(face-font-selection-order)
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
68c45bf0 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
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25#include <ctype.h>
26
dfcf069d
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27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
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32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
502b9b64 40#include "frame.h"
4588ec20
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41#include "window.h"
42#include "commands.h"
43#include "disptab.h"
44#include "indent.h"
d169fe39 45#include "intervals.h"
97cf50e7 46#include "blockinput.h"
dfcf069d
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47#include "process.h"
48#include "keyboard.h"
4588ec20 49
24e86043
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50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
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55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
5f5c8ee5 63/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 64
5f5c8ee5 65#include "systime.h"
3883a901
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66#include <errno.h>
67
5f5c8ee5
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68/* To get the prototype for `sleep'. */
69
70#ifdef HAVE_UNISTD_H
71#include <unistd.h>
72#endif
73
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74#define max(a, b) ((a) > (b) ? (a) : (b))
75#define min(a, b) ((a) < (b) ? (a) : (b))
76
4588ec20 77/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
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78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
e3271ae5 81#ifdef __GNU_LIBRARY__
5f5c8ee5
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82
83/* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
3883a901
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87#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#else
cb5558ff 90#undef PENDING_OUTPUT_COUNT
e3271ae5 91#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
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92#endif
93#else /* not __GNU_LIBRARY__ */
68c45bf0
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94#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
95#include <stdio_ext.h>
96#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
97#endif
cb5558ff 98#ifndef PENDING_OUTPUT_COUNT
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99#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
100#endif
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101#endif /* not __GNU_LIBRARY__ */
102
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103#if defined (LINUX) && defined (HAVE_LIBNCURSES)
104#include <term.h> /* for tgetent */
105#endif
5f5c8ee5
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106\f
107/* Structure to pass dimensions around. Used for character bounding
108 boxes, glyph matrix dimensions and alike. */
109
110struct dim
111{
112 int width;
113 int height;
114};
115
116\f
117/* Function prototypes. */
118
408f5064
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119static void redraw_overlapping_rows P_ ((struct window *, int));
120static void redraw_overlapped_rows P_ ((struct window *, int));
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121static int count_blanks P_ ((struct glyph *, int));
122static int count_match P_ ((struct glyph *, struct glyph *,
123 struct glyph *, struct glyph *));
124static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
125static void update_frame_line P_ ((struct frame *, int));
126static struct dim allocate_matrices_for_frame_redisplay
127 P_ ((Lisp_Object, int, int, struct dim, int, int *));
128static void allocate_matrices_for_window_redisplay P_ ((struct window *,
129 struct dim));
130static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
131static void adjust_frame_glyphs P_ ((struct frame *));
132struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
133static void free_glyph_matrix P_ ((struct glyph_matrix *));
134static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
135 int, int, struct dim));
b96fd3e8 136static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
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137static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
138static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
139static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
140static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
141 struct window *));
142static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
143 struct window *));
144static struct glyph_pool *new_glyph_pool P_ ((void));
145static void free_glyph_pool P_ ((struct glyph_pool *));
146static void adjust_frame_glyphs_initially P_ ((void));
147static void adjust_frame_message_buffer P_ ((struct frame *));
148static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
149static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
150static void build_frame_matrix P_ ((struct frame *));
151void clear_current_matrices P_ ((struct frame *));
152void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
153 int, int));
154static void clear_window_matrices P_ ((struct window *, int));
155static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
156static int scrolling_window P_ ((struct window *, int));
e876ff42 157static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 158static void update_marginal_area P_ ((struct window *, int, int));
408f5064 159static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
160static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
161 int));
162static void mirror_make_current P_ ((struct window *, int));
163void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 164#if GLYPH_DEBUG
5f5c8ee5
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165static void check_matrix_pointers P_ ((struct glyph_matrix *,
166 struct glyph_matrix *));
b96fd3e8 167#endif
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168static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
169static int update_window_tree P_ ((struct window *, int));
170static int update_window P_ ((struct window *, int));
171static int update_frame_1 P_ ((struct frame *, int, int));
172static void set_window_cursor_after_update P_ ((struct window *));
173static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 174 struct glyph_row *, int));
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175static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
176static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
177static void reverse_rows P_ ((struct glyph_matrix *, int, int));
178static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
179static void sync_window_with_frame_matrix_rows P_ ((struct window *));
180struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5
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181
182
183\f
184/* Non-zero means don't pause redisplay for pending input. (This is
185 for debugging and for a future implementation of EDT-like
186 scrolling. */
4588ec20 187
5f5c8ee5 188int redisplay_dont_pause;
45140e01 189
a41f8bed 190/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 191 current contents of actual terminal frame; clear and redraw it. */
4588ec20 192
502b9b64 193int frame_garbaged;
4588ec20 194
5f5c8ee5 195/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
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196
197int display_completed;
198
5f5c8ee5
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199/* Lisp variable visible-bell; enables use of screen-flash instead of
200 audible bell. */
4588ec20
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201
202int visible_bell;
203
502b9b64 204/* Invert the color of the whole frame, at a low level. */
4588ec20
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205
206int inverse_video;
207
208/* Line speed of the terminal. */
209
210int baud_rate;
211
5f5c8ee5
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212/* Either nil or a symbol naming the window system under which Emacs
213 is running. */
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214
215Lisp_Object Vwindow_system;
216
217/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 218
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219Lisp_Object Vwindow_system_version;
220
5f5c8ee5
GM
221/* Vector of glyph definitions. Indexed by glyph number, the contents
222 are a string which is how to output the glyph.
4588ec20
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223
224 If Vglyph_table is nil, a glyph is output by using its low 8 bits
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GM
225 as a character code.
226
227 This is an obsolete feature that is no longer used. The variable
228 is retained for compatibility. */
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229
230Lisp_Object Vglyph_table;
231
232/* Display table to use for vectors that don't specify their own. */
233
234Lisp_Object Vstandard_display_table;
235
5f5c8ee5
GM
236/* Nonzero means reading single-character input with prompt so put
237 cursor on mini-buffer after the prompt. positive means at end of
238 text in echo area; negative means at beginning of line. */
239
4588ec20 240int cursor_in_echo_area;
9cda4f7c
RS
241
242Lisp_Object Qdisplay_table;
5f5c8ee5 243
4588ec20 244\f
5f5c8ee5 245/* The currently selected frame. In a single-frame version, this
91fb7e1b 246 variable always equals the_only_frame. */
4588ec20 247
91fb7e1b 248Lisp_Object selected_frame;
4588ec20 249
5f5c8ee5 250/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 251 frames. This is usually the most recent such frame that was
87485d6f
MW
252 selected. In a single-frame version, this variable always holds
253 the address of the_only_frame. */
4588ec20 254
5f5c8ee5 255struct frame *last_nonminibuf_frame;
d52bad65 256
5f5c8ee5 257/* Stdio stream being used for copy of all output. */
4588ec20 258
5f5c8ee5 259FILE *termscript;
502b9b64 260
5f5c8ee5 261/* Structure for info on cursor positioning. */
4588ec20 262
5f5c8ee5 263struct cm Wcm;
4588ec20 264
5f5c8ee5 265/* 1 means SIGWINCH happened when not safe. */
4588ec20 266
5f5c8ee5 267int delayed_size_change;
4588ec20 268
5f5c8ee5 269/* 1 means glyph initialization has been completed at startup. */
4588ec20 270
5f5c8ee5 271static int glyphs_initialized_initially_p;
4588ec20 272
5f5c8ee5 273/* Updated window if != 0. Set by update_window. */
4588ec20 274
5f5c8ee5 275struct window *updated_window;
4588ec20 276
5f5c8ee5 277/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 278
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GM
279struct glyph_row *updated_row;
280int updated_area;
4588ec20 281
5f5c8ee5 282/* A glyph for a space. */
4588ec20 283
5f5c8ee5 284struct glyph space_glyph;
4588ec20 285
5f5c8ee5
GM
286/* Non-zero means update has been performed directly, so that there's
287 no need for redisplay_internal to do much work. Set by
288 direct_output_for_insert. */
4588ec20 289
5f5c8ee5 290int redisplay_performed_directly_p;
4588ec20 291
5f5c8ee5
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292/* Counts of allocated structures. These counts serve to diagnose
293 memory leaks and double frees. */
4588ec20 294
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295int glyph_matrix_count;
296int glyph_pool_count;
4588ec20 297
5f5c8ee5
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298/* If non-null, the frame whose frame matrices are manipulated. If
299 null, window matrices are worked on. */
4588ec20 300
5f5c8ee5 301static struct frame *frame_matrix_frame;
4588ec20 302
5f5c8ee5
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303/* Current interface for window-based redisplay. Set from init_xterm.
304 A null value means we are not using window-based redisplay. */
4588ec20 305
5f5c8ee5 306struct redisplay_interface *rif;
4588ec20 307
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308/* Non-zero means that fonts have been loaded since the last glyph
309 matrix adjustments. Redisplay must stop, and glyph matrices must
310 be adjusted when this flag becomes non-zero during display. The
311 reason fonts can be loaded so late is that fonts of fontsets are
312 loaded on demand. */
836d2cde 313
5f5c8ee5 314int fonts_changed_p;
836d2cde 315
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GM
316/* Convert vpos and hpos from frame to window and vice versa.
317 This may only be used for terminal frames. */
836d2cde 318
5f5c8ee5 319#if GLYPH_DEBUG
4588ec20 320
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321static int window_to_frame_vpos P_ ((struct window *, int));
322static int window_to_frame_hpos P_ ((struct window *, int));
323#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
324#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 325
5f5c8ee5 326#else /* GLYPH_DEBUG == 0 */
4588ec20 327
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328#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
329#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 330
5f5c8ee5 331#endif /* GLYPH_DEBUG == 0 */
4588ec20 332
4588ec20 333
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334/* Like bcopy except never gets confused by overlap. Let this be the
335 first function defined in this file, or change emacs.c where the
336 address of this function is used. */
4588ec20
JB
337
338void
339safe_bcopy (from, to, size)
340 char *from, *to;
341 int size;
342{
b5c685f4 343 if (size <= 0 || from == to)
4588ec20
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344 return;
345
b5c685f4
JB
346 /* If the source and destination don't overlap, then bcopy can
347 handle it. If they do overlap, but the destination is lower in
348 memory than the source, we'll assume bcopy can handle that. */
349 if (to < from || from + size <= to)
350 bcopy (from, to, size);
351
352 /* Otherwise, we'll copy from the end. */
353 else
4588ec20 354 {
b5c685f4
JB
355 register char *endf = from + size;
356 register char *endt = to + size;
4588ec20
JB
357
358 /* If TO - FROM is large, then we should break the copy into
359 nonoverlapping chunks of TO - FROM bytes each. However, if
360 TO - FROM is small, then the bcopy function call overhead
361 makes this not worth it. The crossover point could be about
b5c685f4
JB
362 anywhere. Since I don't think the obvious copy loop is too
363 bad, I'm trying to err in its favor. */
4588ec20
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364 if (to - from < 64)
365 {
366 do
367 *--endt = *--endf;
368 while (endf != from);
369 }
370 else
371 {
b5c685f4 372 for (;;)
4588ec20
JB
373 {
374 endt -= (to - from);
375 endf -= (to - from);
376
b5c685f4
JB
377 if (endt < to)
378 break;
379
4588ec20
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380 bcopy (endf, endt, to - from);
381 }
b5c685f4
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382
383 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
384 little left over. The amount left over is (endt + (to -
385 from)) - to, which is endt - from. */
4588ec20
JB
386 bcopy (from, to, endt - from);
387 }
388 }
4588ec20
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389}
390
4588ec20 391
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392\f
393/***********************************************************************
394 Glyph Matrices
395 ***********************************************************************/
396
397/* Allocate and return a glyph_matrix structure. POOL is the glyph
398 pool from which memory for the matrix should be allocated, or null
399 for window-based redisplay where no glyph pools are used. The
400 member `pool' of the glyph matrix structure returned is set to
401 POOL, the structure is otherwise zeroed. */
402
403struct glyph_matrix *
404new_glyph_matrix (pool)
405 struct glyph_pool *pool;
4588ec20 406{
5f5c8ee5
GM
407 struct glyph_matrix *result;
408
409 /* Allocate and clear. */
410 result = (struct glyph_matrix *) xmalloc (sizeof *result);
411 bzero (result, sizeof *result);
4588ec20 412
5f5c8ee5
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413 /* Increment number of allocated matrices. This count is used
414 to detect memory leaks. */
415 ++glyph_matrix_count;
4588ec20 416
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417 /* Set pool and return. */
418 result->pool = pool;
419 return result;
4588ec20
JB
420}
421
4588ec20 422
5f5c8ee5
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423/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
424
425 The global counter glyph_matrix_count is decremented when a matrix
426 is freed. If the count gets negative, more structures were freed
427 than allocated, i.e. one matrix was freed more than once or a bogus
428 pointer was passed to this function.
429
430 If MATRIX->pool is null, this means that the matrix manages its own
431 glyph memory---this is done for matrices on X frames. Freeing the
432 matrix also frees the glyph memory in this case. */
433
434static void
435free_glyph_matrix (matrix)
436 struct glyph_matrix *matrix;
4588ec20 437{
5f5c8ee5
GM
438 if (matrix)
439 {
440 int i;
441
442 /* Detect the case that more matrices are freed than were
443 allocated. */
444 if (--glyph_matrix_count < 0)
445 abort ();
446
447 /* Free glyph memory if MATRIX owns it. */
448 if (matrix->pool == NULL)
449 for (i = 0; i < matrix->rows_allocated; ++i)
450 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
451
452 /* Free row structures and the matrix itself. */
453 xfree (matrix->rows);
454 xfree (matrix);
455 }
456}
4588ec20 457
4588ec20 458
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459/* Return the number of glyphs to reserve for a marginal area of
460 window W. TOTAL_GLYPHS is the number of glyphs in a complete
461 display line of window W. MARGIN gives the width of the marginal
462 area in canonical character units. MARGIN should be an integer
463 or a float. */
464
465static int
466margin_glyphs_to_reserve (w, total_glyphs, margin)
467 struct window *w;
468 int total_glyphs;
469 Lisp_Object margin;
470{
471 int n;
4588ec20 472
5f5c8ee5 473 if (NUMBERP (margin))
4588ec20 474 {
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GM
475 int width = XFASTINT (w->width);
476 double d = max (0, XFLOATINT (margin));
477 d = min (width / 2 - 1, d);
478 n = (int) ((double) total_glyphs / width * d);
479 }
480 else
481 n = 0;
482
483 return n;
484}
485
4588ec20 486
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GM
487/* Adjust glyph matrix MATRIX on window W or on a frame to changed
488 window sizes.
4588ec20 489
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490 W is null if the function is called for a frame glyph matrix.
491 Otherwise it is the window MATRIX is a member of. X and Y are the
492 indices of the first column and row of MATRIX within the frame
493 matrix, if such a matrix exists. They are zero for purely
494 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 495
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GM
496 In window-based redisplay, where no frame matrices exist, glyph
497 matrices manage their own glyph storage. Otherwise, they allocate
498 storage from a common frame glyph pool which can be found in
499 MATRIX->pool.
23b0200c 500
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GM
501 The reason for this memory management strategy is to avoid complete
502 frame redraws if possible. When we allocate from a common pool, a
503 change of the location or size of a sub-matrix within the pool
504 requires a complete redisplay of the frame because we cannot easily
505 make sure that the current matrices of all windows still agree with
506 what is displayed on the screen. While this is usually fast, it
507 leads to screen flickering. */
23b0200c 508
5f5c8ee5
GM
509static void
510adjust_glyph_matrix (w, matrix, x, y, dim)
511 struct window *w;
512 struct glyph_matrix *matrix;
513 int x, y;
514 struct dim dim;
515{
516 int i;
517 int new_rows;
518 int marginal_areas_changed_p = 0;
045dee35
GM
519 int header_line_changed_p = 0;
520 int header_line_p = 0;
5f5c8ee5
GM
521 int left = -1, right = -1;
522 int window_x, window_y, window_width, window_height;
523
524 /* See if W had a top line that has disappeared now, or vice versa. */
525 if (w)
526 {
045dee35
GM
527 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
528 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 529 }
045dee35 530 matrix->header_line_p = header_line_p;
23b0200c 531
5f5c8ee5
GM
532 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
533 haven't changed. This optimization is important because preserving
534 the matrix means preventing redisplay. */
535 if (matrix->pool == NULL)
536 {
537 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
538 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
539 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
540 xassert (left >= 0 && right >= 0);
541 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
542 || right != matrix->right_margin_glyphs);
543
544 if (!marginal_areas_changed_p
545 && !fonts_changed_p
045dee35 546 && !header_line_changed_p
5f5c8ee5
GM
547 && matrix->window_top_y == XFASTINT (w->top)
548 && matrix->window_height == window_height
549 && matrix->window_vscroll == w->vscroll
550 && matrix->window_width == window_width)
551 return;
552 }
553
554 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
555 if (matrix->rows_allocated < dim.height)
556 {
557 int size = dim.height * sizeof (struct glyph_row);
558 new_rows = dim.height - matrix->rows_allocated;
559 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
560 bzero (matrix->rows + matrix->rows_allocated,
561 new_rows * sizeof *matrix->rows);
562 matrix->rows_allocated = dim.height;
563 }
564 else
565 new_rows = 0;
60a8948a 566
5f5c8ee5
GM
567 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
568 on a frame not using window-based redisplay. Set up pointers for
569 each row into the glyph pool. */
570 if (matrix->pool)
571 {
572 xassert (matrix->pool->glyphs);
573
574 if (w)
60a8948a 575 {
5f5c8ee5
GM
576 left = margin_glyphs_to_reserve (w, dim.width,
577 w->left_margin_width);
578 right = margin_glyphs_to_reserve (w, dim.width,
579 w->right_margin_width);
60a8948a 580 }
5f5c8ee5
GM
581 else
582 left = right = 0;
583
584 for (i = 0; i < dim.height; ++i)
60a8948a 585 {
5f5c8ee5
GM
586 struct glyph_row *row = &matrix->rows[i];
587
588 row->glyphs[LEFT_MARGIN_AREA]
589 = (matrix->pool->glyphs
590 + (y + i) * matrix->pool->ncolumns
591 + x);
592
593 if (w == NULL
594 || row == matrix->rows + dim.height - 1
045dee35 595 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
596 {
597 row->glyphs[TEXT_AREA]
598 = row->glyphs[LEFT_MARGIN_AREA];
599 row->glyphs[RIGHT_MARGIN_AREA]
600 = row->glyphs[TEXT_AREA] + dim.width;
601 row->glyphs[LAST_AREA]
602 = row->glyphs[RIGHT_MARGIN_AREA];
603 }
604 else
605 {
606 row->glyphs[TEXT_AREA]
607 = row->glyphs[LEFT_MARGIN_AREA] + left;
608 row->glyphs[RIGHT_MARGIN_AREA]
609 = row->glyphs[TEXT_AREA] + dim.width - left - right;
610 row->glyphs[LAST_AREA]
611 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
612 }
60a8948a 613 }
5f5c8ee5
GM
614
615 matrix->left_margin_glyphs = left;
616 matrix->right_margin_glyphs = right;
617 }
618 else
619 {
620 /* If MATRIX->pool is null, MATRIX is responsible for managing
621 its own memory. Allocate glyph memory from the heap. */
622 if (dim.width > matrix->matrix_w
623 || new_rows
045dee35 624 || header_line_changed_p
5f5c8ee5 625 || marginal_areas_changed_p)
4588ec20 626 {
5f5c8ee5
GM
627 struct glyph_row *row = matrix->rows;
628 struct glyph_row *end = row + matrix->rows_allocated;
629
630 while (row < end)
631 {
632 row->glyphs[LEFT_MARGIN_AREA]
633 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
634 (dim.width
635 * sizeof (struct glyph)));
636
637 /* The mode line never has marginal areas. */
638 if (row == matrix->rows + dim.height - 1
045dee35 639 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
640 {
641 row->glyphs[TEXT_AREA]
642 = row->glyphs[LEFT_MARGIN_AREA];
643 row->glyphs[RIGHT_MARGIN_AREA]
644 = row->glyphs[TEXT_AREA] + dim.width;
645 row->glyphs[LAST_AREA]
646 = row->glyphs[RIGHT_MARGIN_AREA];
647 }
648 else
649 {
650 row->glyphs[TEXT_AREA]
651 = row->glyphs[LEFT_MARGIN_AREA] + left;
652 row->glyphs[RIGHT_MARGIN_AREA]
653 = row->glyphs[TEXT_AREA] + dim.width - left - right;
654 row->glyphs[LAST_AREA]
655 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
656 }
657 ++row;
658 }
4588ec20
JB
659 }
660
5f5c8ee5
GM
661 xassert (left >= 0 && right >= 0);
662 matrix->left_margin_glyphs = left;
663 matrix->right_margin_glyphs = right;
664 }
665
666 /* Number of rows to be used by MATRIX. */
667 matrix->nrows = dim.height;
668
669 /* Mark rows in a current matrix of a window as not having valid
670 contents. It's important to not do this for desired matrices.
671 When Emacs starts, it may already be building desired matrices
672 when this function runs. */
673 if (w && matrix == w->current_matrix)
674 {
675 /* Optimize the case that only the height has changed (C-x 2,
676 upper window). Invalidate all rows that are no longer part
677 of the window. */
678 if (!marginal_areas_changed_p
679 && matrix->window_top_y == XFASTINT (w->top)
680 && matrix->window_width == window_width)
4588ec20 681 {
5f5c8ee5
GM
682 i = 0;
683 while (matrix->rows[i].enabled_p
684 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
685 < matrix->window_height))
686 ++i;
687
688 /* Window end is invalid, if inside of the rows that
689 are invalidated. */
690 if (INTEGERP (w->window_end_vpos)
691 && XFASTINT (w->window_end_vpos) >= i)
692 w->window_end_valid = Qnil;
693
694 while (i < matrix->nrows)
695 matrix->rows[i++].enabled_p = 0;
696 }
697 else
698 {
699 for (i = 0; i < matrix->nrows; ++i)
700 matrix->rows[i].enabled_p = 0;
4588ec20 701 }
4588ec20 702 }
5f5c8ee5
GM
703
704 /* Remember last values to be able to optimize frame redraws. */
705 matrix->matrix_x = x;
706 matrix->matrix_y = y;
707 matrix->matrix_w = dim.width;
708 matrix->matrix_h = dim.height;
709
710 /* Record the top y location and height of W at the time the matrix
711 was last adjusted. This is used to optimize redisplay above. */
712 if (w)
4588ec20 713 {
5f5c8ee5
GM
714 matrix->window_top_y = XFASTINT (w->top);
715 matrix->window_height = window_height;
716 matrix->window_width = window_width;
717 matrix->window_vscroll = w->vscroll;
718 }
719}
4588ec20 720
4588ec20 721
5f5c8ee5
GM
722/* Reverse the contents of rows in MATRIX between START and END. The
723 contents of the row at END - 1 end up at START, END - 2 at START +
724 1 etc. This is part of the implementation of rotate_matrix (see
725 below). */
d52bad65 726
5f5c8ee5
GM
727static void
728reverse_rows (matrix, start, end)
729 struct glyph_matrix *matrix;
730 int start, end;
731{
732 int i, j;
23b0200c 733
5f5c8ee5
GM
734 for (i = start, j = end - 1; i < j; ++i, --j)
735 {
736 /* Non-ISO HP/UX compiler doesn't like auto struct
737 initialization. */
738 struct glyph_row temp;
739 temp = matrix->rows[i];
740 matrix->rows[i] = matrix->rows[j];
741 matrix->rows[j] = temp;
742 }
743}
23b0200c 744
23b0200c 745
5f5c8ee5
GM
746/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
747 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
748 indices. (Note: this does not copy glyphs, only glyph pointers in
749 row structures are moved around).
60a8948a 750
5f5c8ee5
GM
751 The algorithm used for rotating the vector was, I believe, first
752 described by Kernighan. See the vector R as consisting of two
753 sub-vectors AB, where A has length BY for BY >= 0. The result
754 after rotating is then BA. Reverse both sub-vectors to get ArBr
755 and reverse the result to get (ArBr)r which is BA. Similar for
756 rotating right. */
757
758void
759rotate_matrix (matrix, first, last, by)
760 struct glyph_matrix *matrix;
761 int first, last, by;
762{
763 if (by < 0)
764 {
765 /* Up (rotate left, i.e. towards lower indices). */
766 by = -by;
767 reverse_rows (matrix, first, first + by);
768 reverse_rows (matrix, first + by, last);
769 reverse_rows (matrix, first, last);
770 }
771 else if (by > 0)
772 {
773 /* Down (rotate right, i.e. towards higher indices). */
774 reverse_rows (matrix, last - by, last);
775 reverse_rows (matrix, first, last - by);
776 reverse_rows (matrix, first, last);
777 }
778}
779
780
781/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
782 with indices START <= index < END. Increment positions by DELTA/
783 DELTA_BYTES. */
784
785void
86c11ba1 786increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
787 struct glyph_matrix *matrix;
788 int start, end, delta, delta_bytes;
789{
790 /* Check that START and END are reasonable values. */
791 xassert (start >= 0 && start <= matrix->nrows);
792 xassert (end >= 0 && end <= matrix->nrows);
793 xassert (start <= end);
794
795 for (; start < end; ++start)
86c11ba1 796 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
797}
798
799
800/* Enable a range of rows in glyph matrix MATRIX. START and END are
801 the row indices of the first and last + 1 row to enable. If
802 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
803
804void
805enable_glyph_matrix_rows (matrix, start, end, enabled_p)
806 struct glyph_matrix *matrix;
807 int start, end;
808 int enabled_p;
809{
810 xassert (start <= end);
811 xassert (start >= 0 && start < matrix->nrows);
812 xassert (end >= 0 && end <= matrix->nrows);
813
814 for (; start < end; ++start)
815 matrix->rows[start].enabled_p = enabled_p != 0;
816}
817
818
819/* Clear MATRIX.
