(toplevel) [HAVE_TERMCAP_H]: Include termcap.h.
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
4a2f9c6a 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 1998
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
4588ec20 22#include <signal.h>
18160b98 23#include <config.h>
565620a5 24#include <stdio.h>
4588ec20
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25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
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32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
502b9b64 40#include "frame.h"
4588ec20
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41#include "window.h"
42#include "commands.h"
43#include "disptab.h"
44#include "indent.h"
d169fe39 45#include "intervals.h"
97cf50e7 46#include "blockinput.h"
dfcf069d
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47#include "process.h"
48#include "keyboard.h"
4588ec20 49
24e86043
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50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
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55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
5f5c8ee5 63/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 64
5f5c8ee5 65#include "systime.h"
3883a901
RS
66#include <errno.h>
67
5f5c8ee5
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68/* To get the prototype for `sleep'. */
69
70#ifdef HAVE_UNISTD_H
71#include <unistd.h>
72#endif
73
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74#define max(a, b) ((a) > (b) ? (a) : (b))
75#define min(a, b) ((a) < (b) ? (a) : (b))
76
4588ec20 77/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
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78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
e3271ae5 81#ifdef __GNU_LIBRARY__
5f5c8ee5
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82
83/* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
3883a901
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87#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#else
cb5558ff 90#undef PENDING_OUTPUT_COUNT
e3271ae5 91#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
92#endif
93#else /* not __GNU_LIBRARY__ */
cb5558ff 94#ifndef PENDING_OUTPUT_COUNT
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95#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
96#endif
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97#endif /* not __GNU_LIBRARY__ */
98
99\f
100/* Structure to pass dimensions around. Used for character bounding
101 boxes, glyph matrix dimensions and alike. */
102
103struct dim
104{
105 int width;
106 int height;
107};
108
109\f
110/* Function prototypes. */
111
408f5064
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112static void redraw_overlapping_rows P_ ((struct window *, int));
113static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
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114static int count_blanks P_ ((struct glyph *, int));
115static int count_match P_ ((struct glyph *, struct glyph *,
116 struct glyph *, struct glyph *));
117static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
118static void update_frame_line P_ ((struct frame *, int));
119static struct dim allocate_matrices_for_frame_redisplay
120 P_ ((Lisp_Object, int, int, struct dim, int, int *));
121static void allocate_matrices_for_window_redisplay P_ ((struct window *,
122 struct dim));
123static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
124static void adjust_frame_glyphs P_ ((struct frame *));
125struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
126static void free_glyph_matrix P_ ((struct glyph_matrix *));
127static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
128 int, int, struct dim));
b96fd3e8 129static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
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GM
130static void swap_glyphs_in_rows P_ ((struct glyph_row *, struct glyph_row *));
131static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
132static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
133static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
134static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
135 struct window *));
136static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
137 struct window *));
138static struct glyph_pool *new_glyph_pool P_ ((void));
139static void free_glyph_pool P_ ((struct glyph_pool *));
140static void adjust_frame_glyphs_initially P_ ((void));
141static void adjust_frame_message_buffer P_ ((struct frame *));
142static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
143static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
144static void build_frame_matrix P_ ((struct frame *));
145void clear_current_matrices P_ ((struct frame *));
146void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
147 int, int));
148static void clear_window_matrices P_ ((struct window *, int));
149static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
150static int scrolling_window P_ ((struct window *, int));
408f5064 151static int update_window_line P_ ((struct window *, int));
5f5c8ee5 152static void update_marginal_area P_ ((struct window *, int, int));
408f5064 153static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
154static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
155 int));
156static void mirror_make_current P_ ((struct window *, int));
157void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 158#if GLYPH_DEBUG
5f5c8ee5
GM
159static void check_matrix_pointers P_ ((struct glyph_matrix *,
160 struct glyph_matrix *));
b96fd3e8 161#endif
5f5c8ee5
GM
162static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
163static int update_window_tree P_ ((struct window *, int));
164static int update_window P_ ((struct window *, int));
165static int update_frame_1 P_ ((struct frame *, int, int));
166static void set_window_cursor_after_update P_ ((struct window *));
167static int row_equal_p P_ ((struct window *, struct glyph_row *,
168 struct glyph_row *));
169static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
170static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
171static void reverse_rows P_ ((struct glyph_matrix *, int, int));
172static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
173
174
175\f
176/* Non-zero means don't pause redisplay for pending input. (This is
177 for debugging and for a future implementation of EDT-like
178 scrolling. */
4588ec20 179
5f5c8ee5 180int redisplay_dont_pause;
45140e01 181
a41f8bed 182/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 183 current contents of actual terminal frame; clear and redraw it. */
4588ec20 184
502b9b64 185int frame_garbaged;
4588ec20 186
5f5c8ee5 187/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
188
189int display_completed;
190
5f5c8ee5
GM
191/* Lisp variable visible-bell; enables use of screen-flash instead of
192 audible bell. */
4588ec20
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193
194int visible_bell;
195
502b9b64 196/* Invert the color of the whole frame, at a low level. */
4588ec20
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197
198int inverse_video;
199
200/* Line speed of the terminal. */
201
202int baud_rate;
203
5f5c8ee5
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204/* Either nil or a symbol naming the window system under which Emacs
205 is running. */
4588ec20
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206
207Lisp_Object Vwindow_system;
208
209/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 210
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211Lisp_Object Vwindow_system_version;
212
5f5c8ee5
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213/* Vector of glyph definitions. Indexed by glyph number, the contents
214 are a string which is how to output the glyph.
4588ec20
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215
216 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
217 as a character code.
218
219 This is an obsolete feature that is no longer used. The variable
220 is retained for compatibility. */
4588ec20
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221
222Lisp_Object Vglyph_table;
223
224/* Display table to use for vectors that don't specify their own. */
225
226Lisp_Object Vstandard_display_table;
227
5f5c8ee5
GM
228/* Nonzero means reading single-character input with prompt so put
229 cursor on mini-buffer after the prompt. positive means at end of
230 text in echo area; negative means at beginning of line. */
231
4588ec20 232int cursor_in_echo_area;
9cda4f7c
RS
233
234Lisp_Object Qdisplay_table;
5f5c8ee5 235
4588ec20 236\f
5f5c8ee5 237/* The currently selected frame. In a single-frame version, this
91fb7e1b 238 variable always equals the_only_frame. */
4588ec20 239
91fb7e1b 240Lisp_Object selected_frame;
4588ec20 241
5f5c8ee5 242/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 243 frames. This is usually the most recent such frame that was
87485d6f
MW
244 selected. In a single-frame version, this variable always holds
245 the address of the_only_frame. */
4588ec20 246
5f5c8ee5 247struct frame *last_nonminibuf_frame;
d52bad65 248
5f5c8ee5 249/* Stdio stream being used for copy of all output. */
4588ec20 250
5f5c8ee5 251FILE *termscript;
502b9b64 252
5f5c8ee5 253/* Structure for info on cursor positioning. */
4588ec20 254
5f5c8ee5 255struct cm Wcm;
4588ec20 256
5f5c8ee5 257/* 1 means SIGWINCH happened when not safe. */
4588ec20 258
5f5c8ee5 259int delayed_size_change;
4588ec20 260
5f5c8ee5 261/* 1 means glyph initialization has been completed at startup. */
4588ec20 262
5f5c8ee5 263static int glyphs_initialized_initially_p;
4588ec20 264
5f5c8ee5 265/* Updated window if != 0. Set by update_window. */
4588ec20 266
5f5c8ee5 267struct window *updated_window;
4588ec20 268
5f5c8ee5 269/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 270
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GM
271struct glyph_row *updated_row;
272int updated_area;
4588ec20 273
5f5c8ee5 274/* A glyph for a space. */
4588ec20 275
5f5c8ee5 276struct glyph space_glyph;
4588ec20 277
5f5c8ee5
GM
278/* Non-zero means update has been performed directly, so that there's
279 no need for redisplay_internal to do much work. Set by
280 direct_output_for_insert. */
4588ec20 281
5f5c8ee5 282int redisplay_performed_directly_p;
4588ec20 283
5f5c8ee5
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284/* Counts of allocated structures. These counts serve to diagnose
285 memory leaks and double frees. */
4588ec20 286
5f5c8ee5
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287int glyph_matrix_count;
288int glyph_pool_count;
4588ec20 289
5f5c8ee5
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290/* If non-null, the frame whose frame matrices are manipulated. If
291 null, window matrices are worked on. */
4588ec20 292
5f5c8ee5 293static struct frame *frame_matrix_frame;
4588ec20 294
5f5c8ee5
GM
295/* Current interface for window-based redisplay. Set from init_xterm.
296 A null value means we are not using window-based redisplay. */
4588ec20 297
5f5c8ee5 298struct redisplay_interface *rif;
4588ec20 299
5f5c8ee5
GM
300/* Non-zero means that fonts have been loaded since the last glyph
301 matrix adjustments. Redisplay must stop, and glyph matrices must
302 be adjusted when this flag becomes non-zero during display. The
303 reason fonts can be loaded so late is that fonts of fontsets are
304 loaded on demand. */
836d2cde 305
5f5c8ee5 306int fonts_changed_p;
836d2cde 307
5f5c8ee5
GM
308/* Convert vpos and hpos from frame to window and vice versa.
309 This may only be used for terminal frames. */
836d2cde 310
5f5c8ee5 311#if GLYPH_DEBUG
4588ec20 312
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313static int window_to_frame_vpos P_ ((struct window *, int));
314static int window_to_frame_hpos P_ ((struct window *, int));
315#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
316#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 317
5f5c8ee5 318#else /* GLYPH_DEBUG == 0 */
4588ec20 319
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320#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
321#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 322
5f5c8ee5 323#endif /* GLYPH_DEBUG == 0 */
4588ec20 324
4588ec20 325
5f5c8ee5
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326/* Like bcopy except never gets confused by overlap. Let this be the
327 first function defined in this file, or change emacs.c where the
328 address of this function is used. */
4588ec20
JB
329
330void
331safe_bcopy (from, to, size)
332 char *from, *to;
333 int size;
334{
b5c685f4 335 if (size <= 0 || from == to)
4588ec20
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336 return;
337
b5c685f4
JB
338 /* If the source and destination don't overlap, then bcopy can
339 handle it. If they do overlap, but the destination is lower in
340 memory than the source, we'll assume bcopy can handle that. */
341 if (to < from || from + size <= to)
342 bcopy (from, to, size);
343
344 /* Otherwise, we'll copy from the end. */
345 else
4588ec20 346 {
b5c685f4
JB
347 register char *endf = from + size;
348 register char *endt = to + size;
4588ec20
JB
349
350 /* If TO - FROM is large, then we should break the copy into
351 nonoverlapping chunks of TO - FROM bytes each. However, if
352 TO - FROM is small, then the bcopy function call overhead
353 makes this not worth it. The crossover point could be about
b5c685f4
JB
354 anywhere. Since I don't think the obvious copy loop is too
355 bad, I'm trying to err in its favor. */
4588ec20
JB
356 if (to - from < 64)
357 {
358 do
359 *--endt = *--endf;
360 while (endf != from);
361 }
362 else
363 {
b5c685f4 364 for (;;)
4588ec20
JB
365 {
366 endt -= (to - from);
367 endf -= (to - from);
368
b5c685f4
JB
369 if (endt < to)
370 break;
371
4588ec20
JB
372 bcopy (endf, endt, to - from);
373 }
b5c685f4
JB
374
375 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
376 little left over. The amount left over is (endt + (to -
377 from)) - to, which is endt - from. */
4588ec20
JB
378 bcopy (from, to, endt - from);
379 }
380 }
4588ec20
JB
381}
382
4588ec20 383
5f5c8ee5
GM
384\f
385/***********************************************************************
386 Glyph Matrices
387 ***********************************************************************/
388
389/* Allocate and return a glyph_matrix structure. POOL is the glyph
390 pool from which memory for the matrix should be allocated, or null
391 for window-based redisplay where no glyph pools are used. The
392 member `pool' of the glyph matrix structure returned is set to
393 POOL, the structure is otherwise zeroed. */
394
395struct glyph_matrix *
396new_glyph_matrix (pool)
397 struct glyph_pool *pool;
4588ec20 398{
5f5c8ee5
GM
399 struct glyph_matrix *result;
400
401 /* Allocate and clear. */
402 result = (struct glyph_matrix *) xmalloc (sizeof *result);
403 bzero (result, sizeof *result);
4588ec20 404
5f5c8ee5
GM
405 /* Increment number of allocated matrices. This count is used
406 to detect memory leaks. */
407 ++glyph_matrix_count;
4588ec20 408
5f5c8ee5
GM
409 /* Set pool and return. */
410 result->pool = pool;
411 return result;
4588ec20
JB
412}
413
4588ec20 414
5f5c8ee5
GM
415/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
416
417 The global counter glyph_matrix_count is decremented when a matrix
418 is freed. If the count gets negative, more structures were freed
419 than allocated, i.e. one matrix was freed more than once or a bogus
420 pointer was passed to this function.
421
422 If MATRIX->pool is null, this means that the matrix manages its own
423 glyph memory---this is done for matrices on X frames. Freeing the
424 matrix also frees the glyph memory in this case. */
425
426static void
427free_glyph_matrix (matrix)
428 struct glyph_matrix *matrix;
4588ec20 429{
5f5c8ee5
GM
430 if (matrix)
431 {
432 int i;
433
434 /* Detect the case that more matrices are freed than were
435 allocated. */
436 if (--glyph_matrix_count < 0)
437 abort ();
438
439 /* Free glyph memory if MATRIX owns it. */
440 if (matrix->pool == NULL)
441 for (i = 0; i < matrix->rows_allocated; ++i)
442 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
443
444 /* Free row structures and the matrix itself. */
445 xfree (matrix->rows);
446 xfree (matrix);
447 }
448}
4588ec20 449
4588ec20 450
5f5c8ee5
GM
451/* Return the number of glyphs to reserve for a marginal area of
452 window W. TOTAL_GLYPHS is the number of glyphs in a complete
453 display line of window W. MARGIN gives the width of the marginal
454 area in canonical character units. MARGIN should be an integer
455 or a float. */
456
457static int
458margin_glyphs_to_reserve (w, total_glyphs, margin)
459 struct window *w;
460 int total_glyphs;
461 Lisp_Object margin;
462{
463 int n;
4588ec20 464
5f5c8ee5 465 if (NUMBERP (margin))
4588ec20 466 {
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GM
467 int width = XFASTINT (w->width);
468 double d = max (0, XFLOATINT (margin));
469 d = min (width / 2 - 1, d);
470 n = (int) ((double) total_glyphs / width * d);
471 }
472 else
473 n = 0;
474
475 return n;
476}
477
4588ec20 478
5f5c8ee5
GM
479/* Adjust glyph matrix MATRIX on window W or on a frame to changed
480 window sizes.
4588ec20 481
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GM
482 W is null if the function is called for a frame glyph matrix.
483 Otherwise it is the window MATRIX is a member of. X and Y are the
484 indices of the first column and row of MATRIX within the frame
485 matrix, if such a matrix exists. They are zero for purely
486 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 487
5f5c8ee5
GM
488 In window-based redisplay, where no frame matrices exist, glyph
489 matrices manage their own glyph storage. Otherwise, they allocate
490 storage from a common frame glyph pool which can be found in
491 MATRIX->pool.
23b0200c 492
5f5c8ee5
GM
493 The reason for this memory management strategy is to avoid complete
494 frame redraws if possible. When we allocate from a common pool, a
495 change of the location or size of a sub-matrix within the pool
496 requires a complete redisplay of the frame because we cannot easily
497 make sure that the current matrices of all windows still agree with
498 what is displayed on the screen. While this is usually fast, it
499 leads to screen flickering. */
23b0200c 500
5f5c8ee5
GM
501static void
502adjust_glyph_matrix (w, matrix, x, y, dim)
503 struct window *w;
504 struct glyph_matrix *matrix;
505 int x, y;
506 struct dim dim;
507{
508 int i;
509 int new_rows;
510 int marginal_areas_changed_p = 0;
045dee35
GM
511 int header_line_changed_p = 0;
512 int header_line_p = 0;
5f5c8ee5
GM
513 int left = -1, right = -1;
514 int window_x, window_y, window_width, window_height;
515
516 /* See if W had a top line that has disappeared now, or vice versa. */
517 if (w)
518 {
045dee35
GM
519 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
520 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 521 }
045dee35 522 matrix->header_line_p = header_line_p;
23b0200c 523
5f5c8ee5
GM
524 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
525 haven't changed. This optimization is important because preserving
526 the matrix means preventing redisplay. */
527 if (matrix->pool == NULL)
528 {
529 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
530 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
531 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
532 xassert (left >= 0 && right >= 0);
533 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
534 || right != matrix->right_margin_glyphs);
535
536 if (!marginal_areas_changed_p
537 && !fonts_changed_p
045dee35 538 && !header_line_changed_p
5f5c8ee5
GM
539 && matrix->window_top_y == XFASTINT (w->top)
540 && matrix->window_height == window_height
541 && matrix->window_vscroll == w->vscroll
542 && matrix->window_width == window_width)
543 return;
544 }
545
546 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
547 if (matrix->rows_allocated < dim.height)
548 {
549 int size = dim.height * sizeof (struct glyph_row);
550 new_rows = dim.height - matrix->rows_allocated;
551 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
552 bzero (matrix->rows + matrix->rows_allocated,
553 new_rows * sizeof *matrix->rows);
554 matrix->rows_allocated = dim.height;
555 }
556 else
557 new_rows = 0;
60a8948a 558
5f5c8ee5
GM
559 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
560 on a frame not using window-based redisplay. Set up pointers for
561 each row into the glyph pool. */
562 if (matrix->pool)
563 {
564 xassert (matrix->pool->glyphs);
565
566 if (w)
60a8948a 567 {
5f5c8ee5
GM
568 left = margin_glyphs_to_reserve (w, dim.width,
569 w->left_margin_width);
570 right = margin_glyphs_to_reserve (w, dim.width,
571 w->right_margin_width);
60a8948a 572 }
5f5c8ee5
GM
573 else
574 left = right = 0;
575
576 for (i = 0; i < dim.height; ++i)
60a8948a 577 {
5f5c8ee5
GM
578 struct glyph_row *row = &matrix->rows[i];
579
580 row->glyphs[LEFT_MARGIN_AREA]
581 = (matrix->pool->glyphs
582 + (y + i) * matrix->pool->ncolumns
583 + x);
584
585 if (w == NULL
586 || row == matrix->rows + dim.height - 1
045dee35 587 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
588 {
589 row->glyphs[TEXT_AREA]
590 = row->glyphs[LEFT_MARGIN_AREA];
591 row->glyphs[RIGHT_MARGIN_AREA]
592 = row->glyphs[TEXT_AREA] + dim.width;
593 row->glyphs[LAST_AREA]
594 = row->glyphs[RIGHT_MARGIN_AREA];
595 }
596 else
597 {
598 row->glyphs[TEXT_AREA]
599 = row->glyphs[LEFT_MARGIN_AREA] + left;
600 row->glyphs[RIGHT_MARGIN_AREA]
601 = row->glyphs[TEXT_AREA] + dim.width - left - right;
602 row->glyphs[LAST_AREA]
603 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
604 }
60a8948a 605 }
5f5c8ee5
GM
606
607 matrix->left_margin_glyphs = left;
608 matrix->right_margin_glyphs = right;
609 }
610 else
611 {
612 /* If MATRIX->pool is null, MATRIX is responsible for managing
613 its own memory. Allocate glyph memory from the heap. */
614 if (dim.width > matrix->matrix_w
615 || new_rows
045dee35 616 || header_line_changed_p
5f5c8ee5 617 || marginal_areas_changed_p)
4588ec20 618 {
5f5c8ee5
GM
619 struct glyph_row *row = matrix->rows;
620 struct glyph_row *end = row + matrix->rows_allocated;
621
622 while (row < end)
623 {
624 row->glyphs[LEFT_MARGIN_AREA]
625 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
626 (dim.width
627 * sizeof (struct glyph)));
628
629 /* The mode line never has marginal areas. */
630 if (row == matrix->rows + dim.height - 1
045dee35 631 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
632 {
633 row->glyphs[TEXT_AREA]
634 = row->glyphs[LEFT_MARGIN_AREA];
635 row->glyphs[RIGHT_MARGIN_AREA]
636 = row->glyphs[TEXT_AREA] + dim.width;
637 row->glyphs[LAST_AREA]
638 = row->glyphs[RIGHT_MARGIN_AREA];
639 }
640 else
641 {
642 row->glyphs[TEXT_AREA]
643 = row->glyphs[LEFT_MARGIN_AREA] + left;
644 row->glyphs[RIGHT_MARGIN_AREA]
645 = row->glyphs[TEXT_AREA] + dim.width - left - right;
646 row->glyphs[LAST_AREA]
647 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
648 }
649 ++row;
650 }
4588ec20
JB
651 }
652
5f5c8ee5
GM
653 xassert (left >= 0 && right >= 0);
654 matrix->left_margin_glyphs = left;
655 matrix->right_margin_glyphs = right;
656 }
657
658 /* Number of rows to be used by MATRIX. */
659 matrix->nrows = dim.height;
660
661 /* Mark rows in a current matrix of a window as not having valid
662 contents. It's important to not do this for desired matrices.
663 When Emacs starts, it may already be building desired matrices
664 when this function runs. */
665 if (w && matrix == w->current_matrix)
666 {
667 /* Optimize the case that only the height has changed (C-x 2,
668 upper window). Invalidate all rows that are no longer part
669 of the window. */
670 if (!marginal_areas_changed_p
671 && matrix->window_top_y == XFASTINT (w->top)
672 && matrix->window_width == window_width)
4588ec20 673 {
5f5c8ee5
GM
674 i = 0;
675 while (matrix->rows[i].enabled_p
676 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
677 < matrix->window_height))
678 ++i;
679
680 /* Window end is invalid, if inside of the rows that
681 are invalidated. */
682 if (INTEGERP (w->window_end_vpos)
683 && XFASTINT (w->window_end_vpos) >= i)
684 w->window_end_valid = Qnil;
685
686 while (i < matrix->nrows)
687 matrix->rows[i++].enabled_p = 0;
688 }
689 else
690 {
691 for (i = 0; i < matrix->nrows; ++i)
692 matrix->rows[i].enabled_p = 0;
4588ec20 693 }
4588ec20 694 }
5f5c8ee5
GM
695
696 /* Remember last values to be able to optimize frame redraws. */
697 matrix->matrix_x = x;
698 matrix->matrix_y = y;
699 matrix->matrix_w = dim.width;
700 matrix->matrix_h = dim.height;
701
702 /* Record the top y location and height of W at the time the matrix
703 was last adjusted. This is used to optimize redisplay above. */
704 if (w)
4588ec20 705 {
5f5c8ee5
GM
706 matrix->window_top_y = XFASTINT (w->top);
707 matrix->window_height = window_height;
708 matrix->window_width = window_width;
709 matrix->window_vscroll = w->vscroll;
710 }
711}
4588ec20 712
4588ec20 713
5f5c8ee5
GM
714/* Reverse the contents of rows in MATRIX between START and END. The
715 contents of the row at END - 1 end up at START, END - 2 at START +
716 1 etc. This is part of the implementation of rotate_matrix (see
717 below). */
d52bad65 718
5f5c8ee5
GM
719static void
720reverse_rows (matrix, start, end)
721 struct glyph_matrix *matrix;
722 int start, end;
723{
724 int i, j;
23b0200c 725
5f5c8ee5
GM
726 for (i = start, j = end - 1; i < j; ++i, --j)
727 {
728 /* Non-ISO HP/UX compiler doesn't like auto struct
729 initialization. */
730 struct glyph_row temp;
731 temp = matrix->rows[i];
732 matrix->rows[i] = matrix->rows[j];
733 matrix->rows[j] = temp;
734 }
735}
23b0200c 736
23b0200c 737
5f5c8ee5
GM
738/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
739 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
740 indices. (Note: this does not copy glyphs, only glyph pointers in
741 row structures are moved around).
