(Fmake_variable_buffer_local, Fmake_local_variable)
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
f84d8a70 2 Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,2003
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
JB
10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
JB
25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
JB
32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
d43721a2 40#include "keyboard.h"
502b9b64 41#include "frame.h"
4588ec20
JB
42#include "window.h"
43#include "commands.h"
44#include "disptab.h"
45#include "indent.h"
d169fe39 46#include "intervals.h"
97cf50e7 47#include "blockinput.h"
dfcf069d 48#include "process.h"
4588ec20 49
24e86043
KH
50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
JB
55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
GV
59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
e0f712ba 63#ifdef MAC_OS
1a578e9b 64#include "macterm.h"
e0f712ba 65#endif /* MAC_OS */
1a578e9b 66
5f5c8ee5 67/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 68
5f5c8ee5 69#include "systime.h"
3883a901
RS
70#include <errno.h>
71
5f5c8ee5
GM
72/* To get the prototype for `sleep'. */
73
74#ifdef HAVE_UNISTD_H
75#include <unistd.h>
76#endif
77
4588ec20 78/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
e3271ae5 82#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
83
84/* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
3883a901
RS
88#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90#else
cb5558ff 91#undef PENDING_OUTPUT_COUNT
e3271ae5 92#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
93#endif
94#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
95#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96#include <stdio_ext.h>
97#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98#endif
cb5558ff 99#ifndef PENDING_OUTPUT_COUNT
4588ec20
JB
100#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101#endif
5f5c8ee5
GM
102#endif /* not __GNU_LIBRARY__ */
103
8a2a6032 104#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
fa0ec9f4
DL
105#include <term.h> /* for tgetent */
106#endif
5f5c8ee5
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107\f
108/* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111struct dim
112{
113 int width;
114 int height;
115};
116
117\f
118/* Function prototypes. */
119
bccee4f2
GM
120static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
c9f00270 122static void fake_current_matrices P_ ((Lisp_Object));
408f5064
GM
123static void redraw_overlapping_rows P_ ((struct window *, int));
124static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
GM
125static int count_blanks P_ ((struct glyph *, int));
126static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129static void update_frame_line P_ ((struct frame *, int));
130static struct dim allocate_matrices_for_frame_redisplay
5d3cc43c
GM
131 P_ ((Lisp_Object, int, int, int, int *));
132static void allocate_matrices_for_window_redisplay P_ ((struct window *));
5f5c8ee5
GM
133static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134static void adjust_frame_glyphs P_ ((struct frame *));
135struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136static void free_glyph_matrix P_ ((struct glyph_matrix *));
137static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
b96fd3e8 139static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 140static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 141#if GLYPH_DEBUG
5f5c8ee5 142static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 143#endif
5f5c8ee5
GM
144static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149static struct glyph_pool *new_glyph_pool P_ ((void));
150static void free_glyph_pool P_ ((struct glyph_pool *));
151static void adjust_frame_glyphs_initially P_ ((void));
152static void adjust_frame_message_buffer P_ ((struct frame *));
153static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155static void build_frame_matrix P_ ((struct frame *));
156void clear_current_matrices P_ ((struct frame *));
157void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159static void clear_window_matrices P_ ((struct window *, int));
160static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161static int scrolling_window P_ ((struct window *, int));
e876ff42 162static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 163static void update_marginal_area P_ ((struct window *, int, int));
408f5064 164static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
165static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167static void mirror_make_current P_ ((struct window *, int));
168void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 169#if GLYPH_DEBUG
5f5c8ee5
GM
170static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
b96fd3e8 172#endif
5f5c8ee5
GM
173static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174static int update_window_tree P_ ((struct window *, int));
175static int update_window P_ ((struct window *, int));
176static int update_frame_1 P_ ((struct frame *, int, int));
177static void set_window_cursor_after_update P_ ((struct window *));
178static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 179 struct glyph_row *, int));
5f5c8ee5
GM
180static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
184static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 186
5f5c8ee5
GM
187\f
188/* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
4588ec20 191
5f5c8ee5 192int redisplay_dont_pause;
45140e01 193
a41f8bed 194/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 195 current contents of actual terminal frame; clear and redraw it. */
4588ec20 196
502b9b64 197int frame_garbaged;
4588ec20 198
5f5c8ee5 199/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
200
201int display_completed;
202
5f5c8ee5
GM
203/* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
4588ec20
JB
205
206int visible_bell;
207
502b9b64 208/* Invert the color of the whole frame, at a low level. */
4588ec20
JB
209
210int inverse_video;
211
212/* Line speed of the terminal. */
213
31ade731 214EMACS_INT baud_rate;
4588ec20 215
5f5c8ee5
GM
216/* Either nil or a symbol naming the window system under which Emacs
217 is running. */
4588ec20
JB
218
219Lisp_Object Vwindow_system;
220
221/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 222
4588ec20
JB
223Lisp_Object Vwindow_system_version;
224
5f5c8ee5
GM
225/* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
4588ec20
JB
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
4588ec20
JB
233
234Lisp_Object Vglyph_table;
235
236/* Display table to use for vectors that don't specify their own. */
237
238Lisp_Object Vstandard_display_table;
239
5f5c8ee5 240/* Nonzero means reading single-character input with prompt so put
153a073c 241 cursor on mini-buffer after the prompt. Positive means at end of
5f5c8ee5
GM
242 text in echo area; negative means at beginning of line. */
243
4588ec20 244int cursor_in_echo_area;
9cda4f7c 245
e7067d00 246Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 247
4588ec20 248\f
5f5c8ee5 249/* The currently selected frame. In a single-frame version, this
91fb7e1b 250 variable always equals the_only_frame. */
4588ec20 251
91fb7e1b 252Lisp_Object selected_frame;
4588ec20 253
5f5c8ee5 254/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 255 frames. This is usually the most recent such frame that was
87485d6f
MW
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
4588ec20 258
5f5c8ee5 259struct frame *last_nonminibuf_frame;
d52bad65 260
5f5c8ee5 261/* Stdio stream being used for copy of all output. */
4588ec20 262
5f5c8ee5 263FILE *termscript;
502b9b64 264
5f5c8ee5 265/* Structure for info on cursor positioning. */
4588ec20 266
5f5c8ee5 267struct cm Wcm;
4588ec20 268
5f5c8ee5 269/* 1 means SIGWINCH happened when not safe. */
4588ec20 270
5f5c8ee5 271int delayed_size_change;
4588ec20 272
5f5c8ee5 273/* 1 means glyph initialization has been completed at startup. */
4588ec20 274
5f5c8ee5 275static int glyphs_initialized_initially_p;
4588ec20 276
5f5c8ee5 277/* Updated window if != 0. Set by update_window. */
4588ec20 278
5f5c8ee5 279struct window *updated_window;
4588ec20 280
5f5c8ee5 281/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 282
5f5c8ee5
GM
283struct glyph_row *updated_row;
284int updated_area;
4588ec20 285
5f5c8ee5 286/* A glyph for a space. */
4588ec20 287
5f5c8ee5 288struct glyph space_glyph;
4588ec20 289
5f5c8ee5
GM
290/* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
4588ec20 293
5f5c8ee5 294int redisplay_performed_directly_p;
4588ec20 295
5f5c8ee5
GM
296/* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
4588ec20 298
5f5c8ee5
GM
299int glyph_matrix_count;
300int glyph_pool_count;
4588ec20 301
5f5c8ee5
GM
302/* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
4588ec20 304
5f5c8ee5 305static struct frame *frame_matrix_frame;
4588ec20 306
5f5c8ee5
GM
307/* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
4588ec20 309
5f5c8ee5 310struct redisplay_interface *rif;
4588ec20 311
5f5c8ee5
GM
312/* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
836d2cde 317
5f5c8ee5 318int fonts_changed_p;
836d2cde 319
177c0ea7 320/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 321 This may only be used for terminal frames. */
836d2cde 322
5f5c8ee5 323#if GLYPH_DEBUG
4588ec20 324
5f5c8ee5
GM
325static int window_to_frame_vpos P_ ((struct window *, int));
326static int window_to_frame_hpos P_ ((struct window *, int));
327#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 329
9b0e97aa
GM
330/* One element of the ring buffer containing redisplay history
331 information. */
332
333struct redisplay_history
334{
335 char trace[512 + 100];
336};
337
338/* The size of the history buffer. */
339
340#define REDISPLAY_HISTORY_SIZE 30
341
342/* The redisplay history buffer. */
343
344static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346/* Next free entry in redisplay_history. */
347
348static int history_idx;
349
350/* A tick that's incremented each time something is added to the
351 history. */
352
353static unsigned history_tick;
354
355static void add_frame_display_history P_ ((struct frame *, int));
356static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359/* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
153a073c 361 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
362 has been interrupted for pending input. */
363
364static void
365add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369{
370 char *buf;
177c0ea7 371
9b0e97aa
GM
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
177c0ea7 376
9b0e97aa
GM
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386}
387
388
389/* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393static void
394add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397{
398 char *buf;
177c0ea7 399
9b0e97aa
GM
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
177c0ea7 404
9b0e97aa
GM
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408}
409
410
411DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
413 doc: /* Dump redisplay history to stderr. */)
414 ()
9b0e97aa
GM
415{
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426}
427
428
5f5c8ee5 429#else /* GLYPH_DEBUG == 0 */
4588ec20 430
7df02016
KS
431#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 433
5f5c8ee5 434#endif /* GLYPH_DEBUG == 0 */
4588ec20 435
4588ec20 436
5f5c8ee5
GM
437/* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
4588ec20
JB
440
441void
442safe_bcopy (from, to, size)
ea64076a
KR
443 const char *from;
444 char *to;
4588ec20
JB
445 int size;
446{
b5c685f4 447 if (size <= 0 || from == to)
4588ec20
JB
448 return;
449
b5c685f4
JB
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
4588ec20 458 {
ea64076a 459 register const char *endf = from + size;
b5c685f4 460 register char *endt = to + size;
4588ec20
JB
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
b5c685f4
JB
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
4588ec20
JB
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
b5c685f4 476 for (;;)
4588ec20
JB
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
b5c685f4
JB
481 if (endt < to)
482 break;
483
4588ec20
JB
484 bcopy (endf, endt, to - from);
485 }
b5c685f4
JB
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
4588ec20
JB
490 bcopy (from, to, endt - from);
491 }
492 }
177c0ea7 493}
4588ec20 494
4588ec20 495
5f5c8ee5
GM
496\f
497/***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501/* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507struct glyph_matrix *
508new_glyph_matrix (pool)
509 struct glyph_pool *pool;
4588ec20 510{
5f5c8ee5
GM
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
4588ec20 516
5f5c8ee5
GM
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
4588ec20 520
5f5c8ee5
GM
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
4588ec20
JB
524}
525
4588ec20 526
5f5c8ee5
GM
527/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
177c0ea7 533
5f5c8ee5
GM
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538static void
539free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
4588ec20 541{
5f5c8ee5
GM
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 555
5f5c8ee5
GM
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560}
4588ec20 561
4588ec20 562
5f5c8ee5
GM
563/* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569static int
570margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574{
575 int n;
4588ec20 576
5f5c8ee5 577 if (NUMBERP (margin))
4588ec20 578 {
7df02016 579 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
583 }
584 else
585 n = 0;
586
587 return n;
588}
589
4588ec20 590
5f5c8ee5
GM
591/* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
4588ec20 593
5f5c8ee5
GM
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 599
5f5c8ee5
GM
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
23b0200c 604
5f5c8ee5
GM
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
23b0200c 612
5f5c8ee5
GM
613static void
614adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619{
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
045dee35
GM
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
5f5c8ee5 625 int left = -1, right = -1;
7df02016 626 int window_width = -1, window_height;
5f5c8ee5 627
153a073c 628 /* See if W had a header line that has disappeared now, or vice versa. */
5f5c8ee5
GM
629 if (w)
630 {
045dee35
GM
631 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
632 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 633 }
045dee35 634 matrix->header_line_p = header_line_p;
23b0200c 635
5f5c8ee5
GM
636 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
637 haven't changed. This optimization is important because preserving
638 the matrix means preventing redisplay. */
639 if (matrix->pool == NULL)
640 {
7df02016
KS
641 window_box (w, -1, 0, 0, &window_width, &window_height);
642 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
643 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
644 xassert (left >= 0 && right >= 0);
645 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
646 || right != matrix->right_margin_glyphs);
647
648 if (!marginal_areas_changed_p
649 && !fonts_changed_p
045dee35 650 && !header_line_changed_p
7df02016
KS
651 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
652 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
653 && matrix->window_height == window_height
654 && matrix->window_vscroll == w->vscroll
655 && matrix->window_width == window_width)
656 return;
657 }
177c0ea7 658
5f5c8ee5
GM
659 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
660 if (matrix->rows_allocated < dim.height)
661 {
662 int size = dim.height * sizeof (struct glyph_row);
663 new_rows = dim.height - matrix->rows_allocated;
664 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
665 bzero (matrix->rows + matrix->rows_allocated,
666 new_rows * sizeof *matrix->rows);
667 matrix->rows_allocated = dim.height;
668 }
669 else
670 new_rows = 0;
60a8948a 671
5f5c8ee5
GM
672 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
673 on a frame not using window-based redisplay. Set up pointers for
674 each row into the glyph pool. */
675 if (matrix->pool)
676 {
677 xassert (matrix->pool->glyphs);
177c0ea7 678
5f5c8ee5 679 if (w)
60a8948a 680 {
5f5c8ee5 681 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 682 w->left_margin_cols);
5f5c8ee5 683 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 684 w->right_margin_cols);
60a8948a 685 }
5f5c8ee5
GM
686 else
687 left = right = 0;
177c0ea7 688
5f5c8ee5 689 for (i = 0; i < dim.height; ++i)
60a8948a 690 {
5f5c8ee5 691 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
692
693 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
694 = (matrix->pool->glyphs
695 + (y + i) * matrix->pool->ncolumns
696 + x);
177c0ea7 697
5f5c8ee5
GM
698 if (w == NULL
699 || row == matrix->rows + dim.height - 1
045dee35 700 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
701 {
702 row->glyphs[TEXT_AREA]
703 = row->glyphs[LEFT_MARGIN_AREA];
704 row->glyphs[RIGHT_MARGIN_AREA]
705 = row->glyphs[TEXT_AREA] + dim.width;
706 row->glyphs[LAST_AREA]
707 = row->glyphs[RIGHT_MARGIN_AREA];
708 }
709 else
710 {
711 row->glyphs[TEXT_AREA]
712 = row->glyphs[LEFT_MARGIN_AREA] + left;
713 row->glyphs[RIGHT_MARGIN_AREA]
714 = row->glyphs[TEXT_AREA] + dim.width - left - right;
715 row->glyphs[LAST_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
717 }
60a8948a 718 }
177c0ea7 719
5f5c8ee5
GM
720 matrix->left_margin_glyphs = left;
721 matrix->right_margin_glyphs = right;
722 }
723 else
724 {
725 /* If MATRIX->pool is null, MATRIX is responsible for managing
726 its own memory. Allocate glyph memory from the heap. */
727 if (dim.width > matrix->matrix_w
728 || new_rows
045dee35 729 || header_line_changed_p
5f5c8ee5 730 || marginal_areas_changed_p)
4588ec20 731 {
5f5c8ee5
GM
732 struct glyph_row *row = matrix->rows;
733 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 734
5f5c8ee5
GM
735 while (row < end)
736 {
737 row->glyphs[LEFT_MARGIN_AREA]
738 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
739 (dim.width
740 * sizeof (struct glyph)));
177c0ea7 741
5f5c8ee5
GM
742 /* The mode line never has marginal areas. */
743 if (row == matrix->rows + dim.height - 1
045dee35 744 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
745 {
746 row->glyphs[TEXT_AREA]
747 = row->glyphs[LEFT_MARGIN_AREA];
748 row->glyphs[RIGHT_MARGIN_AREA]
749 = row->glyphs[TEXT_AREA] + dim.width;
750 row->glyphs[LAST_AREA]
751 = row->glyphs[RIGHT_MARGIN_AREA];
752 }
753 else
754 {
755 row->glyphs[TEXT_AREA]
756 = row->glyphs[LEFT_MARGIN_AREA] + left;
757 row->glyphs[RIGHT_MARGIN_AREA]
758 = row->glyphs[TEXT_AREA] + dim.width - left - right;
759 row->glyphs[LAST_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
761 }
762 ++row;
763 }
4588ec20
JB
764 }
765
5f5c8ee5
GM
766 xassert (left >= 0 && right >= 0);
767 matrix->left_margin_glyphs = left;
768 matrix->right_margin_glyphs = right;
769 }
177c0ea7 770
5f5c8ee5
GM
771 /* Number of rows to be used by MATRIX. */
772 matrix->nrows = dim.height;
3ed36514 773 xassert (matrix->nrows >= 0);
5f5c8ee5 774
b7b20fbd 775 if (w)
5f5c8ee5 776 {
b7b20fbd 777 if (matrix == w->current_matrix)
4588ec20 778 {
b7b20fbd
GM
779 /* Mark rows in a current matrix of a window as not having
780 valid contents. It's important to not do this for
781 desired matrices. When Emacs starts, it may already be
782 building desired matrices when this function runs. */
783 if (window_width < 0)
784 window_width = window_box_width (w, -1);
177c0ea7 785
b7b20fbd
GM
786 /* Optimize the case that only the height has changed (C-x 2,
787 upper window). Invalidate all rows that are no longer part
788 of the window. */
789 if (!marginal_areas_changed_p
73d75a62
GM
790 && !header_line_changed_p
791 && new_rows == 0
792 && dim.width == matrix->matrix_w
7df02016
KS
793 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
794 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 795 && matrix->window_width == window_width)
b7b20fbd 796 {
dd42b31a
GM
797 /* Find the last row in the window. */
798 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
799 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
800 {
26447967 801 ++i;
dd42b31a
GM
802 break;
803 }
b7b20fbd
GM
804
805 /* Window end is invalid, if inside of the rows that
dd42b31a 806 are invalidated below. */
b7b20fbd
GM
807 if (INTEGERP (w->window_end_vpos)
808 && XFASTINT (w->window_end_vpos) >= i)
809 w->window_end_valid = Qnil;
177c0ea7 810
b7b20fbd
GM
811 while (i < matrix->nrows)
812 matrix->rows[i++].enabled_p = 0;
813 }
814 else
815 {
816 for (i = 0; i < matrix->nrows; ++i)
817 matrix->rows[i].enabled_p = 0;
818 }
5f5c8ee5 819 }
b7b20fbd 820 else if (matrix == w->desired_matrix)
5f5c8ee5 821 {
b7b20fbd
GM
822 /* Rows in desired matrices always have to be cleared;
823 redisplay expects this is the case when it runs, so it
824 had better be the case when we adjust matrices between
825 redisplays. */
5f5c8ee5
GM
826 for (i = 0; i < matrix->nrows; ++i)
827 matrix->rows[i].enabled_p = 0;
4588ec20 828 }
4588ec20 829 }
177c0ea7
JB
830
831
5f5c8ee5
GM
832 /* Remember last values to be able to optimize frame redraws. */
833 matrix->matrix_x = x;
834 matrix->matrix_y = y;
835 matrix->matrix_w = dim.width;
836 matrix->matrix_h = dim.height;
837
838 /* Record the top y location and height of W at the time the matrix
839 was last adjusted. This is used to optimize redisplay above. */
840 if (w)
4588ec20 841 {
7df02016
KS
842 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
843 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
844 matrix->window_height = window_height;
845 matrix->window_width = window_width;
846 matrix->window_vscroll = w->vscroll;
847 }
848}
4588ec20 849
4588ec20 850
5f5c8ee5
GM
851/* Reverse the contents of rows in MATRIX between START and END. The
852 contents of the row at END - 1 end up at START, END - 2 at START +
853 1 etc. This is part of the implementation of rotate_matrix (see
854 below). */
d52bad65 855
5f5c8ee5
GM
856static void
857reverse_rows (matrix, start, end)
858 struct glyph_matrix *matrix;
859 int start, end;
860{
861 int i, j;
23b0200c 862
5f5c8ee5
GM
863 for (i = start, j = end - 1; i < j; ++i, --j)
864 {
865 /* Non-ISO HP/UX compiler doesn't like auto struct
866 initialization. */
867 struct glyph_row temp;
868 temp = matrix->rows[i];
869 matrix->rows[i] = matrix->rows[j];
870 matrix->rows[j] = temp;
871 }
872}
23b0200c 873
23b0200c 874
5f5c8ee5
GM
875/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
876 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
877 indices. (Note: this does not copy glyphs, only glyph pointers in
878 row structures are moved around).
60a8948a 879
5f5c8ee5
GM
880 The algorithm used for rotating the vector was, I believe, first
881 described by Kernighan. See the vector R as consisting of two
882 sub-vectors AB, where A has length BY for BY >= 0. The result
883 after rotating is then BA. Reverse both sub-vectors to get ArBr
884 and reverse the result to get (ArBr)r which is BA. Similar for
885 rotating right. */
886
887void
888rotate_matrix (matrix, first, last, by)
889 struct glyph_matrix *matrix;
890 int first, last, by;
891{
892 if (by < 0)
893 {
894 /* Up (rotate left, i.e. towards lower indices). */
895 by = -by;
896 reverse_rows (matrix, first, first + by);
897 reverse_rows (matrix, first + by, last);
898 reverse_rows (matrix, first, last);
899 }
900 else if (by > 0)
901 {
902 /* Down (rotate right, i.e. towards higher indices). */
903 reverse_rows (matrix, last - by, last);
904 reverse_rows (matrix, first, last - by);
905 reverse_rows (matrix, first, last);
906 }
907}
908
909
910/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
911 with indices START <= index < END. Increment positions by DELTA/
912 DELTA_BYTES. */
913
914void
86c11ba1 915increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
916 struct glyph_matrix *matrix;
917 int start, end, delta, delta_bytes;
918{
919 /* Check that START and END are reasonable values. */
920 xassert (start >= 0 && start <= matrix->nrows);
921 xassert (end >= 0 && end <= matrix->nrows);
922 xassert (start <= end);
923
924 for (; start < end; ++start)
86c11ba1 925 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
926}
927
928
929/* Enable a range of rows in glyph matrix MATRIX. START and END are
930 the row indices of the first and last + 1 row to enable. If
931 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
932
933void
934enable_glyph_matrix_rows (matrix, start, end, enabled_p)
935 struct glyph_matrix *matrix;
936 int start, end;
937 int enabled_p;
938{
3ed36514
GM
939 xassert (start <= end);
940 xassert (start >= 0 && start < matrix->nrows);
941 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 942
5f5c8ee5
GM
943 for (; start < end; ++start)
944 matrix->rows[start].enabled_p = enabled_p != 0;
945}
946
947
948/* Clear MATRIX.
949
950 This empties all rows in MATRIX by setting the enabled_p flag for
951 all rows of the matrix to zero. The function prepare_desired_row
952 will eventually really clear a row when it sees one with a zero
953 enabled_p flag.
954
955 Resets update hints to defaults value. The only update hint
956 currently present is the flag MATRIX->no_scrolling_p. */
957
958void
959clear_glyph_matrix (matrix)
960 struct glyph_matrix *matrix;
961{
962 if (matrix)
963 {
964 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
965 matrix->no_scrolling_p = 0;
966 }
967}
177c0ea7 968
5f5c8ee5
GM
969
970/* Shift part of the glyph matrix MATRIX of window W up or down.
971 Increment y-positions in glyph rows between START and END by DY,
972 and recompute their visible height. */
973
974void
975shift_glyph_matrix (w, matrix, start, end, dy)
976 struct window *w;
977 struct glyph_matrix *matrix;
978 int start, end, dy;
979{
980 int min_y, max_y;
177c0ea7 981
5f5c8ee5
GM
982 xassert (start <= end);
983 xassert (start >= 0 && start < matrix->nrows);
984 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 985
7df02016
KS
986 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
987 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 988
5f5c8ee5
GM
989 for (; start < end; ++start)
990 {
991 struct glyph_row *row = &matrix->rows[start];
177c0ea7 992
5f5c8ee5 993 row->y += dy;
d6c747a4 994 row->visible_height = row->height;
177c0ea7 995
5f5c8ee5 996 if (row->y < min_y)
d6c747a4
GM
997 row->visible_height -= min_y - row->y;
998 if (row->y + row->height > max_y)
999 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1000 }
1001}
1002
1003
1004/* Mark all rows in current matrices of frame F as invalid. Marking
1005 invalid is done by setting enabled_p to zero for all rows in a
1006 current matrix. */
1007
1008void
1009clear_current_matrices (f)
1010 register struct frame *f;
1011{
1012 /* Clear frame current matrix, if we have one. */
1013 if (f->current_matrix)
1014 clear_glyph_matrix (f->current_matrix);
1015
1016 /* Clear the matrix of the menu bar window, if such a window exists.
