(init_display): Mention DISPLAY as well as TERM in err msg.
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
0b5538bd
TTN
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
aaef169d 4 2004, 2005, 2006 Free Software Foundation, Inc.
4588ec20
JB
5
6This file is part of GNU Emacs.
7
8GNU Emacs is free software; you can redistribute it and/or modify
9it under the terms of the GNU General Public License as published by
fa61c701 10the Free Software Foundation; either version 2, or (at your option)
4588ec20
JB
11any later version.
12
13GNU Emacs is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16GNU General Public License for more details.
17
18You should have received a copy of the GNU General Public License
19along with GNU Emacs; see the file COPYING. If not, write to
4fc5845f
LK
20the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21Boston, MA 02110-1301, USA. */
4588ec20 22
18160b98 23#include <config.h>
68c45bf0 24#include <signal.h>
565620a5 25#include <stdio.h>
4588ec20
JB
26#include <ctype.h>
27
dfcf069d
AS
28#ifdef HAVE_UNISTD_H
29#include <unistd.h>
30#endif
31
47099d6f 32#include "lisp.h"
4588ec20
JB
33#include "termchar.h"
34#include "termopts.h"
3be08bea 35#include "termhooks.h"
a0879520 36/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
37#include "dispextern.h"
38#include "cm.h"
4588ec20 39#include "buffer.h"
24e86043 40#include "charset.h"
d43721a2 41#include "keyboard.h"
502b9b64 42#include "frame.h"
4588ec20
JB
43#include "window.h"
44#include "commands.h"
45#include "disptab.h"
46#include "indent.h"
d169fe39 47#include "intervals.h"
97cf50e7 48#include "blockinput.h"
dfcf069d 49#include "process.h"
4588ec20 50
24e86043
KH
51/* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53/* #include "systty.h" */
58b2bb63 54#include "syssignal.h"
a41f8bed 55
4588ec20
JB
56#ifdef HAVE_X_WINDOWS
57#include "xterm.h"
5f5c8ee5 58#endif /* HAVE_X_WINDOWS */
4588ec20 59
fd2e066a
GV
60#ifdef HAVE_NTGUI
61#include "w32term.h"
62#endif /* HAVE_NTGUI */
63
e0f712ba 64#ifdef MAC_OS
1a578e9b 65#include "macterm.h"
e0f712ba 66#endif /* MAC_OS */
1a578e9b 67
5f5c8ee5 68/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 69
5f5c8ee5 70#include "systime.h"
3883a901
RS
71#include <errno.h>
72
5f5c8ee5
GM
73/* To get the prototype for `sleep'. */
74
75#ifdef HAVE_UNISTD_H
76#include <unistd.h>
77#endif
78
4588ec20 79/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
e3271ae5 83#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
84
85/* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
3883a901
RS
89#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91#else
cb5558ff 92#undef PENDING_OUTPUT_COUNT
e3271ae5 93#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
94#endif
95#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
96#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97#include <stdio_ext.h>
98#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99#endif
cb5558ff 100#ifndef PENDING_OUTPUT_COUNT
4588ec20
JB
101#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102#endif
5f5c8ee5
GM
103#endif /* not __GNU_LIBRARY__ */
104
8a2a6032 105#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
fa0ec9f4
DL
106#include <term.h> /* for tgetent */
107#endif
5f5c8ee5
GM
108\f
109/* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112struct dim
113{
114 int width;
115 int height;
116};
117
118\f
119/* Function prototypes. */
120
bccee4f2
GM
121static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
c9f00270 123static void fake_current_matrices P_ ((Lisp_Object));
408f5064
GM
124static void redraw_overlapping_rows P_ ((struct window *, int));
125static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
GM
126static int count_blanks P_ ((struct glyph *, int));
127static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130static void update_frame_line P_ ((struct frame *, int));
131static struct dim allocate_matrices_for_frame_redisplay
5d3cc43c
GM
132 P_ ((Lisp_Object, int, int, int, int *));
133static void allocate_matrices_for_window_redisplay P_ ((struct window *));
5f5c8ee5
GM
134static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135static void adjust_frame_glyphs P_ ((struct frame *));
136struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137static void free_glyph_matrix P_ ((struct glyph_matrix *));
138static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
b96fd3e8 140static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 141static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 142#if GLYPH_DEBUG
5f5c8ee5 143static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 144#endif
5f5c8ee5
GM
145static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150static struct glyph_pool *new_glyph_pool P_ ((void));
151static void free_glyph_pool P_ ((struct glyph_pool *));
152static void adjust_frame_glyphs_initially P_ ((void));
153static void adjust_frame_message_buffer P_ ((struct frame *));
154static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156static void build_frame_matrix P_ ((struct frame *));
157void clear_current_matrices P_ ((struct frame *));
158void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160static void clear_window_matrices P_ ((struct window *, int));
161static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162static int scrolling_window P_ ((struct window *, int));
e876ff42 163static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 164static void update_marginal_area P_ ((struct window *, int, int));
408f5064 165static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
166static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168static void mirror_make_current P_ ((struct window *, int));
169void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 170#if GLYPH_DEBUG
5f5c8ee5
GM
171static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
b96fd3e8 173#endif
5f5c8ee5
GM
174static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175static int update_window_tree P_ ((struct window *, int));
176static int update_window P_ ((struct window *, int));
177static int update_frame_1 P_ ((struct frame *, int, int));
178static void set_window_cursor_after_update P_ ((struct window *));
179static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 180 struct glyph_row *, int));
5f5c8ee5
GM
181static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
185static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 187
5f5c8ee5
GM
188\f
189/* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
4588ec20 192
5f5c8ee5 193int redisplay_dont_pause;
45140e01 194
d012c62b
KS
195/* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
196 are supported, so we can check for input during redisplay at
197 regular intervals. */
198#ifdef EMACS_HAS_USECS
199#define PERIODIC_PREEMPTION_CHECKING 1
200#else
201#define PERIODIC_PREEMPTION_CHECKING 0
202#endif
203
204#if PERIODIC_PREEMPTION_CHECKING
205
206/* If a number (float), check for user input every N seconds. */
207
208Lisp_Object Vredisplay_preemption_period;
209
210/* Redisplay preemption timers. */
211
212static EMACS_TIME preemption_period;
213static EMACS_TIME preemption_next_check;
214
215#endif
216
a41f8bed 217/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 218 current contents of actual terminal frame; clear and redraw it. */
4588ec20 219
502b9b64 220int frame_garbaged;
4588ec20 221
5f5c8ee5 222/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
223
224int display_completed;
225
5f5c8ee5
GM
226/* Lisp variable visible-bell; enables use of screen-flash instead of
227 audible bell. */
4588ec20
JB
228
229int visible_bell;
230
502b9b64 231/* Invert the color of the whole frame, at a low level. */
4588ec20
JB
232
233int inverse_video;
234
235/* Line speed of the terminal. */
236
31ade731 237EMACS_INT baud_rate;
4588ec20 238
5f5c8ee5
GM
239/* Either nil or a symbol naming the window system under which Emacs
240 is running. */
4588ec20
JB
241
242Lisp_Object Vwindow_system;
243
244/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 245
4588ec20
JB
246Lisp_Object Vwindow_system_version;
247
5f5c8ee5
GM
248/* Vector of glyph definitions. Indexed by glyph number, the contents
249 are a string which is how to output the glyph.
4588ec20
JB
250
251 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
252 as a character code.
253
254 This is an obsolete feature that is no longer used. The variable
255 is retained for compatibility. */
4588ec20
JB
256
257Lisp_Object Vglyph_table;
258
259/* Display table to use for vectors that don't specify their own. */
260
261Lisp_Object Vstandard_display_table;
262
5f5c8ee5 263/* Nonzero means reading single-character input with prompt so put
153a073c 264 cursor on mini-buffer after the prompt. Positive means at end of
5f5c8ee5
GM
265 text in echo area; negative means at beginning of line. */
266
4588ec20 267int cursor_in_echo_area;
9cda4f7c 268
e7067d00 269Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 270
4588ec20 271\f
5f5c8ee5 272/* The currently selected frame. In a single-frame version, this
91fb7e1b 273 variable always equals the_only_frame. */
4588ec20 274
91fb7e1b 275Lisp_Object selected_frame;
4588ec20 276
5f5c8ee5 277/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 278 frames. This is usually the most recent such frame that was
87485d6f
MW
279 selected. In a single-frame version, this variable always holds
280 the address of the_only_frame. */
4588ec20 281
5f5c8ee5 282struct frame *last_nonminibuf_frame;
d52bad65 283
5f5c8ee5 284/* Stdio stream being used for copy of all output. */
4588ec20 285
5f5c8ee5 286FILE *termscript;
502b9b64 287
5f5c8ee5 288/* Structure for info on cursor positioning. */
4588ec20 289
5f5c8ee5 290struct cm Wcm;
4588ec20 291
5f5c8ee5 292/* 1 means SIGWINCH happened when not safe. */
4588ec20 293
5f5c8ee5 294int delayed_size_change;
4588ec20 295
5f5c8ee5 296/* 1 means glyph initialization has been completed at startup. */
4588ec20 297
5f5c8ee5 298static int glyphs_initialized_initially_p;
4588ec20 299
5f5c8ee5 300/* Updated window if != 0. Set by update_window. */
4588ec20 301
5f5c8ee5 302struct window *updated_window;
4588ec20 303
5f5c8ee5 304/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 305
5f5c8ee5
GM
306struct glyph_row *updated_row;
307int updated_area;
4588ec20 308
5f5c8ee5 309/* A glyph for a space. */
4588ec20 310
5f5c8ee5 311struct glyph space_glyph;
4588ec20 312
5f5c8ee5
GM
313/* Non-zero means update has been performed directly, so that there's
314 no need for redisplay_internal to do much work. Set by
315 direct_output_for_insert. */
4588ec20 316
5f5c8ee5 317int redisplay_performed_directly_p;
4588ec20 318
5f5c8ee5
GM
319/* Counts of allocated structures. These counts serve to diagnose
320 memory leaks and double frees. */
4588ec20 321
5f5c8ee5
GM
322int glyph_matrix_count;
323int glyph_pool_count;
4588ec20 324
5f5c8ee5
GM
325/* If non-null, the frame whose frame matrices are manipulated. If
326 null, window matrices are worked on. */
4588ec20 327
5f5c8ee5 328static struct frame *frame_matrix_frame;
4588ec20 329
5f5c8ee5
GM
330/* Current interface for window-based redisplay. Set from init_xterm.
331 A null value means we are not using window-based redisplay. */
4588ec20 332
5f5c8ee5 333struct redisplay_interface *rif;
4588ec20 334
5f5c8ee5
GM
335/* Non-zero means that fonts have been loaded since the last glyph
336 matrix adjustments. Redisplay must stop, and glyph matrices must
337 be adjusted when this flag becomes non-zero during display. The
338 reason fonts can be loaded so late is that fonts of fontsets are
339 loaded on demand. */
836d2cde 340
5f5c8ee5 341int fonts_changed_p;
836d2cde 342
177c0ea7 343/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 344 This may only be used for terminal frames. */
836d2cde 345
5f5c8ee5 346#if GLYPH_DEBUG
4588ec20 347
5f5c8ee5
GM
348static int window_to_frame_vpos P_ ((struct window *, int));
349static int window_to_frame_hpos P_ ((struct window *, int));
350#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
351#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 352
9b0e97aa
GM
353/* One element of the ring buffer containing redisplay history
354 information. */
355
356struct redisplay_history
357{
358 char trace[512 + 100];
359};
360
361/* The size of the history buffer. */
362
363#define REDISPLAY_HISTORY_SIZE 30
364
365/* The redisplay history buffer. */
366
367static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
368
369/* Next free entry in redisplay_history. */
370
371static int history_idx;
372
373/* A tick that's incremented each time something is added to the
374 history. */
375
376static unsigned history_tick;
377
378static void add_frame_display_history P_ ((struct frame *, int));
379static void add_window_display_history P_ ((struct window *, char *, int));
6a8aec41 380\f
9b0e97aa
GM
381/* Add to the redisplay history how window W has been displayed.
382 MSG is a trace containing the information how W's glyph matrix
153a073c 383 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
384 has been interrupted for pending input. */
385
386static void
387add_window_display_history (w, msg, paused_p)
388 struct window *w;
389 char *msg;
390 int paused_p;
391{
392 char *buf;
177c0ea7 393
9b0e97aa
GM
394 if (history_idx >= REDISPLAY_HISTORY_SIZE)
395 history_idx = 0;
396 buf = redisplay_history[history_idx].trace;
397 ++history_idx;
177c0ea7 398
9b0e97aa
GM
399 sprintf (buf, "%d: window %p (`%s')%s\n",
400 history_tick++,
401 w,
402 ((BUFFERP (w->buffer)
403 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 404 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
405 : "???"),
406 paused_p ? " ***paused***" : "");
407 strcat (buf, msg);
408}
409
410
411/* Add to the redisplay history that frame F has been displayed.
412 PAUSED_P non-zero means that the update has been interrupted for
413 pending input. */
414
415static void
416add_frame_display_history (f, paused_p)
417 struct frame *f;
418 int paused_p;
419{
420 char *buf;
177c0ea7 421
9b0e97aa
GM
422 if (history_idx >= REDISPLAY_HISTORY_SIZE)
423 history_idx = 0;
424 buf = redisplay_history[history_idx].trace;
425 ++history_idx;
177c0ea7 426
9b0e97aa
GM
427 sprintf (buf, "%d: update frame %p%s",
428 history_tick++,
429 f, paused_p ? " ***paused***" : "");
430}
431
432
433DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
434 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
435 doc: /* Dump redisplay history to stderr. */)
436 ()
9b0e97aa
GM
437{
438 int i;
439
440 for (i = history_idx - 1; i != history_idx; --i)
441 {
442 if (i < 0)
443 i = REDISPLAY_HISTORY_SIZE - 1;
444 fprintf (stderr, "%s\n", redisplay_history[i].trace);
445 }
446
447 return Qnil;
448}
449
450
5f5c8ee5 451#else /* GLYPH_DEBUG == 0 */
4588ec20 452
7df02016
KS
453#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
454#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 455
5f5c8ee5 456#endif /* GLYPH_DEBUG == 0 */
4588ec20 457
4588ec20 458
5f5c8ee5
GM
459/* Like bcopy except never gets confused by overlap. Let this be the
460 first function defined in this file, or change emacs.c where the
461 address of this function is used. */
4588ec20
JB
462
463void
464safe_bcopy (from, to, size)
ea64076a
KR
465 const char *from;
466 char *to;
4588ec20
JB
467 int size;
468{
b5c685f4 469 if (size <= 0 || from == to)
4588ec20
JB
470 return;
471
b5c685f4
JB
472 /* If the source and destination don't overlap, then bcopy can
473 handle it. If they do overlap, but the destination is lower in
474 memory than the source, we'll assume bcopy can handle that. */
475 if (to < from || from + size <= to)
476 bcopy (from, to, size);
477
478 /* Otherwise, we'll copy from the end. */
479 else
4588ec20 480 {
ea64076a 481 register const char *endf = from + size;
b5c685f4 482 register char *endt = to + size;
4588ec20
JB
483
484 /* If TO - FROM is large, then we should break the copy into
485 nonoverlapping chunks of TO - FROM bytes each. However, if
486 TO - FROM is small, then the bcopy function call overhead
487 makes this not worth it. The crossover point could be about
b5c685f4
JB
488 anywhere. Since I don't think the obvious copy loop is too
489 bad, I'm trying to err in its favor. */
4588ec20
JB
490 if (to - from < 64)
491 {
492 do
493 *--endt = *--endf;
494 while (endf != from);
495 }
496 else
497 {
b5c685f4 498 for (;;)
4588ec20
JB
499 {
500 endt -= (to - from);
501 endf -= (to - from);
502
b5c685f4
JB
503 if (endt < to)
504 break;
505
4588ec20
JB
506 bcopy (endf, endt, to - from);
507 }
b5c685f4
JB
508
509 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
510 little left over. The amount left over is (endt + (to -
511 from)) - to, which is endt - from. */
4588ec20
JB
512 bcopy (from, to, endt - from);
513 }
514 }
177c0ea7 515}
4588ec20 516
4588ec20 517
5f5c8ee5
GM
518\f
519/***********************************************************************
520 Glyph Matrices
521 ***********************************************************************/
522
523/* Allocate and return a glyph_matrix structure. POOL is the glyph
524 pool from which memory for the matrix should be allocated, or null
525 for window-based redisplay where no glyph pools are used. The
526 member `pool' of the glyph matrix structure returned is set to
527 POOL, the structure is otherwise zeroed. */
528
529struct glyph_matrix *
530new_glyph_matrix (pool)
531 struct glyph_pool *pool;
4588ec20 532{
5f5c8ee5
GM
533 struct glyph_matrix *result;
534
535 /* Allocate and clear. */
536 result = (struct glyph_matrix *) xmalloc (sizeof *result);
537 bzero (result, sizeof *result);
4588ec20 538
5f5c8ee5
GM
539 /* Increment number of allocated matrices. This count is used
540 to detect memory leaks. */
541 ++glyph_matrix_count;
4588ec20 542
5f5c8ee5
GM
543 /* Set pool and return. */
544 result->pool = pool;
545 return result;
4588ec20
JB
546}
547
4588ec20 548
5f5c8ee5
GM
549/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
550
551 The global counter glyph_matrix_count is decremented when a matrix
552 is freed. If the count gets negative, more structures were freed
553 than allocated, i.e. one matrix was freed more than once or a bogus
554 pointer was passed to this function.
177c0ea7 555
5f5c8ee5
GM
556 If MATRIX->pool is null, this means that the matrix manages its own
557 glyph memory---this is done for matrices on X frames. Freeing the
558 matrix also frees the glyph memory in this case. */
559
560static void
561free_glyph_matrix (matrix)
562 struct glyph_matrix *matrix;
4588ec20 563{
5f5c8ee5
GM
564 if (matrix)
565 {
566 int i;
567
568 /* Detect the case that more matrices are freed than were
569 allocated. */
570 if (--glyph_matrix_count < 0)
571 abort ();
572
573 /* Free glyph memory if MATRIX owns it. */
574 if (matrix->pool == NULL)
575 for (i = 0; i < matrix->rows_allocated; ++i)
576 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 577
5f5c8ee5
GM
578 /* Free row structures and the matrix itself. */
579 xfree (matrix->rows);
580 xfree (matrix);
581 }
582}
4588ec20 583
4588ec20 584
5f5c8ee5
GM
585/* Return the number of glyphs to reserve for a marginal area of
586 window W. TOTAL_GLYPHS is the number of glyphs in a complete
587 display line of window W. MARGIN gives the width of the marginal
588 area in canonical character units. MARGIN should be an integer
589 or a float. */
590
591static int
592margin_glyphs_to_reserve (w, total_glyphs, margin)
593 struct window *w;
594 int total_glyphs;
595 Lisp_Object margin;
596{
597 int n;
4588ec20 598
5f5c8ee5 599 if (NUMBERP (margin))
4588ec20 600 {
7df02016 601 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
602 double d = max (0, XFLOATINT (margin));
603 d = min (width / 2 - 1, d);
35ec832e 604 n = (int) ((double) total_glyphs / width * d);
5f5c8ee5
GM
605 }
606 else
607 n = 0;
608
609 return n;
610}
611
4588ec20 612
5f5c8ee5
GM
613/* Adjust glyph matrix MATRIX on window W or on a frame to changed
614 window sizes.
4588ec20 615
5f5c8ee5
GM
616 W is null if the function is called for a frame glyph matrix.
617 Otherwise it is the window MATRIX is a member of. X and Y are the
618 indices of the first column and row of MATRIX within the frame
619 matrix, if such a matrix exists. They are zero for purely
620 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 621
5f5c8ee5
GM
622 In window-based redisplay, where no frame matrices exist, glyph
623 matrices manage their own glyph storage. Otherwise, they allocate
624 storage from a common frame glyph pool which can be found in
625 MATRIX->pool.
23b0200c 626
5f5c8ee5
GM
627 The reason for this memory management strategy is to avoid complete
628 frame redraws if possible. When we allocate from a common pool, a
629 change of the location or size of a sub-matrix within the pool
630 requires a complete redisplay of the frame because we cannot easily
631 make sure that the current matrices of all windows still agree with
632 what is displayed on the screen. While this is usually fast, it
633 leads to screen flickering. */
23b0200c 634
5f5c8ee5
GM
635static void
636adjust_glyph_matrix (w, matrix, x, y, dim)
637 struct window *w;
638 struct glyph_matrix *matrix;
639 int x, y;
640 struct dim dim;
641{
642 int i;
643 int new_rows;
644 int marginal_areas_changed_p = 0;
045dee35
GM
645 int header_line_changed_p = 0;
646 int header_line_p = 0;
5f5c8ee5 647 int left = -1, right = -1;
7df02016 648 int window_width = -1, window_height;
5f5c8ee5 649
e125a2e6
RS
650 /* See if W had a header line that has disappeared now, or vice versa.
651 Get W's size. */
5f5c8ee5
GM
652 if (w)
653 {
e125a2e6
RS
654 window_box (w, -1, 0, 0, &window_width, &window_height);
655
045dee35
GM
656 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
657 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 658 }
045dee35 659 matrix->header_line_p = header_line_p;
23b0200c 660
e125a2e6
RS
661 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
662 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
663 haven't changed. This optimization is important because preserving
664 the matrix means preventing redisplay. */
665 if (matrix->pool == NULL)
666 {
7df02016
KS
667 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
668 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
669 xassert (left >= 0 && right >= 0);
670 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
671 || right != matrix->right_margin_glyphs);
672
673 if (!marginal_areas_changed_p
674 && !fonts_changed_p
045dee35 675 && !header_line_changed_p
7df02016
KS
676 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
677 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
678 && matrix->window_height == window_height
679 && matrix->window_vscroll == w->vscroll
680 && matrix->window_width == window_width)
681 return;
682 }
177c0ea7 683
5f5c8ee5
GM
684 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
685 if (matrix->rows_allocated < dim.height)
686 {
687 int size = dim.height * sizeof (struct glyph_row);
688 new_rows = dim.height - matrix->rows_allocated;
689 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
690 bzero (matrix->rows + matrix->rows_allocated,
691 new_rows * sizeof *matrix->rows);
692 matrix->rows_allocated = dim.height;
693 }
694 else
695 new_rows = 0;
60a8948a 696
5f5c8ee5
GM
697 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
698 on a frame not using window-based redisplay. Set up pointers for
699 each row into the glyph pool. */
700 if (matrix->pool)
701 {
702 xassert (matrix->pool->glyphs);
177c0ea7 703
5f5c8ee5 704 if (w)
60a8948a 705 {
5f5c8ee5 706 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 707 w->left_margin_cols);
5f5c8ee5 708 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 709 w->right_margin_cols);
60a8948a 710 }
5f5c8ee5
GM
711 else
712 left = right = 0;
177c0ea7 713
5f5c8ee5 714 for (i = 0; i < dim.height; ++i)
60a8948a 715 {
5f5c8ee5 716 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
717
718 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
719 = (matrix->pool->glyphs
720 + (y + i) * matrix->pool->ncolumns
721 + x);
177c0ea7 722
5f5c8ee5
GM
723 if (w == NULL
724 || row == matrix->rows + dim.height - 1
045dee35 725 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
726 {
727 row->glyphs[TEXT_AREA]
728 = row->glyphs[LEFT_MARGIN_AREA];
729 row->glyphs[RIGHT_MARGIN_AREA]
730 = row->glyphs[TEXT_AREA] + dim.width;
731 row->glyphs[LAST_AREA]
732 = row->glyphs[RIGHT_MARGIN_AREA];
733 }
734 else
735 {
736 row->glyphs[TEXT_AREA]
737 = row->glyphs[LEFT_MARGIN_AREA] + left;
738 row->glyphs[RIGHT_MARGIN_AREA]
739 = row->glyphs[TEXT_AREA] + dim.width - left - right;
740 row->glyphs[LAST_AREA]
741 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
742 }
60a8948a 743 }
177c0ea7 744
5f5c8ee5
GM
745 matrix->left_margin_glyphs = left;
746 matrix->right_margin_glyphs = right;
747 }
748 else
749 {
750 /* If MATRIX->pool is null, MATRIX is responsible for managing
e125a2e6
RS
751 its own memory. It is a window matrix for window-based redisplay.
752 Allocate glyph memory from the heap. */
5f5c8ee5
GM
753 if (dim.width > matrix->matrix_w
754 || new_rows
045dee35 755 || header_line_changed_p
5f5c8ee5 756 || marginal_areas_changed_p)
4588ec20 757 {
5f5c8ee5
GM
758 struct glyph_row *row = matrix->rows;
759 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 760
5f5c8ee5
GM
761 while (row < end)
762 {
763 row->glyphs[LEFT_MARGIN_AREA]
764 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
765 (dim.width
766 * sizeof (struct glyph)));
177c0ea7 767
5f5c8ee5
GM
768 /* The mode line never has marginal areas. */
769 if (row == matrix->rows + dim.height - 1
045dee35 770 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
771 {
772 row->glyphs[TEXT_AREA]
773 = row->glyphs[LEFT_MARGIN_AREA];
774 row->glyphs[RIGHT_MARGIN_AREA]
775 = row->glyphs[TEXT_AREA] + dim.width;
776 row->glyphs[LAST_AREA]
777 = row->glyphs[RIGHT_MARGIN_AREA];
778 }
779 else
780 {
781 row->glyphs[TEXT_AREA]
782 = row->glyphs[LEFT_MARGIN_AREA] + left;
783 row->glyphs[RIGHT_MARGIN_AREA]
784 = row->glyphs[TEXT_AREA] + dim.width - left - right;
785 row->glyphs[LAST_AREA]
786 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
787 }
788 ++row;
789 }
4588ec20
JB
790 }
791
5f5c8ee5
GM
792 xassert (left >= 0 && right >= 0);
793 matrix->left_margin_glyphs = left;
794 matrix->right_margin_glyphs = right;
795 }
177c0ea7 796
5f5c8ee5
GM
797 /* Number of rows to be used by MATRIX. */
798 matrix->nrows = dim.height;
3ed36514 799 xassert (matrix->nrows >= 0);
5f5c8ee5 800
b7b20fbd 801 if (w)
5f5c8ee5 802 {
b7b20fbd 803 if (matrix == w->current_matrix)
4588ec20 804 {
b7b20fbd
GM
805 /* Mark rows in a current matrix of a window as not having
806 valid contents. It's important to not do this for
807 desired matrices. When Emacs starts, it may already be
808 building desired matrices when this function runs. */
809 if (window_width < 0)
810 window_width = window_box_width (w, -1);
177c0ea7 811
b7b20fbd
GM
812 /* Optimize the case that only the height has changed (C-x 2,
813 upper window). Invalidate all rows that are no longer part
814 of the window. */
815 if (!marginal_areas_changed_p
73d75a62
GM
816 && !header_line_changed_p
817 && new_rows == 0
818 && dim.width == matrix->matrix_w
7df02016
KS
819 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
820 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 821 && matrix->window_width == window_width)
b7b20fbd 822 {
dd42b31a
GM
823 /* Find the last row in the window. */
824 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
825 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
826 {
26447967 827 ++i;
dd42b31a
GM
828 break;
829 }
b7b20fbd
GM
830
831 /* Window end is invalid, if inside of the rows that
dd42b31a 832 are invalidated below. */
b7b20fbd
GM
833 if (INTEGERP (w->window_end_vpos)
834 && XFASTINT (w->window_end_vpos) >= i)
835 w->window_end_valid = Qnil;
177c0ea7 836
b7b20fbd
GM
837 while (i < matrix->nrows)
838 matrix->rows[i++].enabled_p = 0;
839 }
840 else
841 {
842 for (i = 0; i < matrix->nrows; ++i)
843 matrix->rows[i].enabled_p = 0;
844 }
5f5c8ee5 845 }
b7b20fbd 846 else if (matrix == w->desired_matrix)
5f5c8ee5 847 {
b7b20fbd
GM
848 /* Rows in desired matrices always have to be cleared;
849 redisplay expects this is the case when it runs, so it
850 had better be the case when we adjust matrices between
851 redisplays. */
5f5c8ee5
GM
852 for (i = 0; i < matrix->nrows; ++i)
853 matrix->rows[i].enabled_p = 0;
4588ec20 854 }
4588ec20 855 }
177c0ea7
JB
856
857
5f5c8ee5
GM
858 /* Remember last values to be able to optimize frame redraws. */
859 matrix->matrix_x = x;
860 matrix->matrix_y = y;
861 matrix->matrix_w = dim.width;
862 matrix->matrix_h = dim.height;
863
864 /* Record the top y location and height of W at the time the matrix
865 was last adjusted. This is used to optimize redisplay above. */
866 if (w)
4588ec20 867 {
7df02016
KS
868 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
869 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
870 matrix->window_height = window_height;
871 matrix->window_width = window_width;
872 matrix->window_vscroll = w->vscroll;
873 }
874}
4588ec20 875
4588ec20 876
5f5c8ee5
GM
877/* Reverse the contents of rows in MATRIX between START and END. The
878 contents of the row at END - 1 end up at START, END - 2 at START +
879 1 etc. This is part of the implementation of rotate_matrix (see
880 below). */
d52bad65 881
5f5c8ee5
GM
882static void
883reverse_rows (matrix, start, end)
884 struct glyph_matrix *matrix;
885 int start, end;
886{
887 int i, j;
23b0200c 888
5f5c8ee5
GM
889 for (i = start, j = end - 1; i < j; ++i, --j)
890 {
891 /* Non-ISO HP/UX compiler doesn't like auto struct
892 initialization. */
893 struct glyph_row temp;
894 temp = matrix->rows[i];
895 matrix->rows[i] = matrix->rows[j];
896 matrix->rows[j] = temp;
897 }
898}
23b0200c 899
23b0200c 900
5f5c8ee5
GM
901/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
902 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
903 indices. (Note: this does not copy glyphs, only glyph pointers in
904 row structures are moved around).
