(delete-key-deletes-forward-mode): Fix typo in
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
e47306e6 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
JB
10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
JB
25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
JB
32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
d43721a2 40#include "keyboard.h"
502b9b64 41#include "frame.h"
4588ec20
JB
42#include "window.h"
43#include "commands.h"
44#include "disptab.h"
45#include "indent.h"
d169fe39 46#include "intervals.h"
97cf50e7 47#include "blockinput.h"
dfcf069d 48#include "process.h"
4588ec20 49
24e86043
KH
50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
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55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
1a578e9b
AC
63#ifdef macintosh
64#include "macterm.h"
65#endif /* macintosh */
66
5f5c8ee5 67/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 68
5f5c8ee5 69#include "systime.h"
3883a901
RS
70#include <errno.h>
71
5f5c8ee5
GM
72/* To get the prototype for `sleep'. */
73
74#ifdef HAVE_UNISTD_H
75#include <unistd.h>
76#endif
77
4588ec20
JB
78#define max(a, b) ((a) > (b) ? (a) : (b))
79#define min(a, b) ((a) < (b) ? (a) : (b))
80
4588ec20 81/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
84
e3271ae5 85#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
86
87/* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
90
3883a901
RS
91#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93#else
cb5558ff 94#undef PENDING_OUTPUT_COUNT
e3271ae5 95#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
96#endif
97#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
98#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99#include <stdio_ext.h>
100#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101#endif
cb5558ff 102#ifndef PENDING_OUTPUT_COUNT
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103#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104#endif
5f5c8ee5
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105#endif /* not __GNU_LIBRARY__ */
106
fa0ec9f4
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107#if defined (LINUX) && defined (HAVE_LIBNCURSES)
108#include <term.h> /* for tgetent */
109#endif
5f5c8ee5
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110\f
111/* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
113
114struct dim
115{
116 int width;
117 int height;
118};
119
120\f
121/* Function prototypes. */
122
408f5064
GM
123static void redraw_overlapping_rows P_ ((struct window *, int));
124static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
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125static int count_blanks P_ ((struct glyph *, int));
126static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129static void update_frame_line P_ ((struct frame *, int));
130static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, struct dim, int, int *));
132static void allocate_matrices_for_window_redisplay P_ ((struct window *,
133 struct dim));
134static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135static void adjust_frame_glyphs P_ ((struct frame *));
136struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137static void free_glyph_matrix P_ ((struct glyph_matrix *));
138static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
b96fd3e8 140static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 141static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 142#ifdef GLYPH_DEBUG
5f5c8ee5 143static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 144#endif
5f5c8ee5
GM
145static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150static struct glyph_pool *new_glyph_pool P_ ((void));
151static void free_glyph_pool P_ ((struct glyph_pool *));
152static void adjust_frame_glyphs_initially P_ ((void));
153static void adjust_frame_message_buffer P_ ((struct frame *));
154static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156static void build_frame_matrix P_ ((struct frame *));
157void clear_current_matrices P_ ((struct frame *));
158void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160static void clear_window_matrices P_ ((struct window *, int));
161static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162static int scrolling_window P_ ((struct window *, int));
e876ff42 163static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 164static void update_marginal_area P_ ((struct window *, int, int));
408f5064 165static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
166static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168static void mirror_make_current P_ ((struct window *, int));
169void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 170#if GLYPH_DEBUG
5f5c8ee5
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171static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
b96fd3e8 173#endif
5f5c8ee5
GM
174static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175static int update_window_tree P_ ((struct window *, int));
176static int update_window P_ ((struct window *, int));
177static int update_frame_1 P_ ((struct frame *, int, int));
178static void set_window_cursor_after_update P_ ((struct window *));
179static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 180 struct glyph_row *, int));
5f5c8ee5
GM
181static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
185static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5
GM
187
188
189\f
190/* Non-zero means don't pause redisplay for pending input. (This is
191 for debugging and for a future implementation of EDT-like
192 scrolling. */
4588ec20 193
5f5c8ee5 194int redisplay_dont_pause;
45140e01 195
a41f8bed 196/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 197 current contents of actual terminal frame; clear and redraw it. */
4588ec20 198
502b9b64 199int frame_garbaged;
4588ec20 200
5f5c8ee5 201/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
202
203int display_completed;
204
5f5c8ee5
GM
205/* Lisp variable visible-bell; enables use of screen-flash instead of
206 audible bell. */
4588ec20
JB
207
208int visible_bell;
209
502b9b64 210/* Invert the color of the whole frame, at a low level. */
4588ec20
JB
211
212int inverse_video;
213
214/* Line speed of the terminal. */
215
216int baud_rate;
217
5f5c8ee5
GM
218/* Either nil or a symbol naming the window system under which Emacs
219 is running. */
4588ec20
JB
220
221Lisp_Object Vwindow_system;
222
223/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 224
4588ec20
JB
225Lisp_Object Vwindow_system_version;
226
5f5c8ee5
GM
227/* Vector of glyph definitions. Indexed by glyph number, the contents
228 are a string which is how to output the glyph.
4588ec20
JB
229
230 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
231 as a character code.
232
233 This is an obsolete feature that is no longer used. The variable
234 is retained for compatibility. */
4588ec20
JB
235
236Lisp_Object Vglyph_table;
237
238/* Display table to use for vectors that don't specify their own. */
239
240Lisp_Object Vstandard_display_table;
241
5f5c8ee5
GM
242/* Nonzero means reading single-character input with prompt so put
243 cursor on mini-buffer after the prompt. positive means at end of
244 text in echo area; negative means at beginning of line. */
245
4588ec20 246int cursor_in_echo_area;
9cda4f7c 247
e7067d00 248Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 249
4588ec20 250\f
5f5c8ee5 251/* The currently selected frame. In a single-frame version, this
91fb7e1b 252 variable always equals the_only_frame. */
4588ec20 253
91fb7e1b 254Lisp_Object selected_frame;
4588ec20 255
5f5c8ee5 256/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 257 frames. This is usually the most recent such frame that was
87485d6f
MW
258 selected. In a single-frame version, this variable always holds
259 the address of the_only_frame. */
4588ec20 260
5f5c8ee5 261struct frame *last_nonminibuf_frame;
d52bad65 262
5f5c8ee5 263/* Stdio stream being used for copy of all output. */
4588ec20 264
5f5c8ee5 265FILE *termscript;
502b9b64 266
5f5c8ee5 267/* Structure for info on cursor positioning. */
4588ec20 268
5f5c8ee5 269struct cm Wcm;
4588ec20 270
5f5c8ee5 271/* 1 means SIGWINCH happened when not safe. */
4588ec20 272
5f5c8ee5 273int delayed_size_change;
4588ec20 274
5f5c8ee5 275/* 1 means glyph initialization has been completed at startup. */
4588ec20 276
5f5c8ee5 277static int glyphs_initialized_initially_p;
4588ec20 278
5f5c8ee5 279/* Updated window if != 0. Set by update_window. */
4588ec20 280
5f5c8ee5 281struct window *updated_window;
4588ec20 282
5f5c8ee5 283/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 284
5f5c8ee5
GM
285struct glyph_row *updated_row;
286int updated_area;
4588ec20 287
5f5c8ee5 288/* A glyph for a space. */
4588ec20 289
5f5c8ee5 290struct glyph space_glyph;
4588ec20 291
5f5c8ee5
GM
292/* Non-zero means update has been performed directly, so that there's
293 no need for redisplay_internal to do much work. Set by
294 direct_output_for_insert. */
4588ec20 295
5f5c8ee5 296int redisplay_performed_directly_p;
4588ec20 297
5f5c8ee5
GM
298/* Counts of allocated structures. These counts serve to diagnose
299 memory leaks and double frees. */
4588ec20 300
5f5c8ee5
GM
301int glyph_matrix_count;
302int glyph_pool_count;
4588ec20 303
5f5c8ee5
GM
304/* If non-null, the frame whose frame matrices are manipulated. If
305 null, window matrices are worked on. */
4588ec20 306
5f5c8ee5 307static struct frame *frame_matrix_frame;
4588ec20 308
5f5c8ee5
GM
309/* Current interface for window-based redisplay. Set from init_xterm.
310 A null value means we are not using window-based redisplay. */
4588ec20 311
5f5c8ee5 312struct redisplay_interface *rif;
4588ec20 313
5f5c8ee5
GM
314/* Non-zero means that fonts have been loaded since the last glyph
315 matrix adjustments. Redisplay must stop, and glyph matrices must
316 be adjusted when this flag becomes non-zero during display. The
317 reason fonts can be loaded so late is that fonts of fontsets are
318 loaded on demand. */
836d2cde 319
5f5c8ee5 320int fonts_changed_p;
836d2cde 321
5f5c8ee5
GM
322/* Convert vpos and hpos from frame to window and vice versa.
323 This may only be used for terminal frames. */
836d2cde 324
5f5c8ee5 325#if GLYPH_DEBUG
4588ec20 326
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GM
327static int window_to_frame_vpos P_ ((struct window *, int));
328static int window_to_frame_hpos P_ ((struct window *, int));
329#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
330#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 331
5f5c8ee5 332#else /* GLYPH_DEBUG == 0 */
4588ec20 333
5f5c8ee5
GM
334#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
335#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 336
5f5c8ee5 337#endif /* GLYPH_DEBUG == 0 */
4588ec20 338
4588ec20 339
5f5c8ee5
GM
340/* Like bcopy except never gets confused by overlap. Let this be the
341 first function defined in this file, or change emacs.c where the
342 address of this function is used. */
4588ec20
JB
343
344void
345safe_bcopy (from, to, size)
346 char *from, *to;
347 int size;
348{
b5c685f4 349 if (size <= 0 || from == to)
4588ec20
JB
350 return;
351
b5c685f4
JB
352 /* If the source and destination don't overlap, then bcopy can
353 handle it. If they do overlap, but the destination is lower in
354 memory than the source, we'll assume bcopy can handle that. */
355 if (to < from || from + size <= to)
356 bcopy (from, to, size);
357
358 /* Otherwise, we'll copy from the end. */
359 else
4588ec20 360 {
b5c685f4
JB
361 register char *endf = from + size;
362 register char *endt = to + size;
4588ec20
JB
363
364 /* If TO - FROM is large, then we should break the copy into
365 nonoverlapping chunks of TO - FROM bytes each. However, if
366 TO - FROM is small, then the bcopy function call overhead
367 makes this not worth it. The crossover point could be about
b5c685f4
JB
368 anywhere. Since I don't think the obvious copy loop is too
369 bad, I'm trying to err in its favor. */
4588ec20
JB
370 if (to - from < 64)
371 {
372 do
373 *--endt = *--endf;
374 while (endf != from);
375 }
376 else
377 {
b5c685f4 378 for (;;)
4588ec20
JB
379 {
380 endt -= (to - from);
381 endf -= (to - from);
382
b5c685f4
JB
383 if (endt < to)
384 break;
385
4588ec20
JB
386 bcopy (endf, endt, to - from);
387 }
b5c685f4
JB
388
389 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
390 little left over. The amount left over is (endt + (to -
391 from)) - to, which is endt - from. */
4588ec20
JB
392 bcopy (from, to, endt - from);
393 }
394 }
4588ec20
JB
395}
396
4588ec20 397
5f5c8ee5
GM
398\f
399/***********************************************************************
400 Glyph Matrices
401 ***********************************************************************/
402
403/* Allocate and return a glyph_matrix structure. POOL is the glyph
404 pool from which memory for the matrix should be allocated, or null
405 for window-based redisplay where no glyph pools are used. The
406 member `pool' of the glyph matrix structure returned is set to
407 POOL, the structure is otherwise zeroed. */
408
409struct glyph_matrix *
410new_glyph_matrix (pool)
411 struct glyph_pool *pool;
4588ec20 412{
5f5c8ee5
GM
413 struct glyph_matrix *result;
414
415 /* Allocate and clear. */
416 result = (struct glyph_matrix *) xmalloc (sizeof *result);
417 bzero (result, sizeof *result);
4588ec20 418
5f5c8ee5
GM
419 /* Increment number of allocated matrices. This count is used
420 to detect memory leaks. */
421 ++glyph_matrix_count;
4588ec20 422
5f5c8ee5
GM
423 /* Set pool and return. */
424 result->pool = pool;
425 return result;
4588ec20
JB
426}
427
4588ec20 428
5f5c8ee5
GM
429/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
430
431 The global counter glyph_matrix_count is decremented when a matrix
432 is freed. If the count gets negative, more structures were freed
433 than allocated, i.e. one matrix was freed more than once or a bogus
434 pointer was passed to this function.
435
436 If MATRIX->pool is null, this means that the matrix manages its own
437 glyph memory---this is done for matrices on X frames. Freeing the
438 matrix also frees the glyph memory in this case. */
439
440static void
441free_glyph_matrix (matrix)
442 struct glyph_matrix *matrix;
4588ec20 443{
5f5c8ee5
GM
444 if (matrix)
445 {
446 int i;
447
448 /* Detect the case that more matrices are freed than were
449 allocated. */
450 if (--glyph_matrix_count < 0)
451 abort ();
452
453 /* Free glyph memory if MATRIX owns it. */
454 if (matrix->pool == NULL)
455 for (i = 0; i < matrix->rows_allocated; ++i)
456 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
457
458 /* Free row structures and the matrix itself. */
459 xfree (matrix->rows);
460 xfree (matrix);
461 }
462}
4588ec20 463
4588ec20 464
5f5c8ee5
GM
465/* Return the number of glyphs to reserve for a marginal area of
466 window W. TOTAL_GLYPHS is the number of glyphs in a complete
467 display line of window W. MARGIN gives the width of the marginal
468 area in canonical character units. MARGIN should be an integer
469 or a float. */
470
471static int
472margin_glyphs_to_reserve (w, total_glyphs, margin)
473 struct window *w;
474 int total_glyphs;
475 Lisp_Object margin;
476{
477 int n;
4588ec20 478
5f5c8ee5 479 if (NUMBERP (margin))
4588ec20 480 {
5f5c8ee5
GM
481 int width = XFASTINT (w->width);
482 double d = max (0, XFLOATINT (margin));
483 d = min (width / 2 - 1, d);
484 n = (int) ((double) total_glyphs / width * d);
485 }
486 else
487 n = 0;
488
489 return n;
490}
491
4588ec20 492
5f5c8ee5
GM
493/* Adjust glyph matrix MATRIX on window W or on a frame to changed
494 window sizes.
4588ec20 495
5f5c8ee5
GM
496 W is null if the function is called for a frame glyph matrix.
497 Otherwise it is the window MATRIX is a member of. X and Y are the
498 indices of the first column and row of MATRIX within the frame
499 matrix, if such a matrix exists. They are zero for purely
500 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 501
5f5c8ee5
GM
502 In window-based redisplay, where no frame matrices exist, glyph
503 matrices manage their own glyph storage. Otherwise, they allocate
504 storage from a common frame glyph pool which can be found in
505 MATRIX->pool.
23b0200c 506
5f5c8ee5
GM
507 The reason for this memory management strategy is to avoid complete
508 frame redraws if possible. When we allocate from a common pool, a
509 change of the location or size of a sub-matrix within the pool
510 requires a complete redisplay of the frame because we cannot easily
511 make sure that the current matrices of all windows still agree with
512 what is displayed on the screen. While this is usually fast, it
513 leads to screen flickering. */
23b0200c 514
5f5c8ee5
GM
515static void
516adjust_glyph_matrix (w, matrix, x, y, dim)
517 struct window *w;
518 struct glyph_matrix *matrix;
519 int x, y;
520 struct dim dim;
521{
522 int i;
523 int new_rows;
524 int marginal_areas_changed_p = 0;
045dee35
GM
525 int header_line_changed_p = 0;
526 int header_line_p = 0;
5f5c8ee5 527 int left = -1, right = -1;
2b4ec4d7 528 int window_x, window_y, window_width = -1, window_height;
5f5c8ee5
GM
529
530 /* See if W had a top line that has disappeared now, or vice versa. */
531 if (w)
532 {
045dee35
GM
533 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
534 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 535 }
045dee35 536 matrix->header_line_p = header_line_p;
23b0200c 537
5f5c8ee5
GM
538 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
539 haven't changed. This optimization is important because preserving
540 the matrix means preventing redisplay. */
541 if (matrix->pool == NULL)
542 {
543 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
544 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
545 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
546 xassert (left >= 0 && right >= 0);
547 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
548 || right != matrix->right_margin_glyphs);
549
550 if (!marginal_areas_changed_p
551 && !fonts_changed_p
045dee35 552 && !header_line_changed_p
d1c98adf 553 && matrix->window_left_x == XFASTINT (w->left)
5f5c8ee5
GM
554 && matrix->window_top_y == XFASTINT (w->top)
555 && matrix->window_height == window_height
556 && matrix->window_vscroll == w->vscroll
557 && matrix->window_width == window_width)
558 return;
559 }
560
561 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
562 if (matrix->rows_allocated < dim.height)
563 {
564 int size = dim.height * sizeof (struct glyph_row);
565 new_rows = dim.height - matrix->rows_allocated;
566 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
567 bzero (matrix->rows + matrix->rows_allocated,
568 new_rows * sizeof *matrix->rows);
569 matrix->rows_allocated = dim.height;
570 }
571 else
572 new_rows = 0;
60a8948a 573
5f5c8ee5
GM
574 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
575 on a frame not using window-based redisplay. Set up pointers for
576 each row into the glyph pool. */
577 if (matrix->pool)
578 {
579 xassert (matrix->pool->glyphs);
580
581 if (w)
60a8948a 582 {
5f5c8ee5
GM
583 left = margin_glyphs_to_reserve (w, dim.width,
584 w->left_margin_width);
585 right = margin_glyphs_to_reserve (w, dim.width,
586 w->right_margin_width);
60a8948a 587 }
5f5c8ee5
GM
588 else
589 left = right = 0;
590
591 for (i = 0; i < dim.height; ++i)
60a8948a 592 {
5f5c8ee5
GM
593 struct glyph_row *row = &matrix->rows[i];
594
595 row->glyphs[LEFT_MARGIN_AREA]
596 = (matrix->pool->glyphs
597 + (y + i) * matrix->pool->ncolumns
598 + x);
599
600 if (w == NULL
601 || row == matrix->rows + dim.height - 1
045dee35 602 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
603 {
604 row->glyphs[TEXT_AREA]
605 = row->glyphs[LEFT_MARGIN_AREA];
606 row->glyphs[RIGHT_MARGIN_AREA]
607 = row->glyphs[TEXT_AREA] + dim.width;
608 row->glyphs[LAST_AREA]
609 = row->glyphs[RIGHT_MARGIN_AREA];
610 }
611 else
612 {
613 row->glyphs[TEXT_AREA]
614 = row->glyphs[LEFT_MARGIN_AREA] + left;
615 row->glyphs[RIGHT_MARGIN_AREA]
616 = row->glyphs[TEXT_AREA] + dim.width - left - right;
617 row->glyphs[LAST_AREA]
618 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
619 }
60a8948a 620 }
5f5c8ee5
GM
621
622 matrix->left_margin_glyphs = left;
623 matrix->right_margin_glyphs = right;
624 }
625 else
626 {
627 /* If MATRIX->pool is null, MATRIX is responsible for managing
628 its own memory. Allocate glyph memory from the heap. */
629 if (dim.width > matrix->matrix_w
630 || new_rows
045dee35 631 || header_line_changed_p
5f5c8ee5 632 || marginal_areas_changed_p)
4588ec20 633 {
5f5c8ee5
GM
634 struct glyph_row *row = matrix->rows;
635 struct glyph_row *end = row + matrix->rows_allocated;
636
637 while (row < end)
638 {
639 row->glyphs[LEFT_MARGIN_AREA]
640 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
641 (dim.width
642 * sizeof (struct glyph)));
643
644 /* The mode line never has marginal areas. */
645 if (row == matrix->rows + dim.height - 1
045dee35 646 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
647 {
648 row->glyphs[TEXT_AREA]
649 = row->glyphs[LEFT_MARGIN_AREA];
650 row->glyphs[RIGHT_MARGIN_AREA]
651 = row->glyphs[TEXT_AREA] + dim.width;
652 row->glyphs[LAST_AREA]
653 = row->glyphs[RIGHT_MARGIN_AREA];
654 }
655 else
656 {
657 row->glyphs[TEXT_AREA]
658 = row->glyphs[LEFT_MARGIN_AREA] + left;
659 row->glyphs[RIGHT_MARGIN_AREA]
660 = row->glyphs[TEXT_AREA] + dim.width - left - right;
661 row->glyphs[LAST_AREA]
662 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
663 }
664 ++row;
665 }
4588ec20
JB
666 }
667
5f5c8ee5
GM
668 xassert (left >= 0 && right >= 0);
669 matrix->left_margin_glyphs = left;
670 matrix->right_margin_glyphs = right;
671 }
672
673 /* Number of rows to be used by MATRIX. */
674 matrix->nrows = dim.height;
3ed36514 675 xassert (matrix->nrows >= 0);
5f5c8ee5
GM
676
677 /* Mark rows in a current matrix of a window as not having valid
678 contents. It's important to not do this for desired matrices.
679 When Emacs starts, it may already be building desired matrices
680 when this function runs. */
681 if (w && matrix == w->current_matrix)
682 {
2b4ec4d7
GM
683 if (window_width < 0)
684 window_width = window_box_width (w, -1);
685
5f5c8ee5
GM
686 /* Optimize the case that only the height has changed (C-x 2,
687 upper window). Invalidate all rows that are no longer part
688 of the window. */
689 if (!marginal_areas_changed_p
d1c98adf 690 && matrix->window_left_x == XFASTINT (w->left)
5f5c8ee5 691 && matrix->window_top_y == XFASTINT (w->top)
2b4ec4d7 692 && matrix->window_width == window_box_width (w, -1))
4588ec20 693 {
5f5c8ee5
GM
694 i = 0;
695 while (matrix->rows[i].enabled_p
696 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
697 < matrix->window_height))
698 ++i;
699
700 /* Window end is invalid, if inside of the rows that
701 are invalidated. */
702 if (INTEGERP (w->window_end_vpos)
703 && XFASTINT (w->window_end_vpos) >= i)
704 w->window_end_valid = Qnil;
705
706 while (i < matrix->nrows)
707 matrix->rows[i++].enabled_p = 0;
708 }
709 else
710 {
711 for (i = 0; i < matrix->nrows; ++i)
712 matrix->rows[i].enabled_p = 0;
4588ec20 713 }
4588ec20 714 }
5f5c8ee5
GM
715
716 /* Remember last values to be able to optimize frame redraws. */
717 matrix->matrix_x = x;
718 matrix->matrix_y = y;
719 matrix->matrix_w = dim.width;
720 matrix->matrix_h = dim.height;
721
722 /* Record the top y location and height of W at the time the matrix
723 was last adjusted. This is used to optimize redisplay above. */
724 if (w)
4588ec20 725 {
d1c98adf 726 matrix->window_left_x = XFASTINT (w->left);
5f5c8ee5
GM
727 matrix->window_top_y = XFASTINT (w->top);
728 matrix->window_height = window_height;
729 matrix->window_width = window_width;
730 matrix->window_vscroll = w->vscroll;
731 }
732}
4588ec20 733
4588ec20 734
5f5c8ee5
GM
735/* Reverse the contents of rows in MATRIX between START and END. The
736 contents of the row at END - 1 end up at START, END - 2 at START +
737 1 etc. This is part of the implementation of rotate_matrix (see
738 below). */
d52bad65 739
5f5c8ee5
GM
740static void
741reverse_rows (matrix, start, end)
742 struct glyph_matrix *matrix;
743 int start, end;
744{
745 int i, j;
23b0200c 746
5f5c8ee5
GM
747 for (i = start, j = end - 1; i < j; ++i, --j)
748 {
749 /* Non-ISO HP/UX compiler doesn't like auto struct
750 initialization. */
751 struct glyph_row temp;
752 temp = matrix->rows[i];
753 matrix->rows[i] = matrix->rows[j];
754 matrix->rows[j] = temp;
755 }
756}
23b0200c 757
23b0200c 758
5f5c8ee5
GM
759/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
760 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
761 indices. (Note: this does not copy glyphs, only glyph pointers in
762 row structures are moved around).
60a8948a 763
5f5c8ee5
GM
764 The algorithm used for rotating the vector was, I believe, first
765 described by Kernighan. See the vector R as consisting of two
766 sub-vectors AB, where A has length BY for BY >= 0. The result
767 after rotating is then BA. Reverse both sub-vectors to get ArBr
768 and reverse the result to get (ArBr)r which is BA. Similar for
769 rotating right. */
770
771void
772rotate_matrix (matrix, first, last, by)
773 struct glyph_matrix *matrix;
774 int first, last, by;
775{
776 if (by < 0)
777 {
778 /* Up (rotate left, i.e. towards lower indices). */
779 by = -by;
780 reverse_rows (matrix, first, first + by);
781 reverse_rows (matrix, first + by, last);
782 reverse_rows (matrix, first, last);
783 }
784 else if (by > 0)
785 {
786 /* Down (rotate right, i.e. towards higher indices). */
787 reverse_rows (matrix, last - by, last);
788 reverse_rows (matrix, first, last - by);
789 reverse_rows (matrix, first, last);
790 }
791}
792
793
794/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
795 with indices START <= index < END. Increment positions by DELTA/
796 DELTA_BYTES. */
797
798void
86c11ba1 799increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
800 struct glyph_matrix *matrix;
801 int start, end, delta, delta_bytes;
802{
803 /* Check that START and END are reasonable values. */
804 xassert (start >= 0 && start <= matrix->nrows);
805 xassert (end >= 0 && end <= matrix->nrows);
806 xassert (start <= end);
807
808 for (; start < end; ++start)
86c11ba1 809 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
810}
811
812
813/* Enable a range of rows in glyph matrix MATRIX. START and END are
814 the row indices of the first and last + 1 row to enable. If
815 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
816
817void
818enable_glyph_matrix_rows (matrix, start, end, enabled_p)
819 struct glyph_matrix *matrix;
820 int start, end;
821 int enabled_p;
822{
3ed36514
GM
823 xassert (start <= end);
824 xassert (start >= 0 && start < matrix->nrows);
825 xassert (end >= 0 && end <= matrix->nrows);
826
5f5c8ee5
GM
827 for (; start < end; ++start)
828 matrix->rows[start].enabled_p = enabled_p != 0;
829}
830
831
832/* Clear MATRIX.