1017 The menu bar window is currently used to display menus on X when
1018 no toolkit support is compiled in. */
1019 if (WINDOWP (f->menu_bar_window))
1020 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1021
9ea173e8
GM
1022 /* Clear the matrix of the tool-bar window, if any. */
1023 if (WINDOWP (f->tool_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1025
1026 /* Clear current window matrices. */
1027 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1028 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1029}
1030
1031
1032/* Clear out all display lines of F for a coming redisplay. */
1033
1034void
1035clear_desired_matrices (f)
1036 register struct frame *f;
1037{
1038 if (f->desired_matrix)
1039 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1040
5f5c8ee5
GM
1041 if (WINDOWP (f->menu_bar_window))
1042 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1043
9ea173e8
GM
1044 if (WINDOWP (f->tool_bar_window))
1045 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1046
1047 /* Do it for window matrices. */
1048 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1049 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1050}
1051
1052
1053/* Clear matrices in window tree rooted in W. If DESIRED_P is
1054 non-zero clear desired matrices, otherwise clear current matrices. */
1055
1056static void
1057clear_window_matrices (w, desired_p)
1058 struct window *w;
1059 int desired_p;
1060{
1061 while (w)
1062 {
1063 if (!NILP (w->hchild))
1064 {
1065 xassert (WINDOWP (w->hchild));
1066 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1067 }
1068 else if (!NILP (w->vchild))
1069 {
1070 xassert (WINDOWP (w->vchild));
1071 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1072 }
1073 else
1074 {
1075 if (desired_p)
1076 clear_glyph_matrix (w->desired_matrix);
1077 else
1078 {
1079 clear_glyph_matrix (w->current_matrix);
1080 w->window_end_valid = Qnil;
1081 }
1082 }
1083
1084 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1085 }
1086}
1087
1088
1089\f
1090/***********************************************************************
1091 Glyph Rows
1092
1093 See dispextern.h for an overall explanation of glyph rows.
1094 ***********************************************************************/
1095
1096/* Clear glyph row ROW. Do it in a way that makes it robust against
1097 changes in the glyph_row structure, i.e. addition or removal of
1098 structure members. */
1099
2cca872d
KH
1100static struct glyph_row null_row;
1101
5f5c8ee5
GM
1102void
1103clear_glyph_row (row)
1104 struct glyph_row *row;
1105{
1106 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1107
1108 /* Save pointers. */
1109 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1110 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1111 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1112 p[LAST_AREA] = row->glyphs[LAST_AREA];
1113
1114 /* Clear. */
1115 *row = null_row;
1116
1117 /* Restore pointers. */
1118 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1119 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1120 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1121 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1122
1123#if 0 /* At some point, some bit-fields of struct glyph were not set,
1124 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1125 Redisplay outputs such glyphs, and flickering effects were
1126 the result. This also depended on the contents of memory
1127 returned by xmalloc. If flickering happens again, activate
153a073c 1128 the code below. If the flickering is gone with that, chances
45560b1a
GM
1129 are that the flickering has the same reason as here. */
1130 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1131#endif
5f5c8ee5
GM
1132}
1133
1134
1135/* Make ROW an empty, enabled row of canonical character height,
1136 in window W starting at y-position Y. */
1137
1138void
1139blank_row (w, row, y)
1140 struct window *w;
1141 struct glyph_row *row;
1142 int y;
1143{
1144 int min_y, max_y;
177c0ea7 1145
7df02016
KS
1146 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1147 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1148
5f5c8ee5
GM
1149 clear_glyph_row (row);
1150 row->y = y;
408f5064 1151 row->ascent = row->phys_ascent = 0;
7df02016 1152 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1153 row->visible_height = row->height;
177c0ea7 1154
5f5c8ee5 1155 if (row->y < min_y)
d6c747a4
GM
1156 row->visible_height -= min_y - row->y;
1157 if (row->y + row->height > max_y)
1158 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1159
1160 row->enabled_p = 1;
1161}
1162
1163
1164/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1165 are the amounts by which to change positions. Note that the first
1166 glyph of the text area of a row can have a buffer position even if
1167 the used count of the text area is zero. Such rows display line
1168 ends. */
1169
1170void
86c11ba1 1171increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1172 struct glyph_row *row;
1173 int delta, delta_bytes;
1174{
1175 int area, i;
1176
1177 /* Increment start and end positions. */
1178 MATRIX_ROW_START_CHARPOS (row) += delta;
1179 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1180 MATRIX_ROW_END_CHARPOS (row) += delta;
1181 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1182
1183 /* Increment positions in glyphs. */
1184 for (area = 0; area < LAST_AREA; ++area)
1185 for (i = 0; i < row->used[area]; ++i)
1186 if (BUFFERP (row->glyphs[area][i].object)
1187 && row->glyphs[area][i].charpos > 0)
1188 row->glyphs[area][i].charpos += delta;
1189
1190 /* Capture the case of rows displaying a line end. */
1191 if (row->used[TEXT_AREA] == 0
1192 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1193 row->glyphs[TEXT_AREA]->charpos += delta;
1194}
1195
1196
9af3e742 1197#if 0
5f5c8ee5
GM
1198/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1199 contents, i.e. glyph structure contents are exchanged between A and
1200 B without changing glyph pointers in A and B. */
1201
1202static void
1203swap_glyphs_in_rows (a, b)
1204 struct glyph_row *a, *b;
1205{
1206 int area;
1207
1208 for (area = 0; area < LAST_AREA; ++area)
1209 {
1210 /* Number of glyphs to swap. */
1211 int max_used = max (a->used[area], b->used[area]);
1212
1213 /* Start of glyphs in area of row A. */
1214 struct glyph *glyph_a = a->glyphs[area];
1215
1216 /* End + 1 of glyphs in area of row A. */
1217 struct glyph *glyph_a_end = a->glyphs[max_used];
1218
1219 /* Start of glyphs in area of row B. */
1220 struct glyph *glyph_b = b->glyphs[area];
1221
1222 while (glyph_a < glyph_a_end)
1223 {
1224 /* Non-ISO HP/UX compiler doesn't like auto struct
1225 initialization. */
1226 struct glyph temp;
1227 temp = *glyph_a;
1228 *glyph_a = *glyph_b;
1229 *glyph_b = temp;
1230 ++glyph_a;
1231 ++glyph_b;
1232 }
1233 }
1234}
1235
9af3e742 1236#endif /* 0 */
5f5c8ee5
GM
1237
1238/* Exchange pointers to glyph memory between glyph rows A and B. */
1239
1240static INLINE void
1241swap_glyph_pointers (a, b)
1242 struct glyph_row *a, *b;
1243{
1244 int i;
1245 for (i = 0; i < LAST_AREA + 1; ++i)
1246 {
1247 struct glyph *temp = a->glyphs[i];
1248 a->glyphs[i] = b->glyphs[i];
1249 b->glyphs[i] = temp;
1250 }
1251}
1252
1253
1254/* Copy glyph row structure FROM to glyph row structure TO, except
1255 that glyph pointers in the structures are left unchanged. */
1256
1257INLINE void
1258copy_row_except_pointers (to, from)
1259 struct glyph_row *to, *from;
1260{
1261 struct glyph *pointers[1 + LAST_AREA];
1262
1263 /* Save glyph pointers of TO. */
1264 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1265
1266 /* Do a structure assignment. */
1267 *to = *from;
1268
1269 /* Restore original pointers of TO. */
1270 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1271}
1272
1273
1274/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1275 TO and FROM are left unchanged. Glyph contents are copied from the
1276 glyph memory of FROM to the glyph memory of TO. Increment buffer
1277 positions in row TO by DELTA/ DELTA_BYTES. */
1278
1279void
1280copy_glyph_row_contents (to, from, delta, delta_bytes)
1281 struct glyph_row *to, *from;
1282 int delta, delta_bytes;
1283{
1284 int area;
1285
1286 /* This is like a structure assignment TO = FROM, except that
1287 glyph pointers in the rows are left unchanged. */
1288 copy_row_except_pointers (to, from);
1289
1290 /* Copy glyphs from FROM to TO. */
1291 for (area = 0; area < LAST_AREA; ++area)
1292 if (from->used[area])
177c0ea7 1293 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1294 from->used[area] * sizeof (struct glyph));
1295
1296 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1297 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1298}
1299
1300
1301/* Assign glyph row FROM to glyph row TO. This works like a structure
1302 assignment TO = FROM, except that glyph pointers are not copied but
1303 exchanged between TO and FROM. Pointers must be exchanged to avoid
1304 a memory leak. */
1305
1306static INLINE void
1307assign_row (to, from)
1308 struct glyph_row *to, *from;
1309{
1310 swap_glyph_pointers (to, from);
1311 copy_row_except_pointers (to, from);
1312}
1313
1314
1315/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1316 a row in a window matrix, is a slice of the glyph memory of the
1317 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1318 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1319 memory of FRAME_ROW. */
1320
2d5912c1 1321#if GLYPH_DEBUG
9339e87f 1322
5f5c8ee5
GM
1323static int
1324glyph_row_slice_p (window_row, frame_row)
1325 struct glyph_row *window_row, *frame_row;
1326{
1327 struct glyph *window_glyph_start = window_row->glyphs[0];
1328 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1329 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1330
1331 return (frame_glyph_start <= window_glyph_start
1332 && window_glyph_start < frame_glyph_end);
1333}
1334
9339e87f 1335#endif /* GLYPH_DEBUG */
5f5c8ee5 1336
9af3e742
GM
1337#if 0
1338
5f5c8ee5
GM
1339/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1340 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1341 in WINDOW_MATRIX is found satisfying the condition. */
1342
1343static struct glyph_row *
1344find_glyph_row_slice (window_matrix, frame_matrix, row)
1345 struct glyph_matrix *window_matrix, *frame_matrix;
1346 int row;
1347{
1348 int i;
1349
1350 xassert (row >= 0 && row < frame_matrix->nrows);
1351
1352 for (i = 0; i < window_matrix->nrows; ++i)
1353 if (glyph_row_slice_p (window_matrix->rows + i,
1354 frame_matrix->rows + row))
1355 break;
1356
1357 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1358}
1359
9af3e742 1360#endif /* 0 */
5f5c8ee5
GM
1361
1362/* Prepare ROW for display. Desired rows are cleared lazily,
1363 i.e. they are only marked as to be cleared by setting their
1364 enabled_p flag to zero. When a row is to be displayed, a prior
1365 call to this function really clears it. */
1366
1367void
1368prepare_desired_row (row)
1369 struct glyph_row *row;
1370{
1371 if (!row->enabled_p)
1372 {
1373 clear_glyph_row (row);
1374 row->enabled_p = 1;
1375 }
1376}
1377
1378
1379/* Return a hash code for glyph row ROW. */
1380
1381int
1382line_hash_code (row)
1383 struct glyph_row *row;
1384{
1385 int hash = 0;
177c0ea7 1386
5f5c8ee5
GM
1387 if (row->enabled_p)
1388 {
4cecaab8
MB
1389 struct glyph *glyph = row->glyphs[TEXT_AREA];
1390 struct glyph *end = glyph + row->used[TEXT_AREA];
1391
1392 while (glyph < end)
1393 {
1394 int c = glyph->u.ch;
1395 int face_id = glyph->face_id;
1396 if (must_write_spaces)
1397 c -= SPACEGLYPH;
1398 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1399 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1400 ++glyph;
1401 }
5f5c8ee5 1402
4cecaab8
MB
1403 if (hash == 0)
1404 hash = 1;
5f5c8ee5
GM
1405 }
1406
1407 return hash;
1408}
1409
1410
153a073c 1411/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1412 the number of characters in the line. If must_write_spaces is
1413 zero, leading and trailing spaces are ignored. */
1414
1415static unsigned int
1416line_draw_cost (matrix, vpos)
1417 struct glyph_matrix *matrix;
1418 int vpos;
1419{
1420 struct glyph_row *row = matrix->rows + vpos;
1421 struct glyph *beg = row->glyphs[TEXT_AREA];
1422 struct glyph *end = beg + row->used[TEXT_AREA];
1423 int len;
1424 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1425 int glyph_table_len = GLYPH_TABLE_LENGTH;
1426
1427 /* Ignore trailing and leading spaces if we can. */
1428 if (!must_write_spaces)
1429 {
1430 /* Skip from the end over trailing spaces. */
2b4ec4d7 1431 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1432 --end;
1433
177c0ea7 1434 /* All blank line. */
5f5c8ee5
GM
1435 if (end == beg)
1436 return 0;
1437
1438 /* Skip over leading spaces. */
1439 while (CHAR_GLYPH_SPACE_P (*beg))
1440 ++beg;
1441 }
1442
1443 /* If we don't have a glyph-table, each glyph is one character,
1444 so return the number of glyphs. */
1445 if (glyph_table_base == 0)
1446 len = end - beg;
1447 else
1448 {
1449 /* Otherwise, scan the glyphs and accumulate their total length
1450 in LEN. */
1451 len = 0;
1452 while (beg < end)
1453 {
1454 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
177c0ea7 1455
42186983
KH
1456 if (g < 0
1457 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1458 len += 1;
1459 else
1460 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1461
5f5c8ee5
GM
1462 ++beg;
1463 }
1464 }
177c0ea7 1465
5f5c8ee5
GM
1466 return len;
1467}
1468
1469
1470/* Test two glyph rows A and B for equality. Value is non-zero if A
1471 and B have equal contents. W is the window to which the glyphs
1472 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1473 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1474 flags of A and B, too. */
5f5c8ee5 1475
177c0ea7 1476static INLINE int
e4e0bee9 1477row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1478 struct window *w;
1479 struct glyph_row *a, *b;
e4e0bee9 1480 int mouse_face_p;
5f5c8ee5
GM
1481{
1482 if (a == b)
1483 return 1;
1484 else if (a->hash != b->hash)
1485 return 0;
1486 else
1487 {
1488 struct glyph *a_glyph, *b_glyph, *a_end;
1489 int area;
1490
e4e0bee9
GM
1491 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1492 return 0;
1493
5f5c8ee5
GM
1494 /* Compare glyphs. */
1495 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1496 {
1497 if (a->used[area] != b->used[area])
1498 return 0;
177c0ea7 1499
5f5c8ee5
GM
1500 a_glyph = a->glyphs[area];
1501 a_end = a_glyph + a->used[area];
1502 b_glyph = b->glyphs[area];
177c0ea7 1503
5f5c8ee5
GM
1504 while (a_glyph < a_end
1505 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1506 ++a_glyph, ++b_glyph;
177c0ea7 1507
5f5c8ee5
GM
1508 if (a_glyph != a_end)
1509 return 0;
1510 }
1511
1512 if (a->truncated_on_left_p != b->truncated_on_left_p
5f5c8ee5
GM
1513 || a->fill_line_p != b->fill_line_p
1514 || a->truncated_on_right_p != b->truncated_on_right_p
1515 || a->overlay_arrow_p != b->overlay_arrow_p
1516 || a->continued_p != b->continued_p
1517 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1518 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1519 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1520 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1521 /* Different partially visible characters on left margin. */
1522 || a->x != b->x
1523 /* Different height. */
1524 || a->ascent != b->ascent
408f5064
GM
1525 || a->phys_ascent != b->phys_ascent
1526 || a->phys_height != b->phys_height
5f5c8ee5
GM
1527 || a->visible_height != b->visible_height)
1528 return 0;
1529 }
1530
1531 return 1;
1532}
1533
1534
1535\f
1536/***********************************************************************
1537 Glyph Pool
1538
1539 See dispextern.h for an overall explanation of glyph pools.
1540 ***********************************************************************/
1541
1542/* Allocate a glyph_pool structure. The structure returned is
1543 initialized with zeros. The global variable glyph_pool_count is
1544 incremented for each pool allocated. */
1545
1546static struct glyph_pool *
1547new_glyph_pool ()
1548{
1549 struct glyph_pool *result;
1550
1551 /* Allocate a new glyph_pool and clear it. */
1552 result = (struct glyph_pool *) xmalloc (sizeof *result);
1553 bzero (result, sizeof *result);
177c0ea7 1554
5f5c8ee5
GM
1555 /* For memory leak and double deletion checking. */
1556 ++glyph_pool_count;
177c0ea7 1557
5f5c8ee5
GM
1558 return result;
1559}
1560
1561
1562/* Free a glyph_pool structure POOL. The function may be called with
1563 a null POOL pointer. The global variable glyph_pool_count is
1564 decremented with every pool structure freed. If this count gets
1565 negative, more structures were freed than allocated, i.e. one
1566 structure must have been freed more than once or a bogus pointer
1567 was passed to free_glyph_pool. */
1568
1569static void
1570free_glyph_pool (pool)
1571 struct glyph_pool *pool;
1572{
1573 if (pool)
1574 {
153a073c 1575 /* More freed than allocated? */
5f5c8ee5
GM
1576 --glyph_pool_count;
1577 xassert (glyph_pool_count >= 0);
1578
1579 xfree (pool->glyphs);
1580 xfree (pool);
1581 }
1582}
1583
1584
1585/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1586 columns we need. This function never shrinks a pool. The only
1587 case in which this would make sense, would be when a frame's size
1588 is changed from a large value to a smaller one. But, if someone
1589 does it once, we can expect that he will do it again.
1590
1591 Value is non-zero if the pool changed in a way which makes
1592 re-adjusting window glyph matrices necessary. */
1593
1594static int
1595realloc_glyph_pool (pool, matrix_dim)
1596 struct glyph_pool *pool;
1597 struct dim matrix_dim;
1598{
1599 int needed;
1600 int changed_p;
1601
1602 changed_p = (pool->glyphs == 0
1603 || matrix_dim.height != pool->nrows
1604 || matrix_dim.width != pool->ncolumns);
1605
1606 /* Enlarge the glyph pool. */
1607 needed = matrix_dim.width * matrix_dim.height;
1608 if (needed > pool->nglyphs)
1609 {
1610 int size = needed * sizeof (struct glyph);
1611
1612 if (pool->glyphs)
1613 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1614 else
1615 {
1616 pool->glyphs = (struct glyph *) xmalloc (size);
1617 bzero (pool->glyphs, size);
1618 }
1619
1620 pool->nglyphs = needed;
1621 }
1622
153a073c 1623 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1624 to do sanity checks, and (b) the number of columns determines
1625 where rows in the frame matrix start---this must be available to
1626 determine pointers to rows of window sub-matrices. */
1627 pool->nrows = matrix_dim.height;
1628 pool->ncolumns = matrix_dim.width;
177c0ea7 1629
5f5c8ee5
GM
1630 return changed_p;
1631}
1632
1633
1634\f
1635/***********************************************************************
1636 Debug Code
1637 ***********************************************************************/
1638
1639#if GLYPH_DEBUG
1640
a13396c9
GM
1641
1642/* Flush standard output. This is sometimes useful to call from
1643 the debugger. */
1644
1645void
1646flush_stdout ()
1647{
1648 fflush (stdout);
1649}
1650
1651
5f5c8ee5
GM
1652/* Check that no glyph pointers have been lost in MATRIX. If a
1653 pointer has been lost, e.g. by using a structure assignment between
1654 rows, at least one pointer must occur more than once in the rows of
1655 MATRIX. */
1656
1657void
1658check_matrix_pointer_lossage (matrix)
1659 struct glyph_matrix *matrix;
1660{
1661 int i, j;
177c0ea7 1662
5f5c8ee5
GM
1663 for (i = 0; i < matrix->nrows; ++i)
1664 for (j = 0; j < matrix->nrows; ++j)
1665 xassert (i == j
1666 || (matrix->rows[i].glyphs[TEXT_AREA]
1667 != matrix->rows[j].glyphs[TEXT_AREA]));
1668}
1669
1670
1671/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1672
1673struct glyph_row *
1674matrix_row (matrix, row)
1675 struct glyph_matrix *matrix;
1676 int row;
1677{
1678 xassert (matrix && matrix->rows);
1679 xassert (row >= 0 && row < matrix->nrows);
1680
1681 /* That's really too slow for normal testing because this function
1682 is called almost everywhere. Although---it's still astonishingly
1683 fast, so it is valuable to have for debugging purposes. */
1684#if 0
1685 check_matrix_pointer_lossage (matrix);
1686#endif
177c0ea7 1687
5f5c8ee5
GM
1688 return matrix->rows + row;
1689}
1690
1691
1692#if 0 /* This function makes invalid assumptions when text is
1693 partially invisible. But it might come handy for debugging
1694 nevertheless. */
1695
1696/* Check invariants that must hold for an up to date current matrix of
1697 window W. */
1698
1699static void
1700check_matrix_invariants (w)
1701 struct window *w;
1702{
1703 struct glyph_matrix *matrix = w->current_matrix;
1704 int yb = window_text_bottom_y (w);
1705 struct glyph_row *row = matrix->rows;
1706 struct glyph_row *last_text_row = NULL;
1707 struct buffer *saved = current_buffer;
1708 struct buffer *buffer = XBUFFER (w->buffer);
1709 int c;
177c0ea7 1710
5f5c8ee5
GM
1711 /* This can sometimes happen for a fresh window. */
1712 if (matrix->nrows < 2)
1713 return;
1714
1715 set_buffer_temp (buffer);
1716
1717 /* Note: last row is always reserved for the mode line. */
1718 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1719 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1720 {
1721 struct glyph_row *next = row + 1;
1722
1723 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1724 last_text_row = row;
1725
1726 /* Check that character and byte positions are in sync. */
1727 xassert (MATRIX_ROW_START_BYTEPOS (row)
1728 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1729
1730 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1731 have such a position temporarily in case of a minibuffer
1732 displaying something like `[Sole completion]' at its end. */
1733 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1734 xassert (MATRIX_ROW_END_BYTEPOS (row)
1735 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1736
1737 /* Check that end position of `row' is equal to start position
1738 of next row. */
1739 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1740 {
1741 xassert (MATRIX_ROW_END_CHARPOS (row)
1742 == MATRIX_ROW_START_CHARPOS (next));
1743 xassert (MATRIX_ROW_END_BYTEPOS (row)
1744 == MATRIX_ROW_START_BYTEPOS (next));
1745 }
1746 row = next;
1747 }
1748
1749 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1750 xassert (w->desired_matrix->rows != NULL);
1751 set_buffer_temp (saved);
1752}
1753
1754#endif /* 0 */
1755
1756#endif /* GLYPH_DEBUG != 0 */
1757
1758
1759\f
1760/**********************************************************************
1761 Allocating/ Adjusting Glyph Matrices
1762 **********************************************************************/
1763
1764/* Allocate glyph matrices over a window tree for a frame-based
1765 redisplay
1766
1767 X and Y are column/row within the frame glyph matrix where
1768 sub-matrices for the window tree rooted at WINDOW must be
1769 allocated. CH_DIM contains the dimensions of the smallest
1770 character that could be used during display. DIM_ONLY_P non-zero
1771 means that the caller of this function is only interested in the
1772 result matrix dimension, and matrix adjustments should not be
1773 performed.
1774
1775 The function returns the total width/height of the sub-matrices of
1776 the window tree. If called on a frame root window, the computation
1777 will take the mini-buffer window into account.
1778
1779 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1780
1781 NEW_LEAF_MATRIX set if any window in the tree did not have a
1782 glyph matrices yet, and
1783
1784 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1785 any window in the tree will be changed or have been changed (see
153a073c 1786 DIM_ONLY_P)
5f5c8ee5
GM
1787
1788 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1789 function.
1790
1791 Windows are arranged into chains of windows on the same level
1792 through the next fields of window structures. Such a level can be
1793 either a sequence of horizontally adjacent windows from left to
1794 right, or a sequence of vertically adjacent windows from top to
1795 bottom. Each window in a horizontal sequence can be either a leaf
1796 window or a vertical sequence; a window in a vertical sequence can
1797 be either a leaf or a horizontal sequence. All windows in a
1798 horizontal sequence have the same height, and all windows in a
1799 vertical sequence have the same width.
1800
1801 This function uses, for historical reasons, a more general
1802 algorithm to determine glyph matrix dimensions that would be
1803 necessary.
1804
1805 The matrix height of a horizontal sequence is determined by the
1806 maximum height of any matrix in the sequence. The matrix width of
1807 a horizontal sequence is computed by adding up matrix widths of
1808 windows in the sequence.
1809
1810 |<------- result width ------->|
1811 +---------+----------+---------+ ---
1812 | | | | |
1813 | | | |
1814 +---------+ | | result height
1815 | +---------+
1816 | | |
1817 +----------+ ---
1818
1819 The matrix width of a vertical sequence is the maximum matrix width
1820 of any window in the sequence. Its height is computed by adding up
1821 matrix heights of windows in the sequence.
