*** empty log message ***
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
68c45bf0 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
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25#include <ctype.h>
26
dfcf069d
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27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
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32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
d43721a2 40#include "keyboard.h"
502b9b64 41#include "frame.h"
4588ec20
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42#include "window.h"
43#include "commands.h"
44#include "disptab.h"
45#include "indent.h"
d169fe39 46#include "intervals.h"
97cf50e7 47#include "blockinput.h"
dfcf069d 48#include "process.h"
4588ec20 49
24e86043
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50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
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55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
5f5c8ee5 63/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 64
5f5c8ee5 65#include "systime.h"
3883a901
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66#include <errno.h>
67
5f5c8ee5
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68/* To get the prototype for `sleep'. */
69
70#ifdef HAVE_UNISTD_H
71#include <unistd.h>
72#endif
73
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74#define max(a, b) ((a) > (b) ? (a) : (b))
75#define min(a, b) ((a) < (b) ? (a) : (b))
76
4588ec20 77/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
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78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
e3271ae5 81#ifdef __GNU_LIBRARY__
5f5c8ee5
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82
83/* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
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87#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#else
cb5558ff 90#undef PENDING_OUTPUT_COUNT
e3271ae5 91#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
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92#endif
93#else /* not __GNU_LIBRARY__ */
68c45bf0
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94#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
95#include <stdio_ext.h>
96#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
97#endif
cb5558ff 98#ifndef PENDING_OUTPUT_COUNT
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99#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
100#endif
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101#endif /* not __GNU_LIBRARY__ */
102
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103#if defined (LINUX) && defined (HAVE_LIBNCURSES)
104#include <term.h> /* for tgetent */
105#endif
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106\f
107/* Structure to pass dimensions around. Used for character bounding
108 boxes, glyph matrix dimensions and alike. */
109
110struct dim
111{
112 int width;
113 int height;
114};
115
116\f
117/* Function prototypes. */
118
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119static void redraw_overlapping_rows P_ ((struct window *, int));
120static void redraw_overlapped_rows P_ ((struct window *, int));
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121static int count_blanks P_ ((struct glyph *, int));
122static int count_match P_ ((struct glyph *, struct glyph *,
123 struct glyph *, struct glyph *));
124static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
125static void update_frame_line P_ ((struct frame *, int));
126static struct dim allocate_matrices_for_frame_redisplay
127 P_ ((Lisp_Object, int, int, struct dim, int, int *));
128static void allocate_matrices_for_window_redisplay P_ ((struct window *,
129 struct dim));
130static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
131static void adjust_frame_glyphs P_ ((struct frame *));
132struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
133static void free_glyph_matrix P_ ((struct glyph_matrix *));
134static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
135 int, int, struct dim));
b96fd3e8 136static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 137static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 138#ifdef GLYPH_DEBUG
5f5c8ee5 139static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 140#endif
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141static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
142static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
143 struct window *));
144static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
145 struct window *));
146static struct glyph_pool *new_glyph_pool P_ ((void));
147static void free_glyph_pool P_ ((struct glyph_pool *));
148static void adjust_frame_glyphs_initially P_ ((void));
149static void adjust_frame_message_buffer P_ ((struct frame *));
150static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
151static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
152static void build_frame_matrix P_ ((struct frame *));
153void clear_current_matrices P_ ((struct frame *));
154void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
155 int, int));
156static void clear_window_matrices P_ ((struct window *, int));
157static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
158static int scrolling_window P_ ((struct window *, int));
e876ff42 159static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 160static void update_marginal_area P_ ((struct window *, int, int));
408f5064 161static int update_text_area P_ ((struct window *, int));
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GM
162static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
163 int));
164static void mirror_make_current P_ ((struct window *, int));
165void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 166#if GLYPH_DEBUG
5f5c8ee5
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167static void check_matrix_pointers P_ ((struct glyph_matrix *,
168 struct glyph_matrix *));
b96fd3e8 169#endif
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170static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
171static int update_window_tree P_ ((struct window *, int));
172static int update_window P_ ((struct window *, int));
173static int update_frame_1 P_ ((struct frame *, int, int));
174static void set_window_cursor_after_update P_ ((struct window *));
175static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 176 struct glyph_row *, int));
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177static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
178static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
179static void reverse_rows P_ ((struct glyph_matrix *, int, int));
180static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
181static void sync_window_with_frame_matrix_rows P_ ((struct window *));
182struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5
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183
184
185\f
186/* Non-zero means don't pause redisplay for pending input. (This is
187 for debugging and for a future implementation of EDT-like
188 scrolling. */
4588ec20 189
5f5c8ee5 190int redisplay_dont_pause;
45140e01 191
a41f8bed 192/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 193 current contents of actual terminal frame; clear and redraw it. */
4588ec20 194
502b9b64 195int frame_garbaged;
4588ec20 196
5f5c8ee5 197/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
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198
199int display_completed;
200
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201/* Lisp variable visible-bell; enables use of screen-flash instead of
202 audible bell. */
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203
204int visible_bell;
205
502b9b64 206/* Invert the color of the whole frame, at a low level. */
4588ec20
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207
208int inverse_video;
209
210/* Line speed of the terminal. */
211
212int baud_rate;
213
5f5c8ee5
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214/* Either nil or a symbol naming the window system under which Emacs
215 is running. */
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216
217Lisp_Object Vwindow_system;
218
219/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 220
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221Lisp_Object Vwindow_system_version;
222
5f5c8ee5
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223/* Vector of glyph definitions. Indexed by glyph number, the contents
224 are a string which is how to output the glyph.
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225
226 If Vglyph_table is nil, a glyph is output by using its low 8 bits
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227 as a character code.
228
229 This is an obsolete feature that is no longer used. The variable
230 is retained for compatibility. */
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231
232Lisp_Object Vglyph_table;
233
234/* Display table to use for vectors that don't specify their own. */
235
236Lisp_Object Vstandard_display_table;
237
5f5c8ee5
GM
238/* Nonzero means reading single-character input with prompt so put
239 cursor on mini-buffer after the prompt. positive means at end of
240 text in echo area; negative means at beginning of line. */
241
4588ec20 242int cursor_in_echo_area;
9cda4f7c 243
e7067d00 244Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 245
4588ec20 246\f
5f5c8ee5 247/* The currently selected frame. In a single-frame version, this
91fb7e1b 248 variable always equals the_only_frame. */
4588ec20 249
91fb7e1b 250Lisp_Object selected_frame;
4588ec20 251
5f5c8ee5 252/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 253 frames. This is usually the most recent such frame that was
87485d6f
MW
254 selected. In a single-frame version, this variable always holds
255 the address of the_only_frame. */
4588ec20 256
5f5c8ee5 257struct frame *last_nonminibuf_frame;
d52bad65 258
5f5c8ee5 259/* Stdio stream being used for copy of all output. */
4588ec20 260
5f5c8ee5 261FILE *termscript;
502b9b64 262
5f5c8ee5 263/* Structure for info on cursor positioning. */
4588ec20 264
5f5c8ee5 265struct cm Wcm;
4588ec20 266
5f5c8ee5 267/* 1 means SIGWINCH happened when not safe. */
4588ec20 268
5f5c8ee5 269int delayed_size_change;
4588ec20 270
5f5c8ee5 271/* 1 means glyph initialization has been completed at startup. */
4588ec20 272
5f5c8ee5 273static int glyphs_initialized_initially_p;
4588ec20 274
5f5c8ee5 275/* Updated window if != 0. Set by update_window. */
4588ec20 276
5f5c8ee5 277struct window *updated_window;
4588ec20 278
5f5c8ee5 279/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 280
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281struct glyph_row *updated_row;
282int updated_area;
4588ec20 283
5f5c8ee5 284/* A glyph for a space. */
4588ec20 285
5f5c8ee5 286struct glyph space_glyph;
4588ec20 287
5f5c8ee5
GM
288/* Non-zero means update has been performed directly, so that there's
289 no need for redisplay_internal to do much work. Set by
290 direct_output_for_insert. */
4588ec20 291
5f5c8ee5 292int redisplay_performed_directly_p;
4588ec20 293
5f5c8ee5
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294/* Counts of allocated structures. These counts serve to diagnose
295 memory leaks and double frees. */
4588ec20 296
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297int glyph_matrix_count;
298int glyph_pool_count;
4588ec20 299
5f5c8ee5
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300/* If non-null, the frame whose frame matrices are manipulated. If
301 null, window matrices are worked on. */
4588ec20 302
5f5c8ee5 303static struct frame *frame_matrix_frame;
4588ec20 304
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305/* Current interface for window-based redisplay. Set from init_xterm.
306 A null value means we are not using window-based redisplay. */
4588ec20 307
5f5c8ee5 308struct redisplay_interface *rif;
4588ec20 309
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310/* Non-zero means that fonts have been loaded since the last glyph
311 matrix adjustments. Redisplay must stop, and glyph matrices must
312 be adjusted when this flag becomes non-zero during display. The
313 reason fonts can be loaded so late is that fonts of fontsets are
314 loaded on demand. */
836d2cde 315
5f5c8ee5 316int fonts_changed_p;
836d2cde 317
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318/* Convert vpos and hpos from frame to window and vice versa.
319 This may only be used for terminal frames. */
836d2cde 320
5f5c8ee5 321#if GLYPH_DEBUG
4588ec20 322
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323static int window_to_frame_vpos P_ ((struct window *, int));
324static int window_to_frame_hpos P_ ((struct window *, int));
325#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
326#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 327
5f5c8ee5 328#else /* GLYPH_DEBUG == 0 */
4588ec20 329
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330#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
331#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 332
5f5c8ee5 333#endif /* GLYPH_DEBUG == 0 */
4588ec20 334
4588ec20 335
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336/* Like bcopy except never gets confused by overlap. Let this be the
337 first function defined in this file, or change emacs.c where the
338 address of this function is used. */
4588ec20
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339
340void
341safe_bcopy (from, to, size)
342 char *from, *to;
343 int size;
344{
b5c685f4 345 if (size <= 0 || from == to)
4588ec20
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346 return;
347
b5c685f4
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348 /* If the source and destination don't overlap, then bcopy can
349 handle it. If they do overlap, but the destination is lower in
350 memory than the source, we'll assume bcopy can handle that. */
351 if (to < from || from + size <= to)
352 bcopy (from, to, size);
353
354 /* Otherwise, we'll copy from the end. */
355 else
4588ec20 356 {
b5c685f4
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357 register char *endf = from + size;
358 register char *endt = to + size;
4588ec20
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359
360 /* If TO - FROM is large, then we should break the copy into
361 nonoverlapping chunks of TO - FROM bytes each. However, if
362 TO - FROM is small, then the bcopy function call overhead
363 makes this not worth it. The crossover point could be about
b5c685f4
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364 anywhere. Since I don't think the obvious copy loop is too
365 bad, I'm trying to err in its favor. */
4588ec20
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366 if (to - from < 64)
367 {
368 do
369 *--endt = *--endf;
370 while (endf != from);
371 }
372 else
373 {
b5c685f4 374 for (;;)
4588ec20
JB
375 {
376 endt -= (to - from);
377 endf -= (to - from);
378
b5c685f4
JB
379 if (endt < to)
380 break;
381
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382 bcopy (endf, endt, to - from);
383 }
b5c685f4
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384
385 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
386 little left over. The amount left over is (endt + (to -
387 from)) - to, which is endt - from. */
4588ec20
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388 bcopy (from, to, endt - from);
389 }
390 }
4588ec20
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391}
392
4588ec20 393
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394\f
395/***********************************************************************
396 Glyph Matrices
397 ***********************************************************************/
398
399/* Allocate and return a glyph_matrix structure. POOL is the glyph
400 pool from which memory for the matrix should be allocated, or null
401 for window-based redisplay where no glyph pools are used. The
402 member `pool' of the glyph matrix structure returned is set to
403 POOL, the structure is otherwise zeroed. */
404
405struct glyph_matrix *
406new_glyph_matrix (pool)
407 struct glyph_pool *pool;
4588ec20 408{
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GM
409 struct glyph_matrix *result;
410
411 /* Allocate and clear. */
412 result = (struct glyph_matrix *) xmalloc (sizeof *result);
413 bzero (result, sizeof *result);
4588ec20 414
5f5c8ee5
GM
415 /* Increment number of allocated matrices. This count is used
416 to detect memory leaks. */
417 ++glyph_matrix_count;
4588ec20 418
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419 /* Set pool and return. */
420 result->pool = pool;
421 return result;
4588ec20
JB
422}
423
4588ec20 424
5f5c8ee5
GM
425/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
426
427 The global counter glyph_matrix_count is decremented when a matrix
428 is freed. If the count gets negative, more structures were freed
429 than allocated, i.e. one matrix was freed more than once or a bogus
430 pointer was passed to this function.
431
432 If MATRIX->pool is null, this means that the matrix manages its own
433 glyph memory---this is done for matrices on X frames. Freeing the
434 matrix also frees the glyph memory in this case. */
435
436static void
437free_glyph_matrix (matrix)
438 struct glyph_matrix *matrix;
4588ec20 439{
5f5c8ee5
GM
440 if (matrix)
441 {
442 int i;
443
444 /* Detect the case that more matrices are freed than were
445 allocated. */
446 if (--glyph_matrix_count < 0)
447 abort ();
448
449 /* Free glyph memory if MATRIX owns it. */
450 if (matrix->pool == NULL)
451 for (i = 0; i < matrix->rows_allocated; ++i)
452 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
453
454 /* Free row structures and the matrix itself. */
455 xfree (matrix->rows);
456 xfree (matrix);
457 }
458}
4588ec20 459
4588ec20 460
5f5c8ee5
GM
461/* Return the number of glyphs to reserve for a marginal area of
462 window W. TOTAL_GLYPHS is the number of glyphs in a complete
463 display line of window W. MARGIN gives the width of the marginal
464 area in canonical character units. MARGIN should be an integer
465 or a float. */
466
467static int
468margin_glyphs_to_reserve (w, total_glyphs, margin)
469 struct window *w;
470 int total_glyphs;
471 Lisp_Object margin;
472{
473 int n;
4588ec20 474
5f5c8ee5 475 if (NUMBERP (margin))
4588ec20 476 {
5f5c8ee5
GM
477 int width = XFASTINT (w->width);
478 double d = max (0, XFLOATINT (margin));
479 d = min (width / 2 - 1, d);
480 n = (int) ((double) total_glyphs / width * d);
481 }
482 else
483 n = 0;
484
485 return n;
486}
487
4588ec20 488
5f5c8ee5
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489/* Adjust glyph matrix MATRIX on window W or on a frame to changed
490 window sizes.
4588ec20 491
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GM
492 W is null if the function is called for a frame glyph matrix.
493 Otherwise it is the window MATRIX is a member of. X and Y are the
494 indices of the first column and row of MATRIX within the frame
495 matrix, if such a matrix exists. They are zero for purely
496 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 497
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GM
498 In window-based redisplay, where no frame matrices exist, glyph
499 matrices manage their own glyph storage. Otherwise, they allocate
500 storage from a common frame glyph pool which can be found in
501 MATRIX->pool.
23b0200c 502
5f5c8ee5
GM
503 The reason for this memory management strategy is to avoid complete
504 frame redraws if possible. When we allocate from a common pool, a
505 change of the location or size of a sub-matrix within the pool
506 requires a complete redisplay of the frame because we cannot easily
507 make sure that the current matrices of all windows still agree with
508 what is displayed on the screen. While this is usually fast, it
509 leads to screen flickering. */
23b0200c 510
5f5c8ee5
GM
511static void
512adjust_glyph_matrix (w, matrix, x, y, dim)
513 struct window *w;
514 struct glyph_matrix *matrix;
515 int x, y;
516 struct dim dim;
517{
518 int i;
519 int new_rows;
520 int marginal_areas_changed_p = 0;
045dee35
GM
521 int header_line_changed_p = 0;
522 int header_line_p = 0;
5f5c8ee5
GM
523 int left = -1, right = -1;
524 int window_x, window_y, window_width, window_height;
525
526 /* See if W had a top line that has disappeared now, or vice versa. */
527 if (w)
528 {
045dee35
GM
529 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
530 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 531 }
045dee35 532 matrix->header_line_p = header_line_p;
23b0200c 533
5f5c8ee5
GM
534 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
535 haven't changed. This optimization is important because preserving
536 the matrix means preventing redisplay. */
537 if (matrix->pool == NULL)
538 {
539 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
540 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
541 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
542 xassert (left >= 0 && right >= 0);
543 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
544 || right != matrix->right_margin_glyphs);
545
546 if (!marginal_areas_changed_p
547 && !fonts_changed_p
045dee35 548 && !header_line_changed_p
5f5c8ee5
GM
549 && matrix->window_top_y == XFASTINT (w->top)
550 && matrix->window_height == window_height
551 && matrix->window_vscroll == w->vscroll
552 && matrix->window_width == window_width)
553 return;
554 }
555
556 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
557 if (matrix->rows_allocated < dim.height)
558 {
559 int size = dim.height * sizeof (struct glyph_row);
560 new_rows = dim.height - matrix->rows_allocated;
561 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
562 bzero (matrix->rows + matrix->rows_allocated,
563 new_rows * sizeof *matrix->rows);
564 matrix->rows_allocated = dim.height;
565 }
566 else
567 new_rows = 0;
60a8948a 568
5f5c8ee5
GM
569 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
570 on a frame not using window-based redisplay. Set up pointers for
571 each row into the glyph pool. */
572 if (matrix->pool)
573 {
574 xassert (matrix->pool->glyphs);
575
576 if (w)
60a8948a 577 {
5f5c8ee5
GM
578 left = margin_glyphs_to_reserve (w, dim.width,
579 w->left_margin_width);
580 right = margin_glyphs_to_reserve (w, dim.width,
581 w->right_margin_width);
60a8948a 582 }
5f5c8ee5
GM
583 else
584 left = right = 0;
585
586 for (i = 0; i < dim.height; ++i)
60a8948a 587 {
5f5c8ee5
GM
588 struct glyph_row *row = &matrix->rows[i];
589
590 row->glyphs[LEFT_MARGIN_AREA]
591 = (matrix->pool->glyphs
592 + (y + i) * matrix->pool->ncolumns
593 + x);
594
595 if (w == NULL
596 || row == matrix->rows + dim.height - 1
045dee35 597 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
598 {
599 row->glyphs[TEXT_AREA]
600 = row->glyphs[LEFT_MARGIN_AREA];
601 row->glyphs[RIGHT_MARGIN_AREA]
602 = row->glyphs[TEXT_AREA] + dim.width;
603 row->glyphs[LAST_AREA]
604 = row->glyphs[RIGHT_MARGIN_AREA];
605 }
606 else
607 {
608 row->glyphs[TEXT_AREA]
609 = row->glyphs[LEFT_MARGIN_AREA] + left;
610 row->glyphs[RIGHT_MARGIN_AREA]
611 = row->glyphs[TEXT_AREA] + dim.width - left - right;
612 row->glyphs[LAST_AREA]
613 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
614 }
60a8948a 615 }
5f5c8ee5
GM
616
617 matrix->left_margin_glyphs = left;
618 matrix->right_margin_glyphs = right;
619 }
620 else
621 {
622 /* If MATRIX->pool is null, MATRIX is responsible for managing
623 its own memory. Allocate glyph memory from the heap. */
624 if (dim.width > matrix->matrix_w
625 || new_rows
045dee35 626 || header_line_changed_p
5f5c8ee5 627 || marginal_areas_changed_p)
4588ec20 628 {
5f5c8ee5
GM
629 struct glyph_row *row = matrix->rows;
630 struct glyph_row *end = row + matrix->rows_allocated;
631
632 while (row < end)
633 {
634 row->glyphs[LEFT_MARGIN_AREA]
635 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
636 (dim.width
637 * sizeof (struct glyph)));
638
639 /* The mode line never has marginal areas. */
640 if (row == matrix->rows + dim.height - 1
045dee35 641 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
642 {
643 row->glyphs[TEXT_AREA]
644 = row->glyphs[LEFT_MARGIN_AREA];
645 row->glyphs[RIGHT_MARGIN_AREA]
646 = row->glyphs[TEXT_AREA] + dim.width;
647 row->glyphs[LAST_AREA]
648 = row->glyphs[RIGHT_MARGIN_AREA];
649 }
650 else
651 {
652 row->glyphs[TEXT_AREA]
653 = row->glyphs[LEFT_MARGIN_AREA] + left;
654 row->glyphs[RIGHT_MARGIN_AREA]
655 = row->glyphs[TEXT_AREA] + dim.width - left - right;
656 row->glyphs[LAST_AREA]
657 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
658 }
659 ++row;
660 }
4588ec20
JB
661 }
662
5f5c8ee5
GM
663 xassert (left >= 0 && right >= 0);
664 matrix->left_margin_glyphs = left;
665 matrix->right_margin_glyphs = right;
666 }
667
668 /* Number of rows to be used by MATRIX. */
669 matrix->nrows = dim.height;
670
671 /* Mark rows in a current matrix of a window as not having valid
672 contents. It's important to not do this for desired matrices.
673 When Emacs starts, it may already be building desired matrices
674 when this function runs. */
675 if (w && matrix == w->current_matrix)
676 {
677 /* Optimize the case that only the height has changed (C-x 2,
678 upper window). Invalidate all rows that are no longer part
679 of the window. */
680 if (!marginal_areas_changed_p
681 && matrix->window_top_y == XFASTINT (w->top)
682 && matrix->window_width == window_width)
4588ec20 683 {
5f5c8ee5
GM
684 i = 0;
685 while (matrix->rows[i].enabled_p
686 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
687 < matrix->window_height))
688 ++i;
689
690 /* Window end is invalid, if inside of the rows that
691 are invalidated. */
692 if (INTEGERP (w->window_end_vpos)
693 && XFASTINT (w->window_end_vpos) >= i)
694 w->window_end_valid = Qnil;
695
696 while (i < matrix->nrows)
697 matrix->rows[i++].enabled_p = 0;
698 }
699 else
700 {
701 for (i = 0; i < matrix->nrows; ++i)
702 matrix->rows[i].enabled_p = 0;
4588ec20 703 }
4588ec20 704 }
5f5c8ee5
GM
705
706 /* Remember last values to be able to optimize frame redraws. */
707 matrix->matrix_x = x;
708 matrix->matrix_y = y;
709 matrix->matrix_w = dim.width;
710 matrix->matrix_h = dim.height;
711
712 /* Record the top y location and height of W at the time the matrix
713 was last adjusted. This is used to optimize redisplay above. */
714 if (w)
4588ec20 715 {
5f5c8ee5
GM
716 matrix->window_top_y = XFASTINT (w->top);
717 matrix->window_height = window_height;
718 matrix->window_width = window_width;
719 matrix->window_vscroll = w->vscroll;
720 }
721}
4588ec20 722
4588ec20 723
5f5c8ee5
GM
724/* Reverse the contents of rows in MATRIX between START and END. The
725 contents of the row at END - 1 end up at START, END - 2 at START +
726 1 etc. This is part of the implementation of rotate_matrix (see
727 below). */
d52bad65 728
5f5c8ee5
GM
729static void
730reverse_rows (matrix, start, end)
731 struct glyph_matrix *matrix;
732 int start, end;
733{
734 int i, j;
23b0200c 735
5f5c8ee5
GM
736 for (i = start, j = end - 1; i < j; ++i, --j)
737 {
738 /* Non-ISO HP/UX compiler doesn't like auto struct
739 initialization. */
740 struct glyph_row temp;
741 temp = matrix->rows[i];
742 matrix->rows[i] = matrix->rows[j];
743 matrix->rows[j] = temp;
744 }
745}
23b0200c 746
23b0200c 747
5f5c8ee5
GM
748/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
749 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
750 indices. (Note: this does not copy glyphs, only glyph pointers in
751 row structures are moved around).
60a8948a 752
5f5c8ee5
GM
753 The algorithm used for rotating the vector was, I believe, first
754 described by Kernighan. See the vector R as consisting of two
755 sub-vectors AB, where A has length BY for BY >= 0. The result
756 after rotating is then BA. Reverse both sub-vectors to get ArBr
757 and reverse the result to get (ArBr)r which is BA. Similar for
758 rotating right. */
759
760void
761rotate_matrix (matrix, first, last, by)
762 struct glyph_matrix *matrix;
763 int first, last, by;
764{
765 if (by < 0)
766 {
767 /* Up (rotate left, i.e. towards lower indices). */
768 by = -by;
769 reverse_rows (matrix, first, first + by);
770 reverse_rows (matrix, first + by, last);
771 reverse_rows (matrix, first, last);
772 }
773 else if (by > 0)
774 {
775 /* Down (rotate right, i.e. towards higher indices). */
776 reverse_rows (matrix, last - by, last);
777 reverse_rows (matrix, first, last - by);
778 reverse_rows (matrix, first, last);
779 }
780}
781
782
783/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
784 with indices START <= index < END. Increment positions by DELTA/
785 DELTA_BYTES. */
786
787void
86c11ba1 788increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
789 struct glyph_matrix *matrix;
790 int start, end, delta, delta_bytes;
791{
792 /* Check that START and END are reasonable values. */
793 xassert (start >= 0 && start <= matrix->nrows);
794 xassert (end >= 0 && end <= matrix->nrows);
795 xassert (start <= end);
796
797 for (; start < end; ++start)
86c11ba1 798 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
799}
800
801
802/* Enable a range of rows in glyph matrix MATRIX. START and END are
803 the row indices of the first and last + 1 row to enable. If
804 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
805
806void
807enable_glyph_matrix_rows (matrix, start, end, enabled_p)
808 struct glyph_matrix *matrix;
809 int start, end;
810 int enabled_p;
811{
812 xassert (start <= end);
813 xassert (start >= 0 && start < matrix->nrows);
814 xassert (end >= 0 && end <= matrix->nrows);
815
816 for (; start < end; ++start)
817 matrix->rows[start].enabled_p = enabled_p != 0;
818}
819
820
821/* Clear MATRIX.