60a8948a 905
5f5c8ee5
GM
906 The algorithm used for rotating the vector was, I believe, first
907 described by Kernighan. See the vector R as consisting of two
908 sub-vectors AB, where A has length BY for BY >= 0. The result
909 after rotating is then BA. Reverse both sub-vectors to get ArBr
910 and reverse the result to get (ArBr)r which is BA. Similar for
911 rotating right. */
912
913void
914rotate_matrix (matrix, first, last, by)
915 struct glyph_matrix *matrix;
916 int first, last, by;
917{
918 if (by < 0)
919 {
920 /* Up (rotate left, i.e. towards lower indices). */
921 by = -by;
922 reverse_rows (matrix, first, first + by);
923 reverse_rows (matrix, first + by, last);
924 reverse_rows (matrix, first, last);
925 }
926 else if (by > 0)
927 {
928 /* Down (rotate right, i.e. towards higher indices). */
929 reverse_rows (matrix, last - by, last);
930 reverse_rows (matrix, first, last - by);
931 reverse_rows (matrix, first, last);
932 }
933}
934
935
936/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
937 with indices START <= index < END. Increment positions by DELTA/
938 DELTA_BYTES. */
939
940void
86c11ba1 941increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
942 struct glyph_matrix *matrix;
943 int start, end, delta, delta_bytes;
944{
945 /* Check that START and END are reasonable values. */
946 xassert (start >= 0 && start <= matrix->nrows);
947 xassert (end >= 0 && end <= matrix->nrows);
948 xassert (start <= end);
949
950 for (; start < end; ++start)
86c11ba1 951 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
952}
953
954
955/* Enable a range of rows in glyph matrix MATRIX. START and END are
956 the row indices of the first and last + 1 row to enable. If
957 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
958
959void
960enable_glyph_matrix_rows (matrix, start, end, enabled_p)
961 struct glyph_matrix *matrix;
962 int start, end;
963 int enabled_p;
964{
3ed36514
GM
965 xassert (start <= end);
966 xassert (start >= 0 && start < matrix->nrows);
967 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 968
5f5c8ee5
GM
969 for (; start < end; ++start)
970 matrix->rows[start].enabled_p = enabled_p != 0;
971}
972
973
974/* Clear MATRIX.
975
976 This empties all rows in MATRIX by setting the enabled_p flag for
977 all rows of the matrix to zero. The function prepare_desired_row
978 will eventually really clear a row when it sees one with a zero
979 enabled_p flag.
980
981 Resets update hints to defaults value. The only update hint
982 currently present is the flag MATRIX->no_scrolling_p. */
983
984void
985clear_glyph_matrix (matrix)
986 struct glyph_matrix *matrix;
987{
988 if (matrix)
989 {
990 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
991 matrix->no_scrolling_p = 0;
992 }
993}
177c0ea7 994
5f5c8ee5
GM
995
996/* Shift part of the glyph matrix MATRIX of window W up or down.
997 Increment y-positions in glyph rows between START and END by DY,
998 and recompute their visible height. */
999
1000void
1001shift_glyph_matrix (w, matrix, start, end, dy)
1002 struct window *w;
1003 struct glyph_matrix *matrix;
1004 int start, end, dy;
1005{
1006 int min_y, max_y;
177c0ea7 1007
5f5c8ee5
GM
1008 xassert (start <= end);
1009 xassert (start >= 0 && start < matrix->nrows);
1010 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 1011
7df02016
KS
1012 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1013 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1014
5f5c8ee5
GM
1015 for (; start < end; ++start)
1016 {
1017 struct glyph_row *row = &matrix->rows[start];
177c0ea7 1018
5f5c8ee5 1019 row->y += dy;
d6c747a4 1020 row->visible_height = row->height;
177c0ea7 1021
5f5c8ee5 1022 if (row->y < min_y)
d6c747a4
GM
1023 row->visible_height -= min_y - row->y;
1024 if (row->y + row->height > max_y)
1025 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1026 }
1027}
1028
1029
1030/* Mark all rows in current matrices of frame F as invalid. Marking
1031 invalid is done by setting enabled_p to zero for all rows in a
1032 current matrix. */
1033
1034void
1035clear_current_matrices (f)
1036 register struct frame *f;
1037{
1038 /* Clear frame current matrix, if we have one. */
1039 if (f->current_matrix)
1040 clear_glyph_matrix (f->current_matrix);
1041
1042 /* Clear the matrix of the menu bar window, if such a window exists.
1043 The menu bar window is currently used to display menus on X when
1044 no toolkit support is compiled in. */
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1047
9ea173e8
GM
1048 /* Clear the matrix of the tool-bar window, if any. */
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1051
1052 /* Clear current window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1055}
1056
1057
1058/* Clear out all display lines of F for a coming redisplay. */
1059
1060void
1061clear_desired_matrices (f)
1062 register struct frame *f;
1063{
1064 if (f->desired_matrix)
1065 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1066
5f5c8ee5
GM
1067 if (WINDOWP (f->menu_bar_window))
1068 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1069
9ea173e8
GM
1070 if (WINDOWP (f->tool_bar_window))
1071 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1072
1073 /* Do it for window matrices. */
1074 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1075 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1076}
1077
1078
1079/* Clear matrices in window tree rooted in W. If DESIRED_P is
1080 non-zero clear desired matrices, otherwise clear current matrices. */
1081
1082static void
1083clear_window_matrices (w, desired_p)
1084 struct window *w;
1085 int desired_p;
1086{
1087 while (w)
1088 {
1089 if (!NILP (w->hchild))
1090 {
1091 xassert (WINDOWP (w->hchild));
1092 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1093 }
1094 else if (!NILP (w->vchild))
1095 {
1096 xassert (WINDOWP (w->vchild));
1097 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1098 }
1099 else
1100 {
1101 if (desired_p)
1102 clear_glyph_matrix (w->desired_matrix);
1103 else
1104 {
1105 clear_glyph_matrix (w->current_matrix);
1106 w->window_end_valid = Qnil;
1107 }
1108 }
1109
1110 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1111 }
1112}
1113
1114
1115\f
1116/***********************************************************************
1117 Glyph Rows
1118
1119 See dispextern.h for an overall explanation of glyph rows.
1120 ***********************************************************************/
1121
1122/* Clear glyph row ROW. Do it in a way that makes it robust against
1123 changes in the glyph_row structure, i.e. addition or removal of
1124 structure members. */
1125
2cca872d
KH
1126static struct glyph_row null_row;
1127
5f5c8ee5
GM
1128void
1129clear_glyph_row (row)
1130 struct glyph_row *row;
1131{
1132 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1133
1134 /* Save pointers. */
1135 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1136 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1137 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1138 p[LAST_AREA] = row->glyphs[LAST_AREA];
1139
1140 /* Clear. */
1141 *row = null_row;
1142
1143 /* Restore pointers. */
1144 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1145 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1146 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1147 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1148
1149#if 0 /* At some point, some bit-fields of struct glyph were not set,
1150 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1151 Redisplay outputs such glyphs, and flickering effects were
1152 the result. This also depended on the contents of memory
1153 returned by xmalloc. If flickering happens again, activate
153a073c 1154 the code below. If the flickering is gone with that, chances
45560b1a
GM
1155 are that the flickering has the same reason as here. */
1156 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1157#endif
5f5c8ee5
GM
1158}
1159
1160
1161/* Make ROW an empty, enabled row of canonical character height,
1162 in window W starting at y-position Y. */
1163
1164void
1165blank_row (w, row, y)
1166 struct window *w;
1167 struct glyph_row *row;
1168 int y;
1169{
1170 int min_y, max_y;
177c0ea7 1171
7df02016
KS
1172 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1173 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1174
5f5c8ee5
GM
1175 clear_glyph_row (row);
1176 row->y = y;
408f5064 1177 row->ascent = row->phys_ascent = 0;
7df02016 1178 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1179 row->visible_height = row->height;
177c0ea7 1180
5f5c8ee5 1181 if (row->y < min_y)
d6c747a4
GM
1182 row->visible_height -= min_y - row->y;
1183 if (row->y + row->height > max_y)
1184 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1185
1186 row->enabled_p = 1;
1187}
1188
1189
1190/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1191 are the amounts by which to change positions. Note that the first
1192 glyph of the text area of a row can have a buffer position even if
1193 the used count of the text area is zero. Such rows display line
1194 ends. */
1195
1196void
86c11ba1 1197increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1198 struct glyph_row *row;
1199 int delta, delta_bytes;
1200{
1201 int area, i;
1202
1203 /* Increment start and end positions. */
1204 MATRIX_ROW_START_CHARPOS (row) += delta;
1205 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1206 MATRIX_ROW_END_CHARPOS (row) += delta;
1207 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1208
5cacdcfd
KS
1209 if (!row->enabled_p)
1210 return;
1211
5f5c8ee5
GM
1212 /* Increment positions in glyphs. */
1213 for (area = 0; area < LAST_AREA; ++area)
1214 for (i = 0; i < row->used[area]; ++i)
1215 if (BUFFERP (row->glyphs[area][i].object)
1216 && row->glyphs[area][i].charpos > 0)
1217 row->glyphs[area][i].charpos += delta;
1218
1219 /* Capture the case of rows displaying a line end. */
1220 if (row->used[TEXT_AREA] == 0
1221 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1222 row->glyphs[TEXT_AREA]->charpos += delta;
1223}
1224
1225
9af3e742 1226#if 0
5f5c8ee5
GM
1227/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1228 contents, i.e. glyph structure contents are exchanged between A and
1229 B without changing glyph pointers in A and B. */
1230
1231static void
1232swap_glyphs_in_rows (a, b)
1233 struct glyph_row *a, *b;
1234{
1235 int area;
1236
1237 for (area = 0; area < LAST_AREA; ++area)
1238 {
1239 /* Number of glyphs to swap. */
1240 int max_used = max (a->used[area], b->used[area]);
1241
1242 /* Start of glyphs in area of row A. */
1243 struct glyph *glyph_a = a->glyphs[area];
1244
1245 /* End + 1 of glyphs in area of row A. */
1246 struct glyph *glyph_a_end = a->glyphs[max_used];
1247
1248 /* Start of glyphs in area of row B. */
1249 struct glyph *glyph_b = b->glyphs[area];
1250
1251 while (glyph_a < glyph_a_end)
1252 {
1253 /* Non-ISO HP/UX compiler doesn't like auto struct
1254 initialization. */
1255 struct glyph temp;
1256 temp = *glyph_a;
1257 *glyph_a = *glyph_b;
1258 *glyph_b = temp;
1259 ++glyph_a;
1260 ++glyph_b;
1261 }
1262 }
1263}
1264
9af3e742 1265#endif /* 0 */
5f5c8ee5
GM
1266
1267/* Exchange pointers to glyph memory between glyph rows A and B. */
1268
1269static INLINE void
1270swap_glyph_pointers (a, b)
1271 struct glyph_row *a, *b;
1272{
1273 int i;
1274 for (i = 0; i < LAST_AREA + 1; ++i)
1275 {
1276 struct glyph *temp = a->glyphs[i];
1277 a->glyphs[i] = b->glyphs[i];
1278 b->glyphs[i] = temp;
1279 }
1280}
1281
1282
1283/* Copy glyph row structure FROM to glyph row structure TO, except
1284 that glyph pointers in the structures are left unchanged. */
1285
1286INLINE void
1287copy_row_except_pointers (to, from)
1288 struct glyph_row *to, *from;
1289{
1290 struct glyph *pointers[1 + LAST_AREA];
1291
1292 /* Save glyph pointers of TO. */
1293 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1294
1295 /* Do a structure assignment. */
1296 *to = *from;
1297
1298 /* Restore original pointers of TO. */
1299 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1300}
1301
1302
1303/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1304 TO and FROM are left unchanged. Glyph contents are copied from the
1305 glyph memory of FROM to the glyph memory of TO. Increment buffer
1306 positions in row TO by DELTA/ DELTA_BYTES. */
1307
1308void
1309copy_glyph_row_contents (to, from, delta, delta_bytes)
1310 struct glyph_row *to, *from;
1311 int delta, delta_bytes;
1312{
1313 int area;
1314
1315 /* This is like a structure assignment TO = FROM, except that
1316 glyph pointers in the rows are left unchanged. */
1317 copy_row_except_pointers (to, from);
1318
1319 /* Copy glyphs from FROM to TO. */
1320 for (area = 0; area < LAST_AREA; ++area)
1321 if (from->used[area])
177c0ea7 1322 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1323 from->used[area] * sizeof (struct glyph));
1324
1325 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1326 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1327}
1328
1329
1330/* Assign glyph row FROM to glyph row TO. This works like a structure
1331 assignment TO = FROM, except that glyph pointers are not copied but
1332 exchanged between TO and FROM. Pointers must be exchanged to avoid
1333 a memory leak. */
1334
1335static INLINE void
1336assign_row (to, from)
1337 struct glyph_row *to, *from;
1338{
1339 swap_glyph_pointers (to, from);
1340 copy_row_except_pointers (to, from);
1341}
1342
1343
1344/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1345 a row in a window matrix, is a slice of the glyph memory of the
1346 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1347 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1348 memory of FRAME_ROW. */
1349
2d5912c1 1350#if GLYPH_DEBUG
9339e87f 1351
5f5c8ee5
GM
1352static int
1353glyph_row_slice_p (window_row, frame_row)
1354 struct glyph_row *window_row, *frame_row;
1355{
1356 struct glyph *window_glyph_start = window_row->glyphs[0];
1357 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1358 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1359
1360 return (frame_glyph_start <= window_glyph_start
1361 && window_glyph_start < frame_glyph_end);
1362}
1363
9339e87f 1364#endif /* GLYPH_DEBUG */
5f5c8ee5 1365
9af3e742
GM
1366#if 0
1367
5f5c8ee5
GM
1368/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1369 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1370 in WINDOW_MATRIX is found satisfying the condition. */
1371
1372static struct glyph_row *
1373find_glyph_row_slice (window_matrix, frame_matrix, row)
1374 struct glyph_matrix *window_matrix, *frame_matrix;
1375 int row;
1376{
1377 int i;
1378
1379 xassert (row >= 0 && row < frame_matrix->nrows);
1380
1381 for (i = 0; i < window_matrix->nrows; ++i)
1382 if (glyph_row_slice_p (window_matrix->rows + i,
1383 frame_matrix->rows + row))
1384 break;
1385
1386 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1387}
1388
9af3e742 1389#endif /* 0 */
5f5c8ee5
GM
1390
1391/* Prepare ROW for display. Desired rows are cleared lazily,
1392 i.e. they are only marked as to be cleared by setting their
1393 enabled_p flag to zero. When a row is to be displayed, a prior
1394 call to this function really clears it. */
1395
1396void
1397prepare_desired_row (row)
1398 struct glyph_row *row;
1399{
1400 if (!row->enabled_p)
1401 {
1402 clear_glyph_row (row);
1403 row->enabled_p = 1;
1404 }
1405}
1406
1407
1408/* Return a hash code for glyph row ROW. */
1409
1410int
1411line_hash_code (row)
1412 struct glyph_row *row;
1413{
1414 int hash = 0;
177c0ea7 1415
5f5c8ee5
GM
1416 if (row->enabled_p)
1417 {
4cecaab8
MB
1418 struct glyph *glyph = row->glyphs[TEXT_AREA];
1419 struct glyph *end = glyph + row->used[TEXT_AREA];
1420
1421 while (glyph < end)
1422 {
1423 int c = glyph->u.ch;
1424 int face_id = glyph->face_id;
1425 if (must_write_spaces)
1426 c -= SPACEGLYPH;
1427 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1428 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1429 ++glyph;
1430 }
5f5c8ee5 1431
4cecaab8
MB
1432 if (hash == 0)
1433 hash = 1;
5f5c8ee5
GM
1434 }
1435
1436 return hash;
1437}
1438
1439
153a073c 1440/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1441 the number of characters in the line. If must_write_spaces is
1442 zero, leading and trailing spaces are ignored. */
1443
1444static unsigned int
1445line_draw_cost (matrix, vpos)
1446 struct glyph_matrix *matrix;
1447 int vpos;
1448{
1449 struct glyph_row *row = matrix->rows + vpos;
1450 struct glyph *beg = row->glyphs[TEXT_AREA];
1451 struct glyph *end = beg + row->used[TEXT_AREA];
1452 int len;
1453 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1454 int glyph_table_len = GLYPH_TABLE_LENGTH;
1455
1456 /* Ignore trailing and leading spaces if we can. */
1457 if (!must_write_spaces)
1458 {
1459 /* Skip from the end over trailing spaces. */
2b4ec4d7 1460 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1461 --end;
1462
177c0ea7 1463 /* All blank line. */
5f5c8ee5
GM
1464 if (end == beg)
1465 return 0;
1466
1467 /* Skip over leading spaces. */
1468 while (CHAR_GLYPH_SPACE_P (*beg))
1469 ++beg;
1470 }
1471
1472 /* If we don't have a glyph-table, each glyph is one character,
1473 so return the number of glyphs. */
1474 if (glyph_table_base == 0)
1475 len = end - beg;
1476 else
1477 {
1478 /* Otherwise, scan the glyphs and accumulate their total length
1479 in LEN. */
1480 len = 0;
1481 while (beg < end)
1482 {
1483 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
177c0ea7 1484
42186983
KH
1485 if (g < 0
1486 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1487 len += 1;
1488 else
1489 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1490
5f5c8ee5
GM
1491 ++beg;
1492 }
1493 }
177c0ea7 1494
5f5c8ee5
GM
1495 return len;
1496}
1497
1498
1499/* Test two glyph rows A and B for equality. Value is non-zero if A
1500 and B have equal contents. W is the window to which the glyphs
1501 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1502 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1503 flags of A and B, too. */
5f5c8ee5 1504
177c0ea7 1505static INLINE int
e4e0bee9 1506row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1507 struct window *w;
1508 struct glyph_row *a, *b;
e4e0bee9 1509 int mouse_face_p;
5f5c8ee5
GM
1510{
1511 if (a == b)
1512 return 1;
1513 else if (a->hash != b->hash)
1514 return 0;
1515 else
1516 {
1517 struct glyph *a_glyph, *b_glyph, *a_end;
1518 int area;
1519
e4e0bee9
GM
1520 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1521 return 0;
1522
5f5c8ee5
GM
1523 /* Compare glyphs. */
1524 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1525 {
1526 if (a->used[area] != b->used[area])
1527 return 0;
177c0ea7 1528
5f5c8ee5
GM
1529 a_glyph = a->glyphs[area];
1530 a_end = a_glyph + a->used[area];
1531 b_glyph = b->glyphs[area];
177c0ea7 1532
5f5c8ee5
GM
1533 while (a_glyph < a_end
1534 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1535 ++a_glyph, ++b_glyph;
177c0ea7 1536
5f5c8ee5
GM
1537 if (a_glyph != a_end)
1538 return 0;
1539 }
1540
60e99293
KS
1541 if (a->fill_line_p != b->fill_line_p
1542 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1543 || a->left_fringe_bitmap != b->left_fringe_bitmap
5cbd733a 1544 || a->left_fringe_face_id != b->left_fringe_face_id
60e99293 1545 || a->right_fringe_bitmap != b->right_fringe_bitmap
5cbd733a 1546 || a->right_fringe_face_id != b->right_fringe_face_id
3d4a365f 1547 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
60e99293 1548 || a->exact_window_width_line_p != b->exact_window_width_line_p
408f5064 1549 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1550 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1551 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1552 /* Different partially visible characters on left margin. */
1553 || a->x != b->x
1554 /* Different height. */
1555 || a->ascent != b->ascent
408f5064
GM
1556 || a->phys_ascent != b->phys_ascent
1557 || a->phys_height != b->phys_height
5f5c8ee5
GM
1558 || a->visible_height != b->visible_height)
1559 return 0;
1560 }
1561
1562 return 1;
1563}
1564
1565
1566\f
1567/***********************************************************************
1568 Glyph Pool
1569
1570 See dispextern.h for an overall explanation of glyph pools.
1571 ***********************************************************************/
1572
1573/* Allocate a glyph_pool structure. The structure returned is
1574 initialized with zeros. The global variable glyph_pool_count is
1575 incremented for each pool allocated. */
1576
1577static struct glyph_pool *
1578new_glyph_pool ()
1579{
1580 struct glyph_pool *result;
1581
1582 /* Allocate a new glyph_pool and clear it. */
1583 result = (struct glyph_pool *) xmalloc (sizeof *result);
1584 bzero (result, sizeof *result);
177c0ea7 1585
5f5c8ee5
GM
1586 /* For memory leak and double deletion checking. */
1587 ++glyph_pool_count;
177c0ea7 1588
5f5c8ee5
GM
1589 return result;
1590}
1591
1592
1593/* Free a glyph_pool structure POOL. The function may be called with
1594 a null POOL pointer. The global variable glyph_pool_count is
1595 decremented with every pool structure freed. If this count gets
1596 negative, more structures were freed than allocated, i.e. one
1597 structure must have been freed more than once or a bogus pointer
1598 was passed to free_glyph_pool. */
1599
1600static void
1601free_glyph_pool (pool)
1602 struct glyph_pool *pool;
1603{
1604 if (pool)
1605 {
153a073c 1606 /* More freed than allocated? */
5f5c8ee5
GM
1607 --glyph_pool_count;
1608 xassert (glyph_pool_count >= 0);
1609
1610 xfree (pool->glyphs);
1611 xfree (pool);
1612 }
1613}
1614
1615
1616/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1617 columns we need. This function never shrinks a pool. The only
1618 case in which this would make sense, would be when a frame's size
1619 is changed from a large value to a smaller one. But, if someone
1620 does it once, we can expect that he will do it again.
1621
1622 Value is non-zero if the pool changed in a way which makes
1623 re-adjusting window glyph matrices necessary. */
1624
1625static int
1626realloc_glyph_pool (pool, matrix_dim)
1627 struct glyph_pool *pool;
1628 struct dim matrix_dim;
1629{
1630 int needed;
1631 int changed_p;
1632
1633 changed_p = (pool->glyphs == 0
1634 || matrix_dim.height != pool->nrows
1635 || matrix_dim.width != pool->ncolumns);
1636
1637 /* Enlarge the glyph pool. */
1638 needed = matrix_dim.width * matrix_dim.height;
1639 if (needed > pool->nglyphs)
1640 {
1641 int size = needed * sizeof (struct glyph);
1642
1643 if (pool->glyphs)
1644 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1645 else
1646 {
1647 pool->glyphs = (struct glyph *) xmalloc (size);
1648 bzero (pool->glyphs, size);
1649 }
1650
1651 pool->nglyphs = needed;
1652 }
1653
153a073c 1654 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1655 to do sanity checks, and (b) the number of columns determines
1656 where rows in the frame matrix start---this must be available to
1657 determine pointers to rows of window sub-matrices. */
1658 pool->nrows = matrix_dim.height;
1659 pool->ncolumns = matrix_dim.width;
177c0ea7 1660
5f5c8ee5
GM
1661 return changed_p;
1662}
1663
1664
1665\f
1666/***********************************************************************
1667 Debug Code
1668 ***********************************************************************/
1669
1670#if GLYPH_DEBUG
1671
a13396c9
GM
1672
1673/* Flush standard output. This is sometimes useful to call from
1674 the debugger. */
1675
1676void
1677flush_stdout ()
1678{
1679 fflush (stdout);
1680}
1681
1682
5f5c8ee5
GM
1683/* Check that no glyph pointers have been lost in MATRIX. If a
1684 pointer has been lost, e.g. by using a structure assignment between
1685 rows, at least one pointer must occur more than once in the rows of
1686 MATRIX. */
1687
1688void
1689check_matrix_pointer_lossage (matrix)
1690 struct glyph_matrix *matrix;
1691{
1692 int i, j;
177c0ea7 1693
5f5c8ee5
GM
1694 for (i = 0; i < matrix->nrows; ++i)
1695 for (j = 0; j < matrix->nrows; ++j)
1696 xassert (i == j
1697 || (matrix->rows[i].glyphs[TEXT_AREA]
1698 != matrix->rows[j].glyphs[TEXT_AREA]));
1699}
1700
1701
1702/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1703
1704struct glyph_row *
1705matrix_row (matrix, row)
1706 struct glyph_matrix *matrix;
1707 int row;
1708{
1709 xassert (matrix && matrix->rows);
1710 xassert (row >= 0 && row < matrix->nrows);
1711
1712 /* That's really too slow for normal testing because this function
1713 is called almost everywhere. Although---it's still astonishingly
1714 fast, so it is valuable to have for debugging purposes. */
1715#if 0
1716 check_matrix_pointer_lossage (matrix);
1717#endif
177c0ea7 1718
5f5c8ee5
GM
1719 return matrix->rows + row;
1720}
1721
1722
1723#if 0 /* This function makes invalid assumptions when text is
1724 partially invisible. But it might come handy for debugging
1725 nevertheless. */
1726
1727/* Check invariants that must hold for an up to date current matrix of
1728 window W. */
1729
1730static void
1731check_matrix_invariants (w)
1732 struct window *w;
1733{
1734 struct glyph_matrix *matrix = w->current_matrix;
1735 int yb = window_text_bottom_y (w);
1736 struct glyph_row *row = matrix->rows;
1737 struct glyph_row *last_text_row = NULL;
1738 struct buffer *saved = current_buffer;
1739 struct buffer *buffer = XBUFFER (w->buffer);
1740 int c;
177c0ea7 1741
5f5c8ee5
GM
1742 /* This can sometimes happen for a fresh window. */
1743 if (matrix->nrows < 2)
1744 return;
1745
1746 set_buffer_temp (buffer);
1747
1748 /* Note: last row is always reserved for the mode line. */
1749 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1750 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1751 {
1752 struct glyph_row *next = row + 1;
1753
1754 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1755 last_text_row = row;
1756
1757 /* Check that character and byte positions are in sync. */
1758 xassert (MATRIX_ROW_START_BYTEPOS (row)
1759 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1760
1761 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1762 have such a position temporarily in case of a minibuffer
1763 displaying something like `[Sole completion]' at its end. */
1764 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1765 xassert (MATRIX_ROW_END_BYTEPOS (row)
1766 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1767
1768 /* Check that end position of `row' is equal to start position
1769 of next row. */
1770 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1771 {
1772 xassert (MATRIX_ROW_END_CHARPOS (row)
1773 == MATRIX_ROW_START_CHARPOS (next));
1774 xassert (MATRIX_ROW_END_BYTEPOS (row)
1775 == MATRIX_ROW_START_BYTEPOS (next));
1776 }
1777 row = next;
1778 }
1779
1780 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1781 xassert (w->desired_matrix->rows != NULL);
1782 set_buffer_temp (saved);
1783}
1784
1785#endif /* 0 */
1786
1787#endif /* GLYPH_DEBUG != 0 */
1788
1789
1790\f
1791/**********************************************************************
1792 Allocating/ Adjusting Glyph Matrices
1793 **********************************************************************/
1794
1795/* Allocate glyph matrices over a window tree for a frame-based
1796 redisplay
1797
1798 X and Y are column/row within the frame glyph matrix where
1799 sub-matrices for the window tree rooted at WINDOW must be
1800 allocated. CH_DIM contains the dimensions of the smallest
1801 character that could be used during display. DIM_ONLY_P non-zero
1802 means that the caller of this function is only interested in the
1803 result matrix dimension, and matrix adjustments should not be
1804 performed.
1805
1806 The function returns the total width/height of the sub-matrices of
1807 the window tree. If called on a frame root window, the computation
1808 will take the mini-buffer window into account.
1809
1810 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1811
1812 NEW_LEAF_MATRIX set if any window in the tree did not have a
1813 glyph matrices yet, and
1814
1815 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1816 any window in the tree will be changed or have been changed (see
153a073c 1817 DIM_ONLY_P)
5f5c8ee5
GM
1818
1819 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1820 function.
1821
1822 Windows are arranged into chains of windows on the same level
1823 through the next fields of window structures. Such a level can be
1824 either a sequence of horizontally adjacent windows from left to
1825 right, or a sequence of vertically adjacent windows from top to
1826 bottom. Each window in a horizontal sequence can be either a leaf
1827 window or a vertical sequence; a window in a vertical sequence can
1828 be either a leaf or a horizontal sequence. All windows in a
1829 horizontal sequence have the same height, and all windows in a
1830 vertical sequence have the same width.
1831
1832 This function uses, for historical reasons, a more general
1833 algorithm to determine glyph matrix dimensions that would be
1834 necessary.
