(text-mode): Contruct paragraph-start so
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
68c45bf0 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
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4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
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25#include <ctype.h>
26
dfcf069d
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27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
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32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
502b9b64 40#include "frame.h"
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41#include "window.h"
42#include "commands.h"
43#include "disptab.h"
44#include "indent.h"
d169fe39 45#include "intervals.h"
97cf50e7 46#include "blockinput.h"
dfcf069d
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47#include "process.h"
48#include "keyboard.h"
4588ec20 49
24e86043
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50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
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55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
5f5c8ee5 63/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 64
5f5c8ee5 65#include "systime.h"
3883a901
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66#include <errno.h>
67
5f5c8ee5
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68/* To get the prototype for `sleep'. */
69
70#ifdef HAVE_UNISTD_H
71#include <unistd.h>
72#endif
73
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74#define max(a, b) ((a) > (b) ? (a) : (b))
75#define min(a, b) ((a) < (b) ? (a) : (b))
76
4588ec20 77/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
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78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
e3271ae5 81#ifdef __GNU_LIBRARY__
5f5c8ee5
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82
83/* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
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87#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#else
cb5558ff 90#undef PENDING_OUTPUT_COUNT
e3271ae5 91#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
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92#endif
93#else /* not __GNU_LIBRARY__ */
68c45bf0
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94#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
95#include <stdio_ext.h>
96#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
97#endif
cb5558ff 98#ifndef PENDING_OUTPUT_COUNT
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99#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
100#endif
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101#endif /* not __GNU_LIBRARY__ */
102
103\f
104/* Structure to pass dimensions around. Used for character bounding
105 boxes, glyph matrix dimensions and alike. */
106
107struct dim
108{
109 int width;
110 int height;
111};
112
113\f
114/* Function prototypes. */
115
408f5064
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116static void redraw_overlapping_rows P_ ((struct window *, int));
117static void redraw_overlapped_rows P_ ((struct window *, int));
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118static int count_blanks P_ ((struct glyph *, int));
119static int count_match P_ ((struct glyph *, struct glyph *,
120 struct glyph *, struct glyph *));
121static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
122static void update_frame_line P_ ((struct frame *, int));
123static struct dim allocate_matrices_for_frame_redisplay
124 P_ ((Lisp_Object, int, int, struct dim, int, int *));
125static void allocate_matrices_for_window_redisplay P_ ((struct window *,
126 struct dim));
127static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
128static void adjust_frame_glyphs P_ ((struct frame *));
129struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
130static void free_glyph_matrix P_ ((struct glyph_matrix *));
131static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
132 int, int, struct dim));
b96fd3e8 133static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5
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134static void swap_glyphs_in_rows P_ ((struct glyph_row *, struct glyph_row *));
135static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
136static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
137static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
138static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
139 struct window *));
140static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
141 struct window *));
142static struct glyph_pool *new_glyph_pool P_ ((void));
143static void free_glyph_pool P_ ((struct glyph_pool *));
144static void adjust_frame_glyphs_initially P_ ((void));
145static void adjust_frame_message_buffer P_ ((struct frame *));
146static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
147static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
148static void build_frame_matrix P_ ((struct frame *));
149void clear_current_matrices P_ ((struct frame *));
150void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
151 int, int));
152static void clear_window_matrices P_ ((struct window *, int));
153static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
154static int scrolling_window P_ ((struct window *, int));
408f5064 155static int update_window_line P_ ((struct window *, int));
5f5c8ee5 156static void update_marginal_area P_ ((struct window *, int, int));
408f5064 157static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
158static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
159 int));
160static void mirror_make_current P_ ((struct window *, int));
161void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 162#if GLYPH_DEBUG
5f5c8ee5
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163static void check_matrix_pointers P_ ((struct glyph_matrix *,
164 struct glyph_matrix *));
b96fd3e8 165#endif
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166static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
167static int update_window_tree P_ ((struct window *, int));
168static int update_window P_ ((struct window *, int));
169static int update_frame_1 P_ ((struct frame *, int, int));
170static void set_window_cursor_after_update P_ ((struct window *));
171static int row_equal_p P_ ((struct window *, struct glyph_row *,
172 struct glyph_row *));
173static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
174static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
175static void reverse_rows P_ ((struct glyph_matrix *, int, int));
176static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
177
178
179\f
180/* Non-zero means don't pause redisplay for pending input. (This is
181 for debugging and for a future implementation of EDT-like
182 scrolling. */
4588ec20 183
5f5c8ee5 184int redisplay_dont_pause;
45140e01 185
a41f8bed 186/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 187 current contents of actual terminal frame; clear and redraw it. */
4588ec20 188
502b9b64 189int frame_garbaged;
4588ec20 190
5f5c8ee5 191/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
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192
193int display_completed;
194
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195/* Lisp variable visible-bell; enables use of screen-flash instead of
196 audible bell. */
4588ec20
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197
198int visible_bell;
199
502b9b64 200/* Invert the color of the whole frame, at a low level. */
4588ec20
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201
202int inverse_video;
203
204/* Line speed of the terminal. */
205
206int baud_rate;
207
5f5c8ee5
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208/* Either nil or a symbol naming the window system under which Emacs
209 is running. */
4588ec20
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210
211Lisp_Object Vwindow_system;
212
213/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 214
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215Lisp_Object Vwindow_system_version;
216
5f5c8ee5
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217/* Vector of glyph definitions. Indexed by glyph number, the contents
218 are a string which is how to output the glyph.
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219
220 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
221 as a character code.
222
223 This is an obsolete feature that is no longer used. The variable
224 is retained for compatibility. */
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225
226Lisp_Object Vglyph_table;
227
228/* Display table to use for vectors that don't specify their own. */
229
230Lisp_Object Vstandard_display_table;
231
5f5c8ee5
GM
232/* Nonzero means reading single-character input with prompt so put
233 cursor on mini-buffer after the prompt. positive means at end of
234 text in echo area; negative means at beginning of line. */
235
4588ec20 236int cursor_in_echo_area;
9cda4f7c
RS
237
238Lisp_Object Qdisplay_table;
5f5c8ee5 239
4588ec20 240\f
5f5c8ee5 241/* The currently selected frame. In a single-frame version, this
91fb7e1b 242 variable always equals the_only_frame. */
4588ec20 243
91fb7e1b 244Lisp_Object selected_frame;
4588ec20 245
5f5c8ee5 246/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 247 frames. This is usually the most recent such frame that was
87485d6f
MW
248 selected. In a single-frame version, this variable always holds
249 the address of the_only_frame. */
4588ec20 250
5f5c8ee5 251struct frame *last_nonminibuf_frame;
d52bad65 252
5f5c8ee5 253/* Stdio stream being used for copy of all output. */
4588ec20 254
5f5c8ee5 255FILE *termscript;
502b9b64 256
5f5c8ee5 257/* Structure for info on cursor positioning. */
4588ec20 258
5f5c8ee5 259struct cm Wcm;
4588ec20 260
5f5c8ee5 261/* 1 means SIGWINCH happened when not safe. */
4588ec20 262
5f5c8ee5 263int delayed_size_change;
4588ec20 264
5f5c8ee5 265/* 1 means glyph initialization has been completed at startup. */
4588ec20 266
5f5c8ee5 267static int glyphs_initialized_initially_p;
4588ec20 268
5f5c8ee5 269/* Updated window if != 0. Set by update_window. */
4588ec20 270
5f5c8ee5 271struct window *updated_window;
4588ec20 272
5f5c8ee5 273/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 274
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GM
275struct glyph_row *updated_row;
276int updated_area;
4588ec20 277
5f5c8ee5 278/* A glyph for a space. */
4588ec20 279
5f5c8ee5 280struct glyph space_glyph;
4588ec20 281
5f5c8ee5
GM
282/* Non-zero means update has been performed directly, so that there's
283 no need for redisplay_internal to do much work. Set by
284 direct_output_for_insert. */
4588ec20 285
5f5c8ee5 286int redisplay_performed_directly_p;
4588ec20 287
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288/* Counts of allocated structures. These counts serve to diagnose
289 memory leaks and double frees. */
4588ec20 290
5f5c8ee5
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291int glyph_matrix_count;
292int glyph_pool_count;
4588ec20 293
5f5c8ee5
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294/* If non-null, the frame whose frame matrices are manipulated. If
295 null, window matrices are worked on. */
4588ec20 296
5f5c8ee5 297static struct frame *frame_matrix_frame;
4588ec20 298
5f5c8ee5
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299/* Current interface for window-based redisplay. Set from init_xterm.
300 A null value means we are not using window-based redisplay. */
4588ec20 301
5f5c8ee5 302struct redisplay_interface *rif;
4588ec20 303
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304/* Non-zero means that fonts have been loaded since the last glyph
305 matrix adjustments. Redisplay must stop, and glyph matrices must
306 be adjusted when this flag becomes non-zero during display. The
307 reason fonts can be loaded so late is that fonts of fontsets are
308 loaded on demand. */
836d2cde 309
5f5c8ee5 310int fonts_changed_p;
836d2cde 311
5f5c8ee5
GM
312/* Convert vpos and hpos from frame to window and vice versa.
313 This may only be used for terminal frames. */
836d2cde 314
5f5c8ee5 315#if GLYPH_DEBUG
4588ec20 316
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317static int window_to_frame_vpos P_ ((struct window *, int));
318static int window_to_frame_hpos P_ ((struct window *, int));
319#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
320#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 321
5f5c8ee5 322#else /* GLYPH_DEBUG == 0 */
4588ec20 323
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324#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
325#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 326
5f5c8ee5 327#endif /* GLYPH_DEBUG == 0 */
4588ec20 328
4588ec20 329
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330/* Like bcopy except never gets confused by overlap. Let this be the
331 first function defined in this file, or change emacs.c where the
332 address of this function is used. */
4588ec20
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333
334void
335safe_bcopy (from, to, size)
336 char *from, *to;
337 int size;
338{
b5c685f4 339 if (size <= 0 || from == to)
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340 return;
341
b5c685f4
JB
342 /* If the source and destination don't overlap, then bcopy can
343 handle it. If they do overlap, but the destination is lower in
344 memory than the source, we'll assume bcopy can handle that. */
345 if (to < from || from + size <= to)
346 bcopy (from, to, size);
347
348 /* Otherwise, we'll copy from the end. */
349 else
4588ec20 350 {
b5c685f4
JB
351 register char *endf = from + size;
352 register char *endt = to + size;
4588ec20
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353
354 /* If TO - FROM is large, then we should break the copy into
355 nonoverlapping chunks of TO - FROM bytes each. However, if
356 TO - FROM is small, then the bcopy function call overhead
357 makes this not worth it. The crossover point could be about
b5c685f4
JB
358 anywhere. Since I don't think the obvious copy loop is too
359 bad, I'm trying to err in its favor. */
4588ec20
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360 if (to - from < 64)
361 {
362 do
363 *--endt = *--endf;
364 while (endf != from);
365 }
366 else
367 {
b5c685f4 368 for (;;)
4588ec20
JB
369 {
370 endt -= (to - from);
371 endf -= (to - from);
372
b5c685f4
JB
373 if (endt < to)
374 break;
375
4588ec20
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376 bcopy (endf, endt, to - from);
377 }
b5c685f4
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378
379 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
380 little left over. The amount left over is (endt + (to -
381 from)) - to, which is endt - from. */
4588ec20
JB
382 bcopy (from, to, endt - from);
383 }
384 }
4588ec20
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385}
386
4588ec20 387
5f5c8ee5
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388\f
389/***********************************************************************
390 Glyph Matrices
391 ***********************************************************************/
392
393/* Allocate and return a glyph_matrix structure. POOL is the glyph
394 pool from which memory for the matrix should be allocated, or null
395 for window-based redisplay where no glyph pools are used. The
396 member `pool' of the glyph matrix structure returned is set to
397 POOL, the structure is otherwise zeroed. */
398
399struct glyph_matrix *
400new_glyph_matrix (pool)
401 struct glyph_pool *pool;
4588ec20 402{
5f5c8ee5
GM
403 struct glyph_matrix *result;
404
405 /* Allocate and clear. */
406 result = (struct glyph_matrix *) xmalloc (sizeof *result);
407 bzero (result, sizeof *result);
4588ec20 408
5f5c8ee5
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409 /* Increment number of allocated matrices. This count is used
410 to detect memory leaks. */
411 ++glyph_matrix_count;
4588ec20 412
5f5c8ee5
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413 /* Set pool and return. */
414 result->pool = pool;
415 return result;
4588ec20
JB
416}
417
4588ec20 418
5f5c8ee5
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419/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
420
421 The global counter glyph_matrix_count is decremented when a matrix
422 is freed. If the count gets negative, more structures were freed
423 than allocated, i.e. one matrix was freed more than once or a bogus
424 pointer was passed to this function.
425
426 If MATRIX->pool is null, this means that the matrix manages its own
427 glyph memory---this is done for matrices on X frames. Freeing the
428 matrix also frees the glyph memory in this case. */
429
430static void
431free_glyph_matrix (matrix)
432 struct glyph_matrix *matrix;
4588ec20 433{
5f5c8ee5
GM
434 if (matrix)
435 {
436 int i;
437
438 /* Detect the case that more matrices are freed than were
439 allocated. */
440 if (--glyph_matrix_count < 0)
441 abort ();
442
443 /* Free glyph memory if MATRIX owns it. */
444 if (matrix->pool == NULL)
445 for (i = 0; i < matrix->rows_allocated; ++i)
446 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
447
448 /* Free row structures and the matrix itself. */
449 xfree (matrix->rows);
450 xfree (matrix);
451 }
452}
4588ec20 453
4588ec20 454
5f5c8ee5
GM
455/* Return the number of glyphs to reserve for a marginal area of
456 window W. TOTAL_GLYPHS is the number of glyphs in a complete
457 display line of window W. MARGIN gives the width of the marginal
458 area in canonical character units. MARGIN should be an integer
459 or a float. */
460
461static int
462margin_glyphs_to_reserve (w, total_glyphs, margin)
463 struct window *w;
464 int total_glyphs;
465 Lisp_Object margin;
466{
467 int n;
4588ec20 468
5f5c8ee5 469 if (NUMBERP (margin))
4588ec20 470 {
5f5c8ee5
GM
471 int width = XFASTINT (w->width);
472 double d = max (0, XFLOATINT (margin));
473 d = min (width / 2 - 1, d);
474 n = (int) ((double) total_glyphs / width * d);
475 }
476 else
477 n = 0;
478
479 return n;
480}
481
4588ec20 482
5f5c8ee5
GM
483/* Adjust glyph matrix MATRIX on window W or on a frame to changed
484 window sizes.
4588ec20 485
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GM
486 W is null if the function is called for a frame glyph matrix.
487 Otherwise it is the window MATRIX is a member of. X and Y are the
488 indices of the first column and row of MATRIX within the frame
489 matrix, if such a matrix exists. They are zero for purely
490 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 491
5f5c8ee5
GM
492 In window-based redisplay, where no frame matrices exist, glyph
493 matrices manage their own glyph storage. Otherwise, they allocate
494 storage from a common frame glyph pool which can be found in
495 MATRIX->pool.
23b0200c 496
5f5c8ee5
GM
497 The reason for this memory management strategy is to avoid complete
498 frame redraws if possible. When we allocate from a common pool, a
499 change of the location or size of a sub-matrix within the pool
500 requires a complete redisplay of the frame because we cannot easily
501 make sure that the current matrices of all windows still agree with
502 what is displayed on the screen. While this is usually fast, it
503 leads to screen flickering. */
23b0200c 504
5f5c8ee5
GM
505static void
506adjust_glyph_matrix (w, matrix, x, y, dim)
507 struct window *w;
508 struct glyph_matrix *matrix;
509 int x, y;
510 struct dim dim;
511{
512 int i;
513 int new_rows;
514 int marginal_areas_changed_p = 0;
045dee35
GM
515 int header_line_changed_p = 0;
516 int header_line_p = 0;
5f5c8ee5
GM
517 int left = -1, right = -1;
518 int window_x, window_y, window_width, window_height;
519
520 /* See if W had a top line that has disappeared now, or vice versa. */
521 if (w)
522 {
045dee35
GM
523 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
524 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 525 }
045dee35 526 matrix->header_line_p = header_line_p;
23b0200c 527
5f5c8ee5
GM
528 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
529 haven't changed. This optimization is important because preserving
530 the matrix means preventing redisplay. */
531 if (matrix->pool == NULL)
532 {
533 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
534 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
535 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
536 xassert (left >= 0 && right >= 0);
537 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
538 || right != matrix->right_margin_glyphs);
539
540 if (!marginal_areas_changed_p
541 && !fonts_changed_p
045dee35 542 && !header_line_changed_p
5f5c8ee5
GM
543 && matrix->window_top_y == XFASTINT (w->top)
544 && matrix->window_height == window_height
545 && matrix->window_vscroll == w->vscroll
546 && matrix->window_width == window_width)
547 return;
548 }
549
550 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
551 if (matrix->rows_allocated < dim.height)
552 {
553 int size = dim.height * sizeof (struct glyph_row);
554 new_rows = dim.height - matrix->rows_allocated;
555 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
556 bzero (matrix->rows + matrix->rows_allocated,
557 new_rows * sizeof *matrix->rows);
558 matrix->rows_allocated = dim.height;
559 }
560 else
561 new_rows = 0;
60a8948a 562
5f5c8ee5
GM
563 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
564 on a frame not using window-based redisplay. Set up pointers for
565 each row into the glyph pool. */
566 if (matrix->pool)
567 {
568 xassert (matrix->pool->glyphs);
569
570 if (w)
60a8948a 571 {
5f5c8ee5
GM
572 left = margin_glyphs_to_reserve (w, dim.width,
573 w->left_margin_width);
574 right = margin_glyphs_to_reserve (w, dim.width,
575 w->right_margin_width);
60a8948a 576 }
5f5c8ee5
GM
577 else
578 left = right = 0;
579
580 for (i = 0; i < dim.height; ++i)
60a8948a 581 {
5f5c8ee5
GM
582 struct glyph_row *row = &matrix->rows[i];
583
584 row->glyphs[LEFT_MARGIN_AREA]
585 = (matrix->pool->glyphs
586 + (y + i) * matrix->pool->ncolumns
587 + x);
588
589 if (w == NULL
590 || row == matrix->rows + dim.height - 1
045dee35 591 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
592 {
593 row->glyphs[TEXT_AREA]
594 = row->glyphs[LEFT_MARGIN_AREA];
595 row->glyphs[RIGHT_MARGIN_AREA]
596 = row->glyphs[TEXT_AREA] + dim.width;
597 row->glyphs[LAST_AREA]
598 = row->glyphs[RIGHT_MARGIN_AREA];
599 }
600 else
601 {
602 row->glyphs[TEXT_AREA]
603 = row->glyphs[LEFT_MARGIN_AREA] + left;
604 row->glyphs[RIGHT_MARGIN_AREA]
605 = row->glyphs[TEXT_AREA] + dim.width - left - right;
606 row->glyphs[LAST_AREA]
607 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
608 }
60a8948a 609 }
5f5c8ee5
GM
610
611 matrix->left_margin_glyphs = left;
612 matrix->right_margin_glyphs = right;
613 }
614 else
615 {
616 /* If MATRIX->pool is null, MATRIX is responsible for managing
617 its own memory. Allocate glyph memory from the heap. */
618 if (dim.width > matrix->matrix_w
619 || new_rows
045dee35 620 || header_line_changed_p
5f5c8ee5 621 || marginal_areas_changed_p)
4588ec20 622 {
5f5c8ee5
GM
623 struct glyph_row *row = matrix->rows;
624 struct glyph_row *end = row + matrix->rows_allocated;
625
626 while (row < end)
627 {
628 row->glyphs[LEFT_MARGIN_AREA]
629 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
630 (dim.width
631 * sizeof (struct glyph)));
632
633 /* The mode line never has marginal areas. */
634 if (row == matrix->rows + dim.height - 1
045dee35 635 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
636 {
637 row->glyphs[TEXT_AREA]
638 = row->glyphs[LEFT_MARGIN_AREA];
639 row->glyphs[RIGHT_MARGIN_AREA]
640 = row->glyphs[TEXT_AREA] + dim.width;
641 row->glyphs[LAST_AREA]
642 = row->glyphs[RIGHT_MARGIN_AREA];
643 }
644 else
645 {
646 row->glyphs[TEXT_AREA]
647 = row->glyphs[LEFT_MARGIN_AREA] + left;
648 row->glyphs[RIGHT_MARGIN_AREA]
649 = row->glyphs[TEXT_AREA] + dim.width - left - right;
650 row->glyphs[LAST_AREA]
651 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
652 }
653 ++row;
654 }
4588ec20
JB
655 }
656
5f5c8ee5
GM
657 xassert (left >= 0 && right >= 0);
658 matrix->left_margin_glyphs = left;
659 matrix->right_margin_glyphs = right;
660 }
661
662 /* Number of rows to be used by MATRIX. */
663 matrix->nrows = dim.height;
664
665 /* Mark rows in a current matrix of a window as not having valid
666 contents. It's important to not do this for desired matrices.
667 When Emacs starts, it may already be building desired matrices
668 when this function runs. */
669 if (w && matrix == w->current_matrix)
670 {
671 /* Optimize the case that only the height has changed (C-x 2,
672 upper window). Invalidate all rows that are no longer part
673 of the window. */
674 if (!marginal_areas_changed_p
675 && matrix->window_top_y == XFASTINT (w->top)
676 && matrix->window_width == window_width)
4588ec20 677 {
5f5c8ee5
GM
678 i = 0;
679 while (matrix->rows[i].enabled_p
680 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
681 < matrix->window_height))
682 ++i;
683
684 /* Window end is invalid, if inside of the rows that
685 are invalidated. */
686 if (INTEGERP (w->window_end_vpos)
687 && XFASTINT (w->window_end_vpos) >= i)
688 w->window_end_valid = Qnil;
689
690 while (i < matrix->nrows)
691 matrix->rows[i++].enabled_p = 0;
692 }
693 else
694 {
695 for (i = 0; i < matrix->nrows; ++i)
696 matrix->rows[i].enabled_p = 0;
4588ec20 697 }
4588ec20 698 }
5f5c8ee5
GM
699
700 /* Remember last values to be able to optimize frame redraws. */
701 matrix->matrix_x = x;
702 matrix->matrix_y = y;
703 matrix->matrix_w = dim.width;
704 matrix->matrix_h = dim.height;
705
706 /* Record the top y location and height of W at the time the matrix
707 was last adjusted. This is used to optimize redisplay above. */
708 if (w)
4588ec20 709 {
5f5c8ee5
GM
710 matrix->window_top_y = XFASTINT (w->top);
711 matrix->window_height = window_height;
712 matrix->window_width = window_width;
713 matrix->window_vscroll = w->vscroll;
714 }
715}
4588ec20 716
4588ec20 717
5f5c8ee5
GM
718/* Reverse the contents of rows in MATRIX between START and END. The
719 contents of the row at END - 1 end up at START, END - 2 at START +
720 1 etc. This is part of the implementation of rotate_matrix (see
721 below). */
d52bad65 722
5f5c8ee5
GM
723static void
724reverse_rows (matrix, start, end)
725 struct glyph_matrix *matrix;
726 int start, end;
727{
728 int i, j;
23b0200c 729
5f5c8ee5
GM
730 for (i = start, j = end - 1; i < j; ++i, --j)
731 {
732 /* Non-ISO HP/UX compiler doesn't like auto struct
733 initialization. */
734 struct glyph_row temp;
735 temp = matrix->rows[i];
736 matrix->rows[i] = matrix->rows[j];
737 matrix->rows[j] = temp;
738 }
739}
23b0200c 740
23b0200c 741
5f5c8ee5
GM
742/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
743 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
744 indices. (Note: this does not copy glyphs, only glyph pointers in
745 row structures are moved around).