833
834 This empties all rows in MATRIX by setting the enabled_p flag for
835 all rows of the matrix to zero. The function prepare_desired_row
836 will eventually really clear a row when it sees one with a zero
837 enabled_p flag.
838
839 Resets update hints to defaults value. The only update hint
840 currently present is the flag MATRIX->no_scrolling_p. */
841
842void
843clear_glyph_matrix (matrix)
844 struct glyph_matrix *matrix;
845{
846 if (matrix)
847 {
848 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
849 matrix->no_scrolling_p = 0;
850 }
851}
852
853
854/* Shift part of the glyph matrix MATRIX of window W up or down.
855 Increment y-positions in glyph rows between START and END by DY,
856 and recompute their visible height. */
857
858void
859shift_glyph_matrix (w, matrix, start, end, dy)
860 struct window *w;
861 struct glyph_matrix *matrix;
862 int start, end, dy;
863{
864 int min_y, max_y;
865
866 xassert (start <= end);
867 xassert (start >= 0 && start < matrix->nrows);
868 xassert (end >= 0 && end <= matrix->nrows);
869
045dee35 870 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
871 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
872
873 for (; start < end; ++start)
874 {
875 struct glyph_row *row = &matrix->rows[start];
876
877 row->y += dy;
878
879 if (row->y < min_y)
880 row->visible_height = row->height - (min_y - row->y);
881 else if (row->y + row->height > max_y)
882 row->visible_height = row->height - (row->y + row->height - max_y);
883 else
884 row->visible_height = row->height;
885 }
886}
887
888
889/* Mark all rows in current matrices of frame F as invalid. Marking
890 invalid is done by setting enabled_p to zero for all rows in a
891 current matrix. */
892
893void
894clear_current_matrices (f)
895 register struct frame *f;
896{
897 /* Clear frame current matrix, if we have one. */
898 if (f->current_matrix)
899 clear_glyph_matrix (f->current_matrix);
900
901 /* Clear the matrix of the menu bar window, if such a window exists.
902 The menu bar window is currently used to display menus on X when
903 no toolkit support is compiled in. */
904 if (WINDOWP (f->menu_bar_window))
905 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
906
9ea173e8
GM
907 /* Clear the matrix of the tool-bar window, if any. */
908 if (WINDOWP (f->tool_bar_window))
909 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
910
911 /* Clear current window matrices. */
912 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
913 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
914}
915
916
917/* Clear out all display lines of F for a coming redisplay. */
918
919void
920clear_desired_matrices (f)
921 register struct frame *f;
922{
923 if (f->desired_matrix)
924 clear_glyph_matrix (f->desired_matrix);
925
926 if (WINDOWP (f->menu_bar_window))
927 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
928
9ea173e8
GM
929 if (WINDOWP (f->tool_bar_window))
930 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
931
932 /* Do it for window matrices. */
933 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
934 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
935}
936
937
938/* Clear matrices in window tree rooted in W. If DESIRED_P is
939 non-zero clear desired matrices, otherwise clear current matrices. */
940
941static void
942clear_window_matrices (w, desired_p)
943 struct window *w;
944 int desired_p;
945{
946 while (w)
947 {
948 if (!NILP (w->hchild))
949 {
950 xassert (WINDOWP (w->hchild));
951 clear_window_matrices (XWINDOW (w->hchild), desired_p);
952 }
953 else if (!NILP (w->vchild))
954 {
955 xassert (WINDOWP (w->vchild));
956 clear_window_matrices (XWINDOW (w->vchild), desired_p);
957 }
958 else
959 {
960 if (desired_p)
961 clear_glyph_matrix (w->desired_matrix);
962 else
963 {
964 clear_glyph_matrix (w->current_matrix);
965 w->window_end_valid = Qnil;
966 }
967 }
968
969 w = NILP (w->next) ? 0 : XWINDOW (w->next);
970 }
971}
972
973
974\f
975/***********************************************************************
976 Glyph Rows
977
978 See dispextern.h for an overall explanation of glyph rows.
979 ***********************************************************************/
980
981/* Clear glyph row ROW. Do it in a way that makes it robust against
982 changes in the glyph_row structure, i.e. addition or removal of
983 structure members. */
984
2cca872d
KH
985static struct glyph_row null_row;
986
5f5c8ee5
GM
987void
988clear_glyph_row (row)
989 struct glyph_row *row;
990{
991 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
992
993 /* Save pointers. */
994 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
995 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
996 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
997 p[LAST_AREA] = row->glyphs[LAST_AREA];
998
999 /* Clear. */
1000 *row = null_row;
1001
1002 /* Restore pointers. */
1003 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1004 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1005 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1006 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1007
1008#if 0 /* At some point, some bit-fields of struct glyph were not set,
1009 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1010 Redisplay outputs such glyphs, and flickering effects were
1011 the result. This also depended on the contents of memory
1012 returned by xmalloc. If flickering happens again, activate
1013 the code below If the flickering is gone with that, chances
1014 are that the flickering has the same reason as here. */
1015 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1016#endif
5f5c8ee5
GM
1017}
1018
1019
1020/* Make ROW an empty, enabled row of canonical character height,
1021 in window W starting at y-position Y. */
1022
1023void
1024blank_row (w, row, y)
1025 struct window *w;
1026 struct glyph_row *row;
1027 int y;
1028{
1029 int min_y, max_y;
1030
045dee35 1031 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1032 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1033
1034 clear_glyph_row (row);
1035 row->y = y;
408f5064
GM
1036 row->ascent = row->phys_ascent = 0;
1037 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1038
1039 if (row->y < min_y)
1040 row->visible_height = row->height - (min_y - row->y);
1041 else if (row->y + row->height > max_y)
1042 row->visible_height = row->height - (row->y + row->height - max_y);
1043 else
1044 row->visible_height = row->height;
1045
1046 row->enabled_p = 1;
1047}
1048
1049
1050/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1051 are the amounts by which to change positions. Note that the first
1052 glyph of the text area of a row can have a buffer position even if
1053 the used count of the text area is zero. Such rows display line
1054 ends. */
1055
1056void
86c11ba1 1057increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1058 struct glyph_row *row;
1059 int delta, delta_bytes;
1060{
1061 int area, i;
1062
1063 /* Increment start and end positions. */
1064 MATRIX_ROW_START_CHARPOS (row) += delta;
1065 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1066 MATRIX_ROW_END_CHARPOS (row) += delta;
1067 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1068
1069 /* Increment positions in glyphs. */
1070 for (area = 0; area < LAST_AREA; ++area)
1071 for (i = 0; i < row->used[area]; ++i)
1072 if (BUFFERP (row->glyphs[area][i].object)
1073 && row->glyphs[area][i].charpos > 0)
1074 row->glyphs[area][i].charpos += delta;
1075
1076 /* Capture the case of rows displaying a line end. */
1077 if (row->used[TEXT_AREA] == 0
1078 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1079 row->glyphs[TEXT_AREA]->charpos += delta;
1080}
1081
1082
9af3e742 1083#if 0
5f5c8ee5
GM
1084/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1085 contents, i.e. glyph structure contents are exchanged between A and
1086 B without changing glyph pointers in A and B. */
1087
1088static void
1089swap_glyphs_in_rows (a, b)
1090 struct glyph_row *a, *b;
1091{
1092 int area;
1093
1094 for (area = 0; area < LAST_AREA; ++area)
1095 {
1096 /* Number of glyphs to swap. */
1097 int max_used = max (a->used[area], b->used[area]);
1098
1099 /* Start of glyphs in area of row A. */
1100 struct glyph *glyph_a = a->glyphs[area];
1101
1102 /* End + 1 of glyphs in area of row A. */
1103 struct glyph *glyph_a_end = a->glyphs[max_used];
1104
1105 /* Start of glyphs in area of row B. */
1106 struct glyph *glyph_b = b->glyphs[area];
1107
1108 while (glyph_a < glyph_a_end)
1109 {
1110 /* Non-ISO HP/UX compiler doesn't like auto struct
1111 initialization. */
1112 struct glyph temp;
1113 temp = *glyph_a;
1114 *glyph_a = *glyph_b;
1115 *glyph_b = temp;
1116 ++glyph_a;
1117 ++glyph_b;
1118 }
1119 }
1120}
1121
9af3e742 1122#endif /* 0 */
5f5c8ee5
GM
1123
1124/* Exchange pointers to glyph memory between glyph rows A and B. */
1125
1126static INLINE void
1127swap_glyph_pointers (a, b)
1128 struct glyph_row *a, *b;
1129{
1130 int i;
1131 for (i = 0; i < LAST_AREA + 1; ++i)
1132 {
1133 struct glyph *temp = a->glyphs[i];
1134 a->glyphs[i] = b->glyphs[i];
1135 b->glyphs[i] = temp;
1136 }
1137}
1138
1139
1140/* Copy glyph row structure FROM to glyph row structure TO, except
1141 that glyph pointers in the structures are left unchanged. */
1142
1143INLINE void
1144copy_row_except_pointers (to, from)
1145 struct glyph_row *to, *from;
1146{
1147 struct glyph *pointers[1 + LAST_AREA];
1148
1149 /* Save glyph pointers of TO. */
1150 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1151
1152 /* Do a structure assignment. */
1153 *to = *from;
1154
1155 /* Restore original pointers of TO. */
1156 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1157}
1158
1159
1160/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1161 TO and FROM are left unchanged. Glyph contents are copied from the
1162 glyph memory of FROM to the glyph memory of TO. Increment buffer
1163 positions in row TO by DELTA/ DELTA_BYTES. */
1164
1165void
1166copy_glyph_row_contents (to, from, delta, delta_bytes)
1167 struct glyph_row *to, *from;
1168 int delta, delta_bytes;
1169{
1170 int area;
1171
1172 /* This is like a structure assignment TO = FROM, except that
1173 glyph pointers in the rows are left unchanged. */
1174 copy_row_except_pointers (to, from);
1175
1176 /* Copy glyphs from FROM to TO. */
1177 for (area = 0; area < LAST_AREA; ++area)
1178 if (from->used[area])
1179 bcopy (from->glyphs[area], to->glyphs[area],
1180 from->used[area] * sizeof (struct glyph));
1181
1182 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1183 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1184}
1185
1186
1187/* Assign glyph row FROM to glyph row TO. This works like a structure
1188 assignment TO = FROM, except that glyph pointers are not copied but
1189 exchanged between TO and FROM. Pointers must be exchanged to avoid
1190 a memory leak. */
1191
1192static INLINE void
1193assign_row (to, from)
1194 struct glyph_row *to, *from;
1195{
1196 swap_glyph_pointers (to, from);
1197 copy_row_except_pointers (to, from);
1198}
1199
1200
1201/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1202 a row in a window matrix, is a slice of the glyph memory of the
1203 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1204 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1205 memory of FRAME_ROW. */
1206
9339e87f
GM
1207#ifdef GLYPH_DEBUG
1208
5f5c8ee5
GM
1209static int
1210glyph_row_slice_p (window_row, frame_row)
1211 struct glyph_row *window_row, *frame_row;
1212{
1213 struct glyph *window_glyph_start = window_row->glyphs[0];
1214 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1215 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1216
1217 return (frame_glyph_start <= window_glyph_start
1218 && window_glyph_start < frame_glyph_end);
1219}
1220
9339e87f 1221#endif /* GLYPH_DEBUG */
5f5c8ee5 1222
9af3e742
GM
1223#if 0
1224
5f5c8ee5
GM
1225/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1226 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1227 in WINDOW_MATRIX is found satisfying the condition. */
1228
1229static struct glyph_row *
1230find_glyph_row_slice (window_matrix, frame_matrix, row)
1231 struct glyph_matrix *window_matrix, *frame_matrix;
1232 int row;
1233{
1234 int i;
1235
1236 xassert (row >= 0 && row < frame_matrix->nrows);
1237
1238 for (i = 0; i < window_matrix->nrows; ++i)
1239 if (glyph_row_slice_p (window_matrix->rows + i,
1240 frame_matrix->rows + row))
1241 break;
1242
1243 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1244}
1245
9af3e742 1246#endif /* 0 */
5f5c8ee5
GM
1247
1248/* Prepare ROW for display. Desired rows are cleared lazily,
1249 i.e. they are only marked as to be cleared by setting their
1250 enabled_p flag to zero. When a row is to be displayed, a prior
1251 call to this function really clears it. */
1252
1253void
1254prepare_desired_row (row)
1255 struct glyph_row *row;
1256{
1257 if (!row->enabled_p)
1258 {
1259 clear_glyph_row (row);
1260 row->enabled_p = 1;
1261 }
1262}
1263
1264
1265/* Return a hash code for glyph row ROW. */
1266
1267int
1268line_hash_code (row)
1269 struct glyph_row *row;
1270{
1271 int hash = 0;
1272
1273 if (row->enabled_p)
1274 {
1275 if (row->inverse_p)
1276 {
1277 /* Give all highlighted lines the same hash code
1278 so as to encourage scrolling to leave them in place. */
1279 hash = -1;
1280 }
1281 else
1282 {
1283 struct glyph *glyph = row->glyphs[TEXT_AREA];
1284 struct glyph *end = glyph + row->used[TEXT_AREA];
1285
1286 while (glyph < end)
1287 {
42186983
KH
1288 int c = glyph->u.ch;
1289 int face_id = glyph->face_id;
5f5c8ee5 1290 if (must_write_spaces)
42186983
KH
1291 c -= SPACEGLYPH;
1292 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1293 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
5f5c8ee5
GM
1294 ++glyph;
1295 }
1296
1297 if (hash == 0)
1298 hash = 1;
1299 }
1300 }
1301
1302 return hash;
1303}
1304
1305
1306/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1307 the number of characters in the line. If must_write_spaces is
1308 zero, leading and trailing spaces are ignored. */
1309
1310static unsigned int
1311line_draw_cost (matrix, vpos)
1312 struct glyph_matrix *matrix;
1313 int vpos;
1314{
1315 struct glyph_row *row = matrix->rows + vpos;
1316 struct glyph *beg = row->glyphs[TEXT_AREA];
1317 struct glyph *end = beg + row->used[TEXT_AREA];
1318 int len;
1319 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1320 int glyph_table_len = GLYPH_TABLE_LENGTH;
1321
1322 /* Ignore trailing and leading spaces if we can. */
1323 if (!must_write_spaces)
1324 {
1325 /* Skip from the end over trailing spaces. */
2b4ec4d7 1326 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1327 --end;
1328
1329 /* All blank line. */
1330 if (end == beg)
1331 return 0;
1332
1333 /* Skip over leading spaces. */
1334 while (CHAR_GLYPH_SPACE_P (*beg))
1335 ++beg;
1336 }
1337
1338 /* If we don't have a glyph-table, each glyph is one character,
1339 so return the number of glyphs. */
1340 if (glyph_table_base == 0)
1341 len = end - beg;
1342 else
1343 {
1344 /* Otherwise, scan the glyphs and accumulate their total length
1345 in LEN. */
1346 len = 0;
1347 while (beg < end)
1348 {
1349 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1350
42186983
KH
1351 if (g < 0
1352 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1353 len += 1;
1354 else
1355 len += GLYPH_LENGTH (glyph_table_base, g);
1356
1357 ++beg;
1358 }
1359 }
1360
1361 return len;
1362}
1363
1364
1365/* Test two glyph rows A and B for equality. Value is non-zero if A
1366 and B have equal contents. W is the window to which the glyphs
1367 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1368 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1369 flags of A and B, too. */
5f5c8ee5
GM
1370
1371static INLINE int
e4e0bee9 1372row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1373 struct window *w;
1374 struct glyph_row *a, *b;
e4e0bee9 1375 int mouse_face_p;
5f5c8ee5
GM
1376{
1377 if (a == b)
1378 return 1;
1379 else if (a->hash != b->hash)
1380 return 0;
1381 else
1382 {
1383 struct glyph *a_glyph, *b_glyph, *a_end;
1384 int area;
1385
e4e0bee9
GM
1386 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1387 return 0;
1388
5f5c8ee5
GM
1389 /* Compare glyphs. */
1390 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1391 {
1392 if (a->used[area] != b->used[area])
1393 return 0;
1394
1395 a_glyph = a->glyphs[area];
1396 a_end = a_glyph + a->used[area];
1397 b_glyph = b->glyphs[area];
1398
1399 while (a_glyph < a_end
1400 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1401 ++a_glyph, ++b_glyph;
1402
1403 if (a_glyph != a_end)
1404 return 0;
1405 }
1406
1407 if (a->truncated_on_left_p != b->truncated_on_left_p
1408 || a->inverse_p != b->inverse_p
1409 || a->fill_line_p != b->fill_line_p
1410 || a->truncated_on_right_p != b->truncated_on_right_p
1411 || a->overlay_arrow_p != b->overlay_arrow_p
1412 || a->continued_p != b->continued_p
1413 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1414 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1415 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1416 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1417 /* Different partially visible characters on left margin. */
1418 || a->x != b->x
1419 /* Different height. */
1420 || a->ascent != b->ascent
408f5064
GM
1421 || a->phys_ascent != b->phys_ascent
1422 || a->phys_height != b->phys_height
5f5c8ee5
GM
1423 || a->visible_height != b->visible_height)
1424 return 0;
1425 }
1426
1427 return 1;
1428}
1429
1430
1431\f
1432/***********************************************************************
1433 Glyph Pool
1434
1435 See dispextern.h for an overall explanation of glyph pools.
1436 ***********************************************************************/
1437
1438/* Allocate a glyph_pool structure. The structure returned is
1439 initialized with zeros. The global variable glyph_pool_count is
1440 incremented for each pool allocated. */
1441
1442static struct glyph_pool *
1443new_glyph_pool ()
1444{
1445 struct glyph_pool *result;
1446
1447 /* Allocate a new glyph_pool and clear it. */
1448 result = (struct glyph_pool *) xmalloc (sizeof *result);
1449 bzero (result, sizeof *result);
1450
1451 /* For memory leak and double deletion checking. */
1452 ++glyph_pool_count;
1453
1454 return result;
1455}
1456
1457
1458/* Free a glyph_pool structure POOL. The function may be called with
1459 a null POOL pointer. The global variable glyph_pool_count is
1460 decremented with every pool structure freed. If this count gets
1461 negative, more structures were freed than allocated, i.e. one
1462 structure must have been freed more than once or a bogus pointer
1463 was passed to free_glyph_pool. */
1464
1465static void
1466free_glyph_pool (pool)
1467 struct glyph_pool *pool;
1468{
1469 if (pool)
1470 {
1471 /* More freed than allocated? */
1472 --glyph_pool_count;
1473 xassert (glyph_pool_count >= 0);
1474
1475 xfree (pool->glyphs);
1476 xfree (pool);
1477 }
1478}
1479
1480
1481/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1482 columns we need. This function never shrinks a pool. The only
1483 case in which this would make sense, would be when a frame's size
1484 is changed from a large value to a smaller one. But, if someone
1485 does it once, we can expect that he will do it again.
1486
1487 Value is non-zero if the pool changed in a way which makes
1488 re-adjusting window glyph matrices necessary. */
1489
1490static int
1491realloc_glyph_pool (pool, matrix_dim)
1492 struct glyph_pool *pool;
1493 struct dim matrix_dim;
1494{
1495 int needed;
1496 int changed_p;
1497
1498 changed_p = (pool->glyphs == 0
1499 || matrix_dim.height != pool->nrows
1500 || matrix_dim.width != pool->ncolumns);
1501
1502 /* Enlarge the glyph pool. */
1503 needed = matrix_dim.width * matrix_dim.height;
1504 if (needed > pool->nglyphs)
1505 {
1506 int size = needed * sizeof (struct glyph);
1507
1508 if (pool->glyphs)
1509 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1510 else
1511 {
1512 pool->glyphs = (struct glyph *) xmalloc (size);
1513 bzero (pool->glyphs, size);
1514 }
1515
1516 pool->nglyphs = needed;
1517 }
1518
1519 /* Remember the number of rows and columns because (a) we use then
1520 to do sanity checks, and (b) the number of columns determines
1521 where rows in the frame matrix start---this must be available to
1522 determine pointers to rows of window sub-matrices. */
1523 pool->nrows = matrix_dim.height;
1524 pool->ncolumns = matrix_dim.width;
1525
1526 return changed_p;
1527}
1528
1529
1530\f
1531/***********************************************************************
1532 Debug Code
1533 ***********************************************************************/
1534
1535#if GLYPH_DEBUG
1536
a13396c9
GM
1537
1538/* Flush standard output. This is sometimes useful to call from
1539 the debugger. */
1540
1541void
1542flush_stdout ()
1543{
1544 fflush (stdout);
1545}
1546
1547
5f5c8ee5
GM
1548/* Check that no glyph pointers have been lost in MATRIX. If a
1549 pointer has been lost, e.g. by using a structure assignment between
1550 rows, at least one pointer must occur more than once in the rows of
1551 MATRIX. */
1552
1553void
1554check_matrix_pointer_lossage (matrix)
1555 struct glyph_matrix *matrix;
1556{
1557 int i, j;
1558
1559 for (i = 0; i < matrix->nrows; ++i)
1560 for (j = 0; j < matrix->nrows; ++j)
1561 xassert (i == j
1562 || (matrix->rows[i].glyphs[TEXT_AREA]
1563 != matrix->rows[j].glyphs[TEXT_AREA]));
1564}
1565
1566
1567/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1568
1569struct glyph_row *
1570matrix_row (matrix, row)
1571 struct glyph_matrix *matrix;
1572 int row;
1573{
1574 xassert (matrix && matrix->rows);
1575 xassert (row >= 0 && row < matrix->nrows);
1576
1577 /* That's really too slow for normal testing because this function
1578 is called almost everywhere. Although---it's still astonishingly
1579 fast, so it is valuable to have for debugging purposes. */
1580#if 0
1581 check_matrix_pointer_lossage (matrix);
1582#endif
1583
1584 return matrix->rows + row;
1585}
1586
1587
1588#if 0 /* This function makes invalid assumptions when text is
1589 partially invisible. But it might come handy for debugging
1590 nevertheless. */
1591
1592/* Check invariants that must hold for an up to date current matrix of
1593 window W. */
1594
1595static void
1596check_matrix_invariants (w)
1597 struct window *w;
1598{
1599 struct glyph_matrix *matrix = w->current_matrix;
1600 int yb = window_text_bottom_y (w);
1601 struct glyph_row *row = matrix->rows;
1602 struct glyph_row *last_text_row = NULL;
1603 struct buffer *saved = current_buffer;
1604 struct buffer *buffer = XBUFFER (w->buffer);
1605 int c;
1606
1607 /* This can sometimes happen for a fresh window. */
1608 if (matrix->nrows < 2)
1609 return;
1610
1611 set_buffer_temp (buffer);
1612
1613 /* Note: last row is always reserved for the mode line. */
1614 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1615 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1616 {
1617 struct glyph_row *next = row + 1;
1618
1619 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1620 last_text_row = row;
1621
1622 /* Check that character and byte positions are in sync. */
1623 xassert (MATRIX_ROW_START_BYTEPOS (row)
1624 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1625
1626 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1627 have such a position temporarily in case of a minibuffer
1628 displaying something like `[Sole completion]' at its end. */
1629 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1630 xassert (MATRIX_ROW_END_BYTEPOS (row)
1631 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1632
1633 /* Check that end position of `row' is equal to start position
1634 of next row. */
1635 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1636 {
1637 xassert (MATRIX_ROW_END_CHARPOS (row)
1638 == MATRIX_ROW_START_CHARPOS (next));
1639 xassert (MATRIX_ROW_END_BYTEPOS (row)
1640 == MATRIX_ROW_START_BYTEPOS (next));
1641 }
1642 row = next;
1643 }
1644
1645 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1646 xassert (w->desired_matrix->rows != NULL);
1647 set_buffer_temp (saved);
1648}
1649
1650#endif /* 0 */
1651
1652#endif /* GLYPH_DEBUG != 0 */
1653
1654
1655\f
1656/**********************************************************************
1657 Allocating/ Adjusting Glyph Matrices
1658 **********************************************************************/
1659
1660/* Allocate glyph matrices over a window tree for a frame-based
1661 redisplay
1662
1663 X and Y are column/row within the frame glyph matrix where
1664 sub-matrices for the window tree rooted at WINDOW must be
1665 allocated. CH_DIM contains the dimensions of the smallest
1666 character that could be used during display. DIM_ONLY_P non-zero
1667 means that the caller of this function is only interested in the
1668 result matrix dimension, and matrix adjustments should not be
1669 performed.
1670
1671 The function returns the total width/height of the sub-matrices of
1672 the window tree. If called on a frame root window, the computation
1673 will take the mini-buffer window into account.