1835
1836 The matrix height of a horizontal sequence is determined by the
1837 maximum height of any matrix in the sequence. The matrix width of
1838 a horizontal sequence is computed by adding up matrix widths of
1839 windows in the sequence.
1840
1841 |<------- result width ------->|
1842 +---------+----------+---------+ ---
1843 | | | | |
1844 | | | |
1845 +---------+ | | result height
1846 | +---------+
1847 | | |
1848 +----------+ ---
1849
1850 The matrix width of a vertical sequence is the maximum matrix width
1851 of any window in the sequence. Its height is computed by adding up
1852 matrix heights of windows in the sequence.
1853
1854 |<---- result width -->|
1855 +---------+ ---
1856 | | |
1857 | | |
1858 +---------+--+ |
1859 | | |
1860 | | result height
1861 | |
1862 +------------+---------+ |
1863 | | |
1864 | | |
1865 +------------+---------+ --- */
1866
1867/* Bit indicating that a new matrix will be allocated or has been
1868 allocated. */
1869
1870#define NEW_LEAF_MATRIX (1 << 0)
1871
1872/* Bit indicating that a matrix will or has changed its location or
1873 size. */
1874
1875#define CHANGED_LEAF_MATRIX (1 << 1)
1876
1877static struct dim
5d3cc43c
GM
1878allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1879 window_change_flags)
5f5c8ee5
GM
1880 Lisp_Object window;
1881 int x, y;
5f5c8ee5
GM
1882 int dim_only_p;
1883 int *window_change_flags;
1884{
1885 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1886 int x0 = x, y0 = y;
1887 int wmax = 0, hmax = 0;
1888 struct dim total;
1889 struct dim dim;
1890 struct window *w;
1891 int in_horz_combination_p;
1892
1893 /* What combination is WINDOW part of? Compute this once since the
1894 result is the same for all windows in the `next' chain. The
1895 special case of a root window (parent equal to nil) is treated
1896 like a vertical combination because a root window's `next'
1897 points to the mini-buffer window, if any, which is arranged
1898 vertically below other windows. */
1899 in_horz_combination_p
1900 = (!NILP (XWINDOW (window)->parent)
1901 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1902
1903 /* For WINDOW and all windows on the same level. */
177c0ea7 1904 do
5f5c8ee5
GM
1905 {
1906 w = XWINDOW (window);
1907
1908 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1909 on whether this is a combination or a leaf window. */
5f5c8ee5 1910 if (!NILP (w->hchild))
177c0ea7 1911 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1912 dim_only_p,
1913 window_change_flags);
1914 else if (!NILP (w->vchild))
177c0ea7 1915 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1916 dim_only_p,
1917 window_change_flags);
1918 else
1919 {
1920 /* If not already done, allocate sub-matrix structures. */
1921 if (w->desired_matrix == NULL)
1922 {
1923 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1924 w->current_matrix = new_glyph_matrix (f->current_pool);
1925 *window_change_flags |= NEW_LEAF_MATRIX;
1926 }
177c0ea7 1927
5f5c8ee5
GM
1928 /* Width and height MUST be chosen so that there are no
1929 holes in the frame matrix. */
5d3cc43c
GM
1930 dim.width = required_matrix_width (w);
1931 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1932
1933 /* Will matrix be re-allocated? */
1934 if (x != w->desired_matrix->matrix_x
1935 || y != w->desired_matrix->matrix_y
1936 || dim.width != w->desired_matrix->matrix_w
1937 || dim.height != w->desired_matrix->matrix_h
1938 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1939 w->left_margin_cols)
5f5c8ee5
GM
1940 != w->desired_matrix->left_margin_glyphs)
1941 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1942 w->right_margin_cols)
5f5c8ee5
GM
1943 != w->desired_matrix->right_margin_glyphs))
1944 *window_change_flags |= CHANGED_LEAF_MATRIX;
1945
1946 /* Actually change matrices, if allowed. Do not consider
1947 CHANGED_LEAF_MATRIX computed above here because the pool
1948 may have been changed which we don't now here. We trust
1949 that we only will be called with DIM_ONLY_P != 0 when
1950 necessary. */
1951 if (!dim_only_p)
1952 {
1953 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1954 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1955 }
1956 }
1957
1958 /* If we are part of a horizontal combination, advance x for
1959 windows to the right of W; otherwise advance y for windows
1960 below W. */
1961 if (in_horz_combination_p)
1962 x += dim.width;
177c0ea7 1963 else
5f5c8ee5
GM
1964 y += dim.height;
1965
1966 /* Remember maximum glyph matrix dimensions. */
1967 wmax = max (wmax, dim.width);
1968 hmax = max (hmax, dim.height);
1969
1970 /* Next window on same level. */
1971 window = w->next;
1972 }
1973 while (!NILP (window));
1974
1975 /* Set `total' to the total glyph matrix dimension of this window
1976 level. In a vertical combination, the width is the width of the
1977 widest window; the height is the y we finally reached, corrected
1978 by the y we started with. In a horizontal combination, the total
1979 height is the height of the tallest window, and the width is the
1980 x we finally reached, corrected by the x we started with. */
1981 if (in_horz_combination_p)
1982 {
1983 total.width = x - x0;
1984 total.height = hmax;
1985 }
177c0ea7 1986 else
5f5c8ee5
GM
1987 {
1988 total.width = wmax;
1989 total.height = y - y0;
1990 }
1991
1992 return total;
1993}
1994
1995
5d3cc43c
GM
1996/* Return the required height of glyph matrices for window W. */
1997
1998int
1999required_matrix_height (w)
2000 struct window *w;
2001{
2002#ifdef HAVE_WINDOW_SYSTEM
2003 struct frame *f = XFRAME (w->frame);
177c0ea7 2004
5d3cc43c
GM
2005 if (FRAME_WINDOW_P (f))
2006 {
2007 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
2008 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
2009 return (((window_pixel_height + ch_height - 1)
cc834cf9 2010 / ch_height) * w->nrows_scale_factor
5d3cc43c
GM
2011 /* One partially visible line at the top and
2012 bottom of the window. */
2013 + 2
153a073c 2014 /* 2 for header and mode line. */
5d3cc43c
GM
2015 + 2);
2016 }
2017#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 2018
7df02016 2019 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
2020}
2021
2022
2023/* Return the required width of glyph matrices for window W. */
2024
2025int
2026required_matrix_width (w)
2027 struct window *w;
2028{
2029#ifdef HAVE_WINDOW_SYSTEM
2030 struct frame *f = XFRAME (w->frame);
2031 if (FRAME_WINDOW_P (f))
2032 {
2033 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2034 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2035
5d3cc43c
GM
2036 /* Compute number of glyphs needed in a glyph row. */
2037 return (((window_pixel_width + ch_width - 1)
cc834cf9 2038 / ch_width) * w->ncols_scale_factor
5d3cc43c
GM
2039 /* 2 partially visible columns in the text area. */
2040 + 2
2041 /* One partially visible column at the right
2042 edge of each marginal area. */
2043 + 1 + 1);
2044 }
2045#endif /* HAVE_WINDOW_SYSTEM */
2046
7df02016 2047 return XINT (w->total_cols);
5d3cc43c
GM
2048}
2049
2050
5f5c8ee5
GM
2051/* Allocate window matrices for window-based redisplay. W is the
2052 window whose matrices must be allocated/reallocated. CH_DIM is the
2053 size of the smallest character that could potentially be used on W. */
177c0ea7 2054
5f5c8ee5 2055static void
5d3cc43c 2056allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2057 struct window *w;
5f5c8ee5 2058{
5f5c8ee5
GM
2059 while (w)
2060 {
2061 if (!NILP (w->vchild))
5d3cc43c 2062 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2063 else if (!NILP (w->hchild))
5d3cc43c 2064 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2065 else
2066 {
2067 /* W is a leaf window. */
5f5c8ee5
GM
2068 struct dim dim;
2069
2070 /* If matrices are not yet allocated, allocate them now. */
2071 if (w->desired_matrix == NULL)
2072 {
2073 w->desired_matrix = new_glyph_matrix (NULL);
2074 w->current_matrix = new_glyph_matrix (NULL);
2075 }
2076
5d3cc43c
GM
2077 dim.width = required_matrix_width (w);
2078 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2079 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2080 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2081 }
177c0ea7 2082
5f5c8ee5
GM
2083 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2084 }
2085}
2086
2087
2088/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2089 do it for all frames; otherwise do it just for the given frame.
2090 This function must be called when a new frame is created, its size
2091 changes, or its window configuration changes. */
2092
2093void
2094adjust_glyphs (f)
2095 struct frame *f;
2096{
408f5064
GM
2097 /* Block input so that expose events and other events that access
2098 glyph matrices are not processed while we are changing them. */
2099 BLOCK_INPUT;
2100
5f5c8ee5
GM
2101 if (f)
2102 adjust_frame_glyphs (f);
2103 else
2104 {
2105 Lisp_Object tail, lisp_frame;
177c0ea7 2106
5f5c8ee5
GM
2107 FOR_EACH_FRAME (tail, lisp_frame)
2108 adjust_frame_glyphs (XFRAME (lisp_frame));
2109 }
408f5064
GM
2110
2111 UNBLOCK_INPUT;
5f5c8ee5
GM
2112}
2113
2114
2115/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2116
2117 To be called from init_display.
2118
5f5c8ee5
GM
2119 We need a glyph matrix because redraw will happen soon.
2120 Unfortunately, window sizes on selected_frame are not yet set to
2121 meaningful values. I believe we can assume that there are only two
2122 windows on the frame---the mini-buffer and the root window. Frame
2123 height and width seem to be correct so far. So, set the sizes of
2124 windows to estimated values. */
2125
2126static void
2127adjust_frame_glyphs_initially ()
2128{
91fb7e1b
GM
2129 struct frame *sf = SELECTED_FRAME ();
2130 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2131 struct window *mini = XWINDOW (root->next);
7df02016
KS
2132 int frame_lines = FRAME_LINES (sf);
2133 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2134 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2135
2136 /* Do it for the root window. */
7df02016
KS
2137 XSETFASTINT (root->top_line, top_margin);
2138 XSETFASTINT (root->total_cols, frame_cols);
2139 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2140
2141 /* Do it for the mini-buffer window. */
7df02016
KS
2142 XSETFASTINT (mini->top_line, frame_lines - 1);
2143 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2144 set_window_height (root->next, 1, 0);
2145
91fb7e1b 2146 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2147 glyphs_initialized_initially_p = 1;
2148}
177c0ea7 2149
5f5c8ee5
GM
2150
2151/* Allocate/reallocate glyph matrices of a single frame F. */
2152
2153static void
2154adjust_frame_glyphs (f)
2155 struct frame *f;
2156{
2157 if (FRAME_WINDOW_P (f))
2158 adjust_frame_glyphs_for_window_redisplay (f);
2159 else
2160 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2161
5f5c8ee5
GM
2162 /* Don't forget the message buffer and the buffer for
2163 decode_mode_spec. */
2164 adjust_frame_message_buffer (f);
2165 adjust_decode_mode_spec_buffer (f);
2166
2167 f->glyphs_initialized_p = 1;
2168}
2169
2170
c9f00270
GM
2171/* In the window tree with root W, build current matrices of leaf
2172 windows from the frame's current matrix. */
2173
2174static void
2175fake_current_matrices (window)
2176 Lisp_Object window;
2177{
2178 struct window *w;
177c0ea7 2179
c9f00270
GM
2180 for (; !NILP (window); window = w->next)
2181 {
2182 w = XWINDOW (window);
177c0ea7 2183
c9f00270
GM
2184 if (!NILP (w->hchild))
2185 fake_current_matrices (w->hchild);
2186 else if (!NILP (w->vchild))
2187 fake_current_matrices (w->vchild);
2188 else
2189 {
2190 int i;
2191 struct frame *f = XFRAME (w->frame);
2192 struct glyph_matrix *m = w->current_matrix;
2193 struct glyph_matrix *fm = f->current_matrix;
2194
7df02016
KS
2195 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2196 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2197
c9f00270
GM
2198 for (i = 0; i < m->matrix_h; ++i)
2199 {
2200 struct glyph_row *r = m->rows + i;
7df02016 2201 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2202
2203 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2204 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2205
2206 r->enabled_p = fr->enabled_p;
2207 if (r->enabled_p)
2208 {
2209 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2210 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2211 r->used[TEXT_AREA] = (m->matrix_w
2212 - r->used[LEFT_MARGIN_AREA]
2213 - r->used[RIGHT_MARGIN_AREA]);
2214 r->mode_line_p = 0;
c9f00270
GM
2215 }
2216 }
2217 }
2218 }
2219}
2220
2221
bccee4f2 2222/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2223 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2224
bccee4f2
GM
2225static struct glyph_matrix *
2226save_current_matrix (f)
31798cfe 2227 struct frame *f;
c9f00270 2228{
bccee4f2
GM
2229 int i;
2230 struct glyph_matrix *saved;
e797dea6 2231
bccee4f2
GM
2232 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2233 bzero (saved, sizeof *saved);
2234 saved->nrows = f->current_matrix->nrows;
2235 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2236 * sizeof *saved->rows);
2237 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2238
2239 for (i = 0; i < saved->nrows; ++i)
31798cfe 2240 {
bccee4f2
GM
2241 struct glyph_row *from = f->current_matrix->rows + i;
2242 struct glyph_row *to = saved->rows + i;
2243 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2244 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2245 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2246 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2247 }
bccee4f2
GM
2248
2249 return saved;
2250}
2251
2252
2253/* Restore the contents of frame F's current frame matrix from SAVED,
2254 and free memory associated with SAVED. */
2255
2256static void
2257restore_current_matrix (f, saved)
2258 struct frame *f;
2259 struct glyph_matrix *saved;
2260{
2261 int i;
2262
2263 for (i = 0; i < saved->nrows; ++i)
e797dea6 2264 {
bccee4f2
GM
2265 struct glyph_row *from = saved->rows + i;
2266 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2267 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2268 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2269 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2270 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2271 }
177c0ea7 2272
bccee4f2
GM
2273 xfree (saved->rows);
2274 xfree (saved);
c9f00270
GM
2275}
2276
2277
bccee4f2 2278
5f5c8ee5
GM
2279/* Allocate/reallocate glyph matrices of a single frame F for
2280 frame-based redisplay. */
2281
2282static void
2283adjust_frame_glyphs_for_frame_redisplay (f)
2284 struct frame *f;
2285{
2286 struct dim ch_dim;
2287 struct dim matrix_dim;
2288 int pool_changed_p;
2289 int window_change_flags;
2290 int top_window_y;
2291
2292 if (!FRAME_LIVE_P (f))
2293 return;
2294
2295 /* Determine the smallest character in any font for F. On
2296 console windows, all characters have dimension (1, 1). */
2297 ch_dim.width = ch_dim.height = 1;
177c0ea7 2298
5f5c8ee5
GM
2299 top_window_y = FRAME_TOP_MARGIN (f);
2300
2301 /* Allocate glyph pool structures if not already done. */
2302 if (f->desired_pool == NULL)
2303 {
2304 f->desired_pool = new_glyph_pool ();
2305 f->current_pool = new_glyph_pool ();
2306 }
2307
2308 /* Allocate frames matrix structures if needed. */
2309 if (f->desired_matrix == NULL)
2310 {
2311 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2312 f->current_matrix = new_glyph_matrix (f->current_pool);
2313 }
177c0ea7 2314
5f5c8ee5
GM
2315 /* Compute window glyph matrices. (This takes the mini-buffer
2316 window into account). The result is the size of the frame glyph
2317 matrix needed. The variable window_change_flags is set to a bit
2318 mask indicating whether new matrices will be allocated or
2319 existing matrices change their size or location within the frame
2320 matrix. */
2321 window_change_flags = 0;
2322 matrix_dim
2323 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2324 0, top_window_y,
5d3cc43c 2325 1,
5f5c8ee5
GM
2326 &window_change_flags);
2327
2328 /* Add in menu bar lines, if any. */
2329 matrix_dim.height += top_window_y;
2330
2331 /* Enlarge pools as necessary. */
2332 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2333 realloc_glyph_pool (f->current_pool, matrix_dim);
2334
177c0ea7 2335 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2336 absolutely necessary since it requires a frame redraw. */
2337 if (pool_changed_p || window_change_flags)
2338 {
2339 /* Do it for window matrices. */
2340 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2341 0, top_window_y, 0,
5f5c8ee5
GM
2342 &window_change_flags);
2343
2344 /* Size of frame matrices must equal size of frame. Note
2345 that we are called for X frames with window widths NOT equal
2346 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2347 xassert (matrix_dim.width == FRAME_COLS (f)
2348 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2349
e797dea6
GM
2350 /* Pointers to glyph memory in glyph rows are exchanged during
2351 the update phase of redisplay, which means in general that a
2352 frame's current matrix consists of pointers into both the
2353 desired and current glyph pool of the frame. Adjusting a
2354 matrix sets the frame matrix up so that pointers are all into
2355 the same pool. If we want to preserve glyph contents of the
2356 current matrix over a call to adjust_glyph_matrix, we must
2357 make a copy of the current glyphs, and restore the current
2358 matrix' contents from that copy. */
2359 if (display_completed
2360 && !FRAME_GARBAGED_P (f)
2361 && matrix_dim.width == f->current_matrix->matrix_w
2362 && matrix_dim.height == f->current_matrix->matrix_h)
2363 {
bccee4f2
GM
2364 struct glyph_matrix *copy = save_current_matrix (f);
2365 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2366 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2367 restore_current_matrix (f, copy);
e797dea6
GM
2368 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2369 }
c9f00270 2370 else
e797dea6 2371 {
bccee4f2 2372 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2373 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2374 SET_FRAME_GARBAGED (f);
2375 }
5f5c8ee5
GM
2376 }
2377}
2378
2379
2380/* Allocate/reallocate glyph matrices of a single frame F for
2381 window-based redisplay. */
2382
2383static void
2384adjust_frame_glyphs_for_window_redisplay (f)
2385 struct frame *f;
2386{
2387 struct dim ch_dim;
2388 struct window *w;
2389
2390 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2391
5f5c8ee5
GM
2392 /* Get minimum sizes. */
2393#ifdef HAVE_WINDOW_SYSTEM
2394 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2395 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2396#else
2397 ch_dim.width = ch_dim.height = 1;
2398#endif
177c0ea7 2399
5f5c8ee5 2400 /* Allocate/reallocate window matrices. */
5d3cc43c 2401 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
2402
2403 /* Allocate/ reallocate matrices of the dummy window used to display
2404 the menu bar under X when no X toolkit support is available. */
488dd4c4 2405#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2406 {
2407 /* Allocate a dummy window if not already done. */
2408 if (NILP (f->menu_bar_window))
2409 {
2410 f->menu_bar_window = make_window ();
2411 w = XWINDOW (f->menu_bar_window);
2412 XSETFRAME (w->frame, f);
2413 w->pseudo_window_p = 1;
2414 }
2415 else
2416 w = XWINDOW (f->menu_bar_window);
2417
2418 /* Set window dimensions to frame dimensions and allocate or
2419 adjust glyph matrices of W. */
7df02016
KS
2420 XSETFASTINT (w->top_line, 0);
2421 XSETFASTINT (w->left_col, 0);
2422 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2423 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2424 allocate_matrices_for_window_redisplay (w);
5f5c8ee5
GM
2425 }
2426#endif /* not USE_X_TOOLKIT */
2427
488dd4c4 2428#ifndef USE_GTK
9ea173e8
GM
2429 /* Allocate/ reallocate matrices of the tool bar window. If we
2430 don't have a tool bar window yet, make one. */
2431 if (NILP (f->tool_bar_window))
5f5c8ee5 2432 {
9ea173e8
GM
2433 f->tool_bar_window = make_window ();
2434 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2435 XSETFRAME (w->frame, f);
2436 w->pseudo_window_p = 1;
2437 }
2438 else
9ea173e8 2439 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2440
7df02016
KS
2441 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2442 XSETFASTINT (w->left_col, 0);
2443 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2444 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2445 allocate_matrices_for_window_redisplay (w);
488dd4c4 2446#endif
5f5c8ee5
GM
2447}
2448
2449
177c0ea7 2450/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2451
5f5c8ee5
GM
2452 Note that the message buffer is never freed. Since I could not
2453 find a free in 19.34, I assume that freeing it would be
2454 problematic in some way and don't do it either.
2455
2456 (Implementation note: It should be checked if we can free it
2457 eventually without causing trouble). */
2458
2459static void
2460adjust_frame_message_buffer (f)
2461 struct frame *f;
2462{
2463 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2464
2465 if (FRAME_MESSAGE_BUF (f))
2466 {
2467 char *buffer = FRAME_MESSAGE_BUF (f);
2468 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2469 FRAME_MESSAGE_BUF (f) = new_buffer;
2470 }
2471 else
2472 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2473}
2474
2475
2476/* Re-allocate buffer for decode_mode_spec on frame F. */
2477
2478static void
2479adjust_decode_mode_spec_buffer (f)
2480 struct frame *f;
2481{
2482 f->decode_mode_spec_buffer
2483 = (char *) xrealloc (f->decode_mode_spec_buffer,
2484 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2485}
2486
2487
2488\f
2489/**********************************************************************
2490 Freeing Glyph Matrices
2491 **********************************************************************/
2492
2493/* Free glyph memory for a frame F. F may be null. This function can
2494 be called for the same frame more than once. The root window of
2495 F may be nil when this function is called. This is the case when
2496 the function is called when F is destroyed. */
2497
2498void
2499free_glyphs (f)
2500 struct frame *f;
2501{
2502 if (f && f->glyphs_initialized_p)
2503 {
42f55fe0
GM
2504 /* Block interrupt input so that we don't get surprised by an X
2505 event while we're in an inconsistent state. */
2506 BLOCK_INPUT;
5f5c8ee5 2507 f->glyphs_initialized_p = 0;
177c0ea7 2508
5f5c8ee5
GM
2509 /* Release window sub-matrices. */
2510 if (!NILP (f->root_window))
2511 free_window_matrices (XWINDOW (f->root_window));
2512
2513 /* Free the dummy window for menu bars without X toolkit and its
2514 glyph matrices. */
2515 if (!NILP (f->menu_bar_window))
2516 {
2517 struct window *w = XWINDOW (f->menu_bar_window);
2518 free_glyph_matrix (w->desired_matrix);
2519 free_glyph_matrix (w->current_matrix);
2520 w->desired_matrix = w->current_matrix = NULL;
2521 f->menu_bar_window = Qnil;
2522 }
2523
9ea173e8
GM
2524 /* Free the tool bar window and its glyph matrices. */
2525 if (!NILP (f->tool_bar_window))
5f5c8ee5 2526 {
9ea173e8 2527 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2528 free_glyph_matrix (w->desired_matrix);
2529 free_glyph_matrix (w->current_matrix);
2530 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2531 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2532 }
2533
2534 /* Release frame glyph matrices. Reset fields to zero in
2535 case we are called a second time. */
2536 if (f->desired_matrix)
2537 {
2538 free_glyph_matrix (f->desired_matrix);
2539 free_glyph_matrix (f->current_matrix);
2540 f->desired_matrix = f->current_matrix = NULL;
2541 }
2542
2543 /* Release glyph pools. */
2544 if (f->desired_pool)
2545 {
2546 free_glyph_pool (f->desired_pool);
2547 free_glyph_pool (f->current_pool);
2548 f->desired_pool = f->current_pool = NULL;
2549 }
177c0ea7 2550
42f55fe0 2551 UNBLOCK_INPUT;
5f5c8ee5
GM
2552 }
2553}
2554
2555
2556/* Free glyph sub-matrices in the window tree rooted at W. This
2557 function may be called with a null pointer, and it may be called on
2558 the same tree more than once. */
2559
2560void
2561free_window_matrices (w)
2562 struct window *w;
2563{
2564 while (w)
2565 {
2566 if (!NILP (w->hchild))
2567 free_window_matrices (XWINDOW (w->hchild));
2568 else if (!NILP (w->vchild))
2569 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2570 else
5f5c8ee5
GM
2571 {
2572 /* This is a leaf window. Free its memory and reset fields
2573 to zero in case this function is called a second time for
2574 W. */
2575 free_glyph_matrix (w->current_matrix);
2576 free_glyph_matrix (w->desired_matrix);
2577 w->current_matrix = w->desired_matrix = NULL;
2578 }
2579
2580 /* Next window on same level. */
2581 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2582 }
2583}
2584
2585
2586/* Check glyph memory leaks. This function is called from
2587 shut_down_emacs. Note that frames are not destroyed when Emacs
2588 exits. We therefore free all glyph memory for all active frames
2589 explicitly and check that nothing is left allocated. */
2590
2591void
2592check_glyph_memory ()
2593{
2594 Lisp_Object tail, frame;
2595
2596 /* Free glyph memory for all frames. */
2597 FOR_EACH_FRAME (tail, frame)
2598 free_glyphs (XFRAME (frame));
2599
2600 /* Check that nothing is left allocated. */
2601 if (glyph_matrix_count)
2602 abort ();
2603 if (glyph_pool_count)
2604 abort ();
2605}
2606
2607
2608\f
2609/**********************************************************************
2610 Building a Frame Matrix
2611 **********************************************************************/
2612
2613/* Most of the redisplay code works on glyph matrices attached to
2614 windows. This is a good solution most of the time, but it is not
2615 suitable for terminal code. Terminal output functions cannot rely
2616 on being able to set an arbitrary terminal window. Instead they
2617 must be provided with a view of the whole frame, i.e. the whole
2618 screen. We build such a view by constructing a frame matrix from
2619 window matrices in this section.
2620
2621 Windows that must be updated have their must_be_update_p flag set.
2622 For all such windows, their desired matrix is made part of the
2623 desired frame matrix. For other windows, their current matrix is
2624 made part of the desired frame matrix.
2625
2626 +-----------------+----------------+
2627 | desired | desired |
2628 | | |
2629 +-----------------+----------------+
2630 | current |
2631 | |
2632 +----------------------------------+
2633
2634 Desired window matrices can be made part of the frame matrix in a
2635 cheap way: We exploit the fact that the desired frame matrix and
2636 desired window matrices share their glyph memory. This is not
2637 possible for current window matrices. Their glyphs are copied to
2638 the desired frame matrix. The latter is equivalent to
2639 preserve_other_columns in the old redisplay.
2640
2641 Used glyphs counters for frame matrix rows are the result of adding
2642 up glyph lengths of the window matrices. A line in the frame
2643 matrix is enabled, if a corresponding line in a window matrix is
2644 enabled.
177c0ea7 2645
5f5c8ee5
GM
2646 After building the desired frame matrix, it will be passed to
2647 terminal code, which will manipulate both the desired and current
2648 frame matrix. Changes applied to the frame's current matrix have
2649 to be visible in current window matrices afterwards, of course.
2650
2651 This problem is solved like this:
2652
2653 1. Window and frame matrices share glyphs. Window matrices are
2654 constructed in a way that their glyph contents ARE the glyph
2655 contents needed in a frame matrix. Thus, any modification of
2656 glyphs done in terminal code will be reflected in window matrices
2657 automatically.
177c0ea7 2658
5f5c8ee5
GM
2659 2. Exchanges of rows in a frame matrix done by terminal code are
2660 intercepted by hook functions so that corresponding row operations
2661 on window matrices can be performed. This is necessary because we
2662 use pointers to glyphs in glyph row structures. To satisfy the
2663 assumption of point 1 above that glyphs are updated implicitly in
2664 window matrices when they are manipulated via the frame matrix,
2665 window and frame matrix must of course agree where to find the
2666 glyphs for their rows. Possible manipulations that must be
2667 mirrored are assignments of rows of the desired frame matrix to the
2668 current frame matrix and scrolling the current frame matrix. */
2669
2670/* Build frame F's desired matrix from window matrices. Only windows
2671 which have the flag must_be_updated_p set have to be updated. Menu
2672 bar lines of a frame are not covered by window matrices, so make
2673 sure not to touch them in this function. */
2674
2675static void
2676build_frame_matrix (f)
2677 struct frame *f;
2678{
2679 int i;
2680
2681 /* F must have a frame matrix when this function is called. */
2682 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2683
5f5c8ee5
GM
2684 /* Clear all rows in the frame matrix covered by window matrices.