820
821 This empties all rows in MATRIX by setting the enabled_p flag for
822 all rows of the matrix to zero. The function prepare_desired_row
823 will eventually really clear a row when it sees one with a zero
824 enabled_p flag.
825
826 Resets update hints to defaults value. The only update hint
827 currently present is the flag MATRIX->no_scrolling_p. */
828
829void
830clear_glyph_matrix (matrix)
831 struct glyph_matrix *matrix;
832{
833 if (matrix)
834 {
835 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
836 matrix->no_scrolling_p = 0;
837 }
838}
839
840
841/* Shift part of the glyph matrix MATRIX of window W up or down.
842 Increment y-positions in glyph rows between START and END by DY,
843 and recompute their visible height. */
844
845void
846shift_glyph_matrix (w, matrix, start, end, dy)
847 struct window *w;
848 struct glyph_matrix *matrix;
849 int start, end, dy;
850{
851 int min_y, max_y;
852
853 xassert (start <= end);
854 xassert (start >= 0 && start < matrix->nrows);
855 xassert (end >= 0 && end <= matrix->nrows);
856
045dee35 857 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
858 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
859
860 for (; start < end; ++start)
861 {
862 struct glyph_row *row = &matrix->rows[start];
863
864 row->y += dy;
865
866 if (row->y < min_y)
867 row->visible_height = row->height - (min_y - row->y);
868 else if (row->y + row->height > max_y)
869 row->visible_height = row->height - (row->y + row->height - max_y);
870 else
871 row->visible_height = row->height;
872 }
873}
874
875
876/* Mark all rows in current matrices of frame F as invalid. Marking
877 invalid is done by setting enabled_p to zero for all rows in a
878 current matrix. */
879
880void
881clear_current_matrices (f)
882 register struct frame *f;
883{
884 /* Clear frame current matrix, if we have one. */
885 if (f->current_matrix)
886 clear_glyph_matrix (f->current_matrix);
887
888 /* Clear the matrix of the menu bar window, if such a window exists.
889 The menu bar window is currently used to display menus on X when
890 no toolkit support is compiled in. */
891 if (WINDOWP (f->menu_bar_window))
892 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
893
9ea173e8
GM
894 /* Clear the matrix of the tool-bar window, if any. */
895 if (WINDOWP (f->tool_bar_window))
896 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
897
898 /* Clear current window matrices. */
899 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
900 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
901}
902
903
904/* Clear out all display lines of F for a coming redisplay. */
905
906void
907clear_desired_matrices (f)
908 register struct frame *f;
909{
910 if (f->desired_matrix)
911 clear_glyph_matrix (f->desired_matrix);
912
913 if (WINDOWP (f->menu_bar_window))
914 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
915
9ea173e8
GM
916 if (WINDOWP (f->tool_bar_window))
917 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
918
919 /* Do it for window matrices. */
920 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
921 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
922}
923
924
925/* Clear matrices in window tree rooted in W. If DESIRED_P is
926 non-zero clear desired matrices, otherwise clear current matrices. */
927
928static void
929clear_window_matrices (w, desired_p)
930 struct window *w;
931 int desired_p;
932{
933 while (w)
934 {
935 if (!NILP (w->hchild))
936 {
937 xassert (WINDOWP (w->hchild));
938 clear_window_matrices (XWINDOW (w->hchild), desired_p);
939 }
940 else if (!NILP (w->vchild))
941 {
942 xassert (WINDOWP (w->vchild));
943 clear_window_matrices (XWINDOW (w->vchild), desired_p);
944 }
945 else
946 {
947 if (desired_p)
948 clear_glyph_matrix (w->desired_matrix);
949 else
950 {
951 clear_glyph_matrix (w->current_matrix);
952 w->window_end_valid = Qnil;
953 }
954 }
955
956 w = NILP (w->next) ? 0 : XWINDOW (w->next);
957 }
958}
959
960
961\f
962/***********************************************************************
963 Glyph Rows
964
965 See dispextern.h for an overall explanation of glyph rows.
966 ***********************************************************************/
967
968/* Clear glyph row ROW. Do it in a way that makes it robust against
969 changes in the glyph_row structure, i.e. addition or removal of
970 structure members. */
971
972void
973clear_glyph_row (row)
974 struct glyph_row *row;
975{
976 struct glyph *p[1 + LAST_AREA];
977 static struct glyph_row null_row;
978
979 /* Save pointers. */
980 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
981 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
982 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
983 p[LAST_AREA] = row->glyphs[LAST_AREA];
984
985 /* Clear. */
986 *row = null_row;
987
988 /* Restore pointers. */
989 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
990 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
991 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
992 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
993
994#if 0 /* At some point, some bit-fields of struct glyph were not set,
995 which made glyphs unequal when compared with GLYPH_EQUAL_P.
996 Redisplay outputs such glyphs, and flickering effects were
997 the result. This also depended on the contents of memory
998 returned by xmalloc. If flickering happens again, activate
999 the code below If the flickering is gone with that, chances
1000 are that the flickering has the same reason as here. */
1001 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1002#endif
5f5c8ee5
GM
1003}
1004
1005
1006/* Make ROW an empty, enabled row of canonical character height,
1007 in window W starting at y-position Y. */
1008
1009void
1010blank_row (w, row, y)
1011 struct window *w;
1012 struct glyph_row *row;
1013 int y;
1014{
1015 int min_y, max_y;
1016
045dee35 1017 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1018 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1019
1020 clear_glyph_row (row);
1021 row->y = y;
408f5064
GM
1022 row->ascent = row->phys_ascent = 0;
1023 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1024
1025 if (row->y < min_y)
1026 row->visible_height = row->height - (min_y - row->y);
1027 else if (row->y + row->height > max_y)
1028 row->visible_height = row->height - (row->y + row->height - max_y);
1029 else
1030 row->visible_height = row->height;
1031
1032 row->enabled_p = 1;
1033}
1034
1035
1036/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1037 are the amounts by which to change positions. Note that the first
1038 glyph of the text area of a row can have a buffer position even if
1039 the used count of the text area is zero. Such rows display line
1040 ends. */
1041
1042void
86c11ba1 1043increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1044 struct glyph_row *row;
1045 int delta, delta_bytes;
1046{
1047 int area, i;
1048
1049 /* Increment start and end positions. */
1050 MATRIX_ROW_START_CHARPOS (row) += delta;
1051 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1052 MATRIX_ROW_END_CHARPOS (row) += delta;
1053 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1054
1055 /* Increment positions in glyphs. */
1056 for (area = 0; area < LAST_AREA; ++area)
1057 for (i = 0; i < row->used[area]; ++i)
1058 if (BUFFERP (row->glyphs[area][i].object)
1059 && row->glyphs[area][i].charpos > 0)
1060 row->glyphs[area][i].charpos += delta;
1061
1062 /* Capture the case of rows displaying a line end. */
1063 if (row->used[TEXT_AREA] == 0
1064 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1065 row->glyphs[TEXT_AREA]->charpos += delta;
1066}
1067
1068
9af3e742 1069#if 0
5f5c8ee5
GM
1070/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1071 contents, i.e. glyph structure contents are exchanged between A and
1072 B without changing glyph pointers in A and B. */
1073
1074static void
1075swap_glyphs_in_rows (a, b)
1076 struct glyph_row *a, *b;
1077{
1078 int area;
1079
1080 for (area = 0; area < LAST_AREA; ++area)
1081 {
1082 /* Number of glyphs to swap. */
1083 int max_used = max (a->used[area], b->used[area]);
1084
1085 /* Start of glyphs in area of row A. */
1086 struct glyph *glyph_a = a->glyphs[area];
1087
1088 /* End + 1 of glyphs in area of row A. */
1089 struct glyph *glyph_a_end = a->glyphs[max_used];
1090
1091 /* Start of glyphs in area of row B. */
1092 struct glyph *glyph_b = b->glyphs[area];
1093
1094 while (glyph_a < glyph_a_end)
1095 {
1096 /* Non-ISO HP/UX compiler doesn't like auto struct
1097 initialization. */
1098 struct glyph temp;
1099 temp = *glyph_a;
1100 *glyph_a = *glyph_b;
1101 *glyph_b = temp;
1102 ++glyph_a;
1103 ++glyph_b;
1104 }
1105 }
1106}
1107
9af3e742 1108#endif /* 0 */
5f5c8ee5
GM
1109
1110/* Exchange pointers to glyph memory between glyph rows A and B. */
1111
1112static INLINE void
1113swap_glyph_pointers (a, b)
1114 struct glyph_row *a, *b;
1115{
1116 int i;
1117 for (i = 0; i < LAST_AREA + 1; ++i)
1118 {
1119 struct glyph *temp = a->glyphs[i];
1120 a->glyphs[i] = b->glyphs[i];
1121 b->glyphs[i] = temp;
1122 }
1123}
1124
1125
1126/* Copy glyph row structure FROM to glyph row structure TO, except
1127 that glyph pointers in the structures are left unchanged. */
1128
1129INLINE void
1130copy_row_except_pointers (to, from)
1131 struct glyph_row *to, *from;
1132{
1133 struct glyph *pointers[1 + LAST_AREA];
1134
1135 /* Save glyph pointers of TO. */
1136 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1137
1138 /* Do a structure assignment. */
1139 *to = *from;
1140
1141 /* Restore original pointers of TO. */
1142 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1143}
1144
1145
1146/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1147 TO and FROM are left unchanged. Glyph contents are copied from the
1148 glyph memory of FROM to the glyph memory of TO. Increment buffer
1149 positions in row TO by DELTA/ DELTA_BYTES. */
1150
1151void
1152copy_glyph_row_contents (to, from, delta, delta_bytes)
1153 struct glyph_row *to, *from;
1154 int delta, delta_bytes;
1155{
1156 int area;
1157
1158 /* This is like a structure assignment TO = FROM, except that
1159 glyph pointers in the rows are left unchanged. */
1160 copy_row_except_pointers (to, from);
1161
1162 /* Copy glyphs from FROM to TO. */
1163 for (area = 0; area < LAST_AREA; ++area)
1164 if (from->used[area])
1165 bcopy (from->glyphs[area], to->glyphs[area],
1166 from->used[area] * sizeof (struct glyph));
1167
1168 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1169 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1170}
1171
1172
1173/* Assign glyph row FROM to glyph row TO. This works like a structure
1174 assignment TO = FROM, except that glyph pointers are not copied but
1175 exchanged between TO and FROM. Pointers must be exchanged to avoid
1176 a memory leak. */
1177
1178static INLINE void
1179assign_row (to, from)
1180 struct glyph_row *to, *from;
1181{
1182 swap_glyph_pointers (to, from);
1183 copy_row_except_pointers (to, from);
1184}
1185
1186
1187/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1188 a row in a window matrix, is a slice of the glyph memory of the
1189 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1190 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1191 memory of FRAME_ROW. */
1192
1193static int
1194glyph_row_slice_p (window_row, frame_row)
1195 struct glyph_row *window_row, *frame_row;
1196{
1197 struct glyph *window_glyph_start = window_row->glyphs[0];
1198 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1199 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1200
1201 return (frame_glyph_start <= window_glyph_start
1202 && window_glyph_start < frame_glyph_end);
1203}
1204
1205
9af3e742
GM
1206#if 0
1207
5f5c8ee5
GM
1208/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1209 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1210 in WINDOW_MATRIX is found satisfying the condition. */
1211
1212static struct glyph_row *
1213find_glyph_row_slice (window_matrix, frame_matrix, row)
1214 struct glyph_matrix *window_matrix, *frame_matrix;
1215 int row;
1216{
1217 int i;
1218
1219 xassert (row >= 0 && row < frame_matrix->nrows);
1220
1221 for (i = 0; i < window_matrix->nrows; ++i)
1222 if (glyph_row_slice_p (window_matrix->rows + i,
1223 frame_matrix->rows + row))
1224 break;
1225
1226 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1227}
1228
9af3e742 1229#endif /* 0 */
5f5c8ee5
GM
1230
1231/* Prepare ROW for display. Desired rows are cleared lazily,
1232 i.e. they are only marked as to be cleared by setting their
1233 enabled_p flag to zero. When a row is to be displayed, a prior
1234 call to this function really clears it. */
1235
1236void
1237prepare_desired_row (row)
1238 struct glyph_row *row;
1239{
1240 if (!row->enabled_p)
1241 {
1242 clear_glyph_row (row);
1243 row->enabled_p = 1;
1244 }
1245}
1246
1247
1248/* Return a hash code for glyph row ROW. */
1249
1250int
1251line_hash_code (row)
1252 struct glyph_row *row;
1253{
1254 int hash = 0;
1255
1256 if (row->enabled_p)
1257 {
1258 if (row->inverse_p)
1259 {
1260 /* Give all highlighted lines the same hash code
1261 so as to encourage scrolling to leave them in place. */
1262 hash = -1;
1263 }
1264 else
1265 {
1266 struct glyph *glyph = row->glyphs[TEXT_AREA];
1267 struct glyph *end = glyph + row->used[TEXT_AREA];
1268
1269 while (glyph < end)
1270 {
42186983
KH
1271 int c = glyph->u.ch;
1272 int face_id = glyph->face_id;
5f5c8ee5 1273 if (must_write_spaces)
42186983
KH
1274 c -= SPACEGLYPH;
1275 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1276 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
5f5c8ee5
GM
1277 ++glyph;
1278 }
1279
1280 if (hash == 0)
1281 hash = 1;
1282 }
1283 }
1284
1285 return hash;
1286}
1287
1288
1289/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1290 the number of characters in the line. If must_write_spaces is
1291 zero, leading and trailing spaces are ignored. */
1292
1293static unsigned int
1294line_draw_cost (matrix, vpos)
1295 struct glyph_matrix *matrix;
1296 int vpos;
1297{
1298 struct glyph_row *row = matrix->rows + vpos;
1299 struct glyph *beg = row->glyphs[TEXT_AREA];
1300 struct glyph *end = beg + row->used[TEXT_AREA];
1301 int len;
1302 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1303 int glyph_table_len = GLYPH_TABLE_LENGTH;
1304
1305 /* Ignore trailing and leading spaces if we can. */
1306 if (!must_write_spaces)
1307 {
1308 /* Skip from the end over trailing spaces. */
1309 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1310 --end;
1311
1312 /* All blank line. */
1313 if (end == beg)
1314 return 0;
1315
1316 /* Skip over leading spaces. */
1317 while (CHAR_GLYPH_SPACE_P (*beg))
1318 ++beg;
1319 }
1320
1321 /* If we don't have a glyph-table, each glyph is one character,
1322 so return the number of glyphs. */
1323 if (glyph_table_base == 0)
1324 len = end - beg;
1325 else
1326 {
1327 /* Otherwise, scan the glyphs and accumulate their total length
1328 in LEN. */
1329 len = 0;
1330 while (beg < end)
1331 {
1332 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1333
42186983
KH
1334 if (g < 0
1335 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1336 len += 1;
1337 else
1338 len += GLYPH_LENGTH (glyph_table_base, g);
1339
1340 ++beg;
1341 }
1342 }
1343
1344 return len;
1345}
1346
1347
1348/* Test two glyph rows A and B for equality. Value is non-zero if A
1349 and B have equal contents. W is the window to which the glyphs
1350 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1351 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1352 flags of A and B, too. */
5f5c8ee5
GM
1353
1354static INLINE int
e4e0bee9 1355row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1356 struct window *w;
1357 struct glyph_row *a, *b;
e4e0bee9 1358 int mouse_face_p;
5f5c8ee5
GM
1359{
1360 if (a == b)
1361 return 1;
1362 else if (a->hash != b->hash)
1363 return 0;
1364 else
1365 {
1366 struct glyph *a_glyph, *b_glyph, *a_end;
1367 int area;
1368
e4e0bee9
GM
1369 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1370 return 0;
1371
5f5c8ee5
GM
1372 /* Compare glyphs. */
1373 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1374 {
1375 if (a->used[area] != b->used[area])
1376 return 0;
1377
1378 a_glyph = a->glyphs[area];
1379 a_end = a_glyph + a->used[area];
1380 b_glyph = b->glyphs[area];
1381
1382 while (a_glyph < a_end
1383 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1384 ++a_glyph, ++b_glyph;
1385
1386 if (a_glyph != a_end)
1387 return 0;
1388 }
1389
1390 if (a->truncated_on_left_p != b->truncated_on_left_p
1391 || a->inverse_p != b->inverse_p
1392 || a->fill_line_p != b->fill_line_p
1393 || a->truncated_on_right_p != b->truncated_on_right_p
1394 || a->overlay_arrow_p != b->overlay_arrow_p
1395 || a->continued_p != b->continued_p
1396 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1397 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1398 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1399 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1400 /* Different partially visible characters on left margin. */
1401 || a->x != b->x
1402 /* Different height. */
1403 || a->ascent != b->ascent
408f5064
GM
1404 || a->phys_ascent != b->phys_ascent
1405 || a->phys_height != b->phys_height
5f5c8ee5
GM
1406 || a->visible_height != b->visible_height)
1407 return 0;
1408 }
1409
1410 return 1;
1411}
1412
1413
1414\f
1415/***********************************************************************
1416 Glyph Pool
1417
1418 See dispextern.h for an overall explanation of glyph pools.
1419 ***********************************************************************/
1420
1421/* Allocate a glyph_pool structure. The structure returned is
1422 initialized with zeros. The global variable glyph_pool_count is
1423 incremented for each pool allocated. */
1424
1425static struct glyph_pool *
1426new_glyph_pool ()
1427{
1428 struct glyph_pool *result;
1429
1430 /* Allocate a new glyph_pool and clear it. */
1431 result = (struct glyph_pool *) xmalloc (sizeof *result);
1432 bzero (result, sizeof *result);
1433
1434 /* For memory leak and double deletion checking. */
1435 ++glyph_pool_count;
1436
1437 return result;
1438}
1439
1440
1441/* Free a glyph_pool structure POOL. The function may be called with
1442 a null POOL pointer. The global variable glyph_pool_count is
1443 decremented with every pool structure freed. If this count gets
1444 negative, more structures were freed than allocated, i.e. one
1445 structure must have been freed more than once or a bogus pointer
1446 was passed to free_glyph_pool. */
1447
1448static void
1449free_glyph_pool (pool)
1450 struct glyph_pool *pool;
1451{
1452 if (pool)
1453 {
1454 /* More freed than allocated? */
1455 --glyph_pool_count;
1456 xassert (glyph_pool_count >= 0);
1457
1458 xfree (pool->glyphs);
1459 xfree (pool);
1460 }
1461}
1462
1463
1464/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1465 columns we need. This function never shrinks a pool. The only
1466 case in which this would make sense, would be when a frame's size
1467 is changed from a large value to a smaller one. But, if someone
1468 does it once, we can expect that he will do it again.
1469
1470 Value is non-zero if the pool changed in a way which makes
1471 re-adjusting window glyph matrices necessary. */
1472
1473static int
1474realloc_glyph_pool (pool, matrix_dim)
1475 struct glyph_pool *pool;
1476 struct dim matrix_dim;
1477{
1478 int needed;
1479 int changed_p;
1480
1481 changed_p = (pool->glyphs == 0
1482 || matrix_dim.height != pool->nrows
1483 || matrix_dim.width != pool->ncolumns);
1484
1485 /* Enlarge the glyph pool. */
1486 needed = matrix_dim.width * matrix_dim.height;
1487 if (needed > pool->nglyphs)
1488 {
1489 int size = needed * sizeof (struct glyph);
1490
1491 if (pool->glyphs)
1492 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1493 else
1494 {
1495 pool->glyphs = (struct glyph *) xmalloc (size);
1496 bzero (pool->glyphs, size);
1497 }
1498
1499 pool->nglyphs = needed;
1500 }
1501
1502 /* Remember the number of rows and columns because (a) we use then
1503 to do sanity checks, and (b) the number of columns determines
1504 where rows in the frame matrix start---this must be available to
1505 determine pointers to rows of window sub-matrices. */
1506 pool->nrows = matrix_dim.height;
1507 pool->ncolumns = matrix_dim.width;
1508
1509 return changed_p;
1510}
1511
1512
1513\f
1514/***********************************************************************
1515 Debug Code
1516 ***********************************************************************/
1517
1518#if GLYPH_DEBUG
1519
a13396c9
GM
1520
1521/* Flush standard output. This is sometimes useful to call from
1522 the debugger. */
1523
1524void
1525flush_stdout ()
1526{
1527 fflush (stdout);
1528}
1529
1530
5f5c8ee5
GM
1531/* Check that no glyph pointers have been lost in MATRIX. If a
1532 pointer has been lost, e.g. by using a structure assignment between
1533 rows, at least one pointer must occur more than once in the rows of
1534 MATRIX. */
1535
1536void
1537check_matrix_pointer_lossage (matrix)
1538 struct glyph_matrix *matrix;
1539{
1540 int i, j;
1541
1542 for (i = 0; i < matrix->nrows; ++i)
1543 for (j = 0; j < matrix->nrows; ++j)
1544 xassert (i == j
1545 || (matrix->rows[i].glyphs[TEXT_AREA]
1546 != matrix->rows[j].glyphs[TEXT_AREA]));
1547}
1548
1549
1550/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1551
1552struct glyph_row *
1553matrix_row (matrix, row)
1554 struct glyph_matrix *matrix;
1555 int row;
1556{
1557 xassert (matrix && matrix->rows);
1558 xassert (row >= 0 && row < matrix->nrows);
1559
1560 /* That's really too slow for normal testing because this function
1561 is called almost everywhere. Although---it's still astonishingly
1562 fast, so it is valuable to have for debugging purposes. */
1563#if 0
1564 check_matrix_pointer_lossage (matrix);
1565#endif
1566
1567 return matrix->rows + row;
1568}
1569
1570
1571#if 0 /* This function makes invalid assumptions when text is
1572 partially invisible. But it might come handy for debugging
1573 nevertheless. */
1574
1575/* Check invariants that must hold for an up to date current matrix of
1576 window W. */
1577
1578static void
1579check_matrix_invariants (w)
1580 struct window *w;
1581{
1582 struct glyph_matrix *matrix = w->current_matrix;
1583 int yb = window_text_bottom_y (w);
1584 struct glyph_row *row = matrix->rows;
1585 struct glyph_row *last_text_row = NULL;
1586 struct buffer *saved = current_buffer;
1587 struct buffer *buffer = XBUFFER (w->buffer);
1588 int c;
1589
1590 /* This can sometimes happen for a fresh window. */
1591 if (matrix->nrows < 2)
1592 return;
1593
1594 set_buffer_temp (buffer);
1595
1596 /* Note: last row is always reserved for the mode line. */
1597 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1598 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1599 {
1600 struct glyph_row *next = row + 1;
1601
1602 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1603 last_text_row = row;
1604
1605 /* Check that character and byte positions are in sync. */
1606 xassert (MATRIX_ROW_START_BYTEPOS (row)
1607 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1608
1609 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1610 have such a position temporarily in case of a minibuffer
1611 displaying something like `[Sole completion]' at its end. */
1612 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1613 xassert (MATRIX_ROW_END_BYTEPOS (row)
1614 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1615
1616 /* Check that end position of `row' is equal to start position
1617 of next row. */
1618 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1619 {
1620 xassert (MATRIX_ROW_END_CHARPOS (row)
1621 == MATRIX_ROW_START_CHARPOS (next));
1622 xassert (MATRIX_ROW_END_BYTEPOS (row)
1623 == MATRIX_ROW_START_BYTEPOS (next));
1624 }
1625 row = next;
1626 }
1627
1628 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1629 xassert (w->desired_matrix->rows != NULL);
1630 set_buffer_temp (saved);
1631}
1632
1633#endif /* 0 */
1634
1635#endif /* GLYPH_DEBUG != 0 */
1636
1637
1638\f
1639/**********************************************************************
1640 Allocating/ Adjusting Glyph Matrices
1641 **********************************************************************/
1642
1643/* Allocate glyph matrices over a window tree for a frame-based
1644 redisplay
1645
1646 X and Y are column/row within the frame glyph matrix where
1647 sub-matrices for the window tree rooted at WINDOW must be
1648 allocated. CH_DIM contains the dimensions of the smallest
1649 character that could be used during display. DIM_ONLY_P non-zero
1650 means that the caller of this function is only interested in the
1651 result matrix dimension, and matrix adjustments should not be
1652 performed.
1653
1654 The function returns the total width/height of the sub-matrices of
1655 the window tree. If called on a frame root window, the computation
1656 will take the mini-buffer window into account.
