Revision: miles@gnu.org--gnu-2005/emacs--cvs-trunk--0--patch-438
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
97f4312d
SM
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997, 1998, 1999,
3 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
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4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
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25#include <ctype.h>
26
dfcf069d
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27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
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32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
d43721a2 40#include "keyboard.h"
502b9b64 41#include "frame.h"
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42#include "window.h"
43#include "commands.h"
44#include "disptab.h"
45#include "indent.h"
d169fe39 46#include "intervals.h"
97cf50e7 47#include "blockinput.h"
dfcf069d 48#include "process.h"
4588ec20 49
24e86043
KH
50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
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55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
e0f712ba 63#ifdef MAC_OS
1a578e9b 64#include "macterm.h"
e0f712ba 65#endif /* MAC_OS */
1a578e9b 66
5f5c8ee5 67/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 68
5f5c8ee5 69#include "systime.h"
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70#include <errno.h>
71
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72/* To get the prototype for `sleep'. */
73
74#ifdef HAVE_UNISTD_H
75#include <unistd.h>
76#endif
77
4588ec20 78/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
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79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
e3271ae5 82#ifdef __GNU_LIBRARY__
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83
84/* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
3883a901
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88#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90#else
cb5558ff 91#undef PENDING_OUTPUT_COUNT
e3271ae5 92#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
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93#endif
94#else /* not __GNU_LIBRARY__ */
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PE
95#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96#include <stdio_ext.h>
97#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98#endif
cb5558ff 99#ifndef PENDING_OUTPUT_COUNT
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100#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101#endif
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102#endif /* not __GNU_LIBRARY__ */
103
8a2a6032 104#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
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105#include <term.h> /* for tgetent */
106#endif
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107\f
108/* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111struct dim
112{
113 int width;
114 int height;
115};
116
117\f
118/* Function prototypes. */
119
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GM
120static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
c9f00270 122static void fake_current_matrices P_ ((Lisp_Object));
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GM
123static void redraw_overlapping_rows P_ ((struct window *, int));
124static void redraw_overlapped_rows P_ ((struct window *, int));
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125static int count_blanks P_ ((struct glyph *, int));
126static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129static void update_frame_line P_ ((struct frame *, int));
130static struct dim allocate_matrices_for_frame_redisplay
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GM
131 P_ ((Lisp_Object, int, int, int, int *));
132static void allocate_matrices_for_window_redisplay P_ ((struct window *));
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133static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134static void adjust_frame_glyphs P_ ((struct frame *));
135struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136static void free_glyph_matrix P_ ((struct glyph_matrix *));
137static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
b96fd3e8 139static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 140static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 141#if GLYPH_DEBUG
5f5c8ee5 142static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 143#endif
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GM
144static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149static struct glyph_pool *new_glyph_pool P_ ((void));
150static void free_glyph_pool P_ ((struct glyph_pool *));
151static void adjust_frame_glyphs_initially P_ ((void));
152static void adjust_frame_message_buffer P_ ((struct frame *));
153static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155static void build_frame_matrix P_ ((struct frame *));
156void clear_current_matrices P_ ((struct frame *));
157void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159static void clear_window_matrices P_ ((struct window *, int));
160static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161static int scrolling_window P_ ((struct window *, int));
e876ff42 162static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 163static void update_marginal_area P_ ((struct window *, int, int));
408f5064 164static int update_text_area P_ ((struct window *, int));
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GM
165static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167static void mirror_make_current P_ ((struct window *, int));
168void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 169#if GLYPH_DEBUG
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170static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
b96fd3e8 172#endif
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173static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174static int update_window_tree P_ ((struct window *, int));
175static int update_window P_ ((struct window *, int));
176static int update_frame_1 P_ ((struct frame *, int, int));
177static void set_window_cursor_after_update P_ ((struct window *));
178static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 179 struct glyph_row *, int));
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GM
180static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
184static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 186
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GM
187\f
188/* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
4588ec20 191
5f5c8ee5 192int redisplay_dont_pause;
45140e01 193
a41f8bed 194/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 195 current contents of actual terminal frame; clear and redraw it. */
4588ec20 196
502b9b64 197int frame_garbaged;
4588ec20 198
5f5c8ee5 199/* Nonzero means last display completed. Zero means it was preempted. */
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200
201int display_completed;
202
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GM
203/* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
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205
206int visible_bell;
207
502b9b64 208/* Invert the color of the whole frame, at a low level. */
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209
210int inverse_video;
211
212/* Line speed of the terminal. */
213
31ade731 214EMACS_INT baud_rate;
4588ec20 215
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GM
216/* Either nil or a symbol naming the window system under which Emacs
217 is running. */
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218
219Lisp_Object Vwindow_system;
220
221/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 222
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223Lisp_Object Vwindow_system_version;
224
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GM
225/* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
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227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
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GM
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
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233
234Lisp_Object Vglyph_table;
235
236/* Display table to use for vectors that don't specify their own. */
237
238Lisp_Object Vstandard_display_table;
239
5f5c8ee5 240/* Nonzero means reading single-character input with prompt so put
153a073c 241 cursor on mini-buffer after the prompt. Positive means at end of
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GM
242 text in echo area; negative means at beginning of line. */
243
4588ec20 244int cursor_in_echo_area;
9cda4f7c 245
e7067d00 246Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 247
4588ec20 248\f
5f5c8ee5 249/* The currently selected frame. In a single-frame version, this
91fb7e1b 250 variable always equals the_only_frame. */
4588ec20 251
91fb7e1b 252Lisp_Object selected_frame;
4588ec20 253
5f5c8ee5 254/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 255 frames. This is usually the most recent such frame that was
87485d6f
MW
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
4588ec20 258
5f5c8ee5 259struct frame *last_nonminibuf_frame;
d52bad65 260
5f5c8ee5 261/* Stdio stream being used for copy of all output. */
4588ec20 262
5f5c8ee5 263FILE *termscript;
502b9b64 264
5f5c8ee5 265/* Structure for info on cursor positioning. */
4588ec20 266
5f5c8ee5 267struct cm Wcm;
4588ec20 268
5f5c8ee5 269/* 1 means SIGWINCH happened when not safe. */
4588ec20 270
5f5c8ee5 271int delayed_size_change;
4588ec20 272
5f5c8ee5 273/* 1 means glyph initialization has been completed at startup. */
4588ec20 274
5f5c8ee5 275static int glyphs_initialized_initially_p;
4588ec20 276
5f5c8ee5 277/* Updated window if != 0. Set by update_window. */
4588ec20 278
5f5c8ee5 279struct window *updated_window;
4588ec20 280
5f5c8ee5 281/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 282
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GM
283struct glyph_row *updated_row;
284int updated_area;
4588ec20 285
5f5c8ee5 286/* A glyph for a space. */
4588ec20 287
5f5c8ee5 288struct glyph space_glyph;
4588ec20 289
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GM
290/* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
4588ec20 293
5f5c8ee5 294int redisplay_performed_directly_p;
4588ec20 295
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296/* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
4588ec20 298
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GM
299int glyph_matrix_count;
300int glyph_pool_count;
4588ec20 301
5f5c8ee5
GM
302/* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
4588ec20 304
5f5c8ee5 305static struct frame *frame_matrix_frame;
4588ec20 306
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GM
307/* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
4588ec20 309
5f5c8ee5 310struct redisplay_interface *rif;
4588ec20 311
5f5c8ee5
GM
312/* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
836d2cde 317
5f5c8ee5 318int fonts_changed_p;
836d2cde 319
177c0ea7 320/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 321 This may only be used for terminal frames. */
836d2cde 322
5f5c8ee5 323#if GLYPH_DEBUG
4588ec20 324
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GM
325static int window_to_frame_vpos P_ ((struct window *, int));
326static int window_to_frame_hpos P_ ((struct window *, int));
327#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 329
9b0e97aa
GM
330/* One element of the ring buffer containing redisplay history
331 information. */
332
333struct redisplay_history
334{
335 char trace[512 + 100];
336};
337
338/* The size of the history buffer. */
339
340#define REDISPLAY_HISTORY_SIZE 30
341
342/* The redisplay history buffer. */
343
344static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346/* Next free entry in redisplay_history. */
347
348static int history_idx;
349
350/* A tick that's incremented each time something is added to the
351 history. */
352
353static unsigned history_tick;
354
355static void add_frame_display_history P_ ((struct frame *, int));
356static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359/* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
153a073c 361 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
362 has been interrupted for pending input. */
363
364static void
365add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369{
370 char *buf;
177c0ea7 371
9b0e97aa
GM
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
177c0ea7 376
9b0e97aa
GM
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386}
387
388
389/* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393static void
394add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397{
398 char *buf;
177c0ea7 399
9b0e97aa
GM
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
177c0ea7 404
9b0e97aa
GM
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408}
409
410
411DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
413 doc: /* Dump redisplay history to stderr. */)
414 ()
9b0e97aa
GM
415{
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426}
427
428
5f5c8ee5 429#else /* GLYPH_DEBUG == 0 */
4588ec20 430
7df02016
KS
431#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 433
5f5c8ee5 434#endif /* GLYPH_DEBUG == 0 */
4588ec20 435
4588ec20 436
5f5c8ee5
GM
437/* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
4588ec20
JB
440
441void
442safe_bcopy (from, to, size)
ea64076a
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443 const char *from;
444 char *to;
4588ec20
JB
445 int size;
446{
b5c685f4 447 if (size <= 0 || from == to)
4588ec20
JB
448 return;
449
b5c685f4
JB
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
4588ec20 458 {
ea64076a 459 register const char *endf = from + size;
b5c685f4 460 register char *endt = to + size;
4588ec20
JB
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
b5c685f4
JB
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
4588ec20
JB
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
b5c685f4 476 for (;;)
4588ec20
JB
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
b5c685f4
JB
481 if (endt < to)
482 break;
483
4588ec20
JB
484 bcopy (endf, endt, to - from);
485 }
b5c685f4
JB
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
4588ec20
JB
490 bcopy (from, to, endt - from);
491 }
492 }
177c0ea7 493}
4588ec20 494
4588ec20 495
5f5c8ee5
GM
496\f
497/***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501/* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507struct glyph_matrix *
508new_glyph_matrix (pool)
509 struct glyph_pool *pool;
4588ec20 510{
5f5c8ee5
GM
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
4588ec20 516
5f5c8ee5
GM
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
4588ec20 520
5f5c8ee5
GM
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
4588ec20
JB
524}
525
4588ec20 526
5f5c8ee5
GM
527/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
177c0ea7 533
5f5c8ee5
GM
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538static void
539free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
4588ec20 541{
5f5c8ee5
GM
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 555
5f5c8ee5
GM
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560}
4588ec20 561
4588ec20 562
5f5c8ee5
GM
563/* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569static int
570margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574{
575 int n;
4588ec20 576
5f5c8ee5 577 if (NUMBERP (margin))
4588ec20 578 {
7df02016 579 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
35ec832e 582 n = (int) ((double) total_glyphs / width * d);
5f5c8ee5
GM
583 }
584 else
585 n = 0;
586
587 return n;
588}
589
4588ec20 590
5f5c8ee5
GM
591/* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
4588ec20 593
5f5c8ee5
GM
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 599
5f5c8ee5
GM
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
23b0200c 604
5f5c8ee5
GM
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
23b0200c 612
5f5c8ee5
GM
613static void
614adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619{
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
045dee35
GM
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
5f5c8ee5 625 int left = -1, right = -1;
7df02016 626 int window_width = -1, window_height;
5f5c8ee5 627
e125a2e6
RS
628 /* See if W had a header line that has disappeared now, or vice versa.
629 Get W's size. */
5f5c8ee5
GM
630 if (w)
631 {
e125a2e6
RS
632 window_box (w, -1, 0, 0, &window_width, &window_height);
633
045dee35
GM
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 636 }
045dee35 637 matrix->header_line_p = header_line_p;
23b0200c 638
e125a2e6
RS
639 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
640 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
641 haven't changed. This optimization is important because preserving
642 the matrix means preventing redisplay. */
643 if (matrix->pool == NULL)
644 {
7df02016
KS
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
045dee35 653 && !header_line_changed_p
7df02016
KS
654 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
655 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
177c0ea7 661
5f5c8ee5
GM
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
60a8948a 674
5f5c8ee5
GM
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
177c0ea7 681
5f5c8ee5 682 if (w)
60a8948a 683 {
5f5c8ee5 684 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 685 w->left_margin_cols);
5f5c8ee5 686 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 687 w->right_margin_cols);
60a8948a 688 }
5f5c8ee5
GM
689 else
690 left = right = 0;
177c0ea7 691
5f5c8ee5 692 for (i = 0; i < dim.height; ++i)
60a8948a 693 {
5f5c8ee5 694 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
695
696 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
177c0ea7 700
5f5c8ee5
GM
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
045dee35 703 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
60a8948a 721 }
177c0ea7 722
5f5c8ee5
GM
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
e125a2e6
RS
729 its own memory. It is a window matrix for window-based redisplay.
730 Allocate glyph memory from the heap. */
5f5c8ee5
GM
731 if (dim.width > matrix->matrix_w
732 || new_rows
045dee35 733 || header_line_changed_p
5f5c8ee5 734 || marginal_areas_changed_p)
4588ec20 735 {
5f5c8ee5
GM
736 struct glyph_row *row = matrix->rows;
737 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 738
5f5c8ee5
GM
739 while (row < end)
740 {
741 row->glyphs[LEFT_MARGIN_AREA]
742 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
743 (dim.width
744 * sizeof (struct glyph)));
177c0ea7 745
5f5c8ee5
GM
746 /* The mode line never has marginal areas. */
747 if (row == matrix->rows + dim.height - 1
045dee35 748 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
749 {
750 row->glyphs[TEXT_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA];
752 row->glyphs[RIGHT_MARGIN_AREA]
753 = row->glyphs[TEXT_AREA] + dim.width;
754 row->glyphs[LAST_AREA]
755 = row->glyphs[RIGHT_MARGIN_AREA];
756 }
757 else
758 {
759 row->glyphs[TEXT_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + left;
761 row->glyphs[RIGHT_MARGIN_AREA]
762 = row->glyphs[TEXT_AREA] + dim.width - left - right;
763 row->glyphs[LAST_AREA]
764 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
765 }
766 ++row;
767 }
4588ec20
JB
768 }
769
5f5c8ee5
GM
770 xassert (left >= 0 && right >= 0);
771 matrix->left_margin_glyphs = left;
772 matrix->right_margin_glyphs = right;
773 }
177c0ea7 774
5f5c8ee5
GM
775 /* Number of rows to be used by MATRIX. */
776 matrix->nrows = dim.height;
3ed36514 777 xassert (matrix->nrows >= 0);
5f5c8ee5 778
b7b20fbd 779 if (w)
5f5c8ee5 780 {
b7b20fbd 781 if (matrix == w->current_matrix)
4588ec20 782 {
b7b20fbd
GM
783 /* Mark rows in a current matrix of a window as not having
784 valid contents. It's important to not do this for
785 desired matrices. When Emacs starts, it may already be
786 building desired matrices when this function runs. */
787 if (window_width < 0)
788 window_width = window_box_width (w, -1);
177c0ea7 789
b7b20fbd
GM
790 /* Optimize the case that only the height has changed (C-x 2,
791 upper window). Invalidate all rows that are no longer part
792 of the window. */
793 if (!marginal_areas_changed_p
73d75a62
GM
794 && !header_line_changed_p
795 && new_rows == 0
796 && dim.width == matrix->matrix_w
7df02016
KS
797 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
798 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 799 && matrix->window_width == window_width)
b7b20fbd 800 {
dd42b31a
GM
801 /* Find the last row in the window. */
802 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
803 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
804 {
26447967 805 ++i;
dd42b31a
GM
806 break;
807 }
b7b20fbd
GM
808
809 /* Window end is invalid, if inside of the rows that
dd42b31a 810 are invalidated below. */
b7b20fbd
GM
811 if (INTEGERP (w->window_end_vpos)
812 && XFASTINT (w->window_end_vpos) >= i)
813 w->window_end_valid = Qnil;
177c0ea7 814
b7b20fbd
GM
815 while (i < matrix->nrows)
816 matrix->rows[i++].enabled_p = 0;
817 }
818 else
819 {
820 for (i = 0; i < matrix->nrows; ++i)
821 matrix->rows[i].enabled_p = 0;
822 }
5f5c8ee5 823 }
b7b20fbd 824 else if (matrix == w->desired_matrix)
5f5c8ee5 825 {
b7b20fbd
GM
826 /* Rows in desired matrices always have to be cleared;
827 redisplay expects this is the case when it runs, so it
828 had better be the case when we adjust matrices between
829 redisplays. */
5f5c8ee5
GM
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
4588ec20 832 }
4588ec20 833 }
177c0ea7
JB
834
835
5f5c8ee5
GM
836 /* Remember last values to be able to optimize frame redraws. */
837 matrix->matrix_x = x;
838 matrix->matrix_y = y;
839 matrix->matrix_w = dim.width;
840 matrix->matrix_h = dim.height;
841
842 /* Record the top y location and height of W at the time the matrix
843 was last adjusted. This is used to optimize redisplay above. */
844 if (w)
4588ec20 845 {
7df02016
KS
846 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
847 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
848 matrix->window_height = window_height;
849 matrix->window_width = window_width;
850 matrix->window_vscroll = w->vscroll;
851 }
852}
4588ec20 853
4588ec20 854
5f5c8ee5
GM
855/* Reverse the contents of rows in MATRIX between START and END. The
856 contents of the row at END - 1 end up at START, END - 2 at START +
857 1 etc. This is part of the implementation of rotate_matrix (see
858 below). */
d52bad65 859
5f5c8ee5
GM
860static void
861reverse_rows (matrix, start, end)
862 struct glyph_matrix *matrix;
863 int start, end;
864{
865 int i, j;
23b0200c 866
5f5c8ee5
GM
867 for (i = start, j = end - 1; i < j; ++i, --j)
868 {
869 /* Non-ISO HP/UX compiler doesn't like auto struct
870 initialization. */
871 struct glyph_row temp;
872 temp = matrix->rows[i];
873 matrix->rows[i] = matrix->rows[j];
874 matrix->rows[j] = temp;
875 }
876}
23b0200c 877
23b0200c 878
5f5c8ee5
GM
879/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
880 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
881 indices. (Note: this does not copy glyphs, only glyph pointers in
882 row structures are moved around).
60a8948a 883
5f5c8ee5
GM
884 The algorithm used for rotating the vector was, I believe, first
885 described by Kernighan. See the vector R as consisting of two
886 sub-vectors AB, where A has length BY for BY >= 0. The result
887 after rotating is then BA. Reverse both sub-vectors to get ArBr
888 and reverse the result to get (ArBr)r which is BA. Similar for
889 rotating right. */
890
891void
892rotate_matrix (matrix, first, last, by)
893 struct glyph_matrix *matrix;
894 int first, last, by;
895{
896 if (by < 0)
897 {
898 /* Up (rotate left, i.e. towards lower indices). */
899 by = -by;
900 reverse_rows (matrix, first, first + by);
901 reverse_rows (matrix, first + by, last);
902 reverse_rows (matrix, first, last);
903 }
904 else if (by > 0)
905 {
906 /* Down (rotate right, i.e. towards higher indices). */
907 reverse_rows (matrix, last - by, last);
908 reverse_rows (matrix, first, last - by);
909 reverse_rows (matrix, first, last);
910 }
911}
912
913
914/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
915 with indices START <= index < END. Increment positions by DELTA/
916 DELTA_BYTES. */
917
918void
86c11ba1 919increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
920 struct glyph_matrix *matrix;
921 int start, end, delta, delta_bytes;
922{
923 /* Check that START and END are reasonable values. */
924 xassert (start >= 0 && start <= matrix->nrows);
925 xassert (end >= 0 && end <= matrix->nrows);
926 xassert (start <= end);
927
928 for (; start < end; ++start)
86c11ba1 929 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
930}
931
932
933/* Enable a range of rows in glyph matrix MATRIX. START and END are
934 the row indices of the first and last + 1 row to enable. If
935 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
936
937void
938enable_glyph_matrix_rows (matrix, start, end, enabled_p)
939 struct glyph_matrix *matrix;
940 int start, end;
941 int enabled_p;
942{
3ed36514
GM
943 xassert (start <= end);
944 xassert (start >= 0 && start < matrix->nrows);
945 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 946
5f5c8ee5
GM
947 for (; start < end; ++start)
948 matrix->rows[start].enabled_p = enabled_p != 0;
949}
950
951
952/* Clear MATRIX.
953
954 This empties all rows in MATRIX by setting the enabled_p flag for
955 all rows of the matrix to zero. The function prepare_desired_row
956 will eventually really clear a row when it sees one with a zero
957 enabled_p flag.
958
959 Resets update hints to defaults value. The only update hint
960 currently present is the flag MATRIX->no_scrolling_p. */
961
962void
963clear_glyph_matrix (matrix)
964 struct glyph_matrix *matrix;
965{
966 if (matrix)
967 {
968 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
969 matrix->no_scrolling_p = 0;
970 }
971}
177c0ea7 972
5f5c8ee5
GM
973
974/* Shift part of the glyph matrix MATRIX of window W up or down.
975 Increment y-positions in glyph rows between START and END by DY,
976 and recompute their visible height. */
977
978void
979shift_glyph_matrix (w, matrix, start, end, dy)
980 struct window *w;
981 struct glyph_matrix *matrix;
982 int start, end, dy;
983{
984 int min_y, max_y;
177c0ea7 985
5f5c8ee5
GM
986 xassert (start <= end);
987 xassert (start >= 0 && start < matrix->nrows);
988 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 989
7df02016
KS
990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
991 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 992
5f5c8ee5
GM
993 for (; start < end; ++start)
994 {
995 struct glyph_row *row = &matrix->rows[start];
177c0ea7 996
5f5c8ee5 997 row->y += dy;
d6c747a4 998 row->visible_height = row->height;
177c0ea7 999
5f5c8ee5 1000 if (row->y < min_y)
d6c747a4
GM
1001 row->visible_height -= min_y - row->y;
1002 if (row->y + row->height > max_y)
1003 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1004 }
1005}
1006
1007
1008/* Mark all rows in current matrices of frame F as invalid. Marking
1009 invalid is done by setting enabled_p to zero for all rows in a
1010 current matrix. */
1011
1012void
1013clear_current_matrices (f)
1014 register struct frame *f;
1015{
1016 /* Clear frame current matrix, if we have one. */
1017 if (f->current_matrix)
1018 clear_glyph_matrix (f->current_matrix);
1019
1020 /* Clear the matrix of the menu bar window, if such a window exists.
1021 The menu bar window is currently used to display menus on X when
1022 no toolkit support is compiled in. */
1023 if (WINDOWP (f->menu_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1025
9ea173e8
GM
1026 /* Clear the matrix of the tool-bar window, if any. */
1027 if (WINDOWP (f->tool_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1029
1030 /* Clear current window matrices. */
1031 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1032 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1033}
1034
1035
1036/* Clear out all display lines of F for a coming redisplay. */
1037
1038void
1039clear_desired_matrices (f)
1040 register struct frame *f;
1041{
1042 if (f->desired_matrix)
1043 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1044
5f5c8ee5
GM
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1047
9ea173e8
GM
1048 if (WINDOWP (f->tool_bar_window))
1049 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1050
1051 /* Do it for window matrices. */
1052 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1053 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1054}
1055
1056
1057/* Clear matrices in window tree rooted in W. If DESIRED_P is
1058 non-zero clear desired matrices, otherwise clear current matrices. */
1059
1060static void
1061clear_window_matrices (w, desired_p)
1062 struct window *w;
1063 int desired_p;
1064{
1065 while (w)
1066 {
1067 if (!NILP (w->hchild))
1068 {
1069 xassert (WINDOWP (w->hchild));
1070 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1071 }
1072 else if (!NILP (w->vchild))
1073 {
1074 xassert (WINDOWP (w->vchild));
1075 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1076 }
1077 else
1078 {
1079 if (desired_p)
1080 clear_glyph_matrix (w->desired_matrix);
1081 else
1082 {
1083 clear_glyph_matrix (w->current_matrix);
1084 w->window_end_valid = Qnil;
