Add support for large files, plus some locale improvements.
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
4a2f9c6a 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 1998
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
4588ec20 22#include <signal.h>
18160b98 23#include <config.h>
565620a5 24#include <stdio.h>
4588ec20
JB
25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
JB
32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
502b9b64 40#include "frame.h"
4588ec20
JB
41#include "window.h"
42#include "commands.h"
43#include "disptab.h"
44#include "indent.h"
d169fe39 45#include "intervals.h"
97cf50e7 46#include "blockinput.h"
dfcf069d
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47#include "process.h"
48#include "keyboard.h"
4588ec20 49
24e86043
KH
50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
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55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
5f5c8ee5 63/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 64
5f5c8ee5 65#include "systime.h"
3883a901
RS
66#include <errno.h>
67
5f5c8ee5
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68/* To get the prototype for `sleep'. */
69
70#ifdef HAVE_UNISTD_H
71#include <unistd.h>
72#endif
73
4588ec20
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74#define max(a, b) ((a) > (b) ? (a) : (b))
75#define min(a, b) ((a) < (b) ? (a) : (b))
76
4588ec20 77/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
e3271ae5 81#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
82
83/* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
3883a901
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87#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#else
cb5558ff 90#undef PENDING_OUTPUT_COUNT
e3271ae5 91#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
92#endif
93#else /* not __GNU_LIBRARY__ */
cb5558ff 94#ifndef PENDING_OUTPUT_COUNT
4588ec20
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95#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
96#endif
5f5c8ee5
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97#endif /* not __GNU_LIBRARY__ */
98
99\f
100/* Structure to pass dimensions around. Used for character bounding
101 boxes, glyph matrix dimensions and alike. */
102
103struct dim
104{
105 int width;
106 int height;
107};
108
109\f
110/* Function prototypes. */
111
408f5064
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112static void redraw_overlapping_rows P_ ((struct window *, int));
113static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
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114static int count_blanks P_ ((struct glyph *, int));
115static int count_match P_ ((struct glyph *, struct glyph *,
116 struct glyph *, struct glyph *));
117static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
118static void update_frame_line P_ ((struct frame *, int));
119static struct dim allocate_matrices_for_frame_redisplay
120 P_ ((Lisp_Object, int, int, struct dim, int, int *));
121static void allocate_matrices_for_window_redisplay P_ ((struct window *,
122 struct dim));
123static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
124static void adjust_frame_glyphs P_ ((struct frame *));
125struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
126static void free_glyph_matrix P_ ((struct glyph_matrix *));
127static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
128 int, int, struct dim));
b96fd3e8 129static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5
GM
130static void swap_glyphs_in_rows P_ ((struct glyph_row *, struct glyph_row *));
131static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
132static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
133static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
134static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
135 struct window *));
136static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
137 struct window *));
138static struct glyph_pool *new_glyph_pool P_ ((void));
139static void free_glyph_pool P_ ((struct glyph_pool *));
140static void adjust_frame_glyphs_initially P_ ((void));
141static void adjust_frame_message_buffer P_ ((struct frame *));
142static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
143static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
144static void build_frame_matrix P_ ((struct frame *));
145void clear_current_matrices P_ ((struct frame *));
146void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
147 int, int));
148static void clear_window_matrices P_ ((struct window *, int));
149static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
150static int scrolling_window P_ ((struct window *, int));
408f5064 151static int update_window_line P_ ((struct window *, int));
5f5c8ee5 152static void update_marginal_area P_ ((struct window *, int, int));
408f5064 153static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
154static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
155 int));
156static void mirror_make_current P_ ((struct window *, int));
157void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 158#if GLYPH_DEBUG
5f5c8ee5
GM
159static void check_matrix_pointers P_ ((struct glyph_matrix *,
160 struct glyph_matrix *));
b96fd3e8 161#endif
5f5c8ee5
GM
162static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
163static int update_window_tree P_ ((struct window *, int));
164static int update_window P_ ((struct window *, int));
165static int update_frame_1 P_ ((struct frame *, int, int));
166static void set_window_cursor_after_update P_ ((struct window *));
167static int row_equal_p P_ ((struct window *, struct glyph_row *,
168 struct glyph_row *));
169static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
170static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
171static void reverse_rows P_ ((struct glyph_matrix *, int, int));
172static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
173
174
175\f
176/* Non-zero means don't pause redisplay for pending input. (This is
177 for debugging and for a future implementation of EDT-like
178 scrolling. */
4588ec20 179
5f5c8ee5 180int redisplay_dont_pause;
45140e01 181
a41f8bed 182/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 183 current contents of actual terminal frame; clear and redraw it. */
4588ec20 184
502b9b64 185int frame_garbaged;
4588ec20 186
5f5c8ee5 187/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
188
189int display_completed;
190
5f5c8ee5
GM
191/* Lisp variable visible-bell; enables use of screen-flash instead of
192 audible bell. */
4588ec20
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193
194int visible_bell;
195
502b9b64 196/* Invert the color of the whole frame, at a low level. */
4588ec20
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197
198int inverse_video;
199
200/* Line speed of the terminal. */
201
202int baud_rate;
203
5f5c8ee5
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204/* Either nil or a symbol naming the window system under which Emacs
205 is running. */
4588ec20
JB
206
207Lisp_Object Vwindow_system;
208
209/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 210
4588ec20
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211Lisp_Object Vwindow_system_version;
212
5f5c8ee5
GM
213/* Vector of glyph definitions. Indexed by glyph number, the contents
214 are a string which is how to output the glyph.
4588ec20
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215
216 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
217 as a character code.
218
219 This is an obsolete feature that is no longer used. The variable
220 is retained for compatibility. */
4588ec20
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221
222Lisp_Object Vglyph_table;
223
224/* Display table to use for vectors that don't specify their own. */
225
226Lisp_Object Vstandard_display_table;
227
5f5c8ee5
GM
228/* Nonzero means reading single-character input with prompt so put
229 cursor on mini-buffer after the prompt. positive means at end of
230 text in echo area; negative means at beginning of line. */
231
4588ec20 232int cursor_in_echo_area;
9cda4f7c
RS
233
234Lisp_Object Qdisplay_table;
5f5c8ee5 235
4588ec20 236\f
5f5c8ee5 237/* The currently selected frame. In a single-frame version, this
91fb7e1b 238 variable always equals the_only_frame. */
4588ec20 239
91fb7e1b 240Lisp_Object selected_frame;
4588ec20 241
5f5c8ee5 242/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 243 frames. This is usually the most recent such frame that was
87485d6f
MW
244 selected. In a single-frame version, this variable always holds
245 the address of the_only_frame. */
4588ec20 246
5f5c8ee5 247struct frame *last_nonminibuf_frame;
d52bad65 248
5f5c8ee5 249/* Stdio stream being used for copy of all output. */
4588ec20 250
5f5c8ee5 251FILE *termscript;
502b9b64 252
5f5c8ee5 253/* Structure for info on cursor positioning. */
4588ec20 254
5f5c8ee5 255struct cm Wcm;
4588ec20 256
5f5c8ee5 257/* 1 means SIGWINCH happened when not safe. */
4588ec20 258
5f5c8ee5 259int delayed_size_change;
4588ec20 260
5f5c8ee5 261/* 1 means glyph initialization has been completed at startup. */
4588ec20 262
5f5c8ee5 263static int glyphs_initialized_initially_p;
4588ec20 264
5f5c8ee5 265/* Updated window if != 0. Set by update_window. */
4588ec20 266
5f5c8ee5 267struct window *updated_window;
4588ec20 268
5f5c8ee5 269/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 270
5f5c8ee5
GM
271struct glyph_row *updated_row;
272int updated_area;
4588ec20 273
5f5c8ee5 274/* A glyph for a space. */
4588ec20 275
5f5c8ee5 276struct glyph space_glyph;
4588ec20 277
5f5c8ee5
GM
278/* Non-zero means update has been performed directly, so that there's
279 no need for redisplay_internal to do much work. Set by
280 direct_output_for_insert. */
4588ec20 281
5f5c8ee5 282int redisplay_performed_directly_p;
4588ec20 283
5f5c8ee5
GM
284/* Counts of allocated structures. These counts serve to diagnose
285 memory leaks and double frees. */
4588ec20 286
5f5c8ee5
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287int glyph_matrix_count;
288int glyph_pool_count;
4588ec20 289
5f5c8ee5
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290/* If non-null, the frame whose frame matrices are manipulated. If
291 null, window matrices are worked on. */
4588ec20 292
5f5c8ee5 293static struct frame *frame_matrix_frame;
4588ec20 294
5f5c8ee5
GM
295/* Current interface for window-based redisplay. Set from init_xterm.
296 A null value means we are not using window-based redisplay. */
4588ec20 297
5f5c8ee5 298struct redisplay_interface *rif;
4588ec20 299
5f5c8ee5
GM
300/* Non-zero means that fonts have been loaded since the last glyph
301 matrix adjustments. Redisplay must stop, and glyph matrices must
302 be adjusted when this flag becomes non-zero during display. The
303 reason fonts can be loaded so late is that fonts of fontsets are
304 loaded on demand. */
836d2cde 305
5f5c8ee5 306int fonts_changed_p;
836d2cde 307
5f5c8ee5
GM
308/* Convert vpos and hpos from frame to window and vice versa.
309 This may only be used for terminal frames. */
836d2cde 310
5f5c8ee5 311#if GLYPH_DEBUG
4588ec20 312
5f5c8ee5
GM
313static int window_to_frame_vpos P_ ((struct window *, int));
314static int window_to_frame_hpos P_ ((struct window *, int));
315#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
316#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 317
5f5c8ee5 318#else /* GLYPH_DEBUG == 0 */
4588ec20 319
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GM
320#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
321#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 322
5f5c8ee5 323#endif /* GLYPH_DEBUG == 0 */
4588ec20 324
4588ec20 325
5f5c8ee5
GM
326/* Like bcopy except never gets confused by overlap. Let this be the
327 first function defined in this file, or change emacs.c where the
328 address of this function is used. */
4588ec20
JB
329
330void
331safe_bcopy (from, to, size)
332 char *from, *to;
333 int size;
334{
b5c685f4 335 if (size <= 0 || from == to)
4588ec20
JB
336 return;
337
b5c685f4
JB
338 /* If the source and destination don't overlap, then bcopy can
339 handle it. If they do overlap, but the destination is lower in
340 memory than the source, we'll assume bcopy can handle that. */
341 if (to < from || from + size <= to)
342 bcopy (from, to, size);
343
344 /* Otherwise, we'll copy from the end. */
345 else
4588ec20 346 {
b5c685f4
JB
347 register char *endf = from + size;
348 register char *endt = to + size;
4588ec20
JB
349
350 /* If TO - FROM is large, then we should break the copy into
351 nonoverlapping chunks of TO - FROM bytes each. However, if
352 TO - FROM is small, then the bcopy function call overhead
353 makes this not worth it. The crossover point could be about
b5c685f4
JB
354 anywhere. Since I don't think the obvious copy loop is too
355 bad, I'm trying to err in its favor. */
4588ec20
JB
356 if (to - from < 64)
357 {
358 do
359 *--endt = *--endf;
360 while (endf != from);
361 }
362 else
363 {
b5c685f4 364 for (;;)
4588ec20
JB
365 {
366 endt -= (to - from);
367 endf -= (to - from);
368
b5c685f4
JB
369 if (endt < to)
370 break;
371
4588ec20
JB
372 bcopy (endf, endt, to - from);
373 }
b5c685f4
JB
374
375 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
376 little left over. The amount left over is (endt + (to -
377 from)) - to, which is endt - from. */
4588ec20
JB
378 bcopy (from, to, endt - from);
379 }
380 }
4588ec20
JB
381}
382
4588ec20 383
5f5c8ee5
GM
384\f
385/***********************************************************************
386 Glyph Matrices
387 ***********************************************************************/
388
389/* Allocate and return a glyph_matrix structure. POOL is the glyph
390 pool from which memory for the matrix should be allocated, or null
391 for window-based redisplay where no glyph pools are used. The
392 member `pool' of the glyph matrix structure returned is set to
393 POOL, the structure is otherwise zeroed. */
394
395struct glyph_matrix *
396new_glyph_matrix (pool)
397 struct glyph_pool *pool;
4588ec20 398{
5f5c8ee5
GM
399 struct glyph_matrix *result;
400
401 /* Allocate and clear. */
402 result = (struct glyph_matrix *) xmalloc (sizeof *result);
403 bzero (result, sizeof *result);
4588ec20 404
5f5c8ee5
GM
405 /* Increment number of allocated matrices. This count is used
406 to detect memory leaks. */
407 ++glyph_matrix_count;
4588ec20 408
5f5c8ee5
GM
409 /* Set pool and return. */
410 result->pool = pool;
411 return result;
4588ec20
JB
412}
413
4588ec20 414
5f5c8ee5
GM
415/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
416
417 The global counter glyph_matrix_count is decremented when a matrix
418 is freed. If the count gets negative, more structures were freed
419 than allocated, i.e. one matrix was freed more than once or a bogus
420 pointer was passed to this function.
421
422 If MATRIX->pool is null, this means that the matrix manages its own
423 glyph memory---this is done for matrices on X frames. Freeing the
424 matrix also frees the glyph memory in this case. */
425
426static void
427free_glyph_matrix (matrix)
428 struct glyph_matrix *matrix;
4588ec20 429{
5f5c8ee5
GM
430 if (matrix)
431 {
432 int i;
433
434 /* Detect the case that more matrices are freed than were
435 allocated. */
436 if (--glyph_matrix_count < 0)
437 abort ();
438
439 /* Free glyph memory if MATRIX owns it. */
440 if (matrix->pool == NULL)
441 for (i = 0; i < matrix->rows_allocated; ++i)
442 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
443
444 /* Free row structures and the matrix itself. */
445 xfree (matrix->rows);
446 xfree (matrix);
447 }
448}
4588ec20 449
4588ec20 450
5f5c8ee5
GM
451/* Return the number of glyphs to reserve for a marginal area of
452 window W. TOTAL_GLYPHS is the number of glyphs in a complete
453 display line of window W. MARGIN gives the width of the marginal
454 area in canonical character units. MARGIN should be an integer
455 or a float. */
456
457static int
458margin_glyphs_to_reserve (w, total_glyphs, margin)
459 struct window *w;
460 int total_glyphs;
461 Lisp_Object margin;
462{
463 int n;
4588ec20 464
5f5c8ee5 465 if (NUMBERP (margin))
4588ec20 466 {
5f5c8ee5
GM
467 int width = XFASTINT (w->width);
468 double d = max (0, XFLOATINT (margin));
469 d = min (width / 2 - 1, d);
470 n = (int) ((double) total_glyphs / width * d);
471 }
472 else
473 n = 0;
474
475 return n;
476}
477
4588ec20 478
5f5c8ee5
GM
479/* Adjust glyph matrix MATRIX on window W or on a frame to changed
480 window sizes.
4588ec20 481
5f5c8ee5
GM
482 W is null if the function is called for a frame glyph matrix.
483 Otherwise it is the window MATRIX is a member of. X and Y are the
484 indices of the first column and row of MATRIX within the frame
485 matrix, if such a matrix exists. They are zero for purely
486 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 487
5f5c8ee5
GM
488 In window-based redisplay, where no frame matrices exist, glyph
489 matrices manage their own glyph storage. Otherwise, they allocate
490 storage from a common frame glyph pool which can be found in
491 MATRIX->pool.
23b0200c 492
5f5c8ee5
GM
493 The reason for this memory management strategy is to avoid complete
494 frame redraws if possible. When we allocate from a common pool, a
495 change of the location or size of a sub-matrix within the pool
496 requires a complete redisplay of the frame because we cannot easily
497 make sure that the current matrices of all windows still agree with
498 what is displayed on the screen. While this is usually fast, it
499 leads to screen flickering. */
23b0200c 500
5f5c8ee5
GM
501static void
502adjust_glyph_matrix (w, matrix, x, y, dim)
503 struct window *w;
504 struct glyph_matrix *matrix;
505 int x, y;
506 struct dim dim;
507{
508 int i;
509 int new_rows;
510 int marginal_areas_changed_p = 0;
045dee35
GM
511 int header_line_changed_p = 0;
512 int header_line_p = 0;
5f5c8ee5
GM
513 int left = -1, right = -1;
514 int window_x, window_y, window_width, window_height;
515
516 /* See if W had a top line that has disappeared now, or vice versa. */
517 if (w)
518 {
045dee35
GM
519 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
520 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 521 }
045dee35 522 matrix->header_line_p = header_line_p;
23b0200c 523
5f5c8ee5
GM
524 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
525 haven't changed. This optimization is important because preserving
526 the matrix means preventing redisplay. */
527 if (matrix->pool == NULL)
528 {
529 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
530 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
531 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
532 xassert (left >= 0 && right >= 0);
533 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
534 || right != matrix->right_margin_glyphs);
535
536 if (!marginal_areas_changed_p
537 && !fonts_changed_p
045dee35 538 && !header_line_changed_p
5f5c8ee5
GM
539 && matrix->window_top_y == XFASTINT (w->top)
540 && matrix->window_height == window_height
541 && matrix->window_vscroll == w->vscroll
542 && matrix->window_width == window_width)
543 return;
544 }
545
546 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
547 if (matrix->rows_allocated < dim.height)
548 {
549 int size = dim.height * sizeof (struct glyph_row);
550 new_rows = dim.height - matrix->rows_allocated;
551 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
552 bzero (matrix->rows + matrix->rows_allocated,
553 new_rows * sizeof *matrix->rows);
554 matrix->rows_allocated = dim.height;
555 }
556 else
557 new_rows = 0;
60a8948a 558
5f5c8ee5
GM
559 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
560 on a frame not using window-based redisplay. Set up pointers for
561 each row into the glyph pool. */
562 if (matrix->pool)
563 {
564 xassert (matrix->pool->glyphs);
565
566 if (w)
60a8948a 567 {
5f5c8ee5
GM
568 left = margin_glyphs_to_reserve (w, dim.width,
569 w->left_margin_width);
570 right = margin_glyphs_to_reserve (w, dim.width,
571 w->right_margin_width);
60a8948a 572 }
5f5c8ee5
GM
573 else
574 left = right = 0;
575
576 for (i = 0; i < dim.height; ++i)
60a8948a 577 {
5f5c8ee5
GM
578 struct glyph_row *row = &matrix->rows[i];
579
580 row->glyphs[LEFT_MARGIN_AREA]
581 = (matrix->pool->glyphs
582 + (y + i) * matrix->pool->ncolumns
583 + x);
584
585 if (w == NULL
586 || row == matrix->rows + dim.height - 1
045dee35 587 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
588 {
589 row->glyphs[TEXT_AREA]
590 = row->glyphs[LEFT_MARGIN_AREA];
591 row->glyphs[RIGHT_MARGIN_AREA]
592 = row->glyphs[TEXT_AREA] + dim.width;
593 row->glyphs[LAST_AREA]
594 = row->glyphs[RIGHT_MARGIN_AREA];
595 }
596 else
597 {
598 row->glyphs[TEXT_AREA]
599 = row->glyphs[LEFT_MARGIN_AREA] + left;
600 row->glyphs[RIGHT_MARGIN_AREA]
601 = row->glyphs[TEXT_AREA] + dim.width - left - right;
602 row->glyphs[LAST_AREA]
603 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
604 }
60a8948a 605 }
5f5c8ee5
GM
606
607 matrix->left_margin_glyphs = left;
608 matrix->right_margin_glyphs = right;
609 }
610 else
611 {
612 /* If MATRIX->pool is null, MATRIX is responsible for managing
613 its own memory. Allocate glyph memory from the heap. */
614 if (dim.width > matrix->matrix_w
615 || new_rows
045dee35 616 || header_line_changed_p
5f5c8ee5 617 || marginal_areas_changed_p)
4588ec20 618 {
5f5c8ee5
GM
619 struct glyph_row *row = matrix->rows;
620 struct glyph_row *end = row + matrix->rows_allocated;
621
622 while (row < end)
623 {
624 row->glyphs[LEFT_MARGIN_AREA]
625 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
626 (dim.width
627 * sizeof (struct glyph)));
628
629 /* The mode line never has marginal areas. */
630 if (row == matrix->rows + dim.height - 1
045dee35 631 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
632 {
633 row->glyphs[TEXT_AREA]
634 = row->glyphs[LEFT_MARGIN_AREA];
635 row->glyphs[RIGHT_MARGIN_AREA]
636 = row->glyphs[TEXT_AREA] + dim.width;
637 row->glyphs[LAST_AREA]
638 = row->glyphs[RIGHT_MARGIN_AREA];
639 }
640 else
641 {
642 row->glyphs[TEXT_AREA]
643 = row->glyphs[LEFT_MARGIN_AREA] + left;
644 row->glyphs[RIGHT_MARGIN_AREA]
645 = row->glyphs[TEXT_AREA] + dim.width - left - right;
646 row->glyphs[LAST_AREA]
647 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
648 }
649 ++row;
650 }
4588ec20
JB
651 }
652
5f5c8ee5
GM
653 xassert (left >= 0 && right >= 0);
654 matrix->left_margin_glyphs = left;
655 matrix->right_margin_glyphs = right;
656 }
657
658 /* Number of rows to be used by MATRIX. */
659 matrix->nrows = dim.height;
660
661 /* Mark rows in a current matrix of a window as not having valid
662 contents. It's important to not do this for desired matrices.
663 When Emacs starts, it may already be building desired matrices
664 when this function runs. */
665 if (w && matrix == w->current_matrix)
666 {
667 /* Optimize the case that only the height has changed (C-x 2,
668 upper window). Invalidate all rows that are no longer part
669 of the window. */
670 if (!marginal_areas_changed_p
671 && matrix->window_top_y == XFASTINT (w->top)
672 && matrix->window_width == window_width)
4588ec20 673 {
5f5c8ee5
GM
674 i = 0;
675 while (matrix->rows[i].enabled_p
676 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
677 < matrix->window_height))
678 ++i;
679
680 /* Window end is invalid, if inside of the rows that
681 are invalidated. */
682 if (INTEGERP (w->window_end_vpos)
683 && XFASTINT (w->window_end_vpos) >= i)
684 w->window_end_valid = Qnil;
685
686 while (i < matrix->nrows)
687 matrix->rows[i++].enabled_p = 0;
688 }
689 else
690 {
691 for (i = 0; i < matrix->nrows; ++i)
692 matrix->rows[i].enabled_p = 0;
4588ec20 693 }
4588ec20 694 }
5f5c8ee5
GM
695
696 /* Remember last values to be able to optimize frame redraws. */
697 matrix->matrix_x = x;
698 matrix->matrix_y = y;
699 matrix->matrix_w = dim.width;
700 matrix->matrix_h = dim.height;
701
702 /* Record the top y location and height of W at the time the matrix
703 was last adjusted. This is used to optimize redisplay above. */
704 if (w)
4588ec20 705 {
5f5c8ee5
GM
706 matrix->window_top_y = XFASTINT (w->top);
707 matrix->window_height = window_height;
708 matrix->window_width = window_width;
709 matrix->window_vscroll = w->vscroll;
710 }
711}
4588ec20 712
4588ec20 713
5f5c8ee5
GM
714/* Reverse the contents of rows in MATRIX between START and END. The
715 contents of the row at END - 1 end up at START, END - 2 at START +
716 1 etc. This is part of the implementation of rotate_matrix (see
717 below). */
d52bad65 718
5f5c8ee5
GM
719static void
720reverse_rows (matrix, start, end)
721 struct glyph_matrix *matrix;
722 int start, end;
723{
724 int i, j;
23b0200c 725
5f5c8ee5
GM
726 for (i = start, j = end - 1; i < j; ++i, --j)
727 {
728 /* Non-ISO HP/UX compiler doesn't like auto struct
729 initialization. */
730 struct glyph_row temp;
731 temp = matrix->rows[i];
732 matrix->rows[i] = matrix->rows[j];
733 matrix->rows[j] = temp;
734 }
735}
23b0200c 736
23b0200c 737
5f5c8ee5
GM
738/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
739 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
740 indices. (Note: this does not copy glyphs, only glyph pointers in
741 row structures are moved around).
