(openp): Initialized encoded_fn before GCPRO it.
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
0b5538bd
TTN
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005 Free Software Foundation, Inc.
4588ec20
JB
5
6This file is part of GNU Emacs.
7
8GNU Emacs is free software; you can redistribute it and/or modify
9it under the terms of the GNU General Public License as published by
fa61c701 10the Free Software Foundation; either version 2, or (at your option)
4588ec20
JB
11any later version.
12
13GNU Emacs is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16GNU General Public License for more details.
17
18You should have received a copy of the GNU General Public License
19along with GNU Emacs; see the file COPYING. If not, write to
4fc5845f
LK
20the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21Boston, MA 02110-1301, USA. */
4588ec20 22
18160b98 23#include <config.h>
68c45bf0 24#include <signal.h>
565620a5 25#include <stdio.h>
4588ec20
JB
26#include <ctype.h>
27
dfcf069d
AS
28#ifdef HAVE_UNISTD_H
29#include <unistd.h>
30#endif
31
47099d6f 32#include "lisp.h"
4588ec20
JB
33#include "termchar.h"
34#include "termopts.h"
3be08bea 35#include "termhooks.h"
a0879520 36/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
37#include "dispextern.h"
38#include "cm.h"
4588ec20 39#include "buffer.h"
24e86043 40#include "charset.h"
d43721a2 41#include "keyboard.h"
502b9b64 42#include "frame.h"
4588ec20
JB
43#include "window.h"
44#include "commands.h"
45#include "disptab.h"
46#include "indent.h"
d169fe39 47#include "intervals.h"
97cf50e7 48#include "blockinput.h"
dfcf069d 49#include "process.h"
4588ec20 50
24e86043
KH
51/* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53/* #include "systty.h" */
58b2bb63 54#include "syssignal.h"
a41f8bed 55
4588ec20
JB
56#ifdef HAVE_X_WINDOWS
57#include "xterm.h"
5f5c8ee5 58#endif /* HAVE_X_WINDOWS */
4588ec20 59
fd2e066a
GV
60#ifdef HAVE_NTGUI
61#include "w32term.h"
62#endif /* HAVE_NTGUI */
63
e0f712ba 64#ifdef MAC_OS
1a578e9b 65#include "macterm.h"
e0f712ba 66#endif /* MAC_OS */
1a578e9b 67
5f5c8ee5 68/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 69
5f5c8ee5 70#include "systime.h"
3883a901
RS
71#include <errno.h>
72
5f5c8ee5
GM
73/* To get the prototype for `sleep'. */
74
75#ifdef HAVE_UNISTD_H
76#include <unistd.h>
77#endif
78
4588ec20 79/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
e3271ae5 83#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
84
85/* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
3883a901
RS
89#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91#else
cb5558ff 92#undef PENDING_OUTPUT_COUNT
e3271ae5 93#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
94#endif
95#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
96#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97#include <stdio_ext.h>
98#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99#endif
cb5558ff 100#ifndef PENDING_OUTPUT_COUNT
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JB
101#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102#endif
5f5c8ee5
GM
103#endif /* not __GNU_LIBRARY__ */
104
8a2a6032 105#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
fa0ec9f4
DL
106#include <term.h> /* for tgetent */
107#endif
5f5c8ee5
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108\f
109/* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112struct dim
113{
114 int width;
115 int height;
116};
117
118\f
119/* Function prototypes. */
120
bccee4f2
GM
121static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
c9f00270 123static void fake_current_matrices P_ ((Lisp_Object));
408f5064
GM
124static void redraw_overlapping_rows P_ ((struct window *, int));
125static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
GM
126static int count_blanks P_ ((struct glyph *, int));
127static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130static void update_frame_line P_ ((struct frame *, int));
131static struct dim allocate_matrices_for_frame_redisplay
5d3cc43c
GM
132 P_ ((Lisp_Object, int, int, int, int *));
133static void allocate_matrices_for_window_redisplay P_ ((struct window *));
5f5c8ee5
GM
134static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135static void adjust_frame_glyphs P_ ((struct frame *));
136struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137static void free_glyph_matrix P_ ((struct glyph_matrix *));
138static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
b96fd3e8 140static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 141static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 142#if GLYPH_DEBUG
5f5c8ee5 143static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 144#endif
5f5c8ee5
GM
145static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150static struct glyph_pool *new_glyph_pool P_ ((void));
151static void free_glyph_pool P_ ((struct glyph_pool *));
152static void adjust_frame_glyphs_initially P_ ((void));
153static void adjust_frame_message_buffer P_ ((struct frame *));
154static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156static void build_frame_matrix P_ ((struct frame *));
157void clear_current_matrices P_ ((struct frame *));
158void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160static void clear_window_matrices P_ ((struct window *, int));
161static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162static int scrolling_window P_ ((struct window *, int));
e876ff42 163static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 164static void update_marginal_area P_ ((struct window *, int, int));
408f5064 165static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
166static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168static void mirror_make_current P_ ((struct window *, int));
169void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 170#if GLYPH_DEBUG
5f5c8ee5
GM
171static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
b96fd3e8 173#endif
5f5c8ee5
GM
174static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175static int update_window_tree P_ ((struct window *, int));
176static int update_window P_ ((struct window *, int));
177static int update_frame_1 P_ ((struct frame *, int, int));
178static void set_window_cursor_after_update P_ ((struct window *));
179static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 180 struct glyph_row *, int));
5f5c8ee5
GM
181static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
185static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 187
5f5c8ee5
GM
188\f
189/* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
4588ec20 192
5f5c8ee5 193int redisplay_dont_pause;
45140e01 194
a41f8bed 195/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 196 current contents of actual terminal frame; clear and redraw it. */
4588ec20 197
502b9b64 198int frame_garbaged;
4588ec20 199
5f5c8ee5 200/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
201
202int display_completed;
203
5f5c8ee5
GM
204/* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
4588ec20
JB
206
207int visible_bell;
208
502b9b64 209/* Invert the color of the whole frame, at a low level. */
4588ec20
JB
210
211int inverse_video;
212
213/* Line speed of the terminal. */
214
31ade731 215EMACS_INT baud_rate;
4588ec20 216
5f5c8ee5
GM
217/* Either nil or a symbol naming the window system under which Emacs
218 is running. */
4588ec20
JB
219
220Lisp_Object Vwindow_system;
221
222/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 223
4588ec20
JB
224Lisp_Object Vwindow_system_version;
225
5f5c8ee5
GM
226/* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
4588ec20
JB
228
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
230 as a character code.
231
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
4588ec20
JB
234
235Lisp_Object Vglyph_table;
236
237/* Display table to use for vectors that don't specify their own. */
238
239Lisp_Object Vstandard_display_table;
240
5f5c8ee5 241/* Nonzero means reading single-character input with prompt so put
153a073c 242 cursor on mini-buffer after the prompt. Positive means at end of
5f5c8ee5
GM
243 text in echo area; negative means at beginning of line. */
244
4588ec20 245int cursor_in_echo_area;
9cda4f7c 246
e7067d00 247Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 248
4588ec20 249\f
5f5c8ee5 250/* The currently selected frame. In a single-frame version, this
91fb7e1b 251 variable always equals the_only_frame. */
4588ec20 252
91fb7e1b 253Lisp_Object selected_frame;
4588ec20 254
5f5c8ee5 255/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 256 frames. This is usually the most recent such frame that was
87485d6f
MW
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
4588ec20 259
5f5c8ee5 260struct frame *last_nonminibuf_frame;
d52bad65 261
5f5c8ee5 262/* Stdio stream being used for copy of all output. */
4588ec20 263
5f5c8ee5 264FILE *termscript;
502b9b64 265
5f5c8ee5 266/* Structure for info on cursor positioning. */
4588ec20 267
5f5c8ee5 268struct cm Wcm;
4588ec20 269
5f5c8ee5 270/* 1 means SIGWINCH happened when not safe. */
4588ec20 271
5f5c8ee5 272int delayed_size_change;
4588ec20 273
5f5c8ee5 274/* 1 means glyph initialization has been completed at startup. */
4588ec20 275
5f5c8ee5 276static int glyphs_initialized_initially_p;
4588ec20 277
5f5c8ee5 278/* Updated window if != 0. Set by update_window. */
4588ec20 279
5f5c8ee5 280struct window *updated_window;
4588ec20 281
5f5c8ee5 282/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 283
5f5c8ee5
GM
284struct glyph_row *updated_row;
285int updated_area;
4588ec20 286
5f5c8ee5 287/* A glyph for a space. */
4588ec20 288
5f5c8ee5 289struct glyph space_glyph;
4588ec20 290
5f5c8ee5
GM
291/* Non-zero means update has been performed directly, so that there's
292 no need for redisplay_internal to do much work. Set by
293 direct_output_for_insert. */
4588ec20 294
5f5c8ee5 295int redisplay_performed_directly_p;
4588ec20 296
5f5c8ee5
GM
297/* Counts of allocated structures. These counts serve to diagnose
298 memory leaks and double frees. */
4588ec20 299
5f5c8ee5
GM
300int glyph_matrix_count;
301int glyph_pool_count;
4588ec20 302
5f5c8ee5
GM
303/* If non-null, the frame whose frame matrices are manipulated. If
304 null, window matrices are worked on. */
4588ec20 305
5f5c8ee5 306static struct frame *frame_matrix_frame;
4588ec20 307
5f5c8ee5
GM
308/* Current interface for window-based redisplay. Set from init_xterm.
309 A null value means we are not using window-based redisplay. */
4588ec20 310
5f5c8ee5 311struct redisplay_interface *rif;
4588ec20 312
5f5c8ee5
GM
313/* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. */
836d2cde 318
5f5c8ee5 319int fonts_changed_p;
836d2cde 320
177c0ea7 321/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 322 This may only be used for terminal frames. */
836d2cde 323
5f5c8ee5 324#if GLYPH_DEBUG
4588ec20 325
5f5c8ee5
GM
326static int window_to_frame_vpos P_ ((struct window *, int));
327static int window_to_frame_hpos P_ ((struct window *, int));
328#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
329#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 330
9b0e97aa
GM
331/* One element of the ring buffer containing redisplay history
332 information. */
333
334struct redisplay_history
335{
336 char trace[512 + 100];
337};
338
339/* The size of the history buffer. */
340
341#define REDISPLAY_HISTORY_SIZE 30
342
343/* The redisplay history buffer. */
344
345static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346
347/* Next free entry in redisplay_history. */
348
349static int history_idx;
350
351/* A tick that's incremented each time something is added to the
352 history. */
353
354static unsigned history_tick;
355
356static void add_frame_display_history P_ ((struct frame *, int));
357static void add_window_display_history P_ ((struct window *, char *, int));
358
359
360/* Add to the redisplay history how window W has been displayed.
361 MSG is a trace containing the information how W's glyph matrix
153a073c 362 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
363 has been interrupted for pending input. */
364
365static void
366add_window_display_history (w, msg, paused_p)
367 struct window *w;
368 char *msg;
369 int paused_p;
370{
371 char *buf;
177c0ea7 372
9b0e97aa
GM
373 if (history_idx >= REDISPLAY_HISTORY_SIZE)
374 history_idx = 0;
375 buf = redisplay_history[history_idx].trace;
376 ++history_idx;
177c0ea7 377
9b0e97aa
GM
378 sprintf (buf, "%d: window %p (`%s')%s\n",
379 history_tick++,
380 w,
381 ((BUFFERP (w->buffer)
382 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 383 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
384 : "???"),
385 paused_p ? " ***paused***" : "");
386 strcat (buf, msg);
387}
388
389
390/* Add to the redisplay history that frame F has been displayed.
391 PAUSED_P non-zero means that the update has been interrupted for
392 pending input. */
393
394static void
395add_frame_display_history (f, paused_p)
396 struct frame *f;
397 int paused_p;
398{
399 char *buf;
177c0ea7 400
9b0e97aa
GM
401 if (history_idx >= REDISPLAY_HISTORY_SIZE)
402 history_idx = 0;
403 buf = redisplay_history[history_idx].trace;
404 ++history_idx;
177c0ea7 405
9b0e97aa
GM
406 sprintf (buf, "%d: update frame %p%s",
407 history_tick++,
408 f, paused_p ? " ***paused***" : "");
409}
410
411
412DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
413 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
414 doc: /* Dump redisplay history to stderr. */)
415 ()
9b0e97aa
GM
416{
417 int i;
418
419 for (i = history_idx - 1; i != history_idx; --i)
420 {
421 if (i < 0)
422 i = REDISPLAY_HISTORY_SIZE - 1;
423 fprintf (stderr, "%s\n", redisplay_history[i].trace);
424 }
425
426 return Qnil;
427}
428
429
5f5c8ee5 430#else /* GLYPH_DEBUG == 0 */
4588ec20 431
7df02016
KS
432#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
433#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 434
5f5c8ee5 435#endif /* GLYPH_DEBUG == 0 */
4588ec20 436
4588ec20 437
5f5c8ee5
GM
438/* Like bcopy except never gets confused by overlap. Let this be the
439 first function defined in this file, or change emacs.c where the
440 address of this function is used. */
4588ec20
JB
441
442void
443safe_bcopy (from, to, size)
ea64076a
KR
444 const char *from;
445 char *to;
4588ec20
JB
446 int size;
447{
b5c685f4 448 if (size <= 0 || from == to)
4588ec20
JB
449 return;
450
b5c685f4
JB
451 /* If the source and destination don't overlap, then bcopy can
452 handle it. If they do overlap, but the destination is lower in
453 memory than the source, we'll assume bcopy can handle that. */
454 if (to < from || from + size <= to)
455 bcopy (from, to, size);
456
457 /* Otherwise, we'll copy from the end. */
458 else
4588ec20 459 {
ea64076a 460 register const char *endf = from + size;
b5c685f4 461 register char *endt = to + size;
4588ec20
JB
462
463 /* If TO - FROM is large, then we should break the copy into
464 nonoverlapping chunks of TO - FROM bytes each. However, if
465 TO - FROM is small, then the bcopy function call overhead
466 makes this not worth it. The crossover point could be about
b5c685f4
JB
467 anywhere. Since I don't think the obvious copy loop is too
468 bad, I'm trying to err in its favor. */
4588ec20
JB
469 if (to - from < 64)
470 {
471 do
472 *--endt = *--endf;
473 while (endf != from);
474 }
475 else
476 {
b5c685f4 477 for (;;)
4588ec20
JB
478 {
479 endt -= (to - from);
480 endf -= (to - from);
481
b5c685f4
JB
482 if (endt < to)
483 break;
484
4588ec20
JB
485 bcopy (endf, endt, to - from);
486 }
b5c685f4
JB
487
488 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
489 little left over. The amount left over is (endt + (to -
490 from)) - to, which is endt - from. */
4588ec20
JB
491 bcopy (from, to, endt - from);
492 }
493 }
177c0ea7 494}
4588ec20 495
4588ec20 496
5f5c8ee5
GM
497\f
498/***********************************************************************
499 Glyph Matrices
500 ***********************************************************************/
501
502/* Allocate and return a glyph_matrix structure. POOL is the glyph
503 pool from which memory for the matrix should be allocated, or null
504 for window-based redisplay where no glyph pools are used. The
505 member `pool' of the glyph matrix structure returned is set to
506 POOL, the structure is otherwise zeroed. */
507
508struct glyph_matrix *
509new_glyph_matrix (pool)
510 struct glyph_pool *pool;
4588ec20 511{
5f5c8ee5
GM
512 struct glyph_matrix *result;
513
514 /* Allocate and clear. */
515 result = (struct glyph_matrix *) xmalloc (sizeof *result);
516 bzero (result, sizeof *result);
4588ec20 517
5f5c8ee5
GM
518 /* Increment number of allocated matrices. This count is used
519 to detect memory leaks. */
520 ++glyph_matrix_count;
4588ec20 521
5f5c8ee5
GM
522 /* Set pool and return. */
523 result->pool = pool;
524 return result;
4588ec20
JB
525}
526
4588ec20 527
5f5c8ee5
GM
528/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529
530 The global counter glyph_matrix_count is decremented when a matrix
531 is freed. If the count gets negative, more structures were freed
532 than allocated, i.e. one matrix was freed more than once or a bogus
533 pointer was passed to this function.
177c0ea7 534
5f5c8ee5
GM
535 If MATRIX->pool is null, this means that the matrix manages its own
536 glyph memory---this is done for matrices on X frames. Freeing the
537 matrix also frees the glyph memory in this case. */
538
539static void
540free_glyph_matrix (matrix)
541 struct glyph_matrix *matrix;
4588ec20 542{
5f5c8ee5
GM
543 if (matrix)
544 {
545 int i;
546
547 /* Detect the case that more matrices are freed than were
548 allocated. */
549 if (--glyph_matrix_count < 0)
550 abort ();
551
552 /* Free glyph memory if MATRIX owns it. */
553 if (matrix->pool == NULL)
554 for (i = 0; i < matrix->rows_allocated; ++i)
555 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 556
5f5c8ee5
GM
557 /* Free row structures and the matrix itself. */
558 xfree (matrix->rows);
559 xfree (matrix);
560 }
561}
4588ec20 562
4588ec20 563
5f5c8ee5
GM
564/* Return the number of glyphs to reserve for a marginal area of
565 window W. TOTAL_GLYPHS is the number of glyphs in a complete
566 display line of window W. MARGIN gives the width of the marginal
567 area in canonical character units. MARGIN should be an integer
568 or a float. */
569
570static int
571margin_glyphs_to_reserve (w, total_glyphs, margin)
572 struct window *w;
573 int total_glyphs;
574 Lisp_Object margin;
575{
576 int n;
4588ec20 577
5f5c8ee5 578 if (NUMBERP (margin))
4588ec20 579 {
7df02016 580 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
581 double d = max (0, XFLOATINT (margin));
582 d = min (width / 2 - 1, d);
35ec832e 583 n = (int) ((double) total_glyphs / width * d);
5f5c8ee5
GM
584 }
585 else
586 n = 0;
587
588 return n;
589}
590
4588ec20 591
5f5c8ee5
GM
592/* Adjust glyph matrix MATRIX on window W or on a frame to changed
593 window sizes.
4588ec20 594
5f5c8ee5
GM
595 W is null if the function is called for a frame glyph matrix.
596 Otherwise it is the window MATRIX is a member of. X and Y are the
597 indices of the first column and row of MATRIX within the frame
598 matrix, if such a matrix exists. They are zero for purely
599 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 600
5f5c8ee5
GM
601 In window-based redisplay, where no frame matrices exist, glyph
602 matrices manage their own glyph storage. Otherwise, they allocate
603 storage from a common frame glyph pool which can be found in
604 MATRIX->pool.
23b0200c 605
5f5c8ee5
GM
606 The reason for this memory management strategy is to avoid complete
607 frame redraws if possible. When we allocate from a common pool, a
608 change of the location or size of a sub-matrix within the pool
609 requires a complete redisplay of the frame because we cannot easily
610 make sure that the current matrices of all windows still agree with
611 what is displayed on the screen. While this is usually fast, it
612 leads to screen flickering. */
23b0200c 613
5f5c8ee5
GM
614static void
615adjust_glyph_matrix (w, matrix, x, y, dim)
616 struct window *w;
617 struct glyph_matrix *matrix;
618 int x, y;
619 struct dim dim;
620{
621 int i;
622 int new_rows;
623 int marginal_areas_changed_p = 0;
045dee35
GM
624 int header_line_changed_p = 0;
625 int header_line_p = 0;
5f5c8ee5 626 int left = -1, right = -1;
7df02016 627 int window_width = -1, window_height;
5f5c8ee5 628
e125a2e6
RS
629 /* See if W had a header line that has disappeared now, or vice versa.
630 Get W's size. */
5f5c8ee5
GM
631 if (w)
632 {
e125a2e6
RS
633 window_box (w, -1, 0, 0, &window_width, &window_height);
634
045dee35
GM
635 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
636 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 637 }
045dee35 638 matrix->header_line_p = header_line_p;
23b0200c 639
e125a2e6
RS
640 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
641 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
642 haven't changed. This optimization is important because preserving
643 the matrix means preventing redisplay. */
644 if (matrix->pool == NULL)
645 {
7df02016
KS
646 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
647 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
648 xassert (left >= 0 && right >= 0);
649 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
650 || right != matrix->right_margin_glyphs);
651
652 if (!marginal_areas_changed_p
653 && !fonts_changed_p
045dee35 654 && !header_line_changed_p
7df02016
KS
655 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
656 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
657 && matrix->window_height == window_height
658 && matrix->window_vscroll == w->vscroll
659 && matrix->window_width == window_width)
660 return;
661 }
177c0ea7 662
5f5c8ee5
GM
663 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
664 if (matrix->rows_allocated < dim.height)
665 {
666 int size = dim.height * sizeof (struct glyph_row);
667 new_rows = dim.height - matrix->rows_allocated;
668 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
669 bzero (matrix->rows + matrix->rows_allocated,
670 new_rows * sizeof *matrix->rows);
671 matrix->rows_allocated = dim.height;
672 }
673 else
674 new_rows = 0;
60a8948a 675
5f5c8ee5
GM
676 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
677 on a frame not using window-based redisplay. Set up pointers for
678 each row into the glyph pool. */
679 if (matrix->pool)
680 {
681 xassert (matrix->pool->glyphs);
177c0ea7 682
5f5c8ee5 683 if (w)
60a8948a 684 {
5f5c8ee5 685 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 686 w->left_margin_cols);
5f5c8ee5 687 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 688 w->right_margin_cols);
60a8948a 689 }
5f5c8ee5
GM
690 else
691 left = right = 0;
177c0ea7 692
5f5c8ee5 693 for (i = 0; i < dim.height; ++i)
60a8948a 694 {
5f5c8ee5 695 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
696
697 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
698 = (matrix->pool->glyphs
699 + (y + i) * matrix->pool->ncolumns
700 + x);
177c0ea7 701
5f5c8ee5
GM
702 if (w == NULL
703 || row == matrix->rows + dim.height - 1
045dee35 704 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
705 {
706 row->glyphs[TEXT_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA];
708 row->glyphs[RIGHT_MARGIN_AREA]
709 = row->glyphs[TEXT_AREA] + dim.width;
710 row->glyphs[LAST_AREA]
711 = row->glyphs[RIGHT_MARGIN_AREA];
712 }
713 else
714 {
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + left;
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width - left - right;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
721 }
60a8948a 722 }
177c0ea7 723
5f5c8ee5
GM
724 matrix->left_margin_glyphs = left;
725 matrix->right_margin_glyphs = right;
726 }
727 else
728 {
729 /* If MATRIX->pool is null, MATRIX is responsible for managing
e125a2e6
RS
730 its own memory. It is a window matrix for window-based redisplay.
731 Allocate glyph memory from the heap. */
5f5c8ee5
GM
732 if (dim.width > matrix->matrix_w
733 || new_rows
045dee35 734 || header_line_changed_p
5f5c8ee5 735 || marginal_areas_changed_p)
4588ec20 736 {
5f5c8ee5
GM
737 struct glyph_row *row = matrix->rows;
738 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 739
5f5c8ee5
GM
740 while (row < end)
741 {
742 row->glyphs[LEFT_MARGIN_AREA]
743 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
744 (dim.width
745 * sizeof (struct glyph)));
177c0ea7 746
5f5c8ee5
GM
747 /* The mode line never has marginal areas. */
748 if (row == matrix->rows + dim.height - 1
045dee35 749 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
750 {
751 row->glyphs[TEXT_AREA]
752 = row->glyphs[LEFT_MARGIN_AREA];
753 row->glyphs[RIGHT_MARGIN_AREA]
754 = row->glyphs[TEXT_AREA] + dim.width;
755 row->glyphs[LAST_AREA]
756 = row->glyphs[RIGHT_MARGIN_AREA];
757 }
758 else
759 {
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA] + left;
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width - left - right;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
766 }
767 ++row;
768 }
4588ec20
JB
769 }
770
5f5c8ee5
GM
771 xassert (left >= 0 && right >= 0);
772 matrix->left_margin_glyphs = left;
773 matrix->right_margin_glyphs = right;
774 }
177c0ea7 775
5f5c8ee5
GM
776 /* Number of rows to be used by MATRIX. */
777 matrix->nrows = dim.height;
3ed36514 778 xassert (matrix->nrows >= 0);
5f5c8ee5 779
b7b20fbd 780 if (w)
5f5c8ee5 781 {
b7b20fbd 782 if (matrix == w->current_matrix)
4588ec20 783 {
b7b20fbd
GM
784 /* Mark rows in a current matrix of a window as not having
785 valid contents. It's important to not do this for
786 desired matrices. When Emacs starts, it may already be
787 building desired matrices when this function runs. */
788 if (window_width < 0)
789 window_width = window_box_width (w, -1);
177c0ea7 790
b7b20fbd
GM
791 /* Optimize the case that only the height has changed (C-x 2,
792 upper window). Invalidate all rows that are no longer part
793 of the window. */
794 if (!marginal_areas_changed_p
73d75a62
GM
795 && !header_line_changed_p
796 && new_rows == 0
797 && dim.width == matrix->matrix_w
7df02016
KS
798 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
799 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 800 && matrix->window_width == window_width)
b7b20fbd 801 {
dd42b31a
GM
802 /* Find the last row in the window. */
803 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
804 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
805 {
26447967 806 ++i;
dd42b31a
GM
807 break;
808 }
b7b20fbd
GM
809
810 /* Window end is invalid, if inside of the rows that
dd42b31a 811 are invalidated below. */
b7b20fbd
GM
812 if (INTEGERP (w->window_end_vpos)
813 && XFASTINT (w->window_end_vpos) >= i)
814 w->window_end_valid = Qnil;
177c0ea7 815
b7b20fbd
GM
816 while (i < matrix->nrows)
817 matrix->rows[i++].enabled_p = 0;
818 }
819 else
820 {
821 for (i = 0; i < matrix->nrows; ++i)
822 matrix->rows[i].enabled_p = 0;
823 }
5f5c8ee5 824 }
b7b20fbd 825 else if (matrix == w->desired_matrix)
5f5c8ee5 826 {
b7b20fbd
GM
827 /* Rows in desired matrices always have to be cleared;
828 redisplay expects this is the case when it runs, so it
829 had better be the case when we adjust matrices between
830 redisplays. */
5f5c8ee5
GM
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
4588ec20 833 }
4588ec20 834 }
177c0ea7
JB
835
836
5f5c8ee5
GM
837 /* Remember last values to be able to optimize frame redraws. */
838 matrix->matrix_x = x;
839 matrix->matrix_y = y;
840 matrix->matrix_w = dim.width;
841 matrix->matrix_h = dim.height;
842
843 /* Record the top y location and height of W at the time the matrix
844 was last adjusted. This is used to optimize redisplay above. */
845 if (w)
4588ec20 846 {
7df02016
KS
847 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
848 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
849 matrix->window_height = window_height;
850 matrix->window_width = window_width;
851 matrix->window_vscroll = w->vscroll;
852 }
853}
4588ec20 854
4588ec20 855
5f5c8ee5
GM
856/* Reverse the contents of rows in MATRIX between START and END. The
857 contents of the row at END - 1 end up at START, END - 2 at START +
858 1 etc. This is part of the implementation of rotate_matrix (see
859 below). */
d52bad65 860
5f5c8ee5
GM
861static void
862reverse_rows (matrix, start, end)
863 struct glyph_matrix *matrix;
864 int start, end;
865{
866 int i, j;
23b0200c 867
5f5c8ee5
GM
868 for (i = start, j = end - 1; i < j; ++i, --j)
869 {
870 /* Non-ISO HP/UX compiler doesn't like auto struct
871 initialization. */
872 struct glyph_row temp;
873 temp = matrix->rows[i];
874 matrix->rows[i] = matrix->rows[j];
875 matrix->rows[j] = temp;
876 }
877}
23b0200c 878
23b0200c 879
5f5c8ee5
GM
880/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
881 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
882 indices. (Note: this does not copy glyphs, only glyph pointers in
883 row structures are moved around).