60a8948a 746
5f5c8ee5
GM
747 The algorithm used for rotating the vector was, I believe, first
748 described by Kernighan. See the vector R as consisting of two
749 sub-vectors AB, where A has length BY for BY >= 0. The result
750 after rotating is then BA. Reverse both sub-vectors to get ArBr
751 and reverse the result to get (ArBr)r which is BA. Similar for
752 rotating right. */
753
754void
755rotate_matrix (matrix, first, last, by)
756 struct glyph_matrix *matrix;
757 int first, last, by;
758{
759 if (by < 0)
760 {
761 /* Up (rotate left, i.e. towards lower indices). */
762 by = -by;
763 reverse_rows (matrix, first, first + by);
764 reverse_rows (matrix, first + by, last);
765 reverse_rows (matrix, first, last);
766 }
767 else if (by > 0)
768 {
769 /* Down (rotate right, i.e. towards higher indices). */
770 reverse_rows (matrix, last - by, last);
771 reverse_rows (matrix, first, last - by);
772 reverse_rows (matrix, first, last);
773 }
774}
775
776
777/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
778 with indices START <= index < END. Increment positions by DELTA/
779 DELTA_BYTES. */
780
781void
782increment_glyph_matrix_buffer_positions (matrix, start, end, delta,
783 delta_bytes)
784 struct glyph_matrix *matrix;
785 int start, end, delta, delta_bytes;
786{
787 /* Check that START and END are reasonable values. */
788 xassert (start >= 0 && start <= matrix->nrows);
789 xassert (end >= 0 && end <= matrix->nrows);
790 xassert (start <= end);
791
792 for (; start < end; ++start)
793 increment_glyph_row_buffer_positions (matrix->rows + start,
794 delta, delta_bytes);
795}
796
797
798/* Enable a range of rows in glyph matrix MATRIX. START and END are
799 the row indices of the first and last + 1 row to enable. If
800 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
801
802void
803enable_glyph_matrix_rows (matrix, start, end, enabled_p)
804 struct glyph_matrix *matrix;
805 int start, end;
806 int enabled_p;
807{
808 xassert (start <= end);
809 xassert (start >= 0 && start < matrix->nrows);
810 xassert (end >= 0 && end <= matrix->nrows);
811
812 for (; start < end; ++start)
813 matrix->rows[start].enabled_p = enabled_p != 0;
814}
815
816
817/* Clear MATRIX.
818
819 This empties all rows in MATRIX by setting the enabled_p flag for
820 all rows of the matrix to zero. The function prepare_desired_row
821 will eventually really clear a row when it sees one with a zero
822 enabled_p flag.
823
824 Resets update hints to defaults value. The only update hint
825 currently present is the flag MATRIX->no_scrolling_p. */
826
827void
828clear_glyph_matrix (matrix)
829 struct glyph_matrix *matrix;
830{
831 if (matrix)
832 {
833 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
834 matrix->no_scrolling_p = 0;
835 }
836}
837
838
839/* Shift part of the glyph matrix MATRIX of window W up or down.
840 Increment y-positions in glyph rows between START and END by DY,
841 and recompute their visible height. */
842
843void
844shift_glyph_matrix (w, matrix, start, end, dy)
845 struct window *w;
846 struct glyph_matrix *matrix;
847 int start, end, dy;
848{
849 int min_y, max_y;
850
851 xassert (start <= end);
852 xassert (start >= 0 && start < matrix->nrows);
853 xassert (end >= 0 && end <= matrix->nrows);
854
045dee35 855 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
856 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
857
858 for (; start < end; ++start)
859 {
860 struct glyph_row *row = &matrix->rows[start];
861
862 row->y += dy;
863
864 if (row->y < min_y)
865 row->visible_height = row->height - (min_y - row->y);
866 else if (row->y + row->height > max_y)
867 row->visible_height = row->height - (row->y + row->height - max_y);
868 else
869 row->visible_height = row->height;
870 }
871}
872
873
874/* Mark all rows in current matrices of frame F as invalid. Marking
875 invalid is done by setting enabled_p to zero for all rows in a
876 current matrix. */
877
878void
879clear_current_matrices (f)
880 register struct frame *f;
881{
882 /* Clear frame current matrix, if we have one. */
883 if (f->current_matrix)
884 clear_glyph_matrix (f->current_matrix);
885
886 /* Clear the matrix of the menu bar window, if such a window exists.
887 The menu bar window is currently used to display menus on X when
888 no toolkit support is compiled in. */
889 if (WINDOWP (f->menu_bar_window))
890 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
891
9ea173e8
GM
892 /* Clear the matrix of the tool-bar window, if any. */
893 if (WINDOWP (f->tool_bar_window))
894 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
895
896 /* Clear current window matrices. */
897 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
898 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
899}
900
901
902/* Clear out all display lines of F for a coming redisplay. */
903
904void
905clear_desired_matrices (f)
906 register struct frame *f;
907{
908 if (f->desired_matrix)
909 clear_glyph_matrix (f->desired_matrix);
910
911 if (WINDOWP (f->menu_bar_window))
912 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
913
9ea173e8
GM
914 if (WINDOWP (f->tool_bar_window))
915 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
916
917 /* Do it for window matrices. */
918 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
919 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
920}
921
922
923/* Clear matrices in window tree rooted in W. If DESIRED_P is
924 non-zero clear desired matrices, otherwise clear current matrices. */
925
926static void
927clear_window_matrices (w, desired_p)
928 struct window *w;
929 int desired_p;
930{
931 while (w)
932 {
933 if (!NILP (w->hchild))
934 {
935 xassert (WINDOWP (w->hchild));
936 clear_window_matrices (XWINDOW (w->hchild), desired_p);
937 }
938 else if (!NILP (w->vchild))
939 {
940 xassert (WINDOWP (w->vchild));
941 clear_window_matrices (XWINDOW (w->vchild), desired_p);
942 }
943 else
944 {
945 if (desired_p)
946 clear_glyph_matrix (w->desired_matrix);
947 else
948 {
949 clear_glyph_matrix (w->current_matrix);
950 w->window_end_valid = Qnil;
951 }
952 }
953
954 w = NILP (w->next) ? 0 : XWINDOW (w->next);
955 }
956}
957
958
959\f
960/***********************************************************************
961 Glyph Rows
962
963 See dispextern.h for an overall explanation of glyph rows.
964 ***********************************************************************/
965
966/* Clear glyph row ROW. Do it in a way that makes it robust against
967 changes in the glyph_row structure, i.e. addition or removal of
968 structure members. */
969
970void
971clear_glyph_row (row)
972 struct glyph_row *row;
973{
974 struct glyph *p[1 + LAST_AREA];
975 static struct glyph_row null_row;
976
977 /* Save pointers. */
978 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
979 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
980 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
981 p[LAST_AREA] = row->glyphs[LAST_AREA];
982
983 /* Clear. */
984 *row = null_row;
985
986 /* Restore pointers. */
987 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
988 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
989 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
990 row->glyphs[LAST_AREA] = p[LAST_AREA];
991}
992
993
994/* Make ROW an empty, enabled row of canonical character height,
995 in window W starting at y-position Y. */
996
997void
998blank_row (w, row, y)
999 struct window *w;
1000 struct glyph_row *row;
1001 int y;
1002{
1003 int min_y, max_y;
1004
045dee35 1005 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1006 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1007
1008 clear_glyph_row (row);
1009 row->y = y;
408f5064
GM
1010 row->ascent = row->phys_ascent = 0;
1011 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1012
1013 if (row->y < min_y)
1014 row->visible_height = row->height - (min_y - row->y);
1015 else if (row->y + row->height > max_y)
1016 row->visible_height = row->height - (row->y + row->height - max_y);
1017 else
1018 row->visible_height = row->height;
1019
1020 row->enabled_p = 1;
1021}
1022
1023
1024/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1025 are the amounts by which to change positions. Note that the first
1026 glyph of the text area of a row can have a buffer position even if
1027 the used count of the text area is zero. Such rows display line
1028 ends. */
1029
1030void
1031increment_glyph_row_buffer_positions (row, delta, delta_bytes)
1032 struct glyph_row *row;
1033 int delta, delta_bytes;
1034{
1035 int area, i;
1036
1037 /* Increment start and end positions. */
1038 MATRIX_ROW_START_CHARPOS (row) += delta;
1039 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1040 MATRIX_ROW_END_CHARPOS (row) += delta;
1041 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1042
1043 /* Increment positions in glyphs. */
1044 for (area = 0; area < LAST_AREA; ++area)
1045 for (i = 0; i < row->used[area]; ++i)
1046 if (BUFFERP (row->glyphs[area][i].object)
1047 && row->glyphs[area][i].charpos > 0)
1048 row->glyphs[area][i].charpos += delta;
1049
1050 /* Capture the case of rows displaying a line end. */
1051 if (row->used[TEXT_AREA] == 0
1052 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1053 row->glyphs[TEXT_AREA]->charpos += delta;
1054}
1055
1056
1057/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1058 contents, i.e. glyph structure contents are exchanged between A and
1059 B without changing glyph pointers in A and B. */
1060
1061static void
1062swap_glyphs_in_rows (a, b)
1063 struct glyph_row *a, *b;
1064{
1065 int area;
1066
1067 for (area = 0; area < LAST_AREA; ++area)
1068 {
1069 /* Number of glyphs to swap. */
1070 int max_used = max (a->used[area], b->used[area]);
1071
1072 /* Start of glyphs in area of row A. */
1073 struct glyph *glyph_a = a->glyphs[area];
1074
1075 /* End + 1 of glyphs in area of row A. */
1076 struct glyph *glyph_a_end = a->glyphs[max_used];
1077
1078 /* Start of glyphs in area of row B. */
1079 struct glyph *glyph_b = b->glyphs[area];
1080
1081 while (glyph_a < glyph_a_end)
1082 {
1083 /* Non-ISO HP/UX compiler doesn't like auto struct
1084 initialization. */
1085 struct glyph temp;
1086 temp = *glyph_a;
1087 *glyph_a = *glyph_b;
1088 *glyph_b = temp;
1089 ++glyph_a;
1090 ++glyph_b;
1091 }
1092 }
1093}
1094
1095
1096/* Exchange pointers to glyph memory between glyph rows A and B. */
1097
1098static INLINE void
1099swap_glyph_pointers (a, b)
1100 struct glyph_row *a, *b;
1101{
1102 int i;
1103 for (i = 0; i < LAST_AREA + 1; ++i)
1104 {
1105 struct glyph *temp = a->glyphs[i];
1106 a->glyphs[i] = b->glyphs[i];
1107 b->glyphs[i] = temp;
1108 }
1109}
1110
1111
1112/* Copy glyph row structure FROM to glyph row structure TO, except
1113 that glyph pointers in the structures are left unchanged. */
1114
1115INLINE void
1116copy_row_except_pointers (to, from)
1117 struct glyph_row *to, *from;
1118{
1119 struct glyph *pointers[1 + LAST_AREA];
1120
1121 /* Save glyph pointers of TO. */
1122 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1123
1124 /* Do a structure assignment. */
1125 *to = *from;
1126
1127 /* Restore original pointers of TO. */
1128 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1129}
1130
1131
1132/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1133 TO and FROM are left unchanged. Glyph contents are copied from the
1134 glyph memory of FROM to the glyph memory of TO. Increment buffer
1135 positions in row TO by DELTA/ DELTA_BYTES. */
1136
1137void
1138copy_glyph_row_contents (to, from, delta, delta_bytes)
1139 struct glyph_row *to, *from;
1140 int delta, delta_bytes;
1141{
1142 int area;
1143
1144 /* This is like a structure assignment TO = FROM, except that
1145 glyph pointers in the rows are left unchanged. */
1146 copy_row_except_pointers (to, from);
1147
1148 /* Copy glyphs from FROM to TO. */
1149 for (area = 0; area < LAST_AREA; ++area)
1150 if (from->used[area])
1151 bcopy (from->glyphs[area], to->glyphs[area],
1152 from->used[area] * sizeof (struct glyph));
1153
1154 /* Increment buffer positions in TO by DELTA. */
1155 increment_glyph_row_buffer_positions (to, delta, delta_bytes);
1156}
1157
1158
1159/* Assign glyph row FROM to glyph row TO. This works like a structure
1160 assignment TO = FROM, except that glyph pointers are not copied but
1161 exchanged between TO and FROM. Pointers must be exchanged to avoid
1162 a memory leak. */
1163
1164static INLINE void
1165assign_row (to, from)
1166 struct glyph_row *to, *from;
1167{
1168 swap_glyph_pointers (to, from);
1169 copy_row_except_pointers (to, from);
1170}
1171
1172
1173/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1174 a row in a window matrix, is a slice of the glyph memory of the
1175 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1176 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1177 memory of FRAME_ROW. */
1178
1179static int
1180glyph_row_slice_p (window_row, frame_row)
1181 struct glyph_row *window_row, *frame_row;
1182{
1183 struct glyph *window_glyph_start = window_row->glyphs[0];
1184 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1185 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1186
1187 return (frame_glyph_start <= window_glyph_start
1188 && window_glyph_start < frame_glyph_end);
1189}
1190
1191
1192/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1193 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1194 in WINDOW_MATRIX is found satisfying the condition. */
1195
1196static struct glyph_row *
1197find_glyph_row_slice (window_matrix, frame_matrix, row)
1198 struct glyph_matrix *window_matrix, *frame_matrix;
1199 int row;
1200{
1201 int i;
1202
1203 xassert (row >= 0 && row < frame_matrix->nrows);
1204
1205 for (i = 0; i < window_matrix->nrows; ++i)
1206 if (glyph_row_slice_p (window_matrix->rows + i,
1207 frame_matrix->rows + row))
1208 break;
1209
1210 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1211}
1212
1213
1214/* Prepare ROW for display. Desired rows are cleared lazily,
1215 i.e. they are only marked as to be cleared by setting their
1216 enabled_p flag to zero. When a row is to be displayed, a prior
1217 call to this function really clears it. */
1218
1219void
1220prepare_desired_row (row)
1221 struct glyph_row *row;
1222{
1223 if (!row->enabled_p)
1224 {
1225 clear_glyph_row (row);
1226 row->enabled_p = 1;
1227 }
1228}
1229
1230
1231/* Return a hash code for glyph row ROW. */
1232
1233int
1234line_hash_code (row)
1235 struct glyph_row *row;
1236{
1237 int hash = 0;
1238
1239 if (row->enabled_p)
1240 {
1241 if (row->inverse_p)
1242 {
1243 /* Give all highlighted lines the same hash code
1244 so as to encourage scrolling to leave them in place. */
1245 hash = -1;
1246 }
1247 else
1248 {
1249 struct glyph *glyph = row->glyphs[TEXT_AREA];
1250 struct glyph *end = glyph + row->used[TEXT_AREA];
1251
1252 while (glyph < end)
1253 {
1254 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*glyph);
1255 if (must_write_spaces)
1256 g -= SPACEGLYPH;
1257 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + g;
1258 ++glyph;
1259 }
1260
1261 if (hash == 0)
1262 hash = 1;
1263 }
1264 }
1265
1266 return hash;
1267}
1268
1269
1270/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1271 the number of characters in the line. If must_write_spaces is
1272 zero, leading and trailing spaces are ignored. */
1273
1274static unsigned int
1275line_draw_cost (matrix, vpos)
1276 struct glyph_matrix *matrix;
1277 int vpos;
1278{
1279 struct glyph_row *row = matrix->rows + vpos;
1280 struct glyph *beg = row->glyphs[TEXT_AREA];
1281 struct glyph *end = beg + row->used[TEXT_AREA];
1282 int len;
1283 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1284 int glyph_table_len = GLYPH_TABLE_LENGTH;
1285
1286 /* Ignore trailing and leading spaces if we can. */
1287 if (!must_write_spaces)
1288 {
1289 /* Skip from the end over trailing spaces. */
1290 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1291 --end;
1292
1293 /* All blank line. */
1294 if (end == beg)
1295 return 0;
1296
1297 /* Skip over leading spaces. */
1298 while (CHAR_GLYPH_SPACE_P (*beg))
1299 ++beg;
1300 }
1301
1302 /* If we don't have a glyph-table, each glyph is one character,
1303 so return the number of glyphs. */
1304 if (glyph_table_base == 0)
1305 len = end - beg;
1306 else
1307 {
1308 /* Otherwise, scan the glyphs and accumulate their total length
1309 in LEN. */
1310 len = 0;
1311 while (beg < end)
1312 {
1313 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1314
1315 if (GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1316 len += 1;
1317 else
1318 len += GLYPH_LENGTH (glyph_table_base, g);
1319
1320 ++beg;
1321 }
1322 }
1323
1324 return len;
1325}
1326
1327
1328/* Test two glyph rows A and B for equality. Value is non-zero if A
1329 and B have equal contents. W is the window to which the glyphs
1330 rows A and B belong. It is needed here to test for partial row
1331 visibility. */
1332
1333static INLINE int
1334row_equal_p (w, a, b)
1335 struct window *w;
1336 struct glyph_row *a, *b;
1337{
1338 if (a == b)
1339 return 1;
1340 else if (a->hash != b->hash)
1341 return 0;
1342 else
1343 {
1344 struct glyph *a_glyph, *b_glyph, *a_end;
1345 int area;
1346
1347 /* Compare glyphs. */
1348 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1349 {
1350 if (a->used[area] != b->used[area])
1351 return 0;
1352
1353 a_glyph = a->glyphs[area];
1354 a_end = a_glyph + a->used[area];
1355 b_glyph = b->glyphs[area];
1356
1357 while (a_glyph < a_end
1358 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1359 ++a_glyph, ++b_glyph;
1360
1361 if (a_glyph != a_end)
1362 return 0;
1363 }
1364
1365 if (a->truncated_on_left_p != b->truncated_on_left_p
1366 || a->inverse_p != b->inverse_p
1367 || a->fill_line_p != b->fill_line_p
1368 || a->truncated_on_right_p != b->truncated_on_right_p
1369 || a->overlay_arrow_p != b->overlay_arrow_p
1370 || a->continued_p != b->continued_p
1371 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1372 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1373 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1374 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1375 /* Different partially visible characters on left margin. */
1376 || a->x != b->x
1377 /* Different height. */
1378 || a->ascent != b->ascent
408f5064
GM
1379 || a->phys_ascent != b->phys_ascent
1380 || a->phys_height != b->phys_height
5f5c8ee5
GM
1381 || a->visible_height != b->visible_height)
1382 return 0;
1383 }
1384
1385 return 1;
1386}
1387
1388
1389\f
1390/***********************************************************************
1391 Glyph Pool
1392
1393 See dispextern.h for an overall explanation of glyph pools.
1394 ***********************************************************************/
1395
1396/* Allocate a glyph_pool structure. The structure returned is
1397 initialized with zeros. The global variable glyph_pool_count is
1398 incremented for each pool allocated. */
1399
1400static struct glyph_pool *
1401new_glyph_pool ()
1402{
1403 struct glyph_pool *result;
1404
1405 /* Allocate a new glyph_pool and clear it. */
1406 result = (struct glyph_pool *) xmalloc (sizeof *result);
1407 bzero (result, sizeof *result);
1408
1409 /* For memory leak and double deletion checking. */
1410 ++glyph_pool_count;
1411
1412 return result;
1413}
1414
1415
1416/* Free a glyph_pool structure POOL. The function may be called with
1417 a null POOL pointer. The global variable glyph_pool_count is
1418 decremented with every pool structure freed. If this count gets
1419 negative, more structures were freed than allocated, i.e. one
1420 structure must have been freed more than once or a bogus pointer
1421 was passed to free_glyph_pool. */
1422
1423static void
1424free_glyph_pool (pool)
1425 struct glyph_pool *pool;
1426{
1427 if (pool)
1428 {
1429 /* More freed than allocated? */
1430 --glyph_pool_count;
1431 xassert (glyph_pool_count >= 0);
1432
1433 xfree (pool->glyphs);
1434 xfree (pool);
1435 }
1436}
1437
1438
1439/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1440 columns we need. This function never shrinks a pool. The only
1441 case in which this would make sense, would be when a frame's size
1442 is changed from a large value to a smaller one. But, if someone
1443 does it once, we can expect that he will do it again.
1444
1445 Value is non-zero if the pool changed in a way which makes
1446 re-adjusting window glyph matrices necessary. */
1447
1448static int
1449realloc_glyph_pool (pool, matrix_dim)
1450 struct glyph_pool *pool;
1451 struct dim matrix_dim;
1452{
1453 int needed;
1454 int changed_p;
1455
1456 changed_p = (pool->glyphs == 0
1457 || matrix_dim.height != pool->nrows
1458 || matrix_dim.width != pool->ncolumns);
1459
1460 /* Enlarge the glyph pool. */
1461 needed = matrix_dim.width * matrix_dim.height;
1462 if (needed > pool->nglyphs)
1463 {
1464 int size = needed * sizeof (struct glyph);
1465
1466 if (pool->glyphs)
1467 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1468 else
1469 {
1470 pool->glyphs = (struct glyph *) xmalloc (size);
1471 bzero (pool->glyphs, size);
1472 }
1473
1474 pool->nglyphs = needed;
1475 }
1476
1477 /* Remember the number of rows and columns because (a) we use then
1478 to do sanity checks, and (b) the number of columns determines
1479 where rows in the frame matrix start---this must be available to
1480 determine pointers to rows of window sub-matrices. */
1481 pool->nrows = matrix_dim.height;
1482 pool->ncolumns = matrix_dim.width;
1483
1484 return changed_p;
1485}
1486
1487
1488\f
1489/***********************************************************************
1490 Debug Code
1491 ***********************************************************************/
1492
1493#if GLYPH_DEBUG
1494
1495/* Check that no glyph pointers have been lost in MATRIX. If a
1496 pointer has been lost, e.g. by using a structure assignment between
1497 rows, at least one pointer must occur more than once in the rows of
1498 MATRIX. */
1499
1500void
1501check_matrix_pointer_lossage (matrix)
1502 struct glyph_matrix *matrix;
1503{
1504 int i, j;
1505
1506 for (i = 0; i < matrix->nrows; ++i)
1507 for (j = 0; j < matrix->nrows; ++j)
1508 xassert (i == j
1509 || (matrix->rows[i].glyphs[TEXT_AREA]
1510 != matrix->rows[j].glyphs[TEXT_AREA]));
1511}
1512
1513
1514/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1515
1516struct glyph_row *
1517matrix_row (matrix, row)
1518 struct glyph_matrix *matrix;
1519 int row;
1520{
1521 xassert (matrix && matrix->rows);
1522 xassert (row >= 0 && row < matrix->nrows);
1523
1524 /* That's really too slow for normal testing because this function
1525 is called almost everywhere. Although---it's still astonishingly
1526 fast, so it is valuable to have for debugging purposes. */
1527#if 0
1528 check_matrix_pointer_lossage (matrix);
1529#endif
1530
1531 return matrix->rows + row;
1532}
1533
1534
1535#if 0 /* This function makes invalid assumptions when text is
1536 partially invisible. But it might come handy for debugging
1537 nevertheless. */
1538
1539/* Check invariants that must hold for an up to date current matrix of
1540 window W. */
1541
1542static void
1543check_matrix_invariants (w)
1544 struct window *w;
1545{
1546 struct glyph_matrix *matrix = w->current_matrix;
1547 int yb = window_text_bottom_y (w);
1548 struct glyph_row *row = matrix->rows;
1549 struct glyph_row *last_text_row = NULL;
1550 struct buffer *saved = current_buffer;
1551 struct buffer *buffer = XBUFFER (w->buffer);
1552 int c;
1553
1554 /* This can sometimes happen for a fresh window. */
1555 if (matrix->nrows < 2)
1556 return;
1557
1558 set_buffer_temp (buffer);
1559
1560 /* Note: last row is always reserved for the mode line. */
1561 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1562 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1563 {
1564 struct glyph_row *next = row + 1;
1565
1566 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1567 last_text_row = row;
1568
1569 /* Check that character and byte positions are in sync. */
1570 xassert (MATRIX_ROW_START_BYTEPOS (row)
1571 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1572
1573 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1574 have such a position temporarily in case of a minibuffer
1575 displaying something like `[Sole completion]' at its end. */
1576 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1577 xassert (MATRIX_ROW_END_BYTEPOS (row)
1578 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1579
1580 /* Check that end position of `row' is equal to start position
1581 of next row. */
1582 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1583 {
1584 xassert (MATRIX_ROW_END_CHARPOS (row)
1585 == MATRIX_ROW_START_CHARPOS (next));
1586 xassert (MATRIX_ROW_END_BYTEPOS (row)
1587 == MATRIX_ROW_START_BYTEPOS (next));
1588 }
1589 row = next;
1590 }
1591
1592 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1593 xassert (w->desired_matrix->rows != NULL);
1594 set_buffer_temp (saved);
1595}
1596
1597#endif /* 0 */
1598
1599#endif /* GLYPH_DEBUG != 0 */
1600
1601
1602\f
1603/**********************************************************************
1604 Allocating/ Adjusting Glyph Matrices
1605 **********************************************************************/
1606
1607/* Allocate glyph matrices over a window tree for a frame-based
1608 redisplay
1609
1610 X and Y are column/row within the frame glyph matrix where
1611 sub-matrices for the window tree rooted at WINDOW must be
1612 allocated. CH_DIM contains the dimensions of the smallest
1613 character that could be used during display. DIM_ONLY_P non-zero
1614 means that the caller of this function is only interested in the
1615 result matrix dimension, and matrix adjustments should not be
1616 performed.
