Revision: miles@gnu.org--gnu-2005/emacs--cvs-trunk--0--patch-438
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997, 1998, 1999,
3 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
218
219 Lisp_Object Vwindow_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* Stdio stream being used for copy of all output. */
262
263 FILE *termscript;
264
265 /* Structure for info on cursor positioning. */
266
267 struct cm Wcm;
268
269 /* 1 means SIGWINCH happened when not safe. */
270
271 int delayed_size_change;
272
273 /* 1 means glyph initialization has been completed at startup. */
274
275 static int glyphs_initialized_initially_p;
276
277 /* Updated window if != 0. Set by update_window. */
278
279 struct window *updated_window;
280
281 /* Glyph row updated in update_window_line, and area that is updated. */
282
283 struct glyph_row *updated_row;
284 int updated_area;
285
286 /* A glyph for a space. */
287
288 struct glyph space_glyph;
289
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
293
294 int redisplay_performed_directly_p;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
309
310 struct redisplay_interface *rif;
311
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
317
318 int fonts_changed_p;
319
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
322
323 #if GLYPH_DEBUG
324
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
329
330 /* One element of the ring buffer containing redisplay history
331 information. */
332
333 struct redisplay_history
334 {
335 char trace[512 + 100];
336 };
337
338 /* The size of the history buffer. */
339
340 #define REDISPLAY_HISTORY_SIZE 30
341
342 /* The redisplay history buffer. */
343
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346 /* Next free entry in redisplay_history. */
347
348 static int history_idx;
349
350 /* A tick that's incremented each time something is added to the
351 history. */
352
353 static unsigned history_tick;
354
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
363
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369 {
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386 }
387
388
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397 {
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408 }
409
410
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
414 ()
415 {
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426 }
427
428
429 #else /* GLYPH_DEBUG == 0 */
430
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
433
434 #endif /* GLYPH_DEBUG == 0 */
435
436
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
440
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
446 {
447 if (size <= 0 || from == to)
448 return;
449
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
458 {
459 register const char *endf = from + size;
460 register char *endt = to + size;
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
476 for (;;)
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
481 if (endt < to)
482 break;
483
484 bcopy (endf, endt, to - from);
485 }
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
491 }
492 }
493 }
494
495
496 \f
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
510 {
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
516
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
520
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
524 }
525
526
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
533
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
541 {
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
555
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560 }
561
562
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574 {
575 int n;
576
577 if (NUMBERP (margin))
578 {
579 int width = XFASTINT (w->total_cols);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
583 }
584 else
585 n = 0;
586
587 return n;
588 }
589
590
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
593
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
599
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
604
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
612
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619 {
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_width = -1, window_height;
627
628 /* See if W had a header line that has disappeared now, or vice versa.
629 Get W's size. */
630 if (w)
631 {
632 window_box (w, -1, 0, 0, &window_width, &window_height);
633
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
640 Do nothing if MATRIX' size, position, vscroll, and marginal areas
641 haven't changed. This optimization is important because preserving
642 the matrix means preventing redisplay. */
643 if (matrix->pool == NULL)
644 {
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
655 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_cols);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_cols);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. It is a window matrix for window-based redisplay.
730 Allocate glyph memory from the heap. */
731 if (dim.width > matrix->matrix_w
732 || new_rows
733 || header_line_changed_p
734 || marginal_areas_changed_p)
735 {
736 struct glyph_row *row = matrix->rows;
737 struct glyph_row *end = row + matrix->rows_allocated;
738
739 while (row < end)
740 {
741 row->glyphs[LEFT_MARGIN_AREA]
742 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
743 (dim.width
744 * sizeof (struct glyph)));
745
746 /* The mode line never has marginal areas. */
747 if (row == matrix->rows + dim.height - 1
748 || (row == matrix->rows && matrix->header_line_p))
749 {
750 row->glyphs[TEXT_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA];
752 row->glyphs[RIGHT_MARGIN_AREA]
753 = row->glyphs[TEXT_AREA] + dim.width;
754 row->glyphs[LAST_AREA]
755 = row->glyphs[RIGHT_MARGIN_AREA];
756 }
757 else
758 {
759 row->glyphs[TEXT_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + left;
761 row->glyphs[RIGHT_MARGIN_AREA]
762 = row->glyphs[TEXT_AREA] + dim.width - left - right;
763 row->glyphs[LAST_AREA]
764 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
765 }
766 ++row;
767 }
768 }
769
770 xassert (left >= 0 && right >= 0);
771 matrix->left_margin_glyphs = left;
772 matrix->right_margin_glyphs = right;
773 }
774
775 /* Number of rows to be used by MATRIX. */
776 matrix->nrows = dim.height;
777 xassert (matrix->nrows >= 0);
778
779 if (w)
780 {
781 if (matrix == w->current_matrix)
782 {
783 /* Mark rows in a current matrix of a window as not having
784 valid contents. It's important to not do this for
785 desired matrices. When Emacs starts, it may already be
786 building desired matrices when this function runs. */
787 if (window_width < 0)
788 window_width = window_box_width (w, -1);
789
790 /* Optimize the case that only the height has changed (C-x 2,
791 upper window). Invalidate all rows that are no longer part
792 of the window. */
793 if (!marginal_areas_changed_p
794 && !header_line_changed_p
795 && new_rows == 0
796 && dim.width == matrix->matrix_w
797 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
798 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
799 && matrix->window_width == window_width)
800 {
801 /* Find the last row in the window. */
802 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
803 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
804 {
805 ++i;
806 break;
807 }
808
809 /* Window end is invalid, if inside of the rows that
810 are invalidated below. */
811 if (INTEGERP (w->window_end_vpos)
812 && XFASTINT (w->window_end_vpos) >= i)
813 w->window_end_valid = Qnil;
814
815 while (i < matrix->nrows)
816 matrix->rows[i++].enabled_p = 0;
817 }
818 else
819 {
820 for (i = 0; i < matrix->nrows; ++i)
821 matrix->rows[i].enabled_p = 0;
822 }
823 }
824 else if (matrix == w->desired_matrix)
825 {
826 /* Rows in desired matrices always have to be cleared;
827 redisplay expects this is the case when it runs, so it
828 had better be the case when we adjust matrices between
829 redisplays. */
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
832 }
833 }
834
835
836 /* Remember last values to be able to optimize frame redraws. */
837 matrix->matrix_x = x;
838 matrix->matrix_y = y;
839 matrix->matrix_w = dim.width;
840 matrix->matrix_h = dim.height;
841
842 /* Record the top y location and height of W at the time the matrix
843 was last adjusted. This is used to optimize redisplay above. */
844 if (w)
845 {
846 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
847 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
848 matrix->window_height = window_height;
849 matrix->window_width = window_width;
850 matrix->window_vscroll = w->vscroll;
851 }
852 }
853
854
855 /* Reverse the contents of rows in MATRIX between START and END. The
856 contents of the row at END - 1 end up at START, END - 2 at START +
857 1 etc. This is part of the implementation of rotate_matrix (see
858 below). */
859
860 static void
861 reverse_rows (matrix, start, end)
862 struct glyph_matrix *matrix;
863 int start, end;
864 {
865 int i, j;
866
867 for (i = start, j = end - 1; i < j; ++i, --j)
868 {
869 /* Non-ISO HP/UX compiler doesn't like auto struct
870 initialization. */
871 struct glyph_row temp;
872 temp = matrix->rows[i];
873 matrix->rows[i] = matrix->rows[j];
874 matrix->rows[j] = temp;
875 }
876 }
877
878
879 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
880 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
881 indices. (Note: this does not copy glyphs, only glyph pointers in
882 row structures are moved around).
883
884 The algorithm used for rotating the vector was, I believe, first
885 described by Kernighan. See the vector R as consisting of two
886 sub-vectors AB, where A has length BY for BY >= 0. The result
887 after rotating is then BA. Reverse both sub-vectors to get ArBr
888 and reverse the result to get (ArBr)r which is BA. Similar for
889 rotating right. */
890
891 void
892 rotate_matrix (matrix, first, last, by)
893 struct glyph_matrix *matrix;
894 int first, last, by;
895 {
896 if (by < 0)
897 {
898 /* Up (rotate left, i.e. towards lower indices). */
899 by = -by;
900 reverse_rows (matrix, first, first + by);
901 reverse_rows (matrix, first + by, last);
902 reverse_rows (matrix, first, last);
903 }
904 else if (by > 0)
905 {
906 /* Down (rotate right, i.e. towards higher indices). */
907 reverse_rows (matrix, last - by, last);
908 reverse_rows (matrix, first, last - by);
909 reverse_rows (matrix, first, last);
910 }
911 }
912
913
914 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
915 with indices START <= index < END. Increment positions by DELTA/
916 DELTA_BYTES. */
917
918 void
919 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
920 struct glyph_matrix *matrix;
921 int start, end, delta, delta_bytes;
922 {
923 /* Check that START and END are reasonable values. */
924 xassert (start >= 0 && start <= matrix->nrows);
925 xassert (end >= 0 && end <= matrix->nrows);
926 xassert (start <= end);
927
928 for (; start < end; ++start)
929 increment_row_positions (matrix->rows + start, delta, delta_bytes);
930 }
931
932
933 /* Enable a range of rows in glyph matrix MATRIX. START and END are
934 the row indices of the first and last + 1 row to enable. If
935 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
936
937 void
938 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
939 struct glyph_matrix *matrix;
940 int start, end;
941 int enabled_p;
942 {
943 xassert (start <= end);
944 xassert (start >= 0 && start < matrix->nrows);
945 xassert (end >= 0 && end <= matrix->nrows);
946
947 for (; start < end; ++start)
948 matrix->rows[start].enabled_p = enabled_p != 0;
949 }
950
951
952 /* Clear MATRIX.
953
954 This empties all rows in MATRIX by setting the enabled_p flag for
955 all rows of the matrix to zero. The function prepare_desired_row
956 will eventually really clear a row when it sees one with a zero
957 enabled_p flag.
958
959 Resets update hints to defaults value. The only update hint
960 currently present is the flag MATRIX->no_scrolling_p. */
961
962 void
963 clear_glyph_matrix (matrix)
964 struct glyph_matrix *matrix;
965 {
966 if (matrix)
967 {
968 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
969 matrix->no_scrolling_p = 0;
970 }
971 }
972
973
974 /* Shift part of the glyph matrix MATRIX of window W up or down.
975 Increment y-positions in glyph rows between START and END by DY,
976 and recompute their visible height. */
977
978 void
979 shift_glyph_matrix (w, matrix, start, end, dy)
980 struct window *w;
981 struct glyph_matrix *matrix;
982 int start, end, dy;
983 {
984 int min_y, max_y;
985
986 xassert (start <= end);
987 xassert (start >= 0 && start < matrix->nrows);
988 xassert (end >= 0 && end <= matrix->nrows);
989
990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
991 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
992
993 for (; start < end; ++start)
994 {
995 struct glyph_row *row = &matrix->rows[start];
996
997 row->y += dy;
998 row->visible_height = row->height;
999
1000 if (row->y < min_y)
1001 row->visible_height -= min_y - row->y;
1002 if (row->y + row->height > max_y)
1003 row->visible_height -= row->y + row->height - max_y;
1004 }
1005 }
1006
1007
1008 /* Mark all rows in current matrices of frame F as invalid. Marking
1009 invalid is done by setting enabled_p to zero for all rows in a
1010 current matrix. */
1011
1012 void
1013 clear_current_matrices (f)
1014 register struct frame *f;
1015 {
1016 /* Clear frame current matrix, if we have one. */
1017 if (f->current_matrix)
1018 clear_glyph_matrix (f->current_matrix);
1019
1020 /* Clear the matrix of the menu bar window, if such a window exists.
1021 The menu bar window is currently used to display menus on X when
1022 no toolkit support is compiled in. */
1023 if (WINDOWP (f->menu_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1025
1026 /* Clear the matrix of the tool-bar window, if any. */
1027 if (WINDOWP (f->tool_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1029
1030 /* Clear current window matrices. */
1031 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1032 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1033 }
1034
1035
1036 /* Clear out all display lines of F for a coming redisplay. */
1037
1038 void
1039 clear_desired_matrices (f)
1040 register struct frame *f;
1041 {
1042 if (f->desired_matrix)
1043 clear_glyph_matrix (f->desired_matrix);
1044
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1047
1048 if (WINDOWP (f->tool_bar_window))
1049 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1050
1051 /* Do it for window matrices. */
1052 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1053 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1054 }
1055
1056
1057 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1058 non-zero clear desired matrices, otherwise clear current matrices. */
1059
1060 static void
1061 clear_window_matrices (w, desired_p)
1062 struct window *w;
1063 int desired_p;
1064 {
1065 while (w)
1066 {
1067 if (!NILP (w->hchild))
1068 {
1069 xassert (WINDOWP (w->hchild));
1070 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1071 }
1072 else if (!NILP (w->vchild))
1073 {
1074 xassert (WINDOWP (w->vchild));
1075 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1076 }
1077 else
1078 {
1079 if (desired_p)
1080 clear_glyph_matrix (w->desired_matrix);
1081 else
1082 {
1083 clear_glyph_matrix (w->current_matrix);
1084 w->window_end_valid = Qnil;
1085 }
1086 }
1087
1088 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 }
1090 }
1091
1092
1093 \f
1094 /***********************************************************************
1095 Glyph Rows
1096
1097 See dispextern.h for an overall explanation of glyph rows.
1098 ***********************************************************************/
1099
1100 /* Clear glyph row ROW. Do it in a way that makes it robust against
1101 changes in the glyph_row structure, i.e. addition or removal of
1102 structure members. */
1103
1104 static struct glyph_row null_row;
1105
1106 void
1107 clear_glyph_row (row)
1108 struct glyph_row *row;
1109 {
1110 struct glyph *p[1 + LAST_AREA];
1111
1112 /* Save pointers. */
1113 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1114 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1115 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1116 p[LAST_AREA] = row->glyphs[LAST_AREA];
1117
1118 /* Clear. */
1119 *row = null_row;
1120
1121 /* Restore pointers. */
1122 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1123 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1124 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1125 row->glyphs[LAST_AREA] = p[LAST_AREA];
1126
1127 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1128 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1129 Redisplay outputs such glyphs, and flickering effects were
1130 the result. This also depended on the contents of memory
1131 returned by xmalloc. If flickering happens again, activate
1132 the code below. If the flickering is gone with that, chances
1133 are that the flickering has the same reason as here. */
1134 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1135 #endif
1136 }
1137
1138
1139 /* Make ROW an empty, enabled row of canonical character height,
1140 in window W starting at y-position Y. */
1141
1142 void
1143 blank_row (w, row, y)
1144 struct window *w;
1145 struct glyph_row *row;
1146 int y;
1147 {
1148 int min_y, max_y;
1149
1150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1151 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1152
1153 clear_glyph_row (row);
1154 row->y = y;
1155 row->ascent = row->phys_ascent = 0;
1156 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1157 row->visible_height = row->height;
1158
1159 if (row->y < min_y)
1160 row->visible_height -= min_y - row->y;
1161 if (row->y + row->height > max_y)
1162 row->visible_height -= row->y + row->height - max_y;
1163
1164 row->enabled_p = 1;
1165 }
1166
1167
1168 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1169 are the amounts by which to change positions. Note that the first
1170 glyph of the text area of a row can have a buffer position even if
1171 the used count of the text area is zero. Such rows display line
1172 ends. */
1173
1174 void
1175 increment_row_positions (row, delta, delta_bytes)
1176 struct glyph_row *row;
1177 int delta, delta_bytes;
1178 {
1179 int area, i;
1180
1181 /* Increment start and end positions. */
1182 MATRIX_ROW_START_CHARPOS (row) += delta;
1183 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1184 MATRIX_ROW_END_CHARPOS (row) += delta;
1185 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1186
1187 /* Increment positions in glyphs. */
1188 for (area = 0; area < LAST_AREA; ++area)
1189 for (i = 0; i < row->used[area]; ++i)
1190 if (BUFFERP (row->glyphs[area][i].object)
1191 && row->glyphs[area][i].charpos > 0)
1192 row->glyphs[area][i].charpos += delta;
1193
1194 /* Capture the case of rows displaying a line end. */
1195 if (row->used[TEXT_AREA] == 0
1196 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1197 row->glyphs[TEXT_AREA]->charpos += delta;
1198 }
1199
1200
1201 #if 0
1202 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1203 contents, i.e. glyph structure contents are exchanged between A and
1204 B without changing glyph pointers in A and B. */
1205
1206 static void
1207 swap_glyphs_in_rows (a, b)
1208 struct glyph_row *a, *b;
1209 {
1210 int area;
1211
1212 for (area = 0; area < LAST_AREA; ++area)
1213 {
1214 /* Number of glyphs to swap. */
1215 int max_used = max (a->used[area], b->used[area]);
1216
1217 /* Start of glyphs in area of row A. */
1218 struct glyph *glyph_a = a->glyphs[area];
1219
1220 /* End + 1 of glyphs in area of row A. */
1221 struct glyph *glyph_a_end = a->glyphs[max_used];
1222
1223 /* Start of glyphs in area of row B. */
1224 struct glyph *glyph_b = b->glyphs[area];
1225
1226 while (glyph_a < glyph_a_end)
1227 {
1228 /* Non-ISO HP/UX compiler doesn't like auto struct
1229 initialization. */
1230 struct glyph temp;
1231 temp = *glyph_a;
1232 *glyph_a = *glyph_b;
1233 *glyph_b = temp;
1234 ++glyph_a;
1235 ++glyph_b;
1236 }
1237 }
1238 }
1239
1240 #endif /* 0 */
1241
1242 /* Exchange pointers to glyph memory between glyph rows A and B. */
1243
1244 static INLINE void
1245 swap_glyph_pointers (a, b)
1246 struct glyph_row *a, *b;
1247 {
1248 int i;
1249 for (i = 0; i < LAST_AREA + 1; ++i)
1250 {
1251 struct glyph *temp = a->glyphs[i];
1252 a->glyphs[i] = b->glyphs[i];
1253 b->glyphs[i] = temp;
1254 }
1255 }
1256
1257
1258 /* Copy glyph row structure FROM to glyph row structure TO, except
1259 that glyph pointers in the structures are left unchanged. */
1260
1261 INLINE void
1262 copy_row_except_pointers (to, from)
1263 struct glyph_row *to, *from;
1264 {
1265 struct glyph *pointers[1 + LAST_AREA];
1266
1267 /* Save glyph pointers of TO. */
1268 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1269
1270 /* Do a structure assignment. */
1271 *to = *from;
1272
1273 /* Restore original pointers of TO. */
1274 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1275 }
1276
1277
1278 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1279 TO and FROM are left unchanged. Glyph contents are copied from the
1280 glyph memory of FROM to the glyph memory of TO. Increment buffer
1281 positions in row TO by DELTA/ DELTA_BYTES. */
1282
1283 void
1284 copy_glyph_row_contents (to, from, delta, delta_bytes)
1285 struct glyph_row *to, *from;
1286 int delta, delta_bytes;
1287 {
1288 int area;
1289
1290 /* This is like a structure assignment TO = FROM, except that
1291 glyph pointers in the rows are left unchanged. */
1292 copy_row_except_pointers (to, from);
1293
1294 /* Copy glyphs from FROM to TO. */
1295 for (area = 0; area < LAST_AREA; ++area)
1296 if (from->used[area])
1297 bcopy (from->glyphs[area], to->glyphs[area],
1298 from->used[area] * sizeof (struct glyph));
1299
1300 /* Increment buffer positions in TO by DELTA. */
1301 increment_row_positions (to, delta, delta_bytes);
1302 }
1303
1304
1305 /* Assign glyph row FROM to glyph row TO. This works like a structure
1306 assignment TO = FROM, except that glyph pointers are not copied but
1307 exchanged between TO and FROM. Pointers must be exchanged to avoid
1308 a memory leak. */
1309
1310 static INLINE void
1311 assign_row (to, from)
1312 struct glyph_row *to, *from;
1313 {
1314 swap_glyph_pointers (to, from);
1315 copy_row_except_pointers (to, from);
1316 }
1317
1318
1319 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1320 a row in a window matrix, is a slice of the glyph memory of the
1321 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1322 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1323 memory of FRAME_ROW. */
1324
1325 #if GLYPH_DEBUG
1326
1327 static int
1328 glyph_row_slice_p (window_row, frame_row)
1329 struct glyph_row *window_row, *frame_row;
1330 {
1331 struct glyph *window_glyph_start = window_row->glyphs[0];
1332 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1333 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1334
1335 return (frame_glyph_start <= window_glyph_start
1336 && window_glyph_start < frame_glyph_end);
1337 }
1338
1339 #endif /* GLYPH_DEBUG */
1340
1341 #if 0
1342
1343 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1344 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1345 in WINDOW_MATRIX is found satisfying the condition. */
1346
1347 static struct glyph_row *
1348 find_glyph_row_slice (window_matrix, frame_matrix, row)
1349 struct glyph_matrix *window_matrix, *frame_matrix;
1350 int row;
1351 {
1352 int i;
1353
1354 xassert (row >= 0 && row < frame_matrix->nrows);
1355
1356 for (i = 0; i < window_matrix->nrows; ++i)
1357 if (glyph_row_slice_p (window_matrix->rows + i,
1358 frame_matrix->rows + row))
1359 break;
1360
1361 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1362 }
1363
1364 #endif /* 0 */
1365
1366 /* Prepare ROW for display. Desired rows are cleared lazily,
1367 i.e. they are only marked as to be cleared by setting their
1368 enabled_p flag to zero. When a row is to be displayed, a prior
1369 call to this function really clears it. */
1370
1371 void
1372 prepare_desired_row (row)
1373 struct glyph_row *row;
1374 {
1375 if (!row->enabled_p)
1376 {
1377 clear_glyph_row (row);
1378 row->enabled_p = 1;
1379 }
1380 }
1381
1382
1383 /* Return a hash code for glyph row ROW. */
1384
1385 int
1386 line_hash_code (row)
1387 struct glyph_row *row;
1388 {
1389 int hash = 0;
1390
1391 if (row->enabled_p)
1392 {
1393 struct glyph *glyph = row->glyphs[TEXT_AREA];
1394 struct glyph *end = glyph + row->used[TEXT_AREA];
1395
1396 while (glyph < end)
1397 {
1398 int c = glyph->u.ch;
1399 int face_id = glyph->face_id;
1400 if (must_write_spaces)
1401 c -= SPACEGLYPH;
1402 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1404 ++glyph;
1405 }
1406
1407 if (hash == 0)
1408 hash = 1;
1409 }
1410
1411 return hash;
1412 }
1413
1414
1415 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1416 the number of characters in the line. If must_write_spaces is
1417 zero, leading and trailing spaces are ignored. */
1418
1419 static unsigned int
1420 line_draw_cost (matrix, vpos)
1421 struct glyph_matrix *matrix;
1422 int vpos;
1423 {
1424 struct glyph_row *row = matrix->rows + vpos;
1425 struct glyph *beg = row->glyphs[TEXT_AREA];
1426 struct glyph *end = beg + row->used[TEXT_AREA];
1427 int len;
1428 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1429 int glyph_table_len = GLYPH_TABLE_LENGTH;
1430
1431 /* Ignore trailing and leading spaces if we can. */
1432 if (!must_write_spaces)
1433 {
1434 /* Skip from the end over trailing spaces. */
1435 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1436 --end;
1437
1438 /* All blank line. */
1439 if (end == beg)
1440 return 0;
1441
1442 /* Skip over leading spaces. */
1443 while (CHAR_GLYPH_SPACE_P (*beg))
1444 ++beg;
1445 }
1446
1447 /* If we don't have a glyph-table, each glyph is one character,
1448 so return the number of glyphs. */
1449 if (glyph_table_base == 0)
1450 len = end - beg;
1451 else
1452 {
1453 /* Otherwise, scan the glyphs and accumulate their total length
1454 in LEN. */
1455 len = 0;
1456 while (beg < end)
1457 {
1458 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1459
1460 if (g < 0
1461 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1462 len += 1;
1463 else
1464 len += GLYPH_LENGTH (glyph_table_base, g);
1465
1466 ++beg;
1467 }
1468 }
1469
1470 return len;
1471 }
1472
1473
1474 /* Test two glyph rows A and B for equality. Value is non-zero if A
1475 and B have equal contents. W is the window to which the glyphs
1476 rows A and B belong. It is needed here to test for partial row
1477 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1478 flags of A and B, too. */
1479
1480 static INLINE int
1481 row_equal_p (w, a, b, mouse_face_p)
1482 struct window *w;
1483 struct glyph_row *a, *b;
1484 int mouse_face_p;
1485 {
1486 if (a == b)
1487 return 1;
1488 else if (a->hash != b->hash)
1489 return 0;
1490 else
1491 {
1492 struct glyph *a_glyph, *b_glyph, *a_end;
1493 int area;
1494
1495 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1496 return 0;
1497
1498 /* Compare glyphs. */
1499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1500 {
1501 if (a->used[area] != b->used[area])
1502 return 0;
1503
1504 a_glyph = a->glyphs[area];
1505 a_end = a_glyph + a->used[area];
1506 b_glyph = b->glyphs[area];
1507
1508 while (a_glyph < a_end
1509 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1510 ++a_glyph, ++b_glyph;
1511
1512 if (a_glyph != a_end)
1513 return 0;
1514 }
1515
1516 if (a->fill_line_p != b->fill_line_p
1517 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1518 || a->left_fringe_bitmap != b->left_fringe_bitmap
1519 || a->left_fringe_face_id != b->left_fringe_face_id
1520 || a->right_fringe_bitmap != b->right_fringe_bitmap
1521 || a->right_fringe_face_id != b->right_fringe_face_id
1522 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1523 || a->exact_window_width_line_p != b->exact_window_width_line_p
1524 || a->overlapped_p != b->overlapped_p
1525 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1526 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1527 /* Different partially visible characters on left margin. */
1528 || a->x != b->x
1529 /* Different height. */
1530 || a->ascent != b->ascent
1531 || a->phys_ascent != b->phys_ascent
1532 || a->phys_height != b->phys_height
1533 || a->visible_height != b->visible_height)
1534 return 0;
1535 }
1536
1537 return 1;