1085 }
1086 }
1087
1088 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 }
1090}
1091
1092
1093\f
1094/***********************************************************************
1095 Glyph Rows
1096
1097 See dispextern.h for an overall explanation of glyph rows.
1098 ***********************************************************************/
1099
1100/* Clear glyph row ROW. Do it in a way that makes it robust against
1101 changes in the glyph_row structure, i.e. addition or removal of
1102 structure members. */
1103
2cca872d
KH
1104static struct glyph_row null_row;
1105
5f5c8ee5
GM
1106void
1107clear_glyph_row (row)
1108 struct glyph_row *row;
1109{
1110 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1111
1112 /* Save pointers. */
1113 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1114 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1115 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1116 p[LAST_AREA] = row->glyphs[LAST_AREA];
1117
1118 /* Clear. */
1119 *row = null_row;
1120
1121 /* Restore pointers. */
1122 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1123 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1124 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1125 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1126
1127#if 0 /* At some point, some bit-fields of struct glyph were not set,
1128 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1129 Redisplay outputs such glyphs, and flickering effects were
1130 the result. This also depended on the contents of memory
1131 returned by xmalloc. If flickering happens again, activate
153a073c 1132 the code below. If the flickering is gone with that, chances
45560b1a
GM
1133 are that the flickering has the same reason as here. */
1134 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1135#endif
5f5c8ee5
GM
1136}
1137
1138
1139/* Make ROW an empty, enabled row of canonical character height,
1140 in window W starting at y-position Y. */
1141
1142void
1143blank_row (w, row, y)
1144 struct window *w;
1145 struct glyph_row *row;
1146 int y;
1147{
1148 int min_y, max_y;
177c0ea7 1149
7df02016
KS
1150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1151 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1152
5f5c8ee5
GM
1153 clear_glyph_row (row);
1154 row->y = y;
408f5064 1155 row->ascent = row->phys_ascent = 0;
7df02016 1156 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1157 row->visible_height = row->height;
177c0ea7 1158
5f5c8ee5 1159 if (row->y < min_y)
d6c747a4
GM
1160 row->visible_height -= min_y - row->y;
1161 if (row->y + row->height > max_y)
1162 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1163
1164 row->enabled_p = 1;
1165}
1166
1167
1168/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1169 are the amounts by which to change positions. Note that the first
1170 glyph of the text area of a row can have a buffer position even if
1171 the used count of the text area is zero. Such rows display line
1172 ends. */
1173
1174void
86c11ba1 1175increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1176 struct glyph_row *row;
1177 int delta, delta_bytes;
1178{
1179 int area, i;
1180
1181 /* Increment start and end positions. */
1182 MATRIX_ROW_START_CHARPOS (row) += delta;
1183 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1184 MATRIX_ROW_END_CHARPOS (row) += delta;
1185 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1186
1187 /* Increment positions in glyphs. */
1188 for (area = 0; area < LAST_AREA; ++area)
1189 for (i = 0; i < row->used[area]; ++i)
1190 if (BUFFERP (row->glyphs[area][i].object)
1191 && row->glyphs[area][i].charpos > 0)
1192 row->glyphs[area][i].charpos += delta;
1193
1194 /* Capture the case of rows displaying a line end. */
1195 if (row->used[TEXT_AREA] == 0
1196 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1197 row->glyphs[TEXT_AREA]->charpos += delta;
1198}
1199
1200
9af3e742 1201#if 0
5f5c8ee5
GM
1202/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1203 contents, i.e. glyph structure contents are exchanged between A and
1204 B without changing glyph pointers in A and B. */
1205
1206static void
1207swap_glyphs_in_rows (a, b)
1208 struct glyph_row *a, *b;
1209{
1210 int area;
1211
1212 for (area = 0; area < LAST_AREA; ++area)
1213 {
1214 /* Number of glyphs to swap. */
1215 int max_used = max (a->used[area], b->used[area]);
1216
1217 /* Start of glyphs in area of row A. */
1218 struct glyph *glyph_a = a->glyphs[area];
1219
1220 /* End + 1 of glyphs in area of row A. */
1221 struct glyph *glyph_a_end = a->glyphs[max_used];
1222
1223 /* Start of glyphs in area of row B. */
1224 struct glyph *glyph_b = b->glyphs[area];
1225
1226 while (glyph_a < glyph_a_end)
1227 {
1228 /* Non-ISO HP/UX compiler doesn't like auto struct
1229 initialization. */
1230 struct glyph temp;
1231 temp = *glyph_a;
1232 *glyph_a = *glyph_b;
1233 *glyph_b = temp;
1234 ++glyph_a;
1235 ++glyph_b;
1236 }
1237 }
1238}
1239
9af3e742 1240#endif /* 0 */
5f5c8ee5
GM
1241
1242/* Exchange pointers to glyph memory between glyph rows A and B. */
1243
1244static INLINE void
1245swap_glyph_pointers (a, b)
1246 struct glyph_row *a, *b;
1247{
1248 int i;
1249 for (i = 0; i < LAST_AREA + 1; ++i)
1250 {
1251 struct glyph *temp = a->glyphs[i];
1252 a->glyphs[i] = b->glyphs[i];
1253 b->glyphs[i] = temp;
1254 }
1255}
1256
1257
1258/* Copy glyph row structure FROM to glyph row structure TO, except
1259 that glyph pointers in the structures are left unchanged. */
1260
1261INLINE void
1262copy_row_except_pointers (to, from)
1263 struct glyph_row *to, *from;
1264{
1265 struct glyph *pointers[1 + LAST_AREA];
1266
1267 /* Save glyph pointers of TO. */
1268 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1269
1270 /* Do a structure assignment. */
1271 *to = *from;
1272
1273 /* Restore original pointers of TO. */
1274 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1275}
1276
1277
1278/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1279 TO and FROM are left unchanged. Glyph contents are copied from the
1280 glyph memory of FROM to the glyph memory of TO. Increment buffer
1281 positions in row TO by DELTA/ DELTA_BYTES. */
1282
1283void
1284copy_glyph_row_contents (to, from, delta, delta_bytes)
1285 struct glyph_row *to, *from;
1286 int delta, delta_bytes;
1287{
1288 int area;
1289
1290 /* This is like a structure assignment TO = FROM, except that
1291 glyph pointers in the rows are left unchanged. */
1292 copy_row_except_pointers (to, from);
1293
1294 /* Copy glyphs from FROM to TO. */
1295 for (area = 0; area < LAST_AREA; ++area)
1296 if (from->used[area])
177c0ea7 1297 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1298 from->used[area] * sizeof (struct glyph));
1299
1300 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1301 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1302}
1303
1304
1305/* Assign glyph row FROM to glyph row TO. This works like a structure
1306 assignment TO = FROM, except that glyph pointers are not copied but
1307 exchanged between TO and FROM. Pointers must be exchanged to avoid
1308 a memory leak. */
1309
1310static INLINE void
1311assign_row (to, from)
1312 struct glyph_row *to, *from;
1313{
1314 swap_glyph_pointers (to, from);
1315 copy_row_except_pointers (to, from);
1316}
1317
1318
1319/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1320 a row in a window matrix, is a slice of the glyph memory of the
1321 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1322 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1323 memory of FRAME_ROW. */
1324
2d5912c1 1325#if GLYPH_DEBUG
9339e87f 1326
5f5c8ee5
GM
1327static int
1328glyph_row_slice_p (window_row, frame_row)
1329 struct glyph_row *window_row, *frame_row;
1330{
1331 struct glyph *window_glyph_start = window_row->glyphs[0];
1332 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1333 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1334
1335 return (frame_glyph_start <= window_glyph_start
1336 && window_glyph_start < frame_glyph_end);
1337}
1338
9339e87f 1339#endif /* GLYPH_DEBUG */
5f5c8ee5 1340
9af3e742
GM
1341#if 0
1342
5f5c8ee5
GM
1343/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1344 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1345 in WINDOW_MATRIX is found satisfying the condition. */
1346
1347static struct glyph_row *
1348find_glyph_row_slice (window_matrix, frame_matrix, row)
1349 struct glyph_matrix *window_matrix, *frame_matrix;
1350 int row;
1351{
1352 int i;
1353
1354 xassert (row >= 0 && row < frame_matrix->nrows);
1355
1356 for (i = 0; i < window_matrix->nrows; ++i)
1357 if (glyph_row_slice_p (window_matrix->rows + i,
1358 frame_matrix->rows + row))
1359 break;
1360
1361 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1362}
1363
9af3e742 1364#endif /* 0 */
5f5c8ee5
GM
1365
1366/* Prepare ROW for display. Desired rows are cleared lazily,
1367 i.e. they are only marked as to be cleared by setting their
1368 enabled_p flag to zero. When a row is to be displayed, a prior
1369 call to this function really clears it. */
1370
1371void
1372prepare_desired_row (row)
1373 struct glyph_row *row;
1374{
1375 if (!row->enabled_p)
1376 {
1377 clear_glyph_row (row);
1378 row->enabled_p = 1;
1379 }
1380}
1381
1382
1383/* Return a hash code for glyph row ROW. */
1384
1385int
1386line_hash_code (row)
1387 struct glyph_row *row;
1388{
1389 int hash = 0;
177c0ea7 1390
5f5c8ee5
GM
1391 if (row->enabled_p)
1392 {
4cecaab8
MB
1393 struct glyph *glyph = row->glyphs[TEXT_AREA];
1394 struct glyph *end = glyph + row->used[TEXT_AREA];
1395
1396 while (glyph < end)
1397 {
1398 int c = glyph->u.ch;
1399 int face_id = glyph->face_id;
1400 if (must_write_spaces)
1401 c -= SPACEGLYPH;
1402 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1404 ++glyph;
1405 }
5f5c8ee5 1406
4cecaab8
MB
1407 if (hash == 0)
1408 hash = 1;
5f5c8ee5
GM
1409 }
1410
1411 return hash;
1412}
1413
1414
153a073c 1415/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1416 the number of characters in the line. If must_write_spaces is
1417 zero, leading and trailing spaces are ignored. */
1418
1419static unsigned int
1420line_draw_cost (matrix, vpos)
1421 struct glyph_matrix *matrix;
1422 int vpos;
1423{
1424 struct glyph_row *row = matrix->rows + vpos;
1425 struct glyph *beg = row->glyphs[TEXT_AREA];
1426 struct glyph *end = beg + row->used[TEXT_AREA];
1427 int len;
1428 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1429 int glyph_table_len = GLYPH_TABLE_LENGTH;
1430
1431 /* Ignore trailing and leading spaces if we can. */
1432 if (!must_write_spaces)
1433 {
1434 /* Skip from the end over trailing spaces. */
2b4ec4d7 1435 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1436 --end;
1437
177c0ea7 1438 /* All blank line. */
5f5c8ee5
GM
1439 if (end == beg)
1440 return 0;
1441
1442 /* Skip over leading spaces. */
1443 while (CHAR_GLYPH_SPACE_P (*beg))
1444 ++beg;
1445 }
1446
1447 /* If we don't have a glyph-table, each glyph is one character,
1448 so return the number of glyphs. */
1449 if (glyph_table_base == 0)
1450 len = end - beg;
1451 else
1452 {
1453 /* Otherwise, scan the glyphs and accumulate their total length
1454 in LEN. */
1455 len = 0;
1456 while (beg < end)
1457 {
1458 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
177c0ea7 1459
42186983
KH
1460 if (g < 0
1461 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1462 len += 1;
1463 else
1464 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1465
5f5c8ee5
GM
1466 ++beg;
1467 }
1468 }
177c0ea7 1469
5f5c8ee5
GM
1470 return len;
1471}
1472
1473
1474/* Test two glyph rows A and B for equality. Value is non-zero if A
1475 and B have equal contents. W is the window to which the glyphs
1476 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1477 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1478 flags of A and B, too. */
5f5c8ee5 1479
177c0ea7 1480static INLINE int
e4e0bee9 1481row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1482 struct window *w;
1483 struct glyph_row *a, *b;
e4e0bee9 1484 int mouse_face_p;
5f5c8ee5
GM
1485{
1486 if (a == b)
1487 return 1;
1488 else if (a->hash != b->hash)
1489 return 0;
1490 else
1491 {
1492 struct glyph *a_glyph, *b_glyph, *a_end;
1493 int area;
1494
e4e0bee9
GM
1495 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1496 return 0;
1497
5f5c8ee5
GM
1498 /* Compare glyphs. */
1499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1500 {
1501 if (a->used[area] != b->used[area])
1502 return 0;
177c0ea7 1503
5f5c8ee5
GM
1504 a_glyph = a->glyphs[area];
1505 a_end = a_glyph + a->used[area];
1506 b_glyph = b->glyphs[area];
177c0ea7 1507
5f5c8ee5
GM
1508 while (a_glyph < a_end
1509 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1510 ++a_glyph, ++b_glyph;
177c0ea7 1511
5f5c8ee5
GM
1512 if (a_glyph != a_end)
1513 return 0;
1514 }
1515
60e99293
KS
1516 if (a->fill_line_p != b->fill_line_p
1517 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1518 || a->left_fringe_bitmap != b->left_fringe_bitmap
5cbd733a 1519 || a->left_fringe_face_id != b->left_fringe_face_id
60e99293 1520 || a->right_fringe_bitmap != b->right_fringe_bitmap
5cbd733a 1521 || a->right_fringe_face_id != b->right_fringe_face_id
3d4a365f 1522 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
60e99293 1523 || a->exact_window_width_line_p != b->exact_window_width_line_p
408f5064 1524 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1525 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1526 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1527 /* Different partially visible characters on left margin. */
1528 || a->x != b->x
1529 /* Different height. */
1530 || a->ascent != b->ascent
408f5064
GM
1531 || a->phys_ascent != b->phys_ascent
1532 || a->phys_height != b->phys_height
5f5c8ee5
GM
1533 || a->visible_height != b->visible_height)
1534 return 0;
1535 }
1536
1537 return 1;
1538}
1539
1540
1541\f
1542/***********************************************************************
1543 Glyph Pool
1544
1545 See dispextern.h for an overall explanation of glyph pools.
1546 ***********************************************************************/
1547
1548/* Allocate a glyph_pool structure. The structure returned is
1549 initialized with zeros. The global variable glyph_pool_count is
1550 incremented for each pool allocated. */
1551
1552static struct glyph_pool *
1553new_glyph_pool ()
1554{
1555 struct glyph_pool *result;
1556
1557 /* Allocate a new glyph_pool and clear it. */
1558 result = (struct glyph_pool *) xmalloc (sizeof *result);
1559 bzero (result, sizeof *result);
177c0ea7 1560
5f5c8ee5
GM
1561 /* For memory leak and double deletion checking. */
1562 ++glyph_pool_count;
177c0ea7 1563
5f5c8ee5
GM
1564 return result;
1565}
1566
1567
1568/* Free a glyph_pool structure POOL. The function may be called with
1569 a null POOL pointer. The global variable glyph_pool_count is
1570 decremented with every pool structure freed. If this count gets
1571 negative, more structures were freed than allocated, i.e. one
1572 structure must have been freed more than once or a bogus pointer
1573 was passed to free_glyph_pool. */
1574
1575static void
1576free_glyph_pool (pool)
1577 struct glyph_pool *pool;
1578{
1579 if (pool)
1580 {
153a073c 1581 /* More freed than allocated? */
5f5c8ee5
GM
1582 --glyph_pool_count;
1583 xassert (glyph_pool_count >= 0);
1584
1585 xfree (pool->glyphs);
1586 xfree (pool);
1587 }
1588}
1589
1590
1591/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1592 columns we need. This function never shrinks a pool. The only
1593 case in which this would make sense, would be when a frame's size
1594 is changed from a large value to a smaller one. But, if someone
1595 does it once, we can expect that he will do it again.
1596
1597 Value is non-zero if the pool changed in a way which makes
1598 re-adjusting window glyph matrices necessary. */
1599
1600static int
1601realloc_glyph_pool (pool, matrix_dim)
1602 struct glyph_pool *pool;
1603 struct dim matrix_dim;
1604{
1605 int needed;
1606 int changed_p;
1607
1608 changed_p = (pool->glyphs == 0
1609 || matrix_dim.height != pool->nrows
1610 || matrix_dim.width != pool->ncolumns);
1611
1612 /* Enlarge the glyph pool. */
1613 needed = matrix_dim.width * matrix_dim.height;
1614 if (needed > pool->nglyphs)
1615 {
1616 int size = needed * sizeof (struct glyph);
1617
1618 if (pool->glyphs)
1619 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1620 else
1621 {
1622 pool->glyphs = (struct glyph *) xmalloc (size);
1623 bzero (pool->glyphs, size);
1624 }
1625
1626 pool->nglyphs = needed;
1627 }
1628
153a073c 1629 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1630 to do sanity checks, and (b) the number of columns determines
1631 where rows in the frame matrix start---this must be available to
1632 determine pointers to rows of window sub-matrices. */
1633 pool->nrows = matrix_dim.height;
1634 pool->ncolumns = matrix_dim.width;
177c0ea7 1635
5f5c8ee5
GM
1636 return changed_p;
1637}
1638
1639
1640\f
1641/***********************************************************************
1642 Debug Code
1643 ***********************************************************************/
1644
1645#if GLYPH_DEBUG
1646
a13396c9
GM
1647
1648/* Flush standard output. This is sometimes useful to call from
1649 the debugger. */
1650
1651void
1652flush_stdout ()
1653{
1654 fflush (stdout);
1655}
1656
1657
5f5c8ee5
GM
1658/* Check that no glyph pointers have been lost in MATRIX. If a
1659 pointer has been lost, e.g. by using a structure assignment between
1660 rows, at least one pointer must occur more than once in the rows of
1661 MATRIX. */
1662
1663void
1664check_matrix_pointer_lossage (matrix)
1665 struct glyph_matrix *matrix;
1666{
1667 int i, j;
177c0ea7 1668
5f5c8ee5
GM
1669 for (i = 0; i < matrix->nrows; ++i)
1670 for (j = 0; j < matrix->nrows; ++j)
1671 xassert (i == j
1672 || (matrix->rows[i].glyphs[TEXT_AREA]
1673 != matrix->rows[j].glyphs[TEXT_AREA]));
1674}
1675
1676
1677/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1678
1679struct glyph_row *
1680matrix_row (matrix, row)
1681 struct glyph_matrix *matrix;
1682 int row;
1683{
1684 xassert (matrix && matrix->rows);
1685 xassert (row >= 0 && row < matrix->nrows);
1686
1687 /* That's really too slow for normal testing because this function
1688 is called almost everywhere. Although---it's still astonishingly
1689 fast, so it is valuable to have for debugging purposes. */
1690#if 0
1691 check_matrix_pointer_lossage (matrix);
1692#endif
177c0ea7 1693
5f5c8ee5
GM
1694 return matrix->rows + row;
1695}
1696
1697
1698#if 0 /* This function makes invalid assumptions when text is
1699 partially invisible. But it might come handy for debugging
1700 nevertheless. */
1701
1702/* Check invariants that must hold for an up to date current matrix of
1703 window W. */
1704
1705static void
1706check_matrix_invariants (w)
1707 struct window *w;
1708{
1709 struct glyph_matrix *matrix = w->current_matrix;
1710 int yb = window_text_bottom_y (w);
1711 struct glyph_row *row = matrix->rows;
1712 struct glyph_row *last_text_row = NULL;
1713 struct buffer *saved = current_buffer;
1714 struct buffer *buffer = XBUFFER (w->buffer);
1715 int c;
177c0ea7 1716
5f5c8ee5
GM
1717 /* This can sometimes happen for a fresh window. */
1718 if (matrix->nrows < 2)
1719 return;
1720
1721 set_buffer_temp (buffer);
1722
1723 /* Note: last row is always reserved for the mode line. */
1724 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1725 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1726 {
1727 struct glyph_row *next = row + 1;
1728
1729 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1730 last_text_row = row;
1731
1732 /* Check that character and byte positions are in sync. */
1733 xassert (MATRIX_ROW_START_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1735
1736 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1737 have such a position temporarily in case of a minibuffer
1738 displaying something like `[Sole completion]' at its end. */
1739 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1740 xassert (MATRIX_ROW_END_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1742
1743 /* Check that end position of `row' is equal to start position
1744 of next row. */
1745 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1746 {
1747 xassert (MATRIX_ROW_END_CHARPOS (row)
1748 == MATRIX_ROW_START_CHARPOS (next));
1749 xassert (MATRIX_ROW_END_BYTEPOS (row)
1750 == MATRIX_ROW_START_BYTEPOS (next));
1751 }
1752 row = next;
1753 }
1754
1755 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1756 xassert (w->desired_matrix->rows != NULL);
1757 set_buffer_temp (saved);
1758}
1759
1760#endif /* 0 */
1761
1762#endif /* GLYPH_DEBUG != 0 */
1763
1764
1765\f
1766/**********************************************************************
1767 Allocating/ Adjusting Glyph Matrices
1768 **********************************************************************/
1769
1770/* Allocate glyph matrices over a window tree for a frame-based
1771 redisplay
1772
1773 X and Y are column/row within the frame glyph matrix where
1774 sub-matrices for the window tree rooted at WINDOW must be
1775 allocated. CH_DIM contains the dimensions of the smallest
1776 character that could be used during display. DIM_ONLY_P non-zero
1777 means that the caller of this function is only interested in the
1778 result matrix dimension, and matrix adjustments should not be
1779 performed.
1780
1781 The function returns the total width/height of the sub-matrices of
1782 the window tree. If called on a frame root window, the computation
1783 will take the mini-buffer window into account.
1784
1785 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1786
1787 NEW_LEAF_MATRIX set if any window in the tree did not have a
1788 glyph matrices yet, and
1789
1790 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1791 any window in the tree will be changed or have been changed (see
153a073c 1792 DIM_ONLY_P)
5f5c8ee5
GM
1793
1794 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1795 function.
1796
1797 Windows are arranged into chains of windows on the same level
1798 through the next fields of window structures. Such a level can be
1799 either a sequence of horizontally adjacent windows from left to
1800 right, or a sequence of vertically adjacent windows from top to
1801 bottom. Each window in a horizontal sequence can be either a leaf
1802 window or a vertical sequence; a window in a vertical sequence can
1803 be either a leaf or a horizontal sequence. All windows in a
1804 horizontal sequence have the same height, and all windows in a
1805 vertical sequence have the same width.
1806
1807 This function uses, for historical reasons, a more general
1808 algorithm to determine glyph matrix dimensions that would be
1809 necessary.
1810
1811 The matrix height of a horizontal sequence is determined by the
1812 maximum height of any matrix in the sequence. The matrix width of
1813 a horizontal sequence is computed by adding up matrix widths of
1814 windows in the sequence.
1815
1816 |<------- result width ------->|
1817 +---------+----------+---------+ ---
1818 | | | | |
1819 | | | |
1820 +---------+ | | result height
1821 | +---------+
1822 | | |
1823 +----------+ ---
1824
1825 The matrix width of a vertical sequence is the maximum matrix width
1826 of any window in the sequence. Its height is computed by adding up
1827 matrix heights of windows in the sequence.
1828
1829 |<---- result width -->|
1830 +---------+ ---
1831 | | |
1832 | | |
1833 +---------+--+ |
1834 | | |
1835 | | result height
1836 | |
1837 +------------+---------+ |
1838 | | |
1839 | | |
1840 +------------+---------+ --- */
1841
1842/* Bit indicating that a new matrix will be allocated or has been
1843 allocated. */
1844
1845#define NEW_LEAF_MATRIX (1 << 0)
1846
1847/* Bit indicating that a matrix will or has changed its location or
1848 size. */
1849
1850#define CHANGED_LEAF_MATRIX (1 << 1)
1851
1852static struct dim
5d3cc43c
GM
1853allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1854 window_change_flags)
5f5c8ee5
GM
1855 Lisp_Object window;
1856 int x, y;
5f5c8ee5
GM
1857 int dim_only_p;
1858 int *window_change_flags;
1859{
1860 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1861 int x0 = x, y0 = y;
1862 int wmax = 0, hmax = 0;
1863 struct dim total;
1864 struct dim dim;
1865 struct window *w;
1866 int in_horz_combination_p;
1867
1868 /* What combination is WINDOW part of? Compute this once since the
1869 result is the same for all windows in the `next' chain. The
1870 special case of a root window (parent equal to nil) is treated
1871 like a vertical combination because a root window's `next'
1872 points to the mini-buffer window, if any, which is arranged
1873 vertically below other windows. */
1874 in_horz_combination_p
1875 = (!NILP (XWINDOW (window)->parent)
1876 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1877
1878 /* For WINDOW and all windows on the same level. */
177c0ea7 1879 do
5f5c8ee5
GM
1880 {
1881 w = XWINDOW (window);
1882
1883 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1884 on whether this is a combination or a leaf window. */
5f5c8ee5 1885 if (!NILP (w->hchild))
177c0ea7 1886 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1887 dim_only_p,
1888 window_change_flags);
1889 else if (!NILP (w->vchild))
177c0ea7 1890 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1891 dim_only_p,
1892 window_change_flags);
1893 else
1894 {
1895 /* If not already done, allocate sub-matrix structures. */
1896 if (w->desired_matrix == NULL)
1897 {
1898 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1899 w->current_matrix = new_glyph_matrix (f->current_pool);
1900 *window_change_flags |= NEW_LEAF_MATRIX;
1901 }
177c0ea7 1902
5f5c8ee5
GM
1903 /* Width and height MUST be chosen so that there are no
1904 holes in the frame matrix. */
5d3cc43c
GM
1905 dim.width = required_matrix_width (w);
1906 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1907
1908 /* Will matrix be re-allocated? */
1909 if (x != w->desired_matrix->matrix_x
1910 || y != w->desired_matrix->matrix_y
1911 || dim.width != w->desired_matrix->matrix_w
1912 || dim.height != w->desired_matrix->matrix_h
1913 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1914 w->left_margin_cols)
5f5c8ee5
GM
1915 != w->desired_matrix->left_margin_glyphs)
1916 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1917 w->right_margin_cols)
5f5c8ee5
GM
1918 != w->desired_matrix->right_margin_glyphs))
1919 *window_change_flags |= CHANGED_LEAF_MATRIX;
1920
1921 /* Actually change matrices, if allowed. Do not consider
1922 CHANGED_LEAF_MATRIX computed above here because the pool
1923 may have been changed which we don't now here. We trust
1924 that we only will be called with DIM_ONLY_P != 0 when
1925 necessary. */
1926 if (!dim_only_p)
1927 {
1928 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1929 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1930 }
1931 }
1932
1933 /* If we are part of a horizontal combination, advance x for
1934 windows to the right of W; otherwise advance y for windows
1935 below W. */
1936 if (in_horz_combination_p)
1937 x += dim.width;
177c0ea7 1938 else
5f5c8ee5
GM
1939 y += dim.height;
1940
1941 /* Remember maximum glyph matrix dimensions. */
1942 wmax = max (wmax, dim.width);
1943 hmax = max (hmax, dim.height);
1944
1945 /* Next window on same level. */
1946 window = w->next;
1947 }
1948 while (!NILP (window));
1949
1950 /* Set `total' to the total glyph matrix dimension of this window
1951 level. In a vertical combination, the width is the width of the
1952 widest window; the height is the y we finally reached, corrected
1953 by the y we started with. In a horizontal combination, the total
1954 height is the height of the tallest window, and the width is the
1955 x we finally reached, corrected by the x we started with. */
1956 if (in_horz_combination_p)
1957 {
1958 total.width = x - x0;
1959 total.height = hmax;
1960 }
177c0ea7 1961 else
5f5c8ee5
GM
1962 {
1963 total.width = wmax;
1964 total.height = y - y0;
1965 }
1966
1967 return total;
1968}
1969
1970
5d3cc43c
GM
1971/* Return the required height of glyph matrices for window W. */
1972
1973int
1974required_matrix_height (w)
1975 struct window *w;
1976{
1977#ifdef HAVE_WINDOW_SYSTEM
1978 struct frame *f = XFRAME (w->frame);
177c0ea7 1979
5d3cc43c
GM
1980 if (FRAME_WINDOW_P (f))
1981 {
1982 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1983 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1984 return (((window_pixel_height + ch_height - 1)
cc834cf9 1985 / ch_height) * w->nrows_scale_factor
5d3cc43c
GM
1986 /* One partially visible line at the top and
1987 bottom of the window. */
1988 + 2
153a073c 1989 /* 2 for header and mode line. */
5d3cc43c
GM
1990 + 2);
1991 }
1992#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 1993
7df02016 1994 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
1995}
1996
1997
1998/* Return the required width of glyph matrices for window W. */
1999
2000int
2001required_matrix_width (w)
2002 struct window *w;
2003{
2004#ifdef HAVE_WINDOW_SYSTEM
2005 struct frame *f = XFRAME (w->frame);
2006 if (FRAME_WINDOW_P (f))
2007 {
2008 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2009 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2010
5d3cc43c
GM
2011 /* Compute number of glyphs needed in a glyph row. */
2012 return (((window_pixel_width + ch_width - 1)
cc834cf9 2013 / ch_width) * w->ncols_scale_factor
5d3cc43c
GM
2014 /* 2 partially visible columns in the text area. */
2015 + 2
2016 /* One partially visible column at the right
2017 edge of each marginal area. */
2018 + 1 + 1);
2019 }
2020#endif /* HAVE_WINDOW_SYSTEM */
2021
7df02016 2022 return XINT (w->total_cols);
5d3cc43c
GM
2023}
2024
2025
5f5c8ee5
GM
2026/* Allocate window matrices for window-based redisplay. W is the
2027 window whose matrices must be allocated/reallocated. CH_DIM is the
2028 size of the smallest character that could potentially be used on W. */
177c0ea7 2029
5f5c8ee5 2030static void
5d3cc43c 2031allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2032 struct window *w;
5f5c8ee5 2033{
5f5c8ee5
GM
2034 while (w)
2035 {
2036 if (!NILP (w->vchild))
5d3cc43c 2037 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2038 else if (!NILP (w->hchild))
5d3cc43c 2039 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2040 else
2041 {
2042 /* W is a leaf window. */
5f5c8ee5
GM
2043 struct dim dim;
2044
2045 /* If matrices are not yet allocated, allocate them now. */
2046 if (w->desired_matrix == NULL)
2047 {
2048 w->desired_matrix = new_glyph_matrix (NULL);
2049 w->current_matrix = new_glyph_matrix (NULL);
2050 }
2051
5d3cc43c
GM
2052 dim.width = required_matrix_width (w);
2053 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2054 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2055 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2056 }
177c0ea7 2057
5f5c8ee5
GM
2058 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2059 }
2060}
2061
2062
2063/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2064 do it for all frames; otherwise do it just for the given frame.