60a8948a 742
5f5c8ee5
GM
743 The algorithm used for rotating the vector was, I believe, first
744 described by Kernighan. See the vector R as consisting of two
745 sub-vectors AB, where A has length BY for BY >= 0. The result
746 after rotating is then BA. Reverse both sub-vectors to get ArBr
747 and reverse the result to get (ArBr)r which is BA. Similar for
748 rotating right. */
749
750void
751rotate_matrix (matrix, first, last, by)
752 struct glyph_matrix *matrix;
753 int first, last, by;
754{
755 if (by < 0)
756 {
757 /* Up (rotate left, i.e. towards lower indices). */
758 by = -by;
759 reverse_rows (matrix, first, first + by);
760 reverse_rows (matrix, first + by, last);
761 reverse_rows (matrix, first, last);
762 }
763 else if (by > 0)
764 {
765 /* Down (rotate right, i.e. towards higher indices). */
766 reverse_rows (matrix, last - by, last);
767 reverse_rows (matrix, first, last - by);
768 reverse_rows (matrix, first, last);
769 }
770}
771
772
773/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
774 with indices START <= index < END. Increment positions by DELTA/
775 DELTA_BYTES. */
776
777void
778increment_glyph_matrix_buffer_positions (matrix, start, end, delta,
779 delta_bytes)
780 struct glyph_matrix *matrix;
781 int start, end, delta, delta_bytes;
782{
783 /* Check that START and END are reasonable values. */
784 xassert (start >= 0 && start <= matrix->nrows);
785 xassert (end >= 0 && end <= matrix->nrows);
786 xassert (start <= end);
787
788 for (; start < end; ++start)
789 increment_glyph_row_buffer_positions (matrix->rows + start,
790 delta, delta_bytes);
791}
792
793
794/* Enable a range of rows in glyph matrix MATRIX. START and END are
795 the row indices of the first and last + 1 row to enable. If
796 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
797
798void
799enable_glyph_matrix_rows (matrix, start, end, enabled_p)
800 struct glyph_matrix *matrix;
801 int start, end;
802 int enabled_p;
803{
804 xassert (start <= end);
805 xassert (start >= 0 && start < matrix->nrows);
806 xassert (end >= 0 && end <= matrix->nrows);
807
808 for (; start < end; ++start)
809 matrix->rows[start].enabled_p = enabled_p != 0;
810}
811
812
813/* Clear MATRIX.
814
815 This empties all rows in MATRIX by setting the enabled_p flag for
816 all rows of the matrix to zero. The function prepare_desired_row
817 will eventually really clear a row when it sees one with a zero
818 enabled_p flag.
819
820 Resets update hints to defaults value. The only update hint
821 currently present is the flag MATRIX->no_scrolling_p. */
822
823void
824clear_glyph_matrix (matrix)
825 struct glyph_matrix *matrix;
826{
827 if (matrix)
828 {
829 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
830 matrix->no_scrolling_p = 0;
831 }
832}
833
834
835/* Shift part of the glyph matrix MATRIX of window W up or down.
836 Increment y-positions in glyph rows between START and END by DY,
837 and recompute their visible height. */
838
839void
840shift_glyph_matrix (w, matrix, start, end, dy)
841 struct window *w;
842 struct glyph_matrix *matrix;
843 int start, end, dy;
844{
845 int min_y, max_y;
846
847 xassert (start <= end);
848 xassert (start >= 0 && start < matrix->nrows);
849 xassert (end >= 0 && end <= matrix->nrows);
850
045dee35 851 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
852 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
853
854 for (; start < end; ++start)
855 {
856 struct glyph_row *row = &matrix->rows[start];
857
858 row->y += dy;
859
860 if (row->y < min_y)
861 row->visible_height = row->height - (min_y - row->y);
862 else if (row->y + row->height > max_y)
863 row->visible_height = row->height - (row->y + row->height - max_y);
864 else
865 row->visible_height = row->height;
866 }
867}
868
869
870/* Mark all rows in current matrices of frame F as invalid. Marking
871 invalid is done by setting enabled_p to zero for all rows in a
872 current matrix. */
873
874void
875clear_current_matrices (f)
876 register struct frame *f;
877{
878 /* Clear frame current matrix, if we have one. */
879 if (f->current_matrix)
880 clear_glyph_matrix (f->current_matrix);
881
882 /* Clear the matrix of the menu bar window, if such a window exists.
883 The menu bar window is currently used to display menus on X when
884 no toolkit support is compiled in. */
885 if (WINDOWP (f->menu_bar_window))
886 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
887
9ea173e8
GM
888 /* Clear the matrix of the tool-bar window, if any. */
889 if (WINDOWP (f->tool_bar_window))
890 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
891
892 /* Clear current window matrices. */
893 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
894 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
895}
896
897
898/* Clear out all display lines of F for a coming redisplay. */
899
900void
901clear_desired_matrices (f)
902 register struct frame *f;
903{
904 if (f->desired_matrix)
905 clear_glyph_matrix (f->desired_matrix);
906
907 if (WINDOWP (f->menu_bar_window))
908 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
909
9ea173e8
GM
910 if (WINDOWP (f->tool_bar_window))
911 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
912
913 /* Do it for window matrices. */
914 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
915 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
916}
917
918
919/* Clear matrices in window tree rooted in W. If DESIRED_P is
920 non-zero clear desired matrices, otherwise clear current matrices. */
921
922static void
923clear_window_matrices (w, desired_p)
924 struct window *w;
925 int desired_p;
926{
927 while (w)
928 {
929 if (!NILP (w->hchild))
930 {
931 xassert (WINDOWP (w->hchild));
932 clear_window_matrices (XWINDOW (w->hchild), desired_p);
933 }
934 else if (!NILP (w->vchild))
935 {
936 xassert (WINDOWP (w->vchild));
937 clear_window_matrices (XWINDOW (w->vchild), desired_p);
938 }
939 else
940 {
941 if (desired_p)
942 clear_glyph_matrix (w->desired_matrix);
943 else
944 {
945 clear_glyph_matrix (w->current_matrix);
946 w->window_end_valid = Qnil;
947 }
948 }
949
950 w = NILP (w->next) ? 0 : XWINDOW (w->next);
951 }
952}
953
954
955\f
956/***********************************************************************
957 Glyph Rows
958
959 See dispextern.h for an overall explanation of glyph rows.
960 ***********************************************************************/
961
962/* Clear glyph row ROW. Do it in a way that makes it robust against
963 changes in the glyph_row structure, i.e. addition or removal of
964 structure members. */
965
966void
967clear_glyph_row (row)
968 struct glyph_row *row;
969{
970 struct glyph *p[1 + LAST_AREA];
971 static struct glyph_row null_row;
972
973 /* Save pointers. */
974 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
975 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
976 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
977 p[LAST_AREA] = row->glyphs[LAST_AREA];
978
979 /* Clear. */
980 *row = null_row;
981
982 /* Restore pointers. */
983 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
984 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
985 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
986 row->glyphs[LAST_AREA] = p[LAST_AREA];
987}
988
989
990/* Make ROW an empty, enabled row of canonical character height,
991 in window W starting at y-position Y. */
992
993void
994blank_row (w, row, y)
995 struct window *w;
996 struct glyph_row *row;
997 int y;
998{
999 int min_y, max_y;
1000
045dee35 1001 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1002 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1003
1004 clear_glyph_row (row);
1005 row->y = y;
408f5064
GM
1006 row->ascent = row->phys_ascent = 0;
1007 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1008
1009 if (row->y < min_y)
1010 row->visible_height = row->height - (min_y - row->y);
1011 else if (row->y + row->height > max_y)
1012 row->visible_height = row->height - (row->y + row->height - max_y);
1013 else
1014 row->visible_height = row->height;
1015
1016 row->enabled_p = 1;
1017}
1018
1019
1020/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1021 are the amounts by which to change positions. Note that the first
1022 glyph of the text area of a row can have a buffer position even if
1023 the used count of the text area is zero. Such rows display line
1024 ends. */
1025
1026void
1027increment_glyph_row_buffer_positions (row, delta, delta_bytes)
1028 struct glyph_row *row;
1029 int delta, delta_bytes;
1030{
1031 int area, i;
1032
1033 /* Increment start and end positions. */
1034 MATRIX_ROW_START_CHARPOS (row) += delta;
1035 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1036 MATRIX_ROW_END_CHARPOS (row) += delta;
1037 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1038
1039 /* Increment positions in glyphs. */
1040 for (area = 0; area < LAST_AREA; ++area)
1041 for (i = 0; i < row->used[area]; ++i)
1042 if (BUFFERP (row->glyphs[area][i].object)
1043 && row->glyphs[area][i].charpos > 0)
1044 row->glyphs[area][i].charpos += delta;
1045
1046 /* Capture the case of rows displaying a line end. */
1047 if (row->used[TEXT_AREA] == 0
1048 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1049 row->glyphs[TEXT_AREA]->charpos += delta;
1050}
1051
1052
1053/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1054 contents, i.e. glyph structure contents are exchanged between A and
1055 B without changing glyph pointers in A and B. */
1056
1057static void
1058swap_glyphs_in_rows (a, b)
1059 struct glyph_row *a, *b;
1060{
1061 int area;
1062
1063 for (area = 0; area < LAST_AREA; ++area)
1064 {
1065 /* Number of glyphs to swap. */
1066 int max_used = max (a->used[area], b->used[area]);
1067
1068 /* Start of glyphs in area of row A. */
1069 struct glyph *glyph_a = a->glyphs[area];
1070
1071 /* End + 1 of glyphs in area of row A. */
1072 struct glyph *glyph_a_end = a->glyphs[max_used];
1073
1074 /* Start of glyphs in area of row B. */
1075 struct glyph *glyph_b = b->glyphs[area];
1076
1077 while (glyph_a < glyph_a_end)
1078 {
1079 /* Non-ISO HP/UX compiler doesn't like auto struct
1080 initialization. */
1081 struct glyph temp;
1082 temp = *glyph_a;
1083 *glyph_a = *glyph_b;
1084 *glyph_b = temp;
1085 ++glyph_a;
1086 ++glyph_b;
1087 }
1088 }
1089}
1090
1091
1092/* Exchange pointers to glyph memory between glyph rows A and B. */
1093
1094static INLINE void
1095swap_glyph_pointers (a, b)
1096 struct glyph_row *a, *b;
1097{
1098 int i;
1099 for (i = 0; i < LAST_AREA + 1; ++i)
1100 {
1101 struct glyph *temp = a->glyphs[i];
1102 a->glyphs[i] = b->glyphs[i];
1103 b->glyphs[i] = temp;
1104 }
1105}
1106
1107
1108/* Copy glyph row structure FROM to glyph row structure TO, except
1109 that glyph pointers in the structures are left unchanged. */
1110
1111INLINE void
1112copy_row_except_pointers (to, from)
1113 struct glyph_row *to, *from;
1114{
1115 struct glyph *pointers[1 + LAST_AREA];
1116
1117 /* Save glyph pointers of TO. */
1118 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1119
1120 /* Do a structure assignment. */
1121 *to = *from;
1122
1123 /* Restore original pointers of TO. */
1124 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1125}
1126
1127
1128/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1129 TO and FROM are left unchanged. Glyph contents are copied from the
1130 glyph memory of FROM to the glyph memory of TO. Increment buffer
1131 positions in row TO by DELTA/ DELTA_BYTES. */
1132
1133void
1134copy_glyph_row_contents (to, from, delta, delta_bytes)
1135 struct glyph_row *to, *from;
1136 int delta, delta_bytes;
1137{
1138 int area;
1139
1140 /* This is like a structure assignment TO = FROM, except that
1141 glyph pointers in the rows are left unchanged. */
1142 copy_row_except_pointers (to, from);
1143
1144 /* Copy glyphs from FROM to TO. */
1145 for (area = 0; area < LAST_AREA; ++area)
1146 if (from->used[area])
1147 bcopy (from->glyphs[area], to->glyphs[area],
1148 from->used[area] * sizeof (struct glyph));
1149
1150 /* Increment buffer positions in TO by DELTA. */
1151 increment_glyph_row_buffer_positions (to, delta, delta_bytes);
1152}
1153
1154
1155/* Assign glyph row FROM to glyph row TO. This works like a structure
1156 assignment TO = FROM, except that glyph pointers are not copied but
1157 exchanged between TO and FROM. Pointers must be exchanged to avoid
1158 a memory leak. */
1159
1160static INLINE void
1161assign_row (to, from)
1162 struct glyph_row *to, *from;
1163{
1164 swap_glyph_pointers (to, from);
1165 copy_row_except_pointers (to, from);
1166}
1167
1168
1169/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1170 a row in a window matrix, is a slice of the glyph memory of the
1171 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1172 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1173 memory of FRAME_ROW. */
1174
1175static int
1176glyph_row_slice_p (window_row, frame_row)
1177 struct glyph_row *window_row, *frame_row;
1178{
1179 struct glyph *window_glyph_start = window_row->glyphs[0];
1180 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1181 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1182
1183 return (frame_glyph_start <= window_glyph_start
1184 && window_glyph_start < frame_glyph_end);
1185}
1186
1187
1188/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1189 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1190 in WINDOW_MATRIX is found satisfying the condition. */
1191
1192static struct glyph_row *
1193find_glyph_row_slice (window_matrix, frame_matrix, row)
1194 struct glyph_matrix *window_matrix, *frame_matrix;
1195 int row;
1196{
1197 int i;
1198
1199 xassert (row >= 0 && row < frame_matrix->nrows);
1200
1201 for (i = 0; i < window_matrix->nrows; ++i)
1202 if (glyph_row_slice_p (window_matrix->rows + i,
1203 frame_matrix->rows + row))
1204 break;
1205
1206 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1207}
1208
1209
1210/* Prepare ROW for display. Desired rows are cleared lazily,
1211 i.e. they are only marked as to be cleared by setting their
1212 enabled_p flag to zero. When a row is to be displayed, a prior
1213 call to this function really clears it. */
1214
1215void
1216prepare_desired_row (row)
1217 struct glyph_row *row;
1218{
1219 if (!row->enabled_p)
1220 {
1221 clear_glyph_row (row);
1222 row->enabled_p = 1;
1223 }
1224}
1225
1226
1227/* Return a hash code for glyph row ROW. */
1228
1229int
1230line_hash_code (row)
1231 struct glyph_row *row;
1232{
1233 int hash = 0;
1234
1235 if (row->enabled_p)
1236 {
1237 if (row->inverse_p)
1238 {
1239 /* Give all highlighted lines the same hash code
1240 so as to encourage scrolling to leave them in place. */
1241 hash = -1;
1242 }
1243 else
1244 {
1245 struct glyph *glyph = row->glyphs[TEXT_AREA];
1246 struct glyph *end = glyph + row->used[TEXT_AREA];
1247
1248 while (glyph < end)
1249 {
1250 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*glyph);
1251 if (must_write_spaces)
1252 g -= SPACEGLYPH;
1253 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + g;
1254 ++glyph;
1255 }
1256
1257 if (hash == 0)
1258 hash = 1;
1259 }
1260 }
1261
1262 return hash;
1263}
1264
1265
1266/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1267 the number of characters in the line. If must_write_spaces is
1268 zero, leading and trailing spaces are ignored. */
1269
1270static unsigned int
1271line_draw_cost (matrix, vpos)
1272 struct glyph_matrix *matrix;
1273 int vpos;
1274{
1275 struct glyph_row *row = matrix->rows + vpos;
1276 struct glyph *beg = row->glyphs[TEXT_AREA];
1277 struct glyph *end = beg + row->used[TEXT_AREA];
1278 int len;
1279 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1280 int glyph_table_len = GLYPH_TABLE_LENGTH;
1281
1282 /* Ignore trailing and leading spaces if we can. */
1283 if (!must_write_spaces)
1284 {
1285 /* Skip from the end over trailing spaces. */
1286 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1287 --end;
1288
1289 /* All blank line. */
1290 if (end == beg)
1291 return 0;
1292
1293 /* Skip over leading spaces. */
1294 while (CHAR_GLYPH_SPACE_P (*beg))
1295 ++beg;
1296 }
1297
1298 /* If we don't have a glyph-table, each glyph is one character,
1299 so return the number of glyphs. */
1300 if (glyph_table_base == 0)
1301 len = end - beg;
1302 else
1303 {
1304 /* Otherwise, scan the glyphs and accumulate their total length
1305 in LEN. */
1306 len = 0;
1307 while (beg < end)
1308 {
1309 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1310
1311 if (GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1312 len += 1;
1313 else
1314 len += GLYPH_LENGTH (glyph_table_base, g);
1315
1316 ++beg;
1317 }
1318 }
1319
1320 return len;
1321}
1322
1323
1324/* Test two glyph rows A and B for equality. Value is non-zero if A
1325 and B have equal contents. W is the window to which the glyphs
1326 rows A and B belong. It is needed here to test for partial row
1327 visibility. */
1328
1329static INLINE int
1330row_equal_p (w, a, b)
1331 struct window *w;
1332 struct glyph_row *a, *b;
1333{
1334 if (a == b)
1335 return 1;
1336 else if (a->hash != b->hash)
1337 return 0;
1338 else
1339 {
1340 struct glyph *a_glyph, *b_glyph, *a_end;
1341 int area;
1342
1343 /* Compare glyphs. */
1344 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1345 {
1346 if (a->used[area] != b->used[area])
1347 return 0;
1348
1349 a_glyph = a->glyphs[area];
1350 a_end = a_glyph + a->used[area];
1351 b_glyph = b->glyphs[area];
1352
1353 while (a_glyph < a_end
1354 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1355 ++a_glyph, ++b_glyph;
1356
1357 if (a_glyph != a_end)
1358 return 0;
1359 }
1360
1361 if (a->truncated_on_left_p != b->truncated_on_left_p
1362 || a->inverse_p != b->inverse_p
1363 || a->fill_line_p != b->fill_line_p
1364 || a->truncated_on_right_p != b->truncated_on_right_p
1365 || a->overlay_arrow_p != b->overlay_arrow_p
1366 || a->continued_p != b->continued_p
1367 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1368 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1369 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1370 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1371 /* Different partially visible characters on left margin. */
1372 || a->x != b->x
1373 /* Different height. */
1374 || a->ascent != b->ascent
408f5064
GM
1375 || a->phys_ascent != b->phys_ascent
1376 || a->phys_height != b->phys_height
5f5c8ee5
GM
1377 || a->visible_height != b->visible_height)
1378 return 0;
1379 }
1380
1381 return 1;
1382}
1383
1384
1385\f
1386/***********************************************************************
1387 Glyph Pool
1388
1389 See dispextern.h for an overall explanation of glyph pools.
1390 ***********************************************************************/
1391
1392/* Allocate a glyph_pool structure. The structure returned is
1393 initialized with zeros. The global variable glyph_pool_count is
1394 incremented for each pool allocated. */
1395
1396static struct glyph_pool *
1397new_glyph_pool ()
1398{
1399 struct glyph_pool *result;
1400
1401 /* Allocate a new glyph_pool and clear it. */
1402 result = (struct glyph_pool *) xmalloc (sizeof *result);
1403 bzero (result, sizeof *result);
1404
1405 /* For memory leak and double deletion checking. */
1406 ++glyph_pool_count;
1407
1408 return result;
1409}
1410
1411
1412/* Free a glyph_pool structure POOL. The function may be called with
1413 a null POOL pointer. The global variable glyph_pool_count is
1414 decremented with every pool structure freed. If this count gets
1415 negative, more structures were freed than allocated, i.e. one
1416 structure must have been freed more than once or a bogus pointer
1417 was passed to free_glyph_pool. */
1418
1419static void
1420free_glyph_pool (pool)
1421 struct glyph_pool *pool;
1422{
1423 if (pool)
1424 {
1425 /* More freed than allocated? */
1426 --glyph_pool_count;
1427 xassert (glyph_pool_count >= 0);
1428
1429 xfree (pool->glyphs);
1430 xfree (pool);
1431 }
1432}
1433
1434
1435/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1436 columns we need. This function never shrinks a pool. The only
1437 case in which this would make sense, would be when a frame's size
1438 is changed from a large value to a smaller one. But, if someone
1439 does it once, we can expect that he will do it again.
1440
1441 Value is non-zero if the pool changed in a way which makes
1442 re-adjusting window glyph matrices necessary. */
1443
1444static int
1445realloc_glyph_pool (pool, matrix_dim)
1446 struct glyph_pool *pool;
1447 struct dim matrix_dim;
1448{
1449 int needed;
1450 int changed_p;
1451
1452 changed_p = (pool->glyphs == 0
1453 || matrix_dim.height != pool->nrows
1454 || matrix_dim.width != pool->ncolumns);
1455
1456 /* Enlarge the glyph pool. */
1457 needed = matrix_dim.width * matrix_dim.height;
1458 if (needed > pool->nglyphs)
1459 {
1460 int size = needed * sizeof (struct glyph);
1461
1462 if (pool->glyphs)
1463 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1464 else
1465 {
1466 pool->glyphs = (struct glyph *) xmalloc (size);
1467 bzero (pool->glyphs, size);
1468 }
1469
1470 pool->nglyphs = needed;
1471 }
1472
1473 /* Remember the number of rows and columns because (a) we use then
1474 to do sanity checks, and (b) the number of columns determines
1475 where rows in the frame matrix start---this must be available to
1476 determine pointers to rows of window sub-matrices. */
1477 pool->nrows = matrix_dim.height;
1478 pool->ncolumns = matrix_dim.width;
1479
1480 return changed_p;
1481}
1482
1483
1484\f
1485/***********************************************************************
1486 Debug Code
1487 ***********************************************************************/
1488
1489#if GLYPH_DEBUG
1490
1491/* Check that no glyph pointers have been lost in MATRIX. If a
1492 pointer has been lost, e.g. by using a structure assignment between
1493 rows, at least one pointer must occur more than once in the rows of
1494 MATRIX. */
1495
1496void
1497check_matrix_pointer_lossage (matrix)
1498 struct glyph_matrix *matrix;
1499{
1500 int i, j;
1501
1502 for (i = 0; i < matrix->nrows; ++i)
1503 for (j = 0; j < matrix->nrows; ++j)
1504 xassert (i == j
1505 || (matrix->rows[i].glyphs[TEXT_AREA]
1506 != matrix->rows[j].glyphs[TEXT_AREA]));
1507}
1508
1509
1510/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1511
1512struct glyph_row *
1513matrix_row (matrix, row)
1514 struct glyph_matrix *matrix;
1515 int row;
1516{
1517 xassert (matrix && matrix->rows);
1518 xassert (row >= 0 && row < matrix->nrows);
1519
1520 /* That's really too slow for normal testing because this function
1521 is called almost everywhere. Although---it's still astonishingly
1522 fast, so it is valuable to have for debugging purposes. */
1523#if 0
1524 check_matrix_pointer_lossage (matrix);
1525#endif
1526
1527 return matrix->rows + row;
1528}
1529
1530
1531#if 0 /* This function makes invalid assumptions when text is
1532 partially invisible. But it might come handy for debugging
1533 nevertheless. */
1534
1535/* Check invariants that must hold for an up to date current matrix of
1536 window W. */
1537
1538static void
1539check_matrix_invariants (w)
1540 struct window *w;
1541{
1542 struct glyph_matrix *matrix = w->current_matrix;
1543 int yb = window_text_bottom_y (w);
1544 struct glyph_row *row = matrix->rows;
1545 struct glyph_row *last_text_row = NULL;
1546 struct buffer *saved = current_buffer;
1547 struct buffer *buffer = XBUFFER (w->buffer);
1548 int c;
1549
1550 /* This can sometimes happen for a fresh window. */
1551 if (matrix->nrows < 2)
1552 return;
1553
1554 set_buffer_temp (buffer);
1555
1556 /* Note: last row is always reserved for the mode line. */
1557 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1558 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1559 {
1560 struct glyph_row *next = row + 1;
1561
1562 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1563 last_text_row = row;
1564
1565 /* Check that character and byte positions are in sync. */
1566 xassert (MATRIX_ROW_START_BYTEPOS (row)
1567 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1568
1569 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1570 have such a position temporarily in case of a minibuffer
1571 displaying something like `[Sole completion]' at its end. */
1572 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1573 xassert (MATRIX_ROW_END_BYTEPOS (row)
1574 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1575
1576 /* Check that end position of `row' is equal to start position
1577 of next row. */
1578 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1579 {
1580 xassert (MATRIX_ROW_END_CHARPOS (row)
1581 == MATRIX_ROW_START_CHARPOS (next));
1582 xassert (MATRIX_ROW_END_BYTEPOS (row)
1583 == MATRIX_ROW_START_BYTEPOS (next));
1584 }
1585 row = next;
1586 }
1587
1588 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1589 xassert (w->desired_matrix->rows != NULL);
1590 set_buffer_temp (saved);
1591}
1592
1593#endif /* 0 */
1594
1595#endif /* GLYPH_DEBUG != 0 */
1596
1597
1598\f
1599/**********************************************************************
1600 Allocating/ Adjusting Glyph Matrices
1601 **********************************************************************/
1602
1603/* Allocate glyph matrices over a window tree for a frame-based
1604 redisplay
1605
1606 X and Y are column/row within the frame glyph matrix where
1607 sub-matrices for the window tree rooted at WINDOW must be
1608 allocated. CH_DIM contains the dimensions of the smallest
1609 character that could be used during display. DIM_ONLY_P non-zero
1610 means that the caller of this function is only interested in the
1611 result matrix dimension, and matrix adjustments should not be
1612 performed.