1674
1675 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1676
1677 NEW_LEAF_MATRIX set if any window in the tree did not have a
1678 glyph matrices yet, and
1679
1680 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1681 any window in the tree will be changed or have been changed (see
1682 DIM_ONLY_P).
1683
1684 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1685 function.
1686
1687 Windows are arranged into chains of windows on the same level
1688 through the next fields of window structures. Such a level can be
1689 either a sequence of horizontally adjacent windows from left to
1690 right, or a sequence of vertically adjacent windows from top to
1691 bottom. Each window in a horizontal sequence can be either a leaf
1692 window or a vertical sequence; a window in a vertical sequence can
1693 be either a leaf or a horizontal sequence. All windows in a
1694 horizontal sequence have the same height, and all windows in a
1695 vertical sequence have the same width.
1696
1697 This function uses, for historical reasons, a more general
1698 algorithm to determine glyph matrix dimensions that would be
1699 necessary.
1700
1701 The matrix height of a horizontal sequence is determined by the
1702 maximum height of any matrix in the sequence. The matrix width of
1703 a horizontal sequence is computed by adding up matrix widths of
1704 windows in the sequence.
1705
1706 |<------- result width ------->|
1707 +---------+----------+---------+ ---
1708 | | | | |
1709 | | | |
1710 +---------+ | | result height
1711 | +---------+
1712 | | |
1713 +----------+ ---
1714
1715 The matrix width of a vertical sequence is the maximum matrix width
1716 of any window in the sequence. Its height is computed by adding up
1717 matrix heights of windows in the sequence.
1718
1719 |<---- result width -->|
1720 +---------+ ---
1721 | | |
1722 | | |
1723 +---------+--+ |
1724 | | |
1725 | | result height
1726 | |
1727 +------------+---------+ |
1728 | | |
1729 | | |
1730 +------------+---------+ --- */
1731
1732/* Bit indicating that a new matrix will be allocated or has been
1733 allocated. */
1734
1735#define NEW_LEAF_MATRIX (1 << 0)
1736
1737/* Bit indicating that a matrix will or has changed its location or
1738 size. */
1739
1740#define CHANGED_LEAF_MATRIX (1 << 1)
1741
1742static struct dim
1743allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1744 dim_only_p, window_change_flags)
1745 Lisp_Object window;
1746 int x, y;
1747 struct dim ch_dim;
1748 int dim_only_p;
1749 int *window_change_flags;
1750{
1751 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1752 int x0 = x, y0 = y;
1753 int wmax = 0, hmax = 0;
1754 struct dim total;
1755 struct dim dim;
1756 struct window *w;
1757 int in_horz_combination_p;
1758
1759 /* What combination is WINDOW part of? Compute this once since the
1760 result is the same for all windows in the `next' chain. The
1761 special case of a root window (parent equal to nil) is treated
1762 like a vertical combination because a root window's `next'
1763 points to the mini-buffer window, if any, which is arranged
1764 vertically below other windows. */
1765 in_horz_combination_p
1766 = (!NILP (XWINDOW (window)->parent)
1767 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1768
1769 /* For WINDOW and all windows on the same level. */
1770 do
1771 {
1772 w = XWINDOW (window);
1773
1774 /* Get the dimension of the window sub-matrix for W, depending
1775 on whether this a combination or a leaf window. */
1776 if (!NILP (w->hchild))
1777 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1778 dim_only_p,
1779 window_change_flags);
1780 else if (!NILP (w->vchild))
1781 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1782 dim_only_p,
1783 window_change_flags);
1784 else
1785 {
1786 /* If not already done, allocate sub-matrix structures. */
1787 if (w->desired_matrix == NULL)
1788 {
1789 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1790 w->current_matrix = new_glyph_matrix (f->current_pool);
1791 *window_change_flags |= NEW_LEAF_MATRIX;
1792 }
1793
1794 /* Width and height MUST be chosen so that there are no
1795 holes in the frame matrix. */
7c752c80
KR
1796 dim.width = XINT (w->width);
1797 dim.height = XINT (w->height);
5f5c8ee5
GM
1798
1799 /* Will matrix be re-allocated? */
1800 if (x != w->desired_matrix->matrix_x
1801 || y != w->desired_matrix->matrix_y
1802 || dim.width != w->desired_matrix->matrix_w
1803 || dim.height != w->desired_matrix->matrix_h
1804 || (margin_glyphs_to_reserve (w, dim.width,
1805 w->right_margin_width)
1806 != w->desired_matrix->left_margin_glyphs)
1807 || (margin_glyphs_to_reserve (w, dim.width,
1808 w->left_margin_width)
1809 != w->desired_matrix->right_margin_glyphs))
1810 *window_change_flags |= CHANGED_LEAF_MATRIX;
1811
1812 /* Actually change matrices, if allowed. Do not consider
1813 CHANGED_LEAF_MATRIX computed above here because the pool
1814 may have been changed which we don't now here. We trust
1815 that we only will be called with DIM_ONLY_P != 0 when
1816 necessary. */
1817 if (!dim_only_p)
1818 {
1819 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1820 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1821 }
1822 }
1823
1824 /* If we are part of a horizontal combination, advance x for
1825 windows to the right of W; otherwise advance y for windows
1826 below W. */
1827 if (in_horz_combination_p)
1828 x += dim.width;
1829 else
1830 y += dim.height;
1831
1832 /* Remember maximum glyph matrix dimensions. */
1833 wmax = max (wmax, dim.width);
1834 hmax = max (hmax, dim.height);
1835
1836 /* Next window on same level. */
1837 window = w->next;
1838 }
1839 while (!NILP (window));
1840
1841 /* Set `total' to the total glyph matrix dimension of this window
1842 level. In a vertical combination, the width is the width of the
1843 widest window; the height is the y we finally reached, corrected
1844 by the y we started with. In a horizontal combination, the total
1845 height is the height of the tallest window, and the width is the
1846 x we finally reached, corrected by the x we started with. */
1847 if (in_horz_combination_p)
1848 {
1849 total.width = x - x0;
1850 total.height = hmax;
1851 }
1852 else
1853 {
1854 total.width = wmax;
1855 total.height = y - y0;
1856 }
1857
1858 return total;
1859}
1860
1861
1862/* Allocate window matrices for window-based redisplay. W is the
1863 window whose matrices must be allocated/reallocated. CH_DIM is the
1864 size of the smallest character that could potentially be used on W. */
1865
1866static void
1867allocate_matrices_for_window_redisplay (w, ch_dim)
1868 struct window *w;
1869 struct dim ch_dim;
1870{
1871 struct frame *f = XFRAME (w->frame);
1872
1873 while (w)
1874 {
1875 if (!NILP (w->vchild))
1876 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1877 else if (!NILP (w->hchild))
1878 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1879 else
1880 {
1881 /* W is a leaf window. */
1882 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1883 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1884 struct dim dim;
1885
1886 /* If matrices are not yet allocated, allocate them now. */
1887 if (w->desired_matrix == NULL)
1888 {
1889 w->desired_matrix = new_glyph_matrix (NULL);
1890 w->current_matrix = new_glyph_matrix (NULL);
1891 }
1892
1893 /* Compute number of glyphs needed in a glyph row. */
1894 dim.width = (((window_pixel_width + ch_dim.width - 1)
1895 / ch_dim.width)
1896 /* 2 partially visible columns in the text area. */
1897 + 2
1898 /* One partially visible column at the right
1899 edge of each marginal area. */
1900 + 1 + 1);
1901
1902 /* Compute number of glyph rows needed. */
1903 dim.height = (((window_pixel_height + ch_dim.height - 1)
1904 / ch_dim.height)
1905 /* One partially visible line at the top and
1906 bottom of the window. */
1907 + 2
1908 /* 2 for top and mode line. */
1909 + 2);
1910
1911 /* Change matrices. */
1912 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1913 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1914 }
1915
1916 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1917 }
1918}
1919
1920
1921/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1922 do it for all frames; otherwise do it just for the given frame.
1923 This function must be called when a new frame is created, its size
1924 changes, or its window configuration changes. */
1925
1926void
1927adjust_glyphs (f)
1928 struct frame *f;
1929{
408f5064
GM
1930 /* Block input so that expose events and other events that access
1931 glyph matrices are not processed while we are changing them. */
1932 BLOCK_INPUT;
1933
5f5c8ee5
GM
1934 if (f)
1935 adjust_frame_glyphs (f);
1936 else
1937 {
1938 Lisp_Object tail, lisp_frame;
1939
1940 FOR_EACH_FRAME (tail, lisp_frame)
1941 adjust_frame_glyphs (XFRAME (lisp_frame));
1942 }
408f5064
GM
1943
1944 UNBLOCK_INPUT;
5f5c8ee5
GM
1945}
1946
1947
1948/* Adjust frame glyphs when Emacs is initialized.
1949
1950 To be called from init_display.
1951
1952 We need a glyph matrix because redraw will happen soon.
1953 Unfortunately, window sizes on selected_frame are not yet set to
1954 meaningful values. I believe we can assume that there are only two
1955 windows on the frame---the mini-buffer and the root window. Frame
1956 height and width seem to be correct so far. So, set the sizes of
1957 windows to estimated values. */
1958
1959static void
1960adjust_frame_glyphs_initially ()
1961{
91fb7e1b
GM
1962 struct frame *sf = SELECTED_FRAME ();
1963 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1964 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1965 int frame_height = FRAME_HEIGHT (sf);
1966 int frame_width = FRAME_WIDTH (sf);
1967 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1968
1969 /* Do it for the root window. */
1970 XSETFASTINT (root->top, top_margin);
1971 XSETFASTINT (root->width, frame_width);
91fb7e1b 1972 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1973
1974 /* Do it for the mini-buffer window. */
1975 XSETFASTINT (mini->top, frame_height - 1);
1976 XSETFASTINT (mini->width, frame_width);
1977 set_window_height (root->next, 1, 0);
1978
91fb7e1b 1979 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1980 glyphs_initialized_initially_p = 1;
1981}
1982
1983
1984/* Allocate/reallocate glyph matrices of a single frame F. */
1985
1986static void
1987adjust_frame_glyphs (f)
1988 struct frame *f;
1989{
1990 if (FRAME_WINDOW_P (f))
1991 adjust_frame_glyphs_for_window_redisplay (f);
1992 else
1993 adjust_frame_glyphs_for_frame_redisplay (f);
1994
1995 /* Don't forget the message buffer and the buffer for
1996 decode_mode_spec. */
1997 adjust_frame_message_buffer (f);
1998 adjust_decode_mode_spec_buffer (f);
1999
2000 f->glyphs_initialized_p = 1;
2001}
2002
2003
2004/* Allocate/reallocate glyph matrices of a single frame F for
2005 frame-based redisplay. */
2006
2007static void
2008adjust_frame_glyphs_for_frame_redisplay (f)
2009 struct frame *f;
2010{
2011 struct dim ch_dim;
2012 struct dim matrix_dim;
2013 int pool_changed_p;
2014 int window_change_flags;
2015 int top_window_y;
2016
2017 if (!FRAME_LIVE_P (f))
2018 return;
2019
2020 /* Determine the smallest character in any font for F. On
2021 console windows, all characters have dimension (1, 1). */
2022 ch_dim.width = ch_dim.height = 1;
2023
2024 top_window_y = FRAME_TOP_MARGIN (f);
2025
2026 /* Allocate glyph pool structures if not already done. */
2027 if (f->desired_pool == NULL)
2028 {
2029 f->desired_pool = new_glyph_pool ();
2030 f->current_pool = new_glyph_pool ();
2031 }
2032
2033 /* Allocate frames matrix structures if needed. */
2034 if (f->desired_matrix == NULL)
2035 {
2036 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2037 f->current_matrix = new_glyph_matrix (f->current_pool);
2038 }
2039
2040 /* Compute window glyph matrices. (This takes the mini-buffer
2041 window into account). The result is the size of the frame glyph
2042 matrix needed. The variable window_change_flags is set to a bit
2043 mask indicating whether new matrices will be allocated or
2044 existing matrices change their size or location within the frame
2045 matrix. */
2046 window_change_flags = 0;
2047 matrix_dim
2048 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2049 0, top_window_y,
2050 ch_dim, 1,
2051 &window_change_flags);
2052
2053 /* Add in menu bar lines, if any. */
2054 matrix_dim.height += top_window_y;
2055
2056 /* Enlarge pools as necessary. */
2057 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2058 realloc_glyph_pool (f->current_pool, matrix_dim);
2059
2060 /* Set up glyph pointers within window matrices. Do this only if
2061 absolutely necessary since it requires a frame redraw. */
2062 if (pool_changed_p || window_change_flags)
2063 {
2064 /* Do it for window matrices. */
2065 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2066 0, top_window_y, ch_dim, 0,
2067 &window_change_flags);
2068
2069 /* Size of frame matrices must equal size of frame. Note
2070 that we are called for X frames with window widths NOT equal
2071 to the frame width (from CHANGE_FRAME_SIZE_1). */
2072 xassert (matrix_dim.width == FRAME_WIDTH (f)
2073 && matrix_dim.height == FRAME_HEIGHT (f));
2074
2075 /* Resize frame matrices. */
2076 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2077 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2078
2079 /* Since location and size of sub-matrices within the pool may
2080 have changed, and current matrices don't have meaningful
2081 contents anymore, mark the frame garbaged. */
2082 SET_FRAME_GARBAGED (f);
2083 }
2084}
2085
2086
2087/* Allocate/reallocate glyph matrices of a single frame F for
2088 window-based redisplay. */
2089
2090static void
2091adjust_frame_glyphs_for_window_redisplay (f)
2092 struct frame *f;
2093{
2094 struct dim ch_dim;
2095 struct window *w;
2096
2097 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2098
2099 /* Get minimum sizes. */
2100#ifdef HAVE_WINDOW_SYSTEM
2101 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2102 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2103#else
2104 ch_dim.width = ch_dim.height = 1;
2105#endif
2106
2107 /* Allocate/reallocate window matrices. */
2108 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2109 ch_dim);
2110
2111 /* Allocate/ reallocate matrices of the dummy window used to display
2112 the menu bar under X when no X toolkit support is available. */
2113#ifndef USE_X_TOOLKIT
2114 {
2115 /* Allocate a dummy window if not already done. */
2116 if (NILP (f->menu_bar_window))
2117 {
2118 f->menu_bar_window = make_window ();
2119 w = XWINDOW (f->menu_bar_window);
2120 XSETFRAME (w->frame, f);
2121 w->pseudo_window_p = 1;
2122 }
2123 else
2124 w = XWINDOW (f->menu_bar_window);
2125
2126 /* Set window dimensions to frame dimensions and allocate or
2127 adjust glyph matrices of W. */
2128 XSETFASTINT (w->top, 0);
2129 XSETFASTINT (w->left, 0);
2130 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2131 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2132 allocate_matrices_for_window_redisplay (w, ch_dim);
2133 }
2134#endif /* not USE_X_TOOLKIT */
2135
9ea173e8
GM
2136 /* Allocate/ reallocate matrices of the tool bar window. If we
2137 don't have a tool bar window yet, make one. */
2138 if (NILP (f->tool_bar_window))
5f5c8ee5 2139 {
9ea173e8
GM
2140 f->tool_bar_window = make_window ();
2141 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2142 XSETFRAME (w->frame, f);
2143 w->pseudo_window_p = 1;
2144 }
2145 else
9ea173e8 2146 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2147
2148 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2149 XSETFASTINT (w->left, 0);
9ea173e8 2150 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2151 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2152 allocate_matrices_for_window_redisplay (w, ch_dim);
2153}
2154
2155
2156/* Adjust/ allocate message buffer of frame F.
2157
5f5c8ee5
GM
2158 Note that the message buffer is never freed. Since I could not
2159 find a free in 19.34, I assume that freeing it would be
2160 problematic in some way and don't do it either.
2161
2162 (Implementation note: It should be checked if we can free it
2163 eventually without causing trouble). */
2164
2165static void
2166adjust_frame_message_buffer (f)
2167 struct frame *f;
2168{
2169 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2170
2171 if (FRAME_MESSAGE_BUF (f))
2172 {
2173 char *buffer = FRAME_MESSAGE_BUF (f);
2174 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2175 FRAME_MESSAGE_BUF (f) = new_buffer;
2176 }
2177 else
2178 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2179}
2180
2181
2182/* Re-allocate buffer for decode_mode_spec on frame F. */
2183
2184static void
2185adjust_decode_mode_spec_buffer (f)
2186 struct frame *f;
2187{
2188 f->decode_mode_spec_buffer
2189 = (char *) xrealloc (f->decode_mode_spec_buffer,
2190 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2191}
2192
2193
2194\f
2195/**********************************************************************
2196 Freeing Glyph Matrices
2197 **********************************************************************/
2198
2199/* Free glyph memory for a frame F. F may be null. This function can
2200 be called for the same frame more than once. The root window of
2201 F may be nil when this function is called. This is the case when
2202 the function is called when F is destroyed. */
2203
2204void
2205free_glyphs (f)
2206 struct frame *f;
2207{
2208 if (f && f->glyphs_initialized_p)
2209 {
42f55fe0
GM
2210 /* Block interrupt input so that we don't get surprised by an X
2211 event while we're in an inconsistent state. */
2212 BLOCK_INPUT;
5f5c8ee5
GM
2213 f->glyphs_initialized_p = 0;
2214
2215 /* Release window sub-matrices. */
2216 if (!NILP (f->root_window))
2217 free_window_matrices (XWINDOW (f->root_window));
2218
2219 /* Free the dummy window for menu bars without X toolkit and its
2220 glyph matrices. */
2221 if (!NILP (f->menu_bar_window))
2222 {
2223 struct window *w = XWINDOW (f->menu_bar_window);
2224 free_glyph_matrix (w->desired_matrix);
2225 free_glyph_matrix (w->current_matrix);
2226 w->desired_matrix = w->current_matrix = NULL;
2227 f->menu_bar_window = Qnil;
2228 }
2229
9ea173e8
GM
2230 /* Free the tool bar window and its glyph matrices. */
2231 if (!NILP (f->tool_bar_window))
5f5c8ee5 2232 {
9ea173e8 2233 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2234 free_glyph_matrix (w->desired_matrix);
2235 free_glyph_matrix (w->current_matrix);
2236 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2237 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2238 }
2239
2240 /* Release frame glyph matrices. Reset fields to zero in
2241 case we are called a second time. */
2242 if (f->desired_matrix)
2243 {
2244 free_glyph_matrix (f->desired_matrix);
2245 free_glyph_matrix (f->current_matrix);
2246 f->desired_matrix = f->current_matrix = NULL;
2247 }
2248
2249 /* Release glyph pools. */
2250 if (f->desired_pool)
2251 {
2252 free_glyph_pool (f->desired_pool);
2253 free_glyph_pool (f->current_pool);
2254 f->desired_pool = f->current_pool = NULL;
2255 }
42f55fe0
GM
2256
2257 UNBLOCK_INPUT;
5f5c8ee5
GM
2258 }
2259}
2260
2261
2262/* Free glyph sub-matrices in the window tree rooted at W. This
2263 function may be called with a null pointer, and it may be called on
2264 the same tree more than once. */
2265
2266void
2267free_window_matrices (w)
2268 struct window *w;
2269{
2270 while (w)
2271 {
2272 if (!NILP (w->hchild))
2273 free_window_matrices (XWINDOW (w->hchild));
2274 else if (!NILP (w->vchild))
2275 free_window_matrices (XWINDOW (w->vchild));
2276 else
2277 {
2278 /* This is a leaf window. Free its memory and reset fields
2279 to zero in case this function is called a second time for
2280 W. */
2281 free_glyph_matrix (w->current_matrix);
2282 free_glyph_matrix (w->desired_matrix);
2283 w->current_matrix = w->desired_matrix = NULL;
2284 }
2285
2286 /* Next window on same level. */
2287 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2288 }
2289}
2290
2291
2292/* Check glyph memory leaks. This function is called from
2293 shut_down_emacs. Note that frames are not destroyed when Emacs
2294 exits. We therefore free all glyph memory for all active frames
2295 explicitly and check that nothing is left allocated. */
2296
2297void
2298check_glyph_memory ()
2299{
2300 Lisp_Object tail, frame;
2301
2302 /* Free glyph memory for all frames. */
2303 FOR_EACH_FRAME (tail, frame)
2304 free_glyphs (XFRAME (frame));
2305
2306 /* Check that nothing is left allocated. */
2307 if (glyph_matrix_count)
2308 abort ();
2309 if (glyph_pool_count)
2310 abort ();
2311}
2312
2313
2314\f
2315/**********************************************************************
2316 Building a Frame Matrix
2317 **********************************************************************/
2318
2319/* Most of the redisplay code works on glyph matrices attached to
2320 windows. This is a good solution most of the time, but it is not
2321 suitable for terminal code. Terminal output functions cannot rely
2322 on being able to set an arbitrary terminal window. Instead they
2323 must be provided with a view of the whole frame, i.e. the whole
2324 screen. We build such a view by constructing a frame matrix from
2325 window matrices in this section.
2326
2327 Windows that must be updated have their must_be_update_p flag set.
2328 For all such windows, their desired matrix is made part of the
2329 desired frame matrix. For other windows, their current matrix is
2330 made part of the desired frame matrix.
2331
2332 +-----------------+----------------+
2333 | desired | desired |
2334 | | |
2335 +-----------------+----------------+
2336 | current |
2337 | |
2338 +----------------------------------+
2339
2340 Desired window matrices can be made part of the frame matrix in a
2341 cheap way: We exploit the fact that the desired frame matrix and
2342 desired window matrices share their glyph memory. This is not
2343 possible for current window matrices. Their glyphs are copied to
2344 the desired frame matrix. The latter is equivalent to
2345 preserve_other_columns in the old redisplay.
2346
2347 Used glyphs counters for frame matrix rows are the result of adding
2348 up glyph lengths of the window matrices. A line in the frame
2349 matrix is enabled, if a corresponding line in a window matrix is
2350 enabled.
2351
2352 After building the desired frame matrix, it will be passed to
2353 terminal code, which will manipulate both the desired and current
2354 frame matrix. Changes applied to the frame's current matrix have
2355 to be visible in current window matrices afterwards, of course.
2356
2357 This problem is solved like this:
2358
2359 1. Window and frame matrices share glyphs. Window matrices are
2360 constructed in a way that their glyph contents ARE the glyph
2361 contents needed in a frame matrix. Thus, any modification of
2362 glyphs done in terminal code will be reflected in window matrices
2363 automatically.
2364
2365 2. Exchanges of rows in a frame matrix done by terminal code are
2366 intercepted by hook functions so that corresponding row operations
2367 on window matrices can be performed. This is necessary because we
2368 use pointers to glyphs in glyph row structures. To satisfy the
2369 assumption of point 1 above that glyphs are updated implicitly in
2370 window matrices when they are manipulated via the frame matrix,
2371 window and frame matrix must of course agree where to find the
2372 glyphs for their rows. Possible manipulations that must be
2373 mirrored are assignments of rows of the desired frame matrix to the
2374 current frame matrix and scrolling the current frame matrix. */
2375
2376/* Build frame F's desired matrix from window matrices. Only windows
2377 which have the flag must_be_updated_p set have to be updated. Menu
2378 bar lines of a frame are not covered by window matrices, so make
2379 sure not to touch them in this function. */
2380
2381static void
2382build_frame_matrix (f)
2383 struct frame *f;
2384{
2385 int i;
2386
2387 /* F must have a frame matrix when this function is called. */
2388 xassert (!FRAME_WINDOW_P (f));
2389
2390 /* Clear all rows in the frame matrix covered by window matrices.