2065 This function must be called when a new frame is created, its size
2066 changes, or its window configuration changes. */
2067
2068void
2069adjust_glyphs (f)
2070 struct frame *f;
2071{
408f5064
GM
2072 /* Block input so that expose events and other events that access
2073 glyph matrices are not processed while we are changing them. */
2074 BLOCK_INPUT;
2075
5f5c8ee5
GM
2076 if (f)
2077 adjust_frame_glyphs (f);
2078 else
2079 {
2080 Lisp_Object tail, lisp_frame;
177c0ea7 2081
5f5c8ee5
GM
2082 FOR_EACH_FRAME (tail, lisp_frame)
2083 adjust_frame_glyphs (XFRAME (lisp_frame));
2084 }
408f5064
GM
2085
2086 UNBLOCK_INPUT;
5f5c8ee5
GM
2087}
2088
2089
2090/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2091
2092 To be called from init_display.
2093
5f5c8ee5
GM
2094 We need a glyph matrix because redraw will happen soon.
2095 Unfortunately, window sizes on selected_frame are not yet set to
2096 meaningful values. I believe we can assume that there are only two
2097 windows on the frame---the mini-buffer and the root window. Frame
2098 height and width seem to be correct so far. So, set the sizes of
2099 windows to estimated values. */
2100
2101static void
2102adjust_frame_glyphs_initially ()
2103{
91fb7e1b
GM
2104 struct frame *sf = SELECTED_FRAME ();
2105 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2106 struct window *mini = XWINDOW (root->next);
7df02016
KS
2107 int frame_lines = FRAME_LINES (sf);
2108 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2109 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2110
2111 /* Do it for the root window. */
7df02016
KS
2112 XSETFASTINT (root->top_line, top_margin);
2113 XSETFASTINT (root->total_cols, frame_cols);
2114 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2115
2116 /* Do it for the mini-buffer window. */
7df02016
KS
2117 XSETFASTINT (mini->top_line, frame_lines - 1);
2118 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2119 set_window_height (root->next, 1, 0);
2120
91fb7e1b 2121 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2122 glyphs_initialized_initially_p = 1;
2123}
177c0ea7 2124
5f5c8ee5
GM
2125
2126/* Allocate/reallocate glyph matrices of a single frame F. */
2127
2128static void
2129adjust_frame_glyphs (f)
2130 struct frame *f;
2131{
2132 if (FRAME_WINDOW_P (f))
2133 adjust_frame_glyphs_for_window_redisplay (f);
2134 else
2135 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2136
5f5c8ee5
GM
2137 /* Don't forget the message buffer and the buffer for
2138 decode_mode_spec. */
2139 adjust_frame_message_buffer (f);
2140 adjust_decode_mode_spec_buffer (f);
2141
2142 f->glyphs_initialized_p = 1;
2143}
2144
2145
c9f00270
GM
2146/* In the window tree with root W, build current matrices of leaf
2147 windows from the frame's current matrix. */
2148
2149static void
2150fake_current_matrices (window)
2151 Lisp_Object window;
2152{
2153 struct window *w;
177c0ea7 2154
c9f00270
GM
2155 for (; !NILP (window); window = w->next)
2156 {
2157 w = XWINDOW (window);
177c0ea7 2158
c9f00270
GM
2159 if (!NILP (w->hchild))
2160 fake_current_matrices (w->hchild);
2161 else if (!NILP (w->vchild))
2162 fake_current_matrices (w->vchild);
2163 else
2164 {
2165 int i;
2166 struct frame *f = XFRAME (w->frame);
2167 struct glyph_matrix *m = w->current_matrix;
2168 struct glyph_matrix *fm = f->current_matrix;
2169
7df02016
KS
2170 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2171 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2172
c9f00270
GM
2173 for (i = 0; i < m->matrix_h; ++i)
2174 {
2175 struct glyph_row *r = m->rows + i;
7df02016 2176 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2177
2178 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2179 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2180
2181 r->enabled_p = fr->enabled_p;
2182 if (r->enabled_p)
2183 {
2184 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2185 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2186 r->used[TEXT_AREA] = (m->matrix_w
2187 - r->used[LEFT_MARGIN_AREA]
2188 - r->used[RIGHT_MARGIN_AREA]);
2189 r->mode_line_p = 0;
c9f00270
GM
2190 }
2191 }
2192 }
2193 }
2194}
2195
2196
bccee4f2 2197/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2198 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2199
bccee4f2
GM
2200static struct glyph_matrix *
2201save_current_matrix (f)
31798cfe 2202 struct frame *f;
c9f00270 2203{
bccee4f2
GM
2204 int i;
2205 struct glyph_matrix *saved;
e797dea6 2206
bccee4f2
GM
2207 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2208 bzero (saved, sizeof *saved);
2209 saved->nrows = f->current_matrix->nrows;
2210 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2211 * sizeof *saved->rows);
2212 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2213
2214 for (i = 0; i < saved->nrows; ++i)
31798cfe 2215 {
bccee4f2
GM
2216 struct glyph_row *from = f->current_matrix->rows + i;
2217 struct glyph_row *to = saved->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2220 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2221 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2222 }
bccee4f2
GM
2223
2224 return saved;
2225}
2226
2227
2228/* Restore the contents of frame F's current frame matrix from SAVED,
2229 and free memory associated with SAVED. */
2230
2231static void
2232restore_current_matrix (f, saved)
2233 struct frame *f;
2234 struct glyph_matrix *saved;
2235{
2236 int i;
2237
2238 for (i = 0; i < saved->nrows; ++i)
e797dea6 2239 {
bccee4f2
GM
2240 struct glyph_row *from = saved->rows + i;
2241 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2242 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2243 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2244 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2245 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2246 }
177c0ea7 2247
bccee4f2
GM
2248 xfree (saved->rows);
2249 xfree (saved);
c9f00270
GM
2250}
2251
2252
bccee4f2 2253
5f5c8ee5
GM
2254/* Allocate/reallocate glyph matrices of a single frame F for
2255 frame-based redisplay. */
2256
2257static void
2258adjust_frame_glyphs_for_frame_redisplay (f)
2259 struct frame *f;
2260{
2261 struct dim ch_dim;
2262 struct dim matrix_dim;
2263 int pool_changed_p;
2264 int window_change_flags;
2265 int top_window_y;
2266
2267 if (!FRAME_LIVE_P (f))
2268 return;
2269
2270 /* Determine the smallest character in any font for F. On
2271 console windows, all characters have dimension (1, 1). */
2272 ch_dim.width = ch_dim.height = 1;
177c0ea7 2273
5f5c8ee5
GM
2274 top_window_y = FRAME_TOP_MARGIN (f);
2275
2276 /* Allocate glyph pool structures if not already done. */
2277 if (f->desired_pool == NULL)
2278 {
2279 f->desired_pool = new_glyph_pool ();
2280 f->current_pool = new_glyph_pool ();
2281 }
2282
2283 /* Allocate frames matrix structures if needed. */
2284 if (f->desired_matrix == NULL)
2285 {
2286 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2287 f->current_matrix = new_glyph_matrix (f->current_pool);
2288 }
177c0ea7 2289
5f5c8ee5
GM
2290 /* Compute window glyph matrices. (This takes the mini-buffer
2291 window into account). The result is the size of the frame glyph
2292 matrix needed. The variable window_change_flags is set to a bit
2293 mask indicating whether new matrices will be allocated or
2294 existing matrices change their size or location within the frame
2295 matrix. */
2296 window_change_flags = 0;
2297 matrix_dim
2298 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2299 0, top_window_y,
5d3cc43c 2300 1,
5f5c8ee5
GM
2301 &window_change_flags);
2302
2303 /* Add in menu bar lines, if any. */
2304 matrix_dim.height += top_window_y;
2305
2306 /* Enlarge pools as necessary. */
2307 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2308 realloc_glyph_pool (f->current_pool, matrix_dim);
2309
177c0ea7 2310 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2311 absolutely necessary since it requires a frame redraw. */
2312 if (pool_changed_p || window_change_flags)
2313 {
2314 /* Do it for window matrices. */
2315 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2316 0, top_window_y, 0,
5f5c8ee5
GM
2317 &window_change_flags);
2318
2319 /* Size of frame matrices must equal size of frame. Note
2320 that we are called for X frames with window widths NOT equal
2321 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2322 xassert (matrix_dim.width == FRAME_COLS (f)
2323 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2324
e797dea6
GM
2325 /* Pointers to glyph memory in glyph rows are exchanged during
2326 the update phase of redisplay, which means in general that a
2327 frame's current matrix consists of pointers into both the
2328 desired and current glyph pool of the frame. Adjusting a
2329 matrix sets the frame matrix up so that pointers are all into
2330 the same pool. If we want to preserve glyph contents of the
2331 current matrix over a call to adjust_glyph_matrix, we must
2332 make a copy of the current glyphs, and restore the current
2333 matrix' contents from that copy. */
2334 if (display_completed
2335 && !FRAME_GARBAGED_P (f)
2336 && matrix_dim.width == f->current_matrix->matrix_w
2337 && matrix_dim.height == f->current_matrix->matrix_h)
2338 {
bccee4f2
GM
2339 struct glyph_matrix *copy = save_current_matrix (f);
2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2342 restore_current_matrix (f, copy);
e797dea6
GM
2343 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2344 }
c9f00270 2345 else
e797dea6 2346 {
bccee4f2 2347 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2348 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2349 SET_FRAME_GARBAGED (f);
2350 }
5f5c8ee5
GM
2351 }
2352}
2353
2354
2355/* Allocate/reallocate glyph matrices of a single frame F for
2356 window-based redisplay. */
2357
2358static void
2359adjust_frame_glyphs_for_window_redisplay (f)
2360 struct frame *f;
2361{
2362 struct dim ch_dim;
2363 struct window *w;
2364
2365 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2366
5f5c8ee5
GM
2367 /* Get minimum sizes. */
2368#ifdef HAVE_WINDOW_SYSTEM
2369 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2370 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2371#else
2372 ch_dim.width = ch_dim.height = 1;
2373#endif
177c0ea7 2374
5f5c8ee5 2375 /* Allocate/reallocate window matrices. */
5d3cc43c 2376 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
2377
2378 /* Allocate/ reallocate matrices of the dummy window used to display
2379 the menu bar under X when no X toolkit support is available. */
488dd4c4 2380#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2381 {
2382 /* Allocate a dummy window if not already done. */
2383 if (NILP (f->menu_bar_window))
2384 {
2385 f->menu_bar_window = make_window ();
2386 w = XWINDOW (f->menu_bar_window);
2387 XSETFRAME (w->frame, f);
2388 w->pseudo_window_p = 1;
2389 }
2390 else
2391 w = XWINDOW (f->menu_bar_window);
2392
2393 /* Set window dimensions to frame dimensions and allocate or
2394 adjust glyph matrices of W. */
7df02016
KS
2395 XSETFASTINT (w->top_line, 0);
2396 XSETFASTINT (w->left_col, 0);
2397 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2398 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2399 allocate_matrices_for_window_redisplay (w);
5f5c8ee5
GM
2400 }
2401#endif /* not USE_X_TOOLKIT */
2402
488dd4c4 2403#ifndef USE_GTK
9ea173e8
GM
2404 /* Allocate/ reallocate matrices of the tool bar window. If we
2405 don't have a tool bar window yet, make one. */
2406 if (NILP (f->tool_bar_window))
5f5c8ee5 2407 {
9ea173e8
GM
2408 f->tool_bar_window = make_window ();
2409 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2410 XSETFRAME (w->frame, f);
2411 w->pseudo_window_p = 1;
2412 }
2413 else
9ea173e8 2414 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2415
7df02016
KS
2416 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2417 XSETFASTINT (w->left_col, 0);
2418 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2419 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2420 allocate_matrices_for_window_redisplay (w);
488dd4c4 2421#endif
5f5c8ee5
GM
2422}
2423
2424
177c0ea7 2425/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2426
5f5c8ee5
GM
2427 Note that the message buffer is never freed. Since I could not
2428 find a free in 19.34, I assume that freeing it would be
2429 problematic in some way and don't do it either.
2430
2431 (Implementation note: It should be checked if we can free it
2432 eventually without causing trouble). */
2433
2434static void
2435adjust_frame_message_buffer (f)
2436 struct frame *f;
2437{
2438 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2439
2440 if (FRAME_MESSAGE_BUF (f))
2441 {
2442 char *buffer = FRAME_MESSAGE_BUF (f);
2443 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2444 FRAME_MESSAGE_BUF (f) = new_buffer;
2445 }
2446 else
2447 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2448}
2449
2450
2451/* Re-allocate buffer for decode_mode_spec on frame F. */
2452
2453static void
2454adjust_decode_mode_spec_buffer (f)
2455 struct frame *f;
2456{
2457 f->decode_mode_spec_buffer
2458 = (char *) xrealloc (f->decode_mode_spec_buffer,
2459 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2460}
2461
2462
2463\f
2464/**********************************************************************
2465 Freeing Glyph Matrices
2466 **********************************************************************/
2467
2468/* Free glyph memory for a frame F. F may be null. This function can
2469 be called for the same frame more than once. The root window of
2470 F may be nil when this function is called. This is the case when
2471 the function is called when F is destroyed. */
2472
2473void
2474free_glyphs (f)
2475 struct frame *f;
2476{
2477 if (f && f->glyphs_initialized_p)
2478 {
42f55fe0
GM
2479 /* Block interrupt input so that we don't get surprised by an X
2480 event while we're in an inconsistent state. */
2481 BLOCK_INPUT;
5f5c8ee5 2482 f->glyphs_initialized_p = 0;
177c0ea7 2483
5f5c8ee5
GM
2484 /* Release window sub-matrices. */
2485 if (!NILP (f->root_window))
2486 free_window_matrices (XWINDOW (f->root_window));
2487
2488 /* Free the dummy window for menu bars without X toolkit and its
2489 glyph matrices. */
2490 if (!NILP (f->menu_bar_window))
2491 {
2492 struct window *w = XWINDOW (f->menu_bar_window);
2493 free_glyph_matrix (w->desired_matrix);
2494 free_glyph_matrix (w->current_matrix);
2495 w->desired_matrix = w->current_matrix = NULL;
2496 f->menu_bar_window = Qnil;
2497 }
2498
9ea173e8
GM
2499 /* Free the tool bar window and its glyph matrices. */
2500 if (!NILP (f->tool_bar_window))
5f5c8ee5 2501 {
9ea173e8 2502 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2503 free_glyph_matrix (w->desired_matrix);
2504 free_glyph_matrix (w->current_matrix);
2505 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2506 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2507 }
2508
2509 /* Release frame glyph matrices. Reset fields to zero in
2510 case we are called a second time. */
2511 if (f->desired_matrix)
2512 {
2513 free_glyph_matrix (f->desired_matrix);
2514 free_glyph_matrix (f->current_matrix);
2515 f->desired_matrix = f->current_matrix = NULL;
2516 }
2517
2518 /* Release glyph pools. */
2519 if (f->desired_pool)
2520 {
2521 free_glyph_pool (f->desired_pool);
2522 free_glyph_pool (f->current_pool);
2523 f->desired_pool = f->current_pool = NULL;
2524 }
177c0ea7 2525
42f55fe0 2526 UNBLOCK_INPUT;
5f5c8ee5
GM
2527 }
2528}
2529
2530
2531/* Free glyph sub-matrices in the window tree rooted at W. This
2532 function may be called with a null pointer, and it may be called on
2533 the same tree more than once. */
2534
2535void
2536free_window_matrices (w)
2537 struct window *w;
2538{
2539 while (w)
2540 {
2541 if (!NILP (w->hchild))
2542 free_window_matrices (XWINDOW (w->hchild));
2543 else if (!NILP (w->vchild))
2544 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2545 else
5f5c8ee5
GM
2546 {
2547 /* This is a leaf window. Free its memory and reset fields
2548 to zero in case this function is called a second time for
2549 W. */
2550 free_glyph_matrix (w->current_matrix);
2551 free_glyph_matrix (w->desired_matrix);
2552 w->current_matrix = w->desired_matrix = NULL;
2553 }
2554
2555 /* Next window on same level. */
2556 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2557 }
2558}
2559
2560
2561/* Check glyph memory leaks. This function is called from
2562 shut_down_emacs. Note that frames are not destroyed when Emacs
2563 exits. We therefore free all glyph memory for all active frames
2564 explicitly and check that nothing is left allocated. */
2565
2566void
2567check_glyph_memory ()
2568{
2569 Lisp_Object tail, frame;
2570
2571 /* Free glyph memory for all frames. */
2572 FOR_EACH_FRAME (tail, frame)
2573 free_glyphs (XFRAME (frame));
2574
2575 /* Check that nothing is left allocated. */
2576 if (glyph_matrix_count)
2577 abort ();
2578 if (glyph_pool_count)
2579 abort ();
2580}
2581
2582
2583\f
2584/**********************************************************************
2585 Building a Frame Matrix
2586 **********************************************************************/
2587
2588/* Most of the redisplay code works on glyph matrices attached to
2589 windows. This is a good solution most of the time, but it is not
2590 suitable for terminal code. Terminal output functions cannot rely
2591 on being able to set an arbitrary terminal window. Instead they
2592 must be provided with a view of the whole frame, i.e. the whole
2593 screen. We build such a view by constructing a frame matrix from
2594 window matrices in this section.
2595
2596 Windows that must be updated have their must_be_update_p flag set.
2597 For all such windows, their desired matrix is made part of the
2598 desired frame matrix. For other windows, their current matrix is
2599 made part of the desired frame matrix.
2600
2601 +-----------------+----------------+
2602 | desired | desired |
2603 | | |
2604 +-----------------+----------------+
2605 | current |
2606 | |
2607 +----------------------------------+
2608
2609 Desired window matrices can be made part of the frame matrix in a
2610 cheap way: We exploit the fact that the desired frame matrix and
2611 desired window matrices share their glyph memory. This is not
2612 possible for current window matrices. Their glyphs are copied to
2613 the desired frame matrix. The latter is equivalent to
2614 preserve_other_columns in the old redisplay.
2615
2616 Used glyphs counters for frame matrix rows are the result of adding
2617 up glyph lengths of the window matrices. A line in the frame
2618 matrix is enabled, if a corresponding line in a window matrix is
2619 enabled.
177c0ea7 2620
5f5c8ee5
GM
2621 After building the desired frame matrix, it will be passed to
2622 terminal code, which will manipulate both the desired and current
2623 frame matrix. Changes applied to the frame's current matrix have
2624 to be visible in current window matrices afterwards, of course.
2625
2626 This problem is solved like this:
2627
2628 1. Window and frame matrices share glyphs. Window matrices are
2629 constructed in a way that their glyph contents ARE the glyph
2630 contents needed in a frame matrix. Thus, any modification of
2631 glyphs done in terminal code will be reflected in window matrices
2632 automatically.
177c0ea7 2633
5f5c8ee5
GM
2634 2. Exchanges of rows in a frame matrix done by terminal code are
2635 intercepted by hook functions so that corresponding row operations
2636 on window matrices can be performed. This is necessary because we
2637 use pointers to glyphs in glyph row structures. To satisfy the
2638 assumption of point 1 above that glyphs are updated implicitly in
2639 window matrices when they are manipulated via the frame matrix,
2640 window and frame matrix must of course agree where to find the
2641 glyphs for their rows. Possible manipulations that must be
2642 mirrored are assignments of rows of the desired frame matrix to the
2643 current frame matrix and scrolling the current frame matrix. */
2644
2645/* Build frame F's desired matrix from window matrices. Only windows
2646 which have the flag must_be_updated_p set have to be updated. Menu
2647 bar lines of a frame are not covered by window matrices, so make
2648 sure not to touch them in this function. */
2649
2650static void
2651build_frame_matrix (f)
2652 struct frame *f;
2653{
2654 int i;
2655
2656 /* F must have a frame matrix when this function is called. */
2657 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2658
5f5c8ee5
GM
2659 /* Clear all rows in the frame matrix covered by window matrices.
2660 Menu bar lines are not covered by windows. */
2661 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2662 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2663
2664 /* Build the matrix by walking the window tree. */
2665 build_frame_matrix_from_window_tree (f->desired_matrix,
2666 XWINDOW (FRAME_ROOT_WINDOW (f)));
2667}
2668
2669
2670/* Walk a window tree, building a frame matrix MATRIX from window
2671 matrices. W is the root of a window tree. */
2672
2673static void
2674build_frame_matrix_from_window_tree (matrix, w)
2675 struct glyph_matrix *matrix;
2676 struct window *w;
2677{
2678 while (w)
2679 {
2680 if (!NILP (w->hchild))
2681 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2682 else if (!NILP (w->vchild))
2683 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2684 else
2685 build_frame_matrix_from_leaf_window (matrix, w);
2686
2687 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2688 }
2689}
2690
2691
2692/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2693 desired frame matrix built. W is a leaf window whose desired or
2694 current matrix is to be added to FRAME_MATRIX. W's flag
2695 must_be_updated_p determines which matrix it contributes to
2696 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2697 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2698 Adding a desired matrix means setting up used counters and such in
2699 frame rows, while adding a current window matrix to FRAME_MATRIX
2700 means copying glyphs. The latter case corresponds to
2701 preserve_other_columns in the old redisplay. */
2702
2703static void
2704build_frame_matrix_from_leaf_window (frame_matrix, w)
2705 struct glyph_matrix *frame_matrix;
2706 struct window *w;
2707{
2708 struct glyph_matrix *window_matrix;
2709 int window_y, frame_y;
2710 /* If non-zero, a glyph to insert at the right border of W. */
2711 GLYPH right_border_glyph = 0;
2712
2713 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2714 if (w->must_be_updated_p)
2715 {
2716 window_matrix = w->desired_matrix;
2717
2718 /* Decide whether we want to add a vertical border glyph. */
2719 if (!WINDOW_RIGHTMOST_P (w))
2720 {
2721 struct Lisp_Char_Table *dp = window_display_table (w);
b4e49aee
MB
2722
2723 right_border_glyph
2724 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2725 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2726 : '|');
2727
2728 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2729 right_border_glyph
53abc3bf 2730 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
5f5c8ee5
GM
2731 }
2732 }
2733 else
2734 window_matrix = w->current_matrix;
2735
2736 /* For all rows in the window matrix and corresponding rows in the
2737 frame matrix. */
2738 window_y = 0;
2739 frame_y = window_matrix->matrix_y;
2740 while (window_y < window_matrix->nrows)
2741 {
2742 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2743 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2744 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2745
2746 /* Fill up the frame row with spaces up to the left margin of the
2747 window row. */
2748 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2749
2750 /* Fill up areas in the window matrix row with spaces. */
2751 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2752
2753 /* If only part of W's desired matrix has been built, and
2754 window_row wasn't displayed, use the corresponding current
2755 row instead. */
2756 if (window_matrix == w->desired_matrix
2757 && !window_row->enabled_p)
2758 {
2759 window_row = w->current_matrix->rows + window_y;
2760 current_row_p = 1;
2761 }
177c0ea7 2762
2a8bd25f 2763 if (current_row_p)
5f5c8ee5 2764 {
2a8bd25f 2765 /* Copy window row to frame row. */
5f5c8ee5
GM
2766 bcopy (window_row->glyphs[0],
2767 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2768 window_matrix->matrix_w * sizeof (struct glyph));
2769 }
2770 else
2771 {
2a8bd25f 2772 xassert (window_row->enabled_p);
177c0ea7 2773
2a8bd25f
GM
2774 /* Only when a desired row has been displayed, we want
2775 the corresponding frame row to be updated. */
2776 frame_row->enabled_p = 1;
177c0ea7 2777
5f5c8ee5
GM
2778 /* Maybe insert a vertical border between horizontally adjacent
2779 windows. */
2780 if (right_border_glyph)
2781 {
2782 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2783 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2784 }
2785
498c08ea 2786#if GLYPH_DEBUG
a13396c9
GM
2787 /* Window row window_y must be a slice of frame row
2788 frame_y. */
5f5c8ee5 2789 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2790
5f5c8ee5
GM
2791 /* If rows are in sync, we don't have to copy glyphs because
2792 frame and window share glyphs. */
177c0ea7 2793
a38634ff 2794 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2795 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2796#endif
5f5c8ee5
GM
2797 }
2798
2799 /* Set number of used glyphs in the frame matrix. Since we fill
2800 up with spaces, and visit leaf windows from left to right it
2801 can be done simply. */
177c0ea7 2802 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2803 = window_matrix->matrix_x + window_matrix->matrix_w;
2804
5f5c8ee5
GM
2805 /* Next row. */
2806 ++window_y;
2807 ++frame_y;
2808 }
2809}
2810
5f81871e
RS
2811/* Given a user-specified glyph, possibly including a Lisp-level face
2812 ID, return a glyph that has a realized face ID.
2813 This is used for glyphs displayed specially and not part of the text;
2814 for instance, vertical separators, truncation markers, etc. */
2815
2816GLYPH
2817spec_glyph_lookup_face (w, glyph)
2818 struct window *w;
2819 GLYPH glyph;
2820{
2821 int lface_id = FAST_GLYPH_FACE (glyph);
2822 /* Convert the glyph's specified face to a realized (cache) face. */
2823 if (lface_id > 0)
2824 {
2825 int face_id = merge_faces (XFRAME (w->frame),
2826 Qt, lface_id, DEFAULT_FACE_ID);
2827 glyph
2828 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2829 }
2830 return glyph;
2831}
5f5c8ee5
GM
2832
2833/* Add spaces to a glyph row ROW in a window matrix.
2834
2835 Each row has the form:
2836
2837 +---------+-----------------------------+------------+
2838 | left | text | right |
2839 +---------+-----------------------------+------------+
2840
2841 Left and right marginal areas are optional. This function adds
2842 spaces to areas so that there are no empty holes between areas.
2843 In other words: If the right area is not empty, the text area
2844 is filled up with spaces up to the right area. If the text area
2845 is not empty, the left area is filled up.