60a8948a 742
5f5c8ee5
GM
743 The algorithm used for rotating the vector was, I believe, first
744 described by Kernighan. See the vector R as consisting of two
745 sub-vectors AB, where A has length BY for BY >= 0. The result
746 after rotating is then BA. Reverse both sub-vectors to get ArBr
747 and reverse the result to get (ArBr)r which is BA. Similar for
748 rotating right. */
749
750void
751rotate_matrix (matrix, first, last, by)
752 struct glyph_matrix *matrix;
753 int first, last, by;
754{
755 if (by < 0)
756 {
757 /* Up (rotate left, i.e. towards lower indices). */
758 by = -by;
759 reverse_rows (matrix, first, first + by);
760 reverse_rows (matrix, first + by, last);
761 reverse_rows (matrix, first, last);
762 }
763 else if (by > 0)
764 {
765 /* Down (rotate right, i.e. towards higher indices). */
766 reverse_rows (matrix, last - by, last);
767 reverse_rows (matrix, first, last - by);
768 reverse_rows (matrix, first, last);
769 }
770}
771
772
773/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
774 with indices START <= index < END. Increment positions by DELTA/
775 DELTA_BYTES. */
776
777void
778increment_glyph_matrix_buffer_positions (matrix, start, end, delta,
779 delta_bytes)
780 struct glyph_matrix *matrix;
781 int start, end, delta, delta_bytes;
782{
783 /* Check that START and END are reasonable values. */
784 xassert (start >= 0 && start <= matrix->nrows);
785 xassert (end >= 0 && end <= matrix->nrows);
786 xassert (start <= end);
787
788 for (; start < end; ++start)
789 increment_glyph_row_buffer_positions (matrix->rows + start,
790 delta, delta_bytes);
791}
792
793
794/* Enable a range of rows in glyph matrix MATRIX. START and END are
795 the row indices of the first and last + 1 row to enable. If
796 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
797
798void
799enable_glyph_matrix_rows (matrix, start, end, enabled_p)
800 struct glyph_matrix *matrix;
801 int start, end;
802 int enabled_p;
803{
804 xassert (start <= end);
805 xassert (start >= 0 && start < matrix->nrows);
806 xassert (end >= 0 && end <= matrix->nrows);
807
808 for (; start < end; ++start)
809 matrix->rows[start].enabled_p = enabled_p != 0;
810}
811
812
813/* Clear MATRIX.
814
815 This empties all rows in MATRIX by setting the enabled_p flag for
816 all rows of the matrix to zero. The function prepare_desired_row
817 will eventually really clear a row when it sees one with a zero
818 enabled_p flag.
819
820 Resets update hints to defaults value. The only update hint
821 currently present is the flag MATRIX->no_scrolling_p. */
822
823void
824clear_glyph_matrix (matrix)
825 struct glyph_matrix *matrix;
826{
827 if (matrix)
828 {
829 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
830 matrix->no_scrolling_p = 0;
831 }
832}
833
834
835/* Shift part of the glyph matrix MATRIX of window W up or down.
836 Increment y-positions in glyph rows between START and END by DY,
837 and recompute their visible height. */
838
839void
840shift_glyph_matrix (w, matrix, start, end, dy)
841 struct window *w;
842 struct glyph_matrix *matrix;
843 int start, end, dy;
844{
845 int min_y, max_y;
846
847 xassert (start <= end);
848 xassert (start >= 0 && start < matrix->nrows);
849 xassert (end >= 0 && end <= matrix->nrows);
850
045dee35 851 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
852 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
853
854 for (; start < end; ++start)
855 {
856 struct glyph_row *row = &matrix->rows[start];
857
858 row->y += dy;
859
860 if (row->y < min_y)
861 row->visible_height = row->height - (min_y - row->y);
862 else if (row->y + row->height > max_y)
863 row->visible_height = row->height - (row->y + row->height - max_y);
864 else
865 row->visible_height = row->height;
866 }
867}
868
869
870/* Mark all rows in current matrices of frame F as invalid. Marking
871 invalid is done by setting enabled_p to zero for all rows in a
872 current matrix. */
873
874void
875clear_current_matrices (f)
876 register struct frame *f;
877{
878 /* Clear frame current matrix, if we have one. */
879 if (f->current_matrix)
880 clear_glyph_matrix (f->current_matrix);
881
882 /* Clear the matrix of the menu bar window, if such a window exists.
883 The menu bar window is currently used to display menus on X when
884 no toolkit support is compiled in. */
885 if (WINDOWP (f->menu_bar_window))
886 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
887
9ea173e8
GM
888 /* Clear the matrix of the tool-bar window, if any. */
889 if (WINDOWP (f->tool_bar_window))
890 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
891
892 /* Clear current window matrices. */
893 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
894 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
895}
896
897
898/* Clear out all display lines of F for a coming redisplay. */
899
900void
901clear_desired_matrices (f)
902 register struct frame *f;
903{
904 if (f->desired_matrix)
905 clear_glyph_matrix (f->desired_matrix);
906
907 if (WINDOWP (f->menu_bar_window))
908 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
909
9ea173e8
GM
910 if (WINDOWP (f->tool_bar_window))
911 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
912
913 /* Do it for window matrices. */
914 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
915 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
916}
917
918
919/* Clear matrices in window tree rooted in W. If DESIRED_P is
920 non-zero clear desired matrices, otherwise clear current matrices. */
921
922static void
923clear_window_matrices (w, desired_p)
924 struct window *w;
925 int desired_p;
926{
927 while (w)
928 {
929 if (!NILP (w->hchild))
930 {
931 xassert (WINDOWP (w->hchild));
932 clear_window_matrices (XWINDOW (w->hchild), desired_p);
933 }
934 else if (!NILP (w->vchild))
935 {
936 xassert (WINDOWP (w->vchild));
937 clear_window_matrices (XWINDOW (w->vchild), desired_p);
938 }
939 else
940 {
941 if (desired_p)
942 clear_glyph_matrix (w->desired_matrix);
943 else
944 {
945 clear_glyph_matrix (w->current_matrix);
946 w->window_end_valid = Qnil;
947 }
948 }
949
950 w = NILP (w->next) ? 0 : XWINDOW (w->next);
951 }
952}
953
954
955\f
956/***********************************************************************
957 Glyph Rows
958
959 See dispextern.h for an overall explanation of glyph rows.
960 ***********************************************************************/
961
962/* Clear glyph row ROW. Do it in a way that makes it robust against
963 changes in the glyph_row structure, i.e. addition or removal of
964 structure members. */
965
966void
967clear_glyph_row (row)
968 struct glyph_row *row;
969{
970 struct glyph *p[1 + LAST_AREA];
971 static struct glyph_row null_row;
972
973 /* Save pointers. */
974 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
975 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
976 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
977 p[LAST_AREA] = row->glyphs[LAST_AREA];
978
979 /* Clear. */
980 *row = null_row;
981
982 /* Restore pointers. */
983 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
984 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
985 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
986 row->glyphs[LAST_AREA] = p[LAST_AREA];
987}
988
989
990/* Make ROW an empty, enabled row of canonical character height,
991 in window W starting at y-position Y. */
992
993void
994blank_row (w, row, y)
995 struct window *w;
996 struct glyph_row *row;
997 int y;
998{
999 int min_y, max_y;
1000
045dee35 1001 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1002 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1003
1004 clear_glyph_row (row);
1005 row->y = y;
408f5064
GM
1006 row->ascent = row->phys_ascent = 0;
1007 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1008
1009 if (row->y < min_y)
1010 row->visible_height = row->height - (min_y - row->y);
1011 else if (row->y + row->height > max_y)
1012 row->visible_height = row->height - (row->y + row->height - max_y);
1013 else
1014 row->visible_height = row->height;
1015
1016 row->enabled_p = 1;
1017}
1018
1019
1020/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1021 are the amounts by which to change positions. Note that the first
1022 glyph of the text area of a row can have a buffer position even if
1023 the used count of the text area is zero. Such rows display line
1024 ends. */
1025
1026void
1027increment_glyph_row_buffer_positions (row, delta, delta_bytes)
1028 struct glyph_row *row;
1029 int delta, delta_bytes;
1030{
1031 int area, i;
1032
1033 /* Increment start and end positions. */
1034 MATRIX_ROW_START_CHARPOS (row) += delta;
1035 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1036 MATRIX_ROW_END_CHARPOS (row) += delta;
1037 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1038
1039 /* Increment positions in glyphs. */
1040 for (area = 0; area < LAST_AREA; ++area)
1041 for (i = 0; i < row->used[area]; ++i)
1042 if (BUFFERP (row->glyphs[area][i].object)
1043 && row->glyphs[area][i].charpos > 0)
1044 row->glyphs[area][i].charpos += delta;
1045
1046 /* Capture the case of rows displaying a line end. */
1047 if (row->used[TEXT_AREA] == 0
1048 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1049 row->glyphs[TEXT_AREA]->charpos += delta;
1050}
1051
1052
1053/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1054 contents, i.e. glyph structure contents are exchanged between A and
1055 B without changing glyph pointers in A and B. */
1056
1057static void
1058swap_glyphs_in_rows (a, b)
1059 struct glyph_row *a, *b;
1060{
1061 int area;
1062
1063 for (area = 0; area < LAST_AREA; ++area)
1064 {
1065 /* Number of glyphs to swap. */
1066 int max_used = max (a->used[area], b->used[area]);
1067
1068 /* Start of glyphs in area of row A. */
1069 struct glyph *glyph_a = a->glyphs[area];
1070
1071 /* End + 1 of glyphs in area of row A. */
1072 struct glyph *glyph_a_end = a->glyphs[max_used];
1073
1074 /* Start of glyphs in area of row B. */
1075 struct glyph *glyph_b = b->glyphs[area];
1076
1077 while (glyph_a < glyph_a_end)
1078 {
1079 /* Non-ISO HP/UX compiler doesn't like auto struct
1080 initialization. */
1081 struct glyph temp;
1082 temp = *glyph_a;
1083 *glyph_a = *glyph_b;
1084 *glyph_b = temp;
1085 ++glyph_a;
1086 ++glyph_b;
1087 }
1088 }
1089}
1090
1091
1092/* Exchange pointers to glyph memory between glyph rows A and B. */
1093
1094static INLINE void
1095swap_glyph_pointers (a, b)
1096 struct glyph_row *a, *b;
1097{
1098 int i;
1099 for (i = 0; i < LAST_AREA + 1; ++i)
1100 {
1101 struct glyph *temp = a->glyphs[i];
1102 a->glyphs[i] = b->glyphs[i];
1103 b->glyphs[i] = temp;
1104 }
1105}
1106
1107
1108/* Copy glyph row structure FROM to glyph row structure TO, except
1109 that glyph pointers in the structures are left unchanged. */
1110
1111INLINE void
1112copy_row_except_pointers (to, from)
1113 struct glyph_row *to, *from;
1114{
1115 struct glyph *pointers[1 + LAST_AREA];
1116
1117 /* Save glyph pointers of TO. */
1118 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1119
1120 /* Do a structure assignment. */
1121 *to = *from;
1122
1123 /* Restore original pointers of TO. */
1124 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1125}
1126
1127
1128/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1129 TO and FROM are left unchanged. Glyph contents are copied from the
1130 glyph memory of FROM to the glyph memory of TO. Increment buffer
1131 positions in row TO by DELTA/ DELTA_BYTES. */
1132
1133void
1134copy_glyph_row_contents (to, from, delta, delta_bytes)
1135 struct glyph_row *to, *from;
1136 int delta, delta_bytes;
1137{
1138 int area;
1139
1140 /* This is like a structure assignment TO = FROM, except that
1141 glyph pointers in the rows are left unchanged. */
1142 copy_row_except_pointers (to, from);
1143
1144 /* Copy glyphs from FROM to TO. */
1145 for (area = 0; area < LAST_AREA; ++area)
1146 if (from->used[area])
1147 bcopy (from->glyphs[area], to->glyphs[area],
1148 from->used[area] * sizeof (struct glyph));
1149
1150 /* Increment buffer positions in TO by DELTA. */
1151 increment_glyph_row_buffer_positions (to, delta, delta_bytes);
1152}
1153
1154
1155/* Assign glyph row FROM to glyph row TO. This works like a structure
1156 assignment TO = FROM, except that glyph pointers are not copied but
1157 exchanged between TO and FROM. Pointers must be exchanged to avoid
1158 a memory leak. */
1159
1160static INLINE void
1161assign_row (to, from)
1162 struct glyph_row *to, *from;
1163{
1164 swap_glyph_pointers (to, from);
1165 copy_row_except_pointers (to, from);
1166}
1167
1168
1169/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1170 a row in a window matrix, is a slice of the glyph memory of the
1171 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1172 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1173 memory of FRAME_ROW. */
1174
1175static int
1176glyph_row_slice_p (window_row, frame_row)
1177 struct glyph_row *window_row, *frame_row;
1178{
1179 struct glyph *window_glyph_start = window_row->glyphs[0];
1180 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1181 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1182
1183 return (frame_glyph_start <= window_glyph_start
1184 && window_glyph_start < frame_glyph_end);
1185}
1186
1187
1188/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1189 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1190 in WINDOW_MATRIX is found satisfying the condition. */
1191
1192static struct glyph_row *
1193find_glyph_row_slice (window_matrix, frame_matrix, row)
1194 struct glyph_matrix *window_matrix, *frame_matrix;
1195 int row;
1196{
1197 int i;
1198
1199 xassert (row >= 0 && row < frame_matrix->nrows);
1200
1201 for (i = 0; i < window_matrix->nrows; ++i)
1202 if (glyph_row_slice_p (window_matrix->rows + i,
1203 frame_matrix->rows + row))
1204 break;
1205
1206 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1207}
1208
1209
1210/* Prepare ROW for display. Desired rows are cleared lazily,
1211 i.e. they are only marked as to be cleared by setting their
1212 enabled_p flag to zero. When a row is to be displayed, a prior
1213 call to this function really clears it. */
1214
1215void
1216prepare_desired_row (row)
1217 struct glyph_row *row;
1218{
1219 if (!row->enabled_p)
1220 {
1221 clear_glyph_row (row);
1222 row->enabled_p = 1;
1223 }
1224}
1225
1226
1227/* Return a hash code for glyph row ROW. */
1228
1229int
1230line_hash_code (row)
1231 struct glyph_row *row;
1232{
1233 int hash = 0;
1234
1235 if (row->enabled_p)
1236 {
1237 if (row->inverse_p)
1238 {
1239 /* Give all highlighted lines the same hash code
1240 so as to encourage scrolling to leave them in place. */
1241 hash = -1;
1242 }
1243 else
1244 {
1245 struct glyph *glyph = row->glyphs[TEXT_AREA];
1246 struct glyph *end = glyph + row->used[TEXT_AREA];
1247
1248 while (glyph < end)
1249 {
1250 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*glyph);
1251 if (must_write_spaces)
1252 g -= SPACEGLYPH;
1253 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + g;
1254 ++glyph;
1255 }
1256
1257 if (hash == 0)
1258 hash = 1;
1259 }
1260 }
1261
1262 return hash;
1263}
1264
1265
1266/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1267 the number of characters in the line. If must_write_spaces is
1268 zero, leading and trailing spaces are ignored. */
1269
1270static unsigned int
1271line_draw_cost (matrix, vpos)
1272 struct glyph_matrix *matrix;
1273 int vpos;
1274{
1275 struct glyph_row *row = matrix->rows + vpos;
1276 struct glyph *beg = row->glyphs[TEXT_AREA];
1277 struct glyph *end = beg + row->used[TEXT_AREA];
1278 int len;
1279 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1280 int glyph_table_len = GLYPH_TABLE_LENGTH;
1281
1282 /* Ignore trailing and leading spaces if we can. */
1283 if (!must_write_spaces)
1284 {
1285 /* Skip from the end over trailing spaces. */
1286 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1287 --end;
1288
1289 /* All blank line. */
1290 if (end == beg)
1291 return 0;
1292
1293 /* Skip over leading spaces. */
1294 while (CHAR_GLYPH_SPACE_P (*beg))
1295 ++beg;
1296 }
1297
1298 /* If we don't have a glyph-table, each glyph is one character,
1299 so return the number of glyphs. */
1300 if (glyph_table_base == 0)
1301 len = end - beg;
1302 else
1303 {
1304 /* Otherwise, scan the glyphs and accumulate their total length
1305 in LEN. */
1306 len = 0;
1307 while (beg < end)
1308 {
1309 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1310
1311 if (GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1312 len += 1;
1313 else
1314 len += GLYPH_LENGTH (glyph_table_base, g);
1315
1316 ++beg;
1317 }
1318 }
1319
1320 return len;
1321}
1322
1323
1324/* Test two glyph rows A and B for equality. Value is non-zero if A
1325 and B have equal contents. W is the window to which the glyphs
1326 rows A and B belong. It is needed here to test for partial row
1327 visibility. */
1328
1329static INLINE int
1330row_equal_p (w, a, b)
1331 struct window *w;
1332 struct glyph_row *a, *b;
1333{
1334 if (a == b)
1335 return 1;
1336 else if (a->hash != b->hash)
1337 return 0;
1338 else
1339 {
1340 struct glyph *a_glyph, *b_glyph, *a_end;
1341 int area;
1342
1343 /* Compare glyphs. */
1344 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1345 {
1346 if (a->used[area] != b->used[area])
1347 return 0;
1348
1349 a_glyph = a->glyphs[area];
1350 a_end = a_glyph + a->used[area];
1351 b_glyph = b->glyphs[area];
1352
1353 while (a_glyph < a_end
1354 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1355 ++a_glyph, ++b_glyph;
1356
1357 if (a_glyph != a_end)
1358 return 0;
1359 }
1360
1361 if (a->truncated_on_left_p != b->truncated_on_left_p
1362 || a->inverse_p != b->inverse_p
1363 || a->fill_line_p != b->fill_line_p
1364 || a->truncated_on_right_p != b->truncated_on_right_p
1365 || a->overlay_arrow_p != b->overlay_arrow_p
1366 || a->continued_p != b->continued_p
1367 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1368 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1369 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1370 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1371 /* Different partially visible characters on left margin. */
1372 || a->x != b->x
1373 /* Different height. */
1374 || a->ascent != b->ascent
408f5064
GM
1375 || a->phys_ascent != b->phys_ascent
1376 || a->phys_height != b->phys_height
5f5c8ee5
GM
1377 || a->visible_height != b->visible_height)
1378 return 0;
1379 }
1380
1381 return 1;
1382}
1383
1384
1385\f
1386/***********************************************************************
1387 Glyph Pool
1388
1389 See dispextern.h for an overall explanation of glyph pools.
1390 ***********************************************************************/
1391
1392/* Allocate a glyph_pool structure. The structure returned is
1393 initialized with zeros. The global variable glyph_pool_count is
1394 incremented for each pool allocated. */
1395
1396static struct glyph_pool *
1397new_glyph_pool ()
1398{
1399 struct glyph_pool *result;
1400
1401 /* Allocate a new glyph_pool and clear it. */
1402 result = (struct glyph_pool *) xmalloc (sizeof *result);
1403 bzero (result, sizeof *result);
1404
1405 /* For memory leak and double deletion checking. */
1406 ++glyph_pool_count;
1407
1408 return result;
1409}
1410
1411
1412/* Free a glyph_pool structure POOL. The function may be called with
1413 a null POOL pointer. The global variable glyph_pool_count is
1414 decremented with every pool structure freed. If this count gets
1415 negative, more structures were freed than allocated, i.e. one
1416 structure must have been freed more than once or a bogus pointer
1417 was passed to free_glyph_pool. */
1418
1419static void
1420free_glyph_pool (pool)
1421 struct glyph_pool *pool;
1422{
1423 if (pool)
1424 {
1425 /* More freed than allocated? */
1426 --glyph_pool_count;
1427 xassert (glyph_pool_count >= 0);
1428
1429 xfree (pool->glyphs);
1430 xfree (pool);
1431 }
1432}
1433
1434
1435/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1436 columns we need. This function never shrinks a pool. The only
1437 case in which this would make sense, would be when a frame's size
1438 is changed from a large value to a smaller one. But, if someone
1439 does it once, we can expect that he will do it again.
1440
1441 Value is non-zero if the pool changed in a way which makes
1442 re-adjusting window glyph matrices necessary. */
1443
1444static int
1445realloc_glyph_pool (pool, matrix_dim)
1446 struct glyph_pool *pool;
1447 struct dim matrix_dim;
1448{
1449 int needed;
1450 int changed_p;
1451
1452 changed_p = (pool->glyphs == 0
1453 || matrix_dim.height != pool->nrows
1454 || matrix_dim.width != pool->ncolumns);
1455
1456 /* Enlarge the glyph pool. */
1457 needed = matrix_dim.width * matrix_dim.height;
1458 if (needed > pool->nglyphs)
1459 {
1460 int size = needed * sizeof (struct glyph);
1461
1462 if (pool->glyphs)
1463 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1464 else
1465 {
1466 pool->glyphs = (struct glyph *) xmalloc (size);
1467 bzero (pool->glyphs, size);
1468 }
1469
1470 pool->nglyphs = needed;
1471 }
1472
1473 /* Remember the number of rows and columns because (a) we use then
1474 to do sanity checks, and (b) the number of columns determines
1475 where rows in the frame matrix start---this must be available to
1476 determine pointers to rows of window sub-matrices. */
1477 pool->nrows = matrix_dim.height;
1478 pool->ncolumns = matrix_dim.width;
1479
1480 return changed_p;
1481}
1482
1483
1484\f
1485/***********************************************************************
1486 Debug Code
1487 ***********************************************************************/
1488
1489#if GLYPH_DEBUG
1490
1491/* Check that no glyph pointers have been lost in MATRIX. If a
1492 pointer has been lost, e.g. by using a structure assignment between
1493 rows, at least one pointer must occur more than once in the rows of
1494 MATRIX. */
1495
1496void
1497check_matrix_pointer_lossage (matrix)
1498 struct glyph_matrix *matrix;
1499{
1500 int i, j;
1501
1502 for (i = 0; i < matrix->nrows; ++i)
1503 for (j = 0; j < matrix->nrows; ++j)
1504 xassert (i == j
1505 || (matrix->rows[i].glyphs[TEXT_AREA]
1506 != matrix->rows[j].glyphs[TEXT_AREA]));
1507}
1508
1509
1510/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1511
1512struct glyph_row *
1513matrix_row (matrix, row)
1514 struct glyph_matrix *matrix;
1515 int row;
1516{
1517 xassert (matrix && matrix->rows);
1518 xassert (row >= 0 && row < matrix->nrows);
1519
1520 /* That's really too slow for normal testing because this function
1521 is called almost everywhere. Although---it's still astonishingly
1522 fast, so it is valuable to have for debugging purposes. */
1523#if 0
1524 check_matrix_pointer_lossage (matrix);
1525#endif
1526
1527 return matrix->rows + row;
1528}
1529
1530
1531#if 0 /* This function makes invalid assumptions when text is
1532 partially invisible. But it might come handy for debugging
1533 nevertheless. */
1534
1535/* Check invariants that must hold for an up to date current matrix of
1536 window W. */
1537
1538static void
1539check_matrix_invariants (w)
1540 struct window *w;
1541{
1542 struct glyph_matrix *matrix = w->current_matrix;
1543 int yb = window_text_bottom_y (w);
1544 struct glyph_row *row = matrix->rows;
1545 struct glyph_row *last_text_row = NULL;
1546 struct buffer *saved = current_buffer;
1547 struct buffer *buffer = XBUFFER (w->buffer);
1548 int c;
1549
1550 /* This can sometimes happen for a fresh window. */
1551 if (matrix->nrows < 2)
1552 return;
1553
1554 set_buffer_temp (buffer);
1555
1556 /* Note: last row is always reserved for the mode line. */
1557 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1558 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1559 {
1560 struct glyph_row *next = row + 1;
1561
1562 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1563 last_text_row = row;
1564
1565 /* Check that character and byte positions are in sync. */
1566 xassert (MATRIX_ROW_START_BYTEPOS (row)
1567 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1568
1569 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1570 have such a position temporarily in case of a minibuffer
1571 displaying something like `[Sole completion]' at its end. */
1572 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1573 xassert (MATRIX_ROW_END_BYTEPOS (row)
1574 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1575
1576 /* Check that end position of `row' is equal to start position
1577 of next row. */
1578 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1579 {
1580 xassert (MATRIX_ROW_END_CHARPOS (row)
1581 == MATRIX_ROW_START_CHARPOS (next));
1582 xassert (MATRIX_ROW_END_BYTEPOS (row)
1583 == MATRIX_ROW_START_BYTEPOS (next));
1584 }
1585 row = next;
1586 }
1587
1588 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1589 xassert (w->desired_matrix->rows != NULL);
1590 set_buffer_temp (saved);
1591}
1592
1593#endif /* 0 */
1594
1595#endif /* GLYPH_DEBUG != 0 */
1596
1597
1598\f
1599/**********************************************************************
1600 Allocating/ Adjusting Glyph Matrices
1601 **********************************************************************/
1602
1603/* Allocate glyph matrices over a window tree for a frame-based
1604 redisplay
1605
1606 X and Y are column/row within the frame glyph matrix where
1607 sub-matrices for the window tree rooted at WINDOW must be
1608 allocated. CH_DIM contains the dimensions of the smallest
1609 character that could be used during display. DIM_ONLY_P non-zero
1610 means that the caller of this function is only interested in the
1611 result matrix dimension, and matrix adjustments should not be
1612 performed.