60a8948a 884
5f5c8ee5
GM
885 The algorithm used for rotating the vector was, I believe, first
886 described by Kernighan. See the vector R as consisting of two
887 sub-vectors AB, where A has length BY for BY >= 0. The result
888 after rotating is then BA. Reverse both sub-vectors to get ArBr
889 and reverse the result to get (ArBr)r which is BA. Similar for
890 rotating right. */
891
892void
893rotate_matrix (matrix, first, last, by)
894 struct glyph_matrix *matrix;
895 int first, last, by;
896{
897 if (by < 0)
898 {
899 /* Up (rotate left, i.e. towards lower indices). */
900 by = -by;
901 reverse_rows (matrix, first, first + by);
902 reverse_rows (matrix, first + by, last);
903 reverse_rows (matrix, first, last);
904 }
905 else if (by > 0)
906 {
907 /* Down (rotate right, i.e. towards higher indices). */
908 reverse_rows (matrix, last - by, last);
909 reverse_rows (matrix, first, last - by);
910 reverse_rows (matrix, first, last);
911 }
912}
913
914
915/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
916 with indices START <= index < END. Increment positions by DELTA/
917 DELTA_BYTES. */
918
919void
86c11ba1 920increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
921 struct glyph_matrix *matrix;
922 int start, end, delta, delta_bytes;
923{
924 /* Check that START and END are reasonable values. */
925 xassert (start >= 0 && start <= matrix->nrows);
926 xassert (end >= 0 && end <= matrix->nrows);
927 xassert (start <= end);
928
929 for (; start < end; ++start)
86c11ba1 930 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
931}
932
933
934/* Enable a range of rows in glyph matrix MATRIX. START and END are
935 the row indices of the first and last + 1 row to enable. If
936 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
937
938void
939enable_glyph_matrix_rows (matrix, start, end, enabled_p)
940 struct glyph_matrix *matrix;
941 int start, end;
942 int enabled_p;
943{
3ed36514
GM
944 xassert (start <= end);
945 xassert (start >= 0 && start < matrix->nrows);
946 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 947
5f5c8ee5
GM
948 for (; start < end; ++start)
949 matrix->rows[start].enabled_p = enabled_p != 0;
950}
951
952
953/* Clear MATRIX.
954
955 This empties all rows in MATRIX by setting the enabled_p flag for
956 all rows of the matrix to zero. The function prepare_desired_row
957 will eventually really clear a row when it sees one with a zero
958 enabled_p flag.
959
960 Resets update hints to defaults value. The only update hint
961 currently present is the flag MATRIX->no_scrolling_p. */
962
963void
964clear_glyph_matrix (matrix)
965 struct glyph_matrix *matrix;
966{
967 if (matrix)
968 {
969 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
970 matrix->no_scrolling_p = 0;
971 }
972}
177c0ea7 973
5f5c8ee5
GM
974
975/* Shift part of the glyph matrix MATRIX of window W up or down.
976 Increment y-positions in glyph rows between START and END by DY,
977 and recompute their visible height. */
978
979void
980shift_glyph_matrix (w, matrix, start, end, dy)
981 struct window *w;
982 struct glyph_matrix *matrix;
983 int start, end, dy;
984{
985 int min_y, max_y;
177c0ea7 986
5f5c8ee5
GM
987 xassert (start <= end);
988 xassert (start >= 0 && start < matrix->nrows);
989 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 990
7df02016
KS
991 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
992 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 993
5f5c8ee5
GM
994 for (; start < end; ++start)
995 {
996 struct glyph_row *row = &matrix->rows[start];
177c0ea7 997
5f5c8ee5 998 row->y += dy;
d6c747a4 999 row->visible_height = row->height;
177c0ea7 1000
5f5c8ee5 1001 if (row->y < min_y)
d6c747a4
GM
1002 row->visible_height -= min_y - row->y;
1003 if (row->y + row->height > max_y)
1004 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1005 }
1006}
1007
1008
1009/* Mark all rows in current matrices of frame F as invalid. Marking
1010 invalid is done by setting enabled_p to zero for all rows in a
1011 current matrix. */
1012
1013void
1014clear_current_matrices (f)
1015 register struct frame *f;
1016{
1017 /* Clear frame current matrix, if we have one. */
1018 if (f->current_matrix)
1019 clear_glyph_matrix (f->current_matrix);
1020
1021 /* Clear the matrix of the menu bar window, if such a window exists.
1022 The menu bar window is currently used to display menus on X when
1023 no toolkit support is compiled in. */
1024 if (WINDOWP (f->menu_bar_window))
1025 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1026
9ea173e8
GM
1027 /* Clear the matrix of the tool-bar window, if any. */
1028 if (WINDOWP (f->tool_bar_window))
1029 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1030
1031 /* Clear current window matrices. */
1032 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1033 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1034}
1035
1036
1037/* Clear out all display lines of F for a coming redisplay. */
1038
1039void
1040clear_desired_matrices (f)
1041 register struct frame *f;
1042{
1043 if (f->desired_matrix)
1044 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1045
5f5c8ee5
GM
1046 if (WINDOWP (f->menu_bar_window))
1047 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1048
9ea173e8
GM
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1051
1052 /* Do it for window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1055}
1056
1057
1058/* Clear matrices in window tree rooted in W. If DESIRED_P is
1059 non-zero clear desired matrices, otherwise clear current matrices. */
1060
1061static void
1062clear_window_matrices (w, desired_p)
1063 struct window *w;
1064 int desired_p;
1065{
1066 while (w)
1067 {
1068 if (!NILP (w->hchild))
1069 {
1070 xassert (WINDOWP (w->hchild));
1071 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1072 }
1073 else if (!NILP (w->vchild))
1074 {
1075 xassert (WINDOWP (w->vchild));
1076 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1077 }
1078 else
1079 {
1080 if (desired_p)
1081 clear_glyph_matrix (w->desired_matrix);
1082 else
1083 {
1084 clear_glyph_matrix (w->current_matrix);
1085 w->window_end_valid = Qnil;
1086 }
1087 }
1088
1089 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1090 }
1091}
1092
1093
1094\f
1095/***********************************************************************
1096 Glyph Rows
1097
1098 See dispextern.h for an overall explanation of glyph rows.
1099 ***********************************************************************/
1100
1101/* Clear glyph row ROW. Do it in a way that makes it robust against
1102 changes in the glyph_row structure, i.e. addition or removal of
1103 structure members. */
1104
2cca872d
KH
1105static struct glyph_row null_row;
1106
5f5c8ee5
GM
1107void
1108clear_glyph_row (row)
1109 struct glyph_row *row;
1110{
1111 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1112
1113 /* Save pointers. */
1114 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1115 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1116 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1117 p[LAST_AREA] = row->glyphs[LAST_AREA];
1118
1119 /* Clear. */
1120 *row = null_row;
1121
1122 /* Restore pointers. */
1123 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1124 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1125 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1126 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1127
1128#if 0 /* At some point, some bit-fields of struct glyph were not set,
1129 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1130 Redisplay outputs such glyphs, and flickering effects were
1131 the result. This also depended on the contents of memory
1132 returned by xmalloc. If flickering happens again, activate
153a073c 1133 the code below. If the flickering is gone with that, chances
45560b1a
GM
1134 are that the flickering has the same reason as here. */
1135 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1136#endif
5f5c8ee5
GM
1137}
1138
1139
1140/* Make ROW an empty, enabled row of canonical character height,
1141 in window W starting at y-position Y. */
1142
1143void
1144blank_row (w, row, y)
1145 struct window *w;
1146 struct glyph_row *row;
1147 int y;
1148{
1149 int min_y, max_y;
177c0ea7 1150
7df02016
KS
1151 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1152 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1153
5f5c8ee5
GM
1154 clear_glyph_row (row);
1155 row->y = y;
408f5064 1156 row->ascent = row->phys_ascent = 0;
7df02016 1157 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1158 row->visible_height = row->height;
177c0ea7 1159
5f5c8ee5 1160 if (row->y < min_y)
d6c747a4
GM
1161 row->visible_height -= min_y - row->y;
1162 if (row->y + row->height > max_y)
1163 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1164
1165 row->enabled_p = 1;
1166}
1167
1168
1169/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1170 are the amounts by which to change positions. Note that the first
1171 glyph of the text area of a row can have a buffer position even if
1172 the used count of the text area is zero. Such rows display line
1173 ends. */
1174
1175void
86c11ba1 1176increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1177 struct glyph_row *row;
1178 int delta, delta_bytes;
1179{
1180 int area, i;
1181
1182 /* Increment start and end positions. */
1183 MATRIX_ROW_START_CHARPOS (row) += delta;
1184 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1185 MATRIX_ROW_END_CHARPOS (row) += delta;
1186 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1187
5cacdcfd
KS
1188 if (!row->enabled_p)
1189 return;
1190
5f5c8ee5
GM
1191 /* Increment positions in glyphs. */
1192 for (area = 0; area < LAST_AREA; ++area)
1193 for (i = 0; i < row->used[area]; ++i)
1194 if (BUFFERP (row->glyphs[area][i].object)
1195 && row->glyphs[area][i].charpos > 0)
1196 row->glyphs[area][i].charpos += delta;
1197
1198 /* Capture the case of rows displaying a line end. */
1199 if (row->used[TEXT_AREA] == 0
1200 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1201 row->glyphs[TEXT_AREA]->charpos += delta;
1202}
1203
1204
9af3e742 1205#if 0
5f5c8ee5
GM
1206/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1207 contents, i.e. glyph structure contents are exchanged between A and
1208 B without changing glyph pointers in A and B. */
1209
1210static void
1211swap_glyphs_in_rows (a, b)
1212 struct glyph_row *a, *b;
1213{
1214 int area;
1215
1216 for (area = 0; area < LAST_AREA; ++area)
1217 {
1218 /* Number of glyphs to swap. */
1219 int max_used = max (a->used[area], b->used[area]);
1220
1221 /* Start of glyphs in area of row A. */
1222 struct glyph *glyph_a = a->glyphs[area];
1223
1224 /* End + 1 of glyphs in area of row A. */
1225 struct glyph *glyph_a_end = a->glyphs[max_used];
1226
1227 /* Start of glyphs in area of row B. */
1228 struct glyph *glyph_b = b->glyphs[area];
1229
1230 while (glyph_a < glyph_a_end)
1231 {
1232 /* Non-ISO HP/UX compiler doesn't like auto struct
1233 initialization. */
1234 struct glyph temp;
1235 temp = *glyph_a;
1236 *glyph_a = *glyph_b;
1237 *glyph_b = temp;
1238 ++glyph_a;
1239 ++glyph_b;
1240 }
1241 }
1242}
1243
9af3e742 1244#endif /* 0 */
5f5c8ee5
GM
1245
1246/* Exchange pointers to glyph memory between glyph rows A and B. */
1247
1248static INLINE void
1249swap_glyph_pointers (a, b)
1250 struct glyph_row *a, *b;
1251{
1252 int i;
1253 for (i = 0; i < LAST_AREA + 1; ++i)
1254 {
1255 struct glyph *temp = a->glyphs[i];
1256 a->glyphs[i] = b->glyphs[i];
1257 b->glyphs[i] = temp;
1258 }
1259}
1260
1261
1262/* Copy glyph row structure FROM to glyph row structure TO, except
1263 that glyph pointers in the structures are left unchanged. */
1264
1265INLINE void
1266copy_row_except_pointers (to, from)
1267 struct glyph_row *to, *from;
1268{
1269 struct glyph *pointers[1 + LAST_AREA];
1270
1271 /* Save glyph pointers of TO. */
1272 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1273
1274 /* Do a structure assignment. */
1275 *to = *from;
1276
1277 /* Restore original pointers of TO. */
1278 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1279}
1280
1281
1282/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1283 TO and FROM are left unchanged. Glyph contents are copied from the
1284 glyph memory of FROM to the glyph memory of TO. Increment buffer
1285 positions in row TO by DELTA/ DELTA_BYTES. */
1286
1287void
1288copy_glyph_row_contents (to, from, delta, delta_bytes)
1289 struct glyph_row *to, *from;
1290 int delta, delta_bytes;
1291{
1292 int area;
1293
1294 /* This is like a structure assignment TO = FROM, except that
1295 glyph pointers in the rows are left unchanged. */
1296 copy_row_except_pointers (to, from);
1297
1298 /* Copy glyphs from FROM to TO. */
1299 for (area = 0; area < LAST_AREA; ++area)
1300 if (from->used[area])
177c0ea7 1301 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1302 from->used[area] * sizeof (struct glyph));
1303
1304 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1305 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1306}
1307
1308
1309/* Assign glyph row FROM to glyph row TO. This works like a structure
1310 assignment TO = FROM, except that glyph pointers are not copied but
1311 exchanged between TO and FROM. Pointers must be exchanged to avoid
1312 a memory leak. */
1313
1314static INLINE void
1315assign_row (to, from)
1316 struct glyph_row *to, *from;
1317{
1318 swap_glyph_pointers (to, from);
1319 copy_row_except_pointers (to, from);
1320}
1321
1322
1323/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1324 a row in a window matrix, is a slice of the glyph memory of the
1325 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1326 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1327 memory of FRAME_ROW. */
1328
2d5912c1 1329#if GLYPH_DEBUG
9339e87f 1330
5f5c8ee5
GM
1331static int
1332glyph_row_slice_p (window_row, frame_row)
1333 struct glyph_row *window_row, *frame_row;
1334{
1335 struct glyph *window_glyph_start = window_row->glyphs[0];
1336 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1337 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1338
1339 return (frame_glyph_start <= window_glyph_start
1340 && window_glyph_start < frame_glyph_end);
1341}
1342
9339e87f 1343#endif /* GLYPH_DEBUG */
5f5c8ee5 1344
9af3e742
GM
1345#if 0
1346
5f5c8ee5
GM
1347/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1348 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1349 in WINDOW_MATRIX is found satisfying the condition. */
1350
1351static struct glyph_row *
1352find_glyph_row_slice (window_matrix, frame_matrix, row)
1353 struct glyph_matrix *window_matrix, *frame_matrix;
1354 int row;
1355{
1356 int i;
1357
1358 xassert (row >= 0 && row < frame_matrix->nrows);
1359
1360 for (i = 0; i < window_matrix->nrows; ++i)
1361 if (glyph_row_slice_p (window_matrix->rows + i,
1362 frame_matrix->rows + row))
1363 break;
1364
1365 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1366}
1367
9af3e742 1368#endif /* 0 */
5f5c8ee5
GM
1369
1370/* Prepare ROW for display. Desired rows are cleared lazily,
1371 i.e. they are only marked as to be cleared by setting their
1372 enabled_p flag to zero. When a row is to be displayed, a prior
1373 call to this function really clears it. */
1374
1375void
1376prepare_desired_row (row)
1377 struct glyph_row *row;
1378{
1379 if (!row->enabled_p)
1380 {
1381 clear_glyph_row (row);
1382 row->enabled_p = 1;
1383 }
1384}
1385
1386
1387/* Return a hash code for glyph row ROW. */
1388
1389int
1390line_hash_code (row)
1391 struct glyph_row *row;
1392{
1393 int hash = 0;
177c0ea7 1394
5f5c8ee5
GM
1395 if (row->enabled_p)
1396 {
4cecaab8
MB
1397 struct glyph *glyph = row->glyphs[TEXT_AREA];
1398 struct glyph *end = glyph + row->used[TEXT_AREA];
1399
1400 while (glyph < end)
1401 {
1402 int c = glyph->u.ch;
1403 int face_id = glyph->face_id;
1404 if (must_write_spaces)
1405 c -= SPACEGLYPH;
1406 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1407 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1408 ++glyph;
1409 }
5f5c8ee5 1410
4cecaab8
MB
1411 if (hash == 0)
1412 hash = 1;
5f5c8ee5
GM
1413 }
1414
1415 return hash;
1416}
1417
1418
153a073c 1419/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1420 the number of characters in the line. If must_write_spaces is
1421 zero, leading and trailing spaces are ignored. */
1422
1423static unsigned int
1424line_draw_cost (matrix, vpos)
1425 struct glyph_matrix *matrix;
1426 int vpos;
1427{
1428 struct glyph_row *row = matrix->rows + vpos;
1429 struct glyph *beg = row->glyphs[TEXT_AREA];
1430 struct glyph *end = beg + row->used[TEXT_AREA];
1431 int len;
1432 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1433 int glyph_table_len = GLYPH_TABLE_LENGTH;
1434
1435 /* Ignore trailing and leading spaces if we can. */
1436 if (!must_write_spaces)
1437 {
1438 /* Skip from the end over trailing spaces. */
2b4ec4d7 1439 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1440 --end;
1441
177c0ea7 1442 /* All blank line. */
5f5c8ee5
GM
1443 if (end == beg)
1444 return 0;
1445
1446 /* Skip over leading spaces. */
1447 while (CHAR_GLYPH_SPACE_P (*beg))
1448 ++beg;
1449 }
1450
1451 /* If we don't have a glyph-table, each glyph is one character,
1452 so return the number of glyphs. */
1453 if (glyph_table_base == 0)
1454 len = end - beg;
1455 else
1456 {
1457 /* Otherwise, scan the glyphs and accumulate their total length
1458 in LEN. */
1459 len = 0;
1460 while (beg < end)
1461 {
1462 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
177c0ea7 1463
42186983
KH
1464 if (g < 0
1465 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1466 len += 1;
1467 else
1468 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1469
5f5c8ee5
GM
1470 ++beg;
1471 }
1472 }
177c0ea7 1473
5f5c8ee5
GM
1474 return len;
1475}
1476
1477
1478/* Test two glyph rows A and B for equality. Value is non-zero if A
1479 and B have equal contents. W is the window to which the glyphs
1480 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1481 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1482 flags of A and B, too. */
5f5c8ee5 1483
177c0ea7 1484static INLINE int
e4e0bee9 1485row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1486 struct window *w;
1487 struct glyph_row *a, *b;
e4e0bee9 1488 int mouse_face_p;
5f5c8ee5
GM
1489{
1490 if (a == b)
1491 return 1;
1492 else if (a->hash != b->hash)
1493 return 0;
1494 else
1495 {
1496 struct glyph *a_glyph, *b_glyph, *a_end;
1497 int area;
1498
e4e0bee9
GM
1499 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1500 return 0;
1501
5f5c8ee5
GM
1502 /* Compare glyphs. */
1503 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1504 {
1505 if (a->used[area] != b->used[area])
1506 return 0;
177c0ea7 1507
5f5c8ee5
GM
1508 a_glyph = a->glyphs[area];
1509 a_end = a_glyph + a->used[area];
1510 b_glyph = b->glyphs[area];
177c0ea7 1511
5f5c8ee5
GM
1512 while (a_glyph < a_end
1513 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1514 ++a_glyph, ++b_glyph;
177c0ea7 1515
5f5c8ee5
GM
1516 if (a_glyph != a_end)
1517 return 0;
1518 }
1519
60e99293
KS
1520 if (a->fill_line_p != b->fill_line_p
1521 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1522 || a->left_fringe_bitmap != b->left_fringe_bitmap
5cbd733a 1523 || a->left_fringe_face_id != b->left_fringe_face_id
60e99293 1524 || a->right_fringe_bitmap != b->right_fringe_bitmap
5cbd733a 1525 || a->right_fringe_face_id != b->right_fringe_face_id
3d4a365f 1526 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
60e99293 1527 || a->exact_window_width_line_p != b->exact_window_width_line_p
408f5064 1528 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1529 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1530 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1531 /* Different partially visible characters on left margin. */
1532 || a->x != b->x
1533 /* Different height. */
1534 || a->ascent != b->ascent
408f5064
GM
1535 || a->phys_ascent != b->phys_ascent
1536 || a->phys_height != b->phys_height
5f5c8ee5
GM
1537 || a->visible_height != b->visible_height)
1538 return 0;
1539 }
1540
1541 return 1;
1542}
1543
1544
1545\f
1546/***********************************************************************
1547 Glyph Pool
1548
1549 See dispextern.h for an overall explanation of glyph pools.
1550 ***********************************************************************/
1551
1552/* Allocate a glyph_pool structure. The structure returned is
1553 initialized with zeros. The global variable glyph_pool_count is
1554 incremented for each pool allocated. */
1555
1556static struct glyph_pool *
1557new_glyph_pool ()
1558{
1559 struct glyph_pool *result;
1560
1561 /* Allocate a new glyph_pool and clear it. */
1562 result = (struct glyph_pool *) xmalloc (sizeof *result);
1563 bzero (result, sizeof *result);
177c0ea7 1564
5f5c8ee5
GM
1565 /* For memory leak and double deletion checking. */
1566 ++glyph_pool_count;
177c0ea7 1567
5f5c8ee5
GM
1568 return result;
1569}
1570
1571
1572/* Free a glyph_pool structure POOL. The function may be called with
1573 a null POOL pointer. The global variable glyph_pool_count is
1574 decremented with every pool structure freed. If this count gets
1575 negative, more structures were freed than allocated, i.e. one
1576 structure must have been freed more than once or a bogus pointer
1577 was passed to free_glyph_pool. */
1578
1579static void
1580free_glyph_pool (pool)
1581 struct glyph_pool *pool;
1582{
1583 if (pool)
1584 {
153a073c 1585 /* More freed than allocated? */
5f5c8ee5
GM
1586 --glyph_pool_count;
1587 xassert (glyph_pool_count >= 0);
1588
1589 xfree (pool->glyphs);
1590 xfree (pool);
1591 }
1592}
1593
1594
1595/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1596 columns we need. This function never shrinks a pool. The only
1597 case in which this would make sense, would be when a frame's size
1598 is changed from a large value to a smaller one. But, if someone
1599 does it once, we can expect that he will do it again.
1600
1601 Value is non-zero if the pool changed in a way which makes
1602 re-adjusting window glyph matrices necessary. */
1603
1604static int
1605realloc_glyph_pool (pool, matrix_dim)
1606 struct glyph_pool *pool;
1607 struct dim matrix_dim;
1608{
1609 int needed;
1610 int changed_p;
1611
1612 changed_p = (pool->glyphs == 0
1613 || matrix_dim.height != pool->nrows
1614 || matrix_dim.width != pool->ncolumns);
1615
1616 /* Enlarge the glyph pool. */
1617 needed = matrix_dim.width * matrix_dim.height;
1618 if (needed > pool->nglyphs)
1619 {
1620 int size = needed * sizeof (struct glyph);
1621
1622 if (pool->glyphs)
1623 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1624 else
1625 {
1626 pool->glyphs = (struct glyph *) xmalloc (size);
1627 bzero (pool->glyphs, size);
1628 }
1629
1630 pool->nglyphs = needed;
1631 }
1632
153a073c 1633 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1634 to do sanity checks, and (b) the number of columns determines
1635 where rows in the frame matrix start---this must be available to
1636 determine pointers to rows of window sub-matrices. */
1637 pool->nrows = matrix_dim.height;
1638 pool->ncolumns = matrix_dim.width;
177c0ea7 1639
5f5c8ee5
GM
1640 return changed_p;
1641}
1642
1643
1644\f
1645/***********************************************************************
1646 Debug Code
1647 ***********************************************************************/
1648
1649#if GLYPH_DEBUG
1650
a13396c9
GM
1651
1652/* Flush standard output. This is sometimes useful to call from
1653 the debugger. */
1654
1655void
1656flush_stdout ()
1657{
1658 fflush (stdout);
1659}
1660
1661
5f5c8ee5
GM
1662/* Check that no glyph pointers have been lost in MATRIX. If a
1663 pointer has been lost, e.g. by using a structure assignment between
1664 rows, at least one pointer must occur more than once in the rows of
1665 MATRIX. */
1666
1667void
1668check_matrix_pointer_lossage (matrix)
1669 struct glyph_matrix *matrix;
1670{
1671 int i, j;
177c0ea7 1672
5f5c8ee5
GM
1673 for (i = 0; i < matrix->nrows; ++i)
1674 for (j = 0; j < matrix->nrows; ++j)
1675 xassert (i == j
1676 || (matrix->rows[i].glyphs[TEXT_AREA]
1677 != matrix->rows[j].glyphs[TEXT_AREA]));
1678}
1679
1680
1681/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1682
1683struct glyph_row *
1684matrix_row (matrix, row)
1685 struct glyph_matrix *matrix;
1686 int row;
1687{
1688 xassert (matrix && matrix->rows);
1689 xassert (row >= 0 && row < matrix->nrows);
1690
1691 /* That's really too slow for normal testing because this function
1692 is called almost everywhere. Although---it's still astonishingly
1693 fast, so it is valuable to have for debugging purposes. */
1694#if 0
1695 check_matrix_pointer_lossage (matrix);
1696#endif
177c0ea7 1697
5f5c8ee5
GM
1698 return matrix->rows + row;
1699}
1700
1701
1702#if 0 /* This function makes invalid assumptions when text is
1703 partially invisible. But it might come handy for debugging
1704 nevertheless. */
1705
1706/* Check invariants that must hold for an up to date current matrix of
1707 window W. */
1708
1709static void
1710check_matrix_invariants (w)
1711 struct window *w;
1712{
1713 struct glyph_matrix *matrix = w->current_matrix;
1714 int yb = window_text_bottom_y (w);
1715 struct glyph_row *row = matrix->rows;
1716 struct glyph_row *last_text_row = NULL;
1717 struct buffer *saved = current_buffer;
1718 struct buffer *buffer = XBUFFER (w->buffer);
1719 int c;
177c0ea7 1720
5f5c8ee5
GM
1721 /* This can sometimes happen for a fresh window. */
1722 if (matrix->nrows < 2)
1723 return;
1724
1725 set_buffer_temp (buffer);
1726
1727 /* Note: last row is always reserved for the mode line. */
1728 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1729 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1730 {
1731 struct glyph_row *next = row + 1;
1732
1733 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1734 last_text_row = row;
1735
1736 /* Check that character and byte positions are in sync. */
1737 xassert (MATRIX_ROW_START_BYTEPOS (row)
1738 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1739
1740 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1741 have such a position temporarily in case of a minibuffer
1742 displaying something like `[Sole completion]' at its end. */
1743 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1744 xassert (MATRIX_ROW_END_BYTEPOS (row)
1745 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1746
1747 /* Check that end position of `row' is equal to start position
1748 of next row. */
1749 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1750 {
1751 xassert (MATRIX_ROW_END_CHARPOS (row)
1752 == MATRIX_ROW_START_CHARPOS (next));
1753 xassert (MATRIX_ROW_END_BYTEPOS (row)
1754 == MATRIX_ROW_START_BYTEPOS (next));
1755 }
1756 row = next;
1757 }
1758
1759 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1760 xassert (w->desired_matrix->rows != NULL);
1761 set_buffer_temp (saved);
1762}
1763
1764#endif /* 0 */
1765
1766#endif /* GLYPH_DEBUG != 0 */
1767
1768
1769\f
1770/**********************************************************************
1771 Allocating/ Adjusting Glyph Matrices
1772 **********************************************************************/
1773
1774/* Allocate glyph matrices over a window tree for a frame-based
1775 redisplay
1776
1777 X and Y are column/row within the frame glyph matrix where
1778 sub-matrices for the window tree rooted at WINDOW must be
1779 allocated. CH_DIM contains the dimensions of the smallest
1780 character that could be used during display. DIM_ONLY_P non-zero
1781 means that the caller of this function is only interested in the
1782 result matrix dimension, and matrix adjustments should not be
1783 performed.
1784
1785 The function returns the total width/height of the sub-matrices of
1786 the window tree. If called on a frame root window, the computation
1787 will take the mini-buffer window into account.
1788
1789 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1790
1791 NEW_LEAF_MATRIX set if any window in the tree did not have a
1792 glyph matrices yet, and
1793
1794 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1795 any window in the tree will be changed or have been changed (see
153a073c 1796 DIM_ONLY_P)
5f5c8ee5
GM
1797
1798 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1799 function.
1800
1801 Windows are arranged into chains of windows on the same level
1802 through the next fields of window structures. Such a level can be
1803 either a sequence of horizontally adjacent windows from left to
1804 right, or a sequence of vertically adjacent windows from top to
1805 bottom. Each window in a horizontal sequence can be either a leaf
1806 window or a vertical sequence; a window in a vertical sequence can
1807 be either a leaf or a horizontal sequence. All windows in a
1808 horizontal sequence have the same height, and all windows in a
1809 vertical sequence have the same width.
1810
1811 This function uses, for historical reasons, a more general
1812 algorithm to determine glyph matrix dimensions that would be
1813 necessary.
1814
1815 The matrix height of a horizontal sequence is determined by the
1816 maximum height of any matrix in the sequence. The matrix width of
1817 a horizontal sequence is computed by adding up matrix widths of
1818 windows in the sequence.
1819
1820 |<------- result width ------->|
1821 +---------+----------+---------+ ---
1822 | | | | |
1823 | | | |
1824 +---------+ | | result height
1825 | +---------+
1826 | | |
1827 +----------+ ---
1828
1829 The matrix width of a vertical sequence is the maximum matrix width
1830 of any window in the sequence. Its height is computed by adding up
1831 matrix heights of windows in the sequence.