2846
2847 To be called for frame-based redisplay, only. */
2848
2849static void
2850fill_up_glyph_row_with_spaces (row)
2851 struct glyph_row *row;
2852{
2853 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2854 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2855 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2856}
2857
2858
2859/* Fill area AREA of glyph row ROW with spaces. To be called for
2860 frame-based redisplay only. */
2861
2862static void
2863fill_up_glyph_row_area_with_spaces (row, area)
2864 struct glyph_row *row;
2865 int area;
2866{
2867 if (row->glyphs[area] < row->glyphs[area + 1])
2868 {
2869 struct glyph *end = row->glyphs[area + 1];
2870 struct glyph *text = row->glyphs[area] + row->used[area];
2871
2872 while (text < end)
2873 *text++ = space_glyph;
2874 row->used[area] = text - row->glyphs[area];
2875 }
2876}
2877
2878
2879/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2880 reached. In frame matrices only one area, TEXT_AREA, is used. */
2881
2882static void
2883fill_up_frame_row_with_spaces (row, upto)
2884 struct glyph_row *row;
2885 int upto;
2886{
2887 int i = row->used[TEXT_AREA];
2888 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2889
5f5c8ee5
GM
2890 while (i < upto)
2891 glyph[i++] = space_glyph;
2892
2893 row->used[TEXT_AREA] = i;
2894}
2895
2896
2897\f
2898/**********************************************************************
2899 Mirroring operations on frame matrices in window matrices
2900 **********************************************************************/
2901
2902/* Set frame being updated via frame-based redisplay to F. This
2903 function must be called before updates to make explicit that we are
2904 working on frame matrices or not. */
2905
2906static INLINE void
2907set_frame_matrix_frame (f)
2908 struct frame *f;
2909{
2910 frame_matrix_frame = f;
2911}
2912
2913
2914/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2915 DESIRED_MATRIX is the desired matrix corresponding to
2916 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2917 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2918 frame_matrix_frame is non-null, this indicates that the exchange is
2919 done in frame matrices, and that we have to perform analogous
2920 operations in window matrices of frame_matrix_frame. */
2921
2922static INLINE void
2923make_current (desired_matrix, current_matrix, row)
2924 struct glyph_matrix *desired_matrix, *current_matrix;
2925 int row;
2926{
2927 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2928 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2929 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2930
2931 /* Do current_row = desired_row. This exchanges glyph pointers
2932 between both rows, and does a structure assignment otherwise. */
2933 assign_row (current_row, desired_row);
2934
2935 /* Enable current_row to mark it as valid. */
2936 current_row->enabled_p = 1;
e876ff42 2937 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2938
2939 /* If we are called on frame matrices, perform analogous operations
2940 for window matrices. */
2941 if (frame_matrix_frame)
2942 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2943}
2944
2945
2946/* W is the root of a window tree. FRAME_ROW is the index of a row in
2947 W's frame which has been made current (by swapping pointers between
2948 current and desired matrix). Perform analogous operations in the
2949 matrices of leaf windows in the window tree rooted at W. */
2950
2951static void
2952mirror_make_current (w, frame_row)
2953 struct window *w;
2954 int frame_row;
2955{
2956 while (w)
2957 {
2958 if (!NILP (w->hchild))
2959 mirror_make_current (XWINDOW (w->hchild), frame_row);
2960 else if (!NILP (w->vchild))
2961 mirror_make_current (XWINDOW (w->vchild), frame_row);
2962 else
2963 {
2964 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2965 here because the checks performed in debug mode there
2966 will not allow the conversion. */
2967 int row = frame_row - w->desired_matrix->matrix_y;
2968
2969 /* If FRAME_ROW is within W, assign the desired row to the
2970 current row (exchanging glyph pointers). */
2971 if (row >= 0 && row < w->desired_matrix->matrix_h)
2972 {
2973 struct glyph_row *current_row
2974 = MATRIX_ROW (w->current_matrix, row);
2975 struct glyph_row *desired_row
2976 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2977
2978 if (desired_row->enabled_p)
2979 assign_row (current_row, desired_row);
2980 else
2981 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2982 current_row->enabled_p = 1;
2983 }
2984 }
177c0ea7 2985
5f5c8ee5
GM
2986 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2987 }
2988}
2989
2990
2991/* Perform row dance after scrolling. We are working on the range of
2992 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2993 including) in MATRIX. COPY_FROM is a vector containing, for each
2994 row I in the range 0 <= I < NLINES, the index of the original line
2995 to move to I. This index is relative to the row range, i.e. 0 <=
2996 index < NLINES. RETAINED_P is a vector containing zero for each
2997 row 0 <= I < NLINES which is empty.
2998
2999 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 3000
5f5c8ee5
GM
3001void
3002mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3003 retained_p)
3004 struct glyph_matrix *matrix;
3005 int unchanged_at_top, nlines;
3006 int *copy_from;
3007 char *retained_p;
3008{
3009 /* A copy of original rows. */
3010 struct glyph_row *old_rows;
3011
3012 /* Rows to assign to. */
3013 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 3014
5f5c8ee5
GM
3015 int i;
3016
3017 /* Make a copy of the original rows. */
3018 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3019 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3020
3021 /* Assign new rows, maybe clear lines. */
3022 for (i = 0; i < nlines; ++i)
3023 {
3024 int enabled_before_p = new_rows[i].enabled_p;
3025
3026 xassert (i + unchanged_at_top < matrix->nrows);
3027 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3028 new_rows[i] = old_rows[copy_from[i]];
3029 new_rows[i].enabled_p = enabled_before_p;
3030
3031 /* RETAINED_P is zero for empty lines. */
3032 if (!retained_p[copy_from[i]])
3033 new_rows[i].enabled_p = 0;
3034 }
3035
153a073c 3036 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3037 if (frame_matrix_frame)
3038 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3039 unchanged_at_top, nlines, copy_from, retained_p);
3040}
3041
3042
a13396c9 3043/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3044 the current frame matrix. */
a13396c9
GM
3045
3046static void
3047sync_window_with_frame_matrix_rows (w)
3048 struct window *w;
3049{
3050 struct frame *f = XFRAME (w->frame);
3051 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3052 int left, right, x, width;
a13396c9 3053
5cb88111 3054 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3055 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3056 xassert (!FRAME_WINDOW_P (f));
3057
7df02016
KS
3058 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3059 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3060 x = w->current_matrix->matrix_x;
3061 width = w->current_matrix->matrix_w;
3062
a13396c9
GM
3063 window_row = w->current_matrix->rows;
3064 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3065 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3066
5cb88111 3067 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3068 {
5cb88111
GM
3069 window_row->glyphs[LEFT_MARGIN_AREA]
3070 = frame_row->glyphs[0] + x;
3071 window_row->glyphs[TEXT_AREA]
3072 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3073 window_row->glyphs[LAST_AREA]
3074 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3075 window_row->glyphs[RIGHT_MARGIN_AREA]
3076 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3077 }
3078}
3079
3080
3081/* Return the window in the window tree rooted in W containing frame
3082 row ROW. Value is null if none is found. */
3083
3084struct window *
3085frame_row_to_window (w, row)
3086 struct window *w;
3087 int row;
3088{
3089 struct window *found = NULL;
177c0ea7 3090
a13396c9
GM
3091 while (w && !found)
3092 {
3093 if (!NILP (w->hchild))
3094 found = frame_row_to_window (XWINDOW (w->hchild), row);
3095 else if (!NILP (w->vchild))
3096 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3097 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3098 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3099 found = w;
177c0ea7 3100
a13396c9
GM
3101 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3102 }
3103
3104 return found;
3105}
3106
3107
5f5c8ee5
GM
3108/* Perform a line dance in the window tree rooted at W, after
3109 scrolling a frame matrix in mirrored_line_dance.
3110
3111 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3112 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3113 COPY_FROM is a vector containing, for each row I in the range 0 <=
3114 I < NLINES, the index of the original line to move to I. This
3115 index is relative to the row range, i.e. 0 <= index < NLINES.
3116 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3117 which is empty. */
3118
3119static void
3120mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3121 struct window *w;
3122 int unchanged_at_top, nlines;
3123 int *copy_from;
3124 char *retained_p;
3125{
3126 while (w)
3127 {
3128 if (!NILP (w->hchild))
3129 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3130 nlines, copy_from, retained_p);
3131 else if (!NILP (w->vchild))
3132 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3133 nlines, copy_from, retained_p);
3134 else
3135 {
3136 /* W is a leaf window, and we are working on its current
3137 matrix m. */
3138 struct glyph_matrix *m = w->current_matrix;
a13396c9 3139 int i, sync_p = 0;
5f5c8ee5
GM
3140 struct glyph_row *old_rows;
3141
3142 /* Make a copy of the original rows of matrix m. */
3143 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3144 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3145
3146 for (i = 0; i < nlines; ++i)
3147 {
3148 /* Frame relative line assigned to. */
3149 int frame_to = i + unchanged_at_top;
177c0ea7 3150
5f5c8ee5
GM
3151 /* Frame relative line assigned. */
3152 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3153
5f5c8ee5
GM
3154 /* Window relative line assigned to. */
3155 int window_to = frame_to - m->matrix_y;
177c0ea7 3156
5f5c8ee5
GM
3157 /* Window relative line assigned. */
3158 int window_from = frame_from - m->matrix_y;
177c0ea7 3159
5f5c8ee5
GM
3160 /* Is assigned line inside window? */
3161 int from_inside_window_p
3162 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3163
a13396c9
GM
3164 /* Is assigned to line inside window? */
3165 int to_inside_window_p
3166 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3167
a13396c9 3168 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3169 {
5f5c8ee5
GM
3170 /* Enabled setting before assignment. */
3171 int enabled_before_p;
177c0ea7 3172
5f5c8ee5
GM
3173 /* Do the assignment. The enabled_p flag is saved
3174 over the assignment because the old redisplay did
3175 that. */
3176 enabled_before_p = m->rows[window_to].enabled_p;
3177 m->rows[window_to] = old_rows[window_from];
3178 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3179
5f5c8ee5
GM
3180 /* If frame line is empty, window line is empty, too. */
3181 if (!retained_p[copy_from[i]])
3182 m->rows[window_to].enabled_p = 0;
3183 }
a13396c9
GM
3184 else if (to_inside_window_p)
3185 {
3186 /* A copy between windows. This is an infrequent
3187 case not worth optimizing. */
3188 struct frame *f = XFRAME (w->frame);
3189 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3190 struct window *w2;
3191 struct glyph_matrix *m2;
3192 int m2_from;
3193
fe8b8401 3194 w2 = frame_row_to_window (root, frame_from);
6183d842
RS
3195 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3196 -nw', FROM_FRAME sometimes has no associated window.
3197 This check avoids a segfault if W2 is null. */
3198 if (w2)
3199 {
3200 m2 = w2->current_matrix;
3201 m2_from = frame_from - m2->matrix_y;
3202 copy_row_except_pointers (m->rows + window_to,
3203 m2->rows + m2_from);
3204
3205 /* If frame line is empty, window line is empty, too. */
3206 if (!retained_p[copy_from[i]])
3207 m->rows[window_to].enabled_p = 0;
3208 }
a13396c9
GM
3209 sync_p = 1;
3210 }
3211 else if (from_inside_window_p)
3212 sync_p = 1;
5f5c8ee5 3213 }
a13396c9
GM
3214
3215 /* If there was a copy between windows, make sure glyph
3216 pointers are in sync with the frame matrix. */
3217 if (sync_p)
3218 sync_window_with_frame_matrix_rows (w);
177c0ea7 3219
5f5c8ee5
GM
3220 /* Check that no pointers are lost. */
3221 CHECK_MATRIX (m);
3222 }
3223
3224 /* Next window on same level. */
3225 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3226 }
3227}
3228
3229
3230#if GLYPH_DEBUG
3231
3232/* Check that window and frame matrices agree about their
3233 understanding where glyphs of the rows are to find. For each
3234 window in the window tree rooted at W, check that rows in the
3235 matrices of leaf window agree with their frame matrices about
3236 glyph pointers. */
3237
3238void
3239check_window_matrix_pointers (w)
3240 struct window *w;
3241{
3242 while (w)
3243 {
3244 if (!NILP (w->hchild))
3245 check_window_matrix_pointers (XWINDOW (w->hchild));
3246 else if (!NILP (w->vchild))
3247 check_window_matrix_pointers (XWINDOW (w->vchild));
3248 else
60a8948a 3249 {
5f5c8ee5
GM
3250 struct frame *f = XFRAME (w->frame);
3251 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3252 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3253 }
177c0ea7 3254
5f5c8ee5
GM
3255 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3256 }
3257}
3258
3259
3260/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3261 a window and FRAME_MATRIX is the corresponding frame matrix. For
3262 each row in WINDOW_MATRIX check that it's a slice of the
3263 corresponding frame row. If it isn't, abort. */
3264
3265static void
3266check_matrix_pointers (window_matrix, frame_matrix)
3267 struct glyph_matrix *window_matrix, *frame_matrix;
3268{
3269 /* Row number in WINDOW_MATRIX. */
3270 int i = 0;
3271
3272 /* Row number corresponding to I in FRAME_MATRIX. */
3273 int j = window_matrix->matrix_y;
3274
177c0ea7 3275 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3276 slice of the row in the frame matrix. If it isn't we didn't
3277 mirror an operation on the frame matrix correctly. */
3278 while (i < window_matrix->nrows)
3279 {
3280 if (!glyph_row_slice_p (window_matrix->rows + i,
3281 frame_matrix->rows + j))
3282 abort ();
3283 ++i, ++j;
3284 }
3285}
3286
3287#endif /* GLYPH_DEBUG != 0 */
3288
3289
3290\f
3291/**********************************************************************
3292 VPOS and HPOS translations
3293 **********************************************************************/
3294
3295#if GLYPH_DEBUG
3296
3297/* Translate vertical position VPOS which is relative to window W to a
3298 vertical position relative to W's frame. */
3299
3300static int
3301window_to_frame_vpos (w, vpos)
3302 struct window *w;
3303 int vpos;
3304{
3305 struct frame *f = XFRAME (w->frame);
177c0ea7 3306
5f5c8ee5
GM
3307 xassert (!FRAME_WINDOW_P (f));
3308 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3309 vpos += WINDOW_TOP_EDGE_LINE (w);
3310 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3311 return vpos;
3312}
3313
3314
3315/* Translate horizontal position HPOS which is relative to window W to
153a073c 3316 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3317
3318static int
3319window_to_frame_hpos (w, hpos)
3320 struct window *w;
3321 int hpos;
3322{
3323 struct frame *f = XFRAME (w->frame);
177c0ea7 3324
5f5c8ee5 3325 xassert (!FRAME_WINDOW_P (f));
7df02016 3326 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3327 return hpos;
3328}
177c0ea7 3329
5f5c8ee5
GM
3330#endif /* GLYPH_DEBUG */
3331
3332
3333\f
3334/**********************************************************************
3335 Redrawing Frames
3336 **********************************************************************/
3337
3338DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3339 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3340 (frame)
5f5c8ee5
GM
3341 Lisp_Object frame;
3342{
3343 struct frame *f;
3344
b7826503 3345 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3346 f = XFRAME (frame);
3347
3348 /* Ignore redraw requests, if frame has no glyphs yet.
3349 (Implementation note: It still has to be checked why we are
3350 called so early here). */
3351 if (!glyphs_initialized_initially_p)
3352 return Qnil;
3353
3354 update_begin (f);
f2adda5e 3355 if (FRAME_MSDOS_P (f))
5f5c8ee5
GM
3356 set_terminal_modes ();
3357 clear_frame ();
3358 clear_current_matrices (f);
3359 update_end (f);
3360 fflush (stdout);
3361 windows_or_buffers_changed++;
3362 /* Mark all windows as inaccurate, so that every window will have
3363 its redisplay done. */
3364 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3365 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3366 f->garbaged = 0;
3367 return Qnil;
3368}
3369
3370
3371/* Redraw frame F. This is nothing more than a call to the Lisp
3372 function redraw-frame. */
3373
3374void
3375redraw_frame (f)
3376 struct frame *f;
3377{
3378 Lisp_Object frame;
3379 XSETFRAME (frame, f);
3380 Fredraw_frame (frame);
3381}
3382
3383
3384DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3385 doc: /* Clear and redisplay all visible frames. */)
3386 ()
5f5c8ee5
GM
3387{
3388 Lisp_Object tail, frame;
3389
3390 FOR_EACH_FRAME (tail, frame)
3391 if (FRAME_VISIBLE_P (XFRAME (frame)))
3392 Fredraw_frame (frame);
3393
3394 return Qnil;
3395}
3396
3397
3398/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3399 visible frames marked as garbaged. */
3400
3401void
3402redraw_garbaged_frames ()
3403{
3404 Lisp_Object tail, frame;
3405
3406 FOR_EACH_FRAME (tail, frame)
3407 if (FRAME_VISIBLE_P (XFRAME (frame))
3408 && FRAME_GARBAGED_P (XFRAME (frame)))
3409 Fredraw_frame (frame);
3410}
3411
3412
3413\f
3414/***********************************************************************
3415 Direct Operations
3416 ***********************************************************************/
3417
3418/* Try to update display and current glyph matrix directly.
3419
3420 This function is called after a character G has been inserted into
3421 current_buffer. It tries to update the current glyph matrix and
3422 perform appropriate screen output to reflect the insertion. If it
3423 succeeds, the global flag redisplay_performed_directly_p will be
3424 set to 1, and thereby prevent the more costly general redisplay
3425 from running (see redisplay_internal).
3426
3427 This function is not called for `hairy' character insertions.
3428 In particular, it is not called when after or before change
3429 functions exist, like they are used by font-lock. See keyboard.c
3430 for details where this function is called. */
3431
3432int
3433direct_output_for_insert (g)
3434 int g;
3435{
91fb7e1b 3436 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3437 struct window *w = XWINDOW (selected_window);
3438 struct it it, it2;
3439 struct glyph_row *glyph_row;
3440 struct glyph *glyphs, *glyph, *end;
3441 int n;
153a073c 3442 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3443 int window_redisplay_p = FRAME_WINDOW_P (f);
3444 /* Non-null means we are in overwrite mode. */
3445 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3446 int added_width;
3447 struct text_pos pos;
3448 int delta, delta_bytes;
3449
3450 /* Not done directly. */
3451 redisplay_performed_directly_p = 0;
3452
3453 /* Quickly give up for some common cases. */
3454 if (cursor_in_echo_area
3455 /* Give up if fonts have changed. */
3456 || fonts_changed_p
3457 /* Give up if face attributes have been changed. */
3458 || face_change_count
3459 /* Give up if cursor position not really known. */
3460 || !display_completed
3461 /* Give up if buffer appears in two places. */
3462 || buffer_shared > 1
c74e645b
GM
3463 /* Give up if currently displaying a message instead of the
3464 minibuffer contents. */
3465 || (EQ (selected_window, minibuf_window)
3466 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3467 /* Give up for hscrolled mini-buffer because display of the prompt
3468 is handled specially there (see display_line). */
3469 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3470 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3471 || (overwrite_p
3472 && PT != ZV
5f5c8ee5
GM
3473 && FETCH_BYTE (PT) != '\n')
3474 /* Give up for tabs and line ends. */
3475 || g == '\t'
3476 || g == '\n'
3477 || g == '\r'
3478 /* Give up if unable to display the cursor in the window. */
3479 || w->cursor.vpos < 0
c224f70b
GM
3480 /* Give up if we are showing a message or just cleared the message
3481 because we might need to resize the echo area window. */
3482 || !NILP (echo_area_buffer[0])
3483 || !NILP (echo_area_buffer[1])
408f5064
GM
3484 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3485 /* Can't do it in a continued line because continuation
3486 lines would change. */
3487 (glyph_row->continued_p
60e99293 3488 || glyph_row->exact_window_width_line_p
408f5064
GM
3489 /* Can't use this method if the line overlaps others or is
3490 overlapped by others because these other lines would
3491 have to be redisplayed. */
3492 || glyph_row->overlapping_p
3493 || glyph_row->overlapped_p))
5f5c8ee5
GM
3494 /* Can't do it for partial width windows on terminal frames
3495 because we can't clear to eol in such a window. */
3496 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3497 return 0;
3498
f3ffc2c3
GM
3499 /* If we can't insert glyphs, we can use this method only
3500 at the end of a line. */
3501 if (!char_ins_del_ok)
3502 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3503 return 0;
3504
5f5c8ee5
GM
3505 /* Set up a display iterator structure for W. Glyphs will be
3506 produced in scratch_glyph_row. Current position is W's cursor
3507 position. */
3508 clear_glyph_row (&scratch_glyph_row);
3509 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3510 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3511 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3512 DEFAULT_FACE_ID);
3513
3514 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3515 if (glyph_row->mouse_face_p)
3516 return 0;
177c0ea7 3517
5f5c8ee5
GM
3518 /* Give up if highlighting trailing whitespace and we have trailing
3519 whitespace in glyph_row. We would have to remove the trailing
3520 whitespace face in that case. */
f1f13490 3521 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3522 && glyph_row->used[TEXT_AREA])
3523 {
3524 struct glyph *last;
3525
3526 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3527 if (last->type == STRETCH_GLYPH
3528 || (last->type == CHAR_GLYPH
42186983 3529 && last->u.ch == ' '))
5f5c8ee5
GM
3530 return 0;
3531 }
3532
3533 /* Give up if there are overlay strings at pos. This would fail
3534 if the overlay string has newlines in it. */
3535 if (STRINGP (it.string))
3536 return 0;
177c0ea7 3537
5f5c8ee5
GM
3538 it.hpos = w->cursor.hpos;
3539 it.vpos = w->cursor.vpos;
3540 it.current_x = w->cursor.x + it.first_visible_x;
3541 it.current_y = w->cursor.y;
3542 it.end_charpos = PT;
3543 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3544 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3545
3546 /* More than one display element may be returned for PT - 1 if
3547 (i) it's a control character which is translated into `\003' or
177c0ea7 3548 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3549 combination of both. */
3550 delta = delta_bytes = 0;
3551 while (get_next_display_element (&it))
3552 {
3553 PRODUCE_GLYPHS (&it);
3554
3555 /* Give up if glyph doesn't fit completely on the line. */
3556 if (it.current_x >= it.last_visible_x)
3557 return 0;
3558
3559 /* Give up if new glyph has different ascent or descent than
3560 the original row, or if it is not a character glyph. */
3561 if (glyph_row->ascent != it.ascent
3562 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3563 || glyph_row->phys_ascent != it.phys_ascent
3564 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3565 || it.what != IT_CHARACTER)
3566 return 0;
3567
3568 delta += 1;
3569 delta_bytes += it.len;
a2e2a7f6 3570 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3571 }
3572
3573 /* Give up if we hit the right edge of the window. We would have
3574 to insert truncation or continuation glyphs. */
3575 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3576 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3577 return 0;
3578
3579 /* Give up if there is a \t following in the line. */
3580 it2 = it;
3581 it2.end_charpos = ZV;
3582 it2.stop_charpos = min (it2.stop_charpos, ZV);
3583 while (get_next_display_element (&it2)
3584 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3585 {
3586 if (it2.c == '\t')
3587 return 0;
a2e2a7f6 3588 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3589 }
3590
3591 /* Number of new glyphs produced. */
3592 n = it.glyph_row->used[TEXT_AREA];
3593
3594 /* Start and end of glyphs in original row. */
3595 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3596 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3597
5f5c8ee5
GM
3598 /* Make room for new glyphs, then insert them. */
3599 xassert (end - glyphs - n >= 0);
700fb05a
GM
3600 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3601 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3602 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3603 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3604 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3605
5f5c8ee5
GM
3606 /* Compute new line width. */
3607 glyph = glyph_row->glyphs[TEXT_AREA];
3608 end = glyph + glyph_row->used[TEXT_AREA];
3609 glyph_row->pixel_width = glyph_row->x;
3610 while (glyph < end)
3611 {
3612 glyph_row->pixel_width += glyph->pixel_width;
3613 ++glyph;
3614 }
3615
177c0ea7 3616 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3617 inserted ones. */
3618 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3619 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3620 glyph->charpos += delta;
177c0ea7 3621
5f5c8ee5
GM
3622 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3623 {
3624 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3625 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3626 }
177c0ea7 3627
5f5c8ee5 3628 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3629 increment_matrix_positions (w->current_matrix,
3630 w->cursor.vpos + 1,
3631 w->current_matrix->nrows,
3632 delta, delta_bytes);
5f5c8ee5
GM
3633
3634 glyph_row->contains_overlapping_glyphs_p
3635 |= it.glyph_row->contains_overlapping_glyphs_p;
3636
975c6226
GM
3637 glyph_row->displays_text_p = 1;
3638 w->window_end_vpos = make_number (max (w->cursor.vpos,
3639 XFASTINT (w->window_end_vpos)));
3640
f1f13490 3641 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3642 highlight_trailing_whitespace (it.f, glyph_row);
3643
3644 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3645 In the middle, we have to insert glyphs. Note that this is now
3646 implemented for X frames. The implementation uses updated_window
3647 and updated_row. */
3648 updated_row = glyph_row;
9d126815 3649 updated_area = TEXT_AREA;
5f5c8ee5
GM
3650 update_begin (f);
3651 if (rif)
3652 {
3653 rif->update_window_begin_hook (w);
177c0ea7 3654
7728f17b
GM
3655 if (glyphs == end - n
3656 /* In front of a space added by append_space. */
3657 || (glyphs == end - n - 1
3658 && (end - n)->charpos <= 0))
5f5c8ee5
GM
3659 rif->write_glyphs (glyphs, n);
3660 else
3661 rif->insert_glyphs (glyphs, n);
3662 }
3663 else
3664 {
3665 if (glyphs == end - n)
3666 write_glyphs (glyphs, n);
3667 else
3668 insert_glyphs (glyphs, n);
3669 }
4588ec20 3670
5f5c8ee5
GM
3671 w->cursor.hpos += n;
3672 w->cursor.x = it.current_x - it.first_visible_x;
3673 xassert (w->cursor.hpos >= 0
3674 && w->cursor.hpos < w->desired_matrix->matrix_w);
3675
3676 /* How to set the cursor differs depending on whether we are
3677 using a frame matrix or a window matrix. Note that when
3678 a frame matrix is used, cursor_to expects frame coordinates,
3679 and the X and Y parameters are not used. */
3680 if (window_redisplay_p)
3681 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3682 w->cursor.y, w->cursor.x);
3683 else
3684 {
3685 int x, y;
3686 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3687 + (INTEGERP (w->left_margin_cols)
3688 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3689 : 0));
3690 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3691 cursor_to (y, x);
3692 }
4588ec20 3693
7af0e8d7 3694#ifdef HAVE_WINDOW_SYSTEM
60e99293 3695 update_window_fringes (w, 0);
7af0e8d7 3696#endif
60e99293 3697
5f5c8ee5 3698 if (rif)
e876ff42 3699 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3700 update_end (f);
3701 updated_row = NULL;
3702 fflush (stdout);
4588ec20 3703
5f5c8ee5 3704 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3705 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3706 redisplay_performed_directly_p = 1;
3707 return 1;
3708}
448fd7c0 3709
4588ec20 3710
5f5c8ee5
GM
3711/* Perform a direct display update for moving PT by N positions
3712 left or right. N < 0 means a movement backwards. This function
3713 is currently only called for N == 1 or N == -1. */
3714
3715int
3716direct_output_forward_char (n)
3717 int n;
3718{
91fb7e1b 3719 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3720 struct window *w = XWINDOW (selected_window);
3721 struct glyph_row *row;
3722
959804a0 3723 /* Give up if point moved out of or into a composition. */
7c752c80 3724 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3725 current_buffer, PT))
3726 return 0;
3727
5f5c8ee5
GM
3728 /* Give up if face attributes have been changed. */
3729 if (face_change_count)
3730 return 0;
177c0ea7
JB
3731
3732 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3733 displaying a message. */
3734 if (!display_completed || cursor_in_echo_area)
3735 return 0;
3736
3737 /* Give up if the buffer's direction is reversed. */
3738 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3739 return 0;
3740
3741 /* Can't use direct output if highlighting a region. */
3742 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3743 return 0;
3744
f1f13490
GM
3745 /* Can't use direct output if highlighting trailing whitespace. */
3746 if (!NILP (Vshow_trailing_whitespace))
3747 return 0;
3748
d2d2ddaf
GM
3749 /* Give up if we are showing a message or just cleared the message
3750 because we might need to resize the echo area window. */
3751 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3752 return 0;
3753
e4e0bee9
GM
3754 /* Give up if currently displaying a message instead of the
3755 minibuffer contents. */
3756 if (XWINDOW (minibuf_window) == w
3757 && EQ (minibuf_window, echo_area_window))
3758 return 0;
177c0ea7 3759
d2d2ddaf
GM
3760 /* Give up if we don't know where the cursor is. */
3761 if (w->cursor.vpos < 0)
3762 return 0;
3763
5f5c8ee5
GM
3764 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3765
2a8bd25f 3766 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3767 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3768 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3769 return 0;
3770
3771 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3772
5f5c8ee5
GM
3773 w->last_cursor = w->cursor;
3774 XSETFASTINT (w->last_point, PT);
3775
3776 xassert (w->cursor.hpos >= 0
3777 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3778
5f5c8ee5
GM
3779 if (FRAME_WINDOW_P (f))
3780 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3781 w->cursor.y, w->cursor.x);
3782 else
3783 {
3784 int x, y;
3785 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3786 + (INTEGERP (w->left_margin_cols)
3787 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3788 : 0));
3789 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3790 cursor_to (y, x);
4588ec20 3791 }
177c0ea7 3792
5f5c8ee5
GM
3793 fflush (stdout);
3794 redisplay_performed_directly_p = 1;
4588ec20
JB
3795 return 1;
3796}
5f5c8ee5
GM
3797
3798
4588ec20 3799\f
5f5c8ee5
GM
3800/***********************************************************************
3801 Frame Update
3802 ***********************************************************************/
4588ec20 3803
5f5c8ee5 3804/* Update frame F based on the data in desired matrices.