822
823 This empties all rows in MATRIX by setting the enabled_p flag for
824 all rows of the matrix to zero. The function prepare_desired_row
825 will eventually really clear a row when it sees one with a zero
826 enabled_p flag.
827
828 Resets update hints to defaults value. The only update hint
829 currently present is the flag MATRIX->no_scrolling_p. */
830
831void
832clear_glyph_matrix (matrix)
833 struct glyph_matrix *matrix;
834{
835 if (matrix)
836 {
837 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
838 matrix->no_scrolling_p = 0;
839 }
840}
841
842
843/* Shift part of the glyph matrix MATRIX of window W up or down.
844 Increment y-positions in glyph rows between START and END by DY,
845 and recompute their visible height. */
846
847void
848shift_glyph_matrix (w, matrix, start, end, dy)
849 struct window *w;
850 struct glyph_matrix *matrix;
851 int start, end, dy;
852{
853 int min_y, max_y;
854
855 xassert (start <= end);
856 xassert (start >= 0 && start < matrix->nrows);
857 xassert (end >= 0 && end <= matrix->nrows);
858
045dee35 859 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
860 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
861
862 for (; start < end; ++start)
863 {
864 struct glyph_row *row = &matrix->rows[start];
865
866 row->y += dy;
867
868 if (row->y < min_y)
869 row->visible_height = row->height - (min_y - row->y);
870 else if (row->y + row->height > max_y)
871 row->visible_height = row->height - (row->y + row->height - max_y);
872 else
873 row->visible_height = row->height;
874 }
875}
876
877
878/* Mark all rows in current matrices of frame F as invalid. Marking
879 invalid is done by setting enabled_p to zero for all rows in a
880 current matrix. */
881
882void
883clear_current_matrices (f)
884 register struct frame *f;
885{
886 /* Clear frame current matrix, if we have one. */
887 if (f->current_matrix)
888 clear_glyph_matrix (f->current_matrix);
889
890 /* Clear the matrix of the menu bar window, if such a window exists.
891 The menu bar window is currently used to display menus on X when
892 no toolkit support is compiled in. */
893 if (WINDOWP (f->menu_bar_window))
894 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
895
9ea173e8
GM
896 /* Clear the matrix of the tool-bar window, if any. */
897 if (WINDOWP (f->tool_bar_window))
898 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
899
900 /* Clear current window matrices. */
901 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
902 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
903}
904
905
906/* Clear out all display lines of F for a coming redisplay. */
907
908void
909clear_desired_matrices (f)
910 register struct frame *f;
911{
912 if (f->desired_matrix)
913 clear_glyph_matrix (f->desired_matrix);
914
915 if (WINDOWP (f->menu_bar_window))
916 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
917
9ea173e8
GM
918 if (WINDOWP (f->tool_bar_window))
919 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
920
921 /* Do it for window matrices. */
922 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
923 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
924}
925
926
927/* Clear matrices in window tree rooted in W. If DESIRED_P is
928 non-zero clear desired matrices, otherwise clear current matrices. */
929
930static void
931clear_window_matrices (w, desired_p)
932 struct window *w;
933 int desired_p;
934{
935 while (w)
936 {
937 if (!NILP (w->hchild))
938 {
939 xassert (WINDOWP (w->hchild));
940 clear_window_matrices (XWINDOW (w->hchild), desired_p);
941 }
942 else if (!NILP (w->vchild))
943 {
944 xassert (WINDOWP (w->vchild));
945 clear_window_matrices (XWINDOW (w->vchild), desired_p);
946 }
947 else
948 {
949 if (desired_p)
950 clear_glyph_matrix (w->desired_matrix);
951 else
952 {
953 clear_glyph_matrix (w->current_matrix);
954 w->window_end_valid = Qnil;
955 }
956 }
957
958 w = NILP (w->next) ? 0 : XWINDOW (w->next);
959 }
960}
961
962
963\f
964/***********************************************************************
965 Glyph Rows
966
967 See dispextern.h for an overall explanation of glyph rows.
968 ***********************************************************************/
969
970/* Clear glyph row ROW. Do it in a way that makes it robust against
971 changes in the glyph_row structure, i.e. addition or removal of
972 structure members. */
973
974void
975clear_glyph_row (row)
976 struct glyph_row *row;
977{
978 struct glyph *p[1 + LAST_AREA];
979 static struct glyph_row null_row;
980
981 /* Save pointers. */
982 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
983 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
984 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
985 p[LAST_AREA] = row->glyphs[LAST_AREA];
986
987 /* Clear. */
988 *row = null_row;
989
990 /* Restore pointers. */
991 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
992 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
993 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
994 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
995
996#if 0 /* At some point, some bit-fields of struct glyph were not set,
997 which made glyphs unequal when compared with GLYPH_EQUAL_P.
998 Redisplay outputs such glyphs, and flickering effects were
999 the result. This also depended on the contents of memory
1000 returned by xmalloc. If flickering happens again, activate
1001 the code below If the flickering is gone with that, chances
1002 are that the flickering has the same reason as here. */
1003 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1004#endif
5f5c8ee5
GM
1005}
1006
1007
1008/* Make ROW an empty, enabled row of canonical character height,
1009 in window W starting at y-position Y. */
1010
1011void
1012blank_row (w, row, y)
1013 struct window *w;
1014 struct glyph_row *row;
1015 int y;
1016{
1017 int min_y, max_y;
1018
045dee35 1019 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1020 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1021
1022 clear_glyph_row (row);
1023 row->y = y;
408f5064
GM
1024 row->ascent = row->phys_ascent = 0;
1025 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1026
1027 if (row->y < min_y)
1028 row->visible_height = row->height - (min_y - row->y);
1029 else if (row->y + row->height > max_y)
1030 row->visible_height = row->height - (row->y + row->height - max_y);
1031 else
1032 row->visible_height = row->height;
1033
1034 row->enabled_p = 1;
1035}
1036
1037
1038/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1039 are the amounts by which to change positions. Note that the first
1040 glyph of the text area of a row can have a buffer position even if
1041 the used count of the text area is zero. Such rows display line
1042 ends. */
1043
1044void
86c11ba1 1045increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1046 struct glyph_row *row;
1047 int delta, delta_bytes;
1048{
1049 int area, i;
1050
1051 /* Increment start and end positions. */
1052 MATRIX_ROW_START_CHARPOS (row) += delta;
1053 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1054 MATRIX_ROW_END_CHARPOS (row) += delta;
1055 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1056
1057 /* Increment positions in glyphs. */
1058 for (area = 0; area < LAST_AREA; ++area)
1059 for (i = 0; i < row->used[area]; ++i)
1060 if (BUFFERP (row->glyphs[area][i].object)
1061 && row->glyphs[area][i].charpos > 0)
1062 row->glyphs[area][i].charpos += delta;
1063
1064 /* Capture the case of rows displaying a line end. */
1065 if (row->used[TEXT_AREA] == 0
1066 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1067 row->glyphs[TEXT_AREA]->charpos += delta;
1068}
1069
1070
9af3e742 1071#if 0
5f5c8ee5
GM
1072/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1073 contents, i.e. glyph structure contents are exchanged between A and
1074 B without changing glyph pointers in A and B. */
1075
1076static void
1077swap_glyphs_in_rows (a, b)
1078 struct glyph_row *a, *b;
1079{
1080 int area;
1081
1082 for (area = 0; area < LAST_AREA; ++area)
1083 {
1084 /* Number of glyphs to swap. */
1085 int max_used = max (a->used[area], b->used[area]);
1086
1087 /* Start of glyphs in area of row A. */
1088 struct glyph *glyph_a = a->glyphs[area];
1089
1090 /* End + 1 of glyphs in area of row A. */
1091 struct glyph *glyph_a_end = a->glyphs[max_used];
1092
1093 /* Start of glyphs in area of row B. */
1094 struct glyph *glyph_b = b->glyphs[area];
1095
1096 while (glyph_a < glyph_a_end)
1097 {
1098 /* Non-ISO HP/UX compiler doesn't like auto struct
1099 initialization. */
1100 struct glyph temp;
1101 temp = *glyph_a;
1102 *glyph_a = *glyph_b;
1103 *glyph_b = temp;
1104 ++glyph_a;
1105 ++glyph_b;
1106 }
1107 }
1108}
1109
9af3e742 1110#endif /* 0 */
5f5c8ee5
GM
1111
1112/* Exchange pointers to glyph memory between glyph rows A and B. */
1113
1114static INLINE void
1115swap_glyph_pointers (a, b)
1116 struct glyph_row *a, *b;
1117{
1118 int i;
1119 for (i = 0; i < LAST_AREA + 1; ++i)
1120 {
1121 struct glyph *temp = a->glyphs[i];
1122 a->glyphs[i] = b->glyphs[i];
1123 b->glyphs[i] = temp;
1124 }
1125}
1126
1127
1128/* Copy glyph row structure FROM to glyph row structure TO, except
1129 that glyph pointers in the structures are left unchanged. */
1130
1131INLINE void
1132copy_row_except_pointers (to, from)
1133 struct glyph_row *to, *from;
1134{
1135 struct glyph *pointers[1 + LAST_AREA];
1136
1137 /* Save glyph pointers of TO. */
1138 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1139
1140 /* Do a structure assignment. */
1141 *to = *from;
1142
1143 /* Restore original pointers of TO. */
1144 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1145}
1146
1147
1148/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1149 TO and FROM are left unchanged. Glyph contents are copied from the
1150 glyph memory of FROM to the glyph memory of TO. Increment buffer
1151 positions in row TO by DELTA/ DELTA_BYTES. */
1152
1153void
1154copy_glyph_row_contents (to, from, delta, delta_bytes)
1155 struct glyph_row *to, *from;
1156 int delta, delta_bytes;
1157{
1158 int area;
1159
1160 /* This is like a structure assignment TO = FROM, except that
1161 glyph pointers in the rows are left unchanged. */
1162 copy_row_except_pointers (to, from);
1163
1164 /* Copy glyphs from FROM to TO. */
1165 for (area = 0; area < LAST_AREA; ++area)
1166 if (from->used[area])
1167 bcopy (from->glyphs[area], to->glyphs[area],
1168 from->used[area] * sizeof (struct glyph));
1169
1170 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1171 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1172}
1173
1174
1175/* Assign glyph row FROM to glyph row TO. This works like a structure
1176 assignment TO = FROM, except that glyph pointers are not copied but
1177 exchanged between TO and FROM. Pointers must be exchanged to avoid
1178 a memory leak. */
1179
1180static INLINE void
1181assign_row (to, from)
1182 struct glyph_row *to, *from;
1183{
1184 swap_glyph_pointers (to, from);
1185 copy_row_except_pointers (to, from);
1186}
1187
1188
1189/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1190 a row in a window matrix, is a slice of the glyph memory of the
1191 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1192 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1193 memory of FRAME_ROW. */
1194
9339e87f
GM
1195#ifdef GLYPH_DEBUG
1196
5f5c8ee5
GM
1197static int
1198glyph_row_slice_p (window_row, frame_row)
1199 struct glyph_row *window_row, *frame_row;
1200{
1201 struct glyph *window_glyph_start = window_row->glyphs[0];
1202 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1203 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1204
1205 return (frame_glyph_start <= window_glyph_start
1206 && window_glyph_start < frame_glyph_end);
1207}
1208
9339e87f 1209#endif /* GLYPH_DEBUG */
5f5c8ee5 1210
9af3e742
GM
1211#if 0
1212
5f5c8ee5
GM
1213/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1214 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1215 in WINDOW_MATRIX is found satisfying the condition. */
1216
1217static struct glyph_row *
1218find_glyph_row_slice (window_matrix, frame_matrix, row)
1219 struct glyph_matrix *window_matrix, *frame_matrix;
1220 int row;
1221{
1222 int i;
1223
1224 xassert (row >= 0 && row < frame_matrix->nrows);
1225
1226 for (i = 0; i < window_matrix->nrows; ++i)
1227 if (glyph_row_slice_p (window_matrix->rows + i,
1228 frame_matrix->rows + row))
1229 break;
1230
1231 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1232}
1233
9af3e742 1234#endif /* 0 */
5f5c8ee5
GM
1235
1236/* Prepare ROW for display. Desired rows are cleared lazily,
1237 i.e. they are only marked as to be cleared by setting their
1238 enabled_p flag to zero. When a row is to be displayed, a prior
1239 call to this function really clears it. */
1240
1241void
1242prepare_desired_row (row)
1243 struct glyph_row *row;
1244{
1245 if (!row->enabled_p)
1246 {
1247 clear_glyph_row (row);
1248 row->enabled_p = 1;
1249 }
1250}
1251
1252
1253/* Return a hash code for glyph row ROW. */
1254
1255int
1256line_hash_code (row)
1257 struct glyph_row *row;
1258{
1259 int hash = 0;
1260
1261 if (row->enabled_p)
1262 {
1263 if (row->inverse_p)
1264 {
1265 /* Give all highlighted lines the same hash code
1266 so as to encourage scrolling to leave them in place. */
1267 hash = -1;
1268 }
1269 else
1270 {
1271 struct glyph *glyph = row->glyphs[TEXT_AREA];
1272 struct glyph *end = glyph + row->used[TEXT_AREA];
1273
1274 while (glyph < end)
1275 {
42186983
KH
1276 int c = glyph->u.ch;
1277 int face_id = glyph->face_id;
5f5c8ee5 1278 if (must_write_spaces)
42186983
KH
1279 c -= SPACEGLYPH;
1280 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1281 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
5f5c8ee5
GM
1282 ++glyph;
1283 }
1284
1285 if (hash == 0)
1286 hash = 1;
1287 }
1288 }
1289
1290 return hash;
1291}
1292
1293
1294/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1295 the number of characters in the line. If must_write_spaces is
1296 zero, leading and trailing spaces are ignored. */
1297
1298static unsigned int
1299line_draw_cost (matrix, vpos)
1300 struct glyph_matrix *matrix;
1301 int vpos;
1302{
1303 struct glyph_row *row = matrix->rows + vpos;
1304 struct glyph *beg = row->glyphs[TEXT_AREA];
1305 struct glyph *end = beg + row->used[TEXT_AREA];
1306 int len;
1307 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1308 int glyph_table_len = GLYPH_TABLE_LENGTH;
1309
1310 /* Ignore trailing and leading spaces if we can. */
1311 if (!must_write_spaces)
1312 {
1313 /* Skip from the end over trailing spaces. */
1314 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1315 --end;
1316
1317 /* All blank line. */
1318 if (end == beg)
1319 return 0;
1320
1321 /* Skip over leading spaces. */
1322 while (CHAR_GLYPH_SPACE_P (*beg))
1323 ++beg;
1324 }
1325
1326 /* If we don't have a glyph-table, each glyph is one character,
1327 so return the number of glyphs. */
1328 if (glyph_table_base == 0)
1329 len = end - beg;
1330 else
1331 {
1332 /* Otherwise, scan the glyphs and accumulate their total length
1333 in LEN. */
1334 len = 0;
1335 while (beg < end)
1336 {
1337 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1338
42186983
KH
1339 if (g < 0
1340 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1341 len += 1;
1342 else
1343 len += GLYPH_LENGTH (glyph_table_base, g);
1344
1345 ++beg;
1346 }
1347 }
1348
1349 return len;
1350}
1351
1352
1353/* Test two glyph rows A and B for equality. Value is non-zero if A
1354 and B have equal contents. W is the window to which the glyphs
1355 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1356 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1357 flags of A and B, too. */
5f5c8ee5
GM
1358
1359static INLINE int
e4e0bee9 1360row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1361 struct window *w;
1362 struct glyph_row *a, *b;
e4e0bee9 1363 int mouse_face_p;
5f5c8ee5
GM
1364{
1365 if (a == b)
1366 return 1;
1367 else if (a->hash != b->hash)
1368 return 0;
1369 else
1370 {
1371 struct glyph *a_glyph, *b_glyph, *a_end;
1372 int area;
1373
e4e0bee9
GM
1374 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1375 return 0;
1376
5f5c8ee5
GM
1377 /* Compare glyphs. */
1378 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1379 {
1380 if (a->used[area] != b->used[area])
1381 return 0;
1382
1383 a_glyph = a->glyphs[area];
1384 a_end = a_glyph + a->used[area];
1385 b_glyph = b->glyphs[area];
1386
1387 while (a_glyph < a_end
1388 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1389 ++a_glyph, ++b_glyph;
1390
1391 if (a_glyph != a_end)
1392 return 0;
1393 }
1394
1395 if (a->truncated_on_left_p != b->truncated_on_left_p
1396 || a->inverse_p != b->inverse_p
1397 || a->fill_line_p != b->fill_line_p
1398 || a->truncated_on_right_p != b->truncated_on_right_p
1399 || a->overlay_arrow_p != b->overlay_arrow_p
1400 || a->continued_p != b->continued_p
1401 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1402 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1403 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1404 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1405 /* Different partially visible characters on left margin. */
1406 || a->x != b->x
1407 /* Different height. */
1408 || a->ascent != b->ascent
408f5064
GM
1409 || a->phys_ascent != b->phys_ascent
1410 || a->phys_height != b->phys_height
5f5c8ee5
GM
1411 || a->visible_height != b->visible_height)
1412 return 0;
1413 }
1414
1415 return 1;
1416}
1417
1418
1419\f
1420/***********************************************************************
1421 Glyph Pool
1422
1423 See dispextern.h for an overall explanation of glyph pools.
1424 ***********************************************************************/
1425
1426/* Allocate a glyph_pool structure. The structure returned is
1427 initialized with zeros. The global variable glyph_pool_count is
1428 incremented for each pool allocated. */
1429
1430static struct glyph_pool *
1431new_glyph_pool ()
1432{
1433 struct glyph_pool *result;
1434
1435 /* Allocate a new glyph_pool and clear it. */
1436 result = (struct glyph_pool *) xmalloc (sizeof *result);
1437 bzero (result, sizeof *result);
1438
1439 /* For memory leak and double deletion checking. */
1440 ++glyph_pool_count;
1441
1442 return result;
1443}
1444
1445
1446/* Free a glyph_pool structure POOL. The function may be called with
1447 a null POOL pointer. The global variable glyph_pool_count is
1448 decremented with every pool structure freed. If this count gets
1449 negative, more structures were freed than allocated, i.e. one
1450 structure must have been freed more than once or a bogus pointer
1451 was passed to free_glyph_pool. */
1452
1453static void
1454free_glyph_pool (pool)
1455 struct glyph_pool *pool;
1456{
1457 if (pool)
1458 {
1459 /* More freed than allocated? */
1460 --glyph_pool_count;
1461 xassert (glyph_pool_count >= 0);
1462
1463 xfree (pool->glyphs);
1464 xfree (pool);
1465 }
1466}
1467
1468
1469/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1470 columns we need. This function never shrinks a pool. The only
1471 case in which this would make sense, would be when a frame's size
1472 is changed from a large value to a smaller one. But, if someone
1473 does it once, we can expect that he will do it again.
1474
1475 Value is non-zero if the pool changed in a way which makes
1476 re-adjusting window glyph matrices necessary. */
1477
1478static int
1479realloc_glyph_pool (pool, matrix_dim)
1480 struct glyph_pool *pool;
1481 struct dim matrix_dim;
1482{
1483 int needed;
1484 int changed_p;
1485
1486 changed_p = (pool->glyphs == 0
1487 || matrix_dim.height != pool->nrows
1488 || matrix_dim.width != pool->ncolumns);
1489
1490 /* Enlarge the glyph pool. */
1491 needed = matrix_dim.width * matrix_dim.height;
1492 if (needed > pool->nglyphs)
1493 {
1494 int size = needed * sizeof (struct glyph);
1495
1496 if (pool->glyphs)
1497 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1498 else
1499 {
1500 pool->glyphs = (struct glyph *) xmalloc (size);
1501 bzero (pool->glyphs, size);
1502 }
1503
1504 pool->nglyphs = needed;
1505 }
1506
1507 /* Remember the number of rows and columns because (a) we use then
1508 to do sanity checks, and (b) the number of columns determines
1509 where rows in the frame matrix start---this must be available to
1510 determine pointers to rows of window sub-matrices. */
1511 pool->nrows = matrix_dim.height;
1512 pool->ncolumns = matrix_dim.width;
1513
1514 return changed_p;
1515}
1516
1517
1518\f
1519/***********************************************************************
1520 Debug Code
1521 ***********************************************************************/
1522
1523#if GLYPH_DEBUG
1524
a13396c9
GM
1525
1526/* Flush standard output. This is sometimes useful to call from
1527 the debugger. */
1528
1529void
1530flush_stdout ()
1531{
1532 fflush (stdout);
1533}
1534
1535
5f5c8ee5
GM
1536/* Check that no glyph pointers have been lost in MATRIX. If a
1537 pointer has been lost, e.g. by using a structure assignment between
1538 rows, at least one pointer must occur more than once in the rows of
1539 MATRIX. */
1540
1541void
1542check_matrix_pointer_lossage (matrix)
1543 struct glyph_matrix *matrix;
1544{
1545 int i, j;
1546
1547 for (i = 0; i < matrix->nrows; ++i)
1548 for (j = 0; j < matrix->nrows; ++j)
1549 xassert (i == j
1550 || (matrix->rows[i].glyphs[TEXT_AREA]
1551 != matrix->rows[j].glyphs[TEXT_AREA]));
1552}
1553
1554
1555/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1556
1557struct glyph_row *
1558matrix_row (matrix, row)
1559 struct glyph_matrix *matrix;
1560 int row;
1561{
1562 xassert (matrix && matrix->rows);
1563 xassert (row >= 0 && row < matrix->nrows);
1564
1565 /* That's really too slow for normal testing because this function
1566 is called almost everywhere. Although---it's still astonishingly
1567 fast, so it is valuable to have for debugging purposes. */
1568#if 0
1569 check_matrix_pointer_lossage (matrix);
1570#endif
1571
1572 return matrix->rows + row;
1573}
1574
1575
1576#if 0 /* This function makes invalid assumptions when text is
1577 partially invisible. But it might come handy for debugging
1578 nevertheless. */
1579
1580/* Check invariants that must hold for an up to date current matrix of
1581 window W. */
1582
1583static void
1584check_matrix_invariants (w)
1585 struct window *w;
1586{
1587 struct glyph_matrix *matrix = w->current_matrix;
1588 int yb = window_text_bottom_y (w);
1589 struct glyph_row *row = matrix->rows;
1590 struct glyph_row *last_text_row = NULL;
1591 struct buffer *saved = current_buffer;
1592 struct buffer *buffer = XBUFFER (w->buffer);
1593 int c;
1594
1595 /* This can sometimes happen for a fresh window. */
1596 if (matrix->nrows < 2)
1597 return;
1598
1599 set_buffer_temp (buffer);
1600
1601 /* Note: last row is always reserved for the mode line. */
1602 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1603 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1604 {
1605 struct glyph_row *next = row + 1;
1606
1607 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1608 last_text_row = row;
1609
1610 /* Check that character and byte positions are in sync. */
1611 xassert (MATRIX_ROW_START_BYTEPOS (row)
1612 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1613
1614 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1615 have such a position temporarily in case of a minibuffer
1616 displaying something like `[Sole completion]' at its end. */
1617 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1618 xassert (MATRIX_ROW_END_BYTEPOS (row)
1619 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1620
1621 /* Check that end position of `row' is equal to start position
1622 of next row. */
1623 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1624 {
1625 xassert (MATRIX_ROW_END_CHARPOS (row)
1626 == MATRIX_ROW_START_CHARPOS (next));
1627 xassert (MATRIX_ROW_END_BYTEPOS (row)
1628 == MATRIX_ROW_START_BYTEPOS (next));
1629 }
1630 row = next;
1631 }
1632
1633 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1634 xassert (w->desired_matrix->rows != NULL);
1635 set_buffer_temp (saved);
1636}
1637
1638#endif /* 0 */
1639
1640#endif /* GLYPH_DEBUG != 0 */
1641
1642
1643\f
1644/**********************************************************************
1645 Allocating/ Adjusting Glyph Matrices
1646 **********************************************************************/
1647
1648/* Allocate glyph matrices over a window tree for a frame-based
1649 redisplay
1650
1651 X and Y are column/row within the frame glyph matrix where
1652 sub-matrices for the window tree rooted at WINDOW must be
1653 allocated. CH_DIM contains the dimensions of the smallest
1654 character that could be used during display. DIM_ONLY_P non-zero
1655 means that the caller of this function is only interested in the
1656 result matrix dimension, and matrix adjustments should not be
1657 performed.
1658
1659 The function returns the total width/height of the sub-matrices of
1660 the window tree. If called on a frame root window, the computation
1661 will take the mini-buffer window into account.
1662
1663 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1664
1665 NEW_LEAF_MATRIX set if any window in the tree did not have a
1666 glyph matrices yet, and
1667
1668 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1669 any window in the tree will be changed or have been changed (see
1670 DIM_ONLY_P).
1671
1672 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1673 function.