1613
1614 The function returns the total width/height of the sub-matrices of
1615 the window tree. If called on a frame root window, the computation
1616 will take the mini-buffer window into account.
1617
1618 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1619
1620 NEW_LEAF_MATRIX set if any window in the tree did not have a
1621 glyph matrices yet, and
1622
1623 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1624 any window in the tree will be changed or have been changed (see
1625 DIM_ONLY_P).
1626
1627 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1628 function.
1629
1630 Windows are arranged into chains of windows on the same level
1631 through the next fields of window structures. Such a level can be
1632 either a sequence of horizontally adjacent windows from left to
1633 right, or a sequence of vertically adjacent windows from top to
1634 bottom. Each window in a horizontal sequence can be either a leaf
1635 window or a vertical sequence; a window in a vertical sequence can
1636 be either a leaf or a horizontal sequence. All windows in a
1637 horizontal sequence have the same height, and all windows in a
1638 vertical sequence have the same width.
1639
1640 This function uses, for historical reasons, a more general
1641 algorithm to determine glyph matrix dimensions that would be
1642 necessary.
1643
1644 The matrix height of a horizontal sequence is determined by the
1645 maximum height of any matrix in the sequence. The matrix width of
1646 a horizontal sequence is computed by adding up matrix widths of
1647 windows in the sequence.
1648
1649 |<------- result width ------->|
1650 +---------+----------+---------+ ---
1651 | | | | |
1652 | | | |
1653 +---------+ | | result height
1654 | +---------+
1655 | | |
1656 +----------+ ---
1657
1658 The matrix width of a vertical sequence is the maximum matrix width
1659 of any window in the sequence. Its height is computed by adding up
1660 matrix heights of windows in the sequence.
1661
1662 |<---- result width -->|
1663 +---------+ ---
1664 | | |
1665 | | |
1666 +---------+--+ |
1667 | | |
1668 | | result height
1669 | |
1670 +------------+---------+ |
1671 | | |
1672 | | |
1673 +------------+---------+ --- */
1674
1675/* Bit indicating that a new matrix will be allocated or has been
1676 allocated. */
1677
1678#define NEW_LEAF_MATRIX (1 << 0)
1679
1680/* Bit indicating that a matrix will or has changed its location or
1681 size. */
1682
1683#define CHANGED_LEAF_MATRIX (1 << 1)
1684
1685static struct dim
1686allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1687 dim_only_p, window_change_flags)
1688 Lisp_Object window;
1689 int x, y;
1690 struct dim ch_dim;
1691 int dim_only_p;
1692 int *window_change_flags;
1693{
1694 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1695 int x0 = x, y0 = y;
1696 int wmax = 0, hmax = 0;
1697 struct dim total;
1698 struct dim dim;
1699 struct window *w;
1700 int in_horz_combination_p;
1701
1702 /* What combination is WINDOW part of? Compute this once since the
1703 result is the same for all windows in the `next' chain. The
1704 special case of a root window (parent equal to nil) is treated
1705 like a vertical combination because a root window's `next'
1706 points to the mini-buffer window, if any, which is arranged
1707 vertically below other windows. */
1708 in_horz_combination_p
1709 = (!NILP (XWINDOW (window)->parent)
1710 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1711
1712 /* For WINDOW and all windows on the same level. */
1713 do
1714 {
1715 w = XWINDOW (window);
1716
1717 /* Get the dimension of the window sub-matrix for W, depending
1718 on whether this a combination or a leaf window. */
1719 if (!NILP (w->hchild))
1720 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1721 dim_only_p,
1722 window_change_flags);
1723 else if (!NILP (w->vchild))
1724 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1725 dim_only_p,
1726 window_change_flags);
1727 else
1728 {
1729 /* If not already done, allocate sub-matrix structures. */
1730 if (w->desired_matrix == NULL)
1731 {
1732 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1733 w->current_matrix = new_glyph_matrix (f->current_pool);
1734 *window_change_flags |= NEW_LEAF_MATRIX;
1735 }
1736
1737 /* Width and height MUST be chosen so that there are no
1738 holes in the frame matrix. */
1739 dim.width = w->width;
1740 dim.height = w->height;
1741
1742 /* Will matrix be re-allocated? */
1743 if (x != w->desired_matrix->matrix_x
1744 || y != w->desired_matrix->matrix_y
1745 || dim.width != w->desired_matrix->matrix_w
1746 || dim.height != w->desired_matrix->matrix_h
1747 || (margin_glyphs_to_reserve (w, dim.width,
1748 w->right_margin_width)
1749 != w->desired_matrix->left_margin_glyphs)
1750 || (margin_glyphs_to_reserve (w, dim.width,
1751 w->left_margin_width)
1752 != w->desired_matrix->right_margin_glyphs))
1753 *window_change_flags |= CHANGED_LEAF_MATRIX;
1754
1755 /* Actually change matrices, if allowed. Do not consider
1756 CHANGED_LEAF_MATRIX computed above here because the pool
1757 may have been changed which we don't now here. We trust
1758 that we only will be called with DIM_ONLY_P != 0 when
1759 necessary. */
1760 if (!dim_only_p)
1761 {
1762 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1763 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1764 }
1765 }
1766
1767 /* If we are part of a horizontal combination, advance x for
1768 windows to the right of W; otherwise advance y for windows
1769 below W. */
1770 if (in_horz_combination_p)
1771 x += dim.width;
1772 else
1773 y += dim.height;
1774
1775 /* Remember maximum glyph matrix dimensions. */
1776 wmax = max (wmax, dim.width);
1777 hmax = max (hmax, dim.height);
1778
1779 /* Next window on same level. */
1780 window = w->next;
1781 }
1782 while (!NILP (window));
1783
1784 /* Set `total' to the total glyph matrix dimension of this window
1785 level. In a vertical combination, the width is the width of the
1786 widest window; the height is the y we finally reached, corrected
1787 by the y we started with. In a horizontal combination, the total
1788 height is the height of the tallest window, and the width is the
1789 x we finally reached, corrected by the x we started with. */
1790 if (in_horz_combination_p)
1791 {
1792 total.width = x - x0;
1793 total.height = hmax;
1794 }
1795 else
1796 {
1797 total.width = wmax;
1798 total.height = y - y0;
1799 }
1800
1801 return total;
1802}
1803
1804
1805/* Allocate window matrices for window-based redisplay. W is the
1806 window whose matrices must be allocated/reallocated. CH_DIM is the
1807 size of the smallest character that could potentially be used on W. */
1808
1809static void
1810allocate_matrices_for_window_redisplay (w, ch_dim)
1811 struct window *w;
1812 struct dim ch_dim;
1813{
1814 struct frame *f = XFRAME (w->frame);
1815
1816 while (w)
1817 {
1818 if (!NILP (w->vchild))
1819 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1820 else if (!NILP (w->hchild))
1821 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1822 else
1823 {
1824 /* W is a leaf window. */
1825 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1826 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1827 struct dim dim;
1828
1829 /* If matrices are not yet allocated, allocate them now. */
1830 if (w->desired_matrix == NULL)
1831 {
1832 w->desired_matrix = new_glyph_matrix (NULL);
1833 w->current_matrix = new_glyph_matrix (NULL);
1834 }
1835
1836 /* Compute number of glyphs needed in a glyph row. */
1837 dim.width = (((window_pixel_width + ch_dim.width - 1)
1838 / ch_dim.width)
1839 /* 2 partially visible columns in the text area. */
1840 + 2
1841 /* One partially visible column at the right
1842 edge of each marginal area. */
1843 + 1 + 1);
1844
1845 /* Compute number of glyph rows needed. */
1846 dim.height = (((window_pixel_height + ch_dim.height - 1)
1847 / ch_dim.height)
1848 /* One partially visible line at the top and
1849 bottom of the window. */
1850 + 2
1851 /* 2 for top and mode line. */
1852 + 2);
1853
1854 /* Change matrices. */
1855 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1856 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1857 }
1858
1859 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1860 }
1861}
1862
1863
1864/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1865 do it for all frames; otherwise do it just for the given frame.
1866 This function must be called when a new frame is created, its size
1867 changes, or its window configuration changes. */
1868
1869void
1870adjust_glyphs (f)
1871 struct frame *f;
1872{
408f5064
GM
1873 /* Block input so that expose events and other events that access
1874 glyph matrices are not processed while we are changing them. */
1875 BLOCK_INPUT;
1876
5f5c8ee5
GM
1877 if (f)
1878 adjust_frame_glyphs (f);
1879 else
1880 {
1881 Lisp_Object tail, lisp_frame;
1882
1883 FOR_EACH_FRAME (tail, lisp_frame)
1884 adjust_frame_glyphs (XFRAME (lisp_frame));
1885 }
408f5064
GM
1886
1887 UNBLOCK_INPUT;
5f5c8ee5
GM
1888}
1889
1890
1891/* Adjust frame glyphs when Emacs is initialized.
1892
1893 To be called from init_display.
1894
1895 We need a glyph matrix because redraw will happen soon.
1896 Unfortunately, window sizes on selected_frame are not yet set to
1897 meaningful values. I believe we can assume that there are only two
1898 windows on the frame---the mini-buffer and the root window. Frame
1899 height and width seem to be correct so far. So, set the sizes of
1900 windows to estimated values. */
1901
1902static void
1903adjust_frame_glyphs_initially ()
1904{
91fb7e1b
GM
1905 struct frame *sf = SELECTED_FRAME ();
1906 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1907 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1908 int frame_height = FRAME_HEIGHT (sf);
1909 int frame_width = FRAME_WIDTH (sf);
1910 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1911
1912 /* Do it for the root window. */
1913 XSETFASTINT (root->top, top_margin);
1914 XSETFASTINT (root->width, frame_width);
91fb7e1b 1915 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1916
1917 /* Do it for the mini-buffer window. */
1918 XSETFASTINT (mini->top, frame_height - 1);
1919 XSETFASTINT (mini->width, frame_width);
1920 set_window_height (root->next, 1, 0);
1921
91fb7e1b 1922 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1923 glyphs_initialized_initially_p = 1;
1924}
1925
1926
1927/* Allocate/reallocate glyph matrices of a single frame F. */
1928
1929static void
1930adjust_frame_glyphs (f)
1931 struct frame *f;
1932{
1933 if (FRAME_WINDOW_P (f))
1934 adjust_frame_glyphs_for_window_redisplay (f);
1935 else
1936 adjust_frame_glyphs_for_frame_redisplay (f);
1937
1938 /* Don't forget the message buffer and the buffer for
1939 decode_mode_spec. */
1940 adjust_frame_message_buffer (f);
1941 adjust_decode_mode_spec_buffer (f);
1942
1943 f->glyphs_initialized_p = 1;
1944}
1945
1946
1947/* Allocate/reallocate glyph matrices of a single frame F for
1948 frame-based redisplay. */
1949
1950static void
1951adjust_frame_glyphs_for_frame_redisplay (f)
1952 struct frame *f;
1953{
1954 struct dim ch_dim;
1955 struct dim matrix_dim;
1956 int pool_changed_p;
1957 int window_change_flags;
1958 int top_window_y;
1959
1960 if (!FRAME_LIVE_P (f))
1961 return;
1962
1963 /* Determine the smallest character in any font for F. On
1964 console windows, all characters have dimension (1, 1). */
1965 ch_dim.width = ch_dim.height = 1;
1966
1967 top_window_y = FRAME_TOP_MARGIN (f);
1968
1969 /* Allocate glyph pool structures if not already done. */
1970 if (f->desired_pool == NULL)
1971 {
1972 f->desired_pool = new_glyph_pool ();
1973 f->current_pool = new_glyph_pool ();
1974 }
1975
1976 /* Allocate frames matrix structures if needed. */
1977 if (f->desired_matrix == NULL)
1978 {
1979 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1980 f->current_matrix = new_glyph_matrix (f->current_pool);
1981 }
1982
1983 /* Compute window glyph matrices. (This takes the mini-buffer
1984 window into account). The result is the size of the frame glyph
1985 matrix needed. The variable window_change_flags is set to a bit
1986 mask indicating whether new matrices will be allocated or
1987 existing matrices change their size or location within the frame
1988 matrix. */
1989 window_change_flags = 0;
1990 matrix_dim
1991 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1992 0, top_window_y,
1993 ch_dim, 1,
1994 &window_change_flags);
1995
1996 /* Add in menu bar lines, if any. */
1997 matrix_dim.height += top_window_y;
1998
1999 /* Enlarge pools as necessary. */
2000 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2001 realloc_glyph_pool (f->current_pool, matrix_dim);
2002
2003 /* Set up glyph pointers within window matrices. Do this only if
2004 absolutely necessary since it requires a frame redraw. */
2005 if (pool_changed_p || window_change_flags)
2006 {
2007 /* Do it for window matrices. */
2008 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2009 0, top_window_y, ch_dim, 0,
2010 &window_change_flags);
2011
2012 /* Size of frame matrices must equal size of frame. Note
2013 that we are called for X frames with window widths NOT equal
2014 to the frame width (from CHANGE_FRAME_SIZE_1). */
2015 xassert (matrix_dim.width == FRAME_WIDTH (f)
2016 && matrix_dim.height == FRAME_HEIGHT (f));
2017
2018 /* Resize frame matrices. */
2019 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2020 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2021
2022 /* Since location and size of sub-matrices within the pool may
2023 have changed, and current matrices don't have meaningful
2024 contents anymore, mark the frame garbaged. */
2025 SET_FRAME_GARBAGED (f);
2026 }
2027}
2028
2029
2030/* Allocate/reallocate glyph matrices of a single frame F for
2031 window-based redisplay. */
2032
2033static void
2034adjust_frame_glyphs_for_window_redisplay (f)
2035 struct frame *f;
2036{
2037 struct dim ch_dim;
2038 struct window *w;
2039
2040 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2041
2042 /* Get minimum sizes. */
2043#ifdef HAVE_WINDOW_SYSTEM
2044 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2045 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2046#else
2047 ch_dim.width = ch_dim.height = 1;
2048#endif
2049
2050 /* Allocate/reallocate window matrices. */
2051 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2052 ch_dim);
2053
2054 /* Allocate/ reallocate matrices of the dummy window used to display
2055 the menu bar under X when no X toolkit support is available. */
2056#ifndef USE_X_TOOLKIT
2057 {
2058 /* Allocate a dummy window if not already done. */
2059 if (NILP (f->menu_bar_window))
2060 {
2061 f->menu_bar_window = make_window ();
2062 w = XWINDOW (f->menu_bar_window);
2063 XSETFRAME (w->frame, f);
2064 w->pseudo_window_p = 1;
2065 }
2066 else
2067 w = XWINDOW (f->menu_bar_window);
2068
2069 /* Set window dimensions to frame dimensions and allocate or
2070 adjust glyph matrices of W. */
2071 XSETFASTINT (w->top, 0);
2072 XSETFASTINT (w->left, 0);
2073 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2074 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2075 allocate_matrices_for_window_redisplay (w, ch_dim);
2076 }
2077#endif /* not USE_X_TOOLKIT */
2078
9ea173e8
GM
2079 /* Allocate/ reallocate matrices of the tool bar window. If we
2080 don't have a tool bar window yet, make one. */
2081 if (NILP (f->tool_bar_window))
5f5c8ee5 2082 {
9ea173e8
GM
2083 f->tool_bar_window = make_window ();
2084 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2085 XSETFRAME (w->frame, f);
2086 w->pseudo_window_p = 1;
2087 }
2088 else
9ea173e8 2089 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2090
2091 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2092 XSETFASTINT (w->left, 0);
9ea173e8 2093 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2094 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2095 allocate_matrices_for_window_redisplay (w, ch_dim);
2096}
2097
2098
2099/* Adjust/ allocate message buffer of frame F.
2100
5f5c8ee5
GM
2101 Note that the message buffer is never freed. Since I could not
2102 find a free in 19.34, I assume that freeing it would be
2103 problematic in some way and don't do it either.
2104
2105 (Implementation note: It should be checked if we can free it
2106 eventually without causing trouble). */
2107
2108static void
2109adjust_frame_message_buffer (f)
2110 struct frame *f;
2111{
2112 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2113
2114 if (FRAME_MESSAGE_BUF (f))
2115 {
2116 char *buffer = FRAME_MESSAGE_BUF (f);
2117 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2118 FRAME_MESSAGE_BUF (f) = new_buffer;
2119 }
2120 else
2121 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2122}
2123
2124
2125/* Re-allocate buffer for decode_mode_spec on frame F. */
2126
2127static void
2128adjust_decode_mode_spec_buffer (f)
2129 struct frame *f;
2130{
2131 f->decode_mode_spec_buffer
2132 = (char *) xrealloc (f->decode_mode_spec_buffer,
2133 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2134}
2135
2136
2137\f
2138/**********************************************************************
2139 Freeing Glyph Matrices
2140 **********************************************************************/
2141
2142/* Free glyph memory for a frame F. F may be null. This function can
2143 be called for the same frame more than once. The root window of
2144 F may be nil when this function is called. This is the case when
2145 the function is called when F is destroyed. */
2146
2147void
2148free_glyphs (f)
2149 struct frame *f;
2150{
2151 if (f && f->glyphs_initialized_p)
2152 {
2153 f->glyphs_initialized_p = 0;
2154
2155 /* Release window sub-matrices. */
2156 if (!NILP (f->root_window))
2157 free_window_matrices (XWINDOW (f->root_window));
2158
2159 /* Free the dummy window for menu bars without X toolkit and its
2160 glyph matrices. */
2161 if (!NILP (f->menu_bar_window))
2162 {
2163 struct window *w = XWINDOW (f->menu_bar_window);
2164 free_glyph_matrix (w->desired_matrix);
2165 free_glyph_matrix (w->current_matrix);
2166 w->desired_matrix = w->current_matrix = NULL;
2167 f->menu_bar_window = Qnil;
2168 }
2169
9ea173e8
GM
2170 /* Free the tool bar window and its glyph matrices. */
2171 if (!NILP (f->tool_bar_window))
5f5c8ee5 2172 {
9ea173e8 2173 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2174 free_glyph_matrix (w->desired_matrix);
2175 free_glyph_matrix (w->current_matrix);
2176 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2177 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2178 }
2179
2180 /* Release frame glyph matrices. Reset fields to zero in
2181 case we are called a second time. */
2182 if (f->desired_matrix)
2183 {
2184 free_glyph_matrix (f->desired_matrix);
2185 free_glyph_matrix (f->current_matrix);
2186 f->desired_matrix = f->current_matrix = NULL;
2187 }
2188
2189 /* Release glyph pools. */
2190 if (f->desired_pool)
2191 {
2192 free_glyph_pool (f->desired_pool);
2193 free_glyph_pool (f->current_pool);
2194 f->desired_pool = f->current_pool = NULL;
2195 }
2196 }
2197}
2198
2199
2200/* Free glyph sub-matrices in the window tree rooted at W. This
2201 function may be called with a null pointer, and it may be called on
2202 the same tree more than once. */
2203
2204void
2205free_window_matrices (w)
2206 struct window *w;
2207{
2208 while (w)
2209 {
2210 if (!NILP (w->hchild))
2211 free_window_matrices (XWINDOW (w->hchild));
2212 else if (!NILP (w->vchild))
2213 free_window_matrices (XWINDOW (w->vchild));
2214 else
2215 {
2216 /* This is a leaf window. Free its memory and reset fields
2217 to zero in case this function is called a second time for
2218 W. */
2219 free_glyph_matrix (w->current_matrix);
2220 free_glyph_matrix (w->desired_matrix);
2221 w->current_matrix = w->desired_matrix = NULL;
2222 }
2223
2224 /* Next window on same level. */
2225 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2226 }
2227}
2228
2229
2230/* Check glyph memory leaks. This function is called from
2231 shut_down_emacs. Note that frames are not destroyed when Emacs
2232 exits. We therefore free all glyph memory for all active frames
2233 explicitly and check that nothing is left allocated. */
2234
2235void
2236check_glyph_memory ()
2237{
2238 Lisp_Object tail, frame;
2239
2240 /* Free glyph memory for all frames. */
2241 FOR_EACH_FRAME (tail, frame)
2242 free_glyphs (XFRAME (frame));
2243
2244 /* Check that nothing is left allocated. */
2245 if (glyph_matrix_count)
2246 abort ();
2247 if (glyph_pool_count)
2248 abort ();
2249}
2250
2251
2252\f
2253/**********************************************************************
2254 Building a Frame Matrix
2255 **********************************************************************/
2256
2257/* Most of the redisplay code works on glyph matrices attached to
2258 windows. This is a good solution most of the time, but it is not
2259 suitable for terminal code. Terminal output functions cannot rely
2260 on being able to set an arbitrary terminal window. Instead they
2261 must be provided with a view of the whole frame, i.e. the whole
2262 screen. We build such a view by constructing a frame matrix from
2263 window matrices in this section.
2264
2265 Windows that must be updated have their must_be_update_p flag set.
2266 For all such windows, their desired matrix is made part of the
2267 desired frame matrix. For other windows, their current matrix is
2268 made part of the desired frame matrix.
2269
2270 +-----------------+----------------+
2271 | desired | desired |
2272 | | |
2273 +-----------------+----------------+
2274 | current |
2275 | |
2276 +----------------------------------+
2277
2278 Desired window matrices can be made part of the frame matrix in a
2279 cheap way: We exploit the fact that the desired frame matrix and
2280 desired window matrices share their glyph memory. This is not
2281 possible for current window matrices. Their glyphs are copied to
2282 the desired frame matrix. The latter is equivalent to
2283 preserve_other_columns in the old redisplay.
2284
2285 Used glyphs counters for frame matrix rows are the result of adding
2286 up glyph lengths of the window matrices. A line in the frame
2287 matrix is enabled, if a corresponding line in a window matrix is
2288 enabled.
2289
2290 After building the desired frame matrix, it will be passed to
2291 terminal code, which will manipulate both the desired and current
2292 frame matrix. Changes applied to the frame's current matrix have
2293 to be visible in current window matrices afterwards, of course.
2294
2295 This problem is solved like this:
2296
2297 1. Window and frame matrices share glyphs. Window matrices are
2298 constructed in a way that their glyph contents ARE the glyph
2299 contents needed in a frame matrix. Thus, any modification of
2300 glyphs done in terminal code will be reflected in window matrices
2301 automatically.
2302
2303 2. Exchanges of rows in a frame matrix done by terminal code are
2304 intercepted by hook functions so that corresponding row operations
2305 on window matrices can be performed. This is necessary because we
2306 use pointers to glyphs in glyph row structures. To satisfy the
2307 assumption of point 1 above that glyphs are updated implicitly in
2308 window matrices when they are manipulated via the frame matrix,
2309 window and frame matrix must of course agree where to find the
2310 glyphs for their rows. Possible manipulations that must be
2311 mirrored are assignments of rows of the desired frame matrix to the
2312 current frame matrix and scrolling the current frame matrix. */
2313
2314/* Build frame F's desired matrix from window matrices. Only windows
2315 which have the flag must_be_updated_p set have to be updated. Menu
2316 bar lines of a frame are not covered by window matrices, so make
2317 sure not to touch them in this function. */
2318
2319static void
2320build_frame_matrix (f)
2321 struct frame *f;
2322{
2323 int i;
2324
2325 /* F must have a frame matrix when this function is called. */
2326 xassert (!FRAME_WINDOW_P (f));
2327
2328 /* Clear all rows in the frame matrix covered by window matrices.
