(update_frame, update_single_window): Set force_p here if
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
0b5538bd
TTN
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4e6835db 4 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
4588ec20
JB
5
6This file is part of GNU Emacs.
7
8GNU Emacs is free software; you can redistribute it and/or modify
9it under the terms of the GNU General Public License as published by
fa61c701 10the Free Software Foundation; either version 2, or (at your option)
4588ec20
JB
11any later version.
12
13GNU Emacs is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16GNU General Public License for more details.
17
18You should have received a copy of the GNU General Public License
19along with GNU Emacs; see the file COPYING. If not, write to
4fc5845f
LK
20the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21Boston, MA 02110-1301, USA. */
4588ec20 22
18160b98 23#include <config.h>
68c45bf0 24#include <signal.h>
565620a5 25#include <stdio.h>
4588ec20
JB
26#include <ctype.h>
27
dfcf069d
AS
28#ifdef HAVE_UNISTD_H
29#include <unistd.h>
30#endif
31
47099d6f 32#include "lisp.h"
4588ec20
JB
33#include "termchar.h"
34#include "termopts.h"
3be08bea 35#include "termhooks.h"
a0879520 36/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
37#include "dispextern.h"
38#include "cm.h"
4588ec20 39#include "buffer.h"
24e86043 40#include "charset.h"
d43721a2 41#include "keyboard.h"
502b9b64 42#include "frame.h"
4588ec20
JB
43#include "window.h"
44#include "commands.h"
45#include "disptab.h"
46#include "indent.h"
d169fe39 47#include "intervals.h"
97cf50e7 48#include "blockinput.h"
dfcf069d 49#include "process.h"
4588ec20 50
24e86043
KH
51/* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53/* #include "systty.h" */
58b2bb63 54#include "syssignal.h"
a41f8bed 55
4588ec20
JB
56#ifdef HAVE_X_WINDOWS
57#include "xterm.h"
5f5c8ee5 58#endif /* HAVE_X_WINDOWS */
4588ec20 59
fd2e066a
GV
60#ifdef HAVE_NTGUI
61#include "w32term.h"
62#endif /* HAVE_NTGUI */
63
e0f712ba 64#ifdef MAC_OS
1a578e9b 65#include "macterm.h"
e0f712ba 66#endif /* MAC_OS */
1a578e9b 67
5f5c8ee5 68/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 69
5f5c8ee5 70#include "systime.h"
3883a901
RS
71#include <errno.h>
72
5f5c8ee5
GM
73/* To get the prototype for `sleep'. */
74
75#ifdef HAVE_UNISTD_H
76#include <unistd.h>
77#endif
78
4588ec20 79/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
e3271ae5 83#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
84
85/* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
3883a901
RS
89#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91#else
cb5558ff 92#undef PENDING_OUTPUT_COUNT
e3271ae5 93#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
94#endif
95#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
96#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97#include <stdio_ext.h>
98#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99#endif
cb5558ff 100#ifndef PENDING_OUTPUT_COUNT
4588ec20
JB
101#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102#endif
5f5c8ee5
GM
103#endif /* not __GNU_LIBRARY__ */
104
8a2a6032 105#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
fa0ec9f4
DL
106#include <term.h> /* for tgetent */
107#endif
5f5c8ee5
GM
108\f
109/* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112struct dim
113{
114 int width;
115 int height;
116};
117
118\f
119/* Function prototypes. */
120
bccee4f2
GM
121static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
c9f00270 123static void fake_current_matrices P_ ((Lisp_Object));
408f5064
GM
124static void redraw_overlapping_rows P_ ((struct window *, int));
125static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
GM
126static int count_blanks P_ ((struct glyph *, int));
127static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130static void update_frame_line P_ ((struct frame *, int));
131static struct dim allocate_matrices_for_frame_redisplay
5d3cc43c
GM
132 P_ ((Lisp_Object, int, int, int, int *));
133static void allocate_matrices_for_window_redisplay P_ ((struct window *));
5f5c8ee5
GM
134static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135static void adjust_frame_glyphs P_ ((struct frame *));
136struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137static void free_glyph_matrix P_ ((struct glyph_matrix *));
138static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
b96fd3e8 140static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 141static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 142#if GLYPH_DEBUG
5f5c8ee5 143static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 144#endif
5f5c8ee5
GM
145static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150static struct glyph_pool *new_glyph_pool P_ ((void));
151static void free_glyph_pool P_ ((struct glyph_pool *));
152static void adjust_frame_glyphs_initially P_ ((void));
153static void adjust_frame_message_buffer P_ ((struct frame *));
154static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156static void build_frame_matrix P_ ((struct frame *));
157void clear_current_matrices P_ ((struct frame *));
158void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160static void clear_window_matrices P_ ((struct window *, int));
161static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162static int scrolling_window P_ ((struct window *, int));
e876ff42 163static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 164static void update_marginal_area P_ ((struct window *, int, int));
408f5064 165static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
166static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168static void mirror_make_current P_ ((struct window *, int));
169void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 170#if GLYPH_DEBUG
5f5c8ee5
GM
171static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
b96fd3e8 173#endif
5f5c8ee5
GM
174static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175static int update_window_tree P_ ((struct window *, int));
176static int update_window P_ ((struct window *, int));
177static int update_frame_1 P_ ((struct frame *, int, int));
178static void set_window_cursor_after_update P_ ((struct window *));
179static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 180 struct glyph_row *, int));
5f5c8ee5
GM
181static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
185static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 187
5f5c8ee5
GM
188\f
189/* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
4588ec20 192
5f5c8ee5 193int redisplay_dont_pause;
45140e01 194
d012c62b
KS
195/* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
196 are supported, so we can check for input during redisplay at
197 regular intervals. */
198#ifdef EMACS_HAS_USECS
199#define PERIODIC_PREEMPTION_CHECKING 1
200#else
201#define PERIODIC_PREEMPTION_CHECKING 0
202#endif
203
204#if PERIODIC_PREEMPTION_CHECKING
205
206/* If a number (float), check for user input every N seconds. */
207
208Lisp_Object Vredisplay_preemption_period;
209
210/* Redisplay preemption timers. */
211
212static EMACS_TIME preemption_period;
213static EMACS_TIME preemption_next_check;
214
215#endif
216
a41f8bed 217/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 218 current contents of actual terminal frame; clear and redraw it. */
4588ec20 219
502b9b64 220int frame_garbaged;
4588ec20 221
5f5c8ee5 222/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
223
224int display_completed;
225
5f5c8ee5
GM
226/* Lisp variable visible-bell; enables use of screen-flash instead of
227 audible bell. */
4588ec20
JB
228
229int visible_bell;
230
502b9b64 231/* Invert the color of the whole frame, at a low level. */
4588ec20
JB
232
233int inverse_video;
234
235/* Line speed of the terminal. */
236
31ade731 237EMACS_INT baud_rate;
4588ec20 238
5f5c8ee5
GM
239/* Either nil or a symbol naming the window system under which Emacs
240 is running. */
4588ec20
JB
241
242Lisp_Object Vwindow_system;
243
244/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 245
4588ec20
JB
246Lisp_Object Vwindow_system_version;
247
5f5c8ee5
GM
248/* Vector of glyph definitions. Indexed by glyph number, the contents
249 are a string which is how to output the glyph.
4588ec20
JB
250
251 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
252 as a character code.
