(Window Frame Parameters): Explain pixel=char on tty.
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
7af0e8d7 2 Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,03,04
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
JB
25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
JB
32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
d43721a2 40#include "keyboard.h"
502b9b64 41#include "frame.h"
4588ec20
JB
42#include "window.h"
43#include "commands.h"
44#include "disptab.h"
45#include "indent.h"
d169fe39 46#include "intervals.h"
97cf50e7 47#include "blockinput.h"
dfcf069d 48#include "process.h"
4588ec20 49
24e86043
KH
50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
JB
55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
e0f712ba 63#ifdef MAC_OS
1a578e9b 64#include "macterm.h"
e0f712ba 65#endif /* MAC_OS */
1a578e9b 66
5f5c8ee5 67/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 68
5f5c8ee5 69#include "systime.h"
3883a901
RS
70#include <errno.h>
71
5f5c8ee5
GM
72/* To get the prototype for `sleep'. */
73
74#ifdef HAVE_UNISTD_H
75#include <unistd.h>
76#endif
77
4588ec20 78/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
e3271ae5 82#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
83
84/* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
3883a901
RS
88#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90#else
cb5558ff 91#undef PENDING_OUTPUT_COUNT
e3271ae5 92#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
93#endif
94#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
95#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96#include <stdio_ext.h>
97#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98#endif
cb5558ff 99#ifndef PENDING_OUTPUT_COUNT
4588ec20
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100#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101#endif
5f5c8ee5
GM
102#endif /* not __GNU_LIBRARY__ */
103
8a2a6032 104#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
fa0ec9f4
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105#include <term.h> /* for tgetent */
106#endif
5f5c8ee5
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107\f
108/* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111struct dim
112{
113 int width;
114 int height;
115};
116
117\f
118/* Function prototypes. */
119
bccee4f2
GM
120static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
c9f00270 122static void fake_current_matrices P_ ((Lisp_Object));
408f5064
GM
123static void redraw_overlapping_rows P_ ((struct window *, int));
124static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
GM
125static int count_blanks P_ ((struct glyph *, int));
126static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129static void update_frame_line P_ ((struct frame *, int));
130static struct dim allocate_matrices_for_frame_redisplay
5d3cc43c
GM
131 P_ ((Lisp_Object, int, int, int, int *));
132static void allocate_matrices_for_window_redisplay P_ ((struct window *));
5f5c8ee5
GM
133static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134static void adjust_frame_glyphs P_ ((struct frame *));
135struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136static void free_glyph_matrix P_ ((struct glyph_matrix *));
137static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
b96fd3e8 139static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 140static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 141#if GLYPH_DEBUG
5f5c8ee5 142static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 143#endif
5f5c8ee5
GM
144static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149static struct glyph_pool *new_glyph_pool P_ ((void));
150static void free_glyph_pool P_ ((struct glyph_pool *));
151static void adjust_frame_glyphs_initially P_ ((void));
152static void adjust_frame_message_buffer P_ ((struct frame *));
153static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155static void build_frame_matrix P_ ((struct frame *));
156void clear_current_matrices P_ ((struct frame *));
157void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159static void clear_window_matrices P_ ((struct window *, int));
160static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161static int scrolling_window P_ ((struct window *, int));
e876ff42 162static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 163static void update_marginal_area P_ ((struct window *, int, int));
408f5064 164static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
165static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167static void mirror_make_current P_ ((struct window *, int));
168void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 169#if GLYPH_DEBUG
5f5c8ee5
GM
170static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
b96fd3e8 172#endif
5f5c8ee5
GM
173static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174static int update_window_tree P_ ((struct window *, int));
175static int update_window P_ ((struct window *, int));
176static int update_frame_1 P_ ((struct frame *, int, int));
177static void set_window_cursor_after_update P_ ((struct window *));
178static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 179 struct glyph_row *, int));
5f5c8ee5
GM
180static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
184static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 186
5f5c8ee5
GM
187\f
188/* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
4588ec20 191
5f5c8ee5 192int redisplay_dont_pause;
45140e01 193
a41f8bed 194/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 195 current contents of actual terminal frame; clear and redraw it. */
4588ec20 196
502b9b64 197int frame_garbaged;
4588ec20 198
5f5c8ee5 199/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
200
201int display_completed;
202
5f5c8ee5
GM
203/* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
4588ec20
JB
205
206int visible_bell;
207
502b9b64 208/* Invert the color of the whole frame, at a low level. */
4588ec20
JB
209
210int inverse_video;
211
212/* Line speed of the terminal. */
213
31ade731 214EMACS_INT baud_rate;
4588ec20 215
5f5c8ee5
GM
216/* Either nil or a symbol naming the window system under which Emacs
217 is running. */
4588ec20
JB
218
219Lisp_Object Vwindow_system;
220
221/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 222
4588ec20
JB
223Lisp_Object Vwindow_system_version;
224
5f5c8ee5
GM
225/* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
4588ec20
JB
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
4588ec20
JB
233
234Lisp_Object Vglyph_table;
235
236/* Display table to use for vectors that don't specify their own. */
237
238Lisp_Object Vstandard_display_table;
239
5f5c8ee5 240/* Nonzero means reading single-character input with prompt so put
153a073c 241 cursor on mini-buffer after the prompt. Positive means at end of
5f5c8ee5
GM
242 text in echo area; negative means at beginning of line. */
243
4588ec20 244int cursor_in_echo_area;
9cda4f7c 245
e7067d00 246Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 247
4588ec20 248\f
5f5c8ee5 249/* The currently selected frame. In a single-frame version, this
91fb7e1b 250 variable always equals the_only_frame. */
4588ec20 251
91fb7e1b 252Lisp_Object selected_frame;
4588ec20 253
5f5c8ee5 254/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 255 frames. This is usually the most recent such frame that was
87485d6f
MW
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
4588ec20 258
5f5c8ee5 259struct frame *last_nonminibuf_frame;
d52bad65 260
5f5c8ee5 261/* Stdio stream being used for copy of all output. */
4588ec20 262
5f5c8ee5 263FILE *termscript;
502b9b64 264
5f5c8ee5 265/* Structure for info on cursor positioning. */
4588ec20 266
5f5c8ee5 267struct cm Wcm;
4588ec20 268
5f5c8ee5 269/* 1 means SIGWINCH happened when not safe. */
4588ec20 270
5f5c8ee5 271int delayed_size_change;
4588ec20 272
5f5c8ee5 273/* 1 means glyph initialization has been completed at startup. */
4588ec20 274
5f5c8ee5 275static int glyphs_initialized_initially_p;
4588ec20 276
5f5c8ee5 277/* Updated window if != 0. Set by update_window. */
4588ec20 278
5f5c8ee5 279struct window *updated_window;
4588ec20 280
5f5c8ee5 281/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 282
5f5c8ee5
GM
283struct glyph_row *updated_row;
284int updated_area;
4588ec20 285
5f5c8ee5 286/* A glyph for a space. */
4588ec20 287
5f5c8ee5 288struct glyph space_glyph;
4588ec20 289
5f5c8ee5
GM
290/* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
4588ec20 293
5f5c8ee5 294int redisplay_performed_directly_p;
4588ec20 295
5f5c8ee5
GM
296/* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
4588ec20 298
5f5c8ee5
GM
299int glyph_matrix_count;
300int glyph_pool_count;
4588ec20 301
5f5c8ee5
GM
302/* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
4588ec20 304
5f5c8ee5 305static struct frame *frame_matrix_frame;
4588ec20 306
5f5c8ee5
GM
307/* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
4588ec20 309
5f5c8ee5 310struct redisplay_interface *rif;
4588ec20 311
5f5c8ee5
GM
312/* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
836d2cde 317
5f5c8ee5 318int fonts_changed_p;
836d2cde 319
177c0ea7 320/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 321 This may only be used for terminal frames. */
836d2cde 322
5f5c8ee5 323#if GLYPH_DEBUG
4588ec20 324
5f5c8ee5
GM
325static int window_to_frame_vpos P_ ((struct window *, int));
326static int window_to_frame_hpos P_ ((struct window *, int));
327#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 329
9b0e97aa
GM
330/* One element of the ring buffer containing redisplay history
331 information. */
332
333struct redisplay_history
334{
335 char trace[512 + 100];
336};
337
338/* The size of the history buffer. */
339
340#define REDISPLAY_HISTORY_SIZE 30
341
342/* The redisplay history buffer. */
343
344static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346/* Next free entry in redisplay_history. */
347
348static int history_idx;
349
350/* A tick that's incremented each time something is added to the
351 history. */
352
353static unsigned history_tick;
354
355static void add_frame_display_history P_ ((struct frame *, int));
356static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359/* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
153a073c 361 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
362 has been interrupted for pending input. */
363
364static void
365add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369{
370 char *buf;
177c0ea7 371
9b0e97aa
GM
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
177c0ea7 376
9b0e97aa
GM
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386}
387
388
389/* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393static void
394add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397{
398 char *buf;
177c0ea7 399
9b0e97aa
GM
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
177c0ea7 404
9b0e97aa
GM
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408}
409
410
411DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
413 doc: /* Dump redisplay history to stderr. */)
414 ()
9b0e97aa
GM
415{
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426}
427
428
5f5c8ee5 429#else /* GLYPH_DEBUG == 0 */
4588ec20 430
7df02016
KS
431#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 433
5f5c8ee5 434#endif /* GLYPH_DEBUG == 0 */
4588ec20 435
4588ec20 436
5f5c8ee5
GM
437/* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
4588ec20
JB
440
441void
442safe_bcopy (from, to, size)
ea64076a
KR
443 const char *from;
444 char *to;
4588ec20
JB
445 int size;
446{
b5c685f4 447 if (size <= 0 || from == to)
4588ec20
JB
448 return;
449
b5c685f4
JB
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
4588ec20 458 {
ea64076a 459 register const char *endf = from + size;
b5c685f4 460 register char *endt = to + size;
4588ec20
JB
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
b5c685f4
JB
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
4588ec20
JB
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
b5c685f4 476 for (;;)
4588ec20
JB
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
b5c685f4
JB
481 if (endt < to)
482 break;
483
4588ec20
JB
484 bcopy (endf, endt, to - from);
485 }
b5c685f4
JB
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
4588ec20
JB
490 bcopy (from, to, endt - from);
491 }
492 }
177c0ea7 493}
4588ec20 494
4588ec20 495
5f5c8ee5
GM
496\f
497/***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501/* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507struct glyph_matrix *
508new_glyph_matrix (pool)
509 struct glyph_pool *pool;
4588ec20 510{
5f5c8ee5
GM
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
4588ec20 516
5f5c8ee5
GM
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
4588ec20 520
5f5c8ee5
GM
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
4588ec20
JB
524}
525
4588ec20 526
5f5c8ee5
GM
527/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
177c0ea7 533
5f5c8ee5
GM
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538static void
539free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
4588ec20 541{
5f5c8ee5
GM
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 555
5f5c8ee5
GM
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560}
4588ec20 561
4588ec20 562
5f5c8ee5
GM
563/* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569static int
570margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574{
575 int n;
4588ec20 576
5f5c8ee5 577 if (NUMBERP (margin))
4588ec20 578 {
7df02016 579 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
35ec832e 582 n = (int) ((double) total_glyphs / width * d);
5f5c8ee5
GM
583 }
584 else
585 n = 0;
586
587 return n;
588}
589
4588ec20 590
5f5c8ee5
GM
591/* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
4588ec20 593
5f5c8ee5
GM
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 599
5f5c8ee5
GM
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
23b0200c 604
5f5c8ee5
GM
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
23b0200c 612
5f5c8ee5
GM
613static void
614adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619{
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
045dee35
GM
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
5f5c8ee5 625 int left = -1, right = -1;
7df02016 626 int window_width = -1, window_height;
5f5c8ee5 627
e125a2e6
RS
628 /* See if W had a header line that has disappeared now, or vice versa.
629 Get W's size. */
5f5c8ee5
GM
630 if (w)
631 {
e125a2e6
RS
632 window_box (w, -1, 0, 0, &window_width, &window_height);
633
045dee35
GM
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 636 }
045dee35 637 matrix->header_line_p = header_line_p;
23b0200c 638
e125a2e6
RS
639 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
640 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
641 haven't changed. This optimization is important because preserving
642 the matrix means preventing redisplay. */
643 if (matrix->pool == NULL)
644 {
7df02016
KS
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
045dee35 653 && !header_line_changed_p
7df02016
KS
654 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
655 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
177c0ea7 661
5f5c8ee5
GM
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
60a8948a 674
5f5c8ee5
GM
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
177c0ea7 681
5f5c8ee5 682 if (w)
60a8948a 683 {
5f5c8ee5 684 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 685 w->left_margin_cols);
5f5c8ee5 686 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 687 w->right_margin_cols);
60a8948a 688 }
5f5c8ee5
GM
689 else
690 left = right = 0;
177c0ea7 691
5f5c8ee5 692 for (i = 0; i < dim.height; ++i)
60a8948a 693 {
5f5c8ee5 694 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
695
696 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
177c0ea7 700
5f5c8ee5
GM
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
045dee35 703 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
60a8948a 721 }
177c0ea7 722
5f5c8ee5
GM
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
e125a2e6
RS
729 its own memory. It is a window matrix for window-based redisplay.
730 Allocate glyph memory from the heap. */
5f5c8ee5
GM
731 if (dim.width > matrix->matrix_w
732 || new_rows
045dee35 733 || header_line_changed_p
5f5c8ee5 734 || marginal_areas_changed_p)
4588ec20 735 {
5f5c8ee5
GM
736 struct glyph_row *row = matrix->rows;
737 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 738
5f5c8ee5
GM
739 while (row < end)
740 {
741 row->glyphs[LEFT_MARGIN_AREA]
742 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
743 (dim.width
744 * sizeof (struct glyph)));
177c0ea7 745
5f5c8ee5
GM
746 /* The mode line never has marginal areas. */
747 if (row == matrix->rows + dim.height - 1
045dee35 748 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
749 {
750 row->glyphs[TEXT_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA];
752 row->glyphs[RIGHT_MARGIN_AREA]
753 = row->glyphs[TEXT_AREA] + dim.width;
754 row->glyphs[LAST_AREA]
755 = row->glyphs[RIGHT_MARGIN_AREA];
756 }
757 else
758 {
759 row->glyphs[TEXT_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + left;
761 row->glyphs[RIGHT_MARGIN_AREA]
762 = row->glyphs[TEXT_AREA] + dim.width - left - right;
763 row->glyphs[LAST_AREA]
764 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
765 }
766 ++row;
767 }
4588ec20
JB
768 }
769
5f5c8ee5
GM
770 xassert (left >= 0 && right >= 0);
771 matrix->left_margin_glyphs = left;
772 matrix->right_margin_glyphs = right;
773 }
177c0ea7 774
5f5c8ee5
GM
775 /* Number of rows to be used by MATRIX. */
776 matrix->nrows = dim.height;
3ed36514 777 xassert (matrix->nrows >= 0);
5f5c8ee5 778
b7b20fbd 779 if (w)
5f5c8ee5 780 {
b7b20fbd 781 if (matrix == w->current_matrix)
4588ec20 782 {
b7b20fbd
GM
783 /* Mark rows in a current matrix of a window as not having
784 valid contents. It's important to not do this for
785 desired matrices. When Emacs starts, it may already be
786 building desired matrices when this function runs. */
787 if (window_width < 0)
788 window_width = window_box_width (w, -1);
177c0ea7 789
b7b20fbd
GM
790 /* Optimize the case that only the height has changed (C-x 2,
791 upper window). Invalidate all rows that are no longer part
792 of the window. */
793 if (!marginal_areas_changed_p
73d75a62
GM
794 && !header_line_changed_p
795 && new_rows == 0
796 && dim.width == matrix->matrix_w
7df02016
KS
797 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
798 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 799 && matrix->window_width == window_width)
b7b20fbd 800 {
dd42b31a
GM
801 /* Find the last row in the window. */
802 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
803 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
804 {
26447967 805 ++i;
dd42b31a
GM
806 break;
807 }
b7b20fbd
GM
808
809 /* Window end is invalid, if inside of the rows that
dd42b31a 810 are invalidated below. */
b7b20fbd
GM
811 if (INTEGERP (w->window_end_vpos)
812 && XFASTINT (w->window_end_vpos) >= i)
813 w->window_end_valid = Qnil;
177c0ea7 814
b7b20fbd
GM
815 while (i < matrix->nrows)
816 matrix->rows[i++].enabled_p = 0;
817 }
818 else
819 {
820 for (i = 0; i < matrix->nrows; ++i)
821 matrix->rows[i].enabled_p = 0;
822 }
5f5c8ee5 823 }
b7b20fbd 824 else if (matrix == w->desired_matrix)
5f5c8ee5 825 {
b7b20fbd
GM
826 /* Rows in desired matrices always have to be cleared;
827 redisplay expects this is the case when it runs, so it
828 had better be the case when we adjust matrices between
829 redisplays. */
5f5c8ee5
GM
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
4588ec20 832 }
4588ec20 833 }
177c0ea7
JB
834
835
5f5c8ee5
GM
836 /* Remember last values to be able to optimize frame redraws. */
837 matrix->matrix_x = x;
838 matrix->matrix_y = y;
839 matrix->matrix_w = dim.width;
840 matrix->matrix_h = dim.height;
841
842 /* Record the top y location and height of W at the time the matrix
843 was last adjusted. This is used to optimize redisplay above. */
844 if (w)
4588ec20 845 {
7df02016
KS
846 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
847 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
848 matrix->window_height = window_height;
849 matrix->window_width = window_width;
850 matrix->window_vscroll = w->vscroll;
851 }
852}
4588ec20 853
4588ec20 854
5f5c8ee5
GM
855/* Reverse the contents of rows in MATRIX between START and END. The
856 contents of the row at END - 1 end up at START, END - 2 at START +
857 1 etc. This is part of the implementation of rotate_matrix (see
858 below). */
d52bad65 859
5f5c8ee5
GM
860static void
861reverse_rows (matrix, start, end)
862 struct glyph_matrix *matrix;
863 int start, end;
864{
865 int i, j;
23b0200c 866
5f5c8ee5
GM
867 for (i = start, j = end - 1; i < j; ++i, --j)
868 {
869 /* Non-ISO HP/UX compiler doesn't like auto struct
870 initialization. */
871 struct glyph_row temp;
872 temp = matrix->rows[i];
873 matrix->rows[i] = matrix->rows[j];
874 matrix->rows[j] = temp;
875 }
876}
23b0200c 877
23b0200c 878
5f5c8ee5
GM
879/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
880 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
881 indices. (Note: this does not copy glyphs, only glyph pointers in
882 row structures are moved around).
60a8948a 883
5f5c8ee5
GM
884 The algorithm used for rotating the vector was, I believe, first
885 described by Kernighan. See the vector R as consisting of two
886 sub-vectors AB, where A has length BY for BY >= 0. The result
887 after rotating is then BA. Reverse both sub-vectors to get ArBr
888 and reverse the result to get (ArBr)r which is BA. Similar for
889 rotating right. */
890
891void
892rotate_matrix (matrix, first, last, by)
893 struct glyph_matrix *matrix;
894 int first, last, by;
895{
896 if (by < 0)
897 {
898 /* Up (rotate left, i.e. towards lower indices). */
899 by = -by;
900 reverse_rows (matrix, first, first + by);
901 reverse_rows (matrix, first + by, last);
902 reverse_rows (matrix, first, last);
903 }
904 else if (by > 0)
905 {
906 /* Down (rotate right, i.e. towards higher indices). */
907 reverse_rows (matrix, last - by, last);
908 reverse_rows (matrix, first, last - by);
909 reverse_rows (matrix, first, last);
910 }
911}
912
913
914/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
915 with indices START <= index < END. Increment positions by DELTA/
916 DELTA_BYTES. */
917
918void
86c11ba1 919increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
920 struct glyph_matrix *matrix;
921 int start, end, delta, delta_bytes;
922{
923 /* Check that START and END are reasonable values. */
924 xassert (start >= 0 && start <= matrix->nrows);
925 xassert (end >= 0 && end <= matrix->nrows);
926 xassert (start <= end);
927
928 for (; start < end; ++start)
86c11ba1 929 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
930}
931
932
933/* Enable a range of rows in glyph matrix MATRIX. START and END are
934 the row indices of the first and last + 1 row to enable. If
935 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
936
937void
938enable_glyph_matrix_rows (matrix, start, end, enabled_p)
939 struct glyph_matrix *matrix;
940 int start, end;
941 int enabled_p;
942{
3ed36514
GM
943 xassert (start <= end);
944 xassert (start >= 0 && start < matrix->nrows);
945 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 946
5f5c8ee5
GM
947 for (; start < end; ++start)
948 matrix->rows[start].enabled_p = enabled_p != 0;
949}
950
951
952/* Clear MATRIX.
953
954 This empties all rows in MATRIX by setting the enabled_p flag for
955 all rows of the matrix to zero. The function prepare_desired_row
956 will eventually really clear a row when it sees one with a zero
957 enabled_p flag.
958
959 Resets update hints to defaults value. The only update hint
960 currently present is the flag MATRIX->no_scrolling_p. */
961
962void
963clear_glyph_matrix (matrix)
964 struct glyph_matrix *matrix;
965{
966 if (matrix)
967 {
968 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
969 matrix->no_scrolling_p = 0;
970 }
971}
177c0ea7 972
5f5c8ee5
GM
973
974/* Shift part of the glyph matrix MATRIX of window W up or down.
975 Increment y-positions in glyph rows between START and END by DY,
976 and recompute their visible height. */
977
978void
979shift_glyph_matrix (w, matrix, start, end, dy)
980 struct window *w;
981 struct glyph_matrix *matrix;
982 int start, end, dy;
983{
984 int min_y, max_y;
177c0ea7 985
5f5c8ee5
GM
986 xassert (start <= end);
987 xassert (start >= 0 && start < matrix->nrows);
988 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 989
7df02016
KS
990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
991 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 992
5f5c8ee5
GM
993 for (; start < end; ++start)
994 {
995 struct glyph_row *row = &matrix->rows[start];
177c0ea7 996
5f5c8ee5 997 row->y += dy;
d6c747a4 998 row->visible_height = row->height;
177c0ea7 999
5f5c8ee5 1000 if (row->y < min_y)
d6c747a4
GM
1001 row->visible_height -= min_y - row->y;
1002 if (row->y + row->height > max_y)
1003 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1004 }
1005}
1006
1007
1008/* Mark all rows in current matrices of frame F as invalid. Marking
1009 invalid is done by setting enabled_p to zero for all rows in a
1010 current matrix. */
1011
1012void
1013clear_current_matrices (f)
1014 register struct frame *f;
1015{
1016 /* Clear frame current matrix, if we have one. */
1017 if (f->current_matrix)
1018 clear_glyph_matrix (f->current_matrix);
1019
1020 /* Clear the matrix of the menu bar window, if such a window exists.
1021 The menu bar window is currently used to display menus on X when
1022 no toolkit support is compiled in. */
1023 if (WINDOWP (f->menu_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1025
9ea173e8
GM
1026 /* Clear the matrix of the tool-bar window, if any. */
1027 if (WINDOWP (f->tool_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1029
1030 /* Clear current window matrices. */
1031 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1032 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1033}
1034
1035
1036/* Clear out all display lines of F for a coming redisplay. */
1037
1038void
1039clear_desired_matrices (f)
1040 register struct frame *f;
1041{
1042 if (f->desired_matrix)
1043 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1044
5f5c8ee5
GM
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1047
9ea173e8
GM
1048 if (WINDOWP (f->tool_bar_window))
1049 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1050
1051 /* Do it for window matrices. */
1052 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1053 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1054}
1055
1056
1057/* Clear matrices in window tree rooted in W. If DESIRED_P is
1058 non-zero clear desired matrices, otherwise clear current matrices. */
1059
1060static void
1061clear_window_matrices (w, desired_p)
1062 struct window *w;
1063 int desired_p;
1064{
1065 while (w)
1066 {
1067 if (!NILP (w->hchild))
1068 {
1069 xassert (WINDOWP (w->hchild));
1070 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1071 }
1072 else if (!NILP (w->vchild))
1073 {
1074 xassert (WINDOWP (w->vchild));
1075 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1076 }
1077 else
1078 {
1079 if (desired_p)
1080 clear_glyph_matrix (w->desired_matrix);
1081 else
1082 {
1083 clear_glyph_matrix (w->current_matrix);
1084 w->window_end_valid = Qnil;