2685 Menu bar lines are not covered by windows. */
2686 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2687 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2688
2689 /* Build the matrix by walking the window tree. */
2690 build_frame_matrix_from_window_tree (f->desired_matrix,
2691 XWINDOW (FRAME_ROOT_WINDOW (f)));
2692}
2693
2694
2695/* Walk a window tree, building a frame matrix MATRIX from window
2696 matrices. W is the root of a window tree. */
2697
2698static void
2699build_frame_matrix_from_window_tree (matrix, w)
2700 struct glyph_matrix *matrix;
2701 struct window *w;
2702{
2703 while (w)
2704 {
2705 if (!NILP (w->hchild))
2706 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2707 else if (!NILP (w->vchild))
2708 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2709 else
2710 build_frame_matrix_from_leaf_window (matrix, w);
2711
2712 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2713 }
2714}
2715
2716
2717/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2718 desired frame matrix built. W is a leaf window whose desired or
2719 current matrix is to be added to FRAME_MATRIX. W's flag
2720 must_be_updated_p determines which matrix it contributes to
2721 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2722 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2723 Adding a desired matrix means setting up used counters and such in
2724 frame rows, while adding a current window matrix to FRAME_MATRIX
2725 means copying glyphs. The latter case corresponds to
2726 preserve_other_columns in the old redisplay. */
2727
2728static void
2729build_frame_matrix_from_leaf_window (frame_matrix, w)
2730 struct glyph_matrix *frame_matrix;
2731 struct window *w;
2732{
2733 struct glyph_matrix *window_matrix;
2734 int window_y, frame_y;
2735 /* If non-zero, a glyph to insert at the right border of W. */
2736 GLYPH right_border_glyph = 0;
2737
2738 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2739 if (w->must_be_updated_p)
2740 {
2741 window_matrix = w->desired_matrix;
2742
2743 /* Decide whether we want to add a vertical border glyph. */
2744 if (!WINDOW_RIGHTMOST_P (w))
2745 {
2746 struct Lisp_Char_Table *dp = window_display_table (w);
b4e49aee
MB
2747
2748 right_border_glyph
2749 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2750 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2751 : '|');
2752
2753 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2754 right_border_glyph
53abc3bf 2755 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
5f5c8ee5
GM
2756 }
2757 }
2758 else
2759 window_matrix = w->current_matrix;
2760
2761 /* For all rows in the window matrix and corresponding rows in the
2762 frame matrix. */
2763 window_y = 0;
2764 frame_y = window_matrix->matrix_y;
2765 while (window_y < window_matrix->nrows)
2766 {
2767 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2768 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2769 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2770
2771 /* Fill up the frame row with spaces up to the left margin of the
2772 window row. */
2773 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2774
2775 /* Fill up areas in the window matrix row with spaces. */
2776 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2777
2778 /* If only part of W's desired matrix has been built, and
2779 window_row wasn't displayed, use the corresponding current
2780 row instead. */
2781 if (window_matrix == w->desired_matrix
2782 && !window_row->enabled_p)
2783 {
2784 window_row = w->current_matrix->rows + window_y;
2785 current_row_p = 1;
2786 }
177c0ea7 2787
2a8bd25f 2788 if (current_row_p)
5f5c8ee5 2789 {
2a8bd25f 2790 /* Copy window row to frame row. */
5f5c8ee5
GM
2791 bcopy (window_row->glyphs[0],
2792 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2793 window_matrix->matrix_w * sizeof (struct glyph));
2794 }
2795 else
2796 {
2a8bd25f 2797 xassert (window_row->enabled_p);
177c0ea7 2798
2a8bd25f
GM
2799 /* Only when a desired row has been displayed, we want
2800 the corresponding frame row to be updated. */
2801 frame_row->enabled_p = 1;
177c0ea7 2802
5f5c8ee5
GM
2803 /* Maybe insert a vertical border between horizontally adjacent
2804 windows. */
2805 if (right_border_glyph)
2806 {
2807 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2808 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2809 }
2810
498c08ea 2811#if GLYPH_DEBUG
a13396c9
GM
2812 /* Window row window_y must be a slice of frame row
2813 frame_y. */
5f5c8ee5 2814 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2815
5f5c8ee5
GM
2816 /* If rows are in sync, we don't have to copy glyphs because
2817 frame and window share glyphs. */
177c0ea7 2818
a38634ff 2819 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2820 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2821#endif
5f5c8ee5
GM
2822 }
2823
2824 /* Set number of used glyphs in the frame matrix. Since we fill
2825 up with spaces, and visit leaf windows from left to right it
2826 can be done simply. */
177c0ea7 2827 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2828 = window_matrix->matrix_x + window_matrix->matrix_w;
2829
5f5c8ee5
GM
2830 /* Next row. */
2831 ++window_y;
2832 ++frame_y;
2833 }
2834}
2835
5f81871e
RS
2836/* Given a user-specified glyph, possibly including a Lisp-level face
2837 ID, return a glyph that has a realized face ID.
2838 This is used for glyphs displayed specially and not part of the text;
2839 for instance, vertical separators, truncation markers, etc. */
2840
2841GLYPH
2842spec_glyph_lookup_face (w, glyph)
2843 struct window *w;
2844 GLYPH glyph;
2845{
2846 int lface_id = FAST_GLYPH_FACE (glyph);
2847 /* Convert the glyph's specified face to a realized (cache) face. */
2848 if (lface_id > 0)
2849 {
2850 int face_id = merge_faces (XFRAME (w->frame),
2851 Qt, lface_id, DEFAULT_FACE_ID);
2852 glyph
2853 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2854 }
2855 return glyph;
2856}
5f5c8ee5
GM
2857
2858/* Add spaces to a glyph row ROW in a window matrix.
2859
2860 Each row has the form:
2861
2862 +---------+-----------------------------+------------+
2863 | left | text | right |
2864 +---------+-----------------------------+------------+
2865
2866 Left and right marginal areas are optional. This function adds
2867 spaces to areas so that there are no empty holes between areas.
2868 In other words: If the right area is not empty, the text area
2869 is filled up with spaces up to the right area. If the text area
2870 is not empty, the left area is filled up.
2871
2872 To be called for frame-based redisplay, only. */
2873
2874static void
2875fill_up_glyph_row_with_spaces (row)
2876 struct glyph_row *row;
2877{
2878 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2879 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2880 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2881}
2882
2883
2884/* Fill area AREA of glyph row ROW with spaces. To be called for
2885 frame-based redisplay only. */
2886
2887static void
2888fill_up_glyph_row_area_with_spaces (row, area)
2889 struct glyph_row *row;
2890 int area;
2891{
2892 if (row->glyphs[area] < row->glyphs[area + 1])
2893 {
2894 struct glyph *end = row->glyphs[area + 1];
2895 struct glyph *text = row->glyphs[area] + row->used[area];
2896
2897 while (text < end)
2898 *text++ = space_glyph;
2899 row->used[area] = text - row->glyphs[area];
2900 }
2901}
2902
2903
2904/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2905 reached. In frame matrices only one area, TEXT_AREA, is used. */
2906
2907static void
2908fill_up_frame_row_with_spaces (row, upto)
2909 struct glyph_row *row;
2910 int upto;
2911{
2912 int i = row->used[TEXT_AREA];
2913 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2914
5f5c8ee5
GM
2915 while (i < upto)
2916 glyph[i++] = space_glyph;
2917
2918 row->used[TEXT_AREA] = i;
2919}
2920
2921
2922\f
2923/**********************************************************************
2924 Mirroring operations on frame matrices in window matrices
2925 **********************************************************************/
2926
2927/* Set frame being updated via frame-based redisplay to F. This
2928 function must be called before updates to make explicit that we are
2929 working on frame matrices or not. */
2930
2931static INLINE void
2932set_frame_matrix_frame (f)
2933 struct frame *f;
2934{
2935 frame_matrix_frame = f;
2936}
2937
2938
2939/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2940 DESIRED_MATRIX is the desired matrix corresponding to
2941 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2942 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2943 frame_matrix_frame is non-null, this indicates that the exchange is
2944 done in frame matrices, and that we have to perform analogous
2945 operations in window matrices of frame_matrix_frame. */
2946
2947static INLINE void
2948make_current (desired_matrix, current_matrix, row)
2949 struct glyph_matrix *desired_matrix, *current_matrix;
2950 int row;
2951{
2952 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2953 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2954 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2955
2956 /* Do current_row = desired_row. This exchanges glyph pointers
2957 between both rows, and does a structure assignment otherwise. */
2958 assign_row (current_row, desired_row);
2959
2960 /* Enable current_row to mark it as valid. */
2961 current_row->enabled_p = 1;
e876ff42 2962 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2963
2964 /* If we are called on frame matrices, perform analogous operations
2965 for window matrices. */
2966 if (frame_matrix_frame)
2967 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2968}
2969
2970
2971/* W is the root of a window tree. FRAME_ROW is the index of a row in
2972 W's frame which has been made current (by swapping pointers between
2973 current and desired matrix). Perform analogous operations in the
2974 matrices of leaf windows in the window tree rooted at W. */
2975
2976static void
2977mirror_make_current (w, frame_row)
2978 struct window *w;
2979 int frame_row;
2980{
2981 while (w)
2982 {
2983 if (!NILP (w->hchild))
2984 mirror_make_current (XWINDOW (w->hchild), frame_row);
2985 else if (!NILP (w->vchild))
2986 mirror_make_current (XWINDOW (w->vchild), frame_row);
2987 else
2988 {
2989 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2990 here because the checks performed in debug mode there
2991 will not allow the conversion. */
2992 int row = frame_row - w->desired_matrix->matrix_y;
2993
2994 /* If FRAME_ROW is within W, assign the desired row to the
2995 current row (exchanging glyph pointers). */
2996 if (row >= 0 && row < w->desired_matrix->matrix_h)
2997 {
2998 struct glyph_row *current_row
2999 = MATRIX_ROW (w->current_matrix, row);
3000 struct glyph_row *desired_row
3001 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
3002
3003 if (desired_row->enabled_p)
3004 assign_row (current_row, desired_row);
3005 else
3006 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
3007 current_row->enabled_p = 1;
3008 }
3009 }
177c0ea7 3010
5f5c8ee5
GM
3011 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3012 }
3013}
3014
3015
3016/* Perform row dance after scrolling. We are working on the range of
3017 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3018 including) in MATRIX. COPY_FROM is a vector containing, for each
3019 row I in the range 0 <= I < NLINES, the index of the original line
3020 to move to I. This index is relative to the row range, i.e. 0 <=
3021 index < NLINES. RETAINED_P is a vector containing zero for each
3022 row 0 <= I < NLINES which is empty.
3023
3024 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 3025
5f5c8ee5
GM
3026void
3027mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3028 retained_p)
3029 struct glyph_matrix *matrix;
3030 int unchanged_at_top, nlines;
3031 int *copy_from;
3032 char *retained_p;
3033{
3034 /* A copy of original rows. */
3035 struct glyph_row *old_rows;
3036
3037 /* Rows to assign to. */
3038 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 3039
5f5c8ee5
GM
3040 int i;
3041
3042 /* Make a copy of the original rows. */
3043 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3044 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3045
3046 /* Assign new rows, maybe clear lines. */
3047 for (i = 0; i < nlines; ++i)
3048 {
3049 int enabled_before_p = new_rows[i].enabled_p;
3050
3051 xassert (i + unchanged_at_top < matrix->nrows);
3052 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3053 new_rows[i] = old_rows[copy_from[i]];
3054 new_rows[i].enabled_p = enabled_before_p;
3055
3056 /* RETAINED_P is zero for empty lines. */
3057 if (!retained_p[copy_from[i]])
3058 new_rows[i].enabled_p = 0;
3059 }
3060
153a073c 3061 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3062 if (frame_matrix_frame)
3063 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3064 unchanged_at_top, nlines, copy_from, retained_p);
3065}
3066
3067
a13396c9 3068/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3069 the current frame matrix. */
a13396c9
GM
3070
3071static void
3072sync_window_with_frame_matrix_rows (w)
3073 struct window *w;
3074{
3075 struct frame *f = XFRAME (w->frame);
3076 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3077 int left, right, x, width;
a13396c9 3078
5cb88111 3079 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3080 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3081 xassert (!FRAME_WINDOW_P (f));
3082
7df02016
KS
3083 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3084 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3085 x = w->current_matrix->matrix_x;
3086 width = w->current_matrix->matrix_w;
3087
a13396c9
GM
3088 window_row = w->current_matrix->rows;
3089 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3090 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3091
5cb88111 3092 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3093 {
5cb88111
GM
3094 window_row->glyphs[LEFT_MARGIN_AREA]
3095 = frame_row->glyphs[0] + x;
3096 window_row->glyphs[TEXT_AREA]
3097 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3098 window_row->glyphs[LAST_AREA]
3099 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3100 window_row->glyphs[RIGHT_MARGIN_AREA]
3101 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3102 }
3103}
3104
3105
3106/* Return the window in the window tree rooted in W containing frame
3107 row ROW. Value is null if none is found. */
3108
3109struct window *
3110frame_row_to_window (w, row)
3111 struct window *w;
3112 int row;
3113{
3114 struct window *found = NULL;
177c0ea7 3115
a13396c9
GM
3116 while (w && !found)
3117 {
3118 if (!NILP (w->hchild))
3119 found = frame_row_to_window (XWINDOW (w->hchild), row);
3120 else if (!NILP (w->vchild))
3121 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3122 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3123 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3124 found = w;
177c0ea7 3125
a13396c9
GM
3126 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3127 }
3128
3129 return found;
3130}
3131
3132
5f5c8ee5
GM
3133/* Perform a line dance in the window tree rooted at W, after
3134 scrolling a frame matrix in mirrored_line_dance.
3135
3136 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3137 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3138 COPY_FROM is a vector containing, for each row I in the range 0 <=
3139 I < NLINES, the index of the original line to move to I. This
3140 index is relative to the row range, i.e. 0 <= index < NLINES.
3141 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3142 which is empty. */
3143
3144static void
3145mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3146 struct window *w;
3147 int unchanged_at_top, nlines;
3148 int *copy_from;
3149 char *retained_p;
3150{
3151 while (w)
3152 {
3153 if (!NILP (w->hchild))
3154 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3155 nlines, copy_from, retained_p);
3156 else if (!NILP (w->vchild))
3157 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3158 nlines, copy_from, retained_p);
3159 else
3160 {
3161 /* W is a leaf window, and we are working on its current
3162 matrix m. */
3163 struct glyph_matrix *m = w->current_matrix;
a13396c9 3164 int i, sync_p = 0;
5f5c8ee5
GM
3165 struct glyph_row *old_rows;
3166
3167 /* Make a copy of the original rows of matrix m. */
3168 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3169 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3170
3171 for (i = 0; i < nlines; ++i)
3172 {
3173 /* Frame relative line assigned to. */
3174 int frame_to = i + unchanged_at_top;
177c0ea7 3175
5f5c8ee5
GM
3176 /* Frame relative line assigned. */
3177 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3178
5f5c8ee5
GM
3179 /* Window relative line assigned to. */
3180 int window_to = frame_to - m->matrix_y;
177c0ea7 3181
5f5c8ee5
GM
3182 /* Window relative line assigned. */
3183 int window_from = frame_from - m->matrix_y;
177c0ea7 3184
5f5c8ee5
GM
3185 /* Is assigned line inside window? */
3186 int from_inside_window_p
3187 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3188
a13396c9
GM
3189 /* Is assigned to line inside window? */
3190 int to_inside_window_p
3191 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3192
a13396c9 3193 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3194 {
5f5c8ee5
GM
3195 /* Enabled setting before assignment. */
3196 int enabled_before_p;
177c0ea7 3197
5f5c8ee5
GM
3198 /* Do the assignment. The enabled_p flag is saved
3199 over the assignment because the old redisplay did
3200 that. */
3201 enabled_before_p = m->rows[window_to].enabled_p;
3202 m->rows[window_to] = old_rows[window_from];
3203 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3204
5f5c8ee5
GM
3205 /* If frame line is empty, window line is empty, too. */
3206 if (!retained_p[copy_from[i]])
3207 m->rows[window_to].enabled_p = 0;
3208 }
a13396c9
GM
3209 else if (to_inside_window_p)
3210 {
3211 /* A copy between windows. This is an infrequent
3212 case not worth optimizing. */
3213 struct frame *f = XFRAME (w->frame);
3214 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3215 struct window *w2;
3216 struct glyph_matrix *m2;
3217 int m2_from;
3218
fe8b8401 3219 w2 = frame_row_to_window (root, frame_from);
6183d842
RS
3220 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3221 -nw', FROM_FRAME sometimes has no associated window.
3222 This check avoids a segfault if W2 is null. */
3223 if (w2)
3224 {
3225 m2 = w2->current_matrix;
3226 m2_from = frame_from - m2->matrix_y;
3227 copy_row_except_pointers (m->rows + window_to,
3228 m2->rows + m2_from);
3229
3230 /* If frame line is empty, window line is empty, too. */
3231 if (!retained_p[copy_from[i]])
3232 m->rows[window_to].enabled_p = 0;
3233 }
a13396c9
GM
3234 sync_p = 1;
3235 }
3236 else if (from_inside_window_p)
3237 sync_p = 1;
5f5c8ee5 3238 }
a13396c9
GM
3239
3240 /* If there was a copy between windows, make sure glyph
3241 pointers are in sync with the frame matrix. */
3242 if (sync_p)
3243 sync_window_with_frame_matrix_rows (w);
177c0ea7 3244
5f5c8ee5
GM
3245 /* Check that no pointers are lost. */
3246 CHECK_MATRIX (m);
3247 }
3248
3249 /* Next window on same level. */
3250 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3251 }
3252}
3253
3254
3255#if GLYPH_DEBUG
3256
3257/* Check that window and frame matrices agree about their
3258 understanding where glyphs of the rows are to find. For each
3259 window in the window tree rooted at W, check that rows in the
3260 matrices of leaf window agree with their frame matrices about
3261 glyph pointers. */
3262
3263void
3264check_window_matrix_pointers (w)
3265 struct window *w;
3266{
3267 while (w)
3268 {
3269 if (!NILP (w->hchild))
3270 check_window_matrix_pointers (XWINDOW (w->hchild));
3271 else if (!NILP (w->vchild))
3272 check_window_matrix_pointers (XWINDOW (w->vchild));
3273 else
60a8948a 3274 {
5f5c8ee5
GM
3275 struct frame *f = XFRAME (w->frame);
3276 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3277 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3278 }
177c0ea7 3279
5f5c8ee5
GM
3280 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3281 }
3282}
3283
3284
3285/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3286 a window and FRAME_MATRIX is the corresponding frame matrix. For
3287 each row in WINDOW_MATRIX check that it's a slice of the
3288 corresponding frame row. If it isn't, abort. */
3289
3290static void
3291check_matrix_pointers (window_matrix, frame_matrix)
3292 struct glyph_matrix *window_matrix, *frame_matrix;
3293{
3294 /* Row number in WINDOW_MATRIX. */
3295 int i = 0;
3296
3297 /* Row number corresponding to I in FRAME_MATRIX. */
3298 int j = window_matrix->matrix_y;
3299
177c0ea7 3300 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3301 slice of the row in the frame matrix. If it isn't we didn't
3302 mirror an operation on the frame matrix correctly. */
3303 while (i < window_matrix->nrows)
3304 {
3305 if (!glyph_row_slice_p (window_matrix->rows + i,
3306 frame_matrix->rows + j))
3307 abort ();
3308 ++i, ++j;
3309 }
3310}
3311
3312#endif /* GLYPH_DEBUG != 0 */
3313
3314
3315\f
3316/**********************************************************************
3317 VPOS and HPOS translations
3318 **********************************************************************/
3319
3320#if GLYPH_DEBUG
3321
3322/* Translate vertical position VPOS which is relative to window W to a
3323 vertical position relative to W's frame. */
3324
3325static int
3326window_to_frame_vpos (w, vpos)
3327 struct window *w;
3328 int vpos;
3329{
3330 struct frame *f = XFRAME (w->frame);
177c0ea7 3331
5f5c8ee5
GM
3332 xassert (!FRAME_WINDOW_P (f));
3333 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3334 vpos += WINDOW_TOP_EDGE_LINE (w);
3335 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3336 return vpos;
3337}
3338
3339
3340/* Translate horizontal position HPOS which is relative to window W to
153a073c 3341 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3342
3343static int
3344window_to_frame_hpos (w, hpos)
3345 struct window *w;
3346 int hpos;
3347{
82f4a138 3348 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
7df02016 3349 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3350 return hpos;
3351}
177c0ea7 3352
5f5c8ee5
GM
3353#endif /* GLYPH_DEBUG */
3354
3355
3356\f
3357/**********************************************************************
3358 Redrawing Frames
3359 **********************************************************************/
3360
3361DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3362 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3363 (frame)
5f5c8ee5
GM
3364 Lisp_Object frame;
3365{
3366 struct frame *f;
3367
b7826503 3368 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3369 f = XFRAME (frame);
3370
3371 /* Ignore redraw requests, if frame has no glyphs yet.
3372 (Implementation note: It still has to be checked why we are
3373 called so early here). */
3374 if (!glyphs_initialized_initially_p)
3375 return Qnil;
3376
3377 update_begin (f);
f2adda5e 3378 if (FRAME_MSDOS_P (f))
5f5c8ee5
GM
3379 set_terminal_modes ();
3380 clear_frame ();
3381 clear_current_matrices (f);
3382 update_end (f);
3383 fflush (stdout);
3384 windows_or_buffers_changed++;
3385 /* Mark all windows as inaccurate, so that every window will have
3386 its redisplay done. */
3387 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3388 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3389 f->garbaged = 0;
3390 return Qnil;
3391}
3392
3393
3394/* Redraw frame F. This is nothing more than a call to the Lisp
3395 function redraw-frame. */
3396
3397void
3398redraw_frame (f)
3399 struct frame *f;
3400{
3401 Lisp_Object frame;
3402 XSETFRAME (frame, f);
3403 Fredraw_frame (frame);
3404}
3405
3406
3407DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3408 doc: /* Clear and redisplay all visible frames. */)
3409 ()
5f5c8ee5
GM
3410{
3411 Lisp_Object tail, frame;
3412
3413 FOR_EACH_FRAME (tail, frame)
3414 if (FRAME_VISIBLE_P (XFRAME (frame)))
3415 Fredraw_frame (frame);
3416
3417 return Qnil;
3418}
3419
3420
3421/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3422 visible frames marked as garbaged. */
3423
3424void
3425redraw_garbaged_frames ()
3426{
3427 Lisp_Object tail, frame;
3428
3429 FOR_EACH_FRAME (tail, frame)
3430 if (FRAME_VISIBLE_P (XFRAME (frame))
3431 && FRAME_GARBAGED_P (XFRAME (frame)))
3432 Fredraw_frame (frame);
3433}
3434
3435
3436\f
3437/***********************************************************************
3438 Direct Operations
3439 ***********************************************************************/
3440
3441/* Try to update display and current glyph matrix directly.
3442
3443 This function is called after a character G has been inserted into
3444 current_buffer. It tries to update the current glyph matrix and
3445 perform appropriate screen output to reflect the insertion. If it
3446 succeeds, the global flag redisplay_performed_directly_p will be
3447 set to 1, and thereby prevent the more costly general redisplay
3448 from running (see redisplay_internal).
3449
3450 This function is not called for `hairy' character insertions.
3451 In particular, it is not called when after or before change
3452 functions exist, like they are used by font-lock. See keyboard.c
3453 for details where this function is called. */
3454
3455int
3456direct_output_for_insert (g)
3457 int g;
3458{
91fb7e1b 3459 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3460 struct window *w = XWINDOW (selected_window);
3461 struct it it, it2;
3462 struct glyph_row *glyph_row;
3463 struct glyph *glyphs, *glyph, *end;
3464 int n;
153a073c 3465 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3466 int window_redisplay_p = FRAME_WINDOW_P (f);
3467 /* Non-null means we are in overwrite mode. */
3468 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3469 int added_width;
3470 struct text_pos pos;
3471 int delta, delta_bytes;
3472
3473 /* Not done directly. */
3474 redisplay_performed_directly_p = 0;
3475
3476 /* Quickly give up for some common cases. */
3477 if (cursor_in_echo_area
3478 /* Give up if fonts have changed. */
3479 || fonts_changed_p
3480 /* Give up if face attributes have been changed. */
3481 || face_change_count
3482 /* Give up if cursor position not really known. */
3483 || !display_completed
3484 /* Give up if buffer appears in two places. */
3485 || buffer_shared > 1
c74e645b
GM
3486 /* Give up if currently displaying a message instead of the
3487 minibuffer contents. */
3488 || (EQ (selected_window, minibuf_window)
3489 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3490 /* Give up for hscrolled mini-buffer because display of the prompt
3491 is handled specially there (see display_line). */
3492 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3493 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3494 || (overwrite_p
3495 && PT != ZV
5f5c8ee5
GM
3496 && FETCH_BYTE (PT) != '\n')
3497 /* Give up for tabs and line ends. */
3498 || g == '\t'
3499 || g == '\n'
3500 || g == '\r'
3501 /* Give up if unable to display the cursor in the window. */
3502 || w->cursor.vpos < 0
c224f70b
GM
3503 /* Give up if we are showing a message or just cleared the message
3504 because we might need to resize the echo area window. */
3505 || !NILP (echo_area_buffer[0])
3506 || !NILP (echo_area_buffer[1])
408f5064
GM
3507 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3508 /* Can't do it in a continued line because continuation
3509 lines would change. */
3510 (glyph_row->continued_p
60e99293 3511 || glyph_row->exact_window_width_line_p
408f5064
GM
3512 /* Can't use this method if the line overlaps others or is
3513 overlapped by others because these other lines would
3514 have to be redisplayed. */
3515 || glyph_row->overlapping_p
3516 || glyph_row->overlapped_p))
5f5c8ee5
GM
3517 /* Can't do it for partial width windows on terminal frames
3518 because we can't clear to eol in such a window. */
3519 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3520 return 0;
3521
f3ffc2c3
GM
3522 /* If we can't insert glyphs, we can use this method only
3523 at the end of a line. */
3524 if (!char_ins_del_ok)
3525 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3526 return 0;
3527
5f5c8ee5
GM
3528 /* Set up a display iterator structure for W. Glyphs will be
3529 produced in scratch_glyph_row. Current position is W's cursor
3530 position. */
3531 clear_glyph_row (&scratch_glyph_row);
3532 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3533 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3534 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3535 DEFAULT_FACE_ID);
3536
3537 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3538 if (glyph_row->mouse_face_p)
3539 return 0;
177c0ea7 3540
5f5c8ee5
GM
3541 /* Give up if highlighting trailing whitespace and we have trailing
3542 whitespace in glyph_row. We would have to remove the trailing
3543 whitespace face in that case. */
f1f13490 3544 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3545 && glyph_row->used[TEXT_AREA])
3546 {
3547 struct glyph *last;
3548
3549 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3550 if (last->type == STRETCH_GLYPH
3551 || (last->type == CHAR_GLYPH
42186983 3552 && last->u.ch == ' '))
5f5c8ee5
GM
3553 return 0;
3554 }
3555
3556 /* Give up if there are overlay strings at pos. This would fail
3557 if the overlay string has newlines in it. */
3558 if (STRINGP (it.string))
3559 return 0;
177c0ea7 3560
5f5c8ee5
GM
3561 it.hpos = w->cursor.hpos;
3562 it.vpos = w->cursor.vpos;
3563 it.current_x = w->cursor.x + it.first_visible_x;
3564 it.current_y = w->cursor.y;
3565 it.end_charpos = PT;
3566 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3567 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3568
3569 /* More than one display element may be returned for PT - 1 if
3570 (i) it's a control character which is translated into `\003' or
177c0ea7 3571 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3572 combination of both. */
3573 delta = delta_bytes = 0;
3574 while (get_next_display_element (&it))
3575 {
3576 PRODUCE_GLYPHS (&it);
3577
3578 /* Give up if glyph doesn't fit completely on the line. */
3579 if (it.current_x >= it.last_visible_x)
3580 return 0;
3581
3582 /* Give up if new glyph has different ascent or descent than
3583 the original row, or if it is not a character glyph. */
3584 if (glyph_row->ascent != it.ascent
3585 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3586 || glyph_row->phys_ascent != it.phys_ascent
3587 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3588 || it.what != IT_CHARACTER)
3589 return 0;
3590
3591 delta += 1;
3592 delta_bytes += it.len;
a2e2a7f6 3593 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3594 }
3595
3596 /* Give up if we hit the right edge of the window. We would have
3597 to insert truncation or continuation glyphs. */
3598 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3599 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3600 return 0;
3601
3602 /* Give up if there is a \t following in the line. */
3603 it2 = it;
3604 it2.end_charpos = ZV;
3605 it2.stop_charpos = min (it2.stop_charpos, ZV);
3606 while (get_next_display_element (&it2)
3607 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3608 {
3609 if (it2.c == '\t')
3610 return 0;
a2e2a7f6 3611 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3612 }
3613
3614 /* Number of new glyphs produced. */
3615 n = it.glyph_row->used[TEXT_AREA];
3616
3617 /* Start and end of glyphs in original row. */
3618 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3619 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3620
5f5c8ee5
GM
3621 /* Make room for new glyphs, then insert them. */
3622 xassert (end - glyphs - n >= 0);
700fb05a
GM
3623 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3624 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3625 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3626 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3627 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3628
5f5c8ee5
GM
3629 /* Compute new line width. */
3630 glyph = glyph_row->glyphs[TEXT_AREA];
3631 end = glyph + glyph_row->used[TEXT_AREA];
3632 glyph_row->pixel_width = glyph_row->x;
3633 while (glyph < end)
3634 {
3635 glyph_row->pixel_width += glyph->pixel_width;
3636 ++glyph;
3637 }
3638
177c0ea7 3639 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3640 inserted ones. */
3641 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3642 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3643 glyph->charpos += delta;
177c0ea7 3644
5f5c8ee5
GM
3645 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3646 {
3647 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3648 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3649 }
177c0ea7 3650
5f5c8ee5 3651 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3652 increment_matrix_positions (w->current_matrix,
3653 w->cursor.vpos + 1,
3654 w->current_matrix->nrows,
3655 delta, delta_bytes);
5f5c8ee5
GM
3656
3657 glyph_row->contains_overlapping_glyphs_p
3658 |= it.glyph_row->contains_overlapping_glyphs_p;
3659
975c6226
GM
3660 glyph_row->displays_text_p = 1;
3661 w->window_end_vpos = make_number (max (w->cursor.vpos,
3662 XFASTINT (w->window_end_vpos)));
3663
f1f13490 3664 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3665 highlight_trailing_whitespace (it.f, glyph_row);
3666
3667 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3668 In the middle, we have to insert glyphs. Note that this is now
3669 implemented for X frames. The implementation uses updated_window
3670 and updated_row. */
3671 updated_row = glyph_row;
9d126815 3672 updated_area = TEXT_AREA;
5f5c8ee5
GM
3673 update_begin (f);
3674 if (rif)
3675 {
3676 rif->update_window_begin_hook (w);
177c0ea7 3677
7728f17b
GM
3678 if (glyphs == end - n
3679 /* In front of a space added by append_space. */
3680 || (glyphs == end - n - 1
3681 && (end - n)->charpos <= 0))
5f5c8ee5
GM
3682 rif->write_glyphs (glyphs, n);
3683 else
3684 rif->insert_glyphs (glyphs, n);
3685 }
3686 else
3687 {
3688 if (glyphs == end - n)
3689 write_glyphs (glyphs, n);
3690 else
3691 insert_glyphs (glyphs, n);
3692 }
4588ec20 3693
5f5c8ee5
GM
3694 w->cursor.hpos += n;
3695 w->cursor.x = it.current_x - it.first_visible_x;
3696 xassert (w->cursor.hpos >= 0
3697 && w->cursor.hpos < w->desired_matrix->matrix_w);
3698
3699 /* How to set the cursor differs depending on whether we are
3700 using a frame matrix or a window matrix. Note that when
3701 a frame matrix is used, cursor_to expects frame coordinates,
3702 and the X and Y parameters are not used. */
3703 if (window_redisplay_p)
3704 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3705 w->cursor.y, w->cursor.x);
3706 else
3707 {
3708 int x, y;
3709 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3710 + (INTEGERP (w->left_margin_cols)
3711 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3712 : 0));
3713 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3714 cursor_to (y, x);
3715 }
4588ec20 3716
7af0e8d7 3717#ifdef HAVE_WINDOW_SYSTEM
60e99293 3718 update_window_fringes (w, 0);
7af0e8d7 3719#endif
60e99293 3720
5f5c8ee5 3721 if (rif)
e876ff42 3722 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3723 update_end (f);
3724 updated_row = NULL;
3725 fflush (stdout);
4588ec20 3726
5f5c8ee5 3727 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3728 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3729 redisplay_performed_directly_p = 1;
3730 return 1;
3731}
448fd7c0 3732
4588ec20 3733
5f5c8ee5
GM
3734/* Perform a direct display update for moving PT by N positions
3735 left or right. N < 0 means a movement backwards. This function
3736 is currently only called for N == 1 or N == -1. */
3737
3738int
3739direct_output_forward_char (n)
3740 int n;
3741{
91fb7e1b 3742 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3743 struct window *w = XWINDOW (selected_window);
3744 struct glyph_row *row;
3745
959804a0 3746 /* Give up if point moved out of or into a composition. */
7c752c80 3747 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3748 current_buffer, PT))
3749 return 0;
3750
5f5c8ee5
GM
3751 /* Give up if face attributes have been changed. */
3752 if (face_change_count)
3753 return 0;
177c0ea7
JB
3754
3755 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3756 displaying a message. */
3757 if (!display_completed || cursor_in_echo_area)
3758 return 0;
3759
3760 /* Give up if the buffer's direction is reversed. */
3761 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3762 return 0;
3763
3764 /* Can't use direct output if highlighting a region. */
3765 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3766 return 0;
3767
f1f13490
GM
3768 /* Can't use direct output if highlighting trailing whitespace. */
3769 if (!NILP (Vshow_trailing_whitespace))
3770 return 0;
3771
d2d2ddaf
GM
3772 /* Give up if we are showing a message or just cleared the message
3773 because we might need to resize the echo area window. */
3774 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3775 return 0;
3776
e4e0bee9
GM
3777 /* Give up if currently displaying a message instead of the
3778 minibuffer contents. */
3779 if (XWINDOW (minibuf_window) == w
3780 && EQ (minibuf_window, echo_area_window))
3781 return 0;
177c0ea7 3782
d2d2ddaf
GM
3783 /* Give up if we don't know where the cursor is. */
3784 if (w->cursor.vpos < 0)
3785 return 0;
3786
5f5c8ee5
GM
3787 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3788
2a8bd25f 3789 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3790 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3791 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3792 return 0;
3793
3794 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3795
5f5c8ee5
GM
3796 w->last_cursor = w->cursor;
3797 XSETFASTINT (w->last_point, PT);
3798
3799 xassert (w->cursor.hpos >= 0
3800 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3801
5f5c8ee5
GM
3802 if (FRAME_WINDOW_P (f))
3803 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3804 w->cursor.y, w->cursor.x);
3805 else
3806 {
3807 int x, y;
3808 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3809 + (INTEGERP (w->left_margin_cols)
3810 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3811 : 0));
3812 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3813 cursor_to (y, x);
4588ec20 3814 }
177c0ea7 3815
5f5c8ee5
GM
3816 fflush (stdout);
3817 redisplay_performed_directly_p = 1;
4588ec20
JB
3818 return 1;
3819}
5f5c8ee5
GM
3820
3821
4588ec20 3822\f
5f5c8ee5
GM
3823/***********************************************************************
3824 Frame Update
3825 ***********************************************************************/
4588ec20 3826
5f5c8ee5 3827/* Update frame F based on the data in desired matrices.