2329 Menu bar lines are not covered by windows. */
2330 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2331 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2332
2333 /* Build the matrix by walking the window tree. */
2334 build_frame_matrix_from_window_tree (f->desired_matrix,
2335 XWINDOW (FRAME_ROOT_WINDOW (f)));
2336}
2337
2338
2339/* Walk a window tree, building a frame matrix MATRIX from window
2340 matrices. W is the root of a window tree. */
2341
2342static void
2343build_frame_matrix_from_window_tree (matrix, w)
2344 struct glyph_matrix *matrix;
2345 struct window *w;
2346{
2347 while (w)
2348 {
2349 if (!NILP (w->hchild))
2350 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2351 else if (!NILP (w->vchild))
2352 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2353 else
2354 build_frame_matrix_from_leaf_window (matrix, w);
2355
2356 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2357 }
2358}
2359
2360
2361/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2362 desired frame matrix built. W is a leaf window whose desired or
2363 current matrix is to be added to FRAME_MATRIX. W's flag
2364 must_be_updated_p determines which matrix it contributes to
2365 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2366 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2367 Adding a desired matrix means setting up used counters and such in
2368 frame rows, while adding a current window matrix to FRAME_MATRIX
2369 means copying glyphs. The latter case corresponds to
2370 preserve_other_columns in the old redisplay. */
2371
2372static void
2373build_frame_matrix_from_leaf_window (frame_matrix, w)
2374 struct glyph_matrix *frame_matrix;
2375 struct window *w;
2376{
2377 struct glyph_matrix *window_matrix;
2378 int window_y, frame_y;
2379 /* If non-zero, a glyph to insert at the right border of W. */
2380 GLYPH right_border_glyph = 0;
2381
2382 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2383 if (w->must_be_updated_p)
2384 {
2385 window_matrix = w->desired_matrix;
2386
2387 /* Decide whether we want to add a vertical border glyph. */
2388 if (!WINDOW_RIGHTMOST_P (w))
2389 {
2390 struct Lisp_Char_Table *dp = window_display_table (w);
2391 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2392 ? XINT (DISP_BORDER_GLYPH (dp))
2393 : '|');
2394 }
2395 }
2396 else
2397 window_matrix = w->current_matrix;
2398
2399 /* For all rows in the window matrix and corresponding rows in the
2400 frame matrix. */
2401 window_y = 0;
2402 frame_y = window_matrix->matrix_y;
2403 while (window_y < window_matrix->nrows)
2404 {
2405 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2406 struct glyph_row *window_row = window_matrix->rows + window_y;
2407
2408 /* Fill up the frame row with spaces up to the left margin of the
2409 window row. */
2410 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2411
2412 /* Fill up areas in the window matrix row with spaces. */
2413 fill_up_glyph_row_with_spaces (window_row);
2414
2415 if (window_matrix == w->current_matrix)
2416 {
2417 /* We have to copy W's current matrix. Copy window
2418 row to frame row. */
2419 bcopy (window_row->glyphs[0],
2420 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2421 window_matrix->matrix_w * sizeof (struct glyph));
2422 }
2423 else
2424 {
2425 /* Copy W's desired matrix. */
2426
2427 /* Maybe insert a vertical border between horizontally adjacent
2428 windows. */
2429 if (right_border_glyph)
2430 {
2431 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2432 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2433 }
2434
2435 /* Due to hooks installed, it normally doesn't happen that
2436 window rows and frame rows of the same matrix are out of
2437 sync, i.e. have a different understanding of where to
2438 find glyphs for the row. The following is a safety-belt
2439 that doesn't cost much and makes absolutely sure that
2440 window and frame matrices are in sync. */
2441 if (!glyph_row_slice_p (window_row, frame_row))
2442 {
2443 /* Find the row in the window being a slice. There
2444 should exist one from program logic. */
2445 struct glyph_row *slice_row
2446 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2447 xassert (slice_row != 0);
2448
2449 /* Exchange glyphs between both window rows. */
2450 swap_glyphs_in_rows (window_row, slice_row);
2451
2452 /* Exchange pointers between both rows. */
2453 swap_glyph_pointers (window_row, slice_row);
2454 }
2455
2456 /* Now, we are sure that window row window_y is a slice of
2457 the frame row frame_y. But, lets check that assumption. */
2458 xassert (glyph_row_slice_p (window_row, frame_row));
2459
2460 /* If rows are in sync, we don't have to copy glyphs because
2461 frame and window share glyphs. */
a38634ff
GM
2462
2463#if GLYPH_DEBUG
2464 strcpy (w->current_matrix->method, w->desired_matrix->method);
2465#endif
5f5c8ee5
GM
2466 }
2467
2468 /* Set number of used glyphs in the frame matrix. Since we fill
2469 up with spaces, and visit leaf windows from left to right it
2470 can be done simply. */
2471 frame_row->used[TEXT_AREA]
2472 = window_matrix->matrix_x + window_matrix->matrix_w;
2473
2474 /* Or in flags. */
2475 frame_row->enabled_p |= window_row->enabled_p;
2476 frame_row->inverse_p |= window_row->inverse_p;
2477
2478 /* Next row. */
2479 ++window_y;
2480 ++frame_y;
2481 }
2482}
2483
2484
2485/* Add spaces to a glyph row ROW in a window matrix.
2486
2487 Each row has the form:
2488
2489 +---------+-----------------------------+------------+
2490 | left | text | right |
2491 +---------+-----------------------------+------------+
2492
2493 Left and right marginal areas are optional. This function adds
2494 spaces to areas so that there are no empty holes between areas.
2495 In other words: If the right area is not empty, the text area
2496 is filled up with spaces up to the right area. If the text area
2497 is not empty, the left area is filled up.
2498
2499 To be called for frame-based redisplay, only. */
2500
2501static void
2502fill_up_glyph_row_with_spaces (row)
2503 struct glyph_row *row;
2504{
2505 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2506 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2507 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2508}
2509
2510
2511/* Fill area AREA of glyph row ROW with spaces. To be called for
2512 frame-based redisplay only. */
2513
2514static void
2515fill_up_glyph_row_area_with_spaces (row, area)
2516 struct glyph_row *row;
2517 int area;
2518{
2519 if (row->glyphs[area] < row->glyphs[area + 1])
2520 {
2521 struct glyph *end = row->glyphs[area + 1];
2522 struct glyph *text = row->glyphs[area] + row->used[area];
2523
2524 while (text < end)
2525 *text++ = space_glyph;
2526 row->used[area] = text - row->glyphs[area];
2527 }
2528}
2529
2530
2531/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2532 reached. In frame matrices only one area, TEXT_AREA, is used. */
2533
2534static void
2535fill_up_frame_row_with_spaces (row, upto)
2536 struct glyph_row *row;
2537 int upto;
2538{
2539 int i = row->used[TEXT_AREA];
2540 struct glyph *glyph = row->glyphs[TEXT_AREA];
2541
2542 while (i < upto)
2543 glyph[i++] = space_glyph;
2544
2545 row->used[TEXT_AREA] = i;
2546}
2547
2548
2549\f
2550/**********************************************************************
2551 Mirroring operations on frame matrices in window matrices
2552 **********************************************************************/
2553
2554/* Set frame being updated via frame-based redisplay to F. This
2555 function must be called before updates to make explicit that we are
2556 working on frame matrices or not. */
2557
2558static INLINE void
2559set_frame_matrix_frame (f)
2560 struct frame *f;
2561{
2562 frame_matrix_frame = f;
2563}
2564
2565
2566/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2567 DESIRED_MATRIX is the desired matrix corresponding to
2568 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2569 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2570 frame_matrix_frame is non-null, this indicates that the exchange is
2571 done in frame matrices, and that we have to perform analogous
2572 operations in window matrices of frame_matrix_frame. */
2573
2574static INLINE void
2575make_current (desired_matrix, current_matrix, row)
2576 struct glyph_matrix *desired_matrix, *current_matrix;
2577 int row;
2578{
2579 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2580 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2581
2582 /* Do current_row = desired_row. This exchanges glyph pointers
2583 between both rows, and does a structure assignment otherwise. */
2584 assign_row (current_row, desired_row);
2585
2586 /* Enable current_row to mark it as valid. */
2587 current_row->enabled_p = 1;
2588
2589 /* If we are called on frame matrices, perform analogous operations
2590 for window matrices. */
2591 if (frame_matrix_frame)
2592 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2593}
2594
2595
2596/* W is the root of a window tree. FRAME_ROW is the index of a row in
2597 W's frame which has been made current (by swapping pointers between
2598 current and desired matrix). Perform analogous operations in the
2599 matrices of leaf windows in the window tree rooted at W. */
2600
2601static void
2602mirror_make_current (w, frame_row)
2603 struct window *w;
2604 int frame_row;
2605{
2606 while (w)
2607 {
2608 if (!NILP (w->hchild))
2609 mirror_make_current (XWINDOW (w->hchild), frame_row);
2610 else if (!NILP (w->vchild))
2611 mirror_make_current (XWINDOW (w->vchild), frame_row);
2612 else
2613 {
2614 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2615 here because the checks performed in debug mode there
2616 will not allow the conversion. */
2617 int row = frame_row - w->desired_matrix->matrix_y;
2618
2619 /* If FRAME_ROW is within W, assign the desired row to the
2620 current row (exchanging glyph pointers). */
2621 if (row >= 0 && row < w->desired_matrix->matrix_h)
2622 {
2623 struct glyph_row *current_row
2624 = MATRIX_ROW (w->current_matrix, row);
2625 struct glyph_row *desired_row
2626 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2627
2628 if (desired_row->enabled_p)
2629 assign_row (current_row, desired_row);
2630 else
2631 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2632 current_row->enabled_p = 1;
2633 }
2634 }
2635
2636 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2637 }
2638}
2639
2640
2641/* Perform row dance after scrolling. We are working on the range of
2642 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2643 including) in MATRIX. COPY_FROM is a vector containing, for each
2644 row I in the range 0 <= I < NLINES, the index of the original line
2645 to move to I. This index is relative to the row range, i.e. 0 <=
2646 index < NLINES. RETAINED_P is a vector containing zero for each
2647 row 0 <= I < NLINES which is empty.
2648
2649 This function is called from do_scrolling and do_direct_scrolling. */
2650
2651void
2652mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2653 retained_p)
2654 struct glyph_matrix *matrix;
2655 int unchanged_at_top, nlines;
2656 int *copy_from;
2657 char *retained_p;
2658{
2659 /* A copy of original rows. */
2660 struct glyph_row *old_rows;
2661
2662 /* Rows to assign to. */
2663 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2664
2665 int i;
2666
2667 /* Make a copy of the original rows. */
2668 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2669 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2670
2671 /* Assign new rows, maybe clear lines. */
2672 for (i = 0; i < nlines; ++i)
2673 {
2674 int enabled_before_p = new_rows[i].enabled_p;
2675
2676 xassert (i + unchanged_at_top < matrix->nrows);
2677 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2678 new_rows[i] = old_rows[copy_from[i]];
2679 new_rows[i].enabled_p = enabled_before_p;
2680
2681 /* RETAINED_P is zero for empty lines. */
2682 if (!retained_p[copy_from[i]])
2683 new_rows[i].enabled_p = 0;
2684 }
2685
2686 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2687 if (frame_matrix_frame)
2688 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2689 unchanged_at_top, nlines, copy_from, retained_p);
2690}
2691
2692
2693/* Perform a line dance in the window tree rooted at W, after
2694 scrolling a frame matrix in mirrored_line_dance.
2695
2696 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2697 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2698 COPY_FROM is a vector containing, for each row I in the range 0 <=
2699 I < NLINES, the index of the original line to move to I. This
2700 index is relative to the row range, i.e. 0 <= index < NLINES.
2701 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2702 which is empty. */
2703
2704static void
2705mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2706 struct window *w;
2707 int unchanged_at_top, nlines;
2708 int *copy_from;
2709 char *retained_p;
2710{
2711 while (w)
2712 {
2713 if (!NILP (w->hchild))
2714 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2715 nlines, copy_from, retained_p);
2716 else if (!NILP (w->vchild))
2717 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2718 nlines, copy_from, retained_p);
2719 else
2720 {
2721 /* W is a leaf window, and we are working on its current
2722 matrix m. */
2723 struct glyph_matrix *m = w->current_matrix;
2724
2725 int i;
2726
2727 struct glyph_row *old_rows;
2728
2729 /* Make a copy of the original rows of matrix m. */
2730 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2731 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2732
2733 for (i = 0; i < nlines; ++i)
2734 {
2735 /* Frame relative line assigned to. */
2736 int frame_to = i + unchanged_at_top;
2737
2738 /* Frame relative line assigned. */
2739 int frame_from = copy_from[i] + unchanged_at_top;
2740
2741 /* Window relative line assigned to. */
2742 int window_to = frame_to - m->matrix_y;
2743
2744 /* Window relative line assigned. */
2745 int window_from = frame_from - m->matrix_y;
2746
2747 /* Is assigned line inside window? */
2748 int from_inside_window_p
2749 = window_from >= 0 && window_from < m->matrix_h;
2750
2751 if (from_inside_window_p)
2752 {
2753#if GLYPH_DEBUG
2754 /* Is assigned to line inside window? */
2755 int to_inside_window_p
2756 = window_to >= 0 && window_to < m->matrix_h;
2757#endif
2758
2759 /* Enabled setting before assignment. */
2760 int enabled_before_p;
2761
2762 /* If not both lines inside the window, we have a
2763 serious problem. */
2764 xassert (to_inside_window_p);
2765
2766 /* Do the assignment. The enabled_p flag is saved
2767 over the assignment because the old redisplay did
2768 that. */
2769 enabled_before_p = m->rows[window_to].enabled_p;
2770 m->rows[window_to] = old_rows[window_from];
2771 m->rows[window_to].enabled_p = enabled_before_p;
2772
2773 /* If frame line is empty, window line is empty, too. */
2774 if (!retained_p[copy_from[i]])
2775 m->rows[window_to].enabled_p = 0;
2776 }
2777 }
2778
2779 /* Check that no pointers are lost. */
2780 CHECK_MATRIX (m);
2781 }
2782
2783 /* Next window on same level. */
2784 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2785 }
2786}
2787
2788
2789#if GLYPH_DEBUG
2790
2791/* Check that window and frame matrices agree about their
2792 understanding where glyphs of the rows are to find. For each
2793 window in the window tree rooted at W, check that rows in the
2794 matrices of leaf window agree with their frame matrices about
2795 glyph pointers. */
2796
2797void
2798check_window_matrix_pointers (w)
2799 struct window *w;
2800{
2801 while (w)
2802 {
2803 if (!NILP (w->hchild))
2804 check_window_matrix_pointers (XWINDOW (w->hchild));
2805 else if (!NILP (w->vchild))
2806 check_window_matrix_pointers (XWINDOW (w->vchild));
2807 else
60a8948a 2808 {
5f5c8ee5
GM
2809 struct frame *f = XFRAME (w->frame);
2810 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2811 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2812 }
5f5c8ee5
GM
2813
2814 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2815 }
2816}
2817
2818
2819/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2820 a window and FRAME_MATRIX is the corresponding frame matrix. For
2821 each row in WINDOW_MATRIX check that it's a slice of the
2822 corresponding frame row. If it isn't, abort. */
2823
2824static void
2825check_matrix_pointers (window_matrix, frame_matrix)
2826 struct glyph_matrix *window_matrix, *frame_matrix;
2827{
2828 /* Row number in WINDOW_MATRIX. */
2829 int i = 0;
2830
2831 /* Row number corresponding to I in FRAME_MATRIX. */
2832 int j = window_matrix->matrix_y;
2833
2834 /* For all rows check that the row in the window matrix is a
2835 slice of the row in the frame matrix. If it isn't we didn't
2836 mirror an operation on the frame matrix correctly. */
2837 while (i < window_matrix->nrows)
2838 {
2839 if (!glyph_row_slice_p (window_matrix->rows + i,
2840 frame_matrix->rows + j))
2841 abort ();
2842 ++i, ++j;
2843 }
2844}
2845
2846#endif /* GLYPH_DEBUG != 0 */
2847
2848
2849\f
2850/**********************************************************************
2851 VPOS and HPOS translations
2852 **********************************************************************/
2853
2854#if GLYPH_DEBUG
2855
2856/* Translate vertical position VPOS which is relative to window W to a
2857 vertical position relative to W's frame. */
2858
2859static int
2860window_to_frame_vpos (w, vpos)
2861 struct window *w;
2862 int vpos;
2863{
2864 struct frame *f = XFRAME (w->frame);
2865
2866 xassert (!FRAME_WINDOW_P (f));
2867 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2868 vpos += XFASTINT (w->top);
2869 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
2870 return vpos;
2871}
2872
2873
2874/* Translate horizontal position HPOS which is relative to window W to
2875 a vertical position relative to W's frame. */
2876
2877static int
2878window_to_frame_hpos (w, hpos)
2879 struct window *w;
2880 int hpos;
2881{
2882 struct frame *f = XFRAME (w->frame);
2883
2884 xassert (!FRAME_WINDOW_P (f));
2885 hpos += XFASTINT (w->left);
2886 return hpos;
2887}
2888
2889#endif /* GLYPH_DEBUG */
2890
2891
2892\f
2893/**********************************************************************
2894 Redrawing Frames
2895 **********************************************************************/
2896
2897DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
2898 "Clear frame FRAME and output again what is supposed to appear on it.")
2899 (frame)
2900 Lisp_Object frame;
2901{
2902 struct frame *f;
2903
2904 CHECK_LIVE_FRAME (frame, 0);
2905 f = XFRAME (frame);
2906
2907 /* Ignore redraw requests, if frame has no glyphs yet.
2908 (Implementation note: It still has to be checked why we are
2909 called so early here). */
2910 if (!glyphs_initialized_initially_p)
2911 return Qnil;
2912
2913 update_begin (f);
2914 if (FRAME_MSDOS_P (f))
2915 set_terminal_modes ();
2916 clear_frame ();
2917 clear_current_matrices (f);
2918 update_end (f);
2919 fflush (stdout);
2920 windows_or_buffers_changed++;
2921 /* Mark all windows as inaccurate, so that every window will have
2922 its redisplay done. */
2923 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2924 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2925 f->garbaged = 0;
2926 return Qnil;
2927}
2928
2929
2930/* Redraw frame F. This is nothing more than a call to the Lisp
2931 function redraw-frame. */
2932
2933void
2934redraw_frame (f)
2935 struct frame *f;
2936{
2937 Lisp_Object frame;
2938 XSETFRAME (frame, f);
2939 Fredraw_frame (frame);
2940}
2941
2942
2943DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2944 "Clear and redisplay all visible frames.")
2945 ()
2946{
2947 Lisp_Object tail, frame;
2948
2949 FOR_EACH_FRAME (tail, frame)
2950 if (FRAME_VISIBLE_P (XFRAME (frame)))
2951 Fredraw_frame (frame);
2952
2953 return Qnil;
2954}
2955
2956
2957/* This is used when frame_garbaged is set. Call Fredraw_frame on all
2958 visible frames marked as garbaged. */
2959
2960void
2961redraw_garbaged_frames ()
2962{
2963 Lisp_Object tail, frame;
2964
2965 FOR_EACH_FRAME (tail, frame)
2966 if (FRAME_VISIBLE_P (XFRAME (frame))
2967 && FRAME_GARBAGED_P (XFRAME (frame)))
2968 Fredraw_frame (frame);
2969}
2970
2971
2972\f
2973/***********************************************************************
2974 Direct Operations
2975 ***********************************************************************/
2976
2977/* Try to update display and current glyph matrix directly.
2978
2979 This function is called after a character G has been inserted into
2980 current_buffer. It tries to update the current glyph matrix and
2981 perform appropriate screen output to reflect the insertion. If it
2982 succeeds, the global flag redisplay_performed_directly_p will be
2983 set to 1, and thereby prevent the more costly general redisplay
2984 from running (see redisplay_internal).