1617
1618 The function returns the total width/height of the sub-matrices of
1619 the window tree. If called on a frame root window, the computation
1620 will take the mini-buffer window into account.
1621
1622 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1623
1624 NEW_LEAF_MATRIX set if any window in the tree did not have a
1625 glyph matrices yet, and
1626
1627 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1628 any window in the tree will be changed or have been changed (see
1629 DIM_ONLY_P).
1630
1631 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1632 function.
1633
1634 Windows are arranged into chains of windows on the same level
1635 through the next fields of window structures. Such a level can be
1636 either a sequence of horizontally adjacent windows from left to
1637 right, or a sequence of vertically adjacent windows from top to
1638 bottom. Each window in a horizontal sequence can be either a leaf
1639 window or a vertical sequence; a window in a vertical sequence can
1640 be either a leaf or a horizontal sequence. All windows in a
1641 horizontal sequence have the same height, and all windows in a
1642 vertical sequence have the same width.
1643
1644 This function uses, for historical reasons, a more general
1645 algorithm to determine glyph matrix dimensions that would be
1646 necessary.
1647
1648 The matrix height of a horizontal sequence is determined by the
1649 maximum height of any matrix in the sequence. The matrix width of
1650 a horizontal sequence is computed by adding up matrix widths of
1651 windows in the sequence.
1652
1653 |<------- result width ------->|
1654 +---------+----------+---------+ ---
1655 | | | | |
1656 | | | |
1657 +---------+ | | result height
1658 | +---------+
1659 | | |
1660 +----------+ ---
1661
1662 The matrix width of a vertical sequence is the maximum matrix width
1663 of any window in the sequence. Its height is computed by adding up
1664 matrix heights of windows in the sequence.
1665
1666 |<---- result width -->|
1667 +---------+ ---
1668 | | |
1669 | | |
1670 +---------+--+ |
1671 | | |
1672 | | result height
1673 | |
1674 +------------+---------+ |
1675 | | |
1676 | | |
1677 +------------+---------+ --- */
1678
1679/* Bit indicating that a new matrix will be allocated or has been
1680 allocated. */
1681
1682#define NEW_LEAF_MATRIX (1 << 0)
1683
1684/* Bit indicating that a matrix will or has changed its location or
1685 size. */
1686
1687#define CHANGED_LEAF_MATRIX (1 << 1)
1688
1689static struct dim
1690allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1691 dim_only_p, window_change_flags)
1692 Lisp_Object window;
1693 int x, y;
1694 struct dim ch_dim;
1695 int dim_only_p;
1696 int *window_change_flags;
1697{
1698 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1699 int x0 = x, y0 = y;
1700 int wmax = 0, hmax = 0;
1701 struct dim total;
1702 struct dim dim;
1703 struct window *w;
1704 int in_horz_combination_p;
1705
1706 /* What combination is WINDOW part of? Compute this once since the
1707 result is the same for all windows in the `next' chain. The
1708 special case of a root window (parent equal to nil) is treated
1709 like a vertical combination because a root window's `next'
1710 points to the mini-buffer window, if any, which is arranged
1711 vertically below other windows. */
1712 in_horz_combination_p
1713 = (!NILP (XWINDOW (window)->parent)
1714 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1715
1716 /* For WINDOW and all windows on the same level. */
1717 do
1718 {
1719 w = XWINDOW (window);
1720
1721 /* Get the dimension of the window sub-matrix for W, depending
1722 on whether this a combination or a leaf window. */
1723 if (!NILP (w->hchild))
1724 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1725 dim_only_p,
1726 window_change_flags);
1727 else if (!NILP (w->vchild))
1728 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1729 dim_only_p,
1730 window_change_flags);
1731 else
1732 {
1733 /* If not already done, allocate sub-matrix structures. */
1734 if (w->desired_matrix == NULL)
1735 {
1736 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1737 w->current_matrix = new_glyph_matrix (f->current_pool);
1738 *window_change_flags |= NEW_LEAF_MATRIX;
1739 }
1740
1741 /* Width and height MUST be chosen so that there are no
1742 holes in the frame matrix. */
1743 dim.width = w->width;
1744 dim.height = w->height;
1745
1746 /* Will matrix be re-allocated? */
1747 if (x != w->desired_matrix->matrix_x
1748 || y != w->desired_matrix->matrix_y
1749 || dim.width != w->desired_matrix->matrix_w
1750 || dim.height != w->desired_matrix->matrix_h
1751 || (margin_glyphs_to_reserve (w, dim.width,
1752 w->right_margin_width)
1753 != w->desired_matrix->left_margin_glyphs)
1754 || (margin_glyphs_to_reserve (w, dim.width,
1755 w->left_margin_width)
1756 != w->desired_matrix->right_margin_glyphs))
1757 *window_change_flags |= CHANGED_LEAF_MATRIX;
1758
1759 /* Actually change matrices, if allowed. Do not consider
1760 CHANGED_LEAF_MATRIX computed above here because the pool
1761 may have been changed which we don't now here. We trust
1762 that we only will be called with DIM_ONLY_P != 0 when
1763 necessary. */
1764 if (!dim_only_p)
1765 {
1766 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1767 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1768 }
1769 }
1770
1771 /* If we are part of a horizontal combination, advance x for
1772 windows to the right of W; otherwise advance y for windows
1773 below W. */
1774 if (in_horz_combination_p)
1775 x += dim.width;
1776 else
1777 y += dim.height;
1778
1779 /* Remember maximum glyph matrix dimensions. */
1780 wmax = max (wmax, dim.width);
1781 hmax = max (hmax, dim.height);
1782
1783 /* Next window on same level. */
1784 window = w->next;
1785 }
1786 while (!NILP (window));
1787
1788 /* Set `total' to the total glyph matrix dimension of this window
1789 level. In a vertical combination, the width is the width of the
1790 widest window; the height is the y we finally reached, corrected
1791 by the y we started with. In a horizontal combination, the total
1792 height is the height of the tallest window, and the width is the
1793 x we finally reached, corrected by the x we started with. */
1794 if (in_horz_combination_p)
1795 {
1796 total.width = x - x0;
1797 total.height = hmax;
1798 }
1799 else
1800 {
1801 total.width = wmax;
1802 total.height = y - y0;
1803 }
1804
1805 return total;
1806}
1807
1808
1809/* Allocate window matrices for window-based redisplay. W is the
1810 window whose matrices must be allocated/reallocated. CH_DIM is the
1811 size of the smallest character that could potentially be used on W. */
1812
1813static void
1814allocate_matrices_for_window_redisplay (w, ch_dim)
1815 struct window *w;
1816 struct dim ch_dim;
1817{
1818 struct frame *f = XFRAME (w->frame);
1819
1820 while (w)
1821 {
1822 if (!NILP (w->vchild))
1823 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1824 else if (!NILP (w->hchild))
1825 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1826 else
1827 {
1828 /* W is a leaf window. */
1829 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1830 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1831 struct dim dim;
1832
1833 /* If matrices are not yet allocated, allocate them now. */
1834 if (w->desired_matrix == NULL)
1835 {
1836 w->desired_matrix = new_glyph_matrix (NULL);
1837 w->current_matrix = new_glyph_matrix (NULL);
1838 }
1839
1840 /* Compute number of glyphs needed in a glyph row. */
1841 dim.width = (((window_pixel_width + ch_dim.width - 1)
1842 / ch_dim.width)
1843 /* 2 partially visible columns in the text area. */
1844 + 2
1845 /* One partially visible column at the right
1846 edge of each marginal area. */
1847 + 1 + 1);
1848
1849 /* Compute number of glyph rows needed. */
1850 dim.height = (((window_pixel_height + ch_dim.height - 1)
1851 / ch_dim.height)
1852 /* One partially visible line at the top and
1853 bottom of the window. */
1854 + 2
1855 /* 2 for top and mode line. */
1856 + 2);
1857
1858 /* Change matrices. */
1859 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1860 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1861 }
1862
1863 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1864 }
1865}
1866
1867
1868/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1869 do it for all frames; otherwise do it just for the given frame.
1870 This function must be called when a new frame is created, its size
1871 changes, or its window configuration changes. */
1872
1873void
1874adjust_glyphs (f)
1875 struct frame *f;
1876{
408f5064
GM
1877 /* Block input so that expose events and other events that access
1878 glyph matrices are not processed while we are changing them. */
1879 BLOCK_INPUT;
1880
5f5c8ee5
GM
1881 if (f)
1882 adjust_frame_glyphs (f);
1883 else
1884 {
1885 Lisp_Object tail, lisp_frame;
1886
1887 FOR_EACH_FRAME (tail, lisp_frame)
1888 adjust_frame_glyphs (XFRAME (lisp_frame));
1889 }
408f5064
GM
1890
1891 UNBLOCK_INPUT;
5f5c8ee5
GM
1892}
1893
1894
1895/* Adjust frame glyphs when Emacs is initialized.
1896
1897 To be called from init_display.
1898
1899 We need a glyph matrix because redraw will happen soon.
1900 Unfortunately, window sizes on selected_frame are not yet set to
1901 meaningful values. I believe we can assume that there are only two
1902 windows on the frame---the mini-buffer and the root window. Frame
1903 height and width seem to be correct so far. So, set the sizes of
1904 windows to estimated values. */
1905
1906static void
1907adjust_frame_glyphs_initially ()
1908{
91fb7e1b
GM
1909 struct frame *sf = SELECTED_FRAME ();
1910 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1911 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1912 int frame_height = FRAME_HEIGHT (sf);
1913 int frame_width = FRAME_WIDTH (sf);
1914 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1915
1916 /* Do it for the root window. */
1917 XSETFASTINT (root->top, top_margin);
1918 XSETFASTINT (root->width, frame_width);
91fb7e1b 1919 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1920
1921 /* Do it for the mini-buffer window. */
1922 XSETFASTINT (mini->top, frame_height - 1);
1923 XSETFASTINT (mini->width, frame_width);
1924 set_window_height (root->next, 1, 0);
1925
91fb7e1b 1926 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1927 glyphs_initialized_initially_p = 1;
1928}
1929
1930
1931/* Allocate/reallocate glyph matrices of a single frame F. */
1932
1933static void
1934adjust_frame_glyphs (f)
1935 struct frame *f;
1936{
1937 if (FRAME_WINDOW_P (f))
1938 adjust_frame_glyphs_for_window_redisplay (f);
1939 else
1940 adjust_frame_glyphs_for_frame_redisplay (f);
1941
1942 /* Don't forget the message buffer and the buffer for
1943 decode_mode_spec. */
1944 adjust_frame_message_buffer (f);
1945 adjust_decode_mode_spec_buffer (f);
1946
1947 f->glyphs_initialized_p = 1;
1948}
1949
1950
1951/* Allocate/reallocate glyph matrices of a single frame F for
1952 frame-based redisplay. */
1953
1954static void
1955adjust_frame_glyphs_for_frame_redisplay (f)
1956 struct frame *f;
1957{
1958 struct dim ch_dim;
1959 struct dim matrix_dim;
1960 int pool_changed_p;
1961 int window_change_flags;
1962 int top_window_y;
1963
1964 if (!FRAME_LIVE_P (f))
1965 return;
1966
1967 /* Determine the smallest character in any font for F. On
1968 console windows, all characters have dimension (1, 1). */
1969 ch_dim.width = ch_dim.height = 1;
1970
1971 top_window_y = FRAME_TOP_MARGIN (f);
1972
1973 /* Allocate glyph pool structures if not already done. */
1974 if (f->desired_pool == NULL)
1975 {
1976 f->desired_pool = new_glyph_pool ();
1977 f->current_pool = new_glyph_pool ();
1978 }
1979
1980 /* Allocate frames matrix structures if needed. */
1981 if (f->desired_matrix == NULL)
1982 {
1983 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1984 f->current_matrix = new_glyph_matrix (f->current_pool);
1985 }
1986
1987 /* Compute window glyph matrices. (This takes the mini-buffer
1988 window into account). The result is the size of the frame glyph
1989 matrix needed. The variable window_change_flags is set to a bit
1990 mask indicating whether new matrices will be allocated or
1991 existing matrices change their size or location within the frame
1992 matrix. */
1993 window_change_flags = 0;
1994 matrix_dim
1995 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1996 0, top_window_y,
1997 ch_dim, 1,
1998 &window_change_flags);
1999
2000 /* Add in menu bar lines, if any. */
2001 matrix_dim.height += top_window_y;
2002
2003 /* Enlarge pools as necessary. */
2004 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2005 realloc_glyph_pool (f->current_pool, matrix_dim);
2006
2007 /* Set up glyph pointers within window matrices. Do this only if
2008 absolutely necessary since it requires a frame redraw. */
2009 if (pool_changed_p || window_change_flags)
2010 {
2011 /* Do it for window matrices. */
2012 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2013 0, top_window_y, ch_dim, 0,
2014 &window_change_flags);
2015
2016 /* Size of frame matrices must equal size of frame. Note
2017 that we are called for X frames with window widths NOT equal
2018 to the frame width (from CHANGE_FRAME_SIZE_1). */
2019 xassert (matrix_dim.width == FRAME_WIDTH (f)
2020 && matrix_dim.height == FRAME_HEIGHT (f));
2021
2022 /* Resize frame matrices. */
2023 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2024 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2025
2026 /* Since location and size of sub-matrices within the pool may
2027 have changed, and current matrices don't have meaningful
2028 contents anymore, mark the frame garbaged. */
2029 SET_FRAME_GARBAGED (f);
2030 }
2031}
2032
2033
2034/* Allocate/reallocate glyph matrices of a single frame F for
2035 window-based redisplay. */
2036
2037static void
2038adjust_frame_glyphs_for_window_redisplay (f)
2039 struct frame *f;
2040{
2041 struct dim ch_dim;
2042 struct window *w;
2043
2044 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2045
2046 /* Get minimum sizes. */
2047#ifdef HAVE_WINDOW_SYSTEM
2048 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2049 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2050#else
2051 ch_dim.width = ch_dim.height = 1;
2052#endif
2053
2054 /* Allocate/reallocate window matrices. */
2055 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2056 ch_dim);
2057
2058 /* Allocate/ reallocate matrices of the dummy window used to display
2059 the menu bar under X when no X toolkit support is available. */
2060#ifndef USE_X_TOOLKIT
2061 {
2062 /* Allocate a dummy window if not already done. */
2063 if (NILP (f->menu_bar_window))
2064 {
2065 f->menu_bar_window = make_window ();
2066 w = XWINDOW (f->menu_bar_window);
2067 XSETFRAME (w->frame, f);
2068 w->pseudo_window_p = 1;
2069 }
2070 else
2071 w = XWINDOW (f->menu_bar_window);
2072
2073 /* Set window dimensions to frame dimensions and allocate or
2074 adjust glyph matrices of W. */
2075 XSETFASTINT (w->top, 0);
2076 XSETFASTINT (w->left, 0);
2077 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2078 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2079 allocate_matrices_for_window_redisplay (w, ch_dim);
2080 }
2081#endif /* not USE_X_TOOLKIT */
2082
9ea173e8
GM
2083 /* Allocate/ reallocate matrices of the tool bar window. If we
2084 don't have a tool bar window yet, make one. */
2085 if (NILP (f->tool_bar_window))
5f5c8ee5 2086 {
9ea173e8
GM
2087 f->tool_bar_window = make_window ();
2088 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2089 XSETFRAME (w->frame, f);
2090 w->pseudo_window_p = 1;
2091 }
2092 else
9ea173e8 2093 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2094
2095 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2096 XSETFASTINT (w->left, 0);
9ea173e8 2097 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2098 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2099 allocate_matrices_for_window_redisplay (w, ch_dim);
2100}
2101
2102
2103/* Adjust/ allocate message buffer of frame F.
2104
5f5c8ee5
GM
2105 Note that the message buffer is never freed. Since I could not
2106 find a free in 19.34, I assume that freeing it would be
2107 problematic in some way and don't do it either.
2108
2109 (Implementation note: It should be checked if we can free it
2110 eventually without causing trouble). */
2111
2112static void
2113adjust_frame_message_buffer (f)
2114 struct frame *f;
2115{
2116 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2117
2118 if (FRAME_MESSAGE_BUF (f))
2119 {
2120 char *buffer = FRAME_MESSAGE_BUF (f);
2121 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2122 FRAME_MESSAGE_BUF (f) = new_buffer;
2123 }
2124 else
2125 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2126}
2127
2128
2129/* Re-allocate buffer for decode_mode_spec on frame F. */
2130
2131static void
2132adjust_decode_mode_spec_buffer (f)
2133 struct frame *f;
2134{
2135 f->decode_mode_spec_buffer
2136 = (char *) xrealloc (f->decode_mode_spec_buffer,
2137 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2138}
2139
2140
2141\f
2142/**********************************************************************
2143 Freeing Glyph Matrices
2144 **********************************************************************/
2145
2146/* Free glyph memory for a frame F. F may be null. This function can
2147 be called for the same frame more than once. The root window of
2148 F may be nil when this function is called. This is the case when
2149 the function is called when F is destroyed. */
2150
2151void
2152free_glyphs (f)
2153 struct frame *f;
2154{
2155 if (f && f->glyphs_initialized_p)
2156 {
2157 f->glyphs_initialized_p = 0;
2158
2159 /* Release window sub-matrices. */
2160 if (!NILP (f->root_window))
2161 free_window_matrices (XWINDOW (f->root_window));
2162
2163 /* Free the dummy window for menu bars without X toolkit and its
2164 glyph matrices. */
2165 if (!NILP (f->menu_bar_window))
2166 {
2167 struct window *w = XWINDOW (f->menu_bar_window);
2168 free_glyph_matrix (w->desired_matrix);
2169 free_glyph_matrix (w->current_matrix);
2170 w->desired_matrix = w->current_matrix = NULL;
2171 f->menu_bar_window = Qnil;
2172 }
2173
9ea173e8
GM
2174 /* Free the tool bar window and its glyph matrices. */
2175 if (!NILP (f->tool_bar_window))
5f5c8ee5 2176 {
9ea173e8 2177 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2178 free_glyph_matrix (w->desired_matrix);
2179 free_glyph_matrix (w->current_matrix);
2180 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2181 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2182 }
2183
2184 /* Release frame glyph matrices. Reset fields to zero in
2185 case we are called a second time. */
2186 if (f->desired_matrix)
2187 {
2188 free_glyph_matrix (f->desired_matrix);
2189 free_glyph_matrix (f->current_matrix);
2190 f->desired_matrix = f->current_matrix = NULL;
2191 }
2192
2193 /* Release glyph pools. */
2194 if (f->desired_pool)
2195 {
2196 free_glyph_pool (f->desired_pool);
2197 free_glyph_pool (f->current_pool);
2198 f->desired_pool = f->current_pool = NULL;
2199 }
2200 }
2201}
2202
2203
2204/* Free glyph sub-matrices in the window tree rooted at W. This
2205 function may be called with a null pointer, and it may be called on
2206 the same tree more than once. */
2207
2208void
2209free_window_matrices (w)
2210 struct window *w;
2211{
2212 while (w)
2213 {
2214 if (!NILP (w->hchild))
2215 free_window_matrices (XWINDOW (w->hchild));
2216 else if (!NILP (w->vchild))
2217 free_window_matrices (XWINDOW (w->vchild));
2218 else
2219 {
2220 /* This is a leaf window. Free its memory and reset fields
2221 to zero in case this function is called a second time for
2222 W. */
2223 free_glyph_matrix (w->current_matrix);
2224 free_glyph_matrix (w->desired_matrix);
2225 w->current_matrix = w->desired_matrix = NULL;
2226 }
2227
2228 /* Next window on same level. */
2229 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2230 }
2231}
2232
2233
2234/* Check glyph memory leaks. This function is called from
2235 shut_down_emacs. Note that frames are not destroyed when Emacs
2236 exits. We therefore free all glyph memory for all active frames
2237 explicitly and check that nothing is left allocated. */
2238
2239void
2240check_glyph_memory ()
2241{
2242 Lisp_Object tail, frame;
2243
2244 /* Free glyph memory for all frames. */
2245 FOR_EACH_FRAME (tail, frame)
2246 free_glyphs (XFRAME (frame));
2247
2248 /* Check that nothing is left allocated. */
2249 if (glyph_matrix_count)
2250 abort ();
2251 if (glyph_pool_count)
2252 abort ();
2253}
2254
2255
2256\f
2257/**********************************************************************
2258 Building a Frame Matrix
2259 **********************************************************************/
2260
2261/* Most of the redisplay code works on glyph matrices attached to
2262 windows. This is a good solution most of the time, but it is not
2263 suitable for terminal code. Terminal output functions cannot rely
2264 on being able to set an arbitrary terminal window. Instead they
2265 must be provided with a view of the whole frame, i.e. the whole
2266 screen. We build such a view by constructing a frame matrix from
2267 window matrices in this section.
2268
2269 Windows that must be updated have their must_be_update_p flag set.
2270 For all such windows, their desired matrix is made part of the
2271 desired frame matrix. For other windows, their current matrix is
2272 made part of the desired frame matrix.
2273
2274 +-----------------+----------------+
2275 | desired | desired |
2276 | | |
2277 +-----------------+----------------+
2278 | current |
2279 | |
2280 +----------------------------------+
2281
2282 Desired window matrices can be made part of the frame matrix in a
2283 cheap way: We exploit the fact that the desired frame matrix and
2284 desired window matrices share their glyph memory. This is not
2285 possible for current window matrices. Their glyphs are copied to
2286 the desired frame matrix. The latter is equivalent to
2287 preserve_other_columns in the old redisplay.
2288
2289 Used glyphs counters for frame matrix rows are the result of adding
2290 up glyph lengths of the window matrices. A line in the frame
2291 matrix is enabled, if a corresponding line in a window matrix is
2292 enabled.
2293
2294 After building the desired frame matrix, it will be passed to
2295 terminal code, which will manipulate both the desired and current
2296 frame matrix. Changes applied to the frame's current matrix have
2297 to be visible in current window matrices afterwards, of course.
2298
2299 This problem is solved like this:
2300
2301 1. Window and frame matrices share glyphs. Window matrices are
2302 constructed in a way that their glyph contents ARE the glyph
2303 contents needed in a frame matrix. Thus, any modification of
2304 glyphs done in terminal code will be reflected in window matrices
2305 automatically.
2306
2307 2. Exchanges of rows in a frame matrix done by terminal code are
2308 intercepted by hook functions so that corresponding row operations
2309 on window matrices can be performed. This is necessary because we
2310 use pointers to glyphs in glyph row structures. To satisfy the
2311 assumption of point 1 above that glyphs are updated implicitly in
2312 window matrices when they are manipulated via the frame matrix,
2313 window and frame matrix must of course agree where to find the
2314 glyphs for their rows. Possible manipulations that must be
2315 mirrored are assignments of rows of the desired frame matrix to the
2316 current frame matrix and scrolling the current frame matrix. */
2317
2318/* Build frame F's desired matrix from window matrices. Only windows
2319 which have the flag must_be_updated_p set have to be updated. Menu
2320 bar lines of a frame are not covered by window matrices, so make
2321 sure not to touch them in this function. */
2322
2323static void
2324build_frame_matrix (f)
2325 struct frame *f;
2326{
2327 int i;
2328
2329 /* F must have a frame matrix when this function is called. */
2330 xassert (!FRAME_WINDOW_P (f));
2331
2332 /* Clear all rows in the frame matrix covered by window matrices.