1538 }
1539
1540
1541 \f
1542 /***********************************************************************
1543 Glyph Pool
1544
1545 See dispextern.h for an overall explanation of glyph pools.
1546 ***********************************************************************/
1547
1548 /* Allocate a glyph_pool structure. The structure returned is
1549 initialized with zeros. The global variable glyph_pool_count is
1550 incremented for each pool allocated. */
1551
1552 static struct glyph_pool *
1553 new_glyph_pool ()
1554 {
1555 struct glyph_pool *result;
1556
1557 /* Allocate a new glyph_pool and clear it. */
1558 result = (struct glyph_pool *) xmalloc (sizeof *result);
1559 bzero (result, sizeof *result);
1560
1561 /* For memory leak and double deletion checking. */
1562 ++glyph_pool_count;
1563
1564 return result;
1565 }
1566
1567
1568 /* Free a glyph_pool structure POOL. The function may be called with
1569 a null POOL pointer. The global variable glyph_pool_count is
1570 decremented with every pool structure freed. If this count gets
1571 negative, more structures were freed than allocated, i.e. one
1572 structure must have been freed more than once or a bogus pointer
1573 was passed to free_glyph_pool. */
1574
1575 static void
1576 free_glyph_pool (pool)
1577 struct glyph_pool *pool;
1578 {
1579 if (pool)
1580 {
1581 /* More freed than allocated? */
1582 --glyph_pool_count;
1583 xassert (glyph_pool_count >= 0);
1584
1585 xfree (pool->glyphs);
1586 xfree (pool);
1587 }
1588 }
1589
1590
1591 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1592 columns we need. This function never shrinks a pool. The only
1593 case in which this would make sense, would be when a frame's size
1594 is changed from a large value to a smaller one. But, if someone
1595 does it once, we can expect that he will do it again.
1596
1597 Value is non-zero if the pool changed in a way which makes
1598 re-adjusting window glyph matrices necessary. */
1599
1600 static int
1601 realloc_glyph_pool (pool, matrix_dim)
1602 struct glyph_pool *pool;
1603 struct dim matrix_dim;
1604 {
1605 int needed;
1606 int changed_p;
1607
1608 changed_p = (pool->glyphs == 0
1609 || matrix_dim.height != pool->nrows
1610 || matrix_dim.width != pool->ncolumns);
1611
1612 /* Enlarge the glyph pool. */
1613 needed = matrix_dim.width * matrix_dim.height;
1614 if (needed > pool->nglyphs)
1615 {
1616 int size = needed * sizeof (struct glyph);
1617
1618 if (pool->glyphs)
1619 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1620 else
1621 {
1622 pool->glyphs = (struct glyph *) xmalloc (size);
1623 bzero (pool->glyphs, size);
1624 }
1625
1626 pool->nglyphs = needed;
1627 }
1628
1629 /* Remember the number of rows and columns because (a) we use them
1630 to do sanity checks, and (b) the number of columns determines
1631 where rows in the frame matrix start---this must be available to
1632 determine pointers to rows of window sub-matrices. */
1633 pool->nrows = matrix_dim.height;
1634 pool->ncolumns = matrix_dim.width;
1635
1636 return changed_p;
1637 }
1638
1639
1640 \f
1641 /***********************************************************************
1642 Debug Code
1643 ***********************************************************************/
1644
1645 #if GLYPH_DEBUG
1646
1647
1648 /* Flush standard output. This is sometimes useful to call from
1649 the debugger. */
1650
1651 void
1652 flush_stdout ()
1653 {
1654 fflush (stdout);
1655 }
1656
1657
1658 /* Check that no glyph pointers have been lost in MATRIX. If a
1659 pointer has been lost, e.g. by using a structure assignment between
1660 rows, at least one pointer must occur more than once in the rows of
1661 MATRIX. */
1662
1663 void
1664 check_matrix_pointer_lossage (matrix)
1665 struct glyph_matrix *matrix;
1666 {
1667 int i, j;
1668
1669 for (i = 0; i < matrix->nrows; ++i)
1670 for (j = 0; j < matrix->nrows; ++j)
1671 xassert (i == j
1672 || (matrix->rows[i].glyphs[TEXT_AREA]
1673 != matrix->rows[j].glyphs[TEXT_AREA]));
1674 }
1675
1676
1677 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1678
1679 struct glyph_row *
1680 matrix_row (matrix, row)
1681 struct glyph_matrix *matrix;
1682 int row;
1683 {
1684 xassert (matrix && matrix->rows);
1685 xassert (row >= 0 && row < matrix->nrows);
1686
1687 /* That's really too slow for normal testing because this function
1688 is called almost everywhere. Although---it's still astonishingly
1689 fast, so it is valuable to have for debugging purposes. */
1690 #if 0
1691 check_matrix_pointer_lossage (matrix);
1692 #endif
1693
1694 return matrix->rows + row;
1695 }
1696
1697
1698 #if 0 /* This function makes invalid assumptions when text is
1699 partially invisible. But it might come handy for debugging
1700 nevertheless. */
1701
1702 /* Check invariants that must hold for an up to date current matrix of
1703 window W. */
1704
1705 static void
1706 check_matrix_invariants (w)
1707 struct window *w;
1708 {
1709 struct glyph_matrix *matrix = w->current_matrix;
1710 int yb = window_text_bottom_y (w);
1711 struct glyph_row *row = matrix->rows;
1712 struct glyph_row *last_text_row = NULL;
1713 struct buffer *saved = current_buffer;
1714 struct buffer *buffer = XBUFFER (w->buffer);
1715 int c;
1716
1717 /* This can sometimes happen for a fresh window. */
1718 if (matrix->nrows < 2)
1719 return;
1720
1721 set_buffer_temp (buffer);
1722
1723 /* Note: last row is always reserved for the mode line. */
1724 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1725 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1726 {
1727 struct glyph_row *next = row + 1;
1728
1729 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1730 last_text_row = row;
1731
1732 /* Check that character and byte positions are in sync. */
1733 xassert (MATRIX_ROW_START_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1735
1736 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1737 have such a position temporarily in case of a minibuffer
1738 displaying something like `[Sole completion]' at its end. */
1739 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1740 xassert (MATRIX_ROW_END_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1742
1743 /* Check that end position of `row' is equal to start position
1744 of next row. */
1745 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1746 {
1747 xassert (MATRIX_ROW_END_CHARPOS (row)
1748 == MATRIX_ROW_START_CHARPOS (next));
1749 xassert (MATRIX_ROW_END_BYTEPOS (row)
1750 == MATRIX_ROW_START_BYTEPOS (next));
1751 }
1752 row = next;
1753 }
1754
1755 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1756 xassert (w->desired_matrix->rows != NULL);
1757 set_buffer_temp (saved);
1758 }
1759
1760 #endif /* 0 */
1761
1762 #endif /* GLYPH_DEBUG != 0 */
1763
1764
1765 \f
1766 /**********************************************************************
1767 Allocating/ Adjusting Glyph Matrices
1768 **********************************************************************/
1769
1770 /* Allocate glyph matrices over a window tree for a frame-based
1771 redisplay
1772
1773 X and Y are column/row within the frame glyph matrix where
1774 sub-matrices for the window tree rooted at WINDOW must be
1775 allocated. CH_DIM contains the dimensions of the smallest
1776 character that could be used during display. DIM_ONLY_P non-zero
1777 means that the caller of this function is only interested in the
1778 result matrix dimension, and matrix adjustments should not be
1779 performed.
1780
1781 The function returns the total width/height of the sub-matrices of
1782 the window tree. If called on a frame root window, the computation
1783 will take the mini-buffer window into account.
1784
1785 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1786
1787 NEW_LEAF_MATRIX set if any window in the tree did not have a
1788 glyph matrices yet, and
1789
1790 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1791 any window in the tree will be changed or have been changed (see
1792 DIM_ONLY_P)
1793
1794 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1795 function.
1796
1797 Windows are arranged into chains of windows on the same level
1798 through the next fields of window structures. Such a level can be
1799 either a sequence of horizontally adjacent windows from left to
1800 right, or a sequence of vertically adjacent windows from top to
1801 bottom. Each window in a horizontal sequence can be either a leaf
1802 window or a vertical sequence; a window in a vertical sequence can
1803 be either a leaf or a horizontal sequence. All windows in a
1804 horizontal sequence have the same height, and all windows in a
1805 vertical sequence have the same width.
1806
1807 This function uses, for historical reasons, a more general
1808 algorithm to determine glyph matrix dimensions that would be
1809 necessary.
1810
1811 The matrix height of a horizontal sequence is determined by the
1812 maximum height of any matrix in the sequence. The matrix width of
1813 a horizontal sequence is computed by adding up matrix widths of
1814 windows in the sequence.
1815
1816 |<------- result width ------->|
1817 +---------+----------+---------+ ---
1818 | | | | |
1819 | | | |
1820 +---------+ | | result height
1821 | +---------+
1822 | | |
1823 +----------+ ---
1824
1825 The matrix width of a vertical sequence is the maximum matrix width
1826 of any window in the sequence. Its height is computed by adding up
1827 matrix heights of windows in the sequence.
1828
1829 |<---- result width -->|
1830 +---------+ ---
1831 | | |
1832 | | |
1833 +---------+--+ |
1834 | | |
1835 | | result height
1836 | |
1837 +------------+---------+ |
1838 | | |
1839 | | |
1840 +------------+---------+ --- */
1841
1842 /* Bit indicating that a new matrix will be allocated or has been
1843 allocated. */
1844
1845 #define NEW_LEAF_MATRIX (1 << 0)
1846
1847 /* Bit indicating that a matrix will or has changed its location or
1848 size. */
1849
1850 #define CHANGED_LEAF_MATRIX (1 << 1)
1851
1852 static struct dim
1853 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1854 window_change_flags)
1855 Lisp_Object window;
1856 int x, y;
1857 int dim_only_p;
1858 int *window_change_flags;
1859 {
1860 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1861 int x0 = x, y0 = y;
1862 int wmax = 0, hmax = 0;
1863 struct dim total;
1864 struct dim dim;
1865 struct window *w;
1866 int in_horz_combination_p;
1867
1868 /* What combination is WINDOW part of? Compute this once since the
1869 result is the same for all windows in the `next' chain. The
1870 special case of a root window (parent equal to nil) is treated
1871 like a vertical combination because a root window's `next'
1872 points to the mini-buffer window, if any, which is arranged
1873 vertically below other windows. */
1874 in_horz_combination_p
1875 = (!NILP (XWINDOW (window)->parent)
1876 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1877
1878 /* For WINDOW and all windows on the same level. */
1879 do
1880 {
1881 w = XWINDOW (window);
1882
1883 /* Get the dimension of the window sub-matrix for W, depending
1884 on whether this is a combination or a leaf window. */
1885 if (!NILP (w->hchild))
1886 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1887 dim_only_p,
1888 window_change_flags);
1889 else if (!NILP (w->vchild))
1890 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1891 dim_only_p,
1892 window_change_flags);
1893 else
1894 {
1895 /* If not already done, allocate sub-matrix structures. */
1896 if (w->desired_matrix == NULL)
1897 {
1898 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1899 w->current_matrix = new_glyph_matrix (f->current_pool);
1900 *window_change_flags |= NEW_LEAF_MATRIX;
1901 }
1902
1903 /* Width and height MUST be chosen so that there are no
1904 holes in the frame matrix. */
1905 dim.width = required_matrix_width (w);
1906 dim.height = required_matrix_height (w);
1907
1908 /* Will matrix be re-allocated? */
1909 if (x != w->desired_matrix->matrix_x
1910 || y != w->desired_matrix->matrix_y
1911 || dim.width != w->desired_matrix->matrix_w
1912 || dim.height != w->desired_matrix->matrix_h
1913 || (margin_glyphs_to_reserve (w, dim.width,
1914 w->left_margin_cols)
1915 != w->desired_matrix->left_margin_glyphs)
1916 || (margin_glyphs_to_reserve (w, dim.width,
1917 w->right_margin_cols)
1918 != w->desired_matrix->right_margin_glyphs))
1919 *window_change_flags |= CHANGED_LEAF_MATRIX;
1920
1921 /* Actually change matrices, if allowed. Do not consider
1922 CHANGED_LEAF_MATRIX computed above here because the pool
1923 may have been changed which we don't now here. We trust
1924 that we only will be called with DIM_ONLY_P != 0 when
1925 necessary. */
1926 if (!dim_only_p)
1927 {
1928 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1929 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1930 }
1931 }
1932
1933 /* If we are part of a horizontal combination, advance x for
1934 windows to the right of W; otherwise advance y for windows
1935 below W. */
1936 if (in_horz_combination_p)
1937 x += dim.width;
1938 else
1939 y += dim.height;
1940
1941 /* Remember maximum glyph matrix dimensions. */
1942 wmax = max (wmax, dim.width);
1943 hmax = max (hmax, dim.height);
1944
1945 /* Next window on same level. */
1946 window = w->next;
1947 }
1948 while (!NILP (window));
1949
1950 /* Set `total' to the total glyph matrix dimension of this window
1951 level. In a vertical combination, the width is the width of the
1952 widest window; the height is the y we finally reached, corrected
1953 by the y we started with. In a horizontal combination, the total
1954 height is the height of the tallest window, and the width is the
1955 x we finally reached, corrected by the x we started with. */
1956 if (in_horz_combination_p)
1957 {
1958 total.width = x - x0;
1959 total.height = hmax;
1960 }
1961 else
1962 {
1963 total.width = wmax;
1964 total.height = y - y0;
1965 }
1966
1967 return total;
1968 }
1969
1970
1971 /* Return the required height of glyph matrices for window W. */
1972
1973 int
1974 required_matrix_height (w)
1975 struct window *w;
1976 {
1977 #ifdef HAVE_WINDOW_SYSTEM
1978 struct frame *f = XFRAME (w->frame);
1979
1980 if (FRAME_WINDOW_P (f))
1981 {
1982 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1983 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1984 return (((window_pixel_height + ch_height - 1)
1985 / ch_height) * w->nrows_scale_factor
1986 /* One partially visible line at the top and
1987 bottom of the window. */
1988 + 2
1989 /* 2 for header and mode line. */
1990 + 2);
1991 }
1992 #endif /* HAVE_WINDOW_SYSTEM */
1993
1994 return WINDOW_TOTAL_LINES (w);
1995 }
1996
1997
1998 /* Return the required width of glyph matrices for window W. */
1999
2000 int
2001 required_matrix_width (w)
2002 struct window *w;
2003 {
2004 #ifdef HAVE_WINDOW_SYSTEM
2005 struct frame *f = XFRAME (w->frame);
2006 if (FRAME_WINDOW_P (f))
2007 {
2008 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2009 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2010
2011 /* Compute number of glyphs needed in a glyph row. */
2012 return (((window_pixel_width + ch_width - 1)
2013 / ch_width) * w->ncols_scale_factor
2014 /* 2 partially visible columns in the text area. */
2015 + 2
2016 /* One partially visible column at the right
2017 edge of each marginal area. */
2018 + 1 + 1);
2019 }
2020 #endif /* HAVE_WINDOW_SYSTEM */
2021
2022 return XINT (w->total_cols);
2023 }
2024
2025
2026 /* Allocate window matrices for window-based redisplay. W is the
2027 window whose matrices must be allocated/reallocated. CH_DIM is the
2028 size of the smallest character that could potentially be used on W. */
2029
2030 static void
2031 allocate_matrices_for_window_redisplay (w)
2032 struct window *w;
2033 {
2034 while (w)
2035 {
2036 if (!NILP (w->vchild))
2037 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2038 else if (!NILP (w->hchild))
2039 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2040 else
2041 {
2042 /* W is a leaf window. */
2043 struct dim dim;
2044
2045 /* If matrices are not yet allocated, allocate them now. */
2046 if (w->desired_matrix == NULL)
2047 {
2048 w->desired_matrix = new_glyph_matrix (NULL);
2049 w->current_matrix = new_glyph_matrix (NULL);
2050 }
2051
2052 dim.width = required_matrix_width (w);
2053 dim.height = required_matrix_height (w);
2054 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2055 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2056 }
2057
2058 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2059 }
2060 }
2061
2062
2063 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2064 do it for all frames; otherwise do it just for the given frame.
2065 This function must be called when a new frame is created, its size
2066 changes, or its window configuration changes. */
2067
2068 void
2069 adjust_glyphs (f)
2070 struct frame *f;
2071 {
2072 /* Block input so that expose events and other events that access
2073 glyph matrices are not processed while we are changing them. */
2074 BLOCK_INPUT;
2075
2076 if (f)
2077 adjust_frame_glyphs (f);
2078 else
2079 {
2080 Lisp_Object tail, lisp_frame;
2081
2082 FOR_EACH_FRAME (tail, lisp_frame)
2083 adjust_frame_glyphs (XFRAME (lisp_frame));
2084 }
2085
2086 UNBLOCK_INPUT;
2087 }
2088
2089
2090 /* Adjust frame glyphs when Emacs is initialized.