1832
1833 |<---- result width -->|
1834 +---------+ ---
1835 | | |
1836 | | |
1837 +---------+--+ |
1838 | | |
1839 | | result height
1840 | |
1841 +------------+---------+ |
1842 | | |
1843 | | |
1844 +------------+---------+ --- */
1845
1846/* Bit indicating that a new matrix will be allocated or has been
1847 allocated. */
1848
1849#define NEW_LEAF_MATRIX (1 << 0)
1850
1851/* Bit indicating that a matrix will or has changed its location or
1852 size. */
1853
1854#define CHANGED_LEAF_MATRIX (1 << 1)
1855
1856static struct dim
5d3cc43c
GM
1857allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1858 window_change_flags)
5f5c8ee5
GM
1859 Lisp_Object window;
1860 int x, y;
5f5c8ee5
GM
1861 int dim_only_p;
1862 int *window_change_flags;
1863{
1864 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1865 int x0 = x, y0 = y;
1866 int wmax = 0, hmax = 0;
1867 struct dim total;
1868 struct dim dim;
1869 struct window *w;
1870 int in_horz_combination_p;
1871
1872 /* What combination is WINDOW part of? Compute this once since the
1873 result is the same for all windows in the `next' chain. The
1874 special case of a root window (parent equal to nil) is treated
1875 like a vertical combination because a root window's `next'
1876 points to the mini-buffer window, if any, which is arranged
1877 vertically below other windows. */
1878 in_horz_combination_p
1879 = (!NILP (XWINDOW (window)->parent)
1880 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1881
1882 /* For WINDOW and all windows on the same level. */
177c0ea7 1883 do
5f5c8ee5
GM
1884 {
1885 w = XWINDOW (window);
1886
1887 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1888 on whether this is a combination or a leaf window. */
5f5c8ee5 1889 if (!NILP (w->hchild))
177c0ea7 1890 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1891 dim_only_p,
1892 window_change_flags);
1893 else if (!NILP (w->vchild))
177c0ea7 1894 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1895 dim_only_p,
1896 window_change_flags);
1897 else
1898 {
1899 /* If not already done, allocate sub-matrix structures. */
1900 if (w->desired_matrix == NULL)
1901 {
1902 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1903 w->current_matrix = new_glyph_matrix (f->current_pool);
1904 *window_change_flags |= NEW_LEAF_MATRIX;
1905 }
177c0ea7 1906
5f5c8ee5
GM
1907 /* Width and height MUST be chosen so that there are no
1908 holes in the frame matrix. */
5d3cc43c
GM
1909 dim.width = required_matrix_width (w);
1910 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1911
1912 /* Will matrix be re-allocated? */
1913 if (x != w->desired_matrix->matrix_x
1914 || y != w->desired_matrix->matrix_y
1915 || dim.width != w->desired_matrix->matrix_w
1916 || dim.height != w->desired_matrix->matrix_h
1917 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1918 w->left_margin_cols)
5f5c8ee5
GM
1919 != w->desired_matrix->left_margin_glyphs)
1920 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1921 w->right_margin_cols)
5f5c8ee5
GM
1922 != w->desired_matrix->right_margin_glyphs))
1923 *window_change_flags |= CHANGED_LEAF_MATRIX;
1924
1925 /* Actually change matrices, if allowed. Do not consider
1926 CHANGED_LEAF_MATRIX computed above here because the pool
1927 may have been changed which we don't now here. We trust
1928 that we only will be called with DIM_ONLY_P != 0 when
1929 necessary. */
1930 if (!dim_only_p)
1931 {
1932 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1933 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1934 }
1935 }
1936
1937 /* If we are part of a horizontal combination, advance x for
1938 windows to the right of W; otherwise advance y for windows
1939 below W. */
1940 if (in_horz_combination_p)
1941 x += dim.width;
177c0ea7 1942 else
5f5c8ee5
GM
1943 y += dim.height;
1944
1945 /* Remember maximum glyph matrix dimensions. */
1946 wmax = max (wmax, dim.width);
1947 hmax = max (hmax, dim.height);
1948
1949 /* Next window on same level. */
1950 window = w->next;
1951 }
1952 while (!NILP (window));
1953
1954 /* Set `total' to the total glyph matrix dimension of this window
1955 level. In a vertical combination, the width is the width of the
1956 widest window; the height is the y we finally reached, corrected
1957 by the y we started with. In a horizontal combination, the total
1958 height is the height of the tallest window, and the width is the
1959 x we finally reached, corrected by the x we started with. */
1960 if (in_horz_combination_p)
1961 {
1962 total.width = x - x0;
1963 total.height = hmax;
1964 }
177c0ea7 1965 else
5f5c8ee5
GM
1966 {
1967 total.width = wmax;
1968 total.height = y - y0;
1969 }
1970
1971 return total;
1972}
1973
1974
5d3cc43c
GM
1975/* Return the required height of glyph matrices for window W. */
1976
1977int
1978required_matrix_height (w)
1979 struct window *w;
1980{
1981#ifdef HAVE_WINDOW_SYSTEM
1982 struct frame *f = XFRAME (w->frame);
177c0ea7 1983
5d3cc43c
GM
1984 if (FRAME_WINDOW_P (f))
1985 {
1986 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1988 return (((window_pixel_height + ch_height - 1)
cc834cf9 1989 / ch_height) * w->nrows_scale_factor
5d3cc43c
GM
1990 /* One partially visible line at the top and
1991 bottom of the window. */
1992 + 2
153a073c 1993 /* 2 for header and mode line. */
5d3cc43c
GM
1994 + 2);
1995 }
1996#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 1997
7df02016 1998 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
1999}
2000
2001
2002/* Return the required width of glyph matrices for window W. */
2003
2004int
2005required_matrix_width (w)
2006 struct window *w;
2007{
2008#ifdef HAVE_WINDOW_SYSTEM
2009 struct frame *f = XFRAME (w->frame);
2010 if (FRAME_WINDOW_P (f))
2011 {
2012 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2013 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2014
5d3cc43c
GM
2015 /* Compute number of glyphs needed in a glyph row. */
2016 return (((window_pixel_width + ch_width - 1)
cc834cf9 2017 / ch_width) * w->ncols_scale_factor
5d3cc43c
GM
2018 /* 2 partially visible columns in the text area. */
2019 + 2
2020 /* One partially visible column at the right
2021 edge of each marginal area. */
2022 + 1 + 1);
2023 }
2024#endif /* HAVE_WINDOW_SYSTEM */
2025
7df02016 2026 return XINT (w->total_cols);
5d3cc43c
GM
2027}
2028
2029
5f5c8ee5
GM
2030/* Allocate window matrices for window-based redisplay. W is the
2031 window whose matrices must be allocated/reallocated. CH_DIM is the
2032 size of the smallest character that could potentially be used on W. */
177c0ea7 2033
5f5c8ee5 2034static void
5d3cc43c 2035allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2036 struct window *w;
5f5c8ee5 2037{
5f5c8ee5
GM
2038 while (w)
2039 {
2040 if (!NILP (w->vchild))
5d3cc43c 2041 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2042 else if (!NILP (w->hchild))
5d3cc43c 2043 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2044 else
2045 {
2046 /* W is a leaf window. */
5f5c8ee5
GM
2047 struct dim dim;
2048
2049 /* If matrices are not yet allocated, allocate them now. */
2050 if (w->desired_matrix == NULL)
2051 {
2052 w->desired_matrix = new_glyph_matrix (NULL);
2053 w->current_matrix = new_glyph_matrix (NULL);
2054 }
2055
5d3cc43c
GM
2056 dim.width = required_matrix_width (w);
2057 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2058 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2059 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2060 }
177c0ea7 2061
5f5c8ee5
GM
2062 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2063 }
2064}
2065
2066
2067/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2068 do it for all frames; otherwise do it just for the given frame.
2069 This function must be called when a new frame is created, its size
2070 changes, or its window configuration changes. */
2071
2072void
2073adjust_glyphs (f)
2074 struct frame *f;
2075{
408f5064
GM
2076 /* Block input so that expose events and other events that access
2077 glyph matrices are not processed while we are changing them. */
2078 BLOCK_INPUT;
2079
5f5c8ee5
GM
2080 if (f)
2081 adjust_frame_glyphs (f);
2082 else
2083 {
2084 Lisp_Object tail, lisp_frame;
177c0ea7 2085
5f5c8ee5
GM
2086 FOR_EACH_FRAME (tail, lisp_frame)
2087 adjust_frame_glyphs (XFRAME (lisp_frame));
2088 }
408f5064
GM
2089
2090 UNBLOCK_INPUT;
5f5c8ee5
GM
2091}
2092
2093
2094/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2095
2096 To be called from init_display.
2097
5f5c8ee5
GM
2098 We need a glyph matrix because redraw will happen soon.
2099 Unfortunately, window sizes on selected_frame are not yet set to
2100 meaningful values. I believe we can assume that there are only two
2101 windows on the frame---the mini-buffer and the root window. Frame
2102 height and width seem to be correct so far. So, set the sizes of
2103 windows to estimated values. */
2104
2105static void
2106adjust_frame_glyphs_initially ()
2107{
91fb7e1b
GM
2108 struct frame *sf = SELECTED_FRAME ();
2109 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2110 struct window *mini = XWINDOW (root->next);
7df02016
KS
2111 int frame_lines = FRAME_LINES (sf);
2112 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2113 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2114
2115 /* Do it for the root window. */
7df02016
KS
2116 XSETFASTINT (root->top_line, top_margin);
2117 XSETFASTINT (root->total_cols, frame_cols);
2118 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2119
2120 /* Do it for the mini-buffer window. */
7df02016
KS
2121 XSETFASTINT (mini->top_line, frame_lines - 1);
2122 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2123 set_window_height (root->next, 1, 0);
2124
91fb7e1b 2125 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2126 glyphs_initialized_initially_p = 1;
2127}
177c0ea7 2128
5f5c8ee5
GM
2129
2130/* Allocate/reallocate glyph matrices of a single frame F. */
2131
2132static void
2133adjust_frame_glyphs (f)
2134 struct frame *f;
2135{
2136 if (FRAME_WINDOW_P (f))
2137 adjust_frame_glyphs_for_window_redisplay (f);
2138 else
2139 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2140
5f5c8ee5
GM
2141 /* Don't forget the message buffer and the buffer for
2142 decode_mode_spec. */
2143 adjust_frame_message_buffer (f);
2144 adjust_decode_mode_spec_buffer (f);
2145
2146 f->glyphs_initialized_p = 1;
2147}
2148
2149
c9f00270
GM
2150/* In the window tree with root W, build current matrices of leaf
2151 windows from the frame's current matrix. */
2152
2153static void
2154fake_current_matrices (window)
2155 Lisp_Object window;
2156{
2157 struct window *w;
177c0ea7 2158
c9f00270
GM
2159 for (; !NILP (window); window = w->next)
2160 {
2161 w = XWINDOW (window);
177c0ea7 2162
c9f00270
GM
2163 if (!NILP (w->hchild))
2164 fake_current_matrices (w->hchild);
2165 else if (!NILP (w->vchild))
2166 fake_current_matrices (w->vchild);
2167 else
2168 {
2169 int i;
2170 struct frame *f = XFRAME (w->frame);
2171 struct glyph_matrix *m = w->current_matrix;
2172 struct glyph_matrix *fm = f->current_matrix;
2173
7df02016
KS
2174 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2175 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2176
c9f00270
GM
2177 for (i = 0; i < m->matrix_h; ++i)
2178 {
2179 struct glyph_row *r = m->rows + i;
7df02016 2180 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2181
2182 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2183 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2184
2185 r->enabled_p = fr->enabled_p;
2186 if (r->enabled_p)
2187 {
2188 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2189 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2190 r->used[TEXT_AREA] = (m->matrix_w
2191 - r->used[LEFT_MARGIN_AREA]
2192 - r->used[RIGHT_MARGIN_AREA]);
2193 r->mode_line_p = 0;
c9f00270
GM
2194 }
2195 }
2196 }
2197 }
2198}
2199
2200
bccee4f2 2201/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2202 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2203
bccee4f2
GM
2204static struct glyph_matrix *
2205save_current_matrix (f)
31798cfe 2206 struct frame *f;
c9f00270 2207{
bccee4f2
GM
2208 int i;
2209 struct glyph_matrix *saved;
e797dea6 2210
bccee4f2
GM
2211 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2212 bzero (saved, sizeof *saved);
2213 saved->nrows = f->current_matrix->nrows;
2214 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2215 * sizeof *saved->rows);
2216 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2217
2218 for (i = 0; i < saved->nrows; ++i)
31798cfe 2219 {
bccee4f2
GM
2220 struct glyph_row *from = f->current_matrix->rows + i;
2221 struct glyph_row *to = saved->rows + i;
2222 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2223 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2224 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2225 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2226 }
bccee4f2
GM
2227
2228 return saved;
2229}
2230
2231
2232/* Restore the contents of frame F's current frame matrix from SAVED,
2233 and free memory associated with SAVED. */
2234
2235static void
2236restore_current_matrix (f, saved)
2237 struct frame *f;
2238 struct glyph_matrix *saved;
2239{
2240 int i;
2241
2242 for (i = 0; i < saved->nrows; ++i)
e797dea6 2243 {
bccee4f2
GM
2244 struct glyph_row *from = saved->rows + i;
2245 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2246 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2247 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2248 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2249 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2250 }
177c0ea7 2251
bccee4f2
GM
2252 xfree (saved->rows);
2253 xfree (saved);
c9f00270
GM
2254}
2255
2256
bccee4f2 2257
5f5c8ee5
GM
2258/* Allocate/reallocate glyph matrices of a single frame F for
2259 frame-based redisplay. */
2260
2261static void
2262adjust_frame_glyphs_for_frame_redisplay (f)
2263 struct frame *f;
2264{
2265 struct dim ch_dim;
2266 struct dim matrix_dim;
2267 int pool_changed_p;
2268 int window_change_flags;
2269 int top_window_y;
2270
2271 if (!FRAME_LIVE_P (f))
2272 return;
2273
2274 /* Determine the smallest character in any font for F. On
2275 console windows, all characters have dimension (1, 1). */
2276 ch_dim.width = ch_dim.height = 1;
177c0ea7 2277
5f5c8ee5
GM
2278 top_window_y = FRAME_TOP_MARGIN (f);
2279
2280 /* Allocate glyph pool structures if not already done. */
2281 if (f->desired_pool == NULL)
2282 {
2283 f->desired_pool = new_glyph_pool ();
2284 f->current_pool = new_glyph_pool ();
2285 }
2286
2287 /* Allocate frames matrix structures if needed. */
2288 if (f->desired_matrix == NULL)
2289 {
2290 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2291 f->current_matrix = new_glyph_matrix (f->current_pool);
2292 }
177c0ea7 2293
5f5c8ee5
GM
2294 /* Compute window glyph matrices. (This takes the mini-buffer
2295 window into account). The result is the size of the frame glyph
2296 matrix needed. The variable window_change_flags is set to a bit
2297 mask indicating whether new matrices will be allocated or
2298 existing matrices change their size or location within the frame
2299 matrix. */
2300 window_change_flags = 0;
2301 matrix_dim
2302 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2303 0, top_window_y,
5d3cc43c 2304 1,
5f5c8ee5
GM
2305 &window_change_flags);
2306
2307 /* Add in menu bar lines, if any. */
2308 matrix_dim.height += top_window_y;
2309
2310 /* Enlarge pools as necessary. */
2311 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2312 realloc_glyph_pool (f->current_pool, matrix_dim);
2313
177c0ea7 2314 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2315 absolutely necessary since it requires a frame redraw. */
2316 if (pool_changed_p || window_change_flags)
2317 {
2318 /* Do it for window matrices. */
2319 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2320 0, top_window_y, 0,
5f5c8ee5
GM
2321 &window_change_flags);
2322
2323 /* Size of frame matrices must equal size of frame. Note
2324 that we are called for X frames with window widths NOT equal
2325 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2326 xassert (matrix_dim.width == FRAME_COLS (f)
2327 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2328
e797dea6
GM
2329 /* Pointers to glyph memory in glyph rows are exchanged during
2330 the update phase of redisplay, which means in general that a
2331 frame's current matrix consists of pointers into both the
2332 desired and current glyph pool of the frame. Adjusting a
2333 matrix sets the frame matrix up so that pointers are all into
2334 the same pool. If we want to preserve glyph contents of the
2335 current matrix over a call to adjust_glyph_matrix, we must
2336 make a copy of the current glyphs, and restore the current
2337 matrix' contents from that copy. */
2338 if (display_completed
2339 && !FRAME_GARBAGED_P (f)
2340 && matrix_dim.width == f->current_matrix->matrix_w
2341 && matrix_dim.height == f->current_matrix->matrix_h)
2342 {
bccee4f2
GM
2343 struct glyph_matrix *copy = save_current_matrix (f);
2344 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2345 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2346 restore_current_matrix (f, copy);
e797dea6
GM
2347 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2348 }
c9f00270 2349 else
e797dea6 2350 {
bccee4f2 2351 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2352 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2353 SET_FRAME_GARBAGED (f);
2354 }
5f5c8ee5
GM
2355 }
2356}
2357
2358
2359/* Allocate/reallocate glyph matrices of a single frame F for
2360 window-based redisplay. */
2361
2362static void
2363adjust_frame_glyphs_for_window_redisplay (f)
2364 struct frame *f;
2365{
2366 struct dim ch_dim;
2367 struct window *w;
2368
2369 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2370
5f5c8ee5
GM
2371 /* Get minimum sizes. */
2372#ifdef HAVE_WINDOW_SYSTEM
2373 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2374 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2375#else
2376 ch_dim.width = ch_dim.height = 1;
2377#endif
177c0ea7 2378
5f5c8ee5 2379 /* Allocate/reallocate window matrices. */
5d3cc43c 2380 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
2381
2382 /* Allocate/ reallocate matrices of the dummy window used to display
2383 the menu bar under X when no X toolkit support is available. */
488dd4c4 2384#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2385 {
2386 /* Allocate a dummy window if not already done. */
2387 if (NILP (f->menu_bar_window))
2388 {
2389 f->menu_bar_window = make_window ();
2390 w = XWINDOW (f->menu_bar_window);
2391 XSETFRAME (w->frame, f);
2392 w->pseudo_window_p = 1;
2393 }
2394 else
2395 w = XWINDOW (f->menu_bar_window);
2396
2397 /* Set window dimensions to frame dimensions and allocate or
2398 adjust glyph matrices of W. */
7df02016
KS
2399 XSETFASTINT (w->top_line, 0);
2400 XSETFASTINT (w->left_col, 0);
2401 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2402 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2403 allocate_matrices_for_window_redisplay (w);
5f5c8ee5
GM
2404 }
2405#endif /* not USE_X_TOOLKIT */
2406
488dd4c4 2407#ifndef USE_GTK
9ea173e8
GM
2408 /* Allocate/ reallocate matrices of the tool bar window. If we
2409 don't have a tool bar window yet, make one. */
2410 if (NILP (f->tool_bar_window))
5f5c8ee5 2411 {
9ea173e8
GM
2412 f->tool_bar_window = make_window ();
2413 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2414 XSETFRAME (w->frame, f);
2415 w->pseudo_window_p = 1;
2416 }
2417 else
9ea173e8 2418 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2419
7df02016
KS
2420 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2421 XSETFASTINT (w->left_col, 0);
2422 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2423 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2424 allocate_matrices_for_window_redisplay (w);
488dd4c4 2425#endif
5f5c8ee5
GM
2426}
2427
2428
177c0ea7 2429/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2430
5f5c8ee5
GM
2431 Note that the message buffer is never freed. Since I could not
2432 find a free in 19.34, I assume that freeing it would be
2433 problematic in some way and don't do it either.
2434
2435 (Implementation note: It should be checked if we can free it
2436 eventually without causing trouble). */
2437
2438static void
2439adjust_frame_message_buffer (f)
2440 struct frame *f;
2441{
2442 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2443
2444 if (FRAME_MESSAGE_BUF (f))
2445 {
2446 char *buffer = FRAME_MESSAGE_BUF (f);
2447 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2448 FRAME_MESSAGE_BUF (f) = new_buffer;
2449 }
2450 else
2451 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2452}
2453
2454
2455/* Re-allocate buffer for decode_mode_spec on frame F. */
2456
2457static void
2458adjust_decode_mode_spec_buffer (f)
2459 struct frame *f;
2460{
2461 f->decode_mode_spec_buffer
2462 = (char *) xrealloc (f->decode_mode_spec_buffer,
2463 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2464}
2465
2466
2467\f
2468/**********************************************************************
2469 Freeing Glyph Matrices
2470 **********************************************************************/
2471
2472/* Free glyph memory for a frame F. F may be null. This function can
2473 be called for the same frame more than once. The root window of
2474 F may be nil when this function is called. This is the case when
2475 the function is called when F is destroyed. */
2476
2477void
2478free_glyphs (f)
2479 struct frame *f;
2480{
2481 if (f && f->glyphs_initialized_p)
2482 {
42f55fe0
GM
2483 /* Block interrupt input so that we don't get surprised by an X
2484 event while we're in an inconsistent state. */
2485 BLOCK_INPUT;
5f5c8ee5 2486 f->glyphs_initialized_p = 0;
177c0ea7 2487
5f5c8ee5
GM
2488 /* Release window sub-matrices. */
2489 if (!NILP (f->root_window))
2490 free_window_matrices (XWINDOW (f->root_window));
2491
2492 /* Free the dummy window for menu bars without X toolkit and its
2493 glyph matrices. */
2494 if (!NILP (f->menu_bar_window))
2495 {
2496 struct window *w = XWINDOW (f->menu_bar_window);
2497 free_glyph_matrix (w->desired_matrix);
2498 free_glyph_matrix (w->current_matrix);
2499 w->desired_matrix = w->current_matrix = NULL;
2500 f->menu_bar_window = Qnil;
2501 }
2502
9ea173e8
GM
2503 /* Free the tool bar window and its glyph matrices. */
2504 if (!NILP (f->tool_bar_window))
5f5c8ee5 2505 {
9ea173e8 2506 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2507 free_glyph_matrix (w->desired_matrix);
2508 free_glyph_matrix (w->current_matrix);
2509 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2510 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2511 }
2512
2513 /* Release frame glyph matrices. Reset fields to zero in
2514 case we are called a second time. */
2515 if (f->desired_matrix)
2516 {
2517 free_glyph_matrix (f->desired_matrix);
2518 free_glyph_matrix (f->current_matrix);
2519 f->desired_matrix = f->current_matrix = NULL;
2520 }
2521
2522 /* Release glyph pools. */
2523 if (f->desired_pool)
2524 {
2525 free_glyph_pool (f->desired_pool);
2526 free_glyph_pool (f->current_pool);
2527 f->desired_pool = f->current_pool = NULL;
2528 }
177c0ea7 2529
42f55fe0 2530 UNBLOCK_INPUT;
5f5c8ee5
GM
2531 }
2532}
2533
2534
2535/* Free glyph sub-matrices in the window tree rooted at W. This
2536 function may be called with a null pointer, and it may be called on
2537 the same tree more than once. */
2538
2539void
2540free_window_matrices (w)
2541 struct window *w;
2542{
2543 while (w)
2544 {
2545 if (!NILP (w->hchild))
2546 free_window_matrices (XWINDOW (w->hchild));
2547 else if (!NILP (w->vchild))
2548 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2549 else
5f5c8ee5
GM
2550 {
2551 /* This is a leaf window. Free its memory and reset fields
2552 to zero in case this function is called a second time for
2553 W. */
2554 free_glyph_matrix (w->current_matrix);
2555 free_glyph_matrix (w->desired_matrix);
2556 w->current_matrix = w->desired_matrix = NULL;
2557 }
2558
2559 /* Next window on same level. */
2560 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2561 }
2562}
2563
2564
2565/* Check glyph memory leaks. This function is called from
2566 shut_down_emacs. Note that frames are not destroyed when Emacs
2567 exits. We therefore free all glyph memory for all active frames
2568 explicitly and check that nothing is left allocated. */
2569
2570void
2571check_glyph_memory ()
2572{
2573 Lisp_Object tail, frame;
2574
2575 /* Free glyph memory for all frames. */
2576 FOR_EACH_FRAME (tail, frame)
2577 free_glyphs (XFRAME (frame));
2578
2579 /* Check that nothing is left allocated. */
2580 if (glyph_matrix_count)
2581 abort ();
2582 if (glyph_pool_count)
2583 abort ();
2584}
2585
2586
2587\f
2588/**********************************************************************
2589 Building a Frame Matrix
2590 **********************************************************************/
2591
2592/* Most of the redisplay code works on glyph matrices attached to
2593 windows. This is a good solution most of the time, but it is not
2594 suitable for terminal code. Terminal output functions cannot rely
2595 on being able to set an arbitrary terminal window. Instead they
2596 must be provided with a view of the whole frame, i.e. the whole
2597 screen. We build such a view by constructing a frame matrix from
2598 window matrices in this section.
2599
2600 Windows that must be updated have their must_be_update_p flag set.
2601 For all such windows, their desired matrix is made part of the
2602 desired frame matrix. For other windows, their current matrix is
2603 made part of the desired frame matrix.
2604
2605 +-----------------+----------------+
2606 | desired | desired |
2607 | | |
2608 +-----------------+----------------+
2609 | current |
2610 | |
2611 +----------------------------------+
2612
2613 Desired window matrices can be made part of the frame matrix in a
2614 cheap way: We exploit the fact that the desired frame matrix and
2615 desired window matrices share their glyph memory. This is not
2616 possible for current window matrices. Their glyphs are copied to
2617 the desired frame matrix. The latter is equivalent to
2618 preserve_other_columns in the old redisplay.
2619
2620 Used glyphs counters for frame matrix rows are the result of adding
2621 up glyph lengths of the window matrices. A line in the frame
2622 matrix is enabled, if a corresponding line in a window matrix is
2623 enabled.
177c0ea7 2624
5f5c8ee5
GM
2625 After building the desired frame matrix, it will be passed to
2626 terminal code, which will manipulate both the desired and current
2627 frame matrix. Changes applied to the frame's current matrix have
2628 to be visible in current window matrices afterwards, of course.
2629
2630 This problem is solved like this:
2631
2632 1. Window and frame matrices share glyphs. Window matrices are
2633 constructed in a way that their glyph contents ARE the glyph
2634 contents needed in a frame matrix. Thus, any modification of
2635 glyphs done in terminal code will be reflected in window matrices
2636 automatically.
177c0ea7 2637
5f5c8ee5
GM
2638 2. Exchanges of rows in a frame matrix done by terminal code are
2639 intercepted by hook functions so that corresponding row operations
2640 on window matrices can be performed. This is necessary because we
2641 use pointers to glyphs in glyph row structures. To satisfy the
2642 assumption of point 1 above that glyphs are updated implicitly in
2643 window matrices when they are manipulated via the frame matrix,
2644 window and frame matrix must of course agree where to find the
2645 glyphs for their rows. Possible manipulations that must be
2646 mirrored are assignments of rows of the desired frame matrix to the
2647 current frame matrix and scrolling the current frame matrix. */
2648
2649/* Build frame F's desired matrix from window matrices. Only windows
2650 which have the flag must_be_updated_p set have to be updated. Menu
2651 bar lines of a frame are not covered by window matrices, so make
2652 sure not to touch them in this function. */
2653
2654static void
2655build_frame_matrix (f)
2656 struct frame *f;
2657{
2658 int i;
2659
2660 /* F must have a frame matrix when this function is called. */
2661 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2662
5f5c8ee5
GM
2663 /* Clear all rows in the frame matrix covered by window matrices.