4588ec20 3828
5f5c8ee5
GM
3829 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3830 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3831 scrolling.
177c0ea7 3832
5f5c8ee5 3833 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3834
5f5c8ee5
GM
3835int
3836update_frame (f, force_p, inhibit_hairy_id_p)
3837 struct frame *f;
3838 int force_p;
3839 int inhibit_hairy_id_p;
3840{
3841 /* 1 means display has been paused because of pending input. */
3842 int paused_p;
3843 struct window *root_window = XWINDOW (f->root_window);
3844
d012c62b
KS
3845#if PERIODIC_PREEMPTION_CHECKING
3846 if (!force_p && NUMBERP (Vredisplay_preemption_period))
3847 {
3848 EMACS_TIME tm;
3849 double p = XFLOATINT (Vredisplay_preemption_period);
3850 int sec, usec;
3851
993d4ab6
KS
3852 if (detect_input_pending_ignore_squeezables ())
3853 {
3854 paused_p = 1;
3855 goto do_pause;
3856 }
3857
d012c62b
KS
3858 sec = (int) p;
3859 usec = (p - sec) * 1000000;
3860
3861 EMACS_GET_TIME (tm);
3862 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3863 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3864 }
3865#endif
3866
5f5c8ee5 3867 if (FRAME_WINDOW_P (f))
4588ec20 3868 {
5f5c8ee5
GM
3869 /* We are working on window matrix basis. All windows whose
3870 flag must_be_updated_p is set have to be updated. */
3871
3872 /* Record that we are not working on frame matrices. */
3873 set_frame_matrix_frame (NULL);
3874
3875 /* Update all windows in the window tree of F, maybe stopping
3876 when pending input is detected. */
3877 update_begin (f);
3878
3879 /* Update the menu bar on X frames that don't have toolkit
3880 support. */
3881 if (WINDOWP (f->menu_bar_window))
3882 update_window (XWINDOW (f->menu_bar_window), 1);
3883
3884 /* Update the tool-bar window, if present. */
9ea173e8 3885 if (WINDOWP (f->tool_bar_window))
4588ec20 3886 {
9ea173e8 3887 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3888
3889 /* Update tool-bar window. */
3890 if (w->must_be_updated_p)
4588ec20 3891 {
153a073c
PJ
3892 Lisp_Object tem;
3893
5f5c8ee5
GM
3894 update_window (w, 1);
3895 w->must_be_updated_p = 0;
3896
3897 /* Swap tool-bar strings. We swap because we want to
3898 reuse strings. */
9ea173e8
GM
3899 tem = f->current_tool_bar_string;
3900 f->current_tool_bar_string = f->desired_tool_bar_string;
3901 f->desired_tool_bar_string = tem;
4588ec20
JB
3902 }
3903 }
177c0ea7 3904
5f5c8ee5
GM
3905
3906 /* Update windows. */
3907 paused_p = update_window_tree (root_window, force_p);
3908 update_end (f);
177c0ea7 3909
5cbd733a
KS
3910 /* This flush is a performance bottleneck under X,
3911 and it doesn't seem to be necessary anyway (in general).
3912 It is necessary when resizing the window with the mouse, or
3913 at least the fringes are not redrawn in a timely manner. ++kfs */
3914 if (f->force_flush_display_p)
3915 {
3916 rif->flush_display (f);
3917 f->force_flush_display_p = 0;
3918 }
4588ec20 3919 }
5f5c8ee5
GM
3920 else
3921 {
3922 /* We are working on frame matrix basis. Set the frame on whose
3923 frame matrix we operate. */
3924 set_frame_matrix_frame (f);
3925
868dd24b 3926 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3927 build_frame_matrix (f);
177c0ea7 3928
868dd24b
GM
3929 /* Update the display */
3930 update_begin (f);
5f5c8ee5 3931 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3932 update_end (f);
3933
3934 if (termscript)
3935 fflush (termscript);
3936 fflush (stdout);
3937
5f5c8ee5 3938 /* Check window matrices for lost pointers. */
2d5912c1 3939#if GLYPH_DEBUG
9b0e97aa
GM
3940 check_window_matrix_pointers (root_window);
3941 add_frame_display_history (f, paused_p);
3942#endif
5f5c8ee5
GM
3943 }
3944
993d4ab6 3945 do_pause:
5f5c8ee5
GM
3946 /* Reset flags indicating that a window should be updated. */
3947 set_window_update_flags (root_window, 0);
177c0ea7 3948
868dd24b 3949 display_completed = !paused_p;
5f5c8ee5 3950 return paused_p;
4588ec20 3951}
5f5c8ee5
GM
3952
3953
4588ec20 3954\f
5f5c8ee5
GM
3955/************************************************************************
3956 Window-based updates
3957 ************************************************************************/
3958
3959/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3960 don't stop updating when input is pending. */
3961
3962static int
3963update_window_tree (w, force_p)
3964 struct window *w;
3965 int force_p;
3966{
3967 int paused_p = 0;
177c0ea7 3968
5f5c8ee5
GM
3969 while (w && !paused_p)
3970 {
3971 if (!NILP (w->hchild))
3972 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3973 else if (!NILP (w->vchild))
3974 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3975 else if (w->must_be_updated_p)
3976 paused_p |= update_window (w, force_p);
3977
3978 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3979 }
3980
3981 return paused_p;
3982}
3983
3984
3985/* Update window W if its flag must_be_updated_p is non-zero. If
3986 FORCE_P is non-zero, don't stop updating if input is pending. */
3987
3988void
3989update_single_window (w, force_p)
3990 struct window *w;
3991 int force_p;
3992{
3993 if (w->must_be_updated_p)
3994 {
3995 struct frame *f = XFRAME (WINDOW_FRAME (w));
3996
3997 /* Record that this is not a frame-based redisplay. */
3998 set_frame_matrix_frame (NULL);
3999
d012c62b
KS
4000#if PERIODIC_PREEMPTION_CHECKING
4001 if (!force_p && NUMBERP (Vredisplay_preemption_period))
4002 {
4003 EMACS_TIME tm;
4004 double p = XFLOATINT (Vredisplay_preemption_period);
4005 int sec, usec;
4006
4007 sec = (int) p;
4008 usec = (p - sec) * 1000000;
4009
4010 EMACS_GET_TIME (tm);
4011 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4012 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4013 }
4014#endif
4015
5f5c8ee5
GM
4016 /* Update W. */
4017 update_begin (f);
4018 update_window (w, force_p);
4019 update_end (f);
4588ec20 4020
5f5c8ee5
GM
4021 /* Reset flag in W. */
4022 w->must_be_updated_p = 0;
4023 }
4024}
4588ec20 4025
93e023fc 4026#ifdef HAVE_WINDOW_SYSTEM
4588ec20 4027
408f5064
GM
4028/* Redraw lines from the current matrix of window W that are
4029 overlapped by other rows. YB is bottom-most y-position in W. */
4030
4031static void
4032redraw_overlapped_rows (w, yb)
4033 struct window *w;
4034 int yb;
4035{
d8ee7803 4036 int i;
177c0ea7 4037
408f5064
GM
4038 /* If rows overlapping others have been changed, the rows being
4039 overlapped have to be redrawn. This won't draw lines that have
4040 already been drawn in update_window_line because overlapped_p in
4041 desired rows is 0, so after row assignment overlapped_p in
4042 current rows is 0. */
4043 for (i = 0; i < w->current_matrix->nrows; ++i)
4044 {
e876ff42 4045 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
4046
4047 if (!row->enabled_p)
4048 break;
4049 else if (row->mode_line_p)
4050 continue;
177c0ea7 4051
408f5064
GM
4052 if (row->overlapped_p)
4053 {
4054 enum glyph_row_area area;
177c0ea7 4055
408f5064
GM
4056 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4057 {
4058 updated_row = row;
4059 updated_area = area;
4060 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
4061 if (row->used[area])
4062 rif->write_glyphs (row->glyphs[area], row->used[area]);
4063 rif->clear_end_of_line (-1);
4064 }
177c0ea7 4065
408f5064
GM
4066 row->overlapped_p = 0;
4067 }
4068
e876ff42 4069 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
4070 break;
4071 }
4072}
4073
4074
4075/* Redraw lines from the current matrix of window W that overlap
4076 others. YB is bottom-most y-position in W. */
4077
4078static void
4079redraw_overlapping_rows (w, yb)
4080 struct window *w;
4081 int yb;
4082{
4083 int i, bottom_y;
4084 struct glyph_row *row;
177c0ea7 4085
408f5064
GM
4086 for (i = 0; i < w->current_matrix->nrows; ++i)
4087 {
4088 row = w->current_matrix->rows + i;
4089
4090 if (!row->enabled_p)
4091 break;
4092 else if (row->mode_line_p)
4093 continue;
177c0ea7 4094
408f5064
GM
4095 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4096
4097 if (row->overlapping_p && i > 0 && bottom_y < yb)
4098 {
41124e06
YM
4099 int overlaps = 0;
4100
4101 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4102 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4103 overlaps |= OVERLAPS_PRED;
4104 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4105 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4106 overlaps |= OVERLAPS_SUCC;
4107
4108 if (overlaps)
4109 {
4110 if (row->used[LEFT_MARGIN_AREA])
4111 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4112
4113 if (row->used[TEXT_AREA])
4114 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4115
4116 if (row->used[RIGHT_MARGIN_AREA])
4117 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4118
4119 /* Record in neighbour rows that ROW overwrites part of
4120 their display. */
4121 if (overlaps & OVERLAPS_PRED)
4122 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4123 if (overlaps & OVERLAPS_SUCC)
4124 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4125 }
408f5064
GM
4126 }
4127
4128 if (bottom_y >= yb)
4129 break;
4130 }
4131}
4132
93e023fc
KS
4133#endif /* HAVE_WINDOW_SYSTEM */
4134
408f5064 4135
93962bfa
GM
4136#ifdef GLYPH_DEBUG
4137
4138/* Check that no row in the current matrix of window W is enabled
4139 which is below what's displayed in the window. */
4140
4141void
4142check_current_matrix_flags (w)
4143 struct window *w;
4144{
4145 int last_seen_p = 0;
4146 int i, yb = window_text_bottom_y (w);
4147
4148 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4149 {
4150 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4151 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4152 last_seen_p = 1;
4153 else if (last_seen_p && row->enabled_p)
4154 abort ();
4155 }
4156}
4157
4158#endif /* GLYPH_DEBUG */
4159
4160
5f5c8ee5
GM
4161/* Update display of window W. FORCE_P non-zero means that we should
4162 not stop when detecting pending input. */
4163
4164static int
4165update_window (w, force_p)
4588ec20 4166 struct window *w;
5f5c8ee5 4167 int force_p;
4588ec20 4168{
5f5c8ee5
GM
4169 struct glyph_matrix *desired_matrix = w->desired_matrix;
4170 int paused_p;
d012c62b 4171#if !PERIODIC_PREEMPTION_CHECKING
5f5c8ee5 4172 int preempt_count = baud_rate / 2400 + 1;
d012c62b 4173#endif
5f5c8ee5 4174 extern int input_pending;
8fd9a666 4175 extern Lisp_Object do_mouse_tracking;
b96fd3e8 4176#if GLYPH_DEBUG
5f5c8ee5 4177 /* Check that W's frame doesn't have glyph matrices. */
82f4a138 4178 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
5f5c8ee5 4179 xassert (updating_frame != NULL);
4a34b529 4180#endif
5f5c8ee5
GM
4181
4182 /* Check pending input the first time so that we can quickly return. */
4183 if (redisplay_dont_pause)
4184 force_p = 1;
d012c62b
KS
4185#if PERIODIC_PREEMPTION_CHECKING
4186 else if (NILP (Vredisplay_preemption_period))
4187 force_p = 1;
4188#else
4189 else if (!force_p)
a2d5fca0 4190 detect_input_pending_ignore_squeezables ();
d012c62b 4191#endif
4588ec20 4192
5f5c8ee5
GM
4193 /* If forced to complete the update, or if no input is pending, do
4194 the update. */
8fd9a666 4195 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4196 {
5f5c8ee5
GM
4197 struct glyph_row *row, *end;
4198 struct glyph_row *mode_line_row;
56974e03 4199 struct glyph_row *header_line_row;
e87b8809 4200 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4201
4202 rif->update_window_begin_hook (w);
4203 yb = window_text_bottom_y (w);
4204
153a073c
PJ
4205 /* If window has a header line, update it before everything else.
4206 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4207 row = desired_matrix->rows;
4208 end = row + desired_matrix->nrows - 1;
177c0ea7 4209
5f5c8ee5 4210 if (row->mode_line_p)
56974e03
GM
4211 {
4212 header_line_row = row;
4213 ++row;
4214 }
4215 else
4216 header_line_row = NULL;
5f5c8ee5
GM
4217
4218 /* Update the mode line, if necessary. */
4219 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4220 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4221 {
4222 mode_line_row->y = yb;
4223 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4224 desired_matrix),
4225 &mouse_face_overwritten_p);
5f5c8ee5
GM
4226 }
4227
4228 /* Find first enabled row. Optimizations in redisplay_internal
4229 may lead to an update with only one row enabled. There may
4230 be also completely empty matrices. */
4231 while (row < end && !row->enabled_p)
4232 ++row;
177c0ea7 4233
bfdcafe1 4234 /* Try reusing part of the display by copying. */
5f5c8ee5 4235 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4236 {
4237 int rc = scrolling_window (w, header_line_row != NULL);
4238 if (rc < 0)
4239 {
4240 /* All rows were found to be equal. */
4241 paused_p = 0;
4242 goto set_cursor;
4243 }
4244 else if (rc > 0)
ed8226ea
KS
4245 {
4246 /* We've scrolled the display. */
4247 force_p = 1;
4248 changed_p = 1;
4249 }
56974e03 4250 }
5f5c8ee5 4251
5f5c8ee5 4252 /* Update the rest of the lines. */
e87b8809 4253 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4254 if (row->enabled_p)
5f5c8ee5
GM
4255 {
4256 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4257 int i;
177c0ea7 4258
153a073c 4259 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4260 detect_input_pending. If it's done too often,
4261 scrolling large windows with repeated scroll-up
4262 commands will too quickly pause redisplay. */
d012c62b
KS
4263#if PERIODIC_PREEMPTION_CHECKING
4264 if (!force_p)
4265 {
4266 EMACS_TIME tm, dif;
4267 EMACS_GET_TIME (tm);
4268 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4269 if (EMACS_TIME_NEG_P (dif))
4270 {
4271 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
993d4ab6
KS
4272 if (detect_input_pending_ignore_squeezables ())
4273 break;
d012c62b
KS
4274 }
4275 }
4276#else
e87b8809 4277 if (!force_p && ++n_updated % preempt_count == 0)
a2d5fca0 4278 detect_input_pending_ignore_squeezables ();
d012c62b 4279#endif
e876ff42
GM
4280 changed_p |= update_window_line (w, vpos,
4281 &mouse_face_overwritten_p);
5f5c8ee5
GM
4282
4283 /* Mark all rows below the last visible one in the current
4284 matrix as invalid. This is necessary because of
4285 variable line heights. Consider the case of three
4286 successive redisplays, where the first displays 5
4287 lines, the second 3 lines, and the third 5 lines again.
4288 If the second redisplay wouldn't mark rows in the
4289 current matrix invalid, the third redisplay might be
4290 tempted to optimize redisplay based on lines displayed
4291 in the first redisplay. */
4292 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4293 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4294 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4295 }
4296
4297 /* Was display preempted? */
4298 paused_p = row < end;
177c0ea7 4299
56974e03 4300 set_cursor:
177c0ea7 4301
52d2d88a
KS
4302 /* Update the header line after scrolling because a new header
4303 line would otherwise overwrite lines at the top of the window
4304 that can be scrolled. */
4305 if (header_line_row && header_line_row->enabled_p)
4306 {
4307 header_line_row->y = 0;
4308 update_window_line (w, 0, &mouse_face_overwritten_p);
52d2d88a
KS
4309 }
4310
153a073c 4311 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4312 if (!paused_p && !w->pseudo_window_p)
4313 {
93e023fc 4314#ifdef HAVE_WINDOW_SYSTEM
e876ff42
GM
4315 if (changed_p && rif->fix_overlapping_area)
4316 {
4317 redraw_overlapped_rows (w, yb);
4318 redraw_overlapping_rows (w, yb);
4319 }
93e023fc 4320#endif
177c0ea7 4321
5f5c8ee5
GM
4322 /* Make cursor visible at cursor position of W. */
4323 set_window_cursor_after_update (w);
4324
e876ff42
GM
4325#if 0 /* Check that current matrix invariants are satisfied. This is
4326 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4327 IF_DEBUG (check_matrix_invariants (w));
4328#endif
4588ec20 4329 }
5f5c8ee5
GM
4330
4331#if GLYPH_DEBUG
4332 /* Remember the redisplay method used to display the matrix. */
4333 strcpy (w->current_matrix->method, w->desired_matrix->method);
4334#endif
408f5064 4335
7af0e8d7 4336#ifdef HAVE_WINDOW_SYSTEM
60e99293 4337 update_window_fringes (w, 0);
7af0e8d7 4338#endif
60e99293 4339
56974e03
GM
4340 /* End the update of window W. Don't set the cursor if we
4341 paused updating the display because in this case,
4342 set_window_cursor_after_update hasn't been called, and
4343 output_cursor doesn't contain the cursor location. */
4344 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4345 }
5f5c8ee5
GM
4346 else
4347 paused_p = 1;
4348
2d5912c1 4349#if GLYPH_DEBUG
0cffd9d8 4350 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4351 add_window_display_history (w, w->current_matrix->method, paused_p);
4352#endif
177c0ea7 4353
5f5c8ee5 4354 clear_glyph_matrix (desired_matrix);
408f5064 4355
5f5c8ee5 4356 return paused_p;
4588ec20
JB
4357}
4358
b64b3980 4359
5f5c8ee5
GM
4360/* Update the display of area AREA in window W, row number VPOS.
4361 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4362
4363static void
4364update_marginal_area (w, area, vpos)
b64b3980 4365 struct window *w;
5f5c8ee5 4366 int area, vpos;
b64b3980 4367{
5f5c8ee5
GM
4368 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4369
4370 /* Let functions in xterm.c know what area subsequent X positions
4371 will be relative to. */
4372 updated_area = area;
4373
4374 /* Set cursor to start of glyphs, write them, and clear to the end
4375 of the area. I don't think that something more sophisticated is
4376 necessary here, since marginal areas will not be the default. */
4377 rif->cursor_to (vpos, 0, desired_row->y, 0);
4378 if (desired_row->used[area])
4379 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4380 rif->clear_end_of_line (-1);
b64b3980 4381}
23b0200c 4382
352f1545 4383
408f5064
GM
4384/* Update the display of the text area of row VPOS in window W.
4385 Value is non-zero if display has changed. */
5f5c8ee5 4386
408f5064 4387static int
5f5c8ee5 4388update_text_area (w, vpos)
23b0200c 4389 struct window *w;
5f5c8ee5 4390 int vpos;
23b0200c 4391{
5f5c8ee5
GM
4392 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4393 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4394 int changed_p = 0;
5f5c8ee5
GM
4395
4396 /* Let functions in xterm.c know what area subsequent X positions
4397 will be relative to. */
4398 updated_area = TEXT_AREA;
177c0ea7 4399
5f5c8ee5
GM
4400 /* If rows are at different X or Y, or rows have different height,
4401 or the current row is marked invalid, write the entire line. */
4402 if (!current_row->enabled_p
4403 || desired_row->y != current_row->y
4404 || desired_row->ascent != current_row->ascent
408f5064
GM
4405 || desired_row->phys_ascent != current_row->phys_ascent
4406 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4407 || desired_row->visible_height != current_row->visible_height
408f5064 4408 || current_row->overlapped_p
62ba722a 4409 || current_row->mouse_face_p
5f5c8ee5
GM
4410 || current_row->x != desired_row->x)
4411 {
4412 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4413
5f5c8ee5
GM
4414 if (desired_row->used[TEXT_AREA])
4415 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4416 desired_row->used[TEXT_AREA]);
177c0ea7 4417
5f5c8ee5
GM
4418 /* Clear to end of window. */
4419 rif->clear_end_of_line (-1);
408f5064 4420 changed_p = 1;
60f2f3f1
GM
4421
4422 /* This erases the cursor. We do this here because
4423 notice_overwritten_cursor cannot easily check this, which
4424 might indicate that the whole functionality of
4425 notice_overwritten_cursor would better be implemented here.