1822
1823 |<---- result width -->|
1824 +---------+ ---
1825 | | |
1826 | | |
1827 +---------+--+ |
1828 | | |
1829 | | result height
1830 | |
1831 +------------+---------+ |
1832 | | |
1833 | | |
1834 +------------+---------+ --- */
1835
1836/* Bit indicating that a new matrix will be allocated or has been
1837 allocated. */
1838
1839#define NEW_LEAF_MATRIX (1 << 0)
1840
1841/* Bit indicating that a matrix will or has changed its location or
1842 size. */
1843
1844#define CHANGED_LEAF_MATRIX (1 << 1)
1845
1846static struct dim
5d3cc43c
GM
1847allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1848 window_change_flags)
5f5c8ee5
GM
1849 Lisp_Object window;
1850 int x, y;
5f5c8ee5
GM
1851 int dim_only_p;
1852 int *window_change_flags;
1853{
1854 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1855 int x0 = x, y0 = y;
1856 int wmax = 0, hmax = 0;
1857 struct dim total;
1858 struct dim dim;
1859 struct window *w;
1860 int in_horz_combination_p;
1861
1862 /* What combination is WINDOW part of? Compute this once since the
1863 result is the same for all windows in the `next' chain. The
1864 special case of a root window (parent equal to nil) is treated
1865 like a vertical combination because a root window's `next'
1866 points to the mini-buffer window, if any, which is arranged
1867 vertically below other windows. */
1868 in_horz_combination_p
1869 = (!NILP (XWINDOW (window)->parent)
1870 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1871
1872 /* For WINDOW and all windows on the same level. */
177c0ea7 1873 do
5f5c8ee5
GM
1874 {
1875 w = XWINDOW (window);
1876
1877 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1878 on whether this is a combination or a leaf window. */
5f5c8ee5 1879 if (!NILP (w->hchild))
177c0ea7 1880 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1881 dim_only_p,
1882 window_change_flags);
1883 else if (!NILP (w->vchild))
177c0ea7 1884 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1885 dim_only_p,
1886 window_change_flags);
1887 else
1888 {
1889 /* If not already done, allocate sub-matrix structures. */
1890 if (w->desired_matrix == NULL)
1891 {
1892 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1893 w->current_matrix = new_glyph_matrix (f->current_pool);
1894 *window_change_flags |= NEW_LEAF_MATRIX;
1895 }
177c0ea7 1896
5f5c8ee5
GM
1897 /* Width and height MUST be chosen so that there are no
1898 holes in the frame matrix. */
5d3cc43c
GM
1899 dim.width = required_matrix_width (w);
1900 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1901
1902 /* Will matrix be re-allocated? */
1903 if (x != w->desired_matrix->matrix_x
1904 || y != w->desired_matrix->matrix_y
1905 || dim.width != w->desired_matrix->matrix_w
1906 || dim.height != w->desired_matrix->matrix_h
1907 || (margin_glyphs_to_reserve (w, dim.width,
7df02016 1908 w->right_margin_cols)
5f5c8ee5
GM
1909 != w->desired_matrix->left_margin_glyphs)
1910 || (margin_glyphs_to_reserve (w, dim.width,
7df02016 1911 w->left_margin_cols)
5f5c8ee5
GM
1912 != w->desired_matrix->right_margin_glyphs))
1913 *window_change_flags |= CHANGED_LEAF_MATRIX;
1914
1915 /* Actually change matrices, if allowed. Do not consider
1916 CHANGED_LEAF_MATRIX computed above here because the pool
1917 may have been changed which we don't now here. We trust
1918 that we only will be called with DIM_ONLY_P != 0 when
1919 necessary. */
1920 if (!dim_only_p)
1921 {
1922 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1923 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1924 }
1925 }
1926
1927 /* If we are part of a horizontal combination, advance x for
1928 windows to the right of W; otherwise advance y for windows
1929 below W. */
1930 if (in_horz_combination_p)
1931 x += dim.width;
177c0ea7 1932 else
5f5c8ee5
GM
1933 y += dim.height;
1934
1935 /* Remember maximum glyph matrix dimensions. */
1936 wmax = max (wmax, dim.width);
1937 hmax = max (hmax, dim.height);
1938
1939 /* Next window on same level. */
1940 window = w->next;
1941 }
1942 while (!NILP (window));
1943
1944 /* Set `total' to the total glyph matrix dimension of this window
1945 level. In a vertical combination, the width is the width of the
1946 widest window; the height is the y we finally reached, corrected
1947 by the y we started with. In a horizontal combination, the total
1948 height is the height of the tallest window, and the width is the
1949 x we finally reached, corrected by the x we started with. */
1950 if (in_horz_combination_p)
1951 {
1952 total.width = x - x0;
1953 total.height = hmax;
1954 }
177c0ea7 1955 else
5f5c8ee5
GM
1956 {
1957 total.width = wmax;
1958 total.height = y - y0;
1959 }
1960
1961 return total;
1962}
1963
1964
5d3cc43c
GM
1965/* Return the required height of glyph matrices for window W. */
1966
1967int
1968required_matrix_height (w)
1969 struct window *w;
1970{
1971#ifdef HAVE_WINDOW_SYSTEM
1972 struct frame *f = XFRAME (w->frame);
177c0ea7 1973
5d3cc43c
GM
1974 if (FRAME_WINDOW_P (f))
1975 {
1976 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1977 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1978 return (((window_pixel_height + ch_height - 1)
1979 / ch_height)
1980 /* One partially visible line at the top and
1981 bottom of the window. */
1982 + 2
153a073c 1983 /* 2 for header and mode line. */
5d3cc43c
GM
1984 + 2);
1985 }
1986#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 1987
7df02016 1988 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
1989}
1990
1991
1992/* Return the required width of glyph matrices for window W. */
1993
1994int
1995required_matrix_width (w)
1996 struct window *w;
1997{
1998#ifdef HAVE_WINDOW_SYSTEM
1999 struct frame *f = XFRAME (w->frame);
2000 if (FRAME_WINDOW_P (f))
2001 {
2002 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2003 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2004
5d3cc43c
GM
2005 /* Compute number of glyphs needed in a glyph row. */
2006 return (((window_pixel_width + ch_width - 1)
2007 / ch_width)
2008 /* 2 partially visible columns in the text area. */
2009 + 2
2010 /* One partially visible column at the right
2011 edge of each marginal area. */
2012 + 1 + 1);
2013 }
2014#endif /* HAVE_WINDOW_SYSTEM */
2015
7df02016 2016 return XINT (w->total_cols);
5d3cc43c
GM
2017}
2018
2019
5f5c8ee5
GM
2020/* Allocate window matrices for window-based redisplay. W is the
2021 window whose matrices must be allocated/reallocated. CH_DIM is the
2022 size of the smallest character that could potentially be used on W. */
177c0ea7 2023
5f5c8ee5 2024static void
5d3cc43c 2025allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2026 struct window *w;
5f5c8ee5 2027{
5f5c8ee5
GM
2028 while (w)
2029 {
2030 if (!NILP (w->vchild))
5d3cc43c 2031 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2032 else if (!NILP (w->hchild))
5d3cc43c 2033 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2034 else
2035 {
2036 /* W is a leaf window. */
5f5c8ee5
GM
2037 struct dim dim;
2038
2039 /* If matrices are not yet allocated, allocate them now. */
2040 if (w->desired_matrix == NULL)
2041 {
2042 w->desired_matrix = new_glyph_matrix (NULL);
2043 w->current_matrix = new_glyph_matrix (NULL);
2044 }
2045
5d3cc43c
GM
2046 dim.width = required_matrix_width (w);
2047 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2048 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2049 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2050 }
177c0ea7 2051
5f5c8ee5
GM
2052 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2053 }
2054}
2055
2056
2057/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2058 do it for all frames; otherwise do it just for the given frame.
2059 This function must be called when a new frame is created, its size
2060 changes, or its window configuration changes. */
2061
2062void
2063adjust_glyphs (f)
2064 struct frame *f;
2065{
408f5064
GM
2066 /* Block input so that expose events and other events that access
2067 glyph matrices are not processed while we are changing them. */
2068 BLOCK_INPUT;
2069
5f5c8ee5
GM
2070 if (f)
2071 adjust_frame_glyphs (f);
2072 else
2073 {
2074 Lisp_Object tail, lisp_frame;
177c0ea7 2075
5f5c8ee5
GM
2076 FOR_EACH_FRAME (tail, lisp_frame)
2077 adjust_frame_glyphs (XFRAME (lisp_frame));
2078 }
408f5064
GM
2079
2080 UNBLOCK_INPUT;
5f5c8ee5
GM
2081}
2082
2083
2084/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2085
2086 To be called from init_display.
2087
5f5c8ee5
GM
2088 We need a glyph matrix because redraw will happen soon.
2089 Unfortunately, window sizes on selected_frame are not yet set to
2090 meaningful values. I believe we can assume that there are only two
2091 windows on the frame---the mini-buffer and the root window. Frame
2092 height and width seem to be correct so far. So, set the sizes of
2093 windows to estimated values. */
2094
2095static void
2096adjust_frame_glyphs_initially ()
2097{
91fb7e1b
GM
2098 struct frame *sf = SELECTED_FRAME ();
2099 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2100 struct window *mini = XWINDOW (root->next);
7df02016
KS
2101 int frame_lines = FRAME_LINES (sf);
2102 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2103 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2104
2105 /* Do it for the root window. */
7df02016
KS
2106 XSETFASTINT (root->top_line, top_margin);
2107 XSETFASTINT (root->total_cols, frame_cols);
2108 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2109
2110 /* Do it for the mini-buffer window. */
7df02016
KS
2111 XSETFASTINT (mini->top_line, frame_lines - 1);
2112 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2113 set_window_height (root->next, 1, 0);
2114
91fb7e1b 2115 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2116 glyphs_initialized_initially_p = 1;
2117}
177c0ea7 2118
5f5c8ee5
GM
2119
2120/* Allocate/reallocate glyph matrices of a single frame F. */
2121
2122static void
2123adjust_frame_glyphs (f)
2124 struct frame *f;
2125{
2126 if (FRAME_WINDOW_P (f))
2127 adjust_frame_glyphs_for_window_redisplay (f);
2128 else
2129 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2130
5f5c8ee5
GM
2131 /* Don't forget the message buffer and the buffer for
2132 decode_mode_spec. */
2133 adjust_frame_message_buffer (f);
2134 adjust_decode_mode_spec_buffer (f);
2135
2136 f->glyphs_initialized_p = 1;
2137}
2138
2139
c9f00270
GM
2140/* In the window tree with root W, build current matrices of leaf
2141 windows from the frame's current matrix. */
2142
2143static void
2144fake_current_matrices (window)
2145 Lisp_Object window;
2146{
2147 struct window *w;
177c0ea7 2148
c9f00270
GM
2149 for (; !NILP (window); window = w->next)
2150 {
2151 w = XWINDOW (window);
177c0ea7 2152
c9f00270
GM
2153 if (!NILP (w->hchild))
2154 fake_current_matrices (w->hchild);
2155 else if (!NILP (w->vchild))
2156 fake_current_matrices (w->vchild);
2157 else
2158 {
2159 int i;
2160 struct frame *f = XFRAME (w->frame);
2161 struct glyph_matrix *m = w->current_matrix;
2162 struct glyph_matrix *fm = f->current_matrix;
2163
7df02016
KS
2164 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2165 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2166
c9f00270
GM
2167 for (i = 0; i < m->matrix_h; ++i)
2168 {
2169 struct glyph_row *r = m->rows + i;
7df02016 2170 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2171
2172 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2173 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2174
2175 r->enabled_p = fr->enabled_p;
2176 if (r->enabled_p)
2177 {
2178 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2179 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2180 r->used[TEXT_AREA] = (m->matrix_w
2181 - r->used[LEFT_MARGIN_AREA]
2182 - r->used[RIGHT_MARGIN_AREA]);
2183 r->mode_line_p = 0;
c9f00270
GM
2184 }
2185 }
2186 }
2187 }
2188}
2189
2190
bccee4f2 2191/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2192 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2193
bccee4f2
GM
2194static struct glyph_matrix *
2195save_current_matrix (f)
31798cfe 2196 struct frame *f;
c9f00270 2197{
bccee4f2
GM
2198 int i;
2199 struct glyph_matrix *saved;
e797dea6 2200
bccee4f2
GM
2201 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2202 bzero (saved, sizeof *saved);
2203 saved->nrows = f->current_matrix->nrows;
2204 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2205 * sizeof *saved->rows);
2206 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2207
2208 for (i = 0; i < saved->nrows; ++i)
31798cfe 2209 {
bccee4f2
GM
2210 struct glyph_row *from = f->current_matrix->rows + i;
2211 struct glyph_row *to = saved->rows + i;
2212 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2213 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2214 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2215 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2216 }
bccee4f2
GM
2217
2218 return saved;
2219}
2220
2221
2222/* Restore the contents of frame F's current frame matrix from SAVED,
2223 and free memory associated with SAVED. */
2224
2225static void
2226restore_current_matrix (f, saved)
2227 struct frame *f;
2228 struct glyph_matrix *saved;
2229{
2230 int i;
2231
2232 for (i = 0; i < saved->nrows; ++i)
e797dea6 2233 {
bccee4f2
GM
2234 struct glyph_row *from = saved->rows + i;
2235 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2236 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2237 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2238 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2239 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2240 }
177c0ea7 2241
bccee4f2
GM
2242 xfree (saved->rows);
2243 xfree (saved);
c9f00270
GM
2244}
2245
2246
bccee4f2 2247
5f5c8ee5
GM
2248/* Allocate/reallocate glyph matrices of a single frame F for
2249 frame-based redisplay. */
2250
2251static void
2252adjust_frame_glyphs_for_frame_redisplay (f)
2253 struct frame *f;
2254{
2255 struct dim ch_dim;
2256 struct dim matrix_dim;
2257 int pool_changed_p;
2258 int window_change_flags;
2259 int top_window_y;
2260
2261 if (!FRAME_LIVE_P (f))
2262 return;
2263
2264 /* Determine the smallest character in any font for F. On
2265 console windows, all characters have dimension (1, 1). */
2266 ch_dim.width = ch_dim.height = 1;
177c0ea7 2267
5f5c8ee5
GM
2268 top_window_y = FRAME_TOP_MARGIN (f);
2269
2270 /* Allocate glyph pool structures if not already done. */
2271 if (f->desired_pool == NULL)
2272 {
2273 f->desired_pool = new_glyph_pool ();
2274 f->current_pool = new_glyph_pool ();
2275 }
2276
2277 /* Allocate frames matrix structures if needed. */
2278 if (f->desired_matrix == NULL)
2279 {
2280 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2281 f->current_matrix = new_glyph_matrix (f->current_pool);
2282 }
177c0ea7 2283
5f5c8ee5
GM
2284 /* Compute window glyph matrices. (This takes the mini-buffer
2285 window into account). The result is the size of the frame glyph
2286 matrix needed. The variable window_change_flags is set to a bit
2287 mask indicating whether new matrices will be allocated or
2288 existing matrices change their size or location within the frame
2289 matrix. */
2290 window_change_flags = 0;
2291 matrix_dim
2292 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2293 0, top_window_y,
5d3cc43c 2294 1,
5f5c8ee5
GM
2295 &window_change_flags);
2296
2297 /* Add in menu bar lines, if any. */
2298 matrix_dim.height += top_window_y;
2299
2300 /* Enlarge pools as necessary. */
2301 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2302 realloc_glyph_pool (f->current_pool, matrix_dim);
2303
177c0ea7 2304 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2305 absolutely necessary since it requires a frame redraw. */
2306 if (pool_changed_p || window_change_flags)
2307 {
2308 /* Do it for window matrices. */
2309 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2310 0, top_window_y, 0,
5f5c8ee5
GM
2311 &window_change_flags);
2312
2313 /* Size of frame matrices must equal size of frame. Note
2314 that we are called for X frames with window widths NOT equal
2315 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2316 xassert (matrix_dim.width == FRAME_COLS (f)
2317 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2318
e797dea6
GM
2319 /* Pointers to glyph memory in glyph rows are exchanged during
2320 the update phase of redisplay, which means in general that a
2321 frame's current matrix consists of pointers into both the
2322 desired and current glyph pool of the frame. Adjusting a
2323 matrix sets the frame matrix up so that pointers are all into
2324 the same pool. If we want to preserve glyph contents of the
2325 current matrix over a call to adjust_glyph_matrix, we must
2326 make a copy of the current glyphs, and restore the current
2327 matrix' contents from that copy. */
2328 if (display_completed
2329 && !FRAME_GARBAGED_P (f)
2330 && matrix_dim.width == f->current_matrix->matrix_w
2331 && matrix_dim.height == f->current_matrix->matrix_h)
2332 {
bccee4f2
GM
2333 struct glyph_matrix *copy = save_current_matrix (f);
2334 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2335 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2336 restore_current_matrix (f, copy);
e797dea6
GM
2337 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2338 }
c9f00270 2339 else
e797dea6 2340 {
bccee4f2 2341 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2342 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2343 SET_FRAME_GARBAGED (f);
2344 }
5f5c8ee5
GM
2345 }
2346}
2347
2348
2349/* Allocate/reallocate glyph matrices of a single frame F for
2350 window-based redisplay. */
2351
2352static void
2353adjust_frame_glyphs_for_window_redisplay (f)
2354 struct frame *f;
2355{
2356 struct dim ch_dim;
2357 struct window *w;
2358
2359 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2360
5f5c8ee5
GM
2361 /* Get minimum sizes. */
2362#ifdef HAVE_WINDOW_SYSTEM
2363 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2364 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2365#else
2366 ch_dim.width = ch_dim.height = 1;
2367#endif
177c0ea7 2368
5f5c8ee5 2369 /* Allocate/reallocate window matrices. */
5d3cc43c 2370 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
2371
2372 /* Allocate/ reallocate matrices of the dummy window used to display
2373 the menu bar under X when no X toolkit support is available. */
488dd4c4 2374#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2375 {
2376 /* Allocate a dummy window if not already done. */
2377 if (NILP (f->menu_bar_window))
2378 {
2379 f->menu_bar_window = make_window ();
2380 w = XWINDOW (f->menu_bar_window);
2381 XSETFRAME (w->frame, f);
2382 w->pseudo_window_p = 1;
2383 }
2384 else
2385 w = XWINDOW (f->menu_bar_window);
2386
2387 /* Set window dimensions to frame dimensions and allocate or
2388 adjust glyph matrices of W. */
7df02016
KS
2389 XSETFASTINT (w->top_line, 0);
2390 XSETFASTINT (w->left_col, 0);
2391 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2392 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2393 allocate_matrices_for_window_redisplay (w);
5f5c8ee5
GM
2394 }
2395#endif /* not USE_X_TOOLKIT */
2396
488dd4c4 2397#ifndef USE_GTK
9ea173e8
GM
2398 /* Allocate/ reallocate matrices of the tool bar window. If we
2399 don't have a tool bar window yet, make one. */
2400 if (NILP (f->tool_bar_window))
5f5c8ee5 2401 {
9ea173e8
GM
2402 f->tool_bar_window = make_window ();
2403 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2404 XSETFRAME (w->frame, f);
2405 w->pseudo_window_p = 1;
2406 }
2407 else
9ea173e8 2408 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2409
7df02016
KS
2410 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2411 XSETFASTINT (w->left_col, 0);
2412 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2413 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2414 allocate_matrices_for_window_redisplay (w);
488dd4c4 2415#endif
5f5c8ee5
GM
2416}
2417
2418
177c0ea7 2419/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2420
5f5c8ee5
GM
2421 Note that the message buffer is never freed. Since I could not
2422 find a free in 19.34, I assume that freeing it would be
2423 problematic in some way and don't do it either.
2424
2425 (Implementation note: It should be checked if we can free it
2426 eventually without causing trouble). */
2427
2428static void
2429adjust_frame_message_buffer (f)
2430 struct frame *f;
2431{
2432 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2433
2434 if (FRAME_MESSAGE_BUF (f))
2435 {
2436 char *buffer = FRAME_MESSAGE_BUF (f);
2437 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2438 FRAME_MESSAGE_BUF (f) = new_buffer;
2439 }
2440 else
2441 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2442}
2443
2444
2445/* Re-allocate buffer for decode_mode_spec on frame F. */
2446
2447static void
2448adjust_decode_mode_spec_buffer (f)
2449 struct frame *f;
2450{
2451 f->decode_mode_spec_buffer
2452 = (char *) xrealloc (f->decode_mode_spec_buffer,
2453 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2454}
2455
2456
2457\f
2458/**********************************************************************
2459 Freeing Glyph Matrices
2460 **********************************************************************/
2461
2462/* Free glyph memory for a frame F. F may be null. This function can
2463 be called for the same frame more than once. The root window of
2464 F may be nil when this function is called. This is the case when
2465 the function is called when F is destroyed. */
2466
2467void
2468free_glyphs (f)
2469 struct frame *f;
2470{
2471 if (f && f->glyphs_initialized_p)
2472 {
42f55fe0
GM
2473 /* Block interrupt input so that we don't get surprised by an X
2474 event while we're in an inconsistent state. */
2475 BLOCK_INPUT;
5f5c8ee5 2476 f->glyphs_initialized_p = 0;
177c0ea7 2477
5f5c8ee5
GM
2478 /* Release window sub-matrices. */
2479 if (!NILP (f->root_window))
2480 free_window_matrices (XWINDOW (f->root_window));
2481
2482 /* Free the dummy window for menu bars without X toolkit and its
2483 glyph matrices. */
2484 if (!NILP (f->menu_bar_window))
2485 {
2486 struct window *w = XWINDOW (f->menu_bar_window);
2487 free_glyph_matrix (w->desired_matrix);
2488 free_glyph_matrix (w->current_matrix);
2489 w->desired_matrix = w->current_matrix = NULL;
2490 f->menu_bar_window = Qnil;
2491 }
2492
9ea173e8
GM
2493 /* Free the tool bar window and its glyph matrices. */
2494 if (!NILP (f->tool_bar_window))
5f5c8ee5 2495 {
9ea173e8 2496 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2497 free_glyph_matrix (w->desired_matrix);
2498 free_glyph_matrix (w->current_matrix);
2499 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2500 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2501 }
2502
2503 /* Release frame glyph matrices. Reset fields to zero in
2504 case we are called a second time. */
2505 if (f->desired_matrix)
2506 {
2507 free_glyph_matrix (f->desired_matrix);
2508 free_glyph_matrix (f->current_matrix);
2509 f->desired_matrix = f->current_matrix = NULL;
2510 }
2511
2512 /* Release glyph pools. */
2513 if (f->desired_pool)
2514 {
2515 free_glyph_pool (f->desired_pool);
2516 free_glyph_pool (f->current_pool);
2517 f->desired_pool = f->current_pool = NULL;
2518 }
177c0ea7 2519
42f55fe0 2520 UNBLOCK_INPUT;
5f5c8ee5
GM
2521 }
2522}
2523
2524
2525/* Free glyph sub-matrices in the window tree rooted at W. This
2526 function may be called with a null pointer, and it may be called on
2527 the same tree more than once. */
2528
2529void
2530free_window_matrices (w)
2531 struct window *w;
2532{
2533 while (w)
2534 {
2535 if (!NILP (w->hchild))
2536 free_window_matrices (XWINDOW (w->hchild));
2537 else if (!NILP (w->vchild))
2538 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2539 else
5f5c8ee5
GM
2540 {
2541 /* This is a leaf window. Free its memory and reset fields
2542 to zero in case this function is called a second time for
2543 W. */
2544 free_glyph_matrix (w->current_matrix);
2545 free_glyph_matrix (w->desired_matrix);
2546 w->current_matrix = w->desired_matrix = NULL;
2547 }
2548
2549 /* Next window on same level. */
2550 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2551 }
2552}
2553
2554
2555/* Check glyph memory leaks. This function is called from
2556 shut_down_emacs. Note that frames are not destroyed when Emacs
2557 exits. We therefore free all glyph memory for all active frames
2558 explicitly and check that nothing is left allocated. */
2559
2560void
2561check_glyph_memory ()
2562{
2563 Lisp_Object tail, frame;
2564
2565 /* Free glyph memory for all frames. */
2566 FOR_EACH_FRAME (tail, frame)
2567 free_glyphs (XFRAME (frame));
2568
2569 /* Check that nothing is left allocated. */
2570 if (glyph_matrix_count)
2571 abort ();
2572 if (glyph_pool_count)
2573 abort ();
2574}
2575
2576
2577\f
2578/**********************************************************************
2579 Building a Frame Matrix
2580 **********************************************************************/
2581
2582/* Most of the redisplay code works on glyph matrices attached to
2583 windows. This is a good solution most of the time, but it is not
2584 suitable for terminal code. Terminal output functions cannot rely
2585 on being able to set an arbitrary terminal window. Instead they
2586 must be provided with a view of the whole frame, i.e. the whole
2587 screen. We build such a view by constructing a frame matrix from
2588 window matrices in this section.
2589
2590 Windows that must be updated have their must_be_update_p flag set.
2591 For all such windows, their desired matrix is made part of the
2592 desired frame matrix. For other windows, their current matrix is
2593 made part of the desired frame matrix.
2594
2595 +-----------------+----------------+
2596 | desired | desired |
2597 | | |
2598 +-----------------+----------------+
2599 | current |
2600 | |
2601 +----------------------------------+
2602
2603 Desired window matrices can be made part of the frame matrix in a
2604 cheap way: We exploit the fact that the desired frame matrix and
2605 desired window matrices share their glyph memory. This is not
2606 possible for current window matrices. Their glyphs are copied to
2607 the desired frame matrix. The latter is equivalent to
2608 preserve_other_columns in the old redisplay.
2609
2610 Used glyphs counters for frame matrix rows are the result of adding
2611 up glyph lengths of the window matrices. A line in the frame
2612 matrix is enabled, if a corresponding line in a window matrix is
2613 enabled.
177c0ea7 2614
5f5c8ee5
GM
2615 After building the desired frame matrix, it will be passed to
2616 terminal code, which will manipulate both the desired and current
2617 frame matrix. Changes applied to the frame's current matrix have
2618 to be visible in current window matrices afterwards, of course.
2619
2620 This problem is solved like this:
2621
2622 1. Window and frame matrices share glyphs. Window matrices are
2623 constructed in a way that their glyph contents ARE the glyph
2624 contents needed in a frame matrix. Thus, any modification of
2625 glyphs done in terminal code will be reflected in window matrices
2626 automatically.
177c0ea7 2627
5f5c8ee5
GM
2628 2. Exchanges of rows in a frame matrix done by terminal code are
2629 intercepted by hook functions so that corresponding row operations
2630 on window matrices can be performed. This is necessary because we
2631 use pointers to glyphs in glyph row structures. To satisfy the
2632 assumption of point 1 above that glyphs are updated implicitly in
2633 window matrices when they are manipulated via the frame matrix,
2634 window and frame matrix must of course agree where to find the
2635 glyphs for their rows. Possible manipulations that must be
2636 mirrored are assignments of rows of the desired frame matrix to the
2637 current frame matrix and scrolling the current frame matrix. */
2638
2639/* Build frame F's desired matrix from window matrices. Only windows
2640 which have the flag must_be_updated_p set have to be updated. Menu
2641 bar lines of a frame are not covered by window matrices, so make
2642 sure not to touch them in this function. */
2643
2644static void
2645build_frame_matrix (f)
2646 struct frame *f;
2647{
2648 int i;
2649
2650 /* F must have a frame matrix when this function is called. */
2651 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2652
5f5c8ee5
GM
2653 /* Clear all rows in the frame matrix covered by window matrices.
2654 Menu bar lines are not covered by windows. */
2655 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2656 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2657
2658 /* Build the matrix by walking the window tree. */
2659 build_frame_matrix_from_window_tree (f->desired_matrix,
2660 XWINDOW (FRAME_ROOT_WINDOW (f)));
2661}
2662
2663
2664/* Walk a window tree, building a frame matrix MATRIX from window
2665 matrices. W is the root of a window tree. */
2666
2667static void
2668build_frame_matrix_from_window_tree (matrix, w)
2669 struct glyph_matrix *matrix;
2670 struct window *w;
2671{
2672 while (w)
2673 {
2674 if (!NILP (w->hchild))
2675 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2676 else if (!NILP (w->vchild))
2677 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2678 else
2679 build_frame_matrix_from_leaf_window (matrix, w);
2680
2681 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2682 }
2683}
2684
2685
2686/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2687 desired frame matrix built. W is a leaf window whose desired or
2688 current matrix is to be added to FRAME_MATRIX. W's flag
2689 must_be_updated_p determines which matrix it contributes to
2690 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2691 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2692 Adding a desired matrix means setting up used counters and such in
2693 frame rows, while adding a current window matrix to FRAME_MATRIX
2694 means copying glyphs. The latter case corresponds to
2695 preserve_other_columns in the old redisplay. */
2696
2697static void
2698build_frame_matrix_from_leaf_window (frame_matrix, w)
2699 struct glyph_matrix *frame_matrix;
2700 struct window *w;
2701{
2702 struct glyph_matrix *window_matrix;
2703 int window_y, frame_y;
2704 /* If non-zero, a glyph to insert at the right border of W. */
2705 GLYPH right_border_glyph = 0;
2706
2707 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2708 if (w->must_be_updated_p)
2709 {
2710 window_matrix = w->desired_matrix;
2711
2712 /* Decide whether we want to add a vertical border glyph. */
2713 if (!WINDOW_RIGHTMOST_P (w))
2714 {
2715 struct Lisp_Char_Table *dp = window_display_table (w);
2716 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2717 ? XINT (DISP_BORDER_GLYPH (dp))
2718 : '|');
2719 }
2720 }
2721 else
2722 window_matrix = w->current_matrix;
2723
2724 /* For all rows in the window matrix and corresponding rows in the
2725 frame matrix. */
2726 window_y = 0;
2727 frame_y = window_matrix->matrix_y;
2728 while (window_y < window_matrix->nrows)
2729 {
2730 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2731 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2732 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2733
2734 /* Fill up the frame row with spaces up to the left margin of the
2735 window row. */
2736 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2737
2738 /* Fill up areas in the window matrix row with spaces. */
2739 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2740
2741 /* If only part of W's desired matrix has been built, and
2742 window_row wasn't displayed, use the corresponding current
2743 row instead. */
2744 if (window_matrix == w->desired_matrix
2745 && !window_row->enabled_p)
2746 {
2747 window_row = w->current_matrix->rows + window_y;
2748 current_row_p = 1;
2749 }
177c0ea7 2750
2a8bd25f 2751 if (current_row_p)
5f5c8ee5 2752 {
2a8bd25f 2753 /* Copy window row to frame row. */
5f5c8ee5
GM
2754 bcopy (window_row->glyphs[0],
2755 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2756 window_matrix->matrix_w * sizeof (struct glyph));
2757 }
2758 else
2759 {
2a8bd25f 2760 xassert (window_row->enabled_p);
177c0ea7 2761
2a8bd25f
GM
2762 /* Only when a desired row has been displayed, we want
2763 the corresponding frame row to be updated. */
2764 frame_row->enabled_p = 1;
177c0ea7 2765
5f5c8ee5
GM
2766 /* Maybe insert a vertical border between horizontally adjacent
2767 windows. */
2768 if (right_border_glyph)
2769 {
2770 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2771 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2772 }
2773
a13396c9
GM
2774 /* Window row window_y must be a slice of frame row
2775 frame_y. */
5f5c8ee5 2776 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2777
5f5c8ee5
GM
2778 /* If rows are in sync, we don't have to copy glyphs because
2779 frame and window share glyphs. */
177c0ea7 2780
a38634ff
GM
2781#if GLYPH_DEBUG
2782 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2783 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2784#endif
5f5c8ee5
GM
2785 }
2786
2787 /* Set number of used glyphs in the frame matrix. Since we fill
2788 up with spaces, and visit leaf windows from left to right it
2789 can be done simply. */
177c0ea7 2790 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2791 = window_matrix->matrix_x + window_matrix->matrix_w;
2792
5f5c8ee5
GM
2793 /* Next row. */
2794 ++window_y;
2795 ++frame_y;
2796 }
2797}
2798
2799
2800/* Add spaces to a glyph row ROW in a window matrix.