1674
1675 Windows are arranged into chains of windows on the same level
1676 through the next fields of window structures. Such a level can be
1677 either a sequence of horizontally adjacent windows from left to
1678 right, or a sequence of vertically adjacent windows from top to
1679 bottom. Each window in a horizontal sequence can be either a leaf
1680 window or a vertical sequence; a window in a vertical sequence can
1681 be either a leaf or a horizontal sequence. All windows in a
1682 horizontal sequence have the same height, and all windows in a
1683 vertical sequence have the same width.
1684
1685 This function uses, for historical reasons, a more general
1686 algorithm to determine glyph matrix dimensions that would be
1687 necessary.
1688
1689 The matrix height of a horizontal sequence is determined by the
1690 maximum height of any matrix in the sequence. The matrix width of
1691 a horizontal sequence is computed by adding up matrix widths of
1692 windows in the sequence.
1693
1694 |<------- result width ------->|
1695 +---------+----------+---------+ ---
1696 | | | | |
1697 | | | |
1698 +---------+ | | result height
1699 | +---------+
1700 | | |
1701 +----------+ ---
1702
1703 The matrix width of a vertical sequence is the maximum matrix width
1704 of any window in the sequence. Its height is computed by adding up
1705 matrix heights of windows in the sequence.
1706
1707 |<---- result width -->|
1708 +---------+ ---
1709 | | |
1710 | | |
1711 +---------+--+ |
1712 | | |
1713 | | result height
1714 | |
1715 +------------+---------+ |
1716 | | |
1717 | | |
1718 +------------+---------+ --- */
1719
1720/* Bit indicating that a new matrix will be allocated or has been
1721 allocated. */
1722
1723#define NEW_LEAF_MATRIX (1 << 0)
1724
1725/* Bit indicating that a matrix will or has changed its location or
1726 size. */
1727
1728#define CHANGED_LEAF_MATRIX (1 << 1)
1729
1730static struct dim
1731allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1732 dim_only_p, window_change_flags)
1733 Lisp_Object window;
1734 int x, y;
1735 struct dim ch_dim;
1736 int dim_only_p;
1737 int *window_change_flags;
1738{
1739 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1740 int x0 = x, y0 = y;
1741 int wmax = 0, hmax = 0;
1742 struct dim total;
1743 struct dim dim;
1744 struct window *w;
1745 int in_horz_combination_p;
1746
1747 /* What combination is WINDOW part of? Compute this once since the
1748 result is the same for all windows in the `next' chain. The
1749 special case of a root window (parent equal to nil) is treated
1750 like a vertical combination because a root window's `next'
1751 points to the mini-buffer window, if any, which is arranged
1752 vertically below other windows. */
1753 in_horz_combination_p
1754 = (!NILP (XWINDOW (window)->parent)
1755 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1756
1757 /* For WINDOW and all windows on the same level. */
1758 do
1759 {
1760 w = XWINDOW (window);
1761
1762 /* Get the dimension of the window sub-matrix for W, depending
1763 on whether this a combination or a leaf window. */
1764 if (!NILP (w->hchild))
1765 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1766 dim_only_p,
1767 window_change_flags);
1768 else if (!NILP (w->vchild))
1769 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1770 dim_only_p,
1771 window_change_flags);
1772 else
1773 {
1774 /* If not already done, allocate sub-matrix structures. */
1775 if (w->desired_matrix == NULL)
1776 {
1777 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1778 w->current_matrix = new_glyph_matrix (f->current_pool);
1779 *window_change_flags |= NEW_LEAF_MATRIX;
1780 }
1781
1782 /* Width and height MUST be chosen so that there are no
1783 holes in the frame matrix. */
7c752c80
KR
1784 dim.width = XINT (w->width);
1785 dim.height = XINT (w->height);
5f5c8ee5
GM
1786
1787 /* Will matrix be re-allocated? */
1788 if (x != w->desired_matrix->matrix_x
1789 || y != w->desired_matrix->matrix_y
1790 || dim.width != w->desired_matrix->matrix_w
1791 || dim.height != w->desired_matrix->matrix_h
1792 || (margin_glyphs_to_reserve (w, dim.width,
1793 w->right_margin_width)
1794 != w->desired_matrix->left_margin_glyphs)
1795 || (margin_glyphs_to_reserve (w, dim.width,
1796 w->left_margin_width)
1797 != w->desired_matrix->right_margin_glyphs))
1798 *window_change_flags |= CHANGED_LEAF_MATRIX;
1799
1800 /* Actually change matrices, if allowed. Do not consider
1801 CHANGED_LEAF_MATRIX computed above here because the pool
1802 may have been changed which we don't now here. We trust
1803 that we only will be called with DIM_ONLY_P != 0 when
1804 necessary. */
1805 if (!dim_only_p)
1806 {
1807 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1808 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1809 }
1810 }
1811
1812 /* If we are part of a horizontal combination, advance x for
1813 windows to the right of W; otherwise advance y for windows
1814 below W. */
1815 if (in_horz_combination_p)
1816 x += dim.width;
1817 else
1818 y += dim.height;
1819
1820 /* Remember maximum glyph matrix dimensions. */
1821 wmax = max (wmax, dim.width);
1822 hmax = max (hmax, dim.height);
1823
1824 /* Next window on same level. */
1825 window = w->next;
1826 }
1827 while (!NILP (window));
1828
1829 /* Set `total' to the total glyph matrix dimension of this window
1830 level. In a vertical combination, the width is the width of the
1831 widest window; the height is the y we finally reached, corrected
1832 by the y we started with. In a horizontal combination, the total
1833 height is the height of the tallest window, and the width is the
1834 x we finally reached, corrected by the x we started with. */
1835 if (in_horz_combination_p)
1836 {
1837 total.width = x - x0;
1838 total.height = hmax;
1839 }
1840 else
1841 {
1842 total.width = wmax;
1843 total.height = y - y0;
1844 }
1845
1846 return total;
1847}
1848
1849
1850/* Allocate window matrices for window-based redisplay. W is the
1851 window whose matrices must be allocated/reallocated. CH_DIM is the
1852 size of the smallest character that could potentially be used on W. */
1853
1854static void
1855allocate_matrices_for_window_redisplay (w, ch_dim)
1856 struct window *w;
1857 struct dim ch_dim;
1858{
1859 struct frame *f = XFRAME (w->frame);
1860
1861 while (w)
1862 {
1863 if (!NILP (w->vchild))
1864 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1865 else if (!NILP (w->hchild))
1866 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1867 else
1868 {
1869 /* W is a leaf window. */
1870 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1871 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1872 struct dim dim;
1873
1874 /* If matrices are not yet allocated, allocate them now. */
1875 if (w->desired_matrix == NULL)
1876 {
1877 w->desired_matrix = new_glyph_matrix (NULL);
1878 w->current_matrix = new_glyph_matrix (NULL);
1879 }
1880
1881 /* Compute number of glyphs needed in a glyph row. */
1882 dim.width = (((window_pixel_width + ch_dim.width - 1)
1883 / ch_dim.width)
1884 /* 2 partially visible columns in the text area. */
1885 + 2
1886 /* One partially visible column at the right
1887 edge of each marginal area. */
1888 + 1 + 1);
1889
1890 /* Compute number of glyph rows needed. */
1891 dim.height = (((window_pixel_height + ch_dim.height - 1)
1892 / ch_dim.height)
1893 /* One partially visible line at the top and
1894 bottom of the window. */
1895 + 2
1896 /* 2 for top and mode line. */
1897 + 2);
1898
1899 /* Change matrices. */
1900 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1901 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1902 }
1903
1904 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1905 }
1906}
1907
1908
1909/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1910 do it for all frames; otherwise do it just for the given frame.
1911 This function must be called when a new frame is created, its size
1912 changes, or its window configuration changes. */
1913
1914void
1915adjust_glyphs (f)
1916 struct frame *f;
1917{
408f5064
GM
1918 /* Block input so that expose events and other events that access
1919 glyph matrices are not processed while we are changing them. */
1920 BLOCK_INPUT;
1921
5f5c8ee5
GM
1922 if (f)
1923 adjust_frame_glyphs (f);
1924 else
1925 {
1926 Lisp_Object tail, lisp_frame;
1927
1928 FOR_EACH_FRAME (tail, lisp_frame)
1929 adjust_frame_glyphs (XFRAME (lisp_frame));
1930 }
408f5064
GM
1931
1932 UNBLOCK_INPUT;
5f5c8ee5
GM
1933}
1934
1935
1936/* Adjust frame glyphs when Emacs is initialized.
1937
1938 To be called from init_display.
1939
1940 We need a glyph matrix because redraw will happen soon.
1941 Unfortunately, window sizes on selected_frame are not yet set to
1942 meaningful values. I believe we can assume that there are only two
1943 windows on the frame---the mini-buffer and the root window. Frame
1944 height and width seem to be correct so far. So, set the sizes of
1945 windows to estimated values. */
1946
1947static void
1948adjust_frame_glyphs_initially ()
1949{
91fb7e1b
GM
1950 struct frame *sf = SELECTED_FRAME ();
1951 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1952 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1953 int frame_height = FRAME_HEIGHT (sf);
1954 int frame_width = FRAME_WIDTH (sf);
1955 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1956
1957 /* Do it for the root window. */
1958 XSETFASTINT (root->top, top_margin);
1959 XSETFASTINT (root->width, frame_width);
91fb7e1b 1960 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1961
1962 /* Do it for the mini-buffer window. */
1963 XSETFASTINT (mini->top, frame_height - 1);
1964 XSETFASTINT (mini->width, frame_width);
1965 set_window_height (root->next, 1, 0);
1966
91fb7e1b 1967 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1968 glyphs_initialized_initially_p = 1;
1969}
1970
1971
1972/* Allocate/reallocate glyph matrices of a single frame F. */
1973
1974static void
1975adjust_frame_glyphs (f)
1976 struct frame *f;
1977{
1978 if (FRAME_WINDOW_P (f))
1979 adjust_frame_glyphs_for_window_redisplay (f);
1980 else
1981 adjust_frame_glyphs_for_frame_redisplay (f);
1982
1983 /* Don't forget the message buffer and the buffer for
1984 decode_mode_spec. */
1985 adjust_frame_message_buffer (f);
1986 adjust_decode_mode_spec_buffer (f);
1987
1988 f->glyphs_initialized_p = 1;
1989}
1990
1991
1992/* Allocate/reallocate glyph matrices of a single frame F for
1993 frame-based redisplay. */
1994
1995static void
1996adjust_frame_glyphs_for_frame_redisplay (f)
1997 struct frame *f;
1998{
1999 struct dim ch_dim;
2000 struct dim matrix_dim;
2001 int pool_changed_p;
2002 int window_change_flags;
2003 int top_window_y;
2004
2005 if (!FRAME_LIVE_P (f))
2006 return;
2007
2008 /* Determine the smallest character in any font for F. On
2009 console windows, all characters have dimension (1, 1). */
2010 ch_dim.width = ch_dim.height = 1;
2011
2012 top_window_y = FRAME_TOP_MARGIN (f);
2013
2014 /* Allocate glyph pool structures if not already done. */
2015 if (f->desired_pool == NULL)
2016 {
2017 f->desired_pool = new_glyph_pool ();
2018 f->current_pool = new_glyph_pool ();
2019 }
2020
2021 /* Allocate frames matrix structures if needed. */
2022 if (f->desired_matrix == NULL)
2023 {
2024 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2025 f->current_matrix = new_glyph_matrix (f->current_pool);
2026 }
2027
2028 /* Compute window glyph matrices. (This takes the mini-buffer
2029 window into account). The result is the size of the frame glyph
2030 matrix needed. The variable window_change_flags is set to a bit
2031 mask indicating whether new matrices will be allocated or
2032 existing matrices change their size or location within the frame
2033 matrix. */
2034 window_change_flags = 0;
2035 matrix_dim
2036 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2037 0, top_window_y,
2038 ch_dim, 1,
2039 &window_change_flags);
2040
2041 /* Add in menu bar lines, if any. */
2042 matrix_dim.height += top_window_y;
2043
2044 /* Enlarge pools as necessary. */
2045 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2046 realloc_glyph_pool (f->current_pool, matrix_dim);
2047
2048 /* Set up glyph pointers within window matrices. Do this only if
2049 absolutely necessary since it requires a frame redraw. */
2050 if (pool_changed_p || window_change_flags)
2051 {
2052 /* Do it for window matrices. */
2053 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2054 0, top_window_y, ch_dim, 0,
2055 &window_change_flags);
2056
2057 /* Size of frame matrices must equal size of frame. Note
2058 that we are called for X frames with window widths NOT equal
2059 to the frame width (from CHANGE_FRAME_SIZE_1). */
2060 xassert (matrix_dim.width == FRAME_WIDTH (f)
2061 && matrix_dim.height == FRAME_HEIGHT (f));
2062
2063 /* Resize frame matrices. */
2064 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2065 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2066
2067 /* Since location and size of sub-matrices within the pool may
2068 have changed, and current matrices don't have meaningful
2069 contents anymore, mark the frame garbaged. */
2070 SET_FRAME_GARBAGED (f);
2071 }
2072}
2073
2074
2075/* Allocate/reallocate glyph matrices of a single frame F for
2076 window-based redisplay. */
2077
2078static void
2079adjust_frame_glyphs_for_window_redisplay (f)
2080 struct frame *f;
2081{
2082 struct dim ch_dim;
2083 struct window *w;
2084
2085 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2086
2087 /* Get minimum sizes. */
2088#ifdef HAVE_WINDOW_SYSTEM
2089 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2090 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2091#else
2092 ch_dim.width = ch_dim.height = 1;
2093#endif
2094
2095 /* Allocate/reallocate window matrices. */
2096 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2097 ch_dim);
2098
2099 /* Allocate/ reallocate matrices of the dummy window used to display
2100 the menu bar under X when no X toolkit support is available. */
2101#ifndef USE_X_TOOLKIT
2102 {
2103 /* Allocate a dummy window if not already done. */
2104 if (NILP (f->menu_bar_window))
2105 {
2106 f->menu_bar_window = make_window ();
2107 w = XWINDOW (f->menu_bar_window);
2108 XSETFRAME (w->frame, f);
2109 w->pseudo_window_p = 1;
2110 }
2111 else
2112 w = XWINDOW (f->menu_bar_window);
2113
2114 /* Set window dimensions to frame dimensions and allocate or
2115 adjust glyph matrices of W. */
2116 XSETFASTINT (w->top, 0);
2117 XSETFASTINT (w->left, 0);
2118 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2119 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2120 allocate_matrices_for_window_redisplay (w, ch_dim);
2121 }
2122#endif /* not USE_X_TOOLKIT */
2123
9ea173e8
GM
2124 /* Allocate/ reallocate matrices of the tool bar window. If we
2125 don't have a tool bar window yet, make one. */
2126 if (NILP (f->tool_bar_window))
5f5c8ee5 2127 {
9ea173e8
GM
2128 f->tool_bar_window = make_window ();
2129 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2130 XSETFRAME (w->frame, f);
2131 w->pseudo_window_p = 1;
2132 }
2133 else
9ea173e8 2134 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2135
2136 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2137 XSETFASTINT (w->left, 0);
9ea173e8 2138 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2139 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2140 allocate_matrices_for_window_redisplay (w, ch_dim);
2141}
2142
2143
2144/* Adjust/ allocate message buffer of frame F.
2145
5f5c8ee5
GM
2146 Note that the message buffer is never freed. Since I could not
2147 find a free in 19.34, I assume that freeing it would be
2148 problematic in some way and don't do it either.
2149
2150 (Implementation note: It should be checked if we can free it
2151 eventually without causing trouble). */
2152
2153static void
2154adjust_frame_message_buffer (f)
2155 struct frame *f;
2156{
2157 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2158
2159 if (FRAME_MESSAGE_BUF (f))
2160 {
2161 char *buffer = FRAME_MESSAGE_BUF (f);
2162 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2163 FRAME_MESSAGE_BUF (f) = new_buffer;
2164 }
2165 else
2166 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2167}
2168
2169
2170/* Re-allocate buffer for decode_mode_spec on frame F. */
2171
2172static void
2173adjust_decode_mode_spec_buffer (f)
2174 struct frame *f;
2175{
2176 f->decode_mode_spec_buffer
2177 = (char *) xrealloc (f->decode_mode_spec_buffer,
2178 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2179}
2180
2181
2182\f
2183/**********************************************************************
2184 Freeing Glyph Matrices
2185 **********************************************************************/
2186
2187/* Free glyph memory for a frame F. F may be null. This function can
2188 be called for the same frame more than once. The root window of
2189 F may be nil when this function is called. This is the case when
2190 the function is called when F is destroyed. */
2191
2192void
2193free_glyphs (f)
2194 struct frame *f;
2195{
2196 if (f && f->glyphs_initialized_p)
2197 {
42f55fe0
GM
2198 /* Block interrupt input so that we don't get surprised by an X
2199 event while we're in an inconsistent state. */
2200 BLOCK_INPUT;
5f5c8ee5
GM
2201 f->glyphs_initialized_p = 0;
2202
2203 /* Release window sub-matrices. */
2204 if (!NILP (f->root_window))
2205 free_window_matrices (XWINDOW (f->root_window));
2206
2207 /* Free the dummy window for menu bars without X toolkit and its
2208 glyph matrices. */
2209 if (!NILP (f->menu_bar_window))
2210 {
2211 struct window *w = XWINDOW (f->menu_bar_window);
2212 free_glyph_matrix (w->desired_matrix);
2213 free_glyph_matrix (w->current_matrix);
2214 w->desired_matrix = w->current_matrix = NULL;
2215 f->menu_bar_window = Qnil;
2216 }
2217
9ea173e8
GM
2218 /* Free the tool bar window and its glyph matrices. */
2219 if (!NILP (f->tool_bar_window))
5f5c8ee5 2220 {
9ea173e8 2221 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2222 free_glyph_matrix (w->desired_matrix);
2223 free_glyph_matrix (w->current_matrix);
2224 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2225 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2226 }
2227
2228 /* Release frame glyph matrices. Reset fields to zero in
2229 case we are called a second time. */
2230 if (f->desired_matrix)
2231 {
2232 free_glyph_matrix (f->desired_matrix);
2233 free_glyph_matrix (f->current_matrix);
2234 f->desired_matrix = f->current_matrix = NULL;
2235 }
2236
2237 /* Release glyph pools. */
2238 if (f->desired_pool)
2239 {
2240 free_glyph_pool (f->desired_pool);
2241 free_glyph_pool (f->current_pool);
2242 f->desired_pool = f->current_pool = NULL;
2243 }
42f55fe0
GM
2244
2245 UNBLOCK_INPUT;
5f5c8ee5
GM
2246 }
2247}
2248
2249
2250/* Free glyph sub-matrices in the window tree rooted at W. This
2251 function may be called with a null pointer, and it may be called on
2252 the same tree more than once. */
2253
2254void
2255free_window_matrices (w)
2256 struct window *w;
2257{
2258 while (w)
2259 {
2260 if (!NILP (w->hchild))
2261 free_window_matrices (XWINDOW (w->hchild));
2262 else if (!NILP (w->vchild))
2263 free_window_matrices (XWINDOW (w->vchild));
2264 else
2265 {
2266 /* This is a leaf window. Free its memory and reset fields
2267 to zero in case this function is called a second time for
2268 W. */
2269 free_glyph_matrix (w->current_matrix);
2270 free_glyph_matrix (w->desired_matrix);
2271 w->current_matrix = w->desired_matrix = NULL;
2272 }
2273
2274 /* Next window on same level. */
2275 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2276 }
2277}
2278
2279
2280/* Check glyph memory leaks. This function is called from
2281 shut_down_emacs. Note that frames are not destroyed when Emacs
2282 exits. We therefore free all glyph memory for all active frames
2283 explicitly and check that nothing is left allocated. */
2284
2285void
2286check_glyph_memory ()
2287{
2288 Lisp_Object tail, frame;
2289
2290 /* Free glyph memory for all frames. */
2291 FOR_EACH_FRAME (tail, frame)
2292 free_glyphs (XFRAME (frame));
2293
2294 /* Check that nothing is left allocated. */
2295 if (glyph_matrix_count)
2296 abort ();
2297 if (glyph_pool_count)
2298 abort ();
2299}
2300
2301
2302\f
2303/**********************************************************************
2304 Building a Frame Matrix
2305 **********************************************************************/
2306
2307/* Most of the redisplay code works on glyph matrices attached to
2308 windows. This is a good solution most of the time, but it is not
2309 suitable for terminal code. Terminal output functions cannot rely
2310 on being able to set an arbitrary terminal window. Instead they
2311 must be provided with a view of the whole frame, i.e. the whole
2312 screen. We build such a view by constructing a frame matrix from
2313 window matrices in this section.
2314
2315 Windows that must be updated have their must_be_update_p flag set.
2316 For all such windows, their desired matrix is made part of the
2317 desired frame matrix. For other windows, their current matrix is
2318 made part of the desired frame matrix.
2319
2320 +-----------------+----------------+
2321 | desired | desired |
2322 | | |
2323 +-----------------+----------------+
2324 | current |
2325 | |
2326 +----------------------------------+
2327
2328 Desired window matrices can be made part of the frame matrix in a
2329 cheap way: We exploit the fact that the desired frame matrix and
2330 desired window matrices share their glyph memory. This is not
2331 possible for current window matrices. Their glyphs are copied to
2332 the desired frame matrix. The latter is equivalent to
2333 preserve_other_columns in the old redisplay.
2334
2335 Used glyphs counters for frame matrix rows are the result of adding
2336 up glyph lengths of the window matrices. A line in the frame
2337 matrix is enabled, if a corresponding line in a window matrix is
2338 enabled.
2339
2340 After building the desired frame matrix, it will be passed to
2341 terminal code, which will manipulate both the desired and current
2342 frame matrix. Changes applied to the frame's current matrix have
2343 to be visible in current window matrices afterwards, of course.
2344
2345 This problem is solved like this:
2346
2347 1. Window and frame matrices share glyphs. Window matrices are
2348 constructed in a way that their glyph contents ARE the glyph
2349 contents needed in a frame matrix. Thus, any modification of
2350 glyphs done in terminal code will be reflected in window matrices
2351 automatically.
2352
2353 2. Exchanges of rows in a frame matrix done by terminal code are
2354 intercepted by hook functions so that corresponding row operations
2355 on window matrices can be performed. This is necessary because we
2356 use pointers to glyphs in glyph row structures. To satisfy the
2357 assumption of point 1 above that glyphs are updated implicitly in
2358 window matrices when they are manipulated via the frame matrix,
2359 window and frame matrix must of course agree where to find the
2360 glyphs for their rows. Possible manipulations that must be
2361 mirrored are assignments of rows of the desired frame matrix to the
2362 current frame matrix and scrolling the current frame matrix. */
2363
2364/* Build frame F's desired matrix from window matrices. Only windows
2365 which have the flag must_be_updated_p set have to be updated. Menu
2366 bar lines of a frame are not covered by window matrices, so make
2367 sure not to touch them in this function. */
2368
2369static void
2370build_frame_matrix (f)
2371 struct frame *f;
2372{
2373 int i;
2374
2375 /* F must have a frame matrix when this function is called. */
2376 xassert (!FRAME_WINDOW_P (f));
2377
2378 /* Clear all rows in the frame matrix covered by window matrices.