2091
2092 To be called from init_display.
2093
2094 We need a glyph matrix because redraw will happen soon.
2095 Unfortunately, window sizes on selected_frame are not yet set to
2096 meaningful values. I believe we can assume that there are only two
2097 windows on the frame---the mini-buffer and the root window. Frame
2098 height and width seem to be correct so far. So, set the sizes of
2099 windows to estimated values. */
2100
2101 static void
2102 adjust_frame_glyphs_initially ()
2103 {
2104 struct frame *sf = SELECTED_FRAME ();
2105 struct window *root = XWINDOW (sf->root_window);
2106 struct window *mini = XWINDOW (root->next);
2107 int frame_lines = FRAME_LINES (sf);
2108 int frame_cols = FRAME_COLS (sf);
2109 int top_margin = FRAME_TOP_MARGIN (sf);
2110
2111 /* Do it for the root window. */
2112 XSETFASTINT (root->top_line, top_margin);
2113 XSETFASTINT (root->total_cols, frame_cols);
2114 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2115
2116 /* Do it for the mini-buffer window. */
2117 XSETFASTINT (mini->top_line, frame_lines - 1);
2118 XSETFASTINT (mini->total_cols, frame_cols);
2119 set_window_height (root->next, 1, 0);
2120
2121 adjust_frame_glyphs (sf);
2122 glyphs_initialized_initially_p = 1;
2123 }
2124
2125
2126 /* Allocate/reallocate glyph matrices of a single frame F. */
2127
2128 static void
2129 adjust_frame_glyphs (f)
2130 struct frame *f;
2131 {
2132 if (FRAME_WINDOW_P (f))
2133 adjust_frame_glyphs_for_window_redisplay (f);
2134 else
2135 adjust_frame_glyphs_for_frame_redisplay (f);
2136
2137 /* Don't forget the message buffer and the buffer for
2138 decode_mode_spec. */
2139 adjust_frame_message_buffer (f);
2140 adjust_decode_mode_spec_buffer (f);
2141
2142 f->glyphs_initialized_p = 1;
2143 }
2144
2145
2146 /* In the window tree with root W, build current matrices of leaf
2147 windows from the frame's current matrix. */
2148
2149 static void
2150 fake_current_matrices (window)
2151 Lisp_Object window;
2152 {
2153 struct window *w;
2154
2155 for (; !NILP (window); window = w->next)
2156 {
2157 w = XWINDOW (window);
2158
2159 if (!NILP (w->hchild))
2160 fake_current_matrices (w->hchild);
2161 else if (!NILP (w->vchild))
2162 fake_current_matrices (w->vchild);
2163 else
2164 {
2165 int i;
2166 struct frame *f = XFRAME (w->frame);
2167 struct glyph_matrix *m = w->current_matrix;
2168 struct glyph_matrix *fm = f->current_matrix;
2169
2170 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2171 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2172
2173 for (i = 0; i < m->matrix_h; ++i)
2174 {
2175 struct glyph_row *r = m->rows + i;
2176 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2177
2178 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2179 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2180
2181 r->enabled_p = fr->enabled_p;
2182 if (r->enabled_p)
2183 {
2184 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2185 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2186 r->used[TEXT_AREA] = (m->matrix_w
2187 - r->used[LEFT_MARGIN_AREA]
2188 - r->used[RIGHT_MARGIN_AREA]);
2189 r->mode_line_p = 0;
2190 }
2191 }
2192 }
2193 }
2194 }
2195
2196
2197 /* Save away the contents of frame F's current frame matrix. Value is
2198 a glyph matrix holding the contents of F's current frame matrix. */
2199
2200 static struct glyph_matrix *
2201 save_current_matrix (f)
2202 struct frame *f;
2203 {
2204 int i;
2205 struct glyph_matrix *saved;
2206
2207 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2208 bzero (saved, sizeof *saved);
2209 saved->nrows = f->current_matrix->nrows;
2210 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2211 * sizeof *saved->rows);
2212 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2213
2214 for (i = 0; i < saved->nrows; ++i)
2215 {
2216 struct glyph_row *from = f->current_matrix->rows + i;
2217 struct glyph_row *to = saved->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2220 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2221 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2222 }
2223
2224 return saved;
2225 }
2226
2227
2228 /* Restore the contents of frame F's current frame matrix from SAVED,
2229 and free memory associated with SAVED. */
2230
2231 static void
2232 restore_current_matrix (f, saved)
2233 struct frame *f;
2234 struct glyph_matrix *saved;
2235 {
2236 int i;
2237
2238 for (i = 0; i < saved->nrows; ++i)
2239 {
2240 struct glyph_row *from = saved->rows + i;
2241 struct glyph_row *to = f->current_matrix->rows + i;
2242 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2243 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2244 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2245 xfree (from->glyphs[TEXT_AREA]);
2246 }
2247
2248 xfree (saved->rows);
2249 xfree (saved);
2250 }
2251
2252
2253
2254 /* Allocate/reallocate glyph matrices of a single frame F for
2255 frame-based redisplay. */
2256
2257 static void
2258 adjust_frame_glyphs_for_frame_redisplay (f)
2259 struct frame *f;
2260 {
2261 struct dim ch_dim;
2262 struct dim matrix_dim;
2263 int pool_changed_p;
2264 int window_change_flags;
2265 int top_window_y;
2266
2267 if (!FRAME_LIVE_P (f))
2268 return;
2269
2270 /* Determine the smallest character in any font for F. On
2271 console windows, all characters have dimension (1, 1). */
2272 ch_dim.width = ch_dim.height = 1;
2273
2274 top_window_y = FRAME_TOP_MARGIN (f);
2275
2276 /* Allocate glyph pool structures if not already done. */
2277 if (f->desired_pool == NULL)
2278 {
2279 f->desired_pool = new_glyph_pool ();
2280 f->current_pool = new_glyph_pool ();
2281 }
2282
2283 /* Allocate frames matrix structures if needed. */
2284 if (f->desired_matrix == NULL)
2285 {
2286 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2287 f->current_matrix = new_glyph_matrix (f->current_pool);
2288 }
2289
2290 /* Compute window glyph matrices. (This takes the mini-buffer
2291 window into account). The result is the size of the frame glyph
2292 matrix needed. The variable window_change_flags is set to a bit
2293 mask indicating whether new matrices will be allocated or
2294 existing matrices change their size or location within the frame
2295 matrix. */
2296 window_change_flags = 0;
2297 matrix_dim
2298 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2299 0, top_window_y,
2300 1,
2301 &window_change_flags);
2302
2303 /* Add in menu bar lines, if any. */
2304 matrix_dim.height += top_window_y;
2305
2306 /* Enlarge pools as necessary. */
2307 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2308 realloc_glyph_pool (f->current_pool, matrix_dim);
2309
2310 /* Set up glyph pointers within window matrices. Do this only if
2311 absolutely necessary since it requires a frame redraw. */
2312 if (pool_changed_p || window_change_flags)
2313 {
2314 /* Do it for window matrices. */
2315 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2316 0, top_window_y, 0,
2317 &window_change_flags);
2318
2319 /* Size of frame matrices must equal size of frame. Note
2320 that we are called for X frames with window widths NOT equal
2321 to the frame width (from CHANGE_FRAME_SIZE_1). */
2322 xassert (matrix_dim.width == FRAME_COLS (f)
2323 && matrix_dim.height == FRAME_LINES (f));
2324
2325 /* Pointers to glyph memory in glyph rows are exchanged during
2326 the update phase of redisplay, which means in general that a
2327 frame's current matrix consists of pointers into both the
2328 desired and current glyph pool of the frame. Adjusting a
2329 matrix sets the frame matrix up so that pointers are all into
2330 the same pool. If we want to preserve glyph contents of the
2331 current matrix over a call to adjust_glyph_matrix, we must
2332 make a copy of the current glyphs, and restore the current
2333 matrix' contents from that copy. */
2334 if (display_completed
2335 && !FRAME_GARBAGED_P (f)
2336 && matrix_dim.width == f->current_matrix->matrix_w
2337 && matrix_dim.height == f->current_matrix->matrix_h)
2338 {
2339 struct glyph_matrix *copy = save_current_matrix (f);
2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2342 restore_current_matrix (f, copy);
2343 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2344 }
2345 else
2346 {
2347 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2348 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2349 SET_FRAME_GARBAGED (f);
2350 }
2351 }
2352 }
2353
2354
2355 /* Allocate/reallocate glyph matrices of a single frame F for
2356 window-based redisplay. */
2357
2358 static void
2359 adjust_frame_glyphs_for_window_redisplay (f)
2360 struct frame *f;
2361 {
2362 struct dim ch_dim;
2363 struct window *w;
2364
2365 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2366
2367 /* Get minimum sizes. */
2368 #ifdef HAVE_WINDOW_SYSTEM
2369 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2370 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2371 #else
2372 ch_dim.width = ch_dim.height = 1;
2373 #endif
2374
2375 /* Allocate/reallocate window matrices. */
2376 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2377
2378 /* Allocate/ reallocate matrices of the dummy window used to display
2379 the menu bar under X when no X toolkit support is available. */
2380 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2381 {
2382 /* Allocate a dummy window if not already done. */
2383 if (NILP (f->menu_bar_window))
2384 {
2385 f->menu_bar_window = make_window ();
2386 w = XWINDOW (f->menu_bar_window);
2387 XSETFRAME (w->frame, f);
2388 w->pseudo_window_p = 1;
2389 }
2390 else
2391 w = XWINDOW (f->menu_bar_window);
2392
2393 /* Set window dimensions to frame dimensions and allocate or
2394 adjust glyph matrices of W. */
2395 XSETFASTINT (w->top_line, 0);
2396 XSETFASTINT (w->left_col, 0);
2397 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2398 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2399 allocate_matrices_for_window_redisplay (w);
2400 }
2401 #endif /* not USE_X_TOOLKIT */
2402
2403 #ifndef USE_GTK
2404 /* Allocate/ reallocate matrices of the tool bar window. If we
2405 don't have a tool bar window yet, make one. */
2406 if (NILP (f->tool_bar_window))
2407 {
2408 f->tool_bar_window = make_window ();
2409 w = XWINDOW (f->tool_bar_window);
2410 XSETFRAME (w->frame, f);
2411 w->pseudo_window_p = 1;
2412 }
2413 else
2414 w = XWINDOW (f->tool_bar_window);
2415
2416 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2417 XSETFASTINT (w->left_col, 0);
2418 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2419 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2420 allocate_matrices_for_window_redisplay (w);
2421 #endif
2422 }
2423
2424
2425 /* Adjust/ allocate message buffer of frame F.
2426
2427 Note that the message buffer is never freed. Since I could not
2428 find a free in 19.34, I assume that freeing it would be
2429 problematic in some way and don't do it either.
2430
2431 (Implementation note: It should be checked if we can free it
2432 eventually without causing trouble). */
2433
2434 static void
2435 adjust_frame_message_buffer (f)
2436 struct frame *f;
2437 {
2438 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2439
2440 if (FRAME_MESSAGE_BUF (f))
2441 {
2442 char *buffer = FRAME_MESSAGE_BUF (f);
2443 char *new_buffer = (char *) xrealloc (buffer, size);
2444 FRAME_MESSAGE_BUF (f) = new_buffer;
2445 }
2446 else
2447 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2448 }
2449
2450
2451 /* Re-allocate buffer for decode_mode_spec on frame F. */
2452
2453 static void
2454 adjust_decode_mode_spec_buffer (f)
2455 struct frame *f;
2456 {
2457 f->decode_mode_spec_buffer
2458 = (char *) xrealloc (f->decode_mode_spec_buffer,
2459 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2460 }
2461
2462
2463 \f
2464 /**********************************************************************
2465 Freeing Glyph Matrices
2466 **********************************************************************/
2467
2468 /* Free glyph memory for a frame F. F may be null. This function can
2469 be called for the same frame more than once. The root window of
2470 F may be nil when this function is called. This is the case when
2471 the function is called when F is destroyed. */
2472
2473 void
2474 free_glyphs (f)
2475 struct frame *f;
2476 {
2477 if (f && f->glyphs_initialized_p)
2478 {
2479 /* Block interrupt input so that we don't get surprised by an X
2480 event while we're in an inconsistent state. */
2481 BLOCK_INPUT;
2482 f->glyphs_initialized_p = 0;
2483
2484 /* Release window sub-matrices. */
2485 if (!NILP (f->root_window))
2486 free_window_matrices (XWINDOW (f->root_window));
2487
2488 /* Free the dummy window for menu bars without X toolkit and its
2489 glyph matrices. */
2490 if (!NILP (f->menu_bar_window))
2491 {
2492 struct window *w = XWINDOW (f->menu_bar_window);
2493 free_glyph_matrix (w->desired_matrix);
2494 free_glyph_matrix (w->current_matrix);
2495 w->desired_matrix = w->current_matrix = NULL;
2496 f->menu_bar_window = Qnil;
2497 }
2498
2499 /* Free the tool bar window and its glyph matrices. */
2500 if (!NILP (f->tool_bar_window))
2501 {
2502 struct window *w = XWINDOW (f->tool_bar_window);
2503 free_glyph_matrix (w->desired_matrix);
2504 free_glyph_matrix (w->current_matrix);
2505 w->desired_matrix = w->current_matrix = NULL;
2506 f->tool_bar_window = Qnil;
2507 }
2508
2509 /* Release frame glyph matrices. Reset fields to zero in
2510 case we are called a second time. */
2511 if (f->desired_matrix)
2512 {
2513 free_glyph_matrix (f->desired_matrix);
2514 free_glyph_matrix (f->current_matrix);
2515 f->desired_matrix = f->current_matrix = NULL;
2516 }
2517
2518 /* Release glyph pools. */
2519 if (f->desired_pool)
2520 {
2521 free_glyph_pool (f->desired_pool);
2522 free_glyph_pool (f->current_pool);
2523 f->desired_pool = f->current_pool = NULL;
2524 }
2525
2526 UNBLOCK_INPUT;
2527 }
2528 }
2529
2530
2531 /* Free glyph sub-matrices in the window tree rooted at W. This
2532 function may be called with a null pointer, and it may be called on
2533 the same tree more than once. */
2534
2535 void
2536 free_window_matrices (w)
2537 struct window *w;
2538 {
2539 while (w)
2540 {
2541 if (!NILP (w->hchild))
2542 free_window_matrices (XWINDOW (w->hchild));
2543 else if (!NILP (w->vchild))
2544 free_window_matrices (XWINDOW (w->vchild));
2545 else
2546 {
2547 /* This is a leaf window. Free its memory and reset fields
2548 to zero in case this function is called a second time for
2549 W. */
2550 free_glyph_matrix (w->current_matrix);
2551 free_glyph_matrix (w->desired_matrix);
2552 w->current_matrix = w->desired_matrix = NULL;
2553 }
2554
2555 /* Next window on same level. */
2556 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2557 }
2558 }
2559
2560
2561 /* Check glyph memory leaks. This function is called from
2562 shut_down_emacs. Note that frames are not destroyed when Emacs
2563 exits. We therefore free all glyph memory for all active frames
2564 explicitly and check that nothing is left allocated. */
2565
2566 void
2567 check_glyph_memory ()
2568 {
2569 Lisp_Object tail, frame;
2570
2571 /* Free glyph memory for all frames. */
2572 FOR_EACH_FRAME (tail, frame)
2573 free_glyphs (XFRAME (frame));
2574
2575 /* Check that nothing is left allocated. */
2576 if (glyph_matrix_count)
2577 abort ();
2578 if (glyph_pool_count)
2579 abort ();
2580 }
2581
2582
2583 \f
2584 /**********************************************************************
2585 Building a Frame Matrix
2586 **********************************************************************/
2587
2588 /* Most of the redisplay code works on glyph matrices attached to
2589 windows. This is a good solution most of the time, but it is not
2590 suitable for terminal code. Terminal output functions cannot rely
2591 on being able to set an arbitrary terminal window. Instead they
2592 must be provided with a view of the whole frame, i.e. the whole
2593 screen. We build such a view by constructing a frame matrix from
2594 window matrices in this section.
2595
2596 Windows that must be updated have their must_be_update_p flag set.
2597 For all such windows, their desired matrix is made part of the
2598 desired frame matrix. For other windows, their current matrix is
2599 made part of the desired frame matrix.
2600
2601 +-----------------+----------------+
2602 | desired | desired |
2603 | | |
2604 +-----------------+----------------+
2605 | current |
2606 | |
2607 +----------------------------------+
2608
2609 Desired window matrices can be made part of the frame matrix in a
2610 cheap way: We exploit the fact that the desired frame matrix and
2611 desired window matrices share their glyph memory. This is not
2612 possible for current window matrices. Their glyphs are copied to
2613 the desired frame matrix. The latter is equivalent to
2614 preserve_other_columns in the old redisplay.
2615
2616 Used glyphs counters for frame matrix rows are the result of adding
2617 up glyph lengths of the window matrices. A line in the frame
2618 matrix is enabled, if a corresponding line in a window matrix is
2619 enabled.
2620
2621 After building the desired frame matrix, it will be passed to
2622 terminal code, which will manipulate both the desired and current
2623 frame matrix. Changes applied to the frame's current matrix have
2624 to be visible in current window matrices afterwards, of course.
2625
2626 This problem is solved like this:
2627
2628 1. Window and frame matrices share glyphs. Window matrices are
2629 constructed in a way that their glyph contents ARE the glyph
2630 contents needed in a frame matrix. Thus, any modification of
2631 glyphs done in terminal code will be reflected in window matrices
2632 automatically.
2633
2634 2. Exchanges of rows in a frame matrix done by terminal code are
2635 intercepted by hook functions so that corresponding row operations
2636 on window matrices can be performed. This is necessary because we
2637 use pointers to glyphs in glyph row structures. To satisfy the
2638 assumption of point 1 above that glyphs are updated implicitly in
2639 window matrices when they are manipulated via the frame matrix,
2640 window and frame matrix must of course agree where to find the
2641 glyphs for their rows. Possible manipulations that must be
2642 mirrored are assignments of rows of the desired frame matrix to the
2643 current frame matrix and scrolling the current frame matrix. */
2644
2645 /* Build frame F's desired matrix from window matrices. Only windows
2646 which have the flag must_be_updated_p set have to be updated. Menu
2647 bar lines of a frame are not covered by window matrices, so make
2648 sure not to touch them in this function. */
2649
2650 static void
2651 build_frame_matrix (f)
2652 struct frame *f;
2653 {
2654 int i;
2655
2656 /* F must have a frame matrix when this function is called. */
2657 xassert (!FRAME_WINDOW_P (f));
2658
2659 /* Clear all rows in the frame matrix covered by window matrices.
2660 Menu bar lines are not covered by windows. */
2661 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2662 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2663
2664 /* Build the matrix by walking the window tree. */
2665 build_frame_matrix_from_window_tree (f->desired_matrix,
2666 XWINDOW (FRAME_ROOT_WINDOW (f)));
2667 }
2668
2669
2670 /* Walk a window tree, building a frame matrix MATRIX from window
2671 matrices. W is the root of a window tree. */
2672
2673 static void
2674 build_frame_matrix_from_window_tree (matrix, w)
2675 struct glyph_matrix *matrix;
2676 struct window *w;
2677 {
2678 while (w)
2679 {
2680 if (!NILP (w->hchild))
2681 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2682 else if (!NILP (w->vchild))
2683 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2684 else
2685 build_frame_matrix_from_leaf_window (matrix, w);
2686
2687 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2688 }
2689 }
2690
2691
2692 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2693 desired frame matrix built. W is a leaf window whose desired or
2694 current matrix is to be added to FRAME_MATRIX. W's flag
2695 must_be_updated_p determines which matrix it contributes to
2696 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2697 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2698 Adding a desired matrix means setting up used counters and such in
2699 frame rows, while adding a current window matrix to FRAME_MATRIX
2700 means copying glyphs. The latter case corresponds to
2701 preserve_other_columns in the old redisplay. */
2702
2703 static void
2704 build_frame_matrix_from_leaf_window (frame_matrix, w)
2705 struct glyph_matrix *frame_matrix;
2706 struct window *w;
2707 {
2708 struct glyph_matrix *window_matrix;
2709 int window_y, frame_y;
2710 /* If non-zero, a glyph to insert at the right border of W. */
2711 GLYPH right_border_glyph = 0;
2712
2713 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2714 if (w->must_be_updated_p)
2715 {
2716 window_matrix = w->desired_matrix;
2717
2718 /* Decide whether we want to add a vertical border glyph. */
2719 if (!WINDOW_RIGHTMOST_P (w))
2720 {
2721 struct Lisp_Char_Table *dp = window_display_table (w);
2722
2723 right_border_glyph
2724 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2725 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2726 : '|');
2727
2728 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2729 right_border_glyph
2730 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2731 }
2732 }
2733 else
2734 window_matrix = w->current_matrix;
2735
2736 /* For all rows in the window matrix and corresponding rows in the
2737 frame matrix. */
2738 window_y = 0;
2739 frame_y = window_matrix->matrix_y;
2740 while (window_y < window_matrix->nrows)
2741 {
2742 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2743 struct glyph_row *window_row = window_matrix->rows + window_y;
2744 int current_row_p = window_matrix == w->current_matrix;
2745
2746 /* Fill up the frame row with spaces up to the left margin of the
2747 window row. */
2748 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2749
2750 /* Fill up areas in the window matrix row with spaces. */
2751 fill_up_glyph_row_with_spaces (window_row);
2752
2753 /* If only part of W's desired matrix has been built, and
2754 window_row wasn't displayed, use the corresponding current
2755 row instead. */
2756 if (window_matrix == w->desired_matrix
2757 && !window_row->enabled_p)
2758 {
2759 window_row = w->current_matrix->rows + window_y;
2760 current_row_p = 1;
2761 }
2762
2763 if (current_row_p)
2764 {
2765 /* Copy window row to frame row. */
2766 bcopy (window_row->glyphs[0],
2767 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2768 window_matrix->matrix_w * sizeof (struct glyph));
2769 }
2770 else
2771 {
2772 xassert (window_row->enabled_p);
2773
2774 /* Only when a desired row has been displayed, we want
2775 the corresponding frame row to be updated. */
2776 frame_row->enabled_p = 1;
2777
2778 /* Maybe insert a vertical border between horizontally adjacent
2779 windows. */
2780 if (right_border_glyph)
2781 {
2782 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2783 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2784 }
2785
2786 #if GLYPH_DEBUG
2787 /* Window row window_y must be a slice of frame row
2788 frame_y. */
2789 xassert (glyph_row_slice_p (window_row, frame_row));
2790
2791 /* If rows are in sync, we don't have to copy glyphs because
2792 frame and window share glyphs. */
2793
2794 strcpy (w->current_matrix->method, w->desired_matrix->method);
2795 add_window_display_history (w, w->current_matrix->method, 0);
2796 #endif
2797 }
2798
2799 /* Set number of used glyphs in the frame matrix. Since we fill
2800 up with spaces, and visit leaf windows from left to right it
2801 can be done simply. */
2802 frame_row->used[TEXT_AREA]
2803 = window_matrix->matrix_x + window_matrix->matrix_w;
2804
2805 /* Next row. */
2806 ++window_y;
2807 ++frame_y;
2808 }
2809 }
2810
2811 /* Given a user-specified glyph, possibly including a Lisp-level face
2812 ID, return a glyph that has a realized face ID.
2813 This is used for glyphs displayed specially and not part of the text;
2814 for instance, vertical separators, truncation markers, etc. */
2815
2816 GLYPH
2817 spec_glyph_lookup_face (w, glyph)
2818 struct window *w;
2819 GLYPH glyph;
2820 {
2821 int lface_id = FAST_GLYPH_FACE (glyph);
2822 /* Convert the glyph's specified face to a realized (cache) face. */
2823 if (lface_id > 0)
2824 {
2825 int face_id = merge_faces (XFRAME (w->frame),
2826 Qt, lface_id, DEFAULT_FACE_ID);
2827 glyph
2828 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2829 }
2830 return glyph;
2831 }
2832
2833 /* Add spaces to a glyph row ROW in a window matrix.
2834
2835 Each row has the form:
2836
2837 +---------+-----------------------------+------------+
2838 | left | text | right |
2839 +---------+-----------------------------+------------+
2840
2841 Left and right marginal areas are optional. This function adds
2842 spaces to areas so that there are no empty holes between areas.
2843 In other words: If the right area is not empty, the text area
2844 is filled up with spaces up to the right area. If the text area
2845 is not empty, the left area is filled up.
2846
2847 To be called for frame-based redisplay, only. */
2848
2849 static void
2850 fill_up_glyph_row_with_spaces (row)
2851 struct glyph_row *row;
2852 {
2853 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2854 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2855 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2856 }
2857
2858
2859 /* Fill area AREA of glyph row ROW with spaces. To be called for
2860 frame-based redisplay only. */
2861
2862 static void
2863 fill_up_glyph_row_area_with_spaces (row, area)
2864 struct glyph_row *row;
2865 int area;
2866 {
2867 if (row->glyphs[area] < row->glyphs[area + 1])
2868 {
2869 struct glyph *end = row->glyphs[area + 1];
2870 struct glyph *text = row->glyphs[area] + row->used[area];
2871
2872 while (text < end)
2873 *text++ = space_glyph;
2874 row->used[area] = text - row->glyphs[area];
2875 }
2876 }
2877
2878
2879 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2880 reached. In frame matrices only one area, TEXT_AREA, is used. */
2881
2882 static void
2883 fill_up_frame_row_with_spaces (row, upto)
2884 struct glyph_row *row;
2885 int upto;
2886 {
2887 int i = row->used[TEXT_AREA];
2888 struct glyph *glyph = row->glyphs[TEXT_AREA];
2889
2890 while (i < upto)
2891 glyph[i++] = space_glyph;
2892
2893 row->used[TEXT_AREA] = i;
2894 }
2895
2896
2897 \f
2898 /**********************************************************************
2899 Mirroring operations on frame matrices in window matrices
2900 **********************************************************************/
2901
2902 /* Set frame being updated via frame-based redisplay to F. This
2903 function must be called before updates to make explicit that we are
2904 working on frame matrices or not. */
2905
2906 static INLINE void
2907 set_frame_matrix_frame (f)
2908 struct frame *f;
2909 {
2910 frame_matrix_frame = f;
2911 }
2912
2913
2914 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2915 DESIRED_MATRIX is the desired matrix corresponding to
2916 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2917 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2918 frame_matrix_frame is non-null, this indicates that the exchange is
2919 done in frame matrices, and that we have to perform analogous
2920 operations in window matrices of frame_matrix_frame. */
2921
2922 static INLINE void
2923 make_current (desired_matrix, current_matrix, row)
2924 struct glyph_matrix *desired_matrix, *current_matrix;
2925 int row;
2926 {
2927 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2928 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2929 int mouse_face_p = current_row->mouse_face_p;
2930
2931 /* Do current_row = desired_row. This exchanges glyph pointers
2932 between both rows, and does a structure assignment otherwise. */
2933 assign_row (current_row, desired_row);
2934
2935 /* Enable current_row to mark it as valid. */
2936 current_row->enabled_p = 1;
2937 current_row->mouse_face_p = mouse_face_p;
2938
2939 /* If we are called on frame matrices, perform analogous operations
2940 for window matrices. */
2941 if (frame_matrix_frame)
2942 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2943 }
2944
2945
2946 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2947 W's frame which has been made current (by swapping pointers between
2948 current and desired matrix). Perform analogous operations in the
2949 matrices of leaf windows in the window tree rooted at W. */
2950
2951 static void
2952 mirror_make_current (w, frame_row)
2953 struct window *w;
2954 int frame_row;
2955 {
2956 while (w)
2957 {
2958 if (!NILP (w->hchild))
2959 mirror_make_current (XWINDOW (w->hchild), frame_row);
2960 else if (!NILP (w->vchild))
2961 mirror_make_current (XWINDOW (w->vchild), frame_row);
2962 else
2963 {
2964 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2965 here because the checks performed in debug mode there
2966 will not allow the conversion. */
2967 int row = frame_row - w->desired_matrix->matrix_y;
2968
2969 /* If FRAME_ROW is within W, assign the desired row to the
2970 current row (exchanging glyph pointers). */
2971 if (row >= 0 && row < w->desired_matrix->matrix_h)
2972 {
2973 struct glyph_row *current_row
2974 = MATRIX_ROW (w->current_matrix, row);
2975 struct glyph_row *desired_row
2976 = MATRIX_ROW (w->desired_matrix, row);
2977
2978 if (desired_row->enabled_p)
2979 assign_row (current_row, desired_row);
2980 else
2981 swap_glyph_pointers (desired_row, current_row);
2982 current_row->enabled_p = 1;
2983 }
2984 }
2985
2986 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2987 }
2988 }
2989
2990
2991 /* Perform row dance after scrolling. We are working on the range of
2992 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2993 including) in MATRIX. COPY_FROM is a vector containing, for each
2994 row I in the range 0 <= I < NLINES, the index of the original line
2995 to move to I. This index is relative to the row range, i.e. 0 <=
2996 index < NLINES. RETAINED_P is a vector containing zero for each
2997 row 0 <= I < NLINES which is empty.