2801
2802 Each row has the form:
2803
2804 +---------+-----------------------------+------------+
2805 | left | text | right |
2806 +---------+-----------------------------+------------+
2807
2808 Left and right marginal areas are optional. This function adds
2809 spaces to areas so that there are no empty holes between areas.
2810 In other words: If the right area is not empty, the text area
2811 is filled up with spaces up to the right area. If the text area
2812 is not empty, the left area is filled up.
2813
2814 To be called for frame-based redisplay, only. */
2815
2816static void
2817fill_up_glyph_row_with_spaces (row)
2818 struct glyph_row *row;
2819{
2820 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2821 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2822 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2823}
2824
2825
2826/* Fill area AREA of glyph row ROW with spaces. To be called for
2827 frame-based redisplay only. */
2828
2829static void
2830fill_up_glyph_row_area_with_spaces (row, area)
2831 struct glyph_row *row;
2832 int area;
2833{
2834 if (row->glyphs[area] < row->glyphs[area + 1])
2835 {
2836 struct glyph *end = row->glyphs[area + 1];
2837 struct glyph *text = row->glyphs[area] + row->used[area];
2838
2839 while (text < end)
2840 *text++ = space_glyph;
2841 row->used[area] = text - row->glyphs[area];
2842 }
2843}
2844
2845
2846/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2847 reached. In frame matrices only one area, TEXT_AREA, is used. */
2848
2849static void
2850fill_up_frame_row_with_spaces (row, upto)
2851 struct glyph_row *row;
2852 int upto;
2853{
2854 int i = row->used[TEXT_AREA];
2855 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2856
5f5c8ee5
GM
2857 while (i < upto)
2858 glyph[i++] = space_glyph;
2859
2860 row->used[TEXT_AREA] = i;
2861}
2862
2863
2864\f
2865/**********************************************************************
2866 Mirroring operations on frame matrices in window matrices
2867 **********************************************************************/
2868
2869/* Set frame being updated via frame-based redisplay to F. This
2870 function must be called before updates to make explicit that we are
2871 working on frame matrices or not. */
2872
2873static INLINE void
2874set_frame_matrix_frame (f)
2875 struct frame *f;
2876{
2877 frame_matrix_frame = f;
2878}
2879
2880
2881/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2882 DESIRED_MATRIX is the desired matrix corresponding to
2883 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2884 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2885 frame_matrix_frame is non-null, this indicates that the exchange is
2886 done in frame matrices, and that we have to perform analogous
2887 operations in window matrices of frame_matrix_frame. */
2888
2889static INLINE void
2890make_current (desired_matrix, current_matrix, row)
2891 struct glyph_matrix *desired_matrix, *current_matrix;
2892 int row;
2893{
2894 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2895 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2896 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2897
2898 /* Do current_row = desired_row. This exchanges glyph pointers
2899 between both rows, and does a structure assignment otherwise. */
2900 assign_row (current_row, desired_row);
2901
2902 /* Enable current_row to mark it as valid. */
2903 current_row->enabled_p = 1;
e876ff42 2904 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2905
2906 /* If we are called on frame matrices, perform analogous operations
2907 for window matrices. */
2908 if (frame_matrix_frame)
2909 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2910}
2911
2912
2913/* W is the root of a window tree. FRAME_ROW is the index of a row in
2914 W's frame which has been made current (by swapping pointers between
2915 current and desired matrix). Perform analogous operations in the
2916 matrices of leaf windows in the window tree rooted at W. */
2917
2918static void
2919mirror_make_current (w, frame_row)
2920 struct window *w;
2921 int frame_row;
2922{
2923 while (w)
2924 {
2925 if (!NILP (w->hchild))
2926 mirror_make_current (XWINDOW (w->hchild), frame_row);
2927 else if (!NILP (w->vchild))
2928 mirror_make_current (XWINDOW (w->vchild), frame_row);
2929 else
2930 {
2931 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2932 here because the checks performed in debug mode there
2933 will not allow the conversion. */
2934 int row = frame_row - w->desired_matrix->matrix_y;
2935
2936 /* If FRAME_ROW is within W, assign the desired row to the
2937 current row (exchanging glyph pointers). */
2938 if (row >= 0 && row < w->desired_matrix->matrix_h)
2939 {
2940 struct glyph_row *current_row
2941 = MATRIX_ROW (w->current_matrix, row);
2942 struct glyph_row *desired_row
2943 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2944
2945 if (desired_row->enabled_p)
2946 assign_row (current_row, desired_row);
2947 else
2948 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2949 current_row->enabled_p = 1;
2950 }
2951 }
177c0ea7 2952
5f5c8ee5
GM
2953 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2954 }
2955}
2956
2957
2958/* Perform row dance after scrolling. We are working on the range of
2959 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2960 including) in MATRIX. COPY_FROM is a vector containing, for each
2961 row I in the range 0 <= I < NLINES, the index of the original line
2962 to move to I. This index is relative to the row range, i.e. 0 <=
2963 index < NLINES. RETAINED_P is a vector containing zero for each
2964 row 0 <= I < NLINES which is empty.
2965
2966 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 2967
5f5c8ee5
GM
2968void
2969mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2970 retained_p)
2971 struct glyph_matrix *matrix;
2972 int unchanged_at_top, nlines;
2973 int *copy_from;
2974 char *retained_p;
2975{
2976 /* A copy of original rows. */
2977 struct glyph_row *old_rows;
2978
2979 /* Rows to assign to. */
2980 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 2981
5f5c8ee5
GM
2982 int i;
2983
2984 /* Make a copy of the original rows. */
2985 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2986 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2987
2988 /* Assign new rows, maybe clear lines. */
2989 for (i = 0; i < nlines; ++i)
2990 {
2991 int enabled_before_p = new_rows[i].enabled_p;
2992
2993 xassert (i + unchanged_at_top < matrix->nrows);
2994 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2995 new_rows[i] = old_rows[copy_from[i]];
2996 new_rows[i].enabled_p = enabled_before_p;
2997
2998 /* RETAINED_P is zero for empty lines. */
2999 if (!retained_p[copy_from[i]])
3000 new_rows[i].enabled_p = 0;
3001 }
3002
153a073c 3003 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3004 if (frame_matrix_frame)
3005 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3006 unchanged_at_top, nlines, copy_from, retained_p);
3007}
3008
3009
a13396c9 3010/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3011 the current frame matrix. */
a13396c9
GM
3012
3013static void
3014sync_window_with_frame_matrix_rows (w)
3015 struct window *w;
3016{
3017 struct frame *f = XFRAME (w->frame);
3018 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3019 int left, right, x, width;
a13396c9 3020
5cb88111 3021 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3022 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3023 xassert (!FRAME_WINDOW_P (f));
3024
7df02016
KS
3025 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3026 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3027 x = w->current_matrix->matrix_x;
3028 width = w->current_matrix->matrix_w;
3029
a13396c9
GM
3030 window_row = w->current_matrix->rows;
3031 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3032 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3033
5cb88111 3034 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3035 {
5cb88111
GM
3036 window_row->glyphs[LEFT_MARGIN_AREA]
3037 = frame_row->glyphs[0] + x;
3038 window_row->glyphs[TEXT_AREA]
3039 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3040 window_row->glyphs[LAST_AREA]
3041 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3042 window_row->glyphs[RIGHT_MARGIN_AREA]
3043 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3044 }
3045}
3046
3047
3048/* Return the window in the window tree rooted in W containing frame
3049 row ROW. Value is null if none is found. */
3050
3051struct window *
3052frame_row_to_window (w, row)
3053 struct window *w;
3054 int row;
3055{
3056 struct window *found = NULL;
177c0ea7 3057
a13396c9
GM
3058 while (w && !found)
3059 {
3060 if (!NILP (w->hchild))
3061 found = frame_row_to_window (XWINDOW (w->hchild), row);
3062 else if (!NILP (w->vchild))
3063 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3064 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3065 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3066 found = w;
177c0ea7 3067
a13396c9
GM
3068 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3069 }
3070
3071 return found;
3072}
3073
3074
5f5c8ee5
GM
3075/* Perform a line dance in the window tree rooted at W, after
3076 scrolling a frame matrix in mirrored_line_dance.
3077
3078 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3079 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3080 COPY_FROM is a vector containing, for each row I in the range 0 <=
3081 I < NLINES, the index of the original line to move to I. This
3082 index is relative to the row range, i.e. 0 <= index < NLINES.
3083 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3084 which is empty. */
3085
3086static void
3087mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3088 struct window *w;
3089 int unchanged_at_top, nlines;
3090 int *copy_from;
3091 char *retained_p;
3092{
3093 while (w)
3094 {
3095 if (!NILP (w->hchild))
3096 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3097 nlines, copy_from, retained_p);
3098 else if (!NILP (w->vchild))
3099 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3100 nlines, copy_from, retained_p);
3101 else
3102 {
3103 /* W is a leaf window, and we are working on its current
3104 matrix m. */
3105 struct glyph_matrix *m = w->current_matrix;
a13396c9 3106 int i, sync_p = 0;
5f5c8ee5
GM
3107 struct glyph_row *old_rows;
3108
3109 /* Make a copy of the original rows of matrix m. */
3110 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3111 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3112
3113 for (i = 0; i < nlines; ++i)
3114 {
3115 /* Frame relative line assigned to. */
3116 int frame_to = i + unchanged_at_top;
177c0ea7 3117
5f5c8ee5
GM
3118 /* Frame relative line assigned. */
3119 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3120
5f5c8ee5
GM
3121 /* Window relative line assigned to. */
3122 int window_to = frame_to - m->matrix_y;
177c0ea7 3123
5f5c8ee5
GM
3124 /* Window relative line assigned. */
3125 int window_from = frame_from - m->matrix_y;
177c0ea7 3126
5f5c8ee5
GM
3127 /* Is assigned line inside window? */
3128 int from_inside_window_p
3129 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3130
a13396c9
GM
3131 /* Is assigned to line inside window? */
3132 int to_inside_window_p
3133 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3134
a13396c9 3135 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3136 {
5f5c8ee5
GM
3137 /* Enabled setting before assignment. */
3138 int enabled_before_p;
177c0ea7 3139
5f5c8ee5
GM
3140 /* Do the assignment. The enabled_p flag is saved
3141 over the assignment because the old redisplay did
3142 that. */
3143 enabled_before_p = m->rows[window_to].enabled_p;
3144 m->rows[window_to] = old_rows[window_from];
3145 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3146
5f5c8ee5
GM
3147 /* If frame line is empty, window line is empty, too. */
3148 if (!retained_p[copy_from[i]])
3149 m->rows[window_to].enabled_p = 0;
3150 }
a13396c9
GM
3151 else if (to_inside_window_p)
3152 {
3153 /* A copy between windows. This is an infrequent
3154 case not worth optimizing. */
3155 struct frame *f = XFRAME (w->frame);
3156 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3157 struct window *w2;
3158 struct glyph_matrix *m2;
3159 int m2_from;
3160
3161 w2 = frame_row_to_window (root, frame_to);
3162 m2 = w2->current_matrix;
3163 m2_from = frame_from - m2->matrix_y;
3164 copy_row_except_pointers (m->rows + window_to,
3165 m2->rows + m2_from);
177c0ea7 3166
a13396c9
GM
3167 /* If frame line is empty, window line is empty, too. */
3168 if (!retained_p[copy_from[i]])
3169 m->rows[window_to].enabled_p = 0;
3170 sync_p = 1;
3171 }
3172 else if (from_inside_window_p)
3173 sync_p = 1;
5f5c8ee5 3174 }
a13396c9
GM
3175
3176 /* If there was a copy between windows, make sure glyph
3177 pointers are in sync with the frame matrix. */
3178 if (sync_p)
3179 sync_window_with_frame_matrix_rows (w);
177c0ea7 3180
5f5c8ee5
GM
3181 /* Check that no pointers are lost. */
3182 CHECK_MATRIX (m);
3183 }
3184
3185 /* Next window on same level. */
3186 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3187 }
3188}
3189
3190
3191#if GLYPH_DEBUG
3192
3193/* Check that window and frame matrices agree about their
3194 understanding where glyphs of the rows are to find. For each
3195 window in the window tree rooted at W, check that rows in the
3196 matrices of leaf window agree with their frame matrices about
3197 glyph pointers. */
3198
3199void
3200check_window_matrix_pointers (w)
3201 struct window *w;
3202{
3203 while (w)
3204 {
3205 if (!NILP (w->hchild))
3206 check_window_matrix_pointers (XWINDOW (w->hchild));
3207 else if (!NILP (w->vchild))
3208 check_window_matrix_pointers (XWINDOW (w->vchild));
3209 else
60a8948a 3210 {
5f5c8ee5
GM
3211 struct frame *f = XFRAME (w->frame);
3212 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3213 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3214 }
177c0ea7 3215
5f5c8ee5
GM
3216 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3217 }
3218}
3219
3220
3221/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3222 a window and FRAME_MATRIX is the corresponding frame matrix. For
3223 each row in WINDOW_MATRIX check that it's a slice of the
3224 corresponding frame row. If it isn't, abort. */
3225
3226static void
3227check_matrix_pointers (window_matrix, frame_matrix)
3228 struct glyph_matrix *window_matrix, *frame_matrix;
3229{
3230 /* Row number in WINDOW_MATRIX. */
3231 int i = 0;
3232
3233 /* Row number corresponding to I in FRAME_MATRIX. */
3234 int j = window_matrix->matrix_y;
3235
177c0ea7 3236 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3237 slice of the row in the frame matrix. If it isn't we didn't
3238 mirror an operation on the frame matrix correctly. */
3239 while (i < window_matrix->nrows)
3240 {
3241 if (!glyph_row_slice_p (window_matrix->rows + i,
3242 frame_matrix->rows + j))
3243 abort ();
3244 ++i, ++j;
3245 }
3246}
3247
3248#endif /* GLYPH_DEBUG != 0 */
3249
3250
3251\f
3252/**********************************************************************
3253 VPOS and HPOS translations
3254 **********************************************************************/
3255
3256#if GLYPH_DEBUG
3257
3258/* Translate vertical position VPOS which is relative to window W to a
3259 vertical position relative to W's frame. */
3260
3261static int
3262window_to_frame_vpos (w, vpos)
3263 struct window *w;
3264 int vpos;
3265{
3266 struct frame *f = XFRAME (w->frame);
177c0ea7 3267
5f5c8ee5
GM
3268 xassert (!FRAME_WINDOW_P (f));
3269 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3270 vpos += WINDOW_TOP_EDGE_LINE (w);
3271 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3272 return vpos;
3273}
3274
3275
3276/* Translate horizontal position HPOS which is relative to window W to
153a073c 3277 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3278
3279static int
3280window_to_frame_hpos (w, hpos)
3281 struct window *w;
3282 int hpos;
3283{
3284 struct frame *f = XFRAME (w->frame);
177c0ea7 3285
5f5c8ee5 3286 xassert (!FRAME_WINDOW_P (f));
7df02016 3287 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3288 return hpos;
3289}
177c0ea7 3290
5f5c8ee5
GM
3291#endif /* GLYPH_DEBUG */
3292
3293
3294\f
3295/**********************************************************************
3296 Redrawing Frames
3297 **********************************************************************/
3298
3299DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3300 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3301 (frame)
5f5c8ee5
GM
3302 Lisp_Object frame;
3303{
3304 struct frame *f;
3305
b7826503 3306 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3307 f = XFRAME (frame);
3308
3309 /* Ignore redraw requests, if frame has no glyphs yet.
3310 (Implementation note: It still has to be checked why we are
3311 called so early here). */
3312 if (!glyphs_initialized_initially_p)
3313 return Qnil;
3314
3315 update_begin (f);
f2adda5e 3316 if (FRAME_MSDOS_P (f))
5f5c8ee5
GM
3317 set_terminal_modes ();
3318 clear_frame ();
3319 clear_current_matrices (f);
3320 update_end (f);
3321 fflush (stdout);
3322 windows_or_buffers_changed++;
3323 /* Mark all windows as inaccurate, so that every window will have
3324 its redisplay done. */
3325 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3326 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3327 f->garbaged = 0;
3328 return Qnil;
3329}
3330
3331
3332/* Redraw frame F. This is nothing more than a call to the Lisp
3333 function redraw-frame. */
3334
3335void
3336redraw_frame (f)
3337 struct frame *f;
3338{
3339 Lisp_Object frame;
3340 XSETFRAME (frame, f);
3341 Fredraw_frame (frame);
3342}
3343
3344
3345DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3346 doc: /* Clear and redisplay all visible frames. */)
3347 ()
5f5c8ee5
GM
3348{
3349 Lisp_Object tail, frame;
3350
3351 FOR_EACH_FRAME (tail, frame)
3352 if (FRAME_VISIBLE_P (XFRAME (frame)))
3353 Fredraw_frame (frame);
3354
3355 return Qnil;
3356}
3357
3358
3359/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3360 visible frames marked as garbaged. */
3361
3362void
3363redraw_garbaged_frames ()
3364{
3365 Lisp_Object tail, frame;
3366
3367 FOR_EACH_FRAME (tail, frame)
3368 if (FRAME_VISIBLE_P (XFRAME (frame))
3369 && FRAME_GARBAGED_P (XFRAME (frame)))
3370 Fredraw_frame (frame);
3371}
3372
3373
3374\f
3375/***********************************************************************
3376 Direct Operations
3377 ***********************************************************************/
3378
3379/* Try to update display and current glyph matrix directly.
3380
3381 This function is called after a character G has been inserted into
3382 current_buffer. It tries to update the current glyph matrix and
3383 perform appropriate screen output to reflect the insertion. If it
3384 succeeds, the global flag redisplay_performed_directly_p will be
3385 set to 1, and thereby prevent the more costly general redisplay
3386 from running (see redisplay_internal).
3387
3388 This function is not called for `hairy' character insertions.
3389 In particular, it is not called when after or before change
3390 functions exist, like they are used by font-lock. See keyboard.c
3391 for details where this function is called. */
3392
3393int
3394direct_output_for_insert (g)
3395 int g;
3396{
91fb7e1b 3397 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3398 struct window *w = XWINDOW (selected_window);
3399 struct it it, it2;
3400 struct glyph_row *glyph_row;
3401 struct glyph *glyphs, *glyph, *end;
3402 int n;
153a073c 3403 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3404 int window_redisplay_p = FRAME_WINDOW_P (f);
3405 /* Non-null means we are in overwrite mode. */
3406 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3407 int added_width;
3408 struct text_pos pos;
3409 int delta, delta_bytes;
3410
3411 /* Not done directly. */
3412 redisplay_performed_directly_p = 0;
3413
3414 /* Quickly give up for some common cases. */
3415 if (cursor_in_echo_area
3416 /* Give up if fonts have changed. */
3417 || fonts_changed_p
3418 /* Give up if face attributes have been changed. */
3419 || face_change_count
3420 /* Give up if cursor position not really known. */
3421 || !display_completed
3422 /* Give up if buffer appears in two places. */
3423 || buffer_shared > 1
c74e645b
GM
3424 /* Give up if currently displaying a message instead of the
3425 minibuffer contents. */
3426 || (EQ (selected_window, minibuf_window)
3427 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3428 /* Give up for hscrolled mini-buffer because display of the prompt
3429 is handled specially there (see display_line). */
3430 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3431 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3432 || (overwrite_p
3433 && PT != ZV
5f5c8ee5
GM
3434 && FETCH_BYTE (PT) != '\n')
3435 /* Give up for tabs and line ends. */
3436 || g == '\t'
3437 || g == '\n'
3438 || g == '\r'
3439 /* Give up if unable to display the cursor in the window. */
3440 || w->cursor.vpos < 0
c224f70b
GM
3441 /* Give up if we are showing a message or just cleared the message
3442 because we might need to resize the echo area window. */
3443 || !NILP (echo_area_buffer[0])
3444 || !NILP (echo_area_buffer[1])
408f5064
GM
3445 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3446 /* Can't do it in a continued line because continuation
3447 lines would change. */
3448 (glyph_row->continued_p
3449 /* Can't use this method if the line overlaps others or is
3450 overlapped by others because these other lines would
3451 have to be redisplayed. */
3452 || glyph_row->overlapping_p
3453 || glyph_row->overlapped_p))
5f5c8ee5
GM
3454 /* Can't do it for partial width windows on terminal frames
3455 because we can't clear to eol in such a window. */
3456 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3457 return 0;
3458
f3ffc2c3
GM
3459 /* If we can't insert glyphs, we can use this method only
3460 at the end of a line. */
3461 if (!char_ins_del_ok)
3462 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3463 return 0;
3464
5f5c8ee5
GM
3465 /* Set up a display iterator structure for W. Glyphs will be
3466 produced in scratch_glyph_row. Current position is W's cursor
3467 position. */
3468 clear_glyph_row (&scratch_glyph_row);
3469 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3470 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3471 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3472 DEFAULT_FACE_ID);
3473
3474 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3475 if (glyph_row->mouse_face_p)
3476 return 0;
177c0ea7 3477
5f5c8ee5
GM
3478 /* Give up if highlighting trailing whitespace and we have trailing
3479 whitespace in glyph_row. We would have to remove the trailing
3480 whitespace face in that case. */
f1f13490 3481 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3482 && glyph_row->used[TEXT_AREA])
3483 {
3484 struct glyph *last;
3485
3486 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3487 if (last->type == STRETCH_GLYPH
3488 || (last->type == CHAR_GLYPH
42186983 3489 && last->u.ch == ' '))
5f5c8ee5
GM
3490 return 0;
3491 }
3492
3493 /* Give up if there are overlay strings at pos. This would fail
3494 if the overlay string has newlines in it. */
3495 if (STRINGP (it.string))
3496 return 0;
177c0ea7 3497
5f5c8ee5
GM
3498 it.hpos = w->cursor.hpos;
3499 it.vpos = w->cursor.vpos;
3500 it.current_x = w->cursor.x + it.first_visible_x;
3501 it.current_y = w->cursor.y;
3502 it.end_charpos = PT;
3503 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3504 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3505
3506 /* More than one display element may be returned for PT - 1 if
3507 (i) it's a control character which is translated into `\003' or
177c0ea7 3508 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3509 combination of both. */
3510 delta = delta_bytes = 0;
3511 while (get_next_display_element (&it))
3512 {
3513 PRODUCE_GLYPHS (&it);
3514
3515 /* Give up if glyph doesn't fit completely on the line. */
3516 if (it.current_x >= it.last_visible_x)
3517 return 0;
3518
3519 /* Give up if new glyph has different ascent or descent than
3520 the original row, or if it is not a character glyph. */
3521 if (glyph_row->ascent != it.ascent
3522 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3523 || glyph_row->phys_ascent != it.phys_ascent
3524 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3525 || it.what != IT_CHARACTER)
3526 return 0;
3527
3528 delta += 1;
3529 delta_bytes += it.len;
a2e2a7f6 3530 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3531 }
3532
3533 /* Give up if we hit the right edge of the window. We would have
3534 to insert truncation or continuation glyphs. */
3535 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3536 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3537 return 0;
3538
3539 /* Give up if there is a \t following in the line. */
3540 it2 = it;
3541 it2.end_charpos = ZV;
3542 it2.stop_charpos = min (it2.stop_charpos, ZV);
3543 while (get_next_display_element (&it2)
3544 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3545 {
3546 if (it2.c == '\t')
3547 return 0;
a2e2a7f6 3548 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3549 }
3550
3551 /* Number of new glyphs produced. */
3552 n = it.glyph_row->used[TEXT_AREA];
3553
3554 /* Start and end of glyphs in original row. */
3555 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3556 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3557
5f5c8ee5
GM
3558 /* Make room for new glyphs, then insert them. */
3559 xassert (end - glyphs - n >= 0);
700fb05a
GM
3560 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3561 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3562 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3563 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3564 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3565
5f5c8ee5
GM
3566 /* Compute new line width. */
3567 glyph = glyph_row->glyphs[TEXT_AREA];
3568 end = glyph + glyph_row->used[TEXT_AREA];
3569 glyph_row->pixel_width = glyph_row->x;
3570 while (glyph < end)
3571 {
3572 glyph_row->pixel_width += glyph->pixel_width;
3573 ++glyph;
3574 }
3575
177c0ea7 3576 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3577 inserted ones. */
3578 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3579 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3580 glyph->charpos += delta;
177c0ea7 3581
5f5c8ee5
GM
3582 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3583 {
3584 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3585 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3586 }
177c0ea7 3587
5f5c8ee5 3588 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3589 increment_matrix_positions (w->current_matrix,
3590 w->cursor.vpos + 1,
3591 w->current_matrix->nrows,
3592 delta, delta_bytes);
5f5c8ee5
GM
3593
3594 glyph_row->contains_overlapping_glyphs_p
3595 |= it.glyph_row->contains_overlapping_glyphs_p;
3596
975c6226
GM
3597 glyph_row->displays_text_p = 1;
3598 w->window_end_vpos = make_number (max (w->cursor.vpos,
3599 XFASTINT (w->window_end_vpos)));
3600
f1f13490 3601 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3602 highlight_trailing_whitespace (it.f, glyph_row);
3603
3604 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3605 In the middle, we have to insert glyphs. Note that this is now
3606 implemented for X frames. The implementation uses updated_window
3607 and updated_row. */
3608 updated_row = glyph_row;
9d126815 3609 updated_area = TEXT_AREA;
5f5c8ee5
GM
3610 update_begin (f);
3611 if (rif)
3612 {
3613 rif->update_window_begin_hook (w);
177c0ea7 3614
7728f17b
GM
3615 if (glyphs == end - n
3616 /* In front of a space added by append_space. */
3617 || (glyphs == end - n - 1
3618 && (end - n)->charpos <= 0))
5f5c8ee5
GM
3619 rif->write_glyphs (glyphs, n);
3620 else
3621 rif->insert_glyphs (glyphs, n);
3622 }
3623 else
3624 {
3625 if (glyphs == end - n)
3626 write_glyphs (glyphs, n);
3627 else
3628 insert_glyphs (glyphs, n);
3629 }
4588ec20 3630
5f5c8ee5
GM
3631 w->cursor.hpos += n;
3632 w->cursor.x = it.current_x - it.first_visible_x;
3633 xassert (w->cursor.hpos >= 0
3634 && w->cursor.hpos < w->desired_matrix->matrix_w);
3635
3636 /* How to set the cursor differs depending on whether we are
3637 using a frame matrix or a window matrix. Note that when
3638 a frame matrix is used, cursor_to expects frame coordinates,
3639 and the X and Y parameters are not used. */
3640 if (window_redisplay_p)
3641 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3642 w->cursor.y, w->cursor.x);
3643 else
3644 {
3645 int x, y;
3646 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3647 + (INTEGERP (w->left_margin_cols)
3648 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3649 : 0));
3650 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3651 cursor_to (y, x);
3652 }
4588ec20 3653
5f5c8ee5 3654 if (rif)
e876ff42 3655 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3656 update_end (f);
3657 updated_row = NULL;
3658 fflush (stdout);
4588ec20 3659
5f5c8ee5 3660 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3661 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3662 redisplay_performed_directly_p = 1;
3663 return 1;
3664}
448fd7c0 3665
4588ec20 3666
5f5c8ee5
GM
3667/* Perform a direct display update for moving PT by N positions
3668 left or right. N < 0 means a movement backwards. This function
3669 is currently only called for N == 1 or N == -1. */
3670
3671int
3672direct_output_forward_char (n)
3673 int n;
3674{
91fb7e1b 3675 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3676 struct window *w = XWINDOW (selected_window);
3677 struct glyph_row *row;
3678
959804a0 3679 /* Give up if point moved out of or into a composition. */
7c752c80 3680 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3681 current_buffer, PT))
3682 return 0;
3683
5f5c8ee5
GM
3684 /* Give up if face attributes have been changed. */
3685 if (face_change_count)
3686 return 0;
177c0ea7
JB
3687
3688 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3689 displaying a message. */
3690 if (!display_completed || cursor_in_echo_area)
3691 return 0;
3692
3693 /* Give up if the buffer's direction is reversed. */
3694 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3695 return 0;
3696
3697 /* Can't use direct output if highlighting a region. */
3698 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3699 return 0;
3700
f1f13490
GM
3701 /* Can't use direct output if highlighting trailing whitespace. */
3702 if (!NILP (Vshow_trailing_whitespace))
3703 return 0;
3704
d2d2ddaf
GM
3705 /* Give up if we are showing a message or just cleared the message
3706 because we might need to resize the echo area window. */
3707 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3708 return 0;
3709
e4e0bee9
GM
3710 /* Give up if currently displaying a message instead of the
3711 minibuffer contents. */
3712 if (XWINDOW (minibuf_window) == w
3713 && EQ (minibuf_window, echo_area_window))
3714 return 0;
177c0ea7 3715
d2d2ddaf
GM
3716 /* Give up if we don't know where the cursor is. */
3717 if (w->cursor.vpos < 0)
3718 return 0;
3719
5f5c8ee5
GM
3720 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3721
2a8bd25f 3722 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3723 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3724 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3725 return 0;
3726
3727 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3728
5f5c8ee5
GM
3729 w->last_cursor = w->cursor;
3730 XSETFASTINT (w->last_point, PT);
3731
3732 xassert (w->cursor.hpos >= 0
3733 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3734
5f5c8ee5
GM
3735 if (FRAME_WINDOW_P (f))
3736 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3737 w->cursor.y, w->cursor.x);
3738 else
3739 {
3740 int x, y;
3741 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3742 + (INTEGERP (w->left_margin_cols)
3743 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3744 : 0));
3745 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3746 cursor_to (y, x);
4588ec20 3747 }
177c0ea7 3748
5f5c8ee5
GM
3749 fflush (stdout);
3750 redisplay_performed_directly_p = 1;
4588ec20
JB
3751 return 1;
3752}
5f5c8ee5
GM
3753
3754
4588ec20 3755\f
5f5c8ee5
GM
3756/***********************************************************************
3757 Frame Update
3758 ***********************************************************************/
4588ec20 3759
5f5c8ee5 3760/* Update frame F based on the data in desired matrices.