4426 On the other hand, we need notice_overwritten_cursor as long
4427 as mouse highlighting is done asynchronously outside of
4428 redisplay. */
4429 if (vpos == w->phys_cursor.vpos)
4430 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4431 }
4432 else
4433 {
4434 int stop, i, x;
4435 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4436 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4437 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4438 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5 4439
78897758
YM
4440 /* If the desired row extends its face to the text area end, and
4441 unless the current row also does so at the same position,
5f5c8ee5
GM
4442 make sure we write at least one glyph, so that the face
4443 extension actually takes place. */
78897758
YM
4444 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4445 && (desired_stop_pos < current_row->used[TEXT_AREA]
4446 || (desired_stop_pos == current_row->used[TEXT_AREA]
4447 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
074b781a 4448 --desired_stop_pos;
177c0ea7 4449
5f5c8ee5
GM
4450 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4451 i = 0;
4452 x = desired_row->x;
8399f8a0
GM
4453
4454 /* Loop over glyphs that current and desired row may have
4455 in common. */
5f5c8ee5 4456 while (i < stop)
352f1545 4457 {
6d950f4c 4458 int can_skip_p = 1;
177c0ea7 4459
5f5c8ee5 4460 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4461 don't have to be written. We can't skip if the last
4462 current glyph overlaps the glyph to its right. For
4463 example, consider a current row of `if ' with the `f' in
4464 Courier bold so that it overlaps the ` ' to its right.
4465 If the desired row is ` ', we would skip over the space
4466 after the `if' and there would remain a pixel from the
4467 `f' on the screen. */
4468 if (overlapping_glyphs_p && i > 0)
352f1545 4469 {
e47306e6
GM
4470 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4471 int left, right;
177c0ea7 4472
e47306e6
GM
4473 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4474 &left, &right);
6d950f4c 4475 can_skip_p = right == 0;
352f1545 4476 }
177c0ea7 4477
6d950f4c 4478 if (can_skip_p)
352f1545 4479 {
6d950f4c
GM
4480 while (i < stop
4481 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4482 {
4483 x += desired_glyph->pixel_width;
4484 ++desired_glyph, ++current_glyph, ++i;
4485 }
4486
4487 /* Consider the case that the current row contains "xxx
4488 ppp ggg" in italic Courier font, and the desired row
4489 is "xxx ggg". The character `p' has lbearing, `g'
4490 has not. The loop above will stop in front of the
4491 first `p' in the current row. If we would start
4492 writing glyphs there, we wouldn't erase the lbearing
4493 of the `p'. The rest of the lbearing problem is then
641bdbf3 4494 taken care of by draw_glyphs. */
6d950f4c
GM
4495 if (overlapping_glyphs_p
4496 && i > 0
4497 && i < current_row->used[TEXT_AREA]
4498 && (current_row->used[TEXT_AREA]
4499 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4500 {
6d950f4c 4501 int left, right;
177c0ea7 4502
6d950f4c
GM
4503 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4504 &left, &right);
4505 while (left > 0 && i > 0)
4506 {
4507 --i, --desired_glyph, --current_glyph;
4508 x -= desired_glyph->pixel_width;
4509 left -= desired_glyph->pixel_width;
4510 }
5f5c8ee5 4511 }
352f1545 4512 }
177c0ea7 4513
5f5c8ee5
GM
4514 /* Try to avoid writing the entire rest of the desired row
4515 by looking for a resync point. This mainly prevents
4516 mode line flickering in the case the mode line is in
4517 fixed-pitch font, which it usually will be. */
4518 if (i < desired_row->used[TEXT_AREA])
4519 {
4520 int start_x = x, start_hpos = i;
4521 struct glyph *start = desired_glyph;
4522 int current_x = x;
6d950f4c
GM
4523 int skip_first_p = !can_skip_p;
4524
5f5c8ee5
GM
4525 /* Find the next glyph that's equal again. */
4526 while (i < stop
6d950f4c
GM
4527 && (skip_first_p
4528 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4529 && x == current_x)
4530 {
4531 x += desired_glyph->pixel_width;
4532 current_x += current_glyph->pixel_width;
4533 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4534 skip_first_p = 0;
5f5c8ee5 4535 }
23b0200c 4536
5f5c8ee5
GM
4537 if (i == start_hpos || x != current_x)
4538 {
4539 i = start_hpos;
4540 x = start_x;
4541 desired_glyph = start;
4542 break;
4543 }
e47306e6 4544
5f5c8ee5
GM
4545 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4546 rif->write_glyphs (start, i - start_hpos);
408f5064 4547 changed_p = 1;
5f5c8ee5
GM
4548 }
4549 }
177c0ea7 4550
5f5c8ee5
GM
4551 /* Write the rest. */
4552 if (i < desired_row->used[TEXT_AREA])
4553 {
4554 rif->cursor_to (vpos, i, desired_row->y, x);
4555 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4556 changed_p = 1;
5f5c8ee5 4557 }
177c0ea7 4558
5f5c8ee5
GM
4559 /* Maybe clear to end of line. */
4560 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4561 {
4562 /* If new row extends to the end of the text area, nothing
4563 has to be cleared, if and only if we did a write_glyphs
4564 above. This is made sure by setting desired_stop_pos
4565 appropriately above. */
78897758
YM
4566 xassert (i < desired_row->used[TEXT_AREA]
4567 || ((desired_row->used[TEXT_AREA]
4568 == current_row->used[TEXT_AREA])
4569 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
5f5c8ee5
GM
4570 }
4571 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4572 {
4573 /* If old row extends to the end of the text area, clear. */
4574 if (i >= desired_row->used[TEXT_AREA])
4575 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4576 desired_row->pixel_width);
5f5c8ee5 4577 rif->clear_end_of_line (-1);
408f5064 4578 changed_p = 1;
5f5c8ee5
GM
4579 }
4580 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4581 {
5f5c8ee5
GM
4582 /* Otherwise clear to the end of the old row. Everything
4583 after that position should be clear already. */
4584 int x;
177c0ea7 4585
5f5c8ee5
GM
4586 if (i >= desired_row->used[TEXT_AREA])
4587 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4588 desired_row->pixel_width);
5f5c8ee5
GM
4589
4590 /* If cursor is displayed at the end of the line, make sure
4591 it's cleared. Nowadays we don't have a phys_cursor_glyph
4592 with which to erase the cursor (because this method
4593 doesn't work with lbearing/rbearing), so we must do it
4594 this way. */
4595 if (vpos == w->phys_cursor.vpos
4596 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4597 {
4598 w->phys_cursor_on_p = 0;
4599 x = -1;
4600 }
4601 else
23228cfa 4602 x = current_row->pixel_width;
5f5c8ee5 4603 rif->clear_end_of_line (x);
408f5064 4604 changed_p = 1;
2e8907d3 4605 }
23b0200c 4606 }
408f5064
GM
4607
4608 return changed_p;
23b0200c 4609}
4588ec20 4610
5f5c8ee5 4611
408f5064
GM
4612/* Update row VPOS in window W. Value is non-zero if display has been
4613 changed. */
5f5c8ee5 4614
408f5064 4615static int
e876ff42 4616update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4617 struct window *w;
e876ff42 4618 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4619{
4620 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4621 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4622 int changed_p = 0;
5f5c8ee5 4623
5f5c8ee5
GM
4624 /* Set the row being updated. This is important to let xterm.c
4625 know what line height values are in effect. */
4626 updated_row = desired_row;
4627
177c0ea7
JB
4628 /* A row can be completely invisible in case a desired matrix was
4629 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4630 the matrix. Make sure to make such rows current anyway, since
4631 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4632 if (desired_row->mode_line_p
4633 || desired_row->visible_height > 0)
408f5064 4634 {
504805ac
GM
4635 xassert (desired_row->enabled_p);
4636
4637 /* Update display of the left margin area, if there is one. */
4638 if (!desired_row->full_width_p
7df02016 4639 && !NILP (w->left_margin_cols))
504805ac
GM
4640 {
4641 changed_p = 1;
4642 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4643 }
177c0ea7 4644
504805ac
GM
4645 /* Update the display of the text area. */
4646 if (update_text_area (w, vpos))
4647 {
4648 changed_p = 1;
4649 if (current_row->mouse_face_p)
4650 *mouse_face_overwritten_p = 1;
4651 }
177c0ea7 4652
504805ac
GM
4653 /* Update display of the right margin area, if there is one. */
4654 if (!desired_row->full_width_p
7df02016 4655 && !NILP (w->right_margin_cols))
504805ac
GM
4656 {
4657 changed_p = 1;
4658 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4659 }
177c0ea7 4660
504805ac
GM
4661 /* Draw truncation marks etc. */
4662 if (!current_row->enabled_p
4663 || desired_row->y != current_row->y
4664 || desired_row->visible_height != current_row->visible_height
60e99293 4665 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3d4a365f 4666 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
60e99293 4667 || current_row->redraw_fringe_bitmaps_p
504805ac 4668 || desired_row->mode_line_p != current_row->mode_line_p
60e99293 4669 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
504805ac
GM
4670 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4671 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4672 rif->after_update_window_line_hook (desired_row);
408f5064 4673 }
177c0ea7 4674
5f5c8ee5
GM
4675 /* Update current_row from desired_row. */
4676 make_current (w->desired_matrix, w->current_matrix, vpos);
4677 updated_row = NULL;
408f5064 4678 return changed_p;
5f5c8ee5
GM
4679}
4680
4681
4682/* Set the cursor after an update of window W. This function may only
4683 be called from update_window. */
4684
4685static void
4686set_window_cursor_after_update (w)
4588ec20
JB
4687 struct window *w;
4688{
5f5c8ee5
GM
4689 struct frame *f = XFRAME (w->frame);
4690 int cx, cy, vpos, hpos;
4691
4692 /* Not intended for frame matrix updates. */
4693 xassert (FRAME_WINDOW_P (f));
177c0ea7 4694
b96fd3e8
GM
4695 if (cursor_in_echo_area
4696 && !NILP (echo_area_buffer[0])
4697 /* If we are showing a message instead of the mini-buffer,
4698 show the cursor for the message instead. */
4699 && XWINDOW (minibuf_window) == w
4700 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4701 /* These cases apply only to the frame that contains
4702 the active mini-buffer window. */
4703 && FRAME_HAS_MINIBUF_P (f)
4704 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4705 {
4706 cx = cy = vpos = hpos = 0;
4707
4708 if (cursor_in_echo_area >= 0)
4709 {
4710 /* If the mini-buffer is several lines high, find the last
4711 line that has any text on it. Note: either all lines
4712 are enabled or none. Otherwise we wouldn't be able to
4713 determine Y. */
862b4790
GM
4714 struct glyph_row *row, *last_row;
4715 struct glyph *glyph;
4716 int yb = window_text_bottom_y (w);
5f5c8ee5 4717
862b4790 4718 last_row = NULL;
6206f8ce
GM
4719 row = w->current_matrix->rows;
4720 while (row->enabled_p
4721 && (last_row == NULL
4722 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4723 {
862b4790
GM
4724 if (row->used[TEXT_AREA]
4725 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4726 last_row = row;
6206f8ce 4727 ++row;
862b4790 4728 }
177c0ea7 4729
5f5c8ee5
GM
4730 if (last_row)
4731 {
6206f8ce
GM
4732 struct glyph *start = last_row->glyphs[TEXT_AREA];
4733 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4734
b96fd3e8 4735 while (last > start && last->charpos < 0)
862b4790 4736 --last;
177c0ea7 4737
862b4790
GM
4738 for (glyph = start; glyph < last; ++glyph)
4739 {
4740 cx += glyph->pixel_width;
4741 ++hpos;
4742 }
4743
5f5c8ee5 4744 cy = last_row->y;
862b4790 4745 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4746 }
4747 }
4748 }
4749 else
4750 {
4751 cx = w->cursor.x;
4752 cy = w->cursor.y;
4753 hpos = w->cursor.hpos;
4754 vpos = w->cursor.vpos;
4755 }
4588ec20 4756
5f5c8ee5
GM
4757 /* Window cursor can be out of sync for horizontally split windows. */
4758 hpos = max (0, hpos);
4759 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4760 vpos = max (0, vpos);
4761 vpos = min (w->current_matrix->nrows - 1, vpos);
4762 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4763}
4588ec20 4764
5f5c8ee5 4765
6df5d75f
GM
4766/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4767 tree rooted at W. */
4768
4769void
4770set_window_update_flags (w, on_p)
4771 struct window *w;
4772 int on_p;
4773{
4774 while (w)
4775 {
4776 if (!NILP (w->hchild))
4777 set_window_update_flags (XWINDOW (w->hchild), on_p);
4778 else if (!NILP (w->vchild))
4779 set_window_update_flags (XWINDOW (w->vchild), on_p);
4780 else
4781 w->must_be_updated_p = on_p;
4782
4783 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4784 }
177c0ea7 4785}
6df5d75f
GM
4786
4787
4788\f
4789/***********************************************************************
4790 Window-Based Scrolling
4791 ***********************************************************************/
4792
4793/* Structure describing rows in scrolling_window. */
4794
4795struct row_entry
4796{
4797 /* Number of occurrences of this row in desired and current matrix. */
4798 int old_uses, new_uses;
177c0ea7 4799
6df5d75f
GM
4800 /* Vpos of row in new matrix. */
4801 int new_line_number;
4802
4803 /* Bucket index of this row_entry in the hash table row_table. */
4804 int bucket;
177c0ea7 4805
6df5d75f
GM
4806 /* The row described by this entry. */
4807 struct glyph_row *row;
177c0ea7 4808
6df5d75f
GM
4809 /* Hash collision chain. */
4810 struct row_entry *next;
4811};
4812
4813/* A pool to allocate row_entry structures from, and the size of the
4814 pool. The pool is reallocated in scrolling_window when we find
4815 that we need a larger one. */
4816
4817static struct row_entry *row_entry_pool;
4818static int row_entry_pool_size;
4819
4820/* Index of next free entry in row_entry_pool. */
4821
4822static int row_entry_idx;
4823
4824/* The hash table used during scrolling, and the table's size. This
4825 table is used to quickly identify equal rows in the desired and
4826 current matrix. */
4827
4828static struct row_entry **row_table;
4829static int row_table_size;
4830
4831/* Vectors of pointers to row_entry structures belonging to the
4832 current and desired matrix, and the size of the vectors. */
4833
4834static struct row_entry **old_lines, **new_lines;
4835static int old_lines_size, new_lines_size;
4836
4837/* A pool to allocate run structures from, and its size. */
4838
4839static struct run *run_pool;
4840static int runs_size;
4841
4842/* A vector of runs of lines found during scrolling. */
4843
4844static struct run **runs;
4845
6df5d75f
GM
4846/* Add glyph row ROW to the scrolling hash table during the scrolling
4847 of window W. */
4848
4849static INLINE struct row_entry *
4850add_row_entry (w, row)
4851 struct window *w;
4852 struct glyph_row *row;
4853{
4854 struct row_entry *entry;
4855 int i = row->hash % row_table_size;
177c0ea7 4856
6df5d75f 4857 entry = row_table[i];
e4e0bee9 4858 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4859 entry = entry->next;
177c0ea7 4860
6df5d75f
GM
4861 if (entry == NULL)
4862 {
4863 entry = row_entry_pool + row_entry_idx++;
4864 entry->row = row;
4865 entry->old_uses = entry->new_uses = 0;
4866 entry->new_line_number = 0;
4867 entry->bucket = i;
4868 entry->next = row_table[i];
4869 row_table[i] = entry;
4870 }
4871
4872 return entry;
4873}
4874
4875
5f5c8ee5 4876/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4877 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4878
4879 The algorithm is taken from Communications of the ACM, Apr78 "A
4880 Technique for Isolating Differences Between Files." It should take
4881 O(N) time.
4882
4883 A short outline of the steps of the algorithm
4884
4885 1. Skip lines equal at the start and end of both matrices.
4886
4887 2. Enter rows in the current and desired matrix into a symbol
4888 table, counting how often they appear in both matrices.
4889
4890 3. Rows that appear exactly once in both matrices serve as anchors,
4891 i.e. we assume that such lines are likely to have been moved.
4892
4893 4. Starting from anchor lines, extend regions to be scrolled both
4894 forward and backward.
4895
4896 Value is
4897
4898 -1 if all rows were found to be equal.
4899 0 to indicate that we did not scroll the display, or
4900 1 if we did scroll. */
4901
4902static int
045dee35 4903scrolling_window (w, header_line_p)
5f5c8ee5 4904 struct window *w;
045dee35 4905 int header_line_p;
4588ec20 4906{
5f5c8ee5
GM
4907 struct glyph_matrix *desired_matrix = w->desired_matrix;
4908 struct glyph_matrix *current_matrix = w->current_matrix;
4909 int yb = window_text_bottom_y (w);
6df5d75f
GM
4910 int i, j, first_old, first_new, last_old, last_new;
4911 int nruns, nbytes, n, run_idx;
4912 struct row_entry *entry;
5f5c8ee5
GM
4913
4914 /* Skip over rows equal at the start. */
bfdcafe1 4915 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4916 {
bfdcafe1
GM
4917 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4918 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4919
4920 if (c->enabled_p
4921 && d->enabled_p
60e99293 4922 && !d->redraw_fringe_bitmaps_p
bfdcafe1
GM
4923 && c->y == d->y
4924 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4925 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4926 && row_equal_p (w, c, d, 1))
4927 {
4928 assign_row (c, d);
4929 d->enabled_p = 0;
4930 }
4931 else
4932 break;
5f5c8ee5 4933 }
4588ec20 4934
5f5c8ee5
GM
4935 /* Give up if some rows in the desired matrix are not enabled. */
4936 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4937 return -1;
177c0ea7 4938
5f5c8ee5
GM
4939 first_old = first_new = i;
4940
4941 /* Set last_new to the index + 1 of the last enabled row in the
4942 desired matrix. */
4943 i = first_new + 1;
4944 while (i < desired_matrix->nrows - 1
4945 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4946 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4947 ++i;
4948
4949 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4950 return 0;
4951
4952 last_new = i;
4953
4954 /* Set last_old to the index + 1 of the last enabled row in the
4955 current matrix. We don't look at the enabled flag here because
4956 we plan to reuse part of the display even if other parts are
4957 disabled. */
4958 i = first_old + 1;
93962bfa
GM
4959 while (i < current_matrix->nrows - 1)
4960 {
4961 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4962 if (bottom <= yb)
4963 ++i;
4964 if (bottom >= yb)
4965 break;
4966 }
4967
5f5c8ee5
GM
4968 last_old = i;
4969
4970 /* Skip over rows equal at the bottom. */
4971 i = last_new;
4972 j = last_old;
4973 while (i - 1 > first_new
4974 && j - 1 > first_old
4975 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4976 && (MATRIX_ROW (current_matrix, i - 1)->y
4977 == MATRIX_ROW (desired_matrix, j - 1)->y)
60e99293 4978 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5f5c8ee5
GM
4979 && row_equal_p (w,
4980 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4981 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4982 --i, --j;
4983 last_new = i;
4984 last_old = j;
4985
4986 /* Nothing to do if all rows are equal. */
4987 if (last_new == first_new)
4988 return 0;
4989
6df5d75f 4990 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 4991
6df5d75f
GM
4992 if (current_matrix->nrows > old_lines_size)
4993 {
4994 old_lines_size = current_matrix->nrows;
4995 nbytes = old_lines_size * sizeof *old_lines;
4996 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4997 }
177c0ea7 4998
6df5d75f
GM
4999 if (desired_matrix->nrows > new_lines_size)
5000 {
5001 new_lines_size = desired_matrix->nrows;
5002 nbytes = new_lines_size * sizeof *new_lines;
5003 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
5004 }
5005
5006 n = desired_matrix->nrows + current_matrix->nrows;
5007 if (3 * n > row_table_size)
5008 {
5009 row_table_size = next_almost_prime (3 * n);
5010 nbytes = row_table_size * sizeof *row_table;
5011 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5012 bzero (row_table, nbytes);
5013 }
5014
5015 if (n > row_entry_pool_size)
5016 {
5017 row_entry_pool_size = n;
5018 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5019 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5020 }
5021
5022 if (desired_matrix->nrows > runs_size)
5023 {
5024 runs_size = desired_matrix->nrows;
5025 nbytes = runs_size * sizeof *runs;
5026 runs = (struct run **) xrealloc (runs, nbytes);
5027 nbytes = runs_size * sizeof *run_pool;
5028 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5029 }
5030
5031 nruns = run_idx = 0;
5032 row_entry_idx = 0;
5033
5034 /* Add rows from the current and desired matrix to the hash table
5035 row_hash_table to be able to find equal ones quickly. */
177c0ea7 5036
5f5c8ee5
GM
5037 for (i = first_old; i < last_old; ++i)
5038 {
5039 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5040 {
6df5d75f
GM
5041 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5042 old_lines[i] = entry;
5043 ++entry->old_uses;
5f5c8ee5
GM
5044 }
5045 else
6df5d75f 5046 old_lines[i] = NULL;
5f5c8ee5
GM
5047 }
5048
5f5c8ee5
GM
5049 for (i = first_new; i < last_new; ++i)
5050 {
5051 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
5052 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5053 ++entry->new_uses;
5054 entry->new_line_number = i;
5055 new_lines[i] = entry;
5f5c8ee5 5056 }
4588ec20 5057
5f5c8ee5
GM
5058 /* Identify moves based on lines that are unique and equal
5059 in both matrices. */
5060 for (i = first_old; i < last_old;)
6df5d75f
GM
5061 if (old_lines[i]
5062 && old_lines[i]->old_uses == 1
5063 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
5064 {
5065 int j, k;
6df5d75f
GM
5066 int new_line = old_lines[i]->new_line_number;
5067 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
5068
5069 /* Record move. */
5070 run->current_vpos = i;
5071 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5072 run->desired_vpos = new_line;
5073 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5074 run->nrows = 1;
5075 run->height = MATRIX_ROW (current_matrix, i)->height;
5076
5077 /* Extend backward. */
5078 j = i - 1;
5079 k = new_line - 1;
5080 while (j > first_old
5081 && k > first_new
6df5d75f 5082 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
5083 {
5084 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
5085 --run->current_vpos;
5086 --run->desired_vpos;
5f5c8ee5
GM
5087 ++run->nrows;
5088 run->height += h;
5089 run->desired_y -= h;
5090 run->current_y -= h;
5091 --j, --k;
5092 }
4588ec20 5093
5f5c8ee5
GM
5094 /* Extend forward. */
5095 j = i + 1;
5096 k = new_line + 1;
5097 while (j < last_old
5098 && k < last_new
6df5d75f 5099 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
5100 {
5101 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 5102 ++run->nrows;
5f5c8ee5
GM
5103 run->height += h;
5104 ++j, ++k;
5105 }
19dff8dc 5106
5f5c8ee5
GM
5107 /* Insert run into list of all runs. Order runs by copied
5108 pixel lines. Note that we record runs that don't have to
5109 be copied because they are already in place. This is done
5110 because we can avoid calling update_window_line in this
5111 case. */
5112 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5113 ;
2b4ec4d7 5114 for (k = nruns; k > j; --k)
5f5c8ee5
GM
5115 runs[k] = runs[k - 1];
5116 runs[j] = run;
5117 ++nruns;
5118
5119 i += run->nrows;
5120 }
5121 else
5122 ++i;
4588ec20 5123
5f5c8ee5
GM
5124 /* Do the moves. Do it in a way that we don't overwrite something
5125 we want to copy later on. This is not solvable in general
5126 because there is only one display and we don't have a way to
5127 exchange areas on this display. Example:
4588ec20 5128
5f5c8ee5
GM
5129 +-----------+ +-----------+
5130 | A | | B |
5131 +-----------+ --> +-----------+
5132 | B | | A |
5133 +-----------+ +-----------+
4588ec20 5134
5f5c8ee5
GM
5135 Instead, prefer bigger moves, and invalidate moves that would
5136 copy from where we copied to. */
ea0d86af 5137
5f5c8ee5
GM
5138 for (i = 0; i < nruns; ++i)
5139 if (runs[i]->nrows > 0)
5140 {
5141 struct run *r = runs[i];
24e86043 5142
5f5c8ee5
GM
5143 /* Copy on the display. */
5144 if (r->current_y != r->desired_y)
5145 {
5146 rif->scroll_run_hook (w, r);
5147
5148 /* Invalidate runs that copy from where we copied to. */
5149 for (j = i + 1; j < nruns; ++j)
5150 {
5151 struct run *p = runs[j];
177c0ea7 5152
5f5c8ee5
GM
5153 if ((p->current_y >= r->desired_y
5154 && p->current_y < r->desired_y + r->height)
5155 || (p->current_y + p->height >= r->desired_y
5156 && (p->current_y + p->height
5157 < r->desired_y + r->height)))
5158 p->nrows = 0;
5159 }
5160 }
ea0d86af 5161
5f5c8ee5
GM
5162 /* Assign matrix rows. */
5163 for (j = 0; j < r->nrows; ++j)
5164 {
5165 struct glyph_row *from, *to;
408f5064 5166 int to_overlapped_p;
e876ff42 5167
5f5c8ee5
GM
5168 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5169 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5170 to_overlapped_p = to->overlapped_p;
60e99293
KS
5171 if (!from->mode_line_p && !w->pseudo_window_p
5172 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5cbd733a
KS
5173 || to->right_fringe_bitmap != from->right_fringe_bitmap
5174 || to->left_fringe_face_id != from->left_fringe_face_id
5175 || to->right_fringe_face_id != from->right_fringe_face_id
3d4a365f 5176 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
60e99293 5177 from->redraw_fringe_bitmaps_p = 1;
5f5c8ee5
GM
5178 assign_row (to, from);
5179 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5180 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5181 }
5182 }
15874c59 5183
6df5d75f
GM
5184 /* Clear the hash table, for the next time. */
5185 for (i = 0; i < row_entry_idx; ++i)
5186 row_table[row_entry_pool[i].bucket] = NULL;
5187
ed8226ea
KS
5188 /* Value is > 0 to indicate that we scrolled the display. */
5189 return nruns;
5f5c8ee5 5190}
de83c314 5191
15874c59 5192
4588ec20 5193\f
5f5c8ee5
GM
5194/************************************************************************
5195 Frame-Based Updates
5196 ************************************************************************/
4588ec20 5197
5f5c8ee5 5198/* Update the desired frame matrix of frame F.
4588ec20 5199
5f5c8ee5
GM
5200 FORCE_P non-zero means that the update should not be stopped by
5201 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5202 should not be tried.
5203
5204 Value is non-zero if update was stopped due to pending input. */
5205
5206static int
5207update_frame_1 (f, force_p, inhibit_id_p)
5208 struct frame *f;
5209 int force_p;
5210 int inhibit_id_p;
4588ec20 5211{
5f5c8ee5
GM
5212 /* Frame matrices to work on. */
5213 struct glyph_matrix *current_matrix = f->current_matrix;
5214 struct glyph_matrix *desired_matrix = f->desired_matrix;
5215 int i;
4588ec20
JB
5216 int pause;
5217 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5218 extern int input_pending;
5f5c8ee5
GM
5219
5220 xassert (current_matrix && desired_matrix);
4588ec20 5221
c37e4889
RS
5222 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5223 calculate_costs (f);
5224
d88c2b9e
RS
5225 if (preempt_count <= 0)
5226 preempt_count = 1;
5227
e7067d00
GM
5228 if (redisplay_dont_pause)
5229 force_p = 1;
d012c62b
KS
5230#if PERIODIC_PREEMPTION_CHECKING
5231 else if (NILP (Vredisplay_preemption_period))
5232 force_p = 1;
5233#else
a2d5fca0 5234 else if (!force_p && detect_input_pending_ignore_squeezables ())
4588ec20
JB
5235 {
5236 pause = 1;
5237 goto do_pause;
5238 }
d012c62b 5239#endif
4588ec20 5240
5f5c8ee5 5241 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 5242 if (!line_ins_del_ok)
5f5c8ee5 5243 inhibit_id_p = 1;
7098a0fa 5244
efb859b4 5245 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5246 i/d line if just want cursor motion. */
5247 for (i = 0; i < desired_matrix->nrows; i++)
5248 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5249 break;
5250
5251 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5252 if (!inhibit_id_p && i < desired_matrix->nrows)
5253 force_p |= scrolling (f);
4588ec20
JB
5254
5255 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5256 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5257 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5258
5f5c8ee5
GM
5259 /* Now update the rest of the lines. */
5260 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5261 {
5f5c8ee5 5262 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5263 {
b6a65ac2 5264 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5265 {
5266 /* Flush out every so many lines.