4588ec20 3805
5f5c8ee5
GM
3806 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3807 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3808 scrolling.
177c0ea7 3809
5f5c8ee5 3810 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3811
5f5c8ee5
GM
3812int
3813update_frame (f, force_p, inhibit_hairy_id_p)
3814 struct frame *f;
3815 int force_p;
3816 int inhibit_hairy_id_p;
3817{
3818 /* 1 means display has been paused because of pending input. */
3819 int paused_p;
3820 struct window *root_window = XWINDOW (f->root_window);
3821
3822 if (FRAME_WINDOW_P (f))
4588ec20 3823 {
5f5c8ee5
GM
3824 /* We are working on window matrix basis. All windows whose
3825 flag must_be_updated_p is set have to be updated. */
3826
3827 /* Record that we are not working on frame matrices. */
3828 set_frame_matrix_frame (NULL);
3829
3830 /* Update all windows in the window tree of F, maybe stopping
3831 when pending input is detected. */
3832 update_begin (f);
3833
3834 /* Update the menu bar on X frames that don't have toolkit
3835 support. */
3836 if (WINDOWP (f->menu_bar_window))
3837 update_window (XWINDOW (f->menu_bar_window), 1);
3838
3839 /* Update the tool-bar window, if present. */
9ea173e8 3840 if (WINDOWP (f->tool_bar_window))
4588ec20 3841 {
9ea173e8 3842 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3843
3844 /* Update tool-bar window. */
3845 if (w->must_be_updated_p)
4588ec20 3846 {
153a073c
PJ
3847 Lisp_Object tem;
3848
5f5c8ee5
GM
3849 update_window (w, 1);
3850 w->must_be_updated_p = 0;
3851
3852 /* Swap tool-bar strings. We swap because we want to
3853 reuse strings. */
9ea173e8
GM
3854 tem = f->current_tool_bar_string;
3855 f->current_tool_bar_string = f->desired_tool_bar_string;
3856 f->desired_tool_bar_string = tem;
4588ec20
JB
3857 }
3858 }
177c0ea7 3859
5f5c8ee5
GM
3860
3861 /* Update windows. */
3862 paused_p = update_window_tree (root_window, force_p);
3863 update_end (f);
177c0ea7 3864
5cbd733a
KS
3865 /* This flush is a performance bottleneck under X,
3866 and it doesn't seem to be necessary anyway (in general).
3867 It is necessary when resizing the window with the mouse, or
3868 at least the fringes are not redrawn in a timely manner. ++kfs */
3869 if (f->force_flush_display_p)
3870 {
3871 rif->flush_display (f);
3872 f->force_flush_display_p = 0;
3873 }
4588ec20 3874 }
5f5c8ee5
GM
3875 else
3876 {
3877 /* We are working on frame matrix basis. Set the frame on whose
3878 frame matrix we operate. */
3879 set_frame_matrix_frame (f);
3880
868dd24b 3881 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3882 build_frame_matrix (f);
177c0ea7 3883
868dd24b
GM
3884 /* Update the display */
3885 update_begin (f);
5f5c8ee5 3886 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3887 update_end (f);
3888
3889 if (termscript)
3890 fflush (termscript);
3891 fflush (stdout);
3892
5f5c8ee5 3893 /* Check window matrices for lost pointers. */
2d5912c1 3894#if GLYPH_DEBUG
9b0e97aa
GM
3895 check_window_matrix_pointers (root_window);
3896 add_frame_display_history (f, paused_p);
3897#endif
5f5c8ee5
GM
3898 }
3899
3900 /* Reset flags indicating that a window should be updated. */
3901 set_window_update_flags (root_window, 0);
177c0ea7 3902
868dd24b 3903 display_completed = !paused_p;
5f5c8ee5 3904 return paused_p;
4588ec20 3905}
5f5c8ee5
GM
3906
3907
4588ec20 3908\f
5f5c8ee5
GM
3909/************************************************************************
3910 Window-based updates
3911 ************************************************************************/
3912
3913/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3914 don't stop updating when input is pending. */
3915
3916static int
3917update_window_tree (w, force_p)
3918 struct window *w;
3919 int force_p;
3920{
3921 int paused_p = 0;
177c0ea7 3922
5f5c8ee5
GM
3923 while (w && !paused_p)
3924 {
3925 if (!NILP (w->hchild))
3926 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3927 else if (!NILP (w->vchild))
3928 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3929 else if (w->must_be_updated_p)
3930 paused_p |= update_window (w, force_p);
3931
3932 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3933 }
3934
3935 return paused_p;
3936}
3937
3938
3939/* Update window W if its flag must_be_updated_p is non-zero. If
3940 FORCE_P is non-zero, don't stop updating if input is pending. */
3941
3942void
3943update_single_window (w, force_p)
3944 struct window *w;
3945 int force_p;
3946{
3947 if (w->must_be_updated_p)
3948 {
3949 struct frame *f = XFRAME (WINDOW_FRAME (w));
3950
3951 /* Record that this is not a frame-based redisplay. */
3952 set_frame_matrix_frame (NULL);
3953
3954 /* Update W. */
3955 update_begin (f);
3956 update_window (w, force_p);
3957 update_end (f);
4588ec20 3958
5f5c8ee5
GM
3959 /* Reset flag in W. */
3960 w->must_be_updated_p = 0;
3961 }
3962}
4588ec20 3963
4588ec20 3964
408f5064
GM
3965/* Redraw lines from the current matrix of window W that are
3966 overlapped by other rows. YB is bottom-most y-position in W. */
3967
3968static void
3969redraw_overlapped_rows (w, yb)
3970 struct window *w;
3971 int yb;
3972{
d8ee7803 3973 int i;
177c0ea7 3974
408f5064
GM
3975 /* If rows overlapping others have been changed, the rows being
3976 overlapped have to be redrawn. This won't draw lines that have
3977 already been drawn in update_window_line because overlapped_p in
3978 desired rows is 0, so after row assignment overlapped_p in
3979 current rows is 0. */
3980 for (i = 0; i < w->current_matrix->nrows; ++i)
3981 {
e876ff42 3982 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3983
3984 if (!row->enabled_p)
3985 break;
3986 else if (row->mode_line_p)
3987 continue;
177c0ea7 3988
408f5064
GM
3989 if (row->overlapped_p)
3990 {
3991 enum glyph_row_area area;
177c0ea7 3992
408f5064
GM
3993 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3994 {
3995 updated_row = row;
3996 updated_area = area;
3997 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3998 if (row->used[area])
3999 rif->write_glyphs (row->glyphs[area], row->used[area]);
4000 rif->clear_end_of_line (-1);
4001 }
177c0ea7 4002
408f5064
GM
4003 row->overlapped_p = 0;
4004 }
4005
e876ff42 4006 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
4007 break;
4008 }
4009}
4010
4011
4012/* Redraw lines from the current matrix of window W that overlap
4013 others. YB is bottom-most y-position in W. */
4014
4015static void
4016redraw_overlapping_rows (w, yb)
4017 struct window *w;
4018 int yb;
4019{
4020 int i, bottom_y;
4021 struct glyph_row *row;
177c0ea7 4022
408f5064
GM
4023 for (i = 0; i < w->current_matrix->nrows; ++i)
4024 {
4025 row = w->current_matrix->rows + i;
4026
4027 if (!row->enabled_p)
4028 break;
4029 else if (row->mode_line_p)
4030 continue;
177c0ea7 4031
408f5064
GM
4032 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4033
4034 if (row->overlapping_p && i > 0 && bottom_y < yb)
4035 {
4036 if (row->used[LEFT_MARGIN_AREA])
4037 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
177c0ea7 4038
408f5064
GM
4039 if (row->used[TEXT_AREA])
4040 rif->fix_overlapping_area (w, row, TEXT_AREA);
177c0ea7 4041
408f5064
GM
4042 if (row->used[RIGHT_MARGIN_AREA])
4043 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4044
153a073c 4045 /* Record in neighbour rows that ROW overwrites part of their
408f5064
GM
4046 display. */
4047 if (row->phys_ascent > row->ascent && i > 0)
4048 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4049 if ((row->phys_height - row->phys_ascent
4050 > row->height - row->ascent)
4051 && bottom_y < yb)
4052 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4053 }
4054
4055 if (bottom_y >= yb)
4056 break;
4057 }
4058}
4059
4060
93962bfa
GM
4061#ifdef GLYPH_DEBUG
4062
4063/* Check that no row in the current matrix of window W is enabled
4064 which is below what's displayed in the window. */
4065
4066void
4067check_current_matrix_flags (w)
4068 struct window *w;
4069{
4070 int last_seen_p = 0;
4071 int i, yb = window_text_bottom_y (w);
4072
4073 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4074 {
4075 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4076 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4077 last_seen_p = 1;
4078 else if (last_seen_p && row->enabled_p)
4079 abort ();
4080 }
4081}
4082
4083#endif /* GLYPH_DEBUG */
4084
4085
5f5c8ee5
GM
4086/* Update display of window W. FORCE_P non-zero means that we should
4087 not stop when detecting pending input. */
4088
4089static int
4090update_window (w, force_p)
4588ec20 4091 struct window *w;
5f5c8ee5 4092 int force_p;
4588ec20 4093{
5f5c8ee5
GM
4094 struct glyph_matrix *desired_matrix = w->desired_matrix;
4095 int paused_p;
4096 int preempt_count = baud_rate / 2400 + 1;
4097 extern int input_pending;
8fd9a666 4098 extern Lisp_Object do_mouse_tracking;
b96fd3e8
GM
4099#if GLYPH_DEBUG
4100 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5
GM
4101
4102 /* Check that W's frame doesn't have glyph matrices. */
4103 xassert (FRAME_WINDOW_P (f));
4104 xassert (updating_frame != NULL);
4a34b529 4105#endif
5f5c8ee5
GM
4106
4107 /* Check pending input the first time so that we can quickly return. */
4108 if (redisplay_dont_pause)
4109 force_p = 1;
4110 else
a2d5fca0 4111 detect_input_pending_ignore_squeezables ();
4588ec20 4112
5f5c8ee5
GM
4113 /* If forced to complete the update, or if no input is pending, do
4114 the update. */
8fd9a666 4115 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4116 {
5f5c8ee5
GM
4117 struct glyph_row *row, *end;
4118 struct glyph_row *mode_line_row;
56974e03 4119 struct glyph_row *header_line_row;
e87b8809 4120 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4121
4122 rif->update_window_begin_hook (w);
4123 yb = window_text_bottom_y (w);
4124
153a073c
PJ
4125 /* If window has a header line, update it before everything else.
4126 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4127 row = desired_matrix->rows;
4128 end = row + desired_matrix->nrows - 1;
177c0ea7 4129
5f5c8ee5 4130 if (row->mode_line_p)
56974e03
GM
4131 {
4132 header_line_row = row;
4133 ++row;
4134 }
4135 else
4136 header_line_row = NULL;
5f5c8ee5
GM
4137
4138 /* Update the mode line, if necessary. */
4139 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4140 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4141 {
4142 mode_line_row->y = yb;
4143 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4144 desired_matrix),
4145 &mouse_face_overwritten_p);
408f5064 4146 changed_p = 1;
5f5c8ee5
GM
4147 }
4148
4149 /* Find first enabled row. Optimizations in redisplay_internal
4150 may lead to an update with only one row enabled. There may
4151 be also completely empty matrices. */
4152 while (row < end && !row->enabled_p)
4153 ++row;
177c0ea7 4154
bfdcafe1 4155 /* Try reusing part of the display by copying. */
5f5c8ee5 4156 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4157 {
4158 int rc = scrolling_window (w, header_line_row != NULL);
4159 if (rc < 0)
4160 {
4161 /* All rows were found to be equal. */
4162 paused_p = 0;
4163 goto set_cursor;
4164 }
4165 else if (rc > 0)
ed8226ea
KS
4166 {
4167 /* We've scrolled the display. */
4168 force_p = 1;
4169 changed_p = 1;
4170 }
56974e03 4171 }
5f5c8ee5 4172
5f5c8ee5 4173 /* Update the rest of the lines. */
e87b8809 4174 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4175 if (row->enabled_p)
5f5c8ee5
GM
4176 {
4177 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4178 int i;
177c0ea7 4179
153a073c 4180 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4181 detect_input_pending. If it's done too often,
4182 scrolling large windows with repeated scroll-up
4183 commands will too quickly pause redisplay. */
e87b8809 4184 if (!force_p && ++n_updated % preempt_count == 0)
a2d5fca0 4185 detect_input_pending_ignore_squeezables ();
5f5c8ee5 4186
e876ff42
GM
4187 changed_p |= update_window_line (w, vpos,
4188 &mouse_face_overwritten_p);
5f5c8ee5
GM
4189
4190 /* Mark all rows below the last visible one in the current
4191 matrix as invalid. This is necessary because of
4192 variable line heights. Consider the case of three
4193 successive redisplays, where the first displays 5
4194 lines, the second 3 lines, and the third 5 lines again.
4195 If the second redisplay wouldn't mark rows in the
4196 current matrix invalid, the third redisplay might be
4197 tempted to optimize redisplay based on lines displayed
4198 in the first redisplay. */
4199 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4200 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4201 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4202 }
4203
4204 /* Was display preempted? */
4205 paused_p = row < end;
177c0ea7 4206
56974e03 4207 set_cursor:
177c0ea7 4208
52d2d88a
KS
4209 /* Update the header line after scrolling because a new header
4210 line would otherwise overwrite lines at the top of the window
4211 that can be scrolled. */
4212 if (header_line_row && header_line_row->enabled_p)
4213 {
4214 header_line_row->y = 0;
4215 update_window_line (w, 0, &mouse_face_overwritten_p);
4216 changed_p = 1;
4217 }
4218
153a073c 4219 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4220 if (!paused_p && !w->pseudo_window_p)
4221 {
e876ff42
GM
4222 if (changed_p && rif->fix_overlapping_area)
4223 {
4224 redraw_overlapped_rows (w, yb);
4225 redraw_overlapping_rows (w, yb);
4226 }
177c0ea7 4227
5f5c8ee5
GM
4228 /* Make cursor visible at cursor position of W. */
4229 set_window_cursor_after_update (w);
4230
e876ff42
GM
4231#if 0 /* Check that current matrix invariants are satisfied. This is
4232 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4233 IF_DEBUG (check_matrix_invariants (w));
4234#endif
4588ec20 4235 }
5f5c8ee5
GM
4236
4237#if GLYPH_DEBUG
4238 /* Remember the redisplay method used to display the matrix. */
4239 strcpy (w->current_matrix->method, w->desired_matrix->method);
4240#endif
408f5064 4241
7af0e8d7 4242#ifdef HAVE_WINDOW_SYSTEM
60e99293 4243 update_window_fringes (w, 0);
7af0e8d7 4244#endif
60e99293 4245
56974e03
GM
4246 /* End the update of window W. Don't set the cursor if we
4247 paused updating the display because in this case,
4248 set_window_cursor_after_update hasn't been called, and
4249 output_cursor doesn't contain the cursor location. */
4250 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4251 }
5f5c8ee5
GM
4252 else
4253 paused_p = 1;
4254
2d5912c1 4255#if GLYPH_DEBUG
0cffd9d8 4256 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4257 add_window_display_history (w, w->current_matrix->method, paused_p);
4258#endif
177c0ea7 4259
5f5c8ee5 4260 clear_glyph_matrix (desired_matrix);
408f5064 4261
5f5c8ee5 4262 return paused_p;
4588ec20
JB
4263}
4264
b64b3980 4265
5f5c8ee5
GM
4266/* Update the display of area AREA in window W, row number VPOS.
4267 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4268
4269static void
4270update_marginal_area (w, area, vpos)
b64b3980 4271 struct window *w;
5f5c8ee5 4272 int area, vpos;
b64b3980 4273{
5f5c8ee5
GM
4274 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4275
4276 /* Let functions in xterm.c know what area subsequent X positions
4277 will be relative to. */
4278 updated_area = area;
4279
4280 /* Set cursor to start of glyphs, write them, and clear to the end
4281 of the area. I don't think that something more sophisticated is
4282 necessary here, since marginal areas will not be the default. */
4283 rif->cursor_to (vpos, 0, desired_row->y, 0);
4284 if (desired_row->used[area])
4285 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4286 rif->clear_end_of_line (-1);
b64b3980 4287}
23b0200c 4288
352f1545 4289
408f5064
GM
4290/* Update the display of the text area of row VPOS in window W.
4291 Value is non-zero if display has changed. */
5f5c8ee5 4292
408f5064 4293static int
5f5c8ee5 4294update_text_area (w, vpos)
23b0200c 4295 struct window *w;
5f5c8ee5 4296 int vpos;
23b0200c 4297{
5f5c8ee5
GM
4298 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4299 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4300 int changed_p = 0;
5f5c8ee5
GM
4301
4302 /* Let functions in xterm.c know what area subsequent X positions
4303 will be relative to. */
4304 updated_area = TEXT_AREA;
177c0ea7 4305
5f5c8ee5
GM
4306 /* If rows are at different X or Y, or rows have different height,
4307 or the current row is marked invalid, write the entire line. */
4308 if (!current_row->enabled_p
4309 || desired_row->y != current_row->y
4310 || desired_row->ascent != current_row->ascent
408f5064
GM
4311 || desired_row->phys_ascent != current_row->phys_ascent
4312 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4313 || desired_row->visible_height != current_row->visible_height
408f5064 4314 || current_row->overlapped_p
62ba722a 4315 || current_row->mouse_face_p
5f5c8ee5
GM
4316 || current_row->x != desired_row->x)
4317 {
4318 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4319
5f5c8ee5
GM
4320 if (desired_row->used[TEXT_AREA])
4321 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4322 desired_row->used[TEXT_AREA]);
177c0ea7 4323
5f5c8ee5
GM
4324 /* Clear to end of window. */
4325 rif->clear_end_of_line (-1);
408f5064 4326 changed_p = 1;
60f2f3f1
GM
4327
4328 /* This erases the cursor. We do this here because
4329 notice_overwritten_cursor cannot easily check this, which
4330 might indicate that the whole functionality of
4331 notice_overwritten_cursor would better be implemented here.
4332 On the other hand, we need notice_overwritten_cursor as long
4333 as mouse highlighting is done asynchronously outside of
4334 redisplay. */
4335 if (vpos == w->phys_cursor.vpos)
4336 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4337 }
4338 else
4339 {
4340 int stop, i, x;
4341 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4342 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4343 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4344 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5
GM
4345
4346 /* If the desired row extends its face to the text area end,
4347 make sure we write at least one glyph, so that the face
4348 extension actually takes place. */
4554cc79 4349 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
074b781a 4350 --desired_stop_pos;
177c0ea7 4351
5f5c8ee5
GM
4352 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4353 i = 0;
4354 x = desired_row->x;
8399f8a0
GM
4355
4356 /* Loop over glyphs that current and desired row may have
4357 in common. */
5f5c8ee5 4358 while (i < stop)
352f1545 4359 {
6d950f4c 4360 int can_skip_p = 1;
177c0ea7 4361
5f5c8ee5 4362 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4363 don't have to be written. We can't skip if the last