1613
1614 The function returns the total width/height of the sub-matrices of
1615 the window tree. If called on a frame root window, the computation
1616 will take the mini-buffer window into account.
1617
1618 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1619
1620 NEW_LEAF_MATRIX set if any window in the tree did not have a
1621 glyph matrices yet, and
1622
1623 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1624 any window in the tree will be changed or have been changed (see
1625 DIM_ONLY_P).
1626
1627 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1628 function.
1629
1630 Windows are arranged into chains of windows on the same level
1631 through the next fields of window structures. Such a level can be
1632 either a sequence of horizontally adjacent windows from left to
1633 right, or a sequence of vertically adjacent windows from top to
1634 bottom. Each window in a horizontal sequence can be either a leaf
1635 window or a vertical sequence; a window in a vertical sequence can
1636 be either a leaf or a horizontal sequence. All windows in a
1637 horizontal sequence have the same height, and all windows in a
1638 vertical sequence have the same width.
1639
1640 This function uses, for historical reasons, a more general
1641 algorithm to determine glyph matrix dimensions that would be
1642 necessary.
1643
1644 The matrix height of a horizontal sequence is determined by the
1645 maximum height of any matrix in the sequence. The matrix width of
1646 a horizontal sequence is computed by adding up matrix widths of
1647 windows in the sequence.
1648
1649 |<------- result width ------->|
1650 +---------+----------+---------+ ---
1651 | | | | |
1652 | | | |
1653 +---------+ | | result height
1654 | +---------+
1655 | | |
1656 +----------+ ---
1657
1658 The matrix width of a vertical sequence is the maximum matrix width
1659 of any window in the sequence. Its height is computed by adding up
1660 matrix heights of windows in the sequence.
1661
1662 |<---- result width -->|
1663 +---------+ ---
1664 | | |
1665 | | |
1666 +---------+--+ |
1667 | | |
1668 | | result height
1669 | |
1670 +------------+---------+ |
1671 | | |
1672 | | |
1673 +------------+---------+ --- */
1674
1675/* Bit indicating that a new matrix will be allocated or has been
1676 allocated. */
1677
1678#define NEW_LEAF_MATRIX (1 << 0)
1679
1680/* Bit indicating that a matrix will or has changed its location or
1681 size. */
1682
1683#define CHANGED_LEAF_MATRIX (1 << 1)
1684
1685static struct dim
1686allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1687 dim_only_p, window_change_flags)
1688 Lisp_Object window;
1689 int x, y;
1690 struct dim ch_dim;
1691 int dim_only_p;
1692 int *window_change_flags;
1693{
1694 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1695 int x0 = x, y0 = y;
1696 int wmax = 0, hmax = 0;
1697 struct dim total;
1698 struct dim dim;
1699 struct window *w;
1700 int in_horz_combination_p;
1701
1702 /* What combination is WINDOW part of? Compute this once since the
1703 result is the same for all windows in the `next' chain. The
1704 special case of a root window (parent equal to nil) is treated
1705 like a vertical combination because a root window's `next'
1706 points to the mini-buffer window, if any, which is arranged
1707 vertically below other windows. */
1708 in_horz_combination_p
1709 = (!NILP (XWINDOW (window)->parent)
1710 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1711
1712 /* For WINDOW and all windows on the same level. */
1713 do
1714 {
1715 w = XWINDOW (window);
1716
1717 /* Get the dimension of the window sub-matrix for W, depending
1718 on whether this a combination or a leaf window. */
1719 if (!NILP (w->hchild))
1720 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1721 dim_only_p,
1722 window_change_flags);
1723 else if (!NILP (w->vchild))
1724 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1725 dim_only_p,
1726 window_change_flags);
1727 else
1728 {
1729 /* If not already done, allocate sub-matrix structures. */
1730 if (w->desired_matrix == NULL)
1731 {
1732 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1733 w->current_matrix = new_glyph_matrix (f->current_pool);
1734 *window_change_flags |= NEW_LEAF_MATRIX;
1735 }
1736
1737 /* Width and height MUST be chosen so that there are no
1738 holes in the frame matrix. */
1739 dim.width = w->width;
1740 dim.height = w->height;
1741
1742 /* Will matrix be re-allocated? */
1743 if (x != w->desired_matrix->matrix_x
1744 || y != w->desired_matrix->matrix_y
1745 || dim.width != w->desired_matrix->matrix_w
1746 || dim.height != w->desired_matrix->matrix_h
1747 || (margin_glyphs_to_reserve (w, dim.width,
1748 w->right_margin_width)
1749 != w->desired_matrix->left_margin_glyphs)
1750 || (margin_glyphs_to_reserve (w, dim.width,
1751 w->left_margin_width)
1752 != w->desired_matrix->right_margin_glyphs))
1753 *window_change_flags |= CHANGED_LEAF_MATRIX;
1754
1755 /* Actually change matrices, if allowed. Do not consider
1756 CHANGED_LEAF_MATRIX computed above here because the pool
1757 may have been changed which we don't now here. We trust
1758 that we only will be called with DIM_ONLY_P != 0 when
1759 necessary. */
1760 if (!dim_only_p)
1761 {
1762 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1763 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1764 }
1765 }
1766
1767 /* If we are part of a horizontal combination, advance x for
1768 windows to the right of W; otherwise advance y for windows
1769 below W. */
1770 if (in_horz_combination_p)
1771 x += dim.width;
1772 else
1773 y += dim.height;
1774
1775 /* Remember maximum glyph matrix dimensions. */
1776 wmax = max (wmax, dim.width);
1777 hmax = max (hmax, dim.height);
1778
1779 /* Next window on same level. */
1780 window = w->next;
1781 }
1782 while (!NILP (window));
1783
1784 /* Set `total' to the total glyph matrix dimension of this window
1785 level. In a vertical combination, the width is the width of the
1786 widest window; the height is the y we finally reached, corrected
1787 by the y we started with. In a horizontal combination, the total
1788 height is the height of the tallest window, and the width is the
1789 x we finally reached, corrected by the x we started with. */
1790 if (in_horz_combination_p)
1791 {
1792 total.width = x - x0;
1793 total.height = hmax;
1794 }
1795 else
1796 {
1797 total.width = wmax;
1798 total.height = y - y0;
1799 }
1800
1801 return total;
1802}
1803
1804
1805/* Allocate window matrices for window-based redisplay. W is the
1806 window whose matrices must be allocated/reallocated. CH_DIM is the
1807 size of the smallest character that could potentially be used on W. */
1808
1809static void
1810allocate_matrices_for_window_redisplay (w, ch_dim)
1811 struct window *w;
1812 struct dim ch_dim;
1813{
1814 struct frame *f = XFRAME (w->frame);
1815
1816 while (w)
1817 {
1818 if (!NILP (w->vchild))
1819 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1820 else if (!NILP (w->hchild))
1821 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1822 else
1823 {
1824 /* W is a leaf window. */
1825 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1826 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1827 struct dim dim;
1828
1829 /* If matrices are not yet allocated, allocate them now. */
1830 if (w->desired_matrix == NULL)
1831 {
1832 w->desired_matrix = new_glyph_matrix (NULL);
1833 w->current_matrix = new_glyph_matrix (NULL);
1834 }
1835
1836 /* Compute number of glyphs needed in a glyph row. */
1837 dim.width = (((window_pixel_width + ch_dim.width - 1)
1838 / ch_dim.width)
1839 /* 2 partially visible columns in the text area. */
1840 + 2
1841 /* One partially visible column at the right
1842 edge of each marginal area. */
1843 + 1 + 1);
1844
1845 /* Compute number of glyph rows needed. */
1846 dim.height = (((window_pixel_height + ch_dim.height - 1)
1847 / ch_dim.height)
1848 /* One partially visible line at the top and
1849 bottom of the window. */
1850 + 2
1851 /* 2 for top and mode line. */
1852 + 2);
1853
1854 /* Change matrices. */
1855 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1856 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1857 }
1858
1859 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1860 }
1861}
1862
1863
1864/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1865 do it for all frames; otherwise do it just for the given frame.
1866 This function must be called when a new frame is created, its size
1867 changes, or its window configuration changes. */
1868
1869void
1870adjust_glyphs (f)
1871 struct frame *f;
1872{
408f5064
GM
1873 /* Block input so that expose events and other events that access
1874 glyph matrices are not processed while we are changing them. */
1875 BLOCK_INPUT;
1876
5f5c8ee5
GM
1877 if (f)
1878 adjust_frame_glyphs (f);
1879 else
1880 {
1881 Lisp_Object tail, lisp_frame;
1882
1883 FOR_EACH_FRAME (tail, lisp_frame)
1884 adjust_frame_glyphs (XFRAME (lisp_frame));
1885 }
408f5064
GM
1886
1887 UNBLOCK_INPUT;
5f5c8ee5
GM
1888}
1889
1890
1891/* Adjust frame glyphs when Emacs is initialized.
1892
1893 To be called from init_display.
1894
1895 We need a glyph matrix because redraw will happen soon.
1896 Unfortunately, window sizes on selected_frame are not yet set to
1897 meaningful values. I believe we can assume that there are only two
1898 windows on the frame---the mini-buffer and the root window. Frame
1899 height and width seem to be correct so far. So, set the sizes of
1900 windows to estimated values. */
1901
1902static void
1903adjust_frame_glyphs_initially ()
1904{
91fb7e1b
GM
1905 struct frame *sf = SELECTED_FRAME ();
1906 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1907 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1908 int frame_height = FRAME_HEIGHT (sf);
1909 int frame_width = FRAME_WIDTH (sf);
1910 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1911
1912 /* Do it for the root window. */
1913 XSETFASTINT (root->top, top_margin);
1914 XSETFASTINT (root->width, frame_width);
91fb7e1b 1915 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1916
1917 /* Do it for the mini-buffer window. */
1918 XSETFASTINT (mini->top, frame_height - 1);
1919 XSETFASTINT (mini->width, frame_width);
1920 set_window_height (root->next, 1, 0);
1921
91fb7e1b 1922 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1923 glyphs_initialized_initially_p = 1;
1924}
1925
1926
1927/* Allocate/reallocate glyph matrices of a single frame F. */
1928
1929static void
1930adjust_frame_glyphs (f)
1931 struct frame *f;
1932{
1933 if (FRAME_WINDOW_P (f))
1934 adjust_frame_glyphs_for_window_redisplay (f);
1935 else
1936 adjust_frame_glyphs_for_frame_redisplay (f);
1937
1938 /* Don't forget the message buffer and the buffer for
1939 decode_mode_spec. */
1940 adjust_frame_message_buffer (f);
1941 adjust_decode_mode_spec_buffer (f);
1942
1943 f->glyphs_initialized_p = 1;
1944}
1945
1946
1947/* Allocate/reallocate glyph matrices of a single frame F for
1948 frame-based redisplay. */
1949
1950static void
1951adjust_frame_glyphs_for_frame_redisplay (f)
1952 struct frame *f;
1953{
1954 struct dim ch_dim;
1955 struct dim matrix_dim;
1956 int pool_changed_p;
1957 int window_change_flags;
1958 int top_window_y;
1959
1960 if (!FRAME_LIVE_P (f))
1961 return;
1962
1963 /* Determine the smallest character in any font for F. On
1964 console windows, all characters have dimension (1, 1). */
1965 ch_dim.width = ch_dim.height = 1;
1966
1967 top_window_y = FRAME_TOP_MARGIN (f);
1968
1969 /* Allocate glyph pool structures if not already done. */
1970 if (f->desired_pool == NULL)
1971 {
1972 f->desired_pool = new_glyph_pool ();
1973 f->current_pool = new_glyph_pool ();
1974 }
1975
1976 /* Allocate frames matrix structures if needed. */
1977 if (f->desired_matrix == NULL)
1978 {
1979 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1980 f->current_matrix = new_glyph_matrix (f->current_pool);
1981 }
1982
1983 /* Compute window glyph matrices. (This takes the mini-buffer
1984 window into account). The result is the size of the frame glyph
1985 matrix needed. The variable window_change_flags is set to a bit
1986 mask indicating whether new matrices will be allocated or
1987 existing matrices change their size or location within the frame
1988 matrix. */
1989 window_change_flags = 0;
1990 matrix_dim
1991 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1992 0, top_window_y,
1993 ch_dim, 1,
1994 &window_change_flags);
1995
1996 /* Add in menu bar lines, if any. */
1997 matrix_dim.height += top_window_y;
1998
1999 /* Enlarge pools as necessary. */
2000 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2001 realloc_glyph_pool (f->current_pool, matrix_dim);
2002
2003 /* Set up glyph pointers within window matrices. Do this only if
2004 absolutely necessary since it requires a frame redraw. */
2005 if (pool_changed_p || window_change_flags)
2006 {
2007 /* Do it for window matrices. */
2008 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2009 0, top_window_y, ch_dim, 0,
2010 &window_change_flags);
2011
2012 /* Size of frame matrices must equal size of frame. Note
2013 that we are called for X frames with window widths NOT equal
2014 to the frame width (from CHANGE_FRAME_SIZE_1). */
2015 xassert (matrix_dim.width == FRAME_WIDTH (f)
2016 && matrix_dim.height == FRAME_HEIGHT (f));
2017
2018 /* Resize frame matrices. */
2019 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2020 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2021
2022 /* Since location and size of sub-matrices within the pool may
2023 have changed, and current matrices don't have meaningful
2024 contents anymore, mark the frame garbaged. */
2025 SET_FRAME_GARBAGED (f);
2026 }
2027}
2028
2029
2030/* Allocate/reallocate glyph matrices of a single frame F for
2031 window-based redisplay. */
2032
2033static void
2034adjust_frame_glyphs_for_window_redisplay (f)
2035 struct frame *f;
2036{
2037 struct dim ch_dim;
2038 struct window *w;
2039
2040 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2041
2042 /* Get minimum sizes. */
2043#ifdef HAVE_WINDOW_SYSTEM
2044 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2045 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2046#else
2047 ch_dim.width = ch_dim.height = 1;
2048#endif
2049
2050 /* Allocate/reallocate window matrices. */
2051 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2052 ch_dim);
2053
2054 /* Allocate/ reallocate matrices of the dummy window used to display
2055 the menu bar under X when no X toolkit support is available. */
2056#ifndef USE_X_TOOLKIT
2057 {
2058 /* Allocate a dummy window if not already done. */
2059 if (NILP (f->menu_bar_window))
2060 {
2061 f->menu_bar_window = make_window ();
2062 w = XWINDOW (f->menu_bar_window);
2063 XSETFRAME (w->frame, f);
2064 w->pseudo_window_p = 1;
2065 }
2066 else
2067 w = XWINDOW (f->menu_bar_window);
2068
2069 /* Set window dimensions to frame dimensions and allocate or
2070 adjust glyph matrices of W. */
2071 XSETFASTINT (w->top, 0);
2072 XSETFASTINT (w->left, 0);
2073 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2074 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2075 allocate_matrices_for_window_redisplay (w, ch_dim);
2076 }
2077#endif /* not USE_X_TOOLKIT */
2078
9ea173e8
GM
2079 /* Allocate/ reallocate matrices of the tool bar window. If we
2080 don't have a tool bar window yet, make one. */
2081 if (NILP (f->tool_bar_window))
5f5c8ee5 2082 {
9ea173e8
GM
2083 f->tool_bar_window = make_window ();
2084 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2085 XSETFRAME (w->frame, f);
2086 w->pseudo_window_p = 1;
2087 }
2088 else
9ea173e8 2089 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2090
2091 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2092 XSETFASTINT (w->left, 0);
9ea173e8 2093 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2094 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2095 allocate_matrices_for_window_redisplay (w, ch_dim);
2096}
2097
2098
2099/* Adjust/ allocate message buffer of frame F.
2100
5f5c8ee5
GM
2101 Note that the message buffer is never freed. Since I could not
2102 find a free in 19.34, I assume that freeing it would be
2103 problematic in some way and don't do it either.
2104
2105 (Implementation note: It should be checked if we can free it
2106 eventually without causing trouble). */
2107
2108static void
2109adjust_frame_message_buffer (f)
2110 struct frame *f;
2111{
2112 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2113
2114 if (FRAME_MESSAGE_BUF (f))
2115 {
2116 char *buffer = FRAME_MESSAGE_BUF (f);
2117 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2118 FRAME_MESSAGE_BUF (f) = new_buffer;
2119 }
2120 else
2121 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2122}
2123
2124
2125/* Re-allocate buffer for decode_mode_spec on frame F. */
2126
2127static void
2128adjust_decode_mode_spec_buffer (f)
2129 struct frame *f;
2130{
2131 f->decode_mode_spec_buffer
2132 = (char *) xrealloc (f->decode_mode_spec_buffer,
2133 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2134}
2135
2136
2137\f
2138/**********************************************************************
2139 Freeing Glyph Matrices
2140 **********************************************************************/
2141
2142/* Free glyph memory for a frame F. F may be null. This function can
2143 be called for the same frame more than once. The root window of
2144 F may be nil when this function is called. This is the case when
2145 the function is called when F is destroyed. */
2146
2147void
2148free_glyphs (f)
2149 struct frame *f;
2150{
2151 if (f && f->glyphs_initialized_p)
2152 {
2153 f->glyphs_initialized_p = 0;
2154
2155 /* Release window sub-matrices. */
2156 if (!NILP (f->root_window))
2157 free_window_matrices (XWINDOW (f->root_window));
2158
2159 /* Free the dummy window for menu bars without X toolkit and its
2160 glyph matrices. */
2161 if (!NILP (f->menu_bar_window))
2162 {
2163 struct window *w = XWINDOW (f->menu_bar_window);
2164 free_glyph_matrix (w->desired_matrix);
2165 free_glyph_matrix (w->current_matrix);
2166 w->desired_matrix = w->current_matrix = NULL;
2167 f->menu_bar_window = Qnil;
2168 }
2169
9ea173e8
GM
2170 /* Free the tool bar window and its glyph matrices. */
2171 if (!NILP (f->tool_bar_window))
5f5c8ee5 2172 {
9ea173e8 2173 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2174 free_glyph_matrix (w->desired_matrix);
2175 free_glyph_matrix (w->current_matrix);
2176 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2177 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2178 }
2179
2180 /* Release frame glyph matrices. Reset fields to zero in
2181 case we are called a second time. */
2182 if (f->desired_matrix)
2183 {
2184 free_glyph_matrix (f->desired_matrix);
2185 free_glyph_matrix (f->current_matrix);
2186 f->desired_matrix = f->current_matrix = NULL;
2187 }
2188
2189 /* Release glyph pools. */
2190 if (f->desired_pool)
2191 {
2192 free_glyph_pool (f->desired_pool);
2193 free_glyph_pool (f->current_pool);
2194 f->desired_pool = f->current_pool = NULL;
2195 }
2196 }
2197}
2198
2199
2200/* Free glyph sub-matrices in the window tree rooted at W. This
2201 function may be called with a null pointer, and it may be called on
2202 the same tree more than once. */
2203
2204void
2205free_window_matrices (w)
2206 struct window *w;
2207{
2208 while (w)
2209 {
2210 if (!NILP (w->hchild))
2211 free_window_matrices (XWINDOW (w->hchild));
2212 else if (!NILP (w->vchild))
2213 free_window_matrices (XWINDOW (w->vchild));
2214 else
2215 {
2216 /* This is a leaf window. Free its memory and reset fields
2217 to zero in case this function is called a second time for
2218 W. */
2219 free_glyph_matrix (w->current_matrix);
2220 free_glyph_matrix (w->desired_matrix);
2221 w->current_matrix = w->desired_matrix = NULL;
2222 }
2223
2224 /* Next window on same level. */
2225 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2226 }
2227}
2228
2229
2230/* Check glyph memory leaks. This function is called from
2231 shut_down_emacs. Note that frames are not destroyed when Emacs
2232 exits. We therefore free all glyph memory for all active frames
2233 explicitly and check that nothing is left allocated. */
2234
2235void
2236check_glyph_memory ()
2237{
2238 Lisp_Object tail, frame;
2239
2240 /* Free glyph memory for all frames. */
2241 FOR_EACH_FRAME (tail, frame)
2242 free_glyphs (XFRAME (frame));
2243
2244 /* Check that nothing is left allocated. */
2245 if (glyph_matrix_count)
2246 abort ();
2247 if (glyph_pool_count)
2248 abort ();
2249}
2250
2251
2252\f
2253/**********************************************************************
2254 Building a Frame Matrix
2255 **********************************************************************/
2256
2257/* Most of the redisplay code works on glyph matrices attached to
2258 windows. This is a good solution most of the time, but it is not
2259 suitable for terminal code. Terminal output functions cannot rely
2260 on being able to set an arbitrary terminal window. Instead they
2261 must be provided with a view of the whole frame, i.e. the whole
2262 screen. We build such a view by constructing a frame matrix from
2263 window matrices in this section.
2264
2265 Windows that must be updated have their must_be_update_p flag set.
2266 For all such windows, their desired matrix is made part of the
2267 desired frame matrix. For other windows, their current matrix is
2268 made part of the desired frame matrix.
2269
2270 +-----------------+----------------+
2271 | desired | desired |
2272 | | |
2273 +-----------------+----------------+
2274 | current |
2275 | |
2276 +----------------------------------+
2277
2278 Desired window matrices can be made part of the frame matrix in a
2279 cheap way: We exploit the fact that the desired frame matrix and
2280 desired window matrices share their glyph memory. This is not
2281 possible for current window matrices. Their glyphs are copied to
2282 the desired frame matrix. The latter is equivalent to
2283 preserve_other_columns in the old redisplay.
2284
2285 Used glyphs counters for frame matrix rows are the result of adding
2286 up glyph lengths of the window matrices. A line in the frame
2287 matrix is enabled, if a corresponding line in a window matrix is
2288 enabled.
2289
2290 After building the desired frame matrix, it will be passed to
2291 terminal code, which will manipulate both the desired and current
2292 frame matrix. Changes applied to the frame's current matrix have
2293 to be visible in current window matrices afterwards, of course.
2294
2295 This problem is solved like this:
2296
2297 1. Window and frame matrices share glyphs. Window matrices are
2298 constructed in a way that their glyph contents ARE the glyph
2299 contents needed in a frame matrix. Thus, any modification of
2300 glyphs done in terminal code will be reflected in window matrices
2301 automatically.
2302
2303 2. Exchanges of rows in a frame matrix done by terminal code are
2304 intercepted by hook functions so that corresponding row operations
2305 on window matrices can be performed. This is necessary because we
2306 use pointers to glyphs in glyph row structures. To satisfy the
2307 assumption of point 1 above that glyphs are updated implicitly in
2308 window matrices when they are manipulated via the frame matrix,
2309 window and frame matrix must of course agree where to find the
2310 glyphs for their rows. Possible manipulations that must be
2311 mirrored are assignments of rows of the desired frame matrix to the
2312 current frame matrix and scrolling the current frame matrix. */
2313
2314/* Build frame F's desired matrix from window matrices. Only windows
2315 which have the flag must_be_updated_p set have to be updated. Menu
2316 bar lines of a frame are not covered by window matrices, so make
2317 sure not to touch them in this function. */
2318
2319static void
2320build_frame_matrix (f)
2321 struct frame *f;
2322{
2323 int i;
2324
2325 /* F must have a frame matrix when this function is called. */
2326 xassert (!FRAME_WINDOW_P (f));
2327
2328 /* Clear all rows in the frame matrix covered by window matrices.