4588ec20 3761
5f5c8ee5
GM
3762 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3763 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3764 scrolling.
177c0ea7 3765
5f5c8ee5 3766 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3767
5f5c8ee5
GM
3768int
3769update_frame (f, force_p, inhibit_hairy_id_p)
3770 struct frame *f;
3771 int force_p;
3772 int inhibit_hairy_id_p;
3773{
3774 /* 1 means display has been paused because of pending input. */
3775 int paused_p;
3776 struct window *root_window = XWINDOW (f->root_window);
3777
3778 if (FRAME_WINDOW_P (f))
4588ec20 3779 {
5f5c8ee5
GM
3780 /* We are working on window matrix basis. All windows whose
3781 flag must_be_updated_p is set have to be updated. */
3782
3783 /* Record that we are not working on frame matrices. */
3784 set_frame_matrix_frame (NULL);
3785
3786 /* Update all windows in the window tree of F, maybe stopping
3787 when pending input is detected. */
3788 update_begin (f);
3789
3790 /* Update the menu bar on X frames that don't have toolkit
3791 support. */
3792 if (WINDOWP (f->menu_bar_window))
3793 update_window (XWINDOW (f->menu_bar_window), 1);
3794
3795 /* Update the tool-bar window, if present. */
9ea173e8 3796 if (WINDOWP (f->tool_bar_window))
4588ec20 3797 {
9ea173e8 3798 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3799
3800 /* Update tool-bar window. */
3801 if (w->must_be_updated_p)
4588ec20 3802 {
153a073c
PJ
3803 Lisp_Object tem;
3804
5f5c8ee5
GM
3805 update_window (w, 1);
3806 w->must_be_updated_p = 0;
3807
3808 /* Swap tool-bar strings. We swap because we want to
3809 reuse strings. */
9ea173e8
GM
3810 tem = f->current_tool_bar_string;
3811 f->current_tool_bar_string = f->desired_tool_bar_string;
3812 f->desired_tool_bar_string = tem;
4588ec20
JB
3813 }
3814 }
177c0ea7 3815
5f5c8ee5
GM
3816
3817 /* Update windows. */
3818 paused_p = update_window_tree (root_window, force_p);
3819 update_end (f);
177c0ea7 3820
868dd24b
GM
3821#if 0 /* This flush is a performance bottleneck under X,
3822 and it doesn't seem to be necessary anyway. */
5f5c8ee5
GM
3823 rif->flush_display (f);
3824#endif
4588ec20 3825 }
5f5c8ee5
GM
3826 else
3827 {
3828 /* We are working on frame matrix basis. Set the frame on whose
3829 frame matrix we operate. */
3830 set_frame_matrix_frame (f);
3831
868dd24b 3832 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3833 build_frame_matrix (f);
177c0ea7 3834
868dd24b
GM
3835 /* Update the display */
3836 update_begin (f);
5f5c8ee5 3837 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3838 update_end (f);
3839
3840 if (termscript)
3841 fflush (termscript);
3842 fflush (stdout);
3843
5f5c8ee5 3844 /* Check window matrices for lost pointers. */
2d5912c1 3845#if GLYPH_DEBUG
9b0e97aa
GM
3846 check_window_matrix_pointers (root_window);
3847 add_frame_display_history (f, paused_p);
3848#endif
5f5c8ee5
GM
3849 }
3850
3851 /* Reset flags indicating that a window should be updated. */
3852 set_window_update_flags (root_window, 0);
177c0ea7 3853
868dd24b 3854 display_completed = !paused_p;
5f5c8ee5 3855 return paused_p;
4588ec20 3856}
5f5c8ee5
GM
3857
3858
4588ec20 3859\f
5f5c8ee5
GM
3860/************************************************************************
3861 Window-based updates
3862 ************************************************************************/
3863
3864/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3865 don't stop updating when input is pending. */
3866
3867static int
3868update_window_tree (w, force_p)
3869 struct window *w;
3870 int force_p;
3871{
3872 int paused_p = 0;
177c0ea7 3873
5f5c8ee5
GM
3874 while (w && !paused_p)
3875 {
3876 if (!NILP (w->hchild))
3877 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3878 else if (!NILP (w->vchild))
3879 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3880 else if (w->must_be_updated_p)
3881 paused_p |= update_window (w, force_p);
3882
3883 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3884 }
3885
3886 return paused_p;
3887}
3888
3889
3890/* Update window W if its flag must_be_updated_p is non-zero. If
3891 FORCE_P is non-zero, don't stop updating if input is pending. */
3892
3893void
3894update_single_window (w, force_p)
3895 struct window *w;
3896 int force_p;
3897{
3898 if (w->must_be_updated_p)
3899 {
3900 struct frame *f = XFRAME (WINDOW_FRAME (w));
3901
3902 /* Record that this is not a frame-based redisplay. */
3903 set_frame_matrix_frame (NULL);
3904
3905 /* Update W. */
3906 update_begin (f);
3907 update_window (w, force_p);
3908 update_end (f);
4588ec20 3909
5f5c8ee5
GM
3910 /* Reset flag in W. */
3911 w->must_be_updated_p = 0;
3912 }
3913}
4588ec20 3914
4588ec20 3915
408f5064
GM
3916/* Redraw lines from the current matrix of window W that are
3917 overlapped by other rows. YB is bottom-most y-position in W. */
3918
3919static void
3920redraw_overlapped_rows (w, yb)
3921 struct window *w;
3922 int yb;
3923{
d8ee7803 3924 int i;
177c0ea7 3925
408f5064
GM
3926 /* If rows overlapping others have been changed, the rows being
3927 overlapped have to be redrawn. This won't draw lines that have
3928 already been drawn in update_window_line because overlapped_p in
3929 desired rows is 0, so after row assignment overlapped_p in
3930 current rows is 0. */
3931 for (i = 0; i < w->current_matrix->nrows; ++i)
3932 {
e876ff42 3933 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3934
3935 if (!row->enabled_p)
3936 break;
3937 else if (row->mode_line_p)
3938 continue;
177c0ea7 3939
408f5064
GM
3940 if (row->overlapped_p)
3941 {
3942 enum glyph_row_area area;
177c0ea7 3943
408f5064
GM
3944 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3945 {
3946 updated_row = row;
3947 updated_area = area;
3948 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3949 if (row->used[area])
3950 rif->write_glyphs (row->glyphs[area], row->used[area]);
3951 rif->clear_end_of_line (-1);
3952 }
177c0ea7 3953
408f5064
GM
3954 row->overlapped_p = 0;
3955 }
3956
e876ff42 3957 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3958 break;
3959 }
3960}
3961
3962
3963/* Redraw lines from the current matrix of window W that overlap
3964 others. YB is bottom-most y-position in W. */
3965
3966static void
3967redraw_overlapping_rows (w, yb)
3968 struct window *w;
3969 int yb;
3970{
3971 int i, bottom_y;
3972 struct glyph_row *row;
177c0ea7 3973
408f5064
GM
3974 for (i = 0; i < w->current_matrix->nrows; ++i)
3975 {
3976 row = w->current_matrix->rows + i;
3977
3978 if (!row->enabled_p)
3979 break;
3980 else if (row->mode_line_p)
3981 continue;
177c0ea7 3982
408f5064
GM
3983 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3984
3985 if (row->overlapping_p && i > 0 && bottom_y < yb)
3986 {
3987 if (row->used[LEFT_MARGIN_AREA])
3988 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
177c0ea7 3989
408f5064
GM
3990 if (row->used[TEXT_AREA])
3991 rif->fix_overlapping_area (w, row, TEXT_AREA);
177c0ea7 3992
408f5064
GM
3993 if (row->used[RIGHT_MARGIN_AREA])
3994 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3995
153a073c 3996 /* Record in neighbour rows that ROW overwrites part of their
408f5064
GM
3997 display. */
3998 if (row->phys_ascent > row->ascent && i > 0)
3999 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4000 if ((row->phys_height - row->phys_ascent
4001 > row->height - row->ascent)
4002 && bottom_y < yb)
4003 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4004 }
4005
4006 if (bottom_y >= yb)
4007 break;
4008 }
4009}
4010
4011
93962bfa
GM
4012#ifdef GLYPH_DEBUG
4013
4014/* Check that no row in the current matrix of window W is enabled
4015 which is below what's displayed in the window. */
4016
4017void
4018check_current_matrix_flags (w)
4019 struct window *w;
4020{
4021 int last_seen_p = 0;
4022 int i, yb = window_text_bottom_y (w);
4023
4024 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4025 {
4026 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4027 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4028 last_seen_p = 1;
4029 else if (last_seen_p && row->enabled_p)
4030 abort ();
4031 }
4032}
4033
4034#endif /* GLYPH_DEBUG */
4035
4036
5f5c8ee5
GM
4037/* Update display of window W. FORCE_P non-zero means that we should
4038 not stop when detecting pending input. */
4039
4040static int
4041update_window (w, force_p)
4588ec20 4042 struct window *w;
5f5c8ee5 4043 int force_p;
4588ec20 4044{
5f5c8ee5
GM
4045 struct glyph_matrix *desired_matrix = w->desired_matrix;
4046 int paused_p;
4047 int preempt_count = baud_rate / 2400 + 1;
4048 extern int input_pending;
8fd9a666 4049 extern Lisp_Object do_mouse_tracking;
b96fd3e8
GM
4050#if GLYPH_DEBUG
4051 struct frame *f = XFRAME (WINDOW_FRAME (w));
b96fd3e8 4052#endif
5f5c8ee5
GM
4053
4054 /* Check that W's frame doesn't have glyph matrices. */
4055 xassert (FRAME_WINDOW_P (f));
4056 xassert (updating_frame != NULL);
4057
4058 /* Check pending input the first time so that we can quickly return. */
4059 if (redisplay_dont_pause)
4060 force_p = 1;
4061 else
4062 detect_input_pending ();
4588ec20 4063
5f5c8ee5
GM
4064 /* If forced to complete the update, or if no input is pending, do
4065 the update. */
8fd9a666 4066 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4067 {
5f5c8ee5
GM
4068 struct glyph_row *row, *end;
4069 struct glyph_row *mode_line_row;
56974e03 4070 struct glyph_row *header_line_row;
e87b8809 4071 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4072
4073 rif->update_window_begin_hook (w);
4074 yb = window_text_bottom_y (w);
4075
153a073c
PJ
4076 /* If window has a header line, update it before everything else.
4077 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4078 row = desired_matrix->rows;
4079 end = row + desired_matrix->nrows - 1;
177c0ea7 4080
5f5c8ee5 4081 if (row->mode_line_p)
56974e03
GM
4082 {
4083 header_line_row = row;
4084 ++row;
4085 }
4086 else
4087 header_line_row = NULL;
5f5c8ee5
GM
4088
4089 /* Update the mode line, if necessary. */
4090 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4091 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4092 {
4093 mode_line_row->y = yb;
4094 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4095 desired_matrix),
4096 &mouse_face_overwritten_p);
408f5064 4097 changed_p = 1;
5f5c8ee5
GM
4098 }
4099
4100 /* Find first enabled row. Optimizations in redisplay_internal
4101 may lead to an update with only one row enabled. There may
4102 be also completely empty matrices. */
4103 while (row < end && !row->enabled_p)
4104 ++row;
177c0ea7 4105
bfdcafe1 4106 /* Try reusing part of the display by copying. */
5f5c8ee5 4107 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4108 {
4109 int rc = scrolling_window (w, header_line_row != NULL);
4110 if (rc < 0)
4111 {
4112 /* All rows were found to be equal. */
4113 paused_p = 0;
4114 goto set_cursor;
4115 }
4116 else if (rc > 0)
4117 /* We've scrolled the display. */
4118 force_p = 1;
4119 changed_p = 1;
4120 }
5f5c8ee5 4121
153a073c 4122 /* Update the header line after scrolling because a new header
5f5c8ee5
GM
4123 line would otherwise overwrite lines at the top of the window
4124 that can be scrolled. */
045dee35 4125 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 4126 {
045dee35 4127 header_line_row->y = 0;
e876ff42 4128 update_window_line (w, 0, &mouse_face_overwritten_p);
408f5064 4129 changed_p = 1;
5f5c8ee5
GM
4130 }
4131
4132 /* Update the rest of the lines. */
e87b8809 4133 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4134 if (row->enabled_p)
5f5c8ee5
GM
4135 {
4136 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4137 int i;
177c0ea7 4138
153a073c 4139 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4140 detect_input_pending. If it's done too often,
4141 scrolling large windows with repeated scroll-up
4142 commands will too quickly pause redisplay. */
e87b8809 4143 if (!force_p && ++n_updated % preempt_count == 0)
5f5c8ee5
GM
4144 detect_input_pending ();
4145
e876ff42
GM
4146 changed_p |= update_window_line (w, vpos,
4147 &mouse_face_overwritten_p);
5f5c8ee5
GM
4148
4149 /* Mark all rows below the last visible one in the current
4150 matrix as invalid. This is necessary because of
4151 variable line heights. Consider the case of three
4152 successive redisplays, where the first displays 5
4153 lines, the second 3 lines, and the third 5 lines again.
4154 If the second redisplay wouldn't mark rows in the
4155 current matrix invalid, the third redisplay might be
4156 tempted to optimize redisplay based on lines displayed
4157 in the first redisplay. */
4158 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4159 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4160 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4161 }
4162
4163 /* Was display preempted? */
4164 paused_p = row < end;
177c0ea7 4165
56974e03 4166 set_cursor:
177c0ea7 4167
153a073c 4168 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4169 if (!paused_p && !w->pseudo_window_p)
4170 {
e876ff42
GM
4171 if (changed_p && rif->fix_overlapping_area)
4172 {
4173 redraw_overlapped_rows (w, yb);
4174 redraw_overlapping_rows (w, yb);
4175 }
177c0ea7 4176
5f5c8ee5
GM
4177 /* Make cursor visible at cursor position of W. */
4178 set_window_cursor_after_update (w);
4179
e876ff42
GM
4180#if 0 /* Check that current matrix invariants are satisfied. This is
4181 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4182 IF_DEBUG (check_matrix_invariants (w));
4183#endif
4588ec20 4184 }
5f5c8ee5
GM
4185
4186#if GLYPH_DEBUG
4187 /* Remember the redisplay method used to display the matrix. */
4188 strcpy (w->current_matrix->method, w->desired_matrix->method);
4189#endif
408f5064 4190
56974e03
GM
4191 /* End the update of window W. Don't set the cursor if we
4192 paused updating the display because in this case,
4193 set_window_cursor_after_update hasn't been called, and
4194 output_cursor doesn't contain the cursor location. */
4195 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4196 }
5f5c8ee5
GM
4197 else
4198 paused_p = 1;
4199
2d5912c1 4200#if GLYPH_DEBUG
0cffd9d8 4201 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4202 add_window_display_history (w, w->current_matrix->method, paused_p);
4203#endif
177c0ea7 4204
5f5c8ee5 4205 clear_glyph_matrix (desired_matrix);
408f5064 4206
5f5c8ee5 4207 return paused_p;
4588ec20
JB
4208}
4209
b64b3980 4210
5f5c8ee5
GM
4211/* Update the display of area AREA in window W, row number VPOS.
4212 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4213
4214static void
4215update_marginal_area (w, area, vpos)
b64b3980 4216 struct window *w;
5f5c8ee5 4217 int area, vpos;
b64b3980 4218{
5f5c8ee5
GM
4219 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4220
4221 /* Let functions in xterm.c know what area subsequent X positions
4222 will be relative to. */
4223 updated_area = area;
4224
4225 /* Set cursor to start of glyphs, write them, and clear to the end
4226 of the area. I don't think that something more sophisticated is
4227 necessary here, since marginal areas will not be the default. */
4228 rif->cursor_to (vpos, 0, desired_row->y, 0);
4229 if (desired_row->used[area])
4230 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4231 rif->clear_end_of_line (-1);
b64b3980 4232}
23b0200c 4233
352f1545 4234
408f5064
GM
4235/* Update the display of the text area of row VPOS in window W.
4236 Value is non-zero if display has changed. */
5f5c8ee5 4237
408f5064 4238static int
5f5c8ee5 4239update_text_area (w, vpos)
23b0200c 4240 struct window *w;
5f5c8ee5 4241 int vpos;
23b0200c 4242{
5f5c8ee5
GM
4243 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4244 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4245 int changed_p = 0;
5f5c8ee5
GM
4246
4247 /* Let functions in xterm.c know what area subsequent X positions
4248 will be relative to. */
4249 updated_area = TEXT_AREA;
177c0ea7 4250
5f5c8ee5
GM
4251 /* If rows are at different X or Y, or rows have different height,
4252 or the current row is marked invalid, write the entire line. */
4253 if (!current_row->enabled_p
4254 || desired_row->y != current_row->y
4255 || desired_row->ascent != current_row->ascent
408f5064
GM
4256 || desired_row->phys_ascent != current_row->phys_ascent
4257 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4258 || desired_row->visible_height != current_row->visible_height
408f5064 4259 || current_row->overlapped_p
62ba722a 4260 || current_row->mouse_face_p
5f5c8ee5
GM
4261 || current_row->x != desired_row->x)
4262 {
4263 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4264
5f5c8ee5
GM
4265 if (desired_row->used[TEXT_AREA])
4266 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4267 desired_row->used[TEXT_AREA]);
177c0ea7 4268
5f5c8ee5
GM
4269 /* Clear to end of window. */
4270 rif->clear_end_of_line (-1);
408f5064 4271 changed_p = 1;
60f2f3f1
GM
4272
4273 /* This erases the cursor. We do this here because
4274 notice_overwritten_cursor cannot easily check this, which
4275 might indicate that the whole functionality of
4276 notice_overwritten_cursor would better be implemented here.