253
254 This is an obsolete feature that is no longer used. The variable
255 is retained for compatibility. */
4588ec20
JB
256
257Lisp_Object Vglyph_table;
258
259/* Display table to use for vectors that don't specify their own. */
260
261Lisp_Object Vstandard_display_table;
262
5f5c8ee5 263/* Nonzero means reading single-character input with prompt so put
153a073c 264 cursor on mini-buffer after the prompt. Positive means at end of
5f5c8ee5
GM
265 text in echo area; negative means at beginning of line. */
266
4588ec20 267int cursor_in_echo_area;
9cda4f7c 268
e7067d00 269Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 270
4588ec20 271\f
5f5c8ee5 272/* The currently selected frame. In a single-frame version, this
91fb7e1b 273 variable always equals the_only_frame. */
4588ec20 274
91fb7e1b 275Lisp_Object selected_frame;
4588ec20 276
5f5c8ee5 277/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 278 frames. This is usually the most recent such frame that was
87485d6f
MW
279 selected. In a single-frame version, this variable always holds
280 the address of the_only_frame. */
4588ec20 281
5f5c8ee5 282struct frame *last_nonminibuf_frame;
d52bad65 283
5f5c8ee5 284/* Stdio stream being used for copy of all output. */
4588ec20 285
5f5c8ee5 286FILE *termscript;
502b9b64 287
5f5c8ee5 288/* Structure for info on cursor positioning. */
4588ec20 289
5f5c8ee5 290struct cm Wcm;
4588ec20 291
5f5c8ee5 292/* 1 means SIGWINCH happened when not safe. */
4588ec20 293
5f5c8ee5 294int delayed_size_change;
4588ec20 295
5f5c8ee5 296/* 1 means glyph initialization has been completed at startup. */
4588ec20 297
5f5c8ee5 298static int glyphs_initialized_initially_p;
4588ec20 299
5f5c8ee5 300/* Updated window if != 0. Set by update_window. */
4588ec20 301
5f5c8ee5 302struct window *updated_window;
4588ec20 303
5f5c8ee5 304/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 305
5f5c8ee5
GM
306struct glyph_row *updated_row;
307int updated_area;
4588ec20 308
5f5c8ee5 309/* A glyph for a space. */
4588ec20 310
5f5c8ee5 311struct glyph space_glyph;
4588ec20 312
5f5c8ee5
GM
313/* Non-zero means update has been performed directly, so that there's
314 no need for redisplay_internal to do much work. Set by
315 direct_output_for_insert. */
4588ec20 316
5f5c8ee5 317int redisplay_performed_directly_p;
4588ec20 318
5f5c8ee5
GM
319/* Counts of allocated structures. These counts serve to diagnose
320 memory leaks and double frees. */
4588ec20 321
5f5c8ee5
GM
322int glyph_matrix_count;
323int glyph_pool_count;
4588ec20 324
5f5c8ee5
GM
325/* If non-null, the frame whose frame matrices are manipulated. If
326 null, window matrices are worked on. */
4588ec20 327
5f5c8ee5 328static struct frame *frame_matrix_frame;
4588ec20 329
5f5c8ee5
GM
330/* Current interface for window-based redisplay. Set from init_xterm.
331 A null value means we are not using window-based redisplay. */
4588ec20 332
5f5c8ee5 333struct redisplay_interface *rif;
4588ec20 334
5f5c8ee5
GM
335/* Non-zero means that fonts have been loaded since the last glyph
336 matrix adjustments. Redisplay must stop, and glyph matrices must
337 be adjusted when this flag becomes non-zero during display. The
338 reason fonts can be loaded so late is that fonts of fontsets are
339 loaded on demand. */
836d2cde 340
5f5c8ee5 341int fonts_changed_p;
836d2cde 342
177c0ea7 343/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 344 This may only be used for terminal frames. */
836d2cde 345
5f5c8ee5 346#if GLYPH_DEBUG
4588ec20 347
5f5c8ee5
GM
348static int window_to_frame_vpos P_ ((struct window *, int));
349static int window_to_frame_hpos P_ ((struct window *, int));
350#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
351#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 352
9b0e97aa
GM
353/* One element of the ring buffer containing redisplay history
354 information. */
355
356struct redisplay_history
357{
358 char trace[512 + 100];
359};
360
361/* The size of the history buffer. */
362
363#define REDISPLAY_HISTORY_SIZE 30
364
365/* The redisplay history buffer. */
366
367static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
368
369/* Next free entry in redisplay_history. */
370
371static int history_idx;
372
373/* A tick that's incremented each time something is added to the
374 history. */
375
376static unsigned history_tick;
377
378static void add_frame_display_history P_ ((struct frame *, int));
379static void add_window_display_history P_ ((struct window *, char *, int));
6a8aec41 380\f
9b0e97aa
GM
381/* Add to the redisplay history how window W has been displayed.
382 MSG is a trace containing the information how W's glyph matrix
153a073c 383 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
384 has been interrupted for pending input. */
385
386static void
387add_window_display_history (w, msg, paused_p)
388 struct window *w;
389 char *msg;
390 int paused_p;
391{
392 char *buf;
177c0ea7 393
9b0e97aa
GM
394 if (history_idx >= REDISPLAY_HISTORY_SIZE)
395 history_idx = 0;
396 buf = redisplay_history[history_idx].trace;
397 ++history_idx;
177c0ea7 398
9b0e97aa
GM
399 sprintf (buf, "%d: window %p (`%s')%s\n",
400 history_tick++,
401 w,
402 ((BUFFERP (w->buffer)
403 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 404 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
405 : "???"),
406 paused_p ? " ***paused***" : "");
407 strcat (buf, msg);
408}
409
410
411/* Add to the redisplay history that frame F has been displayed.