2985
2986 This function is not called for `hairy' character insertions.
2987 In particular, it is not called when after or before change
2988 functions exist, like they are used by font-lock. See keyboard.c
2989 for details where this function is called. */
2990
2991int
2992direct_output_for_insert (g)
2993 int g;
2994{
91fb7e1b 2995 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
2996 struct window *w = XWINDOW (selected_window);
2997 struct it it, it2;
2998 struct glyph_row *glyph_row;
2999 struct glyph *glyphs, *glyph, *end;
3000 int n;
3001 /* Non-null means that Redisplay of W is based on window matrices. */
3002 int window_redisplay_p = FRAME_WINDOW_P (f);
3003 /* Non-null means we are in overwrite mode. */
3004 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3005 int added_width;
3006 struct text_pos pos;
3007 int delta, delta_bytes;
3008
3009 /* Not done directly. */
3010 redisplay_performed_directly_p = 0;
3011
3012 /* Quickly give up for some common cases. */
3013 if (cursor_in_echo_area
3014 /* Give up if fonts have changed. */
3015 || fonts_changed_p
3016 /* Give up if face attributes have been changed. */
3017 || face_change_count
3018 /* Give up if cursor position not really known. */
3019 || !display_completed
3020 /* Give up if buffer appears in two places. */
3021 || buffer_shared > 1
3022 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3023 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3024 /* Give up for hscrolled mini-buffer because display of the prompt
3025 is handled specially there (see display_line). */
3026 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3027 /* Give up if overwriting in the middle of a line. */
3028 || (overwrite_p
3029 && PT != ZV
3030 && FETCH_BYTE (PT) != '\n')
3031 /* Give up for tabs and line ends. */
3032 || g == '\t'
3033 || g == '\n'
3034 || g == '\r'
3035 /* Give up if unable to display the cursor in the window. */
3036 || w->cursor.vpos < 0
408f5064
GM
3037 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3038 /* Can't do it in a continued line because continuation
3039 lines would change. */
3040 (glyph_row->continued_p
3041 /* Can't use this method if the line overlaps others or is
3042 overlapped by others because these other lines would
3043 have to be redisplayed. */
3044 || glyph_row->overlapping_p
3045 || glyph_row->overlapped_p))
5f5c8ee5
GM
3046 /* Can't do it for partial width windows on terminal frames
3047 because we can't clear to eol in such a window. */
3048 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3049 return 0;
3050
3051 /* Set up a display iterator structure for W. Glyphs will be
3052 produced in scratch_glyph_row. Current position is W's cursor
3053 position. */
3054 clear_glyph_row (&scratch_glyph_row);
3055 SET_TEXT_POS (pos, PT, PT_BYTE);
3056 DEC_TEXT_POS (pos);
3057 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3058 DEFAULT_FACE_ID);
3059
3060 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3061
3062 /* Give up if highlighting trailing whitespace and we have trailing
3063 whitespace in glyph_row. We would have to remove the trailing
3064 whitespace face in that case. */
f1f13490 3065 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3066 && glyph_row->used[TEXT_AREA])
3067 {
3068 struct glyph *last;
3069
3070 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3071 if (last->type == STRETCH_GLYPH
3072 || (last->type == CHAR_GLYPH
3073 && last->u.ch.code == ' '))
3074 return 0;
3075 }
3076
3077 /* Give up if there are overlay strings at pos. This would fail
3078 if the overlay string has newlines in it. */
3079 if (STRINGP (it.string))
3080 return 0;
3081
3082 it.hpos = w->cursor.hpos;
3083 it.vpos = w->cursor.vpos;
3084 it.current_x = w->cursor.x + it.first_visible_x;
3085 it.current_y = w->cursor.y;
3086 it.end_charpos = PT;
3087 it.stop_charpos = min (PT, it.stop_charpos);
3088
3089 /* More than one display element may be returned for PT - 1 if
3090 (i) it's a control character which is translated into `\003' or
3091 `^C', or (ii) it has a display table entry, or (iii) it's a
3092 combination of both. */
3093 delta = delta_bytes = 0;
3094 while (get_next_display_element (&it))
3095 {
3096 PRODUCE_GLYPHS (&it);
3097
3098 /* Give up if glyph doesn't fit completely on the line. */
3099 if (it.current_x >= it.last_visible_x)
3100 return 0;
3101
3102 /* Give up if new glyph has different ascent or descent than
3103 the original row, or if it is not a character glyph. */
3104 if (glyph_row->ascent != it.ascent
3105 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3106 || glyph_row->phys_ascent != it.phys_ascent
3107 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3108 || it.what != IT_CHARACTER)
3109 return 0;
3110
3111 delta += 1;
3112 delta_bytes += it.len;
3113 set_iterator_to_next (&it);
3114 }
3115
3116 /* Give up if we hit the right edge of the window. We would have
3117 to insert truncation or continuation glyphs. */
3118 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3119 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3120 return 0;
3121
3122 /* Give up if there is a \t following in the line. */
3123 it2 = it;
3124 it2.end_charpos = ZV;
3125 it2.stop_charpos = min (it2.stop_charpos, ZV);
3126 while (get_next_display_element (&it2)
3127 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3128 {
3129 if (it2.c == '\t')
3130 return 0;
3131 set_iterator_to_next (&it2);
3132 }
3133
3134 /* Number of new glyphs produced. */
3135 n = it.glyph_row->used[TEXT_AREA];
3136
3137 /* Start and end of glyphs in original row. */
3138 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3139 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3140
5f5c8ee5
GM
3141 /* Make room for new glyphs, then insert them. */
3142 xassert (end - glyphs - n >= 0);
3143 safe_bcopy (glyphs, glyphs + n, (end - glyphs - n) * sizeof (*end));
3144 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3145 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3146 end - glyph_row->glyphs[TEXT_AREA]);
3147
3148 /* Compute new line width. */
3149 glyph = glyph_row->glyphs[TEXT_AREA];
3150 end = glyph + glyph_row->used[TEXT_AREA];
3151 glyph_row->pixel_width = glyph_row->x;
3152 while (glyph < end)
3153 {
3154 glyph_row->pixel_width += glyph->pixel_width;
3155 ++glyph;
3156 }
3157
3158 /* Increment buffer positions for glyphs following the newly
3159 inserted ones. */
3160 for (glyph = glyphs + n; glyph < end; ++glyph)
3161 if (glyph->charpos > 0)
3162 glyph->charpos += delta;
3163
3164 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3165 {
3166 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3167 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3168 }
3169
3170 /* Adjust positions in lines following the one we are in. */
3171 increment_glyph_matrix_buffer_positions (w->current_matrix,
3172 w->cursor.vpos + 1,
3173 w->current_matrix->nrows,
3174 delta, delta_bytes);
3175
3176 glyph_row->contains_overlapping_glyphs_p
3177 |= it.glyph_row->contains_overlapping_glyphs_p;
3178
f1f13490 3179 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3180 highlight_trailing_whitespace (it.f, glyph_row);
3181
3182 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3183 In the middle, we have to insert glyphs. Note that this is now
3184 implemented for X frames. The implementation uses updated_window
3185 and updated_row. */
3186 updated_row = glyph_row;
3187 update_begin (f);
3188 if (rif)
3189 {
3190 rif->update_window_begin_hook (w);
3191
3192 if (glyphs == end - n)
3193 rif->write_glyphs (glyphs, n);
3194 else
3195 rif->insert_glyphs (glyphs, n);
3196 }
3197 else
3198 {
3199 if (glyphs == end - n)
3200 write_glyphs (glyphs, n);
3201 else
3202 insert_glyphs (glyphs, n);
3203 }
4588ec20 3204
5f5c8ee5
GM
3205 w->cursor.hpos += n;
3206 w->cursor.x = it.current_x - it.first_visible_x;
3207 xassert (w->cursor.hpos >= 0
3208 && w->cursor.hpos < w->desired_matrix->matrix_w);
3209
3210 /* How to set the cursor differs depending on whether we are
3211 using a frame matrix or a window matrix. Note that when
3212 a frame matrix is used, cursor_to expects frame coordinates,
3213 and the X and Y parameters are not used. */
3214 if (window_redisplay_p)
3215 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3216 w->cursor.y, w->cursor.x);
3217 else
3218 {
3219 int x, y;
3220 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3221 + (INTEGERP (w->left_margin_width)
3222 ? XFASTINT (w->left_margin_width)
3223 : 0));
3224 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3225 cursor_to (y, x);
3226 }
4588ec20 3227
5f5c8ee5
GM
3228 if (rif)
3229 rif->update_window_end_hook (w, 1);
3230 update_end (f);
3231 updated_row = NULL;
3232 fflush (stdout);
4588ec20 3233
5f5c8ee5 3234 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3235
0f8f5ffe
GM
3236 UNCHANGED_MODIFIED = MODIFF;
3237 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3238 XSETFASTINT (w->last_point, PT);
3239 w->last_cursor = w->cursor;
3240 XSETFASTINT (w->last_modified, MODIFF);
3241 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3242
5f5c8ee5
GM
3243 redisplay_performed_directly_p = 1;
3244 return 1;
3245}
448fd7c0 3246
4588ec20 3247
5f5c8ee5
GM
3248/* Perform a direct display update for moving PT by N positions
3249 left or right. N < 0 means a movement backwards. This function
3250 is currently only called for N == 1 or N == -1. */
3251
3252int
3253direct_output_forward_char (n)
3254 int n;
3255{
91fb7e1b 3256 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3257 struct window *w = XWINDOW (selected_window);
3258 struct glyph_row *row;
3259
3260 /* Give up if face attributes have been changed. */
3261 if (face_change_count)
3262 return 0;
3263
3264 /* Give up if current matrix is not up to date or we are
3265 displaying a message. */
3266 if (!display_completed || cursor_in_echo_area)
3267 return 0;
3268
3269 /* Give up if the buffer's direction is reversed. */
3270 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3271 return 0;
3272
3273 /* Can't use direct output if highlighting a region. */
3274 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3275 return 0;
3276
f1f13490
GM
3277 /* Can't use direct output if highlighting trailing whitespace. */
3278 if (!NILP (Vshow_trailing_whitespace))
3279 return 0;
3280
5f5c8ee5
GM
3281 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3282
3283 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3284 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3285 return 0;
3286
3287 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3288 w->last_cursor = w->cursor;
3289 XSETFASTINT (w->last_point, PT);
3290
3291 xassert (w->cursor.hpos >= 0
3292 && w->cursor.hpos < w->desired_matrix->matrix_w);
3293
3294 if (FRAME_WINDOW_P (f))
3295 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3296 w->cursor.y, w->cursor.x);
3297 else
3298 {
3299 int x, y;
3300 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3301 + (INTEGERP (w->left_margin_width)
3302 ? XFASTINT (w->left_margin_width)
3303 : 0));
3304 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3305 cursor_to (y, x);
4588ec20 3306 }
5f5c8ee5
GM
3307
3308 fflush (stdout);
3309 redisplay_performed_directly_p = 1;
4588ec20
JB
3310 return 1;
3311}
5f5c8ee5
GM
3312
3313
4588ec20 3314\f
5f5c8ee5
GM
3315/***********************************************************************
3316 Frame Update
3317 ***********************************************************************/
4588ec20 3318
5f5c8ee5 3319/* Update frame F based on the data in desired matrices.
4588ec20 3320
5f5c8ee5
GM
3321 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3322 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3323 scrolling.
3324
3325 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3326
5f5c8ee5
GM
3327int
3328update_frame (f, force_p, inhibit_hairy_id_p)
3329 struct frame *f;
3330 int force_p;
3331 int inhibit_hairy_id_p;
3332{
3333 /* 1 means display has been paused because of pending input. */
3334 int paused_p;
3335 struct window *root_window = XWINDOW (f->root_window);
3336
3337 if (FRAME_WINDOW_P (f))
4588ec20 3338 {
5f5c8ee5
GM
3339 /* We are working on window matrix basis. All windows whose
3340 flag must_be_updated_p is set have to be updated. */
3341
3342 /* Record that we are not working on frame matrices. */
3343 set_frame_matrix_frame (NULL);
3344
3345 /* Update all windows in the window tree of F, maybe stopping
3346 when pending input is detected. */
3347 update_begin (f);
3348
3349 /* Update the menu bar on X frames that don't have toolkit
3350 support. */
3351 if (WINDOWP (f->menu_bar_window))
3352 update_window (XWINDOW (f->menu_bar_window), 1);
3353
3354 /* Update the tool-bar window, if present. */
9ea173e8 3355 if (WINDOWP (f->tool_bar_window))
4588ec20 3356 {
5f5c8ee5 3357 Lisp_Object tem;
9ea173e8 3358 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3359
3360 /* Update tool-bar window. */
3361 if (w->must_be_updated_p)
4588ec20 3362 {
5f5c8ee5
GM
3363 update_window (w, 1);
3364 w->must_be_updated_p = 0;
3365
3366 /* Swap tool-bar strings. We swap because we want to
3367 reuse strings. */
9ea173e8
GM
3368 tem = f->current_tool_bar_string;
3369 f->current_tool_bar_string = f->desired_tool_bar_string;
3370 f->desired_tool_bar_string = tem;
3371 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
5f5c8ee5
GM
3372
3373 /* Swap tool-bar items. We swap because we want to
3374 reuse vectors. */
9ea173e8
GM
3375 tem = f->current_tool_bar_items;
3376 f->current_tool_bar_items = f->desired_tool_bar_items;
3377 f->desired_tool_bar_items = tem;
4588ec20
JB
3378 }
3379 }
5f5c8ee5
GM
3380
3381
3382 /* Update windows. */
3383 paused_p = update_window_tree (root_window, force_p);
3384 update_end (f);
3385 display_completed = !paused_p;
3386
3387 /* The flush is a performance bottleneck under X. */
3388#if 0
3389 rif->flush_display (f);
3390#endif
4588ec20 3391 }
5f5c8ee5
GM
3392 else
3393 {
3394 /* We are working on frame matrix basis. Set the frame on whose
3395 frame matrix we operate. */
3396 set_frame_matrix_frame (f);
3397
3398 /* Build F's desired matrix from window matrices. For windows
3399 whose must_be_updated_p flag is set, desired matrices are
3400 made part of the desired frame matrix. For other windows,
3401 the current matrix is copied. */
3402 build_frame_matrix (f);
3403
3404 /* Do the update on the frame desired matrix. */
3405 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3406
3407 /* Check window matrices for lost pointers. */
3408 IF_DEBUG (check_window_matrix_pointers (root_window));
3409 }
3410
3411 /* Reset flags indicating that a window should be updated. */
3412 set_window_update_flags (root_window, 0);
3413 return paused_p;
4588ec20 3414}
5f5c8ee5
GM
3415
3416
4588ec20 3417\f
5f5c8ee5
GM
3418/************************************************************************
3419 Window-based updates
3420 ************************************************************************/
3421
3422/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3423 don't stop updating when input is pending. */
3424
3425static int
3426update_window_tree (w, force_p)
3427 struct window *w;
3428 int force_p;
3429{
3430 int paused_p = 0;
3431
3432 while (w && !paused_p)
3433 {
3434 if (!NILP (w->hchild))
3435 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3436 else if (!NILP (w->vchild))
3437 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3438 else if (w->must_be_updated_p)
3439 paused_p |= update_window (w, force_p);
3440
3441 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3442 }
3443
3444 return paused_p;
3445}
3446
3447
3448/* Update window W if its flag must_be_updated_p is non-zero. If
3449 FORCE_P is non-zero, don't stop updating if input is pending. */
3450
3451void
3452update_single_window (w, force_p)
3453 struct window *w;
3454 int force_p;
3455{
3456 if (w->must_be_updated_p)
3457 {
3458 struct frame *f = XFRAME (WINDOW_FRAME (w));
3459
3460 /* Record that this is not a frame-based redisplay. */
3461 set_frame_matrix_frame (NULL);
3462
3463 /* Update W. */
3464 update_begin (f);
3465 update_window (w, force_p);
3466 update_end (f);
4588ec20 3467
5f5c8ee5
GM
3468 /* Reset flag in W. */
3469 w->must_be_updated_p = 0;
3470 }
3471}
4588ec20 3472
4588ec20 3473
408f5064
GM
3474/* Redraw lines from the current matrix of window W that are
3475 overlapped by other rows. YB is bottom-most y-position in W. */
3476
3477static void
3478redraw_overlapped_rows (w, yb)
3479 struct window *w;
3480 int yb;
3481{
3482 int i, bottom_y;
3483 struct glyph_row *row;
3484
3485 /* If rows overlapping others have been changed, the rows being
3486 overlapped have to be redrawn. This won't draw lines that have
3487 already been drawn in update_window_line because overlapped_p in
3488 desired rows is 0, so after row assignment overlapped_p in
3489 current rows is 0. */
3490 for (i = 0; i < w->current_matrix->nrows; ++i)
3491 {
3492 row = w->current_matrix->rows + i;
3493
3494 if (!row->enabled_p)
3495 break;
3496 else if (row->mode_line_p)
3497 continue;
3498
3499 if (row->overlapped_p)
3500 {
3501 enum glyph_row_area area;
3502
3503 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3504 {
3505 updated_row = row;
3506 updated_area = area;
3507 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3508 if (row->used[area])
3509 rif->write_glyphs (row->glyphs[area], row->used[area]);
3510 rif->clear_end_of_line (-1);
3511 }
3512
3513 row->overlapped_p = 0;
3514 }
3515
3516 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3517 if (bottom_y >= yb)
3518 break;
3519 }
3520}
3521
3522
3523/* Redraw lines from the current matrix of window W that overlap
3524 others. YB is bottom-most y-position in W. */
3525
3526static void
3527redraw_overlapping_rows (w, yb)
3528 struct window *w;
3529 int yb;
3530{
3531 int i, bottom_y;
3532 struct glyph_row *row;
3533
3534 for (i = 0; i < w->current_matrix->nrows; ++i)
3535 {
3536 row = w->current_matrix->rows + i;
3537
3538 if (!row->enabled_p)
3539 break;
3540 else if (row->mode_line_p)
3541 continue;
3542
3543 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3544
3545 if (row->overlapping_p && i > 0 && bottom_y < yb)
3546 {
3547 if (row->used[LEFT_MARGIN_AREA])
3548 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3549
3550 if (row->used[TEXT_AREA])
3551 rif->fix_overlapping_area (w, row, TEXT_AREA);
3552
3553 if (row->used[RIGHT_MARGIN_AREA])
3554 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3555
3556 /* Record in neighbor rows that ROW overwrites part of their
3557 display. */
3558 if (row->phys_ascent > row->ascent && i > 0)
3559 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3560 if ((row->phys_height - row->phys_ascent
3561 > row->height - row->ascent)
3562 && bottom_y < yb)
3563 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3564 }
3565
3566 if (bottom_y >= yb)
3567 break;
3568 }
3569}
3570
3571
5f5c8ee5
GM
3572/* Update display of window W. FORCE_P non-zero means that we should
3573 not stop when detecting pending input. */
3574
3575static int
3576update_window (w, force_p)
4588ec20 3577 struct window *w;
5f5c8ee5 3578 int force_p;
4588ec20 3579{
5f5c8ee5
GM
3580 struct glyph_matrix *desired_matrix = w->desired_matrix;
3581 int paused_p;
3582 int preempt_count = baud_rate / 2400 + 1;
3583 extern int input_pending;
b96fd3e8
GM
3584#if GLYPH_DEBUG
3585 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3586 extern struct frame *updating_frame;
b96fd3e8 3587#endif
5f5c8ee5
GM
3588
3589 /* Check that W's frame doesn't have glyph matrices. */
3590 xassert (FRAME_WINDOW_P (f));
3591 xassert (updating_frame != NULL);
3592
3593 /* Check pending input the first time so that we can quickly return. */
3594 if (redisplay_dont_pause)
3595 force_p = 1;
3596 else
3597 detect_input_pending ();
4588ec20 3598
5f5c8ee5
GM
3599 /* If forced to complete the update, or if no input is pending, do
3600 the update. */
3601 if (force_p || !input_pending)
4588ec20 3602 {
5f5c8ee5
GM
3603 struct glyph_row *row, *end;
3604 struct glyph_row *mode_line_row;
045dee35 3605 struct glyph_row *header_line_row = NULL;
408f5064 3606 int yb, changed_p = 0;
5f5c8ee5
GM
3607
3608 rif->update_window_begin_hook (w);
3609 yb = window_text_bottom_y (w);
3610
3611 /* If window has a top line, update it before everything else.
3612 Adjust y-positions of other rows by the top line height. */
3613 row = desired_matrix->rows;
3614 end = row + desired_matrix->nrows - 1;
3615 if (row->mode_line_p)
045dee35 3616 header_line_row = row++;
5f5c8ee5
GM
3617
3618 /* Update the mode line, if necessary. */
3619 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3620 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3621 {
3622 mode_line_row->y = yb;
3623 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3624 desired_matrix));
408f5064 3625 changed_p = 1;
5f5c8ee5
GM
3626 }
3627
3628 /* Find first enabled row. Optimizations in redisplay_internal
3629 may lead to an update with only one row enabled. There may
3630 be also completely empty matrices. */
3631 while (row < end && !row->enabled_p)
3632 ++row;
3633
3634 /* Try reusing part of the display by inserting/deleting lines. */
3635 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3636 {
045dee35 3637 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3638 if (rc < 0)
4588ec20 3639 {
5f5c8ee5
GM
3640 /* All rows were found to be equal. */
3641 paused_p = 0;
3642 goto set_cursor;
4588ec20 3643 }
5f5c8ee5
GM
3644 else if (rc > 0)
3645 force_p = 1;
408f5064 3646 changed_p = 1;
5f5c8ee5
GM
3647 }
3648
3649 /* Update the top mode line after scrolling because a new top
3650 line would otherwise overwrite lines at the top of the window
3651 that can be scrolled. */
045dee35 3652 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3653 {
045dee35 3654 header_line_row->y = 0;
5f5c8ee5 3655 update_window_line (w, 0);
408f5064 3656 changed_p = 1;
5f5c8ee5
GM
3657 }
3658
3659 /* Update the rest of the lines. */
3660 for (; row < end && (force_p || !input_pending); ++row)
3661 if (row->enabled_p
3662 /* A row can be completely invisible in case a desired
3663 matrix was built with a vscroll and then
3664 make_cursor_line_fully_visible shifts the matrix. */
3665 && row->visible_height > 0)
3666 {
3667 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3668 int i;
3669
3670 /* We'll Have to play a little bit with when to
3671 detect_input_pending. If it's done too often,
3672 scrolling large windows with repeated scroll-up
3673 commands will too quickly pause redisplay. */
3674 if (!force_p && vpos % preempt_count == 0)
3675 detect_input_pending ();
3676
408f5064 3677 changed_p |= update_window_line (w, vpos);
5f5c8ee5
GM
3678
3679 /* Mark all rows below the last visible one in the current
3680 matrix as invalid. This is necessary because of
3681 variable line heights. Consider the case of three
3682 successive redisplays, where the first displays 5
3683 lines, the second 3 lines, and the third 5 lines again.
3684 If the second redisplay wouldn't mark rows in the
3685 current matrix invalid, the third redisplay might be
3686 tempted to optimize redisplay based on lines displayed
3687 in the first redisplay. */
3688 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3689 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3690 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3691 }
3692
3693 /* Was display preempted? */
3694 paused_p = row < end;
3695
3696 set_cursor:
3697
408f5064
GM
3698 /* Fix the appearance of overlapping(overlapped rows. */
3699 if (rif->fix_overlapping_area
3700 && !w->pseudo_window_p
3701 && changed_p
3702 && !paused_p)
3703 {
3704 redraw_overlapped_rows (w, yb);
3705 redraw_overlapping_rows (w, yb);
3706 }
3707
5f5c8ee5
GM
3708 if (!paused_p && !w->pseudo_window_p)
3709 {
3710 /* Make cursor visible at cursor position of W. */
3711 set_window_cursor_after_update (w);
3712
3713#if 0
3714 /* Check that current matrix invariants are satisfied. This
3715 is for debugging only. See the comment around
3716 check_matrix_invariants. */
3717 IF_DEBUG (check_matrix_invariants (w));
3718#endif
4588ec20 3719 }
5f5c8ee5
GM
3720
3721#if GLYPH_DEBUG
3722 /* Remember the redisplay method used to display the matrix. */
3723 strcpy (w->current_matrix->method, w->desired_matrix->method);
3724#endif
408f5064 3725
5f5c8ee5
GM
3726 /* End of update of window W. */
3727 rif->update_window_end_hook (w, 1);
408f5064 3728
4588ec20 3729 }
5f5c8ee5
GM
3730 else
3731 paused_p = 1;
3732
3733 clear_glyph_matrix (desired_matrix);
408f5064 3734
5f5c8ee5 3735 return paused_p;
4588ec20
JB
3736}
3737
b64b3980 3738
5f5c8ee5
GM
3739/* Update the display of area AREA in window W, row number VPOS.
3740 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3741
3742static void
3743update_marginal_area (w, area, vpos)
b64b3980 3744 struct window *w;
5f5c8ee5 3745 int area, vpos;
b64b3980 3746{
5f5c8ee5
GM
3747 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3748
3749 /* Let functions in xterm.c know what area subsequent X positions
3750 will be relative to. */
3751 updated_area = area;
3752
3753 /* Set cursor to start of glyphs, write them, and clear to the end
3754 of the area. I don't think that something more sophisticated is
3755 necessary here, since marginal areas will not be the default. */
3756 rif->cursor_to (vpos, 0, desired_row->y, 0);
3757 if (desired_row->used[area])
3758 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3759 rif->clear_end_of_line (-1);
b64b3980 3760}
23b0200c 3761
352f1545 3762
408f5064
GM
3763/* Update the display of the text area of row VPOS in window W.