1657
1658 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1659
1660 NEW_LEAF_MATRIX set if any window in the tree did not have a
1661 glyph matrices yet, and
1662
1663 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1664 any window in the tree will be changed or have been changed (see
1665 DIM_ONLY_P).
1666
1667 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1668 function.
1669
1670 Windows are arranged into chains of windows on the same level
1671 through the next fields of window structures. Such a level can be
1672 either a sequence of horizontally adjacent windows from left to
1673 right, or a sequence of vertically adjacent windows from top to
1674 bottom. Each window in a horizontal sequence can be either a leaf
1675 window or a vertical sequence; a window in a vertical sequence can
1676 be either a leaf or a horizontal sequence. All windows in a
1677 horizontal sequence have the same height, and all windows in a
1678 vertical sequence have the same width.
1679
1680 This function uses, for historical reasons, a more general
1681 algorithm to determine glyph matrix dimensions that would be
1682 necessary.
1683
1684 The matrix height of a horizontal sequence is determined by the
1685 maximum height of any matrix in the sequence. The matrix width of
1686 a horizontal sequence is computed by adding up matrix widths of
1687 windows in the sequence.
1688
1689 |<------- result width ------->|
1690 +---------+----------+---------+ ---
1691 | | | | |
1692 | | | |
1693 +---------+ | | result height
1694 | +---------+
1695 | | |
1696 +----------+ ---
1697
1698 The matrix width of a vertical sequence is the maximum matrix width
1699 of any window in the sequence. Its height is computed by adding up
1700 matrix heights of windows in the sequence.
1701
1702 |<---- result width -->|
1703 +---------+ ---
1704 | | |
1705 | | |
1706 +---------+--+ |
1707 | | |
1708 | | result height
1709 | |
1710 +------------+---------+ |
1711 | | |
1712 | | |
1713 +------------+---------+ --- */
1714
1715/* Bit indicating that a new matrix will be allocated or has been
1716 allocated. */
1717
1718#define NEW_LEAF_MATRIX (1 << 0)
1719
1720/* Bit indicating that a matrix will or has changed its location or
1721 size. */
1722
1723#define CHANGED_LEAF_MATRIX (1 << 1)
1724
1725static struct dim
1726allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1727 dim_only_p, window_change_flags)
1728 Lisp_Object window;
1729 int x, y;
1730 struct dim ch_dim;
1731 int dim_only_p;
1732 int *window_change_flags;
1733{
1734 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1735 int x0 = x, y0 = y;
1736 int wmax = 0, hmax = 0;
1737 struct dim total;
1738 struct dim dim;
1739 struct window *w;
1740 int in_horz_combination_p;
1741
1742 /* What combination is WINDOW part of? Compute this once since the
1743 result is the same for all windows in the `next' chain. The
1744 special case of a root window (parent equal to nil) is treated
1745 like a vertical combination because a root window's `next'
1746 points to the mini-buffer window, if any, which is arranged
1747 vertically below other windows. */
1748 in_horz_combination_p
1749 = (!NILP (XWINDOW (window)->parent)
1750 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1751
1752 /* For WINDOW and all windows on the same level. */
1753 do
1754 {
1755 w = XWINDOW (window);
1756
1757 /* Get the dimension of the window sub-matrix for W, depending
1758 on whether this a combination or a leaf window. */
1759 if (!NILP (w->hchild))
1760 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1761 dim_only_p,
1762 window_change_flags);
1763 else if (!NILP (w->vchild))
1764 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1765 dim_only_p,
1766 window_change_flags);
1767 else
1768 {
1769 /* If not already done, allocate sub-matrix structures. */
1770 if (w->desired_matrix == NULL)
1771 {
1772 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1773 w->current_matrix = new_glyph_matrix (f->current_pool);
1774 *window_change_flags |= NEW_LEAF_MATRIX;
1775 }
1776
1777 /* Width and height MUST be chosen so that there are no
1778 holes in the frame matrix. */
7c752c80
KR
1779 dim.width = XINT (w->width);
1780 dim.height = XINT (w->height);
5f5c8ee5
GM
1781
1782 /* Will matrix be re-allocated? */
1783 if (x != w->desired_matrix->matrix_x
1784 || y != w->desired_matrix->matrix_y
1785 || dim.width != w->desired_matrix->matrix_w
1786 || dim.height != w->desired_matrix->matrix_h
1787 || (margin_glyphs_to_reserve (w, dim.width,
1788 w->right_margin_width)
1789 != w->desired_matrix->left_margin_glyphs)
1790 || (margin_glyphs_to_reserve (w, dim.width,
1791 w->left_margin_width)
1792 != w->desired_matrix->right_margin_glyphs))
1793 *window_change_flags |= CHANGED_LEAF_MATRIX;
1794
1795 /* Actually change matrices, if allowed. Do not consider
1796 CHANGED_LEAF_MATRIX computed above here because the pool
1797 may have been changed which we don't now here. We trust
1798 that we only will be called with DIM_ONLY_P != 0 when
1799 necessary. */
1800 if (!dim_only_p)
1801 {
1802 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1803 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1804 }
1805 }
1806
1807 /* If we are part of a horizontal combination, advance x for
1808 windows to the right of W; otherwise advance y for windows
1809 below W. */
1810 if (in_horz_combination_p)
1811 x += dim.width;
1812 else
1813 y += dim.height;
1814
1815 /* Remember maximum glyph matrix dimensions. */
1816 wmax = max (wmax, dim.width);
1817 hmax = max (hmax, dim.height);
1818
1819 /* Next window on same level. */
1820 window = w->next;
1821 }
1822 while (!NILP (window));
1823
1824 /* Set `total' to the total glyph matrix dimension of this window
1825 level. In a vertical combination, the width is the width of the
1826 widest window; the height is the y we finally reached, corrected
1827 by the y we started with. In a horizontal combination, the total
1828 height is the height of the tallest window, and the width is the
1829 x we finally reached, corrected by the x we started with. */
1830 if (in_horz_combination_p)
1831 {
1832 total.width = x - x0;
1833 total.height = hmax;
1834 }
1835 else
1836 {
1837 total.width = wmax;
1838 total.height = y - y0;
1839 }
1840
1841 return total;
1842}
1843
1844
1845/* Allocate window matrices for window-based redisplay. W is the
1846 window whose matrices must be allocated/reallocated. CH_DIM is the
1847 size of the smallest character that could potentially be used on W. */
1848
1849static void
1850allocate_matrices_for_window_redisplay (w, ch_dim)
1851 struct window *w;
1852 struct dim ch_dim;
1853{
1854 struct frame *f = XFRAME (w->frame);
1855
1856 while (w)
1857 {
1858 if (!NILP (w->vchild))
1859 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1860 else if (!NILP (w->hchild))
1861 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1862 else
1863 {
1864 /* W is a leaf window. */
1865 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1866 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1867 struct dim dim;
1868
1869 /* If matrices are not yet allocated, allocate them now. */
1870 if (w->desired_matrix == NULL)
1871 {
1872 w->desired_matrix = new_glyph_matrix (NULL);
1873 w->current_matrix = new_glyph_matrix (NULL);
1874 }
1875
1876 /* Compute number of glyphs needed in a glyph row. */
1877 dim.width = (((window_pixel_width + ch_dim.width - 1)
1878 / ch_dim.width)
1879 /* 2 partially visible columns in the text area. */
1880 + 2
1881 /* One partially visible column at the right
1882 edge of each marginal area. */
1883 + 1 + 1);
1884
1885 /* Compute number of glyph rows needed. */
1886 dim.height = (((window_pixel_height + ch_dim.height - 1)
1887 / ch_dim.height)
1888 /* One partially visible line at the top and
1889 bottom of the window. */
1890 + 2
1891 /* 2 for top and mode line. */
1892 + 2);
1893
1894 /* Change matrices. */
1895 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1896 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1897 }
1898
1899 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1900 }
1901}
1902
1903
1904/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1905 do it for all frames; otherwise do it just for the given frame.
1906 This function must be called when a new frame is created, its size
1907 changes, or its window configuration changes. */
1908
1909void
1910adjust_glyphs (f)
1911 struct frame *f;
1912{
408f5064
GM
1913 /* Block input so that expose events and other events that access
1914 glyph matrices are not processed while we are changing them. */
1915 BLOCK_INPUT;
1916
5f5c8ee5
GM
1917 if (f)
1918 adjust_frame_glyphs (f);
1919 else
1920 {
1921 Lisp_Object tail, lisp_frame;
1922
1923 FOR_EACH_FRAME (tail, lisp_frame)
1924 adjust_frame_glyphs (XFRAME (lisp_frame));
1925 }
408f5064
GM
1926
1927 UNBLOCK_INPUT;
5f5c8ee5
GM
1928}
1929
1930
1931/* Adjust frame glyphs when Emacs is initialized.
1932
1933 To be called from init_display.
1934
1935 We need a glyph matrix because redraw will happen soon.
1936 Unfortunately, window sizes on selected_frame are not yet set to
1937 meaningful values. I believe we can assume that there are only two
1938 windows on the frame---the mini-buffer and the root window. Frame
1939 height and width seem to be correct so far. So, set the sizes of
1940 windows to estimated values. */
1941
1942static void
1943adjust_frame_glyphs_initially ()
1944{
91fb7e1b
GM
1945 struct frame *sf = SELECTED_FRAME ();
1946 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1947 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1948 int frame_height = FRAME_HEIGHT (sf);
1949 int frame_width = FRAME_WIDTH (sf);
1950 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1951
1952 /* Do it for the root window. */
1953 XSETFASTINT (root->top, top_margin);
1954 XSETFASTINT (root->width, frame_width);
91fb7e1b 1955 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1956
1957 /* Do it for the mini-buffer window. */
1958 XSETFASTINT (mini->top, frame_height - 1);
1959 XSETFASTINT (mini->width, frame_width);
1960 set_window_height (root->next, 1, 0);
1961
91fb7e1b 1962 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1963 glyphs_initialized_initially_p = 1;
1964}
1965
1966
1967/* Allocate/reallocate glyph matrices of a single frame F. */
1968
1969static void
1970adjust_frame_glyphs (f)
1971 struct frame *f;
1972{
1973 if (FRAME_WINDOW_P (f))
1974 adjust_frame_glyphs_for_window_redisplay (f);
1975 else
1976 adjust_frame_glyphs_for_frame_redisplay (f);
1977
1978 /* Don't forget the message buffer and the buffer for
1979 decode_mode_spec. */
1980 adjust_frame_message_buffer (f);
1981 adjust_decode_mode_spec_buffer (f);
1982
1983 f->glyphs_initialized_p = 1;
1984}
1985
1986
1987/* Allocate/reallocate glyph matrices of a single frame F for
1988 frame-based redisplay. */
1989
1990static void
1991adjust_frame_glyphs_for_frame_redisplay (f)
1992 struct frame *f;
1993{
1994 struct dim ch_dim;
1995 struct dim matrix_dim;
1996 int pool_changed_p;
1997 int window_change_flags;
1998 int top_window_y;
1999
2000 if (!FRAME_LIVE_P (f))
2001 return;
2002
2003 /* Determine the smallest character in any font for F. On
2004 console windows, all characters have dimension (1, 1). */
2005 ch_dim.width = ch_dim.height = 1;
2006
2007 top_window_y = FRAME_TOP_MARGIN (f);
2008
2009 /* Allocate glyph pool structures if not already done. */
2010 if (f->desired_pool == NULL)
2011 {
2012 f->desired_pool = new_glyph_pool ();
2013 f->current_pool = new_glyph_pool ();
2014 }
2015
2016 /* Allocate frames matrix structures if needed. */
2017 if (f->desired_matrix == NULL)
2018 {
2019 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2020 f->current_matrix = new_glyph_matrix (f->current_pool);
2021 }
2022
2023 /* Compute window glyph matrices. (This takes the mini-buffer
2024 window into account). The result is the size of the frame glyph
2025 matrix needed. The variable window_change_flags is set to a bit
2026 mask indicating whether new matrices will be allocated or
2027 existing matrices change their size or location within the frame
2028 matrix. */
2029 window_change_flags = 0;
2030 matrix_dim
2031 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2032 0, top_window_y,
2033 ch_dim, 1,
2034 &window_change_flags);
2035
2036 /* Add in menu bar lines, if any. */
2037 matrix_dim.height += top_window_y;
2038
2039 /* Enlarge pools as necessary. */
2040 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2041 realloc_glyph_pool (f->current_pool, matrix_dim);
2042
2043 /* Set up glyph pointers within window matrices. Do this only if
2044 absolutely necessary since it requires a frame redraw. */
2045 if (pool_changed_p || window_change_flags)
2046 {
2047 /* Do it for window matrices. */
2048 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2049 0, top_window_y, ch_dim, 0,
2050 &window_change_flags);
2051
2052 /* Size of frame matrices must equal size of frame. Note
2053 that we are called for X frames with window widths NOT equal
2054 to the frame width (from CHANGE_FRAME_SIZE_1). */
2055 xassert (matrix_dim.width == FRAME_WIDTH (f)
2056 && matrix_dim.height == FRAME_HEIGHT (f));
2057
2058 /* Resize frame matrices. */
2059 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2060 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2061
2062 /* Since location and size of sub-matrices within the pool may
2063 have changed, and current matrices don't have meaningful
2064 contents anymore, mark the frame garbaged. */
2065 SET_FRAME_GARBAGED (f);
2066 }
2067}
2068
2069
2070/* Allocate/reallocate glyph matrices of a single frame F for
2071 window-based redisplay. */
2072
2073static void
2074adjust_frame_glyphs_for_window_redisplay (f)
2075 struct frame *f;
2076{
2077 struct dim ch_dim;
2078 struct window *w;
2079
2080 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2081
2082 /* Get minimum sizes. */
2083#ifdef HAVE_WINDOW_SYSTEM
2084 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2085 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2086#else
2087 ch_dim.width = ch_dim.height = 1;
2088#endif
2089
2090 /* Allocate/reallocate window matrices. */
2091 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2092 ch_dim);
2093
2094 /* Allocate/ reallocate matrices of the dummy window used to display
2095 the menu bar under X when no X toolkit support is available. */
2096#ifndef USE_X_TOOLKIT
2097 {
2098 /* Allocate a dummy window if not already done. */
2099 if (NILP (f->menu_bar_window))
2100 {
2101 f->menu_bar_window = make_window ();
2102 w = XWINDOW (f->menu_bar_window);
2103 XSETFRAME (w->frame, f);
2104 w->pseudo_window_p = 1;
2105 }
2106 else
2107 w = XWINDOW (f->menu_bar_window);
2108
2109 /* Set window dimensions to frame dimensions and allocate or
2110 adjust glyph matrices of W. */
2111 XSETFASTINT (w->top, 0);
2112 XSETFASTINT (w->left, 0);
2113 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2114 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2115 allocate_matrices_for_window_redisplay (w, ch_dim);
2116 }
2117#endif /* not USE_X_TOOLKIT */
2118
9ea173e8
GM
2119 /* Allocate/ reallocate matrices of the tool bar window. If we
2120 don't have a tool bar window yet, make one. */
2121 if (NILP (f->tool_bar_window))
5f5c8ee5 2122 {
9ea173e8
GM
2123 f->tool_bar_window = make_window ();
2124 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2125 XSETFRAME (w->frame, f);
2126 w->pseudo_window_p = 1;
2127 }
2128 else
9ea173e8 2129 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2130
2131 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2132 XSETFASTINT (w->left, 0);
9ea173e8 2133 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2134 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2135 allocate_matrices_for_window_redisplay (w, ch_dim);
2136}
2137
2138
2139/* Adjust/ allocate message buffer of frame F.
2140
5f5c8ee5
GM
2141 Note that the message buffer is never freed. Since I could not
2142 find a free in 19.34, I assume that freeing it would be
2143 problematic in some way and don't do it either.
2144
2145 (Implementation note: It should be checked if we can free it
2146 eventually without causing trouble). */
2147
2148static void
2149adjust_frame_message_buffer (f)
2150 struct frame *f;
2151{
2152 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2153
2154 if (FRAME_MESSAGE_BUF (f))
2155 {
2156 char *buffer = FRAME_MESSAGE_BUF (f);
2157 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2158 FRAME_MESSAGE_BUF (f) = new_buffer;
2159 }
2160 else
2161 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2162}
2163
2164
2165/* Re-allocate buffer for decode_mode_spec on frame F. */
2166
2167static void
2168adjust_decode_mode_spec_buffer (f)
2169 struct frame *f;
2170{
2171 f->decode_mode_spec_buffer
2172 = (char *) xrealloc (f->decode_mode_spec_buffer,
2173 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2174}
2175
2176
2177\f
2178/**********************************************************************
2179 Freeing Glyph Matrices
2180 **********************************************************************/
2181
2182/* Free glyph memory for a frame F. F may be null. This function can
2183 be called for the same frame more than once. The root window of
2184 F may be nil when this function is called. This is the case when
2185 the function is called when F is destroyed. */
2186
2187void
2188free_glyphs (f)
2189 struct frame *f;
2190{
2191 if (f && f->glyphs_initialized_p)
2192 {
42f55fe0
GM
2193 /* Block interrupt input so that we don't get surprised by an X
2194 event while we're in an inconsistent state. */
2195 BLOCK_INPUT;
5f5c8ee5
GM
2196 f->glyphs_initialized_p = 0;
2197
2198 /* Release window sub-matrices. */
2199 if (!NILP (f->root_window))
2200 free_window_matrices (XWINDOW (f->root_window));
2201
2202 /* Free the dummy window for menu bars without X toolkit and its
2203 glyph matrices. */
2204 if (!NILP (f->menu_bar_window))
2205 {
2206 struct window *w = XWINDOW (f->menu_bar_window);
2207 free_glyph_matrix (w->desired_matrix);
2208 free_glyph_matrix (w->current_matrix);
2209 w->desired_matrix = w->current_matrix = NULL;
2210 f->menu_bar_window = Qnil;
2211 }
2212
9ea173e8
GM
2213 /* Free the tool bar window and its glyph matrices. */
2214 if (!NILP (f->tool_bar_window))
5f5c8ee5 2215 {
9ea173e8 2216 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2217 free_glyph_matrix (w->desired_matrix);
2218 free_glyph_matrix (w->current_matrix);
2219 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2220 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2221 }
2222
2223 /* Release frame glyph matrices. Reset fields to zero in
2224 case we are called a second time. */
2225 if (f->desired_matrix)
2226 {
2227 free_glyph_matrix (f->desired_matrix);
2228 free_glyph_matrix (f->current_matrix);
2229 f->desired_matrix = f->current_matrix = NULL;
2230 }
2231
2232 /* Release glyph pools. */
2233 if (f->desired_pool)
2234 {
2235 free_glyph_pool (f->desired_pool);
2236 free_glyph_pool (f->current_pool);
2237 f->desired_pool = f->current_pool = NULL;
2238 }
42f55fe0
GM
2239
2240 UNBLOCK_INPUT;
5f5c8ee5
GM
2241 }
2242}
2243
2244
2245/* Free glyph sub-matrices in the window tree rooted at W. This
2246 function may be called with a null pointer, and it may be called on
2247 the same tree more than once. */
2248
2249void
2250free_window_matrices (w)
2251 struct window *w;
2252{
2253 while (w)
2254 {
2255 if (!NILP (w->hchild))
2256 free_window_matrices (XWINDOW (w->hchild));
2257 else if (!NILP (w->vchild))
2258 free_window_matrices (XWINDOW (w->vchild));
2259 else
2260 {
2261 /* This is a leaf window. Free its memory and reset fields
2262 to zero in case this function is called a second time for
2263 W. */
2264 free_glyph_matrix (w->current_matrix);
2265 free_glyph_matrix (w->desired_matrix);
2266 w->current_matrix = w->desired_matrix = NULL;
2267 }
2268
2269 /* Next window on same level. */
2270 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2271 }
2272}
2273
2274
2275/* Check glyph memory leaks. This function is called from
2276 shut_down_emacs. Note that frames are not destroyed when Emacs
2277 exits. We therefore free all glyph memory for all active frames
2278 explicitly and check that nothing is left allocated. */
2279
2280void
2281check_glyph_memory ()
2282{
2283 Lisp_Object tail, frame;
2284
2285 /* Free glyph memory for all frames. */
2286 FOR_EACH_FRAME (tail, frame)
2287 free_glyphs (XFRAME (frame));
2288
2289 /* Check that nothing is left allocated. */
2290 if (glyph_matrix_count)
2291 abort ();
2292 if (glyph_pool_count)
2293 abort ();
2294}
2295
2296
2297\f
2298/**********************************************************************
2299 Building a Frame Matrix
2300 **********************************************************************/
2301
2302/* Most of the redisplay code works on glyph matrices attached to
2303 windows. This is a good solution most of the time, but it is not
2304 suitable for terminal code. Terminal output functions cannot rely
2305 on being able to set an arbitrary terminal window. Instead they
2306 must be provided with a view of the whole frame, i.e. the whole
2307 screen. We build such a view by constructing a frame matrix from
2308 window matrices in this section.
2309
2310 Windows that must be updated have their must_be_update_p flag set.
2311 For all such windows, their desired matrix is made part of the
2312 desired frame matrix. For other windows, their current matrix is
2313 made part of the desired frame matrix.
2314
2315 +-----------------+----------------+
2316 | desired | desired |
2317 | | |
2318 +-----------------+----------------+
2319 | current |
2320 | |
2321 +----------------------------------+
2322
2323 Desired window matrices can be made part of the frame matrix in a
2324 cheap way: We exploit the fact that the desired frame matrix and
2325 desired window matrices share their glyph memory. This is not
2326 possible for current window matrices. Their glyphs are copied to
2327 the desired frame matrix. The latter is equivalent to
2328 preserve_other_columns in the old redisplay.
2329
2330 Used glyphs counters for frame matrix rows are the result of adding
2331 up glyph lengths of the window matrices. A line in the frame
2332 matrix is enabled, if a corresponding line in a window matrix is
2333 enabled.
2334
2335 After building the desired frame matrix, it will be passed to
2336 terminal code, which will manipulate both the desired and current
2337 frame matrix. Changes applied to the frame's current matrix have
2338 to be visible in current window matrices afterwards, of course.
2339
2340 This problem is solved like this:
2341
2342 1. Window and frame matrices share glyphs. Window matrices are
2343 constructed in a way that their glyph contents ARE the glyph
2344 contents needed in a frame matrix. Thus, any modification of
2345 glyphs done in terminal code will be reflected in window matrices
2346 automatically.
2347
2348 2. Exchanges of rows in a frame matrix done by terminal code are
2349 intercepted by hook functions so that corresponding row operations
2350 on window matrices can be performed. This is necessary because we
2351 use pointers to glyphs in glyph row structures. To satisfy the
2352 assumption of point 1 above that glyphs are updated implicitly in
2353 window matrices when they are manipulated via the frame matrix,
2354 window and frame matrix must of course agree where to find the
2355 glyphs for their rows. Possible manipulations that must be
2356 mirrored are assignments of rows of the desired frame matrix to the
2357 current frame matrix and scrolling the current frame matrix. */
2358
2359/* Build frame F's desired matrix from window matrices. Only windows
2360 which have the flag must_be_updated_p set have to be updated. Menu
2361 bar lines of a frame are not covered by window matrices, so make
2362 sure not to touch them in this function. */
2363
2364static void
2365build_frame_matrix (f)
2366 struct frame *f;
2367{
2368 int i;
2369
2370 /* F must have a frame matrix when this function is called. */
2371 xassert (!FRAME_WINDOW_P (f));
2372
2373 /* Clear all rows in the frame matrix covered by window matrices.