2329 Menu bar lines are not covered by windows. */
2330 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2331 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2332
2333 /* Build the matrix by walking the window tree. */
2334 build_frame_matrix_from_window_tree (f->desired_matrix,
2335 XWINDOW (FRAME_ROOT_WINDOW (f)));
2336}
2337
2338
2339/* Walk a window tree, building a frame matrix MATRIX from window
2340 matrices. W is the root of a window tree. */
2341
2342static void
2343build_frame_matrix_from_window_tree (matrix, w)
2344 struct glyph_matrix *matrix;
2345 struct window *w;
2346{
2347 while (w)
2348 {
2349 if (!NILP (w->hchild))
2350 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2351 else if (!NILP (w->vchild))
2352 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2353 else
2354 build_frame_matrix_from_leaf_window (matrix, w);
2355
2356 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2357 }
2358}
2359
2360
2361/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2362 desired frame matrix built. W is a leaf window whose desired or
2363 current matrix is to be added to FRAME_MATRIX. W's flag
2364 must_be_updated_p determines which matrix it contributes to
2365 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2366 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2367 Adding a desired matrix means setting up used counters and such in
2368 frame rows, while adding a current window matrix to FRAME_MATRIX
2369 means copying glyphs. The latter case corresponds to
2370 preserve_other_columns in the old redisplay. */
2371
2372static void
2373build_frame_matrix_from_leaf_window (frame_matrix, w)
2374 struct glyph_matrix *frame_matrix;
2375 struct window *w;
2376{
2377 struct glyph_matrix *window_matrix;
2378 int window_y, frame_y;
2379 /* If non-zero, a glyph to insert at the right border of W. */
2380 GLYPH right_border_glyph = 0;
2381
2382 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2383 if (w->must_be_updated_p)
2384 {
2385 window_matrix = w->desired_matrix;
2386
2387 /* Decide whether we want to add a vertical border glyph. */
2388 if (!WINDOW_RIGHTMOST_P (w))
2389 {
2390 struct Lisp_Char_Table *dp = window_display_table (w);
2391 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2392 ? XINT (DISP_BORDER_GLYPH (dp))
2393 : '|');
2394 }
2395 }
2396 else
2397 window_matrix = w->current_matrix;
2398
2399 /* For all rows in the window matrix and corresponding rows in the
2400 frame matrix. */
2401 window_y = 0;
2402 frame_y = window_matrix->matrix_y;
2403 while (window_y < window_matrix->nrows)
2404 {
2405 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2406 struct glyph_row *window_row = window_matrix->rows + window_y;
2407
2408 /* Fill up the frame row with spaces up to the left margin of the
2409 window row. */
2410 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2411
2412 /* Fill up areas in the window matrix row with spaces. */
2413 fill_up_glyph_row_with_spaces (window_row);
2414
2415 if (window_matrix == w->current_matrix)
2416 {
2417 /* We have to copy W's current matrix. Copy window
2418 row to frame row. */
2419 bcopy (window_row->glyphs[0],
2420 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2421 window_matrix->matrix_w * sizeof (struct glyph));
2422 }
2423 else
2424 {
2425 /* Copy W's desired matrix. */
2426
2427 /* Maybe insert a vertical border between horizontally adjacent
2428 windows. */
2429 if (right_border_glyph)
2430 {
2431 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2432 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2433 }
2434
2435 /* Due to hooks installed, it normally doesn't happen that
2436 window rows and frame rows of the same matrix are out of
2437 sync, i.e. have a different understanding of where to
2438 find glyphs for the row. The following is a safety-belt
2439 that doesn't cost much and makes absolutely sure that
2440 window and frame matrices are in sync. */
2441 if (!glyph_row_slice_p (window_row, frame_row))
2442 {
2443 /* Find the row in the window being a slice. There
2444 should exist one from program logic. */
2445 struct glyph_row *slice_row
2446 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2447 xassert (slice_row != 0);
2448
2449 /* Exchange glyphs between both window rows. */
2450 swap_glyphs_in_rows (window_row, slice_row);
2451
2452 /* Exchange pointers between both rows. */
2453 swap_glyph_pointers (window_row, slice_row);
2454 }
2455
2456 /* Now, we are sure that window row window_y is a slice of
2457 the frame row frame_y. But, lets check that assumption. */
2458 xassert (glyph_row_slice_p (window_row, frame_row));
2459
2460 /* If rows are in sync, we don't have to copy glyphs because
2461 frame and window share glyphs. */
a38634ff
GM
2462
2463#if GLYPH_DEBUG
2464 strcpy (w->current_matrix->method, w->desired_matrix->method);
2465#endif
5f5c8ee5
GM
2466 }
2467
2468 /* Set number of used glyphs in the frame matrix. Since we fill
2469 up with spaces, and visit leaf windows from left to right it
2470 can be done simply. */
2471 frame_row->used[TEXT_AREA]
2472 = window_matrix->matrix_x + window_matrix->matrix_w;
2473
2474 /* Or in flags. */
2475 frame_row->enabled_p |= window_row->enabled_p;
2476 frame_row->inverse_p |= window_row->inverse_p;
2477
2478 /* Next row. */
2479 ++window_y;
2480 ++frame_y;
2481 }
2482}
2483
2484
2485/* Add spaces to a glyph row ROW in a window matrix.
2486
2487 Each row has the form:
2488
2489 +---------+-----------------------------+------------+
2490 | left | text | right |
2491 +---------+-----------------------------+------------+
2492
2493 Left and right marginal areas are optional. This function adds
2494 spaces to areas so that there are no empty holes between areas.
2495 In other words: If the right area is not empty, the text area
2496 is filled up with spaces up to the right area. If the text area
2497 is not empty, the left area is filled up.
2498
2499 To be called for frame-based redisplay, only. */
2500
2501static void
2502fill_up_glyph_row_with_spaces (row)
2503 struct glyph_row *row;
2504{
2505 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2506 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2507 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2508}
2509
2510
2511/* Fill area AREA of glyph row ROW with spaces. To be called for
2512 frame-based redisplay only. */
2513
2514static void
2515fill_up_glyph_row_area_with_spaces (row, area)
2516 struct glyph_row *row;
2517 int area;
2518{
2519 if (row->glyphs[area] < row->glyphs[area + 1])
2520 {
2521 struct glyph *end = row->glyphs[area + 1];
2522 struct glyph *text = row->glyphs[area] + row->used[area];
2523
2524 while (text < end)
2525 *text++ = space_glyph;
2526 row->used[area] = text - row->glyphs[area];
2527 }
2528}
2529
2530
2531/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2532 reached. In frame matrices only one area, TEXT_AREA, is used. */
2533
2534static void
2535fill_up_frame_row_with_spaces (row, upto)
2536 struct glyph_row *row;
2537 int upto;
2538{
2539 int i = row->used[TEXT_AREA];
2540 struct glyph *glyph = row->glyphs[TEXT_AREA];
2541
2542 while (i < upto)
2543 glyph[i++] = space_glyph;
2544
2545 row->used[TEXT_AREA] = i;
2546}
2547
2548
2549\f
2550/**********************************************************************
2551 Mirroring operations on frame matrices in window matrices
2552 **********************************************************************/
2553
2554/* Set frame being updated via frame-based redisplay to F. This
2555 function must be called before updates to make explicit that we are
2556 working on frame matrices or not. */
2557
2558static INLINE void
2559set_frame_matrix_frame (f)
2560 struct frame *f;
2561{
2562 frame_matrix_frame = f;
2563}
2564
2565
2566/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2567 DESIRED_MATRIX is the desired matrix corresponding to
2568 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2569 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2570 frame_matrix_frame is non-null, this indicates that the exchange is
2571 done in frame matrices, and that we have to perform analogous
2572 operations in window matrices of frame_matrix_frame. */
2573
2574static INLINE void
2575make_current (desired_matrix, current_matrix, row)
2576 struct glyph_matrix *desired_matrix, *current_matrix;
2577 int row;
2578{
2579 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2580 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2581
2582 /* Do current_row = desired_row. This exchanges glyph pointers
2583 between both rows, and does a structure assignment otherwise. */
2584 assign_row (current_row, desired_row);
2585
2586 /* Enable current_row to mark it as valid. */
2587 current_row->enabled_p = 1;
2588
2589 /* If we are called on frame matrices, perform analogous operations
2590 for window matrices. */
2591 if (frame_matrix_frame)
2592 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2593}
2594
2595
2596/* W is the root of a window tree. FRAME_ROW is the index of a row in
2597 W's frame which has been made current (by swapping pointers between
2598 current and desired matrix). Perform analogous operations in the
2599 matrices of leaf windows in the window tree rooted at W. */
2600
2601static void
2602mirror_make_current (w, frame_row)
2603 struct window *w;
2604 int frame_row;
2605{
2606 while (w)
2607 {
2608 if (!NILP (w->hchild))
2609 mirror_make_current (XWINDOW (w->hchild), frame_row);
2610 else if (!NILP (w->vchild))
2611 mirror_make_current (XWINDOW (w->vchild), frame_row);
2612 else
2613 {
2614 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2615 here because the checks performed in debug mode there
2616 will not allow the conversion. */
2617 int row = frame_row - w->desired_matrix->matrix_y;
2618
2619 /* If FRAME_ROW is within W, assign the desired row to the
2620 current row (exchanging glyph pointers). */
2621 if (row >= 0 && row < w->desired_matrix->matrix_h)
2622 {
2623 struct glyph_row *current_row
2624 = MATRIX_ROW (w->current_matrix, row);
2625 struct glyph_row *desired_row
2626 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2627
2628 if (desired_row->enabled_p)
2629 assign_row (current_row, desired_row);
2630 else
2631 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2632 current_row->enabled_p = 1;
2633 }
2634 }
2635
2636 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2637 }
2638}
2639
2640
2641/* Perform row dance after scrolling. We are working on the range of
2642 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2643 including) in MATRIX. COPY_FROM is a vector containing, for each
2644 row I in the range 0 <= I < NLINES, the index of the original line
2645 to move to I. This index is relative to the row range, i.e. 0 <=
2646 index < NLINES. RETAINED_P is a vector containing zero for each
2647 row 0 <= I < NLINES which is empty.
2648
2649 This function is called from do_scrolling and do_direct_scrolling. */
2650
2651void
2652mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2653 retained_p)
2654 struct glyph_matrix *matrix;
2655 int unchanged_at_top, nlines;
2656 int *copy_from;
2657 char *retained_p;
2658{
2659 /* A copy of original rows. */
2660 struct glyph_row *old_rows;
2661
2662 /* Rows to assign to. */
2663 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2664
2665 int i;
2666
2667 /* Make a copy of the original rows. */
2668 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2669 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2670
2671 /* Assign new rows, maybe clear lines. */
2672 for (i = 0; i < nlines; ++i)
2673 {
2674 int enabled_before_p = new_rows[i].enabled_p;
2675
2676 xassert (i + unchanged_at_top < matrix->nrows);
2677 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2678 new_rows[i] = old_rows[copy_from[i]];
2679 new_rows[i].enabled_p = enabled_before_p;
2680
2681 /* RETAINED_P is zero for empty lines. */
2682 if (!retained_p[copy_from[i]])
2683 new_rows[i].enabled_p = 0;
2684 }
2685
2686 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2687 if (frame_matrix_frame)
2688 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2689 unchanged_at_top, nlines, copy_from, retained_p);
2690}
2691
2692
2693/* Perform a line dance in the window tree rooted at W, after
2694 scrolling a frame matrix in mirrored_line_dance.
2695
2696 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2697 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2698 COPY_FROM is a vector containing, for each row I in the range 0 <=
2699 I < NLINES, the index of the original line to move to I. This
2700 index is relative to the row range, i.e. 0 <= index < NLINES.
2701 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2702 which is empty. */
2703
2704static void
2705mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2706 struct window *w;
2707 int unchanged_at_top, nlines;
2708 int *copy_from;
2709 char *retained_p;
2710{
2711 while (w)
2712 {
2713 if (!NILP (w->hchild))
2714 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2715 nlines, copy_from, retained_p);
2716 else if (!NILP (w->vchild))
2717 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2718 nlines, copy_from, retained_p);
2719 else
2720 {
2721 /* W is a leaf window, and we are working on its current
2722 matrix m. */
2723 struct glyph_matrix *m = w->current_matrix;
2724
2725 int i;
2726
2727 struct glyph_row *old_rows;
2728
2729 /* Make a copy of the original rows of matrix m. */
2730 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2731 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2732
2733 for (i = 0; i < nlines; ++i)
2734 {
2735 /* Frame relative line assigned to. */
2736 int frame_to = i + unchanged_at_top;
2737
2738 /* Frame relative line assigned. */
2739 int frame_from = copy_from[i] + unchanged_at_top;
2740
2741 /* Window relative line assigned to. */
2742 int window_to = frame_to - m->matrix_y;
2743
2744 /* Window relative line assigned. */
2745 int window_from = frame_from - m->matrix_y;
2746
2747 /* Is assigned line inside window? */
2748 int from_inside_window_p
2749 = window_from >= 0 && window_from < m->matrix_h;
2750
2751 if (from_inside_window_p)
2752 {
2753#if GLYPH_DEBUG
2754 /* Is assigned to line inside window? */
2755 int to_inside_window_p
2756 = window_to >= 0 && window_to < m->matrix_h;
2757#endif
2758
2759 /* Enabled setting before assignment. */
2760 int enabled_before_p;
2761
2762 /* If not both lines inside the window, we have a
2763 serious problem. */
2764 xassert (to_inside_window_p);
2765
2766 /* Do the assignment. The enabled_p flag is saved
2767 over the assignment because the old redisplay did
2768 that. */
2769 enabled_before_p = m->rows[window_to].enabled_p;
2770 m->rows[window_to] = old_rows[window_from];
2771 m->rows[window_to].enabled_p = enabled_before_p;
2772
2773 /* If frame line is empty, window line is empty, too. */
2774 if (!retained_p[copy_from[i]])
2775 m->rows[window_to].enabled_p = 0;
2776 }
2777 }
2778
2779 /* Check that no pointers are lost. */
2780 CHECK_MATRIX (m);
2781 }
2782
2783 /* Next window on same level. */
2784 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2785 }
2786}
2787
2788
2789#if GLYPH_DEBUG
2790
2791/* Check that window and frame matrices agree about their
2792 understanding where glyphs of the rows are to find. For each
2793 window in the window tree rooted at W, check that rows in the
2794 matrices of leaf window agree with their frame matrices about
2795 glyph pointers. */
2796
2797void
2798check_window_matrix_pointers (w)
2799 struct window *w;
2800{
2801 while (w)
2802 {
2803 if (!NILP (w->hchild))
2804 check_window_matrix_pointers (XWINDOW (w->hchild));
2805 else if (!NILP (w->vchild))
2806 check_window_matrix_pointers (XWINDOW (w->vchild));
2807 else
60a8948a 2808 {
5f5c8ee5
GM
2809 struct frame *f = XFRAME (w->frame);
2810 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2811 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2812 }
5f5c8ee5
GM
2813
2814 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2815 }
2816}
2817
2818
2819/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2820 a window and FRAME_MATRIX is the corresponding frame matrix. For
2821 each row in WINDOW_MATRIX check that it's a slice of the
2822 corresponding frame row. If it isn't, abort. */
2823
2824static void
2825check_matrix_pointers (window_matrix, frame_matrix)
2826 struct glyph_matrix *window_matrix, *frame_matrix;
2827{
2828 /* Row number in WINDOW_MATRIX. */
2829 int i = 0;
2830
2831 /* Row number corresponding to I in FRAME_MATRIX. */
2832 int j = window_matrix->matrix_y;
2833
2834 /* For all rows check that the row in the window matrix is a
2835 slice of the row in the frame matrix. If it isn't we didn't
2836 mirror an operation on the frame matrix correctly. */
2837 while (i < window_matrix->nrows)
2838 {
2839 if (!glyph_row_slice_p (window_matrix->rows + i,
2840 frame_matrix->rows + j))
2841 abort ();
2842 ++i, ++j;
2843 }
2844}
2845
2846#endif /* GLYPH_DEBUG != 0 */
2847
2848
2849\f
2850/**********************************************************************
2851 VPOS and HPOS translations
2852 **********************************************************************/
2853
2854#if GLYPH_DEBUG
2855
2856/* Translate vertical position VPOS which is relative to window W to a
2857 vertical position relative to W's frame. */
2858
2859static int
2860window_to_frame_vpos (w, vpos)
2861 struct window *w;
2862 int vpos;
2863{
2864 struct frame *f = XFRAME (w->frame);
2865
2866 xassert (!FRAME_WINDOW_P (f));
2867 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2868 vpos += XFASTINT (w->top);
2869 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
2870 return vpos;
2871}
2872
2873
2874/* Translate horizontal position HPOS which is relative to window W to
2875 a vertical position relative to W's frame. */
2876
2877static int
2878window_to_frame_hpos (w, hpos)
2879 struct window *w;
2880 int hpos;
2881{
2882 struct frame *f = XFRAME (w->frame);
2883
2884 xassert (!FRAME_WINDOW_P (f));
2885 hpos += XFASTINT (w->left);
2886 return hpos;
2887}
2888
2889#endif /* GLYPH_DEBUG */
2890
2891
2892\f
2893/**********************************************************************
2894 Redrawing Frames
2895 **********************************************************************/
2896
2897DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
2898 "Clear frame FRAME and output again what is supposed to appear on it.")
2899 (frame)
2900 Lisp_Object frame;
2901{
2902 struct frame *f;
2903
2904 CHECK_LIVE_FRAME (frame, 0);
2905 f = XFRAME (frame);
2906
2907 /* Ignore redraw requests, if frame has no glyphs yet.
2908 (Implementation note: It still has to be checked why we are
2909 called so early here). */
2910 if (!glyphs_initialized_initially_p)
2911 return Qnil;
2912
2913 update_begin (f);
2914 if (FRAME_MSDOS_P (f))
2915 set_terminal_modes ();
2916 clear_frame ();
2917 clear_current_matrices (f);
2918 update_end (f);
2919 fflush (stdout);
2920 windows_or_buffers_changed++;
2921 /* Mark all windows as inaccurate, so that every window will have
2922 its redisplay done. */
2923 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2924 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2925 f->garbaged = 0;
2926 return Qnil;
2927}
2928
2929
2930/* Redraw frame F. This is nothing more than a call to the Lisp
2931 function redraw-frame. */
2932
2933void
2934redraw_frame (f)
2935 struct frame *f;
2936{
2937 Lisp_Object frame;
2938 XSETFRAME (frame, f);
2939 Fredraw_frame (frame);
2940}
2941
2942
2943DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2944 "Clear and redisplay all visible frames.")
2945 ()
2946{
2947 Lisp_Object tail, frame;
2948
2949 FOR_EACH_FRAME (tail, frame)
2950 if (FRAME_VISIBLE_P (XFRAME (frame)))
2951 Fredraw_frame (frame);
2952
2953 return Qnil;
2954}
2955
2956
2957/* This is used when frame_garbaged is set. Call Fredraw_frame on all
2958 visible frames marked as garbaged. */
2959
2960void
2961redraw_garbaged_frames ()
2962{
2963 Lisp_Object tail, frame;
2964
2965 FOR_EACH_FRAME (tail, frame)
2966 if (FRAME_VISIBLE_P (XFRAME (frame))
2967 && FRAME_GARBAGED_P (XFRAME (frame)))
2968 Fredraw_frame (frame);
2969}
2970
2971
2972\f
2973/***********************************************************************
2974 Direct Operations
2975 ***********************************************************************/
2976
2977/* Try to update display and current glyph matrix directly.
2978
2979 This function is called after a character G has been inserted into
2980 current_buffer. It tries to update the current glyph matrix and
2981 perform appropriate screen output to reflect the insertion. If it
2982 succeeds, the global flag redisplay_performed_directly_p will be
2983 set to 1, and thereby prevent the more costly general redisplay
2984 from running (see redisplay_internal).