412 PAUSED_P non-zero means that the update has been interrupted for
413 pending input. */
414
415static void
416add_frame_display_history (f, paused_p)
417 struct frame *f;
418 int paused_p;
419{
420 char *buf;
177c0ea7 421
9b0e97aa
GM
422 if (history_idx >= REDISPLAY_HISTORY_SIZE)
423 history_idx = 0;
424 buf = redisplay_history[history_idx].trace;
425 ++history_idx;
177c0ea7 426
9b0e97aa
GM
427 sprintf (buf, "%d: update frame %p%s",
428 history_tick++,
429 f, paused_p ? " ***paused***" : "");
430}
431
432
433DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
434 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
435 doc: /* Dump redisplay history to stderr. */)
436 ()
9b0e97aa
GM
437{
438 int i;
439
440 for (i = history_idx - 1; i != history_idx; --i)
441 {
442 if (i < 0)
443 i = REDISPLAY_HISTORY_SIZE - 1;
444 fprintf (stderr, "%s\n", redisplay_history[i].trace);
445 }
446
447 return Qnil;
448}
449
450
5f5c8ee5 451#else /* GLYPH_DEBUG == 0 */
4588ec20 452
7df02016
KS
453#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
454#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 455
5f5c8ee5 456#endif /* GLYPH_DEBUG == 0 */
4588ec20 457
4588ec20 458
5f5c8ee5
GM
459/* Like bcopy except never gets confused by overlap. Let this be the
460 first function defined in this file, or change emacs.c where the
461 address of this function is used. */
4588ec20
JB
462
463void
464safe_bcopy (from, to, size)
ea64076a
KR
465 const char *from;
466 char *to;
4588ec20
JB
467 int size;
468{
b5c685f4 469 if (size <= 0 || from == to)
4588ec20
JB
470 return;
471
b5c685f4
JB
472 /* If the source and destination don't overlap, then bcopy can
473 handle it. If they do overlap, but the destination is lower in
474 memory than the source, we'll assume bcopy can handle that. */
475 if (to < from || from + size <= to)
476 bcopy (from, to, size);
477
478 /* Otherwise, we'll copy from the end. */
479 else
4588ec20 480 {
ea64076a 481 register const char *endf = from + size;
b5c685f4 482 register char *endt = to + size;
4588ec20
JB
483
484 /* If TO - FROM is large, then we should break the copy into
485 nonoverlapping chunks of TO - FROM bytes each. However, if
486 TO - FROM is small, then the bcopy function call overhead
487 makes this not worth it. The crossover point could be about
b5c685f4
JB
488 anywhere. Since I don't think the obvious copy loop is too
489 bad, I'm trying to err in its favor. */
4588ec20
JB
490 if (to - from < 64)
491 {
492 do
493 *--endt = *--endf;
494 while (endf != from);
495 }
496 else
497 {
b5c685f4 498 for (;;)
4588ec20
JB
499 {
500 endt -= (to - from);
501 endf -= (to - from);
502
b5c685f4
JB
503 if (endt < to)
504 break;
505
4588ec20
JB
506 bcopy (endf, endt, to - from);
507 }
b5c685f4
JB
508
509 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
510 little left over. The amount left over is (endt + (to -
511 from)) - to, which is endt - from. */
4588ec20
JB
512 bcopy (from, to, endt - from);
513 }
514 }
177c0ea7 515}
4588ec20 516
4588ec20 517
5f5c8ee5
GM
518\f
519/***********************************************************************
520 Glyph Matrices
521 ***********************************************************************/
522
523/* Allocate and return a glyph_matrix structure. POOL is the glyph
524 pool from which memory for the matrix should be allocated, or null
525 for window-based redisplay where no glyph pools are used. The
526 member `pool' of the glyph matrix structure returned is set to
527 POOL, the structure is otherwise zeroed. */
528
529struct glyph_matrix *
530new_glyph_matrix (pool)
531 struct glyph_pool *pool;
4588ec20 532{
5f5c8ee5
GM
533 struct glyph_matrix *result;
534
535 /* Allocate and clear. */
536 result = (struct glyph_matrix *) xmalloc (sizeof *result);
537 bzero (result, sizeof *result);
4588ec20 538
5f5c8ee5
GM
539 /* Increment number of allocated matrices. This count is used
540 to detect memory leaks. */
541 ++glyph_matrix_count;
4588ec20 542
5f5c8ee5
GM
543 /* Set pool and return. */
544 result->pool = pool;
545 return result;
4588ec20
JB
546}
547
4588ec20 548
5f5c8ee5
GM
549/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
550
551 The global counter glyph_matrix_count is decremented when a matrix
552 is freed. If the count gets negative, more structures were freed
553 than allocated, i.e. one matrix was freed more than once or a bogus
554 pointer was passed to this function.
177c0ea7 555
5f5c8ee5
GM
556 If MATRIX->pool is null, this means that the matrix manages its own
557 glyph memory---this is done for matrices on X frames. Freeing the
558 matrix also frees the glyph memory in this case. */
559
560static void
561free_glyph_matrix (matrix)
562 struct glyph_matrix *matrix;
4588ec20 563{
5f5c8ee5
GM
564 if (matrix)
565 {
566 int i;
567
568 /* Detect the case that more matrices are freed than were
569 allocated. */
570 if (--glyph_matrix_count < 0)
571 abort ();
572
573 /* Free glyph memory if MATRIX owns it. */
574 if (matrix->pool == NULL)
575 for (i = 0; i < matrix->rows_allocated; ++i)
576 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 577
5f5c8ee5
GM
578 /* Free row structures and the matrix itself. */
579 xfree (matrix->rows);
580 xfree (matrix);
581 }
582}
4588ec20 583
4588ec20 584
5f5c8ee5
GM
585/* Return the number of glyphs to reserve for a marginal area of
586 window W. TOTAL_GLYPHS is the number of glyphs in a complete
587 display line of window W. MARGIN gives the width of the marginal
588 area in canonical character units. MARGIN should be an integer
589 or a float. */
590
591static int
592margin_glyphs_to_reserve (w, total_glyphs, margin)
593 struct window *w;
594 int total_glyphs;
595 Lisp_Object margin;
596{
597 int n;
4588ec20 598
5f5c8ee5 599 if (NUMBERP (margin))
4588ec20 600 {
7df02016 601 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
602 double d = max (0, XFLOATINT (margin));
603 d = min (width / 2 - 1, d);
35ec832e 604 n = (int) ((double) total_glyphs / width * d);
5f5c8ee5
GM
605 }
606 else
607 n = 0;
608
609 return n;
610}
611
4588ec20 612
5f5c8ee5
GM
613/* Adjust glyph matrix MATRIX on window W or on a frame to changed
614 window sizes.
4588ec20 615
5f5c8ee5
GM
616 W is null if the function is called for a frame glyph matrix.
617 Otherwise it is the window MATRIX is a member of. X and Y are the
618 indices of the first column and row of MATRIX within the frame
619 matrix, if such a matrix exists. They are zero for purely
620 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 621
5f5c8ee5
GM
622 In window-based redisplay, where no frame matrices exist, glyph
623 matrices manage their own glyph storage. Otherwise, they allocate
624 storage from a common frame glyph pool which can be found in
625 MATRIX->pool.
23b0200c 626
5f5c8ee5
GM
627 The reason for this memory management strategy is to avoid complete
628 frame redraws if possible. When we allocate from a common pool, a
629 change of the location or size of a sub-matrix within the pool
630 requires a complete redisplay of the frame because we cannot easily
631 make sure that the current matrices of all windows still agree with
632 what is displayed on the screen. While this is usually fast, it
633 leads to screen flickering. */
23b0200c 634
5f5c8ee5
GM
635static void
636adjust_glyph_matrix (w, matrix, x, y, dim)
637 struct window *w;
638 struct glyph_matrix *matrix;
639 int x, y;
640 struct dim dim;
641{
642 int i;
643 int new_rows;
644 int marginal_areas_changed_p = 0;
045dee35
GM
645 int header_line_changed_p = 0;
646 int header_line_p = 0;
5f5c8ee5 647 int left = -1, right = -1;
7df02016 648 int window_width = -1, window_height;
5f5c8ee5 649
e125a2e6
RS
650 /* See if W had a header line that has disappeared now, or vice versa.