2998
2999 This function is called from do_scrolling and do_direct_scrolling. */
3000
3001 void
3002 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3003 retained_p)
3004 struct glyph_matrix *matrix;
3005 int unchanged_at_top, nlines;
3006 int *copy_from;
3007 char *retained_p;
3008 {
3009 /* A copy of original rows. */
3010 struct glyph_row *old_rows;
3011
3012 /* Rows to assign to. */
3013 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3014
3015 int i;
3016
3017 /* Make a copy of the original rows. */
3018 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3019 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3020
3021 /* Assign new rows, maybe clear lines. */
3022 for (i = 0; i < nlines; ++i)
3023 {
3024 int enabled_before_p = new_rows[i].enabled_p;
3025
3026 xassert (i + unchanged_at_top < matrix->nrows);
3027 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3028 new_rows[i] = old_rows[copy_from[i]];
3029 new_rows[i].enabled_p = enabled_before_p;
3030
3031 /* RETAINED_P is zero for empty lines. */
3032 if (!retained_p[copy_from[i]])
3033 new_rows[i].enabled_p = 0;
3034 }
3035
3036 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3037 if (frame_matrix_frame)
3038 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3039 unchanged_at_top, nlines, copy_from, retained_p);
3040 }
3041
3042
3043 /* Synchronize glyph pointers in the current matrix of window W with
3044 the current frame matrix. */
3045
3046 static void
3047 sync_window_with_frame_matrix_rows (w)
3048 struct window *w;
3049 {
3050 struct frame *f = XFRAME (w->frame);
3051 struct glyph_row *window_row, *window_row_end, *frame_row;
3052 int left, right, x, width;
3053
3054 /* Preconditions: W must be a leaf window on a tty frame. */
3055 xassert (NILP (w->hchild) && NILP (w->vchild));
3056 xassert (!FRAME_WINDOW_P (f));
3057
3058 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3059 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3060 x = w->current_matrix->matrix_x;
3061 width = w->current_matrix->matrix_w;
3062
3063 window_row = w->current_matrix->rows;
3064 window_row_end = window_row + w->current_matrix->nrows;
3065 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3066
3067 for (; window_row < window_row_end; ++window_row, ++frame_row)
3068 {
3069 window_row->glyphs[LEFT_MARGIN_AREA]
3070 = frame_row->glyphs[0] + x;
3071 window_row->glyphs[TEXT_AREA]
3072 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3073 window_row->glyphs[LAST_AREA]
3074 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3075 window_row->glyphs[RIGHT_MARGIN_AREA]
3076 = window_row->glyphs[LAST_AREA] - right;
3077 }
3078 }
3079
3080
3081 /* Return the window in the window tree rooted in W containing frame
3082 row ROW. Value is null if none is found. */
3083
3084 struct window *
3085 frame_row_to_window (w, row)
3086 struct window *w;
3087 int row;
3088 {
3089 struct window *found = NULL;
3090
3091 while (w && !found)
3092 {
3093 if (!NILP (w->hchild))
3094 found = frame_row_to_window (XWINDOW (w->hchild), row);
3095 else if (!NILP (w->vchild))
3096 found = frame_row_to_window (XWINDOW (w->vchild), row);
3097 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3098 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3099 found = w;
3100
3101 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3102 }
3103
3104 return found;
3105 }
3106
3107
3108 /* Perform a line dance in the window tree rooted at W, after
3109 scrolling a frame matrix in mirrored_line_dance.
3110
3111 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3112 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3113 COPY_FROM is a vector containing, for each row I in the range 0 <=
3114 I < NLINES, the index of the original line to move to I. This
3115 index is relative to the row range, i.e. 0 <= index < NLINES.
3116 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3117 which is empty. */
3118
3119 static void
3120 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3121 struct window *w;
3122 int unchanged_at_top, nlines;
3123 int *copy_from;
3124 char *retained_p;
3125 {
3126 while (w)
3127 {
3128 if (!NILP (w->hchild))
3129 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3130 nlines, copy_from, retained_p);
3131 else if (!NILP (w->vchild))
3132 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3133 nlines, copy_from, retained_p);
3134 else
3135 {
3136 /* W is a leaf window, and we are working on its current
3137 matrix m. */
3138 struct glyph_matrix *m = w->current_matrix;
3139 int i, sync_p = 0;
3140 struct glyph_row *old_rows;
3141
3142 /* Make a copy of the original rows of matrix m. */
3143 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3144 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3145
3146 for (i = 0; i < nlines; ++i)
3147 {
3148 /* Frame relative line assigned to. */
3149 int frame_to = i + unchanged_at_top;
3150
3151 /* Frame relative line assigned. */
3152 int frame_from = copy_from[i] + unchanged_at_top;
3153
3154 /* Window relative line assigned to. */
3155 int window_to = frame_to - m->matrix_y;
3156
3157 /* Window relative line assigned. */
3158 int window_from = frame_from - m->matrix_y;
3159
3160 /* Is assigned line inside window? */
3161 int from_inside_window_p
3162 = window_from >= 0 && window_from < m->matrix_h;
3163
3164 /* Is assigned to line inside window? */
3165 int to_inside_window_p
3166 = window_to >= 0 && window_to < m->matrix_h;
3167
3168 if (from_inside_window_p && to_inside_window_p)
3169 {
3170 /* Enabled setting before assignment. */
3171 int enabled_before_p;
3172
3173 /* Do the assignment. The enabled_p flag is saved
3174 over the assignment because the old redisplay did
3175 that. */
3176 enabled_before_p = m->rows[window_to].enabled_p;
3177 m->rows[window_to] = old_rows[window_from];
3178 m->rows[window_to].enabled_p = enabled_before_p;
3179
3180 /* If frame line is empty, window line is empty, too. */
3181 if (!retained_p[copy_from[i]])
3182 m->rows[window_to].enabled_p = 0;
3183 }
3184 else if (to_inside_window_p)
3185 {
3186 /* A copy between windows. This is an infrequent
3187 case not worth optimizing. */
3188 struct frame *f = XFRAME (w->frame);
3189 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3190 struct window *w2;
3191 struct glyph_matrix *m2;
3192 int m2_from;
3193
3194 w2 = frame_row_to_window (root, frame_from);
3195 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3196 -nw', FROM_FRAME sometimes has no associated window.
3197 This check avoids a segfault if W2 is null. */
3198 if (w2)
3199 {
3200 m2 = w2->current_matrix;
3201 m2_from = frame_from - m2->matrix_y;
3202 copy_row_except_pointers (m->rows + window_to,
3203 m2->rows + m2_from);
3204
3205 /* If frame line is empty, window line is empty, too. */
3206 if (!retained_p[copy_from[i]])
3207 m->rows[window_to].enabled_p = 0;
3208 }
3209 sync_p = 1;
3210 }
3211 else if (from_inside_window_p)
3212 sync_p = 1;
3213 }
3214
3215 /* If there was a copy between windows, make sure glyph
3216 pointers are in sync with the frame matrix. */
3217 if (sync_p)
3218 sync_window_with_frame_matrix_rows (w);
3219
3220 /* Check that no pointers are lost. */
3221 CHECK_MATRIX (m);
3222 }
3223
3224 /* Next window on same level. */
3225 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3226 }
3227 }
3228
3229
3230 #if GLYPH_DEBUG
3231
3232 /* Check that window and frame matrices agree about their
3233 understanding where glyphs of the rows are to find. For each
3234 window in the window tree rooted at W, check that rows in the
3235 matrices of leaf window agree with their frame matrices about
3236 glyph pointers. */
3237
3238 void
3239 check_window_matrix_pointers (w)
3240 struct window *w;
3241 {
3242 while (w)
3243 {
3244 if (!NILP (w->hchild))
3245 check_window_matrix_pointers (XWINDOW (w->hchild));
3246 else if (!NILP (w->vchild))
3247 check_window_matrix_pointers (XWINDOW (w->vchild));
3248 else
3249 {
3250 struct frame *f = XFRAME (w->frame);
3251 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3252 check_matrix_pointers (w->current_matrix, f->current_matrix);
3253 }
3254
3255 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3256 }
3257 }
3258
3259
3260 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3261 a window and FRAME_MATRIX is the corresponding frame matrix. For
3262 each row in WINDOW_MATRIX check that it's a slice of the
3263 corresponding frame row. If it isn't, abort. */
3264
3265 static void
3266 check_matrix_pointers (window_matrix, frame_matrix)
3267 struct glyph_matrix *window_matrix, *frame_matrix;
3268 {
3269 /* Row number in WINDOW_MATRIX. */
3270 int i = 0;
3271
3272 /* Row number corresponding to I in FRAME_MATRIX. */
3273 int j = window_matrix->matrix_y;
3274
3275 /* For all rows check that the row in the window matrix is a
3276 slice of the row in the frame matrix. If it isn't we didn't
3277 mirror an operation on the frame matrix correctly. */
3278 while (i < window_matrix->nrows)
3279 {
3280 if (!glyph_row_slice_p (window_matrix->rows + i,
3281 frame_matrix->rows + j))
3282 abort ();
3283 ++i, ++j;
3284 }
3285 }
3286
3287 #endif /* GLYPH_DEBUG != 0 */
3288
3289
3290 \f
3291 /**********************************************************************
3292 VPOS and HPOS translations
3293 **********************************************************************/
3294
3295 #if GLYPH_DEBUG
3296
3297 /* Translate vertical position VPOS which is relative to window W to a
3298 vertical position relative to W's frame. */
3299
3300 static int
3301 window_to_frame_vpos (w, vpos)
3302 struct window *w;
3303 int vpos;
3304 {
3305 struct frame *f = XFRAME (w->frame);
3306
3307 xassert (!FRAME_WINDOW_P (f));
3308 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3309 vpos += WINDOW_TOP_EDGE_LINE (w);
3310 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3311 return vpos;
3312 }
3313
3314
3315 /* Translate horizontal position HPOS which is relative to window W to
3316 a horizontal position relative to W's frame. */
3317
3318 static int
3319 window_to_frame_hpos (w, hpos)
3320 struct window *w;
3321 int hpos;
3322 {
3323 struct frame *f = XFRAME (w->frame);
3324
3325 xassert (!FRAME_WINDOW_P (f));
3326 hpos += WINDOW_LEFT_EDGE_COL (w);
3327 return hpos;
3328 }
3329
3330 #endif /* GLYPH_DEBUG */
3331
3332
3333 \f
3334 /**********************************************************************
3335 Redrawing Frames
3336 **********************************************************************/
3337
3338 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3339 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3340 (frame)
3341 Lisp_Object frame;
3342 {
3343 struct frame *f;
3344
3345 CHECK_LIVE_FRAME (frame);
3346 f = XFRAME (frame);
3347
3348 /* Ignore redraw requests, if frame has no glyphs yet.
3349 (Implementation note: It still has to be checked why we are
3350 called so early here). */
3351 if (!glyphs_initialized_initially_p)
3352 return Qnil;
3353
3354 update_begin (f);
3355 if (FRAME_MSDOS_P (f))
3356 set_terminal_modes ();
3357 clear_frame ();
3358 clear_current_matrices (f);
3359 update_end (f);
3360 fflush (stdout);
3361 windows_or_buffers_changed++;
3362 /* Mark all windows as inaccurate, so that every window will have
3363 its redisplay done. */
3364 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3365 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3366 f->garbaged = 0;
3367 return Qnil;
3368 }
3369
3370
3371 /* Redraw frame F. This is nothing more than a call to the Lisp
3372 function redraw-frame. */
3373
3374 void
3375 redraw_frame (f)
3376 struct frame *f;
3377 {
3378 Lisp_Object frame;
3379 XSETFRAME (frame, f);
3380 Fredraw_frame (frame);
3381 }
3382
3383
3384 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3385 doc: /* Clear and redisplay all visible frames. */)
3386 ()
3387 {
3388 Lisp_Object tail, frame;
3389
3390 FOR_EACH_FRAME (tail, frame)
3391 if (FRAME_VISIBLE_P (XFRAME (frame)))
3392 Fredraw_frame (frame);
3393
3394 return Qnil;
3395 }
3396
3397
3398 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3399 visible frames marked as garbaged. */
3400
3401 void
3402 redraw_garbaged_frames ()
3403 {
3404 Lisp_Object tail, frame;
3405
3406 FOR_EACH_FRAME (tail, frame)
3407 if (FRAME_VISIBLE_P (XFRAME (frame))
3408 && FRAME_GARBAGED_P (XFRAME (frame)))
3409 Fredraw_frame (frame);
3410 }
3411
3412
3413 \f
3414 /***********************************************************************
3415 Direct Operations
3416 ***********************************************************************/
3417
3418 /* Try to update display and current glyph matrix directly.
3419
3420 This function is called after a character G has been inserted into
3421 current_buffer. It tries to update the current glyph matrix and
3422 perform appropriate screen output to reflect the insertion. If it
3423 succeeds, the global flag redisplay_performed_directly_p will be
3424 set to 1, and thereby prevent the more costly general redisplay
3425 from running (see redisplay_internal).
3426
3427 This function is not called for `hairy' character insertions.
3428 In particular, it is not called when after or before change
3429 functions exist, like they are used by font-lock. See keyboard.c
3430 for details where this function is called. */
3431
3432 int
3433 direct_output_for_insert (g)
3434 int g;
3435 {
3436 register struct frame *f = SELECTED_FRAME ();
3437 struct window *w = XWINDOW (selected_window);
3438 struct it it, it2;
3439 struct glyph_row *glyph_row;
3440 struct glyph *glyphs, *glyph, *end;
3441 int n;
3442 /* Non-null means that redisplay of W is based on window matrices. */
3443 int window_redisplay_p = FRAME_WINDOW_P (f);
3444 /* Non-null means we are in overwrite mode. */
3445 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3446 int added_width;
3447 struct text_pos pos;
3448 int delta, delta_bytes;
3449
3450 /* Not done directly. */
3451 redisplay_performed_directly_p = 0;
3452
3453 /* Quickly give up for some common cases. */
3454 if (cursor_in_echo_area
3455 /* Give up if fonts have changed. */
3456 || fonts_changed_p
3457 /* Give up if face attributes have been changed. */
3458 || face_change_count
3459 /* Give up if cursor position not really known. */
3460 || !display_completed
3461 /* Give up if buffer appears in two places. */
3462 || buffer_shared > 1
3463 /* Give up if currently displaying a message instead of the
3464 minibuffer contents. */
3465 || (EQ (selected_window, minibuf_window)
3466 && EQ (minibuf_window, echo_area_window))
3467 /* Give up for hscrolled mini-buffer because display of the prompt
3468 is handled specially there (see display_line). */
3469 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3470 /* Give up if overwriting in the middle of a line. */
3471 || (overwrite_p
3472 && PT != ZV
3473 && FETCH_BYTE (PT) != '\n')
3474 /* Give up for tabs and line ends. */
3475 || g == '\t'
3476 || g == '\n'
3477 || g == '\r'
3478 /* Give up if unable to display the cursor in the window. */
3479 || w->cursor.vpos < 0
3480 /* Give up if we are showing a message or just cleared the message
3481 because we might need to resize the echo area window. */
3482 || !NILP (echo_area_buffer[0])
3483 || !NILP (echo_area_buffer[1])
3484 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3485 /* Can't do it in a continued line because continuation
3486 lines would change. */
3487 (glyph_row->continued_p
3488 || glyph_row->exact_window_width_line_p
3489 /* Can't use this method if the line overlaps others or is
3490 overlapped by others because these other lines would
3491 have to be redisplayed. */
3492 || glyph_row->overlapping_p
3493 || glyph_row->overlapped_p))
3494 /* Can't do it for partial width windows on terminal frames
3495 because we can't clear to eol in such a window. */
3496 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3497 return 0;
3498
3499 /* If we can't insert glyphs, we can use this method only
3500 at the end of a line. */
3501 if (!char_ins_del_ok)
3502 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3503 return 0;
3504
3505 /* Set up a display iterator structure for W. Glyphs will be
3506 produced in scratch_glyph_row. Current position is W's cursor
3507 position. */
3508 clear_glyph_row (&scratch_glyph_row);
3509 SET_TEXT_POS (pos, PT, PT_BYTE);
3510 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3511 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3512 DEFAULT_FACE_ID);
3513
3514 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3515 if (glyph_row->mouse_face_p)
3516 return 0;
3517
3518 /* Give up if highlighting trailing whitespace and we have trailing
3519 whitespace in glyph_row. We would have to remove the trailing
3520 whitespace face in that case. */
3521 if (!NILP (Vshow_trailing_whitespace)
3522 && glyph_row->used[TEXT_AREA])
3523 {
3524 struct glyph *last;
3525
3526 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3527 if (last->type == STRETCH_GLYPH
3528 || (last->type == CHAR_GLYPH
3529 && last->u.ch == ' '))
3530 return 0;
3531 }
3532
3533 /* Give up if there are overlay strings at pos. This would fail
3534 if the overlay string has newlines in it. */
3535 if (STRINGP (it.string))
3536 return 0;
3537
3538 it.hpos = w->cursor.hpos;
3539 it.vpos = w->cursor.vpos;
3540 it.current_x = w->cursor.x + it.first_visible_x;
3541 it.current_y = w->cursor.y;
3542 it.end_charpos = PT;
3543 it.stop_charpos = min (PT, it.stop_charpos);
3544 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3545
3546 /* More than one display element may be returned for PT - 1 if
3547 (i) it's a control character which is translated into `\003' or
3548 `^C', or (ii) it has a display table entry, or (iii) it's a
3549 combination of both. */
3550 delta = delta_bytes = 0;
3551 while (get_next_display_element (&it))
3552 {
3553 PRODUCE_GLYPHS (&it);
3554
3555 /* Give up if glyph doesn't fit completely on the line. */
3556 if (it.current_x >= it.last_visible_x)
3557 return 0;
3558
3559 /* Give up if new glyph has different ascent or descent than
3560 the original row, or if it is not a character glyph. */
3561 if (glyph_row->ascent != it.ascent
3562 || glyph_row->height != it.ascent + it.descent
3563 || glyph_row->phys_ascent != it.phys_ascent
3564 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3565 || it.what != IT_CHARACTER)
3566 return 0;
3567
3568 delta += 1;
3569 delta_bytes += it.len;
3570 set_iterator_to_next (&it, 1);
3571 }
3572
3573 /* Give up if we hit the right edge of the window. We would have
3574 to insert truncation or continuation glyphs. */
3575 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3576 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3577 return 0;
3578
3579 /* Give up if there is a \t following in the line. */
3580 it2 = it;
3581 it2.end_charpos = ZV;
3582 it2.stop_charpos = min (it2.stop_charpos, ZV);
3583 while (get_next_display_element (&it2)
3584 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3585 {
3586 if (it2.c == '\t')
3587 return 0;
3588 set_iterator_to_next (&it2, 1);
3589 }
3590
3591 /* Number of new glyphs produced. */
3592 n = it.glyph_row->used[TEXT_AREA];
3593
3594 /* Start and end of glyphs in original row. */
3595 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3596 end = glyph_row->glyphs[1 + TEXT_AREA];
3597
3598 /* Make room for new glyphs, then insert them. */
3599 xassert (end - glyphs - n >= 0);
3600 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3601 (end - glyphs - n) * sizeof (*end));
3602 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3603 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3604 end - glyph_row->glyphs[TEXT_AREA]);
3605
3606 /* Compute new line width. */
3607 glyph = glyph_row->glyphs[TEXT_AREA];
3608 end = glyph + glyph_row->used[TEXT_AREA];
3609 glyph_row->pixel_width = glyph_row->x;
3610 while (glyph < end)
3611 {
3612 glyph_row->pixel_width += glyph->pixel_width;
3613 ++glyph;
3614 }
3615
3616 /* Increment buffer positions for glyphs following the newly
3617 inserted ones. */
3618 for (glyph = glyphs + n; glyph < end; ++glyph)
3619 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3620 glyph->charpos += delta;
3621
3622 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3623 {
3624 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3625 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3626 }
3627
3628 /* Adjust positions in lines following the one we are in. */
3629 increment_matrix_positions (w->current_matrix,
3630 w->cursor.vpos + 1,
3631 w->current_matrix->nrows,
3632 delta, delta_bytes);
3633
3634 glyph_row->contains_overlapping_glyphs_p
3635 |= it.glyph_row->contains_overlapping_glyphs_p;
3636
3637 glyph_row->displays_text_p = 1;
3638 w->window_end_vpos = make_number (max (w->cursor.vpos,
3639 XFASTINT (w->window_end_vpos)));
3640
3641 if (!NILP (Vshow_trailing_whitespace))
3642 highlight_trailing_whitespace (it.f, glyph_row);
3643
3644 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3645 In the middle, we have to insert glyphs. Note that this is now
3646 implemented for X frames. The implementation uses updated_window
3647 and updated_row. */
3648 updated_row = glyph_row;
3649 updated_area = TEXT_AREA;
3650 update_begin (f);
3651 if (rif)
3652 {
3653 rif->update_window_begin_hook (w);
3654
3655 if (glyphs == end - n
3656 /* In front of a space added by append_space. */
3657 || (glyphs == end - n - 1
3658 && (end - n)->charpos <= 0))
3659 rif->write_glyphs (glyphs, n);
3660 else
3661 rif->insert_glyphs (glyphs, n);
3662 }
3663 else
3664 {
3665 if (glyphs == end - n)
3666 write_glyphs (glyphs, n);
3667 else
3668 insert_glyphs (glyphs, n);
3669 }
3670
3671 w->cursor.hpos += n;
3672 w->cursor.x = it.current_x - it.first_visible_x;
3673 xassert (w->cursor.hpos >= 0
3674 && w->cursor.hpos < w->desired_matrix->matrix_w);
3675
3676 /* How to set the cursor differs depending on whether we are
3677 using a frame matrix or a window matrix. Note that when
3678 a frame matrix is used, cursor_to expects frame coordinates,
3679 and the X and Y parameters are not used. */
3680 if (window_redisplay_p)
3681 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3682 w->cursor.y, w->cursor.x);
3683 else
3684 {
3685 int x, y;
3686 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3687 + (INTEGERP (w->left_margin_cols)
3688 ? XFASTINT (w->left_margin_cols)
3689 : 0));
3690 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3691 cursor_to (y, x);
3692 }
3693
3694 #ifdef HAVE_WINDOW_SYSTEM
3695 update_window_fringes (w, 0);
3696 #endif
3697
3698 if (rif)
3699 rif->update_window_end_hook (w, 1, 0);
3700 update_end (f);
3701 updated_row = NULL;
3702 fflush (stdout);
3703
3704 TRACE ((stderr, "direct output for insert\n"));
3705 mark_window_display_accurate (it.window, 1);
3706 redisplay_performed_directly_p = 1;
3707 return 1;
3708 }
3709
3710
3711 /* Perform a direct display update for moving PT by N positions
3712 left or right. N < 0 means a movement backwards. This function
3713 is currently only called for N == 1 or N == -1. */
3714
3715 int
3716 direct_output_forward_char (n)
3717 int n;
3718 {
3719 struct frame *f = SELECTED_FRAME ();
3720 struct window *w = XWINDOW (selected_window);
3721 struct glyph_row *row;
3722
3723 /* Give up if point moved out of or into a composition. */
3724 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3725 current_buffer, PT))
3726 return 0;
3727
3728 /* Give up if face attributes have been changed. */
3729 if (face_change_count)
3730 return 0;
3731
3732 /* Give up if current matrix is not up to date or we are
3733 displaying a message. */
3734 if (!display_completed || cursor_in_echo_area)
3735 return 0;
3736
3737 /* Give up if the buffer's direction is reversed. */
3738 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3739 return 0;
3740
3741 /* Can't use direct output if highlighting a region. */
3742 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3743 return 0;
3744
3745 /* Can't use direct output if highlighting trailing whitespace. */
3746 if (!NILP (Vshow_trailing_whitespace))
3747 return 0;
3748
3749 /* Give up if we are showing a message or just cleared the message
3750 because we might need to resize the echo area window. */
3751 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3752 return 0;
3753
3754 /* Give up if currently displaying a message instead of the
3755 minibuffer contents. */
3756 if (XWINDOW (minibuf_window) == w
3757 && EQ (minibuf_window, echo_area_window))
3758 return 0;
3759
3760 /* Give up if we don't know where the cursor is. */
3761 if (w->cursor.vpos < 0)
3762 return 0;
3763
3764 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3765
3766 /* Give up if PT is outside of the last known cursor row. */
3767 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3768 || PT >= MATRIX_ROW_END_CHARPOS (row))
3769 return 0;
3770
3771 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3772
3773 w->last_cursor = w->cursor;
3774 XSETFASTINT (w->last_point, PT);
3775
3776 xassert (w->cursor.hpos >= 0
3777 && w->cursor.hpos < w->desired_matrix->matrix_w);
3778
3779 if (FRAME_WINDOW_P (f))
3780 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3781 w->cursor.y, w->cursor.x);
3782 else
3783 {
3784 int x, y;
3785 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3786 + (INTEGERP (w->left_margin_cols)
3787 ? XFASTINT (w->left_margin_cols)
3788 : 0));
3789 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3790 cursor_to (y, x);
3791 }
3792
3793 fflush (stdout);
3794 redisplay_performed_directly_p = 1;
3795 return 1;
3796 }
3797
3798
3799 \f
3800 /***********************************************************************
3801 Frame Update
3802 ***********************************************************************/
3803
3804 /* Update frame F based on the data in desired matrices.