4364 current glyph overlaps the glyph to its right. For
4365 example, consider a current row of `if ' with the `f' in
4366 Courier bold so that it overlaps the ` ' to its right.
4367 If the desired row is ` ', we would skip over the space
4368 after the `if' and there would remain a pixel from the
4369 `f' on the screen. */
4370 if (overlapping_glyphs_p && i > 0)
352f1545 4371 {
e47306e6
GM
4372 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4373 int left, right;
177c0ea7 4374
e47306e6
GM
4375 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4376 &left, &right);
6d950f4c 4377 can_skip_p = right == 0;
352f1545 4378 }
177c0ea7 4379
6d950f4c 4380 if (can_skip_p)
352f1545 4381 {
6d950f4c
GM
4382 while (i < stop
4383 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4384 {
4385 x += desired_glyph->pixel_width;
4386 ++desired_glyph, ++current_glyph, ++i;
4387 }
4388
4389 /* Consider the case that the current row contains "xxx
4390 ppp ggg" in italic Courier font, and the desired row
4391 is "xxx ggg". The character `p' has lbearing, `g'
4392 has not. The loop above will stop in front of the
4393 first `p' in the current row. If we would start
4394 writing glyphs there, we wouldn't erase the lbearing
4395 of the `p'. The rest of the lbearing problem is then
641bdbf3 4396 taken care of by draw_glyphs. */
6d950f4c
GM
4397 if (overlapping_glyphs_p
4398 && i > 0
4399 && i < current_row->used[TEXT_AREA]
4400 && (current_row->used[TEXT_AREA]
4401 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4402 {
6d950f4c 4403 int left, right;
177c0ea7 4404
6d950f4c
GM
4405 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4406 &left, &right);
4407 while (left > 0 && i > 0)
4408 {
4409 --i, --desired_glyph, --current_glyph;
4410 x -= desired_glyph->pixel_width;
4411 left -= desired_glyph->pixel_width;
4412 }
5f5c8ee5 4413 }
352f1545 4414 }
177c0ea7 4415
5f5c8ee5
GM
4416 /* Try to avoid writing the entire rest of the desired row
4417 by looking for a resync point. This mainly prevents
4418 mode line flickering in the case the mode line is in
4419 fixed-pitch font, which it usually will be. */
4420 if (i < desired_row->used[TEXT_AREA])
4421 {
4422 int start_x = x, start_hpos = i;
4423 struct glyph *start = desired_glyph;
4424 int current_x = x;
6d950f4c
GM
4425 int skip_first_p = !can_skip_p;
4426
5f5c8ee5
GM
4427 /* Find the next glyph that's equal again. */
4428 while (i < stop
6d950f4c
GM
4429 && (skip_first_p
4430 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4431 && x == current_x)
4432 {
4433 x += desired_glyph->pixel_width;
4434 current_x += current_glyph->pixel_width;
4435 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4436 skip_first_p = 0;
5f5c8ee5 4437 }
23b0200c 4438
5f5c8ee5
GM
4439 if (i == start_hpos || x != current_x)
4440 {
4441 i = start_hpos;
4442 x = start_x;
4443 desired_glyph = start;
4444 break;
4445 }
e47306e6 4446
5f5c8ee5
GM
4447 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4448 rif->write_glyphs (start, i - start_hpos);
408f5064 4449 changed_p = 1;
5f5c8ee5
GM
4450 }
4451 }
177c0ea7 4452
5f5c8ee5
GM
4453 /* Write the rest. */
4454 if (i < desired_row->used[TEXT_AREA])
4455 {
4456 rif->cursor_to (vpos, i, desired_row->y, x);
4457 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4458 changed_p = 1;
5f5c8ee5 4459 }
177c0ea7 4460
5f5c8ee5
GM
4461 /* Maybe clear to end of line. */
4462 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4463 {
4464 /* If new row extends to the end of the text area, nothing
4465 has to be cleared, if and only if we did a write_glyphs
4466 above. This is made sure by setting desired_stop_pos
4467 appropriately above. */
4468 xassert (i < desired_row->used[TEXT_AREA]);
4469 }
4470 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4471 {
4472 /* If old row extends to the end of the text area, clear. */
4473 if (i >= desired_row->used[TEXT_AREA])
4474 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4475 desired_row->pixel_width);
5f5c8ee5 4476 rif->clear_end_of_line (-1);
408f5064 4477 changed_p = 1;
5f5c8ee5
GM
4478 }
4479 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4480 {
5f5c8ee5
GM
4481 /* Otherwise clear to the end of the old row. Everything
4482 after that position should be clear already. */
4483 int x;
177c0ea7 4484
5f5c8ee5
GM
4485 if (i >= desired_row->used[TEXT_AREA])
4486 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4487 desired_row->pixel_width);
5f5c8ee5
GM
4488
4489 /* If cursor is displayed at the end of the line, make sure
4490 it's cleared. Nowadays we don't have a phys_cursor_glyph
4491 with which to erase the cursor (because this method
4492 doesn't work with lbearing/rbearing), so we must do it
4493 this way. */
4494 if (vpos == w->phys_cursor.vpos
4495 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4496 {
4497 w->phys_cursor_on_p = 0;
4498 x = -1;
4499 }
4500 else
23228cfa 4501 x = current_row->pixel_width;
5f5c8ee5 4502 rif->clear_end_of_line (x);
408f5064 4503 changed_p = 1;
2e8907d3 4504 }
23b0200c 4505 }
408f5064
GM
4506
4507 return changed_p;
23b0200c 4508}
4588ec20 4509
5f5c8ee5 4510
408f5064
GM
4511/* Update row VPOS in window W. Value is non-zero if display has been
4512 changed. */
5f5c8ee5 4513
408f5064 4514static int
e876ff42 4515update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4516 struct window *w;
e876ff42 4517 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4518{
4519 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4520 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4521 int changed_p = 0;
5f5c8ee5 4522
5f5c8ee5
GM
4523 /* Set the row being updated. This is important to let xterm.c
4524 know what line height values are in effect. */
4525 updated_row = desired_row;
4526
177c0ea7
JB
4527 /* A row can be completely invisible in case a desired matrix was
4528 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4529 the matrix. Make sure to make such rows current anyway, since
4530 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4531 if (desired_row->mode_line_p
4532 || desired_row->visible_height > 0)
408f5064 4533 {
504805ac
GM
4534 xassert (desired_row->enabled_p);
4535
4536 /* Update display of the left margin area, if there is one. */
4537 if (!desired_row->full_width_p
7df02016 4538 && !NILP (w->left_margin_cols))
504805ac
GM
4539 {
4540 changed_p = 1;
4541 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4542 }
177c0ea7 4543
504805ac
GM
4544 /* Update the display of the text area. */
4545 if (update_text_area (w, vpos))
4546 {
4547 changed_p = 1;
4548 if (current_row->mouse_face_p)
4549 *mouse_face_overwritten_p = 1;
4550 }
177c0ea7 4551
504805ac
GM
4552 /* Update display of the right margin area, if there is one. */
4553 if (!desired_row->full_width_p
7df02016 4554 && !NILP (w->right_margin_cols))
504805ac
GM
4555 {
4556 changed_p = 1;
4557 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4558 }
177c0ea7 4559
504805ac
GM
4560 /* Draw truncation marks etc. */
4561 if (!current_row->enabled_p
4562 || desired_row->y != current_row->y
4563 || desired_row->visible_height != current_row->visible_height
60e99293 4564 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3d4a365f 4565 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
60e99293 4566 || current_row->redraw_fringe_bitmaps_p
504805ac 4567 || desired_row->mode_line_p != current_row->mode_line_p
60e99293 4568 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
504805ac
GM
4569 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4570 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4571 rif->after_update_window_line_hook (desired_row);
408f5064 4572 }
177c0ea7 4573
5f5c8ee5
GM
4574 /* Update current_row from desired_row. */
4575 make_current (w->desired_matrix, w->current_matrix, vpos);
4576 updated_row = NULL;
408f5064 4577 return changed_p;
5f5c8ee5
GM
4578}
4579
4580
4581/* Set the cursor after an update of window W. This function may only
4582 be called from update_window. */
4583
4584static void
4585set_window_cursor_after_update (w)
4588ec20
JB
4586 struct window *w;
4587{
5f5c8ee5
GM
4588 struct frame *f = XFRAME (w->frame);
4589 int cx, cy, vpos, hpos;
4590
4591 /* Not intended for frame matrix updates. */
4592 xassert (FRAME_WINDOW_P (f));
177c0ea7 4593
b96fd3e8
GM
4594 if (cursor_in_echo_area
4595 && !NILP (echo_area_buffer[0])
4596 /* If we are showing a message instead of the mini-buffer,
4597 show the cursor for the message instead. */
4598 && XWINDOW (minibuf_window) == w
4599 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4600 /* These cases apply only to the frame that contains
4601 the active mini-buffer window. */
4602 && FRAME_HAS_MINIBUF_P (f)
4603 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4604 {
4605 cx = cy = vpos = hpos = 0;
4606
4607 if (cursor_in_echo_area >= 0)
4608 {
4609 /* If the mini-buffer is several lines high, find the last
4610 line that has any text on it. Note: either all lines
4611 are enabled or none. Otherwise we wouldn't be able to
4612 determine Y. */
862b4790
GM
4613 struct glyph_row *row, *last_row;
4614 struct glyph *glyph;
4615 int yb = window_text_bottom_y (w);
5f5c8ee5 4616
862b4790 4617 last_row = NULL;
6206f8ce
GM
4618 row = w->current_matrix->rows;
4619 while (row->enabled_p
4620 && (last_row == NULL
4621 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4622 {
862b4790
GM
4623 if (row->used[TEXT_AREA]
4624 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4625 last_row = row;
6206f8ce 4626 ++row;
862b4790 4627 }
177c0ea7 4628
5f5c8ee5
GM
4629 if (last_row)
4630 {
6206f8ce
GM
4631 struct glyph *start = last_row->glyphs[TEXT_AREA];
4632 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4633
b96fd3e8 4634 while (last > start && last->charpos < 0)
862b4790 4635 --last;
177c0ea7 4636
862b4790
GM
4637 for (glyph = start; glyph < last; ++glyph)
4638 {
4639 cx += glyph->pixel_width;
4640 ++hpos;
4641 }
4642
5f5c8ee5 4643 cy = last_row->y;
862b4790 4644 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4645 }
4646 }
4647 }
4648 else
4649 {
4650 cx = w->cursor.x;
4651 cy = w->cursor.y;
4652 hpos = w->cursor.hpos;
4653 vpos = w->cursor.vpos;
4654 }
4588ec20 4655
5f5c8ee5
GM
4656 /* Window cursor can be out of sync for horizontally split windows. */
4657 hpos = max (0, hpos);
4658 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4659 vpos = max (0, vpos);
4660 vpos = min (w->current_matrix->nrows - 1, vpos);
4661 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4662}
4588ec20 4663
5f5c8ee5 4664
6df5d75f
GM
4665/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4666 tree rooted at W. */
4667
4668void
4669set_window_update_flags (w, on_p)
4670 struct window *w;
4671 int on_p;
4672{
4673 while (w)
4674 {
4675 if (!NILP (w->hchild))
4676 set_window_update_flags (XWINDOW (w->hchild), on_p);
4677 else if (!NILP (w->vchild))
4678 set_window_update_flags (XWINDOW (w->vchild), on_p);
4679 else
4680 w->must_be_updated_p = on_p;
4681
4682 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4683 }
177c0ea7 4684}
6df5d75f
GM
4685
4686
4687\f
4688/***********************************************************************
4689 Window-Based Scrolling
4690 ***********************************************************************/
4691
4692/* Structure describing rows in scrolling_window. */
4693
4694struct row_entry
4695{
4696 /* Number of occurrences of this row in desired and current matrix. */
4697 int old_uses, new_uses;
177c0ea7 4698
6df5d75f
GM
4699 /* Vpos of row in new matrix. */
4700 int new_line_number;
4701
4702 /* Bucket index of this row_entry in the hash table row_table. */
4703 int bucket;
177c0ea7 4704
6df5d75f
GM
4705 /* The row described by this entry. */
4706 struct glyph_row *row;
177c0ea7 4707
6df5d75f
GM
4708 /* Hash collision chain. */
4709 struct row_entry *next;
4710};
4711
4712/* A pool to allocate row_entry structures from, and the size of the
4713 pool. The pool is reallocated in scrolling_window when we find
4714 that we need a larger one. */
4715
4716static struct row_entry *row_entry_pool;
4717static int row_entry_pool_size;
4718
4719/* Index of next free entry in row_entry_pool. */
4720
4721static int row_entry_idx;
4722
4723/* The hash table used during scrolling, and the table's size. This
4724 table is used to quickly identify equal rows in the desired and
4725 current matrix. */
4726
4727static struct row_entry **row_table;
4728static int row_table_size;
4729
4730/* Vectors of pointers to row_entry structures belonging to the
4731 current and desired matrix, and the size of the vectors. */
4732
4733static struct row_entry **old_lines, **new_lines;
4734static int old_lines_size, new_lines_size;
4735
4736/* A pool to allocate run structures from, and its size. */
4737
4738static struct run *run_pool;
4739static int runs_size;
4740
4741/* A vector of runs of lines found during scrolling. */
4742
4743static struct run **runs;
4744
6df5d75f
GM
4745/* Add glyph row ROW to the scrolling hash table during the scrolling
4746 of window W. */
4747
4748static INLINE struct row_entry *
4749add_row_entry (w, row)
4750 struct window *w;
4751 struct glyph_row *row;
4752{
4753 struct row_entry *entry;
4754 int i = row->hash % row_table_size;
177c0ea7 4755
6df5d75f 4756 entry = row_table[i];
e4e0bee9 4757 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4758 entry = entry->next;
177c0ea7 4759
6df5d75f
GM
4760 if (entry == NULL)
4761 {
4762 entry = row_entry_pool + row_entry_idx++;
4763 entry->row = row;
4764 entry->old_uses = entry->new_uses = 0;
4765 entry->new_line_number = 0;
4766 entry->bucket = i;
4767 entry->next = row_table[i];
4768 row_table[i] = entry;
4769 }
4770
4771 return entry;
4772}
4773
4774
5f5c8ee5 4775/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4776 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4777
4778 The algorithm is taken from Communications of the ACM, Apr78 "A
4779 Technique for Isolating Differences Between Files." It should take
4780 O(N) time.
4781
4782 A short outline of the steps of the algorithm
4783
4784 1. Skip lines equal at the start and end of both matrices.
4785
4786 2. Enter rows in the current and desired matrix into a symbol
4787 table, counting how often they appear in both matrices.
4788
4789 3. Rows that appear exactly once in both matrices serve as anchors,
4790 i.e. we assume that such lines are likely to have been moved.
4791
4792 4. Starting from anchor lines, extend regions to be scrolled both
4793 forward and backward.
4794
4795 Value is
4796
4797 -1 if all rows were found to be equal.
4798 0 to indicate that we did not scroll the display, or
4799 1 if we did scroll. */
4800
4801static int
045dee35 4802scrolling_window (w, header_line_p)
5f5c8ee5 4803 struct window *w;
045dee35 4804 int header_line_p;
4588ec20 4805{
5f5c8ee5
GM
4806 struct glyph_matrix *desired_matrix = w->desired_matrix;
4807 struct glyph_matrix *current_matrix = w->current_matrix;
4808 int yb = window_text_bottom_y (w);
6df5d75f
GM
4809 int i, j, first_old, first_new, last_old, last_new;
4810 int nruns, nbytes, n, run_idx;
4811 struct row_entry *entry;
5f5c8ee5
GM
4812
4813 /* Skip over rows equal at the start. */
bfdcafe1 4814 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4815 {
bfdcafe1
GM
4816 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4817 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4818
4819 if (c->enabled_p
4820 && d->enabled_p
60e99293 4821 && !d->redraw_fringe_bitmaps_p
bfdcafe1
GM
4822 && c->y == d->y
4823 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4824 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4825 && row_equal_p (w, c, d, 1))
4826 {
4827 assign_row (c, d);
4828 d->enabled_p = 0;
4829 }
4830 else
4831 break;
5f5c8ee5 4832 }
4588ec20 4833
5f5c8ee5
GM
4834 /* Give up if some rows in the desired matrix are not enabled. */
4835 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4836 return -1;
177c0ea7 4837
5f5c8ee5
GM
4838 first_old = first_new = i;
4839
4840 /* Set last_new to the index + 1 of the last enabled row in the
4841 desired matrix. */
4842 i = first_new + 1;
4843 while (i < desired_matrix->nrows - 1
4844 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4845 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4846 ++i;
4847
4848 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4849 return 0;
4850
4851 last_new = i;
4852
4853 /* Set last_old to the index + 1 of the last enabled row in the
4854 current matrix. We don't look at the enabled flag here because
4855 we plan to reuse part of the display even if other parts are
4856 disabled. */
4857 i = first_old + 1;
93962bfa
GM
4858 while (i < current_matrix->nrows - 1)
4859 {
4860 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4861 if (bottom <= yb)
4862 ++i;
4863 if (bottom >= yb)
4864 break;
4865 }
4866
5f5c8ee5
GM
4867 last_old = i;
4868
4869 /* Skip over rows equal at the bottom. */
4870 i = last_new;
4871 j = last_old;
4872 while (i - 1 > first_new
4873 && j - 1 > first_old
4874 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4875 && (MATRIX_ROW (current_matrix, i - 1)->y
4876 == MATRIX_ROW (desired_matrix, j - 1)->y)
60e99293 4877 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5f5c8ee5
GM
4878 && row_equal_p (w,
4879 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4880 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4881 --i, --j;
4882 last_new = i;
4883 last_old = j;
4884
4885 /* Nothing to do if all rows are equal. */
4886 if (last_new == first_new)
4887 return 0;
4888
6df5d75f 4889 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 4890
6df5d75f
GM
4891 if (current_matrix->nrows > old_lines_size)
4892 {
4893 old_lines_size = current_matrix->nrows;
4894 nbytes = old_lines_size * sizeof *old_lines;
4895 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4896 }
177c0ea7 4897
6df5d75f
GM
4898 if (desired_matrix->nrows > new_lines_size)
4899 {
4900 new_lines_size = desired_matrix->nrows;
4901 nbytes = new_lines_size * sizeof *new_lines;
4902 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4903 }
4904
4905 n = desired_matrix->nrows + current_matrix->nrows;
4906 if (3 * n > row_table_size)
4907 {
4908 row_table_size = next_almost_prime (3 * n);
4909 nbytes = row_table_size * sizeof *row_table;
4910 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4911 bzero (row_table, nbytes);
4912 }
4913
4914 if (n > row_entry_pool_size)
4915 {
4916 row_entry_pool_size = n;
4917 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4918 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4919 }
4920
4921 if (desired_matrix->nrows > runs_size)
4922 {
4923 runs_size = desired_matrix->nrows;
4924 nbytes = runs_size * sizeof *runs;
4925 runs = (struct run **) xrealloc (runs, nbytes);
4926 nbytes = runs_size * sizeof *run_pool;
4927 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4928 }
4929
4930 nruns = run_idx = 0;
4931 row_entry_idx = 0;
4932
4933 /* Add rows from the current and desired matrix to the hash table
4934 row_hash_table to be able to find equal ones quickly. */
177c0ea7 4935
5f5c8ee5
GM
4936 for (i = first_old; i < last_old; ++i)
4937 {
4938 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4939 {
6df5d75f
GM
4940 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4941 old_lines[i] = entry;
4942 ++entry->old_uses;
5f5c8ee5
GM
4943 }
4944 else
6df5d75f 4945 old_lines[i] = NULL;
5f5c8ee5
GM
4946 }
4947
5f5c8ee5
GM
4948 for (i = first_new; i < last_new; ++i)
4949 {
4950 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4951 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4952 ++entry->new_uses;
4953 entry->new_line_number = i;
4954 new_lines[i] = entry;
5f5c8ee5 4955 }
4588ec20 4956
5f5c8ee5
GM
4957 /* Identify moves based on lines that are unique and equal
4958 in both matrices. */
4959 for (i = first_old; i < last_old;)
6df5d75f
GM
4960 if (old_lines[i]
4961 && old_lines[i]->old_uses == 1
4962 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4963 {
4964 int j, k;
6df5d75f
GM
4965 int new_line = old_lines[i]->new_line_number;
4966 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4967
4968 /* Record move. */
4969 run->current_vpos = i;
4970 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4971 run->desired_vpos = new_line;
4972 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4973 run->nrows = 1;
4974 run->height = MATRIX_ROW (current_matrix, i)->height;
4975
4976 /* Extend backward. */
4977 j = i - 1;
4978 k = new_line - 1;
4979 while (j > first_old
4980 && k > first_new
6df5d75f 4981 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4982 {
4983 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
4984 --run->current_vpos;
4985 --run->desired_vpos;
5f5c8ee5
GM
4986 ++run->nrows;
4987 run->height += h;
4988 run->desired_y -= h;
4989 run->current_y -= h;
4990 --j, --k;
4991 }
4588ec20 4992
5f5c8ee5
GM
4993 /* Extend forward. */
4994 j = i + 1;
4995 k = new_line + 1;
4996 while (j < last_old
4997 && k < last_new
6df5d75f 4998 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4999 {
5000 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 5001 ++run->nrows;
5f5c8ee5
GM
5002 run->height += h;
5003 ++j, ++k;
5004 }
19dff8dc 5005
5f5c8ee5
GM
5006 /* Insert run into list of all runs. Order runs by copied
5007 pixel lines. Note that we record runs that don't have to
5008 be copied because they are already in place. This is done
5009 because we can avoid calling update_window_line in this
5010 case. */
5011 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5012 ;
2b4ec4d7 5013 for (k = nruns; k > j; --k)
5f5c8ee5
GM
5014 runs[k] = runs[k - 1];
5015 runs[j] = run;
5016 ++nruns;
5017
5018 i += run->nrows;
5019 }
5020 else
5021 ++i;
4588ec20 5022
5f5c8ee5
GM
5023 /* Do the moves. Do it in a way that we don't overwrite something
5024 we want to copy later on. This is not solvable in general
5025 because there is only one display and we don't have a way to
5026 exchange areas on this display. Example:
4588ec20 5027
5f5c8ee5
GM
5028 +-----------+ +-----------+
5029 | A | | B |
5030 +-----------+ --> +-----------+
5031 | B | | A |
5032 +-----------+ +-----------+
4588ec20 5033
5f5c8ee5
GM
5034 Instead, prefer bigger moves, and invalidate moves that would
5035 copy from where we copied to. */
ea0d86af 5036
5f5c8ee5
GM
5037 for (i = 0; i < nruns; ++i)
5038 if (runs[i]->nrows > 0)
5039 {
5040 struct run *r = runs[i];
24e86043 5041
5f5c8ee5
GM
5042 /* Copy on the display. */
5043 if (r->current_y != r->desired_y)
5044 {
5045 rif->scroll_run_hook (w, r);
5046
5047 /* Invalidate runs that copy from where we copied to. */
5048 for (j = i + 1; j < nruns; ++j)
5049 {
5050 struct run *p = runs[j];
177c0ea7 5051
5f5c8ee5
GM
5052 if ((p->current_y >= r->desired_y
5053 && p->current_y < r->desired_y + r->height)
5054 || (p->current_y + p->height >= r->desired_y
5055 && (p->current_y + p->height
5056 < r->desired_y + r->height)))
5057 p->nrows = 0;
5058 }
5059 }
ea0d86af 5060
5f5c8ee5
GM
5061 /* Assign matrix rows. */
5062 for (j = 0; j < r->nrows; ++j)
5063 {
5064 struct glyph_row *from, *to;
408f5064 5065 int to_overlapped_p;
e876ff42 5066
5f5c8ee5
GM
5067 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5068 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5069 to_overlapped_p = to->overlapped_p;
60e99293
KS
5070 if (!from->mode_line_p && !w->pseudo_window_p
5071 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5cbd733a
KS
5072 || to->right_fringe_bitmap != from->right_fringe_bitmap
5073 || to->left_fringe_face_id != from->left_fringe_face_id
5074 || to->right_fringe_face_id != from->right_fringe_face_id
3d4a365f 5075 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
60e99293 5076 from->redraw_fringe_bitmaps_p = 1;
5f5c8ee5
GM
5077 assign_row (to, from);
5078 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5079 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5080 }
5081 }
15874c59 5082
6df5d75f
GM
5083 /* Clear the hash table, for the next time. */
5084 for (i = 0; i < row_entry_idx; ++i)
5085 row_table[row_entry_pool[i].bucket] = NULL;
5086
ed8226ea
KS
5087 /* Value is > 0 to indicate that we scrolled the display. */
5088 return nruns;
5f5c8ee5 5089}
de83c314 5090
15874c59 5091
4588ec20 5092\f
5f5c8ee5
GM
5093/************************************************************************
5094 Frame-Based Updates
5095 ************************************************************************/
4588ec20 5096
5f5c8ee5 5097/* Update the desired frame matrix of frame F.
4588ec20 5098
5f5c8ee5
GM
5099 FORCE_P non-zero means that the update should not be stopped by
5100 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5101 should not be tried.
5102
5103 Value is non-zero if update was stopped due to pending input. */
5104
5105static int
5106update_frame_1 (f, force_p, inhibit_id_p)
5107 struct frame *f;
5108 int force_p;
5109 int inhibit_id_p;
4588ec20 5110{
5f5c8ee5
GM
5111 /* Frame matrices to work on. */
5112 struct glyph_matrix *current_matrix = f->current_matrix;
5113 struct glyph_matrix *desired_matrix = f->desired_matrix;
5114 int i;
4588ec20
JB
5115 int pause;
5116 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5117 extern int input_pending;
5f5c8ee5
GM
5118
5119 xassert (current_matrix && desired_matrix);
4588ec20 5120
c37e4889
RS
5121 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5122 calculate_costs (f);
5123
d88c2b9e
RS
5124 if (preempt_count <= 0)
5125 preempt_count = 1;
5126
e7067d00
GM
5127 if (redisplay_dont_pause)
5128 force_p = 1;
a2d5fca0 5129 else if (!force_p && detect_input_pending_ignore_squeezables ())
4588ec20
JB
5130 {
5131 pause = 1;
5132 goto do_pause;
5133 }
5134
5f5c8ee5 5135 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 5136 if (!line_ins_del_ok)
5f5c8ee5 5137 inhibit_id_p = 1;
7098a0fa 5138
efb859b4 5139 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5140 i/d line if just want cursor motion. */
5141 for (i = 0; i < desired_matrix->nrows; i++)
5142 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5143 break;
5144
5145 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5146 if (!inhibit_id_p && i < desired_matrix->nrows)
5147 force_p |= scrolling (f);
4588ec20
JB
5148
5149 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5150 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5151 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5152
5f5c8ee5
GM
5153 /* Now update the rest of the lines. */
5154 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5155 {
5f5c8ee5 5156 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5157 {
b6a65ac2 5158 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5159 {
5160 /* Flush out every so many lines.