4277 On the other hand, we need notice_overwritten_cursor as long
4278 as mouse highlighting is done asynchronously outside of
4279 redisplay. */
4280 if (vpos == w->phys_cursor.vpos)
4281 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4282 }
4283 else
4284 {
4285 int stop, i, x;
4286 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4287 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4288 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4289 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5
GM
4290
4291 /* If the desired row extends its face to the text area end,
4292 make sure we write at least one glyph, so that the face
4293 extension actually takes place. */
4554cc79 4294 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
074b781a 4295 --desired_stop_pos;
177c0ea7 4296
5f5c8ee5
GM
4297 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4298 i = 0;
4299 x = desired_row->x;
8399f8a0
GM
4300
4301 /* Loop over glyphs that current and desired row may have
4302 in common. */
5f5c8ee5 4303 while (i < stop)
352f1545 4304 {
6d950f4c 4305 int can_skip_p = 1;
177c0ea7 4306
5f5c8ee5 4307 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4308 don't have to be written. We can't skip if the last
4309 current glyph overlaps the glyph to its right. For
4310 example, consider a current row of `if ' with the `f' in
4311 Courier bold so that it overlaps the ` ' to its right.
4312 If the desired row is ` ', we would skip over the space
4313 after the `if' and there would remain a pixel from the
4314 `f' on the screen. */
4315 if (overlapping_glyphs_p && i > 0)
352f1545 4316 {
e47306e6
GM
4317 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4318 int left, right;
177c0ea7 4319
e47306e6
GM
4320 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4321 &left, &right);
6d950f4c 4322 can_skip_p = right == 0;
352f1545 4323 }
177c0ea7 4324
6d950f4c 4325 if (can_skip_p)
352f1545 4326 {
6d950f4c
GM
4327 while (i < stop
4328 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4329 {
4330 x += desired_glyph->pixel_width;
4331 ++desired_glyph, ++current_glyph, ++i;
4332 }
4333
4334 /* Consider the case that the current row contains "xxx
4335 ppp ggg" in italic Courier font, and the desired row
4336 is "xxx ggg". The character `p' has lbearing, `g'
4337 has not. The loop above will stop in front of the
4338 first `p' in the current row. If we would start
4339 writing glyphs there, we wouldn't erase the lbearing
4340 of the `p'. The rest of the lbearing problem is then
641bdbf3 4341 taken care of by draw_glyphs. */
6d950f4c
GM
4342 if (overlapping_glyphs_p
4343 && i > 0
4344 && i < current_row->used[TEXT_AREA]
4345 && (current_row->used[TEXT_AREA]
4346 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4347 {
6d950f4c 4348 int left, right;
177c0ea7 4349
6d950f4c
GM
4350 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4351 &left, &right);
4352 while (left > 0 && i > 0)
4353 {
4354 --i, --desired_glyph, --current_glyph;
4355 x -= desired_glyph->pixel_width;
4356 left -= desired_glyph->pixel_width;
4357 }
5f5c8ee5 4358 }
352f1545 4359 }
177c0ea7 4360
5f5c8ee5
GM
4361 /* Try to avoid writing the entire rest of the desired row
4362 by looking for a resync point. This mainly prevents
4363 mode line flickering in the case the mode line is in
4364 fixed-pitch font, which it usually will be. */
4365 if (i < desired_row->used[TEXT_AREA])
4366 {
4367 int start_x = x, start_hpos = i;
4368 struct glyph *start = desired_glyph;
4369 int current_x = x;
6d950f4c
GM
4370 int skip_first_p = !can_skip_p;
4371
5f5c8ee5
GM
4372 /* Find the next glyph that's equal again. */
4373 while (i < stop
6d950f4c
GM
4374 && (skip_first_p
4375 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4376 && x == current_x)
4377 {
4378 x += desired_glyph->pixel_width;
4379 current_x += current_glyph->pixel_width;
4380 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4381 skip_first_p = 0;
5f5c8ee5 4382 }
23b0200c 4383
5f5c8ee5
GM
4384 if (i == start_hpos || x != current_x)
4385 {
4386 i = start_hpos;
4387 x = start_x;
4388 desired_glyph = start;
4389 break;
4390 }
e47306e6 4391
5f5c8ee5
GM
4392 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4393 rif->write_glyphs (start, i - start_hpos);
408f5064 4394 changed_p = 1;
5f5c8ee5
GM
4395 }
4396 }
177c0ea7 4397
5f5c8ee5
GM
4398 /* Write the rest. */
4399 if (i < desired_row->used[TEXT_AREA])
4400 {
4401 rif->cursor_to (vpos, i, desired_row->y, x);
4402 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4403 changed_p = 1;
5f5c8ee5 4404 }
177c0ea7 4405
5f5c8ee5
GM
4406 /* Maybe clear to end of line. */
4407 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4408 {
4409 /* If new row extends to the end of the text area, nothing
4410 has to be cleared, if and only if we did a write_glyphs
4411 above. This is made sure by setting desired_stop_pos
4412 appropriately above. */
4413 xassert (i < desired_row->used[TEXT_AREA]);
4414 }
4415 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4416 {
4417 /* If old row extends to the end of the text area, clear. */
4418 if (i >= desired_row->used[TEXT_AREA])
4419 rif->cursor_to (vpos, i, desired_row->y,
4420 desired_row->x + desired_row->pixel_width);
4421 rif->clear_end_of_line (-1);
408f5064 4422 changed_p = 1;
5f5c8ee5
GM
4423 }
4424 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4425 {
5f5c8ee5
GM
4426 /* Otherwise clear to the end of the old row. Everything
4427 after that position should be clear already. */
4428 int x;
177c0ea7 4429
5f5c8ee5
GM
4430 if (i >= desired_row->used[TEXT_AREA])
4431 rif->cursor_to (vpos, i, desired_row->y,
4432 desired_row->x + desired_row->pixel_width);
4433
4434 /* If cursor is displayed at the end of the line, make sure
4435 it's cleared. Nowadays we don't have a phys_cursor_glyph
4436 with which to erase the cursor (because this method
4437 doesn't work with lbearing/rbearing), so we must do it
4438 this way. */
4439 if (vpos == w->phys_cursor.vpos
4440 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4441 {
4442 w->phys_cursor_on_p = 0;
4443 x = -1;
4444 }
4445 else
4446 x = current_row->x + current_row->pixel_width;
4447 rif->clear_end_of_line (x);
408f5064 4448 changed_p = 1;
2e8907d3 4449 }
23b0200c 4450 }
408f5064
GM
4451
4452 return changed_p;
23b0200c 4453}
4588ec20 4454
5f5c8ee5 4455
408f5064
GM
4456/* Update row VPOS in window W. Value is non-zero if display has been
4457 changed. */
5f5c8ee5 4458
408f5064 4459static int
e876ff42 4460update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4461 struct window *w;
e876ff42 4462 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4463{
4464 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4465 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4466 int changed_p = 0;
5f5c8ee5 4467
5f5c8ee5
GM
4468 /* Set the row being updated. This is important to let xterm.c
4469 know what line height values are in effect. */
4470 updated_row = desired_row;
4471
177c0ea7
JB
4472 /* A row can be completely invisible in case a desired matrix was
4473 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4474 the matrix. Make sure to make such rows current anyway, since
4475 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4476 if (desired_row->mode_line_p
4477 || desired_row->visible_height > 0)
408f5064 4478 {
504805ac
GM
4479 xassert (desired_row->enabled_p);
4480
4481 /* Update display of the left margin area, if there is one. */
4482 if (!desired_row->full_width_p
7df02016 4483 && !NILP (w->left_margin_cols))
504805ac
GM
4484 {
4485 changed_p = 1;
4486 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4487 }
177c0ea7 4488
504805ac
GM
4489 /* Update the display of the text area. */
4490 if (update_text_area (w, vpos))
4491 {
4492 changed_p = 1;
4493 if (current_row->mouse_face_p)
4494 *mouse_face_overwritten_p = 1;
4495 }
177c0ea7 4496
504805ac
GM
4497 /* Update display of the right margin area, if there is one. */
4498 if (!desired_row->full_width_p
7df02016 4499 && !NILP (w->right_margin_cols))
504805ac
GM
4500 {
4501 changed_p = 1;
4502 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4503 }
177c0ea7 4504
504805ac
GM
4505 /* Draw truncation marks etc. */
4506 if (!current_row->enabled_p
4507 || desired_row->y != current_row->y
4508 || desired_row->visible_height != current_row->visible_height
4509 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4510 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4511 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4512 || desired_row->continued_p != current_row->continued_p
4513 || desired_row->mode_line_p != current_row->mode_line_p
4514 || (desired_row->indicate_empty_line_p
4515 != current_row->indicate_empty_line_p)
4516 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4517 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4518 rif->after_update_window_line_hook (desired_row);
408f5064 4519 }
177c0ea7 4520
5f5c8ee5
GM
4521 /* Update current_row from desired_row. */
4522 make_current (w->desired_matrix, w->current_matrix, vpos);
4523 updated_row = NULL;
408f5064 4524 return changed_p;
5f5c8ee5
GM
4525}
4526
4527
4528/* Set the cursor after an update of window W. This function may only
4529 be called from update_window. */
4530
4531static void
4532set_window_cursor_after_update (w)
4588ec20
JB
4533 struct window *w;
4534{
5f5c8ee5
GM
4535 struct frame *f = XFRAME (w->frame);
4536 int cx, cy, vpos, hpos;
4537
4538 /* Not intended for frame matrix updates. */
4539 xassert (FRAME_WINDOW_P (f));
177c0ea7 4540
b96fd3e8
GM
4541 if (cursor_in_echo_area
4542 && !NILP (echo_area_buffer[0])
4543 /* If we are showing a message instead of the mini-buffer,
4544 show the cursor for the message instead. */
4545 && XWINDOW (minibuf_window) == w
4546 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4547 /* These cases apply only to the frame that contains
4548 the active mini-buffer window. */
4549 && FRAME_HAS_MINIBUF_P (f)
4550 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4551 {
4552 cx = cy = vpos = hpos = 0;
4553
4554 if (cursor_in_echo_area >= 0)
4555 {
4556 /* If the mini-buffer is several lines high, find the last
4557 line that has any text on it. Note: either all lines
4558 are enabled or none. Otherwise we wouldn't be able to
4559 determine Y. */
862b4790
GM
4560 struct glyph_row *row, *last_row;
4561 struct glyph *glyph;
4562 int yb = window_text_bottom_y (w);
5f5c8ee5 4563
862b4790 4564 last_row = NULL;
6206f8ce
GM
4565 row = w->current_matrix->rows;
4566 while (row->enabled_p
4567 && (last_row == NULL
4568 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4569 {
862b4790
GM
4570 if (row->used[TEXT_AREA]
4571 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4572 last_row = row;
6206f8ce 4573 ++row;
862b4790 4574 }
177c0ea7 4575
5f5c8ee5
GM
4576 if (last_row)
4577 {
6206f8ce
GM
4578 struct glyph *start = last_row->glyphs[TEXT_AREA];
4579 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4580
b96fd3e8 4581 while (last > start && last->charpos < 0)
862b4790 4582 --last;
177c0ea7 4583
862b4790
GM
4584 for (glyph = start; glyph < last; ++glyph)
4585 {
4586 cx += glyph->pixel_width;
4587 ++hpos;
4588 }
4589
5f5c8ee5 4590 cy = last_row->y;
862b4790 4591 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4592 }
4593 }
4594 }
4595 else
4596 {
4597 cx = w->cursor.x;
4598 cy = w->cursor.y;
4599 hpos = w->cursor.hpos;
4600 vpos = w->cursor.vpos;
4601 }
4588ec20 4602
5f5c8ee5
GM
4603 /* Window cursor can be out of sync for horizontally split windows. */
4604 hpos = max (0, hpos);
4605 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4606 vpos = max (0, vpos);
4607 vpos = min (w->current_matrix->nrows - 1, vpos);
4608 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4609}
4588ec20 4610
5f5c8ee5 4611
6df5d75f
GM
4612/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4613 tree rooted at W. */
4614
4615void
4616set_window_update_flags (w, on_p)
4617 struct window *w;
4618 int on_p;
4619{
4620 while (w)
4621 {
4622 if (!NILP (w->hchild))
4623 set_window_update_flags (XWINDOW (w->hchild), on_p);
4624 else if (!NILP (w->vchild))
4625 set_window_update_flags (XWINDOW (w->vchild), on_p);
4626 else
4627 w->must_be_updated_p = on_p;
4628
4629 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4630 }
177c0ea7 4631}
6df5d75f
GM
4632
4633
4634\f
4635/***********************************************************************
4636 Window-Based Scrolling
4637 ***********************************************************************/
4638
4639/* Structure describing rows in scrolling_window. */
4640
4641struct row_entry
4642{
4643 /* Number of occurrences of this row in desired and current matrix. */
4644 int old_uses, new_uses;
177c0ea7 4645
6df5d75f
GM
4646 /* Vpos of row in new matrix. */
4647 int new_line_number;
4648
4649 /* Bucket index of this row_entry in the hash table row_table. */
4650 int bucket;
177c0ea7 4651
6df5d75f
GM
4652 /* The row described by this entry. */
4653 struct glyph_row *row;
177c0ea7 4654
6df5d75f
GM
4655 /* Hash collision chain. */
4656 struct row_entry *next;
4657};
4658
4659/* A pool to allocate row_entry structures from, and the size of the
4660 pool. The pool is reallocated in scrolling_window when we find
4661 that we need a larger one. */
4662
4663static struct row_entry *row_entry_pool;
4664static int row_entry_pool_size;
4665
4666/* Index of next free entry in row_entry_pool. */
4667
4668static int row_entry_idx;
4669
4670/* The hash table used during scrolling, and the table's size. This
4671 table is used to quickly identify equal rows in the desired and
4672 current matrix. */
4673
4674static struct row_entry **row_table;
4675static int row_table_size;
4676
4677/* Vectors of pointers to row_entry structures belonging to the
4678 current and desired matrix, and the size of the vectors. */
4679
4680static struct row_entry **old_lines, **new_lines;
4681static int old_lines_size, new_lines_size;
4682
4683/* A pool to allocate run structures from, and its size. */
4684
4685static struct run *run_pool;
4686static int runs_size;
4687
4688/* A vector of runs of lines found during scrolling. */
4689
4690static struct run **runs;
4691
6df5d75f
GM
4692/* Add glyph row ROW to the scrolling hash table during the scrolling
4693 of window W. */
4694
4695static INLINE struct row_entry *
4696add_row_entry (w, row)
4697 struct window *w;
4698 struct glyph_row *row;
4699{
4700 struct row_entry *entry;
4701 int i = row->hash % row_table_size;
177c0ea7 4702
6df5d75f 4703 entry = row_table[i];
e4e0bee9 4704 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4705 entry = entry->next;
177c0ea7 4706
6df5d75f
GM
4707 if (entry == NULL)
4708 {
4709 entry = row_entry_pool + row_entry_idx++;
4710 entry->row = row;
4711 entry->old_uses = entry->new_uses = 0;
4712 entry->new_line_number = 0;
4713 entry->bucket = i;
4714 entry->next = row_table[i];
4715 row_table[i] = entry;
4716 }
4717
4718 return entry;
4719}
4720
4721
5f5c8ee5 4722/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4723 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4724
4725 The algorithm is taken from Communications of the ACM, Apr78 "A
4726 Technique for Isolating Differences Between Files." It should take
4727 O(N) time.
4728
4729 A short outline of the steps of the algorithm
4730
4731 1. Skip lines equal at the start and end of both matrices.
4732
4733 2. Enter rows in the current and desired matrix into a symbol
4734 table, counting how often they appear in both matrices.
4735
4736 3. Rows that appear exactly once in both matrices serve as anchors,
4737 i.e. we assume that such lines are likely to have been moved.
4738
4739 4. Starting from anchor lines, extend regions to be scrolled both
4740 forward and backward.
4741
4742 Value is
4743
4744 -1 if all rows were found to be equal.
4745 0 to indicate that we did not scroll the display, or
4746 1 if we did scroll. */
4747
4748static int
045dee35 4749scrolling_window (w, header_line_p)
5f5c8ee5 4750 struct window *w;
045dee35 4751 int header_line_p;
4588ec20 4752{
5f5c8ee5
GM
4753 struct glyph_matrix *desired_matrix = w->desired_matrix;
4754 struct glyph_matrix *current_matrix = w->current_matrix;
4755 int yb = window_text_bottom_y (w);
6df5d75f
GM
4756 int i, j, first_old, first_new, last_old, last_new;
4757 int nruns, nbytes, n, run_idx;
4758 struct row_entry *entry;
5f5c8ee5
GM
4759
4760 /* Skip over rows equal at the start. */
bfdcafe1 4761 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4762 {
bfdcafe1
GM
4763 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4764 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4765
4766 if (c->enabled_p
4767 && d->enabled_p
4768 && c->y == d->y
4769 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4770 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4771 && row_equal_p (w, c, d, 1))
4772 {
4773 assign_row (c, d);
4774 d->enabled_p = 0;
4775 }
4776 else
4777 break;
5f5c8ee5 4778 }
4588ec20 4779
5f5c8ee5
GM
4780 /* Give up if some rows in the desired matrix are not enabled. */
4781 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4782 return -1;
177c0ea7 4783
5f5c8ee5
GM
4784 first_old = first_new = i;
4785
4786 /* Set last_new to the index + 1 of the last enabled row in the
4787 desired matrix. */
4788 i = first_new + 1;
4789 while (i < desired_matrix->nrows - 1
4790 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4791 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4792 ++i;
4793
4794 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4795 return 0;
4796
4797 last_new = i;
4798
4799 /* Set last_old to the index + 1 of the last enabled row in the
4800 current matrix. We don't look at the enabled flag here because
4801 we plan to reuse part of the display even if other parts are
4802 disabled. */
4803 i = first_old + 1;
93962bfa
GM
4804 while (i < current_matrix->nrows - 1)
4805 {
4806 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4807 if (bottom <= yb)
4808 ++i;
4809 if (bottom >= yb)
4810 break;
4811 }
4812
5f5c8ee5
GM
4813 last_old = i;
4814
4815 /* Skip over rows equal at the bottom. */
4816 i = last_new;
4817 j = last_old;
4818 while (i - 1 > first_new
4819 && j - 1 > first_old
4820 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4821 && (MATRIX_ROW (current_matrix, i - 1)->y
4822 == MATRIX_ROW (desired_matrix, j - 1)->y)
4823 && row_equal_p (w,
4824 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4825 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4826 --i, --j;
4827 last_new = i;
4828 last_old = j;
4829
4830 /* Nothing to do if all rows are equal. */
4831 if (last_new == first_new)
4832 return 0;
4833
6df5d75f 4834 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 4835
6df5d75f
GM
4836 if (current_matrix->nrows > old_lines_size)
4837 {
4838 old_lines_size = current_matrix->nrows;
4839 nbytes = old_lines_size * sizeof *old_lines;
4840 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4841 }
177c0ea7 4842
6df5d75f
GM
4843 if (desired_matrix->nrows > new_lines_size)
4844 {
4845 new_lines_size = desired_matrix->nrows;
4846 nbytes = new_lines_size * sizeof *new_lines;
4847 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4848 }
4849
4850 n = desired_matrix->nrows + current_matrix->nrows;
4851 if (3 * n > row_table_size)
4852 {
4853 row_table_size = next_almost_prime (3 * n);
4854 nbytes = row_table_size * sizeof *row_table;
4855 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4856 bzero (row_table, nbytes);
4857 }
4858
4859 if (n > row_entry_pool_size)
4860 {
4861 row_entry_pool_size = n;
4862 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4863 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4864 }
4865
4866 if (desired_matrix->nrows > runs_size)
4867 {
4868 runs_size = desired_matrix->nrows;
4869 nbytes = runs_size * sizeof *runs;
4870 runs = (struct run **) xrealloc (runs, nbytes);
4871 nbytes = runs_size * sizeof *run_pool;
4872 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4873 }
4874
4875 nruns = run_idx = 0;
4876 row_entry_idx = 0;
4877
4878 /* Add rows from the current and desired matrix to the hash table
4879 row_hash_table to be able to find equal ones quickly. */
177c0ea7 4880
5f5c8ee5
GM
4881 for (i = first_old; i < last_old; ++i)
4882 {
4883 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4884 {
6df5d75f
GM
4885 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4886 old_lines[i] = entry;
4887 ++entry->old_uses;
5f5c8ee5
GM
4888 }
4889 else
6df5d75f 4890 old_lines[i] = NULL;
5f5c8ee5
GM
4891 }
4892
5f5c8ee5
GM
4893 for (i = first_new; i < last_new; ++i)
4894 {
4895 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4896 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4897 ++entry->new_uses;
4898 entry->new_line_number = i;
4899 new_lines[i] = entry;
5f5c8ee5 4900 }
4588ec20 4901
5f5c8ee5
GM
4902 /* Identify moves based on lines that are unique and equal
4903 in both matrices. */
4904 for (i = first_old; i < last_old;)
6df5d75f
GM
4905 if (old_lines[i]
4906 && old_lines[i]->old_uses == 1
4907 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4908 {
4909 int j, k;
6df5d75f
GM
4910 int new_line = old_lines[i]->new_line_number;
4911 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4912
4913 /* Record move. */
4914 run->current_vpos = i;
4915 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4916 run->desired_vpos = new_line;
4917 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4918 run->nrows = 1;
4919 run->height = MATRIX_ROW (current_matrix, i)->height;
4920
4921 /* Extend backward. */
4922 j = i - 1;
4923 k = new_line - 1;
4924 while (j > first_old
4925 && k > first_new
6df5d75f 4926 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4927 {
4928 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
4929 --run->current_vpos;
4930 --run->desired_vpos;
5f5c8ee5
GM
4931 ++run->nrows;
4932 run->height += h;
4933 run->desired_y -= h;
4934 run->current_y -= h;
4935 --j, --k;
4936 }
4588ec20 4937
5f5c8ee5
GM
4938 /* Extend forward. */
4939 j = i + 1;
4940 k = new_line + 1;
4941 while (j < last_old
4942 && k < last_new
6df5d75f 4943 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4944 {
4945 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 4946 ++run->nrows;
5f5c8ee5
GM
4947 run->height += h;
4948 ++j, ++k;
4949 }
19dff8dc 4950
5f5c8ee5
GM
4951 /* Insert run into list of all runs. Order runs by copied
4952 pixel lines. Note that we record runs that don't have to
4953 be copied because they are already in place. This is done
4954 because we can avoid calling update_window_line in this
4955 case. */
4956 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4957 ;
2b4ec4d7 4958 for (k = nruns; k > j; --k)
5f5c8ee5
GM
4959 runs[k] = runs[k - 1];
4960 runs[j] = run;
4961 ++nruns;
4962
4963 i += run->nrows;
4964 }
4965 else
4966 ++i;
4588ec20 4967
5f5c8ee5
GM
4968 /* Do the moves. Do it in a way that we don't overwrite something
4969 we want to copy later on. This is not solvable in general
4970 because there is only one display and we don't have a way to
4971 exchange areas on this display. Example:
4588ec20 4972
5f5c8ee5
GM
4973 +-----------+ +-----------+
4974 | A | | B |
4975 +-----------+ --> +-----------+
4976 | B | | A |
4977 +-----------+ +-----------+
4588ec20 4978
5f5c8ee5
GM
4979 Instead, prefer bigger moves, and invalidate moves that would
4980 copy from where we copied to. */
ea0d86af 4981
5f5c8ee5
GM
4982 for (i = 0; i < nruns; ++i)
4983 if (runs[i]->nrows > 0)
4984 {
4985 struct run *r = runs[i];
24e86043 4986
5f5c8ee5
GM
4987 /* Copy on the display. */
4988 if (r->current_y != r->desired_y)
4989 {
4990 rif->scroll_run_hook (w, r);
4991
4992 /* Invalidate runs that copy from where we copied to. */
4993 for (j = i + 1; j < nruns; ++j)
4994 {
4995 struct run *p = runs[j];
177c0ea7 4996
5f5c8ee5
GM
4997 if ((p->current_y >= r->desired_y
4998 && p->current_y < r->desired_y + r->height)
4999 || (p->current_y + p->height >= r->desired_y
5000 && (p->current_y + p->height
5001 < r->desired_y + r->height)))
5002 p->nrows = 0;
5003 }
5004 }
ea0d86af 5005
5f5c8ee5
GM
5006 /* Assign matrix rows. */
5007 for (j = 0; j < r->nrows; ++j)
5008 {
5009 struct glyph_row *from, *to;
408f5064 5010 int to_overlapped_p;
e876ff42 5011
5f5c8ee5
GM
5012 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5013 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5014 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
5015 assign_row (to, from);
5016 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5017 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5018 }
5019 }
15874c59 5020
6df5d75f
GM
5021 /* Clear the hash table, for the next time. */
5022 for (i = 0; i < row_entry_idx; ++i)
5023 row_table[row_entry_pool[i].bucket] = NULL;
5024
5f5c8ee5
GM
5025 /* Value is non-zero to indicate that we scrolled the display. */
5026 return 1;
5027}
de83c314 5028
15874c59 5029
4588ec20 5030\f
5f5c8ee5
GM
5031/************************************************************************
5032 Frame-Based Updates
5033 ************************************************************************/
4588ec20 5034
5f5c8ee5 5035/* Update the desired frame matrix of frame F.
4588ec20 5036
5f5c8ee5
GM
5037 FORCE_P non-zero means that the update should not be stopped by
5038 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5039 should not be tried.
5040
5041 Value is non-zero if update was stopped due to pending input. */
5042
5043static int
5044update_frame_1 (f, force_p, inhibit_id_p)
5045 struct frame *f;
5046 int force_p;
5047 int inhibit_id_p;
4588ec20 5048{
5f5c8ee5
GM
5049 /* Frame matrices to work on. */
5050 struct glyph_matrix *current_matrix = f->current_matrix;
5051 struct glyph_matrix *desired_matrix = f->desired_matrix;
5052 int i;
4588ec20
JB
5053 int pause;
5054 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5055 extern int input_pending;
5f5c8ee5
GM
5056
5057 xassert (current_matrix && desired_matrix);
4588ec20 5058
c37e4889
RS
5059 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5060 calculate_costs (f);
5061
d88c2b9e
RS
5062 if (preempt_count <= 0)
5063 preempt_count = 1;
5064
e7067d00
GM
5065 if (redisplay_dont_pause)
5066 force_p = 1;
5067 else if (!force_p && detect_input_pending ())
4588ec20
JB
5068 {
5069 pause = 1;
5070 goto do_pause;
5071 }
5072
5f5c8ee5 5073 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 5074 if (!line_ins_del_ok)
5f5c8ee5 5075 inhibit_id_p = 1;
7098a0fa 5076
efb859b4 5077 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5078 i/d line if just want cursor motion. */
5079 for (i = 0; i < desired_matrix->nrows; i++)
5080 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5081 break;
5082
5083 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5084 if (!inhibit_id_p && i < desired_matrix->nrows)
5085 force_p |= scrolling (f);
4588ec20
JB
5086
5087 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5088 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5089 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5090
5f5c8ee5
GM
5091 /* Now update the rest of the lines. */
5092 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5093 {
5f5c8ee5 5094 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5095 {
b6a65ac2 5096 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5097 {
5098 /* Flush out every so many lines.