2391 Menu bar lines are not covered by windows. */
2392 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2393 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2394
2395 /* Build the matrix by walking the window tree. */
2396 build_frame_matrix_from_window_tree (f->desired_matrix,
2397 XWINDOW (FRAME_ROOT_WINDOW (f)));
2398}
2399
2400
2401/* Walk a window tree, building a frame matrix MATRIX from window
2402 matrices. W is the root of a window tree. */
2403
2404static void
2405build_frame_matrix_from_window_tree (matrix, w)
2406 struct glyph_matrix *matrix;
2407 struct window *w;
2408{
2409 while (w)
2410 {
2411 if (!NILP (w->hchild))
2412 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2413 else if (!NILP (w->vchild))
2414 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2415 else
2416 build_frame_matrix_from_leaf_window (matrix, w);
2417
2418 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2419 }
2420}
2421
2422
2423/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2424 desired frame matrix built. W is a leaf window whose desired or
2425 current matrix is to be added to FRAME_MATRIX. W's flag
2426 must_be_updated_p determines which matrix it contributes to
2427 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2428 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2429 Adding a desired matrix means setting up used counters and such in
2430 frame rows, while adding a current window matrix to FRAME_MATRIX
2431 means copying glyphs. The latter case corresponds to
2432 preserve_other_columns in the old redisplay. */
2433
2434static void
2435build_frame_matrix_from_leaf_window (frame_matrix, w)
2436 struct glyph_matrix *frame_matrix;
2437 struct window *w;
2438{
2439 struct glyph_matrix *window_matrix;
2440 int window_y, frame_y;
2441 /* If non-zero, a glyph to insert at the right border of W. */
2442 GLYPH right_border_glyph = 0;
2443
2444 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2445 if (w->must_be_updated_p)
2446 {
2447 window_matrix = w->desired_matrix;
2448
2449 /* Decide whether we want to add a vertical border glyph. */
2450 if (!WINDOW_RIGHTMOST_P (w))
2451 {
2452 struct Lisp_Char_Table *dp = window_display_table (w);
2453 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2454 ? XINT (DISP_BORDER_GLYPH (dp))
2455 : '|');
2456 }
2457 }
2458 else
2459 window_matrix = w->current_matrix;
2460
2461 /* For all rows in the window matrix and corresponding rows in the
2462 frame matrix. */
2463 window_y = 0;
2464 frame_y = window_matrix->matrix_y;
2465 while (window_y < window_matrix->nrows)
2466 {
2467 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2468 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2469 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2470
2471 /* Fill up the frame row with spaces up to the left margin of the
2472 window row. */
2473 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2474
2475 /* Fill up areas in the window matrix row with spaces. */
2476 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2477
2478 /* If only part of W's desired matrix has been built, and
2479 window_row wasn't displayed, use the corresponding current
2480 row instead. */
2481 if (window_matrix == w->desired_matrix
2482 && !window_row->enabled_p)
2483 {
2484 window_row = w->current_matrix->rows + window_y;
2485 current_row_p = 1;
2486 }
5f5c8ee5 2487
2a8bd25f 2488 if (current_row_p)
5f5c8ee5 2489 {
2a8bd25f 2490 /* Copy window row to frame row. */
5f5c8ee5
GM
2491 bcopy (window_row->glyphs[0],
2492 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2493 window_matrix->matrix_w * sizeof (struct glyph));
2494 }
2495 else
2496 {
2a8bd25f
GM
2497 xassert (window_row->enabled_p);
2498
2499 /* Only when a desired row has been displayed, we want
2500 the corresponding frame row to be updated. */
2501 frame_row->enabled_p = 1;
2502
5f5c8ee5
GM
2503 /* Maybe insert a vertical border between horizontally adjacent
2504 windows. */
2505 if (right_border_glyph)
2506 {
2507 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2508 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2509 }
2510
a13396c9 2511#if 0 /* This shouldn't be necessary. Let's check it. */
5f5c8ee5
GM
2512 /* Due to hooks installed, it normally doesn't happen that
2513 window rows and frame rows of the same matrix are out of
2514 sync, i.e. have a different understanding of where to
2515 find glyphs for the row. The following is a safety-belt
2516 that doesn't cost much and makes absolutely sure that
2517 window and frame matrices are in sync. */
2518 if (!glyph_row_slice_p (window_row, frame_row))
2519 {
2520 /* Find the row in the window being a slice. There
2521 should exist one from program logic. */
2522 struct glyph_row *slice_row
2523 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2524 xassert (slice_row != 0);
2525
2526 /* Exchange glyphs between both window rows. */
2527 swap_glyphs_in_rows (window_row, slice_row);
2528
2529 /* Exchange pointers between both rows. */
2530 swap_glyph_pointers (window_row, slice_row);
2531 }
a13396c9 2532#endif
5f5c8ee5 2533
a13396c9
GM
2534 /* Window row window_y must be a slice of frame row
2535 frame_y. */
5f5c8ee5 2536 xassert (glyph_row_slice_p (window_row, frame_row));
a13396c9 2537
5f5c8ee5
GM
2538 /* If rows are in sync, we don't have to copy glyphs because
2539 frame and window share glyphs. */
a38634ff
GM
2540
2541#if GLYPH_DEBUG
2542 strcpy (w->current_matrix->method, w->desired_matrix->method);
2543#endif
5f5c8ee5
GM
2544 }
2545
2546 /* Set number of used glyphs in the frame matrix. Since we fill
2547 up with spaces, and visit leaf windows from left to right it
2548 can be done simply. */
2549 frame_row->used[TEXT_AREA]
2550 = window_matrix->matrix_x + window_matrix->matrix_w;
2551
2a8bd25f 2552 /* Or in other flags. */
5f5c8ee5
GM
2553 frame_row->inverse_p |= window_row->inverse_p;
2554
2555 /* Next row. */
2556 ++window_y;
2557 ++frame_y;
2558 }
2559}
2560
2561
2562/* Add spaces to a glyph row ROW in a window matrix.
2563
2564 Each row has the form:
2565
2566 +---------+-----------------------------+------------+
2567 | left | text | right |
2568 +---------+-----------------------------+------------+
2569
2570 Left and right marginal areas are optional. This function adds
2571 spaces to areas so that there are no empty holes between areas.
2572 In other words: If the right area is not empty, the text area
2573 is filled up with spaces up to the right area. If the text area
2574 is not empty, the left area is filled up.
2575
2576 To be called for frame-based redisplay, only. */
2577
2578static void
2579fill_up_glyph_row_with_spaces (row)
2580 struct glyph_row *row;
2581{
2582 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2583 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2584 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2585}
2586
2587
2588/* Fill area AREA of glyph row ROW with spaces. To be called for
2589 frame-based redisplay only. */
2590
2591static void
2592fill_up_glyph_row_area_with_spaces (row, area)
2593 struct glyph_row *row;
2594 int area;
2595{
2596 if (row->glyphs[area] < row->glyphs[area + 1])
2597 {
2598 struct glyph *end = row->glyphs[area + 1];
2599 struct glyph *text = row->glyphs[area] + row->used[area];
2600
2601 while (text < end)
2602 *text++ = space_glyph;
2603 row->used[area] = text - row->glyphs[area];
2604 }
2605}
2606
2607
2608/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2609 reached. In frame matrices only one area, TEXT_AREA, is used. */
2610
2611static void
2612fill_up_frame_row_with_spaces (row, upto)
2613 struct glyph_row *row;
2614 int upto;
2615{
2616 int i = row->used[TEXT_AREA];
2617 struct glyph *glyph = row->glyphs[TEXT_AREA];
2618
2619 while (i < upto)
2620 glyph[i++] = space_glyph;
2621
2622 row->used[TEXT_AREA] = i;
2623}
2624
2625
2626\f
2627/**********************************************************************
2628 Mirroring operations on frame matrices in window matrices
2629 **********************************************************************/
2630
2631/* Set frame being updated via frame-based redisplay to F. This
2632 function must be called before updates to make explicit that we are
2633 working on frame matrices or not. */
2634
2635static INLINE void
2636set_frame_matrix_frame (f)
2637 struct frame *f;
2638{
2639 frame_matrix_frame = f;
2640}
2641
2642
2643/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2644 DESIRED_MATRIX is the desired matrix corresponding to
2645 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2646 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2647 frame_matrix_frame is non-null, this indicates that the exchange is
2648 done in frame matrices, and that we have to perform analogous
2649 operations in window matrices of frame_matrix_frame. */
2650
2651static INLINE void
2652make_current (desired_matrix, current_matrix, row)
2653 struct glyph_matrix *desired_matrix, *current_matrix;
2654 int row;
2655{
2656 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2657 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2658 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2659
2660 /* Do current_row = desired_row. This exchanges glyph pointers
2661 between both rows, and does a structure assignment otherwise. */
2662 assign_row (current_row, desired_row);
2663
2664 /* Enable current_row to mark it as valid. */
2665 current_row->enabled_p = 1;
e876ff42 2666 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2667
2668 /* If we are called on frame matrices, perform analogous operations
2669 for window matrices. */
2670 if (frame_matrix_frame)
2671 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2672}
2673
2674
2675/* W is the root of a window tree. FRAME_ROW is the index of a row in
2676 W's frame which has been made current (by swapping pointers between
2677 current and desired matrix). Perform analogous operations in the
2678 matrices of leaf windows in the window tree rooted at W. */
2679
2680static void
2681mirror_make_current (w, frame_row)
2682 struct window *w;
2683 int frame_row;
2684{
2685 while (w)
2686 {
2687 if (!NILP (w->hchild))
2688 mirror_make_current (XWINDOW (w->hchild), frame_row);
2689 else if (!NILP (w->vchild))
2690 mirror_make_current (XWINDOW (w->vchild), frame_row);
2691 else
2692 {
2693 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2694 here because the checks performed in debug mode there
2695 will not allow the conversion. */
2696 int row = frame_row - w->desired_matrix->matrix_y;
2697
2698 /* If FRAME_ROW is within W, assign the desired row to the
2699 current row (exchanging glyph pointers). */
2700 if (row >= 0 && row < w->desired_matrix->matrix_h)
2701 {
2702 struct glyph_row *current_row
2703 = MATRIX_ROW (w->current_matrix, row);
2704 struct glyph_row *desired_row
2705 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2706
2707 if (desired_row->enabled_p)
2708 assign_row (current_row, desired_row);
2709 else
2710 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2711 current_row->enabled_p = 1;
2712 }
2713 }
2714
2715 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2716 }
2717}
2718
2719
2720/* Perform row dance after scrolling. We are working on the range of
2721 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2722 including) in MATRIX. COPY_FROM is a vector containing, for each
2723 row I in the range 0 <= I < NLINES, the index of the original line
2724 to move to I. This index is relative to the row range, i.e. 0 <=
2725 index < NLINES. RETAINED_P is a vector containing zero for each
2726 row 0 <= I < NLINES which is empty.
2727
2728 This function is called from do_scrolling and do_direct_scrolling. */
2729
2730void
2731mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2732 retained_p)
2733 struct glyph_matrix *matrix;
2734 int unchanged_at_top, nlines;
2735 int *copy_from;
2736 char *retained_p;
2737{
2738 /* A copy of original rows. */
2739 struct glyph_row *old_rows;
2740
2741 /* Rows to assign to. */
2742 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2743
2744 int i;
2745
2746 /* Make a copy of the original rows. */
2747 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2748 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2749
2750 /* Assign new rows, maybe clear lines. */
2751 for (i = 0; i < nlines; ++i)
2752 {
2753 int enabled_before_p = new_rows[i].enabled_p;
2754
2755 xassert (i + unchanged_at_top < matrix->nrows);
2756 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2757 new_rows[i] = old_rows[copy_from[i]];
2758 new_rows[i].enabled_p = enabled_before_p;
2759
2760 /* RETAINED_P is zero for empty lines. */
2761 if (!retained_p[copy_from[i]])
2762 new_rows[i].enabled_p = 0;
2763 }
2764
2765 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2766 if (frame_matrix_frame)
2767 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2768 unchanged_at_top, nlines, copy_from, retained_p);
2769}
2770
2771
a13396c9
GM
2772/* Synchronize glyph pointers in the current matrix of window W with
2773 the current frame matrix. W must be full-width, and be on a tty
2774 frame. */
2775
2776static void
2777sync_window_with_frame_matrix_rows (w)
2778 struct window *w;
2779{
2780 struct frame *f = XFRAME (w->frame);
2781 struct glyph_row *window_row, *window_row_end, *frame_row;
2782
2783 /* Preconditions: W must be a leaf window and full-width. Its frame
2784 must have a frame matrix. */
2785 xassert (NILP (w->hchild) && NILP (w->vchild));
2786 xassert (WINDOW_FULL_WIDTH_P (w));
2787 xassert (!FRAME_WINDOW_P (f));
2788
2789 /* If W is a full-width window, glyph pointers in W's current matrix
2790 have, by definition, to be the same as glyph pointers in the
2791 corresponding frame matrix. */
2792 window_row = w->current_matrix->rows;
2793 window_row_end = window_row + w->current_matrix->nrows;
2794 frame_row = f->current_matrix->rows + XFASTINT (w->top);
2795 while (window_row < window_row_end)
2796 {
2797 int area;
2798
2799 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
2800 window_row->glyphs[area] = frame_row->glyphs[area];
2801
2802 ++window_row, ++frame_row;
2803 }
2804}
2805
2806
2807/* Return the window in the window tree rooted in W containing frame
2808 row ROW. Value is null if none is found. */
2809
2810struct window *
2811frame_row_to_window (w, row)
2812 struct window *w;
2813 int row;
2814{
2815 struct window *found = NULL;
2816
2817 while (w && !found)
2818 {
2819 if (!NILP (w->hchild))
2820 found = frame_row_to_window (XWINDOW (w->hchild), row);
2821 else if (!NILP (w->vchild))
2822 found = frame_row_to_window (XWINDOW (w->vchild), row);
2823 else if (row >= XFASTINT (w->top)
2824 && row < XFASTINT (w->top) + XFASTINT (w->height))
2825 found = w;
2826
2827 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2828 }
2829
2830 return found;
2831}
2832
2833
5f5c8ee5
GM
2834/* Perform a line dance in the window tree rooted at W, after
2835 scrolling a frame matrix in mirrored_line_dance.
2836
2837 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2838 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2839 COPY_FROM is a vector containing, for each row I in the range 0 <=
2840 I < NLINES, the index of the original line to move to I. This
2841 index is relative to the row range, i.e. 0 <= index < NLINES.
2842 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2843 which is empty. */
2844
2845static void
2846mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2847 struct window *w;
2848 int unchanged_at_top, nlines;
2849 int *copy_from;
2850 char *retained_p;
2851{
2852 while (w)
2853 {
2854 if (!NILP (w->hchild))
2855 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2856 nlines, copy_from, retained_p);
2857 else if (!NILP (w->vchild))
2858 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2859 nlines, copy_from, retained_p);
2860 else
2861 {
2862 /* W is a leaf window, and we are working on its current
2863 matrix m. */
2864 struct glyph_matrix *m = w->current_matrix;
a13396c9 2865 int i, sync_p = 0;
5f5c8ee5
GM
2866 struct glyph_row *old_rows;
2867
2868 /* Make a copy of the original rows of matrix m. */
2869 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2870 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2871
2872 for (i = 0; i < nlines; ++i)
2873 {
2874 /* Frame relative line assigned to. */
2875 int frame_to = i + unchanged_at_top;
2876
2877 /* Frame relative line assigned. */
2878 int frame_from = copy_from[i] + unchanged_at_top;
2879
2880 /* Window relative line assigned to. */
2881 int window_to = frame_to - m->matrix_y;
2882
2883 /* Window relative line assigned. */
2884 int window_from = frame_from - m->matrix_y;
2885
2886 /* Is assigned line inside window? */
2887 int from_inside_window_p
2888 = window_from >= 0 && window_from < m->matrix_h;
2889
a13396c9
GM
2890 /* Is assigned to line inside window? */
2891 int to_inside_window_p
2892 = window_to >= 0 && window_to < m->matrix_h;
2893
2894 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 2895 {
5f5c8ee5
GM
2896 /* Enabled setting before assignment. */
2897 int enabled_before_p;
2898
5f5c8ee5
GM
2899 /* Do the assignment. The enabled_p flag is saved
2900 over the assignment because the old redisplay did
2901 that. */
2902 enabled_before_p = m->rows[window_to].enabled_p;
2903 m->rows[window_to] = old_rows[window_from];
2904 m->rows[window_to].enabled_p = enabled_before_p;
2905
2906 /* If frame line is empty, window line is empty, too. */
2907 if (!retained_p[copy_from[i]])
2908 m->rows[window_to].enabled_p = 0;
2909 }
a13396c9
GM
2910 else if (to_inside_window_p)
2911 {
2912 /* A copy between windows. This is an infrequent
2913 case not worth optimizing. */
2914 struct frame *f = XFRAME (w->frame);
2915 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2916 struct window *w2;
2917 struct glyph_matrix *m2;
2918 int m2_from;
2919
2920 w2 = frame_row_to_window (root, frame_to);
2921 m2 = w2->current_matrix;
2922 m2_from = frame_from - m2->matrix_y;
2923 copy_row_except_pointers (m->rows + window_to,
2924 m2->rows + m2_from);
2925
2926 /* If frame line is empty, window line is empty, too. */
2927 if (!retained_p[copy_from[i]])
2928 m->rows[window_to].enabled_p = 0;
2929 sync_p = 1;
2930 }
2931 else if (from_inside_window_p)
2932 sync_p = 1;
5f5c8ee5 2933 }
a13396c9
GM
2934
2935 /* If there was a copy between windows, make sure glyph
2936 pointers are in sync with the frame matrix. */
2937 if (sync_p)
2938 sync_window_with_frame_matrix_rows (w);
5f5c8ee5
GM
2939
2940 /* Check that no pointers are lost. */
2941 CHECK_MATRIX (m);
2942 }
2943
2944 /* Next window on same level. */
2945 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2946 }
2947}
2948
2949
2950#if GLYPH_DEBUG
2951
2952/* Check that window and frame matrices agree about their
2953 understanding where glyphs of the rows are to find. For each
2954 window in the window tree rooted at W, check that rows in the
2955 matrices of leaf window agree with their frame matrices about
2956 glyph pointers. */
2957
2958void
2959check_window_matrix_pointers (w)
2960 struct window *w;
2961{
2962 while (w)
2963 {
2964 if (!NILP (w->hchild))
2965 check_window_matrix_pointers (XWINDOW (w->hchild));
2966 else if (!NILP (w->vchild))
2967 check_window_matrix_pointers (XWINDOW (w->vchild));
2968 else
60a8948a 2969 {
5f5c8ee5
GM
2970 struct frame *f = XFRAME (w->frame);
2971 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2972 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2973 }
5f5c8ee5
GM
2974
2975 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2976 }
2977}
2978
2979
2980/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2981 a window and FRAME_MATRIX is the corresponding frame matrix. For
2982 each row in WINDOW_MATRIX check that it's a slice of the
2983 corresponding frame row. If it isn't, abort. */
2984
2985static void
2986check_matrix_pointers (window_matrix, frame_matrix)
2987 struct glyph_matrix *window_matrix, *frame_matrix;
2988{
2989 /* Row number in WINDOW_MATRIX. */
2990 int i = 0;
2991
2992 /* Row number corresponding to I in FRAME_MATRIX. */
2993 int j = window_matrix->matrix_y;
2994
2995 /* For all rows check that the row in the window matrix is a
2996 slice of the row in the frame matrix. If it isn't we didn't
2997 mirror an operation on the frame matrix correctly. */
2998 while (i < window_matrix->nrows)
2999 {
3000 if (!glyph_row_slice_p (window_matrix->rows + i,
3001 frame_matrix->rows + j))
3002 abort ();
3003 ++i, ++j;
3004 }
3005}
3006
3007#endif /* GLYPH_DEBUG != 0 */
3008
3009
3010\f
3011/**********************************************************************
3012 VPOS and HPOS translations
3013 **********************************************************************/
3014
3015#if GLYPH_DEBUG
3016
3017/* Translate vertical position VPOS which is relative to window W to a
3018 vertical position relative to W's frame. */
3019
3020static int
3021window_to_frame_vpos (w, vpos)
3022 struct window *w;
3023 int vpos;
3024{
3025 struct frame *f = XFRAME (w->frame);
3026
3027 xassert (!FRAME_WINDOW_P (f));
3028 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3029 vpos += XFASTINT (w->top);
3030 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3031 return vpos;
3032}
3033
3034
3035/* Translate horizontal position HPOS which is relative to window W to
3036 a vertical position relative to W's frame. */
3037
3038static int
3039window_to_frame_hpos (w, hpos)
3040 struct window *w;
3041 int hpos;
3042{
3043 struct frame *f = XFRAME (w->frame);
3044
3045 xassert (!FRAME_WINDOW_P (f));
3046 hpos += XFASTINT (w->left);
3047 return hpos;
3048}
3049
3050#endif /* GLYPH_DEBUG */
3051
3052
3053\f
3054/**********************************************************************
3055 Redrawing Frames
3056 **********************************************************************/
3057
3058DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3059 "Clear frame FRAME and output again what is supposed to appear on it.")
3060 (frame)
3061 Lisp_Object frame;
3062{
3063 struct frame *f;
3064
3065 CHECK_LIVE_FRAME (frame, 0);
3066 f = XFRAME (frame);
3067
3068 /* Ignore redraw requests, if frame has no glyphs yet.
3069 (Implementation note: It still has to be checked why we are
3070 called so early here). */
3071 if (!glyphs_initialized_initially_p)
3072 return Qnil;
3073
3074 update_begin (f);
3075 if (FRAME_MSDOS_P (f))
3076 set_terminal_modes ();
3077 clear_frame ();
3078 clear_current_matrices (f);
3079 update_end (f);
3080 fflush (stdout);
3081 windows_or_buffers_changed++;
3082 /* Mark all windows as inaccurate, so that every window will have
3083 its redisplay done. */
3084 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3085 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3086 f->garbaged = 0;
3087 return Qnil;
3088}
3089
3090
3091/* Redraw frame F. This is nothing more than a call to the Lisp
3092 function redraw-frame. */
3093
3094void
3095redraw_frame (f)
3096 struct frame *f;
3097{
3098 Lisp_Object frame;
3099 XSETFRAME (frame, f);
3100 Fredraw_frame (frame);
3101}
3102
3103
3104DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3105 "Clear and redisplay all visible frames.")
3106 ()
3107{
3108 Lisp_Object tail, frame;
3109
3110 FOR_EACH_FRAME (tail, frame)
3111 if (FRAME_VISIBLE_P (XFRAME (frame)))
3112 Fredraw_frame (frame);
3113
3114 return Qnil;
3115}
3116
3117
3118/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3119 visible frames marked as garbaged. */
3120
3121void
3122redraw_garbaged_frames ()
3123{
3124 Lisp_Object tail, frame;
3125
3126 FOR_EACH_FRAME (tail, frame)
3127 if (FRAME_VISIBLE_P (XFRAME (frame))
3128 && FRAME_GARBAGED_P (XFRAME (frame)))
3129 Fredraw_frame (frame);
3130}
3131
3132
3133\f
3134/***********************************************************************
3135 Direct Operations
3136 ***********************************************************************/
3137
3138/* Try to update display and current glyph matrix directly.
3139
3140 This function is called after a character G has been inserted into
3141 current_buffer. It tries to update the current glyph matrix and
3142 perform appropriate screen output to reflect the insertion. If it
3143 succeeds, the global flag redisplay_performed_directly_p will be
3144 set to 1, and thereby prevent the more costly general redisplay
3145 from running (see redisplay_internal).