2379 Menu bar lines are not covered by windows. */
2380 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2381 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2382
2383 /* Build the matrix by walking the window tree. */
2384 build_frame_matrix_from_window_tree (f->desired_matrix,
2385 XWINDOW (FRAME_ROOT_WINDOW (f)));
2386}
2387
2388
2389/* Walk a window tree, building a frame matrix MATRIX from window
2390 matrices. W is the root of a window tree. */
2391
2392static void
2393build_frame_matrix_from_window_tree (matrix, w)
2394 struct glyph_matrix *matrix;
2395 struct window *w;
2396{
2397 while (w)
2398 {
2399 if (!NILP (w->hchild))
2400 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2401 else if (!NILP (w->vchild))
2402 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2403 else
2404 build_frame_matrix_from_leaf_window (matrix, w);
2405
2406 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2407 }
2408}
2409
2410
2411/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2412 desired frame matrix built. W is a leaf window whose desired or
2413 current matrix is to be added to FRAME_MATRIX. W's flag
2414 must_be_updated_p determines which matrix it contributes to
2415 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2416 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2417 Adding a desired matrix means setting up used counters and such in
2418 frame rows, while adding a current window matrix to FRAME_MATRIX
2419 means copying glyphs. The latter case corresponds to
2420 preserve_other_columns in the old redisplay. */
2421
2422static void
2423build_frame_matrix_from_leaf_window (frame_matrix, w)
2424 struct glyph_matrix *frame_matrix;
2425 struct window *w;
2426{
2427 struct glyph_matrix *window_matrix;
2428 int window_y, frame_y;
2429 /* If non-zero, a glyph to insert at the right border of W. */
2430 GLYPH right_border_glyph = 0;
2431
2432 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2433 if (w->must_be_updated_p)
2434 {
2435 window_matrix = w->desired_matrix;
2436
2437 /* Decide whether we want to add a vertical border glyph. */
2438 if (!WINDOW_RIGHTMOST_P (w))
2439 {
2440 struct Lisp_Char_Table *dp = window_display_table (w);
2441 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2442 ? XINT (DISP_BORDER_GLYPH (dp))
2443 : '|');
2444 }
2445 }
2446 else
2447 window_matrix = w->current_matrix;
2448
2449 /* For all rows in the window matrix and corresponding rows in the
2450 frame matrix. */
2451 window_y = 0;
2452 frame_y = window_matrix->matrix_y;
2453 while (window_y < window_matrix->nrows)
2454 {
2455 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2456 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2457 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2458
2459 /* Fill up the frame row with spaces up to the left margin of the
2460 window row. */
2461 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2462
2463 /* Fill up areas in the window matrix row with spaces. */
2464 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2465
2466 /* If only part of W's desired matrix has been built, and
2467 window_row wasn't displayed, use the corresponding current
2468 row instead. */
2469 if (window_matrix == w->desired_matrix
2470 && !window_row->enabled_p)
2471 {
2472 window_row = w->current_matrix->rows + window_y;
2473 current_row_p = 1;
2474 }
5f5c8ee5 2475
2a8bd25f 2476 if (current_row_p)
5f5c8ee5 2477 {
2a8bd25f 2478 /* Copy window row to frame row. */
5f5c8ee5
GM
2479 bcopy (window_row->glyphs[0],
2480 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2481 window_matrix->matrix_w * sizeof (struct glyph));
2482 }
2483 else
2484 {
2a8bd25f
GM
2485 xassert (window_row->enabled_p);
2486
2487 /* Only when a desired row has been displayed, we want
2488 the corresponding frame row to be updated. */
2489 frame_row->enabled_p = 1;
2490
5f5c8ee5
GM
2491 /* Maybe insert a vertical border between horizontally adjacent
2492 windows. */
2493 if (right_border_glyph)
2494 {
2495 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2496 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2497 }
2498
a13396c9 2499#if 0 /* This shouldn't be necessary. Let's check it. */
5f5c8ee5
GM
2500 /* Due to hooks installed, it normally doesn't happen that
2501 window rows and frame rows of the same matrix are out of
2502 sync, i.e. have a different understanding of where to
2503 find glyphs for the row. The following is a safety-belt
2504 that doesn't cost much and makes absolutely sure that
2505 window and frame matrices are in sync. */
2506 if (!glyph_row_slice_p (window_row, frame_row))
2507 {
2508 /* Find the row in the window being a slice. There
2509 should exist one from program logic. */
2510 struct glyph_row *slice_row
2511 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2512 xassert (slice_row != 0);
2513
2514 /* Exchange glyphs between both window rows. */
2515 swap_glyphs_in_rows (window_row, slice_row);
2516
2517 /* Exchange pointers between both rows. */
2518 swap_glyph_pointers (window_row, slice_row);
2519 }
a13396c9 2520#endif
5f5c8ee5 2521
a13396c9
GM
2522 /* Window row window_y must be a slice of frame row
2523 frame_y. */
5f5c8ee5 2524 xassert (glyph_row_slice_p (window_row, frame_row));
a13396c9 2525
5f5c8ee5
GM
2526 /* If rows are in sync, we don't have to copy glyphs because
2527 frame and window share glyphs. */
a38634ff
GM
2528
2529#if GLYPH_DEBUG
2530 strcpy (w->current_matrix->method, w->desired_matrix->method);
2531#endif
5f5c8ee5
GM
2532 }
2533
2534 /* Set number of used glyphs in the frame matrix. Since we fill
2535 up with spaces, and visit leaf windows from left to right it
2536 can be done simply. */
2537 frame_row->used[TEXT_AREA]
2538 = window_matrix->matrix_x + window_matrix->matrix_w;
2539
2a8bd25f 2540 /* Or in other flags. */
5f5c8ee5
GM
2541 frame_row->inverse_p |= window_row->inverse_p;
2542
2543 /* Next row. */
2544 ++window_y;
2545 ++frame_y;
2546 }
2547}
2548
2549
2550/* Add spaces to a glyph row ROW in a window matrix.
2551
2552 Each row has the form:
2553
2554 +---------+-----------------------------+------------+
2555 | left | text | right |
2556 +---------+-----------------------------+------------+
2557
2558 Left and right marginal areas are optional. This function adds
2559 spaces to areas so that there are no empty holes between areas.
2560 In other words: If the right area is not empty, the text area
2561 is filled up with spaces up to the right area. If the text area
2562 is not empty, the left area is filled up.
2563
2564 To be called for frame-based redisplay, only. */
2565
2566static void
2567fill_up_glyph_row_with_spaces (row)
2568 struct glyph_row *row;
2569{
2570 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2571 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2572 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2573}
2574
2575
2576/* Fill area AREA of glyph row ROW with spaces. To be called for
2577 frame-based redisplay only. */
2578
2579static void
2580fill_up_glyph_row_area_with_spaces (row, area)
2581 struct glyph_row *row;
2582 int area;
2583{
2584 if (row->glyphs[area] < row->glyphs[area + 1])
2585 {
2586 struct glyph *end = row->glyphs[area + 1];
2587 struct glyph *text = row->glyphs[area] + row->used[area];
2588
2589 while (text < end)
2590 *text++ = space_glyph;
2591 row->used[area] = text - row->glyphs[area];
2592 }
2593}
2594
2595
2596/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2597 reached. In frame matrices only one area, TEXT_AREA, is used. */
2598
2599static void
2600fill_up_frame_row_with_spaces (row, upto)
2601 struct glyph_row *row;
2602 int upto;
2603{
2604 int i = row->used[TEXT_AREA];
2605 struct glyph *glyph = row->glyphs[TEXT_AREA];
2606
2607 while (i < upto)
2608 glyph[i++] = space_glyph;
2609
2610 row->used[TEXT_AREA] = i;
2611}
2612
2613
2614\f
2615/**********************************************************************
2616 Mirroring operations on frame matrices in window matrices
2617 **********************************************************************/
2618
2619/* Set frame being updated via frame-based redisplay to F. This
2620 function must be called before updates to make explicit that we are
2621 working on frame matrices or not. */
2622
2623static INLINE void
2624set_frame_matrix_frame (f)
2625 struct frame *f;
2626{
2627 frame_matrix_frame = f;
2628}
2629
2630
2631/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2632 DESIRED_MATRIX is the desired matrix corresponding to
2633 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2634 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2635 frame_matrix_frame is non-null, this indicates that the exchange is
2636 done in frame matrices, and that we have to perform analogous
2637 operations in window matrices of frame_matrix_frame. */
2638
2639static INLINE void
2640make_current (desired_matrix, current_matrix, row)
2641 struct glyph_matrix *desired_matrix, *current_matrix;
2642 int row;
2643{
2644 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2645 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2646 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2647
2648 /* Do current_row = desired_row. This exchanges glyph pointers
2649 between both rows, and does a structure assignment otherwise. */
2650 assign_row (current_row, desired_row);
2651
2652 /* Enable current_row to mark it as valid. */
2653 current_row->enabled_p = 1;
e876ff42 2654 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2655
2656 /* If we are called on frame matrices, perform analogous operations
2657 for window matrices. */
2658 if (frame_matrix_frame)
2659 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2660}
2661
2662
2663/* W is the root of a window tree. FRAME_ROW is the index of a row in
2664 W's frame which has been made current (by swapping pointers between
2665 current and desired matrix). Perform analogous operations in the
2666 matrices of leaf windows in the window tree rooted at W. */
2667
2668static void
2669mirror_make_current (w, frame_row)
2670 struct window *w;
2671 int frame_row;
2672{
2673 while (w)
2674 {
2675 if (!NILP (w->hchild))
2676 mirror_make_current (XWINDOW (w->hchild), frame_row);
2677 else if (!NILP (w->vchild))
2678 mirror_make_current (XWINDOW (w->vchild), frame_row);
2679 else
2680 {
2681 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2682 here because the checks performed in debug mode there
2683 will not allow the conversion. */
2684 int row = frame_row - w->desired_matrix->matrix_y;
2685
2686 /* If FRAME_ROW is within W, assign the desired row to the
2687 current row (exchanging glyph pointers). */
2688 if (row >= 0 && row < w->desired_matrix->matrix_h)
2689 {
2690 struct glyph_row *current_row
2691 = MATRIX_ROW (w->current_matrix, row);
2692 struct glyph_row *desired_row
2693 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2694
2695 if (desired_row->enabled_p)
2696 assign_row (current_row, desired_row);
2697 else
2698 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2699 current_row->enabled_p = 1;
2700 }
2701 }
2702
2703 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2704 }
2705}
2706
2707
2708/* Perform row dance after scrolling. We are working on the range of
2709 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2710 including) in MATRIX. COPY_FROM is a vector containing, for each
2711 row I in the range 0 <= I < NLINES, the index of the original line
2712 to move to I. This index is relative to the row range, i.e. 0 <=
2713 index < NLINES. RETAINED_P is a vector containing zero for each
2714 row 0 <= I < NLINES which is empty.
2715
2716 This function is called from do_scrolling and do_direct_scrolling. */
2717
2718void
2719mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2720 retained_p)
2721 struct glyph_matrix *matrix;
2722 int unchanged_at_top, nlines;
2723 int *copy_from;
2724 char *retained_p;
2725{
2726 /* A copy of original rows. */
2727 struct glyph_row *old_rows;
2728
2729 /* Rows to assign to. */
2730 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2731
2732 int i;
2733
2734 /* Make a copy of the original rows. */
2735 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2736 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2737
2738 /* Assign new rows, maybe clear lines. */
2739 for (i = 0; i < nlines; ++i)
2740 {
2741 int enabled_before_p = new_rows[i].enabled_p;
2742
2743 xassert (i + unchanged_at_top < matrix->nrows);
2744 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2745 new_rows[i] = old_rows[copy_from[i]];
2746 new_rows[i].enabled_p = enabled_before_p;
2747
2748 /* RETAINED_P is zero for empty lines. */
2749 if (!retained_p[copy_from[i]])
2750 new_rows[i].enabled_p = 0;
2751 }
2752
2753 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2754 if (frame_matrix_frame)
2755 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2756 unchanged_at_top, nlines, copy_from, retained_p);
2757}
2758
2759
a13396c9
GM
2760/* Synchronize glyph pointers in the current matrix of window W with
2761 the current frame matrix. W must be full-width, and be on a tty
2762 frame. */
2763
2764static void
2765sync_window_with_frame_matrix_rows (w)
2766 struct window *w;
2767{
2768 struct frame *f = XFRAME (w->frame);
2769 struct glyph_row *window_row, *window_row_end, *frame_row;
2770
2771 /* Preconditions: W must be a leaf window and full-width. Its frame
2772 must have a frame matrix. */
2773 xassert (NILP (w->hchild) && NILP (w->vchild));
2774 xassert (WINDOW_FULL_WIDTH_P (w));
2775 xassert (!FRAME_WINDOW_P (f));
2776
2777 /* If W is a full-width window, glyph pointers in W's current matrix
2778 have, by definition, to be the same as glyph pointers in the
2779 corresponding frame matrix. */
2780 window_row = w->current_matrix->rows;
2781 window_row_end = window_row + w->current_matrix->nrows;
2782 frame_row = f->current_matrix->rows + XFASTINT (w->top);
2783 while (window_row < window_row_end)
2784 {
2785 int area;
2786
2787 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
2788 window_row->glyphs[area] = frame_row->glyphs[area];
2789
2790 ++window_row, ++frame_row;
2791 }
2792}
2793
2794
2795/* Return the window in the window tree rooted in W containing frame
2796 row ROW. Value is null if none is found. */
2797
2798struct window *
2799frame_row_to_window (w, row)
2800 struct window *w;
2801 int row;
2802{
2803 struct window *found = NULL;
2804
2805 while (w && !found)
2806 {
2807 if (!NILP (w->hchild))
2808 found = frame_row_to_window (XWINDOW (w->hchild), row);
2809 else if (!NILP (w->vchild))
2810 found = frame_row_to_window (XWINDOW (w->vchild), row);
2811 else if (row >= XFASTINT (w->top)
2812 && row < XFASTINT (w->top) + XFASTINT (w->height))
2813 found = w;
2814
2815 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2816 }
2817
2818 return found;
2819}
2820
2821
5f5c8ee5
GM
2822/* Perform a line dance in the window tree rooted at W, after
2823 scrolling a frame matrix in mirrored_line_dance.
2824
2825 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2826 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2827 COPY_FROM is a vector containing, for each row I in the range 0 <=
2828 I < NLINES, the index of the original line to move to I. This
2829 index is relative to the row range, i.e. 0 <= index < NLINES.
2830 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2831 which is empty. */
2832
2833static void
2834mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2835 struct window *w;
2836 int unchanged_at_top, nlines;
2837 int *copy_from;
2838 char *retained_p;
2839{
2840 while (w)
2841 {
2842 if (!NILP (w->hchild))
2843 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2844 nlines, copy_from, retained_p);
2845 else if (!NILP (w->vchild))
2846 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2847 nlines, copy_from, retained_p);
2848 else
2849 {
2850 /* W is a leaf window, and we are working on its current
2851 matrix m. */
2852 struct glyph_matrix *m = w->current_matrix;
a13396c9 2853 int i, sync_p = 0;
5f5c8ee5
GM
2854 struct glyph_row *old_rows;
2855
2856 /* Make a copy of the original rows of matrix m. */
2857 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2858 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2859
2860 for (i = 0; i < nlines; ++i)
2861 {
2862 /* Frame relative line assigned to. */
2863 int frame_to = i + unchanged_at_top;
2864
2865 /* Frame relative line assigned. */
2866 int frame_from = copy_from[i] + unchanged_at_top;
2867
2868 /* Window relative line assigned to. */
2869 int window_to = frame_to - m->matrix_y;
2870
2871 /* Window relative line assigned. */
2872 int window_from = frame_from - m->matrix_y;
2873
2874 /* Is assigned line inside window? */
2875 int from_inside_window_p
2876 = window_from >= 0 && window_from < m->matrix_h;
2877
a13396c9
GM
2878 /* Is assigned to line inside window? */
2879 int to_inside_window_p
2880 = window_to >= 0 && window_to < m->matrix_h;
2881
2882 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 2883 {
5f5c8ee5
GM
2884 /* Enabled setting before assignment. */
2885 int enabled_before_p;
2886
5f5c8ee5
GM
2887 /* Do the assignment. The enabled_p flag is saved
2888 over the assignment because the old redisplay did
2889 that. */
2890 enabled_before_p = m->rows[window_to].enabled_p;
2891 m->rows[window_to] = old_rows[window_from];
2892 m->rows[window_to].enabled_p = enabled_before_p;
2893
2894 /* If frame line is empty, window line is empty, too. */
2895 if (!retained_p[copy_from[i]])
2896 m->rows[window_to].enabled_p = 0;
2897 }
a13396c9
GM
2898 else if (to_inside_window_p)
2899 {
2900 /* A copy between windows. This is an infrequent
2901 case not worth optimizing. */
2902 struct frame *f = XFRAME (w->frame);
2903 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2904 struct window *w2;
2905 struct glyph_matrix *m2;
2906 int m2_from;
2907
2908 w2 = frame_row_to_window (root, frame_to);
2909 m2 = w2->current_matrix;
2910 m2_from = frame_from - m2->matrix_y;
2911 copy_row_except_pointers (m->rows + window_to,
2912 m2->rows + m2_from);
2913
2914 /* If frame line is empty, window line is empty, too. */
2915 if (!retained_p[copy_from[i]])
2916 m->rows[window_to].enabled_p = 0;
2917 sync_p = 1;
2918 }
2919 else if (from_inside_window_p)
2920 sync_p = 1;
5f5c8ee5 2921 }
a13396c9
GM
2922
2923 /* If there was a copy between windows, make sure glyph
2924 pointers are in sync with the frame matrix. */
2925 if (sync_p)
2926 sync_window_with_frame_matrix_rows (w);
5f5c8ee5
GM
2927
2928 /* Check that no pointers are lost. */
2929 CHECK_MATRIX (m);
2930 }
2931
2932 /* Next window on same level. */
2933 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2934 }
2935}
2936
2937
2938#if GLYPH_DEBUG
2939
2940/* Check that window and frame matrices agree about their
2941 understanding where glyphs of the rows are to find. For each
2942 window in the window tree rooted at W, check that rows in the
2943 matrices of leaf window agree with their frame matrices about
2944 glyph pointers. */
2945
2946void
2947check_window_matrix_pointers (w)
2948 struct window *w;
2949{
2950 while (w)
2951 {
2952 if (!NILP (w->hchild))
2953 check_window_matrix_pointers (XWINDOW (w->hchild));
2954 else if (!NILP (w->vchild))
2955 check_window_matrix_pointers (XWINDOW (w->vchild));
2956 else
60a8948a 2957 {
5f5c8ee5
GM
2958 struct frame *f = XFRAME (w->frame);
2959 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2960 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2961 }
5f5c8ee5
GM
2962
2963 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2964 }
2965}
2966
2967
2968/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2969 a window and FRAME_MATRIX is the corresponding frame matrix. For
2970 each row in WINDOW_MATRIX check that it's a slice of the
2971 corresponding frame row. If it isn't, abort. */
2972
2973static void
2974check_matrix_pointers (window_matrix, frame_matrix)
2975 struct glyph_matrix *window_matrix, *frame_matrix;
2976{
2977 /* Row number in WINDOW_MATRIX. */
2978 int i = 0;
2979
2980 /* Row number corresponding to I in FRAME_MATRIX. */
2981 int j = window_matrix->matrix_y;
2982
2983 /* For all rows check that the row in the window matrix is a
2984 slice of the row in the frame matrix. If it isn't we didn't
2985 mirror an operation on the frame matrix correctly. */
2986 while (i < window_matrix->nrows)
2987 {
2988 if (!glyph_row_slice_p (window_matrix->rows + i,
2989 frame_matrix->rows + j))
2990 abort ();
2991 ++i, ++j;
2992 }
2993}
2994
2995#endif /* GLYPH_DEBUG != 0 */
2996
2997
2998\f
2999/**********************************************************************
3000 VPOS and HPOS translations
3001 **********************************************************************/
3002
3003#if GLYPH_DEBUG
3004
3005/* Translate vertical position VPOS which is relative to window W to a
3006 vertical position relative to W's frame. */
3007
3008static int
3009window_to_frame_vpos (w, vpos)
3010 struct window *w;
3011 int vpos;
3012{
3013 struct frame *f = XFRAME (w->frame);
3014
3015 xassert (!FRAME_WINDOW_P (f));
3016 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3017 vpos += XFASTINT (w->top);
3018 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3019 return vpos;
3020}
3021
3022
3023/* Translate horizontal position HPOS which is relative to window W to
3024 a vertical position relative to W's frame. */
3025
3026static int
3027window_to_frame_hpos (w, hpos)
3028 struct window *w;
3029 int hpos;
3030{
3031 struct frame *f = XFRAME (w->frame);
3032
3033 xassert (!FRAME_WINDOW_P (f));
3034 hpos += XFASTINT (w->left);
3035 return hpos;
3036}
3037
3038#endif /* GLYPH_DEBUG */
3039
3040
3041\f
3042/**********************************************************************
3043 Redrawing Frames
3044 **********************************************************************/
3045
3046DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3047 "Clear frame FRAME and output again what is supposed to appear on it.")
3048 (frame)
3049 Lisp_Object frame;
3050{
3051 struct frame *f;
3052
3053 CHECK_LIVE_FRAME (frame, 0);
3054 f = XFRAME (frame);
3055
3056 /* Ignore redraw requests, if frame has no glyphs yet.
3057 (Implementation note: It still has to be checked why we are
3058 called so early here). */
3059 if (!glyphs_initialized_initially_p)
3060 return Qnil;
3061
3062 update_begin (f);
3063 if (FRAME_MSDOS_P (f))
3064 set_terminal_modes ();
3065 clear_frame ();
3066 clear_current_matrices (f);
3067 update_end (f);
3068 fflush (stdout);
3069 windows_or_buffers_changed++;
3070 /* Mark all windows as inaccurate, so that every window will have
3071 its redisplay done. */
3072 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3073 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3074 f->garbaged = 0;
3075 return Qnil;
3076}
3077
3078
3079/* Redraw frame F. This is nothing more than a call to the Lisp
3080 function redraw-frame. */
3081
3082void
3083redraw_frame (f)
3084 struct frame *f;
3085{
3086 Lisp_Object frame;
3087 XSETFRAME (frame, f);
3088 Fredraw_frame (frame);
3089}
3090
3091
3092DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3093 "Clear and redisplay all visible frames.")
3094 ()
3095{
3096 Lisp_Object tail, frame;
3097
3098 FOR_EACH_FRAME (tail, frame)
3099 if (FRAME_VISIBLE_P (XFRAME (frame)))
3100 Fredraw_frame (frame);
3101
3102 return Qnil;
3103}
3104
3105
3106/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3107 visible frames marked as garbaged. */
3108
3109void
3110redraw_garbaged_frames ()
3111{
3112 Lisp_Object tail, frame;
3113
3114 FOR_EACH_FRAME (tail, frame)
3115 if (FRAME_VISIBLE_P (XFRAME (frame))
3116 && FRAME_GARBAGED_P (XFRAME (frame)))
3117 Fredraw_frame (frame);
3118}
3119
3120
3121\f
3122/***********************************************************************
3123 Direct Operations
3124 ***********************************************************************/
3125
3126/* Try to update display and current glyph matrix directly.
3127
3128 This function is called after a character G has been inserted into
3129 current_buffer. It tries to update the current glyph matrix and
3130 perform appropriate screen output to reflect the insertion. If it
3131 succeeds, the global flag redisplay_performed_directly_p will be
3132 set to 1, and thereby prevent the more costly general redisplay
3133 from running (see redisplay_internal).