5099 Also flush out if likely to have more than 1k buffered
5100 otherwise. I'm told that some telnet connections get
5101 really screwed by more than 1k output at once. */
5102 int outq = PENDING_OUTPUT_COUNT (stdout);
5103 if (outq > 900
5104 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5105 {
5106 fflush (stdout);
5107 if (preempt_count == 1)
5108 {
a41f8bed
JB
5109#ifdef EMACS_OUTQSIZE
5110 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 5111 /* Probably not a tty. Ignore the error and reset
153a073c 5112 the outq count. */
4588ec20
JB
5113 outq = PENDING_OUTPUT_COUNT (stdout);
5114#endif
5115 outq *= 10;
d520f0d2 5116 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 5117 sleep (outq / baud_rate);
4588ec20
JB
5118 }
5119 }
4588ec20
JB
5120 }
5121
a2960116
RS
5122 if ((i - 1) % preempt_count == 0)
5123 detect_input_pending ();
5124
5f5c8ee5 5125 update_frame_line (f, i);
4588ec20 5126 }
4588ec20 5127 }
177c0ea7 5128
7df02016 5129 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5130
5131 /* Now just clean up termcap drivers and set cursor, etc. */
5132 if (!pause)
5133 {
48cf7030 5134 if ((cursor_in_echo_area
5f5c8ee5 5135 /* If we are showing a message instead of the mini-buffer,
2577053b 5136 show the cursor for the message instead of for the
5f5c8ee5 5137 (now hidden) mini-buffer contents. */
2577053b
RS
5138 || (EQ (minibuf_window, selected_window)
5139 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5140 && !NILP (echo_area_buffer[0])))
2577053b 5141 /* These cases apply only to the frame that contains
5f5c8ee5 5142 the active mini-buffer window. */
2577053b 5143 && FRAME_HAS_MINIBUF_P (f)
140f8645 5144 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5145 {
7df02016 5146 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5147 int row, col;
5148
5149 if (cursor_in_echo_area < 0)
5150 {
5f5c8ee5
GM
5151 /* Negative value of cursor_in_echo_area means put
5152 cursor at beginning of line. */
648fa17d
JB
5153 row = top;
5154 col = 0;
5155 }
1113d9db 5156 else
648fa17d 5157 {
5f5c8ee5
GM
5158 /* Positive value of cursor_in_echo_area means put
5159 cursor at the end of the prompt. If the mini-buffer
5160 is several lines high, find the last line that has
5161 any text on it. */
7df02016 5162 row = FRAME_LINES (f);
177c0ea7 5163 do
648fa17d 5164 {
5f5c8ee5
GM
5165 --row;
5166 col = 0;
177c0ea7 5167
5f5c8ee5
GM
5168 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5169 {
5170 /* Frame rows are filled up with spaces that
5171 must be ignored here. */
5f5c8ee5
GM
5172 struct glyph_row *r = MATRIX_ROW (current_matrix,
5173 row);
5174 struct glyph *start = r->glyphs[TEXT_AREA];
5175 struct glyph *last = start + r->used[TEXT_AREA];
5176
5177 while (last > start
5178 && (last - 1)->charpos < 0)
5179 --last;
177c0ea7 5180
5f5c8ee5
GM
5181 col = last - start;
5182 }
648fa17d
JB
5183 }
5184 while (row > top && col == 0);
5185
6395da5c 5186 /* Make sure COL is not out of range. */
868e640e 5187 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5188 {
6395da5c 5189 /* If we have another row, advance cursor into it. */
7df02016 5190 if (row < FRAME_LINES (f) - 1)
6395da5c 5191 {
7df02016 5192 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5193 row++;
5194 }
5195 /* Otherwise move it back in range. */
5196 else
868e640e 5197 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5198 }
5199 }
5200
5201 cursor_to (row, col);
1113d9db 5202 }
4588ec20 5203 else
5f5c8ee5
GM
5204 {
5205 /* We have only one cursor on terminal frames. Use it to
5206 display the cursor of the selected window. */
5207 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5208 if (w->cursor.vpos >= 0
5209 /* The cursor vpos may be temporarily out of bounds
5210 in the following situation: There is one window,
5211 with the cursor in the lower half of it. The window
5212 is split, and a message causes a redisplay before
5213 a new cursor position has been computed. */
7df02016 5214 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5215 {
5216 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5217 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5218
7df02016
KS
5219 if (INTEGERP (w->left_margin_cols))
5220 x += XFASTINT (w->left_margin_cols);
177c0ea7 5221
7df02016 5222 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5f5c8ee5
GM
5223 cursor_to (y, x);
5224 }
5225 }
4588ec20
JB
5226 }
5227
4588ec20
JB
5228 do_pause:
5229
5f5c8ee5 5230 clear_desired_matrices (f);
4588ec20
JB
5231 return pause;
5232}
5233
4588ec20 5234
5f5c8ee5 5235/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5236
dfcf069d 5237int
502b9b64 5238scrolling (frame)
5f5c8ee5 5239 struct frame *frame;
4588ec20
JB
5240{
5241 int unchanged_at_top, unchanged_at_bottom;
5242 int window_size;
5243 int changed_lines;
7df02016
KS
5244 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5245 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5246 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5247 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5248 register int i;
7df02016 5249 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5250 struct glyph_matrix *current_matrix = frame->current_matrix;
5251 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5252
5f5c8ee5
GM
5253 if (!current_matrix)
5254 abort ();
4588ec20 5255
5f5c8ee5
GM
5256 /* Compute hash codes of all the lines. Also calculate number of
5257 changed lines, number of unchanged lines at the beginning, and
5258 number of unchanged lines at the end. */
4588ec20
JB
5259 changed_lines = 0;
5260 unchanged_at_top = 0;
7df02016
KS
5261 unchanged_at_bottom = FRAME_LINES (frame);
5262 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5263 {
5264 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5265 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5266 return 0;
5f5c8ee5
GM
5267 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5268 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5269 {
5270 /* This line cannot be redrawn, so don't let scrolling mess it. */
5271 new_hash[i] = old_hash[i];
5272#define INFINITY 1000000 /* Taken from scroll.c */
5273 draw_cost[i] = INFINITY;
5274 }
4588ec20 5275 else
f188b3c4 5276 {
5f5c8ee5
GM
5277 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5278 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5279 }
4588ec20
JB
5280
5281 if (old_hash[i] != new_hash[i])
5282 {
5283 changed_lines++;
7df02016 5284 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5285 }
5286 else if (i == unchanged_at_top)
5287 unchanged_at_top++;
5f5c8ee5 5288 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5289 }
5290
5291 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 5292 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
7df02016 5293 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5294 return 1;
5295
7df02016 5296 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5297 - unchanged_at_bottom);
5298
5299 if (scroll_region_ok)
5300 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 5301 else if (memory_below_frame)
4588ec20
JB
5302 free_at_end_vpos = -1;
5303
5304 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5305 current frame and desired frame, don't bother with i/d calc. */
190bb91a 5306 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5307 && (window_size >=
5308 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5309 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5310 old_hash, new_hash, draw_cost)))
5311 return 0;
5312
5f5c8ee5
GM
5313 if (window_size < 2)
5314 return 0;
5315
502b9b64 5316 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5317 draw_cost + unchanged_at_top - 1,
190bb91a 5318 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5319 old_hash + unchanged_at_top - 1,
5320 new_hash + unchanged_at_top - 1,
5321 free_at_end_vpos - unchanged_at_top);
5322
5323 return 0;
5324}
4588ec20 5325
4588ec20 5326
5f5c8ee5
GM
5327/* Count the number of blanks at the start of the vector of glyphs R
5328 which is LEN glyphs long. */
4588ec20 5329
4588ec20 5330static int
5f5c8ee5
GM
5331count_blanks (r, len)
5332 struct glyph *r;
5333 int len;
4588ec20 5334{
5f5c8ee5 5335 int i;
177c0ea7 5336
5f5c8ee5
GM
5337 for (i = 0; i < len; ++i)
5338 if (!CHAR_GLYPH_SPACE_P (r[i]))
5339 break;
5340
5341 return i;
4588ec20
JB
5342}
5343
5f5c8ee5
GM
5344
5345/* Count the number of glyphs in common at the start of the glyph
5346 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5347 of STR2. Value is the number of equal glyphs equal at the start. */
5348
4588ec20 5349static int
5f5c8ee5
GM
5350count_match (str1, end1, str2, end2)
5351 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5352{
5f5c8ee5
GM
5353 struct glyph *p1 = str1;
5354 struct glyph *p2 = str2;
177c0ea7 5355
5f5c8ee5
GM
5356 while (p1 < end1
5357 && p2 < end2
42186983 5358 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5359 ++p1, ++p2;
177c0ea7 5360
5f5c8ee5 5361 return p1 - str1;
4588ec20
JB
5362}
5363
5f5c8ee5 5364
4588ec20 5365/* Char insertion/deletion cost vector, from term.c */
4588ec20 5366
5f5c8ee5 5367extern int *char_ins_del_vector;
7df02016 5368#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5369
5f5c8ee5
GM
5370
5371/* Perform a frame-based update on line VPOS in frame FRAME. */
5372
4588ec20 5373static void
c363a1d6
GM
5374update_frame_line (f, vpos)
5375 struct frame *f;
4588ec20
JB
5376 int vpos;
5377{
5f5c8ee5 5378 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5379 int tem;
5380 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5381 struct glyph_matrix *current_matrix = f->current_matrix;
5382 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5383 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5384 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5385 int must_write_whole_line_p;
0a894bad 5386 int write_spaces_p = must_write_spaces;
c363a1d6 5387 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5388 != FACE_TTY_DEFAULT_BG_COLOR);
5389
5390 if (colored_spaces_p)
5391 write_spaces_p = 1;
5f5c8ee5 5392
26c63686
GM
5393 /* Current row not enabled means it has unknown contents. We must
5394 write the whole desired line in that case. */
5f5c8ee5
GM
5395 must_write_whole_line_p = !current_row->enabled_p;
5396 if (must_write_whole_line_p)
4588ec20 5397 {
5f5c8ee5 5398 obody = 0;
4588ec20
JB
5399 olen = 0;
5400 }
5401 else
5402 {
5f5c8ee5
GM
5403 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5404 olen = current_row->used[TEXT_AREA];
177c0ea7 5405
4cecaab8
MB
5406 /* Ignore trailing spaces, if we can. */
5407 if (!write_spaces_p)
5408 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5409 olen--;
4588ec20
JB
5410 }
5411
5f5c8ee5
GM
5412 current_row->enabled_p = 1;
5413 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5414
5f5c8ee5
GM
5415 /* If desired line is empty, just clear the line. */
5416 if (!desired_row->enabled_p)
4588ec20
JB
5417 {
5418 nlen = 0;
5419 goto just_erase;
5420 }
5421
5f5c8ee5
GM
5422 nbody = desired_row->glyphs[TEXT_AREA];
5423 nlen = desired_row->used[TEXT_AREA];
5424 nend = nbody + nlen;
5425
5426 /* If display line has unknown contents, write the whole line. */
5427 if (must_write_whole_line_p)
5428 {
26c63686 5429 /* Ignore spaces at the end, if we can. */
0a894bad 5430 if (!write_spaces_p)
74ca462f
GM
5431 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5432 --nlen;
5433
26c63686 5434 /* Write the contents of the desired line. */
74ca462f 5435 if (nlen)
26c63686
GM
5436 {
5437 cursor_to (vpos, 0);
5438 write_glyphs (nbody, nlen);
5439 }
177c0ea7 5440
26c63686
GM
5441 /* Don't call clear_end_of_line if we already wrote the whole
5442 line. The cursor will not be at the right margin in that
5443 case but in the line below. */
7df02016 5444 if (nlen < FRAME_TOTAL_COLS (f))
26c63686
GM
5445 {
5446 cursor_to (vpos, nlen);
7df02016 5447 clear_end_of_line (FRAME_TOTAL_COLS (f));
26c63686 5448 }
58827478
GM
5449 else
5450 /* Make sure we are in the right row, otherwise cursor movement
5451 with cmgoto might use `ch' in the wrong row. */
5452 cursor_to (vpos, 0);
177c0ea7 5453
5f5c8ee5
GM
5454 make_current (desired_matrix, current_matrix, vpos);
5455 return;
5456 }
4588ec20
JB
5457
5458 /* Pretend trailing spaces are not there at all,
5459 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5460 if (!write_spaces_p)
5461 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5462 nlen--;
4588ec20
JB
5463
5464 /* If there's no i/d char, quickly do the best we can without it. */
5465 if (!char_ins_del_ok)
5466 {
5f5c8ee5 5467 int i, j;
4588ec20 5468
5f5c8ee5
GM
5469 /* Find the first glyph in desired row that doesn't agree with
5470 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5471 for (i = 0; i < nlen; i++)
5472 {
5f5c8ee5 5473 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5474 {
5f5c8ee5
GM
5475 /* Find the end of the run of different glyphs. */
5476 j = i + 1;
5477 while (j < nlen
5478 && (j >= olen
5479 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5480 || CHAR_GLYPH_PADDING_P (nbody[j])))
5481 ++j;
177c0ea7
JB
5482
5483 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5484 cursor_to (vpos, i);
5485 write_glyphs (nbody + i, j - i);
5486 i = j - 1;
4588ec20
JB
5487
5488 /* Now find the next non-match. */
5489 }
5490 }
5491
5492 /* Clear the rest of the line, or the non-clear part of it. */
5493 if (olen > nlen)
5494 {
5495 cursor_to (vpos, nlen);
5496 clear_end_of_line (olen);
5497 }
5498
5f5c8ee5
GM
5499 /* Make current row = desired row. */
5500 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5501 return;
5502 }
5503
5f5c8ee5
GM
5504 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5505 characters in a row. */
5506
4588ec20
JB
5507 if (!olen)
5508 {
5f5c8ee5
GM
5509 /* If current line is blank, skip over initial spaces, if
5510 possible, and write the rest. */
4cecaab8 5511 if (write_spaces_p)
5f5c8ee5
GM
5512 nsp = 0;
5513 else
5514 nsp = count_blanks (nbody, nlen);
5515
4588ec20
JB
5516 if (nlen > nsp)
5517 {
5518 cursor_to (vpos, nsp);
5519 write_glyphs (nbody + nsp, nlen - nsp);
5520 }
5521
502b9b64 5522 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5523 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5524 return;
5525 }
5526
4588ec20 5527 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5528 osp = count_blanks (obody, olen);
4cecaab8 5529 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5530
5f5c8ee5
GM
5531 /* Compute number of matching chars starting with first non-blank. */
5532 begmatch = count_match (obody + osp, obody + olen,
5533 nbody + nsp, nbody + nlen);
4588ec20
JB
5534
5535 /* Spaces in new match implicit space past the end of old. */
5536 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5537 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5538 {
5539 np1 = nbody + nsp;
5f5c8ee5
GM
5540 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5541 ++begmatch;
4588ec20
JB
5542 }
5543
5544 /* Avoid doing insert/delete char
5545 just cause number of leading spaces differs
5f5c8ee5 5546 when the following text does not match. */
4588ec20
JB
5547 if (begmatch == 0 && osp != nsp)
5548 osp = nsp = min (osp, nsp);
5549
5550 /* Find matching characters at end of line */
5551 op1 = obody + olen;
5552 np1 = nbody + nlen;
5553 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5554 while (op1 > op2
5555 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5556 {
5557 op1--;
5558 np1--;
5559 }
5560 endmatch = obody + olen - op1;
5561
4588ec20
JB
5562 /* tem gets the distance to insert or delete.
5563 endmatch is how many characters we save by doing so.
5564 Is it worth it? */
5565
5566 tem = (nlen - nsp) - (olen - osp);
5567 if (endmatch && tem
c363a1d6 5568 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5569 endmatch = 0;
5570
5571 /* nsp - osp is the distance to insert or delete.
5572 If that is nonzero, begmatch is known to be nonzero also.
5573 begmatch + endmatch is how much we save by doing the ins/del.
5574 Is it worth it? */
5575
5576 if (nsp != osp
5577 && (!char_ins_del_ok
c363a1d6 5578 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5579 {
5580 begmatch = 0;
5581 endmatch = 0;
5582 osp = nsp = min (osp, nsp);
5583 }
5584
5585 /* Now go through the line, inserting, writing and
5586 deleting as appropriate. */
5587
5588 if (osp > nsp)
5589 {
5590 cursor_to (vpos, nsp);
5591 delete_glyphs (osp - nsp);
5592 }
5593 else if (nsp > osp)
5594 {
5595 /* If going to delete chars later in line
5596 and insert earlier in the line,
5597 must delete first to avoid losing data in the insert */
5598 if (endmatch && nlen < olen + nsp - osp)
5599 {
5600 cursor_to (vpos, nlen - endmatch + osp - nsp);
5601 delete_glyphs (olen + nsp - osp - nlen);
5602 olen = nlen - (nsp - osp);
5603 }
5604 cursor_to (vpos, osp);
5f5c8ee5 5605 insert_glyphs (0, nsp - osp);
4588ec20
JB
5606 }
5607 olen += nsp - osp;
5608
5609 tem = nsp + begmatch + endmatch;
5610 if (nlen != tem || olen != tem)
5611 {
4588ec20
JB
5612 if (!endmatch || nlen == olen)
5613 {
c363a1d6
GM
5614 /* If new text being written reaches right margin, there is
5615 no need to do clear-to-eol at the end of this function
5616 (and it would not be safe, since cursor is not going to
5617 be "at the margin" after the text is done). */
7df02016 5618 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5619 olen = 0;
c363a1d6
GM
5620
5621 /* Function write_glyphs is prepared to do nothing
5622 if passed a length <= 0. Check it here to avoid
5623 unnecessary cursor movement. */
5624 if (nlen - tem > 0)
5625 {
5626 cursor_to (vpos, nsp + begmatch);
5627 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5628 }
4588ec20
JB
5629 }
5630 else if (nlen > olen)
5631 {
24e86043
KH
5632 /* Here, we used to have the following simple code:
5633 ----------------------------------------
5634 write_glyphs (nbody + nsp + begmatch, olen - tem);
5635 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5636 ----------------------------------------
5637 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5638 is a padding glyph. */
5639 int out = olen - tem; /* Columns to be overwritten originally. */
5640 int del;
5f5c8ee5 5641
c363a1d6 5642 cursor_to (vpos, nsp + begmatch);
177c0ea7 5643
5f5c8ee5 5644 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5645 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5646 out--;
5f5c8ee5 5647 write_glyphs (nbody + nsp + begmatch, out);
177c0ea7 5648
5f5c8ee5
GM
5649 /* If we left columns to be overwritten, we must delete them. */
5650 del = olen - tem - out;
c363a1d6
GM
5651 if (del > 0)
5652 delete_glyphs (del);
177c0ea7 5653
5f5c8ee5
GM
5654 /* At last, we insert columns not yet written out. */
5655 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5656 olen = nlen;
5657 }
5658 else if (olen > nlen)
5659 {
c363a1d6 5660 cursor_to (vpos, nsp + begmatch);
5f5c8ee5
GM
5661 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5662 delete_glyphs (olen - nlen);
5663 olen = nlen;
5664 }
bd9e3e75 5665 }
5f5c8ee5
GM
5666
5667 just_erase:
5668 /* If any unerased characters remain after the new line, erase them. */
5669 if (olen > nlen)
078b3696 5670 {
5f5c8ee5
GM
5671 cursor_to (vpos, nlen);
5672 clear_end_of_line (olen);
078b3696 5673 }
5f5c8ee5
GM
5674
5675 /* Exchange contents between current_frame and new_frame. */
5676 make_current (desired_matrix, current_matrix, vpos);
078b3696 5677}
5f5c8ee5
GM
5678
5679
078b3696 5680\f
5f5c8ee5
GM
5681/***********************************************************************
5682 X/Y Position -> Buffer Position
5683 ***********************************************************************/
5684
a1b0a6db
GM
5685/* Determine what's under window-relative pixel position (*X, *Y).
5686 Return in *OBJECT the object (string or buffer) that's there.
5687 Return in *POS the position in that object. Adjust *X and *Y
5688 to character boundaries. */
5f5c8ee5 5689
a1b0a6db
GM
5690void
5691buffer_posn_from_coords (w, x, y, object, pos)
5f5c8ee5
GM
5692 struct window *w;
5693 int *x, *y;
a1b0a6db
GM
5694 Lisp_Object *object;
5695 struct display_pos *pos;
4588ec20 5696{
5f5c8ee5
GM
5697 struct it it;
5698 struct buffer *old_current_buffer = current_buffer;
5699 struct text_pos startp;
5700 int left_area_width;
5701
5702 current_buffer = XBUFFER (w->buffer);
5703 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5704 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5705 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5706 start_display (&it, w, startp);
177c0ea7 5707
7df02016 5708 left_area_width = WINDOW_LEFT_MARGIN_WIDTH (w);
5f5c8ee5
GM
5709 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5710 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5711
5f5c8ee5
GM
5712 *x = it.current_x - it.first_visible_x + left_area_width;
5713 *y = it.current_y;
5714 current_buffer = old_current_buffer;
a1b0a6db
GM
5715
5716 *object = STRINGP (it.string) ? it.string : w->buffer;
5717 *pos = it.current;
5f5c8ee5 5718}
4588ec20 5719
5f5c8ee5
GM
5720
5721/* Value is the string under window-relative coordinates X/Y in the
153a073c 5722 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5f5c8ee5
GM
5723 means look at the mode line. *CHARPOS is set to the position in
5724 the string returned. */
5725
5726Lisp_Object
641bdbf3 5727mode_line_string (w, x, y, part, charpos)
5f5c8ee5 5728 struct window *w;
641bdbf3
KS
5729 int x, y;
5730 enum window_part part;
5f5c8ee5
GM
5731 int *charpos;
5732{
5733 struct glyph_row *row;
5734 struct glyph *glyph, *end;
5f5c8ee5
GM
5735 int x0;
5736 Lisp_Object string = Qnil;
5737
641bdbf3 5738 if (part == ON_MODE_LINE)
5f5c8ee5
GM
5739 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5740 else
045dee35 5741 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5742
5743 if (row->mode_line_p && row->enabled_p)
4588ec20 5744 {
5f5c8ee5
GM
5745 /* Find the glyph under X. If we find one with a string object,
5746 it's the one we were looking for. */
5747 glyph = row->glyphs[TEXT_AREA];
5748 end = glyph + row->used[TEXT_AREA];
5749 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5750 if (x >= x0 && x < x0 + glyph->pixel_width)
5751 {
5752 string = glyph->object;
5753 *charpos = glyph->charpos;
5754 break;
5755 }
4588ec20 5756 }
5f5c8ee5
GM
5757
5758 return string;
4588ec20 5759}
5f5c8ee5
GM
5760
5761
db1db309
GM
5762/* Value is the string under window-relative coordinates X/Y in either
5763 marginal area, or nil if none. *CHARPOS is set to the position in
5764 the string returned. */
5765
5766Lisp_Object
641bdbf3 5767marginal_area_string (w, x, y, part, charpos)
db1db309
GM
5768 struct window *w;
5769 int x, y;
641bdbf3 5770 enum window_part part;
521069b9 5771 int *charpos;
db1db309
GM
5772{
5773 struct glyph_row *row = w->current_matrix->rows;
5774 struct glyph *glyph, *end;
5775 int x0, i, wy = y;
641bdbf3 5776 int area;
db1db309
GM
5777 Lisp_Object string = Qnil;
5778
641bdbf3 5779 if (part == ON_LEFT_MARGIN)
db1db309 5780 area = LEFT_MARGIN_AREA;
641bdbf3 5781 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
5782 area = RIGHT_MARGIN_AREA;
5783 else
5784 abort ();
5785
5786 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5787 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5788 break;
5789
5790 if (row->enabled_p)
5791 {
5792 /* Find the glyph under X. If we find one with a string object,
5793 it's the one we were looking for. */
5794 glyph = row->glyphs[area];
5795 end = glyph + row->used[area];
7df02016 5796
db1db309 5797 if (area == RIGHT_MARGIN_AREA)
7df02016
KS
5798 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5799 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5800 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5801 + window_box_width (w, LEFT_MARGIN_AREA)
5802 + window_box_width (w, TEXT_AREA));
db1db309 5803 else
7df02016
KS
5804 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5805 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5806 : 0);
5807
db1db309
GM
5808 for (; glyph < end; x0 += glyph->pixel_width, ++glyph)
5809 if (x >= x0 && x < x0 + glyph->pixel_width)
5810 {
5811 string = glyph->object;
5812 *charpos = glyph->charpos;
5813 break;
5814 }
5815 }
5816
5817 return string;
5818}
5819
5820
5f5c8ee5
GM
5821/***********************************************************************
5822 Changing Frame Sizes
5823 ***********************************************************************/
4588ec20
JB
5824
5825#ifdef SIGWINCH
5f5c8ee5 5826
efb859b4 5827SIGTYPE
61cbef47 5828window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5829 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5830{
5831 int width, height;
d43721a2 5832#ifndef USE_CRT_DLL
4588ec20 5833 extern int errno;
d43721a2 5834#endif
4588ec20
JB
5835 int old_errno = errno;
5836
502b9b64 5837 get_frame_size (&width, &height);
4588ec20 5838
502b9b64
JB
5839 /* The frame size change obviously applies to a termcap-controlled
5840 frame. Find such a frame in the list, and assume it's the only
4588ec20 5841 one (since the redisplay code always writes to stdout, not a
502b9b64 5842 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5843 but don't reallocate the data structures now. Let that be done
5844 later outside of the signal handler. */
5845
5846 {
35f56f96 5847 Lisp_Object tail, frame;
4588ec20 5848
35f56f96 5849 FOR_EACH_FRAME (tail, frame)
4588ec20 5850 {
35f56f96 5851 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5852 {
b96fd3e8 5853 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5854 break;
5855 }
5856 }
5857 }
5858
5859 signal (SIGWINCH, window_change_signal);
5860 errno = old_errno;
5861}
5862#endif /* SIGWINCH */
5863
5864
b96fd3e8
GM
5865/* Do any change in frame size that was requested by a signal. SAFE
5866 non-zero means this function is called from a place where it is
5867 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5868
dfcf069d 5869void
b96fd3e8
GM
5870do_pending_window_change (safe)
5871 int safe;
4588ec20
JB
5872{
5873 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5874 if (redisplaying_p && !safe)
5875 return;
177c0ea7 5876
4588ec20
JB
5877 while (delayed_size_change)
5878 {
35f56f96 5879 Lisp_Object tail, frame;
4588ec20
JB
5880
5881 delayed_size_change = 0;
5882
35f56f96 5883 FOR_EACH_FRAME (tail, frame)
4588ec20 5884 {
5f5c8ee5 5885 struct frame *f = XFRAME (frame);
35f56f96 5886
7df02016
KS
5887 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5888 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5889 0, 0, safe);
4588ec20
JB
5890 }
5891 }
5892}
5893
5894
502b9b64 5895/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 5896 indicate no change is to take place.
4588ec20 5897
b6a65ac2
JB
5898 If DELAY is non-zero, then assume we're being called from a signal
5899 handler, and queue the change for later - perhaps the next
5900 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5901 from a signal handler.
5902
5903 SAFE non-zero means this function is called from a place where it's
5904 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5905
dfcf069d 5906void
b96fd3e8 5907change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5908 register struct frame *f;
b96fd3e8 5909 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5910{
5911 Lisp_Object tail, frame;
3826ea1a 5912
8a376b3b 5913 if (! FRAME_WINDOW_P (f))
45140e01 5914 {
93e54836
RS
5915 /* When using termcap, or on MS-DOS, all frames use
5916 the same screen, so a change in size affects all frames. */
45140e01 5917 FOR_EACH_FRAME (tail, frame)
8a376b3b 5918 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5919 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5920 pretend, delay, safe);
45140e01
RS
5921 }
5922 else
b96fd3e8 5923 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5924}
5925
5926static void
b96fd3e8 5927change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5928 register struct frame *f;
b96fd3e8 5929 int newheight, newwidth, pretend, delay, safe;
4588ec20 5930{
7df02016 5931 int new_frame_total_cols;
aed13378 5932 int count = SPECPDL_INDEX ();
3826ea1a 5933
4588ec20 5934 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5935 if (delay || (redisplaying_p && !safe))
4588ec20 5936 {
7df02016
KS
5937 f->new_text_lines = newheight;
5938 f->new_text_cols = newwidth;
4588ec20
JB
5939 delayed_size_change = 1;
5940 return;
5941 }
5942
502b9b64 5943 /* This size-change overrides any pending one for this frame. */
7df02016
KS
5944 f->new_text_lines = 0;
5945 f->new_text_cols = 0;
b6a65ac2 5946
08f7aa3e 5947 /* If an argument is zero, set it to the current value. */
ae19c6f2 5948 if (newheight == 0)
7df02016 5949 newheight = FRAME_LINES (f);
ae19c6f2 5950 if (newwidth == 0)
7df02016 5951 newwidth = FRAME_COLS (f);
3826ea1a 5952
5f5c8ee5
GM
5953 /* Compute width of windows in F.