2985
2986 This function is not called for `hairy' character insertions.
2987 In particular, it is not called when after or before change
2988 functions exist, like they are used by font-lock. See keyboard.c
2989 for details where this function is called. */
2990
2991int
2992direct_output_for_insert (g)
2993 int g;
2994{
91fb7e1b 2995 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
2996 struct window *w = XWINDOW (selected_window);
2997 struct it it, it2;
2998 struct glyph_row *glyph_row;
2999 struct glyph *glyphs, *glyph, *end;
3000 int n;
3001 /* Non-null means that Redisplay of W is based on window matrices. */
3002 int window_redisplay_p = FRAME_WINDOW_P (f);
3003 /* Non-null means we are in overwrite mode. */
3004 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3005 int added_width;
3006 struct text_pos pos;
3007 int delta, delta_bytes;
3008
3009 /* Not done directly. */
3010 redisplay_performed_directly_p = 0;
3011
3012 /* Quickly give up for some common cases. */
3013 if (cursor_in_echo_area
3014 /* Give up if fonts have changed. */
3015 || fonts_changed_p
3016 /* Give up if face attributes have been changed. */
3017 || face_change_count
3018 /* Give up if cursor position not really known. */
3019 || !display_completed
3020 /* Give up if buffer appears in two places. */
3021 || buffer_shared > 1
3022 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3023 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3024 /* Give up for hscrolled mini-buffer because display of the prompt
3025 is handled specially there (see display_line). */
3026 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3027 /* Give up if overwriting in the middle of a line. */
3028 || (overwrite_p
3029 && PT != ZV
3030 && FETCH_BYTE (PT) != '\n')
3031 /* Give up for tabs and line ends. */
3032 || g == '\t'
3033 || g == '\n'
3034 || g == '\r'
3035 /* Give up if unable to display the cursor in the window. */
3036 || w->cursor.vpos < 0
408f5064
GM
3037 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3038 /* Can't do it in a continued line because continuation
3039 lines would change. */
3040 (glyph_row->continued_p
3041 /* Can't use this method if the line overlaps others or is
3042 overlapped by others because these other lines would
3043 have to be redisplayed. */
3044 || glyph_row->overlapping_p
3045 || glyph_row->overlapped_p))
5f5c8ee5
GM
3046 /* Can't do it for partial width windows on terminal frames
3047 because we can't clear to eol in such a window. */
3048 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3049 return 0;
3050
3051 /* Set up a display iterator structure for W. Glyphs will be
3052 produced in scratch_glyph_row. Current position is W's cursor
3053 position. */
3054 clear_glyph_row (&scratch_glyph_row);
3055 SET_TEXT_POS (pos, PT, PT_BYTE);
3056 DEC_TEXT_POS (pos);
3057 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3058 DEFAULT_FACE_ID);
3059
3060 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3061
3062 /* Give up if highlighting trailing whitespace and we have trailing
3063 whitespace in glyph_row. We would have to remove the trailing
3064 whitespace face in that case. */
f1f13490 3065 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3066 && glyph_row->used[TEXT_AREA])
3067 {
3068 struct glyph *last;
3069
3070 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3071 if (last->type == STRETCH_GLYPH
3072 || (last->type == CHAR_GLYPH
3073 && last->u.ch.code == ' '))
3074 return 0;
3075 }
3076
3077 /* Give up if there are overlay strings at pos. This would fail
3078 if the overlay string has newlines in it. */
3079 if (STRINGP (it.string))
3080 return 0;
3081
3082 it.hpos = w->cursor.hpos;
3083 it.vpos = w->cursor.vpos;
3084 it.current_x = w->cursor.x + it.first_visible_x;
3085 it.current_y = w->cursor.y;
3086 it.end_charpos = PT;
3087 it.stop_charpos = min (PT, it.stop_charpos);
3088
3089 /* More than one display element may be returned for PT - 1 if
3090 (i) it's a control character which is translated into `\003' or
3091 `^C', or (ii) it has a display table entry, or (iii) it's a
3092 combination of both. */
3093 delta = delta_bytes = 0;
3094 while (get_next_display_element (&it))
3095 {
3096 PRODUCE_GLYPHS (&it);
3097
3098 /* Give up if glyph doesn't fit completely on the line. */
3099 if (it.current_x >= it.last_visible_x)
3100 return 0;
3101
3102 /* Give up if new glyph has different ascent or descent than
3103 the original row, or if it is not a character glyph. */
3104 if (glyph_row->ascent != it.ascent
3105 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3106 || glyph_row->phys_ascent != it.phys_ascent
3107 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3108 || it.what != IT_CHARACTER)
3109 return 0;
3110
3111 delta += 1;
3112 delta_bytes += it.len;
3113 set_iterator_to_next (&it);
3114 }
3115
3116 /* Give up if we hit the right edge of the window. We would have
3117 to insert truncation or continuation glyphs. */
3118 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3119 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3120 return 0;
3121
3122 /* Give up if there is a \t following in the line. */
3123 it2 = it;
3124 it2.end_charpos = ZV;
3125 it2.stop_charpos = min (it2.stop_charpos, ZV);
3126 while (get_next_display_element (&it2)
3127 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3128 {
3129 if (it2.c == '\t')
3130 return 0;
3131 set_iterator_to_next (&it2);
3132 }
3133
3134 /* Number of new glyphs produced. */
3135 n = it.glyph_row->used[TEXT_AREA];
3136
3137 /* Start and end of glyphs in original row. */
3138 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3139 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3140
5f5c8ee5
GM
3141 /* Make room for new glyphs, then insert them. */
3142 xassert (end - glyphs - n >= 0);
700fb05a
GM
3143 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3144 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3145 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3146 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3147 end - glyph_row->glyphs[TEXT_AREA]);
3148
3149 /* Compute new line width. */
3150 glyph = glyph_row->glyphs[TEXT_AREA];
3151 end = glyph + glyph_row->used[TEXT_AREA];
3152 glyph_row->pixel_width = glyph_row->x;
3153 while (glyph < end)
3154 {
3155 glyph_row->pixel_width += glyph->pixel_width;
3156 ++glyph;
3157 }
3158
3159 /* Increment buffer positions for glyphs following the newly
3160 inserted ones. */
3161 for (glyph = glyphs + n; glyph < end; ++glyph)
3162 if (glyph->charpos > 0)
3163 glyph->charpos += delta;
3164
3165 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3166 {
3167 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3168 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3169 }
3170
3171 /* Adjust positions in lines following the one we are in. */
3172 increment_glyph_matrix_buffer_positions (w->current_matrix,
3173 w->cursor.vpos + 1,
3174 w->current_matrix->nrows,
3175 delta, delta_bytes);
3176
3177 glyph_row->contains_overlapping_glyphs_p
3178 |= it.glyph_row->contains_overlapping_glyphs_p;
3179
f1f13490 3180 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3181 highlight_trailing_whitespace (it.f, glyph_row);
3182
3183 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3184 In the middle, we have to insert glyphs. Note that this is now
3185 implemented for X frames. The implementation uses updated_window
3186 and updated_row. */
3187 updated_row = glyph_row;
3188 update_begin (f);
3189 if (rif)
3190 {
3191 rif->update_window_begin_hook (w);
3192
3193 if (glyphs == end - n)
3194 rif->write_glyphs (glyphs, n);
3195 else
3196 rif->insert_glyphs (glyphs, n);
3197 }
3198 else
3199 {
3200 if (glyphs == end - n)
3201 write_glyphs (glyphs, n);
3202 else
3203 insert_glyphs (glyphs, n);
3204 }
4588ec20 3205
5f5c8ee5
GM
3206 w->cursor.hpos += n;
3207 w->cursor.x = it.current_x - it.first_visible_x;
3208 xassert (w->cursor.hpos >= 0
3209 && w->cursor.hpos < w->desired_matrix->matrix_w);
3210
3211 /* How to set the cursor differs depending on whether we are
3212 using a frame matrix or a window matrix. Note that when
3213 a frame matrix is used, cursor_to expects frame coordinates,
3214 and the X and Y parameters are not used. */
3215 if (window_redisplay_p)
3216 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3217 w->cursor.y, w->cursor.x);
3218 else
3219 {
3220 int x, y;
3221 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3222 + (INTEGERP (w->left_margin_width)
3223 ? XFASTINT (w->left_margin_width)
3224 : 0));
3225 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3226 cursor_to (y, x);
3227 }
4588ec20 3228
5f5c8ee5
GM
3229 if (rif)
3230 rif->update_window_end_hook (w, 1);
3231 update_end (f);
3232 updated_row = NULL;
3233 fflush (stdout);
4588ec20 3234
5f5c8ee5 3235 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3236
0f8f5ffe
GM
3237 UNCHANGED_MODIFIED = MODIFF;
3238 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3239 XSETFASTINT (w->last_point, PT);
3240 w->last_cursor = w->cursor;
3241 XSETFASTINT (w->last_modified, MODIFF);
3242 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3243
5f5c8ee5
GM
3244 redisplay_performed_directly_p = 1;
3245 return 1;
3246}
448fd7c0 3247
4588ec20 3248
5f5c8ee5
GM
3249/* Perform a direct display update for moving PT by N positions
3250 left or right. N < 0 means a movement backwards. This function
3251 is currently only called for N == 1 or N == -1. */
3252
3253int
3254direct_output_forward_char (n)
3255 int n;
3256{
91fb7e1b 3257 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3258 struct window *w = XWINDOW (selected_window);
3259 struct glyph_row *row;
3260
3261 /* Give up if face attributes have been changed. */
3262 if (face_change_count)
3263 return 0;
3264
3265 /* Give up if current matrix is not up to date or we are
3266 displaying a message. */
3267 if (!display_completed || cursor_in_echo_area)
3268 return 0;
3269
3270 /* Give up if the buffer's direction is reversed. */
3271 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3272 return 0;
3273
3274 /* Can't use direct output if highlighting a region. */
3275 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3276 return 0;
3277
f1f13490
GM
3278 /* Can't use direct output if highlighting trailing whitespace. */
3279 if (!NILP (Vshow_trailing_whitespace))
3280 return 0;
3281
d2d2ddaf
GM
3282 /* Give up if we are showing a message or just cleared the message
3283 because we might need to resize the echo area window. */
3284 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3285 return 0;
3286
3287 /* Give up if we don't know where the cursor is. */
3288 if (w->cursor.vpos < 0)
3289 return 0;
3290
5f5c8ee5
GM
3291 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3292
3293 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3294 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3295 return 0;
3296
3297 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3298 w->last_cursor = w->cursor;
3299 XSETFASTINT (w->last_point, PT);
3300
3301 xassert (w->cursor.hpos >= 0
3302 && w->cursor.hpos < w->desired_matrix->matrix_w);
3303
3304 if (FRAME_WINDOW_P (f))
3305 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3306 w->cursor.y, w->cursor.x);
3307 else
3308 {
3309 int x, y;
3310 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3311 + (INTEGERP (w->left_margin_width)
3312 ? XFASTINT (w->left_margin_width)
3313 : 0));
3314 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3315 cursor_to (y, x);
4588ec20 3316 }
5f5c8ee5
GM
3317
3318 fflush (stdout);
3319 redisplay_performed_directly_p = 1;
4588ec20
JB
3320 return 1;
3321}
5f5c8ee5
GM
3322
3323
4588ec20 3324\f
5f5c8ee5
GM
3325/***********************************************************************
3326 Frame Update
3327 ***********************************************************************/
4588ec20 3328
5f5c8ee5 3329/* Update frame F based on the data in desired matrices.
4588ec20 3330
5f5c8ee5
GM
3331 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3332 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3333 scrolling.
3334
3335 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3336
5f5c8ee5
GM
3337int
3338update_frame (f, force_p, inhibit_hairy_id_p)
3339 struct frame *f;
3340 int force_p;
3341 int inhibit_hairy_id_p;
3342{
3343 /* 1 means display has been paused because of pending input. */
3344 int paused_p;
3345 struct window *root_window = XWINDOW (f->root_window);
3346
3347 if (FRAME_WINDOW_P (f))
4588ec20 3348 {
5f5c8ee5
GM
3349 /* We are working on window matrix basis. All windows whose
3350 flag must_be_updated_p is set have to be updated. */
3351
3352 /* Record that we are not working on frame matrices. */
3353 set_frame_matrix_frame (NULL);
3354
3355 /* Update all windows in the window tree of F, maybe stopping
3356 when pending input is detected. */
3357 update_begin (f);
3358
3359 /* Update the menu bar on X frames that don't have toolkit
3360 support. */
3361 if (WINDOWP (f->menu_bar_window))
3362 update_window (XWINDOW (f->menu_bar_window), 1);
3363
3364 /* Update the tool-bar window, if present. */
9ea173e8 3365 if (WINDOWP (f->tool_bar_window))
4588ec20 3366 {
5f5c8ee5 3367 Lisp_Object tem;
9ea173e8 3368 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3369
3370 /* Update tool-bar window. */
3371 if (w->must_be_updated_p)
4588ec20 3372 {
5f5c8ee5
GM
3373 update_window (w, 1);
3374 w->must_be_updated_p = 0;
3375
3376 /* Swap tool-bar strings. We swap because we want to
3377 reuse strings. */
9ea173e8
GM
3378 tem = f->current_tool_bar_string;
3379 f->current_tool_bar_string = f->desired_tool_bar_string;
3380 f->desired_tool_bar_string = tem;
3381 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
5f5c8ee5
GM
3382
3383 /* Swap tool-bar items. We swap because we want to
3384 reuse vectors. */
9ea173e8
GM
3385 tem = f->current_tool_bar_items;
3386 f->current_tool_bar_items = f->desired_tool_bar_items;
3387 f->desired_tool_bar_items = tem;
4588ec20
JB
3388 }
3389 }
5f5c8ee5
GM
3390
3391
3392 /* Update windows. */
3393 paused_p = update_window_tree (root_window, force_p);
3394 update_end (f);
3395 display_completed = !paused_p;
3396
3397 /* The flush is a performance bottleneck under X. */
3398#if 0
3399 rif->flush_display (f);
3400#endif
4588ec20 3401 }
5f5c8ee5
GM
3402 else
3403 {
3404 /* We are working on frame matrix basis. Set the frame on whose
3405 frame matrix we operate. */
3406 set_frame_matrix_frame (f);
3407
3408 /* Build F's desired matrix from window matrices. For windows
3409 whose must_be_updated_p flag is set, desired matrices are
3410 made part of the desired frame matrix. For other windows,
3411 the current matrix is copied. */
3412 build_frame_matrix (f);
3413
3414 /* Do the update on the frame desired matrix. */
3415 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3416
3417 /* Check window matrices for lost pointers. */
3418 IF_DEBUG (check_window_matrix_pointers (root_window));
3419 }
3420
3421 /* Reset flags indicating that a window should be updated. */
3422 set_window_update_flags (root_window, 0);
3423 return paused_p;
4588ec20 3424}
5f5c8ee5
GM
3425
3426
4588ec20 3427\f
5f5c8ee5
GM
3428/************************************************************************
3429 Window-based updates
3430 ************************************************************************/
3431
3432/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3433 don't stop updating when input is pending. */
3434
3435static int
3436update_window_tree (w, force_p)
3437 struct window *w;
3438 int force_p;
3439{
3440 int paused_p = 0;
3441
3442 while (w && !paused_p)
3443 {
3444 if (!NILP (w->hchild))
3445 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3446 else if (!NILP (w->vchild))
3447 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3448 else if (w->must_be_updated_p)
3449 paused_p |= update_window (w, force_p);
3450
3451 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3452 }
3453
3454 return paused_p;
3455}
3456
3457
3458/* Update window W if its flag must_be_updated_p is non-zero. If
3459 FORCE_P is non-zero, don't stop updating if input is pending. */
3460
3461void
3462update_single_window (w, force_p)
3463 struct window *w;
3464 int force_p;
3465{
3466 if (w->must_be_updated_p)
3467 {
3468 struct frame *f = XFRAME (WINDOW_FRAME (w));
3469
3470 /* Record that this is not a frame-based redisplay. */
3471 set_frame_matrix_frame (NULL);
3472
3473 /* Update W. */
3474 update_begin (f);
3475 update_window (w, force_p);
3476 update_end (f);
4588ec20 3477
5f5c8ee5
GM
3478 /* Reset flag in W. */
3479 w->must_be_updated_p = 0;
3480 }
3481}
4588ec20 3482
4588ec20 3483
408f5064
GM
3484/* Redraw lines from the current matrix of window W that are
3485 overlapped by other rows. YB is bottom-most y-position in W. */
3486
3487static void
3488redraw_overlapped_rows (w, yb)
3489 struct window *w;
3490 int yb;
3491{
3492 int i, bottom_y;
3493 struct glyph_row *row;
3494
3495 /* If rows overlapping others have been changed, the rows being
3496 overlapped have to be redrawn. This won't draw lines that have
3497 already been drawn in update_window_line because overlapped_p in
3498 desired rows is 0, so after row assignment overlapped_p in
3499 current rows is 0. */
3500 for (i = 0; i < w->current_matrix->nrows; ++i)
3501 {
3502 row = w->current_matrix->rows + i;
3503
3504 if (!row->enabled_p)
3505 break;
3506 else if (row->mode_line_p)
3507 continue;
3508
3509 if (row->overlapped_p)
3510 {
3511 enum glyph_row_area area;
3512
3513 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3514 {
3515 updated_row = row;
3516 updated_area = area;
3517 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3518 if (row->used[area])
3519 rif->write_glyphs (row->glyphs[area], row->used[area]);
3520 rif->clear_end_of_line (-1);
3521 }
3522
3523 row->overlapped_p = 0;
3524 }
3525
3526 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3527 if (bottom_y >= yb)
3528 break;
3529 }
3530}
3531
3532
3533/* Redraw lines from the current matrix of window W that overlap
3534 others. YB is bottom-most y-position in W. */
3535
3536static void
3537redraw_overlapping_rows (w, yb)
3538 struct window *w;
3539 int yb;
3540{
3541 int i, bottom_y;
3542 struct glyph_row *row;
3543
3544 for (i = 0; i < w->current_matrix->nrows; ++i)
3545 {
3546 row = w->current_matrix->rows + i;
3547
3548 if (!row->enabled_p)
3549 break;
3550 else if (row->mode_line_p)
3551 continue;
3552
3553 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3554
3555 if (row->overlapping_p && i > 0 && bottom_y < yb)
3556 {
3557 if (row->used[LEFT_MARGIN_AREA])
3558 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3559
3560 if (row->used[TEXT_AREA])
3561 rif->fix_overlapping_area (w, row, TEXT_AREA);
3562
3563 if (row->used[RIGHT_MARGIN_AREA])
3564 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3565
3566 /* Record in neighbor rows that ROW overwrites part of their
3567 display. */
3568 if (row->phys_ascent > row->ascent && i > 0)
3569 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3570 if ((row->phys_height - row->phys_ascent
3571 > row->height - row->ascent)
3572 && bottom_y < yb)
3573 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3574 }
3575
3576 if (bottom_y >= yb)
3577 break;
3578 }
3579}
3580
3581
5f5c8ee5
GM
3582/* Update display of window W. FORCE_P non-zero means that we should
3583 not stop when detecting pending input. */
3584
3585static int
3586update_window (w, force_p)
4588ec20 3587 struct window *w;
5f5c8ee5 3588 int force_p;
4588ec20 3589{
5f5c8ee5
GM
3590 struct glyph_matrix *desired_matrix = w->desired_matrix;
3591 int paused_p;
3592 int preempt_count = baud_rate / 2400 + 1;
3593 extern int input_pending;
b96fd3e8
GM
3594#if GLYPH_DEBUG
3595 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3596 extern struct frame *updating_frame;
b96fd3e8 3597#endif
5f5c8ee5
GM
3598
3599 /* Check that W's frame doesn't have glyph matrices. */
3600 xassert (FRAME_WINDOW_P (f));
3601 xassert (updating_frame != NULL);
3602
3603 /* Check pending input the first time so that we can quickly return. */
3604 if (redisplay_dont_pause)
3605 force_p = 1;
3606 else
3607 detect_input_pending ();
4588ec20 3608
5f5c8ee5
GM
3609 /* If forced to complete the update, or if no input is pending, do
3610 the update. */
3611 if (force_p || !input_pending)
4588ec20 3612 {
5f5c8ee5
GM
3613 struct glyph_row *row, *end;
3614 struct glyph_row *mode_line_row;
045dee35 3615 struct glyph_row *header_line_row = NULL;
408f5064 3616 int yb, changed_p = 0;
5f5c8ee5
GM
3617
3618 rif->update_window_begin_hook (w);
3619 yb = window_text_bottom_y (w);
3620
3621 /* If window has a top line, update it before everything else.
3622 Adjust y-positions of other rows by the top line height. */
3623 row = desired_matrix->rows;
3624 end = row + desired_matrix->nrows - 1;
3625 if (row->mode_line_p)
045dee35 3626 header_line_row = row++;
5f5c8ee5
GM
3627
3628 /* Update the mode line, if necessary. */
3629 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3630 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3631 {
3632 mode_line_row->y = yb;
3633 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3634 desired_matrix));
408f5064 3635 changed_p = 1;
5f5c8ee5
GM
3636 }
3637
3638 /* Find first enabled row. Optimizations in redisplay_internal
3639 may lead to an update with only one row enabled. There may
3640 be also completely empty matrices. */
3641 while (row < end && !row->enabled_p)
3642 ++row;
3643
3644 /* Try reusing part of the display by inserting/deleting lines. */
3645 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3646 {
045dee35 3647 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3648 if (rc < 0)
4588ec20 3649 {
5f5c8ee5
GM
3650 /* All rows were found to be equal. */
3651 paused_p = 0;
3652 goto set_cursor;
4588ec20 3653 }
5f5c8ee5
GM
3654 else if (rc > 0)
3655 force_p = 1;
408f5064 3656 changed_p = 1;
5f5c8ee5
GM
3657 }
3658
3659 /* Update the top mode line after scrolling because a new top
3660 line would otherwise overwrite lines at the top of the window
3661 that can be scrolled. */
045dee35 3662 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3663 {
045dee35 3664 header_line_row->y = 0;
5f5c8ee5 3665 update_window_line (w, 0);
408f5064 3666 changed_p = 1;
5f5c8ee5
GM
3667 }
3668
3669 /* Update the rest of the lines. */
3670 for (; row < end && (force_p || !input_pending); ++row)
3671 if (row->enabled_p
3672 /* A row can be completely invisible in case a desired
3673 matrix was built with a vscroll and then
3674 make_cursor_line_fully_visible shifts the matrix. */
3675 && row->visible_height > 0)
3676 {
3677 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3678 int i;
3679
3680 /* We'll Have to play a little bit with when to
3681 detect_input_pending. If it's done too often,
3682 scrolling large windows with repeated scroll-up
3683 commands will too quickly pause redisplay. */
3684 if (!force_p && vpos % preempt_count == 0)
3685 detect_input_pending ();
3686
408f5064 3687 changed_p |= update_window_line (w, vpos);
5f5c8ee5
GM
3688
3689 /* Mark all rows below the last visible one in the current
3690 matrix as invalid. This is necessary because of
3691 variable line heights. Consider the case of three
3692 successive redisplays, where the first displays 5
3693 lines, the second 3 lines, and the third 5 lines again.
3694 If the second redisplay wouldn't mark rows in the
3695 current matrix invalid, the third redisplay might be
3696 tempted to optimize redisplay based on lines displayed
3697 in the first redisplay. */
3698 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3699 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3700 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3701 }
3702
3703 /* Was display preempted? */
3704 paused_p = row < end;
3705
3706 set_cursor:
3707
408f5064
GM
3708 /* Fix the appearance of overlapping(overlapped rows. */
3709 if (rif->fix_overlapping_area
3710 && !w->pseudo_window_p
3711 && changed_p
3712 && !paused_p)
3713 {
3714 redraw_overlapped_rows (w, yb);
3715 redraw_overlapping_rows (w, yb);
3716 }
3717
5f5c8ee5
GM
3718 if (!paused_p && !w->pseudo_window_p)
3719 {
3720 /* Make cursor visible at cursor position of W. */
3721 set_window_cursor_after_update (w);
3722
3723#if 0
3724 /* Check that current matrix invariants are satisfied. This
3725 is for debugging only. See the comment around
3726 check_matrix_invariants. */
3727 IF_DEBUG (check_matrix_invariants (w));
3728#endif
4588ec20 3729 }
5f5c8ee5
GM
3730
3731#if GLYPH_DEBUG
3732 /* Remember the redisplay method used to display the matrix. */
3733 strcpy (w->current_matrix->method, w->desired_matrix->method);
3734#endif
408f5064 3735
5f5c8ee5
GM
3736 /* End of update of window W. */
3737 rif->update_window_end_hook (w, 1);
408f5064 3738
4588ec20 3739 }
5f5c8ee5
GM
3740 else
3741 paused_p = 1;
3742
3743 clear_glyph_matrix (desired_matrix);
408f5064 3744
5f5c8ee5 3745 return paused_p;
4588ec20
JB
3746}
3747
b64b3980 3748
5f5c8ee5
GM
3749/* Update the display of area AREA in window W, row number VPOS.
3750 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3751
3752static void
3753update_marginal_area (w, area, vpos)
b64b3980 3754 struct window *w;
5f5c8ee5 3755 int area, vpos;
b64b3980 3756{
5f5c8ee5
GM
3757 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3758
3759 /* Let functions in xterm.c know what area subsequent X positions
3760 will be relative to. */
3761 updated_area = area;
3762
3763 /* Set cursor to start of glyphs, write them, and clear to the end
3764 of the area. I don't think that something more sophisticated is
3765 necessary here, since marginal areas will not be the default. */
3766 rif->cursor_to (vpos, 0, desired_row->y, 0);
3767 if (desired_row->used[area])
3768 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3769 rif->clear_end_of_line (-1);
b64b3980 3770}
23b0200c 3771
352f1545 3772
408f5064
GM
3773/* Update the display of the text area of row VPOS in window W.