2664 Menu bar lines are not covered by windows. */
2665 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2666 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2667
2668 /* Build the matrix by walking the window tree. */
2669 build_frame_matrix_from_window_tree (f->desired_matrix,
2670 XWINDOW (FRAME_ROOT_WINDOW (f)));
2671}
2672
2673
2674/* Walk a window tree, building a frame matrix MATRIX from window
2675 matrices. W is the root of a window tree. */
2676
2677static void
2678build_frame_matrix_from_window_tree (matrix, w)
2679 struct glyph_matrix *matrix;
2680 struct window *w;
2681{
2682 while (w)
2683 {
2684 if (!NILP (w->hchild))
2685 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2686 else if (!NILP (w->vchild))
2687 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2688 else
2689 build_frame_matrix_from_leaf_window (matrix, w);
2690
2691 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2692 }
2693}
2694
2695
2696/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2697 desired frame matrix built. W is a leaf window whose desired or
2698 current matrix is to be added to FRAME_MATRIX. W's flag
2699 must_be_updated_p determines which matrix it contributes to
2700 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2701 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2702 Adding a desired matrix means setting up used counters and such in
2703 frame rows, while adding a current window matrix to FRAME_MATRIX
2704 means copying glyphs. The latter case corresponds to
2705 preserve_other_columns in the old redisplay. */
2706
2707static void
2708build_frame_matrix_from_leaf_window (frame_matrix, w)
2709 struct glyph_matrix *frame_matrix;
2710 struct window *w;
2711{
2712 struct glyph_matrix *window_matrix;
2713 int window_y, frame_y;
2714 /* If non-zero, a glyph to insert at the right border of W. */
2715 GLYPH right_border_glyph = 0;
2716
2717 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2718 if (w->must_be_updated_p)
2719 {
2720 window_matrix = w->desired_matrix;
2721
2722 /* Decide whether we want to add a vertical border glyph. */
2723 if (!WINDOW_RIGHTMOST_P (w))
2724 {
2725 struct Lisp_Char_Table *dp = window_display_table (w);
b4e49aee
MB
2726
2727 right_border_glyph
2728 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2729 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2730 : '|');
2731
2732 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2733 right_border_glyph
53abc3bf 2734 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
5f5c8ee5
GM
2735 }
2736 }
2737 else
2738 window_matrix = w->current_matrix;
2739
2740 /* For all rows in the window matrix and corresponding rows in the
2741 frame matrix. */
2742 window_y = 0;
2743 frame_y = window_matrix->matrix_y;
2744 while (window_y < window_matrix->nrows)
2745 {
2746 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2747 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2748 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2749
2750 /* Fill up the frame row with spaces up to the left margin of the
2751 window row. */
2752 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2753
2754 /* Fill up areas in the window matrix row with spaces. */
2755 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2756
2757 /* If only part of W's desired matrix has been built, and
2758 window_row wasn't displayed, use the corresponding current
2759 row instead. */
2760 if (window_matrix == w->desired_matrix
2761 && !window_row->enabled_p)
2762 {
2763 window_row = w->current_matrix->rows + window_y;
2764 current_row_p = 1;
2765 }
177c0ea7 2766
2a8bd25f 2767 if (current_row_p)
5f5c8ee5 2768 {
2a8bd25f 2769 /* Copy window row to frame row. */
5f5c8ee5
GM
2770 bcopy (window_row->glyphs[0],
2771 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2772 window_matrix->matrix_w * sizeof (struct glyph));
2773 }
2774 else
2775 {
2a8bd25f 2776 xassert (window_row->enabled_p);
177c0ea7 2777
2a8bd25f
GM
2778 /* Only when a desired row has been displayed, we want
2779 the corresponding frame row to be updated. */
2780 frame_row->enabled_p = 1;
177c0ea7 2781
5f5c8ee5
GM
2782 /* Maybe insert a vertical border between horizontally adjacent
2783 windows. */
2784 if (right_border_glyph)
2785 {
2786 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2787 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2788 }
2789
498c08ea 2790#if GLYPH_DEBUG
a13396c9
GM
2791 /* Window row window_y must be a slice of frame row
2792 frame_y. */
5f5c8ee5 2793 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2794
5f5c8ee5
GM
2795 /* If rows are in sync, we don't have to copy glyphs because
2796 frame and window share glyphs. */
177c0ea7 2797
a38634ff 2798 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2799 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2800#endif
5f5c8ee5
GM
2801 }
2802
2803 /* Set number of used glyphs in the frame matrix. Since we fill
2804 up with spaces, and visit leaf windows from left to right it
2805 can be done simply. */
177c0ea7 2806 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2807 = window_matrix->matrix_x + window_matrix->matrix_w;
2808
5f5c8ee5
GM
2809 /* Next row. */
2810 ++window_y;
2811 ++frame_y;
2812 }
2813}
2814
5f81871e
RS
2815/* Given a user-specified glyph, possibly including a Lisp-level face
2816 ID, return a glyph that has a realized face ID.
2817 This is used for glyphs displayed specially and not part of the text;
2818 for instance, vertical separators, truncation markers, etc. */
2819
2820GLYPH
2821spec_glyph_lookup_face (w, glyph)
2822 struct window *w;
2823 GLYPH glyph;
2824{
2825 int lface_id = FAST_GLYPH_FACE (glyph);
2826 /* Convert the glyph's specified face to a realized (cache) face. */
2827 if (lface_id > 0)
2828 {
2829 int face_id = merge_faces (XFRAME (w->frame),
2830 Qt, lface_id, DEFAULT_FACE_ID);
2831 glyph
2832 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2833 }
2834 return glyph;
2835}
5f5c8ee5
GM
2836
2837/* Add spaces to a glyph row ROW in a window matrix.
2838
2839 Each row has the form:
2840
2841 +---------+-----------------------------+------------+
2842 | left | text | right |
2843 +---------+-----------------------------+------------+
2844
2845 Left and right marginal areas are optional. This function adds
2846 spaces to areas so that there are no empty holes between areas.
2847 In other words: If the right area is not empty, the text area
2848 is filled up with spaces up to the right area. If the text area
2849 is not empty, the left area is filled up.
2850
2851 To be called for frame-based redisplay, only. */
2852
2853static void
2854fill_up_glyph_row_with_spaces (row)
2855 struct glyph_row *row;
2856{
2857 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2858 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2859 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2860}
2861
2862
2863/* Fill area AREA of glyph row ROW with spaces. To be called for
2864 frame-based redisplay only. */
2865
2866static void
2867fill_up_glyph_row_area_with_spaces (row, area)
2868 struct glyph_row *row;
2869 int area;
2870{
2871 if (row->glyphs[area] < row->glyphs[area + 1])
2872 {
2873 struct glyph *end = row->glyphs[area + 1];
2874 struct glyph *text = row->glyphs[area] + row->used[area];
2875
2876 while (text < end)
2877 *text++ = space_glyph;
2878 row->used[area] = text - row->glyphs[area];
2879 }
2880}
2881
2882
2883/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2884 reached. In frame matrices only one area, TEXT_AREA, is used. */
2885
2886static void
2887fill_up_frame_row_with_spaces (row, upto)
2888 struct glyph_row *row;
2889 int upto;
2890{
2891 int i = row->used[TEXT_AREA];
2892 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2893
5f5c8ee5
GM
2894 while (i < upto)
2895 glyph[i++] = space_glyph;
2896
2897 row->used[TEXT_AREA] = i;
2898}
2899
2900
2901\f
2902/**********************************************************************
2903 Mirroring operations on frame matrices in window matrices
2904 **********************************************************************/
2905
2906/* Set frame being updated via frame-based redisplay to F. This
2907 function must be called before updates to make explicit that we are
2908 working on frame matrices or not. */
2909
2910static INLINE void
2911set_frame_matrix_frame (f)
2912 struct frame *f;
2913{
2914 frame_matrix_frame = f;
2915}
2916
2917
2918/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2919 DESIRED_MATRIX is the desired matrix corresponding to
2920 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2921 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2922 frame_matrix_frame is non-null, this indicates that the exchange is
2923 done in frame matrices, and that we have to perform analogous
2924 operations in window matrices of frame_matrix_frame. */
2925
2926static INLINE void
2927make_current (desired_matrix, current_matrix, row)
2928 struct glyph_matrix *desired_matrix, *current_matrix;
2929 int row;
2930{
2931 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2932 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2933 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2934
2935 /* Do current_row = desired_row. This exchanges glyph pointers
2936 between both rows, and does a structure assignment otherwise. */
2937 assign_row (current_row, desired_row);
2938
2939 /* Enable current_row to mark it as valid. */
2940 current_row->enabled_p = 1;
e876ff42 2941 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2942
2943 /* If we are called on frame matrices, perform analogous operations
2944 for window matrices. */
2945 if (frame_matrix_frame)
2946 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2947}
2948
2949
2950/* W is the root of a window tree. FRAME_ROW is the index of a row in
2951 W's frame which has been made current (by swapping pointers between
2952 current and desired matrix). Perform analogous operations in the
2953 matrices of leaf windows in the window tree rooted at W. */
2954
2955static void
2956mirror_make_current (w, frame_row)
2957 struct window *w;
2958 int frame_row;
2959{
2960 while (w)
2961 {
2962 if (!NILP (w->hchild))
2963 mirror_make_current (XWINDOW (w->hchild), frame_row);
2964 else if (!NILP (w->vchild))
2965 mirror_make_current (XWINDOW (w->vchild), frame_row);
2966 else
2967 {
2968 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2969 here because the checks performed in debug mode there
2970 will not allow the conversion. */
2971 int row = frame_row - w->desired_matrix->matrix_y;
2972
2973 /* If FRAME_ROW is within W, assign the desired row to the
2974 current row (exchanging glyph pointers). */
2975 if (row >= 0 && row < w->desired_matrix->matrix_h)
2976 {
2977 struct glyph_row *current_row
2978 = MATRIX_ROW (w->current_matrix, row);
2979 struct glyph_row *desired_row
2980 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2981
2982 if (desired_row->enabled_p)
2983 assign_row (current_row, desired_row);
2984 else
2985 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2986 current_row->enabled_p = 1;
2987 }
2988 }
177c0ea7 2989
5f5c8ee5
GM
2990 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2991 }
2992}
2993
2994
2995/* Perform row dance after scrolling. We are working on the range of
2996 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2997 including) in MATRIX. COPY_FROM is a vector containing, for each
2998 row I in the range 0 <= I < NLINES, the index of the original line
2999 to move to I. This index is relative to the row range, i.e. 0 <=
3000 index < NLINES. RETAINED_P is a vector containing zero for each
3001 row 0 <= I < NLINES which is empty.
3002
3003 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 3004
5f5c8ee5
GM
3005void
3006mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3007 retained_p)
3008 struct glyph_matrix *matrix;
3009 int unchanged_at_top, nlines;
3010 int *copy_from;
3011 char *retained_p;
3012{
3013 /* A copy of original rows. */
3014 struct glyph_row *old_rows;
3015
3016 /* Rows to assign to. */
3017 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 3018
5f5c8ee5
GM
3019 int i;
3020
3021 /* Make a copy of the original rows. */
3022 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3023 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3024
3025 /* Assign new rows, maybe clear lines. */
3026 for (i = 0; i < nlines; ++i)
3027 {
3028 int enabled_before_p = new_rows[i].enabled_p;
3029
3030 xassert (i + unchanged_at_top < matrix->nrows);
3031 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3032 new_rows[i] = old_rows[copy_from[i]];
3033 new_rows[i].enabled_p = enabled_before_p;
3034
3035 /* RETAINED_P is zero for empty lines. */
3036 if (!retained_p[copy_from[i]])
3037 new_rows[i].enabled_p = 0;
3038 }
3039
153a073c 3040 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3041 if (frame_matrix_frame)
3042 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3043 unchanged_at_top, nlines, copy_from, retained_p);
3044}
3045
3046
a13396c9 3047/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3048 the current frame matrix. */
a13396c9
GM
3049
3050static void
3051sync_window_with_frame_matrix_rows (w)
3052 struct window *w;
3053{
3054 struct frame *f = XFRAME (w->frame);
3055 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3056 int left, right, x, width;
a13396c9 3057
5cb88111 3058 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3059 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3060 xassert (!FRAME_WINDOW_P (f));
3061
7df02016
KS
3062 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3063 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3064 x = w->current_matrix->matrix_x;
3065 width = w->current_matrix->matrix_w;
3066
a13396c9
GM
3067 window_row = w->current_matrix->rows;
3068 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3069 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3070
5cb88111 3071 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3072 {
5cb88111
GM
3073 window_row->glyphs[LEFT_MARGIN_AREA]
3074 = frame_row->glyphs[0] + x;
3075 window_row->glyphs[TEXT_AREA]
3076 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3077 window_row->glyphs[LAST_AREA]
3078 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3079 window_row->glyphs[RIGHT_MARGIN_AREA]
3080 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3081 }
3082}
3083
3084
3085/* Return the window in the window tree rooted in W containing frame
3086 row ROW. Value is null if none is found. */
3087
3088struct window *
3089frame_row_to_window (w, row)
3090 struct window *w;
3091 int row;
3092{
3093 struct window *found = NULL;
177c0ea7 3094
a13396c9
GM
3095 while (w && !found)
3096 {
3097 if (!NILP (w->hchild))
3098 found = frame_row_to_window (XWINDOW (w->hchild), row);
3099 else if (!NILP (w->vchild))
3100 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3101 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3102 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3103 found = w;
177c0ea7 3104
a13396c9
GM
3105 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3106 }
3107
3108 return found;
3109}
3110
3111
5f5c8ee5
GM
3112/* Perform a line dance in the window tree rooted at W, after
3113 scrolling a frame matrix in mirrored_line_dance.
3114
3115 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3116 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3117 COPY_FROM is a vector containing, for each row I in the range 0 <=
3118 I < NLINES, the index of the original line to move to I. This
3119 index is relative to the row range, i.e. 0 <= index < NLINES.
3120 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3121 which is empty. */
3122
3123static void
3124mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3125 struct window *w;
3126 int unchanged_at_top, nlines;
3127 int *copy_from;
3128 char *retained_p;
3129{
3130 while (w)
3131 {
3132 if (!NILP (w->hchild))
3133 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3134 nlines, copy_from, retained_p);
3135 else if (!NILP (w->vchild))
3136 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3137 nlines, copy_from, retained_p);
3138 else
3139 {
3140 /* W is a leaf window, and we are working on its current
3141 matrix m. */
3142 struct glyph_matrix *m = w->current_matrix;
a13396c9 3143 int i, sync_p = 0;
5f5c8ee5
GM
3144 struct glyph_row *old_rows;
3145
3146 /* Make a copy of the original rows of matrix m. */
3147 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3148 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3149
3150 for (i = 0; i < nlines; ++i)
3151 {
3152 /* Frame relative line assigned to. */
3153 int frame_to = i + unchanged_at_top;
177c0ea7 3154
5f5c8ee5
GM
3155 /* Frame relative line assigned. */
3156 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3157
5f5c8ee5
GM
3158 /* Window relative line assigned to. */
3159 int window_to = frame_to - m->matrix_y;
177c0ea7 3160
5f5c8ee5
GM
3161 /* Window relative line assigned. */
3162 int window_from = frame_from - m->matrix_y;
177c0ea7 3163
5f5c8ee5
GM
3164 /* Is assigned line inside window? */
3165 int from_inside_window_p
3166 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3167
a13396c9
GM
3168 /* Is assigned to line inside window? */
3169 int to_inside_window_p
3170 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3171
a13396c9 3172 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3173 {
5f5c8ee5
GM
3174 /* Enabled setting before assignment. */
3175 int enabled_before_p;
177c0ea7 3176
5f5c8ee5
GM
3177 /* Do the assignment. The enabled_p flag is saved
3178 over the assignment because the old redisplay did
3179 that. */
3180 enabled_before_p = m->rows[window_to].enabled_p;
3181 m->rows[window_to] = old_rows[window_from];
3182 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3183
5f5c8ee5
GM
3184 /* If frame line is empty, window line is empty, too. */
3185 if (!retained_p[copy_from[i]])
3186 m->rows[window_to].enabled_p = 0;
3187 }
a13396c9
GM
3188 else if (to_inside_window_p)
3189 {
3190 /* A copy between windows. This is an infrequent
3191 case not worth optimizing. */
3192 struct frame *f = XFRAME (w->frame);
3193 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3194 struct window *w2;
3195 struct glyph_matrix *m2;
3196 int m2_from;
3197
fe8b8401 3198 w2 = frame_row_to_window (root, frame_from);
6183d842
RS
3199 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3200 -nw', FROM_FRAME sometimes has no associated window.
3201 This check avoids a segfault if W2 is null. */
3202 if (w2)
3203 {
3204 m2 = w2->current_matrix;
3205 m2_from = frame_from - m2->matrix_y;
3206 copy_row_except_pointers (m->rows + window_to,
3207 m2->rows + m2_from);
3208
3209 /* If frame line is empty, window line is empty, too. */
3210 if (!retained_p[copy_from[i]])
3211 m->rows[window_to].enabled_p = 0;
3212 }
a13396c9
GM
3213 sync_p = 1;
3214 }
3215 else if (from_inside_window_p)
3216 sync_p = 1;
5f5c8ee5 3217 }
a13396c9
GM
3218
3219 /* If there was a copy between windows, make sure glyph
3220 pointers are in sync with the frame matrix. */
3221 if (sync_p)
3222 sync_window_with_frame_matrix_rows (w);
177c0ea7 3223
5f5c8ee5
GM
3224 /* Check that no pointers are lost. */
3225 CHECK_MATRIX (m);
3226 }
3227
3228 /* Next window on same level. */
3229 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3230 }
3231}
3232
3233
3234#if GLYPH_DEBUG
3235
3236/* Check that window and frame matrices agree about their
3237 understanding where glyphs of the rows are to find. For each
3238 window in the window tree rooted at W, check that rows in the
3239 matrices of leaf window agree with their frame matrices about
3240 glyph pointers. */
3241
3242void
3243check_window_matrix_pointers (w)
3244 struct window *w;
3245{
3246 while (w)
3247 {
3248 if (!NILP (w->hchild))
3249 check_window_matrix_pointers (XWINDOW (w->hchild));
3250 else if (!NILP (w->vchild))
3251 check_window_matrix_pointers (XWINDOW (w->vchild));
3252 else
60a8948a 3253 {
5f5c8ee5
GM
3254 struct frame *f = XFRAME (w->frame);
3255 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3256 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3257 }
177c0ea7 3258
5f5c8ee5
GM
3259 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3260 }
3261}
3262
3263
3264/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3265 a window and FRAME_MATRIX is the corresponding frame matrix. For
3266 each row in WINDOW_MATRIX check that it's a slice of the
3267 corresponding frame row. If it isn't, abort. */
3268
3269static void
3270check_matrix_pointers (window_matrix, frame_matrix)
3271 struct glyph_matrix *window_matrix, *frame_matrix;
3272{
3273 /* Row number in WINDOW_MATRIX. */
3274 int i = 0;
3275
3276 /* Row number corresponding to I in FRAME_MATRIX. */
3277 int j = window_matrix->matrix_y;
3278
177c0ea7 3279 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3280 slice of the row in the frame matrix. If it isn't we didn't
3281 mirror an operation on the frame matrix correctly. */
3282 while (i < window_matrix->nrows)
3283 {
3284 if (!glyph_row_slice_p (window_matrix->rows + i,
3285 frame_matrix->rows + j))
3286 abort ();
3287 ++i, ++j;
3288 }
3289}
3290
3291#endif /* GLYPH_DEBUG != 0 */
3292
3293
3294\f
3295/**********************************************************************
3296 VPOS and HPOS translations
3297 **********************************************************************/
3298
3299#if GLYPH_DEBUG
3300
3301/* Translate vertical position VPOS which is relative to window W to a
3302 vertical position relative to W's frame. */
3303
3304static int
3305window_to_frame_vpos (w, vpos)
3306 struct window *w;
3307 int vpos;
3308{
3309 struct frame *f = XFRAME (w->frame);
177c0ea7 3310
5f5c8ee5
GM
3311 xassert (!FRAME_WINDOW_P (f));
3312 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3313 vpos += WINDOW_TOP_EDGE_LINE (w);
3314 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3315 return vpos;
3316}
3317
3318
3319/* Translate horizontal position HPOS which is relative to window W to
153a073c 3320 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3321
3322static int
3323window_to_frame_hpos (w, hpos)
3324 struct window *w;
3325 int hpos;
3326{
82f4a138 3327 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
7df02016 3328 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3329 return hpos;
3330}
177c0ea7 3331
5f5c8ee5
GM
3332#endif /* GLYPH_DEBUG */
3333
3334
3335\f
3336/**********************************************************************
3337 Redrawing Frames
3338 **********************************************************************/
3339
3340DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3341 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3342 (frame)
5f5c8ee5
GM
3343 Lisp_Object frame;
3344{
3345 struct frame *f;
3346
b7826503 3347 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3348 f = XFRAME (frame);
3349
3350 /* Ignore redraw requests, if frame has no glyphs yet.
3351 (Implementation note: It still has to be checked why we are
3352 called so early here). */
3353 if (!glyphs_initialized_initially_p)
3354 return Qnil;
3355
3356 update_begin (f);
f2adda5e 3357 if (FRAME_MSDOS_P (f))
5f5c8ee5
GM
3358 set_terminal_modes ();
3359 clear_frame ();
3360 clear_current_matrices (f);
3361 update_end (f);
3362 fflush (stdout);
3363 windows_or_buffers_changed++;
3364 /* Mark all windows as inaccurate, so that every window will have
3365 its redisplay done. */
3366 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3367 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3368 f->garbaged = 0;
3369 return Qnil;
3370}
3371
3372
3373/* Redraw frame F. This is nothing more than a call to the Lisp
3374 function redraw-frame. */
3375
3376void
3377redraw_frame (f)
3378 struct frame *f;
3379{
3380 Lisp_Object frame;
3381 XSETFRAME (frame, f);
3382 Fredraw_frame (frame);
3383}
3384
3385
3386DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3387 doc: /* Clear and redisplay all visible frames. */)
3388 ()
5f5c8ee5
GM
3389{
3390 Lisp_Object tail, frame;
3391
3392 FOR_EACH_FRAME (tail, frame)
3393 if (FRAME_VISIBLE_P (XFRAME (frame)))
3394 Fredraw_frame (frame);
3395
3396 return Qnil;
3397}
3398
3399
3400/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3401 visible frames marked as garbaged. */
3402
3403void
3404redraw_garbaged_frames ()
3405{
3406 Lisp_Object tail, frame;
3407
3408 FOR_EACH_FRAME (tail, frame)
3409 if (FRAME_VISIBLE_P (XFRAME (frame))
3410 && FRAME_GARBAGED_P (XFRAME (frame)))
3411 Fredraw_frame (frame);
3412}
3413
3414
3415\f
3416/***********************************************************************
3417 Direct Operations
3418 ***********************************************************************/
3419
3420/* Try to update display and current glyph matrix directly.
3421
3422 This function is called after a character G has been inserted into
3423 current_buffer. It tries to update the current glyph matrix and
3424 perform appropriate screen output to reflect the insertion. If it
3425 succeeds, the global flag redisplay_performed_directly_p will be
3426 set to 1, and thereby prevent the more costly general redisplay
3427 from running (see redisplay_internal).