5267 Also flush out if likely to have more than 1k buffered
5268 otherwise. I'm told that some telnet connections get
5269 really screwed by more than 1k output at once. */
5270 int outq = PENDING_OUTPUT_COUNT (stdout);
5271 if (outq > 900
5272 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5273 {
5274 fflush (stdout);
5275 if (preempt_count == 1)
5276 {
a41f8bed
JB
5277#ifdef EMACS_OUTQSIZE
5278 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 5279 /* Probably not a tty. Ignore the error and reset
153a073c 5280 the outq count. */
4588ec20
JB
5281 outq = PENDING_OUTPUT_COUNT (stdout);
5282#endif
5283 outq *= 10;
d520f0d2 5284 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 5285 sleep (outq / baud_rate);
4588ec20
JB
5286 }
5287 }
4588ec20
JB
5288 }
5289
d012c62b
KS
5290#if PERIODIC_PREEMPTION_CHECKING
5291 if (!force_p)
5292 {
5293 EMACS_TIME tm, dif;
5294 EMACS_GET_TIME (tm);
5295 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5296 if (EMACS_TIME_NEG_P (dif))
5297 {
5298 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
993d4ab6
KS
5299 if (detect_input_pending_ignore_squeezables ())
5300 break;
d012c62b
KS
5301 }
5302 }
5303#else
5304 if (!force_p && (i - 1) % preempt_count == 0)
a2d5fca0 5305 detect_input_pending_ignore_squeezables ();
d012c62b 5306#endif
a2960116 5307
5f5c8ee5 5308 update_frame_line (f, i);
4588ec20 5309 }
4588ec20 5310 }
177c0ea7 5311
7df02016 5312 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5313
5314 /* Now just clean up termcap drivers and set cursor, etc. */
5315 if (!pause)
5316 {
48cf7030 5317 if ((cursor_in_echo_area
5f5c8ee5 5318 /* If we are showing a message instead of the mini-buffer,
2577053b 5319 show the cursor for the message instead of for the
5f5c8ee5 5320 (now hidden) mini-buffer contents. */
2577053b
RS
5321 || (EQ (minibuf_window, selected_window)
5322 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5323 && !NILP (echo_area_buffer[0])))
2577053b 5324 /* These cases apply only to the frame that contains
5f5c8ee5 5325 the active mini-buffer window. */
2577053b 5326 && FRAME_HAS_MINIBUF_P (f)
140f8645 5327 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5328 {
7df02016 5329 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5330 int row, col;
5331
5332 if (cursor_in_echo_area < 0)
5333 {
5f5c8ee5
GM
5334 /* Negative value of cursor_in_echo_area means put
5335 cursor at beginning of line. */
648fa17d
JB
5336 row = top;
5337 col = 0;
5338 }
1113d9db 5339 else
648fa17d 5340 {
5f5c8ee5
GM
5341 /* Positive value of cursor_in_echo_area means put
5342 cursor at the end of the prompt. If the mini-buffer
5343 is several lines high, find the last line that has
5344 any text on it. */
7df02016 5345 row = FRAME_LINES (f);
177c0ea7 5346 do
648fa17d 5347 {
5f5c8ee5
GM
5348 --row;
5349 col = 0;
177c0ea7 5350
5f5c8ee5
GM
5351 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5352 {
5353 /* Frame rows are filled up with spaces that
5354 must be ignored here. */
5f5c8ee5
GM
5355 struct glyph_row *r = MATRIX_ROW (current_matrix,
5356 row);
5357 struct glyph *start = r->glyphs[TEXT_AREA];
5358 struct glyph *last = start + r->used[TEXT_AREA];
5359
5360 while (last > start
5361 && (last - 1)->charpos < 0)
5362 --last;
177c0ea7 5363
5f5c8ee5
GM
5364 col = last - start;
5365 }
648fa17d
JB
5366 }
5367 while (row > top && col == 0);
5368
6395da5c 5369 /* Make sure COL is not out of range. */
868e640e 5370 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5371 {
6395da5c 5372 /* If we have another row, advance cursor into it. */
7df02016 5373 if (row < FRAME_LINES (f) - 1)
6395da5c 5374 {
7df02016 5375 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5376 row++;
5377 }
5378 /* Otherwise move it back in range. */
5379 else
868e640e 5380 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5381 }
5382 }
5383
5384 cursor_to (row, col);
1113d9db 5385 }
4588ec20 5386 else
5f5c8ee5
GM
5387 {
5388 /* We have only one cursor on terminal frames. Use it to
5389 display the cursor of the selected window. */
5390 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5391 if (w->cursor.vpos >= 0
5392 /* The cursor vpos may be temporarily out of bounds
5393 in the following situation: There is one window,
5394 with the cursor in the lower half of it. The window
5395 is split, and a message causes a redisplay before
5396 a new cursor position has been computed. */
7df02016 5397 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5398 {
5399 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5400 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5401
7df02016
KS
5402 if (INTEGERP (w->left_margin_cols))
5403 x += XFASTINT (w->left_margin_cols);
177c0ea7 5404
7df02016 5405 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5f5c8ee5
GM
5406 cursor_to (y, x);
5407 }
5408 }
4588ec20
JB
5409 }
5410
4588ec20
JB
5411 do_pause:
5412
5f5c8ee5 5413 clear_desired_matrices (f);
4588ec20
JB
5414 return pause;
5415}
5416
4588ec20 5417
5f5c8ee5 5418/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5419
dfcf069d 5420int
502b9b64 5421scrolling (frame)
5f5c8ee5 5422 struct frame *frame;
4588ec20
JB
5423{
5424 int unchanged_at_top, unchanged_at_bottom;
5425 int window_size;
5426 int changed_lines;
7df02016
KS
5427 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5428 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5429 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5430 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5431 register int i;
7df02016 5432 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5433 struct glyph_matrix *current_matrix = frame->current_matrix;
5434 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5435
5f5c8ee5
GM
5436 if (!current_matrix)
5437 abort ();
4588ec20 5438
5f5c8ee5
GM
5439 /* Compute hash codes of all the lines. Also calculate number of
5440 changed lines, number of unchanged lines at the beginning, and
5441 number of unchanged lines at the end. */
4588ec20
JB
5442 changed_lines = 0;
5443 unchanged_at_top = 0;
7df02016
KS
5444 unchanged_at_bottom = FRAME_LINES (frame);
5445 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5446 {
5447 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5448 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5449 return 0;
5f5c8ee5
GM
5450 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5451 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5452 {
5453 /* This line cannot be redrawn, so don't let scrolling mess it. */
5454 new_hash[i] = old_hash[i];
5455#define INFINITY 1000000 /* Taken from scroll.c */
5456 draw_cost[i] = INFINITY;
5457 }
4588ec20 5458 else
f188b3c4 5459 {
5f5c8ee5
GM
5460 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5461 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5462 }
4588ec20
JB
5463
5464 if (old_hash[i] != new_hash[i])
5465 {
5466 changed_lines++;
7df02016 5467 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5468 }
5469 else if (i == unchanged_at_top)
5470 unchanged_at_top++;
5f5c8ee5 5471 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5472 }
5473
5474 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 5475 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
7df02016 5476 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5477 return 1;
5478
7df02016 5479 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5480 - unchanged_at_bottom);
5481
5482 if (scroll_region_ok)
5483 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 5484 else if (memory_below_frame)
4588ec20
JB
5485 free_at_end_vpos = -1;
5486
5487 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5488 current frame and desired frame, don't bother with i/d calc. */
190bb91a 5489 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5490 && (window_size >=
5491 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5492 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5493 old_hash, new_hash, draw_cost)))
5494 return 0;
5495
5f5c8ee5
GM
5496 if (window_size < 2)
5497 return 0;
5498
502b9b64 5499 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5500 draw_cost + unchanged_at_top - 1,
190bb91a 5501 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5502 old_hash + unchanged_at_top - 1,
5503 new_hash + unchanged_at_top - 1,
5504 free_at_end_vpos - unchanged_at_top);
5505
5506 return 0;
5507}
4588ec20 5508
4588ec20 5509
5f5c8ee5
GM
5510/* Count the number of blanks at the start of the vector of glyphs R
5511 which is LEN glyphs long. */
4588ec20 5512
4588ec20 5513static int
5f5c8ee5
GM
5514count_blanks (r, len)
5515 struct glyph *r;
5516 int len;
4588ec20 5517{
5f5c8ee5 5518 int i;
177c0ea7 5519
5f5c8ee5
GM
5520 for (i = 0; i < len; ++i)
5521 if (!CHAR_GLYPH_SPACE_P (r[i]))
5522 break;
5523
5524 return i;
4588ec20
JB
5525}
5526
5f5c8ee5
GM
5527
5528/* Count the number of glyphs in common at the start of the glyph
5529 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5530 of STR2. Value is the number of equal glyphs equal at the start. */
5531
4588ec20 5532static int
5f5c8ee5
GM
5533count_match (str1, end1, str2, end2)
5534 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5535{
5f5c8ee5
GM
5536 struct glyph *p1 = str1;
5537 struct glyph *p2 = str2;
177c0ea7 5538
5f5c8ee5
GM
5539 while (p1 < end1
5540 && p2 < end2
42186983 5541 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5542 ++p1, ++p2;
177c0ea7 5543
5f5c8ee5 5544 return p1 - str1;
4588ec20
JB
5545}
5546
5f5c8ee5 5547
4588ec20 5548/* Char insertion/deletion cost vector, from term.c */
4588ec20 5549
5f5c8ee5 5550extern int *char_ins_del_vector;
7df02016 5551#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5552
5f5c8ee5
GM
5553
5554/* Perform a frame-based update on line VPOS in frame FRAME. */
5555
4588ec20 5556static void
c363a1d6
GM
5557update_frame_line (f, vpos)
5558 struct frame *f;
4588ec20
JB
5559 int vpos;
5560{
5f5c8ee5 5561 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5562 int tem;
5563 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5564 struct glyph_matrix *current_matrix = f->current_matrix;
5565 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5566 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5567 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5568 int must_write_whole_line_p;
0a894bad 5569 int write_spaces_p = must_write_spaces;
c363a1d6 5570 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5571 != FACE_TTY_DEFAULT_BG_COLOR);
5572
5573 if (colored_spaces_p)
5574 write_spaces_p = 1;
5f5c8ee5 5575
26c63686
GM
5576 /* Current row not enabled means it has unknown contents. We must
5577 write the whole desired line in that case. */
5f5c8ee5
GM
5578 must_write_whole_line_p = !current_row->enabled_p;
5579 if (must_write_whole_line_p)
4588ec20 5580 {
5f5c8ee5 5581 obody = 0;
4588ec20
JB
5582 olen = 0;
5583 }
5584 else
5585 {
5f5c8ee5
GM
5586 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5587 olen = current_row->used[TEXT_AREA];
177c0ea7 5588
4cecaab8
MB
5589 /* Ignore trailing spaces, if we can. */
5590 if (!write_spaces_p)
5591 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5592 olen--;
4588ec20
JB
5593 }
5594
5f5c8ee5
GM
5595 current_row->enabled_p = 1;
5596 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5597
5f5c8ee5
GM
5598 /* If desired line is empty, just clear the line. */
5599 if (!desired_row->enabled_p)
4588ec20
JB
5600 {
5601 nlen = 0;
5602 goto just_erase;
5603 }
5604
5f5c8ee5
GM
5605 nbody = desired_row->glyphs[TEXT_AREA];
5606 nlen = desired_row->used[TEXT_AREA];
5607 nend = nbody + nlen;
5608
5609 /* If display line has unknown contents, write the whole line. */
5610 if (must_write_whole_line_p)
5611 {
26c63686 5612 /* Ignore spaces at the end, if we can. */
0a894bad 5613 if (!write_spaces_p)
74ca462f
GM
5614 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5615 --nlen;
5616
26c63686 5617 /* Write the contents of the desired line. */
74ca462f 5618 if (nlen)
26c63686
GM
5619 {
5620 cursor_to (vpos, 0);
5621 write_glyphs (nbody, nlen);
5622 }
177c0ea7 5623
26c63686
GM
5624 /* Don't call clear_end_of_line if we already wrote the whole
5625 line. The cursor will not be at the right margin in that
5626 case but in the line below. */
7df02016 5627 if (nlen < FRAME_TOTAL_COLS (f))
26c63686
GM
5628 {
5629 cursor_to (vpos, nlen);
7df02016 5630 clear_end_of_line (FRAME_TOTAL_COLS (f));
26c63686 5631 }
58827478
GM
5632 else
5633 /* Make sure we are in the right row, otherwise cursor movement
5634 with cmgoto might use `ch' in the wrong row. */
5635 cursor_to (vpos, 0);
177c0ea7 5636
5f5c8ee5
GM
5637 make_current (desired_matrix, current_matrix, vpos);
5638 return;
5639 }
4588ec20
JB
5640
5641 /* Pretend trailing spaces are not there at all,
5642 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5643 if (!write_spaces_p)
5644 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5645 nlen--;
4588ec20
JB
5646
5647 /* If there's no i/d char, quickly do the best we can without it. */
5648 if (!char_ins_del_ok)
5649 {
5f5c8ee5 5650 int i, j;
4588ec20 5651
5f5c8ee5
GM
5652 /* Find the first glyph in desired row that doesn't agree with
5653 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5654 for (i = 0; i < nlen; i++)
5655 {
5f5c8ee5 5656 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5657 {
5f5c8ee5
GM
5658 /* Find the end of the run of different glyphs. */
5659 j = i + 1;
5660 while (j < nlen
5661 && (j >= olen
5662 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5663 || CHAR_GLYPH_PADDING_P (nbody[j])))
5664 ++j;
177c0ea7
JB
5665
5666 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5667 cursor_to (vpos, i);
5668 write_glyphs (nbody + i, j - i);
5669 i = j - 1;
4588ec20
JB
5670
5671 /* Now find the next non-match. */
5672 }
5673 }
5674
5675 /* Clear the rest of the line, or the non-clear part of it. */
5676 if (olen > nlen)
5677 {
5678 cursor_to (vpos, nlen);
5679 clear_end_of_line (olen);
5680 }
5681
5f5c8ee5
GM
5682 /* Make current row = desired row. */
5683 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5684 return;
5685 }
5686
5f5c8ee5
GM
5687 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5688 characters in a row. */
5689
4588ec20
JB
5690 if (!olen)
5691 {
5f5c8ee5
GM
5692 /* If current line is blank, skip over initial spaces, if
5693 possible, and write the rest. */
4cecaab8 5694 if (write_spaces_p)
5f5c8ee5
GM
5695 nsp = 0;
5696 else
5697 nsp = count_blanks (nbody, nlen);
5698
4588ec20
JB
5699 if (nlen > nsp)
5700 {
5701 cursor_to (vpos, nsp);
5702 write_glyphs (nbody + nsp, nlen - nsp);
5703 }
5704
502b9b64 5705 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5706 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5707 return;
5708 }
5709
4588ec20 5710 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5711 osp = count_blanks (obody, olen);
4cecaab8 5712 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5713
5f5c8ee5
GM
5714 /* Compute number of matching chars starting with first non-blank. */
5715 begmatch = count_match (obody + osp, obody + olen,
5716 nbody + nsp, nbody + nlen);
4588ec20
JB
5717
5718 /* Spaces in new match implicit space past the end of old. */
5719 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5720 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5721 {
5722 np1 = nbody + nsp;
5f5c8ee5
GM
5723 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5724 ++begmatch;
4588ec20
JB
5725 }
5726
5727 /* Avoid doing insert/delete char
5728 just cause number of leading spaces differs
5f5c8ee5 5729 when the following text does not match. */
4588ec20
JB
5730 if (begmatch == 0 && osp != nsp)
5731 osp = nsp = min (osp, nsp);
5732
5733 /* Find matching characters at end of line */
5734 op1 = obody + olen;
5735 np1 = nbody + nlen;
5736 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5737 while (op1 > op2
5738 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5739 {
5740 op1--;
5741 np1--;
5742 }
5743 endmatch = obody + olen - op1;
5744
4588ec20
JB
5745 /* tem gets the distance to insert or delete.
5746 endmatch is how many characters we save by doing so.
5747 Is it worth it? */
5748
5749 tem = (nlen - nsp) - (olen - osp);
5750 if (endmatch && tem
c363a1d6 5751 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5752 endmatch = 0;
5753
5754 /* nsp - osp is the distance to insert or delete.
5755 If that is nonzero, begmatch is known to be nonzero also.
5756 begmatch + endmatch is how much we save by doing the ins/del.
5757 Is it worth it? */
5758
5759 if (nsp != osp
5760 && (!char_ins_del_ok
c363a1d6 5761 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5762 {
5763 begmatch = 0;
5764 endmatch = 0;
5765 osp = nsp = min (osp, nsp);
5766 }
5767
5768 /* Now go through the line, inserting, writing and
5769 deleting as appropriate. */
5770
5771 if (osp > nsp)
5772 {
5773 cursor_to (vpos, nsp);
5774 delete_glyphs (osp - nsp);
5775 }
5776 else if (nsp > osp)
5777 {
5778 /* If going to delete chars later in line
5779 and insert earlier in the line,
5780 must delete first to avoid losing data in the insert */
5781 if (endmatch && nlen < olen + nsp - osp)
5782 {
5783 cursor_to (vpos, nlen - endmatch + osp - nsp);
5784 delete_glyphs (olen + nsp - osp - nlen);
5785 olen = nlen - (nsp - osp);
5786 }
5787 cursor_to (vpos, osp);
5f5c8ee5 5788 insert_glyphs (0, nsp - osp);
4588ec20
JB
5789 }
5790 olen += nsp - osp;
5791
5792 tem = nsp + begmatch + endmatch;
5793 if (nlen != tem || olen != tem)
5794 {
4588ec20
JB
5795 if (!endmatch || nlen == olen)
5796 {
c363a1d6
GM
5797 /* If new text being written reaches right margin, there is
5798 no need to do clear-to-eol at the end of this function
5799 (and it would not be safe, since cursor is not going to
5800 be "at the margin" after the text is done). */
7df02016 5801 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5802 olen = 0;
c363a1d6
GM
5803
5804 /* Function write_glyphs is prepared to do nothing
5805 if passed a length <= 0. Check it here to avoid
5806 unnecessary cursor movement. */
5807 if (nlen - tem > 0)
5808 {
5809 cursor_to (vpos, nsp + begmatch);
5810 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5811 }
4588ec20
JB
5812 }
5813 else if (nlen > olen)
5814 {
24e86043
KH
5815 /* Here, we used to have the following simple code:
5816 ----------------------------------------
5817 write_glyphs (nbody + nsp + begmatch, olen - tem);
5818 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5819 ----------------------------------------
5820 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5821 is a padding glyph. */
5822 int out = olen - tem; /* Columns to be overwritten originally. */
5823 int del;
5f5c8ee5 5824
c363a1d6 5825 cursor_to (vpos, nsp + begmatch);
177c0ea7 5826
5f5c8ee5 5827 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5828 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5829 out--;
5f5c8ee5 5830 write_glyphs (nbody + nsp + begmatch, out);
177c0ea7 5831
5f5c8ee5
GM
5832 /* If we left columns to be overwritten, we must delete them. */
5833 del = olen - tem - out;
c363a1d6
GM
5834 if (del > 0)
5835 delete_glyphs (del);
177c0ea7 5836
5f5c8ee5
GM
5837 /* At last, we insert columns not yet written out. */
5838 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5839 olen = nlen;
5840 }
5841 else if (olen > nlen)
5842 {
c363a1d6 5843 cursor_to (vpos, nsp + begmatch);
5f5c8ee5
GM
5844 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5845 delete_glyphs (olen - nlen);
5846 olen = nlen;
5847 }
bd9e3e75 5848 }
5f5c8ee5
GM
5849
5850 just_erase:
5851 /* If any unerased characters remain after the new line, erase them. */
5852 if (olen > nlen)
078b3696 5853 {
5f5c8ee5
GM
5854 cursor_to (vpos, nlen);
5855 clear_end_of_line (olen);
078b3696 5856 }
5f5c8ee5
GM
5857
5858 /* Exchange contents between current_frame and new_frame. */
5859 make_current (desired_matrix, current_matrix, vpos);
078b3696 5860}
5f5c8ee5
GM
5861
5862
078b3696 5863\f
5f5c8ee5
GM
5864/***********************************************************************
5865 X/Y Position -> Buffer Position
5866 ***********************************************************************/
5867
a1b0a6db 5868/* Determine what's under window-relative pixel position (*X, *Y).
6a3d9c9f
KS
5869 Return the object (string or buffer) that's there.
5870 Return in *POS the position in that object.
5871 Adjust *X and *Y to character positions. */
5f5c8ee5 5872
6a3d9c9f
KS
5873Lisp_Object
5874buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5f5c8ee5
GM
5875 struct window *w;
5876 int *x, *y;
a1b0a6db 5877 struct display_pos *pos;
6a3d9c9f
KS
5878 Lisp_Object *object;
5879 int *dx, *dy;
5880 int *width, *height;
4588ec20 5881{
5f5c8ee5
GM
5882 struct it it;
5883 struct buffer *old_current_buffer = current_buffer;
5884 struct text_pos startp;
6a3d9c9f
KS
5885 Lisp_Object string;
5886 struct glyph_row *row;
cedd7cd9
KS
5887#ifdef HAVE_WINDOW_SYSTEM
5888 struct image *img = 0;
5889#endif
ba922d0c 5890 int x0, x1;
5f5c8ee5
GM
5891
5892 current_buffer = XBUFFER (w->buffer);
5893 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5894 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5895 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5896 start_display (&it, w, startp);
177c0ea7 5897
ba922d0c
KS
5898 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5899 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5f5c8ee5 5900 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5901
5f5c8ee5 5902 current_buffer = old_current_buffer;
a1b0a6db 5903
2d4aac37
KS
5904 *dx = x0 + it.first_visible_x - it.current_x;
5905 *dy = *y - it.current_y;
5906
6a3d9c9f
KS
5907 string = w->buffer;
5908 if (STRINGP (it.string))
5909 string = it.string;
5910 *pos = it.current;
60bf1629 5911
019b1f0e 5912#ifdef HAVE_WINDOW_SYSTEM
60bf1629
KS
5913 if (it.what == IT_IMAGE)
5914 {
60bf1629
KS
5915 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5916 && !NILP (img->spec))
6a3d9c9f
KS
5917 *object = img->spec;
5918 }
5919#endif
60bf1629 5920
b70d98e1
KS
5921 if (it.vpos < w->current_matrix->nrows
5922 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5923 row->enabled_p))
6a3d9c9f
KS
5924 {
5925 if (it.hpos < row->used[TEXT_AREA])
5926 {
5927 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
6a3d9c9f 5928#ifdef HAVE_WINDOW_SYSTEM
cedd7cd9
KS
5929 if (img)
5930 {
5931 *dy -= row->ascent - glyph->ascent;
5932 *dx += glyph->slice.x;
5933 *dy += glyph->slice.y;
5934 /* Image slices positions are still relative to the entire image */
5935 *width = img->width;
5936 *height = img->height;
5937 }
5938 else
6a3d9c9f 5939#endif
cedd7cd9
KS
5940 {
5941 *width = glyph->pixel_width;
5942 *height = glyph->ascent + glyph->descent;
5943 }
6a3d9c9f
KS
5944 }
5945 else
5946 {
5947 *width = 0;
5948 *height = row->height;
60bf1629
KS
5949 }
5950 }
2d4aac37 5951 else
6a3d9c9f
KS
5952 {
5953 *width = *height = 0;
5954 }
60bf1629
KS
5955
5956 /* Add extra (default width) columns if clicked after EOL. */
5957 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5958 if (x0 > x1)
5959 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5960
ba922d0c
KS
5961 *x = it.hpos;
5962 *y = it.vpos;
6a3d9c9f
KS
5963
5964 return string;
5f5c8ee5 5965}
4588ec20 5966
5f5c8ee5
GM
5967
5968/* Value is the string under window-relative coordinates X/Y in the
6a3d9c9f
KS
5969 mode line or header line (PART says which) of window W, or nil if none.
5970 *CHARPOS is set to the position in the string returned. */
5f5c8ee5
GM
5971
5972Lisp_Object
6a3d9c9f 5973mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5f5c8ee5 5974 struct window *w;
641bdbf3 5975 enum window_part part;
6a3d9c9f 5976 int *x, *y;
5f5c8ee5 5977 int *charpos;
6a3d9c9f
KS
5978 Lisp_Object *object;
5979 int *dx, *dy;
5980 int *width, *height;
5f5c8ee5
GM
5981{
5982 struct glyph_row *row;
5983 struct glyph *glyph, *end;
2d4aac37 5984 int x0, y0;
5f5c8ee5
GM
5985 Lisp_Object string = Qnil;
5986
641bdbf3 5987 if (part == ON_MODE_LINE)
5f5c8ee5
GM
5988 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5989 else
045dee35 5990 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
2d4aac37 5991 y0 = *y - row->y;
ba922d0c
KS
5992 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5993
5f5c8ee5 5994 if (row->mode_line_p && row->enabled_p)
4588ec20 5995 {
5f5c8ee5
GM
5996 /* Find the glyph under X. If we find one with a string object,
5997 it's the one we were looking for. */
5998 glyph = row->glyphs[TEXT_AREA];
5999 end = glyph + row->used[TEXT_AREA];
cfde341f 6000 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
6001 x0 -= glyph->pixel_width;
6002 *x = glyph - row->glyphs[TEXT_AREA];
6003 if (glyph < end)
6004 {
6005 string = glyph->object;
6006 *charpos = glyph->charpos;
6a3d9c9f
KS
6007 *width = glyph->pixel_width;
6008 *height = glyph->ascent + glyph->descent;
6009#ifdef HAVE_WINDOW_SYSTEM
6010 if (glyph->type == IMAGE_GLYPH)
6011 {
6012 struct image *img;
6013 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6014 if (img != NULL)
6015 *object = img->spec;
6016 y0 -= row->ascent - glyph->ascent;
6017 }
6018#endif
ba922d0c
KS
6019 }
6020 else
6a3d9c9f
KS
6021 {
6022 /* Add extra (default width) columns if clicked after EOL. */
6023 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6024 *width = 0;
6025 *height = row->height;
6026 }
4588ec20 6027 }
ba922d0c 6028 else
2d4aac37
KS
6029 {
6030 *x = 0;
6031 x0 = 0;
6a3d9c9f 6032 *width = *height = 0;
2d4aac37
KS
6033 }
6034
6a3d9c9f
KS
6035 *dx = x0;
6036 *dy = y0;
5f5c8ee5
GM
6037
6038 return string;
4588ec20 6039}
5f5c8ee5
GM
6040
6041
db1db309
GM
6042/* Value is the string under window-relative coordinates X/Y in either
6043 marginal area, or nil if none. *CHARPOS is set to the position in
6044 the string returned. */
6045
6046Lisp_Object
6a3d9c9f 6047marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
db1db309 6048 struct window *w;
641bdbf3 6049 enum window_part part;
6a3d9c9f 6050 int *x, *y;
521069b9 6051 int *charpos;
6a3d9c9f
KS
6052 Lisp_Object *object;
6053 int *dx, *dy;
6054 int *width, *height;
db1db309
GM
6055{
6056 struct glyph_row *row = w->current_matrix->rows;
6057 struct glyph *glyph, *end;
2d4aac37 6058 int x0, y0, i, wy = *y;
641bdbf3 6059 int area;
db1db309
GM
6060 Lisp_Object string = Qnil;
6061
641bdbf3 6062 if (part == ON_LEFT_MARGIN)
db1db309 6063 area = LEFT_MARGIN_AREA;
641bdbf3 6064 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
6065 area = RIGHT_MARGIN_AREA;
6066 else
6067 abort ();
6068
6069 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6070 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6071 break;
2d4aac37 6072 y0 = *y - row->y;
ba922d0c 6073 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
6074
6075 if (row->enabled_p)
6076 {
6077 /* Find the glyph under X. If we find one with a string object,
6078 it's the one we were looking for. */
db1db309 6079 if (area == RIGHT_MARGIN_AREA)
7df02016 6080 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 6081 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
6082 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6083 + window_box_width (w, LEFT_MARGIN_AREA)
6084 + window_box_width (w, TEXT_AREA));
db1db309 6085 else
7df02016 6086 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 6087 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
6088 : 0);
6089
ba922d0c
KS
6090 glyph = row->glyphs[area];
6091 end = glyph + row->used[area];
cfde341f 6092 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
6093 x0 -= glyph->pixel_width;
6094 *x = glyph - row->glyphs[area];
6095 if (glyph < end)
6096 {
6097 string = glyph->object;
6098 *charpos = glyph->charpos;
6a3d9c9f
KS
6099 *width = glyph->pixel_width;
6100 *height = glyph->ascent + glyph->descent;
60bf1629
KS
6101#ifdef HAVE_WINDOW_SYSTEM
6102 if (glyph->type == IMAGE_GLYPH)
6103 {
6104 struct image *img;
6105 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6106 if (img != NULL)
6a3d9c9f 6107 *object = img->spec;
60bf1629 6108 y0 -= row->ascent - glyph->ascent;
cedd7cd9
KS
6109 x0 += glyph->slice.x;
6110 y0 += glyph->slice.y;
60bf1629
KS
6111 }
6112#endif
ba922d0c
KS
6113 }
6114 else
6a3d9c9f
KS
6115 {
6116 /* Add extra (default width) columns if clicked after EOL. */
6117 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6118 *width = 0;
6119 *height = row->height;
6120 }
db1db309 6121 }
ba922d0c 6122 else
2d4aac37
KS
6123 {
6124 x0 = 0;
6125 *x = 0;
6a3d9c9f 6126 *width = *height = 0;
2d4aac37
KS
6127 }
6128
6a3d9c9f
KS
6129 *dx = x0;
6130 *dy = y0;
db1db309
GM
6131
6132 return string;
6133}
6134
6135
5f5c8ee5
GM
6136/***********************************************************************
6137 Changing Frame Sizes
6138 ***********************************************************************/
4588ec20
JB
6139
6140#ifdef SIGWINCH
5f5c8ee5 6141
efb859b4 6142SIGTYPE
61cbef47 6143window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 6144 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
6145{
6146 int width, height;
d43721a2 6147#ifndef USE_CRT_DLL
4588ec20 6148 extern int errno;
d43721a2 6149#endif
4588ec20
JB
6150 int old_errno = errno;
6151
333f1b6f
JD
6152 signal (SIGWINCH, window_change_signal);
6153 SIGNAL_THREAD_CHECK (signalnum);
6154
502b9b64 6155 get_frame_size (&width, &height);
4588ec20 6156
502b9b64
JB
6157 /* The frame size change obviously applies to a termcap-controlled
6158 frame. Find such a frame in the list, and assume it's the only
4588ec20 6159 one (since the redisplay code always writes to stdout, not a
502b9b64 6160 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
6161 but don't reallocate the data structures now. Let that be done
6162 later outside of the signal handler. */
6163
6164 {
35f56f96 6165 Lisp_Object tail, frame;
4588ec20 6166
35f56f96 6167 FOR_EACH_FRAME (tail, frame)
4588ec20 6168 {
35f56f96 6169 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 6170 {
b96fd3e8 6171 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
6172 break;
6173 }
6174 }
6175 }
6176
4588ec20
JB
6177 errno = old_errno;
6178}
6179#endif /* SIGWINCH */
6180
6181
b96fd3e8
GM
6182/* Do any change in frame size that was requested by a signal. SAFE
6183 non-zero means this function is called from a place where it is
6184 safe to change frame sizes while a redisplay is in progress. */
4588ec20 6185
dfcf069d 6186void
b96fd3e8
GM
6187do_pending_window_change (safe)
6188 int safe;
4588ec20
JB
6189{
6190 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
6191 if (redisplaying_p && !safe)
6192 return;
177c0ea7 6193
4588ec20
JB
6194 while (delayed_size_change)
6195 {
35f56f96 6196 Lisp_Object tail, frame;
4588ec20
JB
6197
6198 delayed_size_change = 0;
6199
35f56f96 6200 FOR_EACH_FRAME (tail, frame)
4588ec20 6201 {
5f5c8ee5 6202 struct frame *f = XFRAME (frame);
35f56f96 6203
7df02016
KS
6204 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6205 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6206 0, 0, safe);
4588ec20
JB
6207 }
6208 }
6209}
6210
6211
502b9b64 6212/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 6213 indicate no change is to take place.
4588ec20 6214
b6a65ac2
JB
6215 If DELAY is non-zero, then assume we're being called from a signal
6216 handler, and queue the change for later - perhaps the next
6217 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
6218 from a signal handler.