3774 Value is non-zero if display has changed. */
5f5c8ee5 3775
408f5064 3776static int
5f5c8ee5 3777update_text_area (w, vpos)
23b0200c 3778 struct window *w;
5f5c8ee5 3779 int vpos;
23b0200c 3780{
5f5c8ee5
GM
3781 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3782 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3783 int changed_p = 0;
5f5c8ee5
GM
3784
3785 /* Let functions in xterm.c know what area subsequent X positions
3786 will be relative to. */
3787 updated_area = TEXT_AREA;
3788
3789 /* If rows are at different X or Y, or rows have different height,
3790 or the current row is marked invalid, write the entire line. */
3791 if (!current_row->enabled_p
3792 || desired_row->y != current_row->y
3793 || desired_row->ascent != current_row->ascent
408f5064
GM
3794 || desired_row->phys_ascent != current_row->phys_ascent
3795 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3796 || desired_row->visible_height != current_row->visible_height
408f5064 3797 || current_row->overlapped_p
5f5c8ee5
GM
3798 || current_row->x != desired_row->x)
3799 {
3800 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3801
3802 if (desired_row->used[TEXT_AREA])
3803 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3804 desired_row->used[TEXT_AREA]);
3805
3806 /* Clear to end of window. */
3807 rif->clear_end_of_line (-1);
408f5064 3808 changed_p = 1;
5f5c8ee5
GM
3809 }
3810 else
3811 {
3812 int stop, i, x;
3813 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3814 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3815
3816 /* If the desired row extends its face to the text area end,
3817 make sure we write at least one glyph, so that the face
3818 extension actually takes place. */
3819 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3820 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3821 ? 1 : 0));
3822
3823 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3824 i = 0;
3825 x = desired_row->x;
3826
3827 while (i < stop)
352f1545 3828 {
5f5c8ee5
GM
3829 /* Skip over glyphs that both rows have in common. These
3830 don't have to be written. */
3831 while (i < stop
3832 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
352f1545 3833 {
5f5c8ee5
GM
3834 x += desired_glyph->pixel_width;
3835 ++desired_glyph, ++current_glyph, ++i;
352f1545 3836 }
5f5c8ee5
GM
3837
3838 /* Consider the case that the current row contains "xxx ppp
3839 ggg" in italic Courier font, and the desired row is "xxx
3840 ggg". The character `p' has lbearing, `g' has not. The
3841 loop above will stop in front of the first `p' in the
3842 current row. If we would start writing glyphs there, we
3843 wouldn't erase the lbearing of the `p'. The rest of the
3844 lbearing problem is then taken care of by x_draw_glyphs. */
3845 if (current_row->contains_overlapping_glyphs_p
3846 && i > 0
3847 && i < current_row->used[TEXT_AREA]
3848 && current_row->used[TEXT_AREA] != desired_row->used[TEXT_AREA])
352f1545 3849 {
5f5c8ee5
GM
3850 int left, right;
3851 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3852 &left, &right);
3853 while (left > 0 && i > 0)
3854 {
3855 --i, --desired_glyph, --current_glyph;
3856 x -= desired_glyph->pixel_width;
3857 left -= desired_glyph->pixel_width;
3858 }
352f1545 3859 }
5f5c8ee5
GM
3860
3861 /* Try to avoid writing the entire rest of the desired row
3862 by looking for a resync point. This mainly prevents
3863 mode line flickering in the case the mode line is in
3864 fixed-pitch font, which it usually will be. */
3865 if (i < desired_row->used[TEXT_AREA])
3866 {
3867 int start_x = x, start_hpos = i;
3868 struct glyph *start = desired_glyph;
3869 int current_x = x;
3870
3871 /* Find the next glyph that's equal again. */
3872 while (i < stop
3873 && !GLYPH_EQUAL_P (desired_glyph, current_glyph)
3874 && x == current_x)
3875 {
3876 x += desired_glyph->pixel_width;
3877 current_x += current_glyph->pixel_width;
3878 ++desired_glyph, ++current_glyph, ++i;
3879 }
23b0200c 3880
5f5c8ee5
GM
3881 if (i == start_hpos || x != current_x)
3882 {
3883 i = start_hpos;
3884 x = start_x;
3885 desired_glyph = start;
3886 break;
3887 }
3888
3889 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3890 rif->write_glyphs (start, i - start_hpos);
408f5064 3891 changed_p = 1;
5f5c8ee5
GM
3892 }
3893 }
3894
3895 /* Write the rest. */
3896 if (i < desired_row->used[TEXT_AREA])
3897 {
3898 rif->cursor_to (vpos, i, desired_row->y, x);
3899 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 3900 changed_p = 1;
5f5c8ee5
GM
3901 }
3902
3903 /* Maybe clear to end of line. */
3904 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3905 {
3906 /* If new row extends to the end of the text area, nothing
3907 has to be cleared, if and only if we did a write_glyphs
3908 above. This is made sure by setting desired_stop_pos
3909 appropriately above. */
3910 xassert (i < desired_row->used[TEXT_AREA]);
3911 }
3912 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3913 {
3914 /* If old row extends to the end of the text area, clear. */
3915 if (i >= desired_row->used[TEXT_AREA])
3916 rif->cursor_to (vpos, i, desired_row->y,
3917 desired_row->x + desired_row->pixel_width);
3918 rif->clear_end_of_line (-1);
408f5064 3919 changed_p = 1;
5f5c8ee5
GM
3920 }
3921 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 3922 {
5f5c8ee5
GM
3923 /* Otherwise clear to the end of the old row. Everything
3924 after that position should be clear already. */
3925 int x;
3926
3927 if (i >= desired_row->used[TEXT_AREA])
3928 rif->cursor_to (vpos, i, desired_row->y,
3929 desired_row->x + desired_row->pixel_width);
3930
3931 /* If cursor is displayed at the end of the line, make sure
3932 it's cleared. Nowadays we don't have a phys_cursor_glyph
3933 with which to erase the cursor (because this method
3934 doesn't work with lbearing/rbearing), so we must do it
3935 this way. */
3936 if (vpos == w->phys_cursor.vpos
3937 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
3938 {
3939 w->phys_cursor_on_p = 0;
3940 x = -1;
3941 }
3942 else
3943 x = current_row->x + current_row->pixel_width;
3944 rif->clear_end_of_line (x);
408f5064 3945 changed_p = 1;
2e8907d3 3946 }
23b0200c 3947 }
408f5064
GM
3948
3949 return changed_p;
23b0200c 3950}
4588ec20 3951
5f5c8ee5 3952
408f5064
GM
3953/* Update row VPOS in window W. Value is non-zero if display has been
3954 changed. */
5f5c8ee5 3955
408f5064 3956static int
5f5c8ee5
GM
3957update_window_line (w, vpos)
3958 struct window *w;
3959 int vpos;
3960{
3961 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3962 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3963 int changed_p = 0;
5f5c8ee5
GM
3964
3965 xassert (desired_row->enabled_p);
3966
3967 /* Set the row being updated. This is important to let xterm.c
3968 know what line height values are in effect. */
3969 updated_row = desired_row;
3970
3971 /* Update display of the left margin area, if there is one. */
3972 if (!desired_row->full_width_p
3973 && !NILP (w->left_margin_width))
408f5064
GM
3974 {
3975 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3976 changed_p = 1;
3977 }
5f5c8ee5
GM
3978
3979 /* Update the display of the text area. */
408f5064 3980 changed_p |= update_text_area (w, vpos);
5f5c8ee5
GM
3981
3982 /* Update display of the right margin area, if there is one. */
3983 if (!desired_row->full_width_p
3984 && !NILP (w->right_margin_width))
408f5064
GM
3985 {
3986 changed_p = 1;
3987 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3988 }
5f5c8ee5
GM
3989
3990 /* Draw truncation marks etc. */
3991 if (!current_row->enabled_p
3992 || desired_row->y != current_row->y
3993 || desired_row->visible_height != current_row->visible_height
3994 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
3995 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
3996 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
3997 || desired_row->continued_p != current_row->continued_p
3998 || desired_row->mode_line_p != current_row->mode_line_p
3999 || (desired_row->indicate_empty_line_p
4000 != current_row->indicate_empty_line_p)
4001 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4002 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4003 rif->after_update_window_line_hook (desired_row);
4004
4005 /* Update current_row from desired_row. */
4006 make_current (w->desired_matrix, w->current_matrix, vpos);
4007 updated_row = NULL;
408f5064 4008 return changed_p;
5f5c8ee5
GM
4009}
4010
4011
4012/* Set the cursor after an update of window W. This function may only
4013 be called from update_window. */
4014
4015static void
4016set_window_cursor_after_update (w)
4588ec20
JB
4017 struct window *w;
4018{
5f5c8ee5
GM
4019 struct frame *f = XFRAME (w->frame);
4020 int cx, cy, vpos, hpos;
4021
4022 /* Not intended for frame matrix updates. */
4023 xassert (FRAME_WINDOW_P (f));
4024
b96fd3e8
GM
4025 if (cursor_in_echo_area
4026 && !NILP (echo_area_buffer[0])
4027 /* If we are showing a message instead of the mini-buffer,
4028 show the cursor for the message instead. */
4029 && XWINDOW (minibuf_window) == w
4030 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4031 /* These cases apply only to the frame that contains
4032 the active mini-buffer window. */
4033 && FRAME_HAS_MINIBUF_P (f)
4034 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4035 {
4036 cx = cy = vpos = hpos = 0;
4037
4038 if (cursor_in_echo_area >= 0)
4039 {
4040 /* If the mini-buffer is several lines high, find the last
4041 line that has any text on it. Note: either all lines
4042 are enabled or none. Otherwise we wouldn't be able to
4043 determine Y. */
862b4790
GM
4044 struct glyph_row *row, *last_row;
4045 struct glyph *glyph;
4046 int yb = window_text_bottom_y (w);
5f5c8ee5 4047
862b4790 4048 last_row = NULL;
b96fd3e8
GM
4049 for (row = MATRIX_ROW (w->current_matrix, 0);
4050 row->enabled_p;
4051 ++row)
5f5c8ee5 4052 {
862b4790
GM
4053 if (row->used[TEXT_AREA]
4054 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4055 last_row = row;
5f5c8ee5 4056
862b4790
GM
4057 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4058 break;
4059 }
4060
5f5c8ee5
GM
4061 if (last_row)
4062 {
862b4790 4063 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4064 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4065
b96fd3e8 4066 while (last > start && last->charpos < 0)
862b4790
GM
4067 --last;
4068
4069 for (glyph = start; glyph < last; ++glyph)
4070 {
4071 cx += glyph->pixel_width;
4072 ++hpos;
4073 }
4074
5f5c8ee5 4075 cy = last_row->y;
862b4790 4076 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4077 }
4078 }
4079 }
4080 else
4081 {
4082 cx = w->cursor.x;
4083 cy = w->cursor.y;
4084 hpos = w->cursor.hpos;
4085 vpos = w->cursor.vpos;
4086 }
4588ec20 4087
5f5c8ee5
GM
4088 /* Window cursor can be out of sync for horizontally split windows. */
4089 hpos = max (0, hpos);
4090 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4091 vpos = max (0, vpos);
4092 vpos = min (w->current_matrix->nrows - 1, vpos);
4093 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4094}
4588ec20 4095
5f5c8ee5
GM
4096
4097/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4098 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4099
4100 The algorithm is taken from Communications of the ACM, Apr78 "A
4101 Technique for Isolating Differences Between Files." It should take
4102 O(N) time.
4103
4104 A short outline of the steps of the algorithm
4105
4106 1. Skip lines equal at the start and end of both matrices.
4107
4108 2. Enter rows in the current and desired matrix into a symbol
4109 table, counting how often they appear in both matrices.
4110
4111 3. Rows that appear exactly once in both matrices serve as anchors,
4112 i.e. we assume that such lines are likely to have been moved.
4113
4114 4. Starting from anchor lines, extend regions to be scrolled both
4115 forward and backward.
4116
4117 Value is
4118
4119 -1 if all rows were found to be equal.
4120 0 to indicate that we did not scroll the display, or
4121 1 if we did scroll. */
4122
4123static int
045dee35 4124scrolling_window (w, header_line_p)
5f5c8ee5 4125 struct window *w;
045dee35 4126 int header_line_p;
4588ec20 4127{
5f5c8ee5
GM
4128 struct symbol
4129 {
4130 /* Number of occurrences of this line in old and new matrix. */
4131 short old_uses, new_uses;
fa61c701 4132
5f5c8ee5
GM
4133 /* Vpos of line in new matrix. */
4134 short new_line_number;
4588ec20 4135
5f5c8ee5
GM
4136 /* The line itself. */
4137 struct glyph_row *row;
4138
4139 /* Hash collision chain. */
4140 struct symbol *next;
4141 };
4142
4143 int SYMBOL_TABLE_SIZE = 101;
4144 struct symbol **table;
4145 struct symbol **old_line_syms, **new_line_syms;
4146 int i, j, first_old, first_new, last_old, last_new;
4147 struct symbol *sym;
4148 struct run **runs;
4149 int nruns;
4150 struct glyph_matrix *desired_matrix = w->desired_matrix;
4151 struct glyph_matrix *current_matrix = w->current_matrix;
4152 int yb = window_text_bottom_y (w);
4153
4154 /* Skip over rows equal at the start. */
045dee35 4155 i = header_line_p ? 1 : 0;
5f5c8ee5
GM
4156 while (i < current_matrix->nrows - 1
4157 && MATRIX_ROW_ENABLED_P (current_matrix, i)
4158 && MATRIX_ROW_ENABLED_P (desired_matrix, i)
4159 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb
4160 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb
4161 && row_equal_p (w,
4162 MATRIX_ROW (desired_matrix, i),
4163 MATRIX_ROW (current_matrix, i)))
4164 {
4165 assign_row (MATRIX_ROW (current_matrix, i),
4166 MATRIX_ROW (desired_matrix, i));
4167 MATRIX_ROW (desired_matrix, i)->enabled_p = 0;
4168 ++i;
4169 }
4588ec20 4170
5f5c8ee5
GM
4171 /* Give up if some rows in the desired matrix are not enabled. */
4172 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4173 return -1;
4174
4175 first_old = first_new = i;
4176
4177 /* Set last_new to the index + 1 of the last enabled row in the
4178 desired matrix. */
4179 i = first_new + 1;
4180 while (i < desired_matrix->nrows - 1
4181 && MATRIX_ROW (desired_matrix, i)->enabled_p
4182 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb)
4183 ++i;
4184
4185 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4186 return 0;
4187
4188 last_new = i;
4189
4190 /* Set last_old to the index + 1 of the last enabled row in the
4191 current matrix. We don't look at the enabled flag here because
4192 we plan to reuse part of the display even if other parts are
4193 disabled. */
4194 i = first_old + 1;
4195 while (i < current_matrix->nrows - 1
4196 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb)
4197 ++i;
4198 last_old = i;
4199
4200 /* Skip over rows equal at the bottom. */
4201 i = last_new;
4202 j = last_old;
4203 while (i - 1 > first_new
4204 && j - 1 > first_old
4205 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4206 && (MATRIX_ROW (current_matrix, i - 1)->y
4207 == MATRIX_ROW (desired_matrix, j - 1)->y)
4208 && row_equal_p (w,
4209 MATRIX_ROW (desired_matrix, i - 1),
4210 MATRIX_ROW (current_matrix, j - 1)))
4211 --i, --j;
4212 last_new = i;
4213 last_old = j;
4214
4215 /* Nothing to do if all rows are equal. */
4216 if (last_new == first_new)
4217 return 0;
4218
4219 /* Allocate a hash table in which all rows will be inserted. */
4220 table = (struct symbol **) alloca (SYMBOL_TABLE_SIZE * sizeof *table);
4221 bzero (table, SYMBOL_TABLE_SIZE * sizeof *table);
4222
4223 /* For each row in the current matrix, record the symbol belonging
4224 to the row in OLD_LINE_SYMS. */
4225 old_line_syms = (struct symbol **) alloca (current_matrix->nrows
4226 * sizeof *old_line_syms);
4227 new_line_syms = (struct symbol **) alloca (desired_matrix->nrows
4228 * sizeof *new_line_syms);
4229
4230#define ADDSYM(ROW) \
4231 do \
4232 { \
4233 struct glyph_row *row_ = (ROW); \
4234 int i_ = row_->hash % SYMBOL_TABLE_SIZE; \
4235 sym = table[i_]; \
4236 while (sym && !row_equal_p (w, sym->row, row_)) \
4237 sym = sym->next; \
4238 if (sym == NULL) \
4239 { \
4240 sym = (struct symbol *) alloca (sizeof *sym); \
4241 sym->row = row_; \
4242 sym->old_uses = sym->new_uses = 0; \
4243 sym->next = table[i_]; \
4244 table[i_] = sym; \
4245 } \
4246 } \
4247 while (0)
4248
4249 /* Add current rows to the symbol table. */
4250 for (i = first_old; i < last_old; ++i)
4251 {
4252 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4253 {
4254 ADDSYM (MATRIX_ROW (current_matrix, i));
4255 old_line_syms[i] = sym;
4256 ++sym->old_uses;
4257 }
4258 else
4259 old_line_syms[i] = NULL;
4260 }
4261
4262 /* Add desired rows to the symbol table. */
4263 for (i = first_new; i < last_new; ++i)
4264 {
4265 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4266 ADDSYM (MATRIX_ROW (desired_matrix, i));
4267 ++sym->new_uses;
4268 new_line_syms[i] = sym;
4269 sym->new_line_number = i;
4270 }
4588ec20 4271
5f5c8ee5 4272#undef ADDSYM
4588ec20 4273
5f5c8ee5
GM
4274 /* Record in runs which moves were found, ordered by pixel
4275 height of copied areas. */
4276 nruns = 0;
4277 runs = (struct run **) alloca (desired_matrix->nrows * sizeof *runs);
d169fe39 4278
5f5c8ee5
GM
4279 /* Identify moves based on lines that are unique and equal
4280 in both matrices. */
4281 for (i = first_old; i < last_old;)
4282 if (old_line_syms[i]
4283 && old_line_syms[i]->old_uses == 1
4284 && old_line_syms[i]->new_uses == 1)
4285 {
4286 int j, k;
4287 int new_line = old_line_syms[i]->new_line_number;
4288 struct run *run = (struct run *) alloca (sizeof *run);
4289
4290 /* Record move. */
4291 run->current_vpos = i;
4292 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4293 run->desired_vpos = new_line;
4294 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4295 run->nrows = 1;
4296 run->height = MATRIX_ROW (current_matrix, i)->height;
4297
4298 /* Extend backward. */
4299 j = i - 1;
4300 k = new_line - 1;
4301 while (j > first_old
4302 && k > first_new
4303 && old_line_syms[j] == new_line_syms[k])
4304 {
4305 int h = MATRIX_ROW (current_matrix, j)->height;
4306 --run->current_vpos;
4307 --run->desired_vpos;
4308 ++run->nrows;
4309 run->height += h;
4310 run->desired_y -= h;
4311 run->current_y -= h;
4312 --j, --k;
4313 }
4588ec20 4314
5f5c8ee5
GM
4315 /* Extend forward. */
4316 j = i + 1;
4317 k = new_line + 1;
4318 while (j < last_old
4319 && k < last_new
4320 && old_line_syms[j] == new_line_syms[k])
4321 {
4322 int h = MATRIX_ROW (current_matrix, j)->height;
4323 ++run->nrows;
4324 run->height += h;
4325 ++j, ++k;
4326 }
19dff8dc 4327
5f5c8ee5
GM
4328 /* Insert run into list of all runs. Order runs by copied
4329 pixel lines. Note that we record runs that don't have to
4330 be copied because they are already in place. This is done
4331 because we can avoid calling update_window_line in this
4332 case. */
4333 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4334 ;
4335 for (k = nruns; k >= j; --k)
4336 runs[k] = runs[k - 1];
4337 runs[j] = run;
4338 ++nruns;
4339
4340 i += run->nrows;
4341 }
4342 else
4343 ++i;
4588ec20 4344
5f5c8ee5
GM
4345 /* Do the moves. Do it in a way that we don't overwrite something
4346 we want to copy later on. This is not solvable in general
4347 because there is only one display and we don't have a way to
4348 exchange areas on this display. Example:
4588ec20 4349
5f5c8ee5
GM
4350 +-----------+ +-----------+
4351 | A | | B |
4352 +-----------+ --> +-----------+
4353 | B | | A |
4354 +-----------+ +-----------+
4588ec20 4355
5f5c8ee5
GM
4356 Instead, prefer bigger moves, and invalidate moves that would
4357 copy from where we copied to. */
ea0d86af 4358
5f5c8ee5
GM
4359 for (i = 0; i < nruns; ++i)
4360 if (runs[i]->nrows > 0)
4361 {
4362 struct run *r = runs[i];
24e86043 4363
5f5c8ee5
GM
4364 /* Copy on the display. */
4365 if (r->current_y != r->desired_y)
4366 {
4367 rif->scroll_run_hook (w, r);
4368
4369 /* Invalidate runs that copy from where we copied to. */
4370 for (j = i + 1; j < nruns; ++j)
4371 {
4372 struct run *p = runs[j];
4373
4374 if ((p->current_y >= r->desired_y
4375 && p->current_y < r->desired_y + r->height)
4376 || (p->current_y + p->height >= r->desired_y
4377 && (p->current_y + p->height
4378 < r->desired_y + r->height)))
4379 p->nrows = 0;
4380 }
4381 }
ea0d86af 4382
5f5c8ee5
GM
4383 /* Assign matrix rows. */
4384 for (j = 0; j < r->nrows; ++j)
4385 {
4386 struct glyph_row *from, *to;
408f5064
GM
4387 int to_overlapped_p;
4388
5f5c8ee5 4389 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
408f5064 4390 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4391 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4392 assign_row (to, from);
4393 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4394 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4395 }
4396 }
15874c59 4397
5f5c8ee5
GM
4398 /* Value is non-zero to indicate that we scrolled the display. */
4399 return 1;
4400}
de83c314 4401
15874c59 4402
5f5c8ee5
GM
4403/* Set WINDOW->must_be_updated_p TO ON_P for all windows WINDOW in the
4404 window tree rooted at W. */
d169fe39 4405
5f5c8ee5
GM
4406void
4407set_window_update_flags (w, on_p)
4408 struct window *w;
4409 int on_p;
4410{
4411 while (w)
4412 {
4413 if (!NILP (w->hchild))
4414 set_window_update_flags (XWINDOW (w->hchild), on_p);
4415 else if (!NILP (w->vchild))
4416 set_window_update_flags (XWINDOW (w->vchild), on_p);
4417 else
4418 w->must_be_updated_p = on_p;
d169fe39 4419
5f5c8ee5
GM
4420 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4421 }
4422}
d169fe39 4423
d169fe39 4424
4588ec20 4425\f
5f5c8ee5
GM
4426/************************************************************************
4427 Frame-Based Updates
4428 ************************************************************************/
4588ec20 4429
5f5c8ee5 4430/* Update the desired frame matrix of frame F.
4588ec20 4431
5f5c8ee5
GM
4432 FORCE_P non-zero means that the update should not be stopped by
4433 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4434 should not be tried.
4435
4436 Value is non-zero if update was stopped due to pending input. */
4437
4438static int
4439update_frame_1 (f, force_p, inhibit_id_p)
4440 struct frame *f;
4441 int force_p;
4442 int inhibit_id_p;
4588ec20 4443{
5f5c8ee5
GM
4444 /* Frame matrices to work on. */
4445 struct glyph_matrix *current_matrix = f->current_matrix;
4446 struct glyph_matrix *desired_matrix = f->desired_matrix;
4447 int i;
4588ec20
JB
4448 int pause;
4449 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4450 extern int input_pending;
5f5c8ee5
GM
4451
4452 xassert (current_matrix && desired_matrix);
4588ec20 4453
c37e4889
RS
4454 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4455 calculate_costs (f);
4456
d88c2b9e
RS
4457 if (preempt_count <= 0)
4458 preempt_count = 1;
4459
4588ec20 4460 detect_input_pending ();
5f5c8ee5 4461 if (input_pending && !force_p)
4588ec20
JB
4462 {
4463 pause = 1;
4464 goto do_pause;
4465 }
4466
502b9b64 4467 update_begin (f);
4588ec20 4468
5f5c8ee5 4469 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4470 if (!line_ins_del_ok)
5f5c8ee5 4471 inhibit_id_p = 1;
7098a0fa 4472
efb859b4 4473 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4474 i/d line if just want cursor motion. */
4475 for (i = 0; i < desired_matrix->nrows; i++)
4476 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4477 break;
4478
4479 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4480 if (!inhibit_id_p && i < desired_matrix->nrows)
4481 force_p |= scrolling (f);
4588ec20
JB
4482
4483 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4484 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4485 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4486
5f5c8ee5
GM
4487 /* Now update the rest of the lines. */
4488 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4489 {
5f5c8ee5 4490 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4491 {
b6a65ac2 4492 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4493 {
4494 /* Flush out every so many lines.