3146
3147 This function is not called for `hairy' character insertions.
3148 In particular, it is not called when after or before change
3149 functions exist, like they are used by font-lock. See keyboard.c
3150 for details where this function is called. */
3151
3152int
3153direct_output_for_insert (g)
3154 int g;
3155{
91fb7e1b 3156 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3157 struct window *w = XWINDOW (selected_window);
3158 struct it it, it2;
3159 struct glyph_row *glyph_row;
3160 struct glyph *glyphs, *glyph, *end;
3161 int n;
3162 /* Non-null means that Redisplay of W is based on window matrices. */
3163 int window_redisplay_p = FRAME_WINDOW_P (f);
3164 /* Non-null means we are in overwrite mode. */
3165 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3166 int added_width;
3167 struct text_pos pos;
3168 int delta, delta_bytes;
3169
3170 /* Not done directly. */
3171 redisplay_performed_directly_p = 0;
3172
3173 /* Quickly give up for some common cases. */
3174 if (cursor_in_echo_area
3175 /* Give up if fonts have changed. */
3176 || fonts_changed_p
3177 /* Give up if face attributes have been changed. */
3178 || face_change_count
3179 /* Give up if cursor position not really known. */
3180 || !display_completed
3181 /* Give up if buffer appears in two places. */
3182 || buffer_shared > 1
3183 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3184 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3185 /* Give up for hscrolled mini-buffer because display of the prompt
3186 is handled specially there (see display_line). */
3187 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3188 /* Give up if overwriting in the middle of a line. */
3189 || (overwrite_p
3190 && PT != ZV
3191 && FETCH_BYTE (PT) != '\n')
3192 /* Give up for tabs and line ends. */
3193 || g == '\t'
3194 || g == '\n'
3195 || g == '\r'
3196 /* Give up if unable to display the cursor in the window. */
3197 || w->cursor.vpos < 0
408f5064
GM
3198 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3199 /* Can't do it in a continued line because continuation
3200 lines would change. */
3201 (glyph_row->continued_p
3202 /* Can't use this method if the line overlaps others or is
3203 overlapped by others because these other lines would
3204 have to be redisplayed. */
3205 || glyph_row->overlapping_p
3206 || glyph_row->overlapped_p))
5f5c8ee5
GM
3207 /* Can't do it for partial width windows on terminal frames
3208 because we can't clear to eol in such a window. */
3209 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3210 return 0;
3211
3212 /* Set up a display iterator structure for W. Glyphs will be
3213 produced in scratch_glyph_row. Current position is W's cursor
3214 position. */
3215 clear_glyph_row (&scratch_glyph_row);
3216 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3217 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3218 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3219 DEFAULT_FACE_ID);
3220
3221 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3222 if (glyph_row->mouse_face_p)
3223 return 0;
5f5c8ee5
GM
3224
3225 /* Give up if highlighting trailing whitespace and we have trailing
3226 whitespace in glyph_row. We would have to remove the trailing
3227 whitespace face in that case. */
f1f13490 3228 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3229 && glyph_row->used[TEXT_AREA])
3230 {
3231 struct glyph *last;
3232
3233 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3234 if (last->type == STRETCH_GLYPH
3235 || (last->type == CHAR_GLYPH
42186983 3236 && last->u.ch == ' '))
5f5c8ee5
GM
3237 return 0;
3238 }
3239
3240 /* Give up if there are overlay strings at pos. This would fail
3241 if the overlay string has newlines in it. */
3242 if (STRINGP (it.string))
3243 return 0;
3244
3245 it.hpos = w->cursor.hpos;
3246 it.vpos = w->cursor.vpos;
3247 it.current_x = w->cursor.x + it.first_visible_x;
3248 it.current_y = w->cursor.y;
3249 it.end_charpos = PT;
3250 it.stop_charpos = min (PT, it.stop_charpos);
3251
3252 /* More than one display element may be returned for PT - 1 if
3253 (i) it's a control character which is translated into `\003' or
3254 `^C', or (ii) it has a display table entry, or (iii) it's a
3255 combination of both. */
3256 delta = delta_bytes = 0;
3257 while (get_next_display_element (&it))
3258 {
3259 PRODUCE_GLYPHS (&it);
3260
3261 /* Give up if glyph doesn't fit completely on the line. */
3262 if (it.current_x >= it.last_visible_x)
3263 return 0;
3264
3265 /* Give up if new glyph has different ascent or descent than
3266 the original row, or if it is not a character glyph. */
3267 if (glyph_row->ascent != it.ascent
3268 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3269 || glyph_row->phys_ascent != it.phys_ascent
3270 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3271 || it.what != IT_CHARACTER)
3272 return 0;
3273
3274 delta += 1;
3275 delta_bytes += it.len;
a2e2a7f6 3276 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3277 }
3278
3279 /* Give up if we hit the right edge of the window. We would have
3280 to insert truncation or continuation glyphs. */
3281 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3282 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3283 return 0;
3284
3285 /* Give up if there is a \t following in the line. */
3286 it2 = it;
3287 it2.end_charpos = ZV;
3288 it2.stop_charpos = min (it2.stop_charpos, ZV);
3289 while (get_next_display_element (&it2)
3290 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3291 {
3292 if (it2.c == '\t')
3293 return 0;
a2e2a7f6 3294 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3295 }
3296
3297 /* Number of new glyphs produced. */
3298 n = it.glyph_row->used[TEXT_AREA];
3299
3300 /* Start and end of glyphs in original row. */
3301 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3302 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3303
5f5c8ee5
GM
3304 /* Make room for new glyphs, then insert them. */
3305 xassert (end - glyphs - n >= 0);
700fb05a
GM
3306 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3307 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3308 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3309 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3310 end - glyph_row->glyphs[TEXT_AREA]);
3311
3312 /* Compute new line width. */
3313 glyph = glyph_row->glyphs[TEXT_AREA];
3314 end = glyph + glyph_row->used[TEXT_AREA];
3315 glyph_row->pixel_width = glyph_row->x;
3316 while (glyph < end)
3317 {
3318 glyph_row->pixel_width += glyph->pixel_width;
3319 ++glyph;
3320 }
3321
3322 /* Increment buffer positions for glyphs following the newly
3323 inserted ones. */
3324 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3325 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5
GM
3326 glyph->charpos += delta;
3327
3328 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3329 {
3330 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3331 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3332 }
3333
3334 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3335 increment_matrix_positions (w->current_matrix,
3336 w->cursor.vpos + 1,
3337 w->current_matrix->nrows,
3338 delta, delta_bytes);
5f5c8ee5
GM
3339
3340 glyph_row->contains_overlapping_glyphs_p
3341 |= it.glyph_row->contains_overlapping_glyphs_p;
3342
975c6226
GM
3343 glyph_row->displays_text_p = 1;
3344 w->window_end_vpos = make_number (max (w->cursor.vpos,
3345 XFASTINT (w->window_end_vpos)));
3346
f1f13490 3347 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3348 highlight_trailing_whitespace (it.f, glyph_row);
3349
3350 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3351 In the middle, we have to insert glyphs. Note that this is now
3352 implemented for X frames. The implementation uses updated_window
3353 and updated_row. */
3354 updated_row = glyph_row;
3355 update_begin (f);
3356 if (rif)
3357 {
3358 rif->update_window_begin_hook (w);
3359
3360 if (glyphs == end - n)
3361 rif->write_glyphs (glyphs, n);
3362 else
3363 rif->insert_glyphs (glyphs, n);
3364 }
3365 else
3366 {
3367 if (glyphs == end - n)
3368 write_glyphs (glyphs, n);
3369 else
3370 insert_glyphs (glyphs, n);
3371 }
4588ec20 3372
5f5c8ee5
GM
3373 w->cursor.hpos += n;
3374 w->cursor.x = it.current_x - it.first_visible_x;
3375 xassert (w->cursor.hpos >= 0
3376 && w->cursor.hpos < w->desired_matrix->matrix_w);
3377
3378 /* How to set the cursor differs depending on whether we are
3379 using a frame matrix or a window matrix. Note that when
3380 a frame matrix is used, cursor_to expects frame coordinates,
3381 and the X and Y parameters are not used. */
3382 if (window_redisplay_p)
3383 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3384 w->cursor.y, w->cursor.x);
3385 else
3386 {
3387 int x, y;
3388 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3389 + (INTEGERP (w->left_margin_width)
3390 ? XFASTINT (w->left_margin_width)
3391 : 0));
3392 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3393 cursor_to (y, x);
3394 }
4588ec20 3395
5f5c8ee5 3396 if (rif)
e876ff42 3397 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3398 update_end (f);
3399 updated_row = NULL;
3400 fflush (stdout);
4588ec20 3401
5f5c8ee5 3402 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3403
0f8f5ffe
GM
3404 UNCHANGED_MODIFIED = MODIFF;
3405 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3406 XSETFASTINT (w->last_point, PT);
3407 w->last_cursor = w->cursor;
3408 XSETFASTINT (w->last_modified, MODIFF);
3409 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3410
5f5c8ee5
GM
3411 redisplay_performed_directly_p = 1;
3412 return 1;
3413}
448fd7c0 3414
4588ec20 3415
5f5c8ee5
GM
3416/* Perform a direct display update for moving PT by N positions
3417 left or right. N < 0 means a movement backwards. This function
3418 is currently only called for N == 1 or N == -1. */
3419
3420int
3421direct_output_forward_char (n)
3422 int n;
3423{
91fb7e1b 3424 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3425 struct window *w = XWINDOW (selected_window);
3426 struct glyph_row *row;
3427
959804a0 3428 /* Give up if point moved out of or into a composition. */
7c752c80 3429 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3430 current_buffer, PT))
3431 return 0;
3432
5f5c8ee5
GM
3433 /* Give up if face attributes have been changed. */
3434 if (face_change_count)
3435 return 0;
3436
3437 /* Give up if current matrix is not up to date or we are
3438 displaying a message. */
3439 if (!display_completed || cursor_in_echo_area)
3440 return 0;
3441
3442 /* Give up if the buffer's direction is reversed. */
3443 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3444 return 0;
3445
3446 /* Can't use direct output if highlighting a region. */
3447 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3448 return 0;
3449
f1f13490
GM
3450 /* Can't use direct output if highlighting trailing whitespace. */
3451 if (!NILP (Vshow_trailing_whitespace))
3452 return 0;
3453
d2d2ddaf
GM
3454 /* Give up if we are showing a message or just cleared the message
3455 because we might need to resize the echo area window. */
3456 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3457 return 0;
3458
e4e0bee9
GM
3459 /* Give up if currently displaying a message instead of the
3460 minibuffer contents. */
3461 if (XWINDOW (minibuf_window) == w
3462 && EQ (minibuf_window, echo_area_window))
3463 return 0;
3464
d2d2ddaf
GM
3465 /* Give up if we don't know where the cursor is. */
3466 if (w->cursor.vpos < 0)
3467 return 0;
3468
5f5c8ee5
GM
3469 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3470
2a8bd25f 3471 /* Give up if PT is outside of the last known cursor row. */
5f5c8ee5
GM
3472 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3473 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3474 return 0;
3475
3476 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
2a8bd25f 3477
5f5c8ee5
GM
3478 w->last_cursor = w->cursor;
3479 XSETFASTINT (w->last_point, PT);
3480
3481 xassert (w->cursor.hpos >= 0
3482 && w->cursor.hpos < w->desired_matrix->matrix_w);
3483
3484 if (FRAME_WINDOW_P (f))
3485 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3486 w->cursor.y, w->cursor.x);
3487 else
3488 {
3489 int x, y;
3490 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3491 + (INTEGERP (w->left_margin_width)
3492 ? XFASTINT (w->left_margin_width)
3493 : 0));
3494 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3495 cursor_to (y, x);
4588ec20 3496 }
5f5c8ee5
GM
3497
3498 fflush (stdout);
3499 redisplay_performed_directly_p = 1;
4588ec20
JB
3500 return 1;
3501}
5f5c8ee5
GM
3502
3503
4588ec20 3504\f
5f5c8ee5
GM
3505/***********************************************************************
3506 Frame Update
3507 ***********************************************************************/
4588ec20 3508
5f5c8ee5 3509/* Update frame F based on the data in desired matrices.
4588ec20 3510
5f5c8ee5
GM
3511 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3512 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3513 scrolling.
3514
3515 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3516
5f5c8ee5
GM
3517int
3518update_frame (f, force_p, inhibit_hairy_id_p)
3519 struct frame *f;
3520 int force_p;
3521 int inhibit_hairy_id_p;
3522{
3523 /* 1 means display has been paused because of pending input. */
3524 int paused_p;
3525 struct window *root_window = XWINDOW (f->root_window);
3526
3527 if (FRAME_WINDOW_P (f))
4588ec20 3528 {
5f5c8ee5
GM
3529 /* We are working on window matrix basis. All windows whose
3530 flag must_be_updated_p is set have to be updated. */
3531
3532 /* Record that we are not working on frame matrices. */
3533 set_frame_matrix_frame (NULL);
3534
3535 /* Update all windows in the window tree of F, maybe stopping
3536 when pending input is detected. */
3537 update_begin (f);
3538
3539 /* Update the menu bar on X frames that don't have toolkit
3540 support. */
3541 if (WINDOWP (f->menu_bar_window))
3542 update_window (XWINDOW (f->menu_bar_window), 1);
3543
3544 /* Update the tool-bar window, if present. */
9ea173e8 3545 if (WINDOWP (f->tool_bar_window))
4588ec20 3546 {
5f5c8ee5 3547 Lisp_Object tem;
9ea173e8 3548 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3549
3550 /* Update tool-bar window. */
3551 if (w->must_be_updated_p)
4588ec20 3552 {
5f5c8ee5
GM
3553 update_window (w, 1);
3554 w->must_be_updated_p = 0;
3555
3556 /* Swap tool-bar strings. We swap because we want to
3557 reuse strings. */
9ea173e8
GM
3558 tem = f->current_tool_bar_string;
3559 f->current_tool_bar_string = f->desired_tool_bar_string;
3560 f->desired_tool_bar_string = tem;
4588ec20
JB
3561 }
3562 }
5f5c8ee5
GM
3563
3564
3565 /* Update windows. */
3566 paused_p = update_window_tree (root_window, force_p);
3567 update_end (f);
868dd24b
GM
3568
3569#if 0 /* This flush is a performance bottleneck under X,
3570 and it doesn't seem to be necessary anyway. */
5f5c8ee5
GM
3571 rif->flush_display (f);
3572#endif
4588ec20 3573 }
5f5c8ee5
GM
3574 else
3575 {
3576 /* We are working on frame matrix basis. Set the frame on whose
3577 frame matrix we operate. */
3578 set_frame_matrix_frame (f);
3579
868dd24b 3580 /* Build F's desired matrix from window matrices. */
5f5c8ee5
GM
3581 build_frame_matrix (f);
3582
868dd24b
GM
3583 /* Update the display */
3584 update_begin (f);
5f5c8ee5 3585 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3586 update_end (f);
3587
3588 if (termscript)
3589 fflush (termscript);
3590 fflush (stdout);
3591
5f5c8ee5
GM
3592 /* Check window matrices for lost pointers. */
3593 IF_DEBUG (check_window_matrix_pointers (root_window));
3594 }
3595
3596 /* Reset flags indicating that a window should be updated. */
3597 set_window_update_flags (root_window, 0);
868dd24b
GM
3598
3599 display_completed = !paused_p;
5f5c8ee5 3600 return paused_p;
4588ec20 3601}
5f5c8ee5
GM
3602
3603
4588ec20 3604\f
5f5c8ee5
GM
3605/************************************************************************
3606 Window-based updates
3607 ************************************************************************/
3608
3609/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3610 don't stop updating when input is pending. */
3611
3612static int
3613update_window_tree (w, force_p)
3614 struct window *w;
3615 int force_p;
3616{
3617 int paused_p = 0;
3618
3619 while (w && !paused_p)
3620 {
3621 if (!NILP (w->hchild))
3622 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3623 else if (!NILP (w->vchild))
3624 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3625 else if (w->must_be_updated_p)
3626 paused_p |= update_window (w, force_p);
3627
3628 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3629 }
3630
3631 return paused_p;
3632}
3633
3634
3635/* Update window W if its flag must_be_updated_p is non-zero. If
3636 FORCE_P is non-zero, don't stop updating if input is pending. */
3637
3638void
3639update_single_window (w, force_p)
3640 struct window *w;
3641 int force_p;
3642{
3643 if (w->must_be_updated_p)
3644 {
3645 struct frame *f = XFRAME (WINDOW_FRAME (w));
3646
3647 /* Record that this is not a frame-based redisplay. */
3648 set_frame_matrix_frame (NULL);
3649
3650 /* Update W. */
3651 update_begin (f);
3652 update_window (w, force_p);
3653 update_end (f);
4588ec20 3654
5f5c8ee5
GM
3655 /* Reset flag in W. */
3656 w->must_be_updated_p = 0;
3657 }
3658}
4588ec20 3659
4588ec20 3660
408f5064
GM
3661/* Redraw lines from the current matrix of window W that are
3662 overlapped by other rows. YB is bottom-most y-position in W. */
3663
3664static void
3665redraw_overlapped_rows (w, yb)
3666 struct window *w;
3667 int yb;
3668{
d8ee7803
GM
3669 int i;
3670
408f5064
GM
3671 /* If rows overlapping others have been changed, the rows being
3672 overlapped have to be redrawn. This won't draw lines that have
3673 already been drawn in update_window_line because overlapped_p in
3674 desired rows is 0, so after row assignment overlapped_p in
3675 current rows is 0. */
3676 for (i = 0; i < w->current_matrix->nrows; ++i)
3677 {
e876ff42 3678 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3679
3680 if (!row->enabled_p)
3681 break;
3682 else if (row->mode_line_p)
3683 continue;
3684
3685 if (row->overlapped_p)
3686 {
3687 enum glyph_row_area area;
3688
3689 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3690 {
3691 updated_row = row;
3692 updated_area = area;
3693 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3694 if (row->used[area])
3695 rif->write_glyphs (row->glyphs[area], row->used[area]);
3696 rif->clear_end_of_line (-1);
3697 }
3698
3699 row->overlapped_p = 0;
3700 }
3701
e876ff42 3702 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3703 break;
3704 }
3705}
3706
3707
3708/* Redraw lines from the current matrix of window W that overlap
3709 others. YB is bottom-most y-position in W. */
3710
3711static void
3712redraw_overlapping_rows (w, yb)
3713 struct window *w;
3714 int yb;
3715{
3716 int i, bottom_y;
3717 struct glyph_row *row;
3718
3719 for (i = 0; i < w->current_matrix->nrows; ++i)
3720 {
3721 row = w->current_matrix->rows + i;
3722
3723 if (!row->enabled_p)
3724 break;
3725 else if (row->mode_line_p)
3726 continue;
3727
3728 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3729
3730 if (row->overlapping_p && i > 0 && bottom_y < yb)
3731 {
3732 if (row->used[LEFT_MARGIN_AREA])
3733 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3734
3735 if (row->used[TEXT_AREA])
3736 rif->fix_overlapping_area (w, row, TEXT_AREA);
3737
3738 if (row->used[RIGHT_MARGIN_AREA])
3739 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3740
3741 /* Record in neighbor rows that ROW overwrites part of their
3742 display. */
3743 if (row->phys_ascent > row->ascent && i > 0)
3744 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3745 if ((row->phys_height - row->phys_ascent
3746 > row->height - row->ascent)
3747 && bottom_y < yb)
3748 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3749 }
3750
3751 if (bottom_y >= yb)
3752 break;
3753 }
3754}
3755
3756
5f5c8ee5
GM
3757/* Update display of window W. FORCE_P non-zero means that we should
3758 not stop when detecting pending input. */
3759
3760static int
3761update_window (w, force_p)
4588ec20 3762 struct window *w;
5f5c8ee5 3763 int force_p;
4588ec20 3764{
5f5c8ee5
GM
3765 struct glyph_matrix *desired_matrix = w->desired_matrix;
3766 int paused_p;
3767 int preempt_count = baud_rate / 2400 + 1;
3768 extern int input_pending;
8fd9a666 3769 extern Lisp_Object do_mouse_tracking;
b96fd3e8
GM
3770#if GLYPH_DEBUG
3771 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3772 extern struct frame *updating_frame;
b96fd3e8 3773#endif
5f5c8ee5
GM
3774
3775 /* Check that W's frame doesn't have glyph matrices. */
3776 xassert (FRAME_WINDOW_P (f));
3777 xassert (updating_frame != NULL);
3778
3779 /* Check pending input the first time so that we can quickly return. */
3780 if (redisplay_dont_pause)
3781 force_p = 1;
3782 else
3783 detect_input_pending ();
4588ec20 3784
5f5c8ee5
GM
3785 /* If forced to complete the update, or if no input is pending, do
3786 the update. */
8fd9a666 3787 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 3788 {
5f5c8ee5
GM
3789 struct glyph_row *row, *end;
3790 struct glyph_row *mode_line_row;
045dee35 3791 struct glyph_row *header_line_row = NULL;
e87b8809 3792 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
3793
3794 rif->update_window_begin_hook (w);
3795 yb = window_text_bottom_y (w);
3796
3797 /* If window has a top line, update it before everything else.
3798 Adjust y-positions of other rows by the top line height. */
3799 row = desired_matrix->rows;
3800 end = row + desired_matrix->nrows - 1;
3801 if (row->mode_line_p)
045dee35 3802 header_line_row = row++;
5f5c8ee5
GM
3803
3804 /* Update the mode line, if necessary. */
3805 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3806 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3807 {
3808 mode_line_row->y = yb;
3809 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
3810 desired_matrix),
3811 &mouse_face_overwritten_p);
408f5064 3812 changed_p = 1;
5f5c8ee5
GM
3813 }
3814
3815 /* Find first enabled row. Optimizations in redisplay_internal
3816 may lead to an update with only one row enabled. There may
3817 be also completely empty matrices. */
3818 while (row < end && !row->enabled_p)
3819 ++row;
3820
bfdcafe1 3821 /* Try reusing part of the display by copying. */
5f5c8ee5 3822 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3823 {
045dee35 3824 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3825 if (rc < 0)
4588ec20 3826 {
5f5c8ee5
GM
3827 /* All rows were found to be equal. */
3828 paused_p = 0;
3829 goto set_cursor;
4588ec20 3830 }
5f5c8ee5
GM
3831 else if (rc > 0)
3832 force_p = 1;
408f5064 3833 changed_p = 1;
5f5c8ee5
GM
3834 }
3835
3836 /* Update the top mode line after scrolling because a new top
3837 line would otherwise overwrite lines at the top of the window
3838 that can be scrolled. */
045dee35 3839 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3840 {
045dee35 3841 header_line_row->y = 0;
e876ff42 3842 update_window_line (w, 0, &mouse_face_overwritten_p);
408f5064 3843 changed_p = 1;
5f5c8ee5
GM
3844 }
3845
3846 /* Update the rest of the lines. */
e87b8809 3847 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 3848 if (row->enabled_p)
5f5c8ee5
GM
3849 {
3850 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3851 int i;
3852
3853 /* We'll Have to play a little bit with when to
3854 detect_input_pending. If it's done too often,
3855 scrolling large windows with repeated scroll-up
3856 commands will too quickly pause redisplay. */
e87b8809 3857 if (!force_p && ++n_updated % preempt_count == 0)
5f5c8ee5
GM
3858 detect_input_pending ();
3859
e876ff42
GM
3860 changed_p |= update_window_line (w, vpos,
3861 &mouse_face_overwritten_p);
5f5c8ee5
GM
3862
3863 /* Mark all rows below the last visible one in the current
3864 matrix as invalid. This is necessary because of
3865 variable line heights. Consider the case of three
3866 successive redisplays, where the first displays 5
3867 lines, the second 3 lines, and the third 5 lines again.
3868 If the second redisplay wouldn't mark rows in the
3869 current matrix invalid, the third redisplay might be
3870 tempted to optimize redisplay based on lines displayed
3871 in the first redisplay. */
3872 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3873 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3874 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3875 }
3876
3877 /* Was display preempted? */
3878 paused_p = row < end;
3879
3880 set_cursor:
3881
408f5064 3882 /* Fix the appearance of overlapping(overlapped rows. */
5f5c8ee5
GM
3883 if (!paused_p && !w->pseudo_window_p)
3884 {
e876ff42
GM
3885 if (changed_p && rif->fix_overlapping_area)
3886 {
3887 redraw_overlapped_rows (w, yb);
3888 redraw_overlapping_rows (w, yb);
3889 }
3890
5f5c8ee5
GM
3891 /* Make cursor visible at cursor position of W. */
3892 set_window_cursor_after_update (w);
3893
e876ff42
GM
3894#if 0 /* Check that current matrix invariants are satisfied. This is
3895 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
3896 IF_DEBUG (check_matrix_invariants (w));
3897#endif
4588ec20 3898 }
5f5c8ee5
GM
3899
3900#if GLYPH_DEBUG
3901 /* Remember the redisplay method used to display the matrix. */
3902 strcpy (w->current_matrix->method, w->desired_matrix->method);
3903#endif
408f5064 3904
5f5c8ee5 3905 /* End of update of window W. */
e876ff42 3906 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4588ec20 3907 }
5f5c8ee5
GM
3908 else
3909 paused_p = 1;
3910
3911 clear_glyph_matrix (desired_matrix);
408f5064 3912
5f5c8ee5 3913 return paused_p;
4588ec20
JB
3914}
3915
b64b3980 3916
5f5c8ee5
GM
3917/* Update the display of area AREA in window W, row number VPOS.
3918 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3919
3920static void
3921update_marginal_area (w, area, vpos)
b64b3980 3922 struct window *w;
5f5c8ee5 3923 int area, vpos;
b64b3980 3924{
5f5c8ee5
GM
3925 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3926
3927 /* Let functions in xterm.c know what area subsequent X positions
3928 will be relative to. */
3929 updated_area = area;
3930
3931 /* Set cursor to start of glyphs, write them, and clear to the end
3932 of the area. I don't think that something more sophisticated is
3933 necessary here, since marginal areas will not be the default. */
3934 rif->cursor_to (vpos, 0, desired_row->y, 0);
3935 if (desired_row->used[area])
3936 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3937 rif->clear_end_of_line (-1);
b64b3980 3938}
23b0200c 3939
352f1545 3940
408f5064
GM
3941/* Update the display of the text area of row VPOS in window W.