6219
6220 SAFE non-zero means this function is called from a place where it's
6221 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 6222
dfcf069d 6223void
b96fd3e8 6224change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6225 register struct frame *f;
b96fd3e8 6226 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
6227{
6228 Lisp_Object tail, frame;
3826ea1a 6229
8a376b3b 6230 if (! FRAME_WINDOW_P (f))
45140e01 6231 {
93e54836
RS
6232 /* When using termcap, or on MS-DOS, all frames use
6233 the same screen, so a change in size affects all frames. */
45140e01 6234 FOR_EACH_FRAME (tail, frame)
8a376b3b 6235 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 6236 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 6237 pretend, delay, safe);
45140e01
RS
6238 }
6239 else
b96fd3e8 6240 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
6241}
6242
6243static void
b96fd3e8 6244change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6245 register struct frame *f;
b96fd3e8 6246 int newheight, newwidth, pretend, delay, safe;
4588ec20 6247{
7df02016 6248 int new_frame_total_cols;
aed13378 6249 int count = SPECPDL_INDEX ();
3826ea1a 6250
4588ec20 6251 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 6252 if (delay || (redisplaying_p && !safe))
4588ec20 6253 {
7df02016
KS
6254 f->new_text_lines = newheight;
6255 f->new_text_cols = newwidth;
4588ec20
JB
6256 delayed_size_change = 1;
6257 return;
6258 }
6259
502b9b64 6260 /* This size-change overrides any pending one for this frame. */
7df02016
KS
6261 f->new_text_lines = 0;
6262 f->new_text_cols = 0;
b6a65ac2 6263
08f7aa3e 6264 /* If an argument is zero, set it to the current value. */
ae19c6f2 6265 if (newheight == 0)
7df02016 6266 newheight = FRAME_LINES (f);
ae19c6f2 6267 if (newwidth == 0)
7df02016 6268 newwidth = FRAME_COLS (f);
3826ea1a 6269
5f5c8ee5
GM
6270 /* Compute width of windows in F.
6271 This is the width of the frame without vertical scroll bars. */
7df02016 6272 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 6273
b6a65ac2 6274 /* Round up to the smallest acceptable size. */
5f5c8ee5 6275 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
6276
6277 /* If we're not changing the frame size, quit now. */
7df02016
KS
6278 if (newheight == FRAME_LINES (f)
6279 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
6280 return;
6281
cbb95688
RS
6282 BLOCK_INPUT;
6283
886a8a6c
KH
6284#ifdef MSDOS
6285 /* We only can set screen dimensions to certain values supported
6286 by our video hardware. Try to find the smallest size greater
6287 or equal to the requested dimensions. */
6288 dos_set_window_size (&newheight, &newwidth);
6289#endif
6290
7df02016 6291 if (newheight != FRAME_LINES (f))
4588ec20 6292 {
5f5c8ee5 6293 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 6294 {
5f5c8ee5 6295 /* Frame has both root and mini-buffer. */
7df02016 6296 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
6297 FRAME_TOP_MARGIN (f));
6298 set_window_height (FRAME_ROOT_WINDOW (f),
6299 (newheight
6300 - 1
6301 - FRAME_TOP_MARGIN (f)),
6302 0);
7df02016 6303 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 6304 newheight - 1);
5f5c8ee5 6305 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
6306 }
6307 else
502b9b64 6308 /* Frame has just one top-level window. */
5f5c8ee5
GM
6309 set_window_height (FRAME_ROOT_WINDOW (f),
6310 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 6311
5f5c8ee5 6312 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 6313 FrameRows = newheight;
4588ec20
JB
6314 }
6315
7df02016 6316 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6317 {
7df02016 6318 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
5f5c8ee5 6319 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6320 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6321
5f5c8ee5 6322 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 6323 FrameCols = newwidth;
5f5c8ee5 6324
9ea173e8 6325 if (WINDOWP (f->tool_bar_window))
7df02016 6326 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6327 }
6328
7df02016
KS
6329 FRAME_LINES (f) = newheight;
6330 SET_FRAME_COLS (f, newwidth);
986e61b8 6331
5f5c8ee5
GM
6332 {
6333 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6334 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6335
5f5c8ee5
GM
6336 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6337 &text_area_height);
6338 if (w->cursor.x >= text_area_x + text_area_width)
6339 w->cursor.hpos = w->cursor.x = 0;
6340 if (w->cursor.y >= text_area_y + text_area_height)
6341 w->cursor.vpos = w->cursor.y = 0;
6342 }
986e61b8 6343
5f5c8ee5 6344 adjust_glyphs (f);
5f5c8ee5 6345 calculate_costs (f);
cb02fa39
GM
6346 SET_FRAME_GARBAGED (f);
6347 f->resized_p = 1;
97cf50e7
RS
6348
6349 UNBLOCK_INPUT;
61730a69 6350
e523f7e5
RS
6351 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6352
61730a69 6353 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5 6354 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
7df02016 6355 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
e523f7e5
RS
6356
6357 unbind_to (count, Qnil);
4588ec20 6358}
5f5c8ee5
GM
6359
6360
4588ec20 6361\f
5f5c8ee5
GM
6362/***********************************************************************
6363 Terminal Related Lisp Functions
6364 ***********************************************************************/
6365
6366DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6367 1, 1, "FOpen termscript file: ",
7ee72033
MB
6368 doc: /* Start writing all terminal output to FILE as well as the terminal.
6369FILE = nil means just close any termscript file currently open. */)
6370 (file)
5f5c8ee5
GM
6371 Lisp_Object file;
6372{
6373 if (termscript != 0) fclose (termscript);
6374 termscript = 0;
6375
6376 if (! NILP (file))
6377 {
6378 file = Fexpand_file_name (file, Qnil);
d5db4077 6379 termscript = fopen (SDATA (file), "w");
5f5c8ee5
GM
6380 if (termscript == 0)
6381 report_file_error ("Opening termscript", Fcons (file, Qnil));
6382 }
6383 return Qnil;
6384}
6385
6386
4588ec20 6387DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
228299fa 6388 Ssend_string_to_terminal, 1, 1, 0,
7ee72033
MB
6389 doc: /* Send STRING to the terminal without alteration.
6390Control characters in STRING will have terminal-dependent effects. */)
6391 (string)
e912ba09 6392 Lisp_Object string;
4588ec20 6393{
94f3db62 6394 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6395 CHECK_STRING (string);
d5db4077 6396 fwrite (SDATA (string), 1, SBYTES (string), stdout);
4588ec20
JB
6397 fflush (stdout);
6398 if (termscript)
6399 {
d5db4077 6400 fwrite (SDATA (string), 1, SBYTES (string),
fc932ac6 6401 termscript);
4588ec20
JB
6402 fflush (termscript);
6403 }
6404 return Qnil;
6405}
6406
5f5c8ee5 6407
4588ec20 6408DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6409 doc: /* Beep, or flash the screen.
228299fa 6410Also, unless an argument is given,
7ee72033
MB
6411terminate any keyboard macro currently executing. */)
6412 (arg)
4588ec20
JB
6413 Lisp_Object arg;
6414{
efb859b4 6415 if (!NILP (arg))
4588ec20 6416 {
7fa788da
RS
6417 if (noninteractive)
6418 putchar (07);
6419 else
6420 ring_bell ();
4588ec20
JB
6421 fflush (stdout);
6422 }
6423 else
6424 bitch_at_user ();
6425
6426 return Qnil;
6427}
6428
dfcf069d 6429void
4588ec20
JB
6430bitch_at_user ()
6431{
6432 if (noninteractive)
6433 putchar (07);
5f5c8ee5 6434 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6435 error ("Keyboard macro terminated by a command ringing the bell");
6436 else
6437 ring_bell ();
6438 fflush (stdout);
6439}
6440
5f5c8ee5
GM
6441
6442\f
6443/***********************************************************************
6444 Sleeping, Waiting
6445 ***********************************************************************/
6446
4588ec20 6447DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6448 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6449SECONDS may be a floating-point value, meaning that you can wait for a
6450fraction of a second. Optional second arg MILLISECONDS specifies an
6451additional wait period, in milliseconds; this may be useful if your
6452Emacs was built without floating point support.
7ee72033
MB
6453\(Not all operating systems support waiting for a fraction of a second.) */)
6454 (seconds, milliseconds)
767229f8 6455 Lisp_Object seconds, milliseconds;
4588ec20 6456{
767229f8 6457 int sec, usec;
4588ec20 6458
767229f8 6459 if (NILP (milliseconds))
e9c9a718 6460 XSETINT (milliseconds, 0);
767229f8 6461 else
b7826503 6462 CHECK_NUMBER (milliseconds);
b07646f5
JB
6463 usec = XINT (milliseconds) * 1000;
6464
b07646f5
JB
6465 {
6466 double duration = extract_float (seconds);
6467 sec = (int) duration;
6468 usec += (duration - sec) * 1000000;
6469 }
4588ec20 6470
a41f8bed 6471#ifndef EMACS_HAS_USECS
767229f8 6472 if (sec == 0 && usec != 0)
861e19b9 6473 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6474#endif
767229f8
JB
6475
6476 /* Assure that 0 <= usec < 1000000. */
6477 if (usec < 0)
6478 {
153a073c 6479 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6480 if (-1000000 < usec)
6481 sec--, usec += 1000000;
6482 else
6483 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6484 }
767229f8
JB
6485 else
6486 sec += usec / 1000000, usec %= 1000000;
6487
6b5153b1 6488 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6489 return Qnil;
4588ec20 6490
dcd1ca45 6491 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
4588ec20
JB
6492
6493 return Qnil;
6494}
6495
5f5c8ee5 6496
dcd1ca45 6497/* This is just like wait_reading_process_output, except that
902b9b6d
KS
6498 it does redisplay.
6499
6500 TIMEOUT is number of seconds to wait (float or integer).
6501 READING is 1 if reading input.
6502 If DO_DISPLAY is >0 display process output while waiting.
6503 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6504*/
4588ec20 6505
f76475ad 6506Lisp_Object
902b9b6d
KS
6507sit_for (timeout, reading, do_display)
6508 Lisp_Object timeout;
6509 int reading, do_display;
f76475ad 6510{
902b9b6d 6511 int sec, usec;
f222369e 6512
902b9b6d 6513 swallow_events (do_display);
ccddf474 6514
902b9b6d 6515 if ((detect_input_pending_run_timers (do_display))
29bcbe54 6516 || !NILP (Vexecuting_kbd_macro))
4588ec20 6517 return Qnil;
4588ec20 6518
902b9b6d
KS
6519 if (do_display >= 2)
6520 redisplay_preserve_echo_area (2);
6521
8e09f23f 6522 if (INTEGERP (timeout))
902b9b6d 6523 {
7ff14773 6524 sec = XINT (timeout);
8e09f23f
KS
6525 usec = 0;
6526 }
6527 else if (FLOATP (timeout))
6528 {
99a20368 6529 double seconds = XFLOAT_DATA (timeout);
902b9b6d
KS
6530 sec = (int) seconds;
6531 usec = (int) ((seconds - sec) * 1000000);
6532 }
6533 else
8e09f23f 6534 wrong_type_argument (Qnumberp, timeout);
4588ec20 6535
dfdb645c
JB
6536 if (sec == 0 && usec == 0)
6537 return Qt;
6538
4588ec20 6539#ifdef SIGIO
8fc798e9 6540 gobble_input (0);
f76475ad
JB
6541#endif
6542
902b9b6d 6543 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
dcd1ca45 6544 Qnil, NULL, 0);
f76475ad 6545
4588ec20
JB
6546 return detect_input_pending () ? Qnil : Qt;
6547}
6548
5f5c8ee5 6549
01327edf
KS
6550DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6551 doc: /* Perform redisplay if no input is available.
a5c2c707 6552If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
b19659b9 6553perform a full redisplay even if input is available. */)
01327edf
KS
6554 (force)
6555 Lisp_Object force;
f76475ad 6556{
01327edf
KS
6557 int count;
6558
902b9b6d
KS
6559 swallow_events (1);
6560 if ((detect_input_pending_run_timers (1)
01327edf 6561 && NILP (force) && !redisplay_dont_pause)
7ba07a1a
CY
6562 || !NILP (Vexecuting_kbd_macro))
6563 return Qnil;
f76475ad 6564
01327edf
KS
6565 count = SPECPDL_INDEX ();
6566 if (!NILP (force) && !redisplay_dont_pause)
6567 specbind (Qredisplay_dont_pause, Qt);
7ba07a1a 6568 redisplay_preserve_echo_area (2);
01327edf 6569 unbind_to (count, Qnil);
7ba07a1a 6570 return Qt;
f76475ad 6571}
5f5c8ee5
GM
6572
6573
6574\f
6575/***********************************************************************
6576 Other Lisp Functions
6577 ***********************************************************************/
6578
6579/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6580 session's frames, frame names, buffers, buffer-read-only flags, and
44edd521 6581 buffer-modified-flags. */
5f5c8ee5
GM
6582
6583static Lisp_Object frame_and_buffer_state;
6584
6585
6586DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
44edd521 6587 Sframe_or_buffer_changed_p, 0, 1, 0,
bacf09b4 6588 doc: /* Return non-nil if the frame and buffer state appears to have changed.
44edd521
RS
6589VARIABLE is a variable name whose value is either nil or a state vector
6590that will be updated to contain all frames and buffers,
228299fa 6591aside from buffers whose names start with space,
44edd521
RS
6592along with the buffers' read-only and modified flags. This allows a fast
6593check to see whether buffer menus might need to be recomputed.
228299fa 6594If this function returns non-nil, it updates the internal vector to reflect
44edd521
RS
6595the current state.
6596
6597If VARIABLE is nil, an internal variable is used. Users should not
6598pass nil for VARIABLE. */)
6599 (variable)
6600 Lisp_Object variable;
5f5c8ee5 6601{
44edd521
RS
6602 Lisp_Object state, tail, frame, buf;
6603 Lisp_Object *vecp, *end;
5f5c8ee5
GM
6604 int n;
6605
44edd521
RS
6606 if (! NILP (variable))
6607 {
6608 CHECK_SYMBOL (variable);
6609 state = Fsymbol_value (variable);
6610 if (! VECTORP (state))
6611 goto changed;
6612 }
6613 else
6614 state = frame_and_buffer_state;
6615
6616 vecp = XVECTOR (state)->contents;
6617 end = vecp + XVECTOR (state)->size;
6618
5f5c8ee5
GM
6619 FOR_EACH_FRAME (tail, frame)
6620 {
44edd521
RS
6621 if (vecp == end)
6622 goto changed;
5f5c8ee5
GM
6623 if (!EQ (*vecp++, frame))
6624 goto changed;
44edd521
RS
6625 if (vecp == end)
6626 goto changed;
5f5c8ee5
GM
6627 if (!EQ (*vecp++, XFRAME (frame)->name))
6628 goto changed;
6629 }
44edd521 6630 /* Check that the buffer info matches. */
7539e11f 6631 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6632 {
7539e11f 6633 buf = XCDR (XCAR (tail));
5f5c8ee5 6634 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6635 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5 6636 continue;
44edd521
RS
6637 if (vecp == end)
6638 goto changed;
5f5c8ee5
GM
6639 if (!EQ (*vecp++, buf))
6640 goto changed;
44edd521
RS
6641 if (vecp == end)
6642 goto changed;
5f5c8ee5
GM
6643 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6644 goto changed;
44edd521
RS
6645 if (vecp == end)
6646 goto changed;
5f5c8ee5
GM
6647 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6648 goto changed;
6649 }
44edd521
RS
6650 if (vecp == end)
6651 goto changed;
5f5c8ee5
GM
6652 /* Detect deletion of a buffer at the end of the list. */
6653 if (EQ (*vecp, Qlambda))
6654 return Qnil;
44edd521
RS
6655
6656 /* Come here if we decide the data has changed. */
5f5c8ee5 6657 changed:
44edd521
RS
6658 /* Count the size we will need.
6659 Start with 1 so there is room for at least one lambda at the end. */
5f5c8ee5
GM
6660 n = 1;
6661 FOR_EACH_FRAME (tail, frame)
6662 n += 2;
7539e11f 6663 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6664 n += 3;
44edd521
RS
6665 /* Reallocate the vector if data has grown to need it,
6666 or if it has shrunk a lot. */
6667 if (! VECTORP (state)
6668 || n > XVECTOR (state)->size
6669 || n + 20 < XVECTOR (state)->size / 2)
5f5c8ee5 6670 /* Add 20 extra so we grow it less often. */
44edd521
RS
6671 {
6672 state = Fmake_vector (make_number (n + 20), Qlambda);
6673 if (! NILP (variable))
6674 Fset (variable, state);
6675 else
6676 frame_and_buffer_state = state;
6677 }
6678
6679 /* Record the new data in the (possibly reallocated) vector. */
6680 vecp = XVECTOR (state)->contents;
5f5c8ee5
GM
6681 FOR_EACH_FRAME (tail, frame)
6682 {
6683 *vecp++ = frame;
6684 *vecp++ = XFRAME (frame)->name;
6685 }
7539e11f 6686 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6687 {
7539e11f 6688 buf = XCDR (XCAR (tail));
5f5c8ee5 6689 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6690 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6691 continue;
6692 *vecp++ = buf;
6693 *vecp++ = XBUFFER (buf)->read_only;
6694 *vecp++ = Fbuffer_modified_p (buf);
6695 }
6696 /* Fill up the vector with lambdas (always at least one). */
6697 *vecp++ = Qlambda;
44edd521
RS
6698 while (vecp - XVECTOR (state)->contents
6699 < XVECTOR (state)->size)
5f5c8ee5
GM
6700 *vecp++ = Qlambda;
6701 /* Make sure we didn't overflow the vector. */
44edd521
RS
6702 if (vecp - XVECTOR (state)->contents
6703 > XVECTOR (state)->size)
5f5c8ee5
GM
6704 abort ();
6705 return Qt;
6706}
6707
6708
4588ec20 6709\f
5f5c8ee5
GM
6710/***********************************************************************
6711 Initialization
6712***********************************************************************/
6713
4588ec20
JB
6714char *terminal_type;
6715
5f5c8ee5
GM
6716/* Initialization done when Emacs fork is started, before doing stty.
6717 Determine terminal type and set terminal_driver. Then invoke its
6718 decoding routine to set up variables in the terminal package. */
4588ec20 6719
dfcf069d 6720void
4588ec20
JB
6721init_display ()
6722{
6723#ifdef HAVE_X_WINDOWS
6724 extern int display_arg;
6725#endif
6726
5f5c8ee5
GM
6727 /* Construct the space glyph. */
6728 space_glyph.type = CHAR_GLYPH;
6729 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6730 space_glyph.charpos = -1;
6731
4588ec20
JB
6732 meta_key = 0;
6733 inverse_video = 0;
6734 cursor_in_echo_area = 0;
6735 terminal_type = (char *) 0;
6736
1315c181
JB
6737 /* Now is the time to initialize this; it's used by init_sys_modes
6738 during startup. */
6739 Vwindow_system = Qnil;
4588ec20 6740
1315c181
JB
6741 /* If the user wants to use a window system, we shouldn't bother
6742 initializing the terminal. This is especially important when the
6743 terminal is so dumb that emacs gives up before and doesn't bother
6744 using the window system.
4588ec20 6745
36bbad1d
KH
6746 If the DISPLAY environment variable is set and nonempty,
6747 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6748
6749#ifdef HAVE_X_WINDOWS
00d70d57 6750 if (! inhibit_window_system && ! display_arg)
d460af17 6751 {
36bbad1d 6752 char *display;
d460af17 6753#ifdef VMS
36bbad1d 6754 display = getenv ("DECW$DISPLAY");
d460af17 6755#else
36bbad1d 6756 display = getenv ("DISPLAY");
d460af17 6757#endif
36bbad1d
KH
6758
6759 display_arg = (display != 0 && *display != 0);
c1fc674b
AS
6760
6761 if (display_arg && !x_display_ok (display))
6762 {
6763 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6764 display);
6765 inhibit_window_system = 1;
6766 }
f040093a 6767 }
d460af17 6768
177c0ea7 6769 if (!inhibit_window_system && display_arg
9e4555e8
RS
6770#ifndef CANNOT_DUMP
6771 && initialized
6772#endif
6773 )
4588ec20
JB
6774 {
6775 Vwindow_system = intern ("x");
6776#ifdef HAVE_X11
6777 Vwindow_system_version = make_number (11);
6778#else
6779 Vwindow_system_version = make_number (10);
039e5d71 6780#endif
8a2a6032 6781#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6782 /* In some versions of ncurses,
6a428f77 6783 tputs crashes if we have not called tgetent.
039e5d71
KH
6784 So call tgetent. */
6785 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6786#endif
5f5c8ee5 6787 adjust_frame_glyphs_initially ();
4588ec20
JB
6788 return;
6789 }
6790#endif /* HAVE_X_WINDOWS */
6791
fd2e066a 6792#ifdef HAVE_NTGUI
177c0ea7 6793 if (!inhibit_window_system)
fd2e066a 6794 {
60c7469c 6795 Vwindow_system = intern ("w32");
fd2e066a 6796 Vwindow_system_version = make_number (1);
5f5c8ee5 6797 adjust_frame_glyphs_initially ();
fd2e066a
GV
6798 return;
6799 }
6800#endif /* HAVE_NTGUI */
6801
e0f712ba 6802#ifdef MAC_OS
177c0ea7 6803 if (!inhibit_window_system)
1a578e9b
AC
6804 {
6805 Vwindow_system = intern ("mac");
6806 Vwindow_system_version = make_number (1);
6807 adjust_frame_glyphs_initially ();
6808 return;
6809 }
e0f712ba 6810#endif /* MAC_OS */
1a578e9b 6811
4588ec20
JB
6812 /* If no window system has been specified, try to use the terminal. */
6813 if (! isatty (0))
6814 {
1559a86d 6815 fatal ("standard input is not a tty");
4588ec20
JB
6816 exit (1);
6817 }
6818
153a073c 6819 /* Look at the TERM variable. */
4588ec20
JB
6820 terminal_type = (char *) getenv ("TERM");
6821 if (!terminal_type)
6822 {
6823#ifdef VMS
6824 fprintf (stderr, "Please specify your terminal type.\n\
6825For types defined in VMS, use set term /device=TYPE.\n\
6826For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6827\(The quotation marks are necessary since terminal types are lower case.)\n");
5d12ff0b
RS
6828#else /* not VMS */
6829
6830#ifdef HAVE_WINDOW_SYSTEM
6831 if (inhibit_window_system)
6832 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6833 else
6834#endif /* HAVE_WINDOW_SYSTEM */
6835 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6836#endif /* not VMS */
4588ec20
JB
6837 exit (1);
6838 }
6839
6840#ifdef VMS
5f5c8ee5 6841 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6842 Hardly any uppercase letters in terminal types; should be none. */
6843 {
6844 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6845 char *p;
6846
6847 strcpy (new, terminal_type);
6848
6849 for (p = new; *p; p++)
6850 if (isupper (*p))
6851 *p = tolower (*p);
6852
6853 terminal_type = new;
177c0ea7 6854 }
5f5c8ee5 6855#endif /* VMS */
4588ec20
JB
6856
6857 term_init (terminal_type);
177c0ea7 6858
d86c299a 6859 {
91fb7e1b 6860 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6861 int width = FRAME_TOTAL_COLS (sf);
6862 int height = FRAME_LINES (sf);
d86c299a 6863
5f5c8ee5 6864 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6865
5f5c8ee5
GM
6866 /* If these sizes are so big they cause overflow, just ignore the
6867 change. It's not clear what better we could do. */
6868 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6869 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6870 }
6871
5f5c8ee5 6872 adjust_frame_glyphs_initially ();
91fb7e1b 6873 calculate_costs (XFRAME (selected_frame));
4588ec20 6874
4588ec20
JB
6875#ifdef SIGWINCH
6876#ifndef CANNOT_DUMP
6877 if (initialized)
6878#endif /* CANNOT_DUMP */
6879 signal (SIGWINCH, window_change_signal);
6880#endif /* SIGWINCH */
5f5c8ee5
GM
6881
6882 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6883 if (initialized
6884 && !noninteractive
622dca89
EZ
6885#ifdef MSDOS
6886 /* The MSDOS terminal turns on its ``window system'' relatively
6887 late into the startup, so we cannot do the frame faces'
6888 initialization just yet. It will be done later by pc-win.el
6889 and internal_terminal_init. */
6890 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6891#endif
5f5c8ee5 6892 && NILP (Vwindow_system))
2d764c78
EZ
6893 {
6894 /* For the initial frame, we don't have any way of knowing what
6895 are the foreground and background colors of the terminal. */
6896 struct frame *sf = SELECTED_FRAME();
6897
f9d2fdc4
EZ
6898 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6899 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6900 call0 (intern ("tty-set-up-initial-frame-faces"));
6901 }
5f5c8ee5
GM
6902}
6903
6904
6905\f
6906/***********************************************************************
6907 Blinking cursor
6908 ***********************************************************************/
6909
c3f13540 6910DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6911 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6912 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6913WINDOW nil means use the selected window. SHOW non-nil means
6914show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6915don't show a cursor. */)
6916 (window, show)
5d7791b3 6917 Lisp_Object window, show;
5f5c8ee5 6918{
5f5c8ee5
GM
6919 /* Don't change cursor state while redisplaying. This could confuse
6920 output routines. */
6921 if (!redisplaying_p)
6922 {
6923 if (NILP (window))
6924 window = selected_window;
6925 else
b7826503 6926 CHECK_WINDOW (window);
177c0ea7 6927
5d7791b3 6928 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6929 }
6930
6931 return Qnil;
4588ec20 6932}
5f5c8ee5
GM
6933
6934
5d7791b3
GM
6935DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6936 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6937 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
6938WINDOW nil or omitted means report on the selected window. */)
6939 (window)
5d7791b3
GM
6940 Lisp_Object window;
6941{
6942 struct window *w;
177c0ea7 6943
5d7791b3
GM
6944 if (NILP (window))
6945 window = selected_window;
6946 else
b7826503 6947 CHECK_WINDOW (window);
177c0ea7 6948
5d7791b3 6949 w = XWINDOW (window);
177c0ea7 6950 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
6951}
6952
4588ec20 6953\f
5f5c8ee5
GM
6954/***********************************************************************
6955 Initialization
6956 ***********************************************************************/
6957
dfcf069d 6958void
4588ec20
JB
6959syms_of_display ()
6960{
502b9b64 6961 defsubr (&Sredraw_frame);
4588ec20 6962 defsubr (&Sredraw_display);
078b3696 6963 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6964 defsubr (&Sopen_termscript);
6965 defsubr (&Sding);
7ba07a1a 6966 defsubr (&Sredisplay);
4588ec20
JB
6967 defsubr (&Ssleep_for);
6968 defsubr (&Ssend_string_to_terminal);
c3f13540 6969 defsubr (&Sinternal_show_cursor);
5d7791b3 6970 defsubr (&Sinternal_show_cursor_p);
4588ec20 6971
2d5912c1 6972#if GLYPH_DEBUG
9b0e97aa
GM
6973 defsubr (&Sdump_redisplay_history);
6974#endif
6975
d1dad759 6976 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6977 staticpro (&frame_and_buffer_state);
6978
9cda4f7c
RS
6979 Qdisplay_table = intern ("display-table");
6980 staticpro (&Qdisplay_table);
e7067d00
GM
6981 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6982 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6983
7ee72033 6984 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 6985 doc: /* *The output baud rate of the terminal.
228299fa
GM
6986On most systems, changing this value will affect the amount of padding
6987and the other strategic decisions made during redisplay. */);
177c0ea7 6988
7ee72033 6989 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 6990 doc: /* *Non-nil means invert the entire frame display.
228299fa 6991This means everything is in inverse video which otherwise would not be. */);
177c0ea7 6992
7ee72033 6993 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 6994 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6995
6996See also `ring-bell-function'. */);
177c0ea7 6997
7ee72033 6998 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 6999 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
7000A non-nil value is useful if the terminal can automatically preserve
7001Emacs's frame display when you reenter Emacs.
7002It is up to you to set this variable if your terminal can do that. */);
177c0ea7 7003
7ee72033 7004 DEFVAR_LISP ("window-system", &Vwindow_system,
85565e9e
RS
7005 doc: /* Name of window system that Emacs is displaying through.
7006The value is a symbol--for instance, `x' for X windows.
7007The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 7008
7ee72033 7009 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 7010 doc: /* The version number of the window system in use.
228299fa 7011For X windows, this is 10 or 11. */);
177c0ea7 7012
7ee72033 7013 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 7014 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 7015
7ee72033 7016 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 7017 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
7018If not nil, this is a vector indexed by glyph code to define the glyph.
7019Each element can be:
7020 integer: a glyph code which this glyph is an alias for.
7021 string: output this glyph using that string (not impl. in X windows).
7022 nil: this glyph mod 524288 is the code of a character to output,
7023 and this glyph / 524288 is the face number (see `face-id') to use
7024 while outputting it. */);
4588ec20
JB
7025 Vglyph_table = Qnil;
7026
7ee72033 7027 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 7028 doc: /* Display table to use for buffers that specify none.
228299fa 7029See `buffer-display-table' for more information. */);
4588ec20
JB
7030 Vstandard_display_table = Qnil;
7031
7ee72033 7032 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 7033 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
7034 redisplay_dont_pause = 0;
7035
d012c62b
KS
7036#if PERIODIC_PREEMPTION_CHECKING
7037 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7038 doc: /* *The period in seconds between checking for input during redisplay.
7039If input is detected, redisplay is pre-empted, and the input is processed.
7040If nil, never pre-empt redisplay. */);
7041 Vredisplay_preemption_period = make_float (0.10);
7042#endif
7043
4588ec20
JB
7044#ifdef CANNOT_DUMP
7045 if (noninteractive)
7046#endif
7047 {
7048 Vwindow_system = Qnil;
7049 Vwindow_system_version = Qnil;
7050 }
7051}
ab5796a9
MB
7052
7053/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7054 (do not change this comment) */