5161 Also flush out if likely to have more than 1k buffered
5162 otherwise. I'm told that some telnet connections get
5163 really screwed by more than 1k output at once. */
5164 int outq = PENDING_OUTPUT_COUNT (stdout);
5165 if (outq > 900
5166 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5167 {
5168 fflush (stdout);
5169 if (preempt_count == 1)
5170 {
a41f8bed
JB
5171#ifdef EMACS_OUTQSIZE
5172 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 5173 /* Probably not a tty. Ignore the error and reset
153a073c 5174 the outq count. */
4588ec20
JB
5175 outq = PENDING_OUTPUT_COUNT (stdout);
5176#endif
5177 outq *= 10;
d520f0d2 5178 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 5179 sleep (outq / baud_rate);
4588ec20
JB
5180 }
5181 }
4588ec20
JB
5182 }
5183
a2960116 5184 if ((i - 1) % preempt_count == 0)
a2d5fca0 5185 detect_input_pending_ignore_squeezables ();
a2960116 5186
5f5c8ee5 5187 update_frame_line (f, i);
4588ec20 5188 }
4588ec20 5189 }
177c0ea7 5190
7df02016 5191 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5192
5193 /* Now just clean up termcap drivers and set cursor, etc. */
5194 if (!pause)
5195 {
48cf7030 5196 if ((cursor_in_echo_area
5f5c8ee5 5197 /* If we are showing a message instead of the mini-buffer,
2577053b 5198 show the cursor for the message instead of for the
5f5c8ee5 5199 (now hidden) mini-buffer contents. */
2577053b
RS
5200 || (EQ (minibuf_window, selected_window)
5201 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5202 && !NILP (echo_area_buffer[0])))
2577053b 5203 /* These cases apply only to the frame that contains
5f5c8ee5 5204 the active mini-buffer window. */
2577053b 5205 && FRAME_HAS_MINIBUF_P (f)
140f8645 5206 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5207 {
7df02016 5208 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5209 int row, col;
5210
5211 if (cursor_in_echo_area < 0)
5212 {
5f5c8ee5
GM
5213 /* Negative value of cursor_in_echo_area means put
5214 cursor at beginning of line. */
648fa17d
JB
5215 row = top;
5216 col = 0;
5217 }
1113d9db 5218 else
648fa17d 5219 {
5f5c8ee5
GM
5220 /* Positive value of cursor_in_echo_area means put
5221 cursor at the end of the prompt. If the mini-buffer
5222 is several lines high, find the last line that has
5223 any text on it. */
7df02016 5224 row = FRAME_LINES (f);
177c0ea7 5225 do
648fa17d 5226 {
5f5c8ee5
GM
5227 --row;
5228 col = 0;
177c0ea7 5229
5f5c8ee5
GM
5230 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5231 {
5232 /* Frame rows are filled up with spaces that
5233 must be ignored here. */
5f5c8ee5
GM
5234 struct glyph_row *r = MATRIX_ROW (current_matrix,
5235 row);
5236 struct glyph *start = r->glyphs[TEXT_AREA];
5237 struct glyph *last = start + r->used[TEXT_AREA];
5238
5239 while (last > start
5240 && (last - 1)->charpos < 0)
5241 --last;
177c0ea7 5242
5f5c8ee5
GM
5243 col = last - start;
5244 }
648fa17d
JB
5245 }
5246 while (row > top && col == 0);
5247
6395da5c 5248 /* Make sure COL is not out of range. */
868e640e 5249 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5250 {
6395da5c 5251 /* If we have another row, advance cursor into it. */
7df02016 5252 if (row < FRAME_LINES (f) - 1)
6395da5c 5253 {
7df02016 5254 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5255 row++;
5256 }
5257 /* Otherwise move it back in range. */
5258 else
868e640e 5259 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5260 }
5261 }
5262
5263 cursor_to (row, col);
1113d9db 5264 }
4588ec20 5265 else
5f5c8ee5
GM
5266 {
5267 /* We have only one cursor on terminal frames. Use it to
5268 display the cursor of the selected window. */
5269 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5270 if (w->cursor.vpos >= 0
5271 /* The cursor vpos may be temporarily out of bounds
5272 in the following situation: There is one window,
5273 with the cursor in the lower half of it. The window
5274 is split, and a message causes a redisplay before
5275 a new cursor position has been computed. */
7df02016 5276 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5277 {
5278 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5279 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5280
7df02016
KS
5281 if (INTEGERP (w->left_margin_cols))
5282 x += XFASTINT (w->left_margin_cols);
177c0ea7 5283
7df02016 5284 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5f5c8ee5
GM
5285 cursor_to (y, x);
5286 }
5287 }
4588ec20
JB
5288 }
5289
4588ec20
JB
5290 do_pause:
5291
5f5c8ee5 5292 clear_desired_matrices (f);
4588ec20
JB
5293 return pause;
5294}
5295
4588ec20 5296
5f5c8ee5 5297/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5298
dfcf069d 5299int
502b9b64 5300scrolling (frame)
5f5c8ee5 5301 struct frame *frame;
4588ec20
JB
5302{
5303 int unchanged_at_top, unchanged_at_bottom;
5304 int window_size;
5305 int changed_lines;
7df02016
KS
5306 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5307 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5308 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5309 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5310 register int i;
7df02016 5311 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5312 struct glyph_matrix *current_matrix = frame->current_matrix;
5313 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5314
5f5c8ee5
GM
5315 if (!current_matrix)
5316 abort ();
4588ec20 5317
5f5c8ee5
GM
5318 /* Compute hash codes of all the lines. Also calculate number of
5319 changed lines, number of unchanged lines at the beginning, and
5320 number of unchanged lines at the end. */
4588ec20
JB
5321 changed_lines = 0;
5322 unchanged_at_top = 0;
7df02016
KS
5323 unchanged_at_bottom = FRAME_LINES (frame);
5324 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5325 {
5326 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5327 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5328 return 0;
5f5c8ee5
GM
5329 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5330 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5331 {
5332 /* This line cannot be redrawn, so don't let scrolling mess it. */
5333 new_hash[i] = old_hash[i];
5334#define INFINITY 1000000 /* Taken from scroll.c */
5335 draw_cost[i] = INFINITY;
5336 }
4588ec20 5337 else
f188b3c4 5338 {
5f5c8ee5
GM
5339 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5340 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5341 }
4588ec20
JB
5342
5343 if (old_hash[i] != new_hash[i])
5344 {
5345 changed_lines++;
7df02016 5346 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5347 }
5348 else if (i == unchanged_at_top)
5349 unchanged_at_top++;
5f5c8ee5 5350 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5351 }
5352
5353 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 5354 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
7df02016 5355 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5356 return 1;
5357
7df02016 5358 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5359 - unchanged_at_bottom);
5360
5361 if (scroll_region_ok)
5362 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 5363 else if (memory_below_frame)
4588ec20
JB
5364 free_at_end_vpos = -1;
5365
5366 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5367 current frame and desired frame, don't bother with i/d calc. */
190bb91a 5368 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5369 && (window_size >=
5370 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5371 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5372 old_hash, new_hash, draw_cost)))
5373 return 0;
5374
5f5c8ee5
GM
5375 if (window_size < 2)
5376 return 0;
5377
502b9b64 5378 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5379 draw_cost + unchanged_at_top - 1,
190bb91a 5380 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5381 old_hash + unchanged_at_top - 1,
5382 new_hash + unchanged_at_top - 1,
5383 free_at_end_vpos - unchanged_at_top);
5384
5385 return 0;
5386}
4588ec20 5387
4588ec20 5388
5f5c8ee5
GM
5389/* Count the number of blanks at the start of the vector of glyphs R
5390 which is LEN glyphs long. */
4588ec20 5391
4588ec20 5392static int
5f5c8ee5
GM
5393count_blanks (r, len)
5394 struct glyph *r;
5395 int len;
4588ec20 5396{
5f5c8ee5 5397 int i;
177c0ea7 5398
5f5c8ee5
GM
5399 for (i = 0; i < len; ++i)
5400 if (!CHAR_GLYPH_SPACE_P (r[i]))
5401 break;
5402
5403 return i;
4588ec20
JB
5404}
5405
5f5c8ee5
GM
5406
5407/* Count the number of glyphs in common at the start of the glyph
5408 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5409 of STR2. Value is the number of equal glyphs equal at the start. */
5410
4588ec20 5411static int
5f5c8ee5
GM
5412count_match (str1, end1, str2, end2)
5413 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5414{
5f5c8ee5
GM
5415 struct glyph *p1 = str1;
5416 struct glyph *p2 = str2;
177c0ea7 5417
5f5c8ee5
GM
5418 while (p1 < end1
5419 && p2 < end2
42186983 5420 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5421 ++p1, ++p2;
177c0ea7 5422
5f5c8ee5 5423 return p1 - str1;
4588ec20
JB
5424}
5425
5f5c8ee5 5426
4588ec20 5427/* Char insertion/deletion cost vector, from term.c */
4588ec20 5428
5f5c8ee5 5429extern int *char_ins_del_vector;
7df02016 5430#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5431
5f5c8ee5
GM
5432
5433/* Perform a frame-based update on line VPOS in frame FRAME. */
5434
4588ec20 5435static void
c363a1d6
GM
5436update_frame_line (f, vpos)
5437 struct frame *f;
4588ec20
JB
5438 int vpos;
5439{
5f5c8ee5 5440 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5441 int tem;
5442 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5443 struct glyph_matrix *current_matrix = f->current_matrix;
5444 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5445 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5446 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5447 int must_write_whole_line_p;
0a894bad 5448 int write_spaces_p = must_write_spaces;
c363a1d6 5449 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5450 != FACE_TTY_DEFAULT_BG_COLOR);
5451
5452 if (colored_spaces_p)
5453 write_spaces_p = 1;
5f5c8ee5 5454
26c63686
GM
5455 /* Current row not enabled means it has unknown contents. We must
5456 write the whole desired line in that case. */
5f5c8ee5
GM
5457 must_write_whole_line_p = !current_row->enabled_p;
5458 if (must_write_whole_line_p)
4588ec20 5459 {
5f5c8ee5 5460 obody = 0;
4588ec20
JB
5461 olen = 0;
5462 }
5463 else
5464 {
5f5c8ee5
GM
5465 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5466 olen = current_row->used[TEXT_AREA];
177c0ea7 5467
4cecaab8
MB
5468 /* Ignore trailing spaces, if we can. */
5469 if (!write_spaces_p)
5470 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5471 olen--;
4588ec20
JB
5472 }
5473
5f5c8ee5
GM
5474 current_row->enabled_p = 1;
5475 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5476
5f5c8ee5
GM
5477 /* If desired line is empty, just clear the line. */
5478 if (!desired_row->enabled_p)
4588ec20
JB
5479 {
5480 nlen = 0;
5481 goto just_erase;
5482 }
5483
5f5c8ee5
GM
5484 nbody = desired_row->glyphs[TEXT_AREA];
5485 nlen = desired_row->used[TEXT_AREA];
5486 nend = nbody + nlen;
5487
5488 /* If display line has unknown contents, write the whole line. */
5489 if (must_write_whole_line_p)
5490 {
26c63686 5491 /* Ignore spaces at the end, if we can. */
0a894bad 5492 if (!write_spaces_p)
74ca462f
GM
5493 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5494 --nlen;
5495
26c63686 5496 /* Write the contents of the desired line. */
74ca462f 5497 if (nlen)
26c63686
GM
5498 {
5499 cursor_to (vpos, 0);
5500 write_glyphs (nbody, nlen);
5501 }
177c0ea7 5502
26c63686
GM
5503 /* Don't call clear_end_of_line if we already wrote the whole
5504 line. The cursor will not be at the right margin in that
5505 case but in the line below. */
7df02016 5506 if (nlen < FRAME_TOTAL_COLS (f))
26c63686
GM
5507 {
5508 cursor_to (vpos, nlen);
7df02016 5509 clear_end_of_line (FRAME_TOTAL_COLS (f));
26c63686 5510 }
58827478
GM
5511 else
5512 /* Make sure we are in the right row, otherwise cursor movement
5513 with cmgoto might use `ch' in the wrong row. */
5514 cursor_to (vpos, 0);
177c0ea7 5515
5f5c8ee5
GM
5516 make_current (desired_matrix, current_matrix, vpos);
5517 return;
5518 }
4588ec20
JB
5519
5520 /* Pretend trailing spaces are not there at all,
5521 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5522 if (!write_spaces_p)
5523 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5524 nlen--;
4588ec20
JB
5525
5526 /* If there's no i/d char, quickly do the best we can without it. */
5527 if (!char_ins_del_ok)
5528 {
5f5c8ee5 5529 int i, j;
4588ec20 5530
5f5c8ee5
GM
5531 /* Find the first glyph in desired row that doesn't agree with
5532 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5533 for (i = 0; i < nlen; i++)
5534 {
5f5c8ee5 5535 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5536 {
5f5c8ee5
GM
5537 /* Find the end of the run of different glyphs. */
5538 j = i + 1;
5539 while (j < nlen
5540 && (j >= olen
5541 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5542 || CHAR_GLYPH_PADDING_P (nbody[j])))
5543 ++j;
177c0ea7
JB
5544
5545 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5546 cursor_to (vpos, i);
5547 write_glyphs (nbody + i, j - i);
5548 i = j - 1;
4588ec20
JB
5549
5550 /* Now find the next non-match. */
5551 }
5552 }
5553
5554 /* Clear the rest of the line, or the non-clear part of it. */
5555 if (olen > nlen)
5556 {
5557 cursor_to (vpos, nlen);
5558 clear_end_of_line (olen);
5559 }
5560
5f5c8ee5
GM
5561 /* Make current row = desired row. */
5562 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5563 return;
5564 }
5565
5f5c8ee5
GM
5566 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5567 characters in a row. */
5568
4588ec20
JB
5569 if (!olen)
5570 {
5f5c8ee5
GM
5571 /* If current line is blank, skip over initial spaces, if
5572 possible, and write the rest. */
4cecaab8 5573 if (write_spaces_p)
5f5c8ee5
GM
5574 nsp = 0;
5575 else
5576 nsp = count_blanks (nbody, nlen);
5577
4588ec20
JB
5578 if (nlen > nsp)
5579 {
5580 cursor_to (vpos, nsp);
5581 write_glyphs (nbody + nsp, nlen - nsp);
5582 }
5583
502b9b64 5584 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5585 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5586 return;
5587 }
5588
4588ec20 5589 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5590 osp = count_blanks (obody, olen);
4cecaab8 5591 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5592
5f5c8ee5
GM
5593 /* Compute number of matching chars starting with first non-blank. */
5594 begmatch = count_match (obody + osp, obody + olen,
5595 nbody + nsp, nbody + nlen);
4588ec20
JB
5596
5597 /* Spaces in new match implicit space past the end of old. */
5598 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5599 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5600 {
5601 np1 = nbody + nsp;
5f5c8ee5
GM
5602 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5603 ++begmatch;
4588ec20
JB
5604 }
5605
5606 /* Avoid doing insert/delete char
5607 just cause number of leading spaces differs
5f5c8ee5 5608 when the following text does not match. */
4588ec20
JB
5609 if (begmatch == 0 && osp != nsp)
5610 osp = nsp = min (osp, nsp);
5611
5612 /* Find matching characters at end of line */
5613 op1 = obody + olen;
5614 np1 = nbody + nlen;
5615 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5616 while (op1 > op2
5617 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5618 {
5619 op1--;
5620 np1--;
5621 }
5622 endmatch = obody + olen - op1;
5623
4588ec20
JB
5624 /* tem gets the distance to insert or delete.
5625 endmatch is how many characters we save by doing so.
5626 Is it worth it? */
5627
5628 tem = (nlen - nsp) - (olen - osp);
5629 if (endmatch && tem
c363a1d6 5630 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5631 endmatch = 0;
5632
5633 /* nsp - osp is the distance to insert or delete.
5634 If that is nonzero, begmatch is known to be nonzero also.
5635 begmatch + endmatch is how much we save by doing the ins/del.
5636 Is it worth it? */
5637
5638 if (nsp != osp
5639 && (!char_ins_del_ok
c363a1d6 5640 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5641 {
5642 begmatch = 0;
5643 endmatch = 0;
5644 osp = nsp = min (osp, nsp);
5645 }
5646
5647 /* Now go through the line, inserting, writing and
5648 deleting as appropriate. */
5649
5650 if (osp > nsp)
5651 {
5652 cursor_to (vpos, nsp);
5653 delete_glyphs (osp - nsp);
5654 }
5655 else if (nsp > osp)
5656 {
5657 /* If going to delete chars later in line
5658 and insert earlier in the line,
5659 must delete first to avoid losing data in the insert */
5660 if (endmatch && nlen < olen + nsp - osp)
5661 {
5662 cursor_to (vpos, nlen - endmatch + osp - nsp);
5663 delete_glyphs (olen + nsp - osp - nlen);
5664 olen = nlen - (nsp - osp);
5665 }
5666 cursor_to (vpos, osp);
5f5c8ee5 5667 insert_glyphs (0, nsp - osp);
4588ec20
JB
5668 }
5669 olen += nsp - osp;
5670
5671 tem = nsp + begmatch + endmatch;
5672 if (nlen != tem || olen != tem)
5673 {
4588ec20
JB
5674 if (!endmatch || nlen == olen)
5675 {
c363a1d6
GM
5676 /* If new text being written reaches right margin, there is
5677 no need to do clear-to-eol at the end of this function
5678 (and it would not be safe, since cursor is not going to
5679 be "at the margin" after the text is done). */
7df02016 5680 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5681 olen = 0;
c363a1d6
GM
5682
5683 /* Function write_glyphs is prepared to do nothing
5684 if passed a length <= 0. Check it here to avoid
5685 unnecessary cursor movement. */
5686 if (nlen - tem > 0)
5687 {
5688 cursor_to (vpos, nsp + begmatch);
5689 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5690 }
4588ec20
JB
5691 }
5692 else if (nlen > olen)
5693 {
24e86043
KH
5694 /* Here, we used to have the following simple code:
5695 ----------------------------------------
5696 write_glyphs (nbody + nsp + begmatch, olen - tem);
5697 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5698 ----------------------------------------
5699 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5700 is a padding glyph. */
5701 int out = olen - tem; /* Columns to be overwritten originally. */
5702 int del;
5f5c8ee5 5703
c363a1d6 5704 cursor_to (vpos, nsp + begmatch);
177c0ea7 5705
5f5c8ee5 5706 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5707 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5708 out--;
5f5c8ee5 5709 write_glyphs (nbody + nsp + begmatch, out);
177c0ea7 5710
5f5c8ee5
GM
5711 /* If we left columns to be overwritten, we must delete them. */
5712 del = olen - tem - out;
c363a1d6
GM
5713 if (del > 0)
5714 delete_glyphs (del);
177c0ea7 5715
5f5c8ee5
GM
5716 /* At last, we insert columns not yet written out. */
5717 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5718 olen = nlen;
5719 }
5720 else if (olen > nlen)
5721 {
c363a1d6 5722 cursor_to (vpos, nsp + begmatch);
5f5c8ee5
GM
5723 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5724 delete_glyphs (olen - nlen);
5725 olen = nlen;
5726 }
bd9e3e75 5727 }
5f5c8ee5
GM
5728
5729 just_erase:
5730 /* If any unerased characters remain after the new line, erase them. */
5731 if (olen > nlen)
078b3696 5732 {
5f5c8ee5
GM
5733 cursor_to (vpos, nlen);
5734 clear_end_of_line (olen);
078b3696 5735 }
5f5c8ee5
GM
5736
5737 /* Exchange contents between current_frame and new_frame. */
5738 make_current (desired_matrix, current_matrix, vpos);
078b3696 5739}
5f5c8ee5
GM
5740
5741
078b3696 5742\f
5f5c8ee5
GM
5743/***********************************************************************
5744 X/Y Position -> Buffer Position
5745 ***********************************************************************/
5746
a1b0a6db 5747/* Determine what's under window-relative pixel position (*X, *Y).
6a3d9c9f
KS
5748 Return the object (string or buffer) that's there.
5749 Return in *POS the position in that object.
5750 Adjust *X and *Y to character positions. */
5f5c8ee5 5751
6a3d9c9f
KS
5752Lisp_Object
5753buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5f5c8ee5
GM
5754 struct window *w;
5755 int *x, *y;
a1b0a6db 5756 struct display_pos *pos;
6a3d9c9f
KS
5757 Lisp_Object *object;
5758 int *dx, *dy;
5759 int *width, *height;
4588ec20 5760{
5f5c8ee5
GM
5761 struct it it;
5762 struct buffer *old_current_buffer = current_buffer;
5763 struct text_pos startp;
6a3d9c9f
KS
5764 Lisp_Object string;
5765 struct glyph_row *row;
cedd7cd9
KS
5766#ifdef HAVE_WINDOW_SYSTEM
5767 struct image *img = 0;
5768#endif
ba922d0c 5769 int x0, x1;
5f5c8ee5
GM
5770
5771 current_buffer = XBUFFER (w->buffer);
5772 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5773 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5774 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5775 start_display (&it, w, startp);
177c0ea7 5776
ba922d0c
KS
5777 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5778 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5f5c8ee5 5779 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5780
5f5c8ee5 5781 current_buffer = old_current_buffer;
a1b0a6db 5782
2d4aac37
KS
5783 *dx = x0 + it.first_visible_x - it.current_x;
5784 *dy = *y - it.current_y;
5785
6a3d9c9f
KS
5786 string = w->buffer;
5787 if (STRINGP (it.string))
5788 string = it.string;
5789 *pos = it.current;
60bf1629 5790
019b1f0e 5791#ifdef HAVE_WINDOW_SYSTEM
60bf1629
KS
5792 if (it.what == IT_IMAGE)
5793 {
60bf1629
KS
5794 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5795 && !NILP (img->spec))
6a3d9c9f
KS
5796 *object = img->spec;
5797 }
5798#endif
60bf1629 5799
6a3d9c9f
KS
5800 row = MATRIX_ROW (w->current_matrix, it.vpos);
5801 if (row->enabled_p)
5802 {
5803 if (it.hpos < row->used[TEXT_AREA])
5804 {
5805 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
6a3d9c9f 5806#ifdef HAVE_WINDOW_SYSTEM
cedd7cd9
KS
5807 if (img)
5808 {
5809 *dy -= row->ascent - glyph->ascent;
5810 *dx += glyph->slice.x;
5811 *dy += glyph->slice.y;
5812 /* Image slices positions are still relative to the entire image */
5813 *width = img->width;
5814 *height = img->height;
5815 }
5816 else
6a3d9c9f 5817#endif
cedd7cd9
KS
5818 {
5819 *width = glyph->pixel_width;
5820 *height = glyph->ascent + glyph->descent;
5821 }
6a3d9c9f
KS
5822 }
5823 else
5824 {
5825 *width = 0;
5826 *height = row->height;
60bf1629
KS
5827 }
5828 }
2d4aac37 5829 else
6a3d9c9f
KS
5830 {
5831 *width = *height = 0;
5832 }
60bf1629
KS
5833
5834 /* Add extra (default width) columns if clicked after EOL. */
5835 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5836 if (x0 > x1)
5837 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5838
ba922d0c
KS
5839 *x = it.hpos;
5840 *y = it.vpos;
6a3d9c9f
KS
5841
5842 return string;
5f5c8ee5 5843}
4588ec20 5844
5f5c8ee5
GM
5845
5846/* Value is the string under window-relative coordinates X/Y in the
6a3d9c9f
KS
5847 mode line or header line (PART says which) of window W, or nil if none.
5848 *CHARPOS is set to the position in the string returned. */
5f5c8ee5
GM
5849
5850Lisp_Object
6a3d9c9f 5851mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5f5c8ee5 5852 struct window *w;
641bdbf3 5853 enum window_part part;
6a3d9c9f 5854 int *x, *y;
5f5c8ee5 5855 int *charpos;
6a3d9c9f
KS
5856 Lisp_Object *object;
5857 int *dx, *dy;
5858 int *width, *height;
5f5c8ee5
GM
5859{
5860 struct glyph_row *row;
5861 struct glyph *glyph, *end;
2d4aac37 5862 int x0, y0;
5f5c8ee5
GM
5863 Lisp_Object string = Qnil;
5864
641bdbf3 5865 if (part == ON_MODE_LINE)
5f5c8ee5
GM
5866 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5867 else
045dee35 5868 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
2d4aac37 5869 y0 = *y - row->y;
ba922d0c
KS
5870 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5871
5f5c8ee5 5872 if (row->mode_line_p && row->enabled_p)
4588ec20 5873 {
5f5c8ee5
GM
5874 /* Find the glyph under X. If we find one with a string object,
5875 it's the one we were looking for. */
5876 glyph = row->glyphs[TEXT_AREA];
5877 end = glyph + row->used[TEXT_AREA];
cfde341f 5878 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
5879 x0 -= glyph->pixel_width;
5880 *x = glyph - row->glyphs[TEXT_AREA];
5881 if (glyph < end)
5882 {
5883 string = glyph->object;
5884 *charpos = glyph->charpos;
6a3d9c9f
KS
5885 *width = glyph->pixel_width;
5886 *height = glyph->ascent + glyph->descent;
5887#ifdef HAVE_WINDOW_SYSTEM
5888 if (glyph->type == IMAGE_GLYPH)
5889 {
5890 struct image *img;
5891 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5892 if (img != NULL)
5893 *object = img->spec;
5894 y0 -= row->ascent - glyph->ascent;
5895 }
5896#endif
ba922d0c
KS
5897 }
5898 else
6a3d9c9f
KS
5899 {
5900 /* Add extra (default width) columns if clicked after EOL. */
5901 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5902 *width = 0;
5903 *height = row->height;
5904 }
4588ec20 5905 }
ba922d0c 5906 else
2d4aac37
KS
5907 {
5908 *x = 0;
5909 x0 = 0;
6a3d9c9f 5910 *width = *height = 0;
2d4aac37
KS
5911 }
5912
6a3d9c9f
KS
5913 *dx = x0;
5914 *dy = y0;
5f5c8ee5
GM
5915
5916 return string;
4588ec20 5917}
5f5c8ee5
GM
5918
5919
db1db309
GM
5920/* Value is the string under window-relative coordinates X/Y in either
5921 marginal area, or nil if none. *CHARPOS is set to the position in
5922 the string returned. */
5923
5924Lisp_Object
6a3d9c9f 5925marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
db1db309 5926 struct window *w;
641bdbf3 5927 enum window_part part;
6a3d9c9f 5928 int *x, *y;
521069b9 5929 int *charpos;
6a3d9c9f
KS
5930 Lisp_Object *object;
5931 int *dx, *dy;
5932 int *width, *height;
db1db309
GM
5933{
5934 struct glyph_row *row = w->current_matrix->rows;
5935 struct glyph *glyph, *end;
2d4aac37 5936 int x0, y0, i, wy = *y;
641bdbf3 5937 int area;
db1db309
GM
5938 Lisp_Object string = Qnil;
5939
641bdbf3 5940 if (part == ON_LEFT_MARGIN)
db1db309 5941 area = LEFT_MARGIN_AREA;
641bdbf3 5942 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
5943 area = RIGHT_MARGIN_AREA;
5944 else
5945 abort ();
5946
5947 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5948 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5949 break;
2d4aac37 5950 y0 = *y - row->y;
ba922d0c 5951 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
5952
5953 if (row->enabled_p)
5954 {
5955 /* Find the glyph under X. If we find one with a string object,
5956 it's the one we were looking for. */
db1db309 5957 if (area == RIGHT_MARGIN_AREA)
7df02016 5958 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 5959 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5960 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5961 + window_box_width (w, LEFT_MARGIN_AREA)
5962 + window_box_width (w, TEXT_AREA));
db1db309 5963 else
7df02016 5964 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 5965 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5966 : 0);
5967
ba922d0c
KS
5968 glyph = row->glyphs[area];
5969 end = glyph + row->used[area];
cfde341f 5970 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
5971 x0 -= glyph->pixel_width;
5972 *x = glyph - row->glyphs[area];
5973 if (glyph < end)
5974 {
5975 string = glyph->object;
5976 *charpos = glyph->charpos;
6a3d9c9f
KS
5977 *width = glyph->pixel_width;
5978 *height = glyph->ascent + glyph->descent;
60bf1629
KS
5979#ifdef HAVE_WINDOW_SYSTEM
5980 if (glyph->type == IMAGE_GLYPH)
5981 {
5982 struct image *img;
5983 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5984 if (img != NULL)
6a3d9c9f 5985 *object = img->spec;
60bf1629 5986 y0 -= row->ascent - glyph->ascent;
cedd7cd9
KS
5987 x0 += glyph->slice.x;
5988 y0 += glyph->slice.y;
60bf1629
KS
5989 }
5990#endif
ba922d0c
KS
5991 }
5992 else
6a3d9c9f
KS
5993 {
5994 /* Add extra (default width) columns if clicked after EOL. */
5995 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5996 *width = 0;
5997 *height = row->height;
5998 }
db1db309 5999 }
ba922d0c 6000 else
2d4aac37
KS
6001 {
6002 x0 = 0;
6003 *x = 0;
6a3d9c9f 6004 *width = *height = 0;
2d4aac37
KS
6005 }
6006
6a3d9c9f
KS
6007 *dx = x0;
6008 *dy = y0;
db1db309
GM
6009
6010 return string;
6011}
6012
6013
5f5c8ee5
GM
6014/***********************************************************************
6015 Changing Frame Sizes
6016 ***********************************************************************/
4588ec20
JB
6017
6018#ifdef SIGWINCH
5f5c8ee5 6019
efb859b4 6020SIGTYPE
61cbef47 6021window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 6022 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
6023{
6024 int width, height;
d43721a2 6025#ifndef USE_CRT_DLL
4588ec20 6026 extern int errno;
d43721a2 6027#endif
4588ec20
JB
6028 int old_errno = errno;
6029
333f1b6f
JD
6030 signal (SIGWINCH, window_change_signal);
6031 SIGNAL_THREAD_CHECK (signalnum);
6032
502b9b64 6033 get_frame_size (&width, &height);
4588ec20 6034
502b9b64
JB
6035 /* The frame size change obviously applies to a termcap-controlled
6036 frame. Find such a frame in the list, and assume it's the only
4588ec20 6037 one (since the redisplay code always writes to stdout, not a
502b9b64 6038 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
6039 but don't reallocate the data structures now. Let that be done
6040 later outside of the signal handler. */
6041
6042 {
35f56f96 6043 Lisp_Object tail, frame;
4588ec20 6044
35f56f96 6045 FOR_EACH_FRAME (tail, frame)
4588ec20 6046 {
35f56f96 6047 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 6048 {
b96fd3e8 6049 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
6050 break;
6051 }
6052 }
6053 }
6054
4588ec20
JB
6055 errno = old_errno;
6056}
6057#endif /* SIGWINCH */
6058
6059
b96fd3e8
GM
6060/* Do any change in frame size that was requested by a signal. SAFE
6061 non-zero means this function is called from a place where it is
6062 safe to change frame sizes while a redisplay is in progress. */
4588ec20 6063
dfcf069d 6064void
b96fd3e8
GM
6065do_pending_window_change (safe)
6066 int safe;
4588ec20
JB
6067{
6068 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
6069 if (redisplaying_p && !safe)
6070 return;
177c0ea7 6071
4588ec20
JB
6072 while (delayed_size_change)
6073 {
35f56f96 6074 Lisp_Object tail, frame;
4588ec20
JB
6075
6076 delayed_size_change = 0;
6077
35f56f96 6078 FOR_EACH_FRAME (tail, frame)
4588ec20 6079 {
5f5c8ee5 6080 struct frame *f = XFRAME (frame);
35f56f96 6081
7df02016
KS
6082 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6083 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6084 0, 0, safe);
4588ec20
JB
6085 }
6086 }
6087}
6088
6089
502b9b64 6090/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 6091 indicate no change is to take place.
4588ec20 6092
b6a65ac2
JB
6093 If DELAY is non-zero, then assume we're being called from a signal
6094 handler, and queue the change for later - perhaps the next
6095 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
6096 from a signal handler.