1085 }
1086 }
1087
1088 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 }
1090}
1091
1092
1093\f
1094/***********************************************************************
1095 Glyph Rows
1096
1097 See dispextern.h for an overall explanation of glyph rows.
1098 ***********************************************************************/
1099
1100/* Clear glyph row ROW. Do it in a way that makes it robust against
1101 changes in the glyph_row structure, i.e. addition or removal of
1102 structure members. */
1103
2cca872d
KH
1104static struct glyph_row null_row;
1105
5f5c8ee5
GM
1106void
1107clear_glyph_row (row)
1108 struct glyph_row *row;
1109{
1110 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1111
1112 /* Save pointers. */
1113 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1114 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1115 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1116 p[LAST_AREA] = row->glyphs[LAST_AREA];
1117
1118 /* Clear. */
1119 *row = null_row;
1120
1121 /* Restore pointers. */
1122 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1123 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1124 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1125 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1126
1127#if 0 /* At some point, some bit-fields of struct glyph were not set,
1128 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1129 Redisplay outputs such glyphs, and flickering effects were
1130 the result. This also depended on the contents of memory
1131 returned by xmalloc. If flickering happens again, activate
153a073c 1132 the code below. If the flickering is gone with that, chances
45560b1a
GM
1133 are that the flickering has the same reason as here. */
1134 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1135#endif
5f5c8ee5
GM
1136}
1137
1138
1139/* Make ROW an empty, enabled row of canonical character height,
1140 in window W starting at y-position Y. */
1141
1142void
1143blank_row (w, row, y)
1144 struct window *w;
1145 struct glyph_row *row;
1146 int y;
1147{
1148 int min_y, max_y;
177c0ea7 1149
7df02016
KS
1150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1151 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1152
5f5c8ee5
GM
1153 clear_glyph_row (row);
1154 row->y = y;
408f5064 1155 row->ascent = row->phys_ascent = 0;
7df02016 1156 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1157 row->visible_height = row->height;
177c0ea7 1158
5f5c8ee5 1159 if (row->y < min_y)
d6c747a4
GM
1160 row->visible_height -= min_y - row->y;
1161 if (row->y + row->height > max_y)
1162 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1163
1164 row->enabled_p = 1;
1165}
1166
1167
1168/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1169 are the amounts by which to change positions. Note that the first
1170 glyph of the text area of a row can have a buffer position even if
1171 the used count of the text area is zero. Such rows display line
1172 ends. */
1173
1174void
86c11ba1 1175increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1176 struct glyph_row *row;
1177 int delta, delta_bytes;
1178{
1179 int area, i;
1180
1181 /* Increment start and end positions. */
1182 MATRIX_ROW_START_CHARPOS (row) += delta;
1183 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1184 MATRIX_ROW_END_CHARPOS (row) += delta;
1185 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1186
1187 /* Increment positions in glyphs. */
1188 for (area = 0; area < LAST_AREA; ++area)
1189 for (i = 0; i < row->used[area]; ++i)
1190 if (BUFFERP (row->glyphs[area][i].object)
1191 && row->glyphs[area][i].charpos > 0)
1192 row->glyphs[area][i].charpos += delta;
1193
1194 /* Capture the case of rows displaying a line end. */
1195 if (row->used[TEXT_AREA] == 0
1196 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1197 row->glyphs[TEXT_AREA]->charpos += delta;
1198}
1199
1200
9af3e742 1201#if 0
5f5c8ee5
GM
1202/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1203 contents, i.e. glyph structure contents are exchanged between A and
1204 B without changing glyph pointers in A and B. */
1205
1206static void
1207swap_glyphs_in_rows (a, b)
1208 struct glyph_row *a, *b;
1209{
1210 int area;
1211
1212 for (area = 0; area < LAST_AREA; ++area)
1213 {
1214 /* Number of glyphs to swap. */
1215 int max_used = max (a->used[area], b->used[area]);
1216
1217 /* Start of glyphs in area of row A. */
1218 struct glyph *glyph_a = a->glyphs[area];
1219
1220 /* End + 1 of glyphs in area of row A. */
1221 struct glyph *glyph_a_end = a->glyphs[max_used];
1222
1223 /* Start of glyphs in area of row B. */
1224 struct glyph *glyph_b = b->glyphs[area];
1225
1226 while (glyph_a < glyph_a_end)
1227 {
1228 /* Non-ISO HP/UX compiler doesn't like auto struct
1229 initialization. */
1230 struct glyph temp;
1231 temp = *glyph_a;
1232 *glyph_a = *glyph_b;
1233 *glyph_b = temp;
1234 ++glyph_a;
1235 ++glyph_b;
1236 }
1237 }
1238}
1239
9af3e742 1240#endif /* 0 */
5f5c8ee5
GM
1241
1242/* Exchange pointers to glyph memory between glyph rows A and B. */
1243
1244static INLINE void
1245swap_glyph_pointers (a, b)
1246 struct glyph_row *a, *b;
1247{
1248 int i;
1249 for (i = 0; i < LAST_AREA + 1; ++i)
1250 {
1251 struct glyph *temp = a->glyphs[i];
1252 a->glyphs[i] = b->glyphs[i];
1253 b->glyphs[i] = temp;
1254 }
1255}
1256
1257
1258/* Copy glyph row structure FROM to glyph row structure TO, except
1259 that glyph pointers in the structures are left unchanged. */
1260
1261INLINE void
1262copy_row_except_pointers (to, from)
1263 struct glyph_row *to, *from;
1264{
1265 struct glyph *pointers[1 + LAST_AREA];
1266
1267 /* Save glyph pointers of TO. */
1268 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1269
1270 /* Do a structure assignment. */
1271 *to = *from;
1272
1273 /* Restore original pointers of TO. */
1274 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1275}
1276
1277
1278/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1279 TO and FROM are left unchanged. Glyph contents are copied from the
1280 glyph memory of FROM to the glyph memory of TO. Increment buffer
1281 positions in row TO by DELTA/ DELTA_BYTES. */
1282
1283void
1284copy_glyph_row_contents (to, from, delta, delta_bytes)
1285 struct glyph_row *to, *from;
1286 int delta, delta_bytes;
1287{
1288 int area;
1289
1290 /* This is like a structure assignment TO = FROM, except that
1291 glyph pointers in the rows are left unchanged. */
1292 copy_row_except_pointers (to, from);
1293
1294 /* Copy glyphs from FROM to TO. */
1295 for (area = 0; area < LAST_AREA; ++area)
1296 if (from->used[area])
177c0ea7 1297 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1298 from->used[area] * sizeof (struct glyph));
1299
1300 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1301 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1302}
1303
1304
1305/* Assign glyph row FROM to glyph row TO. This works like a structure
1306 assignment TO = FROM, except that glyph pointers are not copied but
1307 exchanged between TO and FROM. Pointers must be exchanged to avoid
1308 a memory leak. */
1309
1310static INLINE void
1311assign_row (to, from)
1312 struct glyph_row *to, *from;
1313{
1314 swap_glyph_pointers (to, from);
1315 copy_row_except_pointers (to, from);
1316}
1317
1318
1319/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1320 a row in a window matrix, is a slice of the glyph memory of the
1321 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1322 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1323 memory of FRAME_ROW. */
1324
2d5912c1 1325#if GLYPH_DEBUG
9339e87f 1326
5f5c8ee5
GM
1327static int
1328glyph_row_slice_p (window_row, frame_row)
1329 struct glyph_row *window_row, *frame_row;
1330{
1331 struct glyph *window_glyph_start = window_row->glyphs[0];
1332 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1333 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1334
1335 return (frame_glyph_start <= window_glyph_start
1336 && window_glyph_start < frame_glyph_end);
1337}
1338
9339e87f 1339#endif /* GLYPH_DEBUG */
5f5c8ee5 1340
9af3e742
GM
1341#if 0
1342
5f5c8ee5
GM
1343/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1344 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1345 in WINDOW_MATRIX is found satisfying the condition. */
1346
1347static struct glyph_row *
1348find_glyph_row_slice (window_matrix, frame_matrix, row)
1349 struct glyph_matrix *window_matrix, *frame_matrix;
1350 int row;
1351{
1352 int i;
1353
1354 xassert (row >= 0 && row < frame_matrix->nrows);
1355
1356 for (i = 0; i < window_matrix->nrows; ++i)
1357 if (glyph_row_slice_p (window_matrix->rows + i,
1358 frame_matrix->rows + row))
1359 break;
1360
1361 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1362}
1363
9af3e742 1364#endif /* 0 */
5f5c8ee5
GM
1365
1366/* Prepare ROW for display. Desired rows are cleared lazily,
1367 i.e. they are only marked as to be cleared by setting their
1368 enabled_p flag to zero. When a row is to be displayed, a prior
1369 call to this function really clears it. */
1370
1371void
1372prepare_desired_row (row)
1373 struct glyph_row *row;
1374{
1375 if (!row->enabled_p)
1376 {
1377 clear_glyph_row (row);
1378 row->enabled_p = 1;
1379 }
1380}
1381
1382
1383/* Return a hash code for glyph row ROW. */
1384
1385int
1386line_hash_code (row)
1387 struct glyph_row *row;
1388{
1389 int hash = 0;
177c0ea7 1390
5f5c8ee5
GM
1391 if (row->enabled_p)
1392 {
4cecaab8
MB
1393 struct glyph *glyph = row->glyphs[TEXT_AREA];
1394 struct glyph *end = glyph + row->used[TEXT_AREA];
1395
1396 while (glyph < end)
1397 {
1398 int c = glyph->u.ch;
1399 int face_id = glyph->face_id;
1400 if (must_write_spaces)
1401 c -= SPACEGLYPH;
1402 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1404 ++glyph;
1405 }
5f5c8ee5 1406
4cecaab8
MB
1407 if (hash == 0)
1408 hash = 1;
5f5c8ee5
GM
1409 }
1410
1411 return hash;
1412}
1413
1414
153a073c 1415/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1416 the number of characters in the line. If must_write_spaces is
1417 zero, leading and trailing spaces are ignored. */
1418
1419static unsigned int
1420line_draw_cost (matrix, vpos)
1421 struct glyph_matrix *matrix;
1422 int vpos;
1423{
1424 struct glyph_row *row = matrix->rows + vpos;
1425 struct glyph *beg = row->glyphs[TEXT_AREA];
1426 struct glyph *end = beg + row->used[TEXT_AREA];
1427 int len;
1428 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1429 int glyph_table_len = GLYPH_TABLE_LENGTH;
1430
1431 /* Ignore trailing and leading spaces if we can. */
1432 if (!must_write_spaces)
1433 {
1434 /* Skip from the end over trailing spaces. */
2b4ec4d7 1435 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1436 --end;
1437
177c0ea7 1438 /* All blank line. */
5f5c8ee5
GM
1439 if (end == beg)
1440 return 0;
1441
1442 /* Skip over leading spaces. */
1443 while (CHAR_GLYPH_SPACE_P (*beg))
1444 ++beg;
1445 }
1446
1447 /* If we don't have a glyph-table, each glyph is one character,
1448 so return the number of glyphs. */
1449 if (glyph_table_base == 0)
1450 len = end - beg;
1451 else
1452 {
1453 /* Otherwise, scan the glyphs and accumulate their total length
1454 in LEN. */
1455 len = 0;
1456 while (beg < end)
1457 {
1458 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
177c0ea7 1459
42186983
KH
1460 if (g < 0
1461 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1462 len += 1;
1463 else
1464 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1465
5f5c8ee5
GM
1466 ++beg;
1467 }
1468 }
177c0ea7 1469
5f5c8ee5
GM
1470 return len;
1471}
1472
1473
1474/* Test two glyph rows A and B for equality. Value is non-zero if A
1475 and B have equal contents. W is the window to which the glyphs
1476 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1477 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1478 flags of A and B, too. */
5f5c8ee5 1479
177c0ea7 1480static INLINE int
e4e0bee9 1481row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1482 struct window *w;
1483 struct glyph_row *a, *b;
e4e0bee9 1484 int mouse_face_p;
5f5c8ee5
GM
1485{
1486 if (a == b)
1487 return 1;
1488 else if (a->hash != b->hash)
1489 return 0;
1490 else
1491 {
1492 struct glyph *a_glyph, *b_glyph, *a_end;
1493 int area;
1494
e4e0bee9
GM
1495 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1496 return 0;
1497
5f5c8ee5
GM
1498 /* Compare glyphs. */
1499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1500 {
1501 if (a->used[area] != b->used[area])
1502 return 0;
177c0ea7 1503
5f5c8ee5
GM
1504 a_glyph = a->glyphs[area];
1505 a_end = a_glyph + a->used[area];
1506 b_glyph = b->glyphs[area];
177c0ea7 1507
5f5c8ee5
GM
1508 while (a_glyph < a_end
1509 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1510 ++a_glyph, ++b_glyph;
177c0ea7 1511
5f5c8ee5
GM
1512 if (a_glyph != a_end)
1513 return 0;
1514 }
1515
60e99293
KS
1516 if (a->fill_line_p != b->fill_line_p
1517 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1518 || a->left_fringe_bitmap != b->left_fringe_bitmap
5cbd733a 1519 || a->left_fringe_face_id != b->left_fringe_face_id
60e99293 1520 || a->right_fringe_bitmap != b->right_fringe_bitmap
5cbd733a
KS
1521 || a->right_fringe_face_id != b->right_fringe_face_id
1522 || a->overlay_arrow_p != b->overlay_arrow_p
60e99293 1523 || a->exact_window_width_line_p != b->exact_window_width_line_p
408f5064 1524 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1525 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1526 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1527 /* Different partially visible characters on left margin. */
1528 || a->x != b->x
1529 /* Different height. */
1530 || a->ascent != b->ascent
408f5064
GM
1531 || a->phys_ascent != b->phys_ascent
1532 || a->phys_height != b->phys_height
5f5c8ee5
GM
1533 || a->visible_height != b->visible_height)
1534 return 0;
1535 }
1536
1537 return 1;
1538}
1539
1540
1541\f
1542/***********************************************************************
1543 Glyph Pool
1544
1545 See dispextern.h for an overall explanation of glyph pools.
1546 ***********************************************************************/
1547
1548/* Allocate a glyph_pool structure. The structure returned is
1549 initialized with zeros. The global variable glyph_pool_count is
1550 incremented for each pool allocated. */
1551
1552static struct glyph_pool *
1553new_glyph_pool ()
1554{
1555 struct glyph_pool *result;
1556
1557 /* Allocate a new glyph_pool and clear it. */
1558 result = (struct glyph_pool *) xmalloc (sizeof *result);
1559 bzero (result, sizeof *result);
177c0ea7 1560
5f5c8ee5
GM
1561 /* For memory leak and double deletion checking. */
1562 ++glyph_pool_count;
177c0ea7 1563
5f5c8ee5
GM
1564 return result;
1565}
1566
1567
1568/* Free a glyph_pool structure POOL. The function may be called with
1569 a null POOL pointer. The global variable glyph_pool_count is
1570 decremented with every pool structure freed. If this count gets
1571 negative, more structures were freed than allocated, i.e. one
1572 structure must have been freed more than once or a bogus pointer
1573 was passed to free_glyph_pool. */
1574
1575static void
1576free_glyph_pool (pool)
1577 struct glyph_pool *pool;
1578{
1579 if (pool)
1580 {
153a073c 1581 /* More freed than allocated? */
5f5c8ee5
GM
1582 --glyph_pool_count;
1583 xassert (glyph_pool_count >= 0);
1584
1585 xfree (pool->glyphs);
1586 xfree (pool);
1587 }
1588}
1589
1590
1591/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1592 columns we need. This function never shrinks a pool. The only
1593 case in which this would make sense, would be when a frame's size
1594 is changed from a large value to a smaller one. But, if someone
1595 does it once, we can expect that he will do it again.
1596
1597 Value is non-zero if the pool changed in a way which makes
1598 re-adjusting window glyph matrices necessary. */
1599
1600static int
1601realloc_glyph_pool (pool, matrix_dim)
1602 struct glyph_pool *pool;
1603 struct dim matrix_dim;
1604{
1605 int needed;
1606 int changed_p;
1607
1608 changed_p = (pool->glyphs == 0
1609 || matrix_dim.height != pool->nrows
1610 || matrix_dim.width != pool->ncolumns);
1611
1612 /* Enlarge the glyph pool. */
1613 needed = matrix_dim.width * matrix_dim.height;
1614 if (needed > pool->nglyphs)
1615 {
1616 int size = needed * sizeof (struct glyph);
1617
1618 if (pool->glyphs)
1619 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1620 else
1621 {
1622 pool->glyphs = (struct glyph *) xmalloc (size);
1623 bzero (pool->glyphs, size);
1624 }
1625
1626 pool->nglyphs = needed;
1627 }
1628
153a073c 1629 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1630 to do sanity checks, and (b) the number of columns determines
1631 where rows in the frame matrix start---this must be available to
1632 determine pointers to rows of window sub-matrices. */
1633 pool->nrows = matrix_dim.height;
1634 pool->ncolumns = matrix_dim.width;
177c0ea7 1635
5f5c8ee5
GM
1636 return changed_p;
1637}
1638
1639
1640\f
1641/***********************************************************************
1642 Debug Code
1643 ***********************************************************************/
1644
1645#if GLYPH_DEBUG
1646
a13396c9
GM
1647
1648/* Flush standard output. This is sometimes useful to call from
1649 the debugger. */
1650
1651void
1652flush_stdout ()
1653{
1654 fflush (stdout);
1655}
1656
1657
5f5c8ee5
GM
1658/* Check that no glyph pointers have been lost in MATRIX. If a
1659 pointer has been lost, e.g. by using a structure assignment between
1660 rows, at least one pointer must occur more than once in the rows of
1661 MATRIX. */
1662
1663void
1664check_matrix_pointer_lossage (matrix)
1665 struct glyph_matrix *matrix;
1666{
1667 int i, j;
177c0ea7 1668
5f5c8ee5
GM
1669 for (i = 0; i < matrix->nrows; ++i)
1670 for (j = 0; j < matrix->nrows; ++j)
1671 xassert (i == j
1672 || (matrix->rows[i].glyphs[TEXT_AREA]
1673 != matrix->rows[j].glyphs[TEXT_AREA]));
1674}
1675
1676
1677/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1678
1679struct glyph_row *
1680matrix_row (matrix, row)
1681 struct glyph_matrix *matrix;
1682 int row;
1683{
1684 xassert (matrix && matrix->rows);
1685 xassert (row >= 0 && row < matrix->nrows);
1686
1687 /* That's really too slow for normal testing because this function
1688 is called almost everywhere. Although---it's still astonishingly
1689 fast, so it is valuable to have for debugging purposes. */
1690#if 0
1691 check_matrix_pointer_lossage (matrix);
1692#endif
177c0ea7 1693
5f5c8ee5
GM
1694 return matrix->rows + row;
1695}
1696
1697
1698#if 0 /* This function makes invalid assumptions when text is
1699 partially invisible. But it might come handy for debugging
1700 nevertheless. */
1701
1702/* Check invariants that must hold for an up to date current matrix of
1703 window W. */
1704
1705static void
1706check_matrix_invariants (w)
1707 struct window *w;
1708{
1709 struct glyph_matrix *matrix = w->current_matrix;
1710 int yb = window_text_bottom_y (w);
1711 struct glyph_row *row = matrix->rows;
1712 struct glyph_row *last_text_row = NULL;
1713 struct buffer *saved = current_buffer;
1714 struct buffer *buffer = XBUFFER (w->buffer);
1715 int c;
177c0ea7 1716
5f5c8ee5
GM
1717 /* This can sometimes happen for a fresh window. */
1718 if (matrix->nrows < 2)
1719 return;
1720
1721 set_buffer_temp (buffer);
1722
1723 /* Note: last row is always reserved for the mode line. */
1724 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1725 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1726 {
1727 struct glyph_row *next = row + 1;
1728
1729 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1730 last_text_row = row;
1731
1732 /* Check that character and byte positions are in sync. */
1733 xassert (MATRIX_ROW_START_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1735
1736 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1737 have such a position temporarily in case of a minibuffer
1738 displaying something like `[Sole completion]' at its end. */
1739 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1740 xassert (MATRIX_ROW_END_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1742
1743 /* Check that end position of `row' is equal to start position
1744 of next row. */
1745 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1746 {
1747 xassert (MATRIX_ROW_END_CHARPOS (row)
1748 == MATRIX_ROW_START_CHARPOS (next));
1749 xassert (MATRIX_ROW_END_BYTEPOS (row)
1750 == MATRIX_ROW_START_BYTEPOS (next));
1751 }
1752 row = next;
1753 }
1754
1755 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1756 xassert (w->desired_matrix->rows != NULL);
1757 set_buffer_temp (saved);
1758}
1759
1760#endif /* 0 */
1761
1762#endif /* GLYPH_DEBUG != 0 */
1763
1764
1765\f
1766/**********************************************************************
1767 Allocating/ Adjusting Glyph Matrices
1768 **********************************************************************/
1769
1770/* Allocate glyph matrices over a window tree for a frame-based
1771 redisplay
1772
1773 X and Y are column/row within the frame glyph matrix where
1774 sub-matrices for the window tree rooted at WINDOW must be
1775 allocated. CH_DIM contains the dimensions of the smallest
1776 character that could be used during display. DIM_ONLY_P non-zero
1777 means that the caller of this function is only interested in the
1778 result matrix dimension, and matrix adjustments should not be
1779 performed.
1780
1781 The function returns the total width/height of the sub-matrices of
1782 the window tree. If called on a frame root window, the computation
1783 will take the mini-buffer window into account.
1784
1785 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1786
1787 NEW_LEAF_MATRIX set if any window in the tree did not have a
1788 glyph matrices yet, and
1789
1790 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1791 any window in the tree will be changed or have been changed (see
153a073c 1792 DIM_ONLY_P)
5f5c8ee5
GM
1793
1794 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1795 function.
1796
1797 Windows are arranged into chains of windows on the same level
1798 through the next fields of window structures. Such a level can be
1799 either a sequence of horizontally adjacent windows from left to
1800 right, or a sequence of vertically adjacent windows from top to
1801 bottom. Each window in a horizontal sequence can be either a leaf
1802 window or a vertical sequence; a window in a vertical sequence can
1803 be either a leaf or a horizontal sequence. All windows in a
1804 horizontal sequence have the same height, and all windows in a
1805 vertical sequence have the same width.
1806
1807 This function uses, for historical reasons, a more general
1808 algorithm to determine glyph matrix dimensions that would be
1809 necessary.
1810
1811 The matrix height of a horizontal sequence is determined by the
1812 maximum height of any matrix in the sequence. The matrix width of
1813 a horizontal sequence is computed by adding up matrix widths of
1814 windows in the sequence.
1815
1816 |<------- result width ------->|
1817 +---------+----------+---------+ ---
1818 | | | | |
1819 | | | |
1820 +---------+ | | result height
1821 | +---------+
1822 | | |
1823 +----------+ ---
1824
1825 The matrix width of a vertical sequence is the maximum matrix width
1826 of any window in the sequence. Its height is computed by adding up
1827 matrix heights of windows in the sequence.
1828
1829 |<---- result width -->|
1830 +---------+ ---
1831 | | |
1832 | | |
1833 +---------+--+ |
1834 | | |
1835 | | result height
1836 | |
1837 +------------+---------+ |
1838 | | |
1839 | | |
1840 +------------+---------+ --- */
1841
1842/* Bit indicating that a new matrix will be allocated or has been
1843 allocated. */
1844
1845#define NEW_LEAF_MATRIX (1 << 0)
1846
1847/* Bit indicating that a matrix will or has changed its location or
1848 size. */
1849
1850#define CHANGED_LEAF_MATRIX (1 << 1)
1851
1852static struct dim
5d3cc43c
GM
1853allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1854 window_change_flags)
5f5c8ee5
GM
1855 Lisp_Object window;
1856 int x, y;
5f5c8ee5
GM
1857 int dim_only_p;
1858 int *window_change_flags;
1859{
1860 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1861 int x0 = x, y0 = y;
1862 int wmax = 0, hmax = 0;
1863 struct dim total;
1864 struct dim dim;
1865 struct window *w;
1866 int in_horz_combination_p;
1867
1868 /* What combination is WINDOW part of? Compute this once since the
1869 result is the same for all windows in the `next' chain. The
1870 special case of a root window (parent equal to nil) is treated
1871 like a vertical combination because a root window's `next'
1872 points to the mini-buffer window, if any, which is arranged
1873 vertically below other windows. */
1874 in_horz_combination_p
1875 = (!NILP (XWINDOW (window)->parent)
1876 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1877
1878 /* For WINDOW and all windows on the same level. */
177c0ea7 1879 do
5f5c8ee5
GM
1880 {
1881 w = XWINDOW (window);
1882
1883 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1884 on whether this is a combination or a leaf window. */
5f5c8ee5 1885 if (!NILP (w->hchild))
177c0ea7 1886 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1887 dim_only_p,
1888 window_change_flags);
1889 else if (!NILP (w->vchild))
177c0ea7 1890 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1891 dim_only_p,
1892 window_change_flags);
1893 else
1894 {
1895 /* If not already done, allocate sub-matrix structures. */
1896 if (w->desired_matrix == NULL)
1897 {
1898 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1899 w->current_matrix = new_glyph_matrix (f->current_pool);
1900 *window_change_flags |= NEW_LEAF_MATRIX;
1901 }
177c0ea7 1902
5f5c8ee5
GM
1903 /* Width and height MUST be chosen so that there are no
1904 holes in the frame matrix. */
5d3cc43c
GM
1905 dim.width = required_matrix_width (w);
1906 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1907
1908 /* Will matrix be re-allocated? */
1909 if (x != w->desired_matrix->matrix_x
1910 || y != w->desired_matrix->matrix_y
1911 || dim.width != w->desired_matrix->matrix_w
1912 || dim.height != w->desired_matrix->matrix_h
1913 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1914 w->left_margin_cols)
5f5c8ee5
GM
1915 != w->desired_matrix->left_margin_glyphs)
1916 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1917 w->right_margin_cols)
5f5c8ee5
GM
1918 != w->desired_matrix->right_margin_glyphs))
1919 *window_change_flags |= CHANGED_LEAF_MATRIX;
1920
1921 /* Actually change matrices, if allowed. Do not consider
1922 CHANGED_LEAF_MATRIX computed above here because the pool
1923 may have been changed which we don't now here. We trust
1924 that we only will be called with DIM_ONLY_P != 0 when
1925 necessary. */
1926 if (!dim_only_p)
1927 {
1928 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1929 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1930 }
1931 }
1932
1933 /* If we are part of a horizontal combination, advance x for
1934 windows to the right of W; otherwise advance y for windows
1935 below W. */
1936 if (in_horz_combination_p)
1937 x += dim.width;
177c0ea7 1938 else
5f5c8ee5
GM
1939 y += dim.height;
1940
1941 /* Remember maximum glyph matrix dimensions. */
1942 wmax = max (wmax, dim.width);
1943 hmax = max (hmax, dim.height);
1944
1945 /* Next window on same level. */
1946 window = w->next;
1947 }
1948 while (!NILP (window));
1949
1950 /* Set `total' to the total glyph matrix dimension of this window
1951 level. In a vertical combination, the width is the width of the
1952 widest window; the height is the y we finally reached, corrected
1953 by the y we started with. In a horizontal combination, the total
1954 height is the height of the tallest window, and the width is the
1955 x we finally reached, corrected by the x we started with. */
1956 if (in_horz_combination_p)
1957 {
1958 total.width = x - x0;
1959 total.height = hmax;
1960 }
177c0ea7 1961 else
5f5c8ee5
GM
1962 {
1963 total.width = wmax;
1964 total.height = y - y0;
1965 }
1966
1967 return total;
1968}
1969
1970
5d3cc43c
GM
1971/* Return the required height of glyph matrices for window W. */
1972
1973int
1974required_matrix_height (w)
1975 struct window *w;
1976{
1977#ifdef HAVE_WINDOW_SYSTEM
1978 struct frame *f = XFRAME (w->frame);
177c0ea7 1979
5d3cc43c
GM
1980 if (FRAME_WINDOW_P (f))
1981 {
1982 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1983 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1984 return (((window_pixel_height + ch_height - 1)
cc834cf9 1985 / ch_height) * w->nrows_scale_factor
5d3cc43c
GM
1986 /* One partially visible line at the top and
1987 bottom of the window. */
1988 + 2
153a073c 1989 /* 2 for header and mode line. */
5d3cc43c
GM
1990 + 2);
1991 }
1992#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 1993
7df02016 1994 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
1995}
1996
1997
1998/* Return the required width of glyph matrices for window W. */
1999
2000int
2001required_matrix_width (w)
2002 struct window *w;
2003{
2004#ifdef HAVE_WINDOW_SYSTEM
2005 struct frame *f = XFRAME (w->frame);
2006 if (FRAME_WINDOW_P (f))
2007 {
2008 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2009 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2010
5d3cc43c
GM
2011 /* Compute number of glyphs needed in a glyph row. */
2012 return (((window_pixel_width + ch_width - 1)
cc834cf9 2013 / ch_width) * w->ncols_scale_factor
5d3cc43c
GM
2014 /* 2 partially visible columns in the text area. */
2015 + 2
2016 /* One partially visible column at the right
2017 edge of each marginal area. */
2018 + 1 + 1);
2019 }
2020#endif /* HAVE_WINDOW_SYSTEM */
2021
7df02016 2022 return XINT (w->total_cols);
5d3cc43c
GM
2023}
2024
2025
5f5c8ee5
GM
2026/* Allocate window matrices for window-based redisplay. W is the
2027 window whose matrices must be allocated/reallocated. CH_DIM is the
2028 size of the smallest character that could potentially be used on W. */
177c0ea7 2029
5f5c8ee5 2030static void
5d3cc43c 2031allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2032 struct window *w;
5f5c8ee5 2033{
5f5c8ee5
GM
2034 while (w)
2035 {
2036 if (!NILP (w->vchild))
5d3cc43c 2037 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2038 else if (!NILP (w->hchild))
5d3cc43c 2039 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2040 else
2041 {
2042 /* W is a leaf window. */
5f5c8ee5
GM
2043 struct dim dim;
2044
2045 /* If matrices are not yet allocated, allocate them now. */
2046 if (w->desired_matrix == NULL)
2047 {
2048 w->desired_matrix = new_glyph_matrix (NULL);
2049 w->current_matrix = new_glyph_matrix (NULL);
2050 }
2051
5d3cc43c
GM
2052 dim.width = required_matrix_width (w);
2053 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2054 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2055 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2056 }
177c0ea7 2057
5f5c8ee5
GM
2058 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2059 }
2060}
2061
2062
2063/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2064 do it for all frames; otherwise do it just for the given frame.