4495 Also flush out if likely to have more than 1k buffered
4496 otherwise. I'm told that some telnet connections get
4497 really screwed by more than 1k output at once. */
4498 int outq = PENDING_OUTPUT_COUNT (stdout);
4499 if (outq > 900
4500 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4501 {
4502 fflush (stdout);
4503 if (preempt_count == 1)
4504 {
a41f8bed
JB
4505#ifdef EMACS_OUTQSIZE
4506 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4507 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4508 * the outq count. */
4588ec20
JB
4509 outq = PENDING_OUTPUT_COUNT (stdout);
4510#endif
4511 outq *= 10;
d520f0d2 4512 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4513 sleep (outq / baud_rate);
4588ec20
JB
4514 }
4515 }
4588ec20
JB
4516 }
4517
a2960116
RS
4518 if ((i - 1) % preempt_count == 0)
4519 detect_input_pending ();
4520
5f5c8ee5 4521 update_frame_line (f, i);
4588ec20 4522 }
4588ec20 4523 }
5f5c8ee5 4524
502b9b64 4525 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4526
4527 /* Now just clean up termcap drivers and set cursor, etc. */
4528 if (!pause)
4529 {
48cf7030 4530 if ((cursor_in_echo_area
5f5c8ee5 4531 /* If we are showing a message instead of the mini-buffer,
2577053b 4532 show the cursor for the message instead of for the
5f5c8ee5 4533 (now hidden) mini-buffer contents. */
2577053b
RS
4534 || (EQ (minibuf_window, selected_window)
4535 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4536 && !NILP (echo_area_buffer[0])))
2577053b 4537 /* These cases apply only to the frame that contains
5f5c8ee5 4538 the active mini-buffer window. */
2577053b 4539 && FRAME_HAS_MINIBUF_P (f)
140f8645 4540 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4541 {
648fa17d
JB
4542 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4543 int row, col;
4544
4545 if (cursor_in_echo_area < 0)
4546 {
5f5c8ee5
GM
4547 /* Negative value of cursor_in_echo_area means put
4548 cursor at beginning of line. */
648fa17d
JB
4549 row = top;
4550 col = 0;
4551 }
1113d9db 4552 else
648fa17d 4553 {
5f5c8ee5
GM
4554 /* Positive value of cursor_in_echo_area means put
4555 cursor at the end of the prompt. If the mini-buffer
4556 is several lines high, find the last line that has
4557 any text on it. */
648fa17d
JB
4558 row = FRAME_HEIGHT (f);
4559 do
4560 {
5f5c8ee5
GM
4561 --row;
4562 col = 0;
4563
4564 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4565 {
4566 /* Frame rows are filled up with spaces that
4567 must be ignored here. */
5f5c8ee5
GM
4568 struct glyph_row *r = MATRIX_ROW (current_matrix,
4569 row);
4570 struct glyph *start = r->glyphs[TEXT_AREA];
4571 struct glyph *last = start + r->used[TEXT_AREA];
4572
4573 while (last > start
4574 && (last - 1)->charpos < 0)
4575 --last;
4576
4577 col = last - start;
4578 }
648fa17d
JB
4579 }
4580 while (row > top && col == 0);
4581
6395da5c 4582 /* Make sure COL is not out of range. */
868e640e 4583 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4584 {
6395da5c 4585 /* If we have another row, advance cursor into it. */
648fa17d 4586 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4587 {
4588 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4589 row++;
4590 }
4591 /* Otherwise move it back in range. */
4592 else
868e640e 4593 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4594 }
4595 }
4596
4597 cursor_to (row, col);
1113d9db 4598 }
4588ec20 4599 else
5f5c8ee5
GM
4600 {
4601 /* We have only one cursor on terminal frames. Use it to
4602 display the cursor of the selected window. */
4603 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4604 if (w->cursor.vpos >= 0)
4605 {
4606 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4607 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4608
4609 if (INTEGERP (w->left_margin_width))
4610 x += XFASTINT (w->left_margin_width);
4611
4612 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4613 cursor_to (y, x);
4614 }
4615 }
4588ec20
JB
4616 }
4617
502b9b64 4618 update_end (f);
4588ec20
JB
4619
4620 if (termscript)
4621 fflush (termscript);
4622 fflush (stdout);
4623
4588ec20
JB
4624 do_pause:
4625
4588ec20 4626 display_completed = !pause;
5f5c8ee5 4627 clear_desired_matrices (f);
4588ec20
JB
4628 return pause;
4629}
4630
4588ec20 4631
5f5c8ee5 4632/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4633
dfcf069d 4634int
502b9b64 4635scrolling (frame)
5f5c8ee5 4636 struct frame *frame;
4588ec20
JB
4637{
4638 int unchanged_at_top, unchanged_at_bottom;
4639 int window_size;
4640 int changed_lines;
502b9b64
JB
4641 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4642 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4643 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4644 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4645 register int i;
502b9b64 4646 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4647 struct glyph_matrix *current_matrix = frame->current_matrix;
4648 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4649
5f5c8ee5
GM
4650 if (!current_matrix)
4651 abort ();
4588ec20 4652
5f5c8ee5
GM
4653 /* Compute hash codes of all the lines. Also calculate number of
4654 changed lines, number of unchanged lines at the beginning, and
4655 number of unchanged lines at the end. */
4588ec20
JB
4656 changed_lines = 0;
4657 unchanged_at_top = 0;
502b9b64
JB
4658 unchanged_at_bottom = FRAME_HEIGHT (frame);
4659 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4660 {
4661 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4662 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4663 return 0;
5f5c8ee5
GM
4664 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4665 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4666 {
4667 /* This line cannot be redrawn, so don't let scrolling mess it. */
4668 new_hash[i] = old_hash[i];
4669#define INFINITY 1000000 /* Taken from scroll.c */
4670 draw_cost[i] = INFINITY;
4671 }
4588ec20 4672 else
f188b3c4 4673 {
5f5c8ee5
GM
4674 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4675 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4676 }
4588ec20
JB
4677
4678 if (old_hash[i] != new_hash[i])
4679 {
4680 changed_lines++;
502b9b64 4681 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4682 }
4683 else if (i == unchanged_at_top)
4684 unchanged_at_top++;
5f5c8ee5 4685 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4686 }
4687
4688 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4689 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4690 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4691 return 1;
4692
502b9b64 4693 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4694 - unchanged_at_bottom);
4695
4696 if (scroll_region_ok)
4697 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4698 else if (memory_below_frame)
4588ec20
JB
4699 free_at_end_vpos = -1;
4700
4701 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4702 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4703 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
4704 && (window_size >=
4705 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 4706 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
4707 old_hash, new_hash, draw_cost)))
4708 return 0;
4709
5f5c8ee5
GM
4710 if (window_size < 2)
4711 return 0;
4712
502b9b64 4713 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 4714 draw_cost + unchanged_at_top - 1,
190bb91a 4715 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
4716 old_hash + unchanged_at_top - 1,
4717 new_hash + unchanged_at_top - 1,
4718 free_at_end_vpos - unchanged_at_top);
4719
4720 return 0;
4721}
4588ec20 4722
4588ec20 4723
5f5c8ee5
GM
4724/* Count the number of blanks at the start of the vector of glyphs R
4725 which is LEN glyphs long. */
4588ec20 4726
4588ec20 4727static int
5f5c8ee5
GM
4728count_blanks (r, len)
4729 struct glyph *r;
4730 int len;
4588ec20 4731{
5f5c8ee5
GM
4732 int i;
4733
4734 for (i = 0; i < len; ++i)
4735 if (!CHAR_GLYPH_SPACE_P (r[i]))
4736 break;
4737
4738 return i;
4588ec20
JB
4739}
4740
5f5c8ee5
GM
4741
4742/* Count the number of glyphs in common at the start of the glyph
4743 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4744 of STR2. Value is the number of equal glyphs equal at the start. */
4745
4588ec20 4746static int
5f5c8ee5
GM
4747count_match (str1, end1, str2, end2)
4748 struct glyph *str1, *end1, *str2, *end2;
4588ec20 4749{
5f5c8ee5
GM
4750 struct glyph *p1 = str1;
4751 struct glyph *p2 = str2;
4752
4753 while (p1 < end1
4754 && p2 < end2
4755 && GLYPH_FROM_CHAR_GLYPH (*p1) == GLYPH_FROM_CHAR_GLYPH (*p2))
4756 ++p1, ++p2;
4757
4758 return p1 - str1;
4588ec20
JB
4759}
4760
5f5c8ee5 4761
4588ec20 4762/* Char insertion/deletion cost vector, from term.c */
4588ec20 4763
5f5c8ee5 4764extern int *char_ins_del_vector;
29ec5d84 4765#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 4766
5f5c8ee5
GM
4767
4768/* Perform a frame-based update on line VPOS in frame FRAME. */
4769
4588ec20 4770static void
5f5c8ee5
GM
4771update_frame_line (frame, vpos)
4772 register struct frame *frame;
4588ec20
JB
4773 int vpos;
4774{
5f5c8ee5 4775 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
4776 int tem;
4777 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
4778 struct glyph_matrix *current_matrix = frame->current_matrix;
4779 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4780 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4781 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4782 int must_write_whole_line_p;
4783
4784 if (desired_row->inverse_p
4785 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 4786 {
5f5c8ee5
GM
4787 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
4788 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
4789 current_row->enabled_p = 0;
4588ec20
JB
4790 }
4791 else
5f5c8ee5 4792 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 4793
26c63686
GM
4794 /* Current row not enabled means it has unknown contents. We must
4795 write the whole desired line in that case. */
5f5c8ee5
GM
4796 must_write_whole_line_p = !current_row->enabled_p;
4797 if (must_write_whole_line_p)
4588ec20 4798 {
5f5c8ee5 4799 obody = 0;
4588ec20
JB
4800 olen = 0;
4801 }
4802 else
4803 {
5f5c8ee5
GM
4804 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4805 olen = current_row->used[TEXT_AREA];
4806
4807 if (! current_row->inverse_p)
4588ec20 4808 {
26c63686 4809 /* Ignore trailing spaces, if we can. */
4588ec20 4810 if (!must_write_spaces)
5f5c8ee5 4811 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
4812 olen--;
4813 }
4814 else
4815 {
26c63686
GM
4816 /* For an inverse-video line, make sure it's filled with
4817 spaces all the way to the frame edge so that the reverse
4818 video extends all the way across. */
5f5c8ee5
GM
4819 while (olen < FRAME_WIDTH (frame) - 1)
4820 obody[olen++] = space_glyph;
4588ec20
JB
4821 }
4822 }
4823
5f5c8ee5
GM
4824 current_row->enabled_p = 1;
4825 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4826 current_row->inverse_p = desired_row->inverse_p;
4588ec20 4827
5f5c8ee5
GM
4828 /* If desired line is empty, just clear the line. */
4829 if (!desired_row->enabled_p)
4588ec20
JB
4830 {
4831 nlen = 0;
4832 goto just_erase;
4833 }
4834
5f5c8ee5
GM
4835 nbody = desired_row->glyphs[TEXT_AREA];
4836 nlen = desired_row->used[TEXT_AREA];
4837 nend = nbody + nlen;
4838
4839 /* If display line has unknown contents, write the whole line. */
4840 if (must_write_whole_line_p)
4841 {
26c63686 4842 /* Ignore spaces at the end, if we can. */
74ca462f
GM
4843 if (!must_write_spaces)
4844 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4845 --nlen;
4846
26c63686 4847 /* Write the contents of the desired line. */
74ca462f 4848 if (nlen)
26c63686
GM
4849 {
4850 cursor_to (vpos, 0);
4851 write_glyphs (nbody, nlen);
4852 }
74ca462f 4853
26c63686
GM
4854 /* Don't call clear_end_of_line if we already wrote the whole
4855 line. The cursor will not be at the right margin in that
4856 case but in the line below. */
4857 if (nlen < FRAME_WINDOW_WIDTH (frame))
4858 {
4859 cursor_to (vpos, nlen);
4860 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
4861 }
4862
5f5c8ee5
GM
4863 make_current (desired_matrix, current_matrix, vpos);
4864 return;
4865 }
4588ec20
JB
4866
4867 /* Pretend trailing spaces are not there at all,
4868 unless for one reason or another we must write all spaces. */
5f5c8ee5 4869 if (!desired_row->inverse_p)
4588ec20
JB
4870 {
4871 if (!must_write_spaces)
5f5c8ee5 4872 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
4873 nlen--;
4874 }
4875 else
4876 {
5f5c8ee5
GM
4877 /* For an inverse-video line, give it extra trailing spaces all
4878 the way to the frame edge so that the reverse video extends
4879 all the way across. */
4880 while (nlen < FRAME_WIDTH (frame) - 1)
4881 nbody[nlen++] = space_glyph;
4588ec20
JB
4882 }
4883
4884 /* If there's no i/d char, quickly do the best we can without it. */
4885 if (!char_ins_del_ok)
4886 {
5f5c8ee5 4887 int i, j;
4588ec20 4888
5f5c8ee5
GM
4889 /* Find the first glyph in desired row that doesn't agree with
4890 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
4891 for (i = 0; i < nlen; i++)
4892 {
5f5c8ee5 4893 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 4894 {
5f5c8ee5
GM
4895 /* Find the end of the run of different glyphs. */
4896 j = i + 1;
4897 while (j < nlen
4898 && (j >= olen
4899 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4900 || CHAR_GLYPH_PADDING_P (nbody[j])))
4901 ++j;
4902
4588ec20 4903 /* Output this run of non-matching chars. */
5f5c8ee5
GM
4904 cursor_to (vpos, i);
4905 write_glyphs (nbody + i, j - i);
4906 i = j - 1;
4588ec20
JB
4907
4908 /* Now find the next non-match. */
4909 }
4910 }
4911
4912 /* Clear the rest of the line, or the non-clear part of it. */
4913 if (olen > nlen)
4914 {
4915 cursor_to (vpos, nlen);
4916 clear_end_of_line (olen);
4917 }
4918
5f5c8ee5
GM
4919 /* Make current row = desired row. */
4920 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4921 return;
4922 }
4923
5f5c8ee5
GM
4924 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4925 characters in a row. */
4926
4588ec20
JB
4927 if (!olen)
4928 {
5f5c8ee5
GM
4929 /* If current line is blank, skip over initial spaces, if
4930 possible, and write the rest. */
4931 if (must_write_spaces || desired_row->inverse_p)
4932 nsp = 0;
4933 else
4934 nsp = count_blanks (nbody, nlen);
4935
4588ec20
JB
4936 if (nlen > nsp)
4937 {
4938 cursor_to (vpos, nsp);
4939 write_glyphs (nbody + nsp, nlen - nsp);
4940 }
4941
502b9b64 4942 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 4943 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4944 return;
4945 }
4946
4588ec20 4947 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5
GM
4948 osp = count_blanks (obody, olen);
4949 nsp = desired_row->inverse_p ? 0 : count_blanks (nbody, nlen);
4588ec20 4950
5f5c8ee5
GM
4951 /* Compute number of matching chars starting with first non-blank. */
4952 begmatch = count_match (obody + osp, obody + olen,
4953 nbody + nsp, nbody + nlen);
4588ec20
JB
4954
4955 /* Spaces in new match implicit space past the end of old. */
4956 /* A bug causing this to be a no-op was fixed in 18.29. */
4957 if (!must_write_spaces && osp + begmatch == olen)
4958 {
4959 np1 = nbody + nsp;
5f5c8ee5
GM
4960 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4961 ++begmatch;
4588ec20
JB
4962 }
4963
4964 /* Avoid doing insert/delete char
4965 just cause number of leading spaces differs
5f5c8ee5 4966 when the following text does not match. */
4588ec20
JB
4967 if (begmatch == 0 && osp != nsp)
4968 osp = nsp = min (osp, nsp);
4969
4970 /* Find matching characters at end of line */
4971 op1 = obody + olen;
4972 np1 = nbody + nlen;
4973 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
4974 while (op1 > op2
4975 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
4976 {
4977 op1--;
4978 np1--;
4979 }
4980 endmatch = obody + olen - op1;
4981
4588ec20
JB
4982 /* tem gets the distance to insert or delete.
4983 endmatch is how many characters we save by doing so.
4984 Is it worth it? */
4985
4986 tem = (nlen - nsp) - (olen - osp);
4987 if (endmatch && tem
502b9b64 4988 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
4989 endmatch = 0;
4990
4991 /* nsp - osp is the distance to insert or delete.
4992 If that is nonzero, begmatch is known to be nonzero also.
4993 begmatch + endmatch is how much we save by doing the ins/del.
4994 Is it worth it? */
4995
4996 if (nsp != osp
4997 && (!char_ins_del_ok
502b9b64 4998 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
4999 {
5000 begmatch = 0;
5001 endmatch = 0;
5002 osp = nsp = min (osp, nsp);
5003 }
5004
5005 /* Now go through the line, inserting, writing and
5006 deleting as appropriate. */
5007
5008 if (osp > nsp)
5009 {
5010 cursor_to (vpos, nsp);
5011 delete_glyphs (osp - nsp);
5012 }
5013 else if (nsp > osp)
5014 {
5015 /* If going to delete chars later in line
5016 and insert earlier in the line,
5017 must delete first to avoid losing data in the insert */
5018 if (endmatch && nlen < olen + nsp - osp)
5019 {
5020 cursor_to (vpos, nlen - endmatch + osp - nsp);
5021 delete_glyphs (olen + nsp - osp - nlen);
5022 olen = nlen - (nsp - osp);
5023 }
5024 cursor_to (vpos, osp);
5f5c8ee5 5025 insert_glyphs (0, nsp - osp);
4588ec20
JB
5026 }
5027 olen += nsp - osp;
5028
5029 tem = nsp + begmatch + endmatch;
5030 if (nlen != tem || olen != tem)
5031 {
5032 cursor_to (vpos, nsp + begmatch);
5033 if (!endmatch || nlen == olen)
5034 {
5035 /* If new text being written reaches right margin,
5036 there is no need to do clear-to-eol at the end.
5037 (and it would not be safe, since cursor is not
5038 going to be "at the margin" after the text is done) */
29ec5d84 5039 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5040 olen = 0;
5041 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5042 }
5043 else if (nlen > olen)
5044 {
24e86043
KH
5045 /* Here, we used to have the following simple code:
5046 ----------------------------------------
5047 write_glyphs (nbody + nsp + begmatch, olen - tem);
5048 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5049 ----------------------------------------
5050 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5051 is a padding glyph. */
5052 int out = olen - tem; /* Columns to be overwritten originally. */
5053 int del;
5f5c8ee5
GM
5054
5055 /* Calculate columns we can actually overwrite. */
5056 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5057 write_glyphs (nbody + nsp + begmatch, out);
5058 /* If we left columns to be overwritten, we must delete them. */
5059 del = olen - tem - out;
5060 if (del > 0) delete_glyphs (del);
5061 /* At last, we insert columns not yet written out. */
5062 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5063 olen = nlen;
5064 }
5065 else if (olen > nlen)
5066 {
5067 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5068 delete_glyphs (olen - nlen);
5069 olen = nlen;
5070 }
bd9e3e75 5071 }
5f5c8ee5
GM
5072
5073 just_erase:
5074 /* If any unerased characters remain after the new line, erase them. */
5075 if (olen > nlen)
078b3696 5076 {
5f5c8ee5
GM
5077 cursor_to (vpos, nlen);
5078 clear_end_of_line (olen);
078b3696 5079 }
5f5c8ee5
GM
5080
5081 /* Exchange contents between current_frame and new_frame. */
5082 make_current (desired_matrix, current_matrix, vpos);
078b3696 5083}
5f5c8ee5
GM
5084
5085
078b3696 5086\f
5f5c8ee5
GM
5087/***********************************************************************
5088 X/Y Position -> Buffer Position
5089 ***********************************************************************/
5090
5091/* Return the character position of the character at window relative
5092 pixel position (*X, *Y). *X and *Y are adjusted to character
5093 boundaries. */
5094
5095int
5096buffer_posn_from_coords (w, x, y)
5097 struct window *w;
5098 int *x, *y;
4588ec20 5099{
5f5c8ee5
GM
5100 struct it it;
5101 struct buffer *old_current_buffer = current_buffer;
5102 struct text_pos startp;
5103 int left_area_width;
5104
5105 current_buffer = XBUFFER (w->buffer);
5106 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5107 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5108 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5109 start_display (&it, w, startp);
5110
5111 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5112 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5113 MOVE_TO_X | MOVE_TO_Y);
5114
5115 *x = it.current_x - it.first_visible_x + left_area_width;
5116 *y = it.current_y;
5117 current_buffer = old_current_buffer;
5118 return IT_CHARPOS (it);
5119}
4588ec20 5120
5f5c8ee5
GM
5121
5122/* Value is the string under window-relative coordinates X/Y in the
5123 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5124 means look at the mode line. *CHARPOS is set to the position in
5125 the string returned. */
5126
5127Lisp_Object
5128mode_line_string (w, x, y, mode_line_p, charpos)
5129 struct window *w;
5130 int x, y;
5131 int *charpos;
5132{
5133 struct glyph_row *row;
5134 struct glyph *glyph, *end;
5135 struct frame *f = XFRAME (w->frame);
5136 int x0;
5137 Lisp_Object string = Qnil;
5138
5139 /* Only do this for frames under a window system. */
5140 if (!FRAME_WINDOW_P (f))
5141 return Qnil;
5142
5143 if (mode_line_p)
5144 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5145 else
045dee35 5146 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5147
5148 if (row->mode_line_p && row->enabled_p)
4588ec20 5149 {
5f5c8ee5
GM
5150 /* The mode lines are displayed over scroll bars and bitmap
5151 areas, and X is window-relative. Correct X by the scroll bar
5152 and bitmap area width. */
5153 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5154 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5155 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5156
5157 /* Find the glyph under X. If we find one with a string object,
5158 it's the one we were looking for. */
5159 glyph = row->glyphs[TEXT_AREA];
5160 end = glyph + row->used[TEXT_AREA];
5161 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5162 if (x >= x0 && x < x0 + glyph->pixel_width)
5163 {
5164 string = glyph->object;
5165 *charpos = glyph->charpos;
5166 break;
5167 }
4588ec20 5168 }
5f5c8ee5
GM
5169
5170 return string;
4588ec20 5171}
5f5c8ee5
GM
5172
5173
5174/***********************************************************************
5175 Changing Frame Sizes
5176 ***********************************************************************/
4588ec20
JB
5177
5178#ifdef SIGWINCH
5f5c8ee5 5179
efb859b4 5180SIGTYPE
61cbef47 5181window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5182 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5183{
5184 int width, height;
5185 extern int errno;
5186 int old_errno = errno;
5187
502b9b64 5188 get_frame_size (&width, &height);
4588ec20 5189
502b9b64
JB
5190 /* The frame size change obviously applies to a termcap-controlled
5191 frame. Find such a frame in the list, and assume it's the only
4588ec20 5192 one (since the redisplay code always writes to stdout, not a
502b9b64 5193 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5194 but don't reallocate the data structures now. Let that be done
5195 later outside of the signal handler. */
5196
5197 {
35f56f96 5198 Lisp_Object tail, frame;
4588ec20 5199
35f56f96 5200 FOR_EACH_FRAME (tail, frame)
4588ec20 5201 {
35f56f96 5202 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5203 {
b96fd3e8 5204 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5205 break;
5206 }
5207 }
5208 }
5209
5210 signal (SIGWINCH, window_change_signal);
5211 errno = old_errno;
5212}
5213#endif /* SIGWINCH */
5214
5215
b96fd3e8
GM
5216/* Do any change in frame size that was requested by a signal. SAFE
5217 non-zero means this function is called from a place where it is
5218 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5219
dfcf069d 5220void
b96fd3e8
GM
5221do_pending_window_change (safe)
5222 int safe;
4588ec20
JB
5223{
5224 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5225 if (redisplaying_p && !safe)
5226 return;
5227
4588ec20
JB
5228 while (delayed_size_change)
5229 {
35f56f96 5230 Lisp_Object tail, frame;
4588ec20
JB
5231
5232 delayed_size_change = 0;
5233
35f56f96 5234 FOR_EACH_FRAME (tail, frame)
4588ec20 5235 {
5f5c8ee5 5236 struct frame *f = XFRAME (frame);
35f56f96 5237
502b9b64
JB
5238 int height = FRAME_NEW_HEIGHT (f);
5239 int width = FRAME_NEW_WIDTH (f);
4588ec20 5240
08f7aa3e 5241 if (height != 0 || width != 0)
b96fd3e8 5242 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5243 }
5244 }
5245}
5246
5247
502b9b64 5248/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5249 indicate no change is to take place.
4588ec20 5250
b6a65ac2
JB
5251 If DELAY is non-zero, then assume we're being called from a signal
5252 handler, and queue the change for later - perhaps the next
5253 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5254 from a signal handler.
5255
5256 SAFE non-zero means this function is called from a place where it's
5257 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5258
dfcf069d 5259void
b96fd3e8 5260change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5261 register struct frame *f;
b96fd3e8 5262 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5263{
5264 Lisp_Object tail, frame;
3826ea1a 5265
8a376b3b 5266 if (! FRAME_WINDOW_P (f))
45140e01 5267 {
93e54836
RS
5268 /* When using termcap, or on MS-DOS, all frames use
5269 the same screen, so a change in size affects all frames. */
45140e01 5270 FOR_EACH_FRAME (tail, frame)
8a376b3b 5271 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5272 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5273 pretend, delay, safe);
45140e01
RS
5274 }
5275 else
b96fd3e8 5276 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5277}
5278
5279static void
b96fd3e8 5280change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5281 register struct frame *f;
b96fd3e8 5282 int newheight, newwidth, pretend, delay, safe;
4588ec20 5283{
9bfd4456 5284 int new_frame_window_width;
e523f7e5 5285 int count = specpdl_ptr - specpdl;
3826ea1a 5286
4588ec20 5287 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5288 if (delay || (redisplaying_p && !safe))
4588ec20 5289 {
5f5c8ee5
GM
5290 FRAME_NEW_HEIGHT (f) = newheight;
5291 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5292 delayed_size_change = 1;
5293 return;
5294 }
5295
502b9b64 5296 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5297 FRAME_NEW_HEIGHT (f) = 0;
5298 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5299
08f7aa3e 5300 /* If an argument is zero, set it to the current value. */
ae19c6f2 5301 if (newheight == 0)
5f5c8ee5 5302 newheight = FRAME_HEIGHT (f);
ae19c6f2 5303 if (newwidth == 0)
5f5c8ee5 5304 newwidth = FRAME_WIDTH (f);
3826ea1a 5305
5f5c8ee5
GM
5306 /* Compute width of windows in F.