651 Get W's size. */
5f5c8ee5
GM
652 if (w)
653 {
e125a2e6
RS
654 window_box (w, -1, 0, 0, &window_width, &window_height);
655
045dee35
GM
656 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
657 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 658 }
045dee35 659 matrix->header_line_p = header_line_p;
23b0200c 660
e125a2e6
RS
661 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
662 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
663 haven't changed. This optimization is important because preserving
664 the matrix means preventing redisplay. */
665 if (matrix->pool == NULL)
666 {
7df02016
KS
667 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
668 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
669 xassert (left >= 0 && right >= 0);
670 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
671 || right != matrix->right_margin_glyphs);
672
673 if (!marginal_areas_changed_p
674 && !fonts_changed_p
045dee35 675 && !header_line_changed_p
7df02016
KS
676 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
677 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
678 && matrix->window_height == window_height
679 && matrix->window_vscroll == w->vscroll
680 && matrix->window_width == window_width)
681 return;
682 }
177c0ea7 683
5f5c8ee5
GM
684 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
685 if (matrix->rows_allocated < dim.height)
686 {
687 int size = dim.height * sizeof (struct glyph_row);
688 new_rows = dim.height - matrix->rows_allocated;
689 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
690 bzero (matrix->rows + matrix->rows_allocated,
691 new_rows * sizeof *matrix->rows);
692 matrix->rows_allocated = dim.height;
693 }
694 else
695 new_rows = 0;
60a8948a 696
5f5c8ee5
GM
697 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
698 on a frame not using window-based redisplay. Set up pointers for
699 each row into the glyph pool. */
700 if (matrix->pool)
701 {
702 xassert (matrix->pool->glyphs);
177c0ea7 703
5f5c8ee5 704 if (w)
60a8948a 705 {
5f5c8ee5 706 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 707 w->left_margin_cols);
5f5c8ee5 708 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 709 w->right_margin_cols);
60a8948a 710 }
5f5c8ee5
GM
711 else
712 left = right = 0;
177c0ea7 713
5f5c8ee5 714 for (i = 0; i < dim.height; ++i)
60a8948a 715 {
5f5c8ee5 716 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
717
718 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
719 = (matrix->pool->glyphs
720 + (y + i) * matrix->pool->ncolumns
721 + x);
177c0ea7 722
5f5c8ee5
GM
723 if (w == NULL
724 || row == matrix->rows + dim.height - 1
045dee35 725 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
726 {
727 row->glyphs[TEXT_AREA]
728 = row->glyphs[LEFT_MARGIN_AREA];
729 row->glyphs[RIGHT_MARGIN_AREA]
730 = row->glyphs[TEXT_AREA] + dim.width;
731 row->glyphs[LAST_AREA]
732 = row->glyphs[RIGHT_MARGIN_AREA];
733 }
734 else
735 {
736 row->glyphs[TEXT_AREA]
737 = row->glyphs[LEFT_MARGIN_AREA] + left;
738 row->glyphs[RIGHT_MARGIN_AREA]
739 = row->glyphs[TEXT_AREA] + dim.width - left - right;
740 row->glyphs[LAST_AREA]
741 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
742 }
60a8948a 743 }
177c0ea7 744
5f5c8ee5
GM
745 matrix->left_margin_glyphs = left;
746 matrix->right_margin_glyphs = right;
747 }
748 else
749 {
750 /* If MATRIX->pool is null, MATRIX is responsible for managing
e125a2e6
RS
751 its own memory. It is a window matrix for window-based redisplay.
752 Allocate glyph memory from the heap. */
5f5c8ee5
GM
753 if (dim.width > matrix->matrix_w
754 || new_rows
045dee35 755 || header_line_changed_p
5f5c8ee5 756 || marginal_areas_changed_p)
4588ec20 757 {
5f5c8ee5
GM
758 struct glyph_row *row = matrix->rows;
759 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 760
5f5c8ee5
GM
761 while (row < end)
762 {
763 row->glyphs[LEFT_MARGIN_AREA]
764 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
765 (dim.width
766 * sizeof (struct glyph)));
177c0ea7 767
5f5c8ee5
GM
768 /* The mode line never has marginal areas. */
769 if (row == matrix->rows + dim.height - 1
045dee35 770 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
771 {
772 row->glyphs[TEXT_AREA]
773 = row->glyphs[LEFT_MARGIN_AREA];
774 row->glyphs[RIGHT_MARGIN_AREA]
775 = row->glyphs[TEXT_AREA] + dim.width;
776 row->glyphs[LAST_AREA]
777 = row->glyphs[RIGHT_MARGIN_AREA];
778 }
779 else
780 {
781 row->glyphs[TEXT_AREA]
782 = row->glyphs[LEFT_MARGIN_AREA] + left;
783 row->glyphs[RIGHT_MARGIN_AREA]
784 = row->glyphs[TEXT_AREA] + dim.width - left - right;
785 row->glyphs[LAST_AREA]
786 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
787 }
788 ++row;
789 }
4588ec20
JB
790 }
791
5f5c8ee5
GM
792 xassert (left >= 0 && right >= 0);
793 matrix->left_margin_glyphs = left;
794 matrix->right_margin_glyphs = right;
795 }
177c0ea7 796
5f5c8ee5
GM
797 /* Number of rows to be used by MATRIX. */
798 matrix->nrows = dim.height;
3ed36514 799 xassert (matrix->nrows >= 0);
5f5c8ee5 800
b7b20fbd 801 if (w)
5f5c8ee5 802 {
b7b20fbd 803 if (matrix == w->current_matrix)
4588ec20 804 {
b7b20fbd
GM
805 /* Mark rows in a current matrix of a window as not having
806 valid contents. It's important to not do this for
807 desired matrices. When Emacs starts, it may already be
808 building desired matrices when this function runs. */
809 if (window_width < 0)
810 window_width = window_box_width (w, -1);
177c0ea7 811
b7b20fbd
GM
812 /* Optimize the case that only the height has changed (C-x 2,
813 upper window). Invalidate all rows that are no longer part
814 of the window. */
815 if (!marginal_areas_changed_p
73d75a62
GM
816 && !header_line_changed_p
817 && new_rows == 0
818 && dim.width == matrix->matrix_w
7df02016
KS
819 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
820 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 821 && matrix->window_width == window_width)
b7b20fbd 822 {
dd42b31a
GM
823 /* Find the last row in the window. */
824 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
825 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
826 {
26447967 827 ++i;
dd42b31a
GM
828 break;
829 }
b7b20fbd
GM
830
831 /* Window end is invalid, if inside of the rows that
dd42b31a 832 are invalidated below. */
b7b20fbd
GM
833 if (INTEGERP (w->window_end_vpos)
834 && XFASTINT (w->window_end_vpos) >= i)
835 w->window_end_valid = Qnil;
177c0ea7 836
b7b20fbd
GM
837 while (i < matrix->nrows)
838 matrix->rows[i++].enabled_p = 0;
839 }
840 else
841 {
842 for (i = 0; i < matrix->nrows; ++i)
843 matrix->rows[i].enabled_p = 0;
844 }
5f5c8ee5 845 }
b7b20fbd 846 else if (matrix == w->desired_matrix)
5f5c8ee5 847 {
b7b20fbd
GM
848 /* Rows in desired matrices always have to be cleared;
849 redisplay expects this is the case when it runs, so it
850 had better be the case when we adjust matrices between
851 redisplays. */
5f5c8ee5
GM
852 for (i = 0; i < matrix->nrows; ++i)
853 matrix->rows[i].enabled_p = 0;
4588ec20 854 }
4588ec20 855 }
177c0ea7
JB
856
857
5f5c8ee5
GM
858 /* Remember last values to be able to optimize frame redraws. */
859 matrix->matrix_x = x;
860 matrix->matrix_y = y;
861 matrix->matrix_w = dim.width;
862 matrix->matrix_h = dim.height;
863
864 /* Record the top y location and height of W at the time the matrix
865 was last adjusted. This is used to optimize redisplay above. */
866 if (w)
4588ec20 867 {
7df02016
KS
868 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
869 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
870 matrix->window_height = window_height;
871 matrix->window_width = window_width;
872 matrix->window_vscroll = w->vscroll;
873 }
874}
4588ec20 875
4588ec20 876
5f5c8ee5
GM
877/* Reverse the contents of rows in MATRIX between START and END. The
878 contents of the row at END - 1 end up at START, END - 2 at START +
879 1 etc. This is part of the implementation of rotate_matrix (see
880 below). */
d52bad65 881
5f5c8ee5
GM
882static void
883reverse_rows (matrix, start, end)
884 struct glyph_matrix *matrix;
885 int start, end;
886{
887 int i, j;
23b0200c 888
5f5c8ee5
GM
889 for (i = start, j = end - 1; i < j; ++i, --j)
890 {
891 /* Non-ISO HP/UX compiler doesn't like auto struct
892 initialization. */
893 struct glyph_row temp;
894 temp = matrix->rows[i];
895 matrix->rows[i] = matrix->rows[j];
896 matrix->rows[j] = temp;
897 }
898}
23b0200c 899
23b0200c 900
5f5c8ee5
GM
901/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
902 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
903 indices. (Note: this does not copy glyphs, only glyph pointers in
904 row structures are moved around).