2333 Menu bar lines are not covered by windows. */
2334 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2335 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2336
2337 /* Build the matrix by walking the window tree. */
2338 build_frame_matrix_from_window_tree (f->desired_matrix,
2339 XWINDOW (FRAME_ROOT_WINDOW (f)));
2340}
2341
2342
2343/* Walk a window tree, building a frame matrix MATRIX from window
2344 matrices. W is the root of a window tree. */
2345
2346static void
2347build_frame_matrix_from_window_tree (matrix, w)
2348 struct glyph_matrix *matrix;
2349 struct window *w;
2350{
2351 while (w)
2352 {
2353 if (!NILP (w->hchild))
2354 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2355 else if (!NILP (w->vchild))
2356 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2357 else
2358 build_frame_matrix_from_leaf_window (matrix, w);
2359
2360 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2361 }
2362}
2363
2364
2365/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2366 desired frame matrix built. W is a leaf window whose desired or
2367 current matrix is to be added to FRAME_MATRIX. W's flag
2368 must_be_updated_p determines which matrix it contributes to
2369 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2370 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2371 Adding a desired matrix means setting up used counters and such in
2372 frame rows, while adding a current window matrix to FRAME_MATRIX
2373 means copying glyphs. The latter case corresponds to
2374 preserve_other_columns in the old redisplay. */
2375
2376static void
2377build_frame_matrix_from_leaf_window (frame_matrix, w)
2378 struct glyph_matrix *frame_matrix;
2379 struct window *w;
2380{
2381 struct glyph_matrix *window_matrix;
2382 int window_y, frame_y;
2383 /* If non-zero, a glyph to insert at the right border of W. */
2384 GLYPH right_border_glyph = 0;
2385
2386 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2387 if (w->must_be_updated_p)
2388 {
2389 window_matrix = w->desired_matrix;
2390
2391 /* Decide whether we want to add a vertical border glyph. */
2392 if (!WINDOW_RIGHTMOST_P (w))
2393 {
2394 struct Lisp_Char_Table *dp = window_display_table (w);
2395 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2396 ? XINT (DISP_BORDER_GLYPH (dp))
2397 : '|');
2398 }
2399 }
2400 else
2401 window_matrix = w->current_matrix;
2402
2403 /* For all rows in the window matrix and corresponding rows in the
2404 frame matrix. */
2405 window_y = 0;
2406 frame_y = window_matrix->matrix_y;
2407 while (window_y < window_matrix->nrows)
2408 {
2409 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2410 struct glyph_row *window_row = window_matrix->rows + window_y;
2411
2412 /* Fill up the frame row with spaces up to the left margin of the
2413 window row. */
2414 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2415
2416 /* Fill up areas in the window matrix row with spaces. */
2417 fill_up_glyph_row_with_spaces (window_row);
2418
2419 if (window_matrix == w->current_matrix)
2420 {
2421 /* We have to copy W's current matrix. Copy window
2422 row to frame row. */
2423 bcopy (window_row->glyphs[0],
2424 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2425 window_matrix->matrix_w * sizeof (struct glyph));
2426 }
2427 else
2428 {
2429 /* Copy W's desired matrix. */
2430
2431 /* Maybe insert a vertical border between horizontally adjacent
2432 windows. */
2433 if (right_border_glyph)
2434 {
2435 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2436 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2437 }
2438
2439 /* Due to hooks installed, it normally doesn't happen that
2440 window rows and frame rows of the same matrix are out of
2441 sync, i.e. have a different understanding of where to
2442 find glyphs for the row. The following is a safety-belt
2443 that doesn't cost much and makes absolutely sure that
2444 window and frame matrices are in sync. */
2445 if (!glyph_row_slice_p (window_row, frame_row))
2446 {
2447 /* Find the row in the window being a slice. There
2448 should exist one from program logic. */
2449 struct glyph_row *slice_row
2450 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2451 xassert (slice_row != 0);
2452
2453 /* Exchange glyphs between both window rows. */
2454 swap_glyphs_in_rows (window_row, slice_row);
2455
2456 /* Exchange pointers between both rows. */
2457 swap_glyph_pointers (window_row, slice_row);
2458 }
2459
2460 /* Now, we are sure that window row window_y is a slice of
2461 the frame row frame_y. But, lets check that assumption. */
2462 xassert (glyph_row_slice_p (window_row, frame_row));
2463
2464 /* If rows are in sync, we don't have to copy glyphs because
2465 frame and window share glyphs. */
a38634ff
GM
2466
2467#if GLYPH_DEBUG
2468 strcpy (w->current_matrix->method, w->desired_matrix->method);
2469#endif
5f5c8ee5
GM
2470 }
2471
2472 /* Set number of used glyphs in the frame matrix. Since we fill
2473 up with spaces, and visit leaf windows from left to right it
2474 can be done simply. */
2475 frame_row->used[TEXT_AREA]
2476 = window_matrix->matrix_x + window_matrix->matrix_w;
2477
2478 /* Or in flags. */
2479 frame_row->enabled_p |= window_row->enabled_p;
2480 frame_row->inverse_p |= window_row->inverse_p;
2481
2482 /* Next row. */
2483 ++window_y;
2484 ++frame_y;
2485 }
2486}
2487
2488
2489/* Add spaces to a glyph row ROW in a window matrix.
2490
2491 Each row has the form:
2492
2493 +---------+-----------------------------+------------+
2494 | left | text | right |
2495 +---------+-----------------------------+------------+
2496
2497 Left and right marginal areas are optional. This function adds
2498 spaces to areas so that there are no empty holes between areas.
2499 In other words: If the right area is not empty, the text area
2500 is filled up with spaces up to the right area. If the text area
2501 is not empty, the left area is filled up.
2502
2503 To be called for frame-based redisplay, only. */
2504
2505static void
2506fill_up_glyph_row_with_spaces (row)
2507 struct glyph_row *row;
2508{
2509 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2510 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2511 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2512}
2513
2514
2515/* Fill area AREA of glyph row ROW with spaces. To be called for
2516 frame-based redisplay only. */
2517
2518static void
2519fill_up_glyph_row_area_with_spaces (row, area)
2520 struct glyph_row *row;
2521 int area;
2522{
2523 if (row->glyphs[area] < row->glyphs[area + 1])
2524 {
2525 struct glyph *end = row->glyphs[area + 1];
2526 struct glyph *text = row->glyphs[area] + row->used[area];
2527
2528 while (text < end)
2529 *text++ = space_glyph;
2530 row->used[area] = text - row->glyphs[area];
2531 }
2532}
2533
2534
2535/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2536 reached. In frame matrices only one area, TEXT_AREA, is used. */
2537
2538static void
2539fill_up_frame_row_with_spaces (row, upto)
2540 struct glyph_row *row;
2541 int upto;
2542{
2543 int i = row->used[TEXT_AREA];
2544 struct glyph *glyph = row->glyphs[TEXT_AREA];
2545
2546 while (i < upto)
2547 glyph[i++] = space_glyph;
2548
2549 row->used[TEXT_AREA] = i;
2550}
2551
2552
2553\f
2554/**********************************************************************
2555 Mirroring operations on frame matrices in window matrices
2556 **********************************************************************/
2557
2558/* Set frame being updated via frame-based redisplay to F. This
2559 function must be called before updates to make explicit that we are
2560 working on frame matrices or not. */
2561
2562static INLINE void
2563set_frame_matrix_frame (f)
2564 struct frame *f;
2565{
2566 frame_matrix_frame = f;
2567}
2568
2569
2570/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2571 DESIRED_MATRIX is the desired matrix corresponding to
2572 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2573 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2574 frame_matrix_frame is non-null, this indicates that the exchange is
2575 done in frame matrices, and that we have to perform analogous
2576 operations in window matrices of frame_matrix_frame. */
2577
2578static INLINE void
2579make_current (desired_matrix, current_matrix, row)
2580 struct glyph_matrix *desired_matrix, *current_matrix;
2581 int row;
2582{
2583 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2584 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2585
2586 /* Do current_row = desired_row. This exchanges glyph pointers
2587 between both rows, and does a structure assignment otherwise. */
2588 assign_row (current_row, desired_row);
2589
2590 /* Enable current_row to mark it as valid. */
2591 current_row->enabled_p = 1;
2592
2593 /* If we are called on frame matrices, perform analogous operations
2594 for window matrices. */
2595 if (frame_matrix_frame)
2596 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2597}
2598
2599
2600/* W is the root of a window tree. FRAME_ROW is the index of a row in
2601 W's frame which has been made current (by swapping pointers between
2602 current and desired matrix). Perform analogous operations in the
2603 matrices of leaf windows in the window tree rooted at W. */
2604
2605static void
2606mirror_make_current (w, frame_row)
2607 struct window *w;
2608 int frame_row;
2609{
2610 while (w)
2611 {
2612 if (!NILP (w->hchild))
2613 mirror_make_current (XWINDOW (w->hchild), frame_row);
2614 else if (!NILP (w->vchild))
2615 mirror_make_current (XWINDOW (w->vchild), frame_row);
2616 else
2617 {
2618 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2619 here because the checks performed in debug mode there
2620 will not allow the conversion. */
2621 int row = frame_row - w->desired_matrix->matrix_y;
2622
2623 /* If FRAME_ROW is within W, assign the desired row to the
2624 current row (exchanging glyph pointers). */
2625 if (row >= 0 && row < w->desired_matrix->matrix_h)
2626 {
2627 struct glyph_row *current_row
2628 = MATRIX_ROW (w->current_matrix, row);
2629 struct glyph_row *desired_row
2630 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2631
2632 if (desired_row->enabled_p)
2633 assign_row (current_row, desired_row);
2634 else
2635 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2636 current_row->enabled_p = 1;
2637 }
2638 }
2639
2640 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2641 }
2642}
2643
2644
2645/* Perform row dance after scrolling. We are working on the range of
2646 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2647 including) in MATRIX. COPY_FROM is a vector containing, for each
2648 row I in the range 0 <= I < NLINES, the index of the original line
2649 to move to I. This index is relative to the row range, i.e. 0 <=
2650 index < NLINES. RETAINED_P is a vector containing zero for each
2651 row 0 <= I < NLINES which is empty.
2652
2653 This function is called from do_scrolling and do_direct_scrolling. */
2654
2655void
2656mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2657 retained_p)
2658 struct glyph_matrix *matrix;
2659 int unchanged_at_top, nlines;
2660 int *copy_from;
2661 char *retained_p;
2662{
2663 /* A copy of original rows. */
2664 struct glyph_row *old_rows;
2665
2666 /* Rows to assign to. */
2667 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2668
2669 int i;
2670
2671 /* Make a copy of the original rows. */
2672 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2673 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2674
2675 /* Assign new rows, maybe clear lines. */
2676 for (i = 0; i < nlines; ++i)
2677 {
2678 int enabled_before_p = new_rows[i].enabled_p;
2679
2680 xassert (i + unchanged_at_top < matrix->nrows);
2681 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2682 new_rows[i] = old_rows[copy_from[i]];
2683 new_rows[i].enabled_p = enabled_before_p;
2684
2685 /* RETAINED_P is zero for empty lines. */
2686 if (!retained_p[copy_from[i]])
2687 new_rows[i].enabled_p = 0;
2688 }
2689
2690 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2691 if (frame_matrix_frame)
2692 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2693 unchanged_at_top, nlines, copy_from, retained_p);
2694}
2695
2696
2697/* Perform a line dance in the window tree rooted at W, after
2698 scrolling a frame matrix in mirrored_line_dance.
2699
2700 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2701 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2702 COPY_FROM is a vector containing, for each row I in the range 0 <=
2703 I < NLINES, the index of the original line to move to I. This
2704 index is relative to the row range, i.e. 0 <= index < NLINES.
2705 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2706 which is empty. */
2707
2708static void
2709mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2710 struct window *w;
2711 int unchanged_at_top, nlines;
2712 int *copy_from;
2713 char *retained_p;
2714{
2715 while (w)
2716 {
2717 if (!NILP (w->hchild))
2718 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2719 nlines, copy_from, retained_p);
2720 else if (!NILP (w->vchild))
2721 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2722 nlines, copy_from, retained_p);
2723 else
2724 {
2725 /* W is a leaf window, and we are working on its current
2726 matrix m. */
2727 struct glyph_matrix *m = w->current_matrix;
2728
2729 int i;
2730
2731 struct glyph_row *old_rows;
2732
2733 /* Make a copy of the original rows of matrix m. */
2734 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2735 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2736
2737 for (i = 0; i < nlines; ++i)
2738 {
2739 /* Frame relative line assigned to. */
2740 int frame_to = i + unchanged_at_top;
2741
2742 /* Frame relative line assigned. */
2743 int frame_from = copy_from[i] + unchanged_at_top;
2744
2745 /* Window relative line assigned to. */
2746 int window_to = frame_to - m->matrix_y;
2747
2748 /* Window relative line assigned. */
2749 int window_from = frame_from - m->matrix_y;
2750
2751 /* Is assigned line inside window? */
2752 int from_inside_window_p
2753 = window_from >= 0 && window_from < m->matrix_h;
2754
2755 if (from_inside_window_p)
2756 {
2757#if GLYPH_DEBUG
2758 /* Is assigned to line inside window? */
2759 int to_inside_window_p
2760 = window_to >= 0 && window_to < m->matrix_h;
2761#endif
2762
2763 /* Enabled setting before assignment. */
2764 int enabled_before_p;
2765
2766 /* If not both lines inside the window, we have a
2767 serious problem. */
2768 xassert (to_inside_window_p);
2769
2770 /* Do the assignment. The enabled_p flag is saved
2771 over the assignment because the old redisplay did
2772 that. */
2773 enabled_before_p = m->rows[window_to].enabled_p;
2774 m->rows[window_to] = old_rows[window_from];
2775 m->rows[window_to].enabled_p = enabled_before_p;
2776
2777 /* If frame line is empty, window line is empty, too. */
2778 if (!retained_p[copy_from[i]])
2779 m->rows[window_to].enabled_p = 0;
2780 }
2781 }
2782
2783 /* Check that no pointers are lost. */
2784 CHECK_MATRIX (m);
2785 }
2786
2787 /* Next window on same level. */
2788 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2789 }
2790}
2791
2792
2793#if GLYPH_DEBUG
2794
2795/* Check that window and frame matrices agree about their
2796 understanding where glyphs of the rows are to find. For each
2797 window in the window tree rooted at W, check that rows in the
2798 matrices of leaf window agree with their frame matrices about
2799 glyph pointers. */
2800
2801void
2802check_window_matrix_pointers (w)
2803 struct window *w;
2804{
2805 while (w)
2806 {
2807 if (!NILP (w->hchild))
2808 check_window_matrix_pointers (XWINDOW (w->hchild));
2809 else if (!NILP (w->vchild))
2810 check_window_matrix_pointers (XWINDOW (w->vchild));
2811 else
60a8948a 2812 {
5f5c8ee5
GM
2813 struct frame *f = XFRAME (w->frame);
2814 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2815 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2816 }
5f5c8ee5
GM
2817
2818 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2819 }
2820}
2821
2822
2823/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2824 a window and FRAME_MATRIX is the corresponding frame matrix. For
2825 each row in WINDOW_MATRIX check that it's a slice of the
2826 corresponding frame row. If it isn't, abort. */
2827
2828static void
2829check_matrix_pointers (window_matrix, frame_matrix)
2830 struct glyph_matrix *window_matrix, *frame_matrix;
2831{
2832 /* Row number in WINDOW_MATRIX. */
2833 int i = 0;
2834
2835 /* Row number corresponding to I in FRAME_MATRIX. */
2836 int j = window_matrix->matrix_y;
2837
2838 /* For all rows check that the row in the window matrix is a
2839 slice of the row in the frame matrix. If it isn't we didn't
2840 mirror an operation on the frame matrix correctly. */
2841 while (i < window_matrix->nrows)
2842 {
2843 if (!glyph_row_slice_p (window_matrix->rows + i,
2844 frame_matrix->rows + j))
2845 abort ();
2846 ++i, ++j;
2847 }
2848}
2849
2850#endif /* GLYPH_DEBUG != 0 */
2851
2852
2853\f
2854/**********************************************************************
2855 VPOS and HPOS translations
2856 **********************************************************************/
2857
2858#if GLYPH_DEBUG
2859
2860/* Translate vertical position VPOS which is relative to window W to a
2861 vertical position relative to W's frame. */
2862
2863static int
2864window_to_frame_vpos (w, vpos)
2865 struct window *w;
2866 int vpos;
2867{
2868 struct frame *f = XFRAME (w->frame);
2869
2870 xassert (!FRAME_WINDOW_P (f));
2871 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2872 vpos += XFASTINT (w->top);
2873 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
2874 return vpos;
2875}
2876
2877
2878/* Translate horizontal position HPOS which is relative to window W to
2879 a vertical position relative to W's frame. */
2880
2881static int
2882window_to_frame_hpos (w, hpos)
2883 struct window *w;
2884 int hpos;
2885{
2886 struct frame *f = XFRAME (w->frame);
2887
2888 xassert (!FRAME_WINDOW_P (f));
2889 hpos += XFASTINT (w->left);
2890 return hpos;
2891}
2892
2893#endif /* GLYPH_DEBUG */
2894
2895
2896\f
2897/**********************************************************************
2898 Redrawing Frames
2899 **********************************************************************/
2900
2901DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
2902 "Clear frame FRAME and output again what is supposed to appear on it.")
2903 (frame)
2904 Lisp_Object frame;
2905{
2906 struct frame *f;
2907
2908 CHECK_LIVE_FRAME (frame, 0);
2909 f = XFRAME (frame);
2910
2911 /* Ignore redraw requests, if frame has no glyphs yet.
2912 (Implementation note: It still has to be checked why we are
2913 called so early here). */
2914 if (!glyphs_initialized_initially_p)
2915 return Qnil;
2916
2917 update_begin (f);
2918 if (FRAME_MSDOS_P (f))
2919 set_terminal_modes ();
2920 clear_frame ();
2921 clear_current_matrices (f);
2922 update_end (f);
2923 fflush (stdout);
2924 windows_or_buffers_changed++;
2925 /* Mark all windows as inaccurate, so that every window will have
2926 its redisplay done. */
2927 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2928 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2929 f->garbaged = 0;
2930 return Qnil;
2931}
2932
2933
2934/* Redraw frame F. This is nothing more than a call to the Lisp
2935 function redraw-frame. */
2936
2937void
2938redraw_frame (f)
2939 struct frame *f;
2940{
2941 Lisp_Object frame;
2942 XSETFRAME (frame, f);
2943 Fredraw_frame (frame);
2944}
2945
2946
2947DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2948 "Clear and redisplay all visible frames.")
2949 ()
2950{
2951 Lisp_Object tail, frame;
2952
2953 FOR_EACH_FRAME (tail, frame)
2954 if (FRAME_VISIBLE_P (XFRAME (frame)))
2955 Fredraw_frame (frame);
2956
2957 return Qnil;
2958}
2959
2960
2961/* This is used when frame_garbaged is set. Call Fredraw_frame on all
2962 visible frames marked as garbaged. */
2963
2964void
2965redraw_garbaged_frames ()
2966{
2967 Lisp_Object tail, frame;
2968
2969 FOR_EACH_FRAME (tail, frame)
2970 if (FRAME_VISIBLE_P (XFRAME (frame))
2971 && FRAME_GARBAGED_P (XFRAME (frame)))
2972 Fredraw_frame (frame);
2973}
2974
2975
2976\f
2977/***********************************************************************
2978 Direct Operations
2979 ***********************************************************************/
2980
2981/* Try to update display and current glyph matrix directly.
2982
2983 This function is called after a character G has been inserted into
2984 current_buffer. It tries to update the current glyph matrix and
2985 perform appropriate screen output to reflect the insertion. If it
2986 succeeds, the global flag redisplay_performed_directly_p will be
2987 set to 1, and thereby prevent the more costly general redisplay
2988 from running (see redisplay_internal).