5307 This is the width of the frame without vertical scroll bars. */
5308 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5309
b6a65ac2 5310 /* Round up to the smallest acceptable size. */
5f5c8ee5 5311 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5312
5313 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5314 if (newheight == FRAME_HEIGHT (f)
5315 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5316 return;
5317
cbb95688
RS
5318 BLOCK_INPUT;
5319
886a8a6c
KH
5320#ifdef MSDOS
5321 /* We only can set screen dimensions to certain values supported
5322 by our video hardware. Try to find the smallest size greater
5323 or equal to the requested dimensions. */
5324 dos_set_window_size (&newheight, &newwidth);
5325#endif
5326
5f5c8ee5 5327 if (newheight != FRAME_HEIGHT (f))
4588ec20 5328 {
5f5c8ee5 5329 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5330 {
5f5c8ee5
GM
5331 /* Frame has both root and mini-buffer. */
5332 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5333 FRAME_TOP_MARGIN (f));
5334 set_window_height (FRAME_ROOT_WINDOW (f),
5335 (newheight
5336 - 1
5337 - FRAME_TOP_MARGIN (f)),
5338 0);
5339 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5340 newheight - 1);
5f5c8ee5 5341 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5342 }
5343 else
502b9b64 5344 /* Frame has just one top-level window. */
5f5c8ee5
GM
5345 set_window_height (FRAME_ROOT_WINDOW (f),
5346 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5347
5f5c8ee5 5348 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5349 FrameRows = newheight;
4588ec20
JB
5350 }
5351
5f5c8ee5 5352 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5353 {
5f5c8ee5
GM
5354 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5355 if (FRAME_HAS_MINIBUF_P (f))
5356 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5357
5f5c8ee5 5358 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5359 FrameCols = newwidth;
5f5c8ee5 5360
9ea173e8
GM
5361 if (WINDOWP (f->tool_bar_window))
5362 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5363 }
5364
5f5c8ee5
GM
5365 FRAME_HEIGHT (f) = newheight;
5366 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5367
5f5c8ee5
GM
5368 {
5369 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5370 int text_area_x, text_area_y, text_area_width, text_area_height;
5371
5372 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5373 &text_area_height);
5374 if (w->cursor.x >= text_area_x + text_area_width)
5375 w->cursor.hpos = w->cursor.x = 0;
5376 if (w->cursor.y >= text_area_y + text_area_height)
5377 w->cursor.vpos = w->cursor.y = 0;
5378 }
986e61b8 5379
5f5c8ee5
GM
5380 adjust_glyphs (f);
5381 SET_FRAME_GARBAGED (f);
5382 calculate_costs (f);
97cf50e7
RS
5383
5384 UNBLOCK_INPUT;
61730a69 5385
e523f7e5
RS
5386 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5387
61730a69 5388 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5389 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5390 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5391
5392 unbind_to (count, Qnil);
4588ec20 5393}
5f5c8ee5
GM
5394
5395
4588ec20 5396\f
5f5c8ee5
GM
5397/***********************************************************************
5398 Terminal Related Lisp Functions
5399 ***********************************************************************/
5400
5401DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5402 1, 1, "FOpen termscript file: ",
5403 "Start writing all terminal output to FILE as well as the terminal.\n\
5404FILE = nil means just close any termscript file currently open.")
5405 (file)
5406 Lisp_Object file;
5407{
5408 if (termscript != 0) fclose (termscript);
5409 termscript = 0;
5410
5411 if (! NILP (file))
5412 {
5413 file = Fexpand_file_name (file, Qnil);
5414 termscript = fopen (XSTRING (file)->data, "w");
5415 if (termscript == 0)
5416 report_file_error ("Opening termscript", Fcons (file, Qnil));
5417 }
5418 return Qnil;
5419}
5420
5421
4588ec20
JB
5422DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5423 Ssend_string_to_terminal, 1, 1, 0,
5424 "Send STRING to the terminal without alteration.\n\
5425Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5426 (string)
5427 Lisp_Object string;
4588ec20 5428{
94f3db62 5429 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5430 CHECK_STRING (string, 0);
fc932ac6 5431 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5432 fflush (stdout);
5433 if (termscript)
5434 {
fc932ac6
RS
5435 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5436 termscript);
4588ec20
JB
5437 fflush (termscript);
5438 }
5439 return Qnil;
5440}
5441
5f5c8ee5 5442
4588ec20
JB
5443DEFUN ("ding", Fding, Sding, 0, 1, 0,
5444 "Beep, or flash the screen.\n\
5445Also, unless an argument is given,\n\
5446terminate any keyboard macro currently executing.")
5447 (arg)
5448 Lisp_Object arg;
5449{
efb859b4 5450 if (!NILP (arg))
4588ec20 5451 {
7fa788da
RS
5452 if (noninteractive)
5453 putchar (07);
5454 else
5455 ring_bell ();
4588ec20
JB
5456 fflush (stdout);
5457 }
5458 else
5459 bitch_at_user ();
5460
5461 return Qnil;
5462}
5463
dfcf069d 5464void
4588ec20
JB
5465bitch_at_user ()
5466{
5467 if (noninteractive)
5468 putchar (07);
5f5c8ee5 5469 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5470 error ("Keyboard macro terminated by a command ringing the bell");
5471 else
5472 ring_bell ();
5473 fflush (stdout);
5474}
5475
5f5c8ee5
GM
5476
5477\f
5478/***********************************************************************
5479 Sleeping, Waiting
5480 ***********************************************************************/
5481
4588ec20 5482DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5483 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5484SECONDS may be a floating-point value, meaning that you can wait for a\n\
5485fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5486additional wait period, in milliseconds; this may be useful if your\n\
5487Emacs was built without floating point support.\n\
5488\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5489 (seconds, milliseconds)
5490 Lisp_Object seconds, milliseconds;
4588ec20 5491{
767229f8 5492 int sec, usec;
4588ec20 5493
767229f8 5494 if (NILP (milliseconds))
e9c9a718 5495 XSETINT (milliseconds, 0);
767229f8
JB
5496 else
5497 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5498 usec = XINT (milliseconds) * 1000;
5499
5500#ifdef LISP_FLOAT_TYPE
5501 {
5502 double duration = extract_float (seconds);
5503 sec = (int) duration;
5504 usec += (duration - sec) * 1000000;
5505 }
5506#else
5507 CHECK_NUMBER (seconds, 0);
5508 sec = XINT (seconds);
5509#endif
4588ec20 5510
a41f8bed 5511#ifndef EMACS_HAS_USECS
767229f8
JB
5512 if (sec == 0 && usec != 0)
5513 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5514#endif
767229f8
JB
5515
5516 /* Assure that 0 <= usec < 1000000. */
5517 if (usec < 0)
5518 {
5519 /* We can't rely on the rounding being correct if user is negative. */
5520 if (-1000000 < usec)
5521 sec--, usec += 1000000;
5522 else
5523 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5524 }
767229f8
JB
5525 else
5526 sec += usec / 1000000, usec %= 1000000;
5527
6b5153b1 5528 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5529 return Qnil;
4588ec20 5530
f76475ad
JB
5531 {
5532 Lisp_Object zero;
5533
a5d8b611 5534 XSETFASTINT (zero, 0);
f76475ad
JB
5535 wait_reading_process_input (sec, usec, zero, 0);
5536 }
d1af74e9 5537
767229f8
JB
5538 /* We should always have wait_reading_process_input; we have a dummy
5539 implementation for systems which don't support subprocesses. */
5540#if 0
5541 /* No wait_reading_process_input */
4588ec20
JB
5542 immediate_quit = 1;
5543 QUIT;
5544
5545#ifdef VMS
5546 sys_sleep (sec);
5547#else /* not VMS */
5548/* The reason this is done this way
5549 (rather than defined (H_S) && defined (H_T))
5550 is because the VMS preprocessor doesn't grok `defined' */
5551#ifdef HAVE_SELECT
a41f8bed
JB
5552 EMACS_GET_TIME (end_time);
5553 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5554 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5555
4588ec20
JB
5556 while (1)
5557 {
a41f8bed
JB
5558 EMACS_GET_TIME (timeout);
5559 EMACS_SUB_TIME (timeout, end_time, timeout);
5560 if (EMACS_TIME_NEG_P (timeout)
5561 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5562 break;
5563 }
4588ec20
JB
5564#else /* not HAVE_SELECT */
5565 sleep (sec);
5566#endif /* HAVE_SELECT */
5567#endif /* not VMS */
5568
5569 immediate_quit = 0;
5570#endif /* no subprocesses */
5571
5572 return Qnil;
5573}
5574
5f5c8ee5 5575
f76475ad
JB
5576/* This is just like wait_reading_process_input, except that
5577 it does the redisplay.
5578
ea0d86af 5579 It's also much like Fsit_for, except that it can be used for
836d2cde 5580 waiting for input as well. */
4588ec20 5581
f76475ad 5582Lisp_Object
ae5a0dd4
RS
5583sit_for (sec, usec, reading, display, initial_display)
5584 int sec, usec, reading, display, initial_display;
f76475ad
JB
5585{
5586 Lisp_Object read_kbd;
4588ec20 5587
ccddf474
RS
5588 swallow_events (display);
5589
f80bd2d7 5590 if (detect_input_pending_run_timers (display))
4588ec20 5591 return Qnil;
4588ec20 5592
ae5a0dd4 5593 if (initial_display)
f76475ad 5594 redisplay_preserve_echo_area ();
4588ec20 5595
dfdb645c
JB
5596 if (sec == 0 && usec == 0)
5597 return Qt;
5598
4588ec20 5599#ifdef SIGIO
8fc798e9 5600 gobble_input (0);
f76475ad
JB
5601#endif
5602
e9c9a718 5603 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5604 wait_reading_process_input (sec, usec, read_kbd, display);
5605
4588ec20
JB
5606 return detect_input_pending () ? Qnil : Qt;
5607}
5608
5f5c8ee5 5609
f76475ad 5610DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5611 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5612SECONDS may be a floating-point value, meaning that you can wait for a\n\
5613fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5614additional wait period, in milliseconds; this may be useful if your\n\
5615Emacs was built without floating point support.\n\
5616\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5617Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5618Redisplay is preempted as always if input arrives, and does not happen\n\
5619if input is available before it starts.\n\
5620Value is t if waited the full time with no input arriving.")
767229f8
JB
5621 (seconds, milliseconds, nodisp)
5622 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5623{
767229f8 5624 int sec, usec;
f76475ad 5625
767229f8 5626 if (NILP (milliseconds))
e9c9a718 5627 XSETINT (milliseconds, 0);
767229f8
JB
5628 else
5629 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5630 usec = XINT (milliseconds) * 1000;
5631
5632#ifdef LISP_FLOAT_TYPE
5633 {
5634 double duration = extract_float (seconds);
5635 sec = (int) duration;
5636 usec += (duration - sec) * 1000000;
5637 }
5638#else
5639 CHECK_NUMBER (seconds, 0);
5640 sec = XINT (seconds);
5641#endif
f76475ad 5642
f76475ad 5643#ifndef EMACS_HAS_USECS
767229f8
JB
5644 if (usec != 0 && sec == 0)
5645 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5646#endif
f76475ad 5647
ae5a0dd4 5648 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5649}
5f5c8ee5
GM
5650
5651
5652\f
5653/***********************************************************************
5654 Other Lisp Functions
5655 ***********************************************************************/
5656
5657/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5658 session's frames, frame names, buffers, buffer-read-only flags, and
5659 buffer-modified-flags, and a trailing sentinel (so we don't need to
5660 add length checks). */
5661
5662static Lisp_Object frame_and_buffer_state;
5663
5664
5665DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5666 Sframe_or_buffer_changed_p, 0, 0, 0,
5667 "Return non-nil if the frame and buffer state appears to have changed.\n\
5668The state variable is an internal vector containing all frames and buffers,\n\
5669aside from buffers whose names start with space,\n\
5670along with the buffers' read-only and modified flags, which allows a fast\n\
5671check to see whether the menu bars might need to be recomputed.\n\
5672If this function returns non-nil, it updates the internal vector to reflect\n\
5673the current state.\n")
5674 ()
5675{
5676 Lisp_Object tail, frame, buf;
5677 Lisp_Object *vecp;
5678 int n;
5679
5680 vecp = XVECTOR (frame_and_buffer_state)->contents;
5681 FOR_EACH_FRAME (tail, frame)
5682 {
5683 if (!EQ (*vecp++, frame))
5684 goto changed;
5685 if (!EQ (*vecp++, XFRAME (frame)->name))
5686 goto changed;
5687 }
5688 /* Check that the buffer info matches.
5689 No need to test for the end of the vector
5690 because the last element of the vector is lambda
5691 and that will always cause a mismatch. */
5692 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
5693 {
5694 buf = XCONS (XCONS (tail)->car)->cdr;
5695 /* Ignore buffers that aren't included in buffer lists. */
5696 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5697 continue;
5698 if (!EQ (*vecp++, buf))
5699 goto changed;
5700 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5701 goto changed;
5702 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5703 goto changed;
5704 }
5705 /* Detect deletion of a buffer at the end of the list. */
5706 if (EQ (*vecp, Qlambda))
5707 return Qnil;
5708 changed:
5709 /* Start with 1 so there is room for at least one lambda at the end. */
5710 n = 1;
5711 FOR_EACH_FRAME (tail, frame)
5712 n += 2;
5713 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
5714 n += 3;
5715 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
5716 if (n > XVECTOR (frame_and_buffer_state)->size
5717 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
5718 /* Add 20 extra so we grow it less often. */
5719 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
5720 vecp = XVECTOR (frame_and_buffer_state)->contents;
5721 FOR_EACH_FRAME (tail, frame)
5722 {
5723 *vecp++ = frame;
5724 *vecp++ = XFRAME (frame)->name;
5725 }
5726 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
5727 {
5728 buf = XCONS (XCONS (tail)->car)->cdr;
5729 /* Ignore buffers that aren't included in buffer lists. */
5730 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5731 continue;
5732 *vecp++ = buf;
5733 *vecp++ = XBUFFER (buf)->read_only;
5734 *vecp++ = Fbuffer_modified_p (buf);
5735 }
5736 /* Fill up the vector with lambdas (always at least one). */
5737 *vecp++ = Qlambda;
5738 while (vecp - XVECTOR (frame_and_buffer_state)->contents
5739 < XVECTOR (frame_and_buffer_state)->size)
5740 *vecp++ = Qlambda;
5741 /* Make sure we didn't overflow the vector. */
5742 if (vecp - XVECTOR (frame_and_buffer_state)->contents
5743 > XVECTOR (frame_and_buffer_state)->size)
5744 abort ();
5745 return Qt;
5746}
5747
5748
4588ec20 5749\f
5f5c8ee5
GM
5750/***********************************************************************
5751 Initialization
5752***********************************************************************/
5753
4588ec20
JB
5754char *terminal_type;
5755
5f5c8ee5
GM
5756/* Initialization done when Emacs fork is started, before doing stty.
5757 Determine terminal type and set terminal_driver. Then invoke its
5758 decoding routine to set up variables in the terminal package. */
4588ec20 5759
dfcf069d 5760void
4588ec20
JB
5761init_display ()
5762{
5763#ifdef HAVE_X_WINDOWS
5764 extern int display_arg;
5765#endif
5766
5f5c8ee5
GM
5767 /* Construct the space glyph. */
5768 space_glyph.type = CHAR_GLYPH;
5769 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
5770 space_glyph.charpos = -1;
5771
4588ec20
JB
5772 meta_key = 0;
5773 inverse_video = 0;
5774 cursor_in_echo_area = 0;
5775 terminal_type = (char *) 0;
5776
1315c181
JB
5777 /* Now is the time to initialize this; it's used by init_sys_modes
5778 during startup. */
5779 Vwindow_system = Qnil;
4588ec20 5780
1315c181
JB
5781 /* If the user wants to use a window system, we shouldn't bother
5782 initializing the terminal. This is especially important when the
5783 terminal is so dumb that emacs gives up before and doesn't bother
5784 using the window system.
4588ec20 5785
36bbad1d
KH
5786 If the DISPLAY environment variable is set and nonempty,
5787 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
5788
5789#ifdef HAVE_X_WINDOWS
d460af17
JB
5790 if (! display_arg)
5791 {
36bbad1d 5792 char *display;
d460af17 5793#ifdef VMS
36bbad1d 5794 display = getenv ("DECW$DISPLAY");
d460af17 5795#else
36bbad1d 5796 display = getenv ("DISPLAY");
d460af17 5797#endif
36bbad1d
KH
5798
5799 display_arg = (display != 0 && *display != 0);
f040093a 5800 }
d460af17 5801
9e4555e8
RS
5802 if (!inhibit_window_system && display_arg
5803#ifndef CANNOT_DUMP
5804 && initialized
5805#endif
5806 )
4588ec20
JB
5807 {
5808 Vwindow_system = intern ("x");
5809#ifdef HAVE_X11
5810 Vwindow_system_version = make_number (11);
5811#else
5812 Vwindow_system_version = make_number (10);
039e5d71
KH
5813#endif
5814#if defined (LINUX) && defined (HAVE_LIBNCURSES)
5815 /* In some versions of ncurses,
6a428f77 5816 tputs crashes if we have not called tgetent.
039e5d71
KH
5817 So call tgetent. */
5818 { char b[2044]; tgetent (b, "xterm");}
4588ec20 5819#endif
5f5c8ee5 5820 adjust_frame_glyphs_initially ();
4588ec20
JB
5821 return;
5822 }
5823#endif /* HAVE_X_WINDOWS */
5824
fd2e066a
GV
5825#ifdef HAVE_NTGUI
5826 if (!inhibit_window_system)
5827 {
60c7469c 5828 Vwindow_system = intern ("w32");
fd2e066a 5829 Vwindow_system_version = make_number (1);
5f5c8ee5 5830 adjust_frame_glyphs_initially ();
fd2e066a
GV
5831 return;
5832 }
5833#endif /* HAVE_NTGUI */
5834
4588ec20
JB
5835 /* If no window system has been specified, try to use the terminal. */
5836 if (! isatty (0))
5837 {
1559a86d 5838 fatal ("standard input is not a tty");
4588ec20
JB
5839 exit (1);
5840 }
5841
5842 /* Look at the TERM variable */
5843 terminal_type = (char *) getenv ("TERM");
5844 if (!terminal_type)
5845 {
5846#ifdef VMS
5847 fprintf (stderr, "Please specify your terminal type.\n\
5848For types defined in VMS, use set term /device=TYPE.\n\
5849For types not defined in VMS, use define emacs_term \"TYPE\".\n\
5850\(The quotation marks are necessary since terminal types are lower case.)\n");
5851#else
5852 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
5853#endif
5854 exit (1);
5855 }
5856
5857#ifdef VMS
5f5c8ee5 5858 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
5859 Hardly any uppercase letters in terminal types; should be none. */
5860 {
5861 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
5862 char *p;
5863
5864 strcpy (new, terminal_type);
5865
5866 for (p = new; *p; p++)
5867 if (isupper (*p))
5868 *p = tolower (*p);
5869
5870 terminal_type = new;
5871 }
5f5c8ee5 5872#endif /* VMS */
4588ec20
JB
5873
5874 term_init (terminal_type);
5f5c8ee5 5875
d86c299a 5876 {
91fb7e1b
GM
5877 struct frame *sf = SELECTED_FRAME ();
5878 int width = FRAME_WINDOW_WIDTH (sf);
5879 int height = FRAME_HEIGHT (sf);
d86c299a 5880
5f5c8ee5 5881 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 5882
5f5c8ee5
GM
5883 /* If these sizes are so big they cause overflow, just ignore the
5884 change. It's not clear what better we could do. */
5885 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 5886 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
5887 }
5888
5f5c8ee5 5889 adjust_frame_glyphs_initially ();
91fb7e1b 5890 calculate_costs (XFRAME (selected_frame));
4588ec20 5891
4588ec20
JB
5892#ifdef SIGWINCH
5893#ifndef CANNOT_DUMP
5894 if (initialized)
5895#endif /* CANNOT_DUMP */
5896 signal (SIGWINCH, window_change_signal);
5897#endif /* SIGWINCH */
5f5c8ee5
GM
5898
5899 /* Set up faces of the initial terminal frame of a dumped Emacs. */
5900 if (initialized
5901 && !noninteractive
622dca89
EZ
5902#ifdef MSDOS
5903 /* The MSDOS terminal turns on its ``window system'' relatively
5904 late into the startup, so we cannot do the frame faces'
5905 initialization just yet. It will be done later by pc-win.el
5906 and internal_terminal_init. */
5907 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
5908#endif
5f5c8ee5
GM
5909 && NILP (Vwindow_system))
5910 call0 (intern ("tty-set-up-initial-frame-faces"));
5911}
5912
5913
5914\f
5915/***********************************************************************
5916 Blinking cursor
5917 ***********************************************************************/
5918
5919DEFUN ("show-cursor", Fshow_cursor, Sshow_cursor, 0, 2, 0,
5920 "Change visibility flag of the text cursor of WINDOW.\n\
5921ON_P nil means toggle the flag. Otherwise, ON_P must be an integer,\n\
5922and the flag is set according to the value of ON_P. WINDOW nil or\n\
5923omitted means use the selected window. The new cursor state takes effect\n\
5924with the next redisplay.")
5925 (on_p, window)
5926 Lisp_Object on_p, window;
5927{
5928 struct window *w;
5929
5930 /* Don't change cursor state while redisplaying. This could confuse
5931 output routines. */
5932 if (!redisplaying_p)
5933 {
5934 if (NILP (window))
5935 window = selected_window;
5936 else
5937 CHECK_WINDOW (window, 2);
5938 w = XWINDOW (window);
5939
5940 if (NILP (on_p))
5941 w->cursor_off_p = !w->cursor_off_p;
5942 else
5943 {
5944 CHECK_NUMBER (on_p, 1);
5945 w->cursor_off_p = XINT (on_p) != 0;
5946 }
5947 }
5948
5949 return Qnil;
4588ec20 5950}
5f5c8ee5
GM
5951
5952
4588ec20 5953\f
5f5c8ee5
GM
5954/***********************************************************************
5955 Initialization
5956 ***********************************************************************/
5957
dfcf069d 5958void
4588ec20
JB
5959syms_of_display ()
5960{
502b9b64 5961 defsubr (&Sredraw_frame);
4588ec20 5962 defsubr (&Sredraw_display);
078b3696 5963 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
5964 defsubr (&Sopen_termscript);
5965 defsubr (&Sding);
5966 defsubr (&Ssit_for);
5967 defsubr (&Ssleep_for);
5968 defsubr (&Ssend_string_to_terminal);
5f5c8ee5 5969 defsubr (&Sshow_cursor);
4588ec20 5970
d1dad759 5971 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
5972 staticpro (&frame_and_buffer_state);
5973
9cda4f7c
RS
5974 Qdisplay_table = intern ("display-table");
5975 staticpro (&Qdisplay_table);
5976
4588ec20 5977 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 5978 "*The output baud rate of the terminal.\n\
4588ec20
JB
5979On most systems, changing this value will affect the amount of padding\n\
5980and the other strategic decisions made during redisplay.");
5f5c8ee5 5981
4588ec20 5982 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 5983 "*Non-nil means invert the entire frame display.\n\
4588ec20 5984This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 5985
4588ec20 5986 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 5987 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 5988
4588ec20 5989 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 5990 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 5991A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 5992Emacs's frame display when you reenter Emacs.\n\
4588ec20 5993It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 5994
4588ec20
JB
5995 DEFVAR_LISP ("window-system", &Vwindow_system,
5996 "A symbol naming the window-system under which Emacs is running\n\
5997\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 5998
4588ec20
JB
5999 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6000 "The version number of the window system in use.\n\
6001For X windows, this is 10 or 11.");
5f5c8ee5 6002
4588ec20
JB
6003 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6004 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 6005
4588ec20 6006 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 6007 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
6008If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6009Each element can be:\n\
6010 integer: a glyph code which this glyph is an alias for.\n\
6011 string: output this glyph using that string (not impl. in X windows).\n\
6012 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6013 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6014 Vglyph_table = Qnil;
6015
6016 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6017 "Display table to use for buffers that specify none.\n\
6018See `buffer-display-table' for more information.");
6019 Vstandard_display_table = Qnil;
6020
5f5c8ee5
GM
6021 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6022 "*Non-nil means update isn't paused when input is detected.");
6023 redisplay_dont_pause = 0;
6024
4588ec20
JB
6025 /* Initialize `window-system', unless init_display already decided it. */
6026#ifdef CANNOT_DUMP
6027 if (noninteractive)
6028#endif
6029 {
6030 Vwindow_system = Qnil;
6031 Vwindow_system_version = Qnil;
6032 }
6033}