60a8948a 905
5f5c8ee5
GM
906 The algorithm used for rotating the vector was, I believe, first
907 described by Kernighan. See the vector R as consisting of two
908 sub-vectors AB, where A has length BY for BY >= 0. The result
909 after rotating is then BA. Reverse both sub-vectors to get ArBr
910 and reverse the result to get (ArBr)r which is BA. Similar for
911 rotating right. */
912
913void
914rotate_matrix (matrix, first, last, by)
915 struct glyph_matrix *matrix;
916 int first, last, by;
917{
918 if (by < 0)
919 {
920 /* Up (rotate left, i.e. towards lower indices). */
921 by = -by;
922 reverse_rows (matrix, first, first + by);
923 reverse_rows (matrix, first + by, last);
924 reverse_rows (matrix, first, last);
925 }
926 else if (by > 0)
927 {
928 /* Down (rotate right, i.e. towards higher indices). */
929 reverse_rows (matrix, last - by, last);
930 reverse_rows (matrix, first, last - by);
931 reverse_rows (matrix, first, last);
932 }
933}
934
935
936/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
937 with indices START <= index < END. Increment positions by DELTA/
938 DELTA_BYTES. */
939
940void
86c11ba1 941increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
942 struct glyph_matrix *matrix;
943 int start, end, delta, delta_bytes;
944{
945 /* Check that START and END are reasonable values. */
946 xassert (start >= 0 && start <= matrix->nrows);
947 xassert (end >= 0 && end <= matrix->nrows);
948 xassert (start <= end);
949
950 for (; start < end; ++start)
86c11ba1 951 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
952}
953
954
955/* Enable a range of rows in glyph matrix MATRIX. START and END are
956 the row indices of the first and last + 1 row to enable. If
957 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
958
959void
960enable_glyph_matrix_rows (matrix, start, end, enabled_p)
961 struct glyph_matrix *matrix;
962 int start, end;
963 int enabled_p;
964{
3ed36514
GM
965 xassert (start <= end);
966 xassert (start >= 0 && start < matrix->nrows);
967 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 968
5f5c8ee5
GM
969 for (; start < end; ++start)
970 matrix->rows[start].enabled_p = enabled_p != 0;
971}
972
973
974/* Clear MATRIX.
975
976 This empties all rows in MATRIX by setting the enabled_p flag for
977 all rows of the matrix to zero. The function prepare_desired_row
978 will eventually really clear a row when it sees one with a zero
979 enabled_p flag.
980
981 Resets update hints to defaults value. The only update hint
982 currently present is the flag MATRIX->no_scrolling_p. */
983
984void
985clear_glyph_matrix (matrix)
986 struct glyph_matrix *matrix;
987{
988 if (matrix)
989 {
990 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
991 matrix->no_scrolling_p = 0;
992 }
993}
177c0ea7 994
5f5c8ee5
GM
995
996/* Shift part of the glyph matrix MATRIX of window W up or down.
997 Increment y-positions in glyph rows between START and END by DY,
998 and recompute their visible height. */
999
1000void
1001shift_glyph_matrix (w, matrix, start, end, dy)
1002 struct window *w;
1003 struct glyph_matrix *matrix;
1004 int start, end, dy;
1005{
1006 int min_y, max_y;
177c0ea7 1007
5f5c8ee5
GM
1008 xassert (start <= end);
1009 xassert (start >= 0 && start < matrix->nrows);
1010 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 1011
7df02016
KS
1012 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1013 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1014
5f5c8ee5
GM
1015 for (; start < end; ++start)
1016 {
1017 struct glyph_row *row = &matrix->rows[start];
177c0ea7 1018
5f5c8ee5 1019 row->y += dy;
d6c747a4 1020 row->visible_height = row->height;
177c0ea7 1021
5f5c8ee5 1022 if (row->y < min_y)
d6c747a4
GM
1023 row->visible_height -= min_y - row->y;
1024 if (row->y + row->height > max_y)
1025 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1026 }
1027}
1028
1029
1030/* Mark all rows in current matrices of frame F as invalid. Marking
1031 invalid is done by setting enabled_p to zero for all rows in a
1032 current matrix. */
1033
1034void
1035clear_current_matrices (f)
1036 register struct frame *f;
1037{
1038 /* Clear frame current matrix, if we have one. */
1039 if (f->current_matrix)
1040 clear_glyph_matrix (f->current_matrix);
1041
1042 /* Clear the matrix of the menu bar window, if such a window exists.
1043 The menu bar window is currently used to display menus on X when
1044 no toolkit support is compiled in. */
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1047
9ea173e8
GM
1048 /* Clear the matrix of the tool-bar window, if any. */
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1051
1052 /* Clear current window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1055}
1056
1057
1058/* Clear out all display lines of F for a coming redisplay. */
1059
1060void
1061clear_desired_matrices (f)
1062 register struct frame *f;
1063{
1064 if (f->desired_matrix)
1065 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1066
5f5c8ee5
GM
1067 if (WINDOWP (f->menu_bar_window))
1068 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1069
9ea173e8
GM
1070 if (WINDOWP (f->tool_bar_window))
1071 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1072
1073 /* Do it for window matrices. */
1074 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1075 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1076}
1077
1078
1079/* Clear matrices in window tree rooted in W. If DESIRED_P is
1080 non-zero clear desired matrices, otherwise clear current matrices. */
1081
1082static void
1083clear_window_matrices (w, desired_p)
1084 struct window *w;
1085 int desired_p;
1086{
1087 while (w)
1088 {
1089 if (!NILP (w->hchild))
1090 {
1091 xassert (WINDOWP (w->hchild));
1092 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1093 }
1094 else if (!NILP (w->vchild))
1095 {
1096 xassert (WINDOWP (w->vchild));
1097 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1098 }
1099 else
1100 {
1101 if (desired_p)
1102 clear_glyph_matrix (w->desired_matrix);
1103 else
1104 {
1105 clear_glyph_matrix (w->current_matrix);
1106 w->window_end_valid = Qnil;