2374 Menu bar lines are not covered by windows. */
2375 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2376 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2377
2378 /* Build the matrix by walking the window tree. */
2379 build_frame_matrix_from_window_tree (f->desired_matrix,
2380 XWINDOW (FRAME_ROOT_WINDOW (f)));
2381}
2382
2383
2384/* Walk a window tree, building a frame matrix MATRIX from window
2385 matrices. W is the root of a window tree. */
2386
2387static void
2388build_frame_matrix_from_window_tree (matrix, w)
2389 struct glyph_matrix *matrix;
2390 struct window *w;
2391{
2392 while (w)
2393 {
2394 if (!NILP (w->hchild))
2395 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2396 else if (!NILP (w->vchild))
2397 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2398 else
2399 build_frame_matrix_from_leaf_window (matrix, w);
2400
2401 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2402 }
2403}
2404
2405
2406/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2407 desired frame matrix built. W is a leaf window whose desired or
2408 current matrix is to be added to FRAME_MATRIX. W's flag
2409 must_be_updated_p determines which matrix it contributes to
2410 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2411 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2412 Adding a desired matrix means setting up used counters and such in
2413 frame rows, while adding a current window matrix to FRAME_MATRIX
2414 means copying glyphs. The latter case corresponds to
2415 preserve_other_columns in the old redisplay. */
2416
2417static void
2418build_frame_matrix_from_leaf_window (frame_matrix, w)
2419 struct glyph_matrix *frame_matrix;
2420 struct window *w;
2421{
2422 struct glyph_matrix *window_matrix;
2423 int window_y, frame_y;
2424 /* If non-zero, a glyph to insert at the right border of W. */
2425 GLYPH right_border_glyph = 0;
2426
2427 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2428 if (w->must_be_updated_p)
2429 {
2430 window_matrix = w->desired_matrix;
2431
2432 /* Decide whether we want to add a vertical border glyph. */
2433 if (!WINDOW_RIGHTMOST_P (w))
2434 {
2435 struct Lisp_Char_Table *dp = window_display_table (w);
2436 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2437 ? XINT (DISP_BORDER_GLYPH (dp))
2438 : '|');
2439 }
2440 }
2441 else
2442 window_matrix = w->current_matrix;
2443
2444 /* For all rows in the window matrix and corresponding rows in the
2445 frame matrix. */
2446 window_y = 0;
2447 frame_y = window_matrix->matrix_y;
2448 while (window_y < window_matrix->nrows)
2449 {
2450 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2451 struct glyph_row *window_row = window_matrix->rows + window_y;
2452
2453 /* Fill up the frame row with spaces up to the left margin of the
2454 window row. */
2455 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2456
2457 /* Fill up areas in the window matrix row with spaces. */
2458 fill_up_glyph_row_with_spaces (window_row);
2459
2460 if (window_matrix == w->current_matrix)
2461 {
2462 /* We have to copy W's current matrix. Copy window
2463 row to frame row. */
2464 bcopy (window_row->glyphs[0],
2465 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2466 window_matrix->matrix_w * sizeof (struct glyph));
2467 }
2468 else
2469 {
2470 /* Copy W's desired matrix. */
2471
2472 /* Maybe insert a vertical border between horizontally adjacent
2473 windows. */
2474 if (right_border_glyph)
2475 {
2476 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2477 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2478 }
2479
a13396c9 2480#if 0 /* This shouldn't be necessary. Let's check it. */
5f5c8ee5
GM
2481 /* Due to hooks installed, it normally doesn't happen that
2482 window rows and frame rows of the same matrix are out of
2483 sync, i.e. have a different understanding of where to
2484 find glyphs for the row. The following is a safety-belt
2485 that doesn't cost much and makes absolutely sure that
2486 window and frame matrices are in sync. */
2487 if (!glyph_row_slice_p (window_row, frame_row))
2488 {
2489 /* Find the row in the window being a slice. There
2490 should exist one from program logic. */
2491 struct glyph_row *slice_row
2492 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2493 xassert (slice_row != 0);
2494
2495 /* Exchange glyphs between both window rows. */
2496 swap_glyphs_in_rows (window_row, slice_row);
2497
2498 /* Exchange pointers between both rows. */
2499 swap_glyph_pointers (window_row, slice_row);
2500 }
a13396c9 2501#endif
5f5c8ee5 2502
a13396c9
GM
2503 /* Window row window_y must be a slice of frame row
2504 frame_y. */
5f5c8ee5 2505 xassert (glyph_row_slice_p (window_row, frame_row));
a13396c9 2506
5f5c8ee5
GM
2507 /* If rows are in sync, we don't have to copy glyphs because
2508 frame and window share glyphs. */
a38634ff
GM
2509
2510#if GLYPH_DEBUG
2511 strcpy (w->current_matrix->method, w->desired_matrix->method);
2512#endif
5f5c8ee5
GM
2513 }
2514
2515 /* Set number of used glyphs in the frame matrix. Since we fill
2516 up with spaces, and visit leaf windows from left to right it
2517 can be done simply. */
2518 frame_row->used[TEXT_AREA]
2519 = window_matrix->matrix_x + window_matrix->matrix_w;
2520
2521 /* Or in flags. */
2522 frame_row->enabled_p |= window_row->enabled_p;
2523 frame_row->inverse_p |= window_row->inverse_p;
2524
2525 /* Next row. */
2526 ++window_y;
2527 ++frame_y;
2528 }
2529}
2530
2531
2532/* Add spaces to a glyph row ROW in a window matrix.
2533
2534 Each row has the form:
2535
2536 +---------+-----------------------------+------------+
2537 | left | text | right |
2538 +---------+-----------------------------+------------+
2539
2540 Left and right marginal areas are optional. This function adds
2541 spaces to areas so that there are no empty holes between areas.
2542 In other words: If the right area is not empty, the text area
2543 is filled up with spaces up to the right area. If the text area
2544 is not empty, the left area is filled up.
2545
2546 To be called for frame-based redisplay, only. */
2547
2548static void
2549fill_up_glyph_row_with_spaces (row)
2550 struct glyph_row *row;
2551{
2552 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2553 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2554 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2555}
2556
2557
2558/* Fill area AREA of glyph row ROW with spaces. To be called for
2559 frame-based redisplay only. */
2560
2561static void
2562fill_up_glyph_row_area_with_spaces (row, area)
2563 struct glyph_row *row;
2564 int area;
2565{
2566 if (row->glyphs[area] < row->glyphs[area + 1])
2567 {
2568 struct glyph *end = row->glyphs[area + 1];
2569 struct glyph *text = row->glyphs[area] + row->used[area];
2570
2571 while (text < end)
2572 *text++ = space_glyph;
2573 row->used[area] = text - row->glyphs[area];
2574 }
2575}
2576
2577
2578/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2579 reached. In frame matrices only one area, TEXT_AREA, is used. */
2580
2581static void
2582fill_up_frame_row_with_spaces (row, upto)
2583 struct glyph_row *row;
2584 int upto;
2585{
2586 int i = row->used[TEXT_AREA];
2587 struct glyph *glyph = row->glyphs[TEXT_AREA];
2588
2589 while (i < upto)
2590 glyph[i++] = space_glyph;
2591
2592 row->used[TEXT_AREA] = i;
2593}
2594
2595
2596\f
2597/**********************************************************************
2598 Mirroring operations on frame matrices in window matrices
2599 **********************************************************************/
2600
2601/* Set frame being updated via frame-based redisplay to F. This
2602 function must be called before updates to make explicit that we are
2603 working on frame matrices or not. */
2604
2605static INLINE void
2606set_frame_matrix_frame (f)
2607 struct frame *f;
2608{
2609 frame_matrix_frame = f;
2610}
2611
2612
2613/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2614 DESIRED_MATRIX is the desired matrix corresponding to
2615 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2616 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2617 frame_matrix_frame is non-null, this indicates that the exchange is
2618 done in frame matrices, and that we have to perform analogous
2619 operations in window matrices of frame_matrix_frame. */
2620
2621static INLINE void
2622make_current (desired_matrix, current_matrix, row)
2623 struct glyph_matrix *desired_matrix, *current_matrix;
2624 int row;
2625{
2626 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2627 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2628 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2629
2630 /* Do current_row = desired_row. This exchanges glyph pointers
2631 between both rows, and does a structure assignment otherwise. */
2632 assign_row (current_row, desired_row);
2633
2634 /* Enable current_row to mark it as valid. */
2635 current_row->enabled_p = 1;
e876ff42 2636 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2637
2638 /* If we are called on frame matrices, perform analogous operations
2639 for window matrices. */
2640 if (frame_matrix_frame)
2641 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2642}
2643
2644
2645/* W is the root of a window tree. FRAME_ROW is the index of a row in
2646 W's frame which has been made current (by swapping pointers between
2647 current and desired matrix). Perform analogous operations in the
2648 matrices of leaf windows in the window tree rooted at W. */
2649
2650static void
2651mirror_make_current (w, frame_row)
2652 struct window *w;
2653 int frame_row;
2654{
2655 while (w)
2656 {
2657 if (!NILP (w->hchild))
2658 mirror_make_current (XWINDOW (w->hchild), frame_row);
2659 else if (!NILP (w->vchild))
2660 mirror_make_current (XWINDOW (w->vchild), frame_row);
2661 else
2662 {
2663 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2664 here because the checks performed in debug mode there
2665 will not allow the conversion. */
2666 int row = frame_row - w->desired_matrix->matrix_y;
2667
2668 /* If FRAME_ROW is within W, assign the desired row to the
2669 current row (exchanging glyph pointers). */
2670 if (row >= 0 && row < w->desired_matrix->matrix_h)
2671 {
2672 struct glyph_row *current_row
2673 = MATRIX_ROW (w->current_matrix, row);
2674 struct glyph_row *desired_row
2675 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2676
2677 if (desired_row->enabled_p)
2678 assign_row (current_row, desired_row);
2679 else
2680 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2681 current_row->enabled_p = 1;
2682 }
2683 }
2684
2685 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2686 }
2687}
2688
2689
2690/* Perform row dance after scrolling. We are working on the range of
2691 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2692 including) in MATRIX. COPY_FROM is a vector containing, for each
2693 row I in the range 0 <= I < NLINES, the index of the original line
2694 to move to I. This index is relative to the row range, i.e. 0 <=
2695 index < NLINES. RETAINED_P is a vector containing zero for each
2696 row 0 <= I < NLINES which is empty.
2697
2698 This function is called from do_scrolling and do_direct_scrolling. */
2699
2700void
2701mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2702 retained_p)
2703 struct glyph_matrix *matrix;
2704 int unchanged_at_top, nlines;
2705 int *copy_from;
2706 char *retained_p;
2707{
2708 /* A copy of original rows. */
2709 struct glyph_row *old_rows;
2710
2711 /* Rows to assign to. */
2712 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2713
2714 int i;
2715
2716 /* Make a copy of the original rows. */
2717 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2718 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2719
2720 /* Assign new rows, maybe clear lines. */
2721 for (i = 0; i < nlines; ++i)
2722 {
2723 int enabled_before_p = new_rows[i].enabled_p;
2724
2725 xassert (i + unchanged_at_top < matrix->nrows);
2726 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2727 new_rows[i] = old_rows[copy_from[i]];
2728 new_rows[i].enabled_p = enabled_before_p;
2729
2730 /* RETAINED_P is zero for empty lines. */
2731 if (!retained_p[copy_from[i]])
2732 new_rows[i].enabled_p = 0;
2733 }
2734
2735 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2736 if (frame_matrix_frame)
2737 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2738 unchanged_at_top, nlines, copy_from, retained_p);
2739}
2740
2741
a13396c9
GM
2742/* Synchronize glyph pointers in the current matrix of window W with
2743 the current frame matrix. W must be full-width, and be on a tty
2744 frame. */
2745
2746static void
2747sync_window_with_frame_matrix_rows (w)
2748 struct window *w;
2749{
2750 struct frame *f = XFRAME (w->frame);
2751 struct glyph_row *window_row, *window_row_end, *frame_row;
2752
2753 /* Preconditions: W must be a leaf window and full-width. Its frame
2754 must have a frame matrix. */
2755 xassert (NILP (w->hchild) && NILP (w->vchild));
2756 xassert (WINDOW_FULL_WIDTH_P (w));
2757 xassert (!FRAME_WINDOW_P (f));
2758
2759 /* If W is a full-width window, glyph pointers in W's current matrix
2760 have, by definition, to be the same as glyph pointers in the
2761 corresponding frame matrix. */
2762 window_row = w->current_matrix->rows;
2763 window_row_end = window_row + w->current_matrix->nrows;
2764 frame_row = f->current_matrix->rows + XFASTINT (w->top);
2765 while (window_row < window_row_end)
2766 {
2767 int area;
2768
2769 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
2770 window_row->glyphs[area] = frame_row->glyphs[area];
2771
2772 ++window_row, ++frame_row;
2773 }
2774}
2775
2776
2777/* Return the window in the window tree rooted in W containing frame
2778 row ROW. Value is null if none is found. */
2779
2780struct window *
2781frame_row_to_window (w, row)
2782 struct window *w;
2783 int row;
2784{
2785 struct window *found = NULL;
2786
2787 while (w && !found)
2788 {
2789 if (!NILP (w->hchild))
2790 found = frame_row_to_window (XWINDOW (w->hchild), row);
2791 else if (!NILP (w->vchild))
2792 found = frame_row_to_window (XWINDOW (w->vchild), row);
2793 else if (row >= XFASTINT (w->top)
2794 && row < XFASTINT (w->top) + XFASTINT (w->height))
2795 found = w;
2796
2797 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2798 }
2799
2800 return found;
2801}
2802
2803
5f5c8ee5
GM
2804/* Perform a line dance in the window tree rooted at W, after
2805 scrolling a frame matrix in mirrored_line_dance.
2806
2807 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2808 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2809 COPY_FROM is a vector containing, for each row I in the range 0 <=
2810 I < NLINES, the index of the original line to move to I. This
2811 index is relative to the row range, i.e. 0 <= index < NLINES.
2812 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2813 which is empty. */
2814
2815static void
2816mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2817 struct window *w;
2818 int unchanged_at_top, nlines;
2819 int *copy_from;
2820 char *retained_p;
2821{
2822 while (w)
2823 {
2824 if (!NILP (w->hchild))
2825 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2826 nlines, copy_from, retained_p);
2827 else if (!NILP (w->vchild))
2828 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2829 nlines, copy_from, retained_p);
2830 else
2831 {
2832 /* W is a leaf window, and we are working on its current
2833 matrix m. */
2834 struct glyph_matrix *m = w->current_matrix;
a13396c9 2835 int i, sync_p = 0;
5f5c8ee5
GM
2836 struct glyph_row *old_rows;
2837
2838 /* Make a copy of the original rows of matrix m. */
2839 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2840 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2841
2842 for (i = 0; i < nlines; ++i)
2843 {
2844 /* Frame relative line assigned to. */
2845 int frame_to = i + unchanged_at_top;
2846
2847 /* Frame relative line assigned. */
2848 int frame_from = copy_from[i] + unchanged_at_top;
2849
2850 /* Window relative line assigned to. */
2851 int window_to = frame_to - m->matrix_y;
2852
2853 /* Window relative line assigned. */
2854 int window_from = frame_from - m->matrix_y;
2855
2856 /* Is assigned line inside window? */
2857 int from_inside_window_p
2858 = window_from >= 0 && window_from < m->matrix_h;
2859
a13396c9
GM
2860 /* Is assigned to line inside window? */
2861 int to_inside_window_p
2862 = window_to >= 0 && window_to < m->matrix_h;
2863
2864 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 2865 {
5f5c8ee5
GM
2866 /* Enabled setting before assignment. */
2867 int enabled_before_p;
2868
5f5c8ee5
GM
2869 /* Do the assignment. The enabled_p flag is saved
2870 over the assignment because the old redisplay did
2871 that. */
2872 enabled_before_p = m->rows[window_to].enabled_p;
2873 m->rows[window_to] = old_rows[window_from];
2874 m->rows[window_to].enabled_p = enabled_before_p;
2875
2876 /* If frame line is empty, window line is empty, too. */
2877 if (!retained_p[copy_from[i]])
2878 m->rows[window_to].enabled_p = 0;
2879 }
a13396c9
GM
2880 else if (to_inside_window_p)
2881 {
2882 /* A copy between windows. This is an infrequent
2883 case not worth optimizing. */
2884 struct frame *f = XFRAME (w->frame);
2885 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2886 struct window *w2;
2887 struct glyph_matrix *m2;
2888 int m2_from;
2889
2890 w2 = frame_row_to_window (root, frame_to);
2891 m2 = w2->current_matrix;
2892 m2_from = frame_from - m2->matrix_y;
2893 copy_row_except_pointers (m->rows + window_to,
2894 m2->rows + m2_from);
2895
2896 /* If frame line is empty, window line is empty, too. */
2897 if (!retained_p[copy_from[i]])
2898 m->rows[window_to].enabled_p = 0;
2899 sync_p = 1;
2900 }
2901 else if (from_inside_window_p)
2902 sync_p = 1;
5f5c8ee5 2903 }
a13396c9
GM
2904
2905 /* If there was a copy between windows, make sure glyph
2906 pointers are in sync with the frame matrix. */
2907 if (sync_p)
2908 sync_window_with_frame_matrix_rows (w);
5f5c8ee5
GM
2909
2910 /* Check that no pointers are lost. */
2911 CHECK_MATRIX (m);
2912 }
2913
2914 /* Next window on same level. */
2915 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2916 }
2917}
2918
2919
2920#if GLYPH_DEBUG
2921
2922/* Check that window and frame matrices agree about their
2923 understanding where glyphs of the rows are to find. For each
2924 window in the window tree rooted at W, check that rows in the
2925 matrices of leaf window agree with their frame matrices about
2926 glyph pointers. */
2927
2928void
2929check_window_matrix_pointers (w)
2930 struct window *w;
2931{
2932 while (w)
2933 {
2934 if (!NILP (w->hchild))
2935 check_window_matrix_pointers (XWINDOW (w->hchild));
2936 else if (!NILP (w->vchild))
2937 check_window_matrix_pointers (XWINDOW (w->vchild));
2938 else
60a8948a 2939 {
5f5c8ee5
GM
2940 struct frame *f = XFRAME (w->frame);
2941 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2942 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2943 }
5f5c8ee5
GM
2944
2945 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2946 }
2947}
2948
2949
2950/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2951 a window and FRAME_MATRIX is the corresponding frame matrix. For
2952 each row in WINDOW_MATRIX check that it's a slice of the
2953 corresponding frame row. If it isn't, abort. */
2954
2955static void
2956check_matrix_pointers (window_matrix, frame_matrix)
2957 struct glyph_matrix *window_matrix, *frame_matrix;
2958{
2959 /* Row number in WINDOW_MATRIX. */
2960 int i = 0;
2961
2962 /* Row number corresponding to I in FRAME_MATRIX. */
2963 int j = window_matrix->matrix_y;
2964
2965 /* For all rows check that the row in the window matrix is a
2966 slice of the row in the frame matrix. If it isn't we didn't
2967 mirror an operation on the frame matrix correctly. */
2968 while (i < window_matrix->nrows)
2969 {
2970 if (!glyph_row_slice_p (window_matrix->rows + i,
2971 frame_matrix->rows + j))
2972 abort ();
2973 ++i, ++j;
2974 }
2975}
2976
2977#endif /* GLYPH_DEBUG != 0 */
2978
2979
2980\f
2981/**********************************************************************
2982 VPOS and HPOS translations
2983 **********************************************************************/
2984
2985#if GLYPH_DEBUG
2986
2987/* Translate vertical position VPOS which is relative to window W to a
2988 vertical position relative to W's frame. */
2989
2990static int
2991window_to_frame_vpos (w, vpos)
2992 struct window *w;
2993 int vpos;
2994{
2995 struct frame *f = XFRAME (w->frame);
2996
2997 xassert (!FRAME_WINDOW_P (f));
2998 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2999 vpos += XFASTINT (w->top);
3000 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3001 return vpos;
3002}
3003
3004
3005/* Translate horizontal position HPOS which is relative to window W to
3006 a vertical position relative to W's frame. */
3007
3008static int
3009window_to_frame_hpos (w, hpos)
3010 struct window *w;
3011 int hpos;
3012{
3013 struct frame *f = XFRAME (w->frame);
3014
3015 xassert (!FRAME_WINDOW_P (f));
3016 hpos += XFASTINT (w->left);
3017 return hpos;
3018}
3019
3020#endif /* GLYPH_DEBUG */
3021
3022
3023\f
3024/**********************************************************************
3025 Redrawing Frames
3026 **********************************************************************/
3027
3028DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3029 "Clear frame FRAME and output again what is supposed to appear on it.")
3030 (frame)
3031 Lisp_Object frame;
3032{
3033 struct frame *f;
3034
3035 CHECK_LIVE_FRAME (frame, 0);
3036 f = XFRAME (frame);
3037
3038 /* Ignore redraw requests, if frame has no glyphs yet.
3039 (Implementation note: It still has to be checked why we are
3040 called so early here). */
3041 if (!glyphs_initialized_initially_p)
3042 return Qnil;
3043
3044 update_begin (f);
3045 if (FRAME_MSDOS_P (f))
3046 set_terminal_modes ();
3047 clear_frame ();
3048 clear_current_matrices (f);
3049 update_end (f);
3050 fflush (stdout);
3051 windows_or_buffers_changed++;
3052 /* Mark all windows as inaccurate, so that every window will have
3053 its redisplay done. */
3054 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3055 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3056 f->garbaged = 0;
3057 return Qnil;
3058}
3059
3060
3061/* Redraw frame F. This is nothing more than a call to the Lisp
3062 function redraw-frame. */
3063
3064void
3065redraw_frame (f)
3066 struct frame *f;
3067{
3068 Lisp_Object frame;
3069 XSETFRAME (frame, f);
3070 Fredraw_frame (frame);
3071}
3072
3073
3074DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3075 "Clear and redisplay all visible frames.")
3076 ()
3077{
3078 Lisp_Object tail, frame;
3079
3080 FOR_EACH_FRAME (tail, frame)
3081 if (FRAME_VISIBLE_P (XFRAME (frame)))
3082 Fredraw_frame (frame);
3083
3084 return Qnil;
3085}
3086
3087
3088/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3089 visible frames marked as garbaged. */
3090
3091void
3092redraw_garbaged_frames ()
3093{
3094 Lisp_Object tail, frame;
3095
3096 FOR_EACH_FRAME (tail, frame)
3097 if (FRAME_VISIBLE_P (XFRAME (frame))
3098 && FRAME_GARBAGED_P (XFRAME (frame)))
3099 Fredraw_frame (frame);
3100}
3101
3102
3103\f
3104/***********************************************************************
3105 Direct Operations
3106 ***********************************************************************/
3107
3108/* Try to update display and current glyph matrix directly.
3109
3110 This function is called after a character G has been inserted into
3111 current_buffer. It tries to update the current glyph matrix and
3112 perform appropriate screen output to reflect the insertion. If it
3113 succeeds, the global flag redisplay_performed_directly_p will be
3114 set to 1, and thereby prevent the more costly general redisplay
3115 from running (see redisplay_internal).