3134
3135 This function is not called for `hairy' character insertions.
3136 In particular, it is not called when after or before change
3137 functions exist, like they are used by font-lock. See keyboard.c
3138 for details where this function is called. */
3139
3140int
3141direct_output_for_insert (g)
3142 int g;
3143{
91fb7e1b 3144 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3145 struct window *w = XWINDOW (selected_window);
3146 struct it it, it2;
3147 struct glyph_row *glyph_row;
3148 struct glyph *glyphs, *glyph, *end;
3149 int n;
3150 /* Non-null means that Redisplay of W is based on window matrices. */
3151 int window_redisplay_p = FRAME_WINDOW_P (f);
3152 /* Non-null means we are in overwrite mode. */
3153 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3154 int added_width;
3155 struct text_pos pos;
3156 int delta, delta_bytes;
3157
3158 /* Not done directly. */
3159 redisplay_performed_directly_p = 0;
3160
3161 /* Quickly give up for some common cases. */
3162 if (cursor_in_echo_area
3163 /* Give up if fonts have changed. */
3164 || fonts_changed_p
3165 /* Give up if face attributes have been changed. */
3166 || face_change_count
3167 /* Give up if cursor position not really known. */
3168 || !display_completed
3169 /* Give up if buffer appears in two places. */
3170 || buffer_shared > 1
3171 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3172 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3173 /* Give up for hscrolled mini-buffer because display of the prompt
3174 is handled specially there (see display_line). */
3175 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3176 /* Give up if overwriting in the middle of a line. */
3177 || (overwrite_p
3178 && PT != ZV
3179 && FETCH_BYTE (PT) != '\n')
3180 /* Give up for tabs and line ends. */
3181 || g == '\t'
3182 || g == '\n'
3183 || g == '\r'
3184 /* Give up if unable to display the cursor in the window. */
3185 || w->cursor.vpos < 0
408f5064
GM
3186 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3187 /* Can't do it in a continued line because continuation
3188 lines would change. */
3189 (glyph_row->continued_p
3190 /* Can't use this method if the line overlaps others or is
3191 overlapped by others because these other lines would
3192 have to be redisplayed. */
3193 || glyph_row->overlapping_p
3194 || glyph_row->overlapped_p))
5f5c8ee5
GM
3195 /* Can't do it for partial width windows on terminal frames
3196 because we can't clear to eol in such a window. */
3197 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3198 return 0;
3199
3200 /* Set up a display iterator structure for W. Glyphs will be
3201 produced in scratch_glyph_row. Current position is W's cursor
3202 position. */
3203 clear_glyph_row (&scratch_glyph_row);
3204 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3205 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3206 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3207 DEFAULT_FACE_ID);
3208
3209 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3210 if (glyph_row->mouse_face_p)
3211 return 0;
5f5c8ee5
GM
3212
3213 /* Give up if highlighting trailing whitespace and we have trailing
3214 whitespace in glyph_row. We would have to remove the trailing
3215 whitespace face in that case. */
f1f13490 3216 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3217 && glyph_row->used[TEXT_AREA])
3218 {
3219 struct glyph *last;
3220
3221 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3222 if (last->type == STRETCH_GLYPH
3223 || (last->type == CHAR_GLYPH
42186983 3224 && last->u.ch == ' '))
5f5c8ee5
GM
3225 return 0;
3226 }
3227
3228 /* Give up if there are overlay strings at pos. This would fail
3229 if the overlay string has newlines in it. */
3230 if (STRINGP (it.string))
3231 return 0;
3232
3233 it.hpos = w->cursor.hpos;
3234 it.vpos = w->cursor.vpos;
3235 it.current_x = w->cursor.x + it.first_visible_x;
3236 it.current_y = w->cursor.y;
3237 it.end_charpos = PT;
3238 it.stop_charpos = min (PT, it.stop_charpos);
3239
3240 /* More than one display element may be returned for PT - 1 if
3241 (i) it's a control character which is translated into `\003' or
3242 `^C', or (ii) it has a display table entry, or (iii) it's a
3243 combination of both. */
3244 delta = delta_bytes = 0;
3245 while (get_next_display_element (&it))
3246 {
3247 PRODUCE_GLYPHS (&it);
3248
3249 /* Give up if glyph doesn't fit completely on the line. */
3250 if (it.current_x >= it.last_visible_x)
3251 return 0;
3252
3253 /* Give up if new glyph has different ascent or descent than
3254 the original row, or if it is not a character glyph. */
3255 if (glyph_row->ascent != it.ascent
3256 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3257 || glyph_row->phys_ascent != it.phys_ascent
3258 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3259 || it.what != IT_CHARACTER)
3260 return 0;
3261
3262 delta += 1;
3263 delta_bytes += it.len;
3264 set_iterator_to_next (&it);
3265 }
3266
3267 /* Give up if we hit the right edge of the window. We would have
3268 to insert truncation or continuation glyphs. */
3269 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3270 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3271 return 0;
3272
3273 /* Give up if there is a \t following in the line. */
3274 it2 = it;
3275 it2.end_charpos = ZV;
3276 it2.stop_charpos = min (it2.stop_charpos, ZV);
3277 while (get_next_display_element (&it2)
3278 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3279 {
3280 if (it2.c == '\t')
3281 return 0;
3282 set_iterator_to_next (&it2);
3283 }
3284
3285 /* Number of new glyphs produced. */
3286 n = it.glyph_row->used[TEXT_AREA];
3287
3288 /* Start and end of glyphs in original row. */
3289 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3290 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3291
5f5c8ee5
GM
3292 /* Make room for new glyphs, then insert them. */
3293 xassert (end - glyphs - n >= 0);
700fb05a
GM
3294 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3295 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3296 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3297 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3298 end - glyph_row->glyphs[TEXT_AREA]);
3299
3300 /* Compute new line width. */
3301 glyph = glyph_row->glyphs[TEXT_AREA];
3302 end = glyph + glyph_row->used[TEXT_AREA];
3303 glyph_row->pixel_width = glyph_row->x;
3304 while (glyph < end)
3305 {
3306 glyph_row->pixel_width += glyph->pixel_width;
3307 ++glyph;
3308 }
3309
3310 /* Increment buffer positions for glyphs following the newly
3311 inserted ones. */
3312 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3313 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5
GM
3314 glyph->charpos += delta;
3315
3316 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3317 {
3318 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3319 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3320 }
3321
3322 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3323 increment_matrix_positions (w->current_matrix,
3324 w->cursor.vpos + 1,
3325 w->current_matrix->nrows,
3326 delta, delta_bytes);
5f5c8ee5
GM
3327
3328 glyph_row->contains_overlapping_glyphs_p
3329 |= it.glyph_row->contains_overlapping_glyphs_p;
3330
975c6226
GM
3331 glyph_row->displays_text_p = 1;
3332 w->window_end_vpos = make_number (max (w->cursor.vpos,
3333 XFASTINT (w->window_end_vpos)));
3334
f1f13490 3335 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3336 highlight_trailing_whitespace (it.f, glyph_row);
3337
3338 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3339 In the middle, we have to insert glyphs. Note that this is now
3340 implemented for X frames. The implementation uses updated_window
3341 and updated_row. */
3342 updated_row = glyph_row;
3343 update_begin (f);
3344 if (rif)
3345 {
3346 rif->update_window_begin_hook (w);
3347
3348 if (glyphs == end - n)
3349 rif->write_glyphs (glyphs, n);
3350 else
3351 rif->insert_glyphs (glyphs, n);
3352 }
3353 else
3354 {
3355 if (glyphs == end - n)
3356 write_glyphs (glyphs, n);
3357 else
3358 insert_glyphs (glyphs, n);
3359 }
4588ec20 3360
5f5c8ee5
GM
3361 w->cursor.hpos += n;
3362 w->cursor.x = it.current_x - it.first_visible_x;
3363 xassert (w->cursor.hpos >= 0
3364 && w->cursor.hpos < w->desired_matrix->matrix_w);
3365
3366 /* How to set the cursor differs depending on whether we are
3367 using a frame matrix or a window matrix. Note that when
3368 a frame matrix is used, cursor_to expects frame coordinates,
3369 and the X and Y parameters are not used. */
3370 if (window_redisplay_p)
3371 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3372 w->cursor.y, w->cursor.x);
3373 else
3374 {
3375 int x, y;
3376 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3377 + (INTEGERP (w->left_margin_width)
3378 ? XFASTINT (w->left_margin_width)
3379 : 0));
3380 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3381 cursor_to (y, x);
3382 }
4588ec20 3383
5f5c8ee5 3384 if (rif)
e876ff42 3385 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3386 update_end (f);
3387 updated_row = NULL;
3388 fflush (stdout);
4588ec20 3389
5f5c8ee5 3390 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3391
0f8f5ffe
GM
3392 UNCHANGED_MODIFIED = MODIFF;
3393 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3394 XSETFASTINT (w->last_point, PT);
3395 w->last_cursor = w->cursor;
3396 XSETFASTINT (w->last_modified, MODIFF);
3397 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3398
5f5c8ee5
GM
3399 redisplay_performed_directly_p = 1;
3400 return 1;
3401}
448fd7c0 3402
4588ec20 3403
5f5c8ee5
GM
3404/* Perform a direct display update for moving PT by N positions
3405 left or right. N < 0 means a movement backwards. This function
3406 is currently only called for N == 1 or N == -1. */
3407
3408int
3409direct_output_forward_char (n)
3410 int n;
3411{
91fb7e1b 3412 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3413 struct window *w = XWINDOW (selected_window);
3414 struct glyph_row *row;
3415
959804a0 3416 /* Give up if point moved out of or into a composition. */
7c752c80 3417 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3418 current_buffer, PT))
3419 return 0;
3420
5f5c8ee5
GM
3421 /* Give up if face attributes have been changed. */
3422 if (face_change_count)
3423 return 0;
3424
3425 /* Give up if current matrix is not up to date or we are
3426 displaying a message. */
3427 if (!display_completed || cursor_in_echo_area)
3428 return 0;
3429
3430 /* Give up if the buffer's direction is reversed. */
3431 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3432 return 0;
3433
3434 /* Can't use direct output if highlighting a region. */
3435 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3436 return 0;
3437
f1f13490
GM
3438 /* Can't use direct output if highlighting trailing whitespace. */
3439 if (!NILP (Vshow_trailing_whitespace))
3440 return 0;
3441
d2d2ddaf
GM
3442 /* Give up if we are showing a message or just cleared the message
3443 because we might need to resize the echo area window. */
3444 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3445 return 0;
3446
e4e0bee9
GM
3447 /* Give up if currently displaying a message instead of the
3448 minibuffer contents. */
3449 if (XWINDOW (minibuf_window) == w
3450 && EQ (minibuf_window, echo_area_window))
3451 return 0;
3452
d2d2ddaf
GM
3453 /* Give up if we don't know where the cursor is. */
3454 if (w->cursor.vpos < 0)
3455 return 0;
3456
5f5c8ee5
GM
3457 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3458
2a8bd25f 3459 /* Give up if PT is outside of the last known cursor row. */
5f5c8ee5
GM
3460 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3461 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3462 return 0;
3463
3464 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
2a8bd25f 3465
5f5c8ee5
GM
3466 w->last_cursor = w->cursor;
3467 XSETFASTINT (w->last_point, PT);
3468
3469 xassert (w->cursor.hpos >= 0
3470 && w->cursor.hpos < w->desired_matrix->matrix_w);
3471
3472 if (FRAME_WINDOW_P (f))
3473 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3474 w->cursor.y, w->cursor.x);
3475 else
3476 {
3477 int x, y;
3478 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3479 + (INTEGERP (w->left_margin_width)
3480 ? XFASTINT (w->left_margin_width)
3481 : 0));
3482 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3483 cursor_to (y, x);
4588ec20 3484 }
5f5c8ee5
GM
3485
3486 fflush (stdout);
3487 redisplay_performed_directly_p = 1;
4588ec20
JB
3488 return 1;
3489}
5f5c8ee5
GM
3490
3491
4588ec20 3492\f
5f5c8ee5
GM
3493/***********************************************************************
3494 Frame Update
3495 ***********************************************************************/
4588ec20 3496
5f5c8ee5 3497/* Update frame F based on the data in desired matrices.
4588ec20 3498
5f5c8ee5
GM
3499 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3500 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3501 scrolling.
3502
3503 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3504
5f5c8ee5
GM
3505int
3506update_frame (f, force_p, inhibit_hairy_id_p)
3507 struct frame *f;
3508 int force_p;
3509 int inhibit_hairy_id_p;
3510{
3511 /* 1 means display has been paused because of pending input. */
3512 int paused_p;
3513 struct window *root_window = XWINDOW (f->root_window);
3514
3515 if (FRAME_WINDOW_P (f))
4588ec20 3516 {
5f5c8ee5
GM
3517 /* We are working on window matrix basis. All windows whose
3518 flag must_be_updated_p is set have to be updated. */
3519
3520 /* Record that we are not working on frame matrices. */
3521 set_frame_matrix_frame (NULL);
3522
3523 /* Update all windows in the window tree of F, maybe stopping
3524 when pending input is detected. */
3525 update_begin (f);
3526
3527 /* Update the menu bar on X frames that don't have toolkit
3528 support. */
3529 if (WINDOWP (f->menu_bar_window))
3530 update_window (XWINDOW (f->menu_bar_window), 1);
3531
3532 /* Update the tool-bar window, if present. */
9ea173e8 3533 if (WINDOWP (f->tool_bar_window))
4588ec20 3534 {
5f5c8ee5 3535 Lisp_Object tem;
9ea173e8 3536 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3537
3538 /* Update tool-bar window. */
3539 if (w->must_be_updated_p)
4588ec20 3540 {
5f5c8ee5
GM
3541 update_window (w, 1);
3542 w->must_be_updated_p = 0;
3543
3544 /* Swap tool-bar strings. We swap because we want to
3545 reuse strings. */
9ea173e8
GM
3546 tem = f->current_tool_bar_string;
3547 f->current_tool_bar_string = f->desired_tool_bar_string;
3548 f->desired_tool_bar_string = tem;
3549 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
5f5c8ee5
GM
3550
3551 /* Swap tool-bar items. We swap because we want to
3552 reuse vectors. */
9ea173e8
GM
3553 tem = f->current_tool_bar_items;
3554 f->current_tool_bar_items = f->desired_tool_bar_items;
3555 f->desired_tool_bar_items = tem;
4588ec20
JB
3556 }
3557 }
5f5c8ee5
GM
3558
3559
3560 /* Update windows. */
3561 paused_p = update_window_tree (root_window, force_p);
3562 update_end (f);
868dd24b
GM
3563
3564#if 0 /* This flush is a performance bottleneck under X,
3565 and it doesn't seem to be necessary anyway. */
5f5c8ee5
GM
3566 rif->flush_display (f);
3567#endif
4588ec20 3568 }
5f5c8ee5
GM
3569 else
3570 {
3571 /* We are working on frame matrix basis. Set the frame on whose
3572 frame matrix we operate. */
3573 set_frame_matrix_frame (f);
3574
868dd24b 3575 /* Build F's desired matrix from window matrices. */
5f5c8ee5
GM
3576 build_frame_matrix (f);
3577
868dd24b
GM
3578 /* Update the display */
3579 update_begin (f);
5f5c8ee5 3580 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3581 update_end (f);
3582
3583 if (termscript)
3584 fflush (termscript);
3585 fflush (stdout);
3586
5f5c8ee5
GM
3587 /* Check window matrices for lost pointers. */
3588 IF_DEBUG (check_window_matrix_pointers (root_window));
3589 }
3590
3591 /* Reset flags indicating that a window should be updated. */
3592 set_window_update_flags (root_window, 0);
868dd24b
GM
3593
3594 display_completed = !paused_p;
5f5c8ee5 3595 return paused_p;
4588ec20 3596}
5f5c8ee5
GM
3597
3598
4588ec20 3599\f
5f5c8ee5
GM
3600/************************************************************************
3601 Window-based updates
3602 ************************************************************************/
3603
3604/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3605 don't stop updating when input is pending. */
3606
3607static int
3608update_window_tree (w, force_p)
3609 struct window *w;
3610 int force_p;
3611{
3612 int paused_p = 0;
3613
3614 while (w && !paused_p)
3615 {
3616 if (!NILP (w->hchild))
3617 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3618 else if (!NILP (w->vchild))
3619 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3620 else if (w->must_be_updated_p)
3621 paused_p |= update_window (w, force_p);
3622
3623 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3624 }
3625
3626 return paused_p;
3627}
3628
3629
3630/* Update window W if its flag must_be_updated_p is non-zero. If
3631 FORCE_P is non-zero, don't stop updating if input is pending. */
3632
3633void
3634update_single_window (w, force_p)
3635 struct window *w;
3636 int force_p;
3637{
3638 if (w->must_be_updated_p)
3639 {
3640 struct frame *f = XFRAME (WINDOW_FRAME (w));
3641
3642 /* Record that this is not a frame-based redisplay. */
3643 set_frame_matrix_frame (NULL);
3644
3645 /* Update W. */
3646 update_begin (f);
3647 update_window (w, force_p);
3648 update_end (f);
4588ec20 3649
5f5c8ee5
GM
3650 /* Reset flag in W. */
3651 w->must_be_updated_p = 0;
3652 }
3653}
4588ec20 3654
4588ec20 3655
408f5064
GM
3656/* Redraw lines from the current matrix of window W that are
3657 overlapped by other rows. YB is bottom-most y-position in W. */
3658
3659static void
3660redraw_overlapped_rows (w, yb)
3661 struct window *w;
3662 int yb;
3663{
d8ee7803
GM
3664 int i;
3665
408f5064
GM
3666 /* If rows overlapping others have been changed, the rows being
3667 overlapped have to be redrawn. This won't draw lines that have
3668 already been drawn in update_window_line because overlapped_p in
3669 desired rows is 0, so after row assignment overlapped_p in
3670 current rows is 0. */
3671 for (i = 0; i < w->current_matrix->nrows; ++i)
3672 {
e876ff42 3673 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3674
3675 if (!row->enabled_p)
3676 break;
3677 else if (row->mode_line_p)
3678 continue;
3679
3680 if (row->overlapped_p)
3681 {
3682 enum glyph_row_area area;
3683
3684 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3685 {
3686 updated_row = row;
3687 updated_area = area;
3688 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3689 if (row->used[area])
3690 rif->write_glyphs (row->glyphs[area], row->used[area]);
3691 rif->clear_end_of_line (-1);
3692 }
3693
3694 row->overlapped_p = 0;
3695 }
3696
e876ff42 3697 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3698 break;
3699 }
3700}
3701
3702
3703/* Redraw lines from the current matrix of window W that overlap
3704 others. YB is bottom-most y-position in W. */
3705
3706static void
3707redraw_overlapping_rows (w, yb)
3708 struct window *w;
3709 int yb;
3710{
3711 int i, bottom_y;
3712 struct glyph_row *row;
3713
3714 for (i = 0; i < w->current_matrix->nrows; ++i)
3715 {
3716 row = w->current_matrix->rows + i;
3717
3718 if (!row->enabled_p)
3719 break;
3720 else if (row->mode_line_p)
3721 continue;
3722
3723 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3724
3725 if (row->overlapping_p && i > 0 && bottom_y < yb)
3726 {
3727 if (row->used[LEFT_MARGIN_AREA])
3728 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3729
3730 if (row->used[TEXT_AREA])
3731 rif->fix_overlapping_area (w, row, TEXT_AREA);
3732
3733 if (row->used[RIGHT_MARGIN_AREA])
3734 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3735
3736 /* Record in neighbor rows that ROW overwrites part of their
3737 display. */
3738 if (row->phys_ascent > row->ascent && i > 0)
3739 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3740 if ((row->phys_height - row->phys_ascent
3741 > row->height - row->ascent)
3742 && bottom_y < yb)
3743 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3744 }
3745
3746 if (bottom_y >= yb)
3747 break;
3748 }
3749}
3750
3751
5f5c8ee5
GM
3752/* Update display of window W. FORCE_P non-zero means that we should
3753 not stop when detecting pending input. */
3754
3755static int
3756update_window (w, force_p)
4588ec20 3757 struct window *w;
5f5c8ee5 3758 int force_p;
4588ec20 3759{
5f5c8ee5
GM
3760 struct glyph_matrix *desired_matrix = w->desired_matrix;
3761 int paused_p;
3762 int preempt_count = baud_rate / 2400 + 1;
3763 extern int input_pending;
b96fd3e8
GM
3764#if GLYPH_DEBUG
3765 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3766 extern struct frame *updating_frame;
b96fd3e8 3767#endif
5f5c8ee5
GM
3768
3769 /* Check that W's frame doesn't have glyph matrices. */
3770 xassert (FRAME_WINDOW_P (f));
3771 xassert (updating_frame != NULL);
3772
3773 /* Check pending input the first time so that we can quickly return. */
3774 if (redisplay_dont_pause)
3775 force_p = 1;
3776 else
3777 detect_input_pending ();
4588ec20 3778
5f5c8ee5
GM
3779 /* If forced to complete the update, or if no input is pending, do
3780 the update. */
3781 if (force_p || !input_pending)
4588ec20 3782 {
5f5c8ee5
GM
3783 struct glyph_row *row, *end;
3784 struct glyph_row *mode_line_row;
045dee35 3785 struct glyph_row *header_line_row = NULL;
e876ff42 3786 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
5f5c8ee5
GM
3787
3788 rif->update_window_begin_hook (w);
3789 yb = window_text_bottom_y (w);
3790
3791 /* If window has a top line, update it before everything else.
3792 Adjust y-positions of other rows by the top line height. */
3793 row = desired_matrix->rows;
3794 end = row + desired_matrix->nrows - 1;
3795 if (row->mode_line_p)
045dee35 3796 header_line_row = row++;
5f5c8ee5
GM
3797
3798 /* Update the mode line, if necessary. */
3799 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3800 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3801 {
3802 mode_line_row->y = yb;
3803 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
3804 desired_matrix),
3805 &mouse_face_overwritten_p);
408f5064 3806 changed_p = 1;
5f5c8ee5
GM
3807 }
3808
3809 /* Find first enabled row. Optimizations in redisplay_internal
3810 may lead to an update with only one row enabled. There may
3811 be also completely empty matrices. */
3812 while (row < end && !row->enabled_p)
3813 ++row;
3814
3815 /* Try reusing part of the display by inserting/deleting lines. */
3816 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3817 {
045dee35 3818 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3819 if (rc < 0)
4588ec20 3820 {
5f5c8ee5
GM
3821 /* All rows were found to be equal. */
3822 paused_p = 0;
3823 goto set_cursor;
4588ec20 3824 }
5f5c8ee5
GM
3825 else if (rc > 0)
3826 force_p = 1;
408f5064 3827 changed_p = 1;
5f5c8ee5
GM
3828 }
3829
3830 /* Update the top mode line after scrolling because a new top
3831 line would otherwise overwrite lines at the top of the window
3832 that can be scrolled. */
045dee35 3833 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3834 {
045dee35 3835 header_line_row->y = 0;
e876ff42 3836 update_window_line (w, 0, &mouse_face_overwritten_p);
408f5064 3837 changed_p = 1;
5f5c8ee5
GM
3838 }
3839
3840 /* Update the rest of the lines. */
3841 for (; row < end && (force_p || !input_pending); ++row)
3842 if (row->enabled_p
3843 /* A row can be completely invisible in case a desired
3844 matrix was built with a vscroll and then
3845 make_cursor_line_fully_visible shifts the matrix. */
3846 && row->visible_height > 0)
3847 {
3848 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3849 int i;
3850
3851 /* We'll Have to play a little bit with when to
3852 detect_input_pending. If it's done too often,
3853 scrolling large windows with repeated scroll-up
3854 commands will too quickly pause redisplay. */
3855 if (!force_p && vpos % preempt_count == 0)
3856 detect_input_pending ();
3857
e876ff42
GM
3858 changed_p |= update_window_line (w, vpos,
3859 &mouse_face_overwritten_p);
5f5c8ee5
GM
3860
3861 /* Mark all rows below the last visible one in the current
3862 matrix as invalid. This is necessary because of
3863 variable line heights. Consider the case of three
3864 successive redisplays, where the first displays 5
3865 lines, the second 3 lines, and the third 5 lines again.
3866 If the second redisplay wouldn't mark rows in the
3867 current matrix invalid, the third redisplay might be
3868 tempted to optimize redisplay based on lines displayed
3869 in the first redisplay. */
3870 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3871 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3872 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3873 }
3874
3875 /* Was display preempted? */
3876 paused_p = row < end;
3877
3878 set_cursor:
3879
408f5064 3880 /* Fix the appearance of overlapping(overlapped rows. */
5f5c8ee5
GM
3881 if (!paused_p && !w->pseudo_window_p)
3882 {
e876ff42
GM
3883 if (changed_p && rif->fix_overlapping_area)
3884 {
3885 redraw_overlapped_rows (w, yb);
3886 redraw_overlapping_rows (w, yb);
3887 }
3888
5f5c8ee5
GM
3889 /* Make cursor visible at cursor position of W. */
3890 set_window_cursor_after_update (w);
3891
e876ff42
GM
3892#if 0 /* Check that current matrix invariants are satisfied. This is
3893 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
3894 IF_DEBUG (check_matrix_invariants (w));
3895#endif
4588ec20 3896 }
5f5c8ee5
GM
3897
3898#if GLYPH_DEBUG
3899 /* Remember the redisplay method used to display the matrix. */
3900 strcpy (w->current_matrix->method, w->desired_matrix->method);
3901#endif
408f5064 3902
5f5c8ee5 3903 /* End of update of window W. */
e876ff42 3904 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4588ec20 3905 }
5f5c8ee5
GM
3906 else
3907 paused_p = 1;
3908
3909 clear_glyph_matrix (desired_matrix);
408f5064 3910
5f5c8ee5 3911 return paused_p;
4588ec20
JB
3912}
3913
b64b3980 3914
5f5c8ee5
GM
3915/* Update the display of area AREA in window W, row number VPOS.
3916 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3917
3918static void
3919update_marginal_area (w, area, vpos)
b64b3980 3920 struct window *w;
5f5c8ee5 3921 int area, vpos;
b64b3980 3922{
5f5c8ee5
GM
3923 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3924
3925 /* Let functions in xterm.c know what area subsequent X positions
3926 will be relative to. */
3927 updated_area = area;
3928
3929 /* Set cursor to start of glyphs, write them, and clear to the end
3930 of the area. I don't think that something more sophisticated is
3931 necessary here, since marginal areas will not be the default. */
3932 rif->cursor_to (vpos, 0, desired_row->y, 0);
3933 if (desired_row->used[area])
3934 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3935 rif->clear_end_of_line (-1);
b64b3980 3936}
23b0200c 3937
352f1545 3938
408f5064
GM
3939/* Update the display of the text area of row VPOS in window W.