1107 }
1108 }
1109
1110 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1111 }
1112}
1113
1114
1115\f
1116/***********************************************************************
1117 Glyph Rows
1118
1119 See dispextern.h for an overall explanation of glyph rows.
1120 ***********************************************************************/
1121
1122/* Clear glyph row ROW. Do it in a way that makes it robust against
1123 changes in the glyph_row structure, i.e. addition or removal of
1124 structure members. */
1125
2cca872d
KH
1126static struct glyph_row null_row;
1127
5f5c8ee5
GM
1128void
1129clear_glyph_row (row)
1130 struct glyph_row *row;
1131{
1132 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1133
1134 /* Save pointers. */
1135 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1136 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1137 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1138 p[LAST_AREA] = row->glyphs[LAST_AREA];
1139
1140 /* Clear. */
1141 *row = null_row;
1142
1143 /* Restore pointers. */
1144 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1145 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1146 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1147 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1148
1149#if 0 /* At some point, some bit-fields of struct glyph were not set,
1150 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1151 Redisplay outputs such glyphs, and flickering effects were
1152 the result. This also depended on the contents of memory
1153 returned by xmalloc. If flickering happens again, activate
153a073c 1154 the code below. If the flickering is gone with that, chances
45560b1a
GM
1155 are that the flickering has the same reason as here. */
1156 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1157#endif
5f5c8ee5
GM
1158}
1159
1160
1161/* Make ROW an empty, enabled row of canonical character height,
1162 in window W starting at y-position Y. */
1163
1164void
1165blank_row (w, row, y)
1166 struct window *w;
1167 struct glyph_row *row;
1168 int y;
1169{
1170 int min_y, max_y;
177c0ea7 1171
7df02016
KS
1172 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1173 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1174
5f5c8ee5
GM
1175 clear_glyph_row (row);
1176 row->y = y;
408f5064 1177 row->ascent = row->phys_ascent = 0;
7df02016 1178 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1179 row->visible_height = row->height;
177c0ea7 1180
5f5c8ee5 1181 if (row->y < min_y)
d6c747a4
GM
1182 row->visible_height -= min_y - row->y;
1183 if (row->y + row->height > max_y)
1184 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1185
1186 row->enabled_p = 1;
1187}
1188
1189
1190/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1191 are the amounts by which to change positions. Note that the first
1192 glyph of the text area of a row can have a buffer position even if
1193 the used count of the text area is zero. Such rows display line
1194 ends. */
1195
1196void
86c11ba1 1197increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1198 struct glyph_row *row;
1199 int delta, delta_bytes;
1200{
1201 int area, i;
1202
1203 /* Increment start and end positions. */
1204 MATRIX_ROW_START_CHARPOS (row) += delta;
1205 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1206 MATRIX_ROW_END_CHARPOS (row) += delta;
1207 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1208
5cacdcfd
KS
1209 if (!row->enabled_p)
1210 return;
1211
5f5c8ee5
GM
1212 /* Increment positions in glyphs. */
1213 for (area = 0; area < LAST_AREA; ++area)
1214 for (i = 0; i < row->used[area]; ++i)
1215 if (BUFFERP (row->glyphs[area][i].object)
1216 && row->glyphs[area][i].charpos > 0)
1217 row->glyphs[area][i].charpos += delta;
1218
1219 /* Capture the case of rows displaying a line end. */
1220 if (row->used[TEXT_AREA] == 0
1221 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1222 row->glyphs[TEXT_AREA]->charpos += delta;
1223}
1224
1225
9af3e742 1226#if 0
5f5c8ee5
GM
1227/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1228 contents, i.e. glyph structure contents are exchanged between A and
1229 B without changing glyph pointers in A and B. */
1230
1231static void
1232swap_glyphs_in_rows (a, b)
1233 struct glyph_row *a, *b;
1234{
1235 int area;
1236
1237 for (area = 0; area < LAST_AREA; ++area)
1238 {
1239 /* Number of glyphs to swap. */
1240 int max_used = max (a->used[area], b->used[area]);
1241
1242 /* Start of glyphs in area of row A. */
1243 struct glyph *glyph_a = a->glyphs[area];
1244
1245 /* End + 1 of glyphs in area of row A. */
1246 struct glyph *glyph_a_end = a->glyphs[max_used];
1247
1248 /* Start of glyphs in area of row B. */
1249 struct glyph *glyph_b = b->glyphs[area];
1250
1251 while (glyph_a < glyph_a_end)
1252 {
1253 /* Non-ISO HP/UX compiler doesn't like auto struct
1254 initialization. */
1255 struct glyph temp;
1256 temp = *glyph_a;
1257 *glyph_a = *glyph_b;
1258 *glyph_b = temp;
1259 ++glyph_a;
1260 ++glyph_b;
1261 }
1262 }
1263}
1264
9af3e742 1265#endif /* 0 */
5f5c8ee5
GM
1266
1267/* Exchange pointers to glyph memory between glyph rows A and B. */
1268
1269static INLINE void
1270swap_glyph_pointers (a, b)
1271 struct glyph_row *a, *b;
1272{
1273 int i;
1274 for (i = 0; i < LAST_AREA + 1; ++i)
1275 {
1276 struct glyph *temp = a->glyphs[i];
1277 a->glyphs[i] = b->glyphs[i];
1278 b->glyphs[i] = temp;
1279 }
1280}
1281
1282
1283/* Copy glyph row structure FROM to glyph row structure TO, except
1284 that glyph pointers in the structures are left unchanged. */
1285
1286INLINE void
1287copy_row_except_pointers (to, from)
1288 struct glyph_row *to, *from;
1289{
1290 struct glyph *pointers[1 + LAST_AREA];
1291
1292 /* Save glyph pointers of TO. */
1293 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1294
1295 /* Do a structure assignment. */
1296 *to = *from;
1297
1298 /* Restore original pointers of TO. */
1299 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1300}
1301
1302
1303/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1304 TO and FROM are left unchanged. Glyph contents are copied from the
1305 glyph memory of FROM to the glyph memory of TO. Increment buffer
1306 positions in row TO by DELTA/ DELTA_BYTES. */
1307
1308void
1309copy_glyph_row_contents (to, from, delta, delta_bytes)
1310 struct glyph_row *to, *from;
1311 int delta, delta_bytes;
1312{
1313 int area;
1314
1315 /* This is like a structure assignment TO = FROM, except that
1316 glyph pointers in the rows are left unchanged. */
1317 copy_row_except_pointers (to, from);
1318
1319 /* Copy glyphs from FROM to TO. */
1320 for (area = 0; area < LAST_AREA; ++area)
1321 if (from->used[area])
177c0ea7 1322 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1323 from->used[area] * sizeof (struct glyph));
1324
1325 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1326 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1327}
1328
1329
1330/* Assign glyph row FROM to glyph row TO. This works like a structure
1331 assignment TO = FROM, except that glyph pointers are not copied but
1332 exchanged between TO and FROM. Pointers must be exchanged to avoid
1333 a memory leak. */
1334
1335static INLINE void
1336assign_row (to, from)
1337 struct glyph_row *to, *from;
1338{
1339 swap_glyph_pointers (to, from);
1340 copy_row_except_pointers (to, from);
1341}
1342
1343
1344/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1345 a row in a window matrix, is a slice of the glyph memory of the
1346 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1347 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1348 memory of FRAME_ROW. */
1349
2d5912c1 1350#if GLYPH_DEBUG
9339e87f 1351
5f5c8ee5
GM
1352static int
1353glyph_row_slice_p (window_row, frame_row)
1354 struct glyph_row *window_row, *frame_row;
1355{
1356 struct glyph *window_glyph_start = window_row->glyphs[0];
1357 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1358 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1359