6097
6098 SAFE non-zero means this function is called from a place where it's
6099 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 6100
dfcf069d 6101void
b96fd3e8 6102change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6103 register struct frame *f;
b96fd3e8 6104 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
6105{
6106 Lisp_Object tail, frame;
3826ea1a 6107
8a376b3b 6108 if (! FRAME_WINDOW_P (f))
45140e01 6109 {
93e54836
RS
6110 /* When using termcap, or on MS-DOS, all frames use
6111 the same screen, so a change in size affects all frames. */
45140e01 6112 FOR_EACH_FRAME (tail, frame)
8a376b3b 6113 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 6114 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 6115 pretend, delay, safe);
45140e01
RS
6116 }
6117 else
b96fd3e8 6118 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
6119}
6120
6121static void
b96fd3e8 6122change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6123 register struct frame *f;
b96fd3e8 6124 int newheight, newwidth, pretend, delay, safe;
4588ec20 6125{
7df02016 6126 int new_frame_total_cols;
aed13378 6127 int count = SPECPDL_INDEX ();
3826ea1a 6128
4588ec20 6129 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 6130 if (delay || (redisplaying_p && !safe))
4588ec20 6131 {
7df02016
KS
6132 f->new_text_lines = newheight;
6133 f->new_text_cols = newwidth;
4588ec20
JB
6134 delayed_size_change = 1;
6135 return;
6136 }
6137
502b9b64 6138 /* This size-change overrides any pending one for this frame. */
7df02016
KS
6139 f->new_text_lines = 0;
6140 f->new_text_cols = 0;
b6a65ac2 6141
08f7aa3e 6142 /* If an argument is zero, set it to the current value. */
ae19c6f2 6143 if (newheight == 0)
7df02016 6144 newheight = FRAME_LINES (f);
ae19c6f2 6145 if (newwidth == 0)
7df02016 6146 newwidth = FRAME_COLS (f);
3826ea1a 6147
5f5c8ee5
GM
6148 /* Compute width of windows in F.
6149 This is the width of the frame without vertical scroll bars. */
7df02016 6150 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 6151
b6a65ac2 6152 /* Round up to the smallest acceptable size. */
5f5c8ee5 6153 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
6154
6155 /* If we're not changing the frame size, quit now. */
7df02016
KS
6156 if (newheight == FRAME_LINES (f)
6157 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
6158 return;
6159
cbb95688
RS
6160 BLOCK_INPUT;
6161
886a8a6c
KH
6162#ifdef MSDOS
6163 /* We only can set screen dimensions to certain values supported
6164 by our video hardware. Try to find the smallest size greater
6165 or equal to the requested dimensions. */
6166 dos_set_window_size (&newheight, &newwidth);
6167#endif
6168
7df02016 6169 if (newheight != FRAME_LINES (f))
4588ec20 6170 {
5f5c8ee5 6171 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 6172 {
5f5c8ee5 6173 /* Frame has both root and mini-buffer. */
7df02016 6174 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
6175 FRAME_TOP_MARGIN (f));
6176 set_window_height (FRAME_ROOT_WINDOW (f),
6177 (newheight
6178 - 1
6179 - FRAME_TOP_MARGIN (f)),
6180 0);
7df02016 6181 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 6182 newheight - 1);
5f5c8ee5 6183 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
6184 }
6185 else
502b9b64 6186 /* Frame has just one top-level window. */
5f5c8ee5
GM
6187 set_window_height (FRAME_ROOT_WINDOW (f),
6188 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 6189
5f5c8ee5 6190 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 6191 FrameRows = newheight;
4588ec20
JB
6192 }
6193
7df02016 6194 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6195 {
7df02016 6196 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
5f5c8ee5 6197 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6198 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6199
5f5c8ee5 6200 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 6201 FrameCols = newwidth;
5f5c8ee5 6202
9ea173e8 6203 if (WINDOWP (f->tool_bar_window))
7df02016 6204 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6205 }
6206
7df02016
KS
6207 FRAME_LINES (f) = newheight;
6208 SET_FRAME_COLS (f, newwidth);
986e61b8 6209
5f5c8ee5
GM
6210 {
6211 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6212 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6213
5f5c8ee5
GM
6214 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6215 &text_area_height);
6216 if (w->cursor.x >= text_area_x + text_area_width)
6217 w->cursor.hpos = w->cursor.x = 0;
6218 if (w->cursor.y >= text_area_y + text_area_height)
6219 w->cursor.vpos = w->cursor.y = 0;
6220 }
986e61b8 6221
5f5c8ee5 6222 adjust_glyphs (f);
5f5c8ee5 6223 calculate_costs (f);
cb02fa39
GM
6224 SET_FRAME_GARBAGED (f);
6225 f->resized_p = 1;
97cf50e7
RS
6226
6227 UNBLOCK_INPUT;
61730a69 6228
e523f7e5
RS
6229 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6230
61730a69 6231 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5 6232 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
7df02016 6233 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
e523f7e5
RS
6234
6235 unbind_to (count, Qnil);
4588ec20 6236}
5f5c8ee5
GM
6237
6238
4588ec20 6239\f
5f5c8ee5
GM
6240/***********************************************************************
6241 Terminal Related Lisp Functions
6242 ***********************************************************************/
6243
6244DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6245 1, 1, "FOpen termscript file: ",
7ee72033
MB
6246 doc: /* Start writing all terminal output to FILE as well as the terminal.
6247FILE = nil means just close any termscript file currently open. */)
6248 (file)
5f5c8ee5
GM
6249 Lisp_Object file;
6250{
6251 if (termscript != 0) fclose (termscript);
6252 termscript = 0;
6253
6254 if (! NILP (file))
6255 {
6256 file = Fexpand_file_name (file, Qnil);
d5db4077 6257 termscript = fopen (SDATA (file), "w");
5f5c8ee5
GM
6258 if (termscript == 0)
6259 report_file_error ("Opening termscript", Fcons (file, Qnil));
6260 }
6261 return Qnil;
6262}
6263
6264
4588ec20 6265DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
228299fa 6266 Ssend_string_to_terminal, 1, 1, 0,
7ee72033
MB
6267 doc: /* Send STRING to the terminal without alteration.
6268Control characters in STRING will have terminal-dependent effects. */)
6269 (string)
e912ba09 6270 Lisp_Object string;
4588ec20 6271{
94f3db62 6272 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6273 CHECK_STRING (string);
d5db4077 6274 fwrite (SDATA (string), 1, SBYTES (string), stdout);
4588ec20
JB
6275 fflush (stdout);
6276 if (termscript)
6277 {
d5db4077 6278 fwrite (SDATA (string), 1, SBYTES (string),
fc932ac6 6279 termscript);
4588ec20
JB
6280 fflush (termscript);
6281 }
6282 return Qnil;
6283}
6284
5f5c8ee5 6285
4588ec20 6286DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6287 doc: /* Beep, or flash the screen.
228299fa 6288Also, unless an argument is given,
7ee72033
MB
6289terminate any keyboard macro currently executing. */)
6290 (arg)
4588ec20
JB
6291 Lisp_Object arg;
6292{
efb859b4 6293 if (!NILP (arg))
4588ec20 6294 {
7fa788da
RS
6295 if (noninteractive)
6296 putchar (07);
6297 else
6298 ring_bell ();
4588ec20
JB
6299 fflush (stdout);
6300 }
6301 else
6302 bitch_at_user ();
6303
6304 return Qnil;
6305}
6306
dfcf069d 6307void
4588ec20
JB
6308bitch_at_user ()
6309{
6310 if (noninteractive)
6311 putchar (07);
5f5c8ee5 6312 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6313 error ("Keyboard macro terminated by a command ringing the bell");
6314 else
6315 ring_bell ();
6316 fflush (stdout);
6317}
6318
5f5c8ee5
GM
6319
6320\f
6321/***********************************************************************
6322 Sleeping, Waiting
6323 ***********************************************************************/
6324
4588ec20 6325DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6326 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6327SECONDS may be a floating-point value, meaning that you can wait for a
6328fraction of a second. Optional second arg MILLISECONDS specifies an
6329additional wait period, in milliseconds; this may be useful if your
6330Emacs was built without floating point support.
7ee72033
MB
6331\(Not all operating systems support waiting for a fraction of a second.) */)
6332 (seconds, milliseconds)
767229f8 6333 Lisp_Object seconds, milliseconds;
4588ec20 6334{
767229f8 6335 int sec, usec;
4588ec20 6336
767229f8 6337 if (NILP (milliseconds))
e9c9a718 6338 XSETINT (milliseconds, 0);
767229f8 6339 else
b7826503 6340 CHECK_NUMBER (milliseconds);
b07646f5
JB
6341 usec = XINT (milliseconds) * 1000;
6342
b07646f5
JB
6343 {
6344 double duration = extract_float (seconds);
6345 sec = (int) duration;
6346 usec += (duration - sec) * 1000000;
6347 }
4588ec20 6348
a41f8bed 6349#ifndef EMACS_HAS_USECS
767229f8
JB
6350 if (sec == 0 && usec != 0)
6351 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6352#endif
767229f8
JB
6353
6354 /* Assure that 0 <= usec < 1000000. */
6355 if (usec < 0)
6356 {
153a073c 6357 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6358 if (-1000000 < usec)
6359 sec--, usec += 1000000;
6360 else
6361 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6362 }
767229f8
JB
6363 else
6364 sec += usec / 1000000, usec %= 1000000;
6365
6b5153b1 6366 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6367 return Qnil;
4588ec20 6368
dcd1ca45 6369 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
4588ec20
JB
6370
6371 return Qnil;
6372}
6373
5f5c8ee5 6374
dcd1ca45 6375/* This is just like wait_reading_process_output, except that
f76475ad
JB
6376 it does the redisplay.
6377
ea0d86af 6378 It's also much like Fsit_for, except that it can be used for
836d2cde 6379 waiting for input as well. */
4588ec20 6380
f76475ad 6381Lisp_Object
ae5a0dd4
RS
6382sit_for (sec, usec, reading, display, initial_display)
6383 int sec, usec, reading, display, initial_display;
f76475ad 6384{
ccddf474
RS
6385 swallow_events (display);
6386
bec0b768 6387 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
4588ec20 6388 return Qnil;
4588ec20 6389
ae5a0dd4 6390 if (initial_display)
3007ebfb 6391 redisplay_preserve_echo_area (2);
4588ec20 6392
dfdb645c
JB
6393 if (sec == 0 && usec == 0)
6394 return Qt;
6395
4588ec20 6396#ifdef SIGIO
8fc798e9 6397 gobble_input (0);
f76475ad
JB
6398#endif
6399
dcd1ca45
KS
6400 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6401 Qnil, NULL, 0);
f76475ad 6402
4588ec20
JB
6403 return detect_input_pending () ? Qnil : Qt;
6404}
6405
5f5c8ee5 6406
f76475ad 6407DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
bacf09b4 6408 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
228299fa 6409SECONDS may be a floating-point value, meaning that you can wait for a
659d9874 6410fraction of a second.
228299fa 6411\(Not all operating systems support waiting for a fraction of a second.)
659d9874 6412Optional arg NODISP non-nil means don't redisplay, just wait for input.
228299fa
GM
6413Redisplay is preempted as always if input arrives, and does not happen
6414if input is available before it starts.
659d9874
SM
6415Value is t if waited the full time with no input arriving.
6416
6417An obsolete but still supported form is
6418\(sit-for SECONDS &optional MILLISECONDS NODISP)
6419Where the optional arg MILLISECONDS specifies an additional wait period,
6420in milliseconds; this was useful when Emacs was built without
6421floating point support.
5435c793
SM
6422usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6423
6424/* The `old-nodisp' stuff is there so that the arglist has the correct
6425 length. Otherwise, `defdvice' will redefine it with fewer args. */
7ee72033 6426 (seconds, milliseconds, nodisp)
767229f8 6427 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 6428{
767229f8 6429 int sec, usec;
f76475ad 6430
659d9874
SM
6431 if (NILP (nodisp) && !NUMBERP (milliseconds))
6432 { /* New style. */
6433 nodisp = milliseconds;
6434 milliseconds = Qnil;
6435 }
6436
767229f8 6437 if (NILP (milliseconds))
e9c9a718 6438 XSETINT (milliseconds, 0);
767229f8 6439 else
b7826503 6440 CHECK_NUMBER (milliseconds);
b07646f5
JB
6441 usec = XINT (milliseconds) * 1000;
6442
b07646f5
JB
6443 {
6444 double duration = extract_float (seconds);
6445 sec = (int) duration;
6446 usec += (duration - sec) * 1000000;
6447 }
f76475ad 6448
f76475ad 6449#ifndef EMACS_HAS_USECS
767229f8
JB
6450 if (usec != 0 && sec == 0)
6451 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 6452#endif
f76475ad 6453
ae5a0dd4 6454 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 6455}
5f5c8ee5
GM
6456
6457
6458\f
6459/***********************************************************************
6460 Other Lisp Functions
6461 ***********************************************************************/
6462
6463/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6464 session's frames, frame names, buffers, buffer-read-only flags, and
6465 buffer-modified-flags, and a trailing sentinel (so we don't need to
6466 add length checks). */
6467
6468static Lisp_Object frame_and_buffer_state;
6469
6470
6471DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
228299fa 6472 Sframe_or_buffer_changed_p, 0, 0, 0,
bacf09b4 6473 doc: /* Return non-nil if the frame and buffer state appears to have changed.
228299fa
GM
6474The state variable is an internal vector containing all frames and buffers,
6475aside from buffers whose names start with space,
6476along with the buffers' read-only and modified flags, which allows a fast
6477check to see whether the menu bars might need to be recomputed.
6478If this function returns non-nil, it updates the internal vector to reflect
7ee72033
MB
6479the current state. */)
6480 ()
5f5c8ee5
GM
6481{
6482 Lisp_Object tail, frame, buf;
6483 Lisp_Object *vecp;
6484 int n;
6485
6486 vecp = XVECTOR (frame_and_buffer_state)->contents;
6487 FOR_EACH_FRAME (tail, frame)
6488 {
6489 if (!EQ (*vecp++, frame))
6490 goto changed;
6491 if (!EQ (*vecp++, XFRAME (frame)->name))
6492 goto changed;
6493 }
6494 /* Check that the buffer info matches.
6495 No need to test for the end of the vector
6496 because the last element of the vector is lambda
6497 and that will always cause a mismatch. */
7539e11f 6498 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6499 {
7539e11f 6500 buf = XCDR (XCAR (tail));
5f5c8ee5 6501 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6502 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6503 continue;
6504 if (!EQ (*vecp++, buf))
6505 goto changed;
6506 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6507 goto changed;
6508 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6509 goto changed;
6510 }
6511 /* Detect deletion of a buffer at the end of the list. */
6512 if (EQ (*vecp, Qlambda))
6513 return Qnil;
6514 changed:
6515 /* Start with 1 so there is room for at least one lambda at the end. */
6516 n = 1;
6517 FOR_EACH_FRAME (tail, frame)
6518 n += 2;
7539e11f 6519 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
6520 n += 3;
6521 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6522 if (n > XVECTOR (frame_and_buffer_state)->size
6523 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6524 /* Add 20 extra so we grow it less often. */
6525 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6526 vecp = XVECTOR (frame_and_buffer_state)->contents;
6527 FOR_EACH_FRAME (tail, frame)
6528 {
6529 *vecp++ = frame;
6530 *vecp++ = XFRAME (frame)->name;
6531 }
7539e11f 6532 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6533 {
7539e11f 6534 buf = XCDR (XCAR (tail));
5f5c8ee5 6535 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6536 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6537 continue;
6538 *vecp++ = buf;
6539 *vecp++ = XBUFFER (buf)->read_only;
6540 *vecp++ = Fbuffer_modified_p (buf);
6541 }
6542 /* Fill up the vector with lambdas (always at least one). */
6543 *vecp++ = Qlambda;
6544 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6545 < XVECTOR (frame_and_buffer_state)->size)
6546 *vecp++ = Qlambda;
6547 /* Make sure we didn't overflow the vector. */
6548 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6549 > XVECTOR (frame_and_buffer_state)->size)
6550 abort ();
6551 return Qt;
6552}
6553
6554
4588ec20 6555\f
5f5c8ee5
GM
6556/***********************************************************************
6557 Initialization
6558***********************************************************************/
6559
4588ec20
JB
6560char *terminal_type;
6561
5f5c8ee5
GM
6562/* Initialization done when Emacs fork is started, before doing stty.
6563 Determine terminal type and set terminal_driver. Then invoke its
6564 decoding routine to set up variables in the terminal package. */
4588ec20 6565
dfcf069d 6566void
4588ec20
JB
6567init_display ()
6568{
6569#ifdef HAVE_X_WINDOWS
6570 extern int display_arg;
6571#endif
6572
5f5c8ee5
GM
6573 /* Construct the space glyph. */
6574 space_glyph.type = CHAR_GLYPH;
6575 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6576 space_glyph.charpos = -1;
6577
4588ec20
JB
6578 meta_key = 0;
6579 inverse_video = 0;
6580 cursor_in_echo_area = 0;
6581 terminal_type = (char *) 0;
6582
1315c181
JB
6583 /* Now is the time to initialize this; it's used by init_sys_modes
6584 during startup. */
6585 Vwindow_system = Qnil;
4588ec20 6586
1315c181
JB
6587 /* If the user wants to use a window system, we shouldn't bother
6588 initializing the terminal. This is especially important when the
6589 terminal is so dumb that emacs gives up before and doesn't bother
6590 using the window system.
4588ec20 6591
36bbad1d
KH
6592 If the DISPLAY environment variable is set and nonempty,
6593 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6594
6595#ifdef HAVE_X_WINDOWS
d460af17
JB
6596 if (! display_arg)
6597 {
36bbad1d 6598 char *display;
d460af17 6599#ifdef VMS
36bbad1d 6600 display = getenv ("DECW$DISPLAY");
d460af17 6601#else
36bbad1d 6602 display = getenv ("DISPLAY");
d460af17 6603#endif
36bbad1d
KH
6604
6605 display_arg = (display != 0 && *display != 0);
f040093a 6606 }
d460af17 6607
177c0ea7 6608 if (!inhibit_window_system && display_arg
9e4555e8
RS
6609#ifndef CANNOT_DUMP
6610 && initialized
6611#endif
6612 )
4588ec20
JB
6613 {
6614 Vwindow_system = intern ("x");
6615#ifdef HAVE_X11
6616 Vwindow_system_version = make_number (11);
6617#else
6618 Vwindow_system_version = make_number (10);
039e5d71 6619#endif
8a2a6032 6620#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6621 /* In some versions of ncurses,
6a428f77 6622 tputs crashes if we have not called tgetent.
039e5d71
KH
6623 So call tgetent. */
6624 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6625#endif
5f5c8ee5 6626 adjust_frame_glyphs_initially ();
4588ec20
JB
6627 return;
6628 }
6629#endif /* HAVE_X_WINDOWS */
6630
fd2e066a 6631#ifdef HAVE_NTGUI
177c0ea7 6632 if (!inhibit_window_system)
fd2e066a 6633 {
60c7469c 6634 Vwindow_system = intern ("w32");
fd2e066a 6635 Vwindow_system_version = make_number (1);
5f5c8ee5 6636 adjust_frame_glyphs_initially ();
fd2e066a
GV
6637 return;
6638 }
6639#endif /* HAVE_NTGUI */
6640
e0f712ba 6641#ifdef MAC_OS
177c0ea7 6642 if (!inhibit_window_system)
1a578e9b
AC
6643 {
6644 Vwindow_system = intern ("mac");
6645 Vwindow_system_version = make_number (1);
6646 adjust_frame_glyphs_initially ();
6647 return;
6648 }
e0f712ba 6649#endif /* MAC_OS */
1a578e9b 6650
4588ec20
JB
6651 /* If no window system has been specified, try to use the terminal. */
6652 if (! isatty (0))
6653 {
1559a86d 6654 fatal ("standard input is not a tty");
4588ec20
JB
6655 exit (1);
6656 }
6657
153a073c 6658 /* Look at the TERM variable. */
4588ec20
JB
6659 terminal_type = (char *) getenv ("TERM");
6660 if (!terminal_type)
6661 {
6662#ifdef VMS
6663 fprintf (stderr, "Please specify your terminal type.\n\
6664For types defined in VMS, use set term /device=TYPE.\n\
6665For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6666\(The quotation marks are necessary since terminal types are lower case.)\n");
6667#else
6668 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6669#endif
6670 exit (1);
6671 }
6672
6673#ifdef VMS
5f5c8ee5 6674 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6675 Hardly any uppercase letters in terminal types; should be none. */
6676 {
6677 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6678 char *p;
6679
6680 strcpy (new, terminal_type);
6681
6682 for (p = new; *p; p++)
6683 if (isupper (*p))
6684 *p = tolower (*p);
6685
6686 terminal_type = new;
177c0ea7 6687 }
5f5c8ee5 6688#endif /* VMS */
4588ec20
JB
6689
6690 term_init (terminal_type);
177c0ea7 6691
d86c299a 6692 {
91fb7e1b 6693 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6694 int width = FRAME_TOTAL_COLS (sf);
6695 int height = FRAME_LINES (sf);
d86c299a 6696
5f5c8ee5 6697 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6698
5f5c8ee5
GM
6699 /* If these sizes are so big they cause overflow, just ignore the
6700 change. It's not clear what better we could do. */
6701 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6702 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6703 }
6704
5f5c8ee5 6705 adjust_frame_glyphs_initially ();
91fb7e1b 6706 calculate_costs (XFRAME (selected_frame));
4588ec20 6707
4588ec20
JB
6708#ifdef SIGWINCH
6709#ifndef CANNOT_DUMP
6710 if (initialized)
6711#endif /* CANNOT_DUMP */
6712 signal (SIGWINCH, window_change_signal);
6713#endif /* SIGWINCH */
5f5c8ee5
GM
6714
6715 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6716 if (initialized
6717 && !noninteractive
622dca89
EZ
6718#ifdef MSDOS
6719 /* The MSDOS terminal turns on its ``window system'' relatively
6720 late into the startup, so we cannot do the frame faces'
6721 initialization just yet. It will be done later by pc-win.el
6722 and internal_terminal_init. */
6723 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6724#endif
5f5c8ee5 6725 && NILP (Vwindow_system))
2d764c78
EZ
6726 {
6727 /* For the initial frame, we don't have any way of knowing what
6728 are the foreground and background colors of the terminal. */
6729 struct frame *sf = SELECTED_FRAME();
6730
f9d2fdc4
EZ
6731 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6732 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6733 call0 (intern ("tty-set-up-initial-frame-faces"));
6734 }
5f5c8ee5
GM
6735}
6736
6737
6738\f
6739/***********************************************************************
6740 Blinking cursor
6741 ***********************************************************************/
6742
c3f13540 6743DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6744 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6745 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6746WINDOW nil means use the selected window. SHOW non-nil means
6747show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6748don't show a cursor. */)
6749 (window, show)
5d7791b3 6750 Lisp_Object window, show;
5f5c8ee5 6751{
5f5c8ee5
GM
6752 /* Don't change cursor state while redisplaying. This could confuse
6753 output routines. */
6754 if (!redisplaying_p)
6755 {
6756 if (NILP (window))
6757 window = selected_window;
6758 else
b7826503 6759 CHECK_WINDOW (window);
177c0ea7 6760
5d7791b3 6761 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6762 }
6763
6764 return Qnil;
4588ec20 6765}
5f5c8ee5
GM
6766
6767
5d7791b3
GM
6768DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6769 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6770 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
6771WINDOW nil or omitted means report on the selected window. */)
6772 (window)
5d7791b3
GM
6773 Lisp_Object window;
6774{
6775 struct window *w;
177c0ea7 6776
5d7791b3
GM
6777 if (NILP (window))
6778 window = selected_window;
6779 else
b7826503 6780 CHECK_WINDOW (window);
177c0ea7 6781
5d7791b3 6782 w = XWINDOW (window);
177c0ea7 6783 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
6784}
6785
4588ec20 6786\f
5f5c8ee5
GM
6787/***********************************************************************
6788 Initialization
6789 ***********************************************************************/
6790
dfcf069d 6791void
4588ec20
JB
6792syms_of_display ()
6793{
502b9b64 6794 defsubr (&Sredraw_frame);
4588ec20 6795 defsubr (&Sredraw_display);
078b3696 6796 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6797 defsubr (&Sopen_termscript);
6798 defsubr (&Sding);
6799 defsubr (&Ssit_for);
6800 defsubr (&Ssleep_for);
6801 defsubr (&Ssend_string_to_terminal);
c3f13540 6802 defsubr (&Sinternal_show_cursor);
5d7791b3 6803 defsubr (&Sinternal_show_cursor_p);
4588ec20 6804
2d5912c1 6805#if GLYPH_DEBUG
9b0e97aa
GM
6806 defsubr (&Sdump_redisplay_history);
6807#endif
6808
d1dad759 6809 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6810 staticpro (&frame_and_buffer_state);
6811
9cda4f7c
RS
6812 Qdisplay_table = intern ("display-table");
6813 staticpro (&Qdisplay_table);
e7067d00
GM
6814 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6815 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6816
7ee72033 6817 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 6818 doc: /* *The output baud rate of the terminal.
228299fa
GM
6819On most systems, changing this value will affect the amount of padding
6820and the other strategic decisions made during redisplay. */);
177c0ea7 6821
7ee72033 6822 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 6823 doc: /* *Non-nil means invert the entire frame display.
228299fa 6824This means everything is in inverse video which otherwise would not be. */);
177c0ea7 6825
7ee72033 6826 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 6827 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6828
6829See also `ring-bell-function'. */);
177c0ea7 6830
7ee72033 6831 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 6832 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
6833A non-nil value is useful if the terminal can automatically preserve
6834Emacs's frame display when you reenter Emacs.
6835It is up to you to set this variable if your terminal can do that. */);
177c0ea7 6836
7ee72033 6837 DEFVAR_LISP ("window-system", &Vwindow_system,
85565e9e
RS
6838 doc: /* Name of window system that Emacs is displaying through.
6839The value is a symbol--for instance, `x' for X windows.
6840The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 6841
7ee72033 6842 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 6843 doc: /* The version number of the window system in use.
228299fa 6844For X windows, this is 10 or 11. */);
177c0ea7 6845
7ee72033 6846 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 6847 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 6848
7ee72033 6849 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 6850 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
6851If not nil, this is a vector indexed by glyph code to define the glyph.
6852Each element can be:
6853 integer: a glyph code which this glyph is an alias for.
6854 string: output this glyph using that string (not impl. in X windows).
6855 nil: this glyph mod 524288 is the code of a character to output,
6856 and this glyph / 524288 is the face number (see `face-id') to use
6857 while outputting it. */);
4588ec20
JB
6858 Vglyph_table = Qnil;
6859
7ee72033 6860 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 6861 doc: /* Display table to use for buffers that specify none.
228299fa 6862See `buffer-display-table' for more information. */);
4588ec20
JB
6863 Vstandard_display_table = Qnil;
6864
7ee72033 6865 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 6866 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
6867 redisplay_dont_pause = 0;
6868
4588ec20
JB
6869 /* Initialize `window-system', unless init_display already decided it. */
6870#ifdef CANNOT_DUMP
6871 if (noninteractive)
6872#endif
6873 {
6874 Vwindow_system = Qnil;
6875 Vwindow_system_version = Qnil;
6876 }
6877}
ab5796a9
MB
6878
6879/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6880 (do not change this comment) */