3940 Value is non-zero if display has changed. */
5f5c8ee5 3941
408f5064 3942static int
5f5c8ee5 3943update_text_area (w, vpos)
23b0200c 3944 struct window *w;
5f5c8ee5 3945 int vpos;
23b0200c 3946{
5f5c8ee5
GM
3947 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3948 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3949 int changed_p = 0;
5f5c8ee5
GM
3950
3951 /* Let functions in xterm.c know what area subsequent X positions
3952 will be relative to. */
3953 updated_area = TEXT_AREA;
3954
3955 /* If rows are at different X or Y, or rows have different height,
3956 or the current row is marked invalid, write the entire line. */
3957 if (!current_row->enabled_p
3958 || desired_row->y != current_row->y
3959 || desired_row->ascent != current_row->ascent
408f5064
GM
3960 || desired_row->phys_ascent != current_row->phys_ascent
3961 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3962 || desired_row->visible_height != current_row->visible_height
408f5064 3963 || current_row->overlapped_p
62ba722a 3964 || current_row->mouse_face_p
5f5c8ee5
GM
3965 || current_row->x != desired_row->x)
3966 {
3967 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3968
3969 if (desired_row->used[TEXT_AREA])
3970 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3971 desired_row->used[TEXT_AREA]);
3972
3973 /* Clear to end of window. */
3974 rif->clear_end_of_line (-1);
408f5064 3975 changed_p = 1;
5f5c8ee5
GM
3976 }
3977 else
3978 {
3979 int stop, i, x;
3980 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3981 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3982
3983 /* If the desired row extends its face to the text area end,
3984 make sure we write at least one glyph, so that the face
3985 extension actually takes place. */
3986 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3987 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3988 ? 1 : 0));
3989
3990 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3991 i = 0;
3992 x = desired_row->x;
3993
3994 while (i < stop)
352f1545 3995 {
5f5c8ee5
GM
3996 /* Skip over glyphs that both rows have in common. These
3997 don't have to be written. */
3998 while (i < stop
3999 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
352f1545 4000 {
5f5c8ee5
GM
4001 x += desired_glyph->pixel_width;
4002 ++desired_glyph, ++current_glyph, ++i;
352f1545 4003 }
5f5c8ee5
GM
4004
4005 /* Consider the case that the current row contains "xxx ppp
4006 ggg" in italic Courier font, and the desired row is "xxx
4007 ggg". The character `p' has lbearing, `g' has not. The
4008 loop above will stop in front of the first `p' in the
4009 current row. If we would start writing glyphs there, we
4010 wouldn't erase the lbearing of the `p'. The rest of the
4011 lbearing problem is then taken care of by x_draw_glyphs. */
4012 if (current_row->contains_overlapping_glyphs_p
4013 && i > 0
4014 && i < current_row->used[TEXT_AREA]
4015 && current_row->used[TEXT_AREA] != desired_row->used[TEXT_AREA])
352f1545 4016 {
5f5c8ee5
GM
4017 int left, right;
4018 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4019 &left, &right);
4020 while (left > 0 && i > 0)
4021 {
4022 --i, --desired_glyph, --current_glyph;
4023 x -= desired_glyph->pixel_width;
4024 left -= desired_glyph->pixel_width;
4025 }
352f1545 4026 }
5f5c8ee5
GM
4027
4028 /* Try to avoid writing the entire rest of the desired row
4029 by looking for a resync point. This mainly prevents
4030 mode line flickering in the case the mode line is in
4031 fixed-pitch font, which it usually will be. */
4032 if (i < desired_row->used[TEXT_AREA])
4033 {
4034 int start_x = x, start_hpos = i;
4035 struct glyph *start = desired_glyph;
4036 int current_x = x;
4037
4038 /* Find the next glyph that's equal again. */
4039 while (i < stop
4040 && !GLYPH_EQUAL_P (desired_glyph, current_glyph)
4041 && x == current_x)
4042 {
4043 x += desired_glyph->pixel_width;
4044 current_x += current_glyph->pixel_width;
4045 ++desired_glyph, ++current_glyph, ++i;
4046 }
23b0200c 4047
5f5c8ee5
GM
4048 if (i == start_hpos || x != current_x)
4049 {
4050 i = start_hpos;
4051 x = start_x;
4052 desired_glyph = start;
4053 break;
4054 }
4055
4056 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4057 rif->write_glyphs (start, i - start_hpos);
408f5064 4058 changed_p = 1;
5f5c8ee5
GM
4059 }
4060 }
4061
4062 /* Write the rest. */
4063 if (i < desired_row->used[TEXT_AREA])
4064 {
4065 rif->cursor_to (vpos, i, desired_row->y, x);
4066 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4067 changed_p = 1;
5f5c8ee5
GM
4068 }
4069
4070 /* Maybe clear to end of line. */
4071 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4072 {
4073 /* If new row extends to the end of the text area, nothing
4074 has to be cleared, if and only if we did a write_glyphs
4075 above. This is made sure by setting desired_stop_pos
4076 appropriately above. */
4077 xassert (i < desired_row->used[TEXT_AREA]);
4078 }
4079 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4080 {
4081 /* If old row extends to the end of the text area, clear. */
4082 if (i >= desired_row->used[TEXT_AREA])
4083 rif->cursor_to (vpos, i, desired_row->y,
4084 desired_row->x + desired_row->pixel_width);
4085 rif->clear_end_of_line (-1);
408f5064 4086 changed_p = 1;
5f5c8ee5
GM
4087 }
4088 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4089 {
5f5c8ee5
GM
4090 /* Otherwise clear to the end of the old row. Everything
4091 after that position should be clear already. */
4092 int x;
4093
4094 if (i >= desired_row->used[TEXT_AREA])
4095 rif->cursor_to (vpos, i, desired_row->y,
4096 desired_row->x + desired_row->pixel_width);
4097
4098 /* If cursor is displayed at the end of the line, make sure
4099 it's cleared. Nowadays we don't have a phys_cursor_glyph
4100 with which to erase the cursor (because this method
4101 doesn't work with lbearing/rbearing), so we must do it
4102 this way. */
4103 if (vpos == w->phys_cursor.vpos
4104 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4105 {
4106 w->phys_cursor_on_p = 0;
4107 x = -1;
4108 }
4109 else
4110 x = current_row->x + current_row->pixel_width;
4111 rif->clear_end_of_line (x);
408f5064 4112 changed_p = 1;
2e8907d3 4113 }
23b0200c 4114 }
408f5064
GM
4115
4116 return changed_p;
23b0200c 4117}
4588ec20 4118
5f5c8ee5 4119
408f5064
GM
4120/* Update row VPOS in window W. Value is non-zero if display has been
4121 changed. */
5f5c8ee5 4122
408f5064 4123static int
e876ff42 4124update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4125 struct window *w;
e876ff42 4126 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4127{
4128 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4129 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4130 int changed_p = 0;
5f5c8ee5
GM
4131
4132 xassert (desired_row->enabled_p);
4133
4134 /* Set the row being updated. This is important to let xterm.c
4135 know what line height values are in effect. */
4136 updated_row = desired_row;
4137
4138 /* Update display of the left margin area, if there is one. */
4139 if (!desired_row->full_width_p
4140 && !NILP (w->left_margin_width))
408f5064 4141 {
408f5064 4142 changed_p = 1;
e876ff42 4143 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
408f5064 4144 }
5f5c8ee5
GM
4145
4146 /* Update the display of the text area. */
e876ff42
GM
4147 if (update_text_area (w, vpos))
4148 {
4149 changed_p = 1;
4150 if (current_row->mouse_face_p)
4151 *mouse_face_overwritten_p = 1;
4152 }
5f5c8ee5
GM
4153
4154 /* Update display of the right margin area, if there is one. */
4155 if (!desired_row->full_width_p
4156 && !NILP (w->right_margin_width))
408f5064
GM
4157 {
4158 changed_p = 1;
4159 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4160 }
5f5c8ee5
GM
4161
4162 /* Draw truncation marks etc. */
4163 if (!current_row->enabled_p
4164 || desired_row->y != current_row->y
4165 || desired_row->visible_height != current_row->visible_height
4166 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4167 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4168 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4169 || desired_row->continued_p != current_row->continued_p
4170 || desired_row->mode_line_p != current_row->mode_line_p
4171 || (desired_row->indicate_empty_line_p
4172 != current_row->indicate_empty_line_p)
4173 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4174 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4175 rif->after_update_window_line_hook (desired_row);
4176
4177 /* Update current_row from desired_row. */
4178 make_current (w->desired_matrix, w->current_matrix, vpos);
4179 updated_row = NULL;
408f5064 4180 return changed_p;
5f5c8ee5
GM
4181}
4182
4183
4184/* Set the cursor after an update of window W. This function may only
4185 be called from update_window. */
4186
4187static void
4188set_window_cursor_after_update (w)
4588ec20
JB
4189 struct window *w;
4190{
5f5c8ee5
GM
4191 struct frame *f = XFRAME (w->frame);
4192 int cx, cy, vpos, hpos;
4193
4194 /* Not intended for frame matrix updates. */
4195 xassert (FRAME_WINDOW_P (f));
4196
b96fd3e8
GM
4197 if (cursor_in_echo_area
4198 && !NILP (echo_area_buffer[0])
4199 /* If we are showing a message instead of the mini-buffer,
4200 show the cursor for the message instead. */
4201 && XWINDOW (minibuf_window) == w
4202 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4203 /* These cases apply only to the frame that contains
4204 the active mini-buffer window. */
4205 && FRAME_HAS_MINIBUF_P (f)
4206 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4207 {
4208 cx = cy = vpos = hpos = 0;
4209
4210 if (cursor_in_echo_area >= 0)
4211 {
4212 /* If the mini-buffer is several lines high, find the last
4213 line that has any text on it. Note: either all lines
4214 are enabled or none. Otherwise we wouldn't be able to
4215 determine Y. */
862b4790
GM
4216 struct glyph_row *row, *last_row;
4217 struct glyph *glyph;
4218 int yb = window_text_bottom_y (w);
5f5c8ee5 4219
862b4790 4220 last_row = NULL;
b96fd3e8
GM
4221 for (row = MATRIX_ROW (w->current_matrix, 0);
4222 row->enabled_p;
4223 ++row)
5f5c8ee5 4224 {
862b4790
GM
4225 if (row->used[TEXT_AREA]
4226 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4227 last_row = row;
5f5c8ee5 4228
862b4790
GM
4229 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4230 break;
4231 }
4232
5f5c8ee5
GM
4233 if (last_row)
4234 {
862b4790 4235 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4236 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4237
b96fd3e8 4238 while (last > start && last->charpos < 0)
862b4790
GM
4239 --last;
4240
4241 for (glyph = start; glyph < last; ++glyph)
4242 {
4243 cx += glyph->pixel_width;
4244 ++hpos;
4245 }
4246
5f5c8ee5 4247 cy = last_row->y;
862b4790 4248 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4249 }
4250 }
4251 }
4252 else
4253 {
4254 cx = w->cursor.x;
4255 cy = w->cursor.y;
4256 hpos = w->cursor.hpos;
4257 vpos = w->cursor.vpos;
4258 }
4588ec20 4259
5f5c8ee5
GM
4260 /* Window cursor can be out of sync for horizontally split windows. */
4261 hpos = max (0, hpos);
4262 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4263 vpos = max (0, vpos);
4264 vpos = min (w->current_matrix->nrows - 1, vpos);
4265 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4266}
4588ec20 4267
5f5c8ee5 4268
6df5d75f
GM
4269/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4270 tree rooted at W. */
4271
4272void
4273set_window_update_flags (w, on_p)
4274 struct window *w;
4275 int on_p;
4276{
4277 while (w)
4278 {
4279 if (!NILP (w->hchild))
4280 set_window_update_flags (XWINDOW (w->hchild), on_p);
4281 else if (!NILP (w->vchild))
4282 set_window_update_flags (XWINDOW (w->vchild), on_p);
4283 else
4284 w->must_be_updated_p = on_p;
4285
4286 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4287 }
4288}
4289
4290
4291\f
4292/***********************************************************************
4293 Window-Based Scrolling
4294 ***********************************************************************/
4295
4296/* Structure describing rows in scrolling_window. */
4297
4298struct row_entry
4299{
4300 /* Number of occurrences of this row in desired and current matrix. */
4301 int old_uses, new_uses;
4302
4303 /* Vpos of row in new matrix. */
4304 int new_line_number;
4305
4306 /* Bucket index of this row_entry in the hash table row_table. */
4307 int bucket;
4308
4309 /* The row described by this entry. */
4310 struct glyph_row *row;
4311
4312 /* Hash collision chain. */
4313 struct row_entry *next;
4314};
4315
4316/* A pool to allocate row_entry structures from, and the size of the
4317 pool. The pool is reallocated in scrolling_window when we find
4318 that we need a larger one. */
4319
4320static struct row_entry *row_entry_pool;
4321static int row_entry_pool_size;
4322
4323/* Index of next free entry in row_entry_pool. */
4324
4325static int row_entry_idx;
4326
4327/* The hash table used during scrolling, and the table's size. This
4328 table is used to quickly identify equal rows in the desired and
4329 current matrix. */
4330
4331static struct row_entry **row_table;
4332static int row_table_size;
4333
4334/* Vectors of pointers to row_entry structures belonging to the
4335 current and desired matrix, and the size of the vectors. */
4336
4337static struct row_entry **old_lines, **new_lines;
4338static int old_lines_size, new_lines_size;
4339
4340/* A pool to allocate run structures from, and its size. */
4341
4342static struct run *run_pool;
4343static int runs_size;
4344
4345/* A vector of runs of lines found during scrolling. */
4346
4347static struct run **runs;
4348
4349static struct row_entry *add_row_entry P_ ((struct window *,
4350 struct glyph_row *));
4351
4352
4353/* Add glyph row ROW to the scrolling hash table during the scrolling
4354 of window W. */
4355
4356static INLINE struct row_entry *
4357add_row_entry (w, row)
4358 struct window *w;
4359 struct glyph_row *row;
4360{
4361 struct row_entry *entry;
4362 int i = row->hash % row_table_size;
4363
4364 entry = row_table[i];
e4e0bee9 4365 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f
GM
4366 entry = entry->next;
4367
4368 if (entry == NULL)
4369 {
4370 entry = row_entry_pool + row_entry_idx++;
4371 entry->row = row;
4372 entry->old_uses = entry->new_uses = 0;
4373 entry->new_line_number = 0;
4374 entry->bucket = i;
4375 entry->next = row_table[i];
4376 row_table[i] = entry;
4377 }
4378
4379 return entry;
4380}
4381
4382
5f5c8ee5 4383/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4384 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4385
4386 The algorithm is taken from Communications of the ACM, Apr78 "A
4387 Technique for Isolating Differences Between Files." It should take
4388 O(N) time.
4389
4390 A short outline of the steps of the algorithm
4391
4392 1. Skip lines equal at the start and end of both matrices.
4393
4394 2. Enter rows in the current and desired matrix into a symbol
4395 table, counting how often they appear in both matrices.
4396
4397 3. Rows that appear exactly once in both matrices serve as anchors,
4398 i.e. we assume that such lines are likely to have been moved.
4399
4400 4. Starting from anchor lines, extend regions to be scrolled both
4401 forward and backward.
4402
4403 Value is
4404
4405 -1 if all rows were found to be equal.
4406 0 to indicate that we did not scroll the display, or
4407 1 if we did scroll. */
4408
4409static int
045dee35 4410scrolling_window (w, header_line_p)
5f5c8ee5 4411 struct window *w;
045dee35 4412 int header_line_p;
4588ec20 4413{
5f5c8ee5
GM
4414 struct glyph_matrix *desired_matrix = w->desired_matrix;
4415 struct glyph_matrix *current_matrix = w->current_matrix;
4416 int yb = window_text_bottom_y (w);
6df5d75f
GM
4417 int i, j, first_old, first_new, last_old, last_new;
4418 int nruns, nbytes, n, run_idx;
4419 struct row_entry *entry;
5f5c8ee5
GM
4420
4421 /* Skip over rows equal at the start. */
045dee35 4422 i = header_line_p ? 1 : 0;
5f5c8ee5
GM
4423 while (i < current_matrix->nrows - 1
4424 && MATRIX_ROW_ENABLED_P (current_matrix, i)
4425 && MATRIX_ROW_ENABLED_P (desired_matrix, i)
6df5d75f
GM
4426 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb
4427 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) <= yb
5f5c8ee5
GM
4428 && row_equal_p (w,
4429 MATRIX_ROW (desired_matrix, i),
e4e0bee9 4430 MATRIX_ROW (current_matrix, i), 1))
5f5c8ee5
GM
4431 {
4432 assign_row (MATRIX_ROW (current_matrix, i),
4433 MATRIX_ROW (desired_matrix, i));
4434 MATRIX_ROW (desired_matrix, i)->enabled_p = 0;
4435 ++i;
4436 }
4588ec20 4437
5f5c8ee5
GM
4438 /* Give up if some rows in the desired matrix are not enabled. */
4439 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4440 return -1;
4441
4442 first_old = first_new = i;
4443
4444 /* Set last_new to the index + 1 of the last enabled row in the
4445 desired matrix. */
4446 i = first_new + 1;
4447 while (i < desired_matrix->nrows - 1
4448 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4449 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4450 ++i;
4451
4452 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4453 return 0;
4454
4455 last_new = i;
4456
4457 /* Set last_old to the index + 1 of the last enabled row in the
4458 current matrix. We don't look at the enabled flag here because
4459 we plan to reuse part of the display even if other parts are
4460 disabled. */
4461 i = first_old + 1;
4462 while (i < current_matrix->nrows - 1
6df5d75f 4463 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) <= yb)
5f5c8ee5
GM
4464 ++i;
4465 last_old = i;
4466
4467 /* Skip over rows equal at the bottom. */
4468 i = last_new;
4469 j = last_old;
4470 while (i - 1 > first_new
4471 && j - 1 > first_old
4472 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4473 && (MATRIX_ROW (current_matrix, i - 1)->y
4474 == MATRIX_ROW (desired_matrix, j - 1)->y)
4475 && row_equal_p (w,
4476 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4477 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4478 --i, --j;
4479 last_new = i;
4480 last_old = j;
4481
4482 /* Nothing to do if all rows are equal. */
4483 if (last_new == first_new)
4484 return 0;
4485
6df5d75f
GM
4486 /* Reallocate vectors, tables etc. if necessary. */
4487
4488 if (current_matrix->nrows > old_lines_size)
4489 {
4490 old_lines_size = current_matrix->nrows;
4491 nbytes = old_lines_size * sizeof *old_lines;
4492 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4493 }
4494
4495 if (desired_matrix->nrows > new_lines_size)
4496 {
4497 new_lines_size = desired_matrix->nrows;
4498 nbytes = new_lines_size * sizeof *new_lines;
4499 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4500 }
4501
4502 n = desired_matrix->nrows + current_matrix->nrows;
4503 if (3 * n > row_table_size)
4504 {
4505 row_table_size = next_almost_prime (3 * n);
4506 nbytes = row_table_size * sizeof *row_table;
4507 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4508 bzero (row_table, nbytes);
4509 }
4510
4511 if (n > row_entry_pool_size)
4512 {
4513 row_entry_pool_size = n;
4514 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4515 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4516 }
4517
4518 if (desired_matrix->nrows > runs_size)
4519 {
4520 runs_size = desired_matrix->nrows;
4521 nbytes = runs_size * sizeof *runs;
4522 runs = (struct run **) xrealloc (runs, nbytes);
4523 nbytes = runs_size * sizeof *run_pool;
4524 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4525 }
4526
4527 nruns = run_idx = 0;
4528 row_entry_idx = 0;
4529
4530 /* Add rows from the current and desired matrix to the hash table
4531 row_hash_table to be able to find equal ones quickly. */
4532
5f5c8ee5
GM
4533 for (i = first_old; i < last_old; ++i)
4534 {
4535 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4536 {
6df5d75f
GM
4537 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4538 old_lines[i] = entry;
4539 ++entry->old_uses;
5f5c8ee5
GM
4540 }
4541 else
6df5d75f 4542 old_lines[i] = NULL;
5f5c8ee5
GM
4543 }
4544
5f5c8ee5
GM
4545 for (i = first_new; i < last_new; ++i)
4546 {
4547 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4548 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4549 ++entry->new_uses;
4550 entry->new_line_number = i;
4551 new_lines[i] = entry;
5f5c8ee5 4552 }
4588ec20 4553
5f5c8ee5
GM
4554 /* Identify moves based on lines that are unique and equal
4555 in both matrices. */
4556 for (i = first_old; i < last_old;)
6df5d75f
GM
4557 if (old_lines[i]
4558 && old_lines[i]->old_uses == 1
4559 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4560 {
4561 int j, k;
6df5d75f
GM
4562 int new_line = old_lines[i]->new_line_number;
4563 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4564
4565 /* Record move. */
4566 run->current_vpos = i;
4567 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4568 run->desired_vpos = new_line;
4569 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4570 run->nrows = 1;
4571 run->height = MATRIX_ROW (current_matrix, i)->height;
4572
4573 /* Extend backward. */
4574 j = i - 1;
4575 k = new_line - 1;
4576 while (j > first_old
4577 && k > first_new
6df5d75f 4578 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4579 {
4580 int h = MATRIX_ROW (current_matrix, j)->height;
4581 --run->current_vpos;
4582 --run->desired_vpos;
4583 ++run->nrows;
4584 run->height += h;
4585 run->desired_y -= h;
4586 run->current_y -= h;
4587 --j, --k;
4588 }
4588ec20 4589
5f5c8ee5
GM
4590 /* Extend forward. */
4591 j = i + 1;
4592 k = new_line + 1;
4593 while (j < last_old
4594 && k < last_new
6df5d75f 4595 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4596 {
4597 int h = MATRIX_ROW (current_matrix, j)->height;
4598 ++run->nrows;
4599 run->height += h;
4600 ++j, ++k;
4601 }
19dff8dc 4602
5f5c8ee5
GM
4603 /* Insert run into list of all runs. Order runs by copied
4604 pixel lines. Note that we record runs that don't have to
4605 be copied because they are already in place. This is done
4606 because we can avoid calling update_window_line in this
4607 case. */
4608 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4609 ;
4610 for (k = nruns; k >= j; --k)
4611 runs[k] = runs[k - 1];
4612 runs[j] = run;
4613 ++nruns;
4614
4615 i += run->nrows;
4616 }
4617 else
4618 ++i;
4588ec20 4619
5f5c8ee5
GM
4620 /* Do the moves. Do it in a way that we don't overwrite something
4621 we want to copy later on. This is not solvable in general
4622 because there is only one display and we don't have a way to
4623 exchange areas on this display. Example:
4588ec20 4624
5f5c8ee5
GM
4625 +-----------+ +-----------+
4626 | A | | B |
4627 +-----------+ --> +-----------+
4628 | B | | A |
4629 +-----------+ +-----------+
4588ec20 4630
5f5c8ee5
GM
4631 Instead, prefer bigger moves, and invalidate moves that would
4632 copy from where we copied to. */
ea0d86af 4633
5f5c8ee5
GM
4634 for (i = 0; i < nruns; ++i)
4635 if (runs[i]->nrows > 0)
4636 {
4637 struct run *r = runs[i];
24e86043 4638
5f5c8ee5
GM
4639 /* Copy on the display. */
4640 if (r->current_y != r->desired_y)
4641 {
4642 rif->scroll_run_hook (w, r);
4643
4644 /* Invalidate runs that copy from where we copied to. */
4645 for (j = i + 1; j < nruns; ++j)
4646 {
4647 struct run *p = runs[j];
4648
4649 if ((p->current_y >= r->desired_y
4650 && p->current_y < r->desired_y + r->height)
4651 || (p->current_y + p->height >= r->desired_y
4652 && (p->current_y + p->height
4653 < r->desired_y + r->height)))
4654 p->nrows = 0;
4655 }
4656 }
ea0d86af 4657
5f5c8ee5
GM
4658 /* Assign matrix rows. */
4659 for (j = 0; j < r->nrows; ++j)
4660 {
4661 struct glyph_row *from, *to;
408f5064 4662 int to_overlapped_p;
e876ff42 4663
5f5c8ee5
GM
4664 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4665 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 4666 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4667 assign_row (to, from);
4668 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4669 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4670 }
4671 }
15874c59 4672
6df5d75f
GM
4673 /* Clear the hash table, for the next time. */
4674 for (i = 0; i < row_entry_idx; ++i)
4675 row_table[row_entry_pool[i].bucket] = NULL;
4676
5f5c8ee5
GM
4677 /* Value is non-zero to indicate that we scrolled the display. */
4678 return 1;
4679}
de83c314 4680
15874c59 4681
4588ec20 4682\f
5f5c8ee5
GM
4683/************************************************************************
4684 Frame-Based Updates
4685 ************************************************************************/
4588ec20 4686
5f5c8ee5 4687/* Update the desired frame matrix of frame F.
4588ec20 4688
5f5c8ee5
GM
4689 FORCE_P non-zero means that the update should not be stopped by
4690 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4691 should not be tried.
4692
4693 Value is non-zero if update was stopped due to pending input. */
4694
4695static int
4696update_frame_1 (f, force_p, inhibit_id_p)
4697 struct frame *f;
4698 int force_p;
4699 int inhibit_id_p;
4588ec20 4700{
5f5c8ee5
GM
4701 /* Frame matrices to work on. */
4702 struct glyph_matrix *current_matrix = f->current_matrix;
4703 struct glyph_matrix *desired_matrix = f->desired_matrix;
4704 int i;
4588ec20
JB
4705 int pause;
4706 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4707 extern int input_pending;
5f5c8ee5
GM
4708
4709 xassert (current_matrix && desired_matrix);
4588ec20 4710
c37e4889
RS
4711 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4712 calculate_costs (f);
4713
d88c2b9e
RS
4714 if (preempt_count <= 0)
4715 preempt_count = 1;
4716
e7067d00
GM
4717 if (redisplay_dont_pause)
4718 force_p = 1;
4719 else if (!force_p && detect_input_pending ())
4588ec20
JB
4720 {
4721 pause = 1;
4722 goto do_pause;
4723 }
4724
5f5c8ee5 4725 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4726 if (!line_ins_del_ok)
5f5c8ee5 4727 inhibit_id_p = 1;
7098a0fa 4728
efb859b4 4729 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4730 i/d line if just want cursor motion. */
4731 for (i = 0; i < desired_matrix->nrows; i++)
4732 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4733 break;
4734
4735 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4736 if (!inhibit_id_p && i < desired_matrix->nrows)
4737 force_p |= scrolling (f);
4588ec20
JB
4738
4739 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4740 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4741 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4742
5f5c8ee5
GM
4743 /* Now update the rest of the lines. */
4744 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4745 {
5f5c8ee5 4746 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4747 {
b6a65ac2 4748 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4749 {
4750 /* Flush out every so many lines.