2065 This function must be called when a new frame is created, its size
2066 changes, or its window configuration changes. */
2067
2068void
2069adjust_glyphs (f)
2070 struct frame *f;
2071{
408f5064
GM
2072 /* Block input so that expose events and other events that access
2073 glyph matrices are not processed while we are changing them. */
2074 BLOCK_INPUT;
2075
5f5c8ee5
GM
2076 if (f)
2077 adjust_frame_glyphs (f);
2078 else
2079 {
2080 Lisp_Object tail, lisp_frame;
177c0ea7 2081
5f5c8ee5
GM
2082 FOR_EACH_FRAME (tail, lisp_frame)
2083 adjust_frame_glyphs (XFRAME (lisp_frame));
2084 }
408f5064
GM
2085
2086 UNBLOCK_INPUT;
5f5c8ee5
GM
2087}
2088
2089
2090/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2091
2092 To be called from init_display.
2093
5f5c8ee5
GM
2094 We need a glyph matrix because redraw will happen soon.
2095 Unfortunately, window sizes on selected_frame are not yet set to
2096 meaningful values. I believe we can assume that there are only two
2097 windows on the frame---the mini-buffer and the root window. Frame
2098 height and width seem to be correct so far. So, set the sizes of
2099 windows to estimated values. */
2100
2101static void
2102adjust_frame_glyphs_initially ()
2103{
91fb7e1b
GM
2104 struct frame *sf = SELECTED_FRAME ();
2105 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2106 struct window *mini = XWINDOW (root->next);
7df02016
KS
2107 int frame_lines = FRAME_LINES (sf);
2108 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2109 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2110
2111 /* Do it for the root window. */
7df02016
KS
2112 XSETFASTINT (root->top_line, top_margin);
2113 XSETFASTINT (root->total_cols, frame_cols);
2114 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2115
2116 /* Do it for the mini-buffer window. */
7df02016
KS
2117 XSETFASTINT (mini->top_line, frame_lines - 1);
2118 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2119 set_window_height (root->next, 1, 0);
2120
91fb7e1b 2121 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2122 glyphs_initialized_initially_p = 1;
2123}
177c0ea7 2124
5f5c8ee5
GM
2125
2126/* Allocate/reallocate glyph matrices of a single frame F. */
2127
2128static void
2129adjust_frame_glyphs (f)
2130 struct frame *f;
2131{
2132 if (FRAME_WINDOW_P (f))
2133 adjust_frame_glyphs_for_window_redisplay (f);
2134 else
2135 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2136
5f5c8ee5
GM
2137 /* Don't forget the message buffer and the buffer for
2138 decode_mode_spec. */
2139 adjust_frame_message_buffer (f);
2140 adjust_decode_mode_spec_buffer (f);
2141
2142 f->glyphs_initialized_p = 1;
2143}
2144
2145
c9f00270
GM
2146/* In the window tree with root W, build current matrices of leaf
2147 windows from the frame's current matrix. */
2148
2149static void
2150fake_current_matrices (window)
2151 Lisp_Object window;
2152{
2153 struct window *w;
177c0ea7 2154
c9f00270
GM
2155 for (; !NILP (window); window = w->next)
2156 {
2157 w = XWINDOW (window);
177c0ea7 2158
c9f00270
GM
2159 if (!NILP (w->hchild))
2160 fake_current_matrices (w->hchild);
2161 else if (!NILP (w->vchild))
2162 fake_current_matrices (w->vchild);
2163 else
2164 {
2165 int i;
2166 struct frame *f = XFRAME (w->frame);
2167 struct glyph_matrix *m = w->current_matrix;
2168 struct glyph_matrix *fm = f->current_matrix;
2169
7df02016
KS
2170 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2171 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2172
c9f00270
GM
2173 for (i = 0; i < m->matrix_h; ++i)
2174 {
2175 struct glyph_row *r = m->rows + i;
7df02016 2176 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2177
2178 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2179 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2180
2181 r->enabled_p = fr->enabled_p;
2182 if (r->enabled_p)
2183 {
2184 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2185 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2186 r->used[TEXT_AREA] = (m->matrix_w
2187 - r->used[LEFT_MARGIN_AREA]
2188 - r->used[RIGHT_MARGIN_AREA]);
2189 r->mode_line_p = 0;
c9f00270
GM
2190 }
2191 }
2192 }
2193 }
2194}
2195
2196
bccee4f2 2197/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2198 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2199
bccee4f2
GM
2200static struct glyph_matrix *
2201save_current_matrix (f)
31798cfe 2202 struct frame *f;
c9f00270 2203{
bccee4f2
GM
2204 int i;
2205 struct glyph_matrix *saved;
e797dea6 2206
bccee4f2
GM
2207 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2208 bzero (saved, sizeof *saved);
2209 saved->nrows = f->current_matrix->nrows;
2210 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2211 * sizeof *saved->rows);
2212 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2213
2214 for (i = 0; i < saved->nrows; ++i)
31798cfe 2215 {
bccee4f2
GM
2216 struct glyph_row *from = f->current_matrix->rows + i;
2217 struct glyph_row *to = saved->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2220 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2221 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2222 }
bccee4f2
GM
2223
2224 return saved;
2225}
2226
2227
2228/* Restore the contents of frame F's current frame matrix from SAVED,
2229 and free memory associated with SAVED. */
2230
2231static void
2232restore_current_matrix (f, saved)
2233 struct frame *f;
2234 struct glyph_matrix *saved;
2235{
2236 int i;
2237
2238 for (i = 0; i < saved->nrows; ++i)
e797dea6 2239 {
bccee4f2
GM
2240 struct glyph_row *from = saved->rows + i;
2241 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2242 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2243 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2244 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2245 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2246 }
177c0ea7 2247
bccee4f2
GM
2248 xfree (saved->rows);
2249 xfree (saved);
c9f00270
GM
2250}
2251
2252
bccee4f2 2253
5f5c8ee5
GM
2254/* Allocate/reallocate glyph matrices of a single frame F for
2255 frame-based redisplay. */
2256
2257static void
2258adjust_frame_glyphs_for_frame_redisplay (f)
2259 struct frame *f;
2260{
2261 struct dim ch_dim;
2262 struct dim matrix_dim;
2263 int pool_changed_p;
2264 int window_change_flags;
2265 int top_window_y;
2266
2267 if (!FRAME_LIVE_P (f))
2268 return;
2269
2270 /* Determine the smallest character in any font for F. On
2271 console windows, all characters have dimension (1, 1). */
2272 ch_dim.width = ch_dim.height = 1;
177c0ea7 2273
5f5c8ee5
GM
2274 top_window_y = FRAME_TOP_MARGIN (f);
2275
2276 /* Allocate glyph pool structures if not already done. */
2277 if (f->desired_pool == NULL)
2278 {
2279 f->desired_pool = new_glyph_pool ();
2280 f->current_pool = new_glyph_pool ();
2281 }
2282
2283 /* Allocate frames matrix structures if needed. */
2284 if (f->desired_matrix == NULL)
2285 {
2286 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2287 f->current_matrix = new_glyph_matrix (f->current_pool);
2288 }
177c0ea7 2289
5f5c8ee5
GM
2290 /* Compute window glyph matrices. (This takes the mini-buffer
2291 window into account). The result is the size of the frame glyph
2292 matrix needed. The variable window_change_flags is set to a bit
2293 mask indicating whether new matrices will be allocated or
2294 existing matrices change their size or location within the frame
2295 matrix. */
2296 window_change_flags = 0;
2297 matrix_dim
2298 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2299 0, top_window_y,
5d3cc43c 2300 1,
5f5c8ee5
GM
2301 &window_change_flags);
2302
2303 /* Add in menu bar lines, if any. */
2304 matrix_dim.height += top_window_y;
2305
2306 /* Enlarge pools as necessary. */
2307 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2308 realloc_glyph_pool (f->current_pool, matrix_dim);
2309
177c0ea7 2310 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2311 absolutely necessary since it requires a frame redraw. */
2312 if (pool_changed_p || window_change_flags)
2313 {
2314 /* Do it for window matrices. */
2315 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2316 0, top_window_y, 0,
5f5c8ee5
GM
2317 &window_change_flags);
2318
2319 /* Size of frame matrices must equal size of frame. Note
2320 that we are called for X frames with window widths NOT equal
2321 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2322 xassert (matrix_dim.width == FRAME_COLS (f)
2323 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2324
e797dea6
GM
2325 /* Pointers to glyph memory in glyph rows are exchanged during
2326 the update phase of redisplay, which means in general that a
2327 frame's current matrix consists of pointers into both the
2328 desired and current glyph pool of the frame. Adjusting a
2329 matrix sets the frame matrix up so that pointers are all into
2330 the same pool. If we want to preserve glyph contents of the
2331 current matrix over a call to adjust_glyph_matrix, we must
2332 make a copy of the current glyphs, and restore the current
2333 matrix' contents from that copy. */
2334 if (display_completed
2335 && !FRAME_GARBAGED_P (f)
2336 && matrix_dim.width == f->current_matrix->matrix_w
2337 && matrix_dim.height == f->current_matrix->matrix_h)
2338 {
bccee4f2
GM
2339 struct glyph_matrix *copy = save_current_matrix (f);
2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2342 restore_current_matrix (f, copy);
e797dea6
GM
2343 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2344 }
c9f00270 2345 else
e797dea6 2346 {
bccee4f2 2347 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2348 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2349 SET_FRAME_GARBAGED (f);
2350 }
5f5c8ee5
GM
2351 }
2352}
2353
2354
2355/* Allocate/reallocate glyph matrices of a single frame F for
2356 window-based redisplay. */
2357
2358static void
2359adjust_frame_glyphs_for_window_redisplay (f)
2360 struct frame *f;
2361{
2362 struct dim ch_dim;
2363 struct window *w;
2364
2365 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2366
5f5c8ee5
GM
2367 /* Get minimum sizes. */
2368#ifdef HAVE_WINDOW_SYSTEM
2369 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2370 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2371#else
2372 ch_dim.width = ch_dim.height = 1;
2373#endif
177c0ea7 2374
5f5c8ee5 2375 /* Allocate/reallocate window matrices. */
5d3cc43c 2376 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
2377
2378 /* Allocate/ reallocate matrices of the dummy window used to display
2379 the menu bar under X when no X toolkit support is available. */
488dd4c4 2380#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2381 {
2382 /* Allocate a dummy window if not already done. */
2383 if (NILP (f->menu_bar_window))
2384 {
2385 f->menu_bar_window = make_window ();
2386 w = XWINDOW (f->menu_bar_window);
2387 XSETFRAME (w->frame, f);
2388 w->pseudo_window_p = 1;
2389 }
2390 else
2391 w = XWINDOW (f->menu_bar_window);
2392
2393 /* Set window dimensions to frame dimensions and allocate or
2394 adjust glyph matrices of W. */
7df02016
KS
2395 XSETFASTINT (w->top_line, 0);
2396 XSETFASTINT (w->left_col, 0);
2397 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2398 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2399 allocate_matrices_for_window_redisplay (w);
5f5c8ee5
GM
2400 }
2401#endif /* not USE_X_TOOLKIT */
2402
488dd4c4 2403#ifndef USE_GTK
9ea173e8
GM
2404 /* Allocate/ reallocate matrices of the tool bar window. If we
2405 don't have a tool bar window yet, make one. */
2406 if (NILP (f->tool_bar_window))
5f5c8ee5 2407 {
9ea173e8
GM
2408 f->tool_bar_window = make_window ();
2409 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2410 XSETFRAME (w->frame, f);
2411 w->pseudo_window_p = 1;
2412 }
2413 else
9ea173e8 2414 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2415
7df02016
KS
2416 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2417 XSETFASTINT (w->left_col, 0);
2418 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2419 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2420 allocate_matrices_for_window_redisplay (w);
488dd4c4 2421#endif
5f5c8ee5
GM
2422}
2423
2424
177c0ea7 2425/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2426
5f5c8ee5
GM
2427 Note that the message buffer is never freed. Since I could not
2428 find a free in 19.34, I assume that freeing it would be
2429 problematic in some way and don't do it either.
2430
2431 (Implementation note: It should be checked if we can free it
2432 eventually without causing trouble). */
2433
2434static void
2435adjust_frame_message_buffer (f)
2436 struct frame *f;
2437{
2438 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2439
2440 if (FRAME_MESSAGE_BUF (f))
2441 {
2442 char *buffer = FRAME_MESSAGE_BUF (f);
2443 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2444 FRAME_MESSAGE_BUF (f) = new_buffer;
2445 }
2446 else
2447 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2448}
2449
2450
2451/* Re-allocate buffer for decode_mode_spec on frame F. */
2452
2453static void
2454adjust_decode_mode_spec_buffer (f)
2455 struct frame *f;
2456{
2457 f->decode_mode_spec_buffer
2458 = (char *) xrealloc (f->decode_mode_spec_buffer,
2459 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2460}
2461
2462
2463\f
2464/**********************************************************************
2465 Freeing Glyph Matrices
2466 **********************************************************************/
2467
2468/* Free glyph memory for a frame F. F may be null. This function can
2469 be called for the same frame more than once. The root window of
2470 F may be nil when this function is called. This is the case when
2471 the function is called when F is destroyed. */
2472
2473void
2474free_glyphs (f)
2475 struct frame *f;
2476{
2477 if (f && f->glyphs_initialized_p)
2478 {
42f55fe0
GM
2479 /* Block interrupt input so that we don't get surprised by an X
2480 event while we're in an inconsistent state. */
2481 BLOCK_INPUT;
5f5c8ee5 2482 f->glyphs_initialized_p = 0;
177c0ea7 2483
5f5c8ee5
GM
2484 /* Release window sub-matrices. */
2485 if (!NILP (f->root_window))
2486 free_window_matrices (XWINDOW (f->root_window));
2487
2488 /* Free the dummy window for menu bars without X toolkit and its
2489 glyph matrices. */
2490 if (!NILP (f->menu_bar_window))
2491 {
2492 struct window *w = XWINDOW (f->menu_bar_window);
2493 free_glyph_matrix (w->desired_matrix);
2494 free_glyph_matrix (w->current_matrix);
2495 w->desired_matrix = w->current_matrix = NULL;
2496 f->menu_bar_window = Qnil;
2497 }
2498
9ea173e8
GM
2499 /* Free the tool bar window and its glyph matrices. */
2500 if (!NILP (f->tool_bar_window))
5f5c8ee5 2501 {
9ea173e8 2502 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2503 free_glyph_matrix (w->desired_matrix);
2504 free_glyph_matrix (w->current_matrix);
2505 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2506 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2507 }
2508
2509 /* Release frame glyph matrices. Reset fields to zero in
2510 case we are called a second time. */
2511 if (f->desired_matrix)
2512 {
2513 free_glyph_matrix (f->desired_matrix);
2514 free_glyph_matrix (f->current_matrix);
2515 f->desired_matrix = f->current_matrix = NULL;
2516 }
2517
2518 /* Release glyph pools. */
2519 if (f->desired_pool)
2520 {
2521 free_glyph_pool (f->desired_pool);
2522 free_glyph_pool (f->current_pool);
2523 f->desired_pool = f->current_pool = NULL;
2524 }
177c0ea7 2525
42f55fe0 2526 UNBLOCK_INPUT;
5f5c8ee5
GM
2527 }
2528}
2529
2530
2531/* Free glyph sub-matrices in the window tree rooted at W. This
2532 function may be called with a null pointer, and it may be called on
2533 the same tree more than once. */
2534
2535void
2536free_window_matrices (w)
2537 struct window *w;
2538{
2539 while (w)
2540 {
2541 if (!NILP (w->hchild))
2542 free_window_matrices (XWINDOW (w->hchild));
2543 else if (!NILP (w->vchild))
2544 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2545 else
5f5c8ee5
GM
2546 {
2547 /* This is a leaf window. Free its memory and reset fields
2548 to zero in case this function is called a second time for
2549 W. */
2550 free_glyph_matrix (w->current_matrix);
2551 free_glyph_matrix (w->desired_matrix);
2552 w->current_matrix = w->desired_matrix = NULL;
2553 }
2554
2555 /* Next window on same level. */
2556 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2557 }
2558}
2559
2560
2561/* Check glyph memory leaks. This function is called from
2562 shut_down_emacs. Note that frames are not destroyed when Emacs
2563 exits. We therefore free all glyph memory for all active frames
2564 explicitly and check that nothing is left allocated. */
2565
2566void
2567check_glyph_memory ()
2568{
2569 Lisp_Object tail, frame;
2570
2571 /* Free glyph memory for all frames. */
2572 FOR_EACH_FRAME (tail, frame)
2573 free_glyphs (XFRAME (frame));
2574
2575 /* Check that nothing is left allocated. */
2576 if (glyph_matrix_count)
2577 abort ();
2578 if (glyph_pool_count)
2579 abort ();
2580}
2581
2582
2583\f
2584/**********************************************************************
2585 Building a Frame Matrix
2586 **********************************************************************/
2587
2588/* Most of the redisplay code works on glyph matrices attached to
2589 windows. This is a good solution most of the time, but it is not
2590 suitable for terminal code. Terminal output functions cannot rely
2591 on being able to set an arbitrary terminal window. Instead they
2592 must be provided with a view of the whole frame, i.e. the whole
2593 screen. We build such a view by constructing a frame matrix from
2594 window matrices in this section.
2595
2596 Windows that must be updated have their must_be_update_p flag set.
2597 For all such windows, their desired matrix is made part of the
2598 desired frame matrix. For other windows, their current matrix is
2599 made part of the desired frame matrix.
2600
2601 +-----------------+----------------+
2602 | desired | desired |
2603 | | |
2604 +-----------------+----------------+
2605 | current |
2606 | |
2607 +----------------------------------+
2608
2609 Desired window matrices can be made part of the frame matrix in a
2610 cheap way: We exploit the fact that the desired frame matrix and
2611 desired window matrices share their glyph memory. This is not
2612 possible for current window matrices. Their glyphs are copied to
2613 the desired frame matrix. The latter is equivalent to
2614 preserve_other_columns in the old redisplay.
2615
2616 Used glyphs counters for frame matrix rows are the result of adding
2617 up glyph lengths of the window matrices. A line in the frame
2618 matrix is enabled, if a corresponding line in a window matrix is
2619 enabled.
177c0ea7 2620
5f5c8ee5
GM
2621 After building the desired frame matrix, it will be passed to
2622 terminal code, which will manipulate both the desired and current
2623 frame matrix. Changes applied to the frame's current matrix have
2624 to be visible in current window matrices afterwards, of course.
2625
2626 This problem is solved like this:
2627
2628 1. Window and frame matrices share glyphs. Window matrices are
2629 constructed in a way that their glyph contents ARE the glyph
2630 contents needed in a frame matrix. Thus, any modification of
2631 glyphs done in terminal code will be reflected in window matrices
2632 automatically.
177c0ea7 2633
5f5c8ee5
GM
2634 2. Exchanges of rows in a frame matrix done by terminal code are
2635 intercepted by hook functions so that corresponding row operations
2636 on window matrices can be performed. This is necessary because we
2637 use pointers to glyphs in glyph row structures. To satisfy the
2638 assumption of point 1 above that glyphs are updated implicitly in
2639 window matrices when they are manipulated via the frame matrix,
2640 window and frame matrix must of course agree where to find the
2641 glyphs for their rows. Possible manipulations that must be
2642 mirrored are assignments of rows of the desired frame matrix to the
2643 current frame matrix and scrolling the current frame matrix. */
2644
2645/* Build frame F's desired matrix from window matrices. Only windows
2646 which have the flag must_be_updated_p set have to be updated. Menu
2647 bar lines of a frame are not covered by window matrices, so make
2648 sure not to touch them in this function. */
2649
2650static void
2651build_frame_matrix (f)
2652 struct frame *f;
2653{
2654 int i;
2655
2656 /* F must have a frame matrix when this function is called. */
2657 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2658
5f5c8ee5
GM
2659 /* Clear all rows in the frame matrix covered by window matrices.
2660 Menu bar lines are not covered by windows. */
2661 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2662 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2663
2664 /* Build the matrix by walking the window tree. */
2665 build_frame_matrix_from_window_tree (f->desired_matrix,
2666 XWINDOW (FRAME_ROOT_WINDOW (f)));
2667}
2668
2669
2670/* Walk a window tree, building a frame matrix MATRIX from window
2671 matrices. W is the root of a window tree. */
2672
2673static void
2674build_frame_matrix_from_window_tree (matrix, w)
2675 struct glyph_matrix *matrix;
2676 struct window *w;
2677{
2678 while (w)
2679 {
2680 if (!NILP (w->hchild))
2681 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2682 else if (!NILP (w->vchild))
2683 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2684 else
2685 build_frame_matrix_from_leaf_window (matrix, w);
2686
2687 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2688 }
2689}
2690
2691
2692/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2693 desired frame matrix built. W is a leaf window whose desired or
2694 current matrix is to be added to FRAME_MATRIX. W's flag
2695 must_be_updated_p determines which matrix it contributes to
2696 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2697 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2698 Adding a desired matrix means setting up used counters and such in
2699 frame rows, while adding a current window matrix to FRAME_MATRIX
2700 means copying glyphs. The latter case corresponds to
2701 preserve_other_columns in the old redisplay. */
2702
2703static void
2704build_frame_matrix_from_leaf_window (frame_matrix, w)
2705 struct glyph_matrix *frame_matrix;
2706 struct window *w;
2707{
2708 struct glyph_matrix *window_matrix;
2709 int window_y, frame_y;
2710 /* If non-zero, a glyph to insert at the right border of W. */
2711 GLYPH right_border_glyph = 0;
2712
2713 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2714 if (w->must_be_updated_p)
2715 {
2716 window_matrix = w->desired_matrix;
2717
2718 /* Decide whether we want to add a vertical border glyph. */
2719 if (!WINDOW_RIGHTMOST_P (w))
2720 {
2721 struct Lisp_Char_Table *dp = window_display_table (w);
2722 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2723 ? XINT (DISP_BORDER_GLYPH (dp))
2724 : '|');
2725 }
2726 }
2727 else
2728 window_matrix = w->current_matrix;
2729
2730 /* For all rows in the window matrix and corresponding rows in the
2731 frame matrix. */
2732 window_y = 0;
2733 frame_y = window_matrix->matrix_y;
2734 while (window_y < window_matrix->nrows)
2735 {
2736 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2737 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2738 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2739
2740 /* Fill up the frame row with spaces up to the left margin of the
2741 window row. */
2742 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2743
2744 /* Fill up areas in the window matrix row with spaces. */
2745 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2746
2747 /* If only part of W's desired matrix has been built, and
2748 window_row wasn't displayed, use the corresponding current
2749 row instead. */
2750 if (window_matrix == w->desired_matrix
2751 && !window_row->enabled_p)
2752 {
2753 window_row = w->current_matrix->rows + window_y;
2754 current_row_p = 1;
2755 }
177c0ea7 2756
2a8bd25f 2757 if (current_row_p)
5f5c8ee5 2758 {
2a8bd25f 2759 /* Copy window row to frame row. */
5f5c8ee5
GM
2760 bcopy (window_row->glyphs[0],
2761 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2762 window_matrix->matrix_w * sizeof (struct glyph));
2763 }
2764 else
2765 {
2a8bd25f 2766 xassert (window_row->enabled_p);
177c0ea7 2767
2a8bd25f
GM
2768 /* Only when a desired row has been displayed, we want
2769 the corresponding frame row to be updated. */
2770 frame_row->enabled_p = 1;
177c0ea7 2771
5f5c8ee5
GM
2772 /* Maybe insert a vertical border between horizontally adjacent
2773 windows. */
2774 if (right_border_glyph)
2775 {
2776 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2777 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2778 }
2779
a13396c9
GM
2780 /* Window row window_y must be a slice of frame row
2781 frame_y. */
5f5c8ee5 2782 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2783
5f5c8ee5
GM
2784 /* If rows are in sync, we don't have to copy glyphs because
2785 frame and window share glyphs. */
177c0ea7 2786
a38634ff
GM
2787#if GLYPH_DEBUG
2788 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2789 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2790#endif
5f5c8ee5
GM
2791 }
2792
2793 /* Set number of used glyphs in the frame matrix. Since we fill
2794 up with spaces, and visit leaf windows from left to right it
2795 can be done simply. */
177c0ea7 2796 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2797 = window_matrix->matrix_x + window_matrix->matrix_w;
2798
5f5c8ee5
GM
2799 /* Next row. */
2800 ++window_y;
2801 ++frame_y;
2802 }
2803}
2804
2805
2806/* Add spaces to a glyph row ROW in a window matrix.
2807
2808 Each row has the form:
2809
2810 +---------+-----------------------------+------------+
2811 | left | text | right |
2812 +---------+-----------------------------+------------+
2813
2814 Left and right marginal areas are optional. This function adds
2815 spaces to areas so that there are no empty holes between areas.
2816 In other words: If the right area is not empty, the text area
2817 is filled up with spaces up to the right area. If the text area
2818 is not empty, the left area is filled up.