1360 return (frame_glyph_start <= window_glyph_start
1361 && window_glyph_start < frame_glyph_end);
1362}
1363
9339e87f 1364#endif /* GLYPH_DEBUG */
5f5c8ee5 1365
9af3e742
GM
1366#if 0
1367
5f5c8ee5
GM
1368/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1369 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1370 in WINDOW_MATRIX is found satisfying the condition. */
1371
1372static struct glyph_row *
1373find_glyph_row_slice (window_matrix, frame_matrix, row)
1374 struct glyph_matrix *window_matrix, *frame_matrix;
1375 int row;
1376{
1377 int i;
1378
1379 xassert (row >= 0 && row < frame_matrix->nrows);
1380
1381 for (i = 0; i < window_matrix->nrows; ++i)
1382 if (glyph_row_slice_p (window_matrix->rows + i,
1383 frame_matrix->rows + row))
1384 break;
1385
1386 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1387}
1388
9af3e742 1389#endif /* 0 */
5f5c8ee5
GM
1390
1391/* Prepare ROW for display. Desired rows are cleared lazily,
1392 i.e. they are only marked as to be cleared by setting their
1393 enabled_p flag to zero. When a row is to be displayed, a prior
1394 call to this function really clears it. */
1395
1396void
1397prepare_desired_row (row)
1398 struct glyph_row *row;
1399{
1400 if (!row->enabled_p)
1401 {
1402 clear_glyph_row (row);
1403 row->enabled_p = 1;
1404 }
1405}
1406
1407
1408/* Return a hash code for glyph row ROW. */
1409
1410int
1411line_hash_code (row)
1412 struct glyph_row *row;
1413{
1414 int hash = 0;
177c0ea7 1415
5f5c8ee5
GM
1416 if (row->enabled_p)
1417 {
4cecaab8
MB
1418 struct glyph *glyph = row->glyphs[TEXT_AREA];
1419 struct glyph *end = glyph + row->used[TEXT_AREA];
1420
1421 while (glyph < end)
1422 {
1423 int c = glyph->u.ch;
1424 int face_id = glyph->face_id;
1425 if (must_write_spaces)
1426 c -= SPACEGLYPH;
1427 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1428 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1429 ++glyph;
1430 }
5f5c8ee5 1431
4cecaab8
MB
1432 if (hash == 0)
1433 hash = 1;
5f5c8ee5
GM
1434 }
1435
1436 return hash;
1437}
1438
1439
153a073c 1440/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1441 the number of characters in the line. If must_write_spaces is
1442 zero, leading and trailing spaces are ignored. */
1443
1444static unsigned int
1445line_draw_cost (matrix, vpos)
1446 struct glyph_matrix *matrix;
1447 int vpos;
1448{
1449 struct glyph_row *row = matrix->rows + vpos;
1450 struct glyph *beg = row->glyphs[TEXT_AREA];
1451 struct glyph *end = beg + row->used[TEXT_AREA];
1452 int len;
1453 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1454 int glyph_table_len = GLYPH_TABLE_LENGTH;
1455
1456 /* Ignore trailing and leading spaces if we can. */
1457 if (!must_write_spaces)
1458 {
1459 /* Skip from the end over trailing spaces. */
2b4ec4d7 1460 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1461 --end;
1462
177c0ea7 1463 /* All blank line. */
5f5c8ee5
GM
1464 if (end == beg)
1465 return 0;
1466
1467 /* Skip over leading spaces. */
1468 while (CHAR_GLYPH_SPACE_P (*beg))
1469 ++beg;
1470 }
1471
1472 /* If we don't have a glyph-table, each glyph is one character,
1473 so return the number of glyphs. */
1474 if (glyph_table_base == 0)
1475 len = end - beg;
1476 else
1477 {
1478 /* Otherwise, scan the glyphs and accumulate their total length
1479 in LEN. */
1480 len = 0;
1481 while (beg < end)
1482 {
1483 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
177c0ea7 1484
42186983
KH
1485 if (g < 0
1486 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1487 len += 1;
1488 else
1489 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1490
5f5c8ee5
GM
1491 ++beg;
1492 }
1493 }
177c0ea7 1494
5f5c8ee5
GM
1495 return len;
1496}
1497
1498
1499/* Test two glyph rows A and B for equality. Value is non-zero if A
1500 and B have equal contents. W is the window to which the glyphs
1501 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1502 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1503 flags of A and B, too. */
5f5c8ee5 1504
177c0ea7 1505static INLINE int
e4e0bee9 1506row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1507 struct window *w;
1508 struct glyph_row *a, *b;
e4e0bee9 1509 int mouse_face_p;
5f5c8ee5
GM
1510{
1511 if (a == b)
1512 return 1;
1513 else if (a->hash != b->hash)
1514 return 0;
1515 else
1516 {
1517 struct glyph *a_glyph, *b_glyph, *a_end;
1518 int area;
1519
e4e0bee9
GM
1520 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1521 return 0;
1522
5f5c8ee5
GM
1523 /* Compare glyphs. */
1524 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1525 {
1526 if (a->used[area] != b->used[area])
1527 return 0;
177c0ea7 1528
5f5c8ee5
GM
1529 a_glyph = a->glyphs[area];
1530 a_end = a_glyph + a->used[area];
1531 b_glyph = b->glyphs[area];
177c0ea7 1532
5f5c8ee5
GM
1533 while (a_glyph < a_end
1534 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1535 ++a_glyph, ++b_glyph;
177c0ea7 1536
5f5c8ee5
GM
1537 if (a_glyph != a_end)
1538 return 0;
1539 }
1540
60e99293
KS
1541 if (a->fill_line_p != b->fill_line_p
1542 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1543 || a->left_fringe_bitmap != b->left_fringe_bitmap
5cbd733a 1544 || a->left_fringe_face_id != b->left_fringe_face_id
60e99293 1545 || a->right_fringe_bitmap != b->right_fringe_bitmap
5cbd733a 1546 || a->right_fringe_face_id != b->right_fringe_face_id
3d4a365f 1547 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
60e99293 1548 || a->exact_window_width_line_p != b->exact_window_width_line_p
408f5064 1549 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1550 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1551 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1552 /* Different partially visible characters on left margin. */
1553 || a->x != b->x
1554 /* Different height. */
1555 || a->ascent != b->ascent
408f5064
GM
1556 || a->phys_ascent != b->phys_ascent
1557 || a->phys_height != b->phys_height
5f5c8ee5
GM
1558 || a->visible_height != b->visible_height)
1559 return 0;
1560 }
1561
1562 return 1;
1563}
1564
1565
1566\f
1567/***********************************************************************
1568 Glyph Pool
1569
1570 See dispextern.h for an overall explanation of glyph pools.
1571 ***********************************************************************/
1572
1573/* Allocate a glyph_pool structure. The structure returned is
1574 initialized with zeros. The global variable glyph_pool_count is
1575 incremented for each pool allocated. */
1576
1577static struct glyph_pool *
1578new_glyph_pool ()
1579{
1580 struct glyph_pool *result;
1581
1582 /* Allocate a new glyph_pool and clear it. */
1583 result = (struct glyph_pool *) xmalloc (sizeof *result);
1584 bzero (result, sizeof *result);
177c0ea7 1585
5f5c8ee5
GM
1586 /* For memory leak and double deletion checking. */
1587 ++glyph_pool_count;
177c0ea7 1588
5f5c8ee5
GM
1589 return result;
1590}
1591
1592
1593/* Free a glyph_pool structure POOL. The function may be called with
1594 a null POOL pointer. The global variable glyph_pool_count is
1595 decremented with every pool structure freed. If this count gets
1596 negative, more structures were freed than allocated, i.e. one
1597 structure must have been freed more than once or a bogus pointer
1598 was passed to free_glyph_pool. */
1599
1600static void
1601free_glyph_pool (pool)
1602 struct glyph_pool *pool;
1603{
1604 if (pool)
1605 {
153a073c 1606 /* More freed than allocated? */
5f5c8ee5
GM
1607 --glyph_pool_count;
1608 xassert (glyph_pool_count >= 0);
1609
1610 xfree (pool->glyphs);
1611 xfree (pool);
1612 }
1613}
1614
1615
1616/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1617 columns we need. This function never shrinks a pool. The only
1618 case in which this would make sense, would be when a frame's size
1619 is changed from a large value to a smaller one. But, if someone
1620 does it once, we can expect that he will do it again.