3428
3429 This function is not called for `hairy' character insertions.
3430 In particular, it is not called when after or before change
3431 functions exist, like they are used by font-lock. See keyboard.c
3432 for details where this function is called. */
3433
3434int
3435direct_output_for_insert (g)
3436 int g;
3437{
91fb7e1b 3438 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3439 struct window *w = XWINDOW (selected_window);
3440 struct it it, it2;
3441 struct glyph_row *glyph_row;
3442 struct glyph *glyphs, *glyph, *end;
3443 int n;
153a073c 3444 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3445 int window_redisplay_p = FRAME_WINDOW_P (f);
3446 /* Non-null means we are in overwrite mode. */
3447 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3448 int added_width;
3449 struct text_pos pos;
3450 int delta, delta_bytes;
3451
3452 /* Not done directly. */
3453 redisplay_performed_directly_p = 0;
3454
3455 /* Quickly give up for some common cases. */
3456 if (cursor_in_echo_area
3457 /* Give up if fonts have changed. */
3458 || fonts_changed_p
3459 /* Give up if face attributes have been changed. */
3460 || face_change_count
3461 /* Give up if cursor position not really known. */
3462 || !display_completed
3463 /* Give up if buffer appears in two places. */
3464 || buffer_shared > 1
c74e645b
GM
3465 /* Give up if currently displaying a message instead of the
3466 minibuffer contents. */
3467 || (EQ (selected_window, minibuf_window)
3468 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3469 /* Give up for hscrolled mini-buffer because display of the prompt
3470 is handled specially there (see display_line). */
3471 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3472 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3473 || (overwrite_p
3474 && PT != ZV
5f5c8ee5
GM
3475 && FETCH_BYTE (PT) != '\n')
3476 /* Give up for tabs and line ends. */
3477 || g == '\t'
3478 || g == '\n'
3479 || g == '\r'
3480 /* Give up if unable to display the cursor in the window. */
3481 || w->cursor.vpos < 0
c224f70b
GM
3482 /* Give up if we are showing a message or just cleared the message
3483 because we might need to resize the echo area window. */
3484 || !NILP (echo_area_buffer[0])
3485 || !NILP (echo_area_buffer[1])
408f5064
GM
3486 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3487 /* Can't do it in a continued line because continuation
3488 lines would change. */
3489 (glyph_row->continued_p
60e99293 3490 || glyph_row->exact_window_width_line_p
408f5064
GM
3491 /* Can't use this method if the line overlaps others or is
3492 overlapped by others because these other lines would
3493 have to be redisplayed. */
3494 || glyph_row->overlapping_p
3495 || glyph_row->overlapped_p))
5f5c8ee5
GM
3496 /* Can't do it for partial width windows on terminal frames
3497 because we can't clear to eol in such a window. */
3498 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3499 return 0;
3500
f3ffc2c3
GM
3501 /* If we can't insert glyphs, we can use this method only
3502 at the end of a line. */
3503 if (!char_ins_del_ok)
3504 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3505 return 0;
3506
5f5c8ee5
GM
3507 /* Set up a display iterator structure for W. Glyphs will be
3508 produced in scratch_glyph_row. Current position is W's cursor
3509 position. */
3510 clear_glyph_row (&scratch_glyph_row);
3511 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3512 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3513 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3514 DEFAULT_FACE_ID);
3515
3516 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3517 if (glyph_row->mouse_face_p)
3518 return 0;
177c0ea7 3519
5f5c8ee5
GM
3520 /* Give up if highlighting trailing whitespace and we have trailing
3521 whitespace in glyph_row. We would have to remove the trailing
3522 whitespace face in that case. */
f1f13490 3523 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3524 && glyph_row->used[TEXT_AREA])
3525 {
3526 struct glyph *last;
3527
3528 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3529 if (last->type == STRETCH_GLYPH
3530 || (last->type == CHAR_GLYPH
42186983 3531 && last->u.ch == ' '))
5f5c8ee5
GM
3532 return 0;
3533 }
3534
3535 /* Give up if there are overlay strings at pos. This would fail
3536 if the overlay string has newlines in it. */
3537 if (STRINGP (it.string))
3538 return 0;
177c0ea7 3539
5f5c8ee5
GM
3540 it.hpos = w->cursor.hpos;
3541 it.vpos = w->cursor.vpos;
3542 it.current_x = w->cursor.x + it.first_visible_x;
3543 it.current_y = w->cursor.y;
3544 it.end_charpos = PT;
3545 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3546 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3547
3548 /* More than one display element may be returned for PT - 1 if
3549 (i) it's a control character which is translated into `\003' or
177c0ea7 3550 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3551 combination of both. */
3552 delta = delta_bytes = 0;
3553 while (get_next_display_element (&it))
3554 {
3555 PRODUCE_GLYPHS (&it);
3556
3557 /* Give up if glyph doesn't fit completely on the line. */
3558 if (it.current_x >= it.last_visible_x)
3559 return 0;
3560
3561 /* Give up if new glyph has different ascent or descent than
3562 the original row, or if it is not a character glyph. */
3563 if (glyph_row->ascent != it.ascent
3564 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3565 || glyph_row->phys_ascent != it.phys_ascent
3566 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3567 || it.what != IT_CHARACTER)
3568 return 0;
3569
3570 delta += 1;
3571 delta_bytes += it.len;
a2e2a7f6 3572 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3573 }
3574
3575 /* Give up if we hit the right edge of the window. We would have
3576 to insert truncation or continuation glyphs. */
3577 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3578 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3579 return 0;
3580
3581 /* Give up if there is a \t following in the line. */
3582 it2 = it;
3583 it2.end_charpos = ZV;
3584 it2.stop_charpos = min (it2.stop_charpos, ZV);
3585 while (get_next_display_element (&it2)
3586 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3587 {
3588 if (it2.c == '\t')
3589 return 0;
a2e2a7f6 3590 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3591 }
3592
3593 /* Number of new glyphs produced. */
3594 n = it.glyph_row->used[TEXT_AREA];
3595
3596 /* Start and end of glyphs in original row. */
3597 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3598 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3599
5f5c8ee5
GM
3600 /* Make room for new glyphs, then insert them. */
3601 xassert (end - glyphs - n >= 0);
700fb05a
GM
3602 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3603 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3604 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3605 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3606 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3607
5f5c8ee5
GM
3608 /* Compute new line width. */
3609 glyph = glyph_row->glyphs[TEXT_AREA];
3610 end = glyph + glyph_row->used[TEXT_AREA];
3611 glyph_row->pixel_width = glyph_row->x;
3612 while (glyph < end)
3613 {
3614 glyph_row->pixel_width += glyph->pixel_width;
3615 ++glyph;
3616 }
3617
177c0ea7 3618 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3619 inserted ones. */
3620 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3621 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3622 glyph->charpos += delta;
177c0ea7 3623
5f5c8ee5
GM
3624 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3625 {
3626 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3627 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3628 }
177c0ea7 3629
5f5c8ee5 3630 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3631 increment_matrix_positions (w->current_matrix,
3632 w->cursor.vpos + 1,
3633 w->current_matrix->nrows,
3634 delta, delta_bytes);
5f5c8ee5
GM
3635
3636 glyph_row->contains_overlapping_glyphs_p
3637 |= it.glyph_row->contains_overlapping_glyphs_p;
3638
975c6226
GM
3639 glyph_row->displays_text_p = 1;
3640 w->window_end_vpos = make_number (max (w->cursor.vpos,
3641 XFASTINT (w->window_end_vpos)));
3642
f1f13490 3643 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3644 highlight_trailing_whitespace (it.f, glyph_row);
3645
3646 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3647 In the middle, we have to insert glyphs. Note that this is now
3648 implemented for X frames. The implementation uses updated_window
3649 and updated_row. */
3650 updated_row = glyph_row;
9d126815 3651 updated_area = TEXT_AREA;
5f5c8ee5
GM
3652 update_begin (f);
3653 if (rif)
3654 {
3655 rif->update_window_begin_hook (w);
177c0ea7 3656
7728f17b
GM
3657 if (glyphs == end - n
3658 /* In front of a space added by append_space. */
3659 || (glyphs == end - n - 1
3660 && (end - n)->charpos <= 0))
5f5c8ee5
GM
3661 rif->write_glyphs (glyphs, n);
3662 else
3663 rif->insert_glyphs (glyphs, n);
3664 }
3665 else
3666 {
3667 if (glyphs == end - n)
3668 write_glyphs (glyphs, n);
3669 else
3670 insert_glyphs (glyphs, n);
3671 }
4588ec20 3672
5f5c8ee5
GM
3673 w->cursor.hpos += n;
3674 w->cursor.x = it.current_x - it.first_visible_x;
3675 xassert (w->cursor.hpos >= 0
3676 && w->cursor.hpos < w->desired_matrix->matrix_w);
3677
3678 /* How to set the cursor differs depending on whether we are
3679 using a frame matrix or a window matrix. Note that when
3680 a frame matrix is used, cursor_to expects frame coordinates,
3681 and the X and Y parameters are not used. */
3682 if (window_redisplay_p)
3683 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3684 w->cursor.y, w->cursor.x);
3685 else
3686 {
3687 int x, y;
3688 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3689 + (INTEGERP (w->left_margin_cols)
3690 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3691 : 0));
3692 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3693 cursor_to (y, x);
3694 }
4588ec20 3695
7af0e8d7 3696#ifdef HAVE_WINDOW_SYSTEM
60e99293 3697 update_window_fringes (w, 0);
7af0e8d7 3698#endif
60e99293 3699
5f5c8ee5 3700 if (rif)
e876ff42 3701 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3702 update_end (f);
3703 updated_row = NULL;
3704 fflush (stdout);
4588ec20 3705
5f5c8ee5 3706 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3707 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3708 redisplay_performed_directly_p = 1;
3709 return 1;
3710}
448fd7c0 3711
4588ec20 3712
5f5c8ee5
GM
3713/* Perform a direct display update for moving PT by N positions
3714 left or right. N < 0 means a movement backwards. This function
3715 is currently only called for N == 1 or N == -1. */
3716
3717int
3718direct_output_forward_char (n)
3719 int n;
3720{
91fb7e1b 3721 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3722 struct window *w = XWINDOW (selected_window);
3723 struct glyph_row *row;
3724
959804a0 3725 /* Give up if point moved out of or into a composition. */
7c752c80 3726 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3727 current_buffer, PT))
3728 return 0;
3729
5f5c8ee5
GM
3730 /* Give up if face attributes have been changed. */
3731 if (face_change_count)
3732 return 0;
177c0ea7
JB
3733
3734 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3735 displaying a message. */
3736 if (!display_completed || cursor_in_echo_area)
3737 return 0;
3738
3739 /* Give up if the buffer's direction is reversed. */
3740 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3741 return 0;
3742
3743 /* Can't use direct output if highlighting a region. */
3744 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3745 return 0;
3746
f1f13490
GM
3747 /* Can't use direct output if highlighting trailing whitespace. */
3748 if (!NILP (Vshow_trailing_whitespace))
3749 return 0;
3750
d2d2ddaf
GM
3751 /* Give up if we are showing a message or just cleared the message
3752 because we might need to resize the echo area window. */
3753 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3754 return 0;
3755
e4e0bee9
GM
3756 /* Give up if currently displaying a message instead of the
3757 minibuffer contents. */
3758 if (XWINDOW (minibuf_window) == w
3759 && EQ (minibuf_window, echo_area_window))
3760 return 0;
177c0ea7 3761
d2d2ddaf
GM
3762 /* Give up if we don't know where the cursor is. */
3763 if (w->cursor.vpos < 0)
3764 return 0;
3765
5f5c8ee5
GM
3766 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3767
2a8bd25f 3768 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3769 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3770 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3771 return 0;
3772
3773 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3774
5f5c8ee5
GM
3775 w->last_cursor = w->cursor;
3776 XSETFASTINT (w->last_point, PT);
3777
3778 xassert (w->cursor.hpos >= 0
3779 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3780
5f5c8ee5
GM
3781 if (FRAME_WINDOW_P (f))
3782 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3783 w->cursor.y, w->cursor.x);
3784 else
3785 {
3786 int x, y;
3787 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3788 + (INTEGERP (w->left_margin_cols)
3789 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3790 : 0));
3791 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3792 cursor_to (y, x);
4588ec20 3793 }
177c0ea7 3794
5f5c8ee5
GM
3795 fflush (stdout);
3796 redisplay_performed_directly_p = 1;
4588ec20
JB
3797 return 1;
3798}
5f5c8ee5
GM
3799
3800
4588ec20 3801\f
5f5c8ee5
GM
3802/***********************************************************************
3803 Frame Update
3804 ***********************************************************************/
4588ec20 3805
5f5c8ee5 3806/* Update frame F based on the data in desired matrices.
4588ec20 3807
5f5c8ee5
GM
3808 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3809 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3810 scrolling.
177c0ea7 3811
5f5c8ee5 3812 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3813
5f5c8ee5
GM
3814int
3815update_frame (f, force_p, inhibit_hairy_id_p)
3816 struct frame *f;
3817 int force_p;
3818 int inhibit_hairy_id_p;
3819{
3820 /* 1 means display has been paused because of pending input. */
3821 int paused_p;
3822 struct window *root_window = XWINDOW (f->root_window);
3823
3824 if (FRAME_WINDOW_P (f))
4588ec20 3825 {
5f5c8ee5
GM
3826 /* We are working on window matrix basis. All windows whose
3827 flag must_be_updated_p is set have to be updated. */
3828
3829 /* Record that we are not working on frame matrices. */
3830 set_frame_matrix_frame (NULL);
3831
3832 /* Update all windows in the window tree of F, maybe stopping
3833 when pending input is detected. */
3834 update_begin (f);
3835
3836 /* Update the menu bar on X frames that don't have toolkit
3837 support. */
3838 if (WINDOWP (f->menu_bar_window))
3839 update_window (XWINDOW (f->menu_bar_window), 1);
3840
3841 /* Update the tool-bar window, if present. */
9ea173e8 3842 if (WINDOWP (f->tool_bar_window))
4588ec20 3843 {
9ea173e8 3844 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3845
3846 /* Update tool-bar window. */
3847 if (w->must_be_updated_p)
4588ec20 3848 {
153a073c
PJ
3849 Lisp_Object tem;
3850
5f5c8ee5
GM
3851 update_window (w, 1);
3852 w->must_be_updated_p = 0;
3853
3854 /* Swap tool-bar strings. We swap because we want to
3855 reuse strings. */
9ea173e8
GM
3856 tem = f->current_tool_bar_string;
3857 f->current_tool_bar_string = f->desired_tool_bar_string;
3858 f->desired_tool_bar_string = tem;
4588ec20
JB
3859 }
3860 }
177c0ea7 3861
5f5c8ee5
GM
3862
3863 /* Update windows. */
3864 paused_p = update_window_tree (root_window, force_p);
3865 update_end (f);
177c0ea7 3866
5cbd733a
KS
3867 /* This flush is a performance bottleneck under X,
3868 and it doesn't seem to be necessary anyway (in general).
3869 It is necessary when resizing the window with the mouse, or
3870 at least the fringes are not redrawn in a timely manner. ++kfs */
3871 if (f->force_flush_display_p)
3872 {
3873 rif->flush_display (f);
3874 f->force_flush_display_p = 0;
3875 }
4588ec20 3876 }
5f5c8ee5
GM
3877 else
3878 {
3879 /* We are working on frame matrix basis. Set the frame on whose
3880 frame matrix we operate. */
3881 set_frame_matrix_frame (f);
3882
868dd24b 3883 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3884 build_frame_matrix (f);
177c0ea7 3885
868dd24b
GM
3886 /* Update the display */
3887 update_begin (f);
5f5c8ee5 3888 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3889 update_end (f);
3890
3891 if (termscript)
3892 fflush (termscript);
3893 fflush (stdout);
3894
5f5c8ee5 3895 /* Check window matrices for lost pointers. */
2d5912c1 3896#if GLYPH_DEBUG
9b0e97aa
GM
3897 check_window_matrix_pointers (root_window);
3898 add_frame_display_history (f, paused_p);
3899#endif
5f5c8ee5
GM
3900 }
3901
3902 /* Reset flags indicating that a window should be updated. */
3903 set_window_update_flags (root_window, 0);
177c0ea7 3904
868dd24b 3905 display_completed = !paused_p;
5f5c8ee5 3906 return paused_p;
4588ec20 3907}
5f5c8ee5
GM
3908
3909
4588ec20 3910\f
5f5c8ee5
GM
3911/************************************************************************
3912 Window-based updates
3913 ************************************************************************/
3914
3915/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3916 don't stop updating when input is pending. */
3917
3918static int
3919update_window_tree (w, force_p)
3920 struct window *w;
3921 int force_p;
3922{
3923 int paused_p = 0;
177c0ea7 3924
5f5c8ee5
GM
3925 while (w && !paused_p)
3926 {
3927 if (!NILP (w->hchild))
3928 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3929 else if (!NILP (w->vchild))
3930 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3931 else if (w->must_be_updated_p)
3932 paused_p |= update_window (w, force_p);
3933
3934 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3935 }
3936
3937 return paused_p;
3938}
3939
3940
3941/* Update window W if its flag must_be_updated_p is non-zero. If
3942 FORCE_P is non-zero, don't stop updating if input is pending. */
3943
3944void
3945update_single_window (w, force_p)
3946 struct window *w;
3947 int force_p;
3948{
3949 if (w->must_be_updated_p)
3950 {
3951 struct frame *f = XFRAME (WINDOW_FRAME (w));
3952
3953 /* Record that this is not a frame-based redisplay. */
3954 set_frame_matrix_frame (NULL);
3955
3956 /* Update W. */
3957 update_begin (f);
3958 update_window (w, force_p);
3959 update_end (f);
4588ec20 3960
5f5c8ee5
GM
3961 /* Reset flag in W. */
3962 w->must_be_updated_p = 0;
3963 }
3964}
4588ec20 3965
93e023fc 3966#ifdef HAVE_WINDOW_SYSTEM
4588ec20 3967
408f5064
GM
3968/* Redraw lines from the current matrix of window W that are
3969 overlapped by other rows. YB is bottom-most y-position in W. */
3970
3971static void
3972redraw_overlapped_rows (w, yb)
3973 struct window *w;
3974 int yb;
3975{
d8ee7803 3976 int i;
177c0ea7 3977
408f5064
GM
3978 /* If rows overlapping others have been changed, the rows being
3979 overlapped have to be redrawn. This won't draw lines that have
3980 already been drawn in update_window_line because overlapped_p in
3981 desired rows is 0, so after row assignment overlapped_p in
3982 current rows is 0. */
3983 for (i = 0; i < w->current_matrix->nrows; ++i)
3984 {
e876ff42 3985 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3986
3987 if (!row->enabled_p)
3988 break;
3989 else if (row->mode_line_p)
3990 continue;
177c0ea7 3991
408f5064
GM
3992 if (row->overlapped_p)
3993 {
3994 enum glyph_row_area area;
177c0ea7 3995
408f5064
GM
3996 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3997 {
3998 updated_row = row;
3999 updated_area = area;
4000 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
4001 if (row->used[area])
4002 rif->write_glyphs (row->glyphs[area], row->used[area]);
4003 rif->clear_end_of_line (-1);
4004 }
177c0ea7 4005
408f5064
GM
4006 row->overlapped_p = 0;
4007 }
4008
e876ff42 4009 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
4010 break;
4011 }
4012}
4013
4014
4015/* Redraw lines from the current matrix of window W that overlap
4016 others. YB is bottom-most y-position in W. */
4017
4018static void
4019redraw_overlapping_rows (w, yb)
4020 struct window *w;
4021 int yb;
4022{
4023 int i, bottom_y;
4024 struct glyph_row *row;
177c0ea7 4025
408f5064
GM
4026 for (i = 0; i < w->current_matrix->nrows; ++i)
4027 {
4028 row = w->current_matrix->rows + i;
4029
4030 if (!row->enabled_p)
4031 break;
4032 else if (row->mode_line_p)
4033 continue;
177c0ea7 4034
408f5064
GM
4035 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4036
4037 if (row->overlapping_p && i > 0 && bottom_y < yb)
4038 {
41124e06
YM
4039 int overlaps = 0;
4040
4041 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4042 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4043 overlaps |= OVERLAPS_PRED;
4044 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4045 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4046 overlaps |= OVERLAPS_SUCC;
4047
4048 if (overlaps)
4049 {
4050 if (row->used[LEFT_MARGIN_AREA])
4051 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4052
4053 if (row->used[TEXT_AREA])
4054 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4055
4056 if (row->used[RIGHT_MARGIN_AREA])
4057 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4058
4059 /* Record in neighbour rows that ROW overwrites part of
4060 their display. */
4061 if (overlaps & OVERLAPS_PRED)
4062 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4063 if (overlaps & OVERLAPS_SUCC)
4064 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4065 }
408f5064
GM
4066 }
4067
4068 if (bottom_y >= yb)
4069 break;
4070 }
4071}
4072
93e023fc
KS
4073#endif /* HAVE_WINDOW_SYSTEM */
4074
408f5064 4075
93962bfa
GM
4076#ifdef GLYPH_DEBUG
4077
4078/* Check that no row in the current matrix of window W is enabled
4079 which is below what's displayed in the window. */
4080
4081void
4082check_current_matrix_flags (w)
4083 struct window *w;
4084{
4085 int last_seen_p = 0;
4086 int i, yb = window_text_bottom_y (w);
4087
4088 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4089 {
4090 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4091 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4092 last_seen_p = 1;
4093 else if (last_seen_p && row->enabled_p)
4094 abort ();
4095 }
4096}
4097
4098#endif /* GLYPH_DEBUG */
4099
4100
5f5c8ee5
GM
4101/* Update display of window W. FORCE_P non-zero means that we should
4102 not stop when detecting pending input. */
4103
4104static int
4105update_window (w, force_p)
4588ec20 4106 struct window *w;
5f5c8ee5 4107 int force_p;
4588ec20 4108{
5f5c8ee5
GM
4109 struct glyph_matrix *desired_matrix = w->desired_matrix;
4110 int paused_p;
4111 int preempt_count = baud_rate / 2400 + 1;
4112 extern int input_pending;
8fd9a666 4113 extern Lisp_Object do_mouse_tracking;
b96fd3e8 4114#if GLYPH_DEBUG
5f5c8ee5 4115 /* Check that W's frame doesn't have glyph matrices. */
82f4a138 4116 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
5f5c8ee5 4117 xassert (updating_frame != NULL);
4a34b529 4118#endif
5f5c8ee5
GM
4119
4120 /* Check pending input the first time so that we can quickly return. */
4121 if (redisplay_dont_pause)
4122 force_p = 1;
4123 else
a2d5fca0 4124 detect_input_pending_ignore_squeezables ();
4588ec20 4125
5f5c8ee5
GM
4126 /* If forced to complete the update, or if no input is pending, do
4127 the update. */
8fd9a666 4128 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4129 {
5f5c8ee5
GM
4130 struct glyph_row *row, *end;
4131 struct glyph_row *mode_line_row;
56974e03 4132 struct glyph_row *header_line_row;
e87b8809 4133 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4134
4135 rif->update_window_begin_hook (w);
4136 yb = window_text_bottom_y (w);
4137
153a073c
PJ
4138 /* If window has a header line, update it before everything else.
4139 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4140 row = desired_matrix->rows;
4141 end = row + desired_matrix->nrows - 1;
177c0ea7 4142
5f5c8ee5 4143 if (row->mode_line_p)
56974e03
GM
4144 {
4145 header_line_row = row;
4146 ++row;
4147 }
4148 else
4149 header_line_row = NULL;
5f5c8ee5
GM
4150
4151 /* Update the mode line, if necessary. */
4152 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4153 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4154 {
4155 mode_line_row->y = yb;
4156 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4157 desired_matrix),
4158 &mouse_face_overwritten_p);
408f5064 4159 changed_p = 1;
5f5c8ee5
GM
4160 }
4161
4162 /* Find first enabled row. Optimizations in redisplay_internal
4163 may lead to an update with only one row enabled. There may
4164 be also completely empty matrices. */
4165 while (row < end && !row->enabled_p)
4166 ++row;
177c0ea7 4167
bfdcafe1 4168 /* Try reusing part of the display by copying. */
5f5c8ee5 4169 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4170 {
4171 int rc = scrolling_window (w, header_line_row != NULL);
4172 if (rc < 0)
4173 {
4174 /* All rows were found to be equal. */
4175 paused_p = 0;
4176 goto set_cursor;
4177 }
4178 else if (rc > 0)
ed8226ea
KS
4179 {
4180 /* We've scrolled the display. */
4181 force_p = 1;
4182 changed_p = 1;
4183 }
56974e03 4184 }
5f5c8ee5 4185
5f5c8ee5 4186 /* Update the rest of the lines. */
e87b8809 4187 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4188 if (row->enabled_p)
5f5c8ee5
GM
4189 {
4190 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4191 int i;
177c0ea7 4192
153a073c 4193 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4194 detect_input_pending. If it's done too often,
4195 scrolling large windows with repeated scroll-up
4196 commands will too quickly pause redisplay. */
e87b8809 4197 if (!force_p && ++n_updated % preempt_count == 0)
a2d5fca0 4198 detect_input_pending_ignore_squeezables ();
5f5c8ee5 4199
e876ff42
GM
4200 changed_p |= update_window_line (w, vpos,
4201 &mouse_face_overwritten_p);
5f5c8ee5
GM
4202
4203 /* Mark all rows below the last visible one in the current
4204 matrix as invalid. This is necessary because of
4205 variable line heights. Consider the case of three
4206 successive redisplays, where the first displays 5
4207 lines, the second 3 lines, and the third 5 lines again.
4208 If the second redisplay wouldn't mark rows in the
4209 current matrix invalid, the third redisplay might be
4210 tempted to optimize redisplay based on lines displayed
4211 in the first redisplay. */
4212 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4213 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4214 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4215 }
4216
4217 /* Was display preempted? */
4218 paused_p = row < end;
177c0ea7 4219
56974e03 4220 set_cursor:
177c0ea7 4221
52d2d88a
KS
4222 /* Update the header line after scrolling because a new header
4223 line would otherwise overwrite lines at the top of the window
4224 that can be scrolled. */
4225 if (header_line_row && header_line_row->enabled_p)
4226 {
4227 header_line_row->y = 0;
4228 update_window_line (w, 0, &mouse_face_overwritten_p);
4229 changed_p = 1;
4230 }
4231
153a073c 4232 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4233 if (!paused_p && !w->pseudo_window_p)
4234 {
93e023fc 4235#ifdef HAVE_WINDOW_SYSTEM
e876ff42
GM
4236 if (changed_p && rif->fix_overlapping_area)
4237 {
4238 redraw_overlapped_rows (w, yb);
4239 redraw_overlapping_rows (w, yb);
4240 }
93e023fc 4241#endif
177c0ea7 4242
5f5c8ee5
GM
4243 /* Make cursor visible at cursor position of W. */
4244 set_window_cursor_after_update (w);
4245
e876ff42
GM
4246#if 0 /* Check that current matrix invariants are satisfied. This is
4247 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4248 IF_DEBUG (check_matrix_invariants (w));
4249#endif
4588ec20 4250 }
5f5c8ee5
GM
4251
4252#if GLYPH_DEBUG
4253 /* Remember the redisplay method used to display the matrix. */
4254 strcpy (w->current_matrix->method, w->desired_matrix->method);
4255#endif
408f5064 4256
7af0e8d7 4257#ifdef HAVE_WINDOW_SYSTEM
60e99293 4258 update_window_fringes (w, 0);
7af0e8d7 4259#endif
60e99293 4260
56974e03
GM
4261 /* End the update of window W. Don't set the cursor if we
4262 paused updating the display because in this case,
4263 set_window_cursor_after_update hasn't been called, and
4264 output_cursor doesn't contain the cursor location. */
4265 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4266 }
5f5c8ee5
GM
4267 else
4268 paused_p = 1;
4269
2d5912c1 4270#if GLYPH_DEBUG
0cffd9d8 4271 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4272 add_window_display_history (w, w->current_matrix->method, paused_p);
4273#endif
177c0ea7 4274
5f5c8ee5 4275 clear_glyph_matrix (desired_matrix);
408f5064 4276
5f5c8ee5 4277 return paused_p;
4588ec20
JB
4278}
4279
b64b3980 4280
5f5c8ee5
GM
4281/* Update the display of area AREA in window W, row number VPOS.
4282 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4283
4284static void
4285update_marginal_area (w, area, vpos)
b64b3980 4286 struct window *w;
5f5c8ee5 4287 int area, vpos;
b64b3980 4288{
5f5c8ee5
GM
4289 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4290
4291 /* Let functions in xterm.c know what area subsequent X positions
4292 will be relative to. */
4293 updated_area = area;
4294
4295 /* Set cursor to start of glyphs, write them, and clear to the end
4296 of the area. I don't think that something more sophisticated is
4297 necessary here, since marginal areas will not be the default. */
4298 rif->cursor_to (vpos, 0, desired_row->y, 0);
4299 if (desired_row->used[area])
4300 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4301 rif->clear_end_of_line (-1);
b64b3980 4302}
23b0200c 4303
352f1545 4304
408f5064
GM
4305/* Update the display of the text area of row VPOS in window W.
4306 Value is non-zero if display has changed. */
5f5c8ee5 4307
408f5064 4308static int
5f5c8ee5 4309update_text_area (w, vpos)
23b0200c 4310 struct window *w;
5f5c8ee5 4311 int vpos;
23b0200c 4312{
5f5c8ee5
GM
4313 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4314 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4315 int changed_p = 0;
5f5c8ee5
GM
4316
4317 /* Let functions in xterm.c know what area subsequent X positions
4318 will be relative to. */
4319 updated_area = TEXT_AREA;
177c0ea7 4320
5f5c8ee5
GM
4321 /* If rows are at different X or Y, or rows have different height,
4322 or the current row is marked invalid, write the entire line. */
4323 if (!current_row->enabled_p
4324 || desired_row->y != current_row->y
4325 || desired_row->ascent != current_row->ascent
408f5064
GM
4326 || desired_row->phys_ascent != current_row->phys_ascent
4327 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4328 || desired_row->visible_height != current_row->visible_height
408f5064 4329 || current_row->overlapped_p
62ba722a 4330 || current_row->mouse_face_p
5f5c8ee5
GM
4331 || current_row->x != desired_row->x)
4332 {
4333 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4334
5f5c8ee5
GM
4335 if (desired_row->used[TEXT_AREA])
4336 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4337 desired_row->used[TEXT_AREA]);
177c0ea7 4338
5f5c8ee5
GM
4339 /* Clear to end of window. */
4340 rif->clear_end_of_line (-1);
408f5064 4341 changed_p = 1;
60f2f3f1
GM
4342
4343 /* This erases the cursor. We do this here because
4344 notice_overwritten_cursor cannot easily check this, which
4345 might indicate that the whole functionality of
4346 notice_overwritten_cursor would better be implemented here.