3764 Value is non-zero if display has changed. */
5f5c8ee5 3765
408f5064 3766static int
5f5c8ee5 3767update_text_area (w, vpos)
23b0200c 3768 struct window *w;
5f5c8ee5 3769 int vpos;
23b0200c 3770{
5f5c8ee5
GM
3771 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3772 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3773 int changed_p = 0;
5f5c8ee5
GM
3774
3775 /* Let functions in xterm.c know what area subsequent X positions
3776 will be relative to. */
3777 updated_area = TEXT_AREA;
3778
3779 /* If rows are at different X or Y, or rows have different height,
3780 or the current row is marked invalid, write the entire line. */
3781 if (!current_row->enabled_p
3782 || desired_row->y != current_row->y
3783 || desired_row->ascent != current_row->ascent
408f5064
GM
3784 || desired_row->phys_ascent != current_row->phys_ascent
3785 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3786 || desired_row->visible_height != current_row->visible_height
408f5064 3787 || current_row->overlapped_p
5f5c8ee5
GM
3788 || current_row->x != desired_row->x)
3789 {
3790 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3791
3792 if (desired_row->used[TEXT_AREA])
3793 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3794 desired_row->used[TEXT_AREA]);
3795
3796 /* Clear to end of window. */
3797 rif->clear_end_of_line (-1);
408f5064 3798 changed_p = 1;
5f5c8ee5
GM
3799 }
3800 else
3801 {
3802 int stop, i, x;
3803 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3804 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3805
3806 /* If the desired row extends its face to the text area end,
3807 make sure we write at least one glyph, so that the face
3808 extension actually takes place. */
3809 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3810 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3811 ? 1 : 0));
3812
3813 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3814 i = 0;
3815 x = desired_row->x;
3816
3817 while (i < stop)
352f1545 3818 {
5f5c8ee5
GM
3819 /* Skip over glyphs that both rows have in common. These
3820 don't have to be written. */
3821 while (i < stop
3822 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
352f1545 3823 {
5f5c8ee5
GM
3824 x += desired_glyph->pixel_width;
3825 ++desired_glyph, ++current_glyph, ++i;
352f1545 3826 }
5f5c8ee5
GM
3827
3828 /* Consider the case that the current row contains "xxx ppp
3829 ggg" in italic Courier font, and the desired row is "xxx
3830 ggg". The character `p' has lbearing, `g' has not. The
3831 loop above will stop in front of the first `p' in the
3832 current row. If we would start writing glyphs there, we
3833 wouldn't erase the lbearing of the `p'. The rest of the
3834 lbearing problem is then taken care of by x_draw_glyphs. */
3835 if (current_row->contains_overlapping_glyphs_p
3836 && i > 0
3837 && i < current_row->used[TEXT_AREA]
3838 && current_row->used[TEXT_AREA] != desired_row->used[TEXT_AREA])
352f1545 3839 {
5f5c8ee5
GM
3840 int left, right;
3841 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3842 &left, &right);
3843 while (left > 0 && i > 0)
3844 {
3845 --i, --desired_glyph, --current_glyph;
3846 x -= desired_glyph->pixel_width;
3847 left -= desired_glyph->pixel_width;
3848 }
352f1545 3849 }
5f5c8ee5
GM
3850
3851 /* Try to avoid writing the entire rest of the desired row
3852 by looking for a resync point. This mainly prevents
3853 mode line flickering in the case the mode line is in
3854 fixed-pitch font, which it usually will be. */
3855 if (i < desired_row->used[TEXT_AREA])
3856 {
3857 int start_x = x, start_hpos = i;
3858 struct glyph *start = desired_glyph;
3859 int current_x = x;
3860
3861 /* Find the next glyph that's equal again. */
3862 while (i < stop
3863 && !GLYPH_EQUAL_P (desired_glyph, current_glyph)
3864 && x == current_x)
3865 {
3866 x += desired_glyph->pixel_width;
3867 current_x += current_glyph->pixel_width;
3868 ++desired_glyph, ++current_glyph, ++i;
3869 }
23b0200c 3870
5f5c8ee5
GM
3871 if (i == start_hpos || x != current_x)
3872 {
3873 i = start_hpos;
3874 x = start_x;
3875 desired_glyph = start;
3876 break;
3877 }
3878
3879 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3880 rif->write_glyphs (start, i - start_hpos);
408f5064 3881 changed_p = 1;
5f5c8ee5
GM
3882 }
3883 }
3884
3885 /* Write the rest. */
3886 if (i < desired_row->used[TEXT_AREA])
3887 {
3888 rif->cursor_to (vpos, i, desired_row->y, x);
3889 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 3890 changed_p = 1;
5f5c8ee5
GM
3891 }
3892
3893 /* Maybe clear to end of line. */
3894 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3895 {
3896 /* If new row extends to the end of the text area, nothing
3897 has to be cleared, if and only if we did a write_glyphs
3898 above. This is made sure by setting desired_stop_pos
3899 appropriately above. */
3900 xassert (i < desired_row->used[TEXT_AREA]);
3901 }
3902 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3903 {
3904 /* If old row extends to the end of the text area, clear. */
3905 if (i >= desired_row->used[TEXT_AREA])
3906 rif->cursor_to (vpos, i, desired_row->y,
3907 desired_row->x + desired_row->pixel_width);
3908 rif->clear_end_of_line (-1);
408f5064 3909 changed_p = 1;
5f5c8ee5
GM
3910 }
3911 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 3912 {
5f5c8ee5
GM
3913 /* Otherwise clear to the end of the old row. Everything
3914 after that position should be clear already. */
3915 int x;
3916
3917 if (i >= desired_row->used[TEXT_AREA])
3918 rif->cursor_to (vpos, i, desired_row->y,
3919 desired_row->x + desired_row->pixel_width);
3920
3921 /* If cursor is displayed at the end of the line, make sure
3922 it's cleared. Nowadays we don't have a phys_cursor_glyph
3923 with which to erase the cursor (because this method
3924 doesn't work with lbearing/rbearing), so we must do it
3925 this way. */
3926 if (vpos == w->phys_cursor.vpos
3927 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
3928 {
3929 w->phys_cursor_on_p = 0;
3930 x = -1;
3931 }
3932 else
3933 x = current_row->x + current_row->pixel_width;
3934 rif->clear_end_of_line (x);
408f5064 3935 changed_p = 1;
2e8907d3 3936 }
23b0200c 3937 }
408f5064
GM
3938
3939 return changed_p;
23b0200c 3940}
4588ec20 3941
5f5c8ee5 3942
408f5064
GM
3943/* Update row VPOS in window W. Value is non-zero if display has been
3944 changed. */
5f5c8ee5 3945
408f5064 3946static int
5f5c8ee5
GM
3947update_window_line (w, vpos)
3948 struct window *w;
3949 int vpos;
3950{
3951 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3952 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3953 int changed_p = 0;
5f5c8ee5
GM
3954
3955 xassert (desired_row->enabled_p);
3956
3957 /* Set the row being updated. This is important to let xterm.c
3958 know what line height values are in effect. */
3959 updated_row = desired_row;
3960
3961 /* Update display of the left margin area, if there is one. */
3962 if (!desired_row->full_width_p
3963 && !NILP (w->left_margin_width))
408f5064
GM
3964 {
3965 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3966 changed_p = 1;
3967 }
5f5c8ee5
GM
3968
3969 /* Update the display of the text area. */
408f5064 3970 changed_p |= update_text_area (w, vpos);
5f5c8ee5
GM
3971
3972 /* Update display of the right margin area, if there is one. */
3973 if (!desired_row->full_width_p
3974 && !NILP (w->right_margin_width))
408f5064
GM
3975 {
3976 changed_p = 1;
3977 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3978 }
5f5c8ee5
GM
3979
3980 /* Draw truncation marks etc. */
3981 if (!current_row->enabled_p
3982 || desired_row->y != current_row->y
3983 || desired_row->visible_height != current_row->visible_height
3984 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
3985 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
3986 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
3987 || desired_row->continued_p != current_row->continued_p
3988 || desired_row->mode_line_p != current_row->mode_line_p
3989 || (desired_row->indicate_empty_line_p
3990 != current_row->indicate_empty_line_p)
3991 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3992 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3993 rif->after_update_window_line_hook (desired_row);
3994
3995 /* Update current_row from desired_row. */
3996 make_current (w->desired_matrix, w->current_matrix, vpos);
3997 updated_row = NULL;
408f5064 3998 return changed_p;
5f5c8ee5
GM
3999}
4000
4001
4002/* Set the cursor after an update of window W. This function may only
4003 be called from update_window. */
4004
4005static void
4006set_window_cursor_after_update (w)
4588ec20
JB
4007 struct window *w;
4008{
5f5c8ee5
GM
4009 struct frame *f = XFRAME (w->frame);
4010 int cx, cy, vpos, hpos;
4011
4012 /* Not intended for frame matrix updates. */
4013 xassert (FRAME_WINDOW_P (f));
4014
b96fd3e8
GM
4015 if (cursor_in_echo_area
4016 && !NILP (echo_area_buffer[0])
4017 /* If we are showing a message instead of the mini-buffer,
4018 show the cursor for the message instead. */
4019 && XWINDOW (minibuf_window) == w
4020 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4021 /* These cases apply only to the frame that contains
4022 the active mini-buffer window. */
4023 && FRAME_HAS_MINIBUF_P (f)
4024 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4025 {
4026 cx = cy = vpos = hpos = 0;
4027
4028 if (cursor_in_echo_area >= 0)
4029 {
4030 /* If the mini-buffer is several lines high, find the last
4031 line that has any text on it. Note: either all lines
4032 are enabled or none. Otherwise we wouldn't be able to
4033 determine Y. */
862b4790
GM
4034 struct glyph_row *row, *last_row;
4035 struct glyph *glyph;
4036 int yb = window_text_bottom_y (w);
5f5c8ee5 4037
862b4790 4038 last_row = NULL;
b96fd3e8
GM
4039 for (row = MATRIX_ROW (w->current_matrix, 0);
4040 row->enabled_p;
4041 ++row)
5f5c8ee5 4042 {
862b4790
GM
4043 if (row->used[TEXT_AREA]
4044 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4045 last_row = row;
5f5c8ee5 4046
862b4790
GM
4047 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4048 break;
4049 }
4050
5f5c8ee5
GM
4051 if (last_row)
4052 {
862b4790 4053 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4054 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4055
b96fd3e8 4056 while (last > start && last->charpos < 0)
862b4790
GM
4057 --last;
4058
4059 for (glyph = start; glyph < last; ++glyph)
4060 {
4061 cx += glyph->pixel_width;
4062 ++hpos;
4063 }
4064
5f5c8ee5 4065 cy = last_row->y;
862b4790 4066 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4067 }
4068 }
4069 }
4070 else
4071 {
4072 cx = w->cursor.x;
4073 cy = w->cursor.y;
4074 hpos = w->cursor.hpos;
4075 vpos = w->cursor.vpos;
4076 }
4588ec20 4077
5f5c8ee5
GM
4078 /* Window cursor can be out of sync for horizontally split windows. */
4079 hpos = max (0, hpos);
4080 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4081 vpos = max (0, vpos);
4082 vpos = min (w->current_matrix->nrows - 1, vpos);
4083 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4084}
4588ec20 4085
5f5c8ee5
GM
4086
4087/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4088 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4089
4090 The algorithm is taken from Communications of the ACM, Apr78 "A
4091 Technique for Isolating Differences Between Files." It should take
4092 O(N) time.
4093
4094 A short outline of the steps of the algorithm
4095
4096 1. Skip lines equal at the start and end of both matrices.
4097
4098 2. Enter rows in the current and desired matrix into a symbol
4099 table, counting how often they appear in both matrices.
4100
4101 3. Rows that appear exactly once in both matrices serve as anchors,
4102 i.e. we assume that such lines are likely to have been moved.
4103
4104 4. Starting from anchor lines, extend regions to be scrolled both
4105 forward and backward.
4106
4107 Value is
4108
4109 -1 if all rows were found to be equal.
4110 0 to indicate that we did not scroll the display, or
4111 1 if we did scroll. */
4112
4113static int
045dee35 4114scrolling_window (w, header_line_p)
5f5c8ee5 4115 struct window *w;
045dee35 4116 int header_line_p;
4588ec20 4117{
5f5c8ee5
GM
4118 struct symbol
4119 {
4120 /* Number of occurrences of this line in old and new matrix. */
4121 short old_uses, new_uses;
fa61c701 4122
5f5c8ee5
GM
4123 /* Vpos of line in new matrix. */
4124 short new_line_number;
4588ec20 4125
5f5c8ee5
GM
4126 /* The line itself. */
4127 struct glyph_row *row;
4128
4129 /* Hash collision chain. */
4130 struct symbol *next;
4131 };
4132
4133 int SYMBOL_TABLE_SIZE = 101;
4134 struct symbol **table;
4135 struct symbol **old_line_syms, **new_line_syms;
4136 int i, j, first_old, first_new, last_old, last_new;
4137 struct symbol *sym;
4138 struct run **runs;
4139 int nruns;
4140 struct glyph_matrix *desired_matrix = w->desired_matrix;
4141 struct glyph_matrix *current_matrix = w->current_matrix;
4142 int yb = window_text_bottom_y (w);
4143
4144 /* Skip over rows equal at the start. */
045dee35 4145 i = header_line_p ? 1 : 0;
5f5c8ee5
GM
4146 while (i < current_matrix->nrows - 1
4147 && MATRIX_ROW_ENABLED_P (current_matrix, i)
4148 && MATRIX_ROW_ENABLED_P (desired_matrix, i)
4149 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb
4150 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb
4151 && row_equal_p (w,
4152 MATRIX_ROW (desired_matrix, i),
4153 MATRIX_ROW (current_matrix, i)))
4154 {
4155 assign_row (MATRIX_ROW (current_matrix, i),
4156 MATRIX_ROW (desired_matrix, i));
4157 MATRIX_ROW (desired_matrix, i)->enabled_p = 0;
4158 ++i;
4159 }
4588ec20 4160
5f5c8ee5
GM
4161 /* Give up if some rows in the desired matrix are not enabled. */
4162 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4163 return -1;
4164
4165 first_old = first_new = i;
4166
4167 /* Set last_new to the index + 1 of the last enabled row in the
4168 desired matrix. */
4169 i = first_new + 1;
4170 while (i < desired_matrix->nrows - 1
4171 && MATRIX_ROW (desired_matrix, i)->enabled_p
4172 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb)
4173 ++i;
4174
4175 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4176 return 0;
4177
4178 last_new = i;
4179
4180 /* Set last_old to the index + 1 of the last enabled row in the
4181 current matrix. We don't look at the enabled flag here because
4182 we plan to reuse part of the display even if other parts are
4183 disabled. */
4184 i = first_old + 1;
4185 while (i < current_matrix->nrows - 1
4186 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb)
4187 ++i;
4188 last_old = i;
4189
4190 /* Skip over rows equal at the bottom. */
4191 i = last_new;
4192 j = last_old;
4193 while (i - 1 > first_new
4194 && j - 1 > first_old
4195 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4196 && (MATRIX_ROW (current_matrix, i - 1)->y
4197 == MATRIX_ROW (desired_matrix, j - 1)->y)
4198 && row_equal_p (w,
4199 MATRIX_ROW (desired_matrix, i - 1),
4200 MATRIX_ROW (current_matrix, j - 1)))
4201 --i, --j;
4202 last_new = i;
4203 last_old = j;
4204
4205 /* Nothing to do if all rows are equal. */
4206 if (last_new == first_new)
4207 return 0;
4208
4209 /* Allocate a hash table in which all rows will be inserted. */
4210 table = (struct symbol **) alloca (SYMBOL_TABLE_SIZE * sizeof *table);
4211 bzero (table, SYMBOL_TABLE_SIZE * sizeof *table);
4212
4213 /* For each row in the current matrix, record the symbol belonging
4214 to the row in OLD_LINE_SYMS. */
4215 old_line_syms = (struct symbol **) alloca (current_matrix->nrows
4216 * sizeof *old_line_syms);
4217 new_line_syms = (struct symbol **) alloca (desired_matrix->nrows
4218 * sizeof *new_line_syms);
4219
4220#define ADDSYM(ROW) \
4221 do \
4222 { \
4223 struct glyph_row *row_ = (ROW); \
4224 int i_ = row_->hash % SYMBOL_TABLE_SIZE; \
4225 sym = table[i_]; \
4226 while (sym && !row_equal_p (w, sym->row, row_)) \
4227 sym = sym->next; \
4228 if (sym == NULL) \
4229 { \
4230 sym = (struct symbol *) alloca (sizeof *sym); \
4231 sym->row = row_; \
4232 sym->old_uses = sym->new_uses = 0; \
4233 sym->next = table[i_]; \
4234 table[i_] = sym; \
4235 } \
4236 } \
4237 while (0)
4238
4239 /* Add current rows to the symbol table. */
4240 for (i = first_old; i < last_old; ++i)
4241 {
4242 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4243 {
4244 ADDSYM (MATRIX_ROW (current_matrix, i));
4245 old_line_syms[i] = sym;
4246 ++sym->old_uses;
4247 }
4248 else
4249 old_line_syms[i] = NULL;
4250 }
4251
4252 /* Add desired rows to the symbol table. */
4253 for (i = first_new; i < last_new; ++i)
4254 {
4255 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4256 ADDSYM (MATRIX_ROW (desired_matrix, i));
4257 ++sym->new_uses;
4258 new_line_syms[i] = sym;
4259 sym->new_line_number = i;
4260 }
4588ec20 4261
5f5c8ee5 4262#undef ADDSYM
4588ec20 4263
5f5c8ee5
GM
4264 /* Record in runs which moves were found, ordered by pixel
4265 height of copied areas. */
4266 nruns = 0;
4267 runs = (struct run **) alloca (desired_matrix->nrows * sizeof *runs);
d169fe39 4268
5f5c8ee5
GM
4269 /* Identify moves based on lines that are unique and equal
4270 in both matrices. */
4271 for (i = first_old; i < last_old;)
4272 if (old_line_syms[i]
4273 && old_line_syms[i]->old_uses == 1
4274 && old_line_syms[i]->new_uses == 1)
4275 {
4276 int j, k;
4277 int new_line = old_line_syms[i]->new_line_number;
4278 struct run *run = (struct run *) alloca (sizeof *run);
4279
4280 /* Record move. */
4281 run->current_vpos = i;
4282 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4283 run->desired_vpos = new_line;
4284 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4285 run->nrows = 1;
4286 run->height = MATRIX_ROW (current_matrix, i)->height;
4287
4288 /* Extend backward. */
4289 j = i - 1;
4290 k = new_line - 1;
4291 while (j > first_old
4292 && k > first_new
4293 && old_line_syms[j] == new_line_syms[k])
4294 {
4295 int h = MATRIX_ROW (current_matrix, j)->height;
4296 --run->current_vpos;
4297 --run->desired_vpos;
4298 ++run->nrows;
4299 run->height += h;
4300 run->desired_y -= h;
4301 run->current_y -= h;
4302 --j, --k;
4303 }
4588ec20 4304
5f5c8ee5
GM
4305 /* Extend forward. */
4306 j = i + 1;
4307 k = new_line + 1;
4308 while (j < last_old
4309 && k < last_new
4310 && old_line_syms[j] == new_line_syms[k])
4311 {
4312 int h = MATRIX_ROW (current_matrix, j)->height;
4313 ++run->nrows;
4314 run->height += h;
4315 ++j, ++k;
4316 }
19dff8dc 4317
5f5c8ee5
GM
4318 /* Insert run into list of all runs. Order runs by copied
4319 pixel lines. Note that we record runs that don't have to
4320 be copied because they are already in place. This is done
4321 because we can avoid calling update_window_line in this
4322 case. */
4323 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4324 ;
4325 for (k = nruns; k >= j; --k)
4326 runs[k] = runs[k - 1];
4327 runs[j] = run;
4328 ++nruns;
4329
4330 i += run->nrows;
4331 }
4332 else
4333 ++i;
4588ec20 4334
5f5c8ee5
GM
4335 /* Do the moves. Do it in a way that we don't overwrite something
4336 we want to copy later on. This is not solvable in general
4337 because there is only one display and we don't have a way to
4338 exchange areas on this display. Example:
4588ec20 4339
5f5c8ee5
GM
4340 +-----------+ +-----------+
4341 | A | | B |
4342 +-----------+ --> +-----------+
4343 | B | | A |
4344 +-----------+ +-----------+
4588ec20 4345
5f5c8ee5
GM
4346 Instead, prefer bigger moves, and invalidate moves that would
4347 copy from where we copied to. */
ea0d86af 4348
5f5c8ee5
GM
4349 for (i = 0; i < nruns; ++i)
4350 if (runs[i]->nrows > 0)
4351 {
4352 struct run *r = runs[i];
24e86043 4353
5f5c8ee5
GM
4354 /* Copy on the display. */
4355 if (r->current_y != r->desired_y)
4356 {
4357 rif->scroll_run_hook (w, r);
4358
4359 /* Invalidate runs that copy from where we copied to. */
4360 for (j = i + 1; j < nruns; ++j)
4361 {
4362 struct run *p = runs[j];
4363
4364 if ((p->current_y >= r->desired_y
4365 && p->current_y < r->desired_y + r->height)
4366 || (p->current_y + p->height >= r->desired_y
4367 && (p->current_y + p->height
4368 < r->desired_y + r->height)))
4369 p->nrows = 0;
4370 }
4371 }
ea0d86af 4372
5f5c8ee5
GM
4373 /* Assign matrix rows. */
4374 for (j = 0; j < r->nrows; ++j)
4375 {
4376 struct glyph_row *from, *to;
408f5064
GM
4377 int to_overlapped_p;
4378
5f5c8ee5 4379 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
408f5064 4380 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4381 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4382 assign_row (to, from);
4383 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4384 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4385 }
4386 }
15874c59 4387
5f5c8ee5
GM
4388 /* Value is non-zero to indicate that we scrolled the display. */
4389 return 1;
4390}
de83c314 4391
15874c59 4392
5f5c8ee5
GM
4393/* Set WINDOW->must_be_updated_p TO ON_P for all windows WINDOW in the
4394 window tree rooted at W. */
d169fe39 4395
5f5c8ee5
GM
4396void
4397set_window_update_flags (w, on_p)
4398 struct window *w;
4399 int on_p;
4400{
4401 while (w)
4402 {
4403 if (!NILP (w->hchild))
4404 set_window_update_flags (XWINDOW (w->hchild), on_p);
4405 else if (!NILP (w->vchild))
4406 set_window_update_flags (XWINDOW (w->vchild), on_p);
4407 else
4408 w->must_be_updated_p = on_p;
d169fe39 4409
5f5c8ee5
GM
4410 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4411 }
4412}
d169fe39 4413
d169fe39 4414
4588ec20 4415\f
5f5c8ee5
GM
4416/************************************************************************
4417 Frame-Based Updates
4418 ************************************************************************/
4588ec20 4419
5f5c8ee5 4420/* Update the desired frame matrix of frame F.
4588ec20 4421
5f5c8ee5
GM
4422 FORCE_P non-zero means that the update should not be stopped by
4423 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4424 should not be tried.
4425
4426 Value is non-zero if update was stopped due to pending input. */
4427
4428static int
4429update_frame_1 (f, force_p, inhibit_id_p)
4430 struct frame *f;
4431 int force_p;
4432 int inhibit_id_p;
4588ec20 4433{
5f5c8ee5
GM
4434 /* Frame matrices to work on. */
4435 struct glyph_matrix *current_matrix = f->current_matrix;
4436 struct glyph_matrix *desired_matrix = f->desired_matrix;
4437 int i;
4588ec20
JB
4438 int pause;
4439 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4440 extern int input_pending;
5f5c8ee5
GM
4441
4442 xassert (current_matrix && desired_matrix);
4588ec20 4443
c37e4889
RS
4444 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4445 calculate_costs (f);
4446
d88c2b9e
RS
4447 if (preempt_count <= 0)
4448 preempt_count = 1;
4449
4588ec20 4450 detect_input_pending ();
5f5c8ee5 4451 if (input_pending && !force_p)
4588ec20
JB
4452 {
4453 pause = 1;
4454 goto do_pause;
4455 }
4456
502b9b64 4457 update_begin (f);
4588ec20 4458
5f5c8ee5 4459 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4460 if (!line_ins_del_ok)
5f5c8ee5 4461 inhibit_id_p = 1;
7098a0fa 4462
efb859b4 4463 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4464 i/d line if just want cursor motion. */
4465 for (i = 0; i < desired_matrix->nrows; i++)
4466 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4467 break;
4468
4469 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4470 if (!inhibit_id_p && i < desired_matrix->nrows)
4471 force_p |= scrolling (f);
4588ec20
JB
4472
4473 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4474 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4475 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4476
5f5c8ee5
GM
4477 /* Now update the rest of the lines. */
4478 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4479 {
5f5c8ee5 4480 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4481 {
b6a65ac2 4482 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4483 {
4484 /* Flush out every so many lines.