3116
3117 This function is not called for `hairy' character insertions.
3118 In particular, it is not called when after or before change
3119 functions exist, like they are used by font-lock. See keyboard.c
3120 for details where this function is called. */
3121
3122int
3123direct_output_for_insert (g)
3124 int g;
3125{
91fb7e1b 3126 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3127 struct window *w = XWINDOW (selected_window);
3128 struct it it, it2;
3129 struct glyph_row *glyph_row;
3130 struct glyph *glyphs, *glyph, *end;
3131 int n;
3132 /* Non-null means that Redisplay of W is based on window matrices. */
3133 int window_redisplay_p = FRAME_WINDOW_P (f);
3134 /* Non-null means we are in overwrite mode. */
3135 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3136 int added_width;
3137 struct text_pos pos;
3138 int delta, delta_bytes;
e876ff42 3139 int mouse_face_overwritten_p;
5f5c8ee5
GM
3140
3141 /* Not done directly. */
3142 redisplay_performed_directly_p = 0;
3143
3144 /* Quickly give up for some common cases. */
3145 if (cursor_in_echo_area
3146 /* Give up if fonts have changed. */
3147 || fonts_changed_p
3148 /* Give up if face attributes have been changed. */
3149 || face_change_count
3150 /* Give up if cursor position not really known. */
3151 || !display_completed
3152 /* Give up if buffer appears in two places. */
3153 || buffer_shared > 1
3154 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3155 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3156 /* Give up for hscrolled mini-buffer because display of the prompt
3157 is handled specially there (see display_line). */
3158 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3159 /* Give up if overwriting in the middle of a line. */
3160 || (overwrite_p
3161 && PT != ZV
3162 && FETCH_BYTE (PT) != '\n')
3163 /* Give up for tabs and line ends. */
3164 || g == '\t'
3165 || g == '\n'
3166 || g == '\r'
3167 /* Give up if unable to display the cursor in the window. */
3168 || w->cursor.vpos < 0
408f5064
GM
3169 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3170 /* Can't do it in a continued line because continuation
3171 lines would change. */
3172 (glyph_row->continued_p
3173 /* Can't use this method if the line overlaps others or is
3174 overlapped by others because these other lines would
3175 have to be redisplayed. */
3176 || glyph_row->overlapping_p
3177 || glyph_row->overlapped_p))
5f5c8ee5
GM
3178 /* Can't do it for partial width windows on terminal frames
3179 because we can't clear to eol in such a window. */
3180 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3181 return 0;
3182
3183 /* Set up a display iterator structure for W. Glyphs will be
3184 produced in scratch_glyph_row. Current position is W's cursor
3185 position. */
3186 clear_glyph_row (&scratch_glyph_row);
3187 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3188 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3189 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3190 DEFAULT_FACE_ID);
3191
3192 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3193 if (glyph_row->mouse_face_p)
3194 return 0;
5f5c8ee5
GM
3195
3196 /* Give up if highlighting trailing whitespace and we have trailing
3197 whitespace in glyph_row. We would have to remove the trailing
3198 whitespace face in that case. */
f1f13490 3199 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3200 && glyph_row->used[TEXT_AREA])
3201 {
3202 struct glyph *last;
3203
3204 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3205 if (last->type == STRETCH_GLYPH
3206 || (last->type == CHAR_GLYPH
42186983 3207 && last->u.ch == ' '))
5f5c8ee5
GM
3208 return 0;
3209 }
3210
3211 /* Give up if there are overlay strings at pos. This would fail
3212 if the overlay string has newlines in it. */
3213 if (STRINGP (it.string))
3214 return 0;
3215
3216 it.hpos = w->cursor.hpos;
3217 it.vpos = w->cursor.vpos;
3218 it.current_x = w->cursor.x + it.first_visible_x;
3219 it.current_y = w->cursor.y;
3220 it.end_charpos = PT;
3221 it.stop_charpos = min (PT, it.stop_charpos);
3222
3223 /* More than one display element may be returned for PT - 1 if
3224 (i) it's a control character which is translated into `\003' or
3225 `^C', or (ii) it has a display table entry, or (iii) it's a
3226 combination of both. */
3227 delta = delta_bytes = 0;
3228 while (get_next_display_element (&it))
3229 {
3230 PRODUCE_GLYPHS (&it);
3231
3232 /* Give up if glyph doesn't fit completely on the line. */
3233 if (it.current_x >= it.last_visible_x)
3234 return 0;
3235
3236 /* Give up if new glyph has different ascent or descent than
3237 the original row, or if it is not a character glyph. */
3238 if (glyph_row->ascent != it.ascent
3239 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3240 || glyph_row->phys_ascent != it.phys_ascent
3241 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3242 || it.what != IT_CHARACTER)
3243 return 0;
3244
3245 delta += 1;
3246 delta_bytes += it.len;
3247 set_iterator_to_next (&it);
3248 }
3249
3250 /* Give up if we hit the right edge of the window. We would have
3251 to insert truncation or continuation glyphs. */
3252 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3253 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3254 return 0;
3255
3256 /* Give up if there is a \t following in the line. */
3257 it2 = it;
3258 it2.end_charpos = ZV;
3259 it2.stop_charpos = min (it2.stop_charpos, ZV);
3260 while (get_next_display_element (&it2)
3261 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3262 {
3263 if (it2.c == '\t')
3264 return 0;
3265 set_iterator_to_next (&it2);
3266 }
3267
3268 /* Number of new glyphs produced. */
3269 n = it.glyph_row->used[TEXT_AREA];
3270
3271 /* Start and end of glyphs in original row. */
3272 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3273 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3274
5f5c8ee5
GM
3275 /* Make room for new glyphs, then insert them. */
3276 xassert (end - glyphs - n >= 0);
700fb05a
GM
3277 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3278 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3279 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3280 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3281 end - glyph_row->glyphs[TEXT_AREA]);
3282
3283 /* Compute new line width. */
3284 glyph = glyph_row->glyphs[TEXT_AREA];
3285 end = glyph + glyph_row->used[TEXT_AREA];
3286 glyph_row->pixel_width = glyph_row->x;
3287 while (glyph < end)
3288 {
3289 glyph_row->pixel_width += glyph->pixel_width;
3290 ++glyph;
3291 }
3292
3293 /* Increment buffer positions for glyphs following the newly
3294 inserted ones. */
3295 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3296 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5
GM
3297 glyph->charpos += delta;
3298
3299 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3300 {
3301 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3302 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3303 }
3304
3305 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3306 increment_matrix_positions (w->current_matrix,
3307 w->cursor.vpos + 1,
3308 w->current_matrix->nrows,
3309 delta, delta_bytes);
5f5c8ee5
GM
3310
3311 glyph_row->contains_overlapping_glyphs_p
3312 |= it.glyph_row->contains_overlapping_glyphs_p;
3313
975c6226
GM
3314 glyph_row->displays_text_p = 1;
3315 w->window_end_vpos = make_number (max (w->cursor.vpos,
3316 XFASTINT (w->window_end_vpos)));
3317
f1f13490 3318 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3319 highlight_trailing_whitespace (it.f, glyph_row);
3320
3321 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3322 In the middle, we have to insert glyphs. Note that this is now
3323 implemented for X frames. The implementation uses updated_window
3324 and updated_row. */
3325 updated_row = glyph_row;
3326 update_begin (f);
3327 if (rif)
3328 {
3329 rif->update_window_begin_hook (w);
3330
3331 if (glyphs == end - n)
3332 rif->write_glyphs (glyphs, n);
3333 else
3334 rif->insert_glyphs (glyphs, n);
3335 }
3336 else
3337 {
3338 if (glyphs == end - n)
3339 write_glyphs (glyphs, n);
3340 else
3341 insert_glyphs (glyphs, n);
3342 }
4588ec20 3343
5f5c8ee5
GM
3344 w->cursor.hpos += n;
3345 w->cursor.x = it.current_x - it.first_visible_x;
3346 xassert (w->cursor.hpos >= 0
3347 && w->cursor.hpos < w->desired_matrix->matrix_w);
3348
3349 /* How to set the cursor differs depending on whether we are
3350 using a frame matrix or a window matrix. Note that when
3351 a frame matrix is used, cursor_to expects frame coordinates,
3352 and the X and Y parameters are not used. */
3353 if (window_redisplay_p)
3354 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3355 w->cursor.y, w->cursor.x);
3356 else
3357 {
3358 int x, y;
3359 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3360 + (INTEGERP (w->left_margin_width)
3361 ? XFASTINT (w->left_margin_width)
3362 : 0));
3363 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3364 cursor_to (y, x);
3365 }
4588ec20 3366
5f5c8ee5 3367 if (rif)
e876ff42 3368 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3369 update_end (f);
3370 updated_row = NULL;
3371 fflush (stdout);
4588ec20 3372
5f5c8ee5 3373 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3374
0f8f5ffe
GM
3375 UNCHANGED_MODIFIED = MODIFF;
3376 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3377 XSETFASTINT (w->last_point, PT);
3378 w->last_cursor = w->cursor;
3379 XSETFASTINT (w->last_modified, MODIFF);
3380 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3381
5f5c8ee5
GM
3382 redisplay_performed_directly_p = 1;
3383 return 1;
3384}
448fd7c0 3385
4588ec20 3386
5f5c8ee5
GM
3387/* Perform a direct display update for moving PT by N positions
3388 left or right. N < 0 means a movement backwards. This function
3389 is currently only called for N == 1 or N == -1. */
3390
3391int
3392direct_output_forward_char (n)
3393 int n;
3394{
91fb7e1b 3395 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3396 struct window *w = XWINDOW (selected_window);
3397 struct glyph_row *row;
3398
959804a0 3399 /* Give up if point moved out of or into a composition. */
7c752c80 3400 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3401 current_buffer, PT))
3402 return 0;
3403
5f5c8ee5
GM
3404 /* Give up if face attributes have been changed. */
3405 if (face_change_count)
3406 return 0;
3407
3408 /* Give up if current matrix is not up to date or we are
3409 displaying a message. */
3410 if (!display_completed || cursor_in_echo_area)
3411 return 0;
3412
3413 /* Give up if the buffer's direction is reversed. */
3414 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3415 return 0;
3416
3417 /* Can't use direct output if highlighting a region. */
3418 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3419 return 0;
3420
f1f13490
GM
3421 /* Can't use direct output if highlighting trailing whitespace. */
3422 if (!NILP (Vshow_trailing_whitespace))
3423 return 0;
3424
d2d2ddaf
GM
3425 /* Give up if we are showing a message or just cleared the message
3426 because we might need to resize the echo area window. */
3427 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3428 return 0;
3429
e4e0bee9
GM
3430 /* Give up if currently displaying a message instead of the
3431 minibuffer contents. */
3432 if (XWINDOW (minibuf_window) == w
3433 && EQ (minibuf_window, echo_area_window))
3434 return 0;
3435
d2d2ddaf
GM
3436 /* Give up if we don't know where the cursor is. */
3437 if (w->cursor.vpos < 0)
3438 return 0;
3439
5f5c8ee5
GM
3440 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3441
3442 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3443 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3444 return 0;
3445
3446 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3447 w->last_cursor = w->cursor;
3448 XSETFASTINT (w->last_point, PT);
3449
3450 xassert (w->cursor.hpos >= 0
3451 && w->cursor.hpos < w->desired_matrix->matrix_w);
3452
3453 if (FRAME_WINDOW_P (f))
3454 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3455 w->cursor.y, w->cursor.x);
3456 else
3457 {
3458 int x, y;
3459 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3460 + (INTEGERP (w->left_margin_width)
3461 ? XFASTINT (w->left_margin_width)
3462 : 0));
3463 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3464 cursor_to (y, x);
4588ec20 3465 }
5f5c8ee5
GM
3466
3467 fflush (stdout);
3468 redisplay_performed_directly_p = 1;
4588ec20
JB
3469 return 1;
3470}
5f5c8ee5
GM
3471
3472
4588ec20 3473\f
5f5c8ee5
GM
3474/***********************************************************************
3475 Frame Update
3476 ***********************************************************************/
4588ec20 3477
5f5c8ee5 3478/* Update frame F based on the data in desired matrices.
4588ec20 3479
5f5c8ee5
GM
3480 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3481 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3482 scrolling.
3483
3484 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3485
5f5c8ee5
GM
3486int
3487update_frame (f, force_p, inhibit_hairy_id_p)
3488 struct frame *f;
3489 int force_p;
3490 int inhibit_hairy_id_p;
3491{
3492 /* 1 means display has been paused because of pending input. */
3493 int paused_p;
3494 struct window *root_window = XWINDOW (f->root_window);
3495
3496 if (FRAME_WINDOW_P (f))
4588ec20 3497 {
5f5c8ee5
GM
3498 /* We are working on window matrix basis. All windows whose
3499 flag must_be_updated_p is set have to be updated. */
3500
3501 /* Record that we are not working on frame matrices. */
3502 set_frame_matrix_frame (NULL);
3503
3504 /* Update all windows in the window tree of F, maybe stopping
3505 when pending input is detected. */
3506 update_begin (f);
3507
3508 /* Update the menu bar on X frames that don't have toolkit
3509 support. */
3510 if (WINDOWP (f->menu_bar_window))
3511 update_window (XWINDOW (f->menu_bar_window), 1);
3512
3513 /* Update the tool-bar window, if present. */
9ea173e8 3514 if (WINDOWP (f->tool_bar_window))
4588ec20 3515 {
5f5c8ee5 3516 Lisp_Object tem;
9ea173e8 3517 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3518
3519 /* Update tool-bar window. */
3520 if (w->must_be_updated_p)
4588ec20 3521 {
5f5c8ee5
GM
3522 update_window (w, 1);
3523 w->must_be_updated_p = 0;
3524
3525 /* Swap tool-bar strings. We swap because we want to
3526 reuse strings. */
9ea173e8
GM
3527 tem = f->current_tool_bar_string;
3528 f->current_tool_bar_string = f->desired_tool_bar_string;
3529 f->desired_tool_bar_string = tem;
3530 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
5f5c8ee5
GM
3531
3532 /* Swap tool-bar items. We swap because we want to
3533 reuse vectors. */
9ea173e8
GM
3534 tem = f->current_tool_bar_items;
3535 f->current_tool_bar_items = f->desired_tool_bar_items;
3536 f->desired_tool_bar_items = tem;
4588ec20
JB
3537 }
3538 }
5f5c8ee5
GM
3539
3540
3541 /* Update windows. */
3542 paused_p = update_window_tree (root_window, force_p);
3543 update_end (f);
3544 display_completed = !paused_p;
3545
3546 /* The flush is a performance bottleneck under X. */
3547#if 0
3548 rif->flush_display (f);
3549#endif
4588ec20 3550 }
5f5c8ee5
GM
3551 else
3552 {
3553 /* We are working on frame matrix basis. Set the frame on whose
3554 frame matrix we operate. */
3555 set_frame_matrix_frame (f);
3556
3557 /* Build F's desired matrix from window matrices. For windows
3558 whose must_be_updated_p flag is set, desired matrices are
3559 made part of the desired frame matrix. For other windows,
3560 the current matrix is copied. */
3561 build_frame_matrix (f);
3562
3563 /* Do the update on the frame desired matrix. */
3564 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3565
3566 /* Check window matrices for lost pointers. */
3567 IF_DEBUG (check_window_matrix_pointers (root_window));
3568 }
3569
3570 /* Reset flags indicating that a window should be updated. */
3571 set_window_update_flags (root_window, 0);
3572 return paused_p;
4588ec20 3573}
5f5c8ee5
GM
3574
3575
4588ec20 3576\f
5f5c8ee5
GM
3577/************************************************************************
3578 Window-based updates
3579 ************************************************************************/
3580
3581/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3582 don't stop updating when input is pending. */
3583
3584static int
3585update_window_tree (w, force_p)
3586 struct window *w;
3587 int force_p;
3588{
3589 int paused_p = 0;
3590
3591 while (w && !paused_p)
3592 {
3593 if (!NILP (w->hchild))
3594 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3595 else if (!NILP (w->vchild))
3596 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3597 else if (w->must_be_updated_p)
3598 paused_p |= update_window (w, force_p);
3599
3600 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3601 }
3602
3603 return paused_p;
3604}
3605
3606
3607/* Update window W if its flag must_be_updated_p is non-zero. If
3608 FORCE_P is non-zero, don't stop updating if input is pending. */
3609
3610void
3611update_single_window (w, force_p)
3612 struct window *w;
3613 int force_p;
3614{
3615 if (w->must_be_updated_p)
3616 {
3617 struct frame *f = XFRAME (WINDOW_FRAME (w));
3618
3619 /* Record that this is not a frame-based redisplay. */
3620 set_frame_matrix_frame (NULL);
3621
3622 /* Update W. */
3623 update_begin (f);
3624 update_window (w, force_p);
3625 update_end (f);
4588ec20 3626
5f5c8ee5
GM
3627 /* Reset flag in W. */
3628 w->must_be_updated_p = 0;
3629 }
3630}
4588ec20 3631
4588ec20 3632
408f5064
GM
3633/* Redraw lines from the current matrix of window W that are
3634 overlapped by other rows. YB is bottom-most y-position in W. */
3635
3636static void
3637redraw_overlapped_rows (w, yb)
3638 struct window *w;
3639 int yb;
3640{
d8ee7803
GM
3641 int i;
3642
408f5064
GM
3643 /* If rows overlapping others have been changed, the rows being
3644 overlapped have to be redrawn. This won't draw lines that have
3645 already been drawn in update_window_line because overlapped_p in
3646 desired rows is 0, so after row assignment overlapped_p in
3647 current rows is 0. */
3648 for (i = 0; i < w->current_matrix->nrows; ++i)
3649 {
e876ff42 3650 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3651
3652 if (!row->enabled_p)
3653 break;
3654 else if (row->mode_line_p)
3655 continue;
3656
3657 if (row->overlapped_p)
3658 {
3659 enum glyph_row_area area;
3660
3661 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3662 {
3663 updated_row = row;
3664 updated_area = area;
3665 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3666 if (row->used[area])
3667 rif->write_glyphs (row->glyphs[area], row->used[area]);
3668 rif->clear_end_of_line (-1);
3669 }
3670
3671 row->overlapped_p = 0;
3672 }
3673
e876ff42 3674 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3675 break;
3676 }
3677}
3678
3679
3680/* Redraw lines from the current matrix of window W that overlap
3681 others. YB is bottom-most y-position in W. */
3682
3683static void
3684redraw_overlapping_rows (w, yb)
3685 struct window *w;
3686 int yb;
3687{
3688 int i, bottom_y;
3689 struct glyph_row *row;
3690
3691 for (i = 0; i < w->current_matrix->nrows; ++i)
3692 {
3693 row = w->current_matrix->rows + i;
3694
3695 if (!row->enabled_p)
3696 break;
3697 else if (row->mode_line_p)
3698 continue;
3699
3700 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3701
3702 if (row->overlapping_p && i > 0 && bottom_y < yb)
3703 {
3704 if (row->used[LEFT_MARGIN_AREA])
3705 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3706
3707 if (row->used[TEXT_AREA])
3708 rif->fix_overlapping_area (w, row, TEXT_AREA);
3709
3710 if (row->used[RIGHT_MARGIN_AREA])
3711 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3712
3713 /* Record in neighbor rows that ROW overwrites part of their
3714 display. */
3715 if (row->phys_ascent > row->ascent && i > 0)
3716 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3717 if ((row->phys_height - row->phys_ascent
3718 > row->height - row->ascent)
3719 && bottom_y < yb)
3720 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3721 }
3722
3723 if (bottom_y >= yb)
3724 break;
3725 }
3726}
3727
3728
5f5c8ee5
GM
3729/* Update display of window W. FORCE_P non-zero means that we should
3730 not stop when detecting pending input. */
3731
3732static int
3733update_window (w, force_p)
4588ec20 3734 struct window *w;
5f5c8ee5 3735 int force_p;
4588ec20 3736{
5f5c8ee5
GM
3737 struct glyph_matrix *desired_matrix = w->desired_matrix;
3738 int paused_p;
3739 int preempt_count = baud_rate / 2400 + 1;
3740 extern int input_pending;
b96fd3e8
GM
3741#if GLYPH_DEBUG
3742 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3743 extern struct frame *updating_frame;
b96fd3e8 3744#endif
5f5c8ee5
GM
3745
3746 /* Check that W's frame doesn't have glyph matrices. */
3747 xassert (FRAME_WINDOW_P (f));
3748 xassert (updating_frame != NULL);
3749
3750 /* Check pending input the first time so that we can quickly return. */
3751 if (redisplay_dont_pause)
3752 force_p = 1;
3753 else
3754 detect_input_pending ();
4588ec20 3755
5f5c8ee5
GM
3756 /* If forced to complete the update, or if no input is pending, do
3757 the update. */
3758 if (force_p || !input_pending)
4588ec20 3759 {
5f5c8ee5
GM
3760 struct glyph_row *row, *end;
3761 struct glyph_row *mode_line_row;
045dee35 3762 struct glyph_row *header_line_row = NULL;
e876ff42 3763 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
5f5c8ee5
GM
3764
3765 rif->update_window_begin_hook (w);
3766 yb = window_text_bottom_y (w);
3767
3768 /* If window has a top line, update it before everything else.
3769 Adjust y-positions of other rows by the top line height. */
3770 row = desired_matrix->rows;
3771 end = row + desired_matrix->nrows - 1;
3772 if (row->mode_line_p)
045dee35 3773 header_line_row = row++;
5f5c8ee5
GM
3774
3775 /* Update the mode line, if necessary. */
3776 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3777 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3778 {
3779 mode_line_row->y = yb;
3780 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
3781 desired_matrix),
3782 &mouse_face_overwritten_p);
408f5064 3783 changed_p = 1;
5f5c8ee5
GM
3784 }
3785
3786 /* Find first enabled row. Optimizations in redisplay_internal
3787 may lead to an update with only one row enabled. There may
3788 be also completely empty matrices. */
3789 while (row < end && !row->enabled_p)
3790 ++row;
3791
3792 /* Try reusing part of the display by inserting/deleting lines. */
3793 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3794 {
045dee35 3795 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3796 if (rc < 0)
4588ec20 3797 {
5f5c8ee5
GM
3798 /* All rows were found to be equal. */
3799 paused_p = 0;
3800 goto set_cursor;
4588ec20 3801 }
5f5c8ee5
GM
3802 else if (rc > 0)
3803 force_p = 1;
408f5064 3804 changed_p = 1;
5f5c8ee5
GM
3805 }
3806
3807 /* Update the top mode line after scrolling because a new top
3808 line would otherwise overwrite lines at the top of the window
3809 that can be scrolled. */
045dee35 3810 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3811 {
045dee35 3812 header_line_row->y = 0;
e876ff42 3813 update_window_line (w, 0, &mouse_face_overwritten_p);
408f5064 3814 changed_p = 1;
5f5c8ee5
GM
3815 }
3816
3817 /* Update the rest of the lines. */
3818 for (; row < end && (force_p || !input_pending); ++row)
3819 if (row->enabled_p
3820 /* A row can be completely invisible in case a desired
3821 matrix was built with a vscroll and then
3822 make_cursor_line_fully_visible shifts the matrix. */
3823 && row->visible_height > 0)
3824 {
3825 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3826 int i;
3827
3828 /* We'll Have to play a little bit with when to
3829 detect_input_pending. If it's done too often,
3830 scrolling large windows with repeated scroll-up
3831 commands will too quickly pause redisplay. */
3832 if (!force_p && vpos % preempt_count == 0)
3833 detect_input_pending ();
3834
e876ff42
GM
3835 changed_p |= update_window_line (w, vpos,
3836 &mouse_face_overwritten_p);
5f5c8ee5
GM
3837
3838 /* Mark all rows below the last visible one in the current
3839 matrix as invalid. This is necessary because of
3840 variable line heights. Consider the case of three
3841 successive redisplays, where the first displays 5
3842 lines, the second 3 lines, and the third 5 lines again.
3843 If the second redisplay wouldn't mark rows in the
3844 current matrix invalid, the third redisplay might be
3845 tempted to optimize redisplay based on lines displayed
3846 in the first redisplay. */
3847 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3848 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3849 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3850 }
3851
3852 /* Was display preempted? */
3853 paused_p = row < end;
3854
3855 set_cursor:
3856
408f5064 3857 /* Fix the appearance of overlapping(overlapped rows. */
5f5c8ee5
GM
3858 if (!paused_p && !w->pseudo_window_p)
3859 {
e876ff42
GM
3860 if (changed_p && rif->fix_overlapping_area)
3861 {
3862 redraw_overlapped_rows (w, yb);
3863 redraw_overlapping_rows (w, yb);
3864 }
3865
5f5c8ee5
GM
3866 /* Make cursor visible at cursor position of W. */
3867 set_window_cursor_after_update (w);
3868
e876ff42
GM
3869#if 0 /* Check that current matrix invariants are satisfied. This is
3870 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
3871 IF_DEBUG (check_matrix_invariants (w));
3872#endif
4588ec20 3873 }
5f5c8ee5
GM
3874
3875#if GLYPH_DEBUG
3876 /* Remember the redisplay method used to display the matrix. */
3877 strcpy (w->current_matrix->method, w->desired_matrix->method);
3878#endif
408f5064 3879
5f5c8ee5 3880 /* End of update of window W. */
e876ff42 3881 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4588ec20 3882 }
5f5c8ee5
GM
3883 else
3884 paused_p = 1;
3885
3886 clear_glyph_matrix (desired_matrix);
408f5064 3887
5f5c8ee5 3888 return paused_p;
4588ec20
JB
3889}
3890
b64b3980 3891
5f5c8ee5
GM
3892/* Update the display of area AREA in window W, row number VPOS.
3893 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3894
3895static void
3896update_marginal_area (w, area, vpos)
b64b3980 3897 struct window *w;
5f5c8ee5 3898 int area, vpos;
b64b3980 3899{
5f5c8ee5
GM
3900 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3901
3902 /* Let functions in xterm.c know what area subsequent X positions
3903 will be relative to. */
3904 updated_area = area;
3905
3906 /* Set cursor to start of glyphs, write them, and clear to the end
3907 of the area. I don't think that something more sophisticated is
3908 necessary here, since marginal areas will not be the default. */
3909 rif->cursor_to (vpos, 0, desired_row->y, 0);
3910 if (desired_row->used[area])
3911 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3912 rif->clear_end_of_line (-1);
b64b3980 3913}
23b0200c 3914
352f1545 3915
408f5064
GM
3916/* Update the display of the text area of row VPOS in window W.