2989
2990 This function is not called for `hairy' character insertions.
2991 In particular, it is not called when after or before change
2992 functions exist, like they are used by font-lock. See keyboard.c
2993 for details where this function is called. */
2994
2995int
2996direct_output_for_insert (g)
2997 int g;
2998{
91fb7e1b 2999 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3000 struct window *w = XWINDOW (selected_window);
3001 struct it it, it2;
3002 struct glyph_row *glyph_row;
3003 struct glyph *glyphs, *glyph, *end;
3004 int n;
3005 /* Non-null means that Redisplay of W is based on window matrices. */
3006 int window_redisplay_p = FRAME_WINDOW_P (f);
3007 /* Non-null means we are in overwrite mode. */
3008 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3009 int added_width;
3010 struct text_pos pos;
3011 int delta, delta_bytes;
3012
3013 /* Not done directly. */
3014 redisplay_performed_directly_p = 0;
3015
3016 /* Quickly give up for some common cases. */
3017 if (cursor_in_echo_area
3018 /* Give up if fonts have changed. */
3019 || fonts_changed_p
3020 /* Give up if face attributes have been changed. */
3021 || face_change_count
3022 /* Give up if cursor position not really known. */
3023 || !display_completed
3024 /* Give up if buffer appears in two places. */
3025 || buffer_shared > 1
3026 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3027 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3028 /* Give up for hscrolled mini-buffer because display of the prompt
3029 is handled specially there (see display_line). */
3030 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3031 /* Give up if overwriting in the middle of a line. */
3032 || (overwrite_p
3033 && PT != ZV
3034 && FETCH_BYTE (PT) != '\n')
3035 /* Give up for tabs and line ends. */
3036 || g == '\t'
3037 || g == '\n'
3038 || g == '\r'
3039 /* Give up if unable to display the cursor in the window. */
3040 || w->cursor.vpos < 0
408f5064
GM
3041 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3042 /* Can't do it in a continued line because continuation
3043 lines would change. */
3044 (glyph_row->continued_p
3045 /* Can't use this method if the line overlaps others or is
3046 overlapped by others because these other lines would
3047 have to be redisplayed. */
3048 || glyph_row->overlapping_p
3049 || glyph_row->overlapped_p))
5f5c8ee5
GM
3050 /* Can't do it for partial width windows on terminal frames
3051 because we can't clear to eol in such a window. */
3052 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3053 return 0;
3054
3055 /* Set up a display iterator structure for W. Glyphs will be
3056 produced in scratch_glyph_row. Current position is W's cursor
3057 position. */
3058 clear_glyph_row (&scratch_glyph_row);
3059 SET_TEXT_POS (pos, PT, PT_BYTE);
3060 DEC_TEXT_POS (pos);
3061 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3062 DEFAULT_FACE_ID);
3063
3064 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3065
3066 /* Give up if highlighting trailing whitespace and we have trailing
3067 whitespace in glyph_row. We would have to remove the trailing
3068 whitespace face in that case. */
f1f13490 3069 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3070 && glyph_row->used[TEXT_AREA])
3071 {
3072 struct glyph *last;
3073
3074 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3075 if (last->type == STRETCH_GLYPH
3076 || (last->type == CHAR_GLYPH
3077 && last->u.ch.code == ' '))
3078 return 0;
3079 }
3080
3081 /* Give up if there are overlay strings at pos. This would fail
3082 if the overlay string has newlines in it. */
3083 if (STRINGP (it.string))
3084 return 0;
3085
3086 it.hpos = w->cursor.hpos;
3087 it.vpos = w->cursor.vpos;
3088 it.current_x = w->cursor.x + it.first_visible_x;
3089 it.current_y = w->cursor.y;
3090 it.end_charpos = PT;
3091 it.stop_charpos = min (PT, it.stop_charpos);
3092
3093 /* More than one display element may be returned for PT - 1 if
3094 (i) it's a control character which is translated into `\003' or
3095 `^C', or (ii) it has a display table entry, or (iii) it's a
3096 combination of both. */
3097 delta = delta_bytes = 0;
3098 while (get_next_display_element (&it))
3099 {
3100 PRODUCE_GLYPHS (&it);
3101
3102 /* Give up if glyph doesn't fit completely on the line. */
3103 if (it.current_x >= it.last_visible_x)
3104 return 0;
3105
3106 /* Give up if new glyph has different ascent or descent than
3107 the original row, or if it is not a character glyph. */
3108 if (glyph_row->ascent != it.ascent
3109 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3110 || glyph_row->phys_ascent != it.phys_ascent
3111 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3112 || it.what != IT_CHARACTER)
3113 return 0;
3114
3115 delta += 1;
3116 delta_bytes += it.len;
3117 set_iterator_to_next (&it);
3118 }
3119
3120 /* Give up if we hit the right edge of the window. We would have
3121 to insert truncation or continuation glyphs. */
3122 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3123 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3124 return 0;
3125
3126 /* Give up if there is a \t following in the line. */
3127 it2 = it;
3128 it2.end_charpos = ZV;
3129 it2.stop_charpos = min (it2.stop_charpos, ZV);
3130 while (get_next_display_element (&it2)
3131 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3132 {
3133 if (it2.c == '\t')
3134 return 0;
3135 set_iterator_to_next (&it2);
3136 }
3137
3138 /* Number of new glyphs produced. */
3139 n = it.glyph_row->used[TEXT_AREA];
3140
3141 /* Start and end of glyphs in original row. */
3142 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3143 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3144
5f5c8ee5
GM
3145 /* Make room for new glyphs, then insert them. */
3146 xassert (end - glyphs - n >= 0);
700fb05a
GM
3147 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3148 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3149 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3150 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3151 end - glyph_row->glyphs[TEXT_AREA]);
3152
3153 /* Compute new line width. */
3154 glyph = glyph_row->glyphs[TEXT_AREA];
3155 end = glyph + glyph_row->used[TEXT_AREA];
3156 glyph_row->pixel_width = glyph_row->x;
3157 while (glyph < end)
3158 {
3159 glyph_row->pixel_width += glyph->pixel_width;
3160 ++glyph;
3161 }
3162
3163 /* Increment buffer positions for glyphs following the newly
3164 inserted ones. */
3165 for (glyph = glyphs + n; glyph < end; ++glyph)
3166 if (glyph->charpos > 0)
3167 glyph->charpos += delta;
3168
3169 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3170 {
3171 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3172 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3173 }
3174
3175 /* Adjust positions in lines following the one we are in. */
3176 increment_glyph_matrix_buffer_positions (w->current_matrix,
3177 w->cursor.vpos + 1,
3178 w->current_matrix->nrows,
3179 delta, delta_bytes);
3180
3181 glyph_row->contains_overlapping_glyphs_p
3182 |= it.glyph_row->contains_overlapping_glyphs_p;
3183
f1f13490 3184 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3185 highlight_trailing_whitespace (it.f, glyph_row);
3186
3187 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3188 In the middle, we have to insert glyphs. Note that this is now
3189 implemented for X frames. The implementation uses updated_window
3190 and updated_row. */
3191 updated_row = glyph_row;
3192 update_begin (f);
3193 if (rif)
3194 {
3195 rif->update_window_begin_hook (w);
3196
3197 if (glyphs == end - n)
3198 rif->write_glyphs (glyphs, n);
3199 else
3200 rif->insert_glyphs (glyphs, n);
3201 }
3202 else
3203 {
3204 if (glyphs == end - n)
3205 write_glyphs (glyphs, n);
3206 else
3207 insert_glyphs (glyphs, n);
3208 }
4588ec20 3209
5f5c8ee5
GM
3210 w->cursor.hpos += n;
3211 w->cursor.x = it.current_x - it.first_visible_x;
3212 xassert (w->cursor.hpos >= 0
3213 && w->cursor.hpos < w->desired_matrix->matrix_w);
3214
3215 /* How to set the cursor differs depending on whether we are
3216 using a frame matrix or a window matrix. Note that when
3217 a frame matrix is used, cursor_to expects frame coordinates,
3218 and the X and Y parameters are not used. */
3219 if (window_redisplay_p)
3220 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3221 w->cursor.y, w->cursor.x);
3222 else
3223 {
3224 int x, y;
3225 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3226 + (INTEGERP (w->left_margin_width)
3227 ? XFASTINT (w->left_margin_width)
3228 : 0));
3229 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3230 cursor_to (y, x);
3231 }
4588ec20 3232
5f5c8ee5
GM
3233 if (rif)
3234 rif->update_window_end_hook (w, 1);
3235 update_end (f);
3236 updated_row = NULL;
3237 fflush (stdout);
4588ec20 3238
5f5c8ee5 3239 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3240
0f8f5ffe
GM
3241 UNCHANGED_MODIFIED = MODIFF;
3242 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3243 XSETFASTINT (w->last_point, PT);
3244 w->last_cursor = w->cursor;
3245 XSETFASTINT (w->last_modified, MODIFF);
3246 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3247
5f5c8ee5
GM
3248 redisplay_performed_directly_p = 1;
3249 return 1;
3250}
448fd7c0 3251
4588ec20 3252
5f5c8ee5
GM
3253/* Perform a direct display update for moving PT by N positions
3254 left or right. N < 0 means a movement backwards. This function
3255 is currently only called for N == 1 or N == -1. */
3256
3257int
3258direct_output_forward_char (n)
3259 int n;
3260{
91fb7e1b 3261 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3262 struct window *w = XWINDOW (selected_window);
3263 struct glyph_row *row;
3264
3265 /* Give up if face attributes have been changed. */
3266 if (face_change_count)
3267 return 0;
3268
3269 /* Give up if current matrix is not up to date or we are
3270 displaying a message. */
3271 if (!display_completed || cursor_in_echo_area)
3272 return 0;
3273
3274 /* Give up if the buffer's direction is reversed. */
3275 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3276 return 0;
3277
3278 /* Can't use direct output if highlighting a region. */
3279 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3280 return 0;
3281
f1f13490
GM
3282 /* Can't use direct output if highlighting trailing whitespace. */
3283 if (!NILP (Vshow_trailing_whitespace))
3284 return 0;
3285
d2d2ddaf
GM
3286 /* Give up if we are showing a message or just cleared the message
3287 because we might need to resize the echo area window. */
3288 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3289 return 0;
3290
3291 /* Give up if we don't know where the cursor is. */
3292 if (w->cursor.vpos < 0)
3293 return 0;
3294
5f5c8ee5
GM
3295 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3296
3297 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3298 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3299 return 0;
3300
3301 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3302 w->last_cursor = w->cursor;
3303 XSETFASTINT (w->last_point, PT);
3304
3305 xassert (w->cursor.hpos >= 0
3306 && w->cursor.hpos < w->desired_matrix->matrix_w);
3307
3308 if (FRAME_WINDOW_P (f))
3309 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3310 w->cursor.y, w->cursor.x);
3311 else
3312 {
3313 int x, y;
3314 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3315 + (INTEGERP (w->left_margin_width)
3316 ? XFASTINT (w->left_margin_width)
3317 : 0));
3318 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3319 cursor_to (y, x);
4588ec20 3320 }
5f5c8ee5
GM
3321
3322 fflush (stdout);
3323 redisplay_performed_directly_p = 1;
4588ec20
JB
3324 return 1;
3325}
5f5c8ee5
GM
3326
3327
4588ec20 3328\f
5f5c8ee5
GM
3329/***********************************************************************
3330 Frame Update
3331 ***********************************************************************/
4588ec20 3332
5f5c8ee5 3333/* Update frame F based on the data in desired matrices.
4588ec20 3334
5f5c8ee5
GM
3335 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3336 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3337 scrolling.
3338
3339 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3340
5f5c8ee5
GM
3341int
3342update_frame (f, force_p, inhibit_hairy_id_p)
3343 struct frame *f;
3344 int force_p;
3345 int inhibit_hairy_id_p;
3346{
3347 /* 1 means display has been paused because of pending input. */
3348 int paused_p;
3349 struct window *root_window = XWINDOW (f->root_window);
3350
3351 if (FRAME_WINDOW_P (f))
4588ec20 3352 {
5f5c8ee5
GM
3353 /* We are working on window matrix basis. All windows whose
3354 flag must_be_updated_p is set have to be updated. */
3355
3356 /* Record that we are not working on frame matrices. */
3357 set_frame_matrix_frame (NULL);
3358
3359 /* Update all windows in the window tree of F, maybe stopping
3360 when pending input is detected. */
3361 update_begin (f);
3362
3363 /* Update the menu bar on X frames that don't have toolkit
3364 support. */
3365 if (WINDOWP (f->menu_bar_window))
3366 update_window (XWINDOW (f->menu_bar_window), 1);
3367
3368 /* Update the tool-bar window, if present. */
9ea173e8 3369 if (WINDOWP (f->tool_bar_window))
4588ec20 3370 {
5f5c8ee5 3371 Lisp_Object tem;
9ea173e8 3372 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3373
3374 /* Update tool-bar window. */
3375 if (w->must_be_updated_p)
4588ec20 3376 {
5f5c8ee5
GM
3377 update_window (w, 1);
3378 w->must_be_updated_p = 0;
3379
3380 /* Swap tool-bar strings. We swap because we want to
3381 reuse strings. */
9ea173e8
GM
3382 tem = f->current_tool_bar_string;
3383 f->current_tool_bar_string = f->desired_tool_bar_string;
3384 f->desired_tool_bar_string = tem;
3385 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
5f5c8ee5
GM
3386
3387 /* Swap tool-bar items. We swap because we want to
3388 reuse vectors. */
9ea173e8
GM
3389 tem = f->current_tool_bar_items;
3390 f->current_tool_bar_items = f->desired_tool_bar_items;
3391 f->desired_tool_bar_items = tem;
4588ec20
JB
3392 }
3393 }
5f5c8ee5
GM
3394
3395
3396 /* Update windows. */
3397 paused_p = update_window_tree (root_window, force_p);
3398 update_end (f);
3399 display_completed = !paused_p;
3400
3401 /* The flush is a performance bottleneck under X. */
3402#if 0
3403 rif->flush_display (f);
3404#endif
4588ec20 3405 }
5f5c8ee5
GM
3406 else
3407 {
3408 /* We are working on frame matrix basis. Set the frame on whose
3409 frame matrix we operate. */
3410 set_frame_matrix_frame (f);
3411
3412 /* Build F's desired matrix from window matrices. For windows
3413 whose must_be_updated_p flag is set, desired matrices are
3414 made part of the desired frame matrix. For other windows,
3415 the current matrix is copied. */
3416 build_frame_matrix (f);
3417
3418 /* Do the update on the frame desired matrix. */
3419 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3420
3421 /* Check window matrices for lost pointers. */
3422 IF_DEBUG (check_window_matrix_pointers (root_window));
3423 }
3424
3425 /* Reset flags indicating that a window should be updated. */
3426 set_window_update_flags (root_window, 0);
3427 return paused_p;
4588ec20 3428}
5f5c8ee5
GM
3429
3430
4588ec20 3431\f
5f5c8ee5
GM
3432/************************************************************************
3433 Window-based updates
3434 ************************************************************************/
3435
3436/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3437 don't stop updating when input is pending. */
3438
3439static int
3440update_window_tree (w, force_p)
3441 struct window *w;
3442 int force_p;
3443{
3444 int paused_p = 0;
3445
3446 while (w && !paused_p)
3447 {
3448 if (!NILP (w->hchild))
3449 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3450 else if (!NILP (w->vchild))
3451 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3452 else if (w->must_be_updated_p)
3453 paused_p |= update_window (w, force_p);
3454
3455 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3456 }
3457
3458 return paused_p;
3459}
3460
3461
3462/* Update window W if its flag must_be_updated_p is non-zero. If
3463 FORCE_P is non-zero, don't stop updating if input is pending. */
3464
3465void
3466update_single_window (w, force_p)
3467 struct window *w;
3468 int force_p;
3469{
3470 if (w->must_be_updated_p)
3471 {
3472 struct frame *f = XFRAME (WINDOW_FRAME (w));
3473
3474 /* Record that this is not a frame-based redisplay. */
3475 set_frame_matrix_frame (NULL);
3476
3477 /* Update W. */
3478 update_begin (f);
3479 update_window (w, force_p);
3480 update_end (f);
4588ec20 3481
5f5c8ee5
GM
3482 /* Reset flag in W. */
3483 w->must_be_updated_p = 0;
3484 }
3485}
4588ec20 3486
4588ec20 3487
408f5064
GM
3488/* Redraw lines from the current matrix of window W that are
3489 overlapped by other rows. YB is bottom-most y-position in W. */
3490
3491static void
3492redraw_overlapped_rows (w, yb)
3493 struct window *w;
3494 int yb;
3495{
3496 int i, bottom_y;
3497 struct glyph_row *row;
3498
3499 /* If rows overlapping others have been changed, the rows being
3500 overlapped have to be redrawn. This won't draw lines that have
3501 already been drawn in update_window_line because overlapped_p in
3502 desired rows is 0, so after row assignment overlapped_p in
3503 current rows is 0. */
3504 for (i = 0; i < w->current_matrix->nrows; ++i)
3505 {
3506 row = w->current_matrix->rows + i;
3507
3508 if (!row->enabled_p)
3509 break;
3510 else if (row->mode_line_p)
3511 continue;
3512
3513 if (row->overlapped_p)
3514 {
3515 enum glyph_row_area area;
3516
3517 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3518 {
3519 updated_row = row;
3520 updated_area = area;
3521 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3522 if (row->used[area])
3523 rif->write_glyphs (row->glyphs[area], row->used[area]);
3524 rif->clear_end_of_line (-1);
3525 }
3526
3527 row->overlapped_p = 0;
3528 }
3529
3530 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3531 if (bottom_y >= yb)
3532 break;
3533 }
3534}
3535
3536
3537/* Redraw lines from the current matrix of window W that overlap
3538 others. YB is bottom-most y-position in W. */
3539
3540static void
3541redraw_overlapping_rows (w, yb)
3542 struct window *w;
3543 int yb;
3544{
3545 int i, bottom_y;
3546 struct glyph_row *row;
3547
3548 for (i = 0; i < w->current_matrix->nrows; ++i)
3549 {
3550 row = w->current_matrix->rows + i;
3551
3552 if (!row->enabled_p)
3553 break;
3554 else if (row->mode_line_p)
3555 continue;
3556
3557 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3558
3559 if (row->overlapping_p && i > 0 && bottom_y < yb)
3560 {
3561 if (row->used[LEFT_MARGIN_AREA])
3562 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3563
3564 if (row->used[TEXT_AREA])
3565 rif->fix_overlapping_area (w, row, TEXT_AREA);
3566
3567 if (row->used[RIGHT_MARGIN_AREA])
3568 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3569
3570 /* Record in neighbor rows that ROW overwrites part of their
3571 display. */
3572 if (row->phys_ascent > row->ascent && i > 0)
3573 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3574 if ((row->phys_height - row->phys_ascent
3575 > row->height - row->ascent)
3576 && bottom_y < yb)
3577 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3578 }
3579
3580 if (bottom_y >= yb)
3581 break;
3582 }
3583}
3584
3585
5f5c8ee5
GM
3586/* Update display of window W. FORCE_P non-zero means that we should
3587 not stop when detecting pending input. */
3588
3589static int
3590update_window (w, force_p)
4588ec20 3591 struct window *w;
5f5c8ee5 3592 int force_p;
4588ec20 3593{
5f5c8ee5
GM
3594 struct glyph_matrix *desired_matrix = w->desired_matrix;
3595 int paused_p;
3596 int preempt_count = baud_rate / 2400 + 1;
3597 extern int input_pending;
b96fd3e8
GM
3598#if GLYPH_DEBUG
3599 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3600 extern struct frame *updating_frame;
b96fd3e8 3601#endif
5f5c8ee5
GM
3602
3603 /* Check that W's frame doesn't have glyph matrices. */
3604 xassert (FRAME_WINDOW_P (f));
3605 xassert (updating_frame != NULL);
3606
3607 /* Check pending input the first time so that we can quickly return. */
3608 if (redisplay_dont_pause)
3609 force_p = 1;
3610 else
3611 detect_input_pending ();
4588ec20 3612
5f5c8ee5
GM
3613 /* If forced to complete the update, or if no input is pending, do
3614 the update. */
3615 if (force_p || !input_pending)
4588ec20 3616 {
5f5c8ee5
GM
3617 struct glyph_row *row, *end;
3618 struct glyph_row *mode_line_row;
045dee35 3619 struct glyph_row *header_line_row = NULL;
408f5064 3620 int yb, changed_p = 0;
5f5c8ee5
GM
3621
3622 rif->update_window_begin_hook (w);
3623 yb = window_text_bottom_y (w);
3624
3625 /* If window has a top line, update it before everything else.
3626 Adjust y-positions of other rows by the top line height. */
3627 row = desired_matrix->rows;
3628 end = row + desired_matrix->nrows - 1;
3629 if (row->mode_line_p)
045dee35 3630 header_line_row = row++;
5f5c8ee5
GM
3631
3632 /* Update the mode line, if necessary. */
3633 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3634 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3635 {
3636 mode_line_row->y = yb;
3637 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3638 desired_matrix));
408f5064 3639 changed_p = 1;
5f5c8ee5
GM
3640 }
3641
3642 /* Find first enabled row. Optimizations in redisplay_internal
3643 may lead to an update with only one row enabled. There may
3644 be also completely empty matrices. */
3645 while (row < end && !row->enabled_p)
3646 ++row;
3647
3648 /* Try reusing part of the display by inserting/deleting lines. */
3649 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3650 {
045dee35 3651 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3652 if (rc < 0)
4588ec20 3653 {
5f5c8ee5
GM
3654 /* All rows were found to be equal. */
3655 paused_p = 0;
3656 goto set_cursor;
4588ec20 3657 }
5f5c8ee5
GM
3658 else if (rc > 0)
3659 force_p = 1;
408f5064 3660 changed_p = 1;
5f5c8ee5
GM
3661 }
3662
3663 /* Update the top mode line after scrolling because a new top
3664 line would otherwise overwrite lines at the top of the window
3665 that can be scrolled. */
045dee35 3666 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3667 {
045dee35 3668 header_line_row->y = 0;
5f5c8ee5 3669 update_window_line (w, 0);
408f5064 3670 changed_p = 1;
5f5c8ee5
GM
3671 }
3672
3673 /* Update the rest of the lines. */
3674 for (; row < end && (force_p || !input_pending); ++row)
3675 if (row->enabled_p
3676 /* A row can be completely invisible in case a desired
3677 matrix was built with a vscroll and then
3678 make_cursor_line_fully_visible shifts the matrix. */
3679 && row->visible_height > 0)
3680 {
3681 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3682 int i;
3683
3684 /* We'll Have to play a little bit with when to
3685 detect_input_pending. If it's done too often,
3686 scrolling large windows with repeated scroll-up
3687 commands will too quickly pause redisplay. */
3688 if (!force_p && vpos % preempt_count == 0)
3689 detect_input_pending ();
3690
408f5064 3691 changed_p |= update_window_line (w, vpos);
5f5c8ee5
GM
3692
3693 /* Mark all rows below the last visible one in the current
3694 matrix as invalid. This is necessary because of
3695 variable line heights. Consider the case of three
3696 successive redisplays, where the first displays 5
3697 lines, the second 3 lines, and the third 5 lines again.
3698 If the second redisplay wouldn't mark rows in the
3699 current matrix invalid, the third redisplay might be
3700 tempted to optimize redisplay based on lines displayed
3701 in the first redisplay. */
3702 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3703 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3704 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3705 }
3706
3707 /* Was display preempted? */
3708 paused_p = row < end;
3709
3710 set_cursor:
3711
408f5064
GM
3712 /* Fix the appearance of overlapping(overlapped rows. */
3713 if (rif->fix_overlapping_area
3714 && !w->pseudo_window_p
3715 && changed_p
3716 && !paused_p)
3717 {
3718 redraw_overlapped_rows (w, yb);
3719 redraw_overlapping_rows (w, yb);
3720 }
3721
5f5c8ee5
GM
3722 if (!paused_p && !w->pseudo_window_p)
3723 {
3724 /* Make cursor visible at cursor position of W. */
3725 set_window_cursor_after_update (w);
3726
3727#if 0
3728 /* Check that current matrix invariants are satisfied. This
3729 is for debugging only. See the comment around
3730 check_matrix_invariants. */
3731 IF_DEBUG (check_matrix_invariants (w));
3732#endif
4588ec20 3733 }
5f5c8ee5
GM
3734
3735#if GLYPH_DEBUG
3736 /* Remember the redisplay method used to display the matrix. */
3737 strcpy (w->current_matrix->method, w->desired_matrix->method);
3738#endif
408f5064 3739
5f5c8ee5
GM
3740 /* End of update of window W. */
3741 rif->update_window_end_hook (w, 1);
408f5064 3742
4588ec20 3743 }
5f5c8ee5
GM
3744 else
3745 paused_p = 1;
3746
3747 clear_glyph_matrix (desired_matrix);
408f5064 3748
5f5c8ee5 3749 return paused_p;
4588ec20
JB
3750}
3751
b64b3980 3752
5f5c8ee5
GM
3753/* Update the display of area AREA in window W, row number VPOS.
3754 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3755
3756static void
3757update_marginal_area (w, area, vpos)
b64b3980 3758 struct window *w;
5f5c8ee5 3759 int area, vpos;
b64b3980 3760{
5f5c8ee5
GM
3761 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3762
3763 /* Let functions in xterm.c know what area subsequent X positions
3764 will be relative to. */
3765 updated_area = area;
3766
3767 /* Set cursor to start of glyphs, write them, and clear to the end
3768 of the area. I don't think that something more sophisticated is
3769 necessary here, since marginal areas will not be the default. */
3770 rif->cursor_to (vpos, 0, desired_row->y, 0);
3771 if (desired_row->used[area])
3772 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3773 rif->clear_end_of_line (-1);
b64b3980 3774}
23b0200c 3775
352f1545 3776
408f5064
GM
3777/* Update the display of the text area of row VPOS in window W.