3942 Value is non-zero if display has changed. */
5f5c8ee5 3943
408f5064 3944static int
5f5c8ee5 3945update_text_area (w, vpos)
23b0200c 3946 struct window *w;
5f5c8ee5 3947 int vpos;
23b0200c 3948{
5f5c8ee5
GM
3949 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3950 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3951 int changed_p = 0;
5f5c8ee5
GM
3952
3953 /* Let functions in xterm.c know what area subsequent X positions
3954 will be relative to. */
3955 updated_area = TEXT_AREA;
3956
3957 /* If rows are at different X or Y, or rows have different height,
3958 or the current row is marked invalid, write the entire line. */
3959 if (!current_row->enabled_p
3960 || desired_row->y != current_row->y
3961 || desired_row->ascent != current_row->ascent
408f5064
GM
3962 || desired_row->phys_ascent != current_row->phys_ascent
3963 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3964 || desired_row->visible_height != current_row->visible_height
408f5064 3965 || current_row->overlapped_p
62ba722a 3966 || current_row->mouse_face_p
5f5c8ee5
GM
3967 || current_row->x != desired_row->x)
3968 {
3969 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3970
3971 if (desired_row->used[TEXT_AREA])
3972 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3973 desired_row->used[TEXT_AREA]);
3974
3975 /* Clear to end of window. */
3976 rif->clear_end_of_line (-1);
408f5064 3977 changed_p = 1;
5f5c8ee5
GM
3978 }
3979 else
3980 {
3981 int stop, i, x;
3982 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3983 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 3984 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
5f5c8ee5
GM
3985
3986 /* If the desired row extends its face to the text area end,
3987 make sure we write at least one glyph, so that the face
3988 extension actually takes place. */
3989 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3990 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3991 ? 1 : 0));
3992
3993 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3994 i = 0;
3995 x = desired_row->x;
3996
3997 while (i < stop)
352f1545 3998 {
6d950f4c 3999 int can_skip_p = 1;
e47306e6 4000
5f5c8ee5 4001 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4002 don't have to be written. We can't skip if the last
4003 current glyph overlaps the glyph to its right. For
4004 example, consider a current row of `if ' with the `f' in
4005 Courier bold so that it overlaps the ` ' to its right.
4006 If the desired row is ` ', we would skip over the space
4007 after the `if' and there would remain a pixel from the
4008 `f' on the screen. */
4009 if (overlapping_glyphs_p && i > 0)
352f1545 4010 {
e47306e6
GM
4011 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4012 int left, right;
4013
4014 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4015 &left, &right);
6d950f4c 4016 can_skip_p = right == 0;
352f1545 4017 }
6d950f4c
GM
4018
4019 if (can_skip_p)
352f1545 4020 {
6d950f4c
GM
4021 while (i < stop
4022 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4023 {
4024 x += desired_glyph->pixel_width;
4025 ++desired_glyph, ++current_glyph, ++i;
4026 }
4027
4028 /* Consider the case that the current row contains "xxx
4029 ppp ggg" in italic Courier font, and the desired row
4030 is "xxx ggg". The character `p' has lbearing, `g'
4031 has not. The loop above will stop in front of the
4032 first `p' in the current row. If we would start
4033 writing glyphs there, we wouldn't erase the lbearing
4034 of the `p'. The rest of the lbearing problem is then
4035 taken care of by x_draw_glyphs. */
4036 if (overlapping_glyphs_p
4037 && i > 0
4038 && i < current_row->used[TEXT_AREA]
4039 && (current_row->used[TEXT_AREA]
4040 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4041 {
6d950f4c
GM
4042 int left, right;
4043
4044 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4045 &left, &right);
4046 while (left > 0 && i > 0)
4047 {
4048 --i, --desired_glyph, --current_glyph;
4049 x -= desired_glyph->pixel_width;
4050 left -= desired_glyph->pixel_width;
4051 }
5f5c8ee5 4052 }
352f1545 4053 }
5f5c8ee5
GM
4054
4055 /* Try to avoid writing the entire rest of the desired row
4056 by looking for a resync point. This mainly prevents
4057 mode line flickering in the case the mode line is in
4058 fixed-pitch font, which it usually will be. */
4059 if (i < desired_row->used[TEXT_AREA])
4060 {
4061 int start_x = x, start_hpos = i;
4062 struct glyph *start = desired_glyph;
4063 int current_x = x;
6d950f4c
GM
4064 int skip_first_p = !can_skip_p;
4065
5f5c8ee5
GM
4066 /* Find the next glyph that's equal again. */
4067 while (i < stop
6d950f4c
GM
4068 && (skip_first_p
4069 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4070 && x == current_x)
4071 {
4072 x += desired_glyph->pixel_width;
4073 current_x += current_glyph->pixel_width;
4074 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4075 skip_first_p = 0;
5f5c8ee5 4076 }
23b0200c 4077
5f5c8ee5
GM
4078 if (i == start_hpos || x != current_x)
4079 {
4080 i = start_hpos;
4081 x = start_x;
4082 desired_glyph = start;
4083 break;
4084 }
e47306e6 4085
5f5c8ee5
GM
4086 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4087 rif->write_glyphs (start, i - start_hpos);
408f5064 4088 changed_p = 1;
5f5c8ee5
GM
4089 }
4090 }
4091
4092 /* Write the rest. */
4093 if (i < desired_row->used[TEXT_AREA])
4094 {
4095 rif->cursor_to (vpos, i, desired_row->y, x);
4096 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4097 changed_p = 1;
5f5c8ee5
GM
4098 }
4099
4100 /* Maybe clear to end of line. */
4101 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4102 {
4103 /* If new row extends to the end of the text area, nothing
4104 has to be cleared, if and only if we did a write_glyphs
4105 above. This is made sure by setting desired_stop_pos
4106 appropriately above. */
4107 xassert (i < desired_row->used[TEXT_AREA]);
4108 }
4109 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4110 {
4111 /* If old row extends to the end of the text area, clear. */
4112 if (i >= desired_row->used[TEXT_AREA])
4113 rif->cursor_to (vpos, i, desired_row->y,
4114 desired_row->x + desired_row->pixel_width);
4115 rif->clear_end_of_line (-1);
408f5064 4116 changed_p = 1;
5f5c8ee5
GM
4117 }
4118 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4119 {
5f5c8ee5
GM
4120 /* Otherwise clear to the end of the old row. Everything
4121 after that position should be clear already. */
4122 int x;
4123
4124 if (i >= desired_row->used[TEXT_AREA])
4125 rif->cursor_to (vpos, i, desired_row->y,
4126 desired_row->x + desired_row->pixel_width);
4127
4128 /* If cursor is displayed at the end of the line, make sure
4129 it's cleared. Nowadays we don't have a phys_cursor_glyph
4130 with which to erase the cursor (because this method
4131 doesn't work with lbearing/rbearing), so we must do it
4132 this way. */
4133 if (vpos == w->phys_cursor.vpos
4134 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4135 {
4136 w->phys_cursor_on_p = 0;
4137 x = -1;
4138 }
4139 else
4140 x = current_row->x + current_row->pixel_width;
4141 rif->clear_end_of_line (x);
408f5064 4142 changed_p = 1;
2e8907d3 4143 }
23b0200c 4144 }
408f5064
GM
4145
4146 return changed_p;
23b0200c 4147}
4588ec20 4148
5f5c8ee5 4149
408f5064
GM
4150/* Update row VPOS in window W. Value is non-zero if display has been
4151 changed. */
5f5c8ee5 4152
408f5064 4153static int
e876ff42 4154update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4155 struct window *w;
e876ff42 4156 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4157{
4158 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4159 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4160 int changed_p = 0;
5f5c8ee5 4161
5f5c8ee5
GM
4162 /* Set the row being updated. This is important to let xterm.c
4163 know what line height values are in effect. */
4164 updated_row = desired_row;
4165
504805ac
GM
4166 /* A row can be completely invisible in case a desired matrix was
4167 built with a vscroll and then make_cursor_line_fully_visible shifts
4168 the matrix. Make sure to make such rows current anyway, since
4169 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4170 if (desired_row->mode_line_p
4171 || desired_row->visible_height > 0)
408f5064 4172 {
504805ac
GM
4173 xassert (desired_row->enabled_p);
4174
4175 /* Update display of the left margin area, if there is one. */
4176 if (!desired_row->full_width_p
4177 && !NILP (w->left_margin_width))
4178 {
4179 changed_p = 1;
4180 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4181 }
4182
4183 /* Update the display of the text area. */
4184 if (update_text_area (w, vpos))
4185 {
4186 changed_p = 1;
4187 if (current_row->mouse_face_p)
4188 *mouse_face_overwritten_p = 1;
4189 }
4190
4191 /* Update display of the right margin area, if there is one. */
4192 if (!desired_row->full_width_p
4193 && !NILP (w->right_margin_width))
4194 {
4195 changed_p = 1;
4196 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4197 }
4198
4199 /* Draw truncation marks etc. */
4200 if (!current_row->enabled_p
4201 || desired_row->y != current_row->y
4202 || desired_row->visible_height != current_row->visible_height
4203 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4204 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4205 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4206 || desired_row->continued_p != current_row->continued_p
4207 || desired_row->mode_line_p != current_row->mode_line_p
4208 || (desired_row->indicate_empty_line_p
4209 != current_row->indicate_empty_line_p)
4210 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4211 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4212 rif->after_update_window_line_hook (desired_row);
408f5064 4213 }
5f5c8ee5 4214
5f5c8ee5
GM
4215 /* Update current_row from desired_row. */
4216 make_current (w->desired_matrix, w->current_matrix, vpos);
4217 updated_row = NULL;
408f5064 4218 return changed_p;
5f5c8ee5
GM
4219}
4220
4221
4222/* Set the cursor after an update of window W. This function may only
4223 be called from update_window. */
4224
4225static void
4226set_window_cursor_after_update (w)
4588ec20
JB
4227 struct window *w;
4228{
5f5c8ee5
GM
4229 struct frame *f = XFRAME (w->frame);
4230 int cx, cy, vpos, hpos;
4231
4232 /* Not intended for frame matrix updates. */
4233 xassert (FRAME_WINDOW_P (f));
4234
b96fd3e8
GM
4235 if (cursor_in_echo_area
4236 && !NILP (echo_area_buffer[0])
4237 /* If we are showing a message instead of the mini-buffer,
4238 show the cursor for the message instead. */
4239 && XWINDOW (minibuf_window) == w
4240 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4241 /* These cases apply only to the frame that contains
4242 the active mini-buffer window. */
4243 && FRAME_HAS_MINIBUF_P (f)
4244 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4245 {
4246 cx = cy = vpos = hpos = 0;
4247
4248 if (cursor_in_echo_area >= 0)
4249 {
4250 /* If the mini-buffer is several lines high, find the last
4251 line that has any text on it. Note: either all lines
4252 are enabled or none. Otherwise we wouldn't be able to
4253 determine Y. */
862b4790
GM
4254 struct glyph_row *row, *last_row;
4255 struct glyph *glyph;
4256 int yb = window_text_bottom_y (w);
5f5c8ee5 4257
862b4790 4258 last_row = NULL;
b96fd3e8
GM
4259 for (row = MATRIX_ROW (w->current_matrix, 0);
4260 row->enabled_p;
4261 ++row)
5f5c8ee5 4262 {
862b4790
GM
4263 if (row->used[TEXT_AREA]
4264 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4265 last_row = row;
5f5c8ee5 4266
862b4790
GM
4267 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4268 break;
4269 }
4270
5f5c8ee5
GM
4271 if (last_row)
4272 {
862b4790 4273 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4274 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4275
b96fd3e8 4276 while (last > start && last->charpos < 0)
862b4790
GM
4277 --last;
4278
4279 for (glyph = start; glyph < last; ++glyph)
4280 {
4281 cx += glyph->pixel_width;
4282 ++hpos;
4283 }
4284
5f5c8ee5 4285 cy = last_row->y;
862b4790 4286 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4287 }
4288 }
4289 }
4290 else
4291 {
4292 cx = w->cursor.x;
4293 cy = w->cursor.y;
4294 hpos = w->cursor.hpos;
4295 vpos = w->cursor.vpos;
4296 }
4588ec20 4297
5f5c8ee5
GM
4298 /* Window cursor can be out of sync for horizontally split windows. */
4299 hpos = max (0, hpos);
4300 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4301 vpos = max (0, vpos);
4302 vpos = min (w->current_matrix->nrows - 1, vpos);
4303 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4304}
4588ec20 4305
5f5c8ee5 4306
6df5d75f
GM
4307/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4308 tree rooted at W. */
4309
4310void
4311set_window_update_flags (w, on_p)
4312 struct window *w;
4313 int on_p;
4314{
4315 while (w)
4316 {
4317 if (!NILP (w->hchild))
4318 set_window_update_flags (XWINDOW (w->hchild), on_p);
4319 else if (!NILP (w->vchild))
4320 set_window_update_flags (XWINDOW (w->vchild), on_p);
4321 else
4322 w->must_be_updated_p = on_p;
4323
4324 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4325 }
4326}
4327
4328
4329\f
4330/***********************************************************************
4331 Window-Based Scrolling
4332 ***********************************************************************/
4333
4334/* Structure describing rows in scrolling_window. */
4335
4336struct row_entry
4337{
4338 /* Number of occurrences of this row in desired and current matrix. */
4339 int old_uses, new_uses;
4340
4341 /* Vpos of row in new matrix. */
4342 int new_line_number;
4343
4344 /* Bucket index of this row_entry in the hash table row_table. */
4345 int bucket;
4346
4347 /* The row described by this entry. */
4348 struct glyph_row *row;
4349
4350 /* Hash collision chain. */
4351 struct row_entry *next;
4352};
4353
4354/* A pool to allocate row_entry structures from, and the size of the
4355 pool. The pool is reallocated in scrolling_window when we find
4356 that we need a larger one. */
4357
4358static struct row_entry *row_entry_pool;
4359static int row_entry_pool_size;
4360
4361/* Index of next free entry in row_entry_pool. */
4362
4363static int row_entry_idx;
4364
4365/* The hash table used during scrolling, and the table's size. This
4366 table is used to quickly identify equal rows in the desired and
4367 current matrix. */
4368
4369static struct row_entry **row_table;
4370static int row_table_size;
4371
4372/* Vectors of pointers to row_entry structures belonging to the
4373 current and desired matrix, and the size of the vectors. */
4374
4375static struct row_entry **old_lines, **new_lines;
4376static int old_lines_size, new_lines_size;
4377
4378/* A pool to allocate run structures from, and its size. */
4379
4380static struct run *run_pool;
4381static int runs_size;
4382
4383/* A vector of runs of lines found during scrolling. */
4384
4385static struct run **runs;
4386
4387static struct row_entry *add_row_entry P_ ((struct window *,
4388 struct glyph_row *));
4389
4390
4391/* Add glyph row ROW to the scrolling hash table during the scrolling
4392 of window W. */
4393
4394static INLINE struct row_entry *
4395add_row_entry (w, row)
4396 struct window *w;
4397 struct glyph_row *row;
4398{
4399 struct row_entry *entry;
4400 int i = row->hash % row_table_size;
4401
4402 entry = row_table[i];
e4e0bee9 4403 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f
GM
4404 entry = entry->next;
4405
4406 if (entry == NULL)
4407 {
4408 entry = row_entry_pool + row_entry_idx++;
4409 entry->row = row;
4410 entry->old_uses = entry->new_uses = 0;
4411 entry->new_line_number = 0;
4412 entry->bucket = i;
4413 entry->next = row_table[i];
4414 row_table[i] = entry;
4415 }
4416
4417 return entry;
4418}
4419
4420
5f5c8ee5 4421/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4422 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4423
4424 The algorithm is taken from Communications of the ACM, Apr78 "A
4425 Technique for Isolating Differences Between Files." It should take
4426 O(N) time.
4427
4428 A short outline of the steps of the algorithm
4429
4430 1. Skip lines equal at the start and end of both matrices.
4431
4432 2. Enter rows in the current and desired matrix into a symbol
4433 table, counting how often they appear in both matrices.
4434
4435 3. Rows that appear exactly once in both matrices serve as anchors,
4436 i.e. we assume that such lines are likely to have been moved.
4437
4438 4. Starting from anchor lines, extend regions to be scrolled both
4439 forward and backward.
4440
4441 Value is
4442
4443 -1 if all rows were found to be equal.
4444 0 to indicate that we did not scroll the display, or
4445 1 if we did scroll. */
4446
4447static int
045dee35 4448scrolling_window (w, header_line_p)
5f5c8ee5 4449 struct window *w;
045dee35 4450 int header_line_p;
4588ec20 4451{
5f5c8ee5
GM
4452 struct glyph_matrix *desired_matrix = w->desired_matrix;
4453 struct glyph_matrix *current_matrix = w->current_matrix;
4454 int yb = window_text_bottom_y (w);
6df5d75f
GM
4455 int i, j, first_old, first_new, last_old, last_new;
4456 int nruns, nbytes, n, run_idx;
4457 struct row_entry *entry;
5f5c8ee5
GM
4458
4459 /* Skip over rows equal at the start. */
bfdcafe1 4460 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4461 {
bfdcafe1
GM
4462 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4463 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4464
4465 if (c->enabled_p
4466 && d->enabled_p
4467 && c->y == d->y
4468 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4469 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4470 && row_equal_p (w, c, d, 1))
4471 {
4472 assign_row (c, d);
4473 d->enabled_p = 0;
4474 }
4475 else
4476 break;
5f5c8ee5 4477 }
4588ec20 4478
5f5c8ee5
GM
4479 /* Give up if some rows in the desired matrix are not enabled. */
4480 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4481 return -1;
4482
4483 first_old = first_new = i;
4484
4485 /* Set last_new to the index + 1 of the last enabled row in the
4486 desired matrix. */
4487 i = first_new + 1;
4488 while (i < desired_matrix->nrows - 1
4489 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4490 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4491 ++i;
4492
4493 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4494 return 0;
4495
4496 last_new = i;
4497
4498 /* Set last_old to the index + 1 of the last enabled row in the
4499 current matrix. We don't look at the enabled flag here because
4500 we plan to reuse part of the display even if other parts are
4501 disabled. */
4502 i = first_old + 1;
4503 while (i < current_matrix->nrows - 1
6df5d75f 4504 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) <= yb)
5f5c8ee5
GM
4505 ++i;
4506 last_old = i;
4507
4508 /* Skip over rows equal at the bottom. */
4509 i = last_new;
4510 j = last_old;
4511 while (i - 1 > first_new
4512 && j - 1 > first_old
4513 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4514 && (MATRIX_ROW (current_matrix, i - 1)->y
4515 == MATRIX_ROW (desired_matrix, j - 1)->y)
4516 && row_equal_p (w,
4517 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4518 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4519 --i, --j;
4520 last_new = i;
4521 last_old = j;
4522
4523 /* Nothing to do if all rows are equal. */
4524 if (last_new == first_new)
4525 return 0;
4526
6df5d75f
GM
4527 /* Reallocate vectors, tables etc. if necessary. */
4528
4529 if (current_matrix->nrows > old_lines_size)
4530 {
4531 old_lines_size = current_matrix->nrows;
4532 nbytes = old_lines_size * sizeof *old_lines;
4533 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4534 }
4535
4536 if (desired_matrix->nrows > new_lines_size)
4537 {
4538 new_lines_size = desired_matrix->nrows;
4539 nbytes = new_lines_size * sizeof *new_lines;
4540 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4541 }
4542
4543 n = desired_matrix->nrows + current_matrix->nrows;
4544 if (3 * n > row_table_size)
4545 {
4546 row_table_size = next_almost_prime (3 * n);
4547 nbytes = row_table_size * sizeof *row_table;
4548 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4549 bzero (row_table, nbytes);
4550 }
4551
4552 if (n > row_entry_pool_size)
4553 {
4554 row_entry_pool_size = n;
4555 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4556 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4557 }
4558
4559 if (desired_matrix->nrows > runs_size)
4560 {
4561 runs_size = desired_matrix->nrows;
4562 nbytes = runs_size * sizeof *runs;
4563 runs = (struct run **) xrealloc (runs, nbytes);
4564 nbytes = runs_size * sizeof *run_pool;
4565 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4566 }
4567
4568 nruns = run_idx = 0;
4569 row_entry_idx = 0;
4570
4571 /* Add rows from the current and desired matrix to the hash table
4572 row_hash_table to be able to find equal ones quickly. */
4573
5f5c8ee5
GM
4574 for (i = first_old; i < last_old; ++i)
4575 {
4576 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4577 {
6df5d75f
GM
4578 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4579 old_lines[i] = entry;
4580 ++entry->old_uses;
5f5c8ee5
GM
4581 }
4582 else
6df5d75f 4583 old_lines[i] = NULL;
5f5c8ee5
GM
4584 }
4585
5f5c8ee5
GM
4586 for (i = first_new; i < last_new; ++i)
4587 {
4588 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4589 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4590 ++entry->new_uses;
4591 entry->new_line_number = i;
4592 new_lines[i] = entry;
5f5c8ee5 4593 }
4588ec20 4594
5f5c8ee5
GM
4595 /* Identify moves based on lines that are unique and equal
4596 in both matrices. */
4597 for (i = first_old; i < last_old;)
6df5d75f
GM
4598 if (old_lines[i]
4599 && old_lines[i]->old_uses == 1
4600 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4601 {
4602 int j, k;
6df5d75f
GM
4603 int new_line = old_lines[i]->new_line_number;
4604 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4605
4606 /* Record move. */
4607 run->current_vpos = i;
4608 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4609 run->desired_vpos = new_line;
4610 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4611 run->nrows = 1;
4612 run->height = MATRIX_ROW (current_matrix, i)->height;
4613
4614 /* Extend backward. */
4615 j = i - 1;
4616 k = new_line - 1;
4617 while (j > first_old
4618 && k > first_new
6df5d75f 4619 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4620 {
4621 int h = MATRIX_ROW (current_matrix, j)->height;
4622 --run->current_vpos;
4623 --run->desired_vpos;
4624 ++run->nrows;
4625 run->height += h;
4626 run->desired_y -= h;
4627 run->current_y -= h;
4628 --j, --k;
4629 }
4588ec20 4630
5f5c8ee5
GM
4631 /* Extend forward. */
4632 j = i + 1;
4633 k = new_line + 1;
4634 while (j < last_old
4635 && k < last_new
6df5d75f 4636 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4637 {
4638 int h = MATRIX_ROW (current_matrix, j)->height;
4639 ++run->nrows;
4640 run->height += h;
4641 ++j, ++k;
4642 }
19dff8dc 4643
5f5c8ee5
GM
4644 /* Insert run into list of all runs. Order runs by copied
4645 pixel lines. Note that we record runs that don't have to
4646 be copied because they are already in place. This is done
4647 because we can avoid calling update_window_line in this
4648 case. */
4649 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4650 ;
2b4ec4d7 4651 for (k = nruns; k > j; --k)
5f5c8ee5
GM
4652 runs[k] = runs[k - 1];
4653 runs[j] = run;
4654 ++nruns;
4655
4656 i += run->nrows;
4657 }
4658 else
4659 ++i;
4588ec20 4660
5f5c8ee5
GM
4661 /* Do the moves. Do it in a way that we don't overwrite something
4662 we want to copy later on. This is not solvable in general
4663 because there is only one display and we don't have a way to
4664 exchange areas on this display. Example:
4588ec20 4665
5f5c8ee5
GM
4666 +-----------+ +-----------+
4667 | A | | B |
4668 +-----------+ --> +-----------+
4669 | B | | A |
4670 +-----------+ +-----------+
4588ec20 4671
5f5c8ee5
GM
4672 Instead, prefer bigger moves, and invalidate moves that would
4673 copy from where we copied to. */
ea0d86af 4674
5f5c8ee5
GM
4675 for (i = 0; i < nruns; ++i)
4676 if (runs[i]->nrows > 0)
4677 {
4678 struct run *r = runs[i];
24e86043 4679
5f5c8ee5
GM
4680 /* Copy on the display. */
4681 if (r->current_y != r->desired_y)
4682 {
4683 rif->scroll_run_hook (w, r);
4684
4685 /* Invalidate runs that copy from where we copied to. */
4686 for (j = i + 1; j < nruns; ++j)
4687 {
4688 struct run *p = runs[j];
4689
4690 if ((p->current_y >= r->desired_y
4691 && p->current_y < r->desired_y + r->height)
4692 || (p->current_y + p->height >= r->desired_y
4693 && (p->current_y + p->height
4694 < r->desired_y + r->height)))
4695 p->nrows = 0;
4696 }
4697 }
ea0d86af 4698
5f5c8ee5
GM
4699 /* Assign matrix rows. */
4700 for (j = 0; j < r->nrows; ++j)
4701 {
4702 struct glyph_row *from, *to;
408f5064 4703 int to_overlapped_p;
e876ff42 4704
5f5c8ee5
GM
4705 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4706 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 4707 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4708 assign_row (to, from);
4709 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4710 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4711 }
4712 }
15874c59 4713
6df5d75f
GM
4714 /* Clear the hash table, for the next time. */
4715 for (i = 0; i < row_entry_idx; ++i)
4716 row_table[row_entry_pool[i].bucket] = NULL;
4717
5f5c8ee5
GM
4718 /* Value is non-zero to indicate that we scrolled the display. */
4719 return 1;
4720}
de83c314 4721
15874c59 4722
4588ec20 4723\f
5f5c8ee5
GM
4724/************************************************************************
4725 Frame-Based Updates
4726 ************************************************************************/
4588ec20 4727
5f5c8ee5 4728/* Update the desired frame matrix of frame F.
4588ec20 4729
5f5c8ee5
GM
4730 FORCE_P non-zero means that the update should not be stopped by
4731 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4732 should not be tried.
4733
4734 Value is non-zero if update was stopped due to pending input. */
4735
4736static int
4737update_frame_1 (f, force_p, inhibit_id_p)
4738 struct frame *f;
4739 int force_p;
4740 int inhibit_id_p;
4588ec20 4741{
5f5c8ee5
GM
4742 /* Frame matrices to work on. */
4743 struct glyph_matrix *current_matrix = f->current_matrix;
4744 struct glyph_matrix *desired_matrix = f->desired_matrix;
4745 int i;
4588ec20
JB
4746 int pause;
4747 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4748 extern int input_pending;
5f5c8ee5
GM
4749
4750 xassert (current_matrix && desired_matrix);
4588ec20 4751
c37e4889
RS
4752 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4753 calculate_costs (f);
4754
d88c2b9e
RS
4755 if (preempt_count <= 0)
4756 preempt_count = 1;
4757
e7067d00
GM
4758 if (redisplay_dont_pause)
4759 force_p = 1;
4760 else if (!force_p && detect_input_pending ())
4588ec20
JB
4761 {
4762 pause = 1;
4763 goto do_pause;
4764 }
4765
5f5c8ee5 4766 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4767 if (!line_ins_del_ok)
5f5c8ee5 4768 inhibit_id_p = 1;
7098a0fa 4769
efb859b4 4770 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4771 i/d line if just want cursor motion. */
4772 for (i = 0; i < desired_matrix->nrows; i++)
4773 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4774 break;
4775
4776 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4777 if (!inhibit_id_p && i < desired_matrix->nrows)
4778 force_p |= scrolling (f);
4588ec20
JB
4779
4780 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4781 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4782 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4783
5f5c8ee5
GM
4784 /* Now update the rest of the lines. */
4785 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4786 {
5f5c8ee5 4787 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4788 {
b6a65ac2 4789 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4790 {
4791 /* Flush out every so many lines.