3805
3806 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3807 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3808 scrolling.
3809
3810 Value is non-zero if redisplay was stopped due to pending input. */
3811
3812 int
3813 update_frame (f, force_p, inhibit_hairy_id_p)
3814 struct frame *f;
3815 int force_p;
3816 int inhibit_hairy_id_p;
3817 {
3818 /* 1 means display has been paused because of pending input. */
3819 int paused_p;
3820 struct window *root_window = XWINDOW (f->root_window);
3821
3822 if (FRAME_WINDOW_P (f))
3823 {
3824 /* We are working on window matrix basis. All windows whose
3825 flag must_be_updated_p is set have to be updated. */
3826
3827 /* Record that we are not working on frame matrices. */
3828 set_frame_matrix_frame (NULL);
3829
3830 /* Update all windows in the window tree of F, maybe stopping
3831 when pending input is detected. */
3832 update_begin (f);
3833
3834 /* Update the menu bar on X frames that don't have toolkit
3835 support. */
3836 if (WINDOWP (f->menu_bar_window))
3837 update_window (XWINDOW (f->menu_bar_window), 1);
3838
3839 /* Update the tool-bar window, if present. */
3840 if (WINDOWP (f->tool_bar_window))
3841 {
3842 struct window *w = XWINDOW (f->tool_bar_window);
3843
3844 /* Update tool-bar window. */
3845 if (w->must_be_updated_p)
3846 {
3847 Lisp_Object tem;
3848
3849 update_window (w, 1);
3850 w->must_be_updated_p = 0;
3851
3852 /* Swap tool-bar strings. We swap because we want to
3853 reuse strings. */
3854 tem = f->current_tool_bar_string;
3855 f->current_tool_bar_string = f->desired_tool_bar_string;
3856 f->desired_tool_bar_string = tem;
3857 }
3858 }
3859
3860
3861 /* Update windows. */
3862 paused_p = update_window_tree (root_window, force_p);
3863 update_end (f);
3864
3865 /* This flush is a performance bottleneck under X,
3866 and it doesn't seem to be necessary anyway (in general).
3867 It is necessary when resizing the window with the mouse, or
3868 at least the fringes are not redrawn in a timely manner. ++kfs */
3869 if (f->force_flush_display_p)
3870 {
3871 rif->flush_display (f);
3872 f->force_flush_display_p = 0;
3873 }
3874 }
3875 else
3876 {
3877 /* We are working on frame matrix basis. Set the frame on whose
3878 frame matrix we operate. */
3879 set_frame_matrix_frame (f);
3880
3881 /* Build F's desired matrix from window matrices. */
3882 build_frame_matrix (f);
3883
3884 /* Update the display */
3885 update_begin (f);
3886 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3887 update_end (f);
3888
3889 if (termscript)
3890 fflush (termscript);
3891 fflush (stdout);
3892
3893 /* Check window matrices for lost pointers. */
3894 #if GLYPH_DEBUG
3895 check_window_matrix_pointers (root_window);
3896 add_frame_display_history (f, paused_p);
3897 #endif
3898 }
3899
3900 /* Reset flags indicating that a window should be updated. */
3901 set_window_update_flags (root_window, 0);
3902
3903 display_completed = !paused_p;
3904 return paused_p;
3905 }
3906
3907
3908 \f
3909 /************************************************************************
3910 Window-based updates
3911 ************************************************************************/
3912
3913 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3914 don't stop updating when input is pending. */
3915
3916 static int
3917 update_window_tree (w, force_p)
3918 struct window *w;
3919 int force_p;
3920 {
3921 int paused_p = 0;
3922
3923 while (w && !paused_p)
3924 {
3925 if (!NILP (w->hchild))
3926 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3927 else if (!NILP (w->vchild))
3928 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3929 else if (w->must_be_updated_p)
3930 paused_p |= update_window (w, force_p);
3931
3932 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3933 }
3934
3935 return paused_p;
3936 }
3937
3938
3939 /* Update window W if its flag must_be_updated_p is non-zero. If
3940 FORCE_P is non-zero, don't stop updating if input is pending. */
3941
3942 void
3943 update_single_window (w, force_p)
3944 struct window *w;
3945 int force_p;
3946 {
3947 if (w->must_be_updated_p)
3948 {
3949 struct frame *f = XFRAME (WINDOW_FRAME (w));
3950
3951 /* Record that this is not a frame-based redisplay. */
3952 set_frame_matrix_frame (NULL);
3953
3954 /* Update W. */
3955 update_begin (f);
3956 update_window (w, force_p);
3957 update_end (f);
3958
3959 /* Reset flag in W. */
3960 w->must_be_updated_p = 0;
3961 }
3962 }
3963
3964
3965 /* Redraw lines from the current matrix of window W that are
3966 overlapped by other rows. YB is bottom-most y-position in W. */
3967
3968 static void
3969 redraw_overlapped_rows (w, yb)
3970 struct window *w;
3971 int yb;
3972 {
3973 int i;
3974
3975 /* If rows overlapping others have been changed, the rows being
3976 overlapped have to be redrawn. This won't draw lines that have
3977 already been drawn in update_window_line because overlapped_p in
3978 desired rows is 0, so after row assignment overlapped_p in
3979 current rows is 0. */
3980 for (i = 0; i < w->current_matrix->nrows; ++i)
3981 {
3982 struct glyph_row *row = w->current_matrix->rows + i;
3983
3984 if (!row->enabled_p)
3985 break;
3986 else if (row->mode_line_p)
3987 continue;
3988
3989 if (row->overlapped_p)
3990 {
3991 enum glyph_row_area area;
3992
3993 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3994 {
3995 updated_row = row;
3996 updated_area = area;
3997 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3998 if (row->used[area])
3999 rif->write_glyphs (row->glyphs[area], row->used[area]);
4000 rif->clear_end_of_line (-1);
4001 }
4002
4003 row->overlapped_p = 0;
4004 }
4005
4006 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4007 break;
4008 }
4009 }
4010
4011
4012 /* Redraw lines from the current matrix of window W that overlap
4013 others. YB is bottom-most y-position in W. */
4014
4015 static void
4016 redraw_overlapping_rows (w, yb)
4017 struct window *w;
4018 int yb;
4019 {
4020 int i, bottom_y;
4021 struct glyph_row *row;
4022
4023 for (i = 0; i < w->current_matrix->nrows; ++i)
4024 {
4025 row = w->current_matrix->rows + i;
4026
4027 if (!row->enabled_p)
4028 break;
4029 else if (row->mode_line_p)
4030 continue;
4031
4032 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4033
4034 if (row->overlapping_p && i > 0 && bottom_y < yb)
4035 {
4036 if (row->used[LEFT_MARGIN_AREA])
4037 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4038
4039 if (row->used[TEXT_AREA])
4040 rif->fix_overlapping_area (w, row, TEXT_AREA);
4041
4042 if (row->used[RIGHT_MARGIN_AREA])
4043 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4044
4045 /* Record in neighbour rows that ROW overwrites part of their
4046 display. */
4047 if (row->phys_ascent > row->ascent && i > 0)
4048 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4049 if ((row->phys_height - row->phys_ascent
4050 > row->height - row->ascent)
4051 && bottom_y < yb)
4052 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4053 }
4054
4055 if (bottom_y >= yb)
4056 break;
4057 }
4058 }
4059
4060
4061 #ifdef GLYPH_DEBUG
4062
4063 /* Check that no row in the current matrix of window W is enabled
4064 which is below what's displayed in the window. */
4065
4066 void
4067 check_current_matrix_flags (w)
4068 struct window *w;
4069 {
4070 int last_seen_p = 0;
4071 int i, yb = window_text_bottom_y (w);
4072
4073 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4074 {
4075 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4076 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4077 last_seen_p = 1;
4078 else if (last_seen_p && row->enabled_p)
4079 abort ();
4080 }
4081 }
4082
4083 #endif /* GLYPH_DEBUG */
4084
4085
4086 /* Update display of window W. FORCE_P non-zero means that we should
4087 not stop when detecting pending input. */
4088
4089 static int
4090 update_window (w, force_p)
4091 struct window *w;
4092 int force_p;
4093 {
4094 struct glyph_matrix *desired_matrix = w->desired_matrix;
4095 int paused_p;
4096 int preempt_count = baud_rate / 2400 + 1;
4097 extern int input_pending;
4098 extern Lisp_Object do_mouse_tracking;
4099 #if GLYPH_DEBUG
4100 struct frame *f = XFRAME (WINDOW_FRAME (w));
4101
4102 /* Check that W's frame doesn't have glyph matrices. */
4103 xassert (FRAME_WINDOW_P (f));
4104 xassert (updating_frame != NULL);
4105 #endif
4106
4107 /* Check pending input the first time so that we can quickly return. */
4108 if (redisplay_dont_pause)
4109 force_p = 1;
4110 else
4111 detect_input_pending_ignore_squeezables ();
4112
4113 /* If forced to complete the update, or if no input is pending, do
4114 the update. */
4115 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4116 {
4117 struct glyph_row *row, *end;
4118 struct glyph_row *mode_line_row;
4119 struct glyph_row *header_line_row;
4120 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4121
4122 rif->update_window_begin_hook (w);
4123 yb = window_text_bottom_y (w);
4124
4125 /* If window has a header line, update it before everything else.
4126 Adjust y-positions of other rows by the header line height. */
4127 row = desired_matrix->rows;
4128 end = row + desired_matrix->nrows - 1;
4129
4130 if (row->mode_line_p)
4131 {
4132 header_line_row = row;
4133 ++row;
4134 }
4135 else
4136 header_line_row = NULL;
4137
4138 /* Update the mode line, if necessary. */
4139 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4140 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4141 {
4142 mode_line_row->y = yb;
4143 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4144 desired_matrix),
4145 &mouse_face_overwritten_p);
4146 changed_p = 1;
4147 }
4148
4149 /* Find first enabled row. Optimizations in redisplay_internal
4150 may lead to an update with only one row enabled. There may
4151 be also completely empty matrices. */
4152 while (row < end && !row->enabled_p)
4153 ++row;
4154
4155 /* Try reusing part of the display by copying. */
4156 if (row < end && !desired_matrix->no_scrolling_p)
4157 {
4158 int rc = scrolling_window (w, header_line_row != NULL);
4159 if (rc < 0)
4160 {
4161 /* All rows were found to be equal. */
4162 paused_p = 0;
4163 goto set_cursor;
4164 }
4165 else if (rc > 0)
4166 {
4167 /* We've scrolled the display. */
4168 force_p = 1;
4169 changed_p = 1;
4170 }
4171 }
4172
4173 /* Update the rest of the lines. */
4174 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4175 if (row->enabled_p)
4176 {
4177 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4178 int i;
4179
4180 /* We'll have to play a little bit with when to
4181 detect_input_pending. If it's done too often,
4182 scrolling large windows with repeated scroll-up
4183 commands will too quickly pause redisplay. */
4184 if (!force_p && ++n_updated % preempt_count == 0)
4185 detect_input_pending_ignore_squeezables ();
4186
4187 changed_p |= update_window_line (w, vpos,
4188 &mouse_face_overwritten_p);
4189
4190 /* Mark all rows below the last visible one in the current
4191 matrix as invalid. This is necessary because of
4192 variable line heights. Consider the case of three
4193 successive redisplays, where the first displays 5
4194 lines, the second 3 lines, and the third 5 lines again.
4195 If the second redisplay wouldn't mark rows in the
4196 current matrix invalid, the third redisplay might be
4197 tempted to optimize redisplay based on lines displayed
4198 in the first redisplay. */
4199 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4200 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4201 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4202 }
4203
4204 /* Was display preempted? */
4205 paused_p = row < end;
4206
4207 set_cursor:
4208
4209 /* Update the header line after scrolling because a new header
4210 line would otherwise overwrite lines at the top of the window
4211 that can be scrolled. */
4212 if (header_line_row && header_line_row->enabled_p)
4213 {
4214 header_line_row->y = 0;
4215 update_window_line (w, 0, &mouse_face_overwritten_p);
4216 changed_p = 1;
4217 }
4218
4219 /* Fix the appearance of overlapping/overlapped rows. */
4220 if (!paused_p && !w->pseudo_window_p)
4221 {
4222 if (changed_p && rif->fix_overlapping_area)
4223 {
4224 redraw_overlapped_rows (w, yb);
4225 redraw_overlapping_rows (w, yb);
4226 }
4227
4228 /* Make cursor visible at cursor position of W. */
4229 set_window_cursor_after_update (w);
4230
4231 #if 0 /* Check that current matrix invariants are satisfied. This is
4232 for debugging only. See the comment of check_matrix_invariants. */
4233 IF_DEBUG (check_matrix_invariants (w));
4234 #endif
4235 }
4236
4237 #if GLYPH_DEBUG
4238 /* Remember the redisplay method used to display the matrix. */
4239 strcpy (w->current_matrix->method, w->desired_matrix->method);
4240 #endif
4241
4242 #ifdef HAVE_WINDOW_SYSTEM
4243 update_window_fringes (w, 0);
4244 #endif
4245
4246 /* End the update of window W. Don't set the cursor if we
4247 paused updating the display because in this case,
4248 set_window_cursor_after_update hasn't been called, and
4249 output_cursor doesn't contain the cursor location. */
4250 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4251 }
4252 else
4253 paused_p = 1;
4254
4255 #if GLYPH_DEBUG
4256 /* check_current_matrix_flags (w); */
4257 add_window_display_history (w, w->current_matrix->method, paused_p);
4258 #endif
4259
4260 clear_glyph_matrix (desired_matrix);
4261
4262 return paused_p;
4263 }
4264
4265
4266 /* Update the display of area AREA in window W, row number VPOS.
4267 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4268
4269 static void
4270 update_marginal_area (w, area, vpos)
4271 struct window *w;
4272 int area, vpos;
4273 {
4274 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4275
4276 /* Let functions in xterm.c know what area subsequent X positions
4277 will be relative to. */
4278 updated_area = area;
4279
4280 /* Set cursor to start of glyphs, write them, and clear to the end
4281 of the area. I don't think that something more sophisticated is
4282 necessary here, since marginal areas will not be the default. */
4283 rif->cursor_to (vpos, 0, desired_row->y, 0);
4284 if (desired_row->used[area])
4285 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4286 rif->clear_end_of_line (-1);
4287 }
4288
4289
4290 /* Update the display of the text area of row VPOS in window W.
4291 Value is non-zero if display has changed. */
4292
4293 static int
4294 update_text_area (w, vpos)
4295 struct window *w;
4296 int vpos;
4297 {
4298 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4299 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4300 int changed_p = 0;
4301
4302 /* Let functions in xterm.c know what area subsequent X positions
4303 will be relative to. */
4304 updated_area = TEXT_AREA;
4305
4306 /* If rows are at different X or Y, or rows have different height,
4307 or the current row is marked invalid, write the entire line. */
4308 if (!current_row->enabled_p
4309 || desired_row->y != current_row->y
4310 || desired_row->ascent != current_row->ascent
4311 || desired_row->phys_ascent != current_row->phys_ascent
4312 || desired_row->phys_height != current_row->phys_height
4313 || desired_row->visible_height != current_row->visible_height
4314 || current_row->overlapped_p
4315 || current_row->mouse_face_p
4316 || current_row->x != desired_row->x)
4317 {
4318 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4319
4320 if (desired_row->used[TEXT_AREA])
4321 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4322 desired_row->used[TEXT_AREA]);
4323
4324 /* Clear to end of window. */
4325 rif->clear_end_of_line (-1);
4326 changed_p = 1;
4327
4328 /* This erases the cursor. We do this here because
4329 notice_overwritten_cursor cannot easily check this, which
4330 might indicate that the whole functionality of
4331 notice_overwritten_cursor would better be implemented here.
4332 On the other hand, we need notice_overwritten_cursor as long
4333 as mouse highlighting is done asynchronously outside of
4334 redisplay. */
4335 if (vpos == w->phys_cursor.vpos)
4336 w->phys_cursor_on_p = 0;
4337 }
4338 else
4339 {
4340 int stop, i, x;
4341 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4342 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4343 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4344 int desired_stop_pos = desired_row->used[TEXT_AREA];
4345
4346 /* If the desired row extends its face to the text area end,
4347 make sure we write at least one glyph, so that the face
4348 extension actually takes place. */
4349 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4350 --desired_stop_pos;
4351
4352 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4353 i = 0;
4354 x = desired_row->x;
4355
4356 /* Loop over glyphs that current and desired row may have
4357 in common. */
4358 while (i < stop)
4359 {
4360 int can_skip_p = 1;