3778 Value is non-zero if display has changed. */
5f5c8ee5 3779
408f5064 3780static int
5f5c8ee5 3781update_text_area (w, vpos)
23b0200c 3782 struct window *w;
5f5c8ee5 3783 int vpos;
23b0200c 3784{
5f5c8ee5
GM
3785 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3786 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3787 int changed_p = 0;
5f5c8ee5
GM
3788
3789 /* Let functions in xterm.c know what area subsequent X positions
3790 will be relative to. */
3791 updated_area = TEXT_AREA;
3792
3793 /* If rows are at different X or Y, or rows have different height,
3794 or the current row is marked invalid, write the entire line. */
3795 if (!current_row->enabled_p
3796 || desired_row->y != current_row->y
3797 || desired_row->ascent != current_row->ascent
408f5064
GM
3798 || desired_row->phys_ascent != current_row->phys_ascent
3799 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3800 || desired_row->visible_height != current_row->visible_height
408f5064 3801 || current_row->overlapped_p
5f5c8ee5
GM
3802 || current_row->x != desired_row->x)
3803 {
3804 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3805
3806 if (desired_row->used[TEXT_AREA])
3807 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3808 desired_row->used[TEXT_AREA]);
3809
3810 /* Clear to end of window. */
3811 rif->clear_end_of_line (-1);
408f5064 3812 changed_p = 1;
5f5c8ee5
GM
3813 }
3814 else
3815 {
3816 int stop, i, x;
3817 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3818 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3819
3820 /* If the desired row extends its face to the text area end,
3821 make sure we write at least one glyph, so that the face
3822 extension actually takes place. */
3823 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3824 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3825 ? 1 : 0));
3826
3827 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3828 i = 0;
3829 x = desired_row->x;
3830
3831 while (i < stop)
352f1545 3832 {
5f5c8ee5
GM
3833 /* Skip over glyphs that both rows have in common. These
3834 don't have to be written. */
3835 while (i < stop
3836 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
352f1545 3837 {
5f5c8ee5
GM
3838 x += desired_glyph->pixel_width;
3839 ++desired_glyph, ++current_glyph, ++i;
352f1545 3840 }
5f5c8ee5
GM
3841
3842 /* Consider the case that the current row contains "xxx ppp
3843 ggg" in italic Courier font, and the desired row is "xxx
3844 ggg". The character `p' has lbearing, `g' has not. The
3845 loop above will stop in front of the first `p' in the
3846 current row. If we would start writing glyphs there, we
3847 wouldn't erase the lbearing of the `p'. The rest of the
3848 lbearing problem is then taken care of by x_draw_glyphs. */
3849 if (current_row->contains_overlapping_glyphs_p
3850 && i > 0
3851 && i < current_row->used[TEXT_AREA]
3852 && current_row->used[TEXT_AREA] != desired_row->used[TEXT_AREA])
352f1545 3853 {
5f5c8ee5
GM
3854 int left, right;
3855 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3856 &left, &right);
3857 while (left > 0 && i > 0)
3858 {
3859 --i, --desired_glyph, --current_glyph;
3860 x -= desired_glyph->pixel_width;
3861 left -= desired_glyph->pixel_width;
3862 }
352f1545 3863 }
5f5c8ee5
GM
3864
3865 /* Try to avoid writing the entire rest of the desired row
3866 by looking for a resync point. This mainly prevents
3867 mode line flickering in the case the mode line is in
3868 fixed-pitch font, which it usually will be. */
3869 if (i < desired_row->used[TEXT_AREA])
3870 {
3871 int start_x = x, start_hpos = i;
3872 struct glyph *start = desired_glyph;
3873 int current_x = x;
3874
3875 /* Find the next glyph that's equal again. */
3876 while (i < stop
3877 && !GLYPH_EQUAL_P (desired_glyph, current_glyph)
3878 && x == current_x)
3879 {
3880 x += desired_glyph->pixel_width;
3881 current_x += current_glyph->pixel_width;
3882 ++desired_glyph, ++current_glyph, ++i;
3883 }
23b0200c 3884
5f5c8ee5
GM
3885 if (i == start_hpos || x != current_x)
3886 {
3887 i = start_hpos;
3888 x = start_x;
3889 desired_glyph = start;
3890 break;
3891 }
3892
3893 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3894 rif->write_glyphs (start, i - start_hpos);
408f5064 3895 changed_p = 1;
5f5c8ee5
GM
3896 }
3897 }
3898
3899 /* Write the rest. */
3900 if (i < desired_row->used[TEXT_AREA])
3901 {
3902 rif->cursor_to (vpos, i, desired_row->y, x);
3903 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 3904 changed_p = 1;
5f5c8ee5
GM
3905 }
3906
3907 /* Maybe clear to end of line. */
3908 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3909 {
3910 /* If new row extends to the end of the text area, nothing
3911 has to be cleared, if and only if we did a write_glyphs
3912 above. This is made sure by setting desired_stop_pos
3913 appropriately above. */
3914 xassert (i < desired_row->used[TEXT_AREA]);
3915 }
3916 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3917 {
3918 /* If old row extends to the end of the text area, clear. */
3919 if (i >= desired_row->used[TEXT_AREA])
3920 rif->cursor_to (vpos, i, desired_row->y,
3921 desired_row->x + desired_row->pixel_width);
3922 rif->clear_end_of_line (-1);
408f5064 3923 changed_p = 1;
5f5c8ee5
GM
3924 }
3925 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 3926 {
5f5c8ee5
GM
3927 /* Otherwise clear to the end of the old row. Everything
3928 after that position should be clear already. */
3929 int x;
3930
3931 if (i >= desired_row->used[TEXT_AREA])
3932 rif->cursor_to (vpos, i, desired_row->y,
3933 desired_row->x + desired_row->pixel_width);
3934
3935 /* If cursor is displayed at the end of the line, make sure
3936 it's cleared. Nowadays we don't have a phys_cursor_glyph
3937 with which to erase the cursor (because this method
3938 doesn't work with lbearing/rbearing), so we must do it
3939 this way. */
3940 if (vpos == w->phys_cursor.vpos
3941 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
3942 {
3943 w->phys_cursor_on_p = 0;
3944 x = -1;
3945 }
3946 else
3947 x = current_row->x + current_row->pixel_width;
3948 rif->clear_end_of_line (x);
408f5064 3949 changed_p = 1;
2e8907d3 3950 }
23b0200c 3951 }
408f5064
GM
3952
3953 return changed_p;
23b0200c 3954}
4588ec20 3955
5f5c8ee5 3956
408f5064
GM
3957/* Update row VPOS in window W. Value is non-zero if display has been
3958 changed. */
5f5c8ee5 3959
408f5064 3960static int
5f5c8ee5
GM
3961update_window_line (w, vpos)
3962 struct window *w;
3963 int vpos;
3964{
3965 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3966 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3967 int changed_p = 0;
5f5c8ee5
GM
3968
3969 xassert (desired_row->enabled_p);
3970
3971 /* Set the row being updated. This is important to let xterm.c
3972 know what line height values are in effect. */
3973 updated_row = desired_row;
3974
3975 /* Update display of the left margin area, if there is one. */
3976 if (!desired_row->full_width_p
3977 && !NILP (w->left_margin_width))
408f5064
GM
3978 {
3979 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3980 changed_p = 1;
3981 }
5f5c8ee5
GM
3982
3983 /* Update the display of the text area. */
408f5064 3984 changed_p |= update_text_area (w, vpos);
5f5c8ee5
GM
3985
3986 /* Update display of the right margin area, if there is one. */
3987 if (!desired_row->full_width_p
3988 && !NILP (w->right_margin_width))
408f5064
GM
3989 {
3990 changed_p = 1;
3991 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3992 }
5f5c8ee5
GM
3993
3994 /* Draw truncation marks etc. */
3995 if (!current_row->enabled_p
3996 || desired_row->y != current_row->y
3997 || desired_row->visible_height != current_row->visible_height
3998 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
3999 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4000 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4001 || desired_row->continued_p != current_row->continued_p
4002 || desired_row->mode_line_p != current_row->mode_line_p
4003 || (desired_row->indicate_empty_line_p
4004 != current_row->indicate_empty_line_p)
4005 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4006 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4007 rif->after_update_window_line_hook (desired_row);
4008
4009 /* Update current_row from desired_row. */
4010 make_current (w->desired_matrix, w->current_matrix, vpos);
4011 updated_row = NULL;
408f5064 4012 return changed_p;
5f5c8ee5
GM
4013}
4014
4015
4016/* Set the cursor after an update of window W. This function may only
4017 be called from update_window. */
4018
4019static void
4020set_window_cursor_after_update (w)
4588ec20
JB
4021 struct window *w;
4022{
5f5c8ee5
GM
4023 struct frame *f = XFRAME (w->frame);
4024 int cx, cy, vpos, hpos;
4025
4026 /* Not intended for frame matrix updates. */
4027 xassert (FRAME_WINDOW_P (f));
4028
b96fd3e8
GM
4029 if (cursor_in_echo_area
4030 && !NILP (echo_area_buffer[0])
4031 /* If we are showing a message instead of the mini-buffer,
4032 show the cursor for the message instead. */
4033 && XWINDOW (minibuf_window) == w
4034 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4035 /* These cases apply only to the frame that contains
4036 the active mini-buffer window. */
4037 && FRAME_HAS_MINIBUF_P (f)
4038 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4039 {
4040 cx = cy = vpos = hpos = 0;
4041
4042 if (cursor_in_echo_area >= 0)
4043 {
4044 /* If the mini-buffer is several lines high, find the last
4045 line that has any text on it. Note: either all lines
4046 are enabled or none. Otherwise we wouldn't be able to
4047 determine Y. */
862b4790
GM
4048 struct glyph_row *row, *last_row;
4049 struct glyph *glyph;
4050 int yb = window_text_bottom_y (w);
5f5c8ee5 4051
862b4790 4052 last_row = NULL;
b96fd3e8
GM
4053 for (row = MATRIX_ROW (w->current_matrix, 0);
4054 row->enabled_p;
4055 ++row)
5f5c8ee5 4056 {
862b4790
GM
4057 if (row->used[TEXT_AREA]
4058 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4059 last_row = row;
5f5c8ee5 4060
862b4790
GM
4061 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4062 break;
4063 }
4064
5f5c8ee5
GM
4065 if (last_row)
4066 {
862b4790 4067 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4068 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4069
b96fd3e8 4070 while (last > start && last->charpos < 0)
862b4790
GM
4071 --last;
4072
4073 for (glyph = start; glyph < last; ++glyph)
4074 {
4075 cx += glyph->pixel_width;
4076 ++hpos;
4077 }
4078
5f5c8ee5 4079 cy = last_row->y;
862b4790 4080 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4081 }
4082 }
4083 }
4084 else
4085 {
4086 cx = w->cursor.x;
4087 cy = w->cursor.y;
4088 hpos = w->cursor.hpos;
4089 vpos = w->cursor.vpos;
4090 }
4588ec20 4091
5f5c8ee5
GM
4092 /* Window cursor can be out of sync for horizontally split windows. */
4093 hpos = max (0, hpos);
4094 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4095 vpos = max (0, vpos);
4096 vpos = min (w->current_matrix->nrows - 1, vpos);
4097 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4098}
4588ec20 4099
5f5c8ee5
GM
4100
4101/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4102 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4103
4104 The algorithm is taken from Communications of the ACM, Apr78 "A
4105 Technique for Isolating Differences Between Files." It should take
4106 O(N) time.
4107
4108 A short outline of the steps of the algorithm
4109
4110 1. Skip lines equal at the start and end of both matrices.
4111
4112 2. Enter rows in the current and desired matrix into a symbol
4113 table, counting how often they appear in both matrices.
4114
4115 3. Rows that appear exactly once in both matrices serve as anchors,
4116 i.e. we assume that such lines are likely to have been moved.
4117
4118 4. Starting from anchor lines, extend regions to be scrolled both
4119 forward and backward.
4120
4121 Value is
4122
4123 -1 if all rows were found to be equal.
4124 0 to indicate that we did not scroll the display, or
4125 1 if we did scroll. */
4126
4127static int
045dee35 4128scrolling_window (w, header_line_p)
5f5c8ee5 4129 struct window *w;
045dee35 4130 int header_line_p;
4588ec20 4131{
5f5c8ee5
GM
4132 struct symbol
4133 {
4134 /* Number of occurrences of this line in old and new matrix. */
4135 short old_uses, new_uses;
fa61c701 4136
5f5c8ee5
GM
4137 /* Vpos of line in new matrix. */
4138 short new_line_number;
4588ec20 4139
5f5c8ee5
GM
4140 /* The line itself. */
4141 struct glyph_row *row;
4142
4143 /* Hash collision chain. */
4144 struct symbol *next;
4145 };
4146
4147 int SYMBOL_TABLE_SIZE = 101;
4148 struct symbol **table;
4149 struct symbol **old_line_syms, **new_line_syms;
4150 int i, j, first_old, first_new, last_old, last_new;
4151 struct symbol *sym;
4152 struct run **runs;
4153 int nruns;
4154 struct glyph_matrix *desired_matrix = w->desired_matrix;
4155 struct glyph_matrix *current_matrix = w->current_matrix;
4156 int yb = window_text_bottom_y (w);
4157
4158 /* Skip over rows equal at the start. */
045dee35 4159 i = header_line_p ? 1 : 0;
5f5c8ee5
GM
4160 while (i < current_matrix->nrows - 1
4161 && MATRIX_ROW_ENABLED_P (current_matrix, i)
4162 && MATRIX_ROW_ENABLED_P (desired_matrix, i)
4163 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb
4164 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb
4165 && row_equal_p (w,
4166 MATRIX_ROW (desired_matrix, i),
4167 MATRIX_ROW (current_matrix, i)))
4168 {
4169 assign_row (MATRIX_ROW (current_matrix, i),
4170 MATRIX_ROW (desired_matrix, i));
4171 MATRIX_ROW (desired_matrix, i)->enabled_p = 0;
4172 ++i;
4173 }
4588ec20 4174
5f5c8ee5
GM
4175 /* Give up if some rows in the desired matrix are not enabled. */
4176 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4177 return -1;
4178
4179 first_old = first_new = i;
4180
4181 /* Set last_new to the index + 1 of the last enabled row in the
4182 desired matrix. */
4183 i = first_new + 1;
4184 while (i < desired_matrix->nrows - 1
4185 && MATRIX_ROW (desired_matrix, i)->enabled_p
4186 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb)
4187 ++i;
4188
4189 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4190 return 0;
4191
4192 last_new = i;
4193
4194 /* Set last_old to the index + 1 of the last enabled row in the
4195 current matrix. We don't look at the enabled flag here because
4196 we plan to reuse part of the display even if other parts are
4197 disabled. */
4198 i = first_old + 1;
4199 while (i < current_matrix->nrows - 1
4200 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb)
4201 ++i;
4202 last_old = i;
4203
4204 /* Skip over rows equal at the bottom. */
4205 i = last_new;
4206 j = last_old;
4207 while (i - 1 > first_new
4208 && j - 1 > first_old
4209 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4210 && (MATRIX_ROW (current_matrix, i - 1)->y
4211 == MATRIX_ROW (desired_matrix, j - 1)->y)
4212 && row_equal_p (w,
4213 MATRIX_ROW (desired_matrix, i - 1),
4214 MATRIX_ROW (current_matrix, j - 1)))
4215 --i, --j;
4216 last_new = i;
4217 last_old = j;
4218
4219 /* Nothing to do if all rows are equal. */
4220 if (last_new == first_new)
4221 return 0;
4222
4223 /* Allocate a hash table in which all rows will be inserted. */
4224 table = (struct symbol **) alloca (SYMBOL_TABLE_SIZE * sizeof *table);
4225 bzero (table, SYMBOL_TABLE_SIZE * sizeof *table);
4226
4227 /* For each row in the current matrix, record the symbol belonging
4228 to the row in OLD_LINE_SYMS. */
4229 old_line_syms = (struct symbol **) alloca (current_matrix->nrows
4230 * sizeof *old_line_syms);
4231 new_line_syms = (struct symbol **) alloca (desired_matrix->nrows
4232 * sizeof *new_line_syms);
4233
4234#define ADDSYM(ROW) \
4235 do \
4236 { \
4237 struct glyph_row *row_ = (ROW); \
4238 int i_ = row_->hash % SYMBOL_TABLE_SIZE; \
4239 sym = table[i_]; \
4240 while (sym && !row_equal_p (w, sym->row, row_)) \
4241 sym = sym->next; \
4242 if (sym == NULL) \
4243 { \
4244 sym = (struct symbol *) alloca (sizeof *sym); \
4245 sym->row = row_; \
4246 sym->old_uses = sym->new_uses = 0; \
4247 sym->next = table[i_]; \
4248 table[i_] = sym; \
4249 } \
4250 } \
4251 while (0)
4252
4253 /* Add current rows to the symbol table. */
4254 for (i = first_old; i < last_old; ++i)
4255 {
4256 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4257 {
4258 ADDSYM (MATRIX_ROW (current_matrix, i));
4259 old_line_syms[i] = sym;
4260 ++sym->old_uses;
4261 }
4262 else
4263 old_line_syms[i] = NULL;
4264 }
4265
4266 /* Add desired rows to the symbol table. */
4267 for (i = first_new; i < last_new; ++i)
4268 {
4269 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4270 ADDSYM (MATRIX_ROW (desired_matrix, i));
4271 ++sym->new_uses;
4272 new_line_syms[i] = sym;
4273 sym->new_line_number = i;
4274 }
4588ec20 4275
5f5c8ee5 4276#undef ADDSYM
4588ec20 4277
5f5c8ee5
GM
4278 /* Record in runs which moves were found, ordered by pixel
4279 height of copied areas. */
4280 nruns = 0;
4281 runs = (struct run **) alloca (desired_matrix->nrows * sizeof *runs);
d169fe39 4282
5f5c8ee5
GM
4283 /* Identify moves based on lines that are unique and equal
4284 in both matrices. */
4285 for (i = first_old; i < last_old;)
4286 if (old_line_syms[i]
4287 && old_line_syms[i]->old_uses == 1
4288 && old_line_syms[i]->new_uses == 1)
4289 {
4290 int j, k;
4291 int new_line = old_line_syms[i]->new_line_number;
4292 struct run *run = (struct run *) alloca (sizeof *run);
4293
4294 /* Record move. */
4295 run->current_vpos = i;
4296 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4297 run->desired_vpos = new_line;
4298 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4299 run->nrows = 1;
4300 run->height = MATRIX_ROW (current_matrix, i)->height;
4301
4302 /* Extend backward. */
4303 j = i - 1;
4304 k = new_line - 1;
4305 while (j > first_old
4306 && k > first_new
4307 && old_line_syms[j] == new_line_syms[k])
4308 {
4309 int h = MATRIX_ROW (current_matrix, j)->height;
4310 --run->current_vpos;
4311 --run->desired_vpos;
4312 ++run->nrows;
4313 run->height += h;
4314 run->desired_y -= h;
4315 run->current_y -= h;
4316 --j, --k;
4317 }
4588ec20 4318
5f5c8ee5
GM
4319 /* Extend forward. */
4320 j = i + 1;
4321 k = new_line + 1;
4322 while (j < last_old
4323 && k < last_new
4324 && old_line_syms[j] == new_line_syms[k])
4325 {
4326 int h = MATRIX_ROW (current_matrix, j)->height;
4327 ++run->nrows;
4328 run->height += h;
4329 ++j, ++k;
4330 }
19dff8dc 4331
5f5c8ee5
GM
4332 /* Insert run into list of all runs. Order runs by copied
4333 pixel lines. Note that we record runs that don't have to
4334 be copied because they are already in place. This is done
4335 because we can avoid calling update_window_line in this
4336 case. */
4337 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4338 ;
4339 for (k = nruns; k >= j; --k)
4340 runs[k] = runs[k - 1];
4341 runs[j] = run;
4342 ++nruns;
4343
4344 i += run->nrows;
4345 }
4346 else
4347 ++i;
4588ec20 4348
5f5c8ee5
GM
4349 /* Do the moves. Do it in a way that we don't overwrite something
4350 we want to copy later on. This is not solvable in general
4351 because there is only one display and we don't have a way to
4352 exchange areas on this display. Example:
4588ec20 4353
5f5c8ee5
GM
4354 +-----------+ +-----------+
4355 | A | | B |
4356 +-----------+ --> +-----------+
4357 | B | | A |
4358 +-----------+ +-----------+
4588ec20 4359
5f5c8ee5
GM
4360 Instead, prefer bigger moves, and invalidate moves that would
4361 copy from where we copied to. */
ea0d86af 4362
5f5c8ee5
GM
4363 for (i = 0; i < nruns; ++i)
4364 if (runs[i]->nrows > 0)
4365 {
4366 struct run *r = runs[i];
24e86043 4367
5f5c8ee5
GM
4368 /* Copy on the display. */
4369 if (r->current_y != r->desired_y)
4370 {
4371 rif->scroll_run_hook (w, r);
4372
4373 /* Invalidate runs that copy from where we copied to. */
4374 for (j = i + 1; j < nruns; ++j)
4375 {
4376 struct run *p = runs[j];
4377
4378 if ((p->current_y >= r->desired_y
4379 && p->current_y < r->desired_y + r->height)
4380 || (p->current_y + p->height >= r->desired_y
4381 && (p->current_y + p->height
4382 < r->desired_y + r->height)))
4383 p->nrows = 0;
4384 }
4385 }
ea0d86af 4386
5f5c8ee5
GM
4387 /* Assign matrix rows. */
4388 for (j = 0; j < r->nrows; ++j)
4389 {
4390 struct glyph_row *from, *to;
408f5064
GM
4391 int to_overlapped_p;
4392
5f5c8ee5 4393 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
408f5064 4394 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4395 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4396 assign_row (to, from);
4397 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4398 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4399 }
4400 }
15874c59 4401
5f5c8ee5
GM
4402 /* Value is non-zero to indicate that we scrolled the display. */
4403 return 1;
4404}
de83c314 4405
15874c59 4406
5f5c8ee5
GM
4407/* Set WINDOW->must_be_updated_p TO ON_P for all windows WINDOW in the
4408 window tree rooted at W. */
d169fe39 4409
5f5c8ee5
GM
4410void
4411set_window_update_flags (w, on_p)
4412 struct window *w;
4413 int on_p;
4414{
4415 while (w)
4416 {
4417 if (!NILP (w->hchild))
4418 set_window_update_flags (XWINDOW (w->hchild), on_p);
4419 else if (!NILP (w->vchild))
4420 set_window_update_flags (XWINDOW (w->vchild), on_p);
4421 else
4422 w->must_be_updated_p = on_p;
d169fe39 4423
5f5c8ee5
GM
4424 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4425 }
4426}
d169fe39 4427
d169fe39 4428
4588ec20 4429\f
5f5c8ee5
GM
4430/************************************************************************
4431 Frame-Based Updates
4432 ************************************************************************/
4588ec20 4433
5f5c8ee5 4434/* Update the desired frame matrix of frame F.
4588ec20 4435
5f5c8ee5
GM
4436 FORCE_P non-zero means that the update should not be stopped by
4437 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4438 should not be tried.
4439
4440 Value is non-zero if update was stopped due to pending input. */
4441
4442static int
4443update_frame_1 (f, force_p, inhibit_id_p)
4444 struct frame *f;
4445 int force_p;
4446 int inhibit_id_p;
4588ec20 4447{
5f5c8ee5
GM
4448 /* Frame matrices to work on. */
4449 struct glyph_matrix *current_matrix = f->current_matrix;
4450 struct glyph_matrix *desired_matrix = f->desired_matrix;
4451 int i;
4588ec20
JB
4452 int pause;
4453 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4454 extern int input_pending;
5f5c8ee5
GM
4455
4456 xassert (current_matrix && desired_matrix);
4588ec20 4457
c37e4889
RS
4458 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4459 calculate_costs (f);
4460
d88c2b9e
RS
4461 if (preempt_count <= 0)
4462 preempt_count = 1;
4463
4588ec20 4464 detect_input_pending ();
5f5c8ee5 4465 if (input_pending && !force_p)
4588ec20
JB
4466 {
4467 pause = 1;
4468 goto do_pause;
4469 }
4470
502b9b64 4471 update_begin (f);
4588ec20 4472
5f5c8ee5 4473 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4474 if (!line_ins_del_ok)
5f5c8ee5 4475 inhibit_id_p = 1;
7098a0fa 4476
efb859b4 4477 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4478 i/d line if just want cursor motion. */
4479 for (i = 0; i < desired_matrix->nrows; i++)
4480 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4481 break;
4482
4483 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4484 if (!inhibit_id_p && i < desired_matrix->nrows)
4485 force_p |= scrolling (f);
4588ec20
JB
4486
4487 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4488 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4489 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4490
5f5c8ee5
GM
4491 /* Now update the rest of the lines. */
4492 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4493 {
5f5c8ee5 4494 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4495 {
b6a65ac2 4496 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4497 {
4498 /* Flush out every so many lines.