4792 Also flush out if likely to have more than 1k buffered
4793 otherwise. I'm told that some telnet connections get
4794 really screwed by more than 1k output at once. */
4795 int outq = PENDING_OUTPUT_COUNT (stdout);
4796 if (outq > 900
4797 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4798 {
4799 fflush (stdout);
4800 if (preempt_count == 1)
4801 {
a41f8bed
JB
4802#ifdef EMACS_OUTQSIZE
4803 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4804 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4805 * the outq count. */
4588ec20
JB
4806 outq = PENDING_OUTPUT_COUNT (stdout);
4807#endif
4808 outq *= 10;
d520f0d2 4809 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4810 sleep (outq / baud_rate);
4588ec20
JB
4811 }
4812 }
4588ec20
JB
4813 }
4814
a2960116
RS
4815 if ((i - 1) % preempt_count == 0)
4816 detect_input_pending ();
4817
5f5c8ee5 4818 update_frame_line (f, i);
4588ec20 4819 }
4588ec20 4820 }
5f5c8ee5 4821
502b9b64 4822 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4823
4824 /* Now just clean up termcap drivers and set cursor, etc. */
4825 if (!pause)
4826 {
48cf7030 4827 if ((cursor_in_echo_area
5f5c8ee5 4828 /* If we are showing a message instead of the mini-buffer,
2577053b 4829 show the cursor for the message instead of for the
5f5c8ee5 4830 (now hidden) mini-buffer contents. */
2577053b
RS
4831 || (EQ (minibuf_window, selected_window)
4832 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4833 && !NILP (echo_area_buffer[0])))
2577053b 4834 /* These cases apply only to the frame that contains
5f5c8ee5 4835 the active mini-buffer window. */
2577053b 4836 && FRAME_HAS_MINIBUF_P (f)
140f8645 4837 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4838 {
648fa17d
JB
4839 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4840 int row, col;
4841
4842 if (cursor_in_echo_area < 0)
4843 {
5f5c8ee5
GM
4844 /* Negative value of cursor_in_echo_area means put
4845 cursor at beginning of line. */
648fa17d
JB
4846 row = top;
4847 col = 0;
4848 }
1113d9db 4849 else
648fa17d 4850 {
5f5c8ee5
GM
4851 /* Positive value of cursor_in_echo_area means put
4852 cursor at the end of the prompt. If the mini-buffer
4853 is several lines high, find the last line that has
4854 any text on it. */
648fa17d
JB
4855 row = FRAME_HEIGHT (f);
4856 do
4857 {
5f5c8ee5
GM
4858 --row;
4859 col = 0;
4860
4861 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4862 {
4863 /* Frame rows are filled up with spaces that
4864 must be ignored here. */
5f5c8ee5
GM
4865 struct glyph_row *r = MATRIX_ROW (current_matrix,
4866 row);
4867 struct glyph *start = r->glyphs[TEXT_AREA];
4868 struct glyph *last = start + r->used[TEXT_AREA];
4869
4870 while (last > start
4871 && (last - 1)->charpos < 0)
4872 --last;
4873
4874 col = last - start;
4875 }
648fa17d
JB
4876 }
4877 while (row > top && col == 0);
4878
6395da5c 4879 /* Make sure COL is not out of range. */
868e640e 4880 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4881 {
6395da5c 4882 /* If we have another row, advance cursor into it. */
648fa17d 4883 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4884 {
4885 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4886 row++;
4887 }
4888 /* Otherwise move it back in range. */
4889 else
868e640e 4890 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4891 }
4892 }
4893
4894 cursor_to (row, col);
1113d9db 4895 }
4588ec20 4896 else
5f5c8ee5
GM
4897 {
4898 /* We have only one cursor on terminal frames. Use it to
4899 display the cursor of the selected window. */
4900 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
4901 if (w->cursor.vpos >= 0
4902 /* The cursor vpos may be temporarily out of bounds
4903 in the following situation: There is one window,
4904 with the cursor in the lower half of it. The window
4905 is split, and a message causes a redisplay before
4906 a new cursor position has been computed. */
4907 && w->cursor.vpos < XFASTINT (w->height))
5f5c8ee5
GM
4908 {
4909 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4910 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4911
4912 if (INTEGERP (w->left_margin_width))
4913 x += XFASTINT (w->left_margin_width);
4914
4915 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4916 cursor_to (y, x);
4917 }
4918 }
4588ec20
JB
4919 }
4920
4588ec20
JB
4921 do_pause:
4922
5f5c8ee5 4923 clear_desired_matrices (f);
4588ec20
JB
4924 return pause;
4925}
4926
4588ec20 4927
5f5c8ee5 4928/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4929
dfcf069d 4930int
502b9b64 4931scrolling (frame)
5f5c8ee5 4932 struct frame *frame;
4588ec20
JB
4933{
4934 int unchanged_at_top, unchanged_at_bottom;
4935 int window_size;
4936 int changed_lines;
502b9b64
JB
4937 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4938 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4939 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4940 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4941 register int i;
502b9b64 4942 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4943 struct glyph_matrix *current_matrix = frame->current_matrix;
4944 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4945
5f5c8ee5
GM
4946 if (!current_matrix)
4947 abort ();
4588ec20 4948
5f5c8ee5
GM
4949 /* Compute hash codes of all the lines. Also calculate number of
4950 changed lines, number of unchanged lines at the beginning, and
4951 number of unchanged lines at the end. */
4588ec20
JB
4952 changed_lines = 0;
4953 unchanged_at_top = 0;
502b9b64
JB
4954 unchanged_at_bottom = FRAME_HEIGHT (frame);
4955 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4956 {
4957 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4958 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4959 return 0;
5f5c8ee5
GM
4960 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4961 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4962 {
4963 /* This line cannot be redrawn, so don't let scrolling mess it. */
4964 new_hash[i] = old_hash[i];
4965#define INFINITY 1000000 /* Taken from scroll.c */
4966 draw_cost[i] = INFINITY;
4967 }
4588ec20 4968 else
f188b3c4 4969 {
5f5c8ee5
GM
4970 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4971 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4972 }
4588ec20
JB
4973
4974 if (old_hash[i] != new_hash[i])
4975 {
4976 changed_lines++;
502b9b64 4977 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4978 }
4979 else if (i == unchanged_at_top)
4980 unchanged_at_top++;
5f5c8ee5 4981 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4982 }
4983
4984 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4985 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4986 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4987 return 1;
4988
502b9b64 4989 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4990 - unchanged_at_bottom);
4991
4992 if (scroll_region_ok)
4993 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4994 else if (memory_below_frame)
4588ec20
JB
4995 free_at_end_vpos = -1;
4996
4997 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4998 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4999 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5000 && (window_size >=
5001 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 5002 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
5003 old_hash, new_hash, draw_cost)))
5004 return 0;
5005
5f5c8ee5
GM
5006 if (window_size < 2)
5007 return 0;
5008
502b9b64 5009 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5010 draw_cost + unchanged_at_top - 1,
190bb91a 5011 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5012 old_hash + unchanged_at_top - 1,
5013 new_hash + unchanged_at_top - 1,
5014 free_at_end_vpos - unchanged_at_top);
5015
5016 return 0;
5017}
4588ec20 5018
4588ec20 5019
5f5c8ee5
GM
5020/* Count the number of blanks at the start of the vector of glyphs R
5021 which is LEN glyphs long. */
4588ec20 5022
4588ec20 5023static int
5f5c8ee5
GM
5024count_blanks (r, len)
5025 struct glyph *r;
5026 int len;
4588ec20 5027{
5f5c8ee5 5028 int i;
0a894bad 5029
5f5c8ee5
GM
5030 for (i = 0; i < len; ++i)
5031 if (!CHAR_GLYPH_SPACE_P (r[i]))
5032 break;
5033
5034 return i;
4588ec20
JB
5035}
5036
5f5c8ee5
GM
5037
5038/* Count the number of glyphs in common at the start of the glyph
5039 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5040 of STR2. Value is the number of equal glyphs equal at the start. */
5041
4588ec20 5042static int
5f5c8ee5
GM
5043count_match (str1, end1, str2, end2)
5044 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5045{
5f5c8ee5
GM
5046 struct glyph *p1 = str1;
5047 struct glyph *p2 = str2;
5048
5049 while (p1 < end1
5050 && p2 < end2
42186983 5051 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5
GM
5052 ++p1, ++p2;
5053
5054 return p1 - str1;
4588ec20
JB
5055}
5056
5f5c8ee5 5057
4588ec20 5058/* Char insertion/deletion cost vector, from term.c */
4588ec20 5059
5f5c8ee5 5060extern int *char_ins_del_vector;
29ec5d84 5061#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 5062
5f5c8ee5
GM
5063
5064/* Perform a frame-based update on line VPOS in frame FRAME. */
5065
4588ec20 5066static void
5f5c8ee5
GM
5067update_frame_line (frame, vpos)
5068 register struct frame *frame;
4588ec20
JB
5069 int vpos;
5070{
5f5c8ee5 5071 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5072 int tem;
5073 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
5074 struct glyph_matrix *current_matrix = frame->current_matrix;
5075 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5076 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5077 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5078 int must_write_whole_line_p;
0a894bad
GM
5079 int write_spaces_p = must_write_spaces;
5080 int colored_spaces_p = (FACE_FROM_ID (frame, DEFAULT_FACE_ID)->background
5081 != FACE_TTY_DEFAULT_BG_COLOR);
5082
5083 if (colored_spaces_p)
5084 write_spaces_p = 1;
5f5c8ee5
GM
5085
5086 if (desired_row->inverse_p
5087 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 5088 {
5f5c8ee5
GM
5089 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5090 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5091 current_row->enabled_p = 0;
4588ec20
JB
5092 }
5093 else
5f5c8ee5 5094 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 5095
26c63686
GM
5096 /* Current row not enabled means it has unknown contents. We must
5097 write the whole desired line in that case. */
5f5c8ee5
GM
5098 must_write_whole_line_p = !current_row->enabled_p;
5099 if (must_write_whole_line_p)
4588ec20 5100 {
5f5c8ee5 5101 obody = 0;
4588ec20
JB
5102 olen = 0;
5103 }
5104 else
5105 {
5f5c8ee5
GM
5106 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5107 olen = current_row->used[TEXT_AREA];
5108
0a894bad 5109 if (!current_row->inverse_p)
4588ec20 5110 {
26c63686 5111 /* Ignore trailing spaces, if we can. */
0a894bad 5112 if (!write_spaces_p)
5f5c8ee5 5113 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
5114 olen--;
5115 }
5116 else
5117 {
26c63686
GM
5118 /* For an inverse-video line, make sure it's filled with
5119 spaces all the way to the frame edge so that the reverse
5120 video extends all the way across. */
5f5c8ee5
GM
5121 while (olen < FRAME_WIDTH (frame) - 1)
5122 obody[olen++] = space_glyph;
4588ec20
JB
5123 }
5124 }
5125
5f5c8ee5
GM
5126 current_row->enabled_p = 1;
5127 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5128 current_row->inverse_p = desired_row->inverse_p;
4588ec20 5129
5f5c8ee5
GM
5130 /* If desired line is empty, just clear the line. */
5131 if (!desired_row->enabled_p)
4588ec20
JB
5132 {
5133 nlen = 0;
5134 goto just_erase;
5135 }
5136
5f5c8ee5
GM
5137 nbody = desired_row->glyphs[TEXT_AREA];
5138 nlen = desired_row->used[TEXT_AREA];
5139 nend = nbody + nlen;
5140
5141 /* If display line has unknown contents, write the whole line. */
5142 if (must_write_whole_line_p)
5143 {
26c63686 5144 /* Ignore spaces at the end, if we can. */
0a894bad 5145 if (!write_spaces_p)
74ca462f
GM
5146 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5147 --nlen;
5148
26c63686 5149 /* Write the contents of the desired line. */
74ca462f 5150 if (nlen)
26c63686
GM
5151 {
5152 cursor_to (vpos, 0);
5153 write_glyphs (nbody, nlen);
5154 }
74ca462f 5155
26c63686
GM
5156 /* Don't call clear_end_of_line if we already wrote the whole
5157 line. The cursor will not be at the right margin in that
5158 case but in the line below. */
5159 if (nlen < FRAME_WINDOW_WIDTH (frame))
5160 {
5161 cursor_to (vpos, nlen);
5162 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
5163 }
58827478
GM
5164 else
5165 /* Make sure we are in the right row, otherwise cursor movement
5166 with cmgoto might use `ch' in the wrong row. */
5167 cursor_to (vpos, 0);
5168
5f5c8ee5
GM
5169 make_current (desired_matrix, current_matrix, vpos);
5170 return;
5171 }
4588ec20
JB
5172
5173 /* Pretend trailing spaces are not there at all,
5174 unless for one reason or another we must write all spaces. */
5f5c8ee5 5175 if (!desired_row->inverse_p)
4588ec20 5176 {
0a894bad 5177 if (!write_spaces_p)
5f5c8ee5 5178 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
5179 nlen--;
5180 }
5181 else
5182 {
5f5c8ee5
GM
5183 /* For an inverse-video line, give it extra trailing spaces all
5184 the way to the frame edge so that the reverse video extends
5185 all the way across. */
5186 while (nlen < FRAME_WIDTH (frame) - 1)
5187 nbody[nlen++] = space_glyph;
4588ec20
JB
5188 }
5189
5190 /* If there's no i/d char, quickly do the best we can without it. */
5191 if (!char_ins_del_ok)
5192 {
5f5c8ee5 5193 int i, j;
4588ec20 5194
5f5c8ee5
GM
5195 /* Find the first glyph in desired row that doesn't agree with
5196 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5197 for (i = 0; i < nlen; i++)
5198 {
5f5c8ee5 5199 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5200 {
5f5c8ee5
GM
5201 /* Find the end of the run of different glyphs. */
5202 j = i + 1;
5203 while (j < nlen
5204 && (j >= olen
5205 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5206 || CHAR_GLYPH_PADDING_P (nbody[j])))
5207 ++j;
5208
4588ec20 5209 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5210 cursor_to (vpos, i);
5211 write_glyphs (nbody + i, j - i);
5212 i = j - 1;
4588ec20
JB
5213
5214 /* Now find the next non-match. */
5215 }
5216 }
5217
5218 /* Clear the rest of the line, or the non-clear part of it. */
5219 if (olen > nlen)
5220 {
5221 cursor_to (vpos, nlen);
5222 clear_end_of_line (olen);
5223 }
5224
5f5c8ee5
GM
5225 /* Make current row = desired row. */
5226 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5227 return;
5228 }
5229
5f5c8ee5
GM
5230 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5231 characters in a row. */
5232
4588ec20
JB
5233 if (!olen)
5234 {
5f5c8ee5
GM
5235 /* If current line is blank, skip over initial spaces, if
5236 possible, and write the rest. */
0a894bad 5237 if (write_spaces_p || desired_row->inverse_p)
5f5c8ee5
GM
5238 nsp = 0;
5239 else
5240 nsp = count_blanks (nbody, nlen);
5241
4588ec20
JB
5242 if (nlen > nsp)
5243 {
5244 cursor_to (vpos, nsp);
5245 write_glyphs (nbody + nsp, nlen - nsp);
5246 }
5247
502b9b64 5248 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5249 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5250 return;
5251 }
5252
4588ec20 5253 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5254 osp = count_blanks (obody, olen);
0a894bad
GM
5255 nsp = (desired_row->inverse_p || colored_spaces_p
5256 ? 0
5257 : count_blanks (nbody, nlen));
4588ec20 5258
5f5c8ee5
GM
5259 /* Compute number of matching chars starting with first non-blank. */
5260 begmatch = count_match (obody + osp, obody + olen,
5261 nbody + nsp, nbody + nlen);
4588ec20
JB
5262
5263 /* Spaces in new match implicit space past the end of old. */
5264 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5265 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5266 {
5267 np1 = nbody + nsp;
5f5c8ee5
GM
5268 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5269 ++begmatch;
4588ec20
JB
5270 }
5271
5272 /* Avoid doing insert/delete char
5273 just cause number of leading spaces differs
5f5c8ee5 5274 when the following text does not match. */
4588ec20
JB
5275 if (begmatch == 0 && osp != nsp)
5276 osp = nsp = min (osp, nsp);
5277
5278 /* Find matching characters at end of line */
5279 op1 = obody + olen;
5280 np1 = nbody + nlen;
5281 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5282 while (op1 > op2
5283 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5284 {
5285 op1--;
5286 np1--;
5287 }
5288 endmatch = obody + olen - op1;
5289
4588ec20
JB
5290 /* tem gets the distance to insert or delete.
5291 endmatch is how many characters we save by doing so.
5292 Is it worth it? */
5293
5294 tem = (nlen - nsp) - (olen - osp);
5295 if (endmatch && tem
502b9b64 5296 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
5297 endmatch = 0;
5298
5299 /* nsp - osp is the distance to insert or delete.
5300 If that is nonzero, begmatch is known to be nonzero also.
5301 begmatch + endmatch is how much we save by doing the ins/del.
5302 Is it worth it? */
5303
5304 if (nsp != osp
5305 && (!char_ins_del_ok
502b9b64 5306 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
5307 {
5308 begmatch = 0;
5309 endmatch = 0;
5310 osp = nsp = min (osp, nsp);
5311 }
5312
5313 /* Now go through the line, inserting, writing and
5314 deleting as appropriate. */
5315
5316 if (osp > nsp)
5317 {
5318 cursor_to (vpos, nsp);
5319 delete_glyphs (osp - nsp);
5320 }
5321 else if (nsp > osp)
5322 {
5323 /* If going to delete chars later in line
5324 and insert earlier in the line,
5325 must delete first to avoid losing data in the insert */
5326 if (endmatch && nlen < olen + nsp - osp)
5327 {
5328 cursor_to (vpos, nlen - endmatch + osp - nsp);
5329 delete_glyphs (olen + nsp - osp - nlen);
5330 olen = nlen - (nsp - osp);
5331 }
5332 cursor_to (vpos, osp);
5f5c8ee5 5333 insert_glyphs (0, nsp - osp);
4588ec20
JB
5334 }
5335 olen += nsp - osp;
5336
5337 tem = nsp + begmatch + endmatch;
5338 if (nlen != tem || olen != tem)
5339 {
5340 cursor_to (vpos, nsp + begmatch);
5341 if (!endmatch || nlen == olen)
5342 {
5343 /* If new text being written reaches right margin,
5344 there is no need to do clear-to-eol at the end.
5345 (and it would not be safe, since cursor is not
5346 going to be "at the margin" after the text is done) */
29ec5d84 5347 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5348 olen = 0;
5349 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5350 }
5351 else if (nlen > olen)
5352 {
24e86043
KH
5353 /* Here, we used to have the following simple code:
5354 ----------------------------------------
5355 write_glyphs (nbody + nsp + begmatch, olen - tem);
5356 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5357 ----------------------------------------
5358 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5359 is a padding glyph. */
5360 int out = olen - tem; /* Columns to be overwritten originally. */
5361 int del;
5f5c8ee5
GM
5362
5363 /* Calculate columns we can actually overwrite. */
5364 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5365 write_glyphs (nbody + nsp + begmatch, out);
5366 /* If we left columns to be overwritten, we must delete them. */
5367 del = olen - tem - out;
5368 if (del > 0) delete_glyphs (del);
5369 /* At last, we insert columns not yet written out. */
5370 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5371 olen = nlen;
5372 }
5373 else if (olen > nlen)
5374 {
5375 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5376 delete_glyphs (olen - nlen);
5377 olen = nlen;
5378 }
bd9e3e75 5379 }
5f5c8ee5
GM
5380
5381 just_erase:
5382 /* If any unerased characters remain after the new line, erase them. */
5383 if (olen > nlen)
078b3696 5384 {
5f5c8ee5
GM
5385 cursor_to (vpos, nlen);
5386 clear_end_of_line (olen);
078b3696 5387 }
5f5c8ee5
GM
5388
5389 /* Exchange contents between current_frame and new_frame. */
5390 make_current (desired_matrix, current_matrix, vpos);
078b3696 5391}
5f5c8ee5
GM
5392
5393
078b3696 5394\f
5f5c8ee5
GM
5395/***********************************************************************
5396 X/Y Position -> Buffer Position
5397 ***********************************************************************/
5398
5399/* Return the character position of the character at window relative
5400 pixel position (*X, *Y). *X and *Y are adjusted to character
5401 boundaries. */
5402
5403int
5404buffer_posn_from_coords (w, x, y)
5405 struct window *w;
5406 int *x, *y;
4588ec20 5407{
5f5c8ee5
GM
5408 struct it it;
5409 struct buffer *old_current_buffer = current_buffer;
5410 struct text_pos startp;
5411 int left_area_width;
5412
5413 current_buffer = XBUFFER (w->buffer);
5414 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5415 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5416 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5417 start_display (&it, w, startp);
5418
5419 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5420 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5421 MOVE_TO_X | MOVE_TO_Y);
5422
5423 *x = it.current_x - it.first_visible_x + left_area_width;
5424 *y = it.current_y;
5425 current_buffer = old_current_buffer;
5426 return IT_CHARPOS (it);
5427}
4588ec20 5428
5f5c8ee5
GM
5429
5430/* Value is the string under window-relative coordinates X/Y in the
5431 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5432 means look at the mode line. *CHARPOS is set to the position in
5433 the string returned. */
5434
5435Lisp_Object
5436mode_line_string (w, x, y, mode_line_p, charpos)
5437 struct window *w;
43028b7e 5438 int x, y, mode_line_p;
5f5c8ee5
GM
5439 int *charpos;
5440{
5441 struct glyph_row *row;
5442 struct glyph *glyph, *end;
5443 struct frame *f = XFRAME (w->frame);
5444 int x0;
5445 Lisp_Object string = Qnil;
5446
5f5c8ee5
GM
5447 if (mode_line_p)
5448 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5449 else
045dee35 5450 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5451
5452 if (row->mode_line_p && row->enabled_p)
4588ec20 5453 {
5f5c8ee5
GM
5454 /* The mode lines are displayed over scroll bars and bitmap
5455 areas, and X is window-relative. Correct X by the scroll bar
5456 and bitmap area width. */
5457 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5458 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5459 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5460
5461 /* Find the glyph under X. If we find one with a string object,
5462 it's the one we were looking for. */
5463 glyph = row->glyphs[TEXT_AREA];
5464 end = glyph + row->used[TEXT_AREA];
5465 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5466 if (x >= x0 && x < x0 + glyph->pixel_width)
5467 {
5468 string = glyph->object;
5469 *charpos = glyph->charpos;
5470 break;
5471 }
4588ec20 5472 }
5f5c8ee5
GM
5473
5474 return string;
4588ec20 5475}
5f5c8ee5
GM
5476
5477
5478/***********************************************************************
5479 Changing Frame Sizes
5480 ***********************************************************************/
4588ec20
JB
5481
5482#ifdef SIGWINCH
5f5c8ee5 5483
efb859b4 5484SIGTYPE
61cbef47 5485window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5486 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5487{
5488 int width, height;
d43721a2 5489#ifndef USE_CRT_DLL
4588ec20 5490 extern int errno;
d43721a2 5491#endif
4588ec20
JB
5492 int old_errno = errno;
5493
502b9b64 5494 get_frame_size (&width, &height);
4588ec20 5495
502b9b64
JB
5496 /* The frame size change obviously applies to a termcap-controlled
5497 frame. Find such a frame in the list, and assume it's the only
4588ec20 5498 one (since the redisplay code always writes to stdout, not a
502b9b64 5499 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5500 but don't reallocate the data structures now. Let that be done
5501 later outside of the signal handler. */
5502
5503 {
35f56f96 5504 Lisp_Object tail, frame;
4588ec20 5505
35f56f96 5506 FOR_EACH_FRAME (tail, frame)
4588ec20 5507 {
35f56f96 5508 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5509 {
b96fd3e8 5510 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5511 break;
5512 }
5513 }
5514 }
5515
5516 signal (SIGWINCH, window_change_signal);
5517 errno = old_errno;
5518}
5519#endif /* SIGWINCH */
5520
5521
b96fd3e8
GM
5522/* Do any change in frame size that was requested by a signal. SAFE
5523 non-zero means this function is called from a place where it is
5524 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5525
dfcf069d 5526void
b96fd3e8
GM
5527do_pending_window_change (safe)
5528 int safe;
4588ec20
JB
5529{
5530 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5531 if (redisplaying_p && !safe)
5532 return;
5533
4588ec20
JB
5534 while (delayed_size_change)
5535 {
35f56f96 5536 Lisp_Object tail, frame;
4588ec20
JB
5537
5538 delayed_size_change = 0;
5539
35f56f96 5540 FOR_EACH_FRAME (tail, frame)
4588ec20 5541 {
5f5c8ee5 5542 struct frame *f = XFRAME (frame);
35f56f96 5543
502b9b64
JB
5544 int height = FRAME_NEW_HEIGHT (f);
5545 int width = FRAME_NEW_WIDTH (f);
4588ec20 5546
08f7aa3e 5547 if (height != 0 || width != 0)
b96fd3e8 5548 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5549 }
5550 }
5551}
5552
5553
502b9b64 5554/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5555 indicate no change is to take place.
4588ec20 5556
b6a65ac2
JB
5557 If DELAY is non-zero, then assume we're being called from a signal
5558 handler, and queue the change for later - perhaps the next
5559 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5560 from a signal handler.
5561
5562 SAFE non-zero means this function is called from a place where it's
5563 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5564
dfcf069d 5565void
b96fd3e8 5566change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5567 register struct frame *f;
b96fd3e8 5568 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5569{
5570 Lisp_Object tail, frame;
3826ea1a 5571
8a376b3b 5572 if (! FRAME_WINDOW_P (f))
45140e01 5573 {
93e54836
RS
5574 /* When using termcap, or on MS-DOS, all frames use
5575 the same screen, so a change in size affects all frames. */
45140e01 5576 FOR_EACH_FRAME (tail, frame)
8a376b3b 5577 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5578 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5579 pretend, delay, safe);
45140e01
RS
5580 }
5581 else
b96fd3e8 5582 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5583}
5584
5585static void
b96fd3e8 5586change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5587 register struct frame *f;
b96fd3e8 5588 int newheight, newwidth, pretend, delay, safe;
4588ec20 5589{
9bfd4456 5590 int new_frame_window_width;
e523f7e5 5591 int count = specpdl_ptr - specpdl;
3826ea1a 5592
4588ec20 5593 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5594 if (delay || (redisplaying_p && !safe))
4588ec20 5595 {
5f5c8ee5
GM
5596 FRAME_NEW_HEIGHT (f) = newheight;
5597 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5598 delayed_size_change = 1;
5599 return;
5600 }
5601
502b9b64 5602 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5603 FRAME_NEW_HEIGHT (f) = 0;
5604 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5605
08f7aa3e 5606 /* If an argument is zero, set it to the current value. */
ae19c6f2 5607 if (newheight == 0)
5f5c8ee5 5608 newheight = FRAME_HEIGHT (f);
ae19c6f2 5609 if (newwidth == 0)
5f5c8ee5 5610 newwidth = FRAME_WIDTH (f);
3826ea1a 5611
5f5c8ee5
GM
5612 /* Compute width of windows in F.