3917 Value is non-zero if display has changed. */
5f5c8ee5 3918
408f5064 3919static int
5f5c8ee5 3920update_text_area (w, vpos)
23b0200c 3921 struct window *w;
5f5c8ee5 3922 int vpos;
23b0200c 3923{
5f5c8ee5
GM
3924 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3925 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3926 int changed_p = 0;
5f5c8ee5
GM
3927
3928 /* Let functions in xterm.c know what area subsequent X positions
3929 will be relative to. */
3930 updated_area = TEXT_AREA;
3931
3932 /* If rows are at different X or Y, or rows have different height,
3933 or the current row is marked invalid, write the entire line. */
3934 if (!current_row->enabled_p
3935 || desired_row->y != current_row->y
3936 || desired_row->ascent != current_row->ascent
408f5064
GM
3937 || desired_row->phys_ascent != current_row->phys_ascent
3938 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3939 || desired_row->visible_height != current_row->visible_height
408f5064 3940 || current_row->overlapped_p
5f5c8ee5
GM
3941 || current_row->x != desired_row->x)
3942 {
3943 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3944
3945 if (desired_row->used[TEXT_AREA])
3946 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3947 desired_row->used[TEXT_AREA]);
3948
3949 /* Clear to end of window. */
3950 rif->clear_end_of_line (-1);
408f5064 3951 changed_p = 1;
5f5c8ee5
GM
3952 }
3953 else
3954 {
3955 int stop, i, x;
3956 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3957 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3958
3959 /* If the desired row extends its face to the text area end,
3960 make sure we write at least one glyph, so that the face
3961 extension actually takes place. */
3962 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3963 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3964 ? 1 : 0));
3965
3966 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3967 i = 0;
3968 x = desired_row->x;
3969
3970 while (i < stop)
352f1545 3971 {
5f5c8ee5
GM
3972 /* Skip over glyphs that both rows have in common. These
3973 don't have to be written. */
3974 while (i < stop
3975 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
352f1545 3976 {
5f5c8ee5
GM
3977 x += desired_glyph->pixel_width;
3978 ++desired_glyph, ++current_glyph, ++i;
352f1545 3979 }
5f5c8ee5
GM
3980
3981 /* Consider the case that the current row contains "xxx ppp
3982 ggg" in italic Courier font, and the desired row is "xxx
3983 ggg". The character `p' has lbearing, `g' has not. The
3984 loop above will stop in front of the first `p' in the
3985 current row. If we would start writing glyphs there, we
3986 wouldn't erase the lbearing of the `p'. The rest of the
3987 lbearing problem is then taken care of by x_draw_glyphs. */
3988 if (current_row->contains_overlapping_glyphs_p
3989 && i > 0
3990 && i < current_row->used[TEXT_AREA]
3991 && current_row->used[TEXT_AREA] != desired_row->used[TEXT_AREA])
352f1545 3992 {
5f5c8ee5
GM
3993 int left, right;
3994 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3995 &left, &right);
3996 while (left > 0 && i > 0)
3997 {
3998 --i, --desired_glyph, --current_glyph;
3999 x -= desired_glyph->pixel_width;
4000 left -= desired_glyph->pixel_width;
4001 }
352f1545 4002 }
5f5c8ee5
GM
4003
4004 /* Try to avoid writing the entire rest of the desired row
4005 by looking for a resync point. This mainly prevents
4006 mode line flickering in the case the mode line is in
4007 fixed-pitch font, which it usually will be. */
4008 if (i < desired_row->used[TEXT_AREA])
4009 {
4010 int start_x = x, start_hpos = i;
4011 struct glyph *start = desired_glyph;
4012 int current_x = x;
4013
4014 /* Find the next glyph that's equal again. */
4015 while (i < stop
4016 && !GLYPH_EQUAL_P (desired_glyph, current_glyph)
4017 && x == current_x)
4018 {
4019 x += desired_glyph->pixel_width;
4020 current_x += current_glyph->pixel_width;
4021 ++desired_glyph, ++current_glyph, ++i;
4022 }
23b0200c 4023
5f5c8ee5
GM
4024 if (i == start_hpos || x != current_x)
4025 {
4026 i = start_hpos;
4027 x = start_x;
4028 desired_glyph = start;
4029 break;
4030 }
4031
4032 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4033 rif->write_glyphs (start, i - start_hpos);
408f5064 4034 changed_p = 1;
5f5c8ee5
GM
4035 }
4036 }
4037
4038 /* Write the rest. */
4039 if (i < desired_row->used[TEXT_AREA])
4040 {
4041 rif->cursor_to (vpos, i, desired_row->y, x);
4042 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4043 changed_p = 1;
5f5c8ee5
GM
4044 }
4045
4046 /* Maybe clear to end of line. */
4047 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4048 {
4049 /* If new row extends to the end of the text area, nothing
4050 has to be cleared, if and only if we did a write_glyphs
4051 above. This is made sure by setting desired_stop_pos
4052 appropriately above. */
4053 xassert (i < desired_row->used[TEXT_AREA]);
4054 }
4055 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4056 {
4057 /* If old row extends to the end of the text area, clear. */
4058 if (i >= desired_row->used[TEXT_AREA])
4059 rif->cursor_to (vpos, i, desired_row->y,
4060 desired_row->x + desired_row->pixel_width);
4061 rif->clear_end_of_line (-1);
408f5064 4062 changed_p = 1;
5f5c8ee5
GM
4063 }
4064 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4065 {
5f5c8ee5
GM
4066 /* Otherwise clear to the end of the old row. Everything
4067 after that position should be clear already. */
4068 int x;
4069
4070 if (i >= desired_row->used[TEXT_AREA])
4071 rif->cursor_to (vpos, i, desired_row->y,
4072 desired_row->x + desired_row->pixel_width);
4073
4074 /* If cursor is displayed at the end of the line, make sure
4075 it's cleared. Nowadays we don't have a phys_cursor_glyph
4076 with which to erase the cursor (because this method
4077 doesn't work with lbearing/rbearing), so we must do it
4078 this way. */
4079 if (vpos == w->phys_cursor.vpos
4080 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4081 {
4082 w->phys_cursor_on_p = 0;
4083 x = -1;
4084 }
4085 else
4086 x = current_row->x + current_row->pixel_width;
4087 rif->clear_end_of_line (x);
408f5064 4088 changed_p = 1;
2e8907d3 4089 }
23b0200c 4090 }
408f5064
GM
4091
4092 return changed_p;
23b0200c 4093}
4588ec20 4094
5f5c8ee5 4095
408f5064
GM
4096/* Update row VPOS in window W. Value is non-zero if display has been
4097 changed. */
5f5c8ee5 4098
408f5064 4099static int
e876ff42 4100update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4101 struct window *w;
e876ff42 4102 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4103{
4104 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4105 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4106 int changed_p = 0;
5f5c8ee5
GM
4107
4108 xassert (desired_row->enabled_p);
4109
4110 /* Set the row being updated. This is important to let xterm.c
4111 know what line height values are in effect. */
4112 updated_row = desired_row;
4113
4114 /* Update display of the left margin area, if there is one. */
4115 if (!desired_row->full_width_p
4116 && !NILP (w->left_margin_width))
408f5064 4117 {
408f5064 4118 changed_p = 1;
e876ff42 4119 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
408f5064 4120 }
5f5c8ee5
GM
4121
4122 /* Update the display of the text area. */
e876ff42
GM
4123 if (update_text_area (w, vpos))
4124 {
4125 changed_p = 1;
4126 if (current_row->mouse_face_p)
4127 *mouse_face_overwritten_p = 1;
4128 }
5f5c8ee5
GM
4129
4130 /* Update display of the right margin area, if there is one. */
4131 if (!desired_row->full_width_p
4132 && !NILP (w->right_margin_width))
408f5064
GM
4133 {
4134 changed_p = 1;
4135 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4136 }
5f5c8ee5
GM
4137
4138 /* Draw truncation marks etc. */
4139 if (!current_row->enabled_p
4140 || desired_row->y != current_row->y
4141 || desired_row->visible_height != current_row->visible_height
4142 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4143 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4144 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4145 || desired_row->continued_p != current_row->continued_p
4146 || desired_row->mode_line_p != current_row->mode_line_p
4147 || (desired_row->indicate_empty_line_p
4148 != current_row->indicate_empty_line_p)
4149 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4150 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4151 rif->after_update_window_line_hook (desired_row);
4152
4153 /* Update current_row from desired_row. */
4154 make_current (w->desired_matrix, w->current_matrix, vpos);
4155 updated_row = NULL;
408f5064 4156 return changed_p;
5f5c8ee5
GM
4157}
4158
4159
4160/* Set the cursor after an update of window W. This function may only
4161 be called from update_window. */
4162
4163static void
4164set_window_cursor_after_update (w)
4588ec20
JB
4165 struct window *w;
4166{
5f5c8ee5
GM
4167 struct frame *f = XFRAME (w->frame);
4168 int cx, cy, vpos, hpos;
4169
4170 /* Not intended for frame matrix updates. */
4171 xassert (FRAME_WINDOW_P (f));
4172
b96fd3e8
GM
4173 if (cursor_in_echo_area
4174 && !NILP (echo_area_buffer[0])
4175 /* If we are showing a message instead of the mini-buffer,
4176 show the cursor for the message instead. */
4177 && XWINDOW (minibuf_window) == w
4178 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4179 /* These cases apply only to the frame that contains
4180 the active mini-buffer window. */
4181 && FRAME_HAS_MINIBUF_P (f)
4182 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4183 {
4184 cx = cy = vpos = hpos = 0;
4185
4186 if (cursor_in_echo_area >= 0)
4187 {
4188 /* If the mini-buffer is several lines high, find the last
4189 line that has any text on it. Note: either all lines
4190 are enabled or none. Otherwise we wouldn't be able to
4191 determine Y. */
862b4790
GM
4192 struct glyph_row *row, *last_row;
4193 struct glyph *glyph;
4194 int yb = window_text_bottom_y (w);
5f5c8ee5 4195
862b4790 4196 last_row = NULL;
b96fd3e8
GM
4197 for (row = MATRIX_ROW (w->current_matrix, 0);
4198 row->enabled_p;
4199 ++row)
5f5c8ee5 4200 {
862b4790
GM
4201 if (row->used[TEXT_AREA]
4202 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4203 last_row = row;
5f5c8ee5 4204
862b4790
GM
4205 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4206 break;
4207 }
4208
5f5c8ee5
GM
4209 if (last_row)
4210 {
862b4790 4211 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4212 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4213
b96fd3e8 4214 while (last > start && last->charpos < 0)
862b4790
GM
4215 --last;
4216
4217 for (glyph = start; glyph < last; ++glyph)
4218 {
4219 cx += glyph->pixel_width;
4220 ++hpos;
4221 }
4222
5f5c8ee5 4223 cy = last_row->y;
862b4790 4224 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4225 }
4226 }
4227 }
4228 else
4229 {
4230 cx = w->cursor.x;
4231 cy = w->cursor.y;
4232 hpos = w->cursor.hpos;
4233 vpos = w->cursor.vpos;
4234 }
4588ec20 4235
5f5c8ee5
GM
4236 /* Window cursor can be out of sync for horizontally split windows. */
4237 hpos = max (0, hpos);
4238 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4239 vpos = max (0, vpos);
4240 vpos = min (w->current_matrix->nrows - 1, vpos);
4241 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4242}
4588ec20 4243
5f5c8ee5 4244
6df5d75f
GM
4245/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4246 tree rooted at W. */
4247
4248void
4249set_window_update_flags (w, on_p)
4250 struct window *w;
4251 int on_p;
4252{
4253 while (w)
4254 {
4255 if (!NILP (w->hchild))
4256 set_window_update_flags (XWINDOW (w->hchild), on_p);
4257 else if (!NILP (w->vchild))
4258 set_window_update_flags (XWINDOW (w->vchild), on_p);
4259 else
4260 w->must_be_updated_p = on_p;
4261
4262 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4263 }
4264}
4265
4266
4267\f
4268/***********************************************************************
4269 Window-Based Scrolling
4270 ***********************************************************************/
4271
4272/* Structure describing rows in scrolling_window. */
4273
4274struct row_entry
4275{
4276 /* Number of occurrences of this row in desired and current matrix. */
4277 int old_uses, new_uses;
4278
4279 /* Vpos of row in new matrix. */
4280 int new_line_number;
4281
4282 /* Bucket index of this row_entry in the hash table row_table. */
4283 int bucket;
4284
4285 /* The row described by this entry. */
4286 struct glyph_row *row;
4287
4288 /* Hash collision chain. */
4289 struct row_entry *next;
4290};
4291
4292/* A pool to allocate row_entry structures from, and the size of the
4293 pool. The pool is reallocated in scrolling_window when we find
4294 that we need a larger one. */
4295
4296static struct row_entry *row_entry_pool;
4297static int row_entry_pool_size;
4298
4299/* Index of next free entry in row_entry_pool. */
4300
4301static int row_entry_idx;
4302
4303/* The hash table used during scrolling, and the table's size. This
4304 table is used to quickly identify equal rows in the desired and
4305 current matrix. */
4306
4307static struct row_entry **row_table;
4308static int row_table_size;
4309
4310/* Vectors of pointers to row_entry structures belonging to the
4311 current and desired matrix, and the size of the vectors. */
4312
4313static struct row_entry **old_lines, **new_lines;
4314static int old_lines_size, new_lines_size;
4315
4316/* A pool to allocate run structures from, and its size. */
4317
4318static struct run *run_pool;
4319static int runs_size;
4320
4321/* A vector of runs of lines found during scrolling. */
4322
4323static struct run **runs;
4324
4325static struct row_entry *add_row_entry P_ ((struct window *,
4326 struct glyph_row *));
4327
4328
4329/* Add glyph row ROW to the scrolling hash table during the scrolling
4330 of window W. */
4331
4332static INLINE struct row_entry *
4333add_row_entry (w, row)
4334 struct window *w;
4335 struct glyph_row *row;
4336{
4337 struct row_entry *entry;
4338 int i = row->hash % row_table_size;
4339
4340 entry = row_table[i];
e4e0bee9 4341 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f
GM
4342 entry = entry->next;
4343
4344 if (entry == NULL)
4345 {
4346 entry = row_entry_pool + row_entry_idx++;
4347 entry->row = row;
4348 entry->old_uses = entry->new_uses = 0;
4349 entry->new_line_number = 0;
4350 entry->bucket = i;
4351 entry->next = row_table[i];
4352 row_table[i] = entry;
4353 }
4354
4355 return entry;
4356}
4357
4358
5f5c8ee5 4359/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4360 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4361
4362 The algorithm is taken from Communications of the ACM, Apr78 "A
4363 Technique for Isolating Differences Between Files." It should take
4364 O(N) time.
4365
4366 A short outline of the steps of the algorithm
4367
4368 1. Skip lines equal at the start and end of both matrices.
4369
4370 2. Enter rows in the current and desired matrix into a symbol
4371 table, counting how often they appear in both matrices.
4372
4373 3. Rows that appear exactly once in both matrices serve as anchors,
4374 i.e. we assume that such lines are likely to have been moved.
4375
4376 4. Starting from anchor lines, extend regions to be scrolled both
4377 forward and backward.
4378
4379 Value is
4380
4381 -1 if all rows were found to be equal.
4382 0 to indicate that we did not scroll the display, or
4383 1 if we did scroll. */
4384
4385static int
045dee35 4386scrolling_window (w, header_line_p)
5f5c8ee5 4387 struct window *w;
045dee35 4388 int header_line_p;
4588ec20 4389{
5f5c8ee5
GM
4390 struct glyph_matrix *desired_matrix = w->desired_matrix;
4391 struct glyph_matrix *current_matrix = w->current_matrix;
4392 int yb = window_text_bottom_y (w);
6df5d75f
GM
4393 int i, j, first_old, first_new, last_old, last_new;
4394 int nruns, nbytes, n, run_idx;
4395 struct row_entry *entry;
5f5c8ee5
GM
4396
4397 /* Skip over rows equal at the start. */
045dee35 4398 i = header_line_p ? 1 : 0;
5f5c8ee5
GM
4399 while (i < current_matrix->nrows - 1
4400 && MATRIX_ROW_ENABLED_P (current_matrix, i)
4401 && MATRIX_ROW_ENABLED_P (desired_matrix, i)
6df5d75f
GM
4402 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb
4403 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) <= yb
5f5c8ee5
GM
4404 && row_equal_p (w,
4405 MATRIX_ROW (desired_matrix, i),
e4e0bee9 4406 MATRIX_ROW (current_matrix, i), 1))
5f5c8ee5
GM
4407 {
4408 assign_row (MATRIX_ROW (current_matrix, i),
4409 MATRIX_ROW (desired_matrix, i));
4410 MATRIX_ROW (desired_matrix, i)->enabled_p = 0;
4411 ++i;
4412 }
4588ec20 4413
5f5c8ee5
GM
4414 /* Give up if some rows in the desired matrix are not enabled. */
4415 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4416 return -1;
4417
4418 first_old = first_new = i;
4419
4420 /* Set last_new to the index + 1 of the last enabled row in the
4421 desired matrix. */
4422 i = first_new + 1;
4423 while (i < desired_matrix->nrows - 1
4424 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4425 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4426 ++i;
4427
4428 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4429 return 0;
4430
4431 last_new = i;
4432
4433 /* Set last_old to the index + 1 of the last enabled row in the
4434 current matrix. We don't look at the enabled flag here because
4435 we plan to reuse part of the display even if other parts are
4436 disabled. */
4437 i = first_old + 1;
4438 while (i < current_matrix->nrows - 1
6df5d75f 4439 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) <= yb)
5f5c8ee5
GM
4440 ++i;
4441 last_old = i;
4442
4443 /* Skip over rows equal at the bottom. */
4444 i = last_new;
4445 j = last_old;
4446 while (i - 1 > first_new
4447 && j - 1 > first_old
4448 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4449 && (MATRIX_ROW (current_matrix, i - 1)->y
4450 == MATRIX_ROW (desired_matrix, j - 1)->y)
4451 && row_equal_p (w,
4452 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4453 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4454 --i, --j;
4455 last_new = i;
4456 last_old = j;
4457
4458 /* Nothing to do if all rows are equal. */
4459 if (last_new == first_new)
4460 return 0;
4461
6df5d75f
GM
4462 /* Reallocate vectors, tables etc. if necessary. */
4463
4464 if (current_matrix->nrows > old_lines_size)
4465 {
4466 old_lines_size = current_matrix->nrows;
4467 nbytes = old_lines_size * sizeof *old_lines;
4468 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4469 }
4470
4471 if (desired_matrix->nrows > new_lines_size)
4472 {
4473 new_lines_size = desired_matrix->nrows;
4474 nbytes = new_lines_size * sizeof *new_lines;
4475 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4476 }
4477
4478 n = desired_matrix->nrows + current_matrix->nrows;
4479 if (3 * n > row_table_size)
4480 {
4481 row_table_size = next_almost_prime (3 * n);
4482 nbytes = row_table_size * sizeof *row_table;
4483 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4484 bzero (row_table, nbytes);
4485 }
4486
4487 if (n > row_entry_pool_size)
4488 {
4489 row_entry_pool_size = n;
4490 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4491 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4492 }
4493
4494 if (desired_matrix->nrows > runs_size)
4495 {
4496 runs_size = desired_matrix->nrows;
4497 nbytes = runs_size * sizeof *runs;
4498 runs = (struct run **) xrealloc (runs, nbytes);
4499 nbytes = runs_size * sizeof *run_pool;
4500 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4501 }
4502
4503 nruns = run_idx = 0;
4504 row_entry_idx = 0;
4505
4506 /* Add rows from the current and desired matrix to the hash table
4507 row_hash_table to be able to find equal ones quickly. */
4508
5f5c8ee5
GM
4509 for (i = first_old; i < last_old; ++i)
4510 {
4511 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4512 {
6df5d75f
GM
4513 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4514 old_lines[i] = entry;
4515 ++entry->old_uses;
5f5c8ee5
GM
4516 }
4517 else
6df5d75f 4518 old_lines[i] = NULL;
5f5c8ee5
GM
4519 }
4520
5f5c8ee5
GM
4521 for (i = first_new; i < last_new; ++i)
4522 {
4523 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4524 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4525 ++entry->new_uses;
4526 entry->new_line_number = i;
4527 new_lines[i] = entry;
5f5c8ee5 4528 }
4588ec20 4529
5f5c8ee5
GM
4530 /* Identify moves based on lines that are unique and equal
4531 in both matrices. */
4532 for (i = first_old; i < last_old;)
6df5d75f
GM
4533 if (old_lines[i]
4534 && old_lines[i]->old_uses == 1
4535 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4536 {
4537 int j, k;
6df5d75f
GM
4538 int new_line = old_lines[i]->new_line_number;
4539 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4540
4541 /* Record move. */
4542 run->current_vpos = i;
4543 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4544 run->desired_vpos = new_line;
4545 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4546 run->nrows = 1;
4547 run->height = MATRIX_ROW (current_matrix, i)->height;
4548
4549 /* Extend backward. */
4550 j = i - 1;
4551 k = new_line - 1;
4552 while (j > first_old
4553 && k > first_new
6df5d75f 4554 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4555 {
4556 int h = MATRIX_ROW (current_matrix, j)->height;
4557 --run->current_vpos;
4558 --run->desired_vpos;
4559 ++run->nrows;
4560 run->height += h;
4561 run->desired_y -= h;
4562 run->current_y -= h;
4563 --j, --k;
4564 }
4588ec20 4565
5f5c8ee5
GM
4566 /* Extend forward. */
4567 j = i + 1;
4568 k = new_line + 1;
4569 while (j < last_old
4570 && k < last_new
6df5d75f 4571 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4572 {
4573 int h = MATRIX_ROW (current_matrix, j)->height;
4574 ++run->nrows;
4575 run->height += h;
4576 ++j, ++k;
4577 }
19dff8dc 4578
5f5c8ee5
GM
4579 /* Insert run into list of all runs. Order runs by copied
4580 pixel lines. Note that we record runs that don't have to
4581 be copied because they are already in place. This is done
4582 because we can avoid calling update_window_line in this
4583 case. */
4584 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4585 ;
4586 for (k = nruns; k >= j; --k)
4587 runs[k] = runs[k - 1];
4588 runs[j] = run;
4589 ++nruns;
4590
4591 i += run->nrows;
4592 }
4593 else
4594 ++i;
4588ec20 4595
5f5c8ee5
GM
4596 /* Do the moves. Do it in a way that we don't overwrite something
4597 we want to copy later on. This is not solvable in general
4598 because there is only one display and we don't have a way to
4599 exchange areas on this display. Example:
4588ec20 4600
5f5c8ee5
GM
4601 +-----------+ +-----------+
4602 | A | | B |
4603 +-----------+ --> +-----------+
4604 | B | | A |
4605 +-----------+ +-----------+
4588ec20 4606
5f5c8ee5
GM
4607 Instead, prefer bigger moves, and invalidate moves that would
4608 copy from where we copied to. */
ea0d86af 4609
5f5c8ee5
GM
4610 for (i = 0; i < nruns; ++i)
4611 if (runs[i]->nrows > 0)
4612 {
4613 struct run *r = runs[i];
24e86043 4614
5f5c8ee5
GM
4615 /* Copy on the display. */
4616 if (r->current_y != r->desired_y)
4617 {
4618 rif->scroll_run_hook (w, r);
4619
4620 /* Invalidate runs that copy from where we copied to. */
4621 for (j = i + 1; j < nruns; ++j)
4622 {
4623 struct run *p = runs[j];
4624
4625 if ((p->current_y >= r->desired_y
4626 && p->current_y < r->desired_y + r->height)
4627 || (p->current_y + p->height >= r->desired_y
4628 && (p->current_y + p->height
4629 < r->desired_y + r->height)))
4630 p->nrows = 0;
4631 }
4632 }
ea0d86af 4633
5f5c8ee5
GM
4634 /* Assign matrix rows. */
4635 for (j = 0; j < r->nrows; ++j)
4636 {
4637 struct glyph_row *from, *to;
408f5064 4638 int to_overlapped_p;
e876ff42 4639
5f5c8ee5
GM
4640 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4641 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 4642 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4643 assign_row (to, from);
4644 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4645 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4646 }
4647 }
15874c59 4648
6df5d75f
GM
4649 /* Clear the hash table, for the next time. */
4650 for (i = 0; i < row_entry_idx; ++i)
4651 row_table[row_entry_pool[i].bucket] = NULL;
4652
5f5c8ee5
GM
4653 /* Value is non-zero to indicate that we scrolled the display. */
4654 return 1;
4655}
de83c314 4656
15874c59 4657
4588ec20 4658\f
5f5c8ee5
GM
4659/************************************************************************
4660 Frame-Based Updates
4661 ************************************************************************/
4588ec20 4662
5f5c8ee5 4663/* Update the desired frame matrix of frame F.
4588ec20 4664
5f5c8ee5
GM
4665 FORCE_P non-zero means that the update should not be stopped by
4666 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4667 should not be tried.
4668
4669 Value is non-zero if update was stopped due to pending input. */
4670
4671static int
4672update_frame_1 (f, force_p, inhibit_id_p)
4673 struct frame *f;
4674 int force_p;
4675 int inhibit_id_p;
4588ec20 4676{
5f5c8ee5
GM
4677 /* Frame matrices to work on. */
4678 struct glyph_matrix *current_matrix = f->current_matrix;
4679 struct glyph_matrix *desired_matrix = f->desired_matrix;
4680 int i;
4588ec20
JB
4681 int pause;
4682 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4683 extern int input_pending;
5f5c8ee5
GM
4684
4685 xassert (current_matrix && desired_matrix);
4588ec20 4686
c37e4889
RS
4687 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4688 calculate_costs (f);
4689
d88c2b9e
RS
4690 if (preempt_count <= 0)
4691 preempt_count = 1;
4692
4588ec20 4693 detect_input_pending ();
5f5c8ee5 4694 if (input_pending && !force_p)
4588ec20
JB
4695 {
4696 pause = 1;
4697 goto do_pause;
4698 }
4699
502b9b64 4700 update_begin (f);
4588ec20 4701
5f5c8ee5 4702 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4703 if (!line_ins_del_ok)
5f5c8ee5 4704 inhibit_id_p = 1;
7098a0fa 4705
efb859b4 4706 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4707 i/d line if just want cursor motion. */
4708 for (i = 0; i < desired_matrix->nrows; i++)
4709 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4710 break;
4711
4712 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4713 if (!inhibit_id_p && i < desired_matrix->nrows)
4714 force_p |= scrolling (f);
4588ec20
JB
4715
4716 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4717 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4718 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4719
5f5c8ee5
GM
4720 /* Now update the rest of the lines. */
4721 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4722 {
5f5c8ee5 4723 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4724 {
b6a65ac2 4725 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4726 {
4727 /* Flush out every so many lines.