4499 Also flush out if likely to have more than 1k buffered
4500 otherwise. I'm told that some telnet connections get
4501 really screwed by more than 1k output at once. */
4502 int outq = PENDING_OUTPUT_COUNT (stdout);
4503 if (outq > 900
4504 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4505 {
4506 fflush (stdout);
4507 if (preempt_count == 1)
4508 {
a41f8bed
JB
4509#ifdef EMACS_OUTQSIZE
4510 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4511 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4512 * the outq count. */
4588ec20
JB
4513 outq = PENDING_OUTPUT_COUNT (stdout);
4514#endif
4515 outq *= 10;
d520f0d2 4516 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4517 sleep (outq / baud_rate);
4588ec20
JB
4518 }
4519 }
4588ec20
JB
4520 }
4521
a2960116
RS
4522 if ((i - 1) % preempt_count == 0)
4523 detect_input_pending ();
4524
5f5c8ee5 4525 update_frame_line (f, i);
4588ec20 4526 }
4588ec20 4527 }
5f5c8ee5 4528
502b9b64 4529 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4530
4531 /* Now just clean up termcap drivers and set cursor, etc. */
4532 if (!pause)
4533 {
48cf7030 4534 if ((cursor_in_echo_area
5f5c8ee5 4535 /* If we are showing a message instead of the mini-buffer,
2577053b 4536 show the cursor for the message instead of for the
5f5c8ee5 4537 (now hidden) mini-buffer contents. */
2577053b
RS
4538 || (EQ (minibuf_window, selected_window)
4539 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4540 && !NILP (echo_area_buffer[0])))
2577053b 4541 /* These cases apply only to the frame that contains
5f5c8ee5 4542 the active mini-buffer window. */
2577053b 4543 && FRAME_HAS_MINIBUF_P (f)
140f8645 4544 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4545 {
648fa17d
JB
4546 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4547 int row, col;
4548
4549 if (cursor_in_echo_area < 0)
4550 {
5f5c8ee5
GM
4551 /* Negative value of cursor_in_echo_area means put
4552 cursor at beginning of line. */
648fa17d
JB
4553 row = top;
4554 col = 0;
4555 }
1113d9db 4556 else
648fa17d 4557 {
5f5c8ee5
GM
4558 /* Positive value of cursor_in_echo_area means put
4559 cursor at the end of the prompt. If the mini-buffer
4560 is several lines high, find the last line that has
4561 any text on it. */
648fa17d
JB
4562 row = FRAME_HEIGHT (f);
4563 do
4564 {
5f5c8ee5
GM
4565 --row;
4566 col = 0;
4567
4568 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4569 {
4570 /* Frame rows are filled up with spaces that
4571 must be ignored here. */
5f5c8ee5
GM
4572 struct glyph_row *r = MATRIX_ROW (current_matrix,
4573 row);
4574 struct glyph *start = r->glyphs[TEXT_AREA];
4575 struct glyph *last = start + r->used[TEXT_AREA];
4576
4577 while (last > start
4578 && (last - 1)->charpos < 0)
4579 --last;
4580
4581 col = last - start;
4582 }
648fa17d
JB
4583 }
4584 while (row > top && col == 0);
4585
6395da5c 4586 /* Make sure COL is not out of range. */
868e640e 4587 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4588 {
6395da5c 4589 /* If we have another row, advance cursor into it. */
648fa17d 4590 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4591 {
4592 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4593 row++;
4594 }
4595 /* Otherwise move it back in range. */
4596 else
868e640e 4597 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4598 }
4599 }
4600
4601 cursor_to (row, col);
1113d9db 4602 }
4588ec20 4603 else
5f5c8ee5
GM
4604 {
4605 /* We have only one cursor on terminal frames. Use it to
4606 display the cursor of the selected window. */
4607 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4608 if (w->cursor.vpos >= 0)
4609 {
4610 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4611 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4612
4613 if (INTEGERP (w->left_margin_width))
4614 x += XFASTINT (w->left_margin_width);
4615
4616 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4617 cursor_to (y, x);
4618 }
4619 }
4588ec20
JB
4620 }
4621
502b9b64 4622 update_end (f);
4588ec20
JB
4623
4624 if (termscript)
4625 fflush (termscript);
4626 fflush (stdout);
4627
4588ec20
JB
4628 do_pause:
4629
4588ec20 4630 display_completed = !pause;
5f5c8ee5 4631 clear_desired_matrices (f);
4588ec20
JB
4632 return pause;
4633}
4634
4588ec20 4635
5f5c8ee5 4636/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4637
dfcf069d 4638int
502b9b64 4639scrolling (frame)
5f5c8ee5 4640 struct frame *frame;
4588ec20
JB
4641{
4642 int unchanged_at_top, unchanged_at_bottom;
4643 int window_size;
4644 int changed_lines;
502b9b64
JB
4645 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4646 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4647 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4648 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4649 register int i;
502b9b64 4650 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4651 struct glyph_matrix *current_matrix = frame->current_matrix;
4652 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4653
5f5c8ee5
GM
4654 if (!current_matrix)
4655 abort ();
4588ec20 4656
5f5c8ee5
GM
4657 /* Compute hash codes of all the lines. Also calculate number of
4658 changed lines, number of unchanged lines at the beginning, and
4659 number of unchanged lines at the end. */
4588ec20
JB
4660 changed_lines = 0;
4661 unchanged_at_top = 0;
502b9b64
JB
4662 unchanged_at_bottom = FRAME_HEIGHT (frame);
4663 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4664 {
4665 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4666 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4667 return 0;
5f5c8ee5
GM
4668 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4669 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4670 {
4671 /* This line cannot be redrawn, so don't let scrolling mess it. */
4672 new_hash[i] = old_hash[i];
4673#define INFINITY 1000000 /* Taken from scroll.c */
4674 draw_cost[i] = INFINITY;
4675 }
4588ec20 4676 else
f188b3c4 4677 {
5f5c8ee5
GM
4678 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4679 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4680 }
4588ec20
JB
4681
4682 if (old_hash[i] != new_hash[i])
4683 {
4684 changed_lines++;
502b9b64 4685 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4686 }
4687 else if (i == unchanged_at_top)
4688 unchanged_at_top++;
5f5c8ee5 4689 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4690 }
4691
4692 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4693 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4694 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4695 return 1;
4696
502b9b64 4697 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4698 - unchanged_at_bottom);
4699
4700 if (scroll_region_ok)
4701 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4702 else if (memory_below_frame)
4588ec20
JB
4703 free_at_end_vpos = -1;
4704
4705 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4706 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4707 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
4708 && (window_size >=
4709 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 4710 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
4711 old_hash, new_hash, draw_cost)))
4712 return 0;
4713
5f5c8ee5
GM
4714 if (window_size < 2)
4715 return 0;
4716
502b9b64 4717 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 4718 draw_cost + unchanged_at_top - 1,
190bb91a 4719 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
4720 old_hash + unchanged_at_top - 1,
4721 new_hash + unchanged_at_top - 1,
4722 free_at_end_vpos - unchanged_at_top);
4723
4724 return 0;
4725}
4588ec20 4726
4588ec20 4727
5f5c8ee5
GM
4728/* Count the number of blanks at the start of the vector of glyphs R
4729 which is LEN glyphs long. */
4588ec20 4730
4588ec20 4731static int
5f5c8ee5
GM
4732count_blanks (r, len)
4733 struct glyph *r;
4734 int len;
4588ec20 4735{
5f5c8ee5
GM
4736 int i;
4737
4738 for (i = 0; i < len; ++i)
4739 if (!CHAR_GLYPH_SPACE_P (r[i]))
4740 break;
4741
4742 return i;
4588ec20
JB
4743}
4744
5f5c8ee5
GM
4745
4746/* Count the number of glyphs in common at the start of the glyph
4747 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4748 of STR2. Value is the number of equal glyphs equal at the start. */
4749
4588ec20 4750static int
5f5c8ee5
GM
4751count_match (str1, end1, str2, end2)
4752 struct glyph *str1, *end1, *str2, *end2;
4588ec20 4753{
5f5c8ee5
GM
4754 struct glyph *p1 = str1;
4755 struct glyph *p2 = str2;
4756
4757 while (p1 < end1
4758 && p2 < end2
4759 && GLYPH_FROM_CHAR_GLYPH (*p1) == GLYPH_FROM_CHAR_GLYPH (*p2))
4760 ++p1, ++p2;
4761
4762 return p1 - str1;
4588ec20
JB
4763}
4764
5f5c8ee5 4765
4588ec20 4766/* Char insertion/deletion cost vector, from term.c */
4588ec20 4767
5f5c8ee5 4768extern int *char_ins_del_vector;
29ec5d84 4769#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 4770
5f5c8ee5
GM
4771
4772/* Perform a frame-based update on line VPOS in frame FRAME. */
4773
4588ec20 4774static void
5f5c8ee5
GM
4775update_frame_line (frame, vpos)
4776 register struct frame *frame;
4588ec20
JB
4777 int vpos;
4778{
5f5c8ee5 4779 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
4780 int tem;
4781 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
4782 struct glyph_matrix *current_matrix = frame->current_matrix;
4783 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4784 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4785 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4786 int must_write_whole_line_p;
4787
4788 if (desired_row->inverse_p
4789 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 4790 {
5f5c8ee5
GM
4791 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
4792 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
4793 current_row->enabled_p = 0;
4588ec20
JB
4794 }
4795 else
5f5c8ee5 4796 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 4797
26c63686
GM
4798 /* Current row not enabled means it has unknown contents. We must
4799 write the whole desired line in that case. */
5f5c8ee5
GM
4800 must_write_whole_line_p = !current_row->enabled_p;
4801 if (must_write_whole_line_p)
4588ec20 4802 {
5f5c8ee5 4803 obody = 0;
4588ec20
JB
4804 olen = 0;
4805 }
4806 else
4807 {
5f5c8ee5
GM
4808 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4809 olen = current_row->used[TEXT_AREA];
4810
4811 if (! current_row->inverse_p)
4588ec20 4812 {
26c63686 4813 /* Ignore trailing spaces, if we can. */
4588ec20 4814 if (!must_write_spaces)
5f5c8ee5 4815 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
4816 olen--;
4817 }
4818 else
4819 {
26c63686
GM
4820 /* For an inverse-video line, make sure it's filled with
4821 spaces all the way to the frame edge so that the reverse
4822 video extends all the way across. */
5f5c8ee5
GM
4823 while (olen < FRAME_WIDTH (frame) - 1)
4824 obody[olen++] = space_glyph;
4588ec20
JB
4825 }
4826 }
4827
5f5c8ee5
GM
4828 current_row->enabled_p = 1;
4829 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4830 current_row->inverse_p = desired_row->inverse_p;
4588ec20 4831
5f5c8ee5
GM
4832 /* If desired line is empty, just clear the line. */
4833 if (!desired_row->enabled_p)
4588ec20
JB
4834 {
4835 nlen = 0;
4836 goto just_erase;
4837 }
4838
5f5c8ee5
GM
4839 nbody = desired_row->glyphs[TEXT_AREA];
4840 nlen = desired_row->used[TEXT_AREA];
4841 nend = nbody + nlen;
4842
4843 /* If display line has unknown contents, write the whole line. */
4844 if (must_write_whole_line_p)
4845 {
26c63686 4846 /* Ignore spaces at the end, if we can. */
74ca462f
GM
4847 if (!must_write_spaces)
4848 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4849 --nlen;
4850
26c63686 4851 /* Write the contents of the desired line. */
74ca462f 4852 if (nlen)
26c63686
GM
4853 {
4854 cursor_to (vpos, 0);
4855 write_glyphs (nbody, nlen);
4856 }
74ca462f 4857
26c63686
GM
4858 /* Don't call clear_end_of_line if we already wrote the whole
4859 line. The cursor will not be at the right margin in that
4860 case but in the line below. */
4861 if (nlen < FRAME_WINDOW_WIDTH (frame))
4862 {
4863 cursor_to (vpos, nlen);
4864 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
4865 }
4866
5f5c8ee5
GM
4867 make_current (desired_matrix, current_matrix, vpos);
4868 return;
4869 }
4588ec20
JB
4870
4871 /* Pretend trailing spaces are not there at all,
4872 unless for one reason or another we must write all spaces. */
5f5c8ee5 4873 if (!desired_row->inverse_p)
4588ec20
JB
4874 {
4875 if (!must_write_spaces)
5f5c8ee5 4876 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
4877 nlen--;
4878 }
4879 else
4880 {
5f5c8ee5
GM
4881 /* For an inverse-video line, give it extra trailing spaces all
4882 the way to the frame edge so that the reverse video extends
4883 all the way across. */
4884 while (nlen < FRAME_WIDTH (frame) - 1)
4885 nbody[nlen++] = space_glyph;
4588ec20
JB
4886 }
4887
4888 /* If there's no i/d char, quickly do the best we can without it. */
4889 if (!char_ins_del_ok)
4890 {
5f5c8ee5 4891 int i, j;
4588ec20 4892
5f5c8ee5
GM
4893 /* Find the first glyph in desired row that doesn't agree with
4894 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
4895 for (i = 0; i < nlen; i++)
4896 {
5f5c8ee5 4897 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 4898 {
5f5c8ee5
GM
4899 /* Find the end of the run of different glyphs. */
4900 j = i + 1;
4901 while (j < nlen
4902 && (j >= olen
4903 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4904 || CHAR_GLYPH_PADDING_P (nbody[j])))
4905 ++j;
4906
4588ec20 4907 /* Output this run of non-matching chars. */
5f5c8ee5
GM
4908 cursor_to (vpos, i);
4909 write_glyphs (nbody + i, j - i);
4910 i = j - 1;
4588ec20
JB
4911
4912 /* Now find the next non-match. */
4913 }
4914 }
4915
4916 /* Clear the rest of the line, or the non-clear part of it. */
4917 if (olen > nlen)
4918 {
4919 cursor_to (vpos, nlen);
4920 clear_end_of_line (olen);
4921 }
4922
5f5c8ee5
GM
4923 /* Make current row = desired row. */
4924 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4925 return;
4926 }
4927
5f5c8ee5
GM
4928 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4929 characters in a row. */
4930
4588ec20
JB
4931 if (!olen)
4932 {
5f5c8ee5
GM
4933 /* If current line is blank, skip over initial spaces, if
4934 possible, and write the rest. */
4935 if (must_write_spaces || desired_row->inverse_p)
4936 nsp = 0;
4937 else
4938 nsp = count_blanks (nbody, nlen);
4939
4588ec20
JB
4940 if (nlen > nsp)
4941 {
4942 cursor_to (vpos, nsp);
4943 write_glyphs (nbody + nsp, nlen - nsp);
4944 }
4945
502b9b64 4946 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 4947 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4948 return;
4949 }
4950
4588ec20 4951 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5
GM
4952 osp = count_blanks (obody, olen);
4953 nsp = desired_row->inverse_p ? 0 : count_blanks (nbody, nlen);
4588ec20 4954
5f5c8ee5
GM
4955 /* Compute number of matching chars starting with first non-blank. */
4956 begmatch = count_match (obody + osp, obody + olen,
4957 nbody + nsp, nbody + nlen);
4588ec20
JB
4958
4959 /* Spaces in new match implicit space past the end of old. */
4960 /* A bug causing this to be a no-op was fixed in 18.29. */
4961 if (!must_write_spaces && osp + begmatch == olen)
4962 {
4963 np1 = nbody + nsp;
5f5c8ee5
GM
4964 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4965 ++begmatch;
4588ec20
JB
4966 }
4967
4968 /* Avoid doing insert/delete char
4969 just cause number of leading spaces differs
5f5c8ee5 4970 when the following text does not match. */
4588ec20
JB
4971 if (begmatch == 0 && osp != nsp)
4972 osp = nsp = min (osp, nsp);
4973
4974 /* Find matching characters at end of line */
4975 op1 = obody + olen;
4976 np1 = nbody + nlen;
4977 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
4978 while (op1 > op2
4979 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
4980 {
4981 op1--;
4982 np1--;
4983 }
4984 endmatch = obody + olen - op1;
4985
4588ec20
JB
4986 /* tem gets the distance to insert or delete.
4987 endmatch is how many characters we save by doing so.
4988 Is it worth it? */
4989
4990 tem = (nlen - nsp) - (olen - osp);
4991 if (endmatch && tem
502b9b64 4992 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
4993 endmatch = 0;
4994
4995 /* nsp - osp is the distance to insert or delete.
4996 If that is nonzero, begmatch is known to be nonzero also.
4997 begmatch + endmatch is how much we save by doing the ins/del.
4998 Is it worth it? */
4999
5000 if (nsp != osp
5001 && (!char_ins_del_ok
502b9b64 5002 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
5003 {
5004 begmatch = 0;
5005 endmatch = 0;
5006 osp = nsp = min (osp, nsp);
5007 }
5008
5009 /* Now go through the line, inserting, writing and
5010 deleting as appropriate. */
5011
5012 if (osp > nsp)
5013 {
5014 cursor_to (vpos, nsp);
5015 delete_glyphs (osp - nsp);
5016 }
5017 else if (nsp > osp)
5018 {
5019 /* If going to delete chars later in line
5020 and insert earlier in the line,
5021 must delete first to avoid losing data in the insert */
5022 if (endmatch && nlen < olen + nsp - osp)
5023 {
5024 cursor_to (vpos, nlen - endmatch + osp - nsp);
5025 delete_glyphs (olen + nsp - osp - nlen);
5026 olen = nlen - (nsp - osp);
5027 }
5028 cursor_to (vpos, osp);
5f5c8ee5 5029 insert_glyphs (0, nsp - osp);
4588ec20
JB
5030 }
5031 olen += nsp - osp;
5032
5033 tem = nsp + begmatch + endmatch;
5034 if (nlen != tem || olen != tem)
5035 {
5036 cursor_to (vpos, nsp + begmatch);
5037 if (!endmatch || nlen == olen)
5038 {
5039 /* If new text being written reaches right margin,
5040 there is no need to do clear-to-eol at the end.
5041 (and it would not be safe, since cursor is not
5042 going to be "at the margin" after the text is done) */
29ec5d84 5043 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5044 olen = 0;
5045 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5046 }
5047 else if (nlen > olen)
5048 {
24e86043
KH
5049 /* Here, we used to have the following simple code:
5050 ----------------------------------------
5051 write_glyphs (nbody + nsp + begmatch, olen - tem);
5052 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5053 ----------------------------------------
5054 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5055 is a padding glyph. */
5056 int out = olen - tem; /* Columns to be overwritten originally. */
5057 int del;
5f5c8ee5
GM
5058
5059 /* Calculate columns we can actually overwrite. */
5060 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5061 write_glyphs (nbody + nsp + begmatch, out);
5062 /* If we left columns to be overwritten, we must delete them. */
5063 del = olen - tem - out;
5064 if (del > 0) delete_glyphs (del);
5065 /* At last, we insert columns not yet written out. */
5066 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5067 olen = nlen;
5068 }
5069 else if (olen > nlen)
5070 {
5071 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5072 delete_glyphs (olen - nlen);
5073 olen = nlen;
5074 }
bd9e3e75 5075 }
5f5c8ee5
GM
5076
5077 just_erase:
5078 /* If any unerased characters remain after the new line, erase them. */
5079 if (olen > nlen)
078b3696 5080 {
5f5c8ee5
GM
5081 cursor_to (vpos, nlen);
5082 clear_end_of_line (olen);
078b3696 5083 }
5f5c8ee5
GM
5084
5085 /* Exchange contents between current_frame and new_frame. */
5086 make_current (desired_matrix, current_matrix, vpos);
078b3696 5087}
5f5c8ee5
GM
5088
5089
078b3696 5090\f
5f5c8ee5
GM
5091/***********************************************************************
5092 X/Y Position -> Buffer Position
5093 ***********************************************************************/
5094
5095/* Return the character position of the character at window relative
5096 pixel position (*X, *Y). *X and *Y are adjusted to character
5097 boundaries. */
5098
5099int
5100buffer_posn_from_coords (w, x, y)
5101 struct window *w;
5102 int *x, *y;
4588ec20 5103{
5f5c8ee5
GM
5104 struct it it;
5105 struct buffer *old_current_buffer = current_buffer;
5106 struct text_pos startp;
5107 int left_area_width;
5108
5109 current_buffer = XBUFFER (w->buffer);
5110 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5111 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5112 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5113 start_display (&it, w, startp);
5114
5115 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5116 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5117 MOVE_TO_X | MOVE_TO_Y);
5118
5119 *x = it.current_x - it.first_visible_x + left_area_width;
5120 *y = it.current_y;
5121 current_buffer = old_current_buffer;
5122 return IT_CHARPOS (it);
5123}
4588ec20 5124
5f5c8ee5
GM
5125
5126/* Value is the string under window-relative coordinates X/Y in the
5127 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5128 means look at the mode line. *CHARPOS is set to the position in
5129 the string returned. */
5130
5131Lisp_Object
5132mode_line_string (w, x, y, mode_line_p, charpos)
5133 struct window *w;
5134 int x, y;
5135 int *charpos;
5136{
5137 struct glyph_row *row;
5138 struct glyph *glyph, *end;
5139 struct frame *f = XFRAME (w->frame);
5140 int x0;
5141 Lisp_Object string = Qnil;
5142
5143 /* Only do this for frames under a window system. */
5144 if (!FRAME_WINDOW_P (f))
5145 return Qnil;
5146
5147 if (mode_line_p)
5148 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5149 else
045dee35 5150 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5151
5152 if (row->mode_line_p && row->enabled_p)
4588ec20 5153 {
5f5c8ee5
GM
5154 /* The mode lines are displayed over scroll bars and bitmap
5155 areas, and X is window-relative. Correct X by the scroll bar
5156 and bitmap area width. */
5157 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5158 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5159 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5160
5161 /* Find the glyph under X. If we find one with a string object,
5162 it's the one we were looking for. */
5163 glyph = row->glyphs[TEXT_AREA];
5164 end = glyph + row->used[TEXT_AREA];
5165 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5166 if (x >= x0 && x < x0 + glyph->pixel_width)
5167 {
5168 string = glyph->object;
5169 *charpos = glyph->charpos;
5170 break;
5171 }
4588ec20 5172 }
5f5c8ee5
GM
5173
5174 return string;
4588ec20 5175}
5f5c8ee5
GM
5176
5177
5178/***********************************************************************
5179 Changing Frame Sizes
5180 ***********************************************************************/
4588ec20
JB
5181
5182#ifdef SIGWINCH
5f5c8ee5 5183
efb859b4 5184SIGTYPE
61cbef47 5185window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5186 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5187{
5188 int width, height;
5189 extern int errno;
5190 int old_errno = errno;
5191
502b9b64 5192 get_frame_size (&width, &height);
4588ec20 5193
502b9b64
JB
5194 /* The frame size change obviously applies to a termcap-controlled
5195 frame. Find such a frame in the list, and assume it's the only
4588ec20 5196 one (since the redisplay code always writes to stdout, not a
502b9b64 5197 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5198 but don't reallocate the data structures now. Let that be done
5199 later outside of the signal handler. */
5200
5201 {
35f56f96 5202 Lisp_Object tail, frame;
4588ec20 5203
35f56f96 5204 FOR_EACH_FRAME (tail, frame)
4588ec20 5205 {
35f56f96 5206 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5207 {
b96fd3e8 5208 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5209 break;
5210 }
5211 }
5212 }
5213
5214 signal (SIGWINCH, window_change_signal);
5215 errno = old_errno;
5216}
5217#endif /* SIGWINCH */
5218
5219
b96fd3e8
GM
5220/* Do any change in frame size that was requested by a signal. SAFE
5221 non-zero means this function is called from a place where it is
5222 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5223
dfcf069d 5224void
b96fd3e8
GM
5225do_pending_window_change (safe)
5226 int safe;
4588ec20
JB
5227{
5228 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5229 if (redisplaying_p && !safe)
5230 return;
5231
4588ec20
JB
5232 while (delayed_size_change)
5233 {
35f56f96 5234 Lisp_Object tail, frame;
4588ec20
JB
5235
5236 delayed_size_change = 0;
5237
35f56f96 5238 FOR_EACH_FRAME (tail, frame)
4588ec20 5239 {
5f5c8ee5 5240 struct frame *f = XFRAME (frame);
35f56f96 5241
502b9b64
JB
5242 int height = FRAME_NEW_HEIGHT (f);
5243 int width = FRAME_NEW_WIDTH (f);
4588ec20 5244
08f7aa3e 5245 if (height != 0 || width != 0)
b96fd3e8 5246 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5247 }
5248 }
5249}
5250
5251
502b9b64 5252/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5253 indicate no change is to take place.
4588ec20 5254
b6a65ac2
JB
5255 If DELAY is non-zero, then assume we're being called from a signal
5256 handler, and queue the change for later - perhaps the next
5257 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5258 from a signal handler.
5259
5260 SAFE non-zero means this function is called from a place where it's
5261 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5262
dfcf069d 5263void
b96fd3e8 5264change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5265 register struct frame *f;
b96fd3e8 5266 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5267{
5268 Lisp_Object tail, frame;
3826ea1a 5269
8a376b3b 5270 if (! FRAME_WINDOW_P (f))
45140e01 5271 {
93e54836
RS
5272 /* When using termcap, or on MS-DOS, all frames use
5273 the same screen, so a change in size affects all frames. */
45140e01 5274 FOR_EACH_FRAME (tail, frame)
8a376b3b 5275 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5276 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5277 pretend, delay, safe);
45140e01
RS
5278 }
5279 else
b96fd3e8 5280 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5281}
5282
5283static void
b96fd3e8 5284change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5285 register struct frame *f;
b96fd3e8 5286 int newheight, newwidth, pretend, delay, safe;
4588ec20 5287{
9bfd4456 5288 int new_frame_window_width;
e523f7e5 5289 int count = specpdl_ptr - specpdl;
3826ea1a 5290
4588ec20 5291 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5292 if (delay || (redisplaying_p && !safe))
4588ec20 5293 {
5f5c8ee5
GM
5294 FRAME_NEW_HEIGHT (f) = newheight;
5295 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5296 delayed_size_change = 1;
5297 return;
5298 }
5299
502b9b64 5300 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5301 FRAME_NEW_HEIGHT (f) = 0;
5302 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5303
08f7aa3e 5304 /* If an argument is zero, set it to the current value. */
ae19c6f2 5305 if (newheight == 0)
5f5c8ee5 5306 newheight = FRAME_HEIGHT (f);
ae19c6f2 5307 if (newwidth == 0)
5f5c8ee5 5308 newwidth = FRAME_WIDTH (f);
3826ea1a 5309
5f5c8ee5
GM
5310 /* Compute width of windows in F.