4751 Also flush out if likely to have more than 1k buffered
4752 otherwise. I'm told that some telnet connections get
4753 really screwed by more than 1k output at once. */
4754 int outq = PENDING_OUTPUT_COUNT (stdout);
4755 if (outq > 900
4756 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4757 {
4758 fflush (stdout);
4759 if (preempt_count == 1)
4760 {
a41f8bed
JB
4761#ifdef EMACS_OUTQSIZE
4762 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4763 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4764 * the outq count. */
4588ec20
JB
4765 outq = PENDING_OUTPUT_COUNT (stdout);
4766#endif
4767 outq *= 10;
d520f0d2 4768 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4769 sleep (outq / baud_rate);
4588ec20
JB
4770 }
4771 }
4588ec20
JB
4772 }
4773
a2960116
RS
4774 if ((i - 1) % preempt_count == 0)
4775 detect_input_pending ();
4776
5f5c8ee5 4777 update_frame_line (f, i);
4588ec20 4778 }
4588ec20 4779 }
5f5c8ee5 4780
502b9b64 4781 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4782
4783 /* Now just clean up termcap drivers and set cursor, etc. */
4784 if (!pause)
4785 {
48cf7030 4786 if ((cursor_in_echo_area
5f5c8ee5 4787 /* If we are showing a message instead of the mini-buffer,
2577053b 4788 show the cursor for the message instead of for the
5f5c8ee5 4789 (now hidden) mini-buffer contents. */
2577053b
RS
4790 || (EQ (minibuf_window, selected_window)
4791 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4792 && !NILP (echo_area_buffer[0])))
2577053b 4793 /* These cases apply only to the frame that contains
5f5c8ee5 4794 the active mini-buffer window. */
2577053b 4795 && FRAME_HAS_MINIBUF_P (f)
140f8645 4796 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4797 {
648fa17d
JB
4798 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4799 int row, col;
4800
4801 if (cursor_in_echo_area < 0)
4802 {
5f5c8ee5
GM
4803 /* Negative value of cursor_in_echo_area means put
4804 cursor at beginning of line. */
648fa17d
JB
4805 row = top;
4806 col = 0;
4807 }
1113d9db 4808 else
648fa17d 4809 {
5f5c8ee5
GM
4810 /* Positive value of cursor_in_echo_area means put
4811 cursor at the end of the prompt. If the mini-buffer
4812 is several lines high, find the last line that has
4813 any text on it. */
648fa17d
JB
4814 row = FRAME_HEIGHT (f);
4815 do
4816 {
5f5c8ee5
GM
4817 --row;
4818 col = 0;
4819
4820 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4821 {
4822 /* Frame rows are filled up with spaces that
4823 must be ignored here. */
5f5c8ee5
GM
4824 struct glyph_row *r = MATRIX_ROW (current_matrix,
4825 row);
4826 struct glyph *start = r->glyphs[TEXT_AREA];
4827 struct glyph *last = start + r->used[TEXT_AREA];
4828
4829 while (last > start
4830 && (last - 1)->charpos < 0)
4831 --last;
4832
4833 col = last - start;
4834 }
648fa17d
JB
4835 }
4836 while (row > top && col == 0);
4837
6395da5c 4838 /* Make sure COL is not out of range. */
868e640e 4839 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4840 {
6395da5c 4841 /* If we have another row, advance cursor into it. */
648fa17d 4842 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4843 {
4844 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4845 row++;
4846 }
4847 /* Otherwise move it back in range. */
4848 else
868e640e 4849 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4850 }
4851 }
4852
4853 cursor_to (row, col);
1113d9db 4854 }
4588ec20 4855 else
5f5c8ee5
GM
4856 {
4857 /* We have only one cursor on terminal frames. Use it to
4858 display the cursor of the selected window. */
4859 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
4860 if (w->cursor.vpos >= 0
4861 /* The cursor vpos may be temporarily out of bounds
4862 in the following situation: There is one window,
4863 with the cursor in the lower half of it. The window
4864 is split, and a message causes a redisplay before
4865 a new cursor position has been computed. */
4866 && w->cursor.vpos < XFASTINT (w->height))
5f5c8ee5
GM
4867 {
4868 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4869 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4870
4871 if (INTEGERP (w->left_margin_width))
4872 x += XFASTINT (w->left_margin_width);
4873
4874 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4875 cursor_to (y, x);
4876 }
4877 }
4588ec20
JB
4878 }
4879
4588ec20
JB
4880 do_pause:
4881
5f5c8ee5 4882 clear_desired_matrices (f);
4588ec20
JB
4883 return pause;
4884}
4885
4588ec20 4886
5f5c8ee5 4887/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4888
dfcf069d 4889int
502b9b64 4890scrolling (frame)
5f5c8ee5 4891 struct frame *frame;
4588ec20
JB
4892{
4893 int unchanged_at_top, unchanged_at_bottom;
4894 int window_size;
4895 int changed_lines;
502b9b64
JB
4896 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4897 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4898 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4899 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4900 register int i;
502b9b64 4901 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4902 struct glyph_matrix *current_matrix = frame->current_matrix;
4903 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4904
5f5c8ee5
GM
4905 if (!current_matrix)
4906 abort ();
4588ec20 4907
5f5c8ee5
GM
4908 /* Compute hash codes of all the lines. Also calculate number of
4909 changed lines, number of unchanged lines at the beginning, and
4910 number of unchanged lines at the end. */
4588ec20
JB
4911 changed_lines = 0;
4912 unchanged_at_top = 0;
502b9b64
JB
4913 unchanged_at_bottom = FRAME_HEIGHT (frame);
4914 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4915 {
4916 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4917 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4918 return 0;
5f5c8ee5
GM
4919 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4920 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4921 {
4922 /* This line cannot be redrawn, so don't let scrolling mess it. */
4923 new_hash[i] = old_hash[i];
4924#define INFINITY 1000000 /* Taken from scroll.c */
4925 draw_cost[i] = INFINITY;
4926 }
4588ec20 4927 else
f188b3c4 4928 {
5f5c8ee5
GM
4929 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4930 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4931 }
4588ec20
JB
4932
4933 if (old_hash[i] != new_hash[i])
4934 {
4935 changed_lines++;
502b9b64 4936 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4937 }
4938 else if (i == unchanged_at_top)
4939 unchanged_at_top++;
5f5c8ee5 4940 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4941 }
4942
4943 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4944 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4945 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4946 return 1;
4947
502b9b64 4948 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4949 - unchanged_at_bottom);
4950
4951 if (scroll_region_ok)
4952 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4953 else if (memory_below_frame)
4588ec20
JB
4954 free_at_end_vpos = -1;
4955
4956 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4957 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4958 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
4959 && (window_size >=
4960 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 4961 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
4962 old_hash, new_hash, draw_cost)))
4963 return 0;
4964
5f5c8ee5
GM
4965 if (window_size < 2)
4966 return 0;
4967
502b9b64 4968 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 4969 draw_cost + unchanged_at_top - 1,
190bb91a 4970 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
4971 old_hash + unchanged_at_top - 1,
4972 new_hash + unchanged_at_top - 1,
4973 free_at_end_vpos - unchanged_at_top);
4974
4975 return 0;
4976}
4588ec20 4977
4588ec20 4978
5f5c8ee5
GM
4979/* Count the number of blanks at the start of the vector of glyphs R
4980 which is LEN glyphs long. */
4588ec20 4981
4588ec20 4982static int
5f5c8ee5
GM
4983count_blanks (r, len)
4984 struct glyph *r;
4985 int len;
4588ec20 4986{
5f5c8ee5
GM
4987 int i;
4988
4989 for (i = 0; i < len; ++i)
4990 if (!CHAR_GLYPH_SPACE_P (r[i]))
4991 break;
4992
4993 return i;
4588ec20
JB
4994}
4995
5f5c8ee5
GM
4996
4997/* Count the number of glyphs in common at the start of the glyph
4998 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4999 of STR2. Value is the number of equal glyphs equal at the start. */
5000
4588ec20 5001static int
5f5c8ee5
GM
5002count_match (str1, end1, str2, end2)
5003 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5004{
5f5c8ee5
GM
5005 struct glyph *p1 = str1;
5006 struct glyph *p2 = str2;
5007
5008 while (p1 < end1
5009 && p2 < end2
42186983 5010 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5
GM
5011 ++p1, ++p2;
5012
5013 return p1 - str1;
4588ec20
JB
5014}
5015
5f5c8ee5 5016
4588ec20 5017/* Char insertion/deletion cost vector, from term.c */
4588ec20 5018
5f5c8ee5 5019extern int *char_ins_del_vector;
29ec5d84 5020#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 5021
5f5c8ee5
GM
5022
5023/* Perform a frame-based update on line VPOS in frame FRAME. */
5024
4588ec20 5025static void
5f5c8ee5
GM
5026update_frame_line (frame, vpos)
5027 register struct frame *frame;
4588ec20
JB
5028 int vpos;
5029{
5f5c8ee5 5030 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5031 int tem;
5032 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
5033 struct glyph_matrix *current_matrix = frame->current_matrix;
5034 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5035 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5036 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5037 int must_write_whole_line_p;
5038
5039 if (desired_row->inverse_p
5040 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 5041 {
5f5c8ee5
GM
5042 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5043 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5044 current_row->enabled_p = 0;
4588ec20
JB
5045 }
5046 else
5f5c8ee5 5047 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 5048
26c63686
GM
5049 /* Current row not enabled means it has unknown contents. We must
5050 write the whole desired line in that case. */
5f5c8ee5
GM
5051 must_write_whole_line_p = !current_row->enabled_p;
5052 if (must_write_whole_line_p)
4588ec20 5053 {
5f5c8ee5 5054 obody = 0;
4588ec20
JB
5055 olen = 0;
5056 }
5057 else
5058 {
5f5c8ee5
GM
5059 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5060 olen = current_row->used[TEXT_AREA];
5061
5062 if (! current_row->inverse_p)
4588ec20 5063 {
26c63686 5064 /* Ignore trailing spaces, if we can. */
4588ec20 5065 if (!must_write_spaces)
5f5c8ee5 5066 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
5067 olen--;
5068 }
5069 else
5070 {
26c63686
GM
5071 /* For an inverse-video line, make sure it's filled with
5072 spaces all the way to the frame edge so that the reverse
5073 video extends all the way across. */
5f5c8ee5
GM
5074 while (olen < FRAME_WIDTH (frame) - 1)
5075 obody[olen++] = space_glyph;
4588ec20
JB
5076 }
5077 }
5078
5f5c8ee5
GM
5079 current_row->enabled_p = 1;
5080 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5081 current_row->inverse_p = desired_row->inverse_p;
4588ec20 5082
5f5c8ee5
GM
5083 /* If desired line is empty, just clear the line. */
5084 if (!desired_row->enabled_p)
4588ec20
JB
5085 {
5086 nlen = 0;
5087 goto just_erase;
5088 }
5089
5f5c8ee5
GM
5090 nbody = desired_row->glyphs[TEXT_AREA];
5091 nlen = desired_row->used[TEXT_AREA];
5092 nend = nbody + nlen;
5093
5094 /* If display line has unknown contents, write the whole line. */
5095 if (must_write_whole_line_p)
5096 {
26c63686 5097 /* Ignore spaces at the end, if we can. */
74ca462f
GM
5098 if (!must_write_spaces)
5099 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5100 --nlen;
5101
26c63686 5102 /* Write the contents of the desired line. */
74ca462f 5103 if (nlen)
26c63686
GM
5104 {
5105 cursor_to (vpos, 0);
5106 write_glyphs (nbody, nlen);
5107 }
74ca462f 5108
26c63686
GM
5109 /* Don't call clear_end_of_line if we already wrote the whole
5110 line. The cursor will not be at the right margin in that
5111 case but in the line below. */
5112 if (nlen < FRAME_WINDOW_WIDTH (frame))
5113 {
5114 cursor_to (vpos, nlen);
5115 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
5116 }
58827478
GM
5117 else
5118 /* Make sure we are in the right row, otherwise cursor movement
5119 with cmgoto might use `ch' in the wrong row. */
5120 cursor_to (vpos, 0);
5121
5f5c8ee5
GM
5122 make_current (desired_matrix, current_matrix, vpos);
5123 return;
5124 }
4588ec20
JB
5125
5126 /* Pretend trailing spaces are not there at all,
5127 unless for one reason or another we must write all spaces. */
5f5c8ee5 5128 if (!desired_row->inverse_p)
4588ec20
JB
5129 {
5130 if (!must_write_spaces)
5f5c8ee5 5131 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
5132 nlen--;
5133 }
5134 else
5135 {
5f5c8ee5
GM
5136 /* For an inverse-video line, give it extra trailing spaces all
5137 the way to the frame edge so that the reverse video extends
5138 all the way across. */
5139 while (nlen < FRAME_WIDTH (frame) - 1)
5140 nbody[nlen++] = space_glyph;
4588ec20
JB
5141 }
5142
5143 /* If there's no i/d char, quickly do the best we can without it. */
5144 if (!char_ins_del_ok)
5145 {
5f5c8ee5 5146 int i, j;
4588ec20 5147
5f5c8ee5
GM
5148 /* Find the first glyph in desired row that doesn't agree with
5149 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5150 for (i = 0; i < nlen; i++)
5151 {
5f5c8ee5 5152 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5153 {
5f5c8ee5
GM
5154 /* Find the end of the run of different glyphs. */
5155 j = i + 1;
5156 while (j < nlen
5157 && (j >= olen
5158 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5159 || CHAR_GLYPH_PADDING_P (nbody[j])))
5160 ++j;
5161
4588ec20 5162 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5163 cursor_to (vpos, i);
5164 write_glyphs (nbody + i, j - i);
5165 i = j - 1;
4588ec20
JB
5166
5167 /* Now find the next non-match. */
5168 }
5169 }
5170
5171 /* Clear the rest of the line, or the non-clear part of it. */
5172 if (olen > nlen)
5173 {
5174 cursor_to (vpos, nlen);
5175 clear_end_of_line (olen);
5176 }
5177
5f5c8ee5
GM
5178 /* Make current row = desired row. */
5179 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5180 return;
5181 }
5182
5f5c8ee5
GM
5183 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5184 characters in a row. */
5185
4588ec20
JB
5186 if (!olen)
5187 {
5f5c8ee5
GM
5188 /* If current line is blank, skip over initial spaces, if
5189 possible, and write the rest. */
5190 if (must_write_spaces || desired_row->inverse_p)
5191 nsp = 0;
5192 else
5193 nsp = count_blanks (nbody, nlen);
5194
4588ec20
JB
5195 if (nlen > nsp)
5196 {
5197 cursor_to (vpos, nsp);
5198 write_glyphs (nbody + nsp, nlen - nsp);
5199 }
5200
502b9b64 5201 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5202 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5203 return;
5204 }
5205
4588ec20 5206 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5
GM
5207 osp = count_blanks (obody, olen);
5208 nsp = desired_row->inverse_p ? 0 : count_blanks (nbody, nlen);
4588ec20 5209
5f5c8ee5
GM
5210 /* Compute number of matching chars starting with first non-blank. */
5211 begmatch = count_match (obody + osp, obody + olen,
5212 nbody + nsp, nbody + nlen);
4588ec20
JB
5213
5214 /* Spaces in new match implicit space past the end of old. */
5215 /* A bug causing this to be a no-op was fixed in 18.29. */
5216 if (!must_write_spaces && osp + begmatch == olen)
5217 {
5218 np1 = nbody + nsp;
5f5c8ee5
GM
5219 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5220 ++begmatch;
4588ec20
JB
5221 }
5222
5223 /* Avoid doing insert/delete char
5224 just cause number of leading spaces differs
5f5c8ee5 5225 when the following text does not match. */
4588ec20
JB
5226 if (begmatch == 0 && osp != nsp)
5227 osp = nsp = min (osp, nsp);
5228
5229 /* Find matching characters at end of line */
5230 op1 = obody + olen;
5231 np1 = nbody + nlen;
5232 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5233 while (op1 > op2
5234 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5235 {
5236 op1--;
5237 np1--;
5238 }
5239 endmatch = obody + olen - op1;
5240
4588ec20
JB
5241 /* tem gets the distance to insert or delete.
5242 endmatch is how many characters we save by doing so.
5243 Is it worth it? */
5244
5245 tem = (nlen - nsp) - (olen - osp);
5246 if (endmatch && tem
502b9b64 5247 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
5248 endmatch = 0;
5249
5250 /* nsp - osp is the distance to insert or delete.
5251 If that is nonzero, begmatch is known to be nonzero also.
5252 begmatch + endmatch is how much we save by doing the ins/del.
5253 Is it worth it? */
5254
5255 if (nsp != osp
5256 && (!char_ins_del_ok
502b9b64 5257 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
5258 {
5259 begmatch = 0;
5260 endmatch = 0;
5261 osp = nsp = min (osp, nsp);
5262 }
5263
5264 /* Now go through the line, inserting, writing and
5265 deleting as appropriate. */
5266
5267 if (osp > nsp)
5268 {
5269 cursor_to (vpos, nsp);
5270 delete_glyphs (osp - nsp);
5271 }
5272 else if (nsp > osp)
5273 {
5274 /* If going to delete chars later in line
5275 and insert earlier in the line,
5276 must delete first to avoid losing data in the insert */
5277 if (endmatch && nlen < olen + nsp - osp)
5278 {
5279 cursor_to (vpos, nlen - endmatch + osp - nsp);
5280 delete_glyphs (olen + nsp - osp - nlen);
5281 olen = nlen - (nsp - osp);
5282 }
5283 cursor_to (vpos, osp);
5f5c8ee5 5284 insert_glyphs (0, nsp - osp);
4588ec20
JB
5285 }
5286 olen += nsp - osp;
5287
5288 tem = nsp + begmatch + endmatch;
5289 if (nlen != tem || olen != tem)
5290 {
5291 cursor_to (vpos, nsp + begmatch);
5292 if (!endmatch || nlen == olen)
5293 {
5294 /* If new text being written reaches right margin,
5295 there is no need to do clear-to-eol at the end.
5296 (and it would not be safe, since cursor is not
5297 going to be "at the margin" after the text is done) */
29ec5d84 5298 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5299 olen = 0;
5300 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5301 }
5302 else if (nlen > olen)
5303 {
24e86043
KH
5304 /* Here, we used to have the following simple code:
5305 ----------------------------------------
5306 write_glyphs (nbody + nsp + begmatch, olen - tem);
5307 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5308 ----------------------------------------
5309 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5310 is a padding glyph. */
5311 int out = olen - tem; /* Columns to be overwritten originally. */
5312 int del;
5f5c8ee5
GM
5313
5314 /* Calculate columns we can actually overwrite. */
5315 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5316 write_glyphs (nbody + nsp + begmatch, out);
5317 /* If we left columns to be overwritten, we must delete them. */
5318 del = olen - tem - out;
5319 if (del > 0) delete_glyphs (del);
5320 /* At last, we insert columns not yet written out. */
5321 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5322 olen = nlen;
5323 }
5324 else if (olen > nlen)
5325 {
5326 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5327 delete_glyphs (olen - nlen);
5328 olen = nlen;
5329 }
bd9e3e75 5330 }
5f5c8ee5
GM
5331
5332 just_erase:
5333 /* If any unerased characters remain after the new line, erase them. */
5334 if (olen > nlen)
078b3696 5335 {
5f5c8ee5
GM
5336 cursor_to (vpos, nlen);
5337 clear_end_of_line (olen);
078b3696 5338 }
5f5c8ee5
GM
5339
5340 /* Exchange contents between current_frame and new_frame. */
5341 make_current (desired_matrix, current_matrix, vpos);
078b3696 5342}
5f5c8ee5
GM
5343
5344
078b3696 5345\f
5f5c8ee5
GM
5346/***********************************************************************
5347 X/Y Position -> Buffer Position
5348 ***********************************************************************/
5349
5350/* Return the character position of the character at window relative
5351 pixel position (*X, *Y). *X and *Y are adjusted to character
5352 boundaries. */
5353
5354int
5355buffer_posn_from_coords (w, x, y)
5356 struct window *w;
5357 int *x, *y;
4588ec20 5358{
5f5c8ee5
GM
5359 struct it it;
5360 struct buffer *old_current_buffer = current_buffer;
5361 struct text_pos startp;
5362 int left_area_width;
5363
5364 current_buffer = XBUFFER (w->buffer);
5365 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5366 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5367 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5368 start_display (&it, w, startp);
5369
5370 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5371 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5372 MOVE_TO_X | MOVE_TO_Y);
5373
5374 *x = it.current_x - it.first_visible_x + left_area_width;
5375 *y = it.current_y;
5376 current_buffer = old_current_buffer;
5377 return IT_CHARPOS (it);
5378}
4588ec20 5379
5f5c8ee5
GM
5380
5381/* Value is the string under window-relative coordinates X/Y in the
5382 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5383 means look at the mode line. *CHARPOS is set to the position in
5384 the string returned. */
5385
5386Lisp_Object
5387mode_line_string (w, x, y, mode_line_p, charpos)
5388 struct window *w;
43028b7e 5389 int x, y, mode_line_p;
5f5c8ee5
GM
5390 int *charpos;
5391{
5392 struct glyph_row *row;
5393 struct glyph *glyph, *end;
5394 struct frame *f = XFRAME (w->frame);
5395 int x0;
5396 Lisp_Object string = Qnil;
5397
5f5c8ee5
GM
5398 if (mode_line_p)
5399 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5400 else
045dee35 5401 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5402
5403 if (row->mode_line_p && row->enabled_p)
4588ec20 5404 {
5f5c8ee5
GM
5405 /* The mode lines are displayed over scroll bars and bitmap
5406 areas, and X is window-relative. Correct X by the scroll bar
5407 and bitmap area width. */
5408 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5409 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5410 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5411
5412 /* Find the glyph under X. If we find one with a string object,
5413 it's the one we were looking for. */
5414 glyph = row->glyphs[TEXT_AREA];
5415 end = glyph + row->used[TEXT_AREA];
5416 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5417 if (x >= x0 && x < x0 + glyph->pixel_width)
5418 {
5419 string = glyph->object;
5420 *charpos = glyph->charpos;
5421 break;
5422 }
4588ec20 5423 }
5f5c8ee5
GM
5424
5425 return string;
4588ec20 5426}
5f5c8ee5
GM
5427
5428
5429/***********************************************************************
5430 Changing Frame Sizes
5431 ***********************************************************************/
4588ec20
JB
5432
5433#ifdef SIGWINCH
5f5c8ee5 5434
efb859b4 5435SIGTYPE
61cbef47 5436window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5437 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5438{
5439 int width, height;
d43721a2 5440#ifndef USE_CRT_DLL
4588ec20 5441 extern int errno;
d43721a2 5442#endif
4588ec20
JB
5443 int old_errno = errno;
5444
502b9b64 5445 get_frame_size (&width, &height);
4588ec20 5446
502b9b64
JB
5447 /* The frame size change obviously applies to a termcap-controlled
5448 frame. Find such a frame in the list, and assume it's the only
4588ec20 5449 one (since the redisplay code always writes to stdout, not a
502b9b64 5450 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5451 but don't reallocate the data structures now. Let that be done
5452 later outside of the signal handler. */
5453
5454 {
35f56f96 5455 Lisp_Object tail, frame;
4588ec20 5456
35f56f96 5457 FOR_EACH_FRAME (tail, frame)
4588ec20 5458 {
35f56f96 5459 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5460 {
b96fd3e8 5461 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5462 break;
5463 }
5464 }
5465 }
5466
5467 signal (SIGWINCH, window_change_signal);
5468 errno = old_errno;
5469}
5470#endif /* SIGWINCH */
5471
5472
b96fd3e8
GM
5473/* Do any change in frame size that was requested by a signal. SAFE
5474 non-zero means this function is called from a place where it is
5475 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5476
dfcf069d 5477void
b96fd3e8
GM
5478do_pending_window_change (safe)
5479 int safe;
4588ec20
JB
5480{
5481 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5482 if (redisplaying_p && !safe)
5483 return;
5484
4588ec20
JB
5485 while (delayed_size_change)
5486 {
35f56f96 5487 Lisp_Object tail, frame;
4588ec20
JB
5488
5489 delayed_size_change = 0;
5490
35f56f96 5491 FOR_EACH_FRAME (tail, frame)
4588ec20 5492 {
5f5c8ee5 5493 struct frame *f = XFRAME (frame);
35f56f96 5494
502b9b64
JB
5495 int height = FRAME_NEW_HEIGHT (f);
5496 int width = FRAME_NEW_WIDTH (f);
4588ec20 5497
08f7aa3e 5498 if (height != 0 || width != 0)
b96fd3e8 5499 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5500 }
5501 }
5502}
5503
5504
502b9b64 5505/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5506 indicate no change is to take place.
4588ec20 5507
b6a65ac2
JB
5508 If DELAY is non-zero, then assume we're being called from a signal
5509 handler, and queue the change for later - perhaps the next
5510 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5511 from a signal handler.
5512
5513 SAFE non-zero means this function is called from a place where it's
5514 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5515
dfcf069d 5516void
b96fd3e8 5517change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5518 register struct frame *f;
b96fd3e8 5519 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5520{
5521 Lisp_Object tail, frame;
3826ea1a 5522
8a376b3b 5523 if (! FRAME_WINDOW_P (f))
45140e01 5524 {
93e54836
RS
5525 /* When using termcap, or on MS-DOS, all frames use
5526 the same screen, so a change in size affects all frames. */
45140e01 5527 FOR_EACH_FRAME (tail, frame)
8a376b3b 5528 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5529 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5530 pretend, delay, safe);
45140e01
RS
5531 }
5532 else
b96fd3e8 5533 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5534}
5535
5536static void
b96fd3e8 5537change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5538 register struct frame *f;
b96fd3e8 5539 int newheight, newwidth, pretend, delay, safe;
4588ec20 5540{
9bfd4456 5541 int new_frame_window_width;
e523f7e5 5542 int count = specpdl_ptr - specpdl;
3826ea1a 5543
4588ec20 5544 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5545 if (delay || (redisplaying_p && !safe))
4588ec20 5546 {
5f5c8ee5
GM
5547 FRAME_NEW_HEIGHT (f) = newheight;
5548 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5549 delayed_size_change = 1;
5550 return;
5551 }
5552
502b9b64 5553 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5554 FRAME_NEW_HEIGHT (f) = 0;
5555 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5556
08f7aa3e 5557 /* If an argument is zero, set it to the current value. */
ae19c6f2 5558 if (newheight == 0)
5f5c8ee5 5559 newheight = FRAME_HEIGHT (f);
ae19c6f2 5560 if (newwidth == 0)
5f5c8ee5 5561 newwidth = FRAME_WIDTH (f);
3826ea1a 5562
5f5c8ee5
GM
5563 /* Compute width of windows in F.