4361
4362 /* Skip over glyphs that both rows have in common. These
4363 don't have to be written. We can't skip if the last
4364 current glyph overlaps the glyph to its right. For
4365 example, consider a current row of `if ' with the `f' in
4366 Courier bold so that it overlaps the ` ' to its right.
4367 If the desired row is ` ', we would skip over the space
4368 after the `if' and there would remain a pixel from the
4369 `f' on the screen. */
4370 if (overlapping_glyphs_p && i > 0)
4371 {
4372 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4373 int left, right;
4374
4375 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4376 &left, &right);
4377 can_skip_p = right == 0;
4378 }
4379
4380 if (can_skip_p)
4381 {
4382 while (i < stop
4383 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4384 {
4385 x += desired_glyph->pixel_width;
4386 ++desired_glyph, ++current_glyph, ++i;
4387 }
4388
4389 /* Consider the case that the current row contains "xxx
4390 ppp ggg" in italic Courier font, and the desired row
4391 is "xxx ggg". The character `p' has lbearing, `g'
4392 has not. The loop above will stop in front of the
4393 first `p' in the current row. If we would start
4394 writing glyphs there, we wouldn't erase the lbearing
4395 of the `p'. The rest of the lbearing problem is then
4396 taken care of by draw_glyphs. */
4397 if (overlapping_glyphs_p
4398 && i > 0
4399 && i < current_row->used[TEXT_AREA]
4400 && (current_row->used[TEXT_AREA]
4401 != desired_row->used[TEXT_AREA]))
4402 {
4403 int left, right;
4404
4405 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4406 &left, &right);
4407 while (left > 0 && i > 0)
4408 {
4409 --i, --desired_glyph, --current_glyph;
4410 x -= desired_glyph->pixel_width;
4411 left -= desired_glyph->pixel_width;
4412 }
4413 }
4414 }
4415
4416 /* Try to avoid writing the entire rest of the desired row
4417 by looking for a resync point. This mainly prevents
4418 mode line flickering in the case the mode line is in
4419 fixed-pitch font, which it usually will be. */
4420 if (i < desired_row->used[TEXT_AREA])
4421 {
4422 int start_x = x, start_hpos = i;
4423 struct glyph *start = desired_glyph;
4424 int current_x = x;
4425 int skip_first_p = !can_skip_p;
4426
4427 /* Find the next glyph that's equal again. */
4428 while (i < stop
4429 && (skip_first_p
4430 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4431 && x == current_x)
4432 {
4433 x += desired_glyph->pixel_width;
4434 current_x += current_glyph->pixel_width;
4435 ++desired_glyph, ++current_glyph, ++i;
4436 skip_first_p = 0;
4437 }
4438
4439 if (i == start_hpos || x != current_x)
4440 {
4441 i = start_hpos;
4442 x = start_x;
4443 desired_glyph = start;
4444 break;
4445 }
4446
4447 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4448 rif->write_glyphs (start, i - start_hpos);
4449 changed_p = 1;
4450 }
4451 }
4452
4453 /* Write the rest. */
4454 if (i < desired_row->used[TEXT_AREA])
4455 {
4456 rif->cursor_to (vpos, i, desired_row->y, x);
4457 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4458 changed_p = 1;
4459 }
4460
4461 /* Maybe clear to end of line. */
4462 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4463 {
4464 /* If new row extends to the end of the text area, nothing
4465 has to be cleared, if and only if we did a write_glyphs
4466 above. This is made sure by setting desired_stop_pos
4467 appropriately above. */
4468 xassert (i < desired_row->used[TEXT_AREA]);
4469 }
4470 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4471 {
4472 /* If old row extends to the end of the text area, clear. */
4473 if (i >= desired_row->used[TEXT_AREA])
4474 rif->cursor_to (vpos, i, desired_row->y,
4475 desired_row->pixel_width);
4476 rif->clear_end_of_line (-1);
4477 changed_p = 1;
4478 }
4479 else if (desired_row->pixel_width < current_row->pixel_width)
4480 {
4481 /* Otherwise clear to the end of the old row. Everything
4482 after that position should be clear already. */
4483 int x;
4484
4485 if (i >= desired_row->used[TEXT_AREA])
4486 rif->cursor_to (vpos, i, desired_row->y,
4487 desired_row->pixel_width);
4488
4489 /* If cursor is displayed at the end of the line, make sure
4490 it's cleared. Nowadays we don't have a phys_cursor_glyph
4491 with which to erase the cursor (because this method
4492 doesn't work with lbearing/rbearing), so we must do it
4493 this way. */
4494 if (vpos == w->phys_cursor.vpos
4495 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4496 {
4497 w->phys_cursor_on_p = 0;
4498 x = -1;
4499 }
4500 else
4501 x = current_row->pixel_width;
4502 rif->clear_end_of_line (x);
4503 changed_p = 1;
4504 }
4505 }
4506
4507 return changed_p;
4508 }
4509
4510
4511 /* Update row VPOS in window W. Value is non-zero if display has been
4512 changed. */
4513
4514 static int
4515 update_window_line (w, vpos, mouse_face_overwritten_p)
4516 struct window *w;
4517 int vpos, *mouse_face_overwritten_p;
4518 {
4519 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4520 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4521 int changed_p = 0;
4522
4523 /* Set the row being updated. This is important to let xterm.c
4524 know what line height values are in effect. */
4525 updated_row = desired_row;
4526
4527 /* A row can be completely invisible in case a desired matrix was
4528 built with a vscroll and then make_cursor_line_fully_visible shifts
4529 the matrix. Make sure to make such rows current anyway, since
4530 we need the correct y-position, for example, in the current matrix. */
4531 if (desired_row->mode_line_p
4532 || desired_row->visible_height > 0)
4533 {
4534 xassert (desired_row->enabled_p);
4535
4536 /* Update display of the left margin area, if there is one. */
4537 if (!desired_row->full_width_p
4538 && !NILP (w->left_margin_cols))
4539 {
4540 changed_p = 1;
4541 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4542 }
4543
4544 /* Update the display of the text area. */
4545 if (update_text_area (w, vpos))
4546 {
4547 changed_p = 1;
4548 if (current_row->mouse_face_p)
4549 *mouse_face_overwritten_p = 1;
4550 }
4551
4552 /* Update display of the right margin area, if there is one. */
4553 if (!desired_row->full_width_p
4554 && !NILP (w->right_margin_cols))
4555 {
4556 changed_p = 1;
4557 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4558 }
4559
4560 /* Draw truncation marks etc. */
4561 if (!current_row->enabled_p
4562 || desired_row->y != current_row->y
4563 || desired_row->visible_height != current_row->visible_height
4564 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4565 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4566 || current_row->redraw_fringe_bitmaps_p
4567 || desired_row->mode_line_p != current_row->mode_line_p
4568 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4569 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4570 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4571 rif->after_update_window_line_hook (desired_row);
4572 }
4573
4574 /* Update current_row from desired_row. */
4575 make_current (w->desired_matrix, w->current_matrix, vpos);
4576 updated_row = NULL;
4577 return changed_p;
4578 }
4579
4580
4581 /* Set the cursor after an update of window W. This function may only
4582 be called from update_window. */
4583
4584 static void
4585 set_window_cursor_after_update (w)
4586 struct window *w;
4587 {
4588 struct frame *f = XFRAME (w->frame);
4589 int cx, cy, vpos, hpos;
4590
4591 /* Not intended for frame matrix updates. */
4592 xassert (FRAME_WINDOW_P (f));
4593
4594 if (cursor_in_echo_area
4595 && !NILP (echo_area_buffer[0])
4596 /* If we are showing a message instead of the mini-buffer,
4597 show the cursor for the message instead. */
4598 && XWINDOW (minibuf_window) == w
4599 && EQ (minibuf_window, echo_area_window)
4600 /* These cases apply only to the frame that contains
4601 the active mini-buffer window. */
4602 && FRAME_HAS_MINIBUF_P (f)
4603 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4604 {
4605 cx = cy = vpos = hpos = 0;
4606
4607 if (cursor_in_echo_area >= 0)
4608 {
4609 /* If the mini-buffer is several lines high, find the last
4610 line that has any text on it. Note: either all lines
4611 are enabled or none. Otherwise we wouldn't be able to
4612 determine Y. */
4613 struct glyph_row *row, *last_row;
4614 struct glyph *glyph;
4615 int yb = window_text_bottom_y (w);
4616
4617 last_row = NULL;
4618 row = w->current_matrix->rows;
4619 while (row->enabled_p
4620 && (last_row == NULL
4621 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4622 {
4623 if (row->used[TEXT_AREA]
4624 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4625 last_row = row;
4626 ++row;
4627 }
4628
4629 if (last_row)
4630 {
4631 struct glyph *start = last_row->glyphs[TEXT_AREA];
4632 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4633
4634 while (last > start && last->charpos < 0)
4635 --last;
4636
4637 for (glyph = start; glyph < last; ++glyph)
4638 {
4639 cx += glyph->pixel_width;
4640 ++hpos;
4641 }
4642
4643 cy = last_row->y;
4644 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4645 }
4646 }
4647 }
4648 else
4649 {
4650 cx = w->cursor.x;
4651 cy = w->cursor.y;
4652 hpos = w->cursor.hpos;
4653 vpos = w->cursor.vpos;
4654 }
4655
4656 /* Window cursor can be out of sync for horizontally split windows. */
4657 hpos = max (0, hpos);
4658 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4659 vpos = max (0, vpos);
4660 vpos = min (w->current_matrix->nrows - 1, vpos);
4661 rif->cursor_to (vpos, hpos, cy, cx);
4662 }
4663
4664
4665 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4666 tree rooted at W. */
4667
4668 void
4669 set_window_update_flags (w, on_p)
4670 struct window *w;
4671 int on_p;
4672 {
4673 while (w)
4674 {
4675 if (!NILP (w->hchild))
4676 set_window_update_flags (XWINDOW (w->hchild), on_p);
4677 else if (!NILP (w->vchild))
4678 set_window_update_flags (XWINDOW (w->vchild), on_p);
4679 else
4680 w->must_be_updated_p = on_p;
4681
4682 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4683 }
4684 }
4685
4686
4687 \f
4688 /***********************************************************************
4689 Window-Based Scrolling
4690 ***********************************************************************/
4691
4692 /* Structure describing rows in scrolling_window. */
4693
4694 struct row_entry
4695 {
4696 /* Number of occurrences of this row in desired and current matrix. */
4697 int old_uses, new_uses;
4698
4699 /* Vpos of row in new matrix. */
4700 int new_line_number;
4701
4702 /* Bucket index of this row_entry in the hash table row_table. */
4703 int bucket;
4704
4705 /* The row described by this entry. */
4706 struct glyph_row *row;
4707
4708 /* Hash collision chain. */
4709 struct row_entry *next;
4710 };
4711
4712 /* A pool to allocate row_entry structures from, and the size of the
4713 pool. The pool is reallocated in scrolling_window when we find
4714 that we need a larger one. */
4715
4716 static struct row_entry *row_entry_pool;
4717 static int row_entry_pool_size;
4718
4719 /* Index of next free entry in row_entry_pool. */
4720
4721 static int row_entry_idx;
4722
4723 /* The hash table used during scrolling, and the table's size. This
4724 table is used to quickly identify equal rows in the desired and
4725 current matrix. */
4726
4727 static struct row_entry **row_table;
4728 static int row_table_size;
4729
4730 /* Vectors of pointers to row_entry structures belonging to the
4731 current and desired matrix, and the size of the vectors. */
4732
4733 static struct row_entry **old_lines, **new_lines;
4734 static int old_lines_size, new_lines_size;
4735
4736 /* A pool to allocate run structures from, and its size. */
4737
4738 static struct run *run_pool;
4739 static int runs_size;
4740
4741 /* A vector of runs of lines found during scrolling. */
4742
4743 static struct run **runs;
4744
4745 /* Add glyph row ROW to the scrolling hash table during the scrolling
4746 of window W. */
4747
4748 static INLINE struct row_entry *
4749 add_row_entry (w, row)
4750 struct window *w;
4751 struct glyph_row *row;
4752 {
4753 struct row_entry *entry;
4754 int i = row->hash % row_table_size;
4755
4756 entry = row_table[i];
4757 while (entry && !row_equal_p (w, entry->row, row, 1))
4758 entry = entry->next;
4759
4760 if (entry == NULL)
4761 {
4762 entry = row_entry_pool + row_entry_idx++;
4763 entry->row = row;
4764 entry->old_uses = entry->new_uses = 0;
4765 entry->new_line_number = 0;
4766 entry->bucket = i;
4767 entry->next = row_table[i];
4768 row_table[i] = entry;
4769 }
4770
4771 return entry;
4772 }
4773
4774
4775 /* Try to reuse part of the current display of W by scrolling lines.
4776 HEADER_LINE_P non-zero means W has a header line.
4777
4778 The algorithm is taken from Communications of the ACM, Apr78 "A
4779 Technique for Isolating Differences Between Files." It should take
4780 O(N) time.
4781
4782 A short outline of the steps of the algorithm
4783
4784 1. Skip lines equal at the start and end of both matrices.
4785
4786 2. Enter rows in the current and desired matrix into a symbol
4787 table, counting how often they appear in both matrices.
4788
4789 3. Rows that appear exactly once in both matrices serve as anchors,
4790 i.e. we assume that such lines are likely to have been moved.
4791
4792 4. Starting from anchor lines, extend regions to be scrolled both
4793 forward and backward.
4794
4795 Value is
4796
4797 -1 if all rows were found to be equal.
4798 0 to indicate that we did not scroll the display, or
4799 1 if we did scroll. */
4800
4801 static int
4802 scrolling_window (w, header_line_p)
4803 struct window *w;
4804 int header_line_p;
4805 {
4806 struct glyph_matrix *desired_matrix = w->desired_matrix;
4807 struct glyph_matrix *current_matrix = w->current_matrix;
4808 int yb = window_text_bottom_y (w);
4809 int i, j, first_old, first_new, last_old, last_new;
4810 int nruns, nbytes, n, run_idx;
4811 struct row_entry *entry;
4812
4813 /* Skip over rows equal at the start. */
4814 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4815 {
4816 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4817 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4818
4819 if (c->enabled_p
4820 && d->enabled_p
4821 && !d->redraw_fringe_bitmaps_p
4822 && c->y == d->y
4823 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4824 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4825 && row_equal_p (w, c, d, 1))
4826 {
4827 assign_row (c, d);
4828 d->enabled_p = 0;
4829 }
4830 else
4831 break;
4832 }
4833
4834 /* Give up if some rows in the desired matrix are not enabled. */
4835 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4836 return -1;
4837
4838 first_old = first_new = i;
4839
4840 /* Set last_new to the index + 1 of the last enabled row in the
4841 desired matrix. */
4842 i = first_new + 1;
4843 while (i < desired_matrix->nrows - 1
4844 && MATRIX_ROW (desired_matrix, i)->enabled_p
4845 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4846 ++i;
4847
4848 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4849 return 0;
4850
4851 last_new = i;
4852
4853 /* Set last_old to the index + 1 of the last enabled row in the
4854 current matrix. We don't look at the enabled flag here because
4855 we plan to reuse part of the display even if other parts are
4856 disabled. */
4857 i = first_old + 1;
4858 while (i < current_matrix->nrows - 1)
4859 {
4860 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4861 if (bottom <= yb)
4862 ++i;
4863 if (bottom >= yb)
4864 break;
4865 }
4866
4867 last_old = i;
4868
4869 /* Skip over rows equal at the bottom. */
4870 i = last_new;
4871 j = last_old;
4872 while (i - 1 > first_new
4873 && j - 1 > first_old
4874 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4875 && (MATRIX_ROW (current_matrix, i - 1)->y
4876 == MATRIX_ROW (desired_matrix, j - 1)->y)
4877 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4878 && row_equal_p (w,
4879 MATRIX_ROW (desired_matrix, i - 1),
4880 MATRIX_ROW (current_matrix, j - 1), 1))
4881 --i, --j;
4882 last_new = i;
4883 last_old = j;
4884
4885 /* Nothing to do if all rows are equal. */
4886 if (last_new == first_new)
4887 return 0;
4888
4889 /* Reallocate vectors, tables etc. if necessary. */
4890
4891 if (current_matrix->nrows > old_lines_size)
4892 {
4893 old_lines_size = current_matrix->nrows;
4894 nbytes = old_lines_size * sizeof *old_lines;
4895 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4896 }
4897
4898 if (desired_matrix->nrows > new_lines_size)
4899 {
4900 new_lines_size = desired_matrix->nrows;
4901 nbytes = new_lines_size * sizeof *new_lines;
4902 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4903 }
4904
4905 n = desired_matrix->nrows + current_matrix->nrows;
4906 if (3 * n > row_table_size)
4907 {
4908 row_table_size = next_almost_prime (3 * n);
4909 nbytes = row_table_size * sizeof *row_table;
4910 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4911 bzero (row_table, nbytes);
4912 }
4913
4914 if (n > row_entry_pool_size)
4915 {
4916 row_entry_pool_size = n;
4917 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4918 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4919 }
4920
4921 if (desired_matrix->nrows > runs_size)
4922 {
4923 runs_size = desired_matrix->nrows;
4924 nbytes = runs_size * sizeof *runs;
4925 runs = (struct run **) xrealloc (runs, nbytes);
4926 nbytes = runs_size * sizeof *run_pool;
4927 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4928 }
4929
4930 nruns = run_idx = 0;
4931 row_entry_idx = 0;
4932
4933 /* Add rows from the current and desired matrix to the hash table
4934 row_hash_table to be able to find equal ones quickly. */
4935
4936 for (i = first_old; i < last_old; ++i)
4937 {
4938 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4939 {
4940 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4941 old_lines[i] = entry;
4942 ++entry->old_uses;
4943 }
4944 else
4945 old_lines[i] = NULL;
4946 }
4947
4948 for (i = first_new; i < last_new; ++i)
4949 {
4950 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4951 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4952 ++entry->new_uses;
4953 entry->new_line_number = i;
4954 new_lines[i] = entry;
4955 }
4956
4957 /* Identify moves based on lines that are unique and equal
4958 in both matrices. */
4959 for (i = first_old; i < last_old;)
4960 if (old_lines[i]
4961 && old_lines[i]->old_uses == 1
4962 && old_lines[i]->new_uses == 1)
4963 {
4964 int j, k;
4965 int new_line = old_lines[i]->new_line_number;
4966 struct run *run = run_pool + run_idx++;
4967
4968 /* Record move. */
4969 run->current_vpos = i;
4970 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4971 run->desired_vpos = new_line;
4972 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4973 run->nrows = 1;
4974 run->height = MATRIX_ROW (current_matrix, i)->height;
4975
4976 /* Extend backward. */
4977 j = i - 1;
4978 k = new_line - 1;
4979 while (j > first_old
4980 && k > first_new
4981 && old_lines[j] == new_lines[k])
4982 {
4983 int h = MATRIX_ROW (current_matrix, j)->height;
4984 --run->current_vpos;
4985 --run->desired_vpos;
4986 ++run->nrows;
4987 run->height += h;
4988 run->desired_y -= h;
4989 run->current_y -= h;
4990 --j, --k;
4991 }
4992
4993 /* Extend forward. */
4994 j = i + 1;
4995 k = new_line + 1;
4996 while (j < last_old
4997 && k < last_new
4998 && old_lines[j] == new_lines[k])
4999 {
5000 int h = MATRIX_ROW (current_matrix, j)->height;
5001 ++run->nrows;
5002 run->height += h;
5003 ++j, ++k;
5004 }
5005
5006 /* Insert run into list of all runs. Order runs by copied
5007 pixel lines. Note that we record runs that don't have to
5008 be copied because they are already in place. This is done
5009 because we can avoid calling update_window_line in this
5010 case. */
5011 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5012 ;
5013 for (k = nruns; k > j; --k)
5014 runs[k] = runs[k - 1];
5015 runs[j] = run;
5016 ++nruns;
5017
5018 i += run->nrows;
5019 }
5020 else
5021 ++i;
5022
5023 /* Do the moves. Do it in a way that we don't overwrite something
5024 we want to copy later on. This is not solvable in general
5025 because there is only one display and we don't have a way to
5026 exchange areas on this display. Example:
5027
5028 +-----------+ +-----------+
5029 | A | | B |
5030 +-----------+ --> +-----------+
5031 | B | | A |
5032 +-----------+ +-----------+
5033
5034 Instead, prefer bigger moves, and invalidate moves that would
5035 copy from where we copied to. */
5036
5037 for (i = 0; i < nruns; ++i)
5038 if (runs[i]->nrows > 0)
5039 {
5040 struct run *r = runs[i];
5041
5042 /* Copy on the display. */
5043 if (r->current_y != r->desired_y)
5044 {
5045 rif->scroll_run_hook (w, r);
5046
5047 /* Invalidate runs that copy from where we copied to. */
5048 for (j = i + 1; j < nruns; ++j)
5049 {
5050 struct run *p = runs[j];
5051
5052 if ((p->current_y >= r->desired_y
5053 && p->current_y < r->desired_y + r->height)
5054 || (p->current_y + p->height >= r->desired_y
5055 && (p->current_y + p->height
5056 < r->desired_y + r->height)))
5057 p->nrows = 0;
5058 }
5059 }
5060
5061 /* Assign matrix rows. */
5062 for (j = 0; j < r->nrows; ++j)
5063 {
5064 struct glyph_row *from, *to;
5065 int to_overlapped_p;
5066
5067 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5068 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5069 to_overlapped_p = to->overlapped_p;
5070 if (!from->mode_line_p && !w->pseudo_window_p
5071 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5072 || to->right_fringe_bitmap != from->right_fringe_bitmap
5073 || to->left_fringe_face_id != from->left_fringe_face_id
5074 || to->right_fringe_face_id != from->right_fringe_face_id
5075 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5076 from->redraw_fringe_bitmaps_p = 1;
5077 assign_row (to, from);
5078 to->enabled_p = 1, from->enabled_p = 0;
5079 to->overlapped_p = to_overlapped_p;
5080 }
5081 }
5082
5083 /* Clear the hash table, for the next time. */
5084 for (i = 0; i < row_entry_idx; ++i)
5085 row_table[row_entry_pool[i].bucket] = NULL;
5086
5087 /* Value is > 0 to indicate that we scrolled the display. */
5088 return nruns;
5089 }
5090
5091
5092 \f
5093 /************************************************************************
5094 Frame-Based Updates
5095 ************************************************************************/
5096
5097 /* Update the desired frame matrix of frame F.
5098
5099 FORCE_P non-zero means that the update should not be stopped by
5100 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5101 should not be tried.
5102
5103 Value is non-zero if update was stopped due to pending input. */
5104
5105 static int
5106 update_frame_1 (f, force_p, inhibit_id_p)
5107 struct frame *f;
5108 int force_p;
5109 int inhibit_id_p;
5110 {
5111 /* Frame matrices to work on. */
5112 struct glyph_matrix *current_matrix = f->current_matrix;
5113 struct glyph_matrix *desired_matrix = f->desired_matrix;
5114 int i;
5115 int pause;
5116 int preempt_count = baud_rate / 2400 + 1;
5117 extern int input_pending;
5118
5119 xassert (current_matrix && desired_matrix);
5120
5121 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5122 calculate_costs (f);
5123
5124 if (preempt_count <= 0)
5125 preempt_count = 1;
5126
5127 if (redisplay_dont_pause)
5128 force_p = 1;
5129 else if (!force_p && detect_input_pending_ignore_squeezables ())
5130 {
5131 pause = 1;
5132 goto do_pause;
5133 }
5134
5135 /* If we cannot insert/delete lines, it's no use trying it. */
5136 if (!line_ins_del_ok)
5137 inhibit_id_p = 1;
5138
5139 /* See if any of the desired lines are enabled; don't compute for
5140 i/d line if just want cursor motion. */
5141 for (i = 0; i < desired_matrix->nrows; i++)
5142 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5143 break;
5144
5145 /* Try doing i/d line, if not yet inhibited. */
5146 if (!inhibit_id_p && i < desired_matrix->nrows)
5147 force_p |= scrolling (f);
5148
5149 /* Update the individual lines as needed. Do bottom line first. */
5150 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5151 update_frame_line (f, desired_matrix->nrows - 1);
5152
5153 /* Now update the rest of the lines. */
5154 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5155 {
5156 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5157 {
5158 if (FRAME_TERMCAP_P (f))
5159 {
5160 /* Flush out every so many lines.