4485 Also flush out if likely to have more than 1k buffered
4486 otherwise. I'm told that some telnet connections get
4487 really screwed by more than 1k output at once. */
4488 int outq = PENDING_OUTPUT_COUNT (stdout);
4489 if (outq > 900
4490 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4491 {
4492 fflush (stdout);
4493 if (preempt_count == 1)
4494 {
a41f8bed
JB
4495#ifdef EMACS_OUTQSIZE
4496 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4497 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4498 * the outq count. */
4588ec20
JB
4499 outq = PENDING_OUTPUT_COUNT (stdout);
4500#endif
4501 outq *= 10;
d520f0d2 4502 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4503 sleep (outq / baud_rate);
4588ec20
JB
4504 }
4505 }
4588ec20
JB
4506 }
4507
a2960116
RS
4508 if ((i - 1) % preempt_count == 0)
4509 detect_input_pending ();
4510
5f5c8ee5 4511 update_frame_line (f, i);
4588ec20 4512 }
4588ec20 4513 }
5f5c8ee5 4514
502b9b64 4515 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4516
4517 /* Now just clean up termcap drivers and set cursor, etc. */
4518 if (!pause)
4519 {
48cf7030 4520 if ((cursor_in_echo_area
5f5c8ee5 4521 /* If we are showing a message instead of the mini-buffer,
2577053b 4522 show the cursor for the message instead of for the
5f5c8ee5 4523 (now hidden) mini-buffer contents. */
2577053b
RS
4524 || (EQ (minibuf_window, selected_window)
4525 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4526 && !NILP (echo_area_buffer[0])))
2577053b 4527 /* These cases apply only to the frame that contains
5f5c8ee5 4528 the active mini-buffer window. */
2577053b 4529 && FRAME_HAS_MINIBUF_P (f)
140f8645 4530 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4531 {
648fa17d
JB
4532 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4533 int row, col;
4534
4535 if (cursor_in_echo_area < 0)
4536 {
5f5c8ee5
GM
4537 /* Negative value of cursor_in_echo_area means put
4538 cursor at beginning of line. */
648fa17d
JB
4539 row = top;
4540 col = 0;
4541 }
1113d9db 4542 else
648fa17d 4543 {
5f5c8ee5
GM
4544 /* Positive value of cursor_in_echo_area means put
4545 cursor at the end of the prompt. If the mini-buffer
4546 is several lines high, find the last line that has
4547 any text on it. */
648fa17d
JB
4548 row = FRAME_HEIGHT (f);
4549 do
4550 {
5f5c8ee5
GM
4551 --row;
4552 col = 0;
4553
4554 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4555 {
4556 /* Frame rows are filled up with spaces that
4557 must be ignored here. */
5f5c8ee5
GM
4558 struct glyph_row *r = MATRIX_ROW (current_matrix,
4559 row);
4560 struct glyph *start = r->glyphs[TEXT_AREA];
4561 struct glyph *last = start + r->used[TEXT_AREA];
4562
4563 while (last > start
4564 && (last - 1)->charpos < 0)
4565 --last;
4566
4567 col = last - start;
4568 }
648fa17d
JB
4569 }
4570 while (row > top && col == 0);
4571
6395da5c 4572 /* Make sure COL is not out of range. */
868e640e 4573 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4574 {
6395da5c 4575 /* If we have another row, advance cursor into it. */
648fa17d 4576 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4577 {
4578 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4579 row++;
4580 }
4581 /* Otherwise move it back in range. */
4582 else
868e640e 4583 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4584 }
4585 }
4586
4587 cursor_to (row, col);
1113d9db 4588 }
4588ec20 4589 else
5f5c8ee5
GM
4590 {
4591 /* We have only one cursor on terminal frames. Use it to
4592 display the cursor of the selected window. */
4593 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4594 if (w->cursor.vpos >= 0)
4595 {
4596 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4597 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4598
4599 if (INTEGERP (w->left_margin_width))
4600 x += XFASTINT (w->left_margin_width);
4601
4602 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4603 cursor_to (y, x);
4604 }
4605 }
4588ec20
JB
4606 }
4607
502b9b64 4608 update_end (f);
4588ec20
JB
4609
4610 if (termscript)
4611 fflush (termscript);
4612 fflush (stdout);
4613
4588ec20
JB
4614 do_pause:
4615
4588ec20 4616 display_completed = !pause;
5f5c8ee5 4617 clear_desired_matrices (f);
4588ec20
JB
4618 return pause;
4619}
4620
4588ec20 4621
5f5c8ee5 4622/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4623
dfcf069d 4624int
502b9b64 4625scrolling (frame)
5f5c8ee5 4626 struct frame *frame;
4588ec20
JB
4627{
4628 int unchanged_at_top, unchanged_at_bottom;
4629 int window_size;
4630 int changed_lines;
502b9b64
JB
4631 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4632 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4633 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4634 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4635 register int i;
502b9b64 4636 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4637 struct glyph_matrix *current_matrix = frame->current_matrix;
4638 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4639
5f5c8ee5
GM
4640 if (!current_matrix)
4641 abort ();
4588ec20 4642
5f5c8ee5
GM
4643 /* Compute hash codes of all the lines. Also calculate number of
4644 changed lines, number of unchanged lines at the beginning, and
4645 number of unchanged lines at the end. */
4588ec20
JB
4646 changed_lines = 0;
4647 unchanged_at_top = 0;
502b9b64
JB
4648 unchanged_at_bottom = FRAME_HEIGHT (frame);
4649 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4650 {
4651 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4652 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4653 return 0;
5f5c8ee5
GM
4654 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4655 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4656 {
4657 /* This line cannot be redrawn, so don't let scrolling mess it. */
4658 new_hash[i] = old_hash[i];
4659#define INFINITY 1000000 /* Taken from scroll.c */
4660 draw_cost[i] = INFINITY;
4661 }
4588ec20 4662 else
f188b3c4 4663 {
5f5c8ee5
GM
4664 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4665 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4666 }
4588ec20
JB
4667
4668 if (old_hash[i] != new_hash[i])
4669 {
4670 changed_lines++;
502b9b64 4671 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4672 }
4673 else if (i == unchanged_at_top)
4674 unchanged_at_top++;
5f5c8ee5 4675 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4676 }
4677
4678 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4679 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4680 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4681 return 1;
4682
502b9b64 4683 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4684 - unchanged_at_bottom);
4685
4686 if (scroll_region_ok)
4687 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4688 else if (memory_below_frame)
4588ec20
JB
4689 free_at_end_vpos = -1;
4690
4691 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4692 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4693 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
4694 && (window_size >=
4695 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 4696 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
4697 old_hash, new_hash, draw_cost)))
4698 return 0;
4699
5f5c8ee5
GM
4700 if (window_size < 2)
4701 return 0;
4702
502b9b64 4703 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 4704 draw_cost + unchanged_at_top - 1,
190bb91a 4705 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
4706 old_hash + unchanged_at_top - 1,
4707 new_hash + unchanged_at_top - 1,
4708 free_at_end_vpos - unchanged_at_top);
4709
4710 return 0;
4711}
4588ec20 4712
4588ec20 4713
5f5c8ee5
GM
4714/* Count the number of blanks at the start of the vector of glyphs R
4715 which is LEN glyphs long. */
4588ec20 4716
4588ec20 4717static int
5f5c8ee5
GM
4718count_blanks (r, len)
4719 struct glyph *r;
4720 int len;
4588ec20 4721{
5f5c8ee5
GM
4722 int i;
4723
4724 for (i = 0; i < len; ++i)
4725 if (!CHAR_GLYPH_SPACE_P (r[i]))
4726 break;
4727
4728 return i;
4588ec20
JB
4729}
4730
5f5c8ee5
GM
4731
4732/* Count the number of glyphs in common at the start of the glyph
4733 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4734 of STR2. Value is the number of equal glyphs equal at the start. */
4735
4588ec20 4736static int
5f5c8ee5
GM
4737count_match (str1, end1, str2, end2)
4738 struct glyph *str1, *end1, *str2, *end2;
4588ec20 4739{
5f5c8ee5
GM
4740 struct glyph *p1 = str1;
4741 struct glyph *p2 = str2;
4742
4743 while (p1 < end1
4744 && p2 < end2
4745 && GLYPH_FROM_CHAR_GLYPH (*p1) == GLYPH_FROM_CHAR_GLYPH (*p2))
4746 ++p1, ++p2;
4747
4748 return p1 - str1;
4588ec20
JB
4749}
4750
5f5c8ee5 4751
4588ec20 4752/* Char insertion/deletion cost vector, from term.c */
4588ec20 4753
5f5c8ee5 4754extern int *char_ins_del_vector;
29ec5d84 4755#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 4756
5f5c8ee5
GM
4757
4758/* Perform a frame-based update on line VPOS in frame FRAME. */
4759
4588ec20 4760static void
5f5c8ee5
GM
4761update_frame_line (frame, vpos)
4762 register struct frame *frame;
4588ec20
JB
4763 int vpos;
4764{
5f5c8ee5 4765 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
4766 int tem;
4767 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
4768 struct glyph_matrix *current_matrix = frame->current_matrix;
4769 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4770 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4771 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4772 int must_write_whole_line_p;
4773
4774 if (desired_row->inverse_p
4775 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 4776 {
5f5c8ee5
GM
4777 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
4778 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
4779 current_row->enabled_p = 0;
4588ec20
JB
4780 }
4781 else
5f5c8ee5 4782 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 4783
26c63686
GM
4784 /* Current row not enabled means it has unknown contents. We must
4785 write the whole desired line in that case. */
5f5c8ee5
GM
4786 must_write_whole_line_p = !current_row->enabled_p;
4787 if (must_write_whole_line_p)
4588ec20 4788 {
5f5c8ee5 4789 obody = 0;
4588ec20
JB
4790 olen = 0;
4791 }
4792 else
4793 {
5f5c8ee5
GM
4794 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4795 olen = current_row->used[TEXT_AREA];
4796
4797 if (! current_row->inverse_p)
4588ec20 4798 {
26c63686 4799 /* Ignore trailing spaces, if we can. */
4588ec20 4800 if (!must_write_spaces)
5f5c8ee5 4801 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
4802 olen--;
4803 }
4804 else
4805 {
26c63686
GM
4806 /* For an inverse-video line, make sure it's filled with
4807 spaces all the way to the frame edge so that the reverse
4808 video extends all the way across. */
5f5c8ee5
GM
4809 while (olen < FRAME_WIDTH (frame) - 1)
4810 obody[olen++] = space_glyph;
4588ec20
JB
4811 }
4812 }
4813
5f5c8ee5
GM
4814 current_row->enabled_p = 1;
4815 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4816 current_row->inverse_p = desired_row->inverse_p;
4588ec20 4817
5f5c8ee5
GM
4818 /* If desired line is empty, just clear the line. */
4819 if (!desired_row->enabled_p)
4588ec20
JB
4820 {
4821 nlen = 0;
4822 goto just_erase;
4823 }
4824
5f5c8ee5
GM
4825 nbody = desired_row->glyphs[TEXT_AREA];
4826 nlen = desired_row->used[TEXT_AREA];
4827 nend = nbody + nlen;
4828
4829 /* If display line has unknown contents, write the whole line. */
4830 if (must_write_whole_line_p)
4831 {
26c63686 4832 /* Ignore spaces at the end, if we can. */
74ca462f
GM
4833 if (!must_write_spaces)
4834 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4835 --nlen;
4836
26c63686 4837 /* Write the contents of the desired line. */
74ca462f 4838 if (nlen)
26c63686
GM
4839 {
4840 cursor_to (vpos, 0);
4841 write_glyphs (nbody, nlen);
4842 }
74ca462f 4843
26c63686
GM
4844 /* Don't call clear_end_of_line if we already wrote the whole
4845 line. The cursor will not be at the right margin in that
4846 case but in the line below. */
4847 if (nlen < FRAME_WINDOW_WIDTH (frame))
4848 {
4849 cursor_to (vpos, nlen);
4850 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
4851 }
4852
5f5c8ee5
GM
4853 make_current (desired_matrix, current_matrix, vpos);
4854 return;
4855 }
4588ec20
JB
4856
4857 /* Pretend trailing spaces are not there at all,
4858 unless for one reason or another we must write all spaces. */
5f5c8ee5 4859 if (!desired_row->inverse_p)
4588ec20
JB
4860 {
4861 if (!must_write_spaces)
5f5c8ee5 4862 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
4863 nlen--;
4864 }
4865 else
4866 {
5f5c8ee5
GM
4867 /* For an inverse-video line, give it extra trailing spaces all
4868 the way to the frame edge so that the reverse video extends
4869 all the way across. */
4870 while (nlen < FRAME_WIDTH (frame) - 1)
4871 nbody[nlen++] = space_glyph;
4588ec20
JB
4872 }
4873
4874 /* If there's no i/d char, quickly do the best we can without it. */
4875 if (!char_ins_del_ok)
4876 {
5f5c8ee5 4877 int i, j;
4588ec20 4878
5f5c8ee5
GM
4879 /* Find the first glyph in desired row that doesn't agree with
4880 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
4881 for (i = 0; i < nlen; i++)
4882 {
5f5c8ee5 4883 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 4884 {
5f5c8ee5
GM
4885 /* Find the end of the run of different glyphs. */
4886 j = i + 1;
4887 while (j < nlen
4888 && (j >= olen
4889 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4890 || CHAR_GLYPH_PADDING_P (nbody[j])))
4891 ++j;
4892
4588ec20 4893 /* Output this run of non-matching chars. */
5f5c8ee5
GM
4894 cursor_to (vpos, i);
4895 write_glyphs (nbody + i, j - i);
4896 i = j - 1;
4588ec20
JB
4897
4898 /* Now find the next non-match. */
4899 }
4900 }
4901
4902 /* Clear the rest of the line, or the non-clear part of it. */
4903 if (olen > nlen)
4904 {
4905 cursor_to (vpos, nlen);
4906 clear_end_of_line (olen);
4907 }
4908
5f5c8ee5
GM
4909 /* Make current row = desired row. */
4910 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4911 return;
4912 }
4913
5f5c8ee5
GM
4914 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4915 characters in a row. */
4916
4588ec20
JB
4917 if (!olen)
4918 {
5f5c8ee5
GM
4919 /* If current line is blank, skip over initial spaces, if
4920 possible, and write the rest. */
4921 if (must_write_spaces || desired_row->inverse_p)
4922 nsp = 0;
4923 else
4924 nsp = count_blanks (nbody, nlen);
4925
4588ec20
JB
4926 if (nlen > nsp)
4927 {
4928 cursor_to (vpos, nsp);
4929 write_glyphs (nbody + nsp, nlen - nsp);
4930 }
4931
502b9b64 4932 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 4933 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4934 return;
4935 }
4936
4588ec20 4937 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5
GM
4938 osp = count_blanks (obody, olen);
4939 nsp = desired_row->inverse_p ? 0 : count_blanks (nbody, nlen);
4588ec20 4940
5f5c8ee5
GM
4941 /* Compute number of matching chars starting with first non-blank. */
4942 begmatch = count_match (obody + osp, obody + olen,
4943 nbody + nsp, nbody + nlen);
4588ec20
JB
4944
4945 /* Spaces in new match implicit space past the end of old. */
4946 /* A bug causing this to be a no-op was fixed in 18.29. */
4947 if (!must_write_spaces && osp + begmatch == olen)
4948 {
4949 np1 = nbody + nsp;
5f5c8ee5
GM
4950 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4951 ++begmatch;
4588ec20
JB
4952 }
4953
4954 /* Avoid doing insert/delete char
4955 just cause number of leading spaces differs
5f5c8ee5 4956 when the following text does not match. */
4588ec20
JB
4957 if (begmatch == 0 && osp != nsp)
4958 osp = nsp = min (osp, nsp);
4959
4960 /* Find matching characters at end of line */
4961 op1 = obody + olen;
4962 np1 = nbody + nlen;
4963 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
4964 while (op1 > op2
4965 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
4966 {
4967 op1--;
4968 np1--;
4969 }
4970 endmatch = obody + olen - op1;
4971
4588ec20
JB
4972 /* tem gets the distance to insert or delete.
4973 endmatch is how many characters we save by doing so.
4974 Is it worth it? */
4975
4976 tem = (nlen - nsp) - (olen - osp);
4977 if (endmatch && tem
502b9b64 4978 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
4979 endmatch = 0;
4980
4981 /* nsp - osp is the distance to insert or delete.
4982 If that is nonzero, begmatch is known to be nonzero also.
4983 begmatch + endmatch is how much we save by doing the ins/del.
4984 Is it worth it? */
4985
4986 if (nsp != osp
4987 && (!char_ins_del_ok
502b9b64 4988 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
4989 {
4990 begmatch = 0;
4991 endmatch = 0;
4992 osp = nsp = min (osp, nsp);
4993 }
4994
4995 /* Now go through the line, inserting, writing and
4996 deleting as appropriate. */
4997
4998 if (osp > nsp)
4999 {
5000 cursor_to (vpos, nsp);
5001 delete_glyphs (osp - nsp);
5002 }
5003 else if (nsp > osp)
5004 {
5005 /* If going to delete chars later in line
5006 and insert earlier in the line,
5007 must delete first to avoid losing data in the insert */
5008 if (endmatch && nlen < olen + nsp - osp)
5009 {
5010 cursor_to (vpos, nlen - endmatch + osp - nsp);
5011 delete_glyphs (olen + nsp - osp - nlen);
5012 olen = nlen - (nsp - osp);
5013 }
5014 cursor_to (vpos, osp);
5f5c8ee5 5015 insert_glyphs (0, nsp - osp);
4588ec20
JB
5016 }
5017 olen += nsp - osp;
5018
5019 tem = nsp + begmatch + endmatch;
5020 if (nlen != tem || olen != tem)
5021 {
5022 cursor_to (vpos, nsp + begmatch);
5023 if (!endmatch || nlen == olen)
5024 {
5025 /* If new text being written reaches right margin,
5026 there is no need to do clear-to-eol at the end.
5027 (and it would not be safe, since cursor is not
5028 going to be "at the margin" after the text is done) */
29ec5d84 5029 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5030 olen = 0;
5031 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5032 }
5033 else if (nlen > olen)
5034 {
24e86043
KH
5035 /* Here, we used to have the following simple code:
5036 ----------------------------------------
5037 write_glyphs (nbody + nsp + begmatch, olen - tem);
5038 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5039 ----------------------------------------
5040 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5041 is a padding glyph. */
5042 int out = olen - tem; /* Columns to be overwritten originally. */
5043 int del;
5f5c8ee5
GM
5044
5045 /* Calculate columns we can actually overwrite. */
5046 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5047 write_glyphs (nbody + nsp + begmatch, out);
5048 /* If we left columns to be overwritten, we must delete them. */
5049 del = olen - tem - out;
5050 if (del > 0) delete_glyphs (del);
5051 /* At last, we insert columns not yet written out. */
5052 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5053 olen = nlen;
5054 }
5055 else if (olen > nlen)
5056 {
5057 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5058 delete_glyphs (olen - nlen);
5059 olen = nlen;
5060 }
bd9e3e75 5061 }
5f5c8ee5
GM
5062
5063 just_erase:
5064 /* If any unerased characters remain after the new line, erase them. */
5065 if (olen > nlen)
078b3696 5066 {
5f5c8ee5
GM
5067 cursor_to (vpos, nlen);
5068 clear_end_of_line (olen);
078b3696 5069 }
5f5c8ee5
GM
5070
5071 /* Exchange contents between current_frame and new_frame. */
5072 make_current (desired_matrix, current_matrix, vpos);
078b3696 5073}
5f5c8ee5
GM
5074
5075
078b3696 5076\f
5f5c8ee5
GM
5077/***********************************************************************
5078 X/Y Position -> Buffer Position
5079 ***********************************************************************/
5080
5081/* Return the character position of the character at window relative
5082 pixel position (*X, *Y). *X and *Y are adjusted to character
5083 boundaries. */
5084
5085int
5086buffer_posn_from_coords (w, x, y)
5087 struct window *w;
5088 int *x, *y;
4588ec20 5089{
5f5c8ee5
GM
5090 struct it it;
5091 struct buffer *old_current_buffer = current_buffer;
5092 struct text_pos startp;
5093 int left_area_width;
5094
5095 current_buffer = XBUFFER (w->buffer);
5096 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5097 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5098 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5099 start_display (&it, w, startp);
5100
5101 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5102 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5103 MOVE_TO_X | MOVE_TO_Y);
5104
5105 *x = it.current_x - it.first_visible_x + left_area_width;
5106 *y = it.current_y;
5107 current_buffer = old_current_buffer;
5108 return IT_CHARPOS (it);
5109}
4588ec20 5110
5f5c8ee5
GM
5111
5112/* Value is the string under window-relative coordinates X/Y in the
5113 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5114 means look at the mode line. *CHARPOS is set to the position in
5115 the string returned. */
5116
5117Lisp_Object
5118mode_line_string (w, x, y, mode_line_p, charpos)
5119 struct window *w;
5120 int x, y;
5121 int *charpos;
5122{
5123 struct glyph_row *row;
5124 struct glyph *glyph, *end;
5125 struct frame *f = XFRAME (w->frame);
5126 int x0;
5127 Lisp_Object string = Qnil;
5128
5129 /* Only do this for frames under a window system. */
5130 if (!FRAME_WINDOW_P (f))
5131 return Qnil;
5132
5133 if (mode_line_p)
5134 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5135 else
045dee35 5136 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5137
5138 if (row->mode_line_p && row->enabled_p)
4588ec20 5139 {
5f5c8ee5
GM
5140 /* The mode lines are displayed over scroll bars and bitmap
5141 areas, and X is window-relative. Correct X by the scroll bar
5142 and bitmap area width. */
5143 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5144 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5145 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5146
5147 /* Find the glyph under X. If we find one with a string object,
5148 it's the one we were looking for. */
5149 glyph = row->glyphs[TEXT_AREA];
5150 end = glyph + row->used[TEXT_AREA];
5151 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5152 if (x >= x0 && x < x0 + glyph->pixel_width)
5153 {
5154 string = glyph->object;
5155 *charpos = glyph->charpos;
5156 break;
5157 }
4588ec20 5158 }
5f5c8ee5
GM
5159
5160 return string;
4588ec20 5161}
5f5c8ee5
GM
5162
5163
5164/***********************************************************************
5165 Changing Frame Sizes
5166 ***********************************************************************/
4588ec20
JB
5167
5168#ifdef SIGWINCH
5f5c8ee5 5169
efb859b4 5170SIGTYPE
61cbef47 5171window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5172 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5173{
5174 int width, height;
5175 extern int errno;
5176 int old_errno = errno;
5177
502b9b64 5178 get_frame_size (&width, &height);
4588ec20 5179
502b9b64
JB
5180 /* The frame size change obviously applies to a termcap-controlled
5181 frame. Find such a frame in the list, and assume it's the only
4588ec20 5182 one (since the redisplay code always writes to stdout, not a
502b9b64 5183 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5184 but don't reallocate the data structures now. Let that be done
5185 later outside of the signal handler. */
5186
5187 {
35f56f96 5188 Lisp_Object tail, frame;
4588ec20 5189
35f56f96 5190 FOR_EACH_FRAME (tail, frame)
4588ec20 5191 {
35f56f96 5192 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5193 {
b96fd3e8 5194 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5195 break;
5196 }
5197 }
5198 }
5199
5200 signal (SIGWINCH, window_change_signal);
5201 errno = old_errno;
5202}
5203#endif /* SIGWINCH */
5204
5205
b96fd3e8
GM
5206/* Do any change in frame size that was requested by a signal. SAFE
5207 non-zero means this function is called from a place where it is
5208 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5209
dfcf069d 5210void
b96fd3e8
GM
5211do_pending_window_change (safe)
5212 int safe;
4588ec20
JB
5213{
5214 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5215 if (redisplaying_p && !safe)
5216 return;
5217
4588ec20
JB
5218 while (delayed_size_change)
5219 {
35f56f96 5220 Lisp_Object tail, frame;
4588ec20
JB
5221
5222 delayed_size_change = 0;
5223
35f56f96 5224 FOR_EACH_FRAME (tail, frame)
4588ec20 5225 {
5f5c8ee5 5226 struct frame *f = XFRAME (frame);
35f56f96 5227
502b9b64
JB
5228 int height = FRAME_NEW_HEIGHT (f);
5229 int width = FRAME_NEW_WIDTH (f);
4588ec20 5230
08f7aa3e 5231 if (height != 0 || width != 0)
b96fd3e8 5232 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5233 }
5234 }
5235}
5236
5237
502b9b64 5238/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5239 indicate no change is to take place.
4588ec20 5240
b6a65ac2
JB
5241 If DELAY is non-zero, then assume we're being called from a signal
5242 handler, and queue the change for later - perhaps the next
5243 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5244 from a signal handler.
5245
5246 SAFE non-zero means this function is called from a place where it's
5247 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5248
dfcf069d 5249void
b96fd3e8 5250change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5251 register struct frame *f;
b96fd3e8 5252 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5253{
5254 Lisp_Object tail, frame;
3826ea1a 5255
8a376b3b 5256 if (! FRAME_WINDOW_P (f))
45140e01 5257 {
93e54836
RS
5258 /* When using termcap, or on MS-DOS, all frames use
5259 the same screen, so a change in size affects all frames. */
45140e01 5260 FOR_EACH_FRAME (tail, frame)
8a376b3b 5261 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5262 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5263 pretend, delay, safe);
45140e01
RS
5264 }
5265 else
b96fd3e8 5266 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5267}
5268
5269static void
b96fd3e8 5270change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5271 register struct frame *f;
b96fd3e8 5272 int newheight, newwidth, pretend, delay, safe;
4588ec20 5273{
9bfd4456 5274 int new_frame_window_width;
e523f7e5 5275 int count = specpdl_ptr - specpdl;
3826ea1a 5276
4588ec20 5277 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5278 if (delay || (redisplaying_p && !safe))
4588ec20 5279 {
5f5c8ee5
GM
5280 FRAME_NEW_HEIGHT (f) = newheight;
5281 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5282 delayed_size_change = 1;
5283 return;
5284 }
5285
502b9b64 5286 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5287 FRAME_NEW_HEIGHT (f) = 0;
5288 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5289
08f7aa3e 5290 /* If an argument is zero, set it to the current value. */
ae19c6f2 5291 if (newheight == 0)
5f5c8ee5 5292 newheight = FRAME_HEIGHT (f);
ae19c6f2 5293 if (newwidth == 0)
5f5c8ee5 5294 newwidth = FRAME_WIDTH (f);
3826ea1a 5295
5f5c8ee5
GM
5296 /* Compute width of windows in F.