4347 On the other hand, we need notice_overwritten_cursor as long
4348 as mouse highlighting is done asynchronously outside of
4349 redisplay. */
4350 if (vpos == w->phys_cursor.vpos)
4351 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4352 }
4353 else
4354 {
4355 int stop, i, x;
4356 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4357 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4358 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4359 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5
GM
4360
4361 /* If the desired row extends its face to the text area end,
4362 make sure we write at least one glyph, so that the face
4363 extension actually takes place. */
4554cc79 4364 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
074b781a 4365 --desired_stop_pos;
177c0ea7 4366
5f5c8ee5
GM
4367 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4368 i = 0;
4369 x = desired_row->x;
8399f8a0
GM
4370
4371 /* Loop over glyphs that current and desired row may have
4372 in common. */
5f5c8ee5 4373 while (i < stop)
352f1545 4374 {
6d950f4c 4375 int can_skip_p = 1;
177c0ea7 4376
5f5c8ee5 4377 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4378 don't have to be written. We can't skip if the last
4379 current glyph overlaps the glyph to its right. For
4380 example, consider a current row of `if ' with the `f' in
4381 Courier bold so that it overlaps the ` ' to its right.
4382 If the desired row is ` ', we would skip over the space
4383 after the `if' and there would remain a pixel from the
4384 `f' on the screen. */
4385 if (overlapping_glyphs_p && i > 0)
352f1545 4386 {
e47306e6
GM
4387 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4388 int left, right;
177c0ea7 4389
e47306e6
GM
4390 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4391 &left, &right);
6d950f4c 4392 can_skip_p = right == 0;
352f1545 4393 }
177c0ea7 4394
6d950f4c 4395 if (can_skip_p)
352f1545 4396 {
6d950f4c
GM
4397 while (i < stop
4398 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4399 {
4400 x += desired_glyph->pixel_width;
4401 ++desired_glyph, ++current_glyph, ++i;
4402 }
4403
4404 /* Consider the case that the current row contains "xxx
4405 ppp ggg" in italic Courier font, and the desired row
4406 is "xxx ggg". The character `p' has lbearing, `g'
4407 has not. The loop above will stop in front of the
4408 first `p' in the current row. If we would start
4409 writing glyphs there, we wouldn't erase the lbearing
4410 of the `p'. The rest of the lbearing problem is then
641bdbf3 4411 taken care of by draw_glyphs. */
6d950f4c
GM
4412 if (overlapping_glyphs_p
4413 && i > 0
4414 && i < current_row->used[TEXT_AREA]
4415 && (current_row->used[TEXT_AREA]
4416 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4417 {
6d950f4c 4418 int left, right;
177c0ea7 4419
6d950f4c
GM
4420 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4421 &left, &right);
4422 while (left > 0 && i > 0)
4423 {
4424 --i, --desired_glyph, --current_glyph;
4425 x -= desired_glyph->pixel_width;
4426 left -= desired_glyph->pixel_width;
4427 }
5f5c8ee5 4428 }
352f1545 4429 }
177c0ea7 4430
5f5c8ee5
GM
4431 /* Try to avoid writing the entire rest of the desired row
4432 by looking for a resync point. This mainly prevents
4433 mode line flickering in the case the mode line is in
4434 fixed-pitch font, which it usually will be. */
4435 if (i < desired_row->used[TEXT_AREA])
4436 {
4437 int start_x = x, start_hpos = i;
4438 struct glyph *start = desired_glyph;
4439 int current_x = x;
6d950f4c
GM
4440 int skip_first_p = !can_skip_p;
4441
5f5c8ee5
GM
4442 /* Find the next glyph that's equal again. */
4443 while (i < stop
6d950f4c
GM
4444 && (skip_first_p
4445 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4446 && x == current_x)
4447 {
4448 x += desired_glyph->pixel_width;
4449 current_x += current_glyph->pixel_width;
4450 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4451 skip_first_p = 0;
5f5c8ee5 4452 }
23b0200c 4453
5f5c8ee5
GM
4454 if (i == start_hpos || x != current_x)
4455 {
4456 i = start_hpos;
4457 x = start_x;
4458 desired_glyph = start;
4459 break;
4460 }
e47306e6 4461
5f5c8ee5
GM
4462 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4463 rif->write_glyphs (start, i - start_hpos);
408f5064 4464 changed_p = 1;
5f5c8ee5
GM
4465 }
4466 }
177c0ea7 4467
5f5c8ee5
GM
4468 /* Write the rest. */
4469 if (i < desired_row->used[TEXT_AREA])
4470 {
4471 rif->cursor_to (vpos, i, desired_row->y, x);
4472 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4473 changed_p = 1;
5f5c8ee5 4474 }
177c0ea7 4475
5f5c8ee5
GM
4476 /* Maybe clear to end of line. */
4477 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4478 {
4479 /* If new row extends to the end of the text area, nothing
4480 has to be cleared, if and only if we did a write_glyphs
4481 above. This is made sure by setting desired_stop_pos
4482 appropriately above. */
4483 xassert (i < desired_row->used[TEXT_AREA]);
4484 }
4485 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4486 {
4487 /* If old row extends to the end of the text area, clear. */
4488 if (i >= desired_row->used[TEXT_AREA])
4489 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4490 desired_row->pixel_width);
5f5c8ee5 4491 rif->clear_end_of_line (-1);
408f5064 4492 changed_p = 1;
5f5c8ee5
GM
4493 }
4494 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4495 {
5f5c8ee5
GM
4496 /* Otherwise clear to the end of the old row. Everything
4497 after that position should be clear already. */
4498 int x;
177c0ea7 4499
5f5c8ee5
GM
4500 if (i >= desired_row->used[TEXT_AREA])
4501 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4502 desired_row->pixel_width);
5f5c8ee5
GM
4503
4504 /* If cursor is displayed at the end of the line, make sure
4505 it's cleared. Nowadays we don't have a phys_cursor_glyph
4506 with which to erase the cursor (because this method
4507 doesn't work with lbearing/rbearing), so we must do it
4508 this way. */
4509 if (vpos == w->phys_cursor.vpos
4510 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4511 {
4512 w->phys_cursor_on_p = 0;
4513 x = -1;
4514 }
4515 else
23228cfa 4516 x = current_row->pixel_width;
5f5c8ee5 4517 rif->clear_end_of_line (x);
408f5064 4518 changed_p = 1;
2e8907d3 4519 }
23b0200c 4520 }
408f5064
GM
4521
4522 return changed_p;
23b0200c 4523}
4588ec20 4524
5f5c8ee5 4525
408f5064
GM
4526/* Update row VPOS in window W. Value is non-zero if display has been
4527 changed. */
5f5c8ee5 4528
408f5064 4529static int
e876ff42 4530update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4531 struct window *w;
e876ff42 4532 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4533{
4534 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4535 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4536 int changed_p = 0;
5f5c8ee5 4537
5f5c8ee5
GM
4538 /* Set the row being updated. This is important to let xterm.c
4539 know what line height values are in effect. */
4540 updated_row = desired_row;
4541
177c0ea7
JB
4542 /* A row can be completely invisible in case a desired matrix was
4543 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4544 the matrix. Make sure to make such rows current anyway, since
4545 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4546 if (desired_row->mode_line_p
4547 || desired_row->visible_height > 0)
408f5064 4548 {
504805ac
GM
4549 xassert (desired_row->enabled_p);
4550
4551 /* Update display of the left margin area, if there is one. */
4552 if (!desired_row->full_width_p
7df02016 4553 && !NILP (w->left_margin_cols))
504805ac
GM
4554 {
4555 changed_p = 1;
4556 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4557 }
177c0ea7 4558
504805ac
GM
4559 /* Update the display of the text area. */
4560 if (update_text_area (w, vpos))
4561 {
4562 changed_p = 1;
4563 if (current_row->mouse_face_p)
4564 *mouse_face_overwritten_p = 1;
4565 }
177c0ea7 4566
504805ac
GM
4567 /* Update display of the right margin area, if there is one. */
4568 if (!desired_row->full_width_p
7df02016 4569 && !NILP (w->right_margin_cols))
504805ac
GM
4570 {
4571 changed_p = 1;
4572 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4573 }
177c0ea7 4574
504805ac
GM
4575 /* Draw truncation marks etc. */
4576 if (!current_row->enabled_p
4577 || desired_row->y != current_row->y
4578 || desired_row->visible_height != current_row->visible_height
60e99293 4579 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3d4a365f 4580 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
60e99293 4581 || current_row->redraw_fringe_bitmaps_p
504805ac 4582 || desired_row->mode_line_p != current_row->mode_line_p
60e99293 4583 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
504805ac
GM
4584 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4585 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4586 rif->after_update_window_line_hook (desired_row);
408f5064 4587 }
177c0ea7 4588
5f5c8ee5
GM
4589 /* Update current_row from desired_row. */
4590 make_current (w->desired_matrix, w->current_matrix, vpos);
4591 updated_row = NULL;
408f5064 4592 return changed_p;
5f5c8ee5
GM
4593}
4594
4595
4596/* Set the cursor after an update of window W. This function may only
4597 be called from update_window. */
4598
4599static void
4600set_window_cursor_after_update (w)
4588ec20
JB
4601 struct window *w;
4602{
5f5c8ee5
GM
4603 struct frame *f = XFRAME (w->frame);
4604 int cx, cy, vpos, hpos;
4605
4606 /* Not intended for frame matrix updates. */
4607 xassert (FRAME_WINDOW_P (f));
177c0ea7 4608
b96fd3e8
GM
4609 if (cursor_in_echo_area
4610 && !NILP (echo_area_buffer[0])
4611 /* If we are showing a message instead of the mini-buffer,
4612 show the cursor for the message instead. */
4613 && XWINDOW (minibuf_window) == w
4614 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4615 /* These cases apply only to the frame that contains
4616 the active mini-buffer window. */
4617 && FRAME_HAS_MINIBUF_P (f)
4618 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4619 {
4620 cx = cy = vpos = hpos = 0;
4621
4622 if (cursor_in_echo_area >= 0)
4623 {
4624 /* If the mini-buffer is several lines high, find the last
4625 line that has any text on it. Note: either all lines
4626 are enabled or none. Otherwise we wouldn't be able to
4627 determine Y. */
862b4790
GM
4628 struct glyph_row *row, *last_row;
4629 struct glyph *glyph;
4630 int yb = window_text_bottom_y (w);
5f5c8ee5 4631
862b4790 4632 last_row = NULL;
6206f8ce
GM
4633 row = w->current_matrix->rows;
4634 while (row->enabled_p
4635 && (last_row == NULL
4636 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4637 {
862b4790
GM
4638 if (row->used[TEXT_AREA]
4639 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4640 last_row = row;
6206f8ce 4641 ++row;
862b4790 4642 }
177c0ea7 4643
5f5c8ee5
GM
4644 if (last_row)
4645 {
6206f8ce
GM
4646 struct glyph *start = last_row->glyphs[TEXT_AREA];
4647 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4648
b96fd3e8 4649 while (last > start && last->charpos < 0)
862b4790 4650 --last;
177c0ea7 4651
862b4790
GM
4652 for (glyph = start; glyph < last; ++glyph)
4653 {
4654 cx += glyph->pixel_width;
4655 ++hpos;
4656 }
4657
5f5c8ee5 4658 cy = last_row->y;
862b4790 4659 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4660 }
4661 }
4662 }
4663 else
4664 {
4665 cx = w->cursor.x;
4666 cy = w->cursor.y;
4667 hpos = w->cursor.hpos;
4668 vpos = w->cursor.vpos;
4669 }
4588ec20 4670
5f5c8ee5
GM
4671 /* Window cursor can be out of sync for horizontally split windows. */
4672 hpos = max (0, hpos);
4673 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4674 vpos = max (0, vpos);
4675 vpos = min (w->current_matrix->nrows - 1, vpos);
4676 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4677}
4588ec20 4678
5f5c8ee5 4679
6df5d75f
GM
4680/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4681 tree rooted at W. */
4682
4683void
4684set_window_update_flags (w, on_p)
4685 struct window *w;
4686 int on_p;
4687{
4688 while (w)
4689 {
4690 if (!NILP (w->hchild))
4691 set_window_update_flags (XWINDOW (w->hchild), on_p);
4692 else if (!NILP (w->vchild))
4693 set_window_update_flags (XWINDOW (w->vchild), on_p);
4694 else
4695 w->must_be_updated_p = on_p;
4696
4697 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4698 }
177c0ea7 4699}
6df5d75f
GM
4700
4701
4702\f
4703/***********************************************************************
4704 Window-Based Scrolling
4705 ***********************************************************************/
4706
4707/* Structure describing rows in scrolling_window. */
4708
4709struct row_entry
4710{
4711 /* Number of occurrences of this row in desired and current matrix. */
4712 int old_uses, new_uses;
177c0ea7 4713
6df5d75f
GM
4714 /* Vpos of row in new matrix. */
4715 int new_line_number;
4716
4717 /* Bucket index of this row_entry in the hash table row_table. */
4718 int bucket;
177c0ea7 4719
6df5d75f
GM
4720 /* The row described by this entry. */
4721 struct glyph_row *row;
177c0ea7 4722
6df5d75f
GM
4723 /* Hash collision chain. */
4724 struct row_entry *next;
4725};
4726
4727/* A pool to allocate row_entry structures from, and the size of the
4728 pool. The pool is reallocated in scrolling_window when we find
4729 that we need a larger one. */
4730
4731static struct row_entry *row_entry_pool;
4732static int row_entry_pool_size;
4733
4734/* Index of next free entry in row_entry_pool. */
4735
4736static int row_entry_idx;
4737
4738/* The hash table used during scrolling, and the table's size. This
4739 table is used to quickly identify equal rows in the desired and
4740 current matrix. */
4741
4742static struct row_entry **row_table;
4743static int row_table_size;
4744
4745/* Vectors of pointers to row_entry structures belonging to the
4746 current and desired matrix, and the size of the vectors. */
4747
4748static struct row_entry **old_lines, **new_lines;
4749static int old_lines_size, new_lines_size;
4750
4751/* A pool to allocate run structures from, and its size. */
4752
4753static struct run *run_pool;
4754static int runs_size;
4755
4756/* A vector of runs of lines found during scrolling. */
4757
4758static struct run **runs;
4759
6df5d75f
GM
4760/* Add glyph row ROW to the scrolling hash table during the scrolling
4761 of window W. */
4762
4763static INLINE struct row_entry *
4764add_row_entry (w, row)
4765 struct window *w;
4766 struct glyph_row *row;
4767{
4768 struct row_entry *entry;
4769 int i = row->hash % row_table_size;
177c0ea7 4770
6df5d75f 4771 entry = row_table[i];
e4e0bee9 4772 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4773 entry = entry->next;
177c0ea7 4774
6df5d75f
GM
4775 if (entry == NULL)
4776 {
4777 entry = row_entry_pool + row_entry_idx++;
4778 entry->row = row;
4779 entry->old_uses = entry->new_uses = 0;
4780 entry->new_line_number = 0;
4781 entry->bucket = i;
4782 entry->next = row_table[i];
4783 row_table[i] = entry;
4784 }
4785
4786 return entry;
4787}
4788
4789
5f5c8ee5 4790/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4791 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4792
4793 The algorithm is taken from Communications of the ACM, Apr78 "A
4794 Technique for Isolating Differences Between Files." It should take
4795 O(N) time.
4796
4797 A short outline of the steps of the algorithm
4798
4799 1. Skip lines equal at the start and end of both matrices.
4800
4801 2. Enter rows in the current and desired matrix into a symbol
4802 table, counting how often they appear in both matrices.
4803
4804 3. Rows that appear exactly once in both matrices serve as anchors,
4805 i.e. we assume that such lines are likely to have been moved.
4806
4807 4. Starting from anchor lines, extend regions to be scrolled both
4808 forward and backward.
4809
4810 Value is
4811
4812 -1 if all rows were found to be equal.
4813 0 to indicate that we did not scroll the display, or
4814 1 if we did scroll. */
4815
4816static int
045dee35 4817scrolling_window (w, header_line_p)
5f5c8ee5 4818 struct window *w;
045dee35 4819 int header_line_p;
4588ec20 4820{
5f5c8ee5
GM
4821 struct glyph_matrix *desired_matrix = w->desired_matrix;
4822 struct glyph_matrix *current_matrix = w->current_matrix;
4823 int yb = window_text_bottom_y (w);
6df5d75f
GM
4824 int i, j, first_old, first_new, last_old, last_new;
4825 int nruns, nbytes, n, run_idx;
4826 struct row_entry *entry;
5f5c8ee5
GM
4827
4828 /* Skip over rows equal at the start. */
bfdcafe1 4829 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4830 {
bfdcafe1
GM
4831 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4832 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4833
4834 if (c->enabled_p
4835 && d->enabled_p
60e99293 4836 && !d->redraw_fringe_bitmaps_p
bfdcafe1
GM
4837 && c->y == d->y
4838 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4839 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4840 && row_equal_p (w, c, d, 1))
4841 {
4842 assign_row (c, d);
4843 d->enabled_p = 0;
4844 }
4845 else
4846 break;
5f5c8ee5 4847 }
4588ec20 4848
5f5c8ee5
GM
4849 /* Give up if some rows in the desired matrix are not enabled. */
4850 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4851 return -1;
177c0ea7 4852
5f5c8ee5
GM
4853 first_old = first_new = i;
4854
4855 /* Set last_new to the index + 1 of the last enabled row in the
4856 desired matrix. */
4857 i = first_new + 1;
4858 while (i < desired_matrix->nrows - 1
4859 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4860 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4861 ++i;
4862
4863 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4864 return 0;
4865
4866 last_new = i;
4867
4868 /* Set last_old to the index + 1 of the last enabled row in the
4869 current matrix. We don't look at the enabled flag here because
4870 we plan to reuse part of the display even if other parts are
4871 disabled. */
4872 i = first_old + 1;
93962bfa
GM
4873 while (i < current_matrix->nrows - 1)
4874 {
4875 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4876 if (bottom <= yb)
4877 ++i;
4878 if (bottom >= yb)
4879 break;
4880 }
4881
5f5c8ee5
GM
4882 last_old = i;
4883
4884 /* Skip over rows equal at the bottom. */
4885 i = last_new;
4886 j = last_old;
4887 while (i - 1 > first_new
4888 && j - 1 > first_old
4889 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4890 && (MATRIX_ROW (current_matrix, i - 1)->y
4891 == MATRIX_ROW (desired_matrix, j - 1)->y)
60e99293 4892 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5f5c8ee5
GM
4893 && row_equal_p (w,
4894 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4895 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4896 --i, --j;
4897 last_new = i;
4898 last_old = j;
4899
4900 /* Nothing to do if all rows are equal. */
4901 if (last_new == first_new)
4902 return 0;
4903
6df5d75f 4904 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 4905
6df5d75f
GM
4906 if (current_matrix->nrows > old_lines_size)
4907 {
4908 old_lines_size = current_matrix->nrows;
4909 nbytes = old_lines_size * sizeof *old_lines;
4910 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4911 }
177c0ea7 4912
6df5d75f
GM
4913 if (desired_matrix->nrows > new_lines_size)
4914 {
4915 new_lines_size = desired_matrix->nrows;
4916 nbytes = new_lines_size * sizeof *new_lines;
4917 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4918 }
4919
4920 n = desired_matrix->nrows + current_matrix->nrows;
4921 if (3 * n > row_table_size)
4922 {
4923 row_table_size = next_almost_prime (3 * n);
4924 nbytes = row_table_size * sizeof *row_table;
4925 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4926 bzero (row_table, nbytes);
4927 }
4928
4929 if (n > row_entry_pool_size)
4930 {
4931 row_entry_pool_size = n;
4932 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4933 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4934 }
4935
4936 if (desired_matrix->nrows > runs_size)
4937 {
4938 runs_size = desired_matrix->nrows;
4939 nbytes = runs_size * sizeof *runs;
4940 runs = (struct run **) xrealloc (runs, nbytes);
4941 nbytes = runs_size * sizeof *run_pool;
4942 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4943 }
4944
4945 nruns = run_idx = 0;
4946 row_entry_idx = 0;
4947
4948 /* Add rows from the current and desired matrix to the hash table
4949 row_hash_table to be able to find equal ones quickly. */
177c0ea7 4950
5f5c8ee5
GM
4951 for (i = first_old; i < last_old; ++i)
4952 {
4953 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4954 {
6df5d75f
GM
4955 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4956 old_lines[i] = entry;
4957 ++entry->old_uses;
5f5c8ee5
GM
4958 }
4959 else
6df5d75f 4960 old_lines[i] = NULL;
5f5c8ee5
GM
4961 }
4962
5f5c8ee5
GM
4963 for (i = first_new; i < last_new; ++i)
4964 {
4965 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4966 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4967 ++entry->new_uses;
4968 entry->new_line_number = i;
4969 new_lines[i] = entry;
5f5c8ee5 4970 }
4588ec20 4971
5f5c8ee5
GM
4972 /* Identify moves based on lines that are unique and equal
4973 in both matrices. */
4974 for (i = first_old; i < last_old;)
6df5d75f
GM
4975 if (old_lines[i]
4976 && old_lines[i]->old_uses == 1
4977 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4978 {
4979 int j, k;
6df5d75f
GM
4980 int new_line = old_lines[i]->new_line_number;
4981 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4982
4983 /* Record move. */
4984 run->current_vpos = i;
4985 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4986 run->desired_vpos = new_line;
4987 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4988 run->nrows = 1;
4989 run->height = MATRIX_ROW (current_matrix, i)->height;
4990
4991 /* Extend backward. */
4992 j = i - 1;
4993 k = new_line - 1;
4994 while (j > first_old
4995 && k > first_new
6df5d75f 4996 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4997 {
4998 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
4999 --run->current_vpos;
5000 --run->desired_vpos;
5f5c8ee5
GM
5001 ++run->nrows;
5002 run->height += h;
5003 run->desired_y -= h;
5004 run->current_y -= h;
5005 --j, --k;
5006 }
4588ec20 5007
5f5c8ee5
GM
5008 /* Extend forward. */
5009 j = i + 1;
5010 k = new_line + 1;
5011 while (j < last_old
5012 && k < last_new
6df5d75f 5013 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
5014 {
5015 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 5016 ++run->nrows;
5f5c8ee5
GM
5017 run->height += h;
5018 ++j, ++k;
5019 }
19dff8dc 5020
5f5c8ee5
GM
5021 /* Insert run into list of all runs. Order runs by copied
5022 pixel lines. Note that we record runs that don't have to
5023 be copied because they are already in place. This is done
5024 because we can avoid calling update_window_line in this
5025 case. */
5026 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5027 ;
2b4ec4d7 5028 for (k = nruns; k > j; --k)
5f5c8ee5
GM
5029 runs[k] = runs[k - 1];
5030 runs[j] = run;
5031 ++nruns;
5032
5033 i += run->nrows;
5034 }
5035 else
5036 ++i;
4588ec20 5037
5f5c8ee5
GM
5038 /* Do the moves. Do it in a way that we don't overwrite something
5039 we want to copy later on. This is not solvable in general
5040 because there is only one display and we don't have a way to
5041 exchange areas on this display. Example:
4588ec20 5042
5f5c8ee5
GM
5043 +-----------+ +-----------+
5044 | A | | B |
5045 +-----------+ --> +-----------+
5046 | B | | A |
5047 +-----------+ +-----------+
4588ec20 5048
5f5c8ee5
GM
5049 Instead, prefer bigger moves, and invalidate moves that would
5050 copy from where we copied to. */
ea0d86af 5051
5f5c8ee5
GM
5052 for (i = 0; i < nruns; ++i)
5053 if (runs[i]->nrows > 0)
5054 {
5055 struct run *r = runs[i];
24e86043 5056
5f5c8ee5
GM
5057 /* Copy on the display. */
5058 if (r->current_y != r->desired_y)
5059 {
5060 rif->scroll_run_hook (w, r);
5061
5062 /* Invalidate runs that copy from where we copied to. */
5063 for (j = i + 1; j < nruns; ++j)
5064 {
5065 struct run *p = runs[j];
177c0ea7 5066
5f5c8ee5
GM
5067 if ((p->current_y >= r->desired_y
5068 && p->current_y < r->desired_y + r->height)
5069 || (p->current_y + p->height >= r->desired_y
5070 && (p->current_y + p->height
5071 < r->desired_y + r->height)))
5072 p->nrows = 0;
5073 }
5074 }
ea0d86af 5075
5f5c8ee5
GM
5076 /* Assign matrix rows. */
5077 for (j = 0; j < r->nrows; ++j)
5078 {
5079 struct glyph_row *from, *to;
408f5064 5080 int to_overlapped_p;
e876ff42 5081
5f5c8ee5
GM
5082 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5083 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5084 to_overlapped_p = to->overlapped_p;
60e99293
KS
5085 if (!from->mode_line_p && !w->pseudo_window_p
5086 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5cbd733a
KS
5087 || to->right_fringe_bitmap != from->right_fringe_bitmap
5088 || to->left_fringe_face_id != from->left_fringe_face_id
5089 || to->right_fringe_face_id != from->right_fringe_face_id
3d4a365f 5090 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
60e99293 5091 from->redraw_fringe_bitmaps_p = 1;
5f5c8ee5
GM
5092 assign_row (to, from);
5093 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5094 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5095 }
5096 }
15874c59 5097
6df5d75f
GM
5098 /* Clear the hash table, for the next time. */
5099 for (i = 0; i < row_entry_idx; ++i)
5100 row_table[row_entry_pool[i].bucket] = NULL;
5101
ed8226ea
KS
5102 /* Value is > 0 to indicate that we scrolled the display. */
5103 return nruns;
5f5c8ee5 5104}
de83c314 5105
15874c59 5106
4588ec20 5107\f
5f5c8ee5
GM
5108/************************************************************************
5109 Frame-Based Updates
5110 ************************************************************************/
4588ec20 5111
5f5c8ee5 5112/* Update the desired frame matrix of frame F.
4588ec20 5113
5f5c8ee5
GM
5114 FORCE_P non-zero means that the update should not be stopped by
5115 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5116 should not be tried.
5117
5118 Value is non-zero if update was stopped due to pending input. */
5119
5120static int
5121update_frame_1 (f, force_p, inhibit_id_p)
5122 struct frame *f;
5123 int force_p;
5124 int inhibit_id_p;
4588ec20 5125{
5f5c8ee5
GM
5126 /* Frame matrices to work on. */
5127 struct glyph_matrix *current_matrix = f->current_matrix;
5128 struct glyph_matrix *desired_matrix = f->desired_matrix;
5129 int i;
4588ec20
JB
5130 int pause;
5131 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5132 extern int input_pending;
5f5c8ee5
GM
5133
5134 xassert (current_matrix && desired_matrix);
4588ec20 5135
c37e4889
RS
5136 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5137 calculate_costs (f);
5138
d88c2b9e
RS
5139 if (preempt_count <= 0)
5140 preempt_count = 1;
5141
e7067d00
GM
5142 if (redisplay_dont_pause)
5143 force_p = 1;
a2d5fca0 5144 else if (!force_p && detect_input_pending_ignore_squeezables ())
4588ec20
JB
5145 {
5146 pause = 1;
5147 goto do_pause;
5148 }
5149
5f5c8ee5 5150 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 5151 if (!line_ins_del_ok)
5f5c8ee5 5152 inhibit_id_p = 1;
7098a0fa 5153
efb859b4 5154 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5155 i/d line if just want cursor motion. */
5156 for (i = 0; i < desired_matrix->nrows; i++)
5157 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5158 break;
5159
5160 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5161 if (!inhibit_id_p && i < desired_matrix->nrows)
5162 force_p |= scrolling (f);
4588ec20
JB
5163
5164 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5165 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5166 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5167
5f5c8ee5
GM
5168 /* Now update the rest of the lines. */
5169 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5170 {
5f5c8ee5 5171 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5172 {
b6a65ac2 5173 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5174 {
5175 /* Flush out every so many lines.