2819
2820 To be called for frame-based redisplay, only. */
2821
2822static void
2823fill_up_glyph_row_with_spaces (row)
2824 struct glyph_row *row;
2825{
2826 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2827 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2828 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2829}
2830
2831
2832/* Fill area AREA of glyph row ROW with spaces. To be called for
2833 frame-based redisplay only. */
2834
2835static void
2836fill_up_glyph_row_area_with_spaces (row, area)
2837 struct glyph_row *row;
2838 int area;
2839{
2840 if (row->glyphs[area] < row->glyphs[area + 1])
2841 {
2842 struct glyph *end = row->glyphs[area + 1];
2843 struct glyph *text = row->glyphs[area] + row->used[area];
2844
2845 while (text < end)
2846 *text++ = space_glyph;
2847 row->used[area] = text - row->glyphs[area];
2848 }
2849}
2850
2851
2852/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2853 reached. In frame matrices only one area, TEXT_AREA, is used. */
2854
2855static void
2856fill_up_frame_row_with_spaces (row, upto)
2857 struct glyph_row *row;
2858 int upto;
2859{
2860 int i = row->used[TEXT_AREA];
2861 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2862
5f5c8ee5
GM
2863 while (i < upto)
2864 glyph[i++] = space_glyph;
2865
2866 row->used[TEXT_AREA] = i;
2867}
2868
2869
2870\f
2871/**********************************************************************
2872 Mirroring operations on frame matrices in window matrices
2873 **********************************************************************/
2874
2875/* Set frame being updated via frame-based redisplay to F. This
2876 function must be called before updates to make explicit that we are
2877 working on frame matrices or not. */
2878
2879static INLINE void
2880set_frame_matrix_frame (f)
2881 struct frame *f;
2882{
2883 frame_matrix_frame = f;
2884}
2885
2886
2887/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2888 DESIRED_MATRIX is the desired matrix corresponding to
2889 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2890 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2891 frame_matrix_frame is non-null, this indicates that the exchange is
2892 done in frame matrices, and that we have to perform analogous
2893 operations in window matrices of frame_matrix_frame. */
2894
2895static INLINE void
2896make_current (desired_matrix, current_matrix, row)
2897 struct glyph_matrix *desired_matrix, *current_matrix;
2898 int row;
2899{
2900 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2901 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2902 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2903
2904 /* Do current_row = desired_row. This exchanges glyph pointers
2905 between both rows, and does a structure assignment otherwise. */
2906 assign_row (current_row, desired_row);
2907
2908 /* Enable current_row to mark it as valid. */
2909 current_row->enabled_p = 1;
e876ff42 2910 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2911
2912 /* If we are called on frame matrices, perform analogous operations
2913 for window matrices. */
2914 if (frame_matrix_frame)
2915 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2916}
2917
2918
2919/* W is the root of a window tree. FRAME_ROW is the index of a row in
2920 W's frame which has been made current (by swapping pointers between
2921 current and desired matrix). Perform analogous operations in the
2922 matrices of leaf windows in the window tree rooted at W. */
2923
2924static void
2925mirror_make_current (w, frame_row)
2926 struct window *w;
2927 int frame_row;
2928{
2929 while (w)
2930 {
2931 if (!NILP (w->hchild))
2932 mirror_make_current (XWINDOW (w->hchild), frame_row);
2933 else if (!NILP (w->vchild))
2934 mirror_make_current (XWINDOW (w->vchild), frame_row);
2935 else
2936 {
2937 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2938 here because the checks performed in debug mode there
2939 will not allow the conversion. */
2940 int row = frame_row - w->desired_matrix->matrix_y;
2941
2942 /* If FRAME_ROW is within W, assign the desired row to the
2943 current row (exchanging glyph pointers). */
2944 if (row >= 0 && row < w->desired_matrix->matrix_h)
2945 {
2946 struct glyph_row *current_row
2947 = MATRIX_ROW (w->current_matrix, row);
2948 struct glyph_row *desired_row
2949 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2950
2951 if (desired_row->enabled_p)
2952 assign_row (current_row, desired_row);
2953 else
2954 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2955 current_row->enabled_p = 1;
2956 }
2957 }
177c0ea7 2958
5f5c8ee5
GM
2959 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2960 }
2961}
2962
2963
2964/* Perform row dance after scrolling. We are working on the range of
2965 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2966 including) in MATRIX. COPY_FROM is a vector containing, for each
2967 row I in the range 0 <= I < NLINES, the index of the original line
2968 to move to I. This index is relative to the row range, i.e. 0 <=
2969 index < NLINES. RETAINED_P is a vector containing zero for each
2970 row 0 <= I < NLINES which is empty.
2971
2972 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 2973
5f5c8ee5
GM
2974void
2975mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2976 retained_p)
2977 struct glyph_matrix *matrix;
2978 int unchanged_at_top, nlines;
2979 int *copy_from;
2980 char *retained_p;
2981{
2982 /* A copy of original rows. */
2983 struct glyph_row *old_rows;
2984
2985 /* Rows to assign to. */
2986 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 2987
5f5c8ee5
GM
2988 int i;
2989
2990 /* Make a copy of the original rows. */
2991 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2992 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2993
2994 /* Assign new rows, maybe clear lines. */
2995 for (i = 0; i < nlines; ++i)
2996 {
2997 int enabled_before_p = new_rows[i].enabled_p;
2998
2999 xassert (i + unchanged_at_top < matrix->nrows);
3000 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3001 new_rows[i] = old_rows[copy_from[i]];
3002 new_rows[i].enabled_p = enabled_before_p;
3003
3004 /* RETAINED_P is zero for empty lines. */
3005 if (!retained_p[copy_from[i]])
3006 new_rows[i].enabled_p = 0;
3007 }
3008
153a073c 3009 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3010 if (frame_matrix_frame)
3011 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3012 unchanged_at_top, nlines, copy_from, retained_p);
3013}
3014
3015
a13396c9 3016/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3017 the current frame matrix. */
a13396c9
GM
3018
3019static void
3020sync_window_with_frame_matrix_rows (w)
3021 struct window *w;
3022{
3023 struct frame *f = XFRAME (w->frame);
3024 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3025 int left, right, x, width;
a13396c9 3026
5cb88111 3027 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3028 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3029 xassert (!FRAME_WINDOW_P (f));
3030
7df02016
KS
3031 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3032 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3033 x = w->current_matrix->matrix_x;
3034 width = w->current_matrix->matrix_w;
3035
a13396c9
GM
3036 window_row = w->current_matrix->rows;
3037 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3038 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3039
5cb88111 3040 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3041 {
5cb88111
GM
3042 window_row->glyphs[LEFT_MARGIN_AREA]
3043 = frame_row->glyphs[0] + x;
3044 window_row->glyphs[TEXT_AREA]
3045 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3046 window_row->glyphs[LAST_AREA]
3047 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3048 window_row->glyphs[RIGHT_MARGIN_AREA]
3049 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3050 }
3051}
3052
3053
3054/* Return the window in the window tree rooted in W containing frame
3055 row ROW. Value is null if none is found. */
3056
3057struct window *
3058frame_row_to_window (w, row)
3059 struct window *w;
3060 int row;
3061{
3062 struct window *found = NULL;
177c0ea7 3063
a13396c9
GM
3064 while (w && !found)
3065 {
3066 if (!NILP (w->hchild))
3067 found = frame_row_to_window (XWINDOW (w->hchild), row);
3068 else if (!NILP (w->vchild))
3069 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3070 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3071 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3072 found = w;
177c0ea7 3073
a13396c9
GM
3074 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3075 }
3076
3077 return found;
3078}
3079
3080
5f5c8ee5
GM
3081/* Perform a line dance in the window tree rooted at W, after
3082 scrolling a frame matrix in mirrored_line_dance.
3083
3084 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3085 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3086 COPY_FROM is a vector containing, for each row I in the range 0 <=
3087 I < NLINES, the index of the original line to move to I. This
3088 index is relative to the row range, i.e. 0 <= index < NLINES.
3089 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3090 which is empty. */
3091
3092static void
3093mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3094 struct window *w;
3095 int unchanged_at_top, nlines;
3096 int *copy_from;
3097 char *retained_p;
3098{
3099 while (w)
3100 {
3101 if (!NILP (w->hchild))
3102 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3103 nlines, copy_from, retained_p);
3104 else if (!NILP (w->vchild))
3105 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3106 nlines, copy_from, retained_p);
3107 else
3108 {
3109 /* W is a leaf window, and we are working on its current
3110 matrix m. */
3111 struct glyph_matrix *m = w->current_matrix;
a13396c9 3112 int i, sync_p = 0;
5f5c8ee5
GM
3113 struct glyph_row *old_rows;
3114
3115 /* Make a copy of the original rows of matrix m. */
3116 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3117 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3118
3119 for (i = 0; i < nlines; ++i)
3120 {
3121 /* Frame relative line assigned to. */
3122 int frame_to = i + unchanged_at_top;
177c0ea7 3123
5f5c8ee5
GM
3124 /* Frame relative line assigned. */
3125 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3126
5f5c8ee5
GM
3127 /* Window relative line assigned to. */
3128 int window_to = frame_to - m->matrix_y;
177c0ea7 3129
5f5c8ee5
GM
3130 /* Window relative line assigned. */
3131 int window_from = frame_from - m->matrix_y;
177c0ea7 3132
5f5c8ee5
GM
3133 /* Is assigned line inside window? */
3134 int from_inside_window_p
3135 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3136
a13396c9
GM
3137 /* Is assigned to line inside window? */
3138 int to_inside_window_p
3139 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3140
a13396c9 3141 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3142 {
5f5c8ee5
GM
3143 /* Enabled setting before assignment. */
3144 int enabled_before_p;
177c0ea7 3145
5f5c8ee5
GM
3146 /* Do the assignment. The enabled_p flag is saved
3147 over the assignment because the old redisplay did
3148 that. */
3149 enabled_before_p = m->rows[window_to].enabled_p;
3150 m->rows[window_to] = old_rows[window_from];
3151 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3152
5f5c8ee5
GM
3153 /* If frame line is empty, window line is empty, too. */
3154 if (!retained_p[copy_from[i]])
3155 m->rows[window_to].enabled_p = 0;
3156 }
a13396c9
GM
3157 else if (to_inside_window_p)
3158 {
3159 /* A copy between windows. This is an infrequent
3160 case not worth optimizing. */
3161 struct frame *f = XFRAME (w->frame);
3162 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3163 struct window *w2;
3164 struct glyph_matrix *m2;
3165 int m2_from;
3166
3167 w2 = frame_row_to_window (root, frame_to);
3168 m2 = w2->current_matrix;
3169 m2_from = frame_from - m2->matrix_y;
3170 copy_row_except_pointers (m->rows + window_to,
3171 m2->rows + m2_from);
177c0ea7 3172
a13396c9
GM
3173 /* If frame line is empty, window line is empty, too. */
3174 if (!retained_p[copy_from[i]])
3175 m->rows[window_to].enabled_p = 0;
3176 sync_p = 1;
3177 }
3178 else if (from_inside_window_p)
3179 sync_p = 1;
5f5c8ee5 3180 }
a13396c9
GM
3181
3182 /* If there was a copy between windows, make sure glyph
3183 pointers are in sync with the frame matrix. */
3184 if (sync_p)
3185 sync_window_with_frame_matrix_rows (w);
177c0ea7 3186
5f5c8ee5
GM
3187 /* Check that no pointers are lost. */
3188 CHECK_MATRIX (m);
3189 }
3190
3191 /* Next window on same level. */
3192 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3193 }
3194}
3195
3196
3197#if GLYPH_DEBUG
3198
3199/* Check that window and frame matrices agree about their
3200 understanding where glyphs of the rows are to find. For each
3201 window in the window tree rooted at W, check that rows in the
3202 matrices of leaf window agree with their frame matrices about
3203 glyph pointers. */
3204
3205void
3206check_window_matrix_pointers (w)
3207 struct window *w;
3208{
3209 while (w)
3210 {
3211 if (!NILP (w->hchild))
3212 check_window_matrix_pointers (XWINDOW (w->hchild));
3213 else if (!NILP (w->vchild))
3214 check_window_matrix_pointers (XWINDOW (w->vchild));
3215 else
60a8948a 3216 {
5f5c8ee5
GM
3217 struct frame *f = XFRAME (w->frame);
3218 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3219 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3220 }
177c0ea7 3221
5f5c8ee5
GM
3222 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3223 }
3224}
3225
3226
3227/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3228 a window and FRAME_MATRIX is the corresponding frame matrix. For
3229 each row in WINDOW_MATRIX check that it's a slice of the
3230 corresponding frame row. If it isn't, abort. */
3231
3232static void
3233check_matrix_pointers (window_matrix, frame_matrix)
3234 struct glyph_matrix *window_matrix, *frame_matrix;
3235{
3236 /* Row number in WINDOW_MATRIX. */
3237 int i = 0;
3238
3239 /* Row number corresponding to I in FRAME_MATRIX. */
3240 int j = window_matrix->matrix_y;
3241
177c0ea7 3242 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3243 slice of the row in the frame matrix. If it isn't we didn't
3244 mirror an operation on the frame matrix correctly. */
3245 while (i < window_matrix->nrows)
3246 {
3247 if (!glyph_row_slice_p (window_matrix->rows + i,
3248 frame_matrix->rows + j))
3249 abort ();
3250 ++i, ++j;
3251 }
3252}
3253
3254#endif /* GLYPH_DEBUG != 0 */
3255
3256
3257\f
3258/**********************************************************************
3259 VPOS and HPOS translations
3260 **********************************************************************/
3261
3262#if GLYPH_DEBUG
3263
3264/* Translate vertical position VPOS which is relative to window W to a
3265 vertical position relative to W's frame. */
3266
3267static int
3268window_to_frame_vpos (w, vpos)
3269 struct window *w;
3270 int vpos;
3271{
3272 struct frame *f = XFRAME (w->frame);
177c0ea7 3273
5f5c8ee5
GM
3274 xassert (!FRAME_WINDOW_P (f));
3275 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3276 vpos += WINDOW_TOP_EDGE_LINE (w);
3277 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3278 return vpos;
3279}
3280
3281
3282/* Translate horizontal position HPOS which is relative to window W to
153a073c 3283 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3284
3285static int
3286window_to_frame_hpos (w, hpos)
3287 struct window *w;
3288 int hpos;
3289{
3290 struct frame *f = XFRAME (w->frame);
177c0ea7 3291
5f5c8ee5 3292 xassert (!FRAME_WINDOW_P (f));
7df02016 3293 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3294 return hpos;
3295}
177c0ea7 3296
5f5c8ee5
GM
3297#endif /* GLYPH_DEBUG */
3298
3299
3300\f
3301/**********************************************************************
3302 Redrawing Frames
3303 **********************************************************************/
3304
3305DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3306 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3307 (frame)
5f5c8ee5
GM
3308 Lisp_Object frame;
3309{
3310 struct frame *f;
3311
b7826503 3312 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3313 f = XFRAME (frame);
3314
3315 /* Ignore redraw requests, if frame has no glyphs yet.
3316 (Implementation note: It still has to be checked why we are
3317 called so early here). */
3318 if (!glyphs_initialized_initially_p)
3319 return Qnil;
3320
3321 update_begin (f);
f2adda5e 3322 if (FRAME_MSDOS_P (f))
5f5c8ee5
GM
3323 set_terminal_modes ();
3324 clear_frame ();
3325 clear_current_matrices (f);
3326 update_end (f);
3327 fflush (stdout);
3328 windows_or_buffers_changed++;
3329 /* Mark all windows as inaccurate, so that every window will have
3330 its redisplay done. */
3331 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3332 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3333 f->garbaged = 0;
3334 return Qnil;
3335}
3336
3337
3338/* Redraw frame F. This is nothing more than a call to the Lisp
3339 function redraw-frame. */
3340
3341void
3342redraw_frame (f)
3343 struct frame *f;
3344{
3345 Lisp_Object frame;
3346 XSETFRAME (frame, f);
3347 Fredraw_frame (frame);
3348}
3349
3350
3351DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3352 doc: /* Clear and redisplay all visible frames. */)
3353 ()
5f5c8ee5
GM
3354{
3355 Lisp_Object tail, frame;
3356
3357 FOR_EACH_FRAME (tail, frame)
3358 if (FRAME_VISIBLE_P (XFRAME (frame)))
3359 Fredraw_frame (frame);
3360
3361 return Qnil;
3362}
3363
3364
3365/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3366 visible frames marked as garbaged. */
3367
3368void
3369redraw_garbaged_frames ()
3370{
3371 Lisp_Object tail, frame;
3372
3373 FOR_EACH_FRAME (tail, frame)
3374 if (FRAME_VISIBLE_P (XFRAME (frame))
3375 && FRAME_GARBAGED_P (XFRAME (frame)))
3376 Fredraw_frame (frame);
3377}
3378
3379
3380\f
3381/***********************************************************************
3382 Direct Operations
3383 ***********************************************************************/
3384
3385/* Try to update display and current glyph matrix directly.
3386
3387 This function is called after a character G has been inserted into
3388 current_buffer. It tries to update the current glyph matrix and
3389 perform appropriate screen output to reflect the insertion. If it
3390 succeeds, the global flag redisplay_performed_directly_p will be
3391 set to 1, and thereby prevent the more costly general redisplay
3392 from running (see redisplay_internal).
3393
3394 This function is not called for `hairy' character insertions.
3395 In particular, it is not called when after or before change
3396 functions exist, like they are used by font-lock. See keyboard.c
3397 for details where this function is called. */
3398
3399int
3400direct_output_for_insert (g)
3401 int g;
3402{
91fb7e1b 3403 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3404 struct window *w = XWINDOW (selected_window);
3405 struct it it, it2;
3406 struct glyph_row *glyph_row;
3407 struct glyph *glyphs, *glyph, *end;
3408 int n;
153a073c 3409 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3410 int window_redisplay_p = FRAME_WINDOW_P (f);
3411 /* Non-null means we are in overwrite mode. */
3412 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3413 int added_width;
3414 struct text_pos pos;
3415 int delta, delta_bytes;
3416
3417 /* Not done directly. */
3418 redisplay_performed_directly_p = 0;
3419
3420 /* Quickly give up for some common cases. */
3421 if (cursor_in_echo_area
3422 /* Give up if fonts have changed. */
3423 || fonts_changed_p
3424 /* Give up if face attributes have been changed. */
3425 || face_change_count
3426 /* Give up if cursor position not really known. */
3427 || !display_completed
3428 /* Give up if buffer appears in two places. */
3429 || buffer_shared > 1
c74e645b
GM
3430 /* Give up if currently displaying a message instead of the
3431 minibuffer contents. */
3432 || (EQ (selected_window, minibuf_window)
3433 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3434 /* Give up for hscrolled mini-buffer because display of the prompt
3435 is handled specially there (see display_line). */
3436 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3437 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3438 || (overwrite_p
3439 && PT != ZV
5f5c8ee5
GM
3440 && FETCH_BYTE (PT) != '\n')
3441 /* Give up for tabs and line ends. */
3442 || g == '\t'
3443 || g == '\n'
3444 || g == '\r'
3445 /* Give up if unable to display the cursor in the window. */
3446 || w->cursor.vpos < 0
c224f70b
GM
3447 /* Give up if we are showing a message or just cleared the message
3448 because we might need to resize the echo area window. */
3449 || !NILP (echo_area_buffer[0])
3450 || !NILP (echo_area_buffer[1])
408f5064
GM
3451 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3452 /* Can't do it in a continued line because continuation
3453 lines would change. */
3454 (glyph_row->continued_p
60e99293 3455 || glyph_row->exact_window_width_line_p
408f5064
GM
3456 /* Can't use this method if the line overlaps others or is
3457 overlapped by others because these other lines would
3458 have to be redisplayed. */
3459 || glyph_row->overlapping_p
3460 || glyph_row->overlapped_p))
5f5c8ee5
GM
3461 /* Can't do it for partial width windows on terminal frames
3462 because we can't clear to eol in such a window. */
3463 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3464 return 0;
3465
f3ffc2c3
GM
3466 /* If we can't insert glyphs, we can use this method only
3467 at the end of a line. */
3468 if (!char_ins_del_ok)
3469 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3470 return 0;
3471
5f5c8ee5
GM
3472 /* Set up a display iterator structure for W. Glyphs will be
3473 produced in scratch_glyph_row. Current position is W's cursor
3474 position. */
3475 clear_glyph_row (&scratch_glyph_row);
3476 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3477 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3478 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3479 DEFAULT_FACE_ID);
3480
3481 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3482 if (glyph_row->mouse_face_p)
3483 return 0;
177c0ea7 3484
5f5c8ee5
GM
3485 /* Give up if highlighting trailing whitespace and we have trailing
3486 whitespace in glyph_row. We would have to remove the trailing
3487 whitespace face in that case. */
f1f13490 3488 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3489 && glyph_row->used[TEXT_AREA])
3490 {
3491 struct glyph *last;
3492
3493 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3494 if (last->type == STRETCH_GLYPH
3495 || (last->type == CHAR_GLYPH
42186983 3496 && last->u.ch == ' '))
5f5c8ee5
GM
3497 return 0;
3498 }
3499
3500 /* Give up if there are overlay strings at pos. This would fail
3501 if the overlay string has newlines in it. */
3502 if (STRINGP (it.string))
3503 return 0;
177c0ea7 3504
5f5c8ee5
GM
3505 it.hpos = w->cursor.hpos;
3506 it.vpos = w->cursor.vpos;
3507 it.current_x = w->cursor.x + it.first_visible_x;
3508 it.current_y = w->cursor.y;
3509 it.end_charpos = PT;
3510 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3511 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3512
3513 /* More than one display element may be returned for PT - 1 if
3514 (i) it's a control character which is translated into `\003' or
177c0ea7 3515 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3516 combination of both. */
3517 delta = delta_bytes = 0;
3518 while (get_next_display_element (&it))
3519 {
3520 PRODUCE_GLYPHS (&it);
3521
3522 /* Give up if glyph doesn't fit completely on the line. */
3523 if (it.current_x >= it.last_visible_x)
3524 return 0;
3525
3526 /* Give up if new glyph has different ascent or descent than
3527 the original row, or if it is not a character glyph. */
3528 if (glyph_row->ascent != it.ascent
3529 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3530 || glyph_row->phys_ascent != it.phys_ascent
3531 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3532 || it.what != IT_CHARACTER)
3533 return 0;
3534
3535 delta += 1;
3536 delta_bytes += it.len;
a2e2a7f6 3537 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3538 }
3539
3540 /* Give up if we hit the right edge of the window. We would have
3541 to insert truncation or continuation glyphs. */
3542 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3543 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3544 return 0;
3545
3546 /* Give up if there is a \t following in the line. */
3547 it2 = it;
3548 it2.end_charpos = ZV;
3549 it2.stop_charpos = min (it2.stop_charpos, ZV);
3550 while (get_next_display_element (&it2)
3551 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3552 {
3553 if (it2.c == '\t')
3554 return 0;
a2e2a7f6 3555 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3556 }
3557
3558 /* Number of new glyphs produced. */
3559 n = it.glyph_row->used[TEXT_AREA];
3560
3561 /* Start and end of glyphs in original row. */
3562 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3563 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3564
5f5c8ee5
GM
3565 /* Make room for new glyphs, then insert them. */
3566 xassert (end - glyphs - n >= 0);
700fb05a
GM
3567 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3568 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3569 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3570 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3571 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3572
5f5c8ee5
GM
3573 /* Compute new line width. */
3574 glyph = glyph_row->glyphs[TEXT_AREA];
3575 end = glyph + glyph_row->used[TEXT_AREA];
3576 glyph_row->pixel_width = glyph_row->x;
3577 while (glyph < end)
3578 {
3579 glyph_row->pixel_width += glyph->pixel_width;
3580 ++glyph;
3581 }
3582
177c0ea7 3583 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3584 inserted ones. */
3585 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3586 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3587 glyph->charpos += delta;
177c0ea7 3588
5f5c8ee5
GM
3589 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3590 {
3591 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3592 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3593 }
177c0ea7 3594
5f5c8ee5 3595 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3596 increment_matrix_positions (w->current_matrix,
3597 w->cursor.vpos + 1,
3598 w->current_matrix->nrows,
3599 delta, delta_bytes);
5f5c8ee5
GM
3600
3601 glyph_row->contains_overlapping_glyphs_p
3602 |= it.glyph_row->contains_overlapping_glyphs_p;
3603
975c6226
GM
3604 glyph_row->displays_text_p = 1;
3605 w->window_end_vpos = make_number (max (w->cursor.vpos,
3606 XFASTINT (w->window_end_vpos)));
3607
f1f13490 3608 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3609 highlight_trailing_whitespace (it.f, glyph_row);
3610
3611 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3612 In the middle, we have to insert glyphs. Note that this is now
3613 implemented for X frames. The implementation uses updated_window
3614 and updated_row. */
3615 updated_row = glyph_row;
9d126815 3616 updated_area = TEXT_AREA;
5f5c8ee5
GM
3617 update_begin (f);
3618 if (rif)
3619 {
3620 rif->update_window_begin_hook (w);
177c0ea7 3621
7728f17b
GM
3622 if (glyphs == end - n
3623 /* In front of a space added by append_space. */
3624 || (glyphs == end - n - 1
3625 && (end - n)->charpos <= 0))
5f5c8ee5
GM
3626 rif->write_glyphs (glyphs, n);
3627 else
3628 rif->insert_glyphs (glyphs, n);
3629 }
3630 else
3631 {
3632 if (glyphs == end - n)
3633 write_glyphs (glyphs, n);
3634 else
3635 insert_glyphs (glyphs, n);
3636 }
4588ec20 3637
5f5c8ee5
GM
3638 w->cursor.hpos += n;
3639 w->cursor.x = it.current_x - it.first_visible_x;
3640 xassert (w->cursor.hpos >= 0
3641 && w->cursor.hpos < w->desired_matrix->matrix_w);
3642
3643 /* How to set the cursor differs depending on whether we are
3644 using a frame matrix or a window matrix. Note that when
3645 a frame matrix is used, cursor_to expects frame coordinates,
3646 and the X and Y parameters are not used. */
3647 if (window_redisplay_p)
3648 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3649 w->cursor.y, w->cursor.x);
3650 else
3651 {
3652 int x, y;
3653 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3654 + (INTEGERP (w->left_margin_cols)
3655 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3656 : 0));
3657 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3658 cursor_to (y, x);
3659 }
4588ec20 3660
7af0e8d7 3661#ifdef HAVE_WINDOW_SYSTEM
60e99293 3662 update_window_fringes (w, 0);
7af0e8d7 3663#endif
60e99293 3664
5f5c8ee5 3665 if (rif)
e876ff42 3666 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3667 update_end (f);
3668 updated_row = NULL;
3669 fflush (stdout);
4588ec20 3670
5f5c8ee5 3671 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3672 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3673 redisplay_performed_directly_p = 1;
3674 return 1;
3675}
448fd7c0 3676
4588ec20 3677
5f5c8ee5
GM
3678/* Perform a direct display update for moving PT by N positions
3679 left or right. N < 0 means a movement backwards. This function
3680 is currently only called for N == 1 or N == -1. */
3681
3682int
3683direct_output_forward_char (n)
3684 int n;
3685{
91fb7e1b 3686 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3687 struct window *w = XWINDOW (selected_window);
3688 struct glyph_row *row;
3689
959804a0 3690 /* Give up if point moved out of or into a composition. */
7c752c80 3691 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3692 current_buffer, PT))
3693 return 0;
3694
5f5c8ee5
GM
3695 /* Give up if face attributes have been changed. */
3696 if (face_change_count)
3697 return 0;
177c0ea7
JB
3698
3699 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3700 displaying a message. */
3701 if (!display_completed || cursor_in_echo_area)
3702 return 0;
3703
3704 /* Give up if the buffer's direction is reversed. */
3705 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3706 return 0;
3707
3708 /* Can't use direct output if highlighting a region. */
3709 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3710 return 0;
3711
f1f13490
GM
3712 /* Can't use direct output if highlighting trailing whitespace. */
3713 if (!NILP (Vshow_trailing_whitespace))
3714 return 0;
3715
d2d2ddaf
GM
3716 /* Give up if we are showing a message or just cleared the message
3717 because we might need to resize the echo area window. */
3718 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3719 return 0;
3720
e4e0bee9
GM
3721 /* Give up if currently displaying a message instead of the
3722 minibuffer contents. */
3723 if (XWINDOW (minibuf_window) == w
3724 && EQ (minibuf_window, echo_area_window))
3725 return 0;
177c0ea7 3726
d2d2ddaf
GM
3727 /* Give up if we don't know where the cursor is. */
3728 if (w->cursor.vpos < 0)
3729 return 0;
3730
5f5c8ee5
GM
3731 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3732
2a8bd25f 3733 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3734 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3735 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3736 return 0;
3737
3738 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3739
5f5c8ee5
GM
3740 w->last_cursor = w->cursor;
3741 XSETFASTINT (w->last_point, PT);
3742
3743 xassert (w->cursor.hpos >= 0
3744 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3745
5f5c8ee5
GM
3746 if (FRAME_WINDOW_P (f))
3747 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3748 w->cursor.y, w->cursor.x);
3749 else
3750 {
3751 int x, y;
3752 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3753 + (INTEGERP (w->left_margin_cols)
3754 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3755 : 0));
3756 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3757 cursor_to (y, x);
4588ec20 3758 }
177c0ea7 3759
5f5c8ee5
GM
3760 fflush (stdout);
3761 redisplay_performed_directly_p = 1;
4588ec20
JB
3762 return 1;
3763}
5f5c8ee5
GM
3764
3765
4588ec20 3766\f
5f5c8ee5
GM
3767/***********************************************************************
3768 Frame Update
3769 ***********************************************************************/
4588ec20 3770
5f5c8ee5 3771/* Update frame F based on the data in desired matrices.