5564 This is the width of the frame without vertical scroll bars. */
5565 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5566
b6a65ac2 5567 /* Round up to the smallest acceptable size. */
5f5c8ee5 5568 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5569
5570 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5571 if (newheight == FRAME_HEIGHT (f)
5572 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5573 return;
5574
cbb95688
RS
5575 BLOCK_INPUT;
5576
886a8a6c
KH
5577#ifdef MSDOS
5578 /* We only can set screen dimensions to certain values supported
5579 by our video hardware. Try to find the smallest size greater
5580 or equal to the requested dimensions. */
5581 dos_set_window_size (&newheight, &newwidth);
5582#endif
5583
5f5c8ee5 5584 if (newheight != FRAME_HEIGHT (f))
4588ec20 5585 {
5f5c8ee5 5586 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5587 {
5f5c8ee5
GM
5588 /* Frame has both root and mini-buffer. */
5589 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5590 FRAME_TOP_MARGIN (f));
5591 set_window_height (FRAME_ROOT_WINDOW (f),
5592 (newheight
5593 - 1
5594 - FRAME_TOP_MARGIN (f)),
5595 0);
5596 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5597 newheight - 1);
5f5c8ee5 5598 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5599 }
5600 else
502b9b64 5601 /* Frame has just one top-level window. */
5f5c8ee5
GM
5602 set_window_height (FRAME_ROOT_WINDOW (f),
5603 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5604
5f5c8ee5 5605 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5606 FrameRows = newheight;
4588ec20
JB
5607 }
5608
5f5c8ee5 5609 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5610 {
5f5c8ee5
GM
5611 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5612 if (FRAME_HAS_MINIBUF_P (f))
5613 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5614
5f5c8ee5 5615 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5616 FrameCols = newwidth;
5f5c8ee5 5617
9ea173e8
GM
5618 if (WINDOWP (f->tool_bar_window))
5619 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5620 }
5621
5f5c8ee5
GM
5622 FRAME_HEIGHT (f) = newheight;
5623 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5624
5f5c8ee5
GM
5625 {
5626 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5627 int text_area_x, text_area_y, text_area_width, text_area_height;
5628
5629 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5630 &text_area_height);
5631 if (w->cursor.x >= text_area_x + text_area_width)
5632 w->cursor.hpos = w->cursor.x = 0;
5633 if (w->cursor.y >= text_area_y + text_area_height)
5634 w->cursor.vpos = w->cursor.y = 0;
5635 }
986e61b8 5636
5f5c8ee5
GM
5637 adjust_glyphs (f);
5638 SET_FRAME_GARBAGED (f);
5639 calculate_costs (f);
97cf50e7
RS
5640
5641 UNBLOCK_INPUT;
61730a69 5642
e523f7e5
RS
5643 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5644
61730a69 5645 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5646 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5647 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5648
5649 unbind_to (count, Qnil);
4588ec20 5650}
5f5c8ee5
GM
5651
5652
4588ec20 5653\f
5f5c8ee5
GM
5654/***********************************************************************
5655 Terminal Related Lisp Functions
5656 ***********************************************************************/
5657
5658DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5659 1, 1, "FOpen termscript file: ",
5660 "Start writing all terminal output to FILE as well as the terminal.\n\
5661FILE = nil means just close any termscript file currently open.")
5662 (file)
5663 Lisp_Object file;
5664{
5665 if (termscript != 0) fclose (termscript);
5666 termscript = 0;
5667
5668 if (! NILP (file))
5669 {
5670 file = Fexpand_file_name (file, Qnil);
5671 termscript = fopen (XSTRING (file)->data, "w");
5672 if (termscript == 0)
5673 report_file_error ("Opening termscript", Fcons (file, Qnil));
5674 }
5675 return Qnil;
5676}
5677
5678
4588ec20
JB
5679DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5680 Ssend_string_to_terminal, 1, 1, 0,
5681 "Send STRING to the terminal without alteration.\n\
5682Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5683 (string)
5684 Lisp_Object string;
4588ec20 5685{
94f3db62 5686 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5687 CHECK_STRING (string, 0);
fc932ac6 5688 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5689 fflush (stdout);
5690 if (termscript)
5691 {
fc932ac6
RS
5692 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5693 termscript);
4588ec20
JB
5694 fflush (termscript);
5695 }
5696 return Qnil;
5697}
5698
5f5c8ee5 5699
4588ec20
JB
5700DEFUN ("ding", Fding, Sding, 0, 1, 0,
5701 "Beep, or flash the screen.\n\
5702Also, unless an argument is given,\n\
5703terminate any keyboard macro currently executing.")
5704 (arg)
5705 Lisp_Object arg;
5706{
efb859b4 5707 if (!NILP (arg))
4588ec20 5708 {
7fa788da
RS
5709 if (noninteractive)
5710 putchar (07);
5711 else
5712 ring_bell ();
4588ec20
JB
5713 fflush (stdout);
5714 }
5715 else
5716 bitch_at_user ();
5717
5718 return Qnil;
5719}
5720
dfcf069d 5721void
4588ec20
JB
5722bitch_at_user ()
5723{
5724 if (noninteractive)
5725 putchar (07);
5f5c8ee5 5726 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5727 error ("Keyboard macro terminated by a command ringing the bell");
5728 else
5729 ring_bell ();
5730 fflush (stdout);
5731}
5732
5f5c8ee5
GM
5733
5734\f
5735/***********************************************************************
5736 Sleeping, Waiting
5737 ***********************************************************************/
5738
4588ec20 5739DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5740 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5741SECONDS may be a floating-point value, meaning that you can wait for a\n\
5742fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5743additional wait period, in milliseconds; this may be useful if your\n\
5744Emacs was built without floating point support.\n\
5745\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5746 (seconds, milliseconds)
5747 Lisp_Object seconds, milliseconds;
4588ec20 5748{
767229f8 5749 int sec, usec;
4588ec20 5750
767229f8 5751 if (NILP (milliseconds))
e9c9a718 5752 XSETINT (milliseconds, 0);
767229f8
JB
5753 else
5754 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5755 usec = XINT (milliseconds) * 1000;
5756
b07646f5
JB
5757 {
5758 double duration = extract_float (seconds);
5759 sec = (int) duration;
5760 usec += (duration - sec) * 1000000;
5761 }
4588ec20 5762
a41f8bed 5763#ifndef EMACS_HAS_USECS
767229f8
JB
5764 if (sec == 0 && usec != 0)
5765 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5766#endif
767229f8
JB
5767
5768 /* Assure that 0 <= usec < 1000000. */
5769 if (usec < 0)
5770 {
5771 /* We can't rely on the rounding being correct if user is negative. */
5772 if (-1000000 < usec)
5773 sec--, usec += 1000000;
5774 else
5775 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5776 }
767229f8
JB
5777 else
5778 sec += usec / 1000000, usec %= 1000000;
5779
6b5153b1 5780 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5781 return Qnil;
4588ec20 5782
f76475ad
JB
5783 {
5784 Lisp_Object zero;
5785
a5d8b611 5786 XSETFASTINT (zero, 0);
f76475ad
JB
5787 wait_reading_process_input (sec, usec, zero, 0);
5788 }
d1af74e9 5789
767229f8
JB
5790 /* We should always have wait_reading_process_input; we have a dummy
5791 implementation for systems which don't support subprocesses. */
5792#if 0
5793 /* No wait_reading_process_input */
4588ec20
JB
5794 immediate_quit = 1;
5795 QUIT;
5796
5797#ifdef VMS
5798 sys_sleep (sec);
5799#else /* not VMS */
5800/* The reason this is done this way
5801 (rather than defined (H_S) && defined (H_T))
5802 is because the VMS preprocessor doesn't grok `defined' */
5803#ifdef HAVE_SELECT
a41f8bed
JB
5804 EMACS_GET_TIME (end_time);
5805 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5806 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5807
4588ec20
JB
5808 while (1)
5809 {
a41f8bed
JB
5810 EMACS_GET_TIME (timeout);
5811 EMACS_SUB_TIME (timeout, end_time, timeout);
5812 if (EMACS_TIME_NEG_P (timeout)
5813 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5814 break;
5815 }
4588ec20
JB
5816#else /* not HAVE_SELECT */
5817 sleep (sec);
5818#endif /* HAVE_SELECT */
5819#endif /* not VMS */
5820
5821 immediate_quit = 0;
5822#endif /* no subprocesses */
5823
5824 return Qnil;
5825}
5826
5f5c8ee5 5827
f76475ad
JB
5828/* This is just like wait_reading_process_input, except that
5829 it does the redisplay.
5830
ea0d86af 5831 It's also much like Fsit_for, except that it can be used for
836d2cde 5832 waiting for input as well. */
4588ec20 5833
f76475ad 5834Lisp_Object
ae5a0dd4
RS
5835sit_for (sec, usec, reading, display, initial_display)
5836 int sec, usec, reading, display, initial_display;
f76475ad
JB
5837{
5838 Lisp_Object read_kbd;
4588ec20 5839
ccddf474
RS
5840 swallow_events (display);
5841
f80bd2d7 5842 if (detect_input_pending_run_timers (display))
4588ec20 5843 return Qnil;
4588ec20 5844
ae5a0dd4 5845 if (initial_display)
f76475ad 5846 redisplay_preserve_echo_area ();
4588ec20 5847
dfdb645c
JB
5848 if (sec == 0 && usec == 0)
5849 return Qt;
5850
4588ec20 5851#ifdef SIGIO
8fc798e9 5852 gobble_input (0);
f76475ad
JB
5853#endif
5854
e9c9a718 5855 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5856 wait_reading_process_input (sec, usec, read_kbd, display);
5857
4588ec20
JB
5858 return detect_input_pending () ? Qnil : Qt;
5859}
5860
5f5c8ee5 5861
f76475ad 5862DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5863 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5864SECONDS may be a floating-point value, meaning that you can wait for a\n\
5865fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5866additional wait period, in milliseconds; this may be useful if your\n\
5867Emacs was built without floating point support.\n\
5868\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5869Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5870Redisplay is preempted as always if input arrives, and does not happen\n\
5871if input is available before it starts.\n\
5872Value is t if waited the full time with no input arriving.")
767229f8
JB
5873 (seconds, milliseconds, nodisp)
5874 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5875{
767229f8 5876 int sec, usec;
f76475ad 5877
767229f8 5878 if (NILP (milliseconds))
e9c9a718 5879 XSETINT (milliseconds, 0);
767229f8
JB
5880 else
5881 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5882 usec = XINT (milliseconds) * 1000;
5883
b07646f5
JB
5884 {
5885 double duration = extract_float (seconds);
5886 sec = (int) duration;
5887 usec += (duration - sec) * 1000000;
5888 }
f76475ad 5889
f76475ad 5890#ifndef EMACS_HAS_USECS
767229f8
JB
5891 if (usec != 0 && sec == 0)
5892 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5893#endif
f76475ad 5894
ae5a0dd4 5895 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5896}
5f5c8ee5
GM
5897
5898
5899\f
5900/***********************************************************************
5901 Other Lisp Functions
5902 ***********************************************************************/
5903
5904/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5905 session's frames, frame names, buffers, buffer-read-only flags, and
5906 buffer-modified-flags, and a trailing sentinel (so we don't need to
5907 add length checks). */
5908
5909static Lisp_Object frame_and_buffer_state;
5910
5911
5912DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5913 Sframe_or_buffer_changed_p, 0, 0, 0,
5914 "Return non-nil if the frame and buffer state appears to have changed.\n\
5915The state variable is an internal vector containing all frames and buffers,\n\
5916aside from buffers whose names start with space,\n\
5917along with the buffers' read-only and modified flags, which allows a fast\n\
5918check to see whether the menu bars might need to be recomputed.\n\
5919If this function returns non-nil, it updates the internal vector to reflect\n\
5920the current state.\n")
5921 ()
5922{
5923 Lisp_Object tail, frame, buf;
5924 Lisp_Object *vecp;
5925 int n;
5926
5927 vecp = XVECTOR (frame_and_buffer_state)->contents;
5928 FOR_EACH_FRAME (tail, frame)
5929 {
5930 if (!EQ (*vecp++, frame))
5931 goto changed;
5932 if (!EQ (*vecp++, XFRAME (frame)->name))
5933 goto changed;
5934 }
5935 /* Check that the buffer info matches.
5936 No need to test for the end of the vector
5937 because the last element of the vector is lambda
5938 and that will always cause a mismatch. */
7539e11f 5939 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5940 {
7539e11f 5941 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5942 /* Ignore buffers that aren't included in buffer lists. */
5943 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5944 continue;
5945 if (!EQ (*vecp++, buf))
5946 goto changed;
5947 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5948 goto changed;
5949 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5950 goto changed;
5951 }
5952 /* Detect deletion of a buffer at the end of the list. */
5953 if (EQ (*vecp, Qlambda))
5954 return Qnil;
5955 changed:
5956 /* Start with 1 so there is room for at least one lambda at the end. */
5957 n = 1;
5958 FOR_EACH_FRAME (tail, frame)
5959 n += 2;
7539e11f 5960 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
5961 n += 3;
5962 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
5963 if (n > XVECTOR (frame_and_buffer_state)->size
5964 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
5965 /* Add 20 extra so we grow it less often. */
5966 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
5967 vecp = XVECTOR (frame_and_buffer_state)->contents;
5968 FOR_EACH_FRAME (tail, frame)
5969 {
5970 *vecp++ = frame;
5971 *vecp++ = XFRAME (frame)->name;
5972 }
7539e11f 5973 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5974 {
7539e11f 5975 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5976 /* Ignore buffers that aren't included in buffer lists. */
5977 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5978 continue;
5979 *vecp++ = buf;
5980 *vecp++ = XBUFFER (buf)->read_only;
5981 *vecp++ = Fbuffer_modified_p (buf);
5982 }
5983 /* Fill up the vector with lambdas (always at least one). */
5984 *vecp++ = Qlambda;
5985 while (vecp - XVECTOR (frame_and_buffer_state)->contents
5986 < XVECTOR (frame_and_buffer_state)->size)
5987 *vecp++ = Qlambda;
5988 /* Make sure we didn't overflow the vector. */
5989 if (vecp - XVECTOR (frame_and_buffer_state)->contents
5990 > XVECTOR (frame_and_buffer_state)->size)
5991 abort ();
5992 return Qt;
5993}
5994
5995
4588ec20 5996\f
5f5c8ee5
GM
5997/***********************************************************************
5998 Initialization
5999***********************************************************************/
6000
4588ec20
JB
6001char *terminal_type;
6002
5f5c8ee5
GM
6003/* Initialization done when Emacs fork is started, before doing stty.
6004 Determine terminal type and set terminal_driver. Then invoke its
6005 decoding routine to set up variables in the terminal package. */
4588ec20 6006
dfcf069d 6007void
4588ec20
JB
6008init_display ()
6009{
6010#ifdef HAVE_X_WINDOWS
6011 extern int display_arg;
6012#endif
6013
5f5c8ee5
GM
6014 /* Construct the space glyph. */
6015 space_glyph.type = CHAR_GLYPH;
6016 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6017 space_glyph.charpos = -1;
6018
4588ec20
JB
6019 meta_key = 0;
6020 inverse_video = 0;
6021 cursor_in_echo_area = 0;
6022 terminal_type = (char *) 0;
6023
1315c181
JB
6024 /* Now is the time to initialize this; it's used by init_sys_modes
6025 during startup. */
6026 Vwindow_system = Qnil;
4588ec20 6027
1315c181
JB
6028 /* If the user wants to use a window system, we shouldn't bother
6029 initializing the terminal. This is especially important when the
6030 terminal is so dumb that emacs gives up before and doesn't bother
6031 using the window system.
4588ec20 6032
36bbad1d
KH
6033 If the DISPLAY environment variable is set and nonempty,
6034 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6035
6036#ifdef HAVE_X_WINDOWS
d460af17
JB
6037 if (! display_arg)
6038 {
36bbad1d 6039 char *display;
d460af17 6040#ifdef VMS
36bbad1d 6041 display = getenv ("DECW$DISPLAY");
d460af17 6042#else
36bbad1d 6043 display = getenv ("DISPLAY");
d460af17 6044#endif
36bbad1d
KH
6045
6046 display_arg = (display != 0 && *display != 0);
f040093a 6047 }
d460af17 6048
9e4555e8
RS
6049 if (!inhibit_window_system && display_arg
6050#ifndef CANNOT_DUMP
6051 && initialized
6052#endif
6053 )
4588ec20
JB
6054 {
6055 Vwindow_system = intern ("x");
6056#ifdef HAVE_X11
6057 Vwindow_system_version = make_number (11);
6058#else
6059 Vwindow_system_version = make_number (10);
039e5d71
KH
6060#endif
6061#if defined (LINUX) && defined (HAVE_LIBNCURSES)
6062 /* In some versions of ncurses,
6a428f77 6063 tputs crashes if we have not called tgetent.
039e5d71
KH
6064 So call tgetent. */
6065 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6066#endif
5f5c8ee5 6067 adjust_frame_glyphs_initially ();
4588ec20
JB
6068 return;
6069 }
6070#endif /* HAVE_X_WINDOWS */
6071
fd2e066a
GV
6072#ifdef HAVE_NTGUI
6073 if (!inhibit_window_system)
6074 {
60c7469c 6075 Vwindow_system = intern ("w32");
fd2e066a 6076 Vwindow_system_version = make_number (1);
5f5c8ee5 6077 adjust_frame_glyphs_initially ();
fd2e066a
GV
6078 return;
6079 }
6080#endif /* HAVE_NTGUI */
6081
4588ec20
JB
6082 /* If no window system has been specified, try to use the terminal. */
6083 if (! isatty (0))
6084 {
1559a86d 6085 fatal ("standard input is not a tty");
4588ec20
JB
6086 exit (1);
6087 }
6088
6089 /* Look at the TERM variable */
6090 terminal_type = (char *) getenv ("TERM");
6091 if (!terminal_type)
6092 {
6093#ifdef VMS
6094 fprintf (stderr, "Please specify your terminal type.\n\
6095For types defined in VMS, use set term /device=TYPE.\n\
6096For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6097\(The quotation marks are necessary since terminal types are lower case.)\n");
6098#else
6099 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6100#endif
6101 exit (1);
6102 }
6103
6104#ifdef VMS
5f5c8ee5 6105 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6106 Hardly any uppercase letters in terminal types; should be none. */
6107 {
6108 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6109 char *p;
6110
6111 strcpy (new, terminal_type);
6112
6113 for (p = new; *p; p++)
6114 if (isupper (*p))
6115 *p = tolower (*p);
6116
6117 terminal_type = new;
6118 }
5f5c8ee5 6119#endif /* VMS */
4588ec20
JB
6120
6121 term_init (terminal_type);
5f5c8ee5 6122
d86c299a 6123 {
91fb7e1b
GM
6124 struct frame *sf = SELECTED_FRAME ();
6125 int width = FRAME_WINDOW_WIDTH (sf);
6126 int height = FRAME_HEIGHT (sf);
d86c299a 6127
5f5c8ee5 6128 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6129
5f5c8ee5
GM
6130 /* If these sizes are so big they cause overflow, just ignore the
6131 change. It's not clear what better we could do. */
6132 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6133 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6134 }
6135
5f5c8ee5 6136 adjust_frame_glyphs_initially ();
91fb7e1b 6137 calculate_costs (XFRAME (selected_frame));
4588ec20 6138
4588ec20
JB
6139#ifdef SIGWINCH
6140#ifndef CANNOT_DUMP
6141 if (initialized)
6142#endif /* CANNOT_DUMP */
6143 signal (SIGWINCH, window_change_signal);
6144#endif /* SIGWINCH */
5f5c8ee5
GM
6145
6146 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6147 if (initialized
6148 && !noninteractive
622dca89
EZ
6149#ifdef MSDOS
6150 /* The MSDOS terminal turns on its ``window system'' relatively
6151 late into the startup, so we cannot do the frame faces'
6152 initialization just yet. It will be done later by pc-win.el
6153 and internal_terminal_init. */
6154 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6155#endif
5f5c8ee5 6156 && NILP (Vwindow_system))
2d764c78
EZ
6157 {
6158 /* For the initial frame, we don't have any way of knowing what
6159 are the foreground and background colors of the terminal. */
6160 struct frame *sf = SELECTED_FRAME();
6161
f9d2fdc4
EZ
6162 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6163 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6164 call0 (intern ("tty-set-up-initial-frame-faces"));
6165 }
5f5c8ee5
GM
6166}
6167
6168
6169\f
6170/***********************************************************************
6171 Blinking cursor
6172 ***********************************************************************/
6173
c3f13540 6174DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3
GM
6175 Sinternal_show_cursor, 2, 2, 0,
6176 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6177WINDOW nil means use the selected window. SHOW non-nil means\n\
6178show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6179don't show a cursor.")
6180 (window, show)
6181 Lisp_Object window, show;
5f5c8ee5 6182{
5f5c8ee5
GM
6183 /* Don't change cursor state while redisplaying. This could confuse
6184 output routines. */
6185 if (!redisplaying_p)
6186 {
6187 if (NILP (window))
6188 window = selected_window;
6189 else
6190 CHECK_WINDOW (window, 2);
5f5c8ee5 6191
5d7791b3 6192 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6193 }
6194
6195 return Qnil;
4588ec20 6196}
5f5c8ee5
GM
6197
6198
5d7791b3
GM
6199DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6200 Sinternal_show_cursor_p, 0, 1, 0,
a1051b73 6201 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
5d7791b3
GM
6202WINDOW nil or omitted means report on the selected window.")
6203 (window)
6204 Lisp_Object window;
6205{
6206 struct window *w;
6207
6208 if (NILP (window))
6209 window = selected_window;
6210 else
6211 CHECK_WINDOW (window, 2);
6212
6213 w = XWINDOW (window);
6214 return w->cursor_off_p ? Qnil : Qt;
6215}
6216
4588ec20 6217\f
5f5c8ee5
GM
6218/***********************************************************************
6219 Initialization
6220 ***********************************************************************/
6221
dfcf069d 6222void
4588ec20
JB
6223syms_of_display ()
6224{
502b9b64 6225 defsubr (&Sredraw_frame);
4588ec20 6226 defsubr (&Sredraw_display);
078b3696 6227 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6228 defsubr (&Sopen_termscript);
6229 defsubr (&Sding);
6230 defsubr (&Ssit_for);
6231 defsubr (&Ssleep_for);
6232 defsubr (&Ssend_string_to_terminal);
c3f13540 6233 defsubr (&Sinternal_show_cursor);
5d7791b3 6234 defsubr (&Sinternal_show_cursor_p);
4588ec20 6235
d1dad759 6236 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6237 staticpro (&frame_and_buffer_state);
6238
9cda4f7c
RS
6239 Qdisplay_table = intern ("display-table");
6240 staticpro (&Qdisplay_table);
e7067d00
GM
6241 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6242 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6243
4588ec20 6244 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 6245 "*The output baud rate of the terminal.\n\
4588ec20
JB
6246On most systems, changing this value will affect the amount of padding\n\
6247and the other strategic decisions made during redisplay.");
5f5c8ee5 6248
4588ec20 6249 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 6250 "*Non-nil means invert the entire frame display.\n\
4588ec20 6251This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 6252
4588ec20 6253 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 6254 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 6255
4588ec20 6256 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 6257 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 6258A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 6259Emacs's frame display when you reenter Emacs.\n\
4588ec20 6260It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 6261
4588ec20
JB
6262 DEFVAR_LISP ("window-system", &Vwindow_system,
6263 "A symbol naming the window-system under which Emacs is running\n\
6264\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 6265
4588ec20
JB
6266 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6267 "The version number of the window system in use.\n\
6268For X windows, this is 10 or 11.");
5f5c8ee5 6269
4588ec20
JB
6270 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6271 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 6272
4588ec20 6273 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 6274 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
6275If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6276Each element can be:\n\
6277 integer: a glyph code which this glyph is an alias for.\n\
6278 string: output this glyph using that string (not impl. in X windows).\n\
6279 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6280 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6281 Vglyph_table = Qnil;
6282
6283 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6284 "Display table to use for buffers that specify none.\n\
6285See `buffer-display-table' for more information.");
6286 Vstandard_display_table = Qnil;
6287
5f5c8ee5
GM
6288 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6289 "*Non-nil means update isn't paused when input is detected.");
6290 redisplay_dont_pause = 0;
6291
4588ec20
JB
6292 /* Initialize `window-system', unless init_display already decided it. */
6293#ifdef CANNOT_DUMP
6294 if (noninteractive)
6295#endif
6296 {
6297 Vwindow_system = Qnil;
6298 Vwindow_system_version = Qnil;
6299 }
6300}