5954 This is the width of the frame without vertical scroll bars. */
7df02016 5955 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 5956
b6a65ac2 5957 /* Round up to the smallest acceptable size. */
5f5c8ee5 5958 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5959
5960 /* If we're not changing the frame size, quit now. */
7df02016
KS
5961 if (newheight == FRAME_LINES (f)
5962 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
5963 return;
5964
cbb95688
RS
5965 BLOCK_INPUT;
5966
886a8a6c
KH
5967#ifdef MSDOS
5968 /* We only can set screen dimensions to certain values supported
5969 by our video hardware. Try to find the smallest size greater
5970 or equal to the requested dimensions. */
5971 dos_set_window_size (&newheight, &newwidth);
5972#endif
5973
7df02016 5974 if (newheight != FRAME_LINES (f))
4588ec20 5975 {
5f5c8ee5 5976 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5977 {
5f5c8ee5 5978 /* Frame has both root and mini-buffer. */
7df02016 5979 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
5980 FRAME_TOP_MARGIN (f));
5981 set_window_height (FRAME_ROOT_WINDOW (f),
5982 (newheight
5983 - 1
5984 - FRAME_TOP_MARGIN (f)),
5985 0);
7df02016 5986 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 5987 newheight - 1);
5f5c8ee5 5988 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5989 }
5990 else
502b9b64 5991 /* Frame has just one top-level window. */
5f5c8ee5
GM
5992 set_window_height (FRAME_ROOT_WINDOW (f),
5993 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5994
5f5c8ee5 5995 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5996 FrameRows = newheight;
4588ec20
JB
5997 }
5998
7df02016 5999 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6000 {
7df02016 6001 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
5f5c8ee5 6002 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6003 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6004
5f5c8ee5 6005 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 6006 FrameCols = newwidth;
5f5c8ee5 6007
9ea173e8 6008 if (WINDOWP (f->tool_bar_window))
7df02016 6009 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6010 }
6011
7df02016
KS
6012 FRAME_LINES (f) = newheight;
6013 SET_FRAME_COLS (f, newwidth);
986e61b8 6014
5f5c8ee5
GM
6015 {
6016 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6017 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6018
5f5c8ee5
GM
6019 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6020 &text_area_height);
6021 if (w->cursor.x >= text_area_x + text_area_width)
6022 w->cursor.hpos = w->cursor.x = 0;
6023 if (w->cursor.y >= text_area_y + text_area_height)
6024 w->cursor.vpos = w->cursor.y = 0;
6025 }
986e61b8 6026
5f5c8ee5 6027 adjust_glyphs (f);
5f5c8ee5 6028 calculate_costs (f);
cb02fa39
GM
6029 SET_FRAME_GARBAGED (f);
6030 f->resized_p = 1;
97cf50e7
RS
6031
6032 UNBLOCK_INPUT;
61730a69 6033
e523f7e5
RS
6034 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6035
61730a69 6036 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5 6037 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
7df02016 6038 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
e523f7e5
RS
6039
6040 unbind_to (count, Qnil);
4588ec20 6041}
5f5c8ee5
GM
6042
6043
4588ec20 6044\f
5f5c8ee5
GM
6045/***********************************************************************
6046 Terminal Related Lisp Functions
6047 ***********************************************************************/
6048
6049DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6050 1, 1, "FOpen termscript file: ",
7ee72033
MB
6051 doc: /* Start writing all terminal output to FILE as well as the terminal.
6052FILE = nil means just close any termscript file currently open. */)
6053 (file)
5f5c8ee5
GM
6054 Lisp_Object file;
6055{
6056 if (termscript != 0) fclose (termscript);
6057 termscript = 0;
6058
6059 if (! NILP (file))
6060 {
6061 file = Fexpand_file_name (file, Qnil);
d5db4077 6062 termscript = fopen (SDATA (file), "w");
5f5c8ee5
GM
6063 if (termscript == 0)
6064 report_file_error ("Opening termscript", Fcons (file, Qnil));
6065 }
6066 return Qnil;
6067}
6068
6069
4588ec20 6070DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
228299fa 6071 Ssend_string_to_terminal, 1, 1, 0,
7ee72033
MB
6072 doc: /* Send STRING to the terminal without alteration.
6073Control characters in STRING will have terminal-dependent effects. */)
6074 (string)
e912ba09 6075 Lisp_Object string;
4588ec20 6076{
94f3db62 6077 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6078 CHECK_STRING (string);
d5db4077 6079 fwrite (SDATA (string), 1, SBYTES (string), stdout);
4588ec20
JB
6080 fflush (stdout);
6081 if (termscript)
6082 {
d5db4077 6083 fwrite (SDATA (string), 1, SBYTES (string),
fc932ac6 6084 termscript);
4588ec20
JB
6085 fflush (termscript);
6086 }
6087 return Qnil;
6088}
6089
5f5c8ee5 6090
4588ec20 6091DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6092 doc: /* Beep, or flash the screen.
228299fa 6093Also, unless an argument is given,
7ee72033
MB
6094terminate any keyboard macro currently executing. */)
6095 (arg)
4588ec20
JB
6096 Lisp_Object arg;
6097{
efb859b4 6098 if (!NILP (arg))
4588ec20 6099 {
7fa788da
RS
6100 if (noninteractive)
6101 putchar (07);
6102 else
6103 ring_bell ();
4588ec20
JB
6104 fflush (stdout);
6105 }
6106 else
6107 bitch_at_user ();
6108
6109 return Qnil;
6110}
6111
dfcf069d 6112void
4588ec20
JB
6113bitch_at_user ()
6114{
6115 if (noninteractive)
6116 putchar (07);
5f5c8ee5 6117 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6118 error ("Keyboard macro terminated by a command ringing the bell");
6119 else
6120 ring_bell ();
6121 fflush (stdout);
6122}
6123
5f5c8ee5
GM
6124
6125\f
6126/***********************************************************************
6127 Sleeping, Waiting
6128 ***********************************************************************/
6129
4588ec20 6130DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6131 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6132SECONDS may be a floating-point value, meaning that you can wait for a
6133fraction of a second. Optional second arg MILLISECONDS specifies an
6134additional wait period, in milliseconds; this may be useful if your
6135Emacs was built without floating point support.
7ee72033
MB
6136\(Not all operating systems support waiting for a fraction of a second.) */)
6137 (seconds, milliseconds)
767229f8 6138 Lisp_Object seconds, milliseconds;
4588ec20 6139{
767229f8 6140 int sec, usec;
4588ec20 6141
767229f8 6142 if (NILP (milliseconds))
e9c9a718 6143 XSETINT (milliseconds, 0);
767229f8 6144 else
b7826503 6145 CHECK_NUMBER (milliseconds);
b07646f5
JB
6146 usec = XINT (milliseconds) * 1000;
6147
b07646f5
JB
6148 {
6149 double duration = extract_float (seconds);
6150 sec = (int) duration;
6151 usec += (duration - sec) * 1000000;
6152 }
4588ec20 6153
a41f8bed 6154#ifndef EMACS_HAS_USECS
767229f8
JB
6155 if (sec == 0 && usec != 0)
6156 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6157#endif
767229f8
JB
6158
6159 /* Assure that 0 <= usec < 1000000. */
6160 if (usec < 0)
6161 {
153a073c 6162 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6163 if (-1000000 < usec)
6164 sec--, usec += 1000000;
6165 else
6166 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6167 }
767229f8
JB
6168 else
6169 sec += usec / 1000000, usec %= 1000000;
6170
6b5153b1 6171 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6172 return Qnil;
4588ec20 6173
f76475ad
JB
6174 {
6175 Lisp_Object zero;
6176
a5d8b611 6177 XSETFASTINT (zero, 0);
f76475ad
JB
6178 wait_reading_process_input (sec, usec, zero, 0);
6179 }
d1af74e9 6180
767229f8
JB
6181 /* We should always have wait_reading_process_input; we have a dummy
6182 implementation for systems which don't support subprocesses. */
6183#if 0
6184 /* No wait_reading_process_input */
4588ec20
JB
6185 immediate_quit = 1;
6186 QUIT;
6187
6188#ifdef VMS
6189 sys_sleep (sec);
6190#else /* not VMS */
177c0ea7 6191/* The reason this is done this way
4588ec20 6192 (rather than defined (H_S) && defined (H_T))
153a073c 6193 is because the VMS preprocessor doesn't grok `defined'. */
4588ec20 6194#ifdef HAVE_SELECT
a41f8bed
JB
6195 EMACS_GET_TIME (end_time);
6196 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 6197 EMACS_ADD_TIME (end_time, end_time, timeout);
177c0ea7 6198
4588ec20
JB
6199 while (1)
6200 {
a41f8bed
JB
6201 EMACS_GET_TIME (timeout);
6202 EMACS_SUB_TIME (timeout, end_time, timeout);
6203 if (EMACS_TIME_NEG_P (timeout)
6204 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
6205 break;
6206 }
4588ec20
JB
6207#else /* not HAVE_SELECT */
6208 sleep (sec);
6209#endif /* HAVE_SELECT */
6210#endif /* not VMS */
177c0ea7 6211
4588ec20
JB
6212 immediate_quit = 0;
6213#endif /* no subprocesses */
6214
6215 return Qnil;
6216}
6217
5f5c8ee5 6218
f76475ad
JB
6219/* This is just like wait_reading_process_input, except that
6220 it does the redisplay.
6221
ea0d86af 6222 It's also much like Fsit_for, except that it can be used for
836d2cde 6223 waiting for input as well. */
4588ec20 6224
f76475ad 6225Lisp_Object
ae5a0dd4
RS
6226sit_for (sec, usec, reading, display, initial_display)
6227 int sec, usec, reading, display, initial_display;
f76475ad
JB
6228{
6229 Lisp_Object read_kbd;
4588ec20 6230
ccddf474
RS
6231 swallow_events (display);
6232
5c749f60 6233 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
4588ec20 6234 return Qnil;
4588ec20 6235
ae5a0dd4 6236 if (initial_display)
3007ebfb 6237 redisplay_preserve_echo_area (2);
4588ec20 6238
dfdb645c
JB
6239 if (sec == 0 && usec == 0)
6240 return Qt;
6241
4588ec20 6242#ifdef SIGIO
8fc798e9 6243 gobble_input (0);
f76475ad
JB
6244#endif
6245
e9c9a718 6246 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
6247 wait_reading_process_input (sec, usec, read_kbd, display);
6248
4588ec20
JB
6249 return detect_input_pending () ? Qnil : Qt;
6250}
6251
5f5c8ee5 6252
f76475ad 6253DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
bacf09b4 6254 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
228299fa 6255SECONDS may be a floating-point value, meaning that you can wait for a
659d9874 6256fraction of a second.
228299fa 6257\(Not all operating systems support waiting for a fraction of a second.)
659d9874 6258Optional arg NODISP non-nil means don't redisplay, just wait for input.
228299fa
GM
6259Redisplay is preempted as always if input arrives, and does not happen
6260if input is available before it starts.
659d9874
SM
6261Value is t if waited the full time with no input arriving.
6262
6263An obsolete but still supported form is
6264\(sit-for SECONDS &optional MILLISECONDS NODISP)
6265Where the optional arg MILLISECONDS specifies an additional wait period,
6266in milliseconds; this was useful when Emacs was built without
6267floating point support.
5435c793
SM
6268usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6269
6270/* The `old-nodisp' stuff is there so that the arglist has the correct
6271 length. Otherwise, `defdvice' will redefine it with fewer args. */
7ee72033 6272 (seconds, milliseconds, nodisp)
767229f8 6273 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 6274{
767229f8 6275 int sec, usec;
f76475ad 6276
659d9874
SM
6277 if (NILP (nodisp) && !NUMBERP (milliseconds))
6278 { /* New style. */
6279 nodisp = milliseconds;
6280 milliseconds = Qnil;
6281 }
6282
767229f8 6283 if (NILP (milliseconds))
e9c9a718 6284 XSETINT (milliseconds, 0);
767229f8 6285 else
b7826503 6286 CHECK_NUMBER (milliseconds);
b07646f5
JB
6287 usec = XINT (milliseconds) * 1000;
6288
b07646f5
JB
6289 {
6290 double duration = extract_float (seconds);
6291 sec = (int) duration;
6292 usec += (duration - sec) * 1000000;
6293 }
f76475ad 6294
f76475ad 6295#ifndef EMACS_HAS_USECS
767229f8
JB
6296 if (usec != 0 && sec == 0)
6297 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 6298#endif
f76475ad 6299
ae5a0dd4 6300 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 6301}
5f5c8ee5
GM
6302
6303
6304\f
6305/***********************************************************************
6306 Other Lisp Functions
6307 ***********************************************************************/
6308
6309/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6310 session's frames, frame names, buffers, buffer-read-only flags, and
6311 buffer-modified-flags, and a trailing sentinel (so we don't need to
6312 add length checks). */
6313
6314static Lisp_Object frame_and_buffer_state;
6315
6316
6317DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
228299fa 6318 Sframe_or_buffer_changed_p, 0, 0, 0,
bacf09b4 6319 doc: /* Return non-nil if the frame and buffer state appears to have changed.
228299fa
GM
6320The state variable is an internal vector containing all frames and buffers,
6321aside from buffers whose names start with space,
6322along with the buffers' read-only and modified flags, which allows a fast
6323check to see whether the menu bars might need to be recomputed.
6324If this function returns non-nil, it updates the internal vector to reflect
7ee72033
MB
6325the current state. */)
6326 ()
5f5c8ee5
GM
6327{
6328 Lisp_Object tail, frame, buf;
6329 Lisp_Object *vecp;
6330 int n;
6331
6332 vecp = XVECTOR (frame_and_buffer_state)->contents;
6333 FOR_EACH_FRAME (tail, frame)
6334 {
6335 if (!EQ (*vecp++, frame))
6336 goto changed;
6337 if (!EQ (*vecp++, XFRAME (frame)->name))
6338 goto changed;
6339 }
6340 /* Check that the buffer info matches.
6341 No need to test for the end of the vector
6342 because the last element of the vector is lambda
6343 and that will always cause a mismatch. */
7539e11f 6344 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6345 {
7539e11f 6346 buf = XCDR (XCAR (tail));
5f5c8ee5 6347 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6348 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6349 continue;
6350 if (!EQ (*vecp++, buf))
6351 goto changed;
6352 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6353 goto changed;
6354 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6355 goto changed;
6356 }
6357 /* Detect deletion of a buffer at the end of the list. */
6358 if (EQ (*vecp, Qlambda))
6359 return Qnil;
6360 changed:
6361 /* Start with 1 so there is room for at least one lambda at the end. */
6362 n = 1;
6363 FOR_EACH_FRAME (tail, frame)
6364 n += 2;
7539e11f 6365 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
6366 n += 3;
6367 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6368 if (n > XVECTOR (frame_and_buffer_state)->size
6369 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6370 /* Add 20 extra so we grow it less often. */
6371 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6372 vecp = XVECTOR (frame_and_buffer_state)->contents;
6373 FOR_EACH_FRAME (tail, frame)
6374 {
6375 *vecp++ = frame;
6376 *vecp++ = XFRAME (frame)->name;
6377 }
7539e11f 6378 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6379 {
7539e11f 6380 buf = XCDR (XCAR (tail));
5f5c8ee5 6381 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6382 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6383 continue;
6384 *vecp++ = buf;
6385 *vecp++ = XBUFFER (buf)->read_only;
6386 *vecp++ = Fbuffer_modified_p (buf);
6387 }
6388 /* Fill up the vector with lambdas (always at least one). */
6389 *vecp++ = Qlambda;
6390 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6391 < XVECTOR (frame_and_buffer_state)->size)
6392 *vecp++ = Qlambda;
6393 /* Make sure we didn't overflow the vector. */
6394 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6395 > XVECTOR (frame_and_buffer_state)->size)
6396 abort ();
6397 return Qt;
6398}
6399
6400
4588ec20 6401\f
5f5c8ee5
GM
6402/***********************************************************************
6403 Initialization
6404***********************************************************************/
6405
4588ec20
JB
6406char *terminal_type;
6407
5f5c8ee5
GM
6408/* Initialization done when Emacs fork is started, before doing stty.
6409 Determine terminal type and set terminal_driver. Then invoke its
6410 decoding routine to set up variables in the terminal package. */
4588ec20 6411
dfcf069d 6412void
4588ec20
JB
6413init_display ()
6414{
6415#ifdef HAVE_X_WINDOWS
6416 extern int display_arg;
6417#endif
6418
5f5c8ee5
GM
6419 /* Construct the space glyph. */
6420 space_glyph.type = CHAR_GLYPH;
6421 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6422 space_glyph.charpos = -1;
6423
4588ec20
JB
6424 meta_key = 0;
6425 inverse_video = 0;
6426 cursor_in_echo_area = 0;
6427 terminal_type = (char *) 0;
6428
1315c181
JB
6429 /* Now is the time to initialize this; it's used by init_sys_modes
6430 during startup. */
6431 Vwindow_system = Qnil;
4588ec20 6432
1315c181
JB
6433 /* If the user wants to use a window system, we shouldn't bother
6434 initializing the terminal. This is especially important when the
6435 terminal is so dumb that emacs gives up before and doesn't bother
6436 using the window system.
4588ec20 6437
36bbad1d
KH
6438 If the DISPLAY environment variable is set and nonempty,
6439 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6440
6441#ifdef HAVE_X_WINDOWS
d460af17
JB
6442 if (! display_arg)
6443 {
36bbad1d 6444 char *display;
d460af17 6445#ifdef VMS
36bbad1d 6446 display = getenv ("DECW$DISPLAY");
d460af17 6447#else
36bbad1d 6448 display = getenv ("DISPLAY");
d460af17 6449#endif
36bbad1d
KH
6450
6451 display_arg = (display != 0 && *display != 0);
f040093a 6452 }
d460af17 6453
177c0ea7 6454 if (!inhibit_window_system && display_arg
9e4555e8
RS
6455#ifndef CANNOT_DUMP
6456 && initialized
6457#endif
6458 )
4588ec20
JB
6459 {
6460 Vwindow_system = intern ("x");
6461#ifdef HAVE_X11
6462 Vwindow_system_version = make_number (11);
6463#else
6464 Vwindow_system_version = make_number (10);
039e5d71 6465#endif
8a2a6032 6466#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6467 /* In some versions of ncurses,
6a428f77 6468 tputs crashes if we have not called tgetent.
039e5d71
KH
6469 So call tgetent. */
6470 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6471#endif
5f5c8ee5 6472 adjust_frame_glyphs_initially ();
4588ec20
JB
6473 return;
6474 }
6475#endif /* HAVE_X_WINDOWS */
6476
fd2e066a 6477#ifdef HAVE_NTGUI
177c0ea7 6478 if (!inhibit_window_system)
fd2e066a 6479 {
60c7469c 6480 Vwindow_system = intern ("w32");
fd2e066a 6481 Vwindow_system_version = make_number (1);
5f5c8ee5 6482 adjust_frame_glyphs_initially ();
fd2e066a
GV
6483 return;
6484 }
6485#endif /* HAVE_NTGUI */
6486
e0f712ba 6487#ifdef MAC_OS
177c0ea7 6488 if (!inhibit_window_system)
1a578e9b
AC
6489 {
6490 Vwindow_system = intern ("mac");
6491 Vwindow_system_version = make_number (1);
6492 adjust_frame_glyphs_initially ();
6493 return;
6494 }
e0f712ba 6495#endif /* MAC_OS */
1a578e9b 6496
4588ec20
JB
6497 /* If no window system has been specified, try to use the terminal. */
6498 if (! isatty (0))
6499 {
1559a86d 6500 fatal ("standard input is not a tty");
4588ec20
JB
6501 exit (1);
6502 }
6503
153a073c 6504 /* Look at the TERM variable. */
4588ec20
JB
6505 terminal_type = (char *) getenv ("TERM");
6506 if (!terminal_type)
6507 {
6508#ifdef VMS
6509 fprintf (stderr, "Please specify your terminal type.\n\
6510For types defined in VMS, use set term /device=TYPE.\n\
6511For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6512\(The quotation marks are necessary since terminal types are lower case.)\n");
6513#else
6514 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6515#endif
6516 exit (1);
6517 }
6518
6519#ifdef VMS
5f5c8ee5 6520 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6521 Hardly any uppercase letters in terminal types; should be none. */
6522 {
6523 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6524 char *p;
6525
6526 strcpy (new, terminal_type);
6527
6528 for (p = new; *p; p++)
6529 if (isupper (*p))
6530 *p = tolower (*p);
6531
6532 terminal_type = new;
177c0ea7 6533 }
5f5c8ee5 6534#endif /* VMS */
4588ec20
JB
6535
6536 term_init (terminal_type);
177c0ea7 6537
d86c299a 6538 {
91fb7e1b 6539 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6540 int width = FRAME_TOTAL_COLS (sf);
6541 int height = FRAME_LINES (sf);
d86c299a 6542
5f5c8ee5 6543 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6544
5f5c8ee5
GM
6545 /* If these sizes are so big they cause overflow, just ignore the
6546 change. It's not clear what better we could do. */
6547 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6548 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6549 }
6550
5f5c8ee5 6551 adjust_frame_glyphs_initially ();
91fb7e1b 6552 calculate_costs (XFRAME (selected_frame));
4588ec20 6553
4588ec20
JB
6554#ifdef SIGWINCH
6555#ifndef CANNOT_DUMP
6556 if (initialized)
6557#endif /* CANNOT_DUMP */
6558 signal (SIGWINCH, window_change_signal);
6559#endif /* SIGWINCH */
5f5c8ee5
GM
6560
6561 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6562 if (initialized
6563 && !noninteractive
622dca89
EZ
6564#ifdef MSDOS
6565 /* The MSDOS terminal turns on its ``window system'' relatively
6566 late into the startup, so we cannot do the frame faces'
6567 initialization just yet. It will be done later by pc-win.el
6568 and internal_terminal_init. */
6569 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6570#endif
5f5c8ee5 6571 && NILP (Vwindow_system))
2d764c78
EZ
6572 {
6573 /* For the initial frame, we don't have any way of knowing what
6574 are the foreground and background colors of the terminal. */
6575 struct frame *sf = SELECTED_FRAME();
6576
f9d2fdc4
EZ
6577 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6578 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6579 call0 (intern ("tty-set-up-initial-frame-faces"));
6580 }
5f5c8ee5
GM
6581}
6582
6583
6584\f
6585/***********************************************************************
6586 Blinking cursor
6587 ***********************************************************************/
6588
c3f13540 6589DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6590 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6591 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6592WINDOW nil means use the selected window. SHOW non-nil means
6593show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6594don't show a cursor. */)
6595 (window, show)
5d7791b3 6596 Lisp_Object window, show;
5f5c8ee5 6597{
5f5c8ee5
GM
6598 /* Don't change cursor state while redisplaying. This could confuse
6599 output routines. */
6600 if (!redisplaying_p)
6601 {
6602 if (NILP (window))
6603 window = selected_window;
6604 else
b7826503 6605 CHECK_WINDOW (window);
177c0ea7 6606
5d7791b3 6607 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6608 }
6609
6610 return Qnil;
4588ec20 6611}
5f5c8ee5
GM
6612
6613
5d7791b3
GM
6614DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6615 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6616 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
6617WINDOW nil or omitted means report on the selected window. */)
6618 (window)
5d7791b3
GM
6619 Lisp_Object window;
6620{
6621 struct window *w;
177c0ea7 6622
5d7791b3
GM
6623 if (NILP (window))
6624 window = selected_window;
6625 else
b7826503 6626 CHECK_WINDOW (window);
177c0ea7 6627
5d7791b3 6628 w = XWINDOW (window);
177c0ea7 6629 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
6630}
6631
4588ec20 6632\f
5f5c8ee5
GM
6633/***********************************************************************
6634 Initialization
6635 ***********************************************************************/
6636
dfcf069d 6637void
4588ec20
JB
6638syms_of_display ()
6639{
502b9b64 6640 defsubr (&Sredraw_frame);
4588ec20 6641 defsubr (&Sredraw_display);
078b3696 6642 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6643 defsubr (&Sopen_termscript);
6644 defsubr (&Sding);
6645 defsubr (&Ssit_for);
6646 defsubr (&Ssleep_for);
6647 defsubr (&Ssend_string_to_terminal);
c3f13540 6648 defsubr (&Sinternal_show_cursor);
5d7791b3 6649 defsubr (&Sinternal_show_cursor_p);
4588ec20 6650
2d5912c1 6651#if GLYPH_DEBUG
9b0e97aa
GM
6652 defsubr (&Sdump_redisplay_history);
6653#endif
6654
d1dad759 6655 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6656 staticpro (&frame_and_buffer_state);
6657
9cda4f7c
RS
6658 Qdisplay_table = intern ("display-table");
6659 staticpro (&Qdisplay_table);
e7067d00
GM
6660 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6661 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6662
7ee72033 6663 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 6664 doc: /* *The output baud rate of the terminal.
228299fa
GM
6665On most systems, changing this value will affect the amount of padding
6666and the other strategic decisions made during redisplay. */);
177c0ea7 6667
7ee72033 6668 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 6669 doc: /* *Non-nil means invert the entire frame display.
228299fa 6670This means everything is in inverse video which otherwise would not be. */);
177c0ea7 6671
7ee72033 6672 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 6673 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6674
6675See also `ring-bell-function'. */);
177c0ea7 6676
7ee72033 6677 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 6678 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
6679A non-nil value is useful if the terminal can automatically preserve
6680Emacs's frame display when you reenter Emacs.
6681It is up to you to set this variable if your terminal can do that. */);
177c0ea7 6682
7ee72033 6683 DEFVAR_LISP ("window-system", &Vwindow_system,
85565e9e
RS
6684 doc: /* Name of window system that Emacs is displaying through.
6685The value is a symbol--for instance, `x' for X windows.
6686The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 6687
7ee72033 6688 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 6689 doc: /* The version number of the window system in use.
228299fa 6690For X windows, this is 10 or 11. */);
177c0ea7 6691
7ee72033 6692 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 6693 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 6694
7ee72033 6695 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 6696 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
6697If not nil, this is a vector indexed by glyph code to define the glyph.
6698Each element can be:
6699 integer: a glyph code which this glyph is an alias for.
6700 string: output this glyph using that string (not impl. in X windows).
6701 nil: this glyph mod 524288 is the code of a character to output,
6702 and this glyph / 524288 is the face number (see `face-id') to use
6703 while outputting it. */);
4588ec20
JB
6704 Vglyph_table = Qnil;
6705
7ee72033 6706 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 6707 doc: /* Display table to use for buffers that specify none.
228299fa 6708See `buffer-display-table' for more information. */);
4588ec20
JB
6709 Vstandard_display_table = Qnil;
6710
7ee72033 6711 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 6712 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
6713 redisplay_dont_pause = 0;
6714
4588ec20
JB
6715 /* Initialize `window-system', unless init_display already decided it. */
6716#ifdef CANNOT_DUMP
6717 if (noninteractive)
6718#endif
6719 {
6720 Vwindow_system = Qnil;
6721 Vwindow_system_version = Qnil;
6722 }
6723}