4588ec20 3772
5f5c8ee5
GM
3773 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3774 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3775 scrolling.
177c0ea7 3776
5f5c8ee5 3777 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3778
5f5c8ee5
GM
3779int
3780update_frame (f, force_p, inhibit_hairy_id_p)
3781 struct frame *f;
3782 int force_p;
3783 int inhibit_hairy_id_p;
3784{
3785 /* 1 means display has been paused because of pending input. */
3786 int paused_p;
3787 struct window *root_window = XWINDOW (f->root_window);
3788
3789 if (FRAME_WINDOW_P (f))
4588ec20 3790 {
5f5c8ee5
GM
3791 /* We are working on window matrix basis. All windows whose
3792 flag must_be_updated_p is set have to be updated. */
3793
3794 /* Record that we are not working on frame matrices. */
3795 set_frame_matrix_frame (NULL);
3796
3797 /* Update all windows in the window tree of F, maybe stopping
3798 when pending input is detected. */
3799 update_begin (f);
3800
3801 /* Update the menu bar on X frames that don't have toolkit
3802 support. */
3803 if (WINDOWP (f->menu_bar_window))
3804 update_window (XWINDOW (f->menu_bar_window), 1);
3805
3806 /* Update the tool-bar window, if present. */
9ea173e8 3807 if (WINDOWP (f->tool_bar_window))
4588ec20 3808 {
9ea173e8 3809 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3810
3811 /* Update tool-bar window. */
3812 if (w->must_be_updated_p)
4588ec20 3813 {
153a073c
PJ
3814 Lisp_Object tem;
3815
5f5c8ee5
GM
3816 update_window (w, 1);
3817 w->must_be_updated_p = 0;
3818
3819 /* Swap tool-bar strings. We swap because we want to
3820 reuse strings. */
9ea173e8
GM
3821 tem = f->current_tool_bar_string;
3822 f->current_tool_bar_string = f->desired_tool_bar_string;
3823 f->desired_tool_bar_string = tem;
4588ec20
JB
3824 }
3825 }
177c0ea7 3826
5f5c8ee5
GM
3827
3828 /* Update windows. */
3829 paused_p = update_window_tree (root_window, force_p);
3830 update_end (f);
177c0ea7 3831
5cbd733a
KS
3832 /* This flush is a performance bottleneck under X,
3833 and it doesn't seem to be necessary anyway (in general).
3834 It is necessary when resizing the window with the mouse, or
3835 at least the fringes are not redrawn in a timely manner. ++kfs */
3836 if (f->force_flush_display_p)
3837 {
3838 rif->flush_display (f);
3839 f->force_flush_display_p = 0;
3840 }
4588ec20 3841 }
5f5c8ee5
GM
3842 else
3843 {
3844 /* We are working on frame matrix basis. Set the frame on whose
3845 frame matrix we operate. */
3846 set_frame_matrix_frame (f);
3847
868dd24b 3848 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3849 build_frame_matrix (f);
177c0ea7 3850
868dd24b
GM
3851 /* Update the display */
3852 update_begin (f);
5f5c8ee5 3853 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3854 update_end (f);
3855
3856 if (termscript)
3857 fflush (termscript);
3858 fflush (stdout);
3859
5f5c8ee5 3860 /* Check window matrices for lost pointers. */
2d5912c1 3861#if GLYPH_DEBUG
9b0e97aa
GM
3862 check_window_matrix_pointers (root_window);
3863 add_frame_display_history (f, paused_p);
3864#endif
5f5c8ee5
GM
3865 }
3866
3867 /* Reset flags indicating that a window should be updated. */
3868 set_window_update_flags (root_window, 0);
177c0ea7 3869
868dd24b 3870 display_completed = !paused_p;
5f5c8ee5 3871 return paused_p;
4588ec20 3872}
5f5c8ee5
GM
3873
3874
4588ec20 3875\f
5f5c8ee5
GM
3876/************************************************************************
3877 Window-based updates
3878 ************************************************************************/
3879
3880/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3881 don't stop updating when input is pending. */
3882
3883static int
3884update_window_tree (w, force_p)
3885 struct window *w;
3886 int force_p;
3887{
3888 int paused_p = 0;
177c0ea7 3889
5f5c8ee5
GM
3890 while (w && !paused_p)
3891 {
3892 if (!NILP (w->hchild))
3893 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3894 else if (!NILP (w->vchild))
3895 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3896 else if (w->must_be_updated_p)
3897 paused_p |= update_window (w, force_p);
3898
3899 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3900 }
3901
3902 return paused_p;
3903}
3904
3905
3906/* Update window W if its flag must_be_updated_p is non-zero. If
3907 FORCE_P is non-zero, don't stop updating if input is pending. */
3908
3909void
3910update_single_window (w, force_p)
3911 struct window *w;
3912 int force_p;
3913{
3914 if (w->must_be_updated_p)
3915 {
3916 struct frame *f = XFRAME (WINDOW_FRAME (w));
3917
3918 /* Record that this is not a frame-based redisplay. */
3919 set_frame_matrix_frame (NULL);
3920
3921 /* Update W. */
3922 update_begin (f);
3923 update_window (w, force_p);
3924 update_end (f);
4588ec20 3925
5f5c8ee5
GM
3926 /* Reset flag in W. */
3927 w->must_be_updated_p = 0;
3928 }
3929}
4588ec20 3930
4588ec20 3931
408f5064
GM
3932/* Redraw lines from the current matrix of window W that are
3933 overlapped by other rows. YB is bottom-most y-position in W. */
3934
3935static void
3936redraw_overlapped_rows (w, yb)
3937 struct window *w;
3938 int yb;
3939{
d8ee7803 3940 int i;
177c0ea7 3941
408f5064
GM
3942 /* If rows overlapping others have been changed, the rows being
3943 overlapped have to be redrawn. This won't draw lines that have
3944 already been drawn in update_window_line because overlapped_p in
3945 desired rows is 0, so after row assignment overlapped_p in
3946 current rows is 0. */
3947 for (i = 0; i < w->current_matrix->nrows; ++i)
3948 {
e876ff42 3949 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3950
3951 if (!row->enabled_p)
3952 break;
3953 else if (row->mode_line_p)
3954 continue;
177c0ea7 3955
408f5064
GM
3956 if (row->overlapped_p)
3957 {
3958 enum glyph_row_area area;
177c0ea7 3959
408f5064
GM
3960 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3961 {
3962 updated_row = row;
3963 updated_area = area;
3964 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3965 if (row->used[area])
3966 rif->write_glyphs (row->glyphs[area], row->used[area]);
3967 rif->clear_end_of_line (-1);
3968 }
177c0ea7 3969
408f5064
GM
3970 row->overlapped_p = 0;
3971 }
3972
e876ff42 3973 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3974 break;
3975 }
3976}
3977
3978
3979/* Redraw lines from the current matrix of window W that overlap
3980 others. YB is bottom-most y-position in W. */
3981
3982static void
3983redraw_overlapping_rows (w, yb)
3984 struct window *w;
3985 int yb;
3986{
3987 int i, bottom_y;
3988 struct glyph_row *row;
177c0ea7 3989
408f5064
GM
3990 for (i = 0; i < w->current_matrix->nrows; ++i)
3991 {
3992 row = w->current_matrix->rows + i;
3993
3994 if (!row->enabled_p)
3995 break;
3996 else if (row->mode_line_p)
3997 continue;
177c0ea7 3998
408f5064
GM
3999 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4000
4001 if (row->overlapping_p && i > 0 && bottom_y < yb)
4002 {
4003 if (row->used[LEFT_MARGIN_AREA])
4004 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
177c0ea7 4005
408f5064
GM
4006 if (row->used[TEXT_AREA])
4007 rif->fix_overlapping_area (w, row, TEXT_AREA);
177c0ea7 4008
408f5064
GM
4009 if (row->used[RIGHT_MARGIN_AREA])
4010 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4011
153a073c 4012 /* Record in neighbour rows that ROW overwrites part of their
408f5064
GM
4013 display. */
4014 if (row->phys_ascent > row->ascent && i > 0)
4015 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4016 if ((row->phys_height - row->phys_ascent
4017 > row->height - row->ascent)
4018 && bottom_y < yb)
4019 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4020 }
4021
4022 if (bottom_y >= yb)
4023 break;
4024 }
4025}
4026
4027
93962bfa
GM
4028#ifdef GLYPH_DEBUG
4029
4030/* Check that no row in the current matrix of window W is enabled
4031 which is below what's displayed in the window. */
4032
4033void
4034check_current_matrix_flags (w)
4035 struct window *w;
4036{
4037 int last_seen_p = 0;
4038 int i, yb = window_text_bottom_y (w);
4039
4040 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4041 {
4042 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4043 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4044 last_seen_p = 1;
4045 else if (last_seen_p && row->enabled_p)
4046 abort ();
4047 }
4048}
4049
4050#endif /* GLYPH_DEBUG */
4051
4052
5f5c8ee5
GM
4053/* Update display of window W. FORCE_P non-zero means that we should
4054 not stop when detecting pending input. */
4055
4056static int
4057update_window (w, force_p)
4588ec20 4058 struct window *w;
5f5c8ee5 4059 int force_p;
4588ec20 4060{
5f5c8ee5
GM
4061 struct glyph_matrix *desired_matrix = w->desired_matrix;
4062 int paused_p;
4063 int preempt_count = baud_rate / 2400 + 1;
4064 extern int input_pending;
8fd9a666 4065 extern Lisp_Object do_mouse_tracking;
b96fd3e8
GM
4066#if GLYPH_DEBUG
4067 struct frame *f = XFRAME (WINDOW_FRAME (w));
b96fd3e8 4068#endif
5f5c8ee5
GM
4069
4070 /* Check that W's frame doesn't have glyph matrices. */
4071 xassert (FRAME_WINDOW_P (f));
4072 xassert (updating_frame != NULL);
4073
4074 /* Check pending input the first time so that we can quickly return. */
4075 if (redisplay_dont_pause)
4076 force_p = 1;
4077 else
a2d5fca0 4078 detect_input_pending_ignore_squeezables ();
4588ec20 4079
5f5c8ee5
GM
4080 /* If forced to complete the update, or if no input is pending, do
4081 the update. */
8fd9a666 4082 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4083 {
5f5c8ee5
GM
4084 struct glyph_row *row, *end;
4085 struct glyph_row *mode_line_row;
56974e03 4086 struct glyph_row *header_line_row;
e87b8809 4087 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4088
4089 rif->update_window_begin_hook (w);
4090 yb = window_text_bottom_y (w);
4091
153a073c
PJ
4092 /* If window has a header line, update it before everything else.
4093 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4094 row = desired_matrix->rows;
4095 end = row + desired_matrix->nrows - 1;
177c0ea7 4096
5f5c8ee5 4097 if (row->mode_line_p)
56974e03
GM
4098 {
4099 header_line_row = row;
4100 ++row;
4101 }
4102 else
4103 header_line_row = NULL;
5f5c8ee5
GM
4104
4105 /* Update the mode line, if necessary. */
4106 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4107 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4108 {
4109 mode_line_row->y = yb;
4110 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4111 desired_matrix),
4112 &mouse_face_overwritten_p);
408f5064 4113 changed_p = 1;
5f5c8ee5
GM
4114 }
4115
4116 /* Find first enabled row. Optimizations in redisplay_internal
4117 may lead to an update with only one row enabled. There may
4118 be also completely empty matrices. */
4119 while (row < end && !row->enabled_p)
4120 ++row;
177c0ea7 4121
bfdcafe1 4122 /* Try reusing part of the display by copying. */
5f5c8ee5 4123 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4124 {
4125 int rc = scrolling_window (w, header_line_row != NULL);
4126 if (rc < 0)
4127 {
4128 /* All rows were found to be equal. */
4129 paused_p = 0;
4130 goto set_cursor;
4131 }
4132 else if (rc > 0)
ed8226ea
KS
4133 {
4134 /* We've scrolled the display. */
4135 force_p = 1;
4136 changed_p = 1;
4137 }
56974e03 4138 }
5f5c8ee5 4139
5f5c8ee5 4140 /* Update the rest of the lines. */
e87b8809 4141 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4142 if (row->enabled_p)
5f5c8ee5
GM
4143 {
4144 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4145 int i;
177c0ea7 4146
153a073c 4147 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4148 detect_input_pending. If it's done too often,
4149 scrolling large windows with repeated scroll-up
4150 commands will too quickly pause redisplay. */
e87b8809 4151 if (!force_p && ++n_updated % preempt_count == 0)
a2d5fca0 4152 detect_input_pending_ignore_squeezables ();
5f5c8ee5 4153
e876ff42
GM
4154 changed_p |= update_window_line (w, vpos,
4155 &mouse_face_overwritten_p);
5f5c8ee5
GM
4156
4157 /* Mark all rows below the last visible one in the current
4158 matrix as invalid. This is necessary because of
4159 variable line heights. Consider the case of three
4160 successive redisplays, where the first displays 5
4161 lines, the second 3 lines, and the third 5 lines again.
4162 If the second redisplay wouldn't mark rows in the
4163 current matrix invalid, the third redisplay might be
4164 tempted to optimize redisplay based on lines displayed
4165 in the first redisplay. */
4166 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4167 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4168 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4169 }
4170
4171 /* Was display preempted? */
4172 paused_p = row < end;
177c0ea7 4173
56974e03 4174 set_cursor:
177c0ea7 4175
52d2d88a
KS
4176 /* Update the header line after scrolling because a new header
4177 line would otherwise overwrite lines at the top of the window
4178 that can be scrolled. */
4179 if (header_line_row && header_line_row->enabled_p)
4180 {
4181 header_line_row->y = 0;
4182 update_window_line (w, 0, &mouse_face_overwritten_p);
4183 changed_p = 1;
4184 }
4185
153a073c 4186 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4187 if (!paused_p && !w->pseudo_window_p)
4188 {
e876ff42
GM
4189 if (changed_p && rif->fix_overlapping_area)
4190 {
4191 redraw_overlapped_rows (w, yb);
4192 redraw_overlapping_rows (w, yb);
4193 }
177c0ea7 4194
5f5c8ee5
GM
4195 /* Make cursor visible at cursor position of W. */
4196 set_window_cursor_after_update (w);
4197
e876ff42
GM
4198#if 0 /* Check that current matrix invariants are satisfied. This is
4199 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4200 IF_DEBUG (check_matrix_invariants (w));
4201#endif
4588ec20 4202 }
5f5c8ee5
GM
4203
4204#if GLYPH_DEBUG
4205 /* Remember the redisplay method used to display the matrix. */
4206 strcpy (w->current_matrix->method, w->desired_matrix->method);
4207#endif
408f5064 4208
7af0e8d7 4209#ifdef HAVE_WINDOW_SYSTEM
60e99293 4210 update_window_fringes (w, 0);
7af0e8d7 4211#endif
60e99293 4212
56974e03
GM
4213 /* End the update of window W. Don't set the cursor if we
4214 paused updating the display because in this case,
4215 set_window_cursor_after_update hasn't been called, and
4216 output_cursor doesn't contain the cursor location. */
4217 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4218 }
5f5c8ee5
GM
4219 else
4220 paused_p = 1;
4221
2d5912c1 4222#if GLYPH_DEBUG
0cffd9d8 4223 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4224 add_window_display_history (w, w->current_matrix->method, paused_p);
4225#endif
177c0ea7 4226
5f5c8ee5 4227 clear_glyph_matrix (desired_matrix);
408f5064 4228
5f5c8ee5 4229 return paused_p;
4588ec20
JB
4230}
4231
b64b3980 4232
5f5c8ee5
GM
4233/* Update the display of area AREA in window W, row number VPOS.
4234 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4235
4236static void
4237update_marginal_area (w, area, vpos)
b64b3980 4238 struct window *w;
5f5c8ee5 4239 int area, vpos;
b64b3980 4240{
5f5c8ee5
GM
4241 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4242
4243 /* Let functions in xterm.c know what area subsequent X positions
4244 will be relative to. */
4245 updated_area = area;
4246
4247 /* Set cursor to start of glyphs, write them, and clear to the end
4248 of the area. I don't think that something more sophisticated is
4249 necessary here, since marginal areas will not be the default. */
4250 rif->cursor_to (vpos, 0, desired_row->y, 0);
4251 if (desired_row->used[area])
4252 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4253 rif->clear_end_of_line (-1);
b64b3980 4254}
23b0200c 4255
352f1545 4256
408f5064
GM
4257/* Update the display of the text area of row VPOS in window W.
4258 Value is non-zero if display has changed. */
5f5c8ee5 4259
408f5064 4260static int
5f5c8ee5 4261update_text_area (w, vpos)
23b0200c 4262 struct window *w;
5f5c8ee5 4263 int vpos;
23b0200c 4264{
5f5c8ee5
GM
4265 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4266 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4267 int changed_p = 0;
5f5c8ee5
GM
4268
4269 /* Let functions in xterm.c know what area subsequent X positions
4270 will be relative to. */
4271 updated_area = TEXT_AREA;
177c0ea7 4272
5f5c8ee5
GM
4273 /* If rows are at different X or Y, or rows have different height,
4274 or the current row is marked invalid, write the entire line. */
4275 if (!current_row->enabled_p
4276 || desired_row->y != current_row->y
4277 || desired_row->ascent != current_row->ascent
408f5064
GM
4278 || desired_row->phys_ascent != current_row->phys_ascent
4279 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4280 || desired_row->visible_height != current_row->visible_height
408f5064 4281 || current_row->overlapped_p
62ba722a 4282 || current_row->mouse_face_p
5f5c8ee5
GM
4283 || current_row->x != desired_row->x)
4284 {
4285 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4286
5f5c8ee5
GM
4287 if (desired_row->used[TEXT_AREA])
4288 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4289 desired_row->used[TEXT_AREA]);
177c0ea7 4290
5f5c8ee5
GM
4291 /* Clear to end of window. */
4292 rif->clear_end_of_line (-1);
408f5064 4293 changed_p = 1;
60f2f3f1
GM
4294
4295 /* This erases the cursor. We do this here because
4296 notice_overwritten_cursor cannot easily check this, which
4297 might indicate that the whole functionality of
4298 notice_overwritten_cursor would better be implemented here.
4299 On the other hand, we need notice_overwritten_cursor as long
4300 as mouse highlighting is done asynchronously outside of
4301 redisplay. */
4302 if (vpos == w->phys_cursor.vpos)
4303 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4304 }
4305 else
4306 {
4307 int stop, i, x;
4308 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4309 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4310 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4311 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5
GM
4312
4313 /* If the desired row extends its face to the text area end,
4314 make sure we write at least one glyph, so that the face
4315 extension actually takes place. */
4554cc79 4316 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
074b781a 4317 --desired_stop_pos;
177c0ea7 4318
5f5c8ee5
GM
4319 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4320 i = 0;
4321 x = desired_row->x;
8399f8a0
GM
4322
4323 /* Loop over glyphs that current and desired row may have
4324 in common. */
5f5c8ee5 4325 while (i < stop)
352f1545 4326 {
6d950f4c 4327 int can_skip_p = 1;
177c0ea7 4328
5f5c8ee5 4329 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4330 don't have to be written. We can't skip if the last