4728 Also flush out if likely to have more than 1k buffered
4729 otherwise. I'm told that some telnet connections get
4730 really screwed by more than 1k output at once. */
4731 int outq = PENDING_OUTPUT_COUNT (stdout);
4732 if (outq > 900
4733 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4734 {
4735 fflush (stdout);
4736 if (preempt_count == 1)
4737 {
a41f8bed
JB
4738#ifdef EMACS_OUTQSIZE
4739 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4740 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4741 * the outq count. */
4588ec20
JB
4742 outq = PENDING_OUTPUT_COUNT (stdout);
4743#endif
4744 outq *= 10;
d520f0d2 4745 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4746 sleep (outq / baud_rate);
4588ec20
JB
4747 }
4748 }
4588ec20
JB
4749 }
4750
a2960116
RS
4751 if ((i - 1) % preempt_count == 0)
4752 detect_input_pending ();
4753
5f5c8ee5 4754 update_frame_line (f, i);
4588ec20 4755 }
4588ec20 4756 }
5f5c8ee5 4757
502b9b64 4758 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4759
4760 /* Now just clean up termcap drivers and set cursor, etc. */
4761 if (!pause)
4762 {
48cf7030 4763 if ((cursor_in_echo_area
5f5c8ee5 4764 /* If we are showing a message instead of the mini-buffer,
2577053b 4765 show the cursor for the message instead of for the
5f5c8ee5 4766 (now hidden) mini-buffer contents. */
2577053b
RS
4767 || (EQ (minibuf_window, selected_window)
4768 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4769 && !NILP (echo_area_buffer[0])))
2577053b 4770 /* These cases apply only to the frame that contains
5f5c8ee5 4771 the active mini-buffer window. */
2577053b 4772 && FRAME_HAS_MINIBUF_P (f)
140f8645 4773 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4774 {
648fa17d
JB
4775 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4776 int row, col;
4777
4778 if (cursor_in_echo_area < 0)
4779 {
5f5c8ee5
GM
4780 /* Negative value of cursor_in_echo_area means put
4781 cursor at beginning of line. */
648fa17d
JB
4782 row = top;
4783 col = 0;
4784 }
1113d9db 4785 else
648fa17d 4786 {
5f5c8ee5
GM
4787 /* Positive value of cursor_in_echo_area means put
4788 cursor at the end of the prompt. If the mini-buffer
4789 is several lines high, find the last line that has
4790 any text on it. */
648fa17d
JB
4791 row = FRAME_HEIGHT (f);
4792 do
4793 {
5f5c8ee5
GM
4794 --row;
4795 col = 0;
4796
4797 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4798 {
4799 /* Frame rows are filled up with spaces that
4800 must be ignored here. */
5f5c8ee5
GM
4801 struct glyph_row *r = MATRIX_ROW (current_matrix,
4802 row);
4803 struct glyph *start = r->glyphs[TEXT_AREA];
4804 struct glyph *last = start + r->used[TEXT_AREA];
4805
4806 while (last > start
4807 && (last - 1)->charpos < 0)
4808 --last;
4809
4810 col = last - start;
4811 }
648fa17d
JB
4812 }
4813 while (row > top && col == 0);
4814
6395da5c 4815 /* Make sure COL is not out of range. */
868e640e 4816 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4817 {
6395da5c 4818 /* If we have another row, advance cursor into it. */
648fa17d 4819 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4820 {
4821 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4822 row++;
4823 }
4824 /* Otherwise move it back in range. */
4825 else
868e640e 4826 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4827 }
4828 }
4829
4830 cursor_to (row, col);
1113d9db 4831 }
4588ec20 4832 else
5f5c8ee5
GM
4833 {
4834 /* We have only one cursor on terminal frames. Use it to
4835 display the cursor of the selected window. */
4836 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
4837 if (w->cursor.vpos >= 0
4838 /* The cursor vpos may be temporarily out of bounds
4839 in the following situation: There is one window,
4840 with the cursor in the lower half of it. The window
4841 is split, and a message causes a redisplay before
4842 a new cursor position has been computed. */
4843 && w->cursor.vpos < XFASTINT (w->height))
5f5c8ee5
GM
4844 {
4845 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4846 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4847
4848 if (INTEGERP (w->left_margin_width))
4849 x += XFASTINT (w->left_margin_width);
4850
4851 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4852 cursor_to (y, x);
4853 }
4854 }
4588ec20
JB
4855 }
4856
502b9b64 4857 update_end (f);
4588ec20
JB
4858
4859 if (termscript)
4860 fflush (termscript);
4861 fflush (stdout);
4862
4588ec20
JB
4863 do_pause:
4864
4588ec20 4865 display_completed = !pause;
5f5c8ee5 4866 clear_desired_matrices (f);
4588ec20
JB
4867 return pause;
4868}
4869
4588ec20 4870
5f5c8ee5 4871/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4872
dfcf069d 4873int
502b9b64 4874scrolling (frame)
5f5c8ee5 4875 struct frame *frame;
4588ec20
JB
4876{
4877 int unchanged_at_top, unchanged_at_bottom;
4878 int window_size;
4879 int changed_lines;
502b9b64
JB
4880 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4881 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4882 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4883 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4884 register int i;
502b9b64 4885 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4886 struct glyph_matrix *current_matrix = frame->current_matrix;
4887 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4888
5f5c8ee5
GM
4889 if (!current_matrix)
4890 abort ();
4588ec20 4891
5f5c8ee5
GM
4892 /* Compute hash codes of all the lines. Also calculate number of
4893 changed lines, number of unchanged lines at the beginning, and
4894 number of unchanged lines at the end. */
4588ec20
JB
4895 changed_lines = 0;
4896 unchanged_at_top = 0;
502b9b64
JB
4897 unchanged_at_bottom = FRAME_HEIGHT (frame);
4898 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4899 {
4900 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4901 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4902 return 0;
5f5c8ee5
GM
4903 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4904 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4905 {
4906 /* This line cannot be redrawn, so don't let scrolling mess it. */
4907 new_hash[i] = old_hash[i];
4908#define INFINITY 1000000 /* Taken from scroll.c */
4909 draw_cost[i] = INFINITY;
4910 }
4588ec20 4911 else
f188b3c4 4912 {
5f5c8ee5
GM
4913 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4914 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4915 }
4588ec20
JB
4916
4917 if (old_hash[i] != new_hash[i])
4918 {
4919 changed_lines++;
502b9b64 4920 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4921 }
4922 else if (i == unchanged_at_top)
4923 unchanged_at_top++;
5f5c8ee5 4924 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4925 }
4926
4927 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4928 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4929 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4930 return 1;
4931
502b9b64 4932 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4933 - unchanged_at_bottom);
4934
4935 if (scroll_region_ok)
4936 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4937 else if (memory_below_frame)
4588ec20
JB
4938 free_at_end_vpos = -1;
4939
4940 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4941 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4942 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
4943 && (window_size >=
4944 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 4945 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
4946 old_hash, new_hash, draw_cost)))
4947 return 0;
4948
5f5c8ee5
GM
4949 if (window_size < 2)
4950 return 0;
4951
502b9b64 4952 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 4953 draw_cost + unchanged_at_top - 1,
190bb91a 4954 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
4955 old_hash + unchanged_at_top - 1,
4956 new_hash + unchanged_at_top - 1,
4957 free_at_end_vpos - unchanged_at_top);
4958
4959 return 0;
4960}
4588ec20 4961
4588ec20 4962
5f5c8ee5
GM
4963/* Count the number of blanks at the start of the vector of glyphs R
4964 which is LEN glyphs long. */
4588ec20 4965
4588ec20 4966static int
5f5c8ee5
GM
4967count_blanks (r, len)
4968 struct glyph *r;
4969 int len;
4588ec20 4970{
5f5c8ee5
GM
4971 int i;
4972
4973 for (i = 0; i < len; ++i)
4974 if (!CHAR_GLYPH_SPACE_P (r[i]))
4975 break;
4976
4977 return i;
4588ec20
JB
4978}
4979
5f5c8ee5
GM
4980
4981/* Count the number of glyphs in common at the start of the glyph
4982 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4983 of STR2. Value is the number of equal glyphs equal at the start. */
4984
4588ec20 4985static int
5f5c8ee5
GM
4986count_match (str1, end1, str2, end2)
4987 struct glyph *str1, *end1, *str2, *end2;
4588ec20 4988{
5f5c8ee5
GM
4989 struct glyph *p1 = str1;
4990 struct glyph *p2 = str2;
4991
4992 while (p1 < end1
4993 && p2 < end2
42186983 4994 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5
GM
4995 ++p1, ++p2;
4996
4997 return p1 - str1;
4588ec20
JB
4998}
4999
5f5c8ee5 5000
4588ec20 5001/* Char insertion/deletion cost vector, from term.c */
4588ec20 5002
5f5c8ee5 5003extern int *char_ins_del_vector;
29ec5d84 5004#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 5005
5f5c8ee5
GM
5006
5007/* Perform a frame-based update on line VPOS in frame FRAME. */
5008
4588ec20 5009static void
5f5c8ee5
GM
5010update_frame_line (frame, vpos)
5011 register struct frame *frame;
4588ec20
JB
5012 int vpos;
5013{
5f5c8ee5 5014 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5015 int tem;
5016 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
5017 struct glyph_matrix *current_matrix = frame->current_matrix;
5018 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5019 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5020 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5021 int must_write_whole_line_p;
5022
5023 if (desired_row->inverse_p
5024 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 5025 {
5f5c8ee5
GM
5026 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5027 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5028 current_row->enabled_p = 0;
4588ec20
JB
5029 }
5030 else
5f5c8ee5 5031 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 5032
26c63686
GM
5033 /* Current row not enabled means it has unknown contents. We must
5034 write the whole desired line in that case. */
5f5c8ee5
GM
5035 must_write_whole_line_p = !current_row->enabled_p;
5036 if (must_write_whole_line_p)
4588ec20 5037 {
5f5c8ee5 5038 obody = 0;
4588ec20
JB
5039 olen = 0;
5040 }
5041 else
5042 {
5f5c8ee5
GM
5043 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5044 olen = current_row->used[TEXT_AREA];
5045
5046 if (! current_row->inverse_p)
4588ec20 5047 {
26c63686 5048 /* Ignore trailing spaces, if we can. */
4588ec20 5049 if (!must_write_spaces)
5f5c8ee5 5050 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
5051 olen--;
5052 }
5053 else
5054 {
26c63686
GM
5055 /* For an inverse-video line, make sure it's filled with
5056 spaces all the way to the frame edge so that the reverse
5057 video extends all the way across. */
5f5c8ee5
GM
5058 while (olen < FRAME_WIDTH (frame) - 1)
5059 obody[olen++] = space_glyph;
4588ec20
JB
5060 }
5061 }
5062
5f5c8ee5
GM
5063 current_row->enabled_p = 1;
5064 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5065 current_row->inverse_p = desired_row->inverse_p;
4588ec20 5066
5f5c8ee5
GM
5067 /* If desired line is empty, just clear the line. */
5068 if (!desired_row->enabled_p)
4588ec20
JB
5069 {
5070 nlen = 0;
5071 goto just_erase;
5072 }
5073
5f5c8ee5
GM
5074 nbody = desired_row->glyphs[TEXT_AREA];
5075 nlen = desired_row->used[TEXT_AREA];
5076 nend = nbody + nlen;
5077
5078 /* If display line has unknown contents, write the whole line. */
5079 if (must_write_whole_line_p)
5080 {
26c63686 5081 /* Ignore spaces at the end, if we can. */
74ca462f
GM
5082 if (!must_write_spaces)
5083 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5084 --nlen;
5085
26c63686 5086 /* Write the contents of the desired line. */
74ca462f 5087 if (nlen)
26c63686
GM
5088 {
5089 cursor_to (vpos, 0);
5090 write_glyphs (nbody, nlen);
5091 }
74ca462f 5092
26c63686
GM
5093 /* Don't call clear_end_of_line if we already wrote the whole
5094 line. The cursor will not be at the right margin in that
5095 case but in the line below. */
5096 if (nlen < FRAME_WINDOW_WIDTH (frame))
5097 {
5098 cursor_to (vpos, nlen);
5099 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
5100 }
58827478
GM
5101 else
5102 /* Make sure we are in the right row, otherwise cursor movement
5103 with cmgoto might use `ch' in the wrong row. */
5104 cursor_to (vpos, 0);
5105
5f5c8ee5
GM
5106 make_current (desired_matrix, current_matrix, vpos);
5107 return;
5108 }
4588ec20
JB
5109
5110 /* Pretend trailing spaces are not there at all,
5111 unless for one reason or another we must write all spaces. */
5f5c8ee5 5112 if (!desired_row->inverse_p)
4588ec20
JB
5113 {
5114 if (!must_write_spaces)
5f5c8ee5 5115 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
5116 nlen--;
5117 }
5118 else
5119 {
5f5c8ee5
GM
5120 /* For an inverse-video line, give it extra trailing spaces all
5121 the way to the frame edge so that the reverse video extends
5122 all the way across. */
5123 while (nlen < FRAME_WIDTH (frame) - 1)
5124 nbody[nlen++] = space_glyph;
4588ec20
JB
5125 }
5126
5127 /* If there's no i/d char, quickly do the best we can without it. */
5128 if (!char_ins_del_ok)
5129 {
5f5c8ee5 5130 int i, j;
4588ec20 5131
5f5c8ee5
GM
5132 /* Find the first glyph in desired row that doesn't agree with
5133 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5134 for (i = 0; i < nlen; i++)
5135 {
5f5c8ee5 5136 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5137 {
5f5c8ee5
GM
5138 /* Find the end of the run of different glyphs. */
5139 j = i + 1;
5140 while (j < nlen
5141 && (j >= olen
5142 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5143 || CHAR_GLYPH_PADDING_P (nbody[j])))
5144 ++j;
5145
4588ec20 5146 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5147 cursor_to (vpos, i);
5148 write_glyphs (nbody + i, j - i);
5149 i = j - 1;
4588ec20
JB
5150
5151 /* Now find the next non-match. */
5152 }
5153 }
5154
5155 /* Clear the rest of the line, or the non-clear part of it. */
5156 if (olen > nlen)
5157 {
5158 cursor_to (vpos, nlen);
5159 clear_end_of_line (olen);
5160 }
5161
5f5c8ee5
GM
5162 /* Make current row = desired row. */
5163 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5164 return;
5165 }
5166
5f5c8ee5
GM
5167 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5168 characters in a row. */
5169
4588ec20
JB
5170 if (!olen)
5171 {
5f5c8ee5
GM
5172 /* If current line is blank, skip over initial spaces, if
5173 possible, and write the rest. */
5174 if (must_write_spaces || desired_row->inverse_p)
5175 nsp = 0;
5176 else
5177 nsp = count_blanks (nbody, nlen);
5178
4588ec20
JB
5179 if (nlen > nsp)
5180 {
5181 cursor_to (vpos, nsp);
5182 write_glyphs (nbody + nsp, nlen - nsp);
5183 }
5184
502b9b64 5185 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5186 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5187 return;
5188 }
5189
4588ec20 5190 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5
GM
5191 osp = count_blanks (obody, olen);
5192 nsp = desired_row->inverse_p ? 0 : count_blanks (nbody, nlen);
4588ec20 5193
5f5c8ee5
GM
5194 /* Compute number of matching chars starting with first non-blank. */
5195 begmatch = count_match (obody + osp, obody + olen,
5196 nbody + nsp, nbody + nlen);
4588ec20
JB
5197
5198 /* Spaces in new match implicit space past the end of old. */
5199 /* A bug causing this to be a no-op was fixed in 18.29. */
5200 if (!must_write_spaces && osp + begmatch == olen)
5201 {
5202 np1 = nbody + nsp;
5f5c8ee5
GM
5203 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5204 ++begmatch;
4588ec20
JB
5205 }
5206
5207 /* Avoid doing insert/delete char
5208 just cause number of leading spaces differs
5f5c8ee5 5209 when the following text does not match. */
4588ec20
JB
5210 if (begmatch == 0 && osp != nsp)
5211 osp = nsp = min (osp, nsp);
5212
5213 /* Find matching characters at end of line */
5214 op1 = obody + olen;
5215 np1 = nbody + nlen;
5216 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5217 while (op1 > op2
5218 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5219 {
5220 op1--;
5221 np1--;
5222 }
5223 endmatch = obody + olen - op1;
5224
4588ec20
JB
5225 /* tem gets the distance to insert or delete.
5226 endmatch is how many characters we save by doing so.
5227 Is it worth it? */
5228
5229 tem = (nlen - nsp) - (olen - osp);
5230 if (endmatch && tem
502b9b64 5231 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
5232 endmatch = 0;
5233
5234 /* nsp - osp is the distance to insert or delete.
5235 If that is nonzero, begmatch is known to be nonzero also.
5236 begmatch + endmatch is how much we save by doing the ins/del.
5237 Is it worth it? */
5238
5239 if (nsp != osp
5240 && (!char_ins_del_ok
502b9b64 5241 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
5242 {
5243 begmatch = 0;
5244 endmatch = 0;
5245 osp = nsp = min (osp, nsp);
5246 }
5247
5248 /* Now go through the line, inserting, writing and
5249 deleting as appropriate. */
5250
5251 if (osp > nsp)
5252 {
5253 cursor_to (vpos, nsp);
5254 delete_glyphs (osp - nsp);
5255 }
5256 else if (nsp > osp)
5257 {
5258 /* If going to delete chars later in line
5259 and insert earlier in the line,
5260 must delete first to avoid losing data in the insert */
5261 if (endmatch && nlen < olen + nsp - osp)
5262 {
5263 cursor_to (vpos, nlen - endmatch + osp - nsp);
5264 delete_glyphs (olen + nsp - osp - nlen);
5265 olen = nlen - (nsp - osp);
5266 }
5267 cursor_to (vpos, osp);
5f5c8ee5 5268 insert_glyphs (0, nsp - osp);
4588ec20
JB
5269 }
5270 olen += nsp - osp;
5271
5272 tem = nsp + begmatch + endmatch;
5273 if (nlen != tem || olen != tem)
5274 {
5275 cursor_to (vpos, nsp + begmatch);
5276 if (!endmatch || nlen == olen)
5277 {
5278 /* If new text being written reaches right margin,
5279 there is no need to do clear-to-eol at the end.
5280 (and it would not be safe, since cursor is not
5281 going to be "at the margin" after the text is done) */
29ec5d84 5282 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5283 olen = 0;
5284 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5285 }
5286 else if (nlen > olen)
5287 {
24e86043
KH
5288 /* Here, we used to have the following simple code:
5289 ----------------------------------------
5290 write_glyphs (nbody + nsp + begmatch, olen - tem);
5291 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5292 ----------------------------------------
5293 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5294 is a padding glyph. */
5295 int out = olen - tem; /* Columns to be overwritten originally. */
5296 int del;
5f5c8ee5
GM
5297
5298 /* Calculate columns we can actually overwrite. */
5299 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5300 write_glyphs (nbody + nsp + begmatch, out);
5301 /* If we left columns to be overwritten, we must delete them. */
5302 del = olen - tem - out;
5303 if (del > 0) delete_glyphs (del);
5304 /* At last, we insert columns not yet written out. */
5305 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5306 olen = nlen;
5307 }
5308 else if (olen > nlen)
5309 {
5310 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5311 delete_glyphs (olen - nlen);
5312 olen = nlen;
5313 }
bd9e3e75 5314 }
5f5c8ee5
GM
5315
5316 just_erase:
5317 /* If any unerased characters remain after the new line, erase them. */
5318 if (olen > nlen)
078b3696 5319 {
5f5c8ee5
GM
5320 cursor_to (vpos, nlen);
5321 clear_end_of_line (olen);
078b3696 5322 }
5f5c8ee5
GM
5323
5324 /* Exchange contents between current_frame and new_frame. */
5325 make_current (desired_matrix, current_matrix, vpos);
078b3696 5326}
5f5c8ee5
GM
5327
5328
078b3696 5329\f
5f5c8ee5
GM
5330/***********************************************************************
5331 X/Y Position -> Buffer Position
5332 ***********************************************************************/
5333
5334/* Return the character position of the character at window relative
5335 pixel position (*X, *Y). *X and *Y are adjusted to character
5336 boundaries. */
5337
5338int
5339buffer_posn_from_coords (w, x, y)
5340 struct window *w;
5341 int *x, *y;
4588ec20 5342{
5f5c8ee5
GM
5343 struct it it;
5344 struct buffer *old_current_buffer = current_buffer;
5345 struct text_pos startp;
5346 int left_area_width;
5347
5348 current_buffer = XBUFFER (w->buffer);
5349 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5350 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5351 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5352 start_display (&it, w, startp);
5353
5354 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5355 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5356 MOVE_TO_X | MOVE_TO_Y);
5357
5358 *x = it.current_x - it.first_visible_x + left_area_width;
5359 *y = it.current_y;
5360 current_buffer = old_current_buffer;
5361 return IT_CHARPOS (it);
5362}
4588ec20 5363
5f5c8ee5
GM
5364
5365/* Value is the string under window-relative coordinates X/Y in the
5366 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5367 means look at the mode line. *CHARPOS is set to the position in
5368 the string returned. */
5369
5370Lisp_Object
5371mode_line_string (w, x, y, mode_line_p, charpos)
5372 struct window *w;
5373 int x, y;
5374 int *charpos;
5375{
5376 struct glyph_row *row;
5377 struct glyph *glyph, *end;
5378 struct frame *f = XFRAME (w->frame);
5379 int x0;
5380 Lisp_Object string = Qnil;
5381
5f5c8ee5
GM
5382 if (mode_line_p)
5383 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5384 else
045dee35 5385 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5386
5387 if (row->mode_line_p && row->enabled_p)
4588ec20 5388 {
5f5c8ee5
GM
5389 /* The mode lines are displayed over scroll bars and bitmap
5390 areas, and X is window-relative. Correct X by the scroll bar
5391 and bitmap area width. */
5392 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5393 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5394 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5395
5396 /* Find the glyph under X. If we find one with a string object,
5397 it's the one we were looking for. */
5398 glyph = row->glyphs[TEXT_AREA];
5399 end = glyph + row->used[TEXT_AREA];
5400 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5401 if (x >= x0 && x < x0 + glyph->pixel_width)
5402 {
5403 string = glyph->object;
5404 *charpos = glyph->charpos;
5405 break;
5406 }
4588ec20 5407 }
5f5c8ee5
GM
5408
5409 return string;
4588ec20 5410}
5f5c8ee5
GM
5411
5412
5413/***********************************************************************
5414 Changing Frame Sizes
5415 ***********************************************************************/
4588ec20
JB
5416
5417#ifdef SIGWINCH
5f5c8ee5 5418
efb859b4 5419SIGTYPE
61cbef47 5420window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5421 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5422{
5423 int width, height;
5424 extern int errno;
5425 int old_errno = errno;
5426
502b9b64 5427 get_frame_size (&width, &height);
4588ec20 5428
502b9b64
JB
5429 /* The frame size change obviously applies to a termcap-controlled
5430 frame. Find such a frame in the list, and assume it's the only
4588ec20 5431 one (since the redisplay code always writes to stdout, not a
502b9b64 5432 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5433 but don't reallocate the data structures now. Let that be done
5434 later outside of the signal handler. */
5435
5436 {
35f56f96 5437 Lisp_Object tail, frame;
4588ec20 5438
35f56f96 5439 FOR_EACH_FRAME (tail, frame)
4588ec20 5440 {
35f56f96 5441 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5442 {
b96fd3e8 5443 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5444 break;
5445 }
5446 }
5447 }
5448
5449 signal (SIGWINCH, window_change_signal);
5450 errno = old_errno;
5451}
5452#endif /* SIGWINCH */
5453
5454
b96fd3e8
GM
5455/* Do any change in frame size that was requested by a signal. SAFE
5456 non-zero means this function is called from a place where it is
5457 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5458
dfcf069d 5459void
b96fd3e8
GM
5460do_pending_window_change (safe)
5461 int safe;
4588ec20
JB
5462{
5463 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5464 if (redisplaying_p && !safe)
5465 return;
5466
4588ec20
JB
5467 while (delayed_size_change)
5468 {
35f56f96 5469 Lisp_Object tail, frame;
4588ec20
JB
5470
5471 delayed_size_change = 0;
5472
35f56f96 5473 FOR_EACH_FRAME (tail, frame)
4588ec20 5474 {
5f5c8ee5 5475 struct frame *f = XFRAME (frame);
35f56f96 5476
502b9b64
JB
5477 int height = FRAME_NEW_HEIGHT (f);
5478 int width = FRAME_NEW_WIDTH (f);
4588ec20 5479
08f7aa3e 5480 if (height != 0 || width != 0)
b96fd3e8 5481 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5482 }
5483 }
5484}
5485
5486
502b9b64 5487/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5488 indicate no change is to take place.
4588ec20 5489
b6a65ac2
JB
5490 If DELAY is non-zero, then assume we're being called from a signal
5491 handler, and queue the change for later - perhaps the next
5492 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5493 from a signal handler.
5494
5495 SAFE non-zero means this function is called from a place where it's
5496 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5497
dfcf069d 5498void
b96fd3e8 5499change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5500 register struct frame *f;
b96fd3e8 5501 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5502{
5503 Lisp_Object tail, frame;
3826ea1a 5504
8a376b3b 5505 if (! FRAME_WINDOW_P (f))
45140e01 5506 {
93e54836
RS
5507 /* When using termcap, or on MS-DOS, all frames use
5508 the same screen, so a change in size affects all frames. */
45140e01 5509 FOR_EACH_FRAME (tail, frame)
8a376b3b 5510 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5511 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5512 pretend, delay, safe);
45140e01
RS
5513 }
5514 else
b96fd3e8 5515 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5516}
5517
5518static void
b96fd3e8 5519change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5520 register struct frame *f;
b96fd3e8 5521 int newheight, newwidth, pretend, delay, safe;
4588ec20 5522{
9bfd4456 5523 int new_frame_window_width;
e523f7e5 5524 int count = specpdl_ptr - specpdl;
3826ea1a 5525
4588ec20 5526 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5527 if (delay || (redisplaying_p && !safe))
4588ec20 5528 {
5f5c8ee5
GM
5529 FRAME_NEW_HEIGHT (f) = newheight;
5530 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5531 delayed_size_change = 1;
5532 return;
5533 }
5534
502b9b64 5535 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5536 FRAME_NEW_HEIGHT (f) = 0;
5537 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5538
08f7aa3e 5539 /* If an argument is zero, set it to the current value. */
ae19c6f2 5540 if (newheight == 0)
5f5c8ee5 5541 newheight = FRAME_HEIGHT (f);
ae19c6f2 5542 if (newwidth == 0)
5f5c8ee5 5543 newwidth = FRAME_WIDTH (f);
3826ea1a 5544
5f5c8ee5
GM
5545 /* Compute width of windows in F.