5161 Also flush out if likely to have more than 1k buffered
5162 otherwise. I'm told that some telnet connections get
5163 really screwed by more than 1k output at once. */
5164 int outq = PENDING_OUTPUT_COUNT (stdout);
5165 if (outq > 900
5166 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5167 {
5168 fflush (stdout);
5169 if (preempt_count == 1)
5170 {
5171 #ifdef EMACS_OUTQSIZE
5172 if (EMACS_OUTQSIZE (0, &outq) < 0)
5173 /* Probably not a tty. Ignore the error and reset
5174 the outq count. */
5175 outq = PENDING_OUTPUT_COUNT (stdout);
5176 #endif
5177 outq *= 10;
5178 if (baud_rate <= outq && baud_rate > 0)
5179 sleep (outq / baud_rate);
5180 }
5181 }
5182 }
5183
5184 if ((i - 1) % preempt_count == 0)
5185 detect_input_pending_ignore_squeezables ();
5186
5187 update_frame_line (f, i);
5188 }
5189 }
5190
5191 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5192
5193 /* Now just clean up termcap drivers and set cursor, etc. */
5194 if (!pause)
5195 {
5196 if ((cursor_in_echo_area
5197 /* If we are showing a message instead of the mini-buffer,
5198 show the cursor for the message instead of for the
5199 (now hidden) mini-buffer contents. */
5200 || (EQ (minibuf_window, selected_window)
5201 && EQ (minibuf_window, echo_area_window)
5202 && !NILP (echo_area_buffer[0])))
5203 /* These cases apply only to the frame that contains
5204 the active mini-buffer window. */
5205 && FRAME_HAS_MINIBUF_P (f)
5206 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5207 {
5208 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5209 int row, col;
5210
5211 if (cursor_in_echo_area < 0)
5212 {
5213 /* Negative value of cursor_in_echo_area means put
5214 cursor at beginning of line. */
5215 row = top;
5216 col = 0;
5217 }
5218 else
5219 {
5220 /* Positive value of cursor_in_echo_area means put
5221 cursor at the end of the prompt. If the mini-buffer
5222 is several lines high, find the last line that has
5223 any text on it. */
5224 row = FRAME_LINES (f);
5225 do
5226 {
5227 --row;
5228 col = 0;
5229
5230 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5231 {
5232 /* Frame rows are filled up with spaces that
5233 must be ignored here. */
5234 struct glyph_row *r = MATRIX_ROW (current_matrix,
5235 row);
5236 struct glyph *start = r->glyphs[TEXT_AREA];
5237 struct glyph *last = start + r->used[TEXT_AREA];
5238
5239 while (last > start
5240 && (last - 1)->charpos < 0)
5241 --last;
5242
5243 col = last - start;
5244 }
5245 }
5246 while (row > top && col == 0);
5247
5248 /* Make sure COL is not out of range. */
5249 if (col >= FRAME_CURSOR_X_LIMIT (f))
5250 {
5251 /* If we have another row, advance cursor into it. */
5252 if (row < FRAME_LINES (f) - 1)
5253 {
5254 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5255 row++;
5256 }
5257 /* Otherwise move it back in range. */
5258 else
5259 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5260 }
5261 }
5262
5263 cursor_to (row, col);
5264 }
5265 else
5266 {
5267 /* We have only one cursor on terminal frames. Use it to
5268 display the cursor of the selected window. */
5269 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5270 if (w->cursor.vpos >= 0
5271 /* The cursor vpos may be temporarily out of bounds
5272 in the following situation: There is one window,
5273 with the cursor in the lower half of it. The window
5274 is split, and a message causes a redisplay before
5275 a new cursor position has been computed. */
5276 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5277 {
5278 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5279 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5280
5281 if (INTEGERP (w->left_margin_cols))
5282 x += XFASTINT (w->left_margin_cols);
5283
5284 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5285 cursor_to (y, x);
5286 }
5287 }
5288 }
5289
5290 do_pause:
5291
5292 clear_desired_matrices (f);
5293 return pause;
5294 }
5295
5296
5297 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5298
5299 int
5300 scrolling (frame)
5301 struct frame *frame;
5302 {
5303 int unchanged_at_top, unchanged_at_bottom;
5304 int window_size;
5305 int changed_lines;
5306 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5307 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5308 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5309 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5310 register int i;
5311 int free_at_end_vpos = FRAME_LINES (frame);
5312 struct glyph_matrix *current_matrix = frame->current_matrix;
5313 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5314
5315 if (!current_matrix)
5316 abort ();
5317
5318 /* Compute hash codes of all the lines. Also calculate number of
5319 changed lines, number of unchanged lines at the beginning, and
5320 number of unchanged lines at the end. */
5321 changed_lines = 0;
5322 unchanged_at_top = 0;
5323 unchanged_at_bottom = FRAME_LINES (frame);
5324 for (i = 0; i < FRAME_LINES (frame); i++)
5325 {
5326 /* Give up on this scrolling if some old lines are not enabled. */
5327 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5328 return 0;
5329 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5330 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5331 {
5332 /* This line cannot be redrawn, so don't let scrolling mess it. */
5333 new_hash[i] = old_hash[i];
5334 #define INFINITY 1000000 /* Taken from scroll.c */
5335 draw_cost[i] = INFINITY;
5336 }
5337 else
5338 {
5339 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5340 draw_cost[i] = line_draw_cost (desired_matrix, i);
5341 }
5342
5343 if (old_hash[i] != new_hash[i])
5344 {
5345 changed_lines++;
5346 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5347 }
5348 else if (i == unchanged_at_top)
5349 unchanged_at_top++;
5350 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5351 }
5352
5353 /* If changed lines are few, don't allow preemption, don't scroll. */
5354 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5355 || unchanged_at_bottom == FRAME_LINES (frame))
5356 return 1;
5357
5358 window_size = (FRAME_LINES (frame) - unchanged_at_top
5359 - unchanged_at_bottom);
5360
5361 if (scroll_region_ok)
5362 free_at_end_vpos -= unchanged_at_bottom;
5363 else if (memory_below_frame)
5364 free_at_end_vpos = -1;
5365
5366 /* If large window, fast terminal and few lines in common between
5367 current frame and desired frame, don't bother with i/d calc. */
5368 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5369 && (window_size >=
5370 10 * scrolling_max_lines_saved (unchanged_at_top,
5371 FRAME_LINES (frame) - unchanged_at_bottom,
5372 old_hash, new_hash, draw_cost)))
5373 return 0;
5374
5375 if (window_size < 2)
5376 return 0;
5377
5378 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5379 draw_cost + unchanged_at_top - 1,
5380 old_draw_cost + unchanged_at_top - 1,
5381 old_hash + unchanged_at_top - 1,
5382 new_hash + unchanged_at_top - 1,
5383 free_at_end_vpos - unchanged_at_top);
5384
5385 return 0;
5386 }
5387
5388
5389 /* Count the number of blanks at the start of the vector of glyphs R
5390 which is LEN glyphs long. */
5391
5392 static int
5393 count_blanks (r, len)
5394 struct glyph *r;
5395 int len;
5396 {
5397 int i;
5398
5399 for (i = 0; i < len; ++i)
5400 if (!CHAR_GLYPH_SPACE_P (r[i]))
5401 break;
5402
5403 return i;
5404 }
5405
5406
5407 /* Count the number of glyphs in common at the start of the glyph
5408 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5409 of STR2. Value is the number of equal glyphs equal at the start. */
5410
5411 static int
5412 count_match (str1, end1, str2, end2)
5413 struct glyph *str1, *end1, *str2, *end2;
5414 {
5415 struct glyph *p1 = str1;
5416 struct glyph *p2 = str2;
5417
5418 while (p1 < end1
5419 && p2 < end2
5420 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5421 ++p1, ++p2;
5422
5423 return p1 - str1;
5424 }
5425
5426
5427 /* Char insertion/deletion cost vector, from term.c */
5428
5429 extern int *char_ins_del_vector;
5430 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5431
5432
5433 /* Perform a frame-based update on line VPOS in frame FRAME. */
5434
5435 static void
5436 update_frame_line (f, vpos)
5437 struct frame *f;
5438 int vpos;
5439 {
5440 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5441 int tem;
5442 int osp, nsp, begmatch, endmatch, olen, nlen;
5443 struct glyph_matrix *current_matrix = f->current_matrix;
5444 struct glyph_matrix *desired_matrix = f->desired_matrix;
5445 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5446 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5447 int must_write_whole_line_p;
5448 int write_spaces_p = must_write_spaces;
5449 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5450 != FACE_TTY_DEFAULT_BG_COLOR);
5451
5452 if (colored_spaces_p)
5453 write_spaces_p = 1;
5454
5455 /* Current row not enabled means it has unknown contents. We must
5456 write the whole desired line in that case. */
5457 must_write_whole_line_p = !current_row->enabled_p;
5458 if (must_write_whole_line_p)
5459 {
5460 obody = 0;
5461 olen = 0;
5462 }
5463 else
5464 {
5465 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5466 olen = current_row->used[TEXT_AREA];
5467
5468 /* Ignore trailing spaces, if we can. */
5469 if (!write_spaces_p)
5470 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5471 olen--;
5472 }
5473
5474 current_row->enabled_p = 1;
5475 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5476
5477 /* If desired line is empty, just clear the line. */
5478 if (!desired_row->enabled_p)
5479 {
5480 nlen = 0;
5481 goto just_erase;
5482 }
5483
5484 nbody = desired_row->glyphs[TEXT_AREA];
5485 nlen = desired_row->used[TEXT_AREA];
5486 nend = nbody + nlen;
5487
5488 /* If display line has unknown contents, write the whole line. */
5489 if (must_write_whole_line_p)
5490 {
5491 /* Ignore spaces at the end, if we can. */
5492 if (!write_spaces_p)
5493 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5494 --nlen;
5495
5496 /* Write the contents of the desired line. */
5497 if (nlen)
5498 {
5499 cursor_to (vpos, 0);
5500 write_glyphs (nbody, nlen);
5501 }
5502
5503 /* Don't call clear_end_of_line if we already wrote the whole
5504 line. The cursor will not be at the right margin in that
5505 case but in the line below. */
5506 if (nlen < FRAME_TOTAL_COLS (f))
5507 {
5508 cursor_to (vpos, nlen);
5509 clear_end_of_line (FRAME_TOTAL_COLS (f));
5510 }
5511 else
5512 /* Make sure we are in the right row, otherwise cursor movement
5513 with cmgoto might use `ch' in the wrong row. */
5514 cursor_to (vpos, 0);
5515
5516 make_current (desired_matrix, current_matrix, vpos);
5517 return;
5518 }
5519
5520 /* Pretend trailing spaces are not there at all,
5521 unless for one reason or another we must write all spaces. */
5522 if (!write_spaces_p)
5523 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5524 nlen--;
5525
5526 /* If there's no i/d char, quickly do the best we can without it. */
5527 if (!char_ins_del_ok)
5528 {
5529 int i, j;
5530
5531 /* Find the first glyph in desired row that doesn't agree with
5532 a glyph in the current row, and write the rest from there on. */
5533 for (i = 0; i < nlen; i++)
5534 {
5535 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5536 {
5537 /* Find the end of the run of different glyphs. */
5538 j = i + 1;
5539 while (j < nlen
5540 && (j >= olen
5541 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5542 || CHAR_GLYPH_PADDING_P (nbody[j])))
5543 ++j;
5544
5545 /* Output this run of non-matching chars. */
5546 cursor_to (vpos, i);
5547 write_glyphs (nbody + i, j - i);
5548 i = j - 1;
5549
5550 /* Now find the next non-match. */
5551 }
5552 }
5553
5554 /* Clear the rest of the line, or the non-clear part of it. */
5555 if (olen > nlen)
5556 {
5557 cursor_to (vpos, nlen);
5558 clear_end_of_line (olen);
5559 }
5560
5561 /* Make current row = desired row. */
5562 make_current (desired_matrix, current_matrix, vpos);
5563 return;
5564 }
5565
5566 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5567 characters in a row. */
5568
5569 if (!olen)
5570 {
5571 /* If current line is blank, skip over initial spaces, if
5572 possible, and write the rest. */
5573 if (write_spaces_p)
5574 nsp = 0;
5575 else
5576 nsp = count_blanks (nbody, nlen);
5577
5578 if (nlen > nsp)
5579 {
5580 cursor_to (vpos, nsp);
5581 write_glyphs (nbody + nsp, nlen - nsp);
5582 }
5583
5584 /* Exchange contents between current_frame and new_frame. */
5585 make_current (desired_matrix, current_matrix, vpos);
5586 return;
5587 }
5588
5589 /* Compute number of leading blanks in old and new contents. */
5590 osp = count_blanks (obody, olen);
5591 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5592
5593 /* Compute number of matching chars starting with first non-blank. */
5594 begmatch = count_match (obody + osp, obody + olen,
5595 nbody + nsp, nbody + nlen);
5596
5597 /* Spaces in new match implicit space past the end of old. */
5598 /* A bug causing this to be a no-op was fixed in 18.29. */
5599 if (!write_spaces_p && osp + begmatch == olen)
5600 {
5601 np1 = nbody + nsp;
5602 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5603 ++begmatch;
5604 }
5605
5606 /* Avoid doing insert/delete char
5607 just cause number of leading spaces differs
5608 when the following text does not match. */
5609 if (begmatch == 0 && osp != nsp)
5610 osp = nsp = min (osp, nsp);
5611
5612 /* Find matching characters at end of line */
5613 op1 = obody + olen;
5614 np1 = nbody + nlen;
5615 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5616 while (op1 > op2
5617 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5618 {
5619 op1--;
5620 np1--;
5621 }
5622 endmatch = obody + olen - op1;
5623
5624 /* tem gets the distance to insert or delete.
5625 endmatch is how many characters we save by doing so.
5626 Is it worth it? */
5627
5628 tem = (nlen - nsp) - (olen - osp);
5629 if (endmatch && tem
5630 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5631 endmatch = 0;
5632
5633 /* nsp - osp is the distance to insert or delete.
5634 If that is nonzero, begmatch is known to be nonzero also.
5635 begmatch + endmatch is how much we save by doing the ins/del.
5636 Is it worth it? */
5637
5638 if (nsp != osp
5639 && (!char_ins_del_ok
5640 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5641 {
5642 begmatch = 0;
5643 endmatch = 0;
5644 osp = nsp = min (osp, nsp);
5645 }
5646
5647 /* Now go through the line, inserting, writing and
5648 deleting as appropriate. */
5649
5650 if (osp > nsp)
5651 {
5652 cursor_to (vpos, nsp);
5653 delete_glyphs (osp - nsp);
5654 }
5655 else if (nsp > osp)
5656 {
5657 /* If going to delete chars later in line
5658 and insert earlier in the line,
5659 must delete first to avoid losing data in the insert */
5660 if (endmatch && nlen < olen + nsp - osp)
5661 {
5662 cursor_to (vpos, nlen - endmatch + osp - nsp);
5663 delete_glyphs (olen + nsp - osp - nlen);
5664 olen = nlen - (nsp - osp);
5665 }
5666 cursor_to (vpos, osp);
5667 insert_glyphs (0, nsp - osp);
5668 }
5669 olen += nsp - osp;
5670
5671 tem = nsp + begmatch + endmatch;
5672 if (nlen != tem || olen != tem)
5673 {
5674 if (!endmatch || nlen == olen)
5675 {
5676 /* If new text being written reaches right margin, there is
5677 no need to do clear-to-eol at the end of this function
5678 (and it would not be safe, since cursor is not going to
5679 be "at the margin" after the text is done). */
5680 if (nlen == FRAME_TOTAL_COLS (f))
5681 olen = 0;
5682
5683 /* Function write_glyphs is prepared to do nothing
5684 if passed a length <= 0. Check it here to avoid
5685 unnecessary cursor movement. */
5686 if (nlen - tem > 0)
5687 {
5688 cursor_to (vpos, nsp + begmatch);
5689 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5690 }
5691 }
5692 else if (nlen > olen)
5693 {
5694 /* Here, we used to have the following simple code:
5695 ----------------------------------------
5696 write_glyphs (nbody + nsp + begmatch, olen - tem);
5697 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5698 ----------------------------------------
5699 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5700 is a padding glyph. */
5701 int out = olen - tem; /* Columns to be overwritten originally. */
5702 int del;
5703
5704 cursor_to (vpos, nsp + begmatch);
5705
5706 /* Calculate columns we can actually overwrite. */
5707 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5708 out--;
5709 write_glyphs (nbody + nsp + begmatch, out);
5710
5711 /* If we left columns to be overwritten, we must delete them. */
5712 del = olen - tem - out;
5713 if (del > 0)
5714 delete_glyphs (del);
5715
5716 /* At last, we insert columns not yet written out. */
5717 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5718 olen = nlen;
5719 }
5720 else if (olen > nlen)
5721 {
5722 cursor_to (vpos, nsp + begmatch);
5723 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5724 delete_glyphs (olen - nlen);
5725 olen = nlen;
5726 }
5727 }
5728
5729 just_erase:
5730 /* If any unerased characters remain after the new line, erase them. */
5731 if (olen > nlen)
5732 {
5733 cursor_to (vpos, nlen);
5734 clear_end_of_line (olen);
5735 }
5736
5737 /* Exchange contents between current_frame and new_frame. */
5738 make_current (desired_matrix, current_matrix, vpos);
5739 }
5740
5741
5742 \f
5743 /***********************************************************************
5744 X/Y Position -> Buffer Position
5745 ***********************************************************************/
5746
5747 /* Determine what's under window-relative pixel position (*X, *Y).
5748 Return the object (string or buffer) that's there.
5749 Return in *POS the position in that object.
5750 Adjust *X and *Y to character positions. */
5751
5752 Lisp_Object
5753 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5754 struct window *w;
5755 int *x, *y;
5756 struct display_pos *pos;
5757 Lisp_Object *object;
5758 int *dx, *dy;
5759 int *width, *height;
5760 {
5761 struct it it;
5762 struct buffer *old_current_buffer = current_buffer;
5763 struct text_pos startp;
5764 Lisp_Object string;
5765 struct glyph_row *row;
5766 #ifdef HAVE_WINDOW_SYSTEM
5767 struct image *img = 0;
5768 #endif
5769 int x0, x1;
5770
5771 current_buffer = XBUFFER (w->buffer);
5772 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5773 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5774 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5775 start_display (&it, w, startp);
5776
5777 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5778 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5779 MOVE_TO_X | MOVE_TO_Y);
5780
5781 current_buffer = old_current_buffer;
5782
5783 *dx = x0 + it.first_visible_x - it.current_x;
5784 *dy = *y - it.current_y;
5785
5786 string = w->buffer;
5787 if (STRINGP (it.string))
5788 string = it.string;
5789 *pos = it.current;
5790
5791 #ifdef HAVE_WINDOW_SYSTEM
5792 if (it.what == IT_IMAGE)
5793 {
5794 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5795 && !NILP (img->spec))
5796 *object = img->spec;
5797 }
5798 #endif
5799
5800 row = MATRIX_ROW (w->current_matrix, it.vpos);
5801 if (row->enabled_p)
5802 {
5803 if (it.hpos < row->used[TEXT_AREA])
5804 {
5805 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5806 #ifdef HAVE_WINDOW_SYSTEM
5807 if (img)
5808 {
5809 *dy -= row->ascent - glyph->ascent;
5810 *dx += glyph->slice.x;
5811 *dy += glyph->slice.y;
5812 /* Image slices positions are still relative to the entire image */
5813 *width = img->width;
5814 *height = img->height;
5815 }
5816 else
5817 #endif
5818 {
5819 *width = glyph->pixel_width;
5820 *height = glyph->ascent + glyph->descent;
5821 }
5822 }
5823 else
5824 {
5825 *width = 0;
5826 *height = row->height;
5827 }
5828 }
5829 else
5830 {
5831 *width = *height = 0;
5832 }
5833
5834 /* Add extra (default width) columns if clicked after EOL. */
5835 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5836 if (x0 > x1)
5837 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5838
5839 *x = it.hpos;
5840 *y = it.vpos;
5841
5842 return string;
5843 }
5844
5845
5846 /* Value is the string under window-relative coordinates X/Y in the
5847 mode line or header line (PART says which) of window W, or nil if none.
5848 *CHARPOS is set to the position in the string returned. */
5849
5850 Lisp_Object
5851 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5852 struct window *w;
5853 enum window_part part;
5854 int *x, *y;
5855 int *charpos;
5856 Lisp_Object *object;
5857 int *dx, *dy;
5858 int *width, *height;
5859 {
5860 struct glyph_row *row;
5861 struct glyph *glyph, *end;
5862 int x0, y0;
5863 Lisp_Object string = Qnil;
5864
5865 if (part == ON_MODE_LINE)
5866 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5867 else
5868 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5869 y0 = *y - row->y;
5870 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5871
5872 if (row->mode_line_p && row->enabled_p)
5873 {
5874 /* Find the glyph under X. If we find one with a string object,
5875 it's the one we were looking for. */
5876 glyph = row->glyphs[TEXT_AREA];
5877 end = glyph + row->used[TEXT_AREA];
5878 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5879 x0 -= glyph->pixel_width;
5880 *x = glyph - row->glyphs[TEXT_AREA];
5881 if (glyph < end)
5882 {
5883 string = glyph->object;
5884 *charpos = glyph->charpos;
5885 *width = glyph->pixel_width;
5886 *height = glyph->ascent + glyph->descent;
5887 #ifdef HAVE_WINDOW_SYSTEM
5888 if (glyph->type == IMAGE_GLYPH)
5889 {
5890 struct image *img;
5891 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5892 if (img != NULL)
5893 *object = img->spec;
5894 y0 -= row->ascent - glyph->ascent;
5895 }
5896 #endif
5897 }
5898 else
5899 {
5900 /* Add extra (default width) columns if clicked after EOL. */
5901 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5902 *width = 0;
5903 *height = row->height;
5904 }
5905 }
5906 else
5907 {
5908 *x = 0;
5909 x0 = 0;
5910 *width = *height = 0;
5911 }
5912
5913 *dx = x0;
5914 *dy = y0;
5915
5916 return string;
5917 }
5918
5919
5920 /* Value is the string under window-relative coordinates X/Y in either
5921 marginal area, or nil if none. *CHARPOS is set to the position in
5922 the string returned. */
5923
5924 Lisp_Object
5925 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5926 struct window *w;
5927 enum window_part part;
5928 int *x, *y;
5929 int *charpos;
5930 Lisp_Object *object;
5931 int *dx, *dy;
5932 int *width, *height;
5933 {
5934 struct glyph_row *row = w->current_matrix->rows;
5935 struct glyph *glyph, *end;
5936 int x0, y0, i, wy = *y;
5937 int area;
5938 Lisp_Object string = Qnil;
5939
5940 if (part == ON_LEFT_MARGIN)
5941 area = LEFT_MARGIN_AREA;
5942 else if (part == ON_RIGHT_MARGIN)
5943 area = RIGHT_MARGIN_AREA;
5944 else
5945 abort ();
5946
5947 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5948 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5949 break;
5950 y0 = *y - row->y;
5951 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5952
5953 if (row->enabled_p)
5954 {
5955 /* Find the glyph under X. If we find one with a string object,
5956 it's the one we were looking for. */
5957 if (area == RIGHT_MARGIN_AREA)
5958 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5959 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5960 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5961 + window_box_width (w, LEFT_MARGIN_AREA)
5962 + window_box_width (w, TEXT_AREA));
5963 else
5964 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5965 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5966 : 0);
5967
5968 glyph = row->glyphs[area];
5969 end = glyph + row->used[area];
5970 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5971 x0 -= glyph->pixel_width;
5972 *x = glyph - row->glyphs[area];
5973 if (glyph < end)
5974 {
5975 string = glyph->object;
5976 *charpos = glyph->charpos;
5977 *width = glyph->pixel_width;
5978 *height = glyph->ascent + glyph->descent;
5979 #ifdef HAVE_WINDOW_SYSTEM
5980 if (glyph->type == IMAGE_GLYPH)
5981 {
5982 struct image *img;
5983 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5984 if (img != NULL)
5985 *object = img->spec;
5986 y0 -= row->ascent - glyph->ascent;
5987 x0 += glyph->slice.x;
5988 y0 += glyph->slice.y;
5989 }
5990 #endif
5991 }
5992 else
5993 {
5994 /* Add extra (default width) columns if clicked after EOL. */
5995 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5996 *width = 0;
5997 *height = row->height;
5998 }
5999 }
6000 else
6001 {
6002 x0 = 0;
6003 *x = 0;
6004 *width = *height = 0;
6005 }
6006
6007 *dx = x0;
6008 *dy = y0;
6009
6010 return string;
6011 }
6012
6013
6014 /***********************************************************************
6015 Changing Frame Sizes
6016 ***********************************************************************/
6017
6018 #ifdef SIGWINCH
6019
6020 SIGTYPE
6021 window_change_signal (signalnum) /* If we don't have an argument, */
6022 int signalnum; /* some compilers complain in signal calls. */
6023 {
6024 int width, height;
6025 #ifndef USE_CRT_DLL
6026 extern int errno;
6027 #endif
6028 int old_errno = errno;
6029
6030 signal (SIGWINCH, window_change_signal);
6031 SIGNAL_THREAD_CHECK (signalnum);
6032
6033 get_frame_size (&width, &height);
6034
6035 /* The frame size change obviously applies to a termcap-controlled
6036 frame. Find such a frame in the list, and assume it's the only
6037 one (since the redisplay code always writes to stdout, not a
6038 FILE * specified in the frame structure). Record the new size,
6039 but don't reallocate the data structures now. Let that be done
6040 later outside of the signal handler. */
6041
6042 {
6043 Lisp_Object tail, frame;
6044
6045 FOR_EACH_FRAME (tail, frame)
6046 {
6047 if (FRAME_TERMCAP_P (XFRAME (frame)))
6048 {
6049 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6050 break;
6051 }
6052 }
6053 }
6054
6055 errno = old_errno;
6056 }
6057 #endif /* SIGWINCH */
6058
6059
6060 /* Do any change in frame size that was requested by a signal. SAFE
6061 non-zero means this function is called from a place where it is
6062 safe to change frame sizes while a redisplay is in progress. */
6063
6064 void
6065 do_pending_window_change (safe)
6066 int safe;
6067 {
6068 /* If window_change_signal should have run before, run it now. */
6069 if (redisplaying_p && !safe)
6070 return;
6071
6072 while (delayed_size_change)
6073 {
6074 Lisp_Object tail, frame;
6075
6076 delayed_size_change = 0;
6077
6078 FOR_EACH_FRAME (tail, frame)
6079 {
6080 struct frame *f = XFRAME (frame);
6081
6082 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6083 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6084 0, 0, safe);
6085 }
6086 }
6087 }
6088
6089
6090 /* Change the frame height and/or width. Values may be given as zero to
6091 indicate no change is to take place.
6092
6093 If DELAY is non-zero, then assume we're being called from a signal
6094 handler, and queue the change for later - perhaps the next
6095 redisplay. Since this tries to resize windows, we can't call it
6096 from a signal handler.