4331 current glyph overlaps the glyph to its right. For
4332 example, consider a current row of `if ' with the `f' in
4333 Courier bold so that it overlaps the ` ' to its right.
4334 If the desired row is ` ', we would skip over the space
4335 after the `if' and there would remain a pixel from the
4336 `f' on the screen. */
4337 if (overlapping_glyphs_p && i > 0)
352f1545 4338 {
e47306e6
GM
4339 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4340 int left, right;
177c0ea7 4341
e47306e6
GM
4342 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4343 &left, &right);
6d950f4c 4344 can_skip_p = right == 0;
352f1545 4345 }
177c0ea7 4346
6d950f4c 4347 if (can_skip_p)
352f1545 4348 {
6d950f4c
GM
4349 while (i < stop
4350 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4351 {
4352 x += desired_glyph->pixel_width;
4353 ++desired_glyph, ++current_glyph, ++i;
4354 }
4355
4356 /* Consider the case that the current row contains "xxx
4357 ppp ggg" in italic Courier font, and the desired row
4358 is "xxx ggg". The character `p' has lbearing, `g'
4359 has not. The loop above will stop in front of the
4360 first `p' in the current row. If we would start
4361 writing glyphs there, we wouldn't erase the lbearing
4362 of the `p'. The rest of the lbearing problem is then
641bdbf3 4363 taken care of by draw_glyphs. */
6d950f4c
GM
4364 if (overlapping_glyphs_p
4365 && i > 0
4366 && i < current_row->used[TEXT_AREA]
4367 && (current_row->used[TEXT_AREA]
4368 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4369 {
6d950f4c 4370 int left, right;
177c0ea7 4371
6d950f4c
GM
4372 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4373 &left, &right);
4374 while (left > 0 && i > 0)
4375 {
4376 --i, --desired_glyph, --current_glyph;
4377 x -= desired_glyph->pixel_width;
4378 left -= desired_glyph->pixel_width;
4379 }
5f5c8ee5 4380 }
352f1545 4381 }
177c0ea7 4382
5f5c8ee5
GM
4383 /* Try to avoid writing the entire rest of the desired row
4384 by looking for a resync point. This mainly prevents
4385 mode line flickering in the case the mode line is in
4386 fixed-pitch font, which it usually will be. */
4387 if (i < desired_row->used[TEXT_AREA])
4388 {
4389 int start_x = x, start_hpos = i;
4390 struct glyph *start = desired_glyph;
4391 int current_x = x;
6d950f4c
GM
4392 int skip_first_p = !can_skip_p;
4393
5f5c8ee5
GM
4394 /* Find the next glyph that's equal again. */
4395 while (i < stop
6d950f4c
GM
4396 && (skip_first_p
4397 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4398 && x == current_x)
4399 {
4400 x += desired_glyph->pixel_width;
4401 current_x += current_glyph->pixel_width;
4402 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4403 skip_first_p = 0;
5f5c8ee5 4404 }
23b0200c 4405
5f5c8ee5
GM
4406 if (i == start_hpos || x != current_x)
4407 {
4408 i = start_hpos;
4409 x = start_x;
4410 desired_glyph = start;
4411 break;
4412 }
e47306e6 4413
5f5c8ee5
GM
4414 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4415 rif->write_glyphs (start, i - start_hpos);
408f5064 4416 changed_p = 1;
5f5c8ee5
GM
4417 }
4418 }
177c0ea7 4419
5f5c8ee5
GM
4420 /* Write the rest. */
4421 if (i < desired_row->used[TEXT_AREA])
4422 {
4423 rif->cursor_to (vpos, i, desired_row->y, x);
4424 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4425 changed_p = 1;
5f5c8ee5 4426 }
177c0ea7 4427
5f5c8ee5
GM
4428 /* Maybe clear to end of line. */
4429 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4430 {
4431 /* If new row extends to the end of the text area, nothing
4432 has to be cleared, if and only if we did a write_glyphs
4433 above. This is made sure by setting desired_stop_pos
4434 appropriately above. */
4435 xassert (i < desired_row->used[TEXT_AREA]);
4436 }
4437 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4438 {
4439 /* If old row extends to the end of the text area, clear. */
4440 if (i >= desired_row->used[TEXT_AREA])
4441 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4442 desired_row->pixel_width);
5f5c8ee5 4443 rif->clear_end_of_line (-1);
408f5064 4444 changed_p = 1;
5f5c8ee5
GM
4445 }
4446 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4447 {
5f5c8ee5
GM
4448 /* Otherwise clear to the end of the old row. Everything
4449 after that position should be clear already. */
4450 int x;
177c0ea7 4451
5f5c8ee5
GM
4452 if (i >= desired_row->used[TEXT_AREA])
4453 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4454 desired_row->pixel_width);
5f5c8ee5
GM
4455
4456 /* If cursor is displayed at the end of the line, make sure
4457 it's cleared. Nowadays we don't have a phys_cursor_glyph
4458 with which to erase the cursor (because this method
4459 doesn't work with lbearing/rbearing), so we must do it
4460 this way. */
4461 if (vpos == w->phys_cursor.vpos
4462 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4463 {
4464 w->phys_cursor_on_p = 0;
4465 x = -1;
4466 }
4467 else
23228cfa 4468 x = current_row->pixel_width;
5f5c8ee5 4469 rif->clear_end_of_line (x);
408f5064 4470 changed_p = 1;
2e8907d3 4471 }
23b0200c 4472 }
408f5064
GM
4473
4474 return changed_p;
23b0200c 4475}
4588ec20 4476
5f5c8ee5 4477
408f5064
GM
4478/* Update row VPOS in window W. Value is non-zero if display has been
4479 changed. */
5f5c8ee5 4480
408f5064 4481static int
e876ff42 4482update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4483 struct window *w;
e876ff42 4484 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4485{
4486 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4487 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4488 int changed_p = 0;
5f5c8ee5 4489
5f5c8ee5
GM
4490 /* Set the row being updated. This is important to let xterm.c
4491 know what line height values are in effect. */
4492 updated_row = desired_row;
4493
177c0ea7
JB
4494 /* A row can be completely invisible in case a desired matrix was
4495 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4496 the matrix. Make sure to make such rows current anyway, since
4497 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4498 if (desired_row->mode_line_p
4499 || desired_row->visible_height > 0)
408f5064 4500 {
504805ac
GM
4501 xassert (desired_row->enabled_p);
4502
4503 /* Update display of the left margin area, if there is one. */
4504 if (!desired_row->full_width_p
7df02016 4505 && !NILP (w->left_margin_cols))
504805ac
GM
4506 {
4507 changed_p = 1;
4508 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4509 }
177c0ea7 4510
504805ac
GM
4511 /* Update the display of the text area. */
4512 if (update_text_area (w, vpos))
4513 {
4514 changed_p = 1;
4515 if (current_row->mouse_face_p)
4516 *mouse_face_overwritten_p = 1;
4517 }
177c0ea7 4518
504805ac
GM
4519 /* Update display of the right margin area, if there is one. */
4520 if (!desired_row->full_width_p
7df02016 4521 && !NILP (w->right_margin_cols))
504805ac
GM
4522 {
4523 changed_p = 1;
4524 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4525 }
177c0ea7 4526
504805ac
GM
4527 /* Draw truncation marks etc. */
4528 if (!current_row->enabled_p
4529 || desired_row->y != current_row->y
4530 || desired_row->visible_height != current_row->visible_height
60e99293 4531 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
5cbd733a 4532 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
60e99293 4533 || current_row->redraw_fringe_bitmaps_p
504805ac 4534 || desired_row->mode_line_p != current_row->mode_line_p
60e99293 4535 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
504805ac
GM
4536 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4537 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4538 rif->after_update_window_line_hook (desired_row);
408f5064 4539 }
177c0ea7 4540
5f5c8ee5
GM
4541 /* Update current_row from desired_row. */
4542 make_current (w->desired_matrix, w->current_matrix, vpos);
4543 updated_row = NULL;
408f5064 4544 return changed_p;
5f5c8ee5
GM
4545}
4546
4547
4548/* Set the cursor after an update of window W. This function may only
4549 be called from update_window. */
4550
4551static void
4552set_window_cursor_after_update (w)
4588ec20
JB
4553 struct window *w;
4554{
5f5c8ee5
GM
4555 struct frame *f = XFRAME (w->frame);
4556 int cx, cy, vpos, hpos;
4557
4558 /* Not intended for frame matrix updates. */
4559 xassert (FRAME_WINDOW_P (f));
177c0ea7 4560
b96fd3e8
GM
4561 if (cursor_in_echo_area
4562 && !NILP (echo_area_buffer[0])
4563 /* If we are showing a message instead of the mini-buffer,
4564 show the cursor for the message instead. */
4565 && XWINDOW (minibuf_window) == w
4566 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4567 /* These cases apply only to the frame that contains
4568 the active mini-buffer window. */
4569 && FRAME_HAS_MINIBUF_P (f)
4570 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4571 {
4572 cx = cy = vpos = hpos = 0;
4573
4574 if (cursor_in_echo_area >= 0)
4575 {
4576 /* If the mini-buffer is several lines high, find the last
4577 line that has any text on it. Note: either all lines
4578 are enabled or none. Otherwise we wouldn't be able to
4579 determine Y. */
862b4790
GM
4580 struct glyph_row *row, *last_row;
4581 struct glyph *glyph;
4582 int yb = window_text_bottom_y (w);
5f5c8ee5 4583
862b4790 4584 last_row = NULL;
6206f8ce
GM
4585 row = w->current_matrix->rows;
4586 while (row->enabled_p
4587 && (last_row == NULL
4588 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4589 {
862b4790
GM
4590 if (row->used[TEXT_AREA]
4591 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4592 last_row = row;
6206f8ce 4593 ++row;
862b4790 4594 }
177c0ea7 4595
5f5c8ee5
GM
4596 if (last_row)
4597 {
6206f8ce
GM
4598 struct glyph *start = last_row->glyphs[TEXT_AREA];
4599 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4600
b96fd3e8 4601 while (last > start && last->charpos < 0)
862b4790 4602 --last;
177c0ea7 4603
862b4790
GM
4604 for (glyph = start; glyph < last; ++glyph)
4605 {
4606 cx += glyph->pixel_width;
4607 ++hpos;
4608 }
4609
5f5c8ee5 4610 cy = last_row->y;
862b4790 4611 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4612 }
4613 }
4614 }
4615 else
4616 {
4617 cx = w->cursor.x;
4618 cy = w->cursor.y;
4619 hpos = w->cursor.hpos;
4620 vpos = w->cursor.vpos;
4621 }
4588ec20 4622
5f5c8ee5
GM
4623 /* Window cursor can be out of sync for horizontally split windows. */
4624 hpos = max (0, hpos);
4625 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4626 vpos = max (0, vpos);
4627 vpos = min (w->current_matrix->nrows - 1, vpos);
4628 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4629}
4588ec20 4630
5f5c8ee5 4631
6df5d75f
GM
4632/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4633 tree rooted at W. */
4634
4635void
4636set_window_update_flags (w, on_p)
4637 struct window *w;
4638 int on_p;
4639{
4640 while (w)
4641 {
4642 if (!NILP (w->hchild))
4643 set_window_update_flags (XWINDOW (w->hchild), on_p);
4644 else if (!NILP (w->vchild))
4645 set_window_update_flags (XWINDOW (w->vchild), on_p);
4646 else
4647 w->must_be_updated_p = on_p;
4648
4649 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4650 }
177c0ea7 4651}
6df5d75f
GM
4652
4653
4654\f
4655/***********************************************************************
4656 Window-Based Scrolling
4657 ***********************************************************************/
4658
4659/* Structure describing rows in scrolling_window. */
4660
4661struct row_entry
4662{
4663 /* Number of occurrences of this row in desired and current matrix. */
4664 int old_uses, new_uses;
177c0ea7 4665
6df5d75f
GM
4666 /* Vpos of row in new matrix. */
4667 int new_line_number;
4668
4669 /* Bucket index of this row_entry in the hash table row_table. */
4670 int bucket;
177c0ea7 4671
6df5d75f
GM
4672 /* The row described by this entry. */
4673 struct glyph_row *row;
177c0ea7 4674
6df5d75f
GM
4675 /* Hash collision chain. */
4676 struct row_entry *next;
4677};
4678
4679/* A pool to allocate row_entry structures from, and the size of the
4680 pool. The pool is reallocated in scrolling_window when we find
4681 that we need a larger one. */
4682
4683static struct row_entry *row_entry_pool;
4684static int row_entry_pool_size;
4685
4686/* Index of next free entry in row_entry_pool. */
4687
4688static int row_entry_idx;
4689
4690/* The hash table used during scrolling, and the table's size. This
4691 table is used to quickly identify equal rows in the desired and
4692 current matrix. */
4693
4694static struct row_entry **row_table;
4695static int row_table_size;
4696
4697/* Vectors of pointers to row_entry structures belonging to the
4698 current and desired matrix, and the size of the vectors. */
4699
4700static struct row_entry **old_lines, **new_lines;
4701static int old_lines_size, new_lines_size;
4702
4703/* A pool to allocate run structures from, and its size. */
4704
4705static struct run *run_pool;
4706static int runs_size;
4707
4708/* A vector of runs of lines found during scrolling. */
4709
4710static struct run **runs;
4711
6df5d75f
GM
4712/* Add glyph row ROW to the scrolling hash table during the scrolling
4713 of window W. */
4714
4715static INLINE struct row_entry *
4716add_row_entry (w, row)
4717 struct window *w;
4718 struct glyph_row *row;
4719{
4720 struct row_entry *entry;
4721 int i = row->hash % row_table_size;
177c0ea7 4722
6df5d75f 4723 entry = row_table[i];
e4e0bee9 4724 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4725 entry = entry->next;
177c0ea7 4726
6df5d75f
GM
4727 if (entry == NULL)
4728 {
4729 entry = row_entry_pool + row_entry_idx++;
4730 entry->row = row;
4731 entry->old_uses = entry->new_uses = 0;
4732 entry->new_line_number = 0;
4733 entry->bucket = i;
4734 entry->next = row_table[i];
4735 row_table[i] = entry;
4736 }
4737
4738 return entry;
4739}
4740
4741
5f5c8ee5 4742/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4743 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4744
4745 The algorithm is taken from Communications of the ACM, Apr78 "A
4746 Technique for Isolating Differences Between Files." It should take
4747 O(N) time.
4748
4749 A short outline of the steps of the algorithm
4750
4751 1. Skip lines equal at the start and end of both matrices.
4752
4753 2. Enter rows in the current and desired matrix into a symbol
4754 table, counting how often they appear in both matrices.
4755
4756 3. Rows that appear exactly once in both matrices serve as anchors,
4757 i.e. we assume that such lines are likely to have been moved.
4758
4759 4. Starting from anchor lines, extend regions to be scrolled both
4760 forward and backward.
4761
4762 Value is
4763
4764 -1 if all rows were found to be equal.
4765 0 to indicate that we did not scroll the display, or
4766 1 if we did scroll. */
4767
4768static int
045dee35 4769scrolling_window (w, header_line_p)
5f5c8ee5 4770 struct window *w;
045dee35 4771 int header_line_p;
4588ec20 4772{
5f5c8ee5
GM
4773 struct glyph_matrix *desired_matrix = w->desired_matrix;
4774 struct glyph_matrix *current_matrix = w->current_matrix;
4775 int yb = window_text_bottom_y (w);
6df5d75f
GM
4776 int i, j, first_old, first_new, last_old, last_new;
4777 int nruns, nbytes, n, run_idx;
4778 struct row_entry *entry;
5f5c8ee5
GM
4779
4780 /* Skip over rows equal at the start. */
bfdcafe1 4781 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4782 {
bfdcafe1
GM
4783 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4784 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4785
4786 if (c->enabled_p
4787 && d->enabled_p
60e99293 4788 && !d->redraw_fringe_bitmaps_p
bfdcafe1
GM
4789 && c->y == d->y
4790 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4791 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4792 && row_equal_p (w, c, d, 1))
4793 {
4794 assign_row (c, d);
4795 d->enabled_p = 0;
4796 }
4797 else
4798 break;
5f5c8ee5 4799 }
4588ec20 4800
5f5c8ee5
GM
4801 /* Give up if some rows in the desired matrix are not enabled. */
4802 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4803 return -1;
177c0ea7 4804
5f5c8ee5
GM
4805 first_old = first_new = i;
4806
4807 /* Set last_new to the index + 1 of the last enabled row in the
4808 desired matrix. */
4809 i = first_new + 1;
4810 while (i < desired_matrix->nrows - 1
4811 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4812 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4813 ++i;
4814
4815 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4816 return 0;
4817
4818 last_new = i;
4819
4820 /* Set last_old to the index + 1 of the last enabled row in the
4821 current matrix. We don't look at the enabled flag here because
4822 we plan to reuse part of the display even if other parts are
4823 disabled. */
4824 i = first_old + 1;
93962bfa
GM
4825 while (i < current_matrix->nrows - 1)
4826 {
4827 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4828 if (bottom <= yb)
4829 ++i;
4830 if (bottom >= yb)
4831 break;
4832 }
4833
5f5c8ee5
GM
4834 last_old = i;
4835
4836 /* Skip over rows equal at the bottom. */
4837 i = last_new;
4838 j = last_old;
4839 while (i - 1 > first_new
4840 && j - 1 > first_old
4841 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4842 && (MATRIX_ROW (current_matrix, i - 1)->y
4843 == MATRIX_ROW (desired_matrix, j - 1)->y)
60e99293 4844 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5f5c8ee5
GM
4845 && row_equal_p (w,
4846 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4847 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4848 --i, --j;
4849 last_new = i;
4850 last_old = j;
4851
4852 /* Nothing to do if all rows are equal. */
4853 if (last_new == first_new)
4854 return 0;
4855
6df5d75f 4856 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 4857
6df5d75f
GM
4858 if (current_matrix->nrows > old_lines_size)
4859 {
4860 old_lines_size = current_matrix->nrows;
4861 nbytes = old_lines_size * sizeof *old_lines;
4862 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4863 }
177c0ea7 4864
6df5d75f
GM
4865 if (desired_matrix->nrows > new_lines_size)
4866 {
4867 new_lines_size = desired_matrix->nrows;
4868 nbytes = new_lines_size * sizeof *new_lines;
4869 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4870 }
4871
4872 n = desired_matrix->nrows + current_matrix->nrows;
4873 if (3 * n > row_table_size)
4874 {
4875 row_table_size = next_almost_prime (3 * n);
4876 nbytes = row_table_size * sizeof *row_table;
4877 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4878 bzero (row_table, nbytes);
4879 }
4880
4881 if (n > row_entry_pool_size)
4882 {
4883 row_entry_pool_size = n;
4884 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4885 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4886 }
4887
4888 if (desired_matrix->nrows > runs_size)
4889 {
4890 runs_size = desired_matrix->nrows;
4891 nbytes = runs_size * sizeof *runs;
4892 runs = (struct run **) xrealloc (runs, nbytes);
4893 nbytes = runs_size * sizeof *run_pool;
4894 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4895 }
4896
4897 nruns = run_idx = 0;
4898 row_entry_idx = 0;
4899
4900 /* Add rows from the current and desired matrix to the hash table
4901 row_hash_table to be able to find equal ones quickly. */
177c0ea7 4902
5f5c8ee5
GM
4903 for (i = first_old; i < last_old; ++i)
4904 {
4905 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4906 {
6df5d75f
GM
4907 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4908 old_lines[i] = entry;
4909 ++entry->old_uses;
5f5c8ee5
GM
4910 }
4911 else
6df5d75f 4912 old_lines[i] = NULL;
5f5c8ee5
GM
4913 }
4914
5f5c8ee5
GM
4915 for (i = first_new; i < last_new; ++i)
4916 {
4917 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4918 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4919 ++entry->new_uses;
4920 entry->new_line_number = i;
4921 new_lines[i] = entry;
5f5c8ee5 4922 }
4588ec20 4923
5f5c8ee5
GM
4924 /* Identify moves based on lines that are unique and equal
4925 in both matrices. */
4926 for (i = first_old; i < last_old;)
6df5d75f
GM
4927 if (old_lines[i]
4928 && old_lines[i]->old_uses == 1
4929 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4930 {
4931 int j, k;
6df5d75f
GM
4932 int new_line = old_lines[i]->new_line_number;
4933 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4934
4935 /* Record move. */
4936 run->current_vpos = i;
4937 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4938 run->desired_vpos = new_line;
4939 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4940 run->nrows = 1;
4941 run->height = MATRIX_ROW (current_matrix, i)->height;
4942
4943 /* Extend backward. */
4944 j = i - 1;
4945 k = new_line - 1;
4946 while (j > first_old
4947 && k > first_new
6df5d75f 4948 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4949 {
4950 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
4951 --run->current_vpos;
4952 --run->desired_vpos;
5f5c8ee5
GM
4953 ++run->nrows;
4954 run->height += h;
4955 run->desired_y -= h;
4956 run->current_y -= h;
4957 --j, --k;
4958 }
4588ec20 4959
5f5c8ee5
GM
4960 /* Extend forward. */
4961 j = i + 1;
4962 k = new_line + 1;
4963 while (j < last_old
4964 && k < last_new
6df5d75f 4965 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4966 {
4967 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 4968 ++run->nrows;
5f5c8ee5
GM
4969 run->height += h;
4970 ++j, ++k;
4971 }
19dff8dc 4972
5f5c8ee5
GM
4973 /* Insert run into list of all runs. Order runs by copied
4974 pixel lines. Note that we record runs that don't have to
4975 be copied because they are already in place. This is done
4976 because we can avoid calling update_window_line in this
4977 case. */
4978 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4979 ;
2b4ec4d7 4980 for (k = nruns; k > j; --k)
5f5c8ee5
GM
4981 runs[k] = runs[k - 1];
4982 runs[j] = run;
4983 ++nruns;
4984
4985 i += run->nrows;
4986 }
4987 else
4988 ++i;
4588ec20 4989
5f5c8ee5
GM
4990 /* Do the moves. Do it in a way that we don't overwrite something
4991 we want to copy later on. This is not solvable in general
4992 because there is only one display and we don't have a way to
4993 exchange areas on this display. Example:
4588ec20 4994
5f5c8ee5
GM
4995 +-----------+ +-----------+
4996 | A | | B |
4997 +-----------+ --> +-----------+
4998 | B | | A |
4999 +-----------+ +-----------+
4588ec20 5000
5f5c8ee5
GM
5001 Instead, prefer bigger moves, and invalidate moves that would
5002 copy from where we copied to. */
ea0d86af 5003
5f5c8ee5
GM
5004 for (i = 0; i < nruns; ++i)
5005 if (runs[i]->nrows > 0)
5006 {
5007 struct run *r = runs[i];
24e86043 5008
5f5c8ee5
GM
5009 /* Copy on the display. */
5010 if (r->current_y != r->desired_y)
5011 {
5012 rif->scroll_run_hook (w, r);
5013
5014 /* Invalidate runs that copy from where we copied to. */
5015 for (j = i + 1; j < nruns; ++j)
5016 {
5017 struct run *p = runs[j];
177c0ea7 5018
5f5c8ee5
GM
5019 if ((p->current_y >= r->desired_y
5020 && p->current_y < r->desired_y + r->height)
5021 || (p->current_y + p->height >= r->desired_y
5022 && (p->current_y + p->height
5023 < r->desired_y + r->height)))
5024 p->nrows = 0;
5025 }
5026 }
ea0d86af 5027
5f5c8ee5
GM
5028 /* Assign matrix rows. */
5029 for (j = 0; j < r->nrows; ++j)
5030 {
5031 struct glyph_row *from, *to;
408f5064 5032 int to_overlapped_p;
e876ff42 5033
5f5c8ee5
GM
5034 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5035 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5036 to_overlapped_p = to->overlapped_p;
60e99293
KS
5037 if (!from->mode_line_p && !w->pseudo_window_p
5038 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5cbd733a
KS
5039 || to->right_fringe_bitmap != from->right_fringe_bitmap
5040 || to->left_fringe_face_id != from->left_fringe_face_id
5041 || to->right_fringe_face_id != from->right_fringe_face_id
5042 || to->overlay_arrow_p != from->overlay_arrow_p))
60e99293 5043 from->redraw_fringe_bitmaps_p = 1;
5f5c8ee5
GM
5044 assign_row (to, from);
5045 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5046 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5047 }
5048 }
15874c59 5049
6df5d75f
GM
5050 /* Clear the hash table, for the next time. */
5051 for (i = 0; i < row_entry_idx; ++i)
5052 row_table[row_entry_pool[i].bucket] = NULL;
5053
ed8226ea
KS
5054 /* Value is > 0 to indicate that we scrolled the display. */
5055 return nruns;
5f5c8ee5 5056}
de83c314 5057
15874c59 5058
4588ec20 5059\f
5f5c8ee5
GM
5060/************************************************************************
5061 Frame-Based Updates
5062 ************************************************************************/
4588ec20 5063
5f5c8ee5 5064/* Update the desired frame matrix of frame F.
4588ec20 5065
5f5c8ee5
GM
5066 FORCE_P non-zero means that the update should not be stopped by
5067 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5068 should not be tried.
5069
5070 Value is non-zero if update was stopped due to pending input. */
5071
5072static int
5073update_frame_1 (f, force_p, inhibit_id_p)
5074 struct frame *f;
5075 int force_p;
5076 int inhibit_id_p;
4588ec20 5077{
5f5c8ee5
GM
5078 /* Frame matrices to work on. */
5079 struct glyph_matrix *current_matrix = f->current_matrix;
5080 struct glyph_matrix *desired_matrix = f->desired_matrix;
5081 int i;
4588ec20
JB
5082 int pause;
5083 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5084 extern int input_pending;
5f5c8ee5
GM
5085
5086 xassert (current_matrix && desired_matrix);
4588ec20 5087
c37e4889
RS
5088 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5089 calculate_costs (f);
5090
d88c2b9e
RS
5091 if (preempt_count <= 0)
5092 preempt_count = 1;
5093
e7067d00
GM
5094 if (redisplay_dont_pause)
5095 force_p = 1;
a2d5fca0 5096 else if (!force_p && detect_input_pending_ignore_squeezables ())
4588ec20
JB
5097 {
5098 pause = 1;
5099 goto do_pause;
5100 }
5101
5f5c8ee5 5102 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 5103 if (!line_ins_del_ok)
5f5c8ee5 5104 inhibit_id_p = 1;
7098a0fa 5105
efb859b4 5106 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5107 i/d line if just want cursor motion. */
5108 for (i = 0; i < desired_matrix->nrows; i++)
5109 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5110 break;
5111
5112 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5113 if (!inhibit_id_p && i < desired_matrix->nrows)
5114 force_p |= scrolling (f);
4588ec20
JB
5115
5116 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5117 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5118 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5119
5f5c8ee5
GM
5120 /* Now update the rest of the lines. */
5121 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5122 {
5f5c8ee5 5123 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5124 {
b6a65ac2 5125 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5126 {
5127 /* Flush out every so many lines.