5613 This is the width of the frame without vertical scroll bars. */
5614 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5615
b6a65ac2 5616 /* Round up to the smallest acceptable size. */
5f5c8ee5 5617 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5618
5619 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5620 if (newheight == FRAME_HEIGHT (f)
5621 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5622 return;
5623
cbb95688
RS
5624 BLOCK_INPUT;
5625
886a8a6c
KH
5626#ifdef MSDOS
5627 /* We only can set screen dimensions to certain values supported
5628 by our video hardware. Try to find the smallest size greater
5629 or equal to the requested dimensions. */
5630 dos_set_window_size (&newheight, &newwidth);
5631#endif
5632
5f5c8ee5 5633 if (newheight != FRAME_HEIGHT (f))
4588ec20 5634 {
5f5c8ee5 5635 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5636 {
5f5c8ee5
GM
5637 /* Frame has both root and mini-buffer. */
5638 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5639 FRAME_TOP_MARGIN (f));
5640 set_window_height (FRAME_ROOT_WINDOW (f),
5641 (newheight
5642 - 1
5643 - FRAME_TOP_MARGIN (f)),
5644 0);
5645 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5646 newheight - 1);
5f5c8ee5 5647 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5648 }
5649 else
502b9b64 5650 /* Frame has just one top-level window. */
5f5c8ee5
GM
5651 set_window_height (FRAME_ROOT_WINDOW (f),
5652 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5653
5f5c8ee5 5654 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5655 FrameRows = newheight;
4588ec20
JB
5656 }
5657
5f5c8ee5 5658 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5659 {
5f5c8ee5
GM
5660 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5661 if (FRAME_HAS_MINIBUF_P (f))
5662 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5663
5f5c8ee5 5664 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5665 FrameCols = newwidth;
5f5c8ee5 5666
9ea173e8
GM
5667 if (WINDOWP (f->tool_bar_window))
5668 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5669 }
5670
5f5c8ee5
GM
5671 FRAME_HEIGHT (f) = newheight;
5672 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5673
5f5c8ee5
GM
5674 {
5675 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5676 int text_area_x, text_area_y, text_area_width, text_area_height;
5677
5678 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5679 &text_area_height);
5680 if (w->cursor.x >= text_area_x + text_area_width)
5681 w->cursor.hpos = w->cursor.x = 0;
5682 if (w->cursor.y >= text_area_y + text_area_height)
5683 w->cursor.vpos = w->cursor.y = 0;
5684 }
986e61b8 5685
5f5c8ee5
GM
5686 adjust_glyphs (f);
5687 SET_FRAME_GARBAGED (f);
5688 calculate_costs (f);
97cf50e7
RS
5689
5690 UNBLOCK_INPUT;
61730a69 5691
e523f7e5
RS
5692 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5693
61730a69 5694 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5695 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5696 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5697
5698 unbind_to (count, Qnil);
4588ec20 5699}
5f5c8ee5
GM
5700
5701
4588ec20 5702\f
5f5c8ee5
GM
5703/***********************************************************************
5704 Terminal Related Lisp Functions
5705 ***********************************************************************/
5706
5707DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5708 1, 1, "FOpen termscript file: ",
5709 "Start writing all terminal output to FILE as well as the terminal.\n\
5710FILE = nil means just close any termscript file currently open.")
5711 (file)
5712 Lisp_Object file;
5713{
5714 if (termscript != 0) fclose (termscript);
5715 termscript = 0;
5716
5717 if (! NILP (file))
5718 {
5719 file = Fexpand_file_name (file, Qnil);
5720 termscript = fopen (XSTRING (file)->data, "w");
5721 if (termscript == 0)
5722 report_file_error ("Opening termscript", Fcons (file, Qnil));
5723 }
5724 return Qnil;
5725}
5726
5727
4588ec20
JB
5728DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5729 Ssend_string_to_terminal, 1, 1, 0,
5730 "Send STRING to the terminal without alteration.\n\
5731Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5732 (string)
5733 Lisp_Object string;
4588ec20 5734{
94f3db62 5735 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5736 CHECK_STRING (string, 0);
fc932ac6 5737 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5738 fflush (stdout);
5739 if (termscript)
5740 {
fc932ac6
RS
5741 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5742 termscript);
4588ec20
JB
5743 fflush (termscript);
5744 }
5745 return Qnil;
5746}
5747
5f5c8ee5 5748
4588ec20
JB
5749DEFUN ("ding", Fding, Sding, 0, 1, 0,
5750 "Beep, or flash the screen.\n\
5751Also, unless an argument is given,\n\
5752terminate any keyboard macro currently executing.")
5753 (arg)
5754 Lisp_Object arg;
5755{
efb859b4 5756 if (!NILP (arg))
4588ec20 5757 {
7fa788da
RS
5758 if (noninteractive)
5759 putchar (07);
5760 else
5761 ring_bell ();
4588ec20
JB
5762 fflush (stdout);
5763 }
5764 else
5765 bitch_at_user ();
5766
5767 return Qnil;
5768}
5769
dfcf069d 5770void
4588ec20
JB
5771bitch_at_user ()
5772{
5773 if (noninteractive)
5774 putchar (07);
5f5c8ee5 5775 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5776 error ("Keyboard macro terminated by a command ringing the bell");
5777 else
5778 ring_bell ();
5779 fflush (stdout);
5780}
5781
5f5c8ee5
GM
5782
5783\f
5784/***********************************************************************
5785 Sleeping, Waiting
5786 ***********************************************************************/
5787
4588ec20 5788DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5789 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5790SECONDS may be a floating-point value, meaning that you can wait for a\n\
5791fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5792additional wait period, in milliseconds; this may be useful if your\n\
5793Emacs was built without floating point support.\n\
5794\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5795 (seconds, milliseconds)
5796 Lisp_Object seconds, milliseconds;
4588ec20 5797{
767229f8 5798 int sec, usec;
4588ec20 5799
767229f8 5800 if (NILP (milliseconds))
e9c9a718 5801 XSETINT (milliseconds, 0);
767229f8
JB
5802 else
5803 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5804 usec = XINT (milliseconds) * 1000;
5805
b07646f5
JB
5806 {
5807 double duration = extract_float (seconds);
5808 sec = (int) duration;
5809 usec += (duration - sec) * 1000000;
5810 }
4588ec20 5811
a41f8bed 5812#ifndef EMACS_HAS_USECS
767229f8
JB
5813 if (sec == 0 && usec != 0)
5814 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5815#endif
767229f8
JB
5816
5817 /* Assure that 0 <= usec < 1000000. */
5818 if (usec < 0)
5819 {
5820 /* We can't rely on the rounding being correct if user is negative. */
5821 if (-1000000 < usec)
5822 sec--, usec += 1000000;
5823 else
5824 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5825 }
767229f8
JB
5826 else
5827 sec += usec / 1000000, usec %= 1000000;
5828
6b5153b1 5829 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5830 return Qnil;
4588ec20 5831
f76475ad
JB
5832 {
5833 Lisp_Object zero;
5834
a5d8b611 5835 XSETFASTINT (zero, 0);
f76475ad
JB
5836 wait_reading_process_input (sec, usec, zero, 0);
5837 }
d1af74e9 5838
767229f8
JB
5839 /* We should always have wait_reading_process_input; we have a dummy
5840 implementation for systems which don't support subprocesses. */
5841#if 0
5842 /* No wait_reading_process_input */
4588ec20
JB
5843 immediate_quit = 1;
5844 QUIT;
5845
5846#ifdef VMS
5847 sys_sleep (sec);
5848#else /* not VMS */
5849/* The reason this is done this way
5850 (rather than defined (H_S) && defined (H_T))
5851 is because the VMS preprocessor doesn't grok `defined' */
5852#ifdef HAVE_SELECT
a41f8bed
JB
5853 EMACS_GET_TIME (end_time);
5854 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5855 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5856
4588ec20
JB
5857 while (1)
5858 {
a41f8bed
JB
5859 EMACS_GET_TIME (timeout);
5860 EMACS_SUB_TIME (timeout, end_time, timeout);
5861 if (EMACS_TIME_NEG_P (timeout)
5862 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5863 break;
5864 }
4588ec20
JB
5865#else /* not HAVE_SELECT */
5866 sleep (sec);
5867#endif /* HAVE_SELECT */
5868#endif /* not VMS */
5869
5870 immediate_quit = 0;
5871#endif /* no subprocesses */
5872
5873 return Qnil;
5874}
5875
5f5c8ee5 5876
f76475ad
JB
5877/* This is just like wait_reading_process_input, except that
5878 it does the redisplay.
5879
ea0d86af 5880 It's also much like Fsit_for, except that it can be used for
836d2cde 5881 waiting for input as well. */
4588ec20 5882
f76475ad 5883Lisp_Object
ae5a0dd4
RS
5884sit_for (sec, usec, reading, display, initial_display)
5885 int sec, usec, reading, display, initial_display;
f76475ad
JB
5886{
5887 Lisp_Object read_kbd;
4588ec20 5888
ccddf474
RS
5889 swallow_events (display);
5890
f80bd2d7 5891 if (detect_input_pending_run_timers (display))
4588ec20 5892 return Qnil;
4588ec20 5893
ae5a0dd4 5894 if (initial_display)
f76475ad 5895 redisplay_preserve_echo_area ();
4588ec20 5896
dfdb645c
JB
5897 if (sec == 0 && usec == 0)
5898 return Qt;
5899
4588ec20 5900#ifdef SIGIO
8fc798e9 5901 gobble_input (0);
f76475ad
JB
5902#endif
5903
e9c9a718 5904 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5905 wait_reading_process_input (sec, usec, read_kbd, display);
5906
4588ec20
JB
5907 return detect_input_pending () ? Qnil : Qt;
5908}
5909
5f5c8ee5 5910
f76475ad 5911DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5912 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5913SECONDS may be a floating-point value, meaning that you can wait for a\n\
5914fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5915additional wait period, in milliseconds; this may be useful if your\n\
5916Emacs was built without floating point support.\n\
5917\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5918Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5919Redisplay is preempted as always if input arrives, and does not happen\n\
5920if input is available before it starts.\n\
5921Value is t if waited the full time with no input arriving.")
767229f8
JB
5922 (seconds, milliseconds, nodisp)
5923 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5924{
767229f8 5925 int sec, usec;
f76475ad 5926
767229f8 5927 if (NILP (milliseconds))
e9c9a718 5928 XSETINT (milliseconds, 0);
767229f8
JB
5929 else
5930 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5931 usec = XINT (milliseconds) * 1000;
5932
b07646f5
JB
5933 {
5934 double duration = extract_float (seconds);
5935 sec = (int) duration;
5936 usec += (duration - sec) * 1000000;
5937 }
f76475ad 5938
f76475ad 5939#ifndef EMACS_HAS_USECS
767229f8
JB
5940 if (usec != 0 && sec == 0)
5941 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5942#endif
f76475ad 5943
ae5a0dd4 5944 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5945}
5f5c8ee5
GM
5946
5947
5948\f
5949/***********************************************************************
5950 Other Lisp Functions
5951 ***********************************************************************/
5952
5953/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5954 session's frames, frame names, buffers, buffer-read-only flags, and
5955 buffer-modified-flags, and a trailing sentinel (so we don't need to
5956 add length checks). */
5957
5958static Lisp_Object frame_and_buffer_state;
5959
5960
5961DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5962 Sframe_or_buffer_changed_p, 0, 0, 0,
5963 "Return non-nil if the frame and buffer state appears to have changed.\n\
5964The state variable is an internal vector containing all frames and buffers,\n\
5965aside from buffers whose names start with space,\n\
5966along with the buffers' read-only and modified flags, which allows a fast\n\
5967check to see whether the menu bars might need to be recomputed.\n\
5968If this function returns non-nil, it updates the internal vector to reflect\n\
5969the current state.\n")
5970 ()
5971{
5972 Lisp_Object tail, frame, buf;
5973 Lisp_Object *vecp;
5974 int n;
5975
5976 vecp = XVECTOR (frame_and_buffer_state)->contents;
5977 FOR_EACH_FRAME (tail, frame)
5978 {
5979 if (!EQ (*vecp++, frame))
5980 goto changed;
5981 if (!EQ (*vecp++, XFRAME (frame)->name))
5982 goto changed;
5983 }
5984 /* Check that the buffer info matches.
5985 No need to test for the end of the vector
5986 because the last element of the vector is lambda
5987 and that will always cause a mismatch. */
7539e11f 5988 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5989 {
7539e11f 5990 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5991 /* Ignore buffers that aren't included in buffer lists. */
5992 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5993 continue;
5994 if (!EQ (*vecp++, buf))
5995 goto changed;
5996 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5997 goto changed;
5998 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5999 goto changed;
6000 }
6001 /* Detect deletion of a buffer at the end of the list. */
6002 if (EQ (*vecp, Qlambda))
6003 return Qnil;
6004 changed:
6005 /* Start with 1 so there is room for at least one lambda at the end. */
6006 n = 1;
6007 FOR_EACH_FRAME (tail, frame)
6008 n += 2;
7539e11f 6009 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
6010 n += 3;
6011 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6012 if (n > XVECTOR (frame_and_buffer_state)->size
6013 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6014 /* Add 20 extra so we grow it less often. */
6015 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6016 vecp = XVECTOR (frame_and_buffer_state)->contents;
6017 FOR_EACH_FRAME (tail, frame)
6018 {
6019 *vecp++ = frame;
6020 *vecp++ = XFRAME (frame)->name;
6021 }
7539e11f 6022 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6023 {
7539e11f 6024 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
6025 /* Ignore buffers that aren't included in buffer lists. */
6026 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6027 continue;
6028 *vecp++ = buf;
6029 *vecp++ = XBUFFER (buf)->read_only;
6030 *vecp++ = Fbuffer_modified_p (buf);
6031 }
6032 /* Fill up the vector with lambdas (always at least one). */
6033 *vecp++ = Qlambda;
6034 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6035 < XVECTOR (frame_and_buffer_state)->size)
6036 *vecp++ = Qlambda;
6037 /* Make sure we didn't overflow the vector. */
6038 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6039 > XVECTOR (frame_and_buffer_state)->size)
6040 abort ();
6041 return Qt;
6042}
6043
6044
4588ec20 6045\f
5f5c8ee5
GM
6046/***********************************************************************
6047 Initialization
6048***********************************************************************/
6049
4588ec20
JB
6050char *terminal_type;
6051
5f5c8ee5
GM
6052/* Initialization done when Emacs fork is started, before doing stty.
6053 Determine terminal type and set terminal_driver. Then invoke its
6054 decoding routine to set up variables in the terminal package. */
4588ec20 6055
dfcf069d 6056void
4588ec20
JB
6057init_display ()
6058{
6059#ifdef HAVE_X_WINDOWS
6060 extern int display_arg;
6061#endif
6062
5f5c8ee5
GM
6063 /* Construct the space glyph. */
6064 space_glyph.type = CHAR_GLYPH;
6065 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6066 space_glyph.charpos = -1;
6067
4588ec20
JB
6068 meta_key = 0;
6069 inverse_video = 0;
6070 cursor_in_echo_area = 0;
6071 terminal_type = (char *) 0;
6072
1315c181
JB
6073 /* Now is the time to initialize this; it's used by init_sys_modes
6074 during startup. */
6075 Vwindow_system = Qnil;
4588ec20 6076
1315c181
JB
6077 /* If the user wants to use a window system, we shouldn't bother
6078 initializing the terminal. This is especially important when the
6079 terminal is so dumb that emacs gives up before and doesn't bother
6080 using the window system.
4588ec20 6081
36bbad1d
KH
6082 If the DISPLAY environment variable is set and nonempty,
6083 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6084
6085#ifdef HAVE_X_WINDOWS
d460af17
JB
6086 if (! display_arg)
6087 {
36bbad1d 6088 char *display;
d460af17 6089#ifdef VMS
36bbad1d 6090 display = getenv ("DECW$DISPLAY");
d460af17 6091#else
36bbad1d 6092 display = getenv ("DISPLAY");
d460af17 6093#endif
36bbad1d
KH
6094
6095 display_arg = (display != 0 && *display != 0);
f040093a 6096 }
d460af17 6097
9e4555e8
RS
6098 if (!inhibit_window_system && display_arg
6099#ifndef CANNOT_DUMP
6100 && initialized
6101#endif
6102 )
4588ec20
JB
6103 {
6104 Vwindow_system = intern ("x");
6105#ifdef HAVE_X11
6106 Vwindow_system_version = make_number (11);
6107#else
6108 Vwindow_system_version = make_number (10);
039e5d71
KH
6109#endif
6110#if defined (LINUX) && defined (HAVE_LIBNCURSES)
6111 /* In some versions of ncurses,
6a428f77 6112 tputs crashes if we have not called tgetent.
039e5d71
KH
6113 So call tgetent. */
6114 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6115#endif
5f5c8ee5 6116 adjust_frame_glyphs_initially ();
4588ec20
JB
6117 return;
6118 }
6119#endif /* HAVE_X_WINDOWS */
6120
fd2e066a
GV
6121#ifdef HAVE_NTGUI
6122 if (!inhibit_window_system)
6123 {
60c7469c 6124 Vwindow_system = intern ("w32");
fd2e066a 6125 Vwindow_system_version = make_number (1);
5f5c8ee5 6126 adjust_frame_glyphs_initially ();
fd2e066a
GV
6127 return;
6128 }
6129#endif /* HAVE_NTGUI */
6130
1a578e9b
AC
6131#ifdef macintosh
6132 if (!inhibit_window_system)
6133 {
6134 Vwindow_system = intern ("mac");
6135 Vwindow_system_version = make_number (1);
6136 adjust_frame_glyphs_initially ();
6137 return;
6138 }
6139#endif /* macintosh */
6140
4588ec20
JB
6141 /* If no window system has been specified, try to use the terminal. */
6142 if (! isatty (0))
6143 {
1559a86d 6144 fatal ("standard input is not a tty");
4588ec20
JB
6145 exit (1);
6146 }
6147
6148 /* Look at the TERM variable */
6149 terminal_type = (char *) getenv ("TERM");
6150 if (!terminal_type)
6151 {
6152#ifdef VMS
6153 fprintf (stderr, "Please specify your terminal type.\n\
6154For types defined in VMS, use set term /device=TYPE.\n\
6155For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6156\(The quotation marks are necessary since terminal types are lower case.)\n");
6157#else
6158 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6159#endif
6160 exit (1);
6161 }
6162
6163#ifdef VMS
5f5c8ee5 6164 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6165 Hardly any uppercase letters in terminal types; should be none. */
6166 {
6167 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6168 char *p;
6169
6170 strcpy (new, terminal_type);
6171
6172 for (p = new; *p; p++)
6173 if (isupper (*p))
6174 *p = tolower (*p);
6175
6176 terminal_type = new;
6177 }
5f5c8ee5 6178#endif /* VMS */
4588ec20
JB
6179
6180 term_init (terminal_type);
5f5c8ee5 6181
d86c299a 6182 {
91fb7e1b
GM
6183 struct frame *sf = SELECTED_FRAME ();
6184 int width = FRAME_WINDOW_WIDTH (sf);
6185 int height = FRAME_HEIGHT (sf);
d86c299a 6186
5f5c8ee5 6187 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6188
5f5c8ee5
GM
6189 /* If these sizes are so big they cause overflow, just ignore the
6190 change. It's not clear what better we could do. */
6191 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6192 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6193 }
6194
5f5c8ee5 6195 adjust_frame_glyphs_initially ();
91fb7e1b 6196 calculate_costs (XFRAME (selected_frame));
4588ec20 6197
4588ec20
JB
6198#ifdef SIGWINCH
6199#ifndef CANNOT_DUMP
6200 if (initialized)
6201#endif /* CANNOT_DUMP */
6202 signal (SIGWINCH, window_change_signal);
6203#endif /* SIGWINCH */
5f5c8ee5
GM
6204
6205 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6206 if (initialized
6207 && !noninteractive
622dca89
EZ
6208#ifdef MSDOS
6209 /* The MSDOS terminal turns on its ``window system'' relatively
6210 late into the startup, so we cannot do the frame faces'
6211 initialization just yet. It will be done later by pc-win.el
6212 and internal_terminal_init. */
6213 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6214#endif
5f5c8ee5 6215 && NILP (Vwindow_system))
2d764c78
EZ
6216 {
6217 /* For the initial frame, we don't have any way of knowing what
6218 are the foreground and background colors of the terminal. */
6219 struct frame *sf = SELECTED_FRAME();
6220
f9d2fdc4
EZ
6221 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6222 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6223 call0 (intern ("tty-set-up-initial-frame-faces"));
6224 }
5f5c8ee5
GM
6225}
6226
6227
6228\f
6229/***********************************************************************
6230 Blinking cursor
6231 ***********************************************************************/
6232
c3f13540 6233DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3
GM
6234 Sinternal_show_cursor, 2, 2, 0,
6235 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6236WINDOW nil means use the selected window. SHOW non-nil means\n\
6237show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6238don't show a cursor.")
6239 (window, show)
6240 Lisp_Object window, show;
5f5c8ee5 6241{
5f5c8ee5
GM
6242 /* Don't change cursor state while redisplaying. This could confuse
6243 output routines. */
6244 if (!redisplaying_p)
6245 {
6246 if (NILP (window))
6247 window = selected_window;
6248 else
6249 CHECK_WINDOW (window, 2);
5f5c8ee5 6250
5d7791b3 6251 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6252 }
6253
6254 return Qnil;
4588ec20 6255}
5f5c8ee5
GM
6256
6257
5d7791b3
GM
6258DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6259 Sinternal_show_cursor_p, 0, 1, 0,
a1051b73 6260 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
5d7791b3
GM
6261WINDOW nil or omitted means report on the selected window.")
6262 (window)
6263 Lisp_Object window;
6264{
6265 struct window *w;
6266
6267 if (NILP (window))
6268 window = selected_window;
6269 else
6270 CHECK_WINDOW (window, 2);
6271
6272 w = XWINDOW (window);
6273 return w->cursor_off_p ? Qnil : Qt;
6274}
6275
4588ec20 6276\f
5f5c8ee5
GM
6277/***********************************************************************
6278 Initialization
6279 ***********************************************************************/
6280
dfcf069d 6281void
4588ec20
JB
6282syms_of_display ()
6283{
502b9b64 6284 defsubr (&Sredraw_frame);
4588ec20 6285 defsubr (&Sredraw_display);
078b3696 6286 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6287 defsubr (&Sopen_termscript);
6288 defsubr (&Sding);
6289 defsubr (&Ssit_for);
6290 defsubr (&Ssleep_for);
6291 defsubr (&Ssend_string_to_terminal);
c3f13540 6292 defsubr (&Sinternal_show_cursor);
5d7791b3 6293 defsubr (&Sinternal_show_cursor_p);
4588ec20 6294
d1dad759 6295 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6296 staticpro (&frame_and_buffer_state);
6297
9cda4f7c
RS
6298 Qdisplay_table = intern ("display-table");
6299 staticpro (&Qdisplay_table);
e7067d00
GM
6300 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6301 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6302
4588ec20 6303 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 6304 "*The output baud rate of the terminal.\n\
4588ec20
JB
6305On most systems, changing this value will affect the amount of padding\n\
6306and the other strategic decisions made during redisplay.");
5f5c8ee5 6307
4588ec20 6308 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 6309 "*Non-nil means invert the entire frame display.\n\
4588ec20 6310This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 6311
4588ec20 6312 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 6313 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 6314
4588ec20 6315 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 6316 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 6317A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 6318Emacs's frame display when you reenter Emacs.\n\
4588ec20 6319It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 6320
4588ec20
JB
6321 DEFVAR_LISP ("window-system", &Vwindow_system,
6322 "A symbol naming the window-system under which Emacs is running\n\
6323\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 6324
4588ec20
JB
6325 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6326 "The version number of the window system in use.\n\
6327For X windows, this is 10 or 11.");
5f5c8ee5 6328
4588ec20
JB
6329 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6330 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 6331
4588ec20 6332 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 6333 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
6334If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6335Each element can be:\n\
6336 integer: a glyph code which this glyph is an alias for.\n\
6337 string: output this glyph using that string (not impl. in X windows).\n\
6338 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6339 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6340 Vglyph_table = Qnil;
6341
6342 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6343 "Display table to use for buffers that specify none.\n\
6344See `buffer-display-table' for more information.");
6345 Vstandard_display_table = Qnil;
6346
5f5c8ee5
GM
6347 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6348 "*Non-nil means update isn't paused when input is detected.");
6349 redisplay_dont_pause = 0;
6350
4588ec20
JB
6351 /* Initialize `window-system', unless init_display already decided it. */
6352#ifdef CANNOT_DUMP
6353 if (noninteractive)
6354#endif
6355 {
6356 Vwindow_system = Qnil;
6357 Vwindow_system_version = Qnil;
6358 }
6359}