6097
6098 SAFE non-zero means this function is called from a place where it's
6099 safe to change frame sizes while a redisplay is in progress. */
6100
6101 void
6102 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6103 register struct frame *f;
6104 int newheight, newwidth, pretend, delay, safe;
6105 {
6106 Lisp_Object tail, frame;
6107
6108 if (! FRAME_WINDOW_P (f))
6109 {
6110 /* When using termcap, or on MS-DOS, all frames use
6111 the same screen, so a change in size affects all frames. */
6112 FOR_EACH_FRAME (tail, frame)
6113 if (! FRAME_WINDOW_P (XFRAME (frame)))
6114 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6115 pretend, delay, safe);
6116 }
6117 else
6118 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6119 }
6120
6121 static void
6122 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6123 register struct frame *f;
6124 int newheight, newwidth, pretend, delay, safe;
6125 {
6126 int new_frame_total_cols;
6127 int count = SPECPDL_INDEX ();
6128
6129 /* If we can't deal with the change now, queue it for later. */
6130 if (delay || (redisplaying_p && !safe))
6131 {
6132 f->new_text_lines = newheight;
6133 f->new_text_cols = newwidth;
6134 delayed_size_change = 1;
6135 return;
6136 }
6137
6138 /* This size-change overrides any pending one for this frame. */
6139 f->new_text_lines = 0;
6140 f->new_text_cols = 0;
6141
6142 /* If an argument is zero, set it to the current value. */
6143 if (newheight == 0)
6144 newheight = FRAME_LINES (f);
6145 if (newwidth == 0)
6146 newwidth = FRAME_COLS (f);
6147
6148 /* Compute width of windows in F.
6149 This is the width of the frame without vertical scroll bars. */
6150 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6151
6152 /* Round up to the smallest acceptable size. */
6153 check_frame_size (f, &newheight, &newwidth);
6154
6155 /* If we're not changing the frame size, quit now. */
6156 if (newheight == FRAME_LINES (f)
6157 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6158 return;
6159
6160 BLOCK_INPUT;
6161
6162 #ifdef MSDOS
6163 /* We only can set screen dimensions to certain values supported
6164 by our video hardware. Try to find the smallest size greater
6165 or equal to the requested dimensions. */
6166 dos_set_window_size (&newheight, &newwidth);
6167 #endif
6168
6169 if (newheight != FRAME_LINES (f))
6170 {
6171 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6172 {
6173 /* Frame has both root and mini-buffer. */
6174 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6175 FRAME_TOP_MARGIN (f));
6176 set_window_height (FRAME_ROOT_WINDOW (f),
6177 (newheight
6178 - 1
6179 - FRAME_TOP_MARGIN (f)),
6180 0);
6181 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6182 newheight - 1);
6183 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6184 }
6185 else
6186 /* Frame has just one top-level window. */
6187 set_window_height (FRAME_ROOT_WINDOW (f),
6188 newheight - FRAME_TOP_MARGIN (f), 0);
6189
6190 if (FRAME_TERMCAP_P (f) && !pretend)
6191 FrameRows = newheight;
6192 }
6193
6194 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6195 {
6196 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6197 if (FRAME_HAS_MINIBUF_P (f))
6198 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6199
6200 if (FRAME_TERMCAP_P (f) && !pretend)
6201 FrameCols = newwidth;
6202
6203 if (WINDOWP (f->tool_bar_window))
6204 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6205 }
6206
6207 FRAME_LINES (f) = newheight;
6208 SET_FRAME_COLS (f, newwidth);
6209
6210 {
6211 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6212 int text_area_x, text_area_y, text_area_width, text_area_height;
6213
6214 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6215 &text_area_height);
6216 if (w->cursor.x >= text_area_x + text_area_width)
6217 w->cursor.hpos = w->cursor.x = 0;
6218 if (w->cursor.y >= text_area_y + text_area_height)
6219 w->cursor.vpos = w->cursor.y = 0;
6220 }
6221
6222 adjust_glyphs (f);
6223 calculate_costs (f);
6224 SET_FRAME_GARBAGED (f);
6225 f->resized_p = 1;
6226
6227 UNBLOCK_INPUT;
6228
6229 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6230
6231 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6232 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6233 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6234
6235 unbind_to (count, Qnil);
6236 }
6237
6238
6239 \f
6240 /***********************************************************************
6241 Terminal Related Lisp Functions
6242 ***********************************************************************/
6243
6244 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6245 1, 1, "FOpen termscript file: ",
6246 doc: /* Start writing all terminal output to FILE as well as the terminal.
6247 FILE = nil means just close any termscript file currently open. */)
6248 (file)
6249 Lisp_Object file;
6250 {
6251 if (termscript != 0) fclose (termscript);
6252 termscript = 0;
6253
6254 if (! NILP (file))
6255 {
6256 file = Fexpand_file_name (file, Qnil);
6257 termscript = fopen (SDATA (file), "w");
6258 if (termscript == 0)
6259 report_file_error ("Opening termscript", Fcons (file, Qnil));
6260 }
6261 return Qnil;
6262 }
6263
6264
6265 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6266 Ssend_string_to_terminal, 1, 1, 0,
6267 doc: /* Send STRING to the terminal without alteration.
6268 Control characters in STRING will have terminal-dependent effects. */)
6269 (string)
6270 Lisp_Object string;
6271 {
6272 /* ??? Perhaps we should do something special for multibyte strings here. */
6273 CHECK_STRING (string);
6274 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6275 fflush (stdout);
6276 if (termscript)
6277 {
6278 fwrite (SDATA (string), 1, SBYTES (string),
6279 termscript);
6280 fflush (termscript);
6281 }
6282 return Qnil;
6283 }
6284
6285
6286 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6287 doc: /* Beep, or flash the screen.
6288 Also, unless an argument is given,
6289 terminate any keyboard macro currently executing. */)
6290 (arg)
6291 Lisp_Object arg;
6292 {
6293 if (!NILP (arg))
6294 {
6295 if (noninteractive)
6296 putchar (07);
6297 else
6298 ring_bell ();
6299 fflush (stdout);
6300 }
6301 else
6302 bitch_at_user ();
6303
6304 return Qnil;
6305 }
6306
6307 void
6308 bitch_at_user ()
6309 {
6310 if (noninteractive)
6311 putchar (07);
6312 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6313 error ("Keyboard macro terminated by a command ringing the bell");
6314 else
6315 ring_bell ();
6316 fflush (stdout);
6317 }
6318
6319
6320 \f
6321 /***********************************************************************
6322 Sleeping, Waiting
6323 ***********************************************************************/
6324
6325 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6326 doc: /* Pause, without updating display, for SECONDS seconds.
6327 SECONDS may be a floating-point value, meaning that you can wait for a
6328 fraction of a second. Optional second arg MILLISECONDS specifies an
6329 additional wait period, in milliseconds; this may be useful if your
6330 Emacs was built without floating point support.
6331 \(Not all operating systems support waiting for a fraction of a second.) */)
6332 (seconds, milliseconds)
6333 Lisp_Object seconds, milliseconds;
6334 {
6335 int sec, usec;
6336
6337 if (NILP (milliseconds))
6338 XSETINT (milliseconds, 0);
6339 else
6340 CHECK_NUMBER (milliseconds);
6341 usec = XINT (milliseconds) * 1000;
6342
6343 {
6344 double duration = extract_float (seconds);
6345 sec = (int) duration;
6346 usec += (duration - sec) * 1000000;
6347 }
6348
6349 #ifndef EMACS_HAS_USECS
6350 if (sec == 0 && usec != 0)
6351 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6352 #endif
6353
6354 /* Assure that 0 <= usec < 1000000. */
6355 if (usec < 0)
6356 {
6357 /* We can't rely on the rounding being correct if usec is negative. */
6358 if (-1000000 < usec)
6359 sec--, usec += 1000000;
6360 else
6361 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6362 }
6363 else
6364 sec += usec / 1000000, usec %= 1000000;
6365
6366 if (sec < 0 || (sec == 0 && usec == 0))
6367 return Qnil;
6368
6369 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6370
6371 return Qnil;
6372 }
6373
6374
6375 /* This is just like wait_reading_process_output, except that
6376 it does the redisplay.
6377
6378 It's also much like Fsit_for, except that it can be used for
6379 waiting for input as well. */
6380
6381 Lisp_Object
6382 sit_for (sec, usec, reading, display, initial_display)
6383 int sec, usec, reading, display, initial_display;
6384 {
6385 swallow_events (display);
6386
6387 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6388 return Qnil;
6389
6390 if (initial_display)
6391 redisplay_preserve_echo_area (2);
6392
6393 if (sec == 0 && usec == 0)
6394 return Qt;
6395
6396 #ifdef SIGIO
6397 gobble_input (0);
6398 #endif
6399
6400 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6401 Qnil, NULL, 0);
6402
6403 return detect_input_pending () ? Qnil : Qt;
6404 }
6405
6406
6407 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6408 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6409 SECONDS may be a floating-point value, meaning that you can wait for a
6410 fraction of a second.
6411 \(Not all operating systems support waiting for a fraction of a second.)
6412 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6413 Redisplay is preempted as always if input arrives, and does not happen
6414 if input is available before it starts.
6415 Value is t if waited the full time with no input arriving.
6416
6417 An obsolete but still supported form is
6418 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6419 Where the optional arg MILLISECONDS specifies an additional wait period,
6420 in milliseconds; this was useful when Emacs was built without
6421 floating point support.
6422 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6423
6424 /* The `old-nodisp' stuff is there so that the arglist has the correct
6425 length. Otherwise, `defdvice' will redefine it with fewer args. */
6426 (seconds, milliseconds, nodisp)
6427 Lisp_Object seconds, milliseconds, nodisp;
6428 {
6429 int sec, usec;
6430
6431 if (NILP (nodisp) && !NUMBERP (milliseconds))
6432 { /* New style. */
6433 nodisp = milliseconds;
6434 milliseconds = Qnil;
6435 }
6436
6437 if (NILP (milliseconds))
6438 XSETINT (milliseconds, 0);
6439 else
6440 CHECK_NUMBER (milliseconds);
6441 usec = XINT (milliseconds) * 1000;
6442
6443 {
6444 double duration = extract_float (seconds);
6445 sec = (int) duration;
6446 usec += (duration - sec) * 1000000;
6447 }
6448
6449 #ifndef EMACS_HAS_USECS
6450 if (usec != 0 && sec == 0)
6451 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6452 #endif
6453
6454 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6455 }
6456
6457
6458 \f
6459 /***********************************************************************
6460 Other Lisp Functions
6461 ***********************************************************************/
6462
6463 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6464 session's frames, frame names, buffers, buffer-read-only flags, and
6465 buffer-modified-flags, and a trailing sentinel (so we don't need to
6466 add length checks). */
6467
6468 static Lisp_Object frame_and_buffer_state;
6469
6470
6471 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6472 Sframe_or_buffer_changed_p, 0, 0, 0,
6473 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6474 The state variable is an internal vector containing all frames and buffers,
6475 aside from buffers whose names start with space,
6476 along with the buffers' read-only and modified flags, which allows a fast
6477 check to see whether the menu bars might need to be recomputed.
6478 If this function returns non-nil, it updates the internal vector to reflect
6479 the current state. */)
6480 ()
6481 {
6482 Lisp_Object tail, frame, buf;
6483 Lisp_Object *vecp;
6484 int n;
6485
6486 vecp = XVECTOR (frame_and_buffer_state)->contents;
6487 FOR_EACH_FRAME (tail, frame)
6488 {
6489 if (!EQ (*vecp++, frame))
6490 goto changed;
6491 if (!EQ (*vecp++, XFRAME (frame)->name))
6492 goto changed;
6493 }
6494 /* Check that the buffer info matches.
6495 No need to test for the end of the vector
6496 because the last element of the vector is lambda
6497 and that will always cause a mismatch. */
6498 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6499 {
6500 buf = XCDR (XCAR (tail));
6501 /* Ignore buffers that aren't included in buffer lists. */
6502 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6503 continue;
6504 if (!EQ (*vecp++, buf))
6505 goto changed;
6506 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6507 goto changed;
6508 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6509 goto changed;
6510 }
6511 /* Detect deletion of a buffer at the end of the list. */
6512 if (EQ (*vecp, Qlambda))
6513 return Qnil;
6514 changed:
6515 /* Start with 1 so there is room for at least one lambda at the end. */
6516 n = 1;
6517 FOR_EACH_FRAME (tail, frame)
6518 n += 2;
6519 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6520 n += 3;
6521 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6522 if (n > XVECTOR (frame_and_buffer_state)->size
6523 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6524 /* Add 20 extra so we grow it less often. */
6525 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6526 vecp = XVECTOR (frame_and_buffer_state)->contents;
6527 FOR_EACH_FRAME (tail, frame)
6528 {
6529 *vecp++ = frame;
6530 *vecp++ = XFRAME (frame)->name;
6531 }
6532 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6533 {
6534 buf = XCDR (XCAR (tail));
6535 /* Ignore buffers that aren't included in buffer lists. */
6536 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6537 continue;
6538 *vecp++ = buf;
6539 *vecp++ = XBUFFER (buf)->read_only;
6540 *vecp++ = Fbuffer_modified_p (buf);
6541 }
6542 /* Fill up the vector with lambdas (always at least one). */
6543 *vecp++ = Qlambda;
6544 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6545 < XVECTOR (frame_and_buffer_state)->size)
6546 *vecp++ = Qlambda;
6547 /* Make sure we didn't overflow the vector. */
6548 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6549 > XVECTOR (frame_and_buffer_state)->size)
6550 abort ();
6551 return Qt;
6552 }
6553
6554
6555 \f
6556 /***********************************************************************
6557 Initialization
6558 ***********************************************************************/
6559
6560 char *terminal_type;
6561
6562 /* Initialization done when Emacs fork is started, before doing stty.
6563 Determine terminal type and set terminal_driver. Then invoke its
6564 decoding routine to set up variables in the terminal package. */
6565
6566 void
6567 init_display ()
6568 {
6569 #ifdef HAVE_X_WINDOWS
6570 extern int display_arg;
6571 #endif
6572
6573 /* Construct the space glyph. */
6574 space_glyph.type = CHAR_GLYPH;
6575 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6576 space_glyph.charpos = -1;
6577
6578 meta_key = 0;
6579 inverse_video = 0;
6580 cursor_in_echo_area = 0;
6581 terminal_type = (char *) 0;
6582
6583 /* Now is the time to initialize this; it's used by init_sys_modes
6584 during startup. */
6585 Vwindow_system = Qnil;
6586
6587 /* If the user wants to use a window system, we shouldn't bother
6588 initializing the terminal. This is especially important when the
6589 terminal is so dumb that emacs gives up before and doesn't bother
6590 using the window system.
6591
6592 If the DISPLAY environment variable is set and nonempty,
6593 try to use X, and die with an error message if that doesn't work. */
6594
6595 #ifdef HAVE_X_WINDOWS
6596 if (! display_arg)
6597 {
6598 char *display;
6599 #ifdef VMS
6600 display = getenv ("DECW$DISPLAY");
6601 #else
6602 display = getenv ("DISPLAY");
6603 #endif
6604
6605 display_arg = (display != 0 && *display != 0);
6606 }
6607
6608 if (!inhibit_window_system && display_arg
6609 #ifndef CANNOT_DUMP
6610 && initialized
6611 #endif
6612 )
6613 {
6614 Vwindow_system = intern ("x");
6615 #ifdef HAVE_X11
6616 Vwindow_system_version = make_number (11);
6617 #else
6618 Vwindow_system_version = make_number (10);
6619 #endif
6620 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6621 /* In some versions of ncurses,
6622 tputs crashes if we have not called tgetent.
6623 So call tgetent. */
6624 { char b[2044]; tgetent (b, "xterm");}
6625 #endif
6626 adjust_frame_glyphs_initially ();
6627 return;
6628 }
6629 #endif /* HAVE_X_WINDOWS */
6630
6631 #ifdef HAVE_NTGUI
6632 if (!inhibit_window_system)
6633 {
6634 Vwindow_system = intern ("w32");
6635 Vwindow_system_version = make_number (1);
6636 adjust_frame_glyphs_initially ();
6637 return;
6638 }
6639 #endif /* HAVE_NTGUI */
6640
6641 #ifdef MAC_OS
6642 if (!inhibit_window_system)
6643 {
6644 Vwindow_system = intern ("mac");
6645 Vwindow_system_version = make_number (1);
6646 adjust_frame_glyphs_initially ();
6647 return;
6648 }
6649 #endif /* MAC_OS */
6650
6651 /* If no window system has been specified, try to use the terminal. */
6652 if (! isatty (0))
6653 {
6654 fatal ("standard input is not a tty");
6655 exit (1);
6656 }
6657
6658 /* Look at the TERM variable. */
6659 terminal_type = (char *) getenv ("TERM");
6660 if (!terminal_type)
6661 {
6662 #ifdef VMS
6663 fprintf (stderr, "Please specify your terminal type.\n\
6664 For types defined in VMS, use set term /device=TYPE.\n\
6665 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6666 \(The quotation marks are necessary since terminal types are lower case.)\n");
6667 #else
6668 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6669 #endif
6670 exit (1);
6671 }
6672
6673 #ifdef VMS
6674 /* VMS DCL tends to up-case things, so down-case term type.
6675 Hardly any uppercase letters in terminal types; should be none. */
6676 {
6677 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6678 char *p;
6679
6680 strcpy (new, terminal_type);
6681
6682 for (p = new; *p; p++)
6683 if (isupper (*p))
6684 *p = tolower (*p);
6685
6686 terminal_type = new;
6687 }
6688 #endif /* VMS */
6689
6690 term_init (terminal_type);
6691
6692 {
6693 struct frame *sf = SELECTED_FRAME ();
6694 int width = FRAME_TOTAL_COLS (sf);
6695 int height = FRAME_LINES (sf);
6696
6697 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6698
6699 /* If these sizes are so big they cause overflow, just ignore the
6700 change. It's not clear what better we could do. */
6701 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6702 fatal ("screen size %dx%d too big", width, height);
6703 }
6704
6705 adjust_frame_glyphs_initially ();
6706 calculate_costs (XFRAME (selected_frame));
6707
6708 #ifdef SIGWINCH
6709 #ifndef CANNOT_DUMP
6710 if (initialized)
6711 #endif /* CANNOT_DUMP */
6712 signal (SIGWINCH, window_change_signal);
6713 #endif /* SIGWINCH */
6714
6715 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6716 if (initialized
6717 && !noninteractive
6718 #ifdef MSDOS
6719 /* The MSDOS terminal turns on its ``window system'' relatively
6720 late into the startup, so we cannot do the frame faces'
6721 initialization just yet. It will be done later by pc-win.el
6722 and internal_terminal_init. */
6723 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6724 #endif
6725 && NILP (Vwindow_system))
6726 {
6727 /* For the initial frame, we don't have any way of knowing what
6728 are the foreground and background colors of the terminal. */
6729 struct frame *sf = SELECTED_FRAME();
6730
6731 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6732 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6733 call0 (intern ("tty-set-up-initial-frame-faces"));
6734 }
6735 }
6736
6737
6738 \f
6739 /***********************************************************************
6740 Blinking cursor
6741 ***********************************************************************/
6742
6743 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6744 Sinternal_show_cursor, 2, 2, 0,
6745 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6746 WINDOW nil means use the selected window. SHOW non-nil means
6747 show a cursor in WINDOW in the next redisplay. SHOW nil means
6748 don't show a cursor. */)
6749 (window, show)
6750 Lisp_Object window, show;
6751 {
6752 /* Don't change cursor state while redisplaying. This could confuse
6753 output routines. */
6754 if (!redisplaying_p)
6755 {
6756 if (NILP (window))
6757 window = selected_window;
6758 else
6759 CHECK_WINDOW (window);
6760
6761 XWINDOW (window)->cursor_off_p = NILP (show);
6762 }
6763
6764 return Qnil;
6765 }
6766
6767
6768 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6769 Sinternal_show_cursor_p, 0, 1, 0,
6770 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6771 WINDOW nil or omitted means report on the selected window. */)
6772 (window)
6773 Lisp_Object window;
6774 {
6775 struct window *w;
6776
6777 if (NILP (window))
6778 window = selected_window;
6779 else
6780 CHECK_WINDOW (window);
6781
6782 w = XWINDOW (window);
6783 return w->cursor_off_p ? Qnil : Qt;
6784 }
6785
6786 \f
6787 /***********************************************************************
6788 Initialization
6789 ***********************************************************************/
6790
6791 void
6792 syms_of_display ()
6793 {
6794 defsubr (&Sredraw_frame);
6795 defsubr (&Sredraw_display);
6796 defsubr (&Sframe_or_buffer_changed_p);
6797 defsubr (&Sopen_termscript);
6798 defsubr (&Sding);
6799 defsubr (&Ssit_for);
6800 defsubr (&Ssleep_for);
6801 defsubr (&Ssend_string_to_terminal);
6802 defsubr (&Sinternal_show_cursor);
6803 defsubr (&Sinternal_show_cursor_p);
6804
6805 #if GLYPH_DEBUG
6806 defsubr (&Sdump_redisplay_history);
6807 #endif
6808
6809 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6810 staticpro (&frame_and_buffer_state);
6811
6812 Qdisplay_table = intern ("display-table");
6813 staticpro (&Qdisplay_table);
6814 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6815 staticpro (&Qredisplay_dont_pause);
6816
6817 DEFVAR_INT ("baud-rate", &baud_rate,
6818 doc: /* *The output baud rate of the terminal.
6819 On most systems, changing this value will affect the amount of padding
6820 and the other strategic decisions made during redisplay. */);
6821
6822 DEFVAR_BOOL ("inverse-video", &inverse_video,
6823 doc: /* *Non-nil means invert the entire frame display.
6824 This means everything is in inverse video which otherwise would not be. */);
6825
6826 DEFVAR_BOOL ("visible-bell", &visible_bell,
6827 doc: /* *Non-nil means try to flash the frame to represent a bell.
6828
6829 See also `ring-bell-function'. */);
6830
6831 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6832 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6833 A non-nil value is useful if the terminal can automatically preserve
6834 Emacs's frame display when you reenter Emacs.
6835 It is up to you to set this variable if your terminal can do that. */);
6836
6837 DEFVAR_LISP ("window-system", &Vwindow_system,
6838 doc: /* Name of window system that Emacs is displaying through.
6839 The value is a symbol--for instance, `x' for X windows.
6840 The value is nil if Emacs is using a text-only terminal. */);
6841
6842 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6843 doc: /* The version number of the window system in use.
6844 For X windows, this is 10 or 11. */);
6845
6846 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6847 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6848
6849 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6850 doc: /* Table defining how to output a glyph code to the frame.
6851 If not nil, this is a vector indexed by glyph code to define the glyph.
6852 Each element can be:
6853 integer: a glyph code which this glyph is an alias for.
6854 string: output this glyph using that string (not impl. in X windows).
6855 nil: this glyph mod 524288 is the code of a character to output,
6856 and this glyph / 524288 is the face number (see `face-id') to use
6857 while outputting it. */);
6858 Vglyph_table = Qnil;
6859
6860 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6861 doc: /* Display table to use for buffers that specify none.
6862 See `buffer-display-table' for more information. */);
6863 Vstandard_display_table = Qnil;
6864
6865 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6866 doc: /* *Non-nil means update isn't paused when input is detected. */);
6867 redisplay_dont_pause = 0;
6868
6869 /* Initialize `window-system', unless init_display already decided it. */
6870 #ifdef CANNOT_DUMP
6871 if (noninteractive)
6872 #endif
6873 {
6874 Vwindow_system = Qnil;
6875 Vwindow_system_version = Qnil;
6876 }
6877 }
6878
6879 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6880 (do not change this comment) */