5128 Also flush out if likely to have more than 1k buffered
5129 otherwise. I'm told that some telnet connections get
5130 really screwed by more than 1k output at once. */
5131 int outq = PENDING_OUTPUT_COUNT (stdout);
5132 if (outq > 900
5133 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5134 {
5135 fflush (stdout);
5136 if (preempt_count == 1)
5137 {
a41f8bed
JB
5138#ifdef EMACS_OUTQSIZE
5139 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 5140 /* Probably not a tty. Ignore the error and reset
153a073c 5141 the outq count. */
4588ec20
JB
5142 outq = PENDING_OUTPUT_COUNT (stdout);
5143#endif
5144 outq *= 10;
d520f0d2 5145 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 5146 sleep (outq / baud_rate);
4588ec20
JB
5147 }
5148 }
4588ec20
JB
5149 }
5150
a2960116 5151 if ((i - 1) % preempt_count == 0)
a2d5fca0 5152 detect_input_pending_ignore_squeezables ();
a2960116 5153
5f5c8ee5 5154 update_frame_line (f, i);
4588ec20 5155 }
4588ec20 5156 }
177c0ea7 5157
7df02016 5158 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5159
5160 /* Now just clean up termcap drivers and set cursor, etc. */
5161 if (!pause)
5162 {
48cf7030 5163 if ((cursor_in_echo_area
5f5c8ee5 5164 /* If we are showing a message instead of the mini-buffer,
2577053b 5165 show the cursor for the message instead of for the
5f5c8ee5 5166 (now hidden) mini-buffer contents. */
2577053b
RS
5167 || (EQ (minibuf_window, selected_window)
5168 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5169 && !NILP (echo_area_buffer[0])))
2577053b 5170 /* These cases apply only to the frame that contains
5f5c8ee5 5171 the active mini-buffer window. */
2577053b 5172 && FRAME_HAS_MINIBUF_P (f)
140f8645 5173 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5174 {
7df02016 5175 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5176 int row, col;
5177
5178 if (cursor_in_echo_area < 0)
5179 {
5f5c8ee5
GM
5180 /* Negative value of cursor_in_echo_area means put
5181 cursor at beginning of line. */
648fa17d
JB
5182 row = top;
5183 col = 0;
5184 }
1113d9db 5185 else
648fa17d 5186 {
5f5c8ee5
GM
5187 /* Positive value of cursor_in_echo_area means put
5188 cursor at the end of the prompt. If the mini-buffer
5189 is several lines high, find the last line that has
5190 any text on it. */
7df02016 5191 row = FRAME_LINES (f);
177c0ea7 5192 do
648fa17d 5193 {
5f5c8ee5
GM
5194 --row;
5195 col = 0;
177c0ea7 5196
5f5c8ee5
GM
5197 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5198 {
5199 /* Frame rows are filled up with spaces that
5200 must be ignored here. */
5f5c8ee5
GM
5201 struct glyph_row *r = MATRIX_ROW (current_matrix,
5202 row);
5203 struct glyph *start = r->glyphs[TEXT_AREA];
5204 struct glyph *last = start + r->used[TEXT_AREA];
5205
5206 while (last > start
5207 && (last - 1)->charpos < 0)
5208 --last;
177c0ea7 5209
5f5c8ee5
GM
5210 col = last - start;
5211 }
648fa17d
JB
5212 }
5213 while (row > top && col == 0);
5214
6395da5c 5215 /* Make sure COL is not out of range. */
868e640e 5216 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5217 {
6395da5c 5218 /* If we have another row, advance cursor into it. */
7df02016 5219 if (row < FRAME_LINES (f) - 1)
6395da5c 5220 {
7df02016 5221 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5222 row++;
5223 }
5224 /* Otherwise move it back in range. */
5225 else
868e640e 5226 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5227 }
5228 }
5229
5230 cursor_to (row, col);
1113d9db 5231 }
4588ec20 5232 else
5f5c8ee5
GM
5233 {
5234 /* We have only one cursor on terminal frames. Use it to
5235 display the cursor of the selected window. */
5236 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5237 if (w->cursor.vpos >= 0
5238 /* The cursor vpos may be temporarily out of bounds
5239 in the following situation: There is one window,
5240 with the cursor in the lower half of it. The window
5241 is split, and a message causes a redisplay before
5242 a new cursor position has been computed. */
7df02016 5243 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5244 {
5245 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5246 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5247
7df02016
KS
5248 if (INTEGERP (w->left_margin_cols))
5249 x += XFASTINT (w->left_margin_cols);
177c0ea7 5250
7df02016 5251 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5f5c8ee5
GM
5252 cursor_to (y, x);
5253 }
5254 }
4588ec20
JB
5255 }
5256
4588ec20
JB
5257 do_pause:
5258
5f5c8ee5 5259 clear_desired_matrices (f);
4588ec20
JB
5260 return pause;
5261}
5262
4588ec20 5263
5f5c8ee5 5264/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5265
dfcf069d 5266int
502b9b64 5267scrolling (frame)
5f5c8ee5 5268 struct frame *frame;
4588ec20
JB
5269{
5270 int unchanged_at_top, unchanged_at_bottom;
5271 int window_size;
5272 int changed_lines;
7df02016
KS
5273 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5274 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5275 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5276 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5277 register int i;
7df02016 5278 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5279 struct glyph_matrix *current_matrix = frame->current_matrix;
5280 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5281
5f5c8ee5
GM
5282 if (!current_matrix)
5283 abort ();
4588ec20 5284
5f5c8ee5
GM
5285 /* Compute hash codes of all the lines. Also calculate number of
5286 changed lines, number of unchanged lines at the beginning, and
5287 number of unchanged lines at the end. */
4588ec20
JB
5288 changed_lines = 0;
5289 unchanged_at_top = 0;
7df02016
KS
5290 unchanged_at_bottom = FRAME_LINES (frame);
5291 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5292 {
5293 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5294 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5295 return 0;
5f5c8ee5
GM
5296 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5297 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5298 {
5299 /* This line cannot be redrawn, so don't let scrolling mess it. */
5300 new_hash[i] = old_hash[i];
5301#define INFINITY 1000000 /* Taken from scroll.c */
5302 draw_cost[i] = INFINITY;
5303 }
4588ec20 5304 else
f188b3c4 5305 {
5f5c8ee5
GM
5306 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5307 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5308 }
4588ec20
JB
5309
5310 if (old_hash[i] != new_hash[i])
5311 {
5312 changed_lines++;
7df02016 5313 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5314 }
5315 else if (i == unchanged_at_top)
5316 unchanged_at_top++;
5f5c8ee5 5317 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5318 }
5319
5320 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 5321 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
7df02016 5322 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5323 return 1;
5324
7df02016 5325 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5326 - unchanged_at_bottom);
5327
5328 if (scroll_region_ok)
5329 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 5330 else if (memory_below_frame)
4588ec20
JB
5331 free_at_end_vpos = -1;
5332
5333 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5334 current frame and desired frame, don't bother with i/d calc. */
190bb91a 5335 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5336 && (window_size >=
5337 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5338 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5339 old_hash, new_hash, draw_cost)))
5340 return 0;
5341
5f5c8ee5
GM
5342 if (window_size < 2)
5343 return 0;
5344
502b9b64 5345 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5346 draw_cost + unchanged_at_top - 1,
190bb91a 5347 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5348 old_hash + unchanged_at_top - 1,
5349 new_hash + unchanged_at_top - 1,
5350 free_at_end_vpos - unchanged_at_top);
5351
5352 return 0;
5353}
4588ec20 5354
4588ec20 5355
5f5c8ee5
GM
5356/* Count the number of blanks at the start of the vector of glyphs R
5357 which is LEN glyphs long. */
4588ec20 5358
4588ec20 5359static int
5f5c8ee5
GM
5360count_blanks (r, len)
5361 struct glyph *r;
5362 int len;
4588ec20 5363{
5f5c8ee5 5364 int i;
177c0ea7 5365
5f5c8ee5
GM
5366 for (i = 0; i < len; ++i)
5367 if (!CHAR_GLYPH_SPACE_P (r[i]))
5368 break;
5369
5370 return i;
4588ec20
JB
5371}
5372
5f5c8ee5
GM
5373
5374/* Count the number of glyphs in common at the start of the glyph
5375 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5376 of STR2. Value is the number of equal glyphs equal at the start. */
5377
4588ec20 5378static int
5f5c8ee5
GM
5379count_match (str1, end1, str2, end2)
5380 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5381{
5f5c8ee5
GM
5382 struct glyph *p1 = str1;
5383 struct glyph *p2 = str2;
177c0ea7 5384
5f5c8ee5
GM
5385 while (p1 < end1
5386 && p2 < end2
42186983 5387 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5388 ++p1, ++p2;
177c0ea7 5389
5f5c8ee5 5390 return p1 - str1;
4588ec20
JB
5391}
5392
5f5c8ee5 5393
4588ec20 5394/* Char insertion/deletion cost vector, from term.c */
4588ec20 5395
5f5c8ee5 5396extern int *char_ins_del_vector;
7df02016 5397#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5398
5f5c8ee5
GM
5399
5400/* Perform a frame-based update on line VPOS in frame FRAME. */
5401
4588ec20 5402static void
c363a1d6
GM
5403update_frame_line (f, vpos)
5404 struct frame *f;
4588ec20
JB
5405 int vpos;
5406{
5f5c8ee5 5407 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5408 int tem;
5409 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5410 struct glyph_matrix *current_matrix = f->current_matrix;
5411 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5412 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5413 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5414 int must_write_whole_line_p;
0a894bad 5415 int write_spaces_p = must_write_spaces;
c363a1d6 5416 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5417 != FACE_TTY_DEFAULT_BG_COLOR);
5418
5419 if (colored_spaces_p)
5420 write_spaces_p = 1;
5f5c8ee5 5421
26c63686
GM
5422 /* Current row not enabled means it has unknown contents. We must
5423 write the whole desired line in that case. */
5f5c8ee5
GM
5424 must_write_whole_line_p = !current_row->enabled_p;
5425 if (must_write_whole_line_p)
4588ec20 5426 {
5f5c8ee5 5427 obody = 0;
4588ec20
JB
5428 olen = 0;
5429 }
5430 else
5431 {
5f5c8ee5
GM
5432 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5433 olen = current_row->used[TEXT_AREA];
177c0ea7 5434
4cecaab8
MB
5435 /* Ignore trailing spaces, if we can. */
5436 if (!write_spaces_p)
5437 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5438 olen--;
4588ec20
JB
5439 }
5440
5f5c8ee5
GM
5441 current_row->enabled_p = 1;
5442 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5443
5f5c8ee5
GM
5444 /* If desired line is empty, just clear the line. */
5445 if (!desired_row->enabled_p)
4588ec20
JB
5446 {
5447 nlen = 0;
5448 goto just_erase;
5449 }
5450
5f5c8ee5
GM
5451 nbody = desired_row->glyphs[TEXT_AREA];
5452 nlen = desired_row->used[TEXT_AREA];
5453 nend = nbody + nlen;
5454
5455 /* If display line has unknown contents, write the whole line. */
5456 if (must_write_whole_line_p)
5457 {
26c63686 5458 /* Ignore spaces at the end, if we can. */
0a894bad 5459 if (!write_spaces_p)
74ca462f
GM
5460 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5461 --nlen;
5462
26c63686 5463 /* Write the contents of the desired line. */
74ca462f 5464 if (nlen)
26c63686
GM
5465 {
5466 cursor_to (vpos, 0);
5467 write_glyphs (nbody, nlen);
5468 }
177c0ea7 5469
26c63686
GM
5470 /* Don't call clear_end_of_line if we already wrote the whole
5471 line. The cursor will not be at the right margin in that
5472 case but in the line below. */
7df02016 5473 if (nlen < FRAME_TOTAL_COLS (f))
26c63686
GM
5474 {
5475 cursor_to (vpos, nlen);
7df02016 5476 clear_end_of_line (FRAME_TOTAL_COLS (f));
26c63686 5477 }
58827478
GM
5478 else
5479 /* Make sure we are in the right row, otherwise cursor movement
5480 with cmgoto might use `ch' in the wrong row. */
5481 cursor_to (vpos, 0);
177c0ea7 5482
5f5c8ee5
GM
5483 make_current (desired_matrix, current_matrix, vpos);
5484 return;
5485 }
4588ec20
JB
5486
5487 /* Pretend trailing spaces are not there at all,
5488 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5489 if (!write_spaces_p)
5490 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5491 nlen--;
4588ec20
JB
5492
5493 /* If there's no i/d char, quickly do the best we can without it. */
5494 if (!char_ins_del_ok)
5495 {
5f5c8ee5 5496 int i, j;
4588ec20 5497
5f5c8ee5
GM
5498 /* Find the first glyph in desired row that doesn't agree with
5499 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5500 for (i = 0; i < nlen; i++)
5501 {
5f5c8ee5 5502 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5503 {
5f5c8ee5
GM
5504 /* Find the end of the run of different glyphs. */
5505 j = i + 1;
5506 while (j < nlen
5507 && (j >= olen
5508 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5509 || CHAR_GLYPH_PADDING_P (nbody[j])))
5510 ++j;
177c0ea7
JB
5511
5512 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5513 cursor_to (vpos, i);
5514 write_glyphs (nbody + i, j - i);
5515 i = j - 1;
4588ec20
JB
5516
5517 /* Now find the next non-match. */
5518 }
5519 }
5520
5521 /* Clear the rest of the line, or the non-clear part of it. */
5522 if (olen > nlen)
5523 {
5524 cursor_to (vpos, nlen);
5525 clear_end_of_line (olen);
5526 }
5527
5f5c8ee5
GM
5528 /* Make current row = desired row. */
5529 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5530 return;
5531 }
5532
5f5c8ee5
GM
5533 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5534 characters in a row. */
5535
4588ec20
JB
5536 if (!olen)
5537 {
5f5c8ee5
GM
5538 /* If current line is blank, skip over initial spaces, if
5539 possible, and write the rest. */
4cecaab8 5540 if (write_spaces_p)
5f5c8ee5
GM
5541 nsp = 0;
5542 else
5543 nsp = count_blanks (nbody, nlen);
5544
4588ec20
JB
5545 if (nlen > nsp)
5546 {
5547 cursor_to (vpos, nsp);
5548 write_glyphs (nbody + nsp, nlen - nsp);
5549 }
5550
502b9b64 5551 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5552 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5553 return;
5554 }
5555
4588ec20 5556 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5557 osp = count_blanks (obody, olen);
4cecaab8 5558 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5559
5f5c8ee5
GM
5560 /* Compute number of matching chars starting with first non-blank. */
5561 begmatch = count_match (obody + osp, obody + olen,
5562 nbody + nsp, nbody + nlen);
4588ec20
JB
5563
5564 /* Spaces in new match implicit space past the end of old. */
5565 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5566 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5567 {
5568 np1 = nbody + nsp;
5f5c8ee5
GM
5569 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5570 ++begmatch;
4588ec20
JB
5571 }
5572
5573 /* Avoid doing insert/delete char
5574 just cause number of leading spaces differs
5f5c8ee5 5575 when the following text does not match. */
4588ec20
JB
5576 if (begmatch == 0 && osp != nsp)
5577 osp = nsp = min (osp, nsp);
5578
5579 /* Find matching characters at end of line */
5580 op1 = obody + olen;
5581 np1 = nbody + nlen;
5582 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5583 while (op1 > op2
5584 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5585 {
5586 op1--;
5587 np1--;
5588 }
5589 endmatch = obody + olen - op1;
5590
4588ec20
JB
5591 /* tem gets the distance to insert or delete.
5592 endmatch is how many characters we save by doing so.
5593 Is it worth it? */
5594
5595 tem = (nlen - nsp) - (olen - osp);
5596 if (endmatch && tem
c363a1d6 5597 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5598 endmatch = 0;
5599
5600 /* nsp - osp is the distance to insert or delete.
5601 If that is nonzero, begmatch is known to be nonzero also.
5602 begmatch + endmatch is how much we save by doing the ins/del.
5603 Is it worth it? */
5604
5605 if (nsp != osp
5606 && (!char_ins_del_ok
c363a1d6 5607 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5608 {
5609 begmatch = 0;
5610 endmatch = 0;
5611 osp = nsp = min (osp, nsp);
5612 }
5613
5614 /* Now go through the line, inserting, writing and
5615 deleting as appropriate. */
5616
5617 if (osp > nsp)
5618 {
5619 cursor_to (vpos, nsp);
5620 delete_glyphs (osp - nsp);
5621 }
5622 else if (nsp > osp)
5623 {
5624 /* If going to delete chars later in line
5625 and insert earlier in the line,
5626 must delete first to avoid losing data in the insert */
5627 if (endmatch && nlen < olen + nsp - osp)
5628 {
5629 cursor_to (vpos, nlen - endmatch + osp - nsp);
5630 delete_glyphs (olen + nsp - osp - nlen);
5631 olen = nlen - (nsp - osp);
5632 }
5633 cursor_to (vpos, osp);
5f5c8ee5 5634 insert_glyphs (0, nsp - osp);
4588ec20
JB
5635 }
5636 olen += nsp - osp;
5637
5638 tem = nsp + begmatch + endmatch;
5639 if (nlen != tem || olen != tem)
5640 {
4588ec20
JB
5641 if (!endmatch || nlen == olen)
5642 {
c363a1d6
GM
5643 /* If new text being written reaches right margin, there is
5644 no need to do clear-to-eol at the end of this function
5645 (and it would not be safe, since cursor is not going to
5646 be "at the margin" after the text is done). */
7df02016 5647 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5648 olen = 0;
c363a1d6
GM
5649
5650 /* Function write_glyphs is prepared to do nothing
5651 if passed a length <= 0. Check it here to avoid
5652 unnecessary cursor movement. */
5653 if (nlen - tem > 0)
5654 {
5655 cursor_to (vpos, nsp + begmatch);
5656 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5657 }
4588ec20
JB
5658 }
5659 else if (nlen > olen)
5660 {
24e86043
KH
5661 /* Here, we used to have the following simple code:
5662 ----------------------------------------
5663 write_glyphs (nbody + nsp + begmatch, olen - tem);
5664 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5665 ----------------------------------------
5666 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5667 is a padding glyph. */
5668 int out = olen - tem; /* Columns to be overwritten originally. */
5669 int del;
5f5c8ee5 5670
c363a1d6 5671 cursor_to (vpos, nsp + begmatch);
177c0ea7 5672
5f5c8ee5 5673 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5674 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5675 out--;
5f5c8ee5 5676 write_glyphs (nbody + nsp + begmatch, out);
177c0ea7 5677
5f5c8ee5
GM
5678 /* If we left columns to be overwritten, we must delete them. */
5679 del = olen - tem - out;
c363a1d6
GM
5680 if (del > 0)
5681 delete_glyphs (del);
177c0ea7 5682
5f5c8ee5
GM
5683 /* At last, we insert columns not yet written out. */
5684 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5685 olen = nlen;
5686 }
5687 else if (olen > nlen)
5688 {
c363a1d6 5689 cursor_to (vpos, nsp + begmatch);
5f5c8ee5
GM
5690 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5691 delete_glyphs (olen - nlen);
5692 olen = nlen;
5693 }
bd9e3e75 5694 }
5f5c8ee5
GM
5695
5696 just_erase:
5697 /* If any unerased characters remain after the new line, erase them. */
5698 if (olen > nlen)
078b3696 5699 {
5f5c8ee5
GM
5700 cursor_to (vpos, nlen);
5701 clear_end_of_line (olen);
078b3696 5702 }
5f5c8ee5
GM
5703
5704 /* Exchange contents between current_frame and new_frame. */
5705 make_current (desired_matrix, current_matrix, vpos);
078b3696 5706}
5f5c8ee5
GM
5707
5708
078b3696 5709\f
5f5c8ee5
GM
5710/***********************************************************************
5711 X/Y Position -> Buffer Position
5712 ***********************************************************************/
5713
a1b0a6db 5714/* Determine what's under window-relative pixel position (*X, *Y).
6a3d9c9f
KS
5715 Return the object (string or buffer) that's there.
5716 Return in *POS the position in that object.
5717 Adjust *X and *Y to character positions. */
5f5c8ee5 5718
6a3d9c9f
KS
5719Lisp_Object
5720buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5f5c8ee5
GM
5721 struct window *w;
5722 int *x, *y;
a1b0a6db 5723 struct display_pos *pos;
6a3d9c9f
KS
5724 Lisp_Object *object;
5725 int *dx, *dy;
5726 int *width, *height;
4588ec20 5727{
5f5c8ee5
GM
5728 struct it it;
5729 struct buffer *old_current_buffer = current_buffer;
5730 struct text_pos startp;
6a3d9c9f
KS
5731 Lisp_Object string;
5732 struct glyph_row *row;
cedd7cd9
KS
5733#ifdef HAVE_WINDOW_SYSTEM
5734 struct image *img = 0;
5735#endif
ba922d0c 5736 int x0, x1;
5f5c8ee5
GM
5737
5738 current_buffer = XBUFFER (w->buffer);
5739 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5740 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5741 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5742 start_display (&it, w, startp);
177c0ea7 5743
ba922d0c
KS
5744 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5745 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5f5c8ee5 5746 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5747
5f5c8ee5 5748 current_buffer = old_current_buffer;
a1b0a6db 5749
2d4aac37
KS
5750 *dx = x0 + it.first_visible_x - it.current_x;
5751 *dy = *y - it.current_y;
5752
6a3d9c9f
KS
5753 string = w->buffer;
5754 if (STRINGP (it.string))
5755 string = it.string;
5756 *pos = it.current;
60bf1629 5757
019b1f0e 5758#ifdef HAVE_WINDOW_SYSTEM
60bf1629
KS
5759 if (it.what == IT_IMAGE)
5760 {
60bf1629
KS
5761 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5762 && !NILP (img->spec))
6a3d9c9f
KS
5763 *object = img->spec;
5764 }
5765#endif
60bf1629 5766
6a3d9c9f
KS
5767 row = MATRIX_ROW (w->current_matrix, it.vpos);
5768 if (row->enabled_p)
5769 {
5770 if (it.hpos < row->used[TEXT_AREA])
5771 {
5772 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
6a3d9c9f 5773#ifdef HAVE_WINDOW_SYSTEM
cedd7cd9
KS
5774 if (img)
5775 {
5776 *dy -= row->ascent - glyph->ascent;
5777 *dx += glyph->slice.x;
5778 *dy += glyph->slice.y;
5779 /* Image slices positions are still relative to the entire image */
5780 *width = img->width;
5781 *height = img->height;
5782 }
5783 else
6a3d9c9f 5784#endif
cedd7cd9
KS
5785 {
5786 *width = glyph->pixel_width;
5787 *height = glyph->ascent + glyph->descent;
5788 }
6a3d9c9f
KS
5789 }
5790 else
5791 {
5792 *width = 0;
5793 *height = row->height;
60bf1629
KS
5794 }
5795 }
2d4aac37 5796 else
6a3d9c9f
KS
5797 {
5798 *width = *height = 0;
5799 }
60bf1629
KS
5800
5801 /* Add extra (default width) columns if clicked after EOL. */
5802 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5803 if (x0 > x1)
5804 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5805
ba922d0c
KS
5806 *x = it.hpos;
5807 *y = it.vpos;
6a3d9c9f
KS
5808
5809 return string;
5f5c8ee5 5810}
4588ec20 5811
5f5c8ee5
GM
5812
5813/* Value is the string under window-relative coordinates X/Y in the
6a3d9c9f
KS
5814 mode line or header line (PART says which) of window W, or nil if none.
5815 *CHARPOS is set to the position in the string returned. */
5f5c8ee5
GM
5816
5817Lisp_Object
6a3d9c9f 5818mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5f5c8ee5 5819 struct window *w;
641bdbf3 5820 enum window_part part;
6a3d9c9f 5821 int *x, *y;
5f5c8ee5 5822 int *charpos;
6a3d9c9f
KS
5823 Lisp_Object *object;
5824 int *dx, *dy;
5825 int *width, *height;
5f5c8ee5
GM
5826{
5827 struct glyph_row *row;
5828 struct glyph *glyph, *end;
2d4aac37 5829 int x0, y0;
5f5c8ee5
GM
5830 Lisp_Object string = Qnil;
5831
641bdbf3 5832 if (part == ON_MODE_LINE)
5f5c8ee5
GM
5833 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5834 else
045dee35 5835 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
2d4aac37 5836 y0 = *y - row->y;
ba922d0c
KS
5837 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5838
5f5c8ee5 5839 if (row->mode_line_p && row->enabled_p)
4588ec20 5840 {
5f5c8ee5
GM
5841 /* Find the glyph under X. If we find one with a string object,
5842 it's the one we were looking for. */
5843 glyph = row->glyphs[TEXT_AREA];
5844 end = glyph + row->used[TEXT_AREA];
cfde341f 5845 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
5846 x0 -= glyph->pixel_width;
5847 *x = glyph - row->glyphs[TEXT_AREA];
5848 if (glyph < end)
5849 {
5850 string = glyph->object;
5851 *charpos = glyph->charpos;
6a3d9c9f
KS
5852 *width = glyph->pixel_width;
5853 *height = glyph->ascent + glyph->descent;
5854#ifdef HAVE_WINDOW_SYSTEM
5855 if (glyph->type == IMAGE_GLYPH)
5856 {
5857 struct image *img;
5858 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5859 if (img != NULL)
5860 *object = img->spec;
5861 y0 -= row->ascent - glyph->ascent;
5862 }
5863#endif
ba922d0c
KS
5864 }
5865 else
6a3d9c9f
KS
5866 {
5867 /* Add extra (default width) columns if clicked after EOL. */
5868 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5869 *width = 0;
5870 *height = row->height;
5871 }
4588ec20 5872 }
ba922d0c 5873 else
2d4aac37
KS
5874 {
5875 *x = 0;
5876 x0 = 0;
6a3d9c9f 5877 *width = *height = 0;
2d4aac37
KS
5878 }
5879
6a3d9c9f
KS
5880 *dx = x0;
5881 *dy = y0;
5f5c8ee5
GM
5882
5883 return string;
4588ec20 5884}
5f5c8ee5
GM
5885
5886
db1db309
GM
5887/* Value is the string under window-relative coordinates X/Y in either
5888 marginal area, or nil if none. *CHARPOS is set to the position in
5889 the string returned. */
5890
5891Lisp_Object
6a3d9c9f 5892marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
db1db309 5893 struct window *w;
641bdbf3 5894 enum window_part part;
6a3d9c9f 5895 int *x, *y;
521069b9 5896 int *charpos;
6a3d9c9f
KS
5897 Lisp_Object *object;
5898 int *dx, *dy;
5899 int *width, *height;
db1db309
GM
5900{
5901 struct glyph_row *row = w->current_matrix->rows;
5902 struct glyph *glyph, *end;
2d4aac37 5903 int x0, y0, i, wy = *y;
641bdbf3 5904 int area;
db1db309
GM
5905 Lisp_Object string = Qnil;
5906
641bdbf3 5907 if (part == ON_LEFT_MARGIN)
db1db309 5908 area = LEFT_MARGIN_AREA;
641bdbf3 5909 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
5910 area = RIGHT_MARGIN_AREA;
5911 else
5912 abort ();
5913
5914 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5915 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5916 break;
2d4aac37 5917 y0 = *y - row->y;
ba922d0c 5918 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
5919
5920 if (row->enabled_p)
5921 {
5922 /* Find the glyph under X. If we find one with a string object,
5923 it's the one we were looking for. */
db1db309 5924 if (area == RIGHT_MARGIN_AREA)
7df02016 5925 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 5926 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5927 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5928 + window_box_width (w, LEFT_MARGIN_AREA)
5929 + window_box_width (w, TEXT_AREA));
db1db309 5930 else
7df02016 5931 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 5932 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5933 : 0);
5934
ba922d0c
KS
5935 glyph = row->glyphs[area];
5936 end = glyph + row->used[area];
cfde341f 5937 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
5938 x0 -= glyph->pixel_width;
5939 *x = glyph - row->glyphs[area];
5940 if (glyph < end)
5941 {
5942 string = glyph->object;
5943 *charpos = glyph->charpos;
6a3d9c9f
KS
5944 *width = glyph->pixel_width;
5945 *height = glyph->ascent + glyph->descent;
60bf1629
KS
5946#ifdef HAVE_WINDOW_SYSTEM
5947 if (glyph->type == IMAGE_GLYPH)
5948 {
5949 struct image *img;
5950 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5951 if (img != NULL)
6a3d9c9f 5952 *object = img->spec;
60bf1629 5953 y0 -= row->ascent - glyph->ascent;
cedd7cd9
KS
5954 x0 += glyph->slice.x;
5955 y0 += glyph->slice.y;
60bf1629
KS
5956 }
5957#endif
ba922d0c
KS
5958 }
5959 else
6a3d9c9f
KS
5960 {
5961 /* Add extra (default width) columns if clicked after EOL. */
5962 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5963 *width = 0;
5964 *height = row->height;
5965 }
db1db309 5966 }
ba922d0c 5967 else
2d4aac37
KS
5968 {
5969 x0 = 0;
5970 *x = 0;
6a3d9c9f 5971 *width = *height = 0;
2d4aac37
KS
5972 }
5973
6a3d9c9f
KS
5974 *dx = x0;
5975 *dy = y0;
db1db309
GM
5976
5977 return string;
5978}
5979
5980
5f5c8ee5
GM
5981/***********************************************************************
5982 Changing Frame Sizes
5983 ***********************************************************************/
4588ec20
JB
5984
5985#ifdef SIGWINCH
5f5c8ee5 5986
efb859b4 5987SIGTYPE
61cbef47 5988window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5989 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5990{
5991 int width, height;
d43721a2 5992#ifndef USE_CRT_DLL
4588ec20 5993 extern int errno;
d43721a2 5994#endif
4588ec20
JB
5995 int old_errno = errno;
5996
333f1b6f
JD
5997 signal (SIGWINCH, window_change_signal);
5998 SIGNAL_THREAD_CHECK (signalnum);
5999
502b9b64 6000 get_frame_size (&width, &height);
4588ec20 6001
502b9b64
JB
6002 /* The frame size change obviously applies to a termcap-controlled
6003 frame. Find such a frame in the list, and assume it's the only
4588ec20 6004 one (since the redisplay code always writes to stdout, not a
502b9b64 6005 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
6006 but don't reallocate the data structures now. Let that be done
6007 later outside of the signal handler. */
6008
6009 {
35f56f96 6010 Lisp_Object tail, frame;
4588ec20 6011
35f56f96 6012 FOR_EACH_FRAME (tail, frame)
4588ec20 6013 {
35f56f96 6014 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 6015 {
b96fd3e8 6016 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
6017 break;
6018 }
6019 }
6020 }
6021
4588ec20
JB
6022 errno = old_errno;
6023}
6024#endif /* SIGWINCH */
6025
6026
b96fd3e8
GM
6027/* Do any change in frame size that was requested by a signal. SAFE
6028 non-zero means this function is called from a place where it is
6029 safe to change frame sizes while a redisplay is in progress. */
4588ec20 6030
dfcf069d 6031void
b96fd3e8
GM
6032do_pending_window_change (safe)
6033 int safe;
4588ec20
JB
6034{
6035 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
6036 if (redisplaying_p && !safe)
6037 return;
177c0ea7 6038
4588ec20
JB
6039 while (delayed_size_change)
6040 {
35f56f96 6041 Lisp_Object tail, frame;
4588ec20
JB
6042
6043 delayed_size_change = 0;
6044
35f56f96 6045 FOR_EACH_FRAME (tail, frame)
4588ec20 6046 {
5f5c8ee5 6047 struct frame *f = XFRAME (frame);
35f56f96 6048
7df02016
KS
6049 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6050 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6051 0, 0, safe);
4588ec20
JB
6052 }
6053 }
6054}
6055
6056
502b9b64 6057/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 6058 indicate no change is to take place.
4588ec20 6059
b6a65ac2
JB
6060 If DELAY is non-zero, then assume we're being called from a signal
6061 handler, and queue the change for later - perhaps the next
6062 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
6063 from a signal handler.