5176 Also flush out if likely to have more than 1k buffered
5177 otherwise. I'm told that some telnet connections get
5178 really screwed by more than 1k output at once. */
5179 int outq = PENDING_OUTPUT_COUNT (stdout);
5180 if (outq > 900
5181 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5182 {
5183 fflush (stdout);
5184 if (preempt_count == 1)
5185 {
a41f8bed
JB
5186#ifdef EMACS_OUTQSIZE
5187 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 5188 /* Probably not a tty. Ignore the error and reset
153a073c 5189 the outq count. */
4588ec20
JB
5190 outq = PENDING_OUTPUT_COUNT (stdout);
5191#endif
5192 outq *= 10;
d520f0d2 5193 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 5194 sleep (outq / baud_rate);
4588ec20
JB
5195 }
5196 }
4588ec20
JB
5197 }
5198
a2960116 5199 if ((i - 1) % preempt_count == 0)
a2d5fca0 5200 detect_input_pending_ignore_squeezables ();
a2960116 5201
5f5c8ee5 5202 update_frame_line (f, i);
4588ec20 5203 }
4588ec20 5204 }
177c0ea7 5205
7df02016 5206 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5207
5208 /* Now just clean up termcap drivers and set cursor, etc. */
5209 if (!pause)
5210 {
48cf7030 5211 if ((cursor_in_echo_area
5f5c8ee5 5212 /* If we are showing a message instead of the mini-buffer,
2577053b 5213 show the cursor for the message instead of for the
5f5c8ee5 5214 (now hidden) mini-buffer contents. */
2577053b
RS
5215 || (EQ (minibuf_window, selected_window)
5216 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5217 && !NILP (echo_area_buffer[0])))
2577053b 5218 /* These cases apply only to the frame that contains
5f5c8ee5 5219 the active mini-buffer window. */
2577053b 5220 && FRAME_HAS_MINIBUF_P (f)
140f8645 5221 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5222 {
7df02016 5223 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5224 int row, col;
5225
5226 if (cursor_in_echo_area < 0)
5227 {
5f5c8ee5
GM
5228 /* Negative value of cursor_in_echo_area means put
5229 cursor at beginning of line. */
648fa17d
JB
5230 row = top;
5231 col = 0;
5232 }
1113d9db 5233 else
648fa17d 5234 {
5f5c8ee5
GM
5235 /* Positive value of cursor_in_echo_area means put
5236 cursor at the end of the prompt. If the mini-buffer
5237 is several lines high, find the last line that has
5238 any text on it. */
7df02016 5239 row = FRAME_LINES (f);
177c0ea7 5240 do
648fa17d 5241 {
5f5c8ee5
GM
5242 --row;
5243 col = 0;
177c0ea7 5244
5f5c8ee5
GM
5245 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5246 {
5247 /* Frame rows are filled up with spaces that
5248 must be ignored here. */
5f5c8ee5
GM
5249 struct glyph_row *r = MATRIX_ROW (current_matrix,
5250 row);
5251 struct glyph *start = r->glyphs[TEXT_AREA];
5252 struct glyph *last = start + r->used[TEXT_AREA];
5253
5254 while (last > start
5255 && (last - 1)->charpos < 0)
5256 --last;
177c0ea7 5257
5f5c8ee5
GM
5258 col = last - start;
5259 }
648fa17d
JB
5260 }
5261 while (row > top && col == 0);
5262
6395da5c 5263 /* Make sure COL is not out of range. */
868e640e 5264 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5265 {
6395da5c 5266 /* If we have another row, advance cursor into it. */
7df02016 5267 if (row < FRAME_LINES (f) - 1)
6395da5c 5268 {
7df02016 5269 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5270 row++;
5271 }
5272 /* Otherwise move it back in range. */
5273 else
868e640e 5274 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5275 }
5276 }
5277
5278 cursor_to (row, col);
1113d9db 5279 }
4588ec20 5280 else
5f5c8ee5
GM
5281 {
5282 /* We have only one cursor on terminal frames. Use it to
5283 display the cursor of the selected window. */
5284 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5285 if (w->cursor.vpos >= 0
5286 /* The cursor vpos may be temporarily out of bounds
5287 in the following situation: There is one window,
5288 with the cursor in the lower half of it. The window
5289 is split, and a message causes a redisplay before
5290 a new cursor position has been computed. */
7df02016 5291 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5292 {
5293 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5294 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5295
7df02016
KS
5296 if (INTEGERP (w->left_margin_cols))
5297 x += XFASTINT (w->left_margin_cols);
177c0ea7 5298
7df02016 5299 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5f5c8ee5
GM
5300 cursor_to (y, x);
5301 }
5302 }
4588ec20
JB
5303 }
5304
4588ec20
JB
5305 do_pause:
5306
5f5c8ee5 5307 clear_desired_matrices (f);
4588ec20
JB
5308 return pause;
5309}
5310
4588ec20 5311
5f5c8ee5 5312/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5313
dfcf069d 5314int
502b9b64 5315scrolling (frame)
5f5c8ee5 5316 struct frame *frame;
4588ec20
JB
5317{
5318 int unchanged_at_top, unchanged_at_bottom;
5319 int window_size;
5320 int changed_lines;
7df02016
KS
5321 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5322 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5323 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5324 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5325 register int i;
7df02016 5326 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5327 struct glyph_matrix *current_matrix = frame->current_matrix;
5328 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5329
5f5c8ee5
GM
5330 if (!current_matrix)
5331 abort ();
4588ec20 5332
5f5c8ee5
GM
5333 /* Compute hash codes of all the lines. Also calculate number of
5334 changed lines, number of unchanged lines at the beginning, and
5335 number of unchanged lines at the end. */
4588ec20
JB
5336 changed_lines = 0;
5337 unchanged_at_top = 0;
7df02016
KS
5338 unchanged_at_bottom = FRAME_LINES (frame);
5339 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5340 {
5341 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5342 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5343 return 0;
5f5c8ee5
GM
5344 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5345 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5346 {
5347 /* This line cannot be redrawn, so don't let scrolling mess it. */
5348 new_hash[i] = old_hash[i];
5349#define INFINITY 1000000 /* Taken from scroll.c */
5350 draw_cost[i] = INFINITY;
5351 }
4588ec20 5352 else
f188b3c4 5353 {
5f5c8ee5
GM
5354 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5355 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5356 }
4588ec20
JB
5357
5358 if (old_hash[i] != new_hash[i])
5359 {
5360 changed_lines++;
7df02016 5361 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5362 }
5363 else if (i == unchanged_at_top)
5364 unchanged_at_top++;
5f5c8ee5 5365 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5366 }
5367
5368 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 5369 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
7df02016 5370 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5371 return 1;
5372
7df02016 5373 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5374 - unchanged_at_bottom);
5375
5376 if (scroll_region_ok)
5377 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 5378 else if (memory_below_frame)
4588ec20
JB
5379 free_at_end_vpos = -1;
5380
5381 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5382 current frame and desired frame, don't bother with i/d calc. */
190bb91a 5383 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5384 && (window_size >=
5385 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5386 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5387 old_hash, new_hash, draw_cost)))
5388 return 0;
5389
5f5c8ee5
GM
5390 if (window_size < 2)
5391 return 0;
5392
502b9b64 5393 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5394 draw_cost + unchanged_at_top - 1,
190bb91a 5395 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5396 old_hash + unchanged_at_top - 1,
5397 new_hash + unchanged_at_top - 1,
5398 free_at_end_vpos - unchanged_at_top);
5399
5400 return 0;
5401}
4588ec20 5402
4588ec20 5403
5f5c8ee5
GM
5404/* Count the number of blanks at the start of the vector of glyphs R
5405 which is LEN glyphs long. */
4588ec20 5406
4588ec20 5407static int
5f5c8ee5
GM
5408count_blanks (r, len)
5409 struct glyph *r;
5410 int len;
4588ec20 5411{
5f5c8ee5 5412 int i;
177c0ea7 5413
5f5c8ee5
GM
5414 for (i = 0; i < len; ++i)
5415 if (!CHAR_GLYPH_SPACE_P (r[i]))
5416 break;
5417
5418 return i;
4588ec20
JB
5419}
5420
5f5c8ee5
GM
5421
5422/* Count the number of glyphs in common at the start of the glyph
5423 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5424 of STR2. Value is the number of equal glyphs equal at the start. */
5425
4588ec20 5426static int
5f5c8ee5
GM
5427count_match (str1, end1, str2, end2)
5428 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5429{
5f5c8ee5
GM
5430 struct glyph *p1 = str1;
5431 struct glyph *p2 = str2;
177c0ea7 5432
5f5c8ee5
GM
5433 while (p1 < end1
5434 && p2 < end2
42186983 5435 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5436 ++p1, ++p2;
177c0ea7 5437
5f5c8ee5 5438 return p1 - str1;
4588ec20
JB
5439}
5440
5f5c8ee5 5441
4588ec20 5442/* Char insertion/deletion cost vector, from term.c */
4588ec20 5443
5f5c8ee5 5444extern int *char_ins_del_vector;
7df02016 5445#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5446
5f5c8ee5
GM
5447
5448/* Perform a frame-based update on line VPOS in frame FRAME. */
5449
4588ec20 5450static void
c363a1d6
GM
5451update_frame_line (f, vpos)
5452 struct frame *f;
4588ec20
JB
5453 int vpos;
5454{
5f5c8ee5 5455 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5456 int tem;
5457 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5458 struct glyph_matrix *current_matrix = f->current_matrix;
5459 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5460 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5461 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5462 int must_write_whole_line_p;
0a894bad 5463 int write_spaces_p = must_write_spaces;
c363a1d6 5464 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5465 != FACE_TTY_DEFAULT_BG_COLOR);
5466
5467 if (colored_spaces_p)
5468 write_spaces_p = 1;
5f5c8ee5 5469
26c63686
GM
5470 /* Current row not enabled means it has unknown contents. We must
5471 write the whole desired line in that case. */
5f5c8ee5
GM
5472 must_write_whole_line_p = !current_row->enabled_p;
5473 if (must_write_whole_line_p)
4588ec20 5474 {
5f5c8ee5 5475 obody = 0;
4588ec20
JB
5476 olen = 0;
5477 }
5478 else
5479 {
5f5c8ee5
GM
5480 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5481 olen = current_row->used[TEXT_AREA];
177c0ea7 5482
4cecaab8
MB
5483 /* Ignore trailing spaces, if we can. */
5484 if (!write_spaces_p)
5485 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5486 olen--;
4588ec20
JB
5487 }
5488
5f5c8ee5
GM
5489 current_row->enabled_p = 1;
5490 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5491
5f5c8ee5
GM
5492 /* If desired line is empty, just clear the line. */
5493 if (!desired_row->enabled_p)
4588ec20
JB
5494 {
5495 nlen = 0;
5496 goto just_erase;
5497 }
5498
5f5c8ee5
GM
5499 nbody = desired_row->glyphs[TEXT_AREA];
5500 nlen = desired_row->used[TEXT_AREA];
5501 nend = nbody + nlen;
5502
5503 /* If display line has unknown contents, write the whole line. */
5504 if (must_write_whole_line_p)
5505 {
26c63686 5506 /* Ignore spaces at the end, if we can. */
0a894bad 5507 if (!write_spaces_p)
74ca462f
GM
5508 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5509 --nlen;
5510
26c63686 5511 /* Write the contents of the desired line. */
74ca462f 5512 if (nlen)
26c63686
GM
5513 {
5514 cursor_to (vpos, 0);
5515 write_glyphs (nbody, nlen);
5516 }
177c0ea7 5517
26c63686
GM
5518 /* Don't call clear_end_of_line if we already wrote the whole
5519 line. The cursor will not be at the right margin in that
5520 case but in the line below. */
7df02016 5521 if (nlen < FRAME_TOTAL_COLS (f))
26c63686
GM
5522 {
5523 cursor_to (vpos, nlen);
7df02016 5524 clear_end_of_line (FRAME_TOTAL_COLS (f));
26c63686 5525 }
58827478
GM
5526 else
5527 /* Make sure we are in the right row, otherwise cursor movement
5528 with cmgoto might use `ch' in the wrong row. */
5529 cursor_to (vpos, 0);
177c0ea7 5530
5f5c8ee5
GM
5531 make_current (desired_matrix, current_matrix, vpos);
5532 return;
5533 }
4588ec20
JB
5534
5535 /* Pretend trailing spaces are not there at all,
5536 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5537 if (!write_spaces_p)
5538 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5539 nlen--;
4588ec20
JB
5540
5541 /* If there's no i/d char, quickly do the best we can without it. */
5542 if (!char_ins_del_ok)
5543 {
5f5c8ee5 5544 int i, j;
4588ec20 5545
5f5c8ee5
GM
5546 /* Find the first glyph in desired row that doesn't agree with
5547 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5548 for (i = 0; i < nlen; i++)
5549 {
5f5c8ee5 5550 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5551 {
5f5c8ee5
GM
5552 /* Find the end of the run of different glyphs. */
5553 j = i + 1;
5554 while (j < nlen
5555 && (j >= olen
5556 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5557 || CHAR_GLYPH_PADDING_P (nbody[j])))
5558 ++j;
177c0ea7
JB
5559
5560 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5561 cursor_to (vpos, i);
5562 write_glyphs (nbody + i, j - i);
5563 i = j - 1;
4588ec20
JB
5564
5565 /* Now find the next non-match. */
5566 }
5567 }
5568
5569 /* Clear the rest of the line, or the non-clear part of it. */
5570 if (olen > nlen)
5571 {
5572 cursor_to (vpos, nlen);
5573 clear_end_of_line (olen);
5574 }
5575
5f5c8ee5
GM
5576 /* Make current row = desired row. */
5577 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5578 return;
5579 }
5580
5f5c8ee5
GM
5581 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5582 characters in a row. */
5583
4588ec20
JB
5584 if (!olen)
5585 {
5f5c8ee5
GM
5586 /* If current line is blank, skip over initial spaces, if
5587 possible, and write the rest. */
4cecaab8 5588 if (write_spaces_p)
5f5c8ee5
GM
5589 nsp = 0;
5590 else
5591 nsp = count_blanks (nbody, nlen);
5592
4588ec20
JB
5593 if (nlen > nsp)
5594 {
5595 cursor_to (vpos, nsp);
5596 write_glyphs (nbody + nsp, nlen - nsp);
5597 }
5598
502b9b64 5599 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5600 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5601 return;
5602 }
5603
4588ec20 5604 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5605 osp = count_blanks (obody, olen);
4cecaab8 5606 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5607
5f5c8ee5
GM
5608 /* Compute number of matching chars starting with first non-blank. */
5609 begmatch = count_match (obody + osp, obody + olen,
5610 nbody + nsp, nbody + nlen);
4588ec20
JB
5611
5612 /* Spaces in new match implicit space past the end of old. */
5613 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5614 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5615 {
5616 np1 = nbody + nsp;
5f5c8ee5
GM
5617 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5618 ++begmatch;
4588ec20
JB
5619 }
5620
5621 /* Avoid doing insert/delete char
5622 just cause number of leading spaces differs
5f5c8ee5 5623 when the following text does not match. */
4588ec20
JB
5624 if (begmatch == 0 && osp != nsp)
5625 osp = nsp = min (osp, nsp);
5626
5627 /* Find matching characters at end of line */
5628 op1 = obody + olen;
5629 np1 = nbody + nlen;
5630 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5631 while (op1 > op2
5632 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5633 {
5634 op1--;
5635 np1--;
5636 }
5637 endmatch = obody + olen - op1;
5638
4588ec20
JB
5639 /* tem gets the distance to insert or delete.
5640 endmatch is how many characters we save by doing so.
5641 Is it worth it? */
5642
5643 tem = (nlen - nsp) - (olen - osp);
5644 if (endmatch && tem
c363a1d6 5645 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5646 endmatch = 0;
5647
5648 /* nsp - osp is the distance to insert or delete.
5649 If that is nonzero, begmatch is known to be nonzero also.
5650 begmatch + endmatch is how much we save by doing the ins/del.
5651 Is it worth it? */
5652
5653 if (nsp != osp
5654 && (!char_ins_del_ok
c363a1d6 5655 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5656 {
5657 begmatch = 0;
5658 endmatch = 0;
5659 osp = nsp = min (osp, nsp);
5660 }
5661
5662 /* Now go through the line, inserting, writing and
5663 deleting as appropriate. */
5664
5665 if (osp > nsp)
5666 {
5667 cursor_to (vpos, nsp);
5668 delete_glyphs (osp - nsp);
5669 }
5670 else if (nsp > osp)
5671 {
5672 /* If going to delete chars later in line
5673 and insert earlier in the line,
5674 must delete first to avoid losing data in the insert */
5675 if (endmatch && nlen < olen + nsp - osp)
5676 {
5677 cursor_to (vpos, nlen - endmatch + osp - nsp);
5678 delete_glyphs (olen + nsp - osp - nlen);
5679 olen = nlen - (nsp - osp);
5680 }
5681 cursor_to (vpos, osp);
5f5c8ee5 5682 insert_glyphs (0, nsp - osp);
4588ec20
JB
5683 }
5684 olen += nsp - osp;
5685
5686 tem = nsp + begmatch + endmatch;
5687 if (nlen != tem || olen != tem)
5688 {
4588ec20
JB
5689 if (!endmatch || nlen == olen)
5690 {
c363a1d6
GM
5691 /* If new text being written reaches right margin, there is
5692 no need to do clear-to-eol at the end of this function
5693 (and it would not be safe, since cursor is not going to
5694 be "at the margin" after the text is done). */
7df02016 5695 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5696 olen = 0;
c363a1d6
GM
5697
5698 /* Function write_glyphs is prepared to do nothing
5699 if passed a length <= 0. Check it here to avoid
5700 unnecessary cursor movement. */
5701 if (nlen - tem > 0)
5702 {
5703 cursor_to (vpos, nsp + begmatch);
5704 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5705 }
4588ec20
JB
5706 }
5707 else if (nlen > olen)
5708 {
24e86043
KH
5709 /* Here, we used to have the following simple code:
5710 ----------------------------------------
5711 write_glyphs (nbody + nsp + begmatch, olen - tem);
5712 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5713 ----------------------------------------
5714 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5715 is a padding glyph. */
5716 int out = olen - tem; /* Columns to be overwritten originally. */
5717 int del;
5f5c8ee5 5718
c363a1d6 5719 cursor_to (vpos, nsp + begmatch);
177c0ea7 5720
5f5c8ee5 5721 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5722 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5723 out--;
5f5c8ee5 5724 write_glyphs (nbody + nsp + begmatch, out);
177c0ea7 5725
5f5c8ee5
GM
5726 /* If we left columns to be overwritten, we must delete them. */
5727 del = olen - tem - out;
c363a1d6
GM
5728 if (del > 0)
5729 delete_glyphs (del);
177c0ea7 5730
5f5c8ee5
GM
5731 /* At last, we insert columns not yet written out. */
5732 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5733 olen = nlen;
5734 }
5735 else if (olen > nlen)
5736 {
c363a1d6 5737 cursor_to (vpos, nsp + begmatch);
5f5c8ee5
GM
5738 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5739 delete_glyphs (olen - nlen);
5740 olen = nlen;
5741 }
bd9e3e75 5742 }
5f5c8ee5
GM
5743
5744 just_erase:
5745 /* If any unerased characters remain after the new line, erase them. */
5746 if (olen > nlen)
078b3696 5747 {
5f5c8ee5
GM
5748 cursor_to (vpos, nlen);
5749 clear_end_of_line (olen);
078b3696 5750 }
5f5c8ee5
GM
5751
5752 /* Exchange contents between current_frame and new_frame. */
5753 make_current (desired_matrix, current_matrix, vpos);
078b3696 5754}
5f5c8ee5
GM
5755
5756
078b3696 5757\f
5f5c8ee5
GM
5758/***********************************************************************
5759 X/Y Position -> Buffer Position
5760 ***********************************************************************/
5761
a1b0a6db 5762/* Determine what's under window-relative pixel position (*X, *Y).
6a3d9c9f
KS
5763 Return the object (string or buffer) that's there.
5764 Return in *POS the position in that object.
5765 Adjust *X and *Y to character positions. */
5f5c8ee5 5766
6a3d9c9f
KS
5767Lisp_Object
5768buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5f5c8ee5
GM
5769 struct window *w;
5770 int *x, *y;
a1b0a6db 5771 struct display_pos *pos;
6a3d9c9f
KS
5772 Lisp_Object *object;
5773 int *dx, *dy;
5774 int *width, *height;
4588ec20 5775{
5f5c8ee5
GM
5776 struct it it;
5777 struct buffer *old_current_buffer = current_buffer;
5778 struct text_pos startp;
6a3d9c9f
KS
5779 Lisp_Object string;
5780 struct glyph_row *row;
cedd7cd9
KS
5781#ifdef HAVE_WINDOW_SYSTEM
5782 struct image *img = 0;
5783#endif
ba922d0c 5784 int x0, x1;
5f5c8ee5
GM
5785
5786 current_buffer = XBUFFER (w->buffer);
5787 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5788 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5789 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5790 start_display (&it, w, startp);
177c0ea7 5791
ba922d0c
KS
5792 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5793 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5f5c8ee5 5794 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5795
5f5c8ee5 5796 current_buffer = old_current_buffer;
a1b0a6db 5797
2d4aac37
KS
5798 *dx = x0 + it.first_visible_x - it.current_x;
5799 *dy = *y - it.current_y;
5800
6a3d9c9f
KS
5801 string = w->buffer;
5802 if (STRINGP (it.string))
5803 string = it.string;
5804 *pos = it.current;
60bf1629 5805
019b1f0e 5806#ifdef HAVE_WINDOW_SYSTEM
60bf1629
KS
5807 if (it.what == IT_IMAGE)
5808 {
60bf1629
KS
5809 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5810 && !NILP (img->spec))
6a3d9c9f
KS
5811 *object = img->spec;
5812 }
5813#endif
60bf1629 5814
b70d98e1
KS
5815 if (it.vpos < w->current_matrix->nrows
5816 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5817 row->enabled_p))
6a3d9c9f
KS
5818 {
5819 if (it.hpos < row->used[TEXT_AREA])
5820 {
5821 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
6a3d9c9f 5822#ifdef HAVE_WINDOW_SYSTEM
cedd7cd9
KS
5823 if (img)
5824 {
5825 *dy -= row->ascent - glyph->ascent;
5826 *dx += glyph->slice.x;
5827 *dy += glyph->slice.y;
5828 /* Image slices positions are still relative to the entire image */
5829 *width = img->width;
5830 *height = img->height;
5831 }
5832 else
6a3d9c9f 5833#endif
cedd7cd9
KS
5834 {
5835 *width = glyph->pixel_width;
5836 *height = glyph->ascent + glyph->descent;
5837 }
6a3d9c9f
KS
5838 }
5839 else
5840 {
5841 *width = 0;
5842 *height = row->height;
60bf1629
KS
5843 }
5844 }
2d4aac37 5845 else
6a3d9c9f
KS
5846 {
5847 *width = *height = 0;
5848 }
60bf1629
KS
5849
5850 /* Add extra (default width) columns if clicked after EOL. */
5851 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5852 if (x0 > x1)
5853 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5854
ba922d0c
KS
5855 *x = it.hpos;
5856 *y = it.vpos;
6a3d9c9f
KS
5857
5858 return string;
5f5c8ee5 5859}
4588ec20 5860
5f5c8ee5
GM
5861
5862/* Value is the string under window-relative coordinates X/Y in the
6a3d9c9f
KS
5863 mode line or header line (PART says which) of window W, or nil if none.
5864 *CHARPOS is set to the position in the string returned. */
5f5c8ee5
GM
5865
5866Lisp_Object
6a3d9c9f 5867mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5f5c8ee5 5868 struct window *w;
641bdbf3 5869 enum window_part part;
6a3d9c9f 5870 int *x, *y;
5f5c8ee5 5871 int *charpos;
6a3d9c9f
KS
5872 Lisp_Object *object;
5873 int *dx, *dy;
5874 int *width, *height;
5f5c8ee5
GM
5875{
5876 struct glyph_row *row;
5877 struct glyph *glyph, *end;
2d4aac37 5878 int x0, y0;
5f5c8ee5
GM
5879 Lisp_Object string = Qnil;
5880
641bdbf3 5881 if (part == ON_MODE_LINE)
5f5c8ee5
GM
5882 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5883 else
045dee35 5884 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
2d4aac37 5885 y0 = *y - row->y;
ba922d0c
KS
5886 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5887
5f5c8ee5 5888 if (row->mode_line_p && row->enabled_p)
4588ec20 5889 {
5f5c8ee5
GM
5890 /* Find the glyph under X. If we find one with a string object,
5891 it's the one we were looking for. */
5892 glyph = row->glyphs[TEXT_AREA];
5893 end = glyph + row->used[TEXT_AREA];
cfde341f 5894 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
5895 x0 -= glyph->pixel_width;
5896 *x = glyph - row->glyphs[TEXT_AREA];
5897 if (glyph < end)
5898 {
5899 string = glyph->object;
5900 *charpos = glyph->charpos;
6a3d9c9f
KS
5901 *width = glyph->pixel_width;
5902 *height = glyph->ascent + glyph->descent;
5903#ifdef HAVE_WINDOW_SYSTEM
5904 if (glyph->type == IMAGE_GLYPH)
5905 {
5906 struct image *img;
5907 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5908 if (img != NULL)
5909 *object = img->spec;
5910 y0 -= row->ascent - glyph->ascent;
5911 }
5912#endif
ba922d0c
KS
5913 }
5914 else
6a3d9c9f
KS
5915 {
5916 /* Add extra (default width) columns if clicked after EOL. */
5917 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5918 *width = 0;
5919 *height = row->height;
5920 }
4588ec20 5921 }
ba922d0c 5922 else
2d4aac37
KS
5923 {
5924 *x = 0;
5925 x0 = 0;
6a3d9c9f 5926 *width = *height = 0;
2d4aac37
KS
5927 }
5928
6a3d9c9f
KS
5929 *dx = x0;
5930 *dy = y0;
5f5c8ee5
GM
5931
5932 return string;
4588ec20 5933}
5f5c8ee5
GM
5934
5935
db1db309
GM
5936/* Value is the string under window-relative coordinates X/Y in either
5937 marginal area, or nil if none. *CHARPOS is set to the position in
5938 the string returned. */
5939
5940Lisp_Object
6a3d9c9f 5941marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
db1db309 5942 struct window *w;
641bdbf3 5943 enum window_part part;
6a3d9c9f 5944 int *x, *y;
521069b9 5945 int *charpos;
6a3d9c9f
KS
5946 Lisp_Object *object;
5947 int *dx, *dy;
5948 int *width, *height;
db1db309
GM
5949{
5950 struct glyph_row *row = w->current_matrix->rows;
5951 struct glyph *glyph, *end;
2d4aac37 5952 int x0, y0, i, wy = *y;
641bdbf3 5953 int area;
db1db309
GM
5954 Lisp_Object string = Qnil;
5955
641bdbf3 5956 if (part == ON_LEFT_MARGIN)
db1db309 5957 area = LEFT_MARGIN_AREA;
641bdbf3 5958 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
5959 area = RIGHT_MARGIN_AREA;
5960 else
5961 abort ();
5962
5963 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5964 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5965 break;
2d4aac37 5966 y0 = *y - row->y;
ba922d0c 5967 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
5968
5969 if (row->enabled_p)
5970 {
5971 /* Find the glyph under X. If we find one with a string object,
5972 it's the one we were looking for. */
db1db309 5973 if (area == RIGHT_MARGIN_AREA)
7df02016 5974 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 5975 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5976 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5977 + window_box_width (w, LEFT_MARGIN_AREA)
5978 + window_box_width (w, TEXT_AREA));
db1db309 5979 else
7df02016 5980 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 5981 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5982 : 0);
5983
ba922d0c
KS
5984 glyph = row->glyphs[area];
5985 end = glyph + row->used[area];
cfde341f 5986 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
5987 x0 -= glyph->pixel_width;
5988 *x = glyph - row->glyphs[area];
5989 if (glyph < end)
5990 {
5991 string = glyph->object;
5992 *charpos = glyph->charpos;
6a3d9c9f
KS
5993 *width = glyph->pixel_width;
5994 *height = glyph->ascent + glyph->descent;
60bf1629
KS
5995#ifdef HAVE_WINDOW_SYSTEM
5996 if (glyph->type == IMAGE_GLYPH)
5997 {
5998 struct image *img;
5999 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6000 if (img != NULL)
6a3d9c9f 6001 *object = img->spec;
60bf1629 6002 y0 -= row->ascent - glyph->ascent;
cedd7cd9
KS
6003 x0 += glyph->slice.x;
6004 y0 += glyph->slice.y;
60bf1629
KS
6005 }
6006#endif
ba922d0c
KS
6007 }
6008 else
6a3d9c9f
KS
6009 {
6010 /* Add extra (default width) columns if clicked after EOL. */
6011 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6012 *width = 0;
6013 *height = row->height;
6014 }
db1db309 6015 }
ba922d0c 6016 else
2d4aac37
KS
6017 {
6018 x0 = 0;
6019 *x = 0;
6a3d9c9f 6020 *width = *height = 0;
2d4aac37
KS
6021 }
6022
6a3d9c9f
KS
6023 *dx = x0;
6024 *dy = y0;
db1db309
GM
6025
6026 return string;
6027}
6028
6029
5f5c8ee5
GM
6030/***********************************************************************
6031 Changing Frame Sizes
6032 ***********************************************************************/
4588ec20
JB
6033
6034#ifdef SIGWINCH
5f5c8ee5 6035
efb859b4 6036SIGTYPE
61cbef47 6037window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 6038 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
6039{
6040 int width, height;
d43721a2 6041#ifndef USE_CRT_DLL
4588ec20 6042 extern int errno;
d43721a2 6043#endif
4588ec20
JB
6044 int old_errno = errno;
6045
333f1b6f
JD
6046 signal (SIGWINCH, window_change_signal);
6047 SIGNAL_THREAD_CHECK (signalnum);
6048
502b9b64 6049 get_frame_size (&width, &height);
4588ec20 6050
502b9b64
JB
6051 /* The frame size change obviously applies to a termcap-controlled
6052 frame. Find such a frame in the list, and assume it's the only
4588ec20 6053 one (since the redisplay code always writes to stdout, not a
502b9b64 6054 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
6055 but don't reallocate the data structures now. Let that be done
6056 later outside of the signal handler. */
6057
6058 {
35f56f96 6059 Lisp_Object tail, frame;
4588ec20 6060
35f56f96 6061 FOR_EACH_FRAME (tail, frame)
4588ec20 6062 {
35f56f96 6063 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 6064 {
b96fd3e8 6065 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
6066 break;
6067 }
6068 }
6069 }
6070
4588ec20
JB
6071 errno = old_errno;
6072}
6073#endif /* SIGWINCH */
6074
6075
b96fd3e8
GM
6076/* Do any change in frame size that was requested by a signal. SAFE
6077 non-zero means this function is called from a place where it is
6078 safe to change frame sizes while a redisplay is in progress. */
4588ec20 6079
dfcf069d 6080void
b96fd3e8
GM
6081do_pending_window_change (safe)
6082 int safe;
4588ec20
JB
6083{
6084 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
6085 if (redisplaying_p && !safe)
6086 return;
177c0ea7 6087
4588ec20
JB
6088 while (delayed_size_change)
6089 {
35f56f96 6090 Lisp_Object tail, frame;
4588ec20
JB
6091
6092 delayed_size_change = 0;
6093
35f56f96 6094 FOR_EACH_FRAME (tail, frame)
4588ec20 6095 {
5f5c8ee5 6096 struct frame *f = XFRAME (frame);
35f56f96 6097
7df02016
KS
6098 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6099 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6100 0, 0, safe);
4588ec20
JB
6101 }
6102 }
6103}
6104
6105
502b9b64 6106/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 6107 indicate no change is to take place.
4588ec20 6108
b6a65ac2
JB
6109 If DELAY is non-zero, then assume we're being called from a signal
6110 handler, and queue the change for later - perhaps the next
6111 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
6112 from a signal handler.