5546 This is the width of the frame without vertical scroll bars. */
5547 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5548
b6a65ac2 5549 /* Round up to the smallest acceptable size. */
5f5c8ee5 5550 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5551
5552 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5553 if (newheight == FRAME_HEIGHT (f)
5554 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5555 return;
5556
cbb95688
RS
5557 BLOCK_INPUT;
5558
886a8a6c
KH
5559#ifdef MSDOS
5560 /* We only can set screen dimensions to certain values supported
5561 by our video hardware. Try to find the smallest size greater
5562 or equal to the requested dimensions. */
5563 dos_set_window_size (&newheight, &newwidth);
5564#endif
5565
5f5c8ee5 5566 if (newheight != FRAME_HEIGHT (f))
4588ec20 5567 {
5f5c8ee5 5568 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5569 {
5f5c8ee5
GM
5570 /* Frame has both root and mini-buffer. */
5571 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5572 FRAME_TOP_MARGIN (f));
5573 set_window_height (FRAME_ROOT_WINDOW (f),
5574 (newheight
5575 - 1
5576 - FRAME_TOP_MARGIN (f)),
5577 0);
5578 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5579 newheight - 1);
5f5c8ee5 5580 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5581 }
5582 else
502b9b64 5583 /* Frame has just one top-level window. */
5f5c8ee5
GM
5584 set_window_height (FRAME_ROOT_WINDOW (f),
5585 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5586
5f5c8ee5 5587 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5588 FrameRows = newheight;
4588ec20
JB
5589 }
5590
5f5c8ee5 5591 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5592 {
5f5c8ee5
GM
5593 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5594 if (FRAME_HAS_MINIBUF_P (f))
5595 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5596
5f5c8ee5 5597 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5598 FrameCols = newwidth;
5f5c8ee5 5599
9ea173e8
GM
5600 if (WINDOWP (f->tool_bar_window))
5601 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5602 }
5603
5f5c8ee5
GM
5604 FRAME_HEIGHT (f) = newheight;
5605 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5606
5f5c8ee5
GM
5607 {
5608 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5609 int text_area_x, text_area_y, text_area_width, text_area_height;
5610
5611 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5612 &text_area_height);
5613 if (w->cursor.x >= text_area_x + text_area_width)
5614 w->cursor.hpos = w->cursor.x = 0;
5615 if (w->cursor.y >= text_area_y + text_area_height)
5616 w->cursor.vpos = w->cursor.y = 0;
5617 }
986e61b8 5618
5f5c8ee5
GM
5619 adjust_glyphs (f);
5620 SET_FRAME_GARBAGED (f);
5621 calculate_costs (f);
97cf50e7
RS
5622
5623 UNBLOCK_INPUT;
61730a69 5624
e523f7e5
RS
5625 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5626
61730a69 5627 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5628 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5629 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5630
5631 unbind_to (count, Qnil);
4588ec20 5632}
5f5c8ee5
GM
5633
5634
4588ec20 5635\f
5f5c8ee5
GM
5636/***********************************************************************
5637 Terminal Related Lisp Functions
5638 ***********************************************************************/
5639
5640DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5641 1, 1, "FOpen termscript file: ",
5642 "Start writing all terminal output to FILE as well as the terminal.\n\
5643FILE = nil means just close any termscript file currently open.")
5644 (file)
5645 Lisp_Object file;
5646{
5647 if (termscript != 0) fclose (termscript);
5648 termscript = 0;
5649
5650 if (! NILP (file))
5651 {
5652 file = Fexpand_file_name (file, Qnil);
5653 termscript = fopen (XSTRING (file)->data, "w");
5654 if (termscript == 0)
5655 report_file_error ("Opening termscript", Fcons (file, Qnil));
5656 }
5657 return Qnil;
5658}
5659
5660
4588ec20
JB
5661DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5662 Ssend_string_to_terminal, 1, 1, 0,
5663 "Send STRING to the terminal without alteration.\n\
5664Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5665 (string)
5666 Lisp_Object string;
4588ec20 5667{
94f3db62 5668 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5669 CHECK_STRING (string, 0);
fc932ac6 5670 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5671 fflush (stdout);
5672 if (termscript)
5673 {
fc932ac6
RS
5674 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5675 termscript);
4588ec20
JB
5676 fflush (termscript);
5677 }
5678 return Qnil;
5679}
5680
5f5c8ee5 5681
4588ec20
JB
5682DEFUN ("ding", Fding, Sding, 0, 1, 0,
5683 "Beep, or flash the screen.\n\
5684Also, unless an argument is given,\n\
5685terminate any keyboard macro currently executing.")
5686 (arg)
5687 Lisp_Object arg;
5688{
efb859b4 5689 if (!NILP (arg))
4588ec20 5690 {
7fa788da
RS
5691 if (noninteractive)
5692 putchar (07);
5693 else
5694 ring_bell ();
4588ec20
JB
5695 fflush (stdout);
5696 }
5697 else
5698 bitch_at_user ();
5699
5700 return Qnil;
5701}
5702
dfcf069d 5703void
4588ec20
JB
5704bitch_at_user ()
5705{
5706 if (noninteractive)
5707 putchar (07);
5f5c8ee5 5708 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5709 error ("Keyboard macro terminated by a command ringing the bell");
5710 else
5711 ring_bell ();
5712 fflush (stdout);
5713}
5714
5f5c8ee5
GM
5715
5716\f
5717/***********************************************************************
5718 Sleeping, Waiting
5719 ***********************************************************************/
5720
4588ec20 5721DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5722 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5723SECONDS may be a floating-point value, meaning that you can wait for a\n\
5724fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5725additional wait period, in milliseconds; this may be useful if your\n\
5726Emacs was built without floating point support.\n\
5727\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5728 (seconds, milliseconds)
5729 Lisp_Object seconds, milliseconds;
4588ec20 5730{
767229f8 5731 int sec, usec;
4588ec20 5732
767229f8 5733 if (NILP (milliseconds))
e9c9a718 5734 XSETINT (milliseconds, 0);
767229f8
JB
5735 else
5736 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5737 usec = XINT (milliseconds) * 1000;
5738
b07646f5
JB
5739 {
5740 double duration = extract_float (seconds);
5741 sec = (int) duration;
5742 usec += (duration - sec) * 1000000;
5743 }
4588ec20 5744
a41f8bed 5745#ifndef EMACS_HAS_USECS
767229f8
JB
5746 if (sec == 0 && usec != 0)
5747 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5748#endif
767229f8
JB
5749
5750 /* Assure that 0 <= usec < 1000000. */
5751 if (usec < 0)
5752 {
5753 /* We can't rely on the rounding being correct if user is negative. */
5754 if (-1000000 < usec)
5755 sec--, usec += 1000000;
5756 else
5757 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5758 }
767229f8
JB
5759 else
5760 sec += usec / 1000000, usec %= 1000000;
5761
6b5153b1 5762 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5763 return Qnil;
4588ec20 5764
f76475ad
JB
5765 {
5766 Lisp_Object zero;
5767
a5d8b611 5768 XSETFASTINT (zero, 0);
f76475ad
JB
5769 wait_reading_process_input (sec, usec, zero, 0);
5770 }
d1af74e9 5771
767229f8
JB
5772 /* We should always have wait_reading_process_input; we have a dummy
5773 implementation for systems which don't support subprocesses. */
5774#if 0
5775 /* No wait_reading_process_input */
4588ec20
JB
5776 immediate_quit = 1;
5777 QUIT;
5778
5779#ifdef VMS
5780 sys_sleep (sec);
5781#else /* not VMS */
5782/* The reason this is done this way
5783 (rather than defined (H_S) && defined (H_T))
5784 is because the VMS preprocessor doesn't grok `defined' */
5785#ifdef HAVE_SELECT
a41f8bed
JB
5786 EMACS_GET_TIME (end_time);
5787 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5788 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5789
4588ec20
JB
5790 while (1)
5791 {
a41f8bed
JB
5792 EMACS_GET_TIME (timeout);
5793 EMACS_SUB_TIME (timeout, end_time, timeout);
5794 if (EMACS_TIME_NEG_P (timeout)
5795 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5796 break;
5797 }
4588ec20
JB
5798#else /* not HAVE_SELECT */
5799 sleep (sec);
5800#endif /* HAVE_SELECT */
5801#endif /* not VMS */
5802
5803 immediate_quit = 0;
5804#endif /* no subprocesses */
5805
5806 return Qnil;
5807}
5808
5f5c8ee5 5809
f76475ad
JB
5810/* This is just like wait_reading_process_input, except that
5811 it does the redisplay.
5812
ea0d86af 5813 It's also much like Fsit_for, except that it can be used for
836d2cde 5814 waiting for input as well. */
4588ec20 5815
f76475ad 5816Lisp_Object
ae5a0dd4
RS
5817sit_for (sec, usec, reading, display, initial_display)
5818 int sec, usec, reading, display, initial_display;
f76475ad
JB
5819{
5820 Lisp_Object read_kbd;
4588ec20 5821
ccddf474
RS
5822 swallow_events (display);
5823
f80bd2d7 5824 if (detect_input_pending_run_timers (display))
4588ec20 5825 return Qnil;
4588ec20 5826
ae5a0dd4 5827 if (initial_display)
f76475ad 5828 redisplay_preserve_echo_area ();
4588ec20 5829
dfdb645c
JB
5830 if (sec == 0 && usec == 0)
5831 return Qt;
5832
4588ec20 5833#ifdef SIGIO
8fc798e9 5834 gobble_input (0);
f76475ad
JB
5835#endif
5836
e9c9a718 5837 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5838 wait_reading_process_input (sec, usec, read_kbd, display);
5839
4588ec20
JB
5840 return detect_input_pending () ? Qnil : Qt;
5841}
5842
5f5c8ee5 5843
f76475ad 5844DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5845 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5846SECONDS may be a floating-point value, meaning that you can wait for a\n\
5847fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5848additional wait period, in milliseconds; this may be useful if your\n\
5849Emacs was built without floating point support.\n\
5850\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5851Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5852Redisplay is preempted as always if input arrives, and does not happen\n\
5853if input is available before it starts.\n\
5854Value is t if waited the full time with no input arriving.")
767229f8
JB
5855 (seconds, milliseconds, nodisp)
5856 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5857{
767229f8 5858 int sec, usec;
f76475ad 5859
767229f8 5860 if (NILP (milliseconds))
e9c9a718 5861 XSETINT (milliseconds, 0);
767229f8
JB
5862 else
5863 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5864 usec = XINT (milliseconds) * 1000;
5865
b07646f5
JB
5866 {
5867 double duration = extract_float (seconds);
5868 sec = (int) duration;
5869 usec += (duration - sec) * 1000000;
5870 }
f76475ad 5871
f76475ad 5872#ifndef EMACS_HAS_USECS
767229f8
JB
5873 if (usec != 0 && sec == 0)
5874 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5875#endif
f76475ad 5876
ae5a0dd4 5877 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5878}
5f5c8ee5
GM
5879
5880
5881\f
5882/***********************************************************************
5883 Other Lisp Functions
5884 ***********************************************************************/
5885
5886/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5887 session's frames, frame names, buffers, buffer-read-only flags, and
5888 buffer-modified-flags, and a trailing sentinel (so we don't need to
5889 add length checks). */
5890
5891static Lisp_Object frame_and_buffer_state;
5892
5893
5894DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5895 Sframe_or_buffer_changed_p, 0, 0, 0,
5896 "Return non-nil if the frame and buffer state appears to have changed.\n\
5897The state variable is an internal vector containing all frames and buffers,\n\
5898aside from buffers whose names start with space,\n\
5899along with the buffers' read-only and modified flags, which allows a fast\n\
5900check to see whether the menu bars might need to be recomputed.\n\
5901If this function returns non-nil, it updates the internal vector to reflect\n\
5902the current state.\n")
5903 ()
5904{
5905 Lisp_Object tail, frame, buf;
5906 Lisp_Object *vecp;
5907 int n;
5908
5909 vecp = XVECTOR (frame_and_buffer_state)->contents;
5910 FOR_EACH_FRAME (tail, frame)
5911 {
5912 if (!EQ (*vecp++, frame))
5913 goto changed;
5914 if (!EQ (*vecp++, XFRAME (frame)->name))
5915 goto changed;
5916 }
5917 /* Check that the buffer info matches.
5918 No need to test for the end of the vector
5919 because the last element of the vector is lambda
5920 and that will always cause a mismatch. */
7539e11f 5921 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5922 {
7539e11f 5923 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5924 /* Ignore buffers that aren't included in buffer lists. */
5925 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5926 continue;
5927 if (!EQ (*vecp++, buf))
5928 goto changed;
5929 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5930 goto changed;
5931 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5932 goto changed;
5933 }
5934 /* Detect deletion of a buffer at the end of the list. */
5935 if (EQ (*vecp, Qlambda))
5936 return Qnil;
5937 changed:
5938 /* Start with 1 so there is room for at least one lambda at the end. */
5939 n = 1;
5940 FOR_EACH_FRAME (tail, frame)
5941 n += 2;
7539e11f 5942 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
5943 n += 3;
5944 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
5945 if (n > XVECTOR (frame_and_buffer_state)->size
5946 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
5947 /* Add 20 extra so we grow it less often. */
5948 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
5949 vecp = XVECTOR (frame_and_buffer_state)->contents;
5950 FOR_EACH_FRAME (tail, frame)
5951 {
5952 *vecp++ = frame;
5953 *vecp++ = XFRAME (frame)->name;
5954 }
7539e11f 5955 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5956 {
7539e11f 5957 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5958 /* Ignore buffers that aren't included in buffer lists. */
5959 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5960 continue;
5961 *vecp++ = buf;
5962 *vecp++ = XBUFFER (buf)->read_only;
5963 *vecp++ = Fbuffer_modified_p (buf);
5964 }
5965 /* Fill up the vector with lambdas (always at least one). */
5966 *vecp++ = Qlambda;
5967 while (vecp - XVECTOR (frame_and_buffer_state)->contents
5968 < XVECTOR (frame_and_buffer_state)->size)
5969 *vecp++ = Qlambda;
5970 /* Make sure we didn't overflow the vector. */
5971 if (vecp - XVECTOR (frame_and_buffer_state)->contents
5972 > XVECTOR (frame_and_buffer_state)->size)
5973 abort ();
5974 return Qt;
5975}
5976
5977
4588ec20 5978\f
5f5c8ee5
GM
5979/***********************************************************************
5980 Initialization
5981***********************************************************************/
5982
4588ec20
JB
5983char *terminal_type;
5984
5f5c8ee5
GM
5985/* Initialization done when Emacs fork is started, before doing stty.
5986 Determine terminal type and set terminal_driver. Then invoke its
5987 decoding routine to set up variables in the terminal package. */
4588ec20 5988
dfcf069d 5989void
4588ec20
JB
5990init_display ()
5991{
5992#ifdef HAVE_X_WINDOWS
5993 extern int display_arg;
5994#endif
5995
5f5c8ee5
GM
5996 /* Construct the space glyph. */
5997 space_glyph.type = CHAR_GLYPH;
5998 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
5999 space_glyph.charpos = -1;
6000
4588ec20
JB
6001 meta_key = 0;
6002 inverse_video = 0;
6003 cursor_in_echo_area = 0;
6004 terminal_type = (char *) 0;
6005
1315c181
JB
6006 /* Now is the time to initialize this; it's used by init_sys_modes
6007 during startup. */
6008 Vwindow_system = Qnil;
4588ec20 6009
1315c181
JB
6010 /* If the user wants to use a window system, we shouldn't bother
6011 initializing the terminal. This is especially important when the
6012 terminal is so dumb that emacs gives up before and doesn't bother
6013 using the window system.
4588ec20 6014
36bbad1d
KH
6015 If the DISPLAY environment variable is set and nonempty,
6016 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6017
6018#ifdef HAVE_X_WINDOWS
d460af17
JB
6019 if (! display_arg)
6020 {
36bbad1d 6021 char *display;
d460af17 6022#ifdef VMS
36bbad1d 6023 display = getenv ("DECW$DISPLAY");
d460af17 6024#else
36bbad1d 6025 display = getenv ("DISPLAY");
d460af17 6026#endif
36bbad1d
KH
6027
6028 display_arg = (display != 0 && *display != 0);
f040093a 6029 }
d460af17 6030
9e4555e8
RS
6031 if (!inhibit_window_system && display_arg
6032#ifndef CANNOT_DUMP
6033 && initialized
6034#endif
6035 )
4588ec20
JB
6036 {
6037 Vwindow_system = intern ("x");
6038#ifdef HAVE_X11
6039 Vwindow_system_version = make_number (11);
6040#else
6041 Vwindow_system_version = make_number (10);
039e5d71
KH
6042#endif
6043#if defined (LINUX) && defined (HAVE_LIBNCURSES)
6044 /* In some versions of ncurses,
6a428f77 6045 tputs crashes if we have not called tgetent.
039e5d71
KH
6046 So call tgetent. */
6047 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6048#endif
5f5c8ee5 6049 adjust_frame_glyphs_initially ();
4588ec20
JB
6050 return;
6051 }
6052#endif /* HAVE_X_WINDOWS */
6053
fd2e066a
GV
6054#ifdef HAVE_NTGUI
6055 if (!inhibit_window_system)
6056 {
60c7469c 6057 Vwindow_system = intern ("w32");
fd2e066a 6058 Vwindow_system_version = make_number (1);
5f5c8ee5 6059 adjust_frame_glyphs_initially ();
fd2e066a
GV
6060 return;
6061 }
6062#endif /* HAVE_NTGUI */
6063
4588ec20
JB
6064 /* If no window system has been specified, try to use the terminal. */
6065 if (! isatty (0))
6066 {
1559a86d 6067 fatal ("standard input is not a tty");
4588ec20
JB
6068 exit (1);
6069 }
6070
6071 /* Look at the TERM variable */
6072 terminal_type = (char *) getenv ("TERM");
6073 if (!terminal_type)
6074 {
6075#ifdef VMS
6076 fprintf (stderr, "Please specify your terminal type.\n\
6077For types defined in VMS, use set term /device=TYPE.\n\
6078For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6079\(The quotation marks are necessary since terminal types are lower case.)\n");
6080#else
6081 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6082#endif
6083 exit (1);
6084 }
6085
6086#ifdef VMS
5f5c8ee5 6087 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6088 Hardly any uppercase letters in terminal types; should be none. */
6089 {
6090 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6091 char *p;
6092
6093 strcpy (new, terminal_type);
6094
6095 for (p = new; *p; p++)
6096 if (isupper (*p))
6097 *p = tolower (*p);
6098
6099 terminal_type = new;
6100 }
5f5c8ee5 6101#endif /* VMS */
4588ec20
JB
6102
6103 term_init (terminal_type);
5f5c8ee5 6104
d86c299a 6105 {
91fb7e1b
GM
6106 struct frame *sf = SELECTED_FRAME ();
6107 int width = FRAME_WINDOW_WIDTH (sf);
6108 int height = FRAME_HEIGHT (sf);
d86c299a 6109
5f5c8ee5 6110 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6111
5f5c8ee5
GM
6112 /* If these sizes are so big they cause overflow, just ignore the
6113 change. It's not clear what better we could do. */
6114 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6115 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6116 }
6117
5f5c8ee5 6118 adjust_frame_glyphs_initially ();
91fb7e1b 6119 calculate_costs (XFRAME (selected_frame));
4588ec20 6120
4588ec20
JB
6121#ifdef SIGWINCH
6122#ifndef CANNOT_DUMP
6123 if (initialized)
6124#endif /* CANNOT_DUMP */
6125 signal (SIGWINCH, window_change_signal);
6126#endif /* SIGWINCH */
5f5c8ee5
GM
6127
6128 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6129 if (initialized
6130 && !noninteractive
622dca89
EZ
6131#ifdef MSDOS
6132 /* The MSDOS terminal turns on its ``window system'' relatively
6133 late into the startup, so we cannot do the frame faces'
6134 initialization just yet. It will be done later by pc-win.el
6135 and internal_terminal_init. */
6136 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6137#endif
5f5c8ee5 6138 && NILP (Vwindow_system))
2d764c78
EZ
6139 {
6140 /* For the initial frame, we don't have any way of knowing what
6141 are the foreground and background colors of the terminal. */
6142 struct frame *sf = SELECTED_FRAME();
6143
f9d2fdc4
EZ
6144 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6145 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6146 call0 (intern ("tty-set-up-initial-frame-faces"));
6147 }
5f5c8ee5
GM
6148}
6149
6150
6151\f
6152/***********************************************************************
6153 Blinking cursor
6154 ***********************************************************************/
6155
c3f13540 6156DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3
GM
6157 Sinternal_show_cursor, 2, 2, 0,
6158 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6159WINDOW nil means use the selected window. SHOW non-nil means\n\
6160show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6161don't show a cursor.")
6162 (window, show)
6163 Lisp_Object window, show;
5f5c8ee5 6164{
5f5c8ee5
GM
6165 /* Don't change cursor state while redisplaying. This could confuse
6166 output routines. */
6167 if (!redisplaying_p)
6168 {
6169 if (NILP (window))
6170 window = selected_window;
6171 else
6172 CHECK_WINDOW (window, 2);
5f5c8ee5 6173
5d7791b3 6174 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6175 }
6176
6177 return Qnil;
4588ec20 6178}
5f5c8ee5
GM
6179
6180
5d7791b3
GM
6181DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6182 Sinternal_show_cursor_p, 0, 1, 0,
a1051b73 6183 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
5d7791b3
GM
6184WINDOW nil or omitted means report on the selected window.")
6185 (window)
6186 Lisp_Object window;
6187{
6188 struct window *w;
6189
6190 if (NILP (window))
6191 window = selected_window;
6192 else
6193 CHECK_WINDOW (window, 2);
6194
6195 w = XWINDOW (window);
6196 return w->cursor_off_p ? Qnil : Qt;
6197}
6198
4588ec20 6199\f
5f5c8ee5
GM
6200/***********************************************************************
6201 Initialization
6202 ***********************************************************************/
6203
dfcf069d 6204void
4588ec20
JB
6205syms_of_display ()
6206{
502b9b64 6207 defsubr (&Sredraw_frame);
4588ec20 6208 defsubr (&Sredraw_display);
078b3696 6209 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6210 defsubr (&Sopen_termscript);
6211 defsubr (&Sding);
6212 defsubr (&Ssit_for);
6213 defsubr (&Ssleep_for);
6214 defsubr (&Ssend_string_to_terminal);
c3f13540 6215 defsubr (&Sinternal_show_cursor);
5d7791b3 6216 defsubr (&Sinternal_show_cursor_p);
4588ec20 6217
d1dad759 6218 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6219 staticpro (&frame_and_buffer_state);
6220
9cda4f7c
RS
6221 Qdisplay_table = intern ("display-table");
6222 staticpro (&Qdisplay_table);
6223
4588ec20 6224 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 6225 "*The output baud rate of the terminal.\n\
4588ec20
JB
6226On most systems, changing this value will affect the amount of padding\n\
6227and the other strategic decisions made during redisplay.");
5f5c8ee5 6228
4588ec20 6229 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 6230 "*Non-nil means invert the entire frame display.\n\
4588ec20 6231This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 6232
4588ec20 6233 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 6234 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 6235
4588ec20 6236 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 6237 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 6238A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 6239Emacs's frame display when you reenter Emacs.\n\
4588ec20 6240It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 6241
4588ec20
JB
6242 DEFVAR_LISP ("window-system", &Vwindow_system,
6243 "A symbol naming the window-system under which Emacs is running\n\
6244\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 6245
4588ec20
JB
6246 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6247 "The version number of the window system in use.\n\
6248For X windows, this is 10 or 11.");
5f5c8ee5 6249
4588ec20
JB
6250 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6251 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 6252
4588ec20 6253 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 6254 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
6255If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6256Each element can be:\n\
6257 integer: a glyph code which this glyph is an alias for.\n\
6258 string: output this glyph using that string (not impl. in X windows).\n\
6259 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6260 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6261 Vglyph_table = Qnil;
6262
6263 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6264 "Display table to use for buffers that specify none.\n\
6265See `buffer-display-table' for more information.");
6266 Vstandard_display_table = Qnil;
6267
5f5c8ee5
GM
6268 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6269 "*Non-nil means update isn't paused when input is detected.");
6270 redisplay_dont_pause = 0;
6271
4588ec20
JB
6272 /* Initialize `window-system', unless init_display already decided it. */
6273#ifdef CANNOT_DUMP
6274 if (noninteractive)
6275#endif
6276 {
6277 Vwindow_system = Qnil;
6278 Vwindow_system_version = Qnil;
6279 }
6280}