6064
6065 SAFE non-zero means this function is called from a place where it's
6066 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 6067
dfcf069d 6068void
b96fd3e8 6069change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6070 register struct frame *f;
b96fd3e8 6071 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
6072{
6073 Lisp_Object tail, frame;
3826ea1a 6074
8a376b3b 6075 if (! FRAME_WINDOW_P (f))
45140e01 6076 {
93e54836
RS
6077 /* When using termcap, or on MS-DOS, all frames use
6078 the same screen, so a change in size affects all frames. */
45140e01 6079 FOR_EACH_FRAME (tail, frame)
8a376b3b 6080 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 6081 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 6082 pretend, delay, safe);
45140e01
RS
6083 }
6084 else
b96fd3e8 6085 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
6086}
6087
6088static void
b96fd3e8 6089change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6090 register struct frame *f;
b96fd3e8 6091 int newheight, newwidth, pretend, delay, safe;
4588ec20 6092{
7df02016 6093 int new_frame_total_cols;
aed13378 6094 int count = SPECPDL_INDEX ();
3826ea1a 6095
4588ec20 6096 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 6097 if (delay || (redisplaying_p && !safe))
4588ec20 6098 {
7df02016
KS
6099 f->new_text_lines = newheight;
6100 f->new_text_cols = newwidth;
4588ec20
JB
6101 delayed_size_change = 1;
6102 return;
6103 }
6104
502b9b64 6105 /* This size-change overrides any pending one for this frame. */
7df02016
KS
6106 f->new_text_lines = 0;
6107 f->new_text_cols = 0;
b6a65ac2 6108
08f7aa3e 6109 /* If an argument is zero, set it to the current value. */
ae19c6f2 6110 if (newheight == 0)
7df02016 6111 newheight = FRAME_LINES (f);
ae19c6f2 6112 if (newwidth == 0)
7df02016 6113 newwidth = FRAME_COLS (f);
3826ea1a 6114
5f5c8ee5
GM
6115 /* Compute width of windows in F.
6116 This is the width of the frame without vertical scroll bars. */
7df02016 6117 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 6118
b6a65ac2 6119 /* Round up to the smallest acceptable size. */
5f5c8ee5 6120 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
6121
6122 /* If we're not changing the frame size, quit now. */
7df02016
KS
6123 if (newheight == FRAME_LINES (f)
6124 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
6125 return;
6126
cbb95688
RS
6127 BLOCK_INPUT;
6128
886a8a6c
KH
6129#ifdef MSDOS
6130 /* We only can set screen dimensions to certain values supported
6131 by our video hardware. Try to find the smallest size greater
6132 or equal to the requested dimensions. */
6133 dos_set_window_size (&newheight, &newwidth);
6134#endif
6135
7df02016 6136 if (newheight != FRAME_LINES (f))
4588ec20 6137 {
5f5c8ee5 6138 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 6139 {
5f5c8ee5 6140 /* Frame has both root and mini-buffer. */
7df02016 6141 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
6142 FRAME_TOP_MARGIN (f));
6143 set_window_height (FRAME_ROOT_WINDOW (f),
6144 (newheight
6145 - 1
6146 - FRAME_TOP_MARGIN (f)),
6147 0);
7df02016 6148 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 6149 newheight - 1);
5f5c8ee5 6150 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
6151 }
6152 else
502b9b64 6153 /* Frame has just one top-level window. */
5f5c8ee5
GM
6154 set_window_height (FRAME_ROOT_WINDOW (f),
6155 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 6156
5f5c8ee5 6157 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 6158 FrameRows = newheight;
4588ec20
JB
6159 }
6160
7df02016 6161 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6162 {
7df02016 6163 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
5f5c8ee5 6164 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6165 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6166
5f5c8ee5 6167 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 6168 FrameCols = newwidth;
5f5c8ee5 6169
9ea173e8 6170 if (WINDOWP (f->tool_bar_window))
7df02016 6171 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6172 }
6173
7df02016
KS
6174 FRAME_LINES (f) = newheight;
6175 SET_FRAME_COLS (f, newwidth);
986e61b8 6176
5f5c8ee5
GM
6177 {
6178 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6179 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6180
5f5c8ee5
GM
6181 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6182 &text_area_height);
6183 if (w->cursor.x >= text_area_x + text_area_width)
6184 w->cursor.hpos = w->cursor.x = 0;
6185 if (w->cursor.y >= text_area_y + text_area_height)
6186 w->cursor.vpos = w->cursor.y = 0;
6187 }
986e61b8 6188
5f5c8ee5 6189 adjust_glyphs (f);
5f5c8ee5 6190 calculate_costs (f);
cb02fa39
GM
6191 SET_FRAME_GARBAGED (f);
6192 f->resized_p = 1;
97cf50e7
RS
6193
6194 UNBLOCK_INPUT;
61730a69 6195
e523f7e5
RS
6196 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6197
61730a69 6198 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5 6199 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
7df02016 6200 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
e523f7e5
RS
6201
6202 unbind_to (count, Qnil);
4588ec20 6203}
5f5c8ee5
GM
6204
6205
4588ec20 6206\f
5f5c8ee5
GM
6207/***********************************************************************
6208 Terminal Related Lisp Functions
6209 ***********************************************************************/
6210
6211DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6212 1, 1, "FOpen termscript file: ",
7ee72033
MB
6213 doc: /* Start writing all terminal output to FILE as well as the terminal.
6214FILE = nil means just close any termscript file currently open. */)
6215 (file)
5f5c8ee5
GM
6216 Lisp_Object file;
6217{
6218 if (termscript != 0) fclose (termscript);
6219 termscript = 0;
6220
6221 if (! NILP (file))
6222 {
6223 file = Fexpand_file_name (file, Qnil);
d5db4077 6224 termscript = fopen (SDATA (file), "w");
5f5c8ee5
GM
6225 if (termscript == 0)
6226 report_file_error ("Opening termscript", Fcons (file, Qnil));
6227 }
6228 return Qnil;
6229}
6230
6231
4588ec20 6232DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
228299fa 6233 Ssend_string_to_terminal, 1, 1, 0,
7ee72033
MB
6234 doc: /* Send STRING to the terminal without alteration.
6235Control characters in STRING will have terminal-dependent effects. */)
6236 (string)
e912ba09 6237 Lisp_Object string;
4588ec20 6238{
94f3db62 6239 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6240 CHECK_STRING (string);
d5db4077 6241 fwrite (SDATA (string), 1, SBYTES (string), stdout);
4588ec20
JB
6242 fflush (stdout);
6243 if (termscript)
6244 {
d5db4077 6245 fwrite (SDATA (string), 1, SBYTES (string),
fc932ac6 6246 termscript);
4588ec20
JB
6247 fflush (termscript);
6248 }
6249 return Qnil;
6250}
6251
5f5c8ee5 6252
4588ec20 6253DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6254 doc: /* Beep, or flash the screen.
228299fa 6255Also, unless an argument is given,
7ee72033
MB
6256terminate any keyboard macro currently executing. */)
6257 (arg)
4588ec20
JB
6258 Lisp_Object arg;
6259{
efb859b4 6260 if (!NILP (arg))
4588ec20 6261 {
7fa788da
RS
6262 if (noninteractive)
6263 putchar (07);
6264 else
6265 ring_bell ();
4588ec20
JB
6266 fflush (stdout);
6267 }
6268 else
6269 bitch_at_user ();
6270
6271 return Qnil;
6272}
6273
dfcf069d 6274void
4588ec20
JB
6275bitch_at_user ()
6276{
6277 if (noninteractive)
6278 putchar (07);
5f5c8ee5 6279 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6280 error ("Keyboard macro terminated by a command ringing the bell");
6281 else
6282 ring_bell ();
6283 fflush (stdout);
6284}
6285
5f5c8ee5
GM
6286
6287\f
6288/***********************************************************************
6289 Sleeping, Waiting
6290 ***********************************************************************/
6291
4588ec20 6292DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6293 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6294SECONDS may be a floating-point value, meaning that you can wait for a
6295fraction of a second. Optional second arg MILLISECONDS specifies an
6296additional wait period, in milliseconds; this may be useful if your
6297Emacs was built without floating point support.
7ee72033
MB
6298\(Not all operating systems support waiting for a fraction of a second.) */)
6299 (seconds, milliseconds)
767229f8 6300 Lisp_Object seconds, milliseconds;
4588ec20 6301{
767229f8 6302 int sec, usec;
4588ec20 6303
767229f8 6304 if (NILP (milliseconds))
e9c9a718 6305 XSETINT (milliseconds, 0);
767229f8 6306 else
b7826503 6307 CHECK_NUMBER (milliseconds);
b07646f5
JB
6308 usec = XINT (milliseconds) * 1000;
6309
b07646f5
JB
6310 {
6311 double duration = extract_float (seconds);
6312 sec = (int) duration;
6313 usec += (duration - sec) * 1000000;
6314 }
4588ec20 6315
a41f8bed 6316#ifndef EMACS_HAS_USECS
767229f8
JB
6317 if (sec == 0 && usec != 0)
6318 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6319#endif
767229f8
JB
6320
6321 /* Assure that 0 <= usec < 1000000. */
6322 if (usec < 0)
6323 {
153a073c 6324 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6325 if (-1000000 < usec)
6326 sec--, usec += 1000000;
6327 else
6328 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6329 }
767229f8
JB
6330 else
6331 sec += usec / 1000000, usec %= 1000000;
6332
6b5153b1 6333 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6334 return Qnil;
4588ec20 6335
dcd1ca45 6336 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
4588ec20
JB
6337
6338 return Qnil;
6339}
6340
5f5c8ee5 6341
dcd1ca45 6342/* This is just like wait_reading_process_output, except that
f76475ad
JB
6343 it does the redisplay.
6344
ea0d86af 6345 It's also much like Fsit_for, except that it can be used for
836d2cde 6346 waiting for input as well. */
4588ec20 6347
f76475ad 6348Lisp_Object
ae5a0dd4
RS
6349sit_for (sec, usec, reading, display, initial_display)
6350 int sec, usec, reading, display, initial_display;
f76475ad 6351{
ccddf474
RS
6352 swallow_events (display);
6353
5c749f60 6354 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
4588ec20 6355 return Qnil;
4588ec20 6356
ae5a0dd4 6357 if (initial_display)
3007ebfb 6358 redisplay_preserve_echo_area (2);
4588ec20 6359
dfdb645c
JB
6360 if (sec == 0 && usec == 0)
6361 return Qt;
6362
4588ec20 6363#ifdef SIGIO
8fc798e9 6364 gobble_input (0);
f76475ad
JB
6365#endif
6366
dcd1ca45
KS
6367 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6368 Qnil, NULL, 0);
f76475ad 6369
4588ec20
JB
6370 return detect_input_pending () ? Qnil : Qt;
6371}
6372
5f5c8ee5 6373
f76475ad 6374DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
bacf09b4 6375 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
228299fa 6376SECONDS may be a floating-point value, meaning that you can wait for a
659d9874 6377fraction of a second.
228299fa 6378\(Not all operating systems support waiting for a fraction of a second.)
659d9874 6379Optional arg NODISP non-nil means don't redisplay, just wait for input.
228299fa
GM
6380Redisplay is preempted as always if input arrives, and does not happen
6381if input is available before it starts.
659d9874
SM
6382Value is t if waited the full time with no input arriving.
6383
6384An obsolete but still supported form is
6385\(sit-for SECONDS &optional MILLISECONDS NODISP)
6386Where the optional arg MILLISECONDS specifies an additional wait period,
6387in milliseconds; this was useful when Emacs was built without
6388floating point support.
5435c793
SM
6389usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6390
6391/* The `old-nodisp' stuff is there so that the arglist has the correct
6392 length. Otherwise, `defdvice' will redefine it with fewer args. */
7ee72033 6393 (seconds, milliseconds, nodisp)
767229f8 6394 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 6395{
767229f8 6396 int sec, usec;
f76475ad 6397
659d9874
SM
6398 if (NILP (nodisp) && !NUMBERP (milliseconds))
6399 { /* New style. */
6400 nodisp = milliseconds;
6401 milliseconds = Qnil;
6402 }
6403
767229f8 6404 if (NILP (milliseconds))
e9c9a718 6405 XSETINT (milliseconds, 0);
767229f8 6406 else
b7826503 6407 CHECK_NUMBER (milliseconds);
b07646f5
JB
6408 usec = XINT (milliseconds) * 1000;
6409
b07646f5
JB
6410 {
6411 double duration = extract_float (seconds);
6412 sec = (int) duration;
6413 usec += (duration - sec) * 1000000;
6414 }
f76475ad 6415
f76475ad 6416#ifndef EMACS_HAS_USECS
767229f8
JB
6417 if (usec != 0 && sec == 0)
6418 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 6419#endif
f76475ad 6420
ae5a0dd4 6421 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 6422}
5f5c8ee5
GM
6423
6424
6425\f
6426/***********************************************************************
6427 Other Lisp Functions
6428 ***********************************************************************/
6429
6430/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6431 session's frames, frame names, buffers, buffer-read-only flags, and
6432 buffer-modified-flags, and a trailing sentinel (so we don't need to
6433 add length checks). */
6434
6435static Lisp_Object frame_and_buffer_state;
6436
6437
6438DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
228299fa 6439 Sframe_or_buffer_changed_p, 0, 0, 0,
bacf09b4 6440 doc: /* Return non-nil if the frame and buffer state appears to have changed.
228299fa
GM
6441The state variable is an internal vector containing all frames and buffers,
6442aside from buffers whose names start with space,
6443along with the buffers' read-only and modified flags, which allows a fast
6444check to see whether the menu bars might need to be recomputed.
6445If this function returns non-nil, it updates the internal vector to reflect
7ee72033
MB
6446the current state. */)
6447 ()
5f5c8ee5
GM
6448{
6449 Lisp_Object tail, frame, buf;
6450 Lisp_Object *vecp;
6451 int n;
6452
6453 vecp = XVECTOR (frame_and_buffer_state)->contents;
6454 FOR_EACH_FRAME (tail, frame)
6455 {
6456 if (!EQ (*vecp++, frame))
6457 goto changed;
6458 if (!EQ (*vecp++, XFRAME (frame)->name))
6459 goto changed;
6460 }
6461 /* Check that the buffer info matches.
6462 No need to test for the end of the vector
6463 because the last element of the vector is lambda
6464 and that will always cause a mismatch. */
7539e11f 6465 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6466 {
7539e11f 6467 buf = XCDR (XCAR (tail));
5f5c8ee5 6468 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6469 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6470 continue;
6471 if (!EQ (*vecp++, buf))
6472 goto changed;
6473 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6474 goto changed;
6475 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6476 goto changed;
6477 }
6478 /* Detect deletion of a buffer at the end of the list. */
6479 if (EQ (*vecp, Qlambda))
6480 return Qnil;
6481 changed:
6482 /* Start with 1 so there is room for at least one lambda at the end. */
6483 n = 1;
6484 FOR_EACH_FRAME (tail, frame)
6485 n += 2;
7539e11f 6486 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
6487 n += 3;
6488 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6489 if (n > XVECTOR (frame_and_buffer_state)->size
6490 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6491 /* Add 20 extra so we grow it less often. */
6492 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6493 vecp = XVECTOR (frame_and_buffer_state)->contents;
6494 FOR_EACH_FRAME (tail, frame)
6495 {
6496 *vecp++ = frame;
6497 *vecp++ = XFRAME (frame)->name;
6498 }
7539e11f 6499 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6500 {
7539e11f 6501 buf = XCDR (XCAR (tail));
5f5c8ee5 6502 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6503 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6504 continue;
6505 *vecp++ = buf;
6506 *vecp++ = XBUFFER (buf)->read_only;
6507 *vecp++ = Fbuffer_modified_p (buf);
6508 }
6509 /* Fill up the vector with lambdas (always at least one). */
6510 *vecp++ = Qlambda;
6511 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6512 < XVECTOR (frame_and_buffer_state)->size)
6513 *vecp++ = Qlambda;
6514 /* Make sure we didn't overflow the vector. */
6515 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6516 > XVECTOR (frame_and_buffer_state)->size)
6517 abort ();
6518 return Qt;
6519}
6520
6521
4588ec20 6522\f
5f5c8ee5
GM
6523/***********************************************************************
6524 Initialization
6525***********************************************************************/
6526
4588ec20
JB
6527char *terminal_type;
6528
5f5c8ee5
GM
6529/* Initialization done when Emacs fork is started, before doing stty.
6530 Determine terminal type and set terminal_driver. Then invoke its
6531 decoding routine to set up variables in the terminal package. */
4588ec20 6532
dfcf069d 6533void
4588ec20
JB
6534init_display ()
6535{
6536#ifdef HAVE_X_WINDOWS
6537 extern int display_arg;
6538#endif
6539
5f5c8ee5
GM
6540 /* Construct the space glyph. */
6541 space_glyph.type = CHAR_GLYPH;
6542 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6543 space_glyph.charpos = -1;
6544
4588ec20
JB
6545 meta_key = 0;
6546 inverse_video = 0;
6547 cursor_in_echo_area = 0;
6548 terminal_type = (char *) 0;
6549
1315c181
JB
6550 /* Now is the time to initialize this; it's used by init_sys_modes
6551 during startup. */
6552 Vwindow_system = Qnil;
4588ec20 6553
1315c181
JB
6554 /* If the user wants to use a window system, we shouldn't bother
6555 initializing the terminal. This is especially important when the
6556 terminal is so dumb that emacs gives up before and doesn't bother
6557 using the window system.
4588ec20 6558
36bbad1d
KH
6559 If the DISPLAY environment variable is set and nonempty,
6560 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6561
6562#ifdef HAVE_X_WINDOWS
d460af17
JB
6563 if (! display_arg)
6564 {
36bbad1d 6565 char *display;
d460af17 6566#ifdef VMS
36bbad1d 6567 display = getenv ("DECW$DISPLAY");
d460af17 6568#else
36bbad1d 6569 display = getenv ("DISPLAY");
d460af17 6570#endif
36bbad1d
KH
6571
6572 display_arg = (display != 0 && *display != 0);
f040093a 6573 }
d460af17 6574
177c0ea7 6575 if (!inhibit_window_system && display_arg
9e4555e8
RS
6576#ifndef CANNOT_DUMP
6577 && initialized
6578#endif
6579 )
4588ec20
JB
6580 {
6581 Vwindow_system = intern ("x");
6582#ifdef HAVE_X11
6583 Vwindow_system_version = make_number (11);
6584#else
6585 Vwindow_system_version = make_number (10);
039e5d71 6586#endif
8a2a6032 6587#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6588 /* In some versions of ncurses,
6a428f77 6589 tputs crashes if we have not called tgetent.
039e5d71
KH
6590 So call tgetent. */
6591 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6592#endif
5f5c8ee5 6593 adjust_frame_glyphs_initially ();
4588ec20
JB
6594 return;
6595 }
6596#endif /* HAVE_X_WINDOWS */
6597
fd2e066a 6598#ifdef HAVE_NTGUI
177c0ea7 6599 if (!inhibit_window_system)
fd2e066a 6600 {
60c7469c 6601 Vwindow_system = intern ("w32");
fd2e066a 6602 Vwindow_system_version = make_number (1);
5f5c8ee5 6603 adjust_frame_glyphs_initially ();
fd2e066a
GV
6604 return;
6605 }
6606#endif /* HAVE_NTGUI */
6607
e0f712ba 6608#ifdef MAC_OS
177c0ea7 6609 if (!inhibit_window_system)
1a578e9b
AC
6610 {
6611 Vwindow_system = intern ("mac");
6612 Vwindow_system_version = make_number (1);
6613 adjust_frame_glyphs_initially ();
6614 return;
6615 }
e0f712ba 6616#endif /* MAC_OS */
1a578e9b 6617
4588ec20
JB
6618 /* If no window system has been specified, try to use the terminal. */
6619 if (! isatty (0))
6620 {
1559a86d 6621 fatal ("standard input is not a tty");
4588ec20
JB
6622 exit (1);
6623 }
6624
153a073c 6625 /* Look at the TERM variable. */
4588ec20
JB
6626 terminal_type = (char *) getenv ("TERM");
6627 if (!terminal_type)
6628 {
6629#ifdef VMS
6630 fprintf (stderr, "Please specify your terminal type.\n\
6631For types defined in VMS, use set term /device=TYPE.\n\
6632For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6633\(The quotation marks are necessary since terminal types are lower case.)\n");
6634#else
6635 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6636#endif
6637 exit (1);
6638 }
6639
6640#ifdef VMS
5f5c8ee5 6641 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6642 Hardly any uppercase letters in terminal types; should be none. */
6643 {
6644 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6645 char *p;
6646
6647 strcpy (new, terminal_type);
6648
6649 for (p = new; *p; p++)
6650 if (isupper (*p))
6651 *p = tolower (*p);
6652
6653 terminal_type = new;
177c0ea7 6654 }
5f5c8ee5 6655#endif /* VMS */
4588ec20
JB
6656
6657 term_init (terminal_type);
177c0ea7 6658
d86c299a 6659 {
91fb7e1b 6660 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6661 int width = FRAME_TOTAL_COLS (sf);
6662 int height = FRAME_LINES (sf);
d86c299a 6663
5f5c8ee5 6664 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6665
5f5c8ee5
GM
6666 /* If these sizes are so big they cause overflow, just ignore the
6667 change. It's not clear what better we could do. */
6668 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6669 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6670 }
6671
5f5c8ee5 6672 adjust_frame_glyphs_initially ();
91fb7e1b 6673 calculate_costs (XFRAME (selected_frame));
4588ec20 6674
4588ec20
JB
6675#ifdef SIGWINCH
6676#ifndef CANNOT_DUMP
6677 if (initialized)
6678#endif /* CANNOT_DUMP */
6679 signal (SIGWINCH, window_change_signal);
6680#endif /* SIGWINCH */
5f5c8ee5
GM
6681
6682 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6683 if (initialized
6684 && !noninteractive
622dca89
EZ
6685#ifdef MSDOS
6686 /* The MSDOS terminal turns on its ``window system'' relatively
6687 late into the startup, so we cannot do the frame faces'
6688 initialization just yet. It will be done later by pc-win.el
6689 and internal_terminal_init. */
6690 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6691#endif
5f5c8ee5 6692 && NILP (Vwindow_system))
2d764c78
EZ
6693 {
6694 /* For the initial frame, we don't have any way of knowing what
6695 are the foreground and background colors of the terminal. */
6696 struct frame *sf = SELECTED_FRAME();
6697
f9d2fdc4
EZ
6698 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6699 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6700 call0 (intern ("tty-set-up-initial-frame-faces"));
6701 }
5f5c8ee5
GM
6702}
6703
6704
6705\f
6706/***********************************************************************
6707 Blinking cursor
6708 ***********************************************************************/
6709
c3f13540 6710DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6711 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6712 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6713WINDOW nil means use the selected window. SHOW non-nil means
6714show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6715don't show a cursor. */)
6716 (window, show)
5d7791b3 6717 Lisp_Object window, show;
5f5c8ee5 6718{
5f5c8ee5
GM
6719 /* Don't change cursor state while redisplaying. This could confuse
6720 output routines. */
6721 if (!redisplaying_p)
6722 {
6723 if (NILP (window))
6724 window = selected_window;
6725 else
b7826503 6726 CHECK_WINDOW (window);
177c0ea7 6727
5d7791b3 6728 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6729 }
6730
6731 return Qnil;
4588ec20 6732}
5f5c8ee5
GM
6733
6734
5d7791b3
GM
6735DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6736 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6737 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
6738WINDOW nil or omitted means report on the selected window. */)
6739 (window)
5d7791b3
GM
6740 Lisp_Object window;
6741{
6742 struct window *w;
177c0ea7 6743
5d7791b3
GM
6744 if (NILP (window))
6745 window = selected_window;
6746 else
b7826503 6747 CHECK_WINDOW (window);
177c0ea7 6748
5d7791b3 6749 w = XWINDOW (window);
177c0ea7 6750 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
6751}
6752
4588ec20 6753\f
5f5c8ee5
GM
6754/***********************************************************************
6755 Initialization
6756 ***********************************************************************/
6757
dfcf069d 6758void
4588ec20
JB
6759syms_of_display ()
6760{
502b9b64 6761 defsubr (&Sredraw_frame);
4588ec20 6762 defsubr (&Sredraw_display);
078b3696 6763 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6764 defsubr (&Sopen_termscript);
6765 defsubr (&Sding);
6766 defsubr (&Ssit_for);
6767 defsubr (&Ssleep_for);
6768 defsubr (&Ssend_string_to_terminal);
c3f13540 6769 defsubr (&Sinternal_show_cursor);
5d7791b3 6770 defsubr (&Sinternal_show_cursor_p);
4588ec20 6771
2d5912c1 6772#if GLYPH_DEBUG
9b0e97aa
GM
6773 defsubr (&Sdump_redisplay_history);
6774#endif
6775
d1dad759 6776 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6777 staticpro (&frame_and_buffer_state);
6778
9cda4f7c
RS
6779 Qdisplay_table = intern ("display-table");
6780 staticpro (&Qdisplay_table);
e7067d00
GM
6781 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6782 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6783
7ee72033 6784 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 6785 doc: /* *The output baud rate of the terminal.
228299fa
GM
6786On most systems, changing this value will affect the amount of padding
6787and the other strategic decisions made during redisplay. */);
177c0ea7 6788
7ee72033 6789 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 6790 doc: /* *Non-nil means invert the entire frame display.
228299fa 6791This means everything is in inverse video which otherwise would not be. */);
177c0ea7 6792
7ee72033 6793 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 6794 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6795
6796See also `ring-bell-function'. */);
177c0ea7 6797
7ee72033 6798 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 6799 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
6800A non-nil value is useful if the terminal can automatically preserve
6801Emacs's frame display when you reenter Emacs.
6802It is up to you to set this variable if your terminal can do that. */);
177c0ea7 6803
7ee72033 6804 DEFVAR_LISP ("window-system", &Vwindow_system,
85565e9e
RS
6805 doc: /* Name of window system that Emacs is displaying through.
6806The value is a symbol--for instance, `x' for X windows.
6807The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 6808
7ee72033 6809 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 6810 doc: /* The version number of the window system in use.
228299fa 6811For X windows, this is 10 or 11. */);
177c0ea7 6812
7ee72033 6813 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 6814 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 6815
7ee72033 6816 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 6817 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
6818If not nil, this is a vector indexed by glyph code to define the glyph.
6819Each element can be:
6820 integer: a glyph code which this glyph is an alias for.
6821 string: output this glyph using that string (not impl. in X windows).
6822 nil: this glyph mod 524288 is the code of a character to output,
6823 and this glyph / 524288 is the face number (see `face-id') to use
6824 while outputting it. */);
4588ec20
JB
6825 Vglyph_table = Qnil;
6826
7ee72033 6827 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 6828 doc: /* Display table to use for buffers that specify none.
228299fa 6829See `buffer-display-table' for more information. */);
4588ec20
JB
6830 Vstandard_display_table = Qnil;
6831
7ee72033 6832 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 6833 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
6834 redisplay_dont_pause = 0;
6835
4588ec20
JB
6836 /* Initialize `window-system', unless init_display already decided it. */
6837#ifdef CANNOT_DUMP
6838 if (noninteractive)
6839#endif
6840 {
6841 Vwindow_system = Qnil;
6842 Vwindow_system_version = Qnil;
6843 }
6844}
ab5796a9
MB
6845
6846/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6847 (do not change this comment) */