6113
6114 SAFE non-zero means this function is called from a place where it's
6115 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 6116
dfcf069d 6117void
b96fd3e8 6118change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6119 register struct frame *f;
b96fd3e8 6120 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
6121{
6122 Lisp_Object tail, frame;
3826ea1a 6123
8a376b3b 6124 if (! FRAME_WINDOW_P (f))
45140e01 6125 {
93e54836
RS
6126 /* When using termcap, or on MS-DOS, all frames use
6127 the same screen, so a change in size affects all frames. */
45140e01 6128 FOR_EACH_FRAME (tail, frame)
8a376b3b 6129 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 6130 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 6131 pretend, delay, safe);
45140e01
RS
6132 }
6133 else
b96fd3e8 6134 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
6135}
6136
6137static void
b96fd3e8 6138change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6139 register struct frame *f;
b96fd3e8 6140 int newheight, newwidth, pretend, delay, safe;
4588ec20 6141{
7df02016 6142 int new_frame_total_cols;
aed13378 6143 int count = SPECPDL_INDEX ();
3826ea1a 6144
4588ec20 6145 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 6146 if (delay || (redisplaying_p && !safe))
4588ec20 6147 {
7df02016
KS
6148 f->new_text_lines = newheight;
6149 f->new_text_cols = newwidth;
4588ec20
JB
6150 delayed_size_change = 1;
6151 return;
6152 }
6153
502b9b64 6154 /* This size-change overrides any pending one for this frame. */
7df02016
KS
6155 f->new_text_lines = 0;
6156 f->new_text_cols = 0;
b6a65ac2 6157
08f7aa3e 6158 /* If an argument is zero, set it to the current value. */
ae19c6f2 6159 if (newheight == 0)
7df02016 6160 newheight = FRAME_LINES (f);
ae19c6f2 6161 if (newwidth == 0)
7df02016 6162 newwidth = FRAME_COLS (f);
3826ea1a 6163
5f5c8ee5
GM
6164 /* Compute width of windows in F.
6165 This is the width of the frame without vertical scroll bars. */
7df02016 6166 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 6167
b6a65ac2 6168 /* Round up to the smallest acceptable size. */
5f5c8ee5 6169 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
6170
6171 /* If we're not changing the frame size, quit now. */
7df02016
KS
6172 if (newheight == FRAME_LINES (f)
6173 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
6174 return;
6175
cbb95688
RS
6176 BLOCK_INPUT;
6177
886a8a6c
KH
6178#ifdef MSDOS
6179 /* We only can set screen dimensions to certain values supported
6180 by our video hardware. Try to find the smallest size greater
6181 or equal to the requested dimensions. */
6182 dos_set_window_size (&newheight, &newwidth);
6183#endif
6184
7df02016 6185 if (newheight != FRAME_LINES (f))
4588ec20 6186 {
5f5c8ee5 6187 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 6188 {
5f5c8ee5 6189 /* Frame has both root and mini-buffer. */
7df02016 6190 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
6191 FRAME_TOP_MARGIN (f));
6192 set_window_height (FRAME_ROOT_WINDOW (f),
6193 (newheight
6194 - 1
6195 - FRAME_TOP_MARGIN (f)),
6196 0);
7df02016 6197 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 6198 newheight - 1);
5f5c8ee5 6199 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
6200 }
6201 else
502b9b64 6202 /* Frame has just one top-level window. */
5f5c8ee5
GM
6203 set_window_height (FRAME_ROOT_WINDOW (f),
6204 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 6205
5f5c8ee5 6206 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 6207 FrameRows = newheight;
4588ec20
JB
6208 }
6209
7df02016 6210 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6211 {
7df02016 6212 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
5f5c8ee5 6213 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6214 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6215
5f5c8ee5 6216 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 6217 FrameCols = newwidth;
5f5c8ee5 6218
9ea173e8 6219 if (WINDOWP (f->tool_bar_window))
7df02016 6220 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6221 }
6222
7df02016
KS
6223 FRAME_LINES (f) = newheight;
6224 SET_FRAME_COLS (f, newwidth);
986e61b8 6225
5f5c8ee5
GM
6226 {
6227 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6228 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6229
5f5c8ee5
GM
6230 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6231 &text_area_height);
6232 if (w->cursor.x >= text_area_x + text_area_width)
6233 w->cursor.hpos = w->cursor.x = 0;
6234 if (w->cursor.y >= text_area_y + text_area_height)
6235 w->cursor.vpos = w->cursor.y = 0;
6236 }
986e61b8 6237
5f5c8ee5 6238 adjust_glyphs (f);
5f5c8ee5 6239 calculate_costs (f);
cb02fa39
GM
6240 SET_FRAME_GARBAGED (f);
6241 f->resized_p = 1;
97cf50e7
RS
6242
6243 UNBLOCK_INPUT;
61730a69 6244
e523f7e5
RS
6245 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6246
61730a69 6247 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5 6248 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
7df02016 6249 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
e523f7e5
RS
6250
6251 unbind_to (count, Qnil);
4588ec20 6252}
5f5c8ee5
GM
6253
6254
4588ec20 6255\f
5f5c8ee5
GM
6256/***********************************************************************
6257 Terminal Related Lisp Functions
6258 ***********************************************************************/
6259
6260DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6261 1, 1, "FOpen termscript file: ",
7ee72033
MB
6262 doc: /* Start writing all terminal output to FILE as well as the terminal.
6263FILE = nil means just close any termscript file currently open. */)
6264 (file)
5f5c8ee5
GM
6265 Lisp_Object file;
6266{
6267 if (termscript != 0) fclose (termscript);
6268 termscript = 0;
6269
6270 if (! NILP (file))
6271 {
6272 file = Fexpand_file_name (file, Qnil);
d5db4077 6273 termscript = fopen (SDATA (file), "w");
5f5c8ee5
GM
6274 if (termscript == 0)
6275 report_file_error ("Opening termscript", Fcons (file, Qnil));
6276 }
6277 return Qnil;
6278}
6279
6280
4588ec20 6281DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
228299fa 6282 Ssend_string_to_terminal, 1, 1, 0,
7ee72033
MB
6283 doc: /* Send STRING to the terminal without alteration.
6284Control characters in STRING will have terminal-dependent effects. */)
6285 (string)
e912ba09 6286 Lisp_Object string;
4588ec20 6287{
94f3db62 6288 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6289 CHECK_STRING (string);
d5db4077 6290 fwrite (SDATA (string), 1, SBYTES (string), stdout);
4588ec20
JB
6291 fflush (stdout);
6292 if (termscript)
6293 {
d5db4077 6294 fwrite (SDATA (string), 1, SBYTES (string),
fc932ac6 6295 termscript);
4588ec20
JB
6296 fflush (termscript);
6297 }
6298 return Qnil;
6299}
6300
5f5c8ee5 6301
4588ec20 6302DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6303 doc: /* Beep, or flash the screen.
228299fa 6304Also, unless an argument is given,
7ee72033
MB
6305terminate any keyboard macro currently executing. */)
6306 (arg)
4588ec20
JB
6307 Lisp_Object arg;
6308{
efb859b4 6309 if (!NILP (arg))
4588ec20 6310 {
7fa788da
RS
6311 if (noninteractive)
6312 putchar (07);
6313 else
6314 ring_bell ();
4588ec20
JB
6315 fflush (stdout);
6316 }
6317 else
6318 bitch_at_user ();
6319
6320 return Qnil;
6321}
6322
dfcf069d 6323void
4588ec20
JB
6324bitch_at_user ()
6325{
6326 if (noninteractive)
6327 putchar (07);
5f5c8ee5 6328 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6329 error ("Keyboard macro terminated by a command ringing the bell");
6330 else
6331 ring_bell ();
6332 fflush (stdout);
6333}
6334
5f5c8ee5
GM
6335
6336\f
6337/***********************************************************************
6338 Sleeping, Waiting
6339 ***********************************************************************/
6340
4588ec20 6341DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6342 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6343SECONDS may be a floating-point value, meaning that you can wait for a
6344fraction of a second. Optional second arg MILLISECONDS specifies an
6345additional wait period, in milliseconds; this may be useful if your
6346Emacs was built without floating point support.
7ee72033
MB
6347\(Not all operating systems support waiting for a fraction of a second.) */)
6348 (seconds, milliseconds)
767229f8 6349 Lisp_Object seconds, milliseconds;
4588ec20 6350{
767229f8 6351 int sec, usec;
4588ec20 6352
767229f8 6353 if (NILP (milliseconds))
e9c9a718 6354 XSETINT (milliseconds, 0);
767229f8 6355 else
b7826503 6356 CHECK_NUMBER (milliseconds);
b07646f5
JB
6357 usec = XINT (milliseconds) * 1000;
6358
b07646f5
JB
6359 {
6360 double duration = extract_float (seconds);
6361 sec = (int) duration;
6362 usec += (duration - sec) * 1000000;
6363 }
4588ec20 6364
a41f8bed 6365#ifndef EMACS_HAS_USECS
767229f8 6366 if (sec == 0 && usec != 0)
861e19b9 6367 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6368#endif
767229f8
JB
6369
6370 /* Assure that 0 <= usec < 1000000. */
6371 if (usec < 0)
6372 {
153a073c 6373 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6374 if (-1000000 < usec)
6375 sec--, usec += 1000000;
6376 else
6377 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6378 }
767229f8
JB
6379 else
6380 sec += usec / 1000000, usec %= 1000000;
6381
6b5153b1 6382 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6383 return Qnil;
4588ec20 6384
dcd1ca45 6385 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
4588ec20
JB
6386
6387 return Qnil;
6388}
6389
5f5c8ee5 6390
dcd1ca45 6391/* This is just like wait_reading_process_output, except that
f76475ad
JB
6392 it does the redisplay.
6393
ea0d86af 6394 It's also much like Fsit_for, except that it can be used for
836d2cde 6395 waiting for input as well. */
4588ec20 6396
f76475ad 6397Lisp_Object
ae5a0dd4
RS
6398sit_for (sec, usec, reading, display, initial_display)
6399 int sec, usec, reading, display, initial_display;
f76475ad 6400{
ccddf474
RS
6401 swallow_events (display);
6402
bec0b768 6403 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
4588ec20 6404 return Qnil;
4588ec20 6405
ae5a0dd4 6406 if (initial_display)
3007ebfb 6407 redisplay_preserve_echo_area (2);
4588ec20 6408
dfdb645c
JB
6409 if (sec == 0 && usec == 0)
6410 return Qt;
6411
4588ec20 6412#ifdef SIGIO
8fc798e9 6413 gobble_input (0);
f76475ad
JB
6414#endif
6415
dcd1ca45
KS
6416 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6417 Qnil, NULL, 0);
f76475ad 6418
4588ec20
JB
6419 return detect_input_pending () ? Qnil : Qt;
6420}
6421
5f5c8ee5 6422
f76475ad 6423DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
bacf09b4 6424 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
228299fa 6425SECONDS may be a floating-point value, meaning that you can wait for a
659d9874 6426fraction of a second.
228299fa 6427\(Not all operating systems support waiting for a fraction of a second.)
659d9874 6428Optional arg NODISP non-nil means don't redisplay, just wait for input.
228299fa
GM
6429Redisplay is preempted as always if input arrives, and does not happen
6430if input is available before it starts.
659d9874
SM
6431Value is t if waited the full time with no input arriving.
6432
6433An obsolete but still supported form is
6434\(sit-for SECONDS &optional MILLISECONDS NODISP)
6435Where the optional arg MILLISECONDS specifies an additional wait period,
6436in milliseconds; this was useful when Emacs was built without
6437floating point support.
5435c793
SM
6438usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6439
6440/* The `old-nodisp' stuff is there so that the arglist has the correct
6441 length. Otherwise, `defdvice' will redefine it with fewer args. */
7ee72033 6442 (seconds, milliseconds, nodisp)
767229f8 6443 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 6444{
767229f8 6445 int sec, usec;
f76475ad 6446
659d9874
SM
6447 if (NILP (nodisp) && !NUMBERP (milliseconds))
6448 { /* New style. */
6449 nodisp = milliseconds;
6450 milliseconds = Qnil;
6451 }
6452
767229f8 6453 if (NILP (milliseconds))
e9c9a718 6454 XSETINT (milliseconds, 0);
767229f8 6455 else
b7826503 6456 CHECK_NUMBER (milliseconds);
b07646f5
JB
6457 usec = XINT (milliseconds) * 1000;
6458
b07646f5
JB
6459 {
6460 double duration = extract_float (seconds);
6461 sec = (int) duration;
6462 usec += (duration - sec) * 1000000;
6463 }
f76475ad 6464
f76475ad 6465#ifndef EMACS_HAS_USECS
767229f8 6466 if (usec != 0 && sec == 0)
861e19b9 6467 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 6468#endif
f76475ad 6469
ae5a0dd4 6470 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 6471}
5f5c8ee5
GM
6472
6473
6474\f
6475/***********************************************************************
6476 Other Lisp Functions
6477 ***********************************************************************/
6478
6479/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6480 session's frames, frame names, buffers, buffer-read-only flags, and
44edd521 6481 buffer-modified-flags. */
5f5c8ee5
GM
6482
6483static Lisp_Object frame_and_buffer_state;
6484
6485
6486DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
44edd521 6487 Sframe_or_buffer_changed_p, 0, 1, 0,
bacf09b4 6488 doc: /* Return non-nil if the frame and buffer state appears to have changed.
44edd521
RS
6489VARIABLE is a variable name whose value is either nil or a state vector
6490that will be updated to contain all frames and buffers,
228299fa 6491aside from buffers whose names start with space,
44edd521
RS
6492along with the buffers' read-only and modified flags. This allows a fast
6493check to see whether buffer menus might need to be recomputed.
228299fa 6494If this function returns non-nil, it updates the internal vector to reflect
44edd521
RS
6495the current state.
6496
6497If VARIABLE is nil, an internal variable is used. Users should not
6498pass nil for VARIABLE. */)
6499 (variable)
6500 Lisp_Object variable;
5f5c8ee5 6501{
44edd521
RS
6502 Lisp_Object state, tail, frame, buf;
6503 Lisp_Object *vecp, *end;
5f5c8ee5
GM
6504 int n;
6505
44edd521
RS
6506 if (! NILP (variable))
6507 {
6508 CHECK_SYMBOL (variable);
6509 state = Fsymbol_value (variable);
6510 if (! VECTORP (state))
6511 goto changed;
6512 }
6513 else
6514 state = frame_and_buffer_state;
6515
6516 vecp = XVECTOR (state)->contents;
6517 end = vecp + XVECTOR (state)->size;
6518
5f5c8ee5
GM
6519 FOR_EACH_FRAME (tail, frame)
6520 {
44edd521
RS
6521 if (vecp == end)
6522 goto changed;
5f5c8ee5
GM
6523 if (!EQ (*vecp++, frame))
6524 goto changed;
44edd521
RS
6525 if (vecp == end)
6526 goto changed;
5f5c8ee5
GM
6527 if (!EQ (*vecp++, XFRAME (frame)->name))
6528 goto changed;
6529 }
44edd521 6530 /* Check that the buffer info matches. */
7539e11f 6531 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6532 {
7539e11f 6533 buf = XCDR (XCAR (tail));
5f5c8ee5 6534 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6535 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5 6536 continue;
44edd521
RS
6537 if (vecp == end)
6538 goto changed;
5f5c8ee5
GM
6539 if (!EQ (*vecp++, buf))
6540 goto changed;
44edd521
RS
6541 if (vecp == end)
6542 goto changed;
5f5c8ee5
GM
6543 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6544 goto changed;
44edd521
RS
6545 if (vecp == end)
6546 goto changed;
5f5c8ee5
GM
6547 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6548 goto changed;
6549 }
44edd521
RS
6550 if (vecp == end)
6551 goto changed;
5f5c8ee5
GM
6552 /* Detect deletion of a buffer at the end of the list. */
6553 if (EQ (*vecp, Qlambda))
6554 return Qnil;
44edd521
RS
6555
6556 /* Come here if we decide the data has changed. */
5f5c8ee5 6557 changed:
44edd521
RS
6558 /* Count the size we will need.
6559 Start with 1 so there is room for at least one lambda at the end. */
5f5c8ee5
GM
6560 n = 1;
6561 FOR_EACH_FRAME (tail, frame)
6562 n += 2;
7539e11f 6563 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6564 n += 3;
44edd521
RS
6565 /* Reallocate the vector if data has grown to need it,
6566 or if it has shrunk a lot. */
6567 if (! VECTORP (state)
6568 || n > XVECTOR (state)->size
6569 || n + 20 < XVECTOR (state)->size / 2)
5f5c8ee5 6570 /* Add 20 extra so we grow it less often. */
44edd521
RS
6571 {
6572 state = Fmake_vector (make_number (n + 20), Qlambda);
6573 if (! NILP (variable))
6574 Fset (variable, state);
6575 else
6576 frame_and_buffer_state = state;
6577 }
6578
6579 /* Record the new data in the (possibly reallocated) vector. */
6580 vecp = XVECTOR (state)->contents;
5f5c8ee5
GM
6581 FOR_EACH_FRAME (tail, frame)
6582 {
6583 *vecp++ = frame;
6584 *vecp++ = XFRAME (frame)->name;
6585 }
7539e11f 6586 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6587 {
7539e11f 6588 buf = XCDR (XCAR (tail));
5f5c8ee5 6589 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6590 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6591 continue;
6592 *vecp++ = buf;
6593 *vecp++ = XBUFFER (buf)->read_only;
6594 *vecp++ = Fbuffer_modified_p (buf);
6595 }
6596 /* Fill up the vector with lambdas (always at least one). */
6597 *vecp++ = Qlambda;
44edd521
RS
6598 while (vecp - XVECTOR (state)->contents
6599 < XVECTOR (state)->size)
5f5c8ee5
GM
6600 *vecp++ = Qlambda;
6601 /* Make sure we didn't overflow the vector. */
44edd521
RS
6602 if (vecp - XVECTOR (state)->contents
6603 > XVECTOR (state)->size)
5f5c8ee5
GM
6604 abort ();
6605 return Qt;
6606}
6607
6608
4588ec20 6609\f
5f5c8ee5
GM
6610/***********************************************************************
6611 Initialization
6612***********************************************************************/
6613
4588ec20
JB
6614char *terminal_type;
6615
5f5c8ee5
GM
6616/* Initialization done when Emacs fork is started, before doing stty.
6617 Determine terminal type and set terminal_driver. Then invoke its
6618 decoding routine to set up variables in the terminal package. */
4588ec20 6619
dfcf069d 6620void
4588ec20
JB
6621init_display ()
6622{
6623#ifdef HAVE_X_WINDOWS
6624 extern int display_arg;
6625#endif
6626
5f5c8ee5
GM
6627 /* Construct the space glyph. */
6628 space_glyph.type = CHAR_GLYPH;
6629 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6630 space_glyph.charpos = -1;
6631
4588ec20
JB
6632 meta_key = 0;
6633 inverse_video = 0;
6634 cursor_in_echo_area = 0;
6635 terminal_type = (char *) 0;
6636
1315c181
JB
6637 /* Now is the time to initialize this; it's used by init_sys_modes
6638 during startup. */
6639 Vwindow_system = Qnil;
4588ec20 6640
1315c181
JB
6641 /* If the user wants to use a window system, we shouldn't bother
6642 initializing the terminal. This is especially important when the
6643 terminal is so dumb that emacs gives up before and doesn't bother
6644 using the window system.
4588ec20 6645
36bbad1d
KH
6646 If the DISPLAY environment variable is set and nonempty,
6647 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6648
6649#ifdef HAVE_X_WINDOWS
d460af17
JB
6650 if (! display_arg)
6651 {
36bbad1d 6652 char *display;
d460af17 6653#ifdef VMS
36bbad1d 6654 display = getenv ("DECW$DISPLAY");
d460af17 6655#else
36bbad1d 6656 display = getenv ("DISPLAY");
d460af17 6657#endif
36bbad1d
KH
6658
6659 display_arg = (display != 0 && *display != 0);
f040093a 6660 }
d460af17 6661
177c0ea7 6662 if (!inhibit_window_system && display_arg
9e4555e8
RS
6663#ifndef CANNOT_DUMP
6664 && initialized
6665#endif
6666 )
4588ec20
JB
6667 {
6668 Vwindow_system = intern ("x");
6669#ifdef HAVE_X11
6670 Vwindow_system_version = make_number (11);
6671#else
6672 Vwindow_system_version = make_number (10);
039e5d71 6673#endif
8a2a6032 6674#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6675 /* In some versions of ncurses,
6a428f77 6676 tputs crashes if we have not called tgetent.
039e5d71
KH
6677 So call tgetent. */
6678 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6679#endif
5f5c8ee5 6680 adjust_frame_glyphs_initially ();
4588ec20
JB
6681 return;
6682 }
6683#endif /* HAVE_X_WINDOWS */
6684
fd2e066a 6685#ifdef HAVE_NTGUI
177c0ea7 6686 if (!inhibit_window_system)
fd2e066a 6687 {
60c7469c 6688 Vwindow_system = intern ("w32");
fd2e066a 6689 Vwindow_system_version = make_number (1);
5f5c8ee5 6690 adjust_frame_glyphs_initially ();
fd2e066a
GV
6691 return;
6692 }
6693#endif /* HAVE_NTGUI */
6694
e0f712ba 6695#ifdef MAC_OS
177c0ea7 6696 if (!inhibit_window_system)
1a578e9b
AC
6697 {
6698 Vwindow_system = intern ("mac");
6699 Vwindow_system_version = make_number (1);
6700 adjust_frame_glyphs_initially ();
6701 return;
6702 }
e0f712ba 6703#endif /* MAC_OS */
1a578e9b 6704
4588ec20
JB
6705 /* If no window system has been specified, try to use the terminal. */
6706 if (! isatty (0))
6707 {
1559a86d 6708 fatal ("standard input is not a tty");
4588ec20
JB
6709 exit (1);
6710 }
6711
153a073c 6712 /* Look at the TERM variable. */
4588ec20
JB
6713 terminal_type = (char *) getenv ("TERM");
6714 if (!terminal_type)
6715 {
6716#ifdef VMS
6717 fprintf (stderr, "Please specify your terminal type.\n\
6718For types defined in VMS, use set term /device=TYPE.\n\
6719For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6720\(The quotation marks are necessary since terminal types are lower case.)\n");
6721#else
6722 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6723#endif
6724 exit (1);
6725 }
6726
6727#ifdef VMS
5f5c8ee5 6728 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6729 Hardly any uppercase letters in terminal types; should be none. */
6730 {
6731 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6732 char *p;
6733
6734 strcpy (new, terminal_type);
6735
6736 for (p = new; *p; p++)
6737 if (isupper (*p))
6738 *p = tolower (*p);
6739
6740 terminal_type = new;
177c0ea7 6741 }
5f5c8ee5 6742#endif /* VMS */
4588ec20
JB
6743
6744 term_init (terminal_type);
177c0ea7 6745
d86c299a 6746 {
91fb7e1b 6747 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6748 int width = FRAME_TOTAL_COLS (sf);
6749 int height = FRAME_LINES (sf);
d86c299a 6750
5f5c8ee5 6751 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6752
5f5c8ee5
GM
6753 /* If these sizes are so big they cause overflow, just ignore the
6754 change. It's not clear what better we could do. */
6755 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6756 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6757 }
6758
5f5c8ee5 6759 adjust_frame_glyphs_initially ();
91fb7e1b 6760 calculate_costs (XFRAME (selected_frame));
4588ec20 6761
4588ec20
JB
6762#ifdef SIGWINCH
6763#ifndef CANNOT_DUMP
6764 if (initialized)
6765#endif /* CANNOT_DUMP */
6766 signal (SIGWINCH, window_change_signal);
6767#endif /* SIGWINCH */
5f5c8ee5
GM
6768
6769 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6770 if (initialized
6771 && !noninteractive
622dca89
EZ
6772#ifdef MSDOS
6773 /* The MSDOS terminal turns on its ``window system'' relatively
6774 late into the startup, so we cannot do the frame faces'
6775 initialization just yet. It will be done later by pc-win.el
6776 and internal_terminal_init. */
6777 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6778#endif
5f5c8ee5 6779 && NILP (Vwindow_system))
2d764c78
EZ
6780 {
6781 /* For the initial frame, we don't have any way of knowing what
6782 are the foreground and background colors of the terminal. */
6783 struct frame *sf = SELECTED_FRAME();
6784
f9d2fdc4
EZ
6785 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6786 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6787 call0 (intern ("tty-set-up-initial-frame-faces"));
6788 }
5f5c8ee5
GM
6789}
6790
6791
6792\f
6793/***********************************************************************
6794 Blinking cursor
6795 ***********************************************************************/
6796
c3f13540 6797DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6798 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6799 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6800WINDOW nil means use the selected window. SHOW non-nil means
6801show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6802don't show a cursor. */)
6803 (window, show)
5d7791b3 6804 Lisp_Object window, show;
5f5c8ee5 6805{
5f5c8ee5
GM
6806 /* Don't change cursor state while redisplaying. This could confuse
6807 output routines. */
6808 if (!redisplaying_p)
6809 {
6810 if (NILP (window))
6811 window = selected_window;
6812 else
b7826503 6813 CHECK_WINDOW (window);
177c0ea7 6814
5d7791b3 6815 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6816 }
6817
6818 return Qnil;
4588ec20 6819}
5f5c8ee5
GM
6820
6821
5d7791b3
GM
6822DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6823 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6824 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
6825WINDOW nil or omitted means report on the selected window. */)
6826 (window)
5d7791b3
GM
6827 Lisp_Object window;
6828{
6829 struct window *w;
177c0ea7 6830
5d7791b3
GM
6831 if (NILP (window))
6832 window = selected_window;
6833 else
b7826503 6834 CHECK_WINDOW (window);
177c0ea7 6835
5d7791b3 6836 w = XWINDOW (window);
177c0ea7 6837 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
6838}
6839
4588ec20 6840\f
5f5c8ee5
GM
6841/***********************************************************************
6842 Initialization
6843 ***********************************************************************/
6844
dfcf069d 6845void
4588ec20
JB
6846syms_of_display ()
6847{
502b9b64 6848 defsubr (&Sredraw_frame);
4588ec20 6849 defsubr (&Sredraw_display);
078b3696 6850 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6851 defsubr (&Sopen_termscript);
6852 defsubr (&Sding);
6853 defsubr (&Ssit_for);
6854 defsubr (&Ssleep_for);
6855 defsubr (&Ssend_string_to_terminal);
c3f13540 6856 defsubr (&Sinternal_show_cursor);
5d7791b3 6857 defsubr (&Sinternal_show_cursor_p);
4588ec20 6858
2d5912c1 6859#if GLYPH_DEBUG
9b0e97aa
GM
6860 defsubr (&Sdump_redisplay_history);
6861#endif
6862
d1dad759 6863 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6864 staticpro (&frame_and_buffer_state);
6865
9cda4f7c
RS
6866 Qdisplay_table = intern ("display-table");
6867 staticpro (&Qdisplay_table);
e7067d00
GM
6868 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6869 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6870
7ee72033 6871 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 6872 doc: /* *The output baud rate of the terminal.
228299fa
GM
6873On most systems, changing this value will affect the amount of padding
6874and the other strategic decisions made during redisplay. */);
177c0ea7 6875
7ee72033 6876 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 6877 doc: /* *Non-nil means invert the entire frame display.
228299fa 6878This means everything is in inverse video which otherwise would not be. */);
177c0ea7 6879
7ee72033 6880 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 6881 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6882
6883See also `ring-bell-function'. */);
177c0ea7 6884
7ee72033 6885 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 6886 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
6887A non-nil value is useful if the terminal can automatically preserve
6888Emacs's frame display when you reenter Emacs.
6889It is up to you to set this variable if your terminal can do that. */);
177c0ea7 6890
7ee72033 6891 DEFVAR_LISP ("window-system", &Vwindow_system,
85565e9e
RS
6892 doc: /* Name of window system that Emacs is displaying through.
6893The value is a symbol--for instance, `x' for X windows.
6894The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 6895
7ee72033 6896 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 6897 doc: /* The version number of the window system in use.
228299fa 6898For X windows, this is 10 or 11. */);
177c0ea7 6899
7ee72033 6900 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 6901 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 6902
7ee72033 6903 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 6904 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
6905If not nil, this is a vector indexed by glyph code to define the glyph.
6906Each element can be:
6907 integer: a glyph code which this glyph is an alias for.
6908 string: output this glyph using that string (not impl. in X windows).
6909 nil: this glyph mod 524288 is the code of a character to output,
6910 and this glyph / 524288 is the face number (see `face-id') to use
6911 while outputting it. */);
4588ec20
JB
6912 Vglyph_table = Qnil;
6913
7ee72033 6914 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 6915 doc: /* Display table to use for buffers that specify none.
228299fa 6916See `buffer-display-table' for more information. */);
4588ec20
JB
6917 Vstandard_display_table = Qnil;
6918
7ee72033 6919 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 6920 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
6921 redisplay_dont_pause = 0;
6922
4588ec20
JB
6923 /* Initialize `window-system', unless init_display already decided it. */
6924#ifdef CANNOT_DUMP
6925 if (noninteractive)
6926#endif
6927 {
6928 Vwindow_system = Qnil;
6929 Vwindow_system_version = Qnil;
6930 }
6931}
ab5796a9
MB
6932
6933/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6934 (do not change this comment) */