5311 This is the width of the frame without vertical scroll bars. */
5312 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5313
b6a65ac2 5314 /* Round up to the smallest acceptable size. */
5f5c8ee5 5315 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5316
5317 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5318 if (newheight == FRAME_HEIGHT (f)
5319 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5320 return;
5321
cbb95688
RS
5322 BLOCK_INPUT;
5323
886a8a6c
KH
5324#ifdef MSDOS
5325 /* We only can set screen dimensions to certain values supported
5326 by our video hardware. Try to find the smallest size greater
5327 or equal to the requested dimensions. */
5328 dos_set_window_size (&newheight, &newwidth);
5329#endif
5330
5f5c8ee5 5331 if (newheight != FRAME_HEIGHT (f))
4588ec20 5332 {
5f5c8ee5 5333 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5334 {
5f5c8ee5
GM
5335 /* Frame has both root and mini-buffer. */
5336 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5337 FRAME_TOP_MARGIN (f));
5338 set_window_height (FRAME_ROOT_WINDOW (f),
5339 (newheight
5340 - 1
5341 - FRAME_TOP_MARGIN (f)),
5342 0);
5343 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5344 newheight - 1);
5f5c8ee5 5345 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5346 }
5347 else
502b9b64 5348 /* Frame has just one top-level window. */
5f5c8ee5
GM
5349 set_window_height (FRAME_ROOT_WINDOW (f),
5350 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5351
5f5c8ee5 5352 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5353 FrameRows = newheight;
4588ec20
JB
5354 }
5355
5f5c8ee5 5356 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5357 {
5f5c8ee5
GM
5358 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5359 if (FRAME_HAS_MINIBUF_P (f))
5360 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5361
5f5c8ee5 5362 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5363 FrameCols = newwidth;
5f5c8ee5 5364
9ea173e8
GM
5365 if (WINDOWP (f->tool_bar_window))
5366 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5367 }
5368
5f5c8ee5
GM
5369 FRAME_HEIGHT (f) = newheight;
5370 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5371
5f5c8ee5
GM
5372 {
5373 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5374 int text_area_x, text_area_y, text_area_width, text_area_height;
5375
5376 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5377 &text_area_height);
5378 if (w->cursor.x >= text_area_x + text_area_width)
5379 w->cursor.hpos = w->cursor.x = 0;
5380 if (w->cursor.y >= text_area_y + text_area_height)
5381 w->cursor.vpos = w->cursor.y = 0;
5382 }
986e61b8 5383
5f5c8ee5
GM
5384 adjust_glyphs (f);
5385 SET_FRAME_GARBAGED (f);
5386 calculate_costs (f);
97cf50e7
RS
5387
5388 UNBLOCK_INPUT;
61730a69 5389
e523f7e5
RS
5390 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5391
61730a69 5392 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5393 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5394 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5395
5396 unbind_to (count, Qnil);
4588ec20 5397}
5f5c8ee5
GM
5398
5399
4588ec20 5400\f
5f5c8ee5
GM
5401/***********************************************************************
5402 Terminal Related Lisp Functions
5403 ***********************************************************************/
5404
5405DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5406 1, 1, "FOpen termscript file: ",
5407 "Start writing all terminal output to FILE as well as the terminal.\n\
5408FILE = nil means just close any termscript file currently open.")
5409 (file)
5410 Lisp_Object file;
5411{
5412 if (termscript != 0) fclose (termscript);
5413 termscript = 0;
5414
5415 if (! NILP (file))
5416 {
5417 file = Fexpand_file_name (file, Qnil);
5418 termscript = fopen (XSTRING (file)->data, "w");
5419 if (termscript == 0)
5420 report_file_error ("Opening termscript", Fcons (file, Qnil));
5421 }
5422 return Qnil;
5423}
5424
5425
4588ec20
JB
5426DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5427 Ssend_string_to_terminal, 1, 1, 0,
5428 "Send STRING to the terminal without alteration.\n\
5429Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5430 (string)
5431 Lisp_Object string;
4588ec20 5432{
94f3db62 5433 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5434 CHECK_STRING (string, 0);
fc932ac6 5435 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5436 fflush (stdout);
5437 if (termscript)
5438 {
fc932ac6
RS
5439 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5440 termscript);
4588ec20
JB
5441 fflush (termscript);
5442 }
5443 return Qnil;
5444}
5445
5f5c8ee5 5446
4588ec20
JB
5447DEFUN ("ding", Fding, Sding, 0, 1, 0,
5448 "Beep, or flash the screen.\n\
5449Also, unless an argument is given,\n\
5450terminate any keyboard macro currently executing.")
5451 (arg)
5452 Lisp_Object arg;
5453{
efb859b4 5454 if (!NILP (arg))
4588ec20 5455 {
7fa788da
RS
5456 if (noninteractive)
5457 putchar (07);
5458 else
5459 ring_bell ();
4588ec20
JB
5460 fflush (stdout);
5461 }
5462 else
5463 bitch_at_user ();
5464
5465 return Qnil;
5466}
5467
dfcf069d 5468void
4588ec20
JB
5469bitch_at_user ()
5470{
5471 if (noninteractive)
5472 putchar (07);
5f5c8ee5 5473 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5474 error ("Keyboard macro terminated by a command ringing the bell");
5475 else
5476 ring_bell ();
5477 fflush (stdout);
5478}
5479
5f5c8ee5
GM
5480
5481\f
5482/***********************************************************************
5483 Sleeping, Waiting
5484 ***********************************************************************/
5485
4588ec20 5486DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5487 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5488SECONDS may be a floating-point value, meaning that you can wait for a\n\
5489fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5490additional wait period, in milliseconds; this may be useful if your\n\
5491Emacs was built without floating point support.\n\
5492\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5493 (seconds, milliseconds)
5494 Lisp_Object seconds, milliseconds;
4588ec20 5495{
767229f8 5496 int sec, usec;
4588ec20 5497
767229f8 5498 if (NILP (milliseconds))
e9c9a718 5499 XSETINT (milliseconds, 0);
767229f8
JB
5500 else
5501 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5502 usec = XINT (milliseconds) * 1000;
5503
5504#ifdef LISP_FLOAT_TYPE
5505 {
5506 double duration = extract_float (seconds);
5507 sec = (int) duration;
5508 usec += (duration - sec) * 1000000;
5509 }
5510#else
5511 CHECK_NUMBER (seconds, 0);
5512 sec = XINT (seconds);
5513#endif
4588ec20 5514
a41f8bed 5515#ifndef EMACS_HAS_USECS
767229f8
JB
5516 if (sec == 0 && usec != 0)
5517 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5518#endif
767229f8
JB
5519
5520 /* Assure that 0 <= usec < 1000000. */
5521 if (usec < 0)
5522 {
5523 /* We can't rely on the rounding being correct if user is negative. */
5524 if (-1000000 < usec)
5525 sec--, usec += 1000000;
5526 else
5527 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5528 }
767229f8
JB
5529 else
5530 sec += usec / 1000000, usec %= 1000000;
5531
6b5153b1 5532 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5533 return Qnil;
4588ec20 5534
f76475ad
JB
5535 {
5536 Lisp_Object zero;
5537
a5d8b611 5538 XSETFASTINT (zero, 0);
f76475ad
JB
5539 wait_reading_process_input (sec, usec, zero, 0);
5540 }
d1af74e9 5541
767229f8
JB
5542 /* We should always have wait_reading_process_input; we have a dummy
5543 implementation for systems which don't support subprocesses. */
5544#if 0
5545 /* No wait_reading_process_input */
4588ec20
JB
5546 immediate_quit = 1;
5547 QUIT;
5548
5549#ifdef VMS
5550 sys_sleep (sec);
5551#else /* not VMS */
5552/* The reason this is done this way
5553 (rather than defined (H_S) && defined (H_T))
5554 is because the VMS preprocessor doesn't grok `defined' */
5555#ifdef HAVE_SELECT
a41f8bed
JB
5556 EMACS_GET_TIME (end_time);
5557 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5558 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5559
4588ec20
JB
5560 while (1)
5561 {
a41f8bed
JB
5562 EMACS_GET_TIME (timeout);
5563 EMACS_SUB_TIME (timeout, end_time, timeout);
5564 if (EMACS_TIME_NEG_P (timeout)
5565 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5566 break;
5567 }
4588ec20
JB
5568#else /* not HAVE_SELECT */
5569 sleep (sec);
5570#endif /* HAVE_SELECT */
5571#endif /* not VMS */
5572
5573 immediate_quit = 0;
5574#endif /* no subprocesses */
5575
5576 return Qnil;
5577}
5578
5f5c8ee5 5579
f76475ad
JB
5580/* This is just like wait_reading_process_input, except that
5581 it does the redisplay.
5582
ea0d86af 5583 It's also much like Fsit_for, except that it can be used for
836d2cde 5584 waiting for input as well. */
4588ec20 5585
f76475ad 5586Lisp_Object
ae5a0dd4
RS
5587sit_for (sec, usec, reading, display, initial_display)
5588 int sec, usec, reading, display, initial_display;
f76475ad
JB
5589{
5590 Lisp_Object read_kbd;
4588ec20 5591
ccddf474
RS
5592 swallow_events (display);
5593
f80bd2d7 5594 if (detect_input_pending_run_timers (display))
4588ec20 5595 return Qnil;
4588ec20 5596
ae5a0dd4 5597 if (initial_display)
f76475ad 5598 redisplay_preserve_echo_area ();
4588ec20 5599
dfdb645c
JB
5600 if (sec == 0 && usec == 0)
5601 return Qt;
5602
4588ec20 5603#ifdef SIGIO
8fc798e9 5604 gobble_input (0);
f76475ad
JB
5605#endif
5606
e9c9a718 5607 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5608 wait_reading_process_input (sec, usec, read_kbd, display);
5609
4588ec20
JB
5610 return detect_input_pending () ? Qnil : Qt;
5611}
5612
5f5c8ee5 5613
f76475ad 5614DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5615 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5616SECONDS may be a floating-point value, meaning that you can wait for a\n\
5617fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5618additional wait period, in milliseconds; this may be useful if your\n\
5619Emacs was built without floating point support.\n\
5620\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5621Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5622Redisplay is preempted as always if input arrives, and does not happen\n\
5623if input is available before it starts.\n\
5624Value is t if waited the full time with no input arriving.")
767229f8
JB
5625 (seconds, milliseconds, nodisp)
5626 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5627{
767229f8 5628 int sec, usec;
f76475ad 5629
767229f8 5630 if (NILP (milliseconds))
e9c9a718 5631 XSETINT (milliseconds, 0);
767229f8
JB
5632 else
5633 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5634 usec = XINT (milliseconds) * 1000;
5635
5636#ifdef LISP_FLOAT_TYPE
5637 {
5638 double duration = extract_float (seconds);
5639 sec = (int) duration;
5640 usec += (duration - sec) * 1000000;
5641 }
5642#else
5643 CHECK_NUMBER (seconds, 0);
5644 sec = XINT (seconds);
5645#endif
f76475ad 5646
f76475ad 5647#ifndef EMACS_HAS_USECS
767229f8
JB
5648 if (usec != 0 && sec == 0)
5649 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5650#endif
f76475ad 5651
ae5a0dd4 5652 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5653}
5f5c8ee5
GM
5654
5655
5656\f
5657/***********************************************************************
5658 Other Lisp Functions
5659 ***********************************************************************/
5660
5661/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5662 session's frames, frame names, buffers, buffer-read-only flags, and
5663 buffer-modified-flags, and a trailing sentinel (so we don't need to
5664 add length checks). */
5665
5666static Lisp_Object frame_and_buffer_state;
5667
5668
5669DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5670 Sframe_or_buffer_changed_p, 0, 0, 0,
5671 "Return non-nil if the frame and buffer state appears to have changed.\n\
5672The state variable is an internal vector containing all frames and buffers,\n\
5673aside from buffers whose names start with space,\n\
5674along with the buffers' read-only and modified flags, which allows a fast\n\
5675check to see whether the menu bars might need to be recomputed.\n\
5676If this function returns non-nil, it updates the internal vector to reflect\n\
5677the current state.\n")
5678 ()
5679{
5680 Lisp_Object tail, frame, buf;
5681 Lisp_Object *vecp;
5682 int n;
5683
5684 vecp = XVECTOR (frame_and_buffer_state)->contents;
5685 FOR_EACH_FRAME (tail, frame)
5686 {
5687 if (!EQ (*vecp++, frame))
5688 goto changed;
5689 if (!EQ (*vecp++, XFRAME (frame)->name))
5690 goto changed;
5691 }
5692 /* Check that the buffer info matches.
5693 No need to test for the end of the vector
5694 because the last element of the vector is lambda
5695 and that will always cause a mismatch. */
7539e11f 5696 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5697 {
7539e11f 5698 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5699 /* Ignore buffers that aren't included in buffer lists. */
5700 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5701 continue;
5702 if (!EQ (*vecp++, buf))
5703 goto changed;
5704 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5705 goto changed;
5706 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5707 goto changed;
5708 }
5709 /* Detect deletion of a buffer at the end of the list. */
5710 if (EQ (*vecp, Qlambda))
5711 return Qnil;
5712 changed:
5713 /* Start with 1 so there is room for at least one lambda at the end. */
5714 n = 1;
5715 FOR_EACH_FRAME (tail, frame)
5716 n += 2;
7539e11f 5717 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
5718 n += 3;
5719 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
5720 if (n > XVECTOR (frame_and_buffer_state)->size
5721 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
5722 /* Add 20 extra so we grow it less often. */
5723 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
5724 vecp = XVECTOR (frame_and_buffer_state)->contents;
5725 FOR_EACH_FRAME (tail, frame)
5726 {
5727 *vecp++ = frame;
5728 *vecp++ = XFRAME (frame)->name;
5729 }
7539e11f 5730 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5731 {
7539e11f 5732 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5733 /* Ignore buffers that aren't included in buffer lists. */
5734 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5735 continue;
5736 *vecp++ = buf;
5737 *vecp++ = XBUFFER (buf)->read_only;
5738 *vecp++ = Fbuffer_modified_p (buf);
5739 }
5740 /* Fill up the vector with lambdas (always at least one). */
5741 *vecp++ = Qlambda;
5742 while (vecp - XVECTOR (frame_and_buffer_state)->contents
5743 < XVECTOR (frame_and_buffer_state)->size)
5744 *vecp++ = Qlambda;
5745 /* Make sure we didn't overflow the vector. */
5746 if (vecp - XVECTOR (frame_and_buffer_state)->contents
5747 > XVECTOR (frame_and_buffer_state)->size)
5748 abort ();
5749 return Qt;
5750}
5751
5752
4588ec20 5753\f
5f5c8ee5
GM
5754/***********************************************************************
5755 Initialization
5756***********************************************************************/
5757
4588ec20
JB
5758char *terminal_type;
5759
5f5c8ee5
GM
5760/* Initialization done when Emacs fork is started, before doing stty.
5761 Determine terminal type and set terminal_driver. Then invoke its
5762 decoding routine to set up variables in the terminal package. */
4588ec20 5763
dfcf069d 5764void
4588ec20
JB
5765init_display ()
5766{
5767#ifdef HAVE_X_WINDOWS
5768 extern int display_arg;
5769#endif
5770
5f5c8ee5
GM
5771 /* Construct the space glyph. */
5772 space_glyph.type = CHAR_GLYPH;
5773 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
5774 space_glyph.charpos = -1;
5775
4588ec20
JB
5776 meta_key = 0;
5777 inverse_video = 0;
5778 cursor_in_echo_area = 0;
5779 terminal_type = (char *) 0;
5780
1315c181
JB
5781 /* Now is the time to initialize this; it's used by init_sys_modes
5782 during startup. */
5783 Vwindow_system = Qnil;
4588ec20 5784
1315c181
JB
5785 /* If the user wants to use a window system, we shouldn't bother
5786 initializing the terminal. This is especially important when the
5787 terminal is so dumb that emacs gives up before and doesn't bother
5788 using the window system.
4588ec20 5789
36bbad1d
KH
5790 If the DISPLAY environment variable is set and nonempty,
5791 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
5792
5793#ifdef HAVE_X_WINDOWS
d460af17
JB
5794 if (! display_arg)
5795 {
36bbad1d 5796 char *display;
d460af17 5797#ifdef VMS
36bbad1d 5798 display = getenv ("DECW$DISPLAY");
d460af17 5799#else
36bbad1d 5800 display = getenv ("DISPLAY");
d460af17 5801#endif
36bbad1d
KH
5802
5803 display_arg = (display != 0 && *display != 0);
f040093a 5804 }
d460af17 5805
9e4555e8
RS
5806 if (!inhibit_window_system && display_arg
5807#ifndef CANNOT_DUMP
5808 && initialized
5809#endif
5810 )
4588ec20
JB
5811 {
5812 Vwindow_system = intern ("x");
5813#ifdef HAVE_X11
5814 Vwindow_system_version = make_number (11);
5815#else
5816 Vwindow_system_version = make_number (10);
039e5d71
KH
5817#endif
5818#if defined (LINUX) && defined (HAVE_LIBNCURSES)
5819 /* In some versions of ncurses,
6a428f77 5820 tputs crashes if we have not called tgetent.
039e5d71
KH
5821 So call tgetent. */
5822 { char b[2044]; tgetent (b, "xterm");}
4588ec20 5823#endif
5f5c8ee5 5824 adjust_frame_glyphs_initially ();
4588ec20
JB
5825 return;
5826 }
5827#endif /* HAVE_X_WINDOWS */
5828
fd2e066a
GV
5829#ifdef HAVE_NTGUI
5830 if (!inhibit_window_system)
5831 {
60c7469c 5832 Vwindow_system = intern ("w32");
fd2e066a 5833 Vwindow_system_version = make_number (1);
5f5c8ee5 5834 adjust_frame_glyphs_initially ();
fd2e066a
GV
5835 return;
5836 }
5837#endif /* HAVE_NTGUI */
5838
4588ec20
JB
5839 /* If no window system has been specified, try to use the terminal. */
5840 if (! isatty (0))
5841 {
1559a86d 5842 fatal ("standard input is not a tty");
4588ec20
JB
5843 exit (1);
5844 }
5845
5846 /* Look at the TERM variable */
5847 terminal_type = (char *) getenv ("TERM");
5848 if (!terminal_type)
5849 {
5850#ifdef VMS
5851 fprintf (stderr, "Please specify your terminal type.\n\
5852For types defined in VMS, use set term /device=TYPE.\n\
5853For types not defined in VMS, use define emacs_term \"TYPE\".\n\
5854\(The quotation marks are necessary since terminal types are lower case.)\n");
5855#else
5856 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
5857#endif
5858 exit (1);
5859 }
5860
5861#ifdef VMS
5f5c8ee5 5862 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
5863 Hardly any uppercase letters in terminal types; should be none. */
5864 {
5865 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
5866 char *p;
5867
5868 strcpy (new, terminal_type);
5869
5870 for (p = new; *p; p++)
5871 if (isupper (*p))
5872 *p = tolower (*p);
5873
5874 terminal_type = new;
5875 }
5f5c8ee5 5876#endif /* VMS */
4588ec20
JB
5877
5878 term_init (terminal_type);
5f5c8ee5 5879
d86c299a 5880 {
91fb7e1b
GM
5881 struct frame *sf = SELECTED_FRAME ();
5882 int width = FRAME_WINDOW_WIDTH (sf);
5883 int height = FRAME_HEIGHT (sf);
d86c299a 5884
5f5c8ee5 5885 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 5886
5f5c8ee5
GM
5887 /* If these sizes are so big they cause overflow, just ignore the
5888 change. It's not clear what better we could do. */
5889 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 5890 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
5891 }
5892
5f5c8ee5 5893 adjust_frame_glyphs_initially ();
91fb7e1b 5894 calculate_costs (XFRAME (selected_frame));
4588ec20 5895
4588ec20
JB
5896#ifdef SIGWINCH
5897#ifndef CANNOT_DUMP
5898 if (initialized)
5899#endif /* CANNOT_DUMP */
5900 signal (SIGWINCH, window_change_signal);
5901#endif /* SIGWINCH */
5f5c8ee5
GM
5902
5903 /* Set up faces of the initial terminal frame of a dumped Emacs. */
5904 if (initialized
5905 && !noninteractive
622dca89
EZ
5906#ifdef MSDOS
5907 /* The MSDOS terminal turns on its ``window system'' relatively
5908 late into the startup, so we cannot do the frame faces'
5909 initialization just yet. It will be done later by pc-win.el
5910 and internal_terminal_init. */
5911 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
5912#endif
5f5c8ee5
GM
5913 && NILP (Vwindow_system))
5914 call0 (intern ("tty-set-up-initial-frame-faces"));
5915}
5916
5917
5918\f
5919/***********************************************************************
5920 Blinking cursor
5921 ***********************************************************************/
5922
c3f13540 5923DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3
GM
5924 Sinternal_show_cursor, 2, 2, 0,
5925 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
5926WINDOW nil means use the selected window. SHOW non-nil means\n\
5927show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
5928don't show a cursor.")
5929 (window, show)
5930 Lisp_Object window, show;
5f5c8ee5 5931{
5f5c8ee5
GM
5932 /* Don't change cursor state while redisplaying. This could confuse
5933 output routines. */
5934 if (!redisplaying_p)
5935 {
5936 if (NILP (window))
5937 window = selected_window;
5938 else
5939 CHECK_WINDOW (window, 2);
5f5c8ee5 5940
5d7791b3 5941 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
5942 }
5943
5944 return Qnil;
4588ec20 5945}
5f5c8ee5
GM
5946
5947
5d7791b3
GM
5948DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
5949 Sinternal_show_cursor_p, 0, 1, 0,
a1051b73 5950 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
5d7791b3
GM
5951WINDOW nil or omitted means report on the selected window.")
5952 (window)
5953 Lisp_Object window;
5954{
5955 struct window *w;
5956
5957 if (NILP (window))
5958 window = selected_window;
5959 else
5960 CHECK_WINDOW (window, 2);
5961
5962 w = XWINDOW (window);
5963 return w->cursor_off_p ? Qnil : Qt;
5964}
5965
4588ec20 5966\f
5f5c8ee5
GM
5967/***********************************************************************
5968 Initialization
5969 ***********************************************************************/
5970
dfcf069d 5971void
4588ec20
JB
5972syms_of_display ()
5973{
502b9b64 5974 defsubr (&Sredraw_frame);
4588ec20 5975 defsubr (&Sredraw_display);
078b3696 5976 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
5977 defsubr (&Sopen_termscript);
5978 defsubr (&Sding);
5979 defsubr (&Ssit_for);
5980 defsubr (&Ssleep_for);
5981 defsubr (&Ssend_string_to_terminal);
c3f13540 5982 defsubr (&Sinternal_show_cursor);
5d7791b3 5983 defsubr (&Sinternal_show_cursor_p);
4588ec20 5984
d1dad759 5985 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
5986 staticpro (&frame_and_buffer_state);
5987
9cda4f7c
RS
5988 Qdisplay_table = intern ("display-table");
5989 staticpro (&Qdisplay_table);
5990
4588ec20 5991 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 5992 "*The output baud rate of the terminal.\n\
4588ec20
JB
5993On most systems, changing this value will affect the amount of padding\n\
5994and the other strategic decisions made during redisplay.");
5f5c8ee5 5995
4588ec20 5996 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 5997 "*Non-nil means invert the entire frame display.\n\
4588ec20 5998This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 5999
4588ec20 6000 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 6001 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 6002
4588ec20 6003 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 6004 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 6005A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 6006Emacs's frame display when you reenter Emacs.\n\
4588ec20 6007It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 6008
4588ec20
JB
6009 DEFVAR_LISP ("window-system", &Vwindow_system,
6010 "A symbol naming the window-system under which Emacs is running\n\
6011\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 6012
4588ec20
JB
6013 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6014 "The version number of the window system in use.\n\
6015For X windows, this is 10 or 11.");
5f5c8ee5 6016
4588ec20
JB
6017 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6018 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 6019
4588ec20 6020 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 6021 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
6022If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6023Each element can be:\n\
6024 integer: a glyph code which this glyph is an alias for.\n\
6025 string: output this glyph using that string (not impl. in X windows).\n\
6026 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6027 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6028 Vglyph_table = Qnil;
6029
6030 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6031 "Display table to use for buffers that specify none.\n\
6032See `buffer-display-table' for more information.");
6033 Vstandard_display_table = Qnil;
6034
5f5c8ee5
GM
6035 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6036 "*Non-nil means update isn't paused when input is detected.");
6037 redisplay_dont_pause = 0;
6038
4588ec20
JB
6039 /* Initialize `window-system', unless init_display already decided it. */
6040#ifdef CANNOT_DUMP
6041 if (noninteractive)
6042#endif
6043 {
6044 Vwindow_system = Qnil;
6045 Vwindow_system_version = Qnil;
6046 }
6047}