5297 This is the width of the frame without vertical scroll bars. */
5298 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5299
b6a65ac2 5300 /* Round up to the smallest acceptable size. */
5f5c8ee5 5301 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5302
5303 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5304 if (newheight == FRAME_HEIGHT (f)
5305 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5306 return;
5307
cbb95688
RS
5308 BLOCK_INPUT;
5309
886a8a6c
KH
5310#ifdef MSDOS
5311 /* We only can set screen dimensions to certain values supported
5312 by our video hardware. Try to find the smallest size greater
5313 or equal to the requested dimensions. */
5314 dos_set_window_size (&newheight, &newwidth);
5315#endif
5316
5f5c8ee5 5317 if (newheight != FRAME_HEIGHT (f))
4588ec20 5318 {
5f5c8ee5 5319 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5320 {
5f5c8ee5
GM
5321 /* Frame has both root and mini-buffer. */
5322 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5323 FRAME_TOP_MARGIN (f));
5324 set_window_height (FRAME_ROOT_WINDOW (f),
5325 (newheight
5326 - 1
5327 - FRAME_TOP_MARGIN (f)),
5328 0);
5329 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5330 newheight - 1);
5f5c8ee5 5331 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5332 }
5333 else
502b9b64 5334 /* Frame has just one top-level window. */
5f5c8ee5
GM
5335 set_window_height (FRAME_ROOT_WINDOW (f),
5336 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5337
5f5c8ee5 5338 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5339 FrameRows = newheight;
4588ec20
JB
5340 }
5341
5f5c8ee5 5342 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5343 {
5f5c8ee5
GM
5344 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5345 if (FRAME_HAS_MINIBUF_P (f))
5346 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5347
5f5c8ee5 5348 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5349 FrameCols = newwidth;
5f5c8ee5 5350
9ea173e8
GM
5351 if (WINDOWP (f->tool_bar_window))
5352 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5353 }
5354
5f5c8ee5
GM
5355 FRAME_HEIGHT (f) = newheight;
5356 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5357
5f5c8ee5
GM
5358 {
5359 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5360 int text_area_x, text_area_y, text_area_width, text_area_height;
5361
5362 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5363 &text_area_height);
5364 if (w->cursor.x >= text_area_x + text_area_width)
5365 w->cursor.hpos = w->cursor.x = 0;
5366 if (w->cursor.y >= text_area_y + text_area_height)
5367 w->cursor.vpos = w->cursor.y = 0;
5368 }
986e61b8 5369
5f5c8ee5
GM
5370 adjust_glyphs (f);
5371 SET_FRAME_GARBAGED (f);
5372 calculate_costs (f);
97cf50e7
RS
5373
5374 UNBLOCK_INPUT;
61730a69 5375
e523f7e5
RS
5376 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5377
61730a69 5378 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5379 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5380 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5381
5382 unbind_to (count, Qnil);
4588ec20 5383}
5f5c8ee5
GM
5384
5385
4588ec20 5386\f
5f5c8ee5
GM
5387/***********************************************************************
5388 Terminal Related Lisp Functions
5389 ***********************************************************************/
5390
5391DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5392 1, 1, "FOpen termscript file: ",
5393 "Start writing all terminal output to FILE as well as the terminal.\n\
5394FILE = nil means just close any termscript file currently open.")
5395 (file)
5396 Lisp_Object file;
5397{
5398 if (termscript != 0) fclose (termscript);
5399 termscript = 0;
5400
5401 if (! NILP (file))
5402 {
5403 file = Fexpand_file_name (file, Qnil);
5404 termscript = fopen (XSTRING (file)->data, "w");
5405 if (termscript == 0)
5406 report_file_error ("Opening termscript", Fcons (file, Qnil));
5407 }
5408 return Qnil;
5409}
5410
5411
4588ec20
JB
5412DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5413 Ssend_string_to_terminal, 1, 1, 0,
5414 "Send STRING to the terminal without alteration.\n\
5415Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5416 (string)
5417 Lisp_Object string;
4588ec20 5418{
94f3db62 5419 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5420 CHECK_STRING (string, 0);
fc932ac6 5421 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5422 fflush (stdout);
5423 if (termscript)
5424 {
fc932ac6
RS
5425 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5426 termscript);
4588ec20
JB
5427 fflush (termscript);
5428 }
5429 return Qnil;
5430}
5431
5f5c8ee5 5432
4588ec20
JB
5433DEFUN ("ding", Fding, Sding, 0, 1, 0,
5434 "Beep, or flash the screen.\n\
5435Also, unless an argument is given,\n\
5436terminate any keyboard macro currently executing.")
5437 (arg)
5438 Lisp_Object arg;
5439{
efb859b4 5440 if (!NILP (arg))
4588ec20 5441 {
7fa788da
RS
5442 if (noninteractive)
5443 putchar (07);
5444 else
5445 ring_bell ();
4588ec20
JB
5446 fflush (stdout);
5447 }
5448 else
5449 bitch_at_user ();
5450
5451 return Qnil;
5452}
5453
dfcf069d 5454void
4588ec20
JB
5455bitch_at_user ()
5456{
5457 if (noninteractive)
5458 putchar (07);
5f5c8ee5 5459 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5460 error ("Keyboard macro terminated by a command ringing the bell");
5461 else
5462 ring_bell ();
5463 fflush (stdout);
5464}
5465
5f5c8ee5
GM
5466
5467\f
5468/***********************************************************************
5469 Sleeping, Waiting
5470 ***********************************************************************/
5471
4588ec20 5472DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5473 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5474SECONDS may be a floating-point value, meaning that you can wait for a\n\
5475fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5476additional wait period, in milliseconds; this may be useful if your\n\
5477Emacs was built without floating point support.\n\
5478\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5479 (seconds, milliseconds)
5480 Lisp_Object seconds, milliseconds;
4588ec20 5481{
767229f8 5482 int sec, usec;
4588ec20 5483
767229f8 5484 if (NILP (milliseconds))
e9c9a718 5485 XSETINT (milliseconds, 0);
767229f8
JB
5486 else
5487 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5488 usec = XINT (milliseconds) * 1000;
5489
5490#ifdef LISP_FLOAT_TYPE
5491 {
5492 double duration = extract_float (seconds);
5493 sec = (int) duration;
5494 usec += (duration - sec) * 1000000;
5495 }
5496#else
5497 CHECK_NUMBER (seconds, 0);
5498 sec = XINT (seconds);
5499#endif
4588ec20 5500
a41f8bed 5501#ifndef EMACS_HAS_USECS
767229f8
JB
5502 if (sec == 0 && usec != 0)
5503 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5504#endif
767229f8
JB
5505
5506 /* Assure that 0 <= usec < 1000000. */
5507 if (usec < 0)
5508 {
5509 /* We can't rely on the rounding being correct if user is negative. */
5510 if (-1000000 < usec)
5511 sec--, usec += 1000000;
5512 else
5513 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5514 }
767229f8
JB
5515 else
5516 sec += usec / 1000000, usec %= 1000000;
5517
6b5153b1 5518 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5519 return Qnil;
4588ec20 5520
f76475ad
JB
5521 {
5522 Lisp_Object zero;
5523
a5d8b611 5524 XSETFASTINT (zero, 0);
f76475ad
JB
5525 wait_reading_process_input (sec, usec, zero, 0);
5526 }
d1af74e9 5527
767229f8
JB
5528 /* We should always have wait_reading_process_input; we have a dummy
5529 implementation for systems which don't support subprocesses. */
5530#if 0
5531 /* No wait_reading_process_input */
4588ec20
JB
5532 immediate_quit = 1;
5533 QUIT;
5534
5535#ifdef VMS
5536 sys_sleep (sec);
5537#else /* not VMS */
5538/* The reason this is done this way
5539 (rather than defined (H_S) && defined (H_T))
5540 is because the VMS preprocessor doesn't grok `defined' */
5541#ifdef HAVE_SELECT
a41f8bed
JB
5542 EMACS_GET_TIME (end_time);
5543 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5544 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5545
4588ec20
JB
5546 while (1)
5547 {
a41f8bed
JB
5548 EMACS_GET_TIME (timeout);
5549 EMACS_SUB_TIME (timeout, end_time, timeout);
5550 if (EMACS_TIME_NEG_P (timeout)
5551 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5552 break;
5553 }
4588ec20
JB
5554#else /* not HAVE_SELECT */
5555 sleep (sec);
5556#endif /* HAVE_SELECT */
5557#endif /* not VMS */
5558
5559 immediate_quit = 0;
5560#endif /* no subprocesses */
5561
5562 return Qnil;
5563}
5564
5f5c8ee5 5565
f76475ad
JB
5566/* This is just like wait_reading_process_input, except that
5567 it does the redisplay.
5568
ea0d86af 5569 It's also much like Fsit_for, except that it can be used for
836d2cde 5570 waiting for input as well. */
4588ec20 5571
f76475ad 5572Lisp_Object
ae5a0dd4
RS
5573sit_for (sec, usec, reading, display, initial_display)
5574 int sec, usec, reading, display, initial_display;
f76475ad
JB
5575{
5576 Lisp_Object read_kbd;
4588ec20 5577
ccddf474
RS
5578 swallow_events (display);
5579
f80bd2d7 5580 if (detect_input_pending_run_timers (display))
4588ec20 5581 return Qnil;
4588ec20 5582
ae5a0dd4 5583 if (initial_display)
f76475ad 5584 redisplay_preserve_echo_area ();
4588ec20 5585
dfdb645c
JB
5586 if (sec == 0 && usec == 0)
5587 return Qt;
5588
4588ec20 5589#ifdef SIGIO
8fc798e9 5590 gobble_input (0);
f76475ad
JB
5591#endif
5592
e9c9a718 5593 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5594 wait_reading_process_input (sec, usec, read_kbd, display);
5595
4588ec20
JB
5596 return detect_input_pending () ? Qnil : Qt;
5597}
5598
5f5c8ee5 5599
f76475ad 5600DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5601 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5602SECONDS may be a floating-point value, meaning that you can wait for a\n\
5603fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5604additional wait period, in milliseconds; this may be useful if your\n\
5605Emacs was built without floating point support.\n\
5606\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5607Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5608Redisplay is preempted as always if input arrives, and does not happen\n\
5609if input is available before it starts.\n\
5610Value is t if waited the full time with no input arriving.")
767229f8
JB
5611 (seconds, milliseconds, nodisp)
5612 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5613{
767229f8 5614 int sec, usec;
f76475ad 5615
767229f8 5616 if (NILP (milliseconds))
e9c9a718 5617 XSETINT (milliseconds, 0);
767229f8
JB
5618 else
5619 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5620 usec = XINT (milliseconds) * 1000;
5621
5622#ifdef LISP_FLOAT_TYPE
5623 {
5624 double duration = extract_float (seconds);
5625 sec = (int) duration;
5626 usec += (duration - sec) * 1000000;
5627 }
5628#else
5629 CHECK_NUMBER (seconds, 0);
5630 sec = XINT (seconds);
5631#endif
f76475ad 5632
f76475ad 5633#ifndef EMACS_HAS_USECS
767229f8
JB
5634 if (usec != 0 && sec == 0)
5635 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5636#endif
f76475ad 5637
ae5a0dd4 5638 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5639}
5f5c8ee5
GM
5640
5641
5642\f
5643/***********************************************************************
5644 Other Lisp Functions
5645 ***********************************************************************/
5646
5647/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5648 session's frames, frame names, buffers, buffer-read-only flags, and
5649 buffer-modified-flags, and a trailing sentinel (so we don't need to
5650 add length checks). */
5651
5652static Lisp_Object frame_and_buffer_state;
5653
5654
5655DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5656 Sframe_or_buffer_changed_p, 0, 0, 0,
5657 "Return non-nil if the frame and buffer state appears to have changed.\n\
5658The state variable is an internal vector containing all frames and buffers,\n\
5659aside from buffers whose names start with space,\n\
5660along with the buffers' read-only and modified flags, which allows a fast\n\
5661check to see whether the menu bars might need to be recomputed.\n\
5662If this function returns non-nil, it updates the internal vector to reflect\n\
5663the current state.\n")
5664 ()
5665{
5666 Lisp_Object tail, frame, buf;
5667 Lisp_Object *vecp;
5668 int n;
5669
5670 vecp = XVECTOR (frame_and_buffer_state)->contents;
5671 FOR_EACH_FRAME (tail, frame)
5672 {
5673 if (!EQ (*vecp++, frame))
5674 goto changed;
5675 if (!EQ (*vecp++, XFRAME (frame)->name))
5676 goto changed;
5677 }
5678 /* Check that the buffer info matches.
5679 No need to test for the end of the vector
5680 because the last element of the vector is lambda
5681 and that will always cause a mismatch. */
5682 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
5683 {
5684 buf = XCONS (XCONS (tail)->car)->cdr;
5685 /* Ignore buffers that aren't included in buffer lists. */
5686 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5687 continue;
5688 if (!EQ (*vecp++, buf))
5689 goto changed;
5690 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5691 goto changed;
5692 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5693 goto changed;
5694 }
5695 /* Detect deletion of a buffer at the end of the list. */
5696 if (EQ (*vecp, Qlambda))
5697 return Qnil;
5698 changed:
5699 /* Start with 1 so there is room for at least one lambda at the end. */
5700 n = 1;
5701 FOR_EACH_FRAME (tail, frame)
5702 n += 2;
5703 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
5704 n += 3;
5705 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
5706 if (n > XVECTOR (frame_and_buffer_state)->size
5707 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
5708 /* Add 20 extra so we grow it less often. */
5709 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
5710 vecp = XVECTOR (frame_and_buffer_state)->contents;
5711 FOR_EACH_FRAME (tail, frame)
5712 {
5713 *vecp++ = frame;
5714 *vecp++ = XFRAME (frame)->name;
5715 }
5716 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
5717 {
5718 buf = XCONS (XCONS (tail)->car)->cdr;
5719 /* Ignore buffers that aren't included in buffer lists. */
5720 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5721 continue;
5722 *vecp++ = buf;
5723 *vecp++ = XBUFFER (buf)->read_only;
5724 *vecp++ = Fbuffer_modified_p (buf);
5725 }
5726 /* Fill up the vector with lambdas (always at least one). */
5727 *vecp++ = Qlambda;
5728 while (vecp - XVECTOR (frame_and_buffer_state)->contents
5729 < XVECTOR (frame_and_buffer_state)->size)
5730 *vecp++ = Qlambda;
5731 /* Make sure we didn't overflow the vector. */
5732 if (vecp - XVECTOR (frame_and_buffer_state)->contents
5733 > XVECTOR (frame_and_buffer_state)->size)
5734 abort ();
5735 return Qt;
5736}
5737
5738
4588ec20 5739\f
5f5c8ee5
GM
5740/***********************************************************************
5741 Initialization
5742***********************************************************************/
5743
4588ec20
JB
5744char *terminal_type;
5745
5f5c8ee5
GM
5746/* Initialization done when Emacs fork is started, before doing stty.
5747 Determine terminal type and set terminal_driver. Then invoke its
5748 decoding routine to set up variables in the terminal package. */
4588ec20 5749
dfcf069d 5750void
4588ec20
JB
5751init_display ()
5752{
5753#ifdef HAVE_X_WINDOWS
5754 extern int display_arg;
5755#endif
5756
5f5c8ee5
GM
5757 /* Construct the space glyph. */
5758 space_glyph.type = CHAR_GLYPH;
5759 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
5760 space_glyph.charpos = -1;
5761
4588ec20
JB
5762 meta_key = 0;
5763 inverse_video = 0;
5764 cursor_in_echo_area = 0;
5765 terminal_type = (char *) 0;
5766
1315c181
JB
5767 /* Now is the time to initialize this; it's used by init_sys_modes
5768 during startup. */
5769 Vwindow_system = Qnil;
4588ec20 5770
1315c181
JB
5771 /* If the user wants to use a window system, we shouldn't bother
5772 initializing the terminal. This is especially important when the
5773 terminal is so dumb that emacs gives up before and doesn't bother
5774 using the window system.
4588ec20 5775
36bbad1d
KH
5776 If the DISPLAY environment variable is set and nonempty,
5777 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
5778
5779#ifdef HAVE_X_WINDOWS
d460af17
JB
5780 if (! display_arg)
5781 {
36bbad1d 5782 char *display;
d460af17 5783#ifdef VMS
36bbad1d 5784 display = getenv ("DECW$DISPLAY");
d460af17 5785#else
36bbad1d 5786 display = getenv ("DISPLAY");
d460af17 5787#endif
36bbad1d
KH
5788
5789 display_arg = (display != 0 && *display != 0);
f040093a 5790 }
d460af17 5791
9e4555e8
RS
5792 if (!inhibit_window_system && display_arg
5793#ifndef CANNOT_DUMP
5794 && initialized
5795#endif
5796 )
4588ec20
JB
5797 {
5798 Vwindow_system = intern ("x");
5799#ifdef HAVE_X11
5800 Vwindow_system_version = make_number (11);
5801#else
5802 Vwindow_system_version = make_number (10);
039e5d71
KH
5803#endif
5804#if defined (LINUX) && defined (HAVE_LIBNCURSES)
5805 /* In some versions of ncurses,
6a428f77 5806 tputs crashes if we have not called tgetent.
039e5d71
KH
5807 So call tgetent. */
5808 { char b[2044]; tgetent (b, "xterm");}
4588ec20 5809#endif
5f5c8ee5 5810 adjust_frame_glyphs_initially ();
4588ec20
JB
5811 return;
5812 }
5813#endif /* HAVE_X_WINDOWS */
5814
fd2e066a
GV
5815#ifdef HAVE_NTGUI
5816 if (!inhibit_window_system)
5817 {
60c7469c 5818 Vwindow_system = intern ("w32");
fd2e066a 5819 Vwindow_system_version = make_number (1);
5f5c8ee5 5820 adjust_frame_glyphs_initially ();
fd2e066a
GV
5821 return;
5822 }
5823#endif /* HAVE_NTGUI */
5824
4588ec20
JB
5825 /* If no window system has been specified, try to use the terminal. */
5826 if (! isatty (0))
5827 {
1559a86d 5828 fatal ("standard input is not a tty");
4588ec20
JB
5829 exit (1);
5830 }
5831
5832 /* Look at the TERM variable */
5833 terminal_type = (char *) getenv ("TERM");
5834 if (!terminal_type)
5835 {
5836#ifdef VMS
5837 fprintf (stderr, "Please specify your terminal type.\n\
5838For types defined in VMS, use set term /device=TYPE.\n\
5839For types not defined in VMS, use define emacs_term \"TYPE\".\n\
5840\(The quotation marks are necessary since terminal types are lower case.)\n");
5841#else
5842 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
5843#endif
5844 exit (1);
5845 }
5846
5847#ifdef VMS
5f5c8ee5 5848 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
5849 Hardly any uppercase letters in terminal types; should be none. */
5850 {
5851 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
5852 char *p;
5853
5854 strcpy (new, terminal_type);
5855
5856 for (p = new; *p; p++)
5857 if (isupper (*p))
5858 *p = tolower (*p);
5859
5860 terminal_type = new;
5861 }
5f5c8ee5 5862#endif /* VMS */
4588ec20
JB
5863
5864 term_init (terminal_type);
5f5c8ee5 5865
d86c299a 5866 {
91fb7e1b
GM
5867 struct frame *sf = SELECTED_FRAME ();
5868 int width = FRAME_WINDOW_WIDTH (sf);
5869 int height = FRAME_HEIGHT (sf);
d86c299a 5870
5f5c8ee5 5871 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 5872
5f5c8ee5
GM
5873 /* If these sizes are so big they cause overflow, just ignore the
5874 change. It's not clear what better we could do. */
5875 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 5876 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
5877 }
5878
5f5c8ee5 5879 adjust_frame_glyphs_initially ();
91fb7e1b 5880 calculate_costs (XFRAME (selected_frame));
4588ec20 5881
4588ec20
JB
5882#ifdef SIGWINCH
5883#ifndef CANNOT_DUMP
5884 if (initialized)
5885#endif /* CANNOT_DUMP */
5886 signal (SIGWINCH, window_change_signal);
5887#endif /* SIGWINCH */
5f5c8ee5
GM
5888
5889 /* Set up faces of the initial terminal frame of a dumped Emacs. */
5890 if (initialized
5891 && !noninteractive
622dca89
EZ
5892#ifdef MSDOS
5893 /* The MSDOS terminal turns on its ``window system'' relatively
5894 late into the startup, so we cannot do the frame faces'
5895 initialization just yet. It will be done later by pc-win.el
5896 and internal_terminal_init. */
5897 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
5898#endif
5f5c8ee5
GM
5899 && NILP (Vwindow_system))
5900 call0 (intern ("tty-set-up-initial-frame-faces"));
5901}
5902
5903
5904\f
5905/***********************************************************************
5906 Blinking cursor
5907 ***********************************************************************/
5908
5909DEFUN ("show-cursor", Fshow_cursor, Sshow_cursor, 0, 2, 0,
5910 "Change visibility flag of the text cursor of WINDOW.\n\
5911ON_P nil means toggle the flag. Otherwise, ON_P must be an integer,\n\
5912and the flag is set according to the value of ON_P. WINDOW nil or\n\
5913omitted means use the selected window. The new cursor state takes effect\n\
5914with the next redisplay.")
5915 (on_p, window)
5916 Lisp_Object on_p, window;
5917{
5918 struct window *w;
5919
5920 /* Don't change cursor state while redisplaying. This could confuse
5921 output routines. */
5922 if (!redisplaying_p)
5923 {
5924 if (NILP (window))
5925 window = selected_window;
5926 else
5927 CHECK_WINDOW (window, 2);
5928 w = XWINDOW (window);
5929
5930 if (NILP (on_p))
5931 w->cursor_off_p = !w->cursor_off_p;
5932 else
5933 {
5934 CHECK_NUMBER (on_p, 1);
5935 w->cursor_off_p = XINT (on_p) != 0;
5936 }
5937 }
5938
5939 return Qnil;
4588ec20 5940}
5f5c8ee5
GM
5941
5942
4588ec20 5943\f
5f5c8ee5
GM
5944/***********************************************************************
5945 Initialization
5946 ***********************************************************************/
5947
dfcf069d 5948void
4588ec20
JB
5949syms_of_display ()
5950{
502b9b64 5951 defsubr (&Sredraw_frame);
4588ec20 5952 defsubr (&Sredraw_display);
078b3696 5953 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
5954 defsubr (&Sopen_termscript);
5955 defsubr (&Sding);
5956 defsubr (&Ssit_for);
5957 defsubr (&Ssleep_for);
5958 defsubr (&Ssend_string_to_terminal);
5f5c8ee5 5959 defsubr (&Sshow_cursor);
4588ec20 5960
d1dad759 5961 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
5962 staticpro (&frame_and_buffer_state);
5963
9cda4f7c
RS
5964 Qdisplay_table = intern ("display-table");
5965 staticpro (&Qdisplay_table);
5966
4588ec20 5967 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 5968 "*The output baud rate of the terminal.\n\
4588ec20
JB
5969On most systems, changing this value will affect the amount of padding\n\
5970and the other strategic decisions made during redisplay.");
5f5c8ee5 5971
4588ec20 5972 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 5973 "*Non-nil means invert the entire frame display.\n\
4588ec20 5974This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 5975
4588ec20 5976 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 5977 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 5978
4588ec20 5979 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 5980 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 5981A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 5982Emacs's frame display when you reenter Emacs.\n\
4588ec20 5983It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 5984
4588ec20
JB
5985 DEFVAR_LISP ("window-system", &Vwindow_system,
5986 "A symbol naming the window-system under which Emacs is running\n\
5987\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 5988
4588ec20
JB
5989 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
5990 "The version number of the window system in use.\n\
5991For X windows, this is 10 or 11.");
5f5c8ee5 5992
4588ec20
JB
5993 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
5994 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 5995
4588ec20 5996 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 5997 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
5998If not nil, this is a vector indexed by glyph code to define the glyph.\n\
5999Each element can be:\n\
6000 integer: a glyph code which this glyph is an alias for.\n\
6001 string: output this glyph using that string (not impl. in X windows).\n\
6002 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6003 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6004 Vglyph_table = Qnil;
6005
6006 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6007 "Display table to use for buffers that specify none.\n\
6008See `buffer-display-table' for more information.");
6009 Vstandard_display_table = Qnil;
6010
5f5c8ee5
GM
6011 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6012 "*Non-nil means update isn't paused when input is detected.");
6013 redisplay_dont_pause = 0;
6014
4588ec20
JB
6015 /* Initialize `window-system', unless init_display already decided it. */
6016#ifdef CANNOT_DUMP
6017 if (noninteractive)
6018#endif
6019 {
6020 Vwindow_system = Qnil;
6021 Vwindow_system_version = Qnil;
6022 }
6023}