1621
1622 Value is non-zero if the pool changed in a way which makes
1623 re-adjusting window glyph matrices necessary. */
1624
1625static int
1626realloc_glyph_pool (pool, matrix_dim)
1627 struct glyph_pool *pool;
1628 struct dim matrix_dim;
1629{
1630 int needed;
1631 int changed_p;
1632
1633 changed_p = (pool->glyphs == 0
1634 || matrix_dim.height != pool->nrows
1635 || matrix_dim.width != pool->ncolumns);
1636
1637 /* Enlarge the glyph pool. */
1638 needed = matrix_dim.width * matrix_dim.height;
1639 if (needed > pool->nglyphs)
1640 {
1641 int size = needed * sizeof (struct glyph);
1642
1643 if (pool->glyphs)
1644 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1645 else
1646 {
1647 pool->glyphs = (struct glyph *) xmalloc (size);
1648 bzero (pool->glyphs, size);
1649 }
1650
1651 pool->nglyphs = needed;
1652 }
1653
153a073c 1654 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1655 to do sanity checks, and (b) the number of columns determines
1656 where rows in the frame matrix start---this must be available to
1657 determine pointers to rows of window sub-matrices. */
1658 pool->nrows = matrix_dim.height;
1659 pool->ncolumns = matrix_dim.width;
177c0ea7 1660
5f5c8ee5
GM
1661 return changed_p;
1662}
1663
1664
1665\f
1666/***********************************************************************
1667 Debug Code
1668 ***********************************************************************/
1669
1670#if GLYPH_DEBUG
1671
a13396c9
GM
1672
1673/* Flush standard output. This is sometimes useful to call from
1674 the debugger. */
1675
1676void
1677flush_stdout ()
1678{
1679 fflush (stdout);
1680}
1681
1682
5f5c8ee5
GM
1683/* Check that no glyph pointers have been lost in MATRIX. If a
1684 pointer has been lost, e.g. by using a structure assignment between
1685 rows, at least one pointer must occur more than once in the rows of
1686 MATRIX. */
1687
1688void
1689check_matrix_pointer_lossage (matrix)
1690 struct glyph_matrix *matrix;
1691{
1692 int i, j;
177c0ea7 1693
5f5c8ee5
GM
1694 for (i = 0; i < matrix->nrows; ++i)
1695 for (j = 0; j < matrix->nrows; ++j)
1696 xassert (i == j
1697 || (matrix->rows[i].glyphs[TEXT_AREA]
1698 != matrix->rows[j].glyphs[TEXT_AREA]));
1699}
1700
1701
1702/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1703
1704struct glyph_row *
1705matrix_row (matrix, row)
1706 struct glyph_matrix *matrix;
1707 int row;
1708{
1709 xassert (matrix && matrix->rows);
1710 xassert (row >= 0 && row < matrix->nrows);
1711
1712 /* That's really too slow for normal testing because this function
1713 is called almost everywhere. Although---it's still astonishingly
1714 fast, so it is valuable to have for debugging purposes. */
1715#if 0
1716 check_matrix_pointer_lossage (matrix);
1717#endif
177c0ea7 1718
5f5c8ee5
GM
1719 return matrix->rows + row;
1720}
1721
1722
1723#if 0 /* This function makes invalid assumptions when text is
1724 partially invisible. But it might come handy for debugging
1725 nevertheless. */
1726
1727/* Check invariants that must hold for an up to date current matrix of
1728 window W. */
1729
1730static void
1731check_matrix_invariants (w)
1732 struct window *w;
1733{
1734 struct glyph_matrix *matrix = w->current_matrix;
1735 int yb = window_text_bottom_y (w);
1736 struct glyph_row *row = matrix->rows;
1737 struct glyph_row *last_text_row = NULL;
1738 struct buffer *saved = current_buffer;
1739 struct buffer *buffer = XBUFFER (w->buffer);
1740 int c;
177c0ea7 1741
5f5c8ee5
GM
1742 /* This can sometimes happen for a fresh window. */
1743 if (matrix->nrows < 2)
1744 return;
1745
1746 set_buffer_temp (buffer);
1747
1748 /* Note: last row is always reserved for the mode line. */
1749 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1750 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1751 {
1752 struct glyph_row *next = row + 1;
1753
1754 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1755 last_text_row = row;
1756
1757 /* Check that character and byte positions are in sync. */
1758 xassert (MATRIX_ROW_START_BYTEPOS (row)
1759 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1760
1761 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1762 have such a position temporarily in case of a minibuffer
1763 displaying something like `[Sole completion]' at its end. */
1764 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1765 xassert (MATRIX_ROW_END_BYTEPOS (row)
1766 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1767
1768 /* Check that end position of `row' is equal to start position
1769 of next row. */
1770 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1771 {
1772 xassert (MATRIX_ROW_END_CHARPOS (row)
1773 == MATRIX_ROW_START_CHARPOS (next));
1774 xassert (MATRIX_ROW_END_BYTEPOS (row)
1775 == MATRIX_ROW_START_BYTEPOS (next));
1776 }
1777 row = next;
1778 }
1779
1780 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1781 xassert (w->desired_matrix->rows != NULL);
1782 set_buffer_temp (saved);
1783}
1784
1785#endif /* 0 */
1786
1787#endif /* GLYPH_DEBUG != 0 */
1788
1789
1790\f
1791/**********************************************************************
1792 Allocating/ Adjusting Glyph Matrices
1793 **********************************************************************/
1794
1795/* Allocate glyph matrices over a window tree for a frame-based
1796 redisplay
1797
1798 X and Y are column/row within the frame glyph matrix where
1799 sub-matrices for the window tree rooted at WINDOW must be
8ce2650d
YM
1800 allocated. DIM_ONLY_P non-zero means that the caller of this
1801 function is only interested in the result matrix dimension, and
1802 matrix adjustments should not be performed.
5f5c8ee5
GM
1803
1804 The function returns the total width/height of the sub-matrices of
1805 the window tree. If called on a frame root window, the computation
1806 will take the mini-buffer window into account.
1807
1808 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1809
1810 NEW_LEAF_MATRIX set if any window in the tree did not have a
1811 glyph matrices yet, and
1812
1813 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1814 any window in the tree will be changed or have been changed (see
153a073c 1815 DIM_ONLY_P)
5f5c8ee5
GM
1816
1817 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1818 function.
1819
1820 Windows are arranged into chains of windows on the same level
1821 through the next fields of window structures. Such a level can be
1822 either a sequence of horizontally adjacent windows from left to
1823 right, or a sequence of vertically adjacent windows from top to
1824 bottom. Each window in a horizontal sequence can be either a leaf
1825 window or a vertical sequence; a window in a vertical sequence can
1826 be either a leaf or a horizontal sequence. All windows in a
1827 horizontal sequence have the same height, and all windows in a
1828 vertical sequence have the same width.
1829
1830 This function uses, for historical reasons, a more general
1831 algorithm to determine glyph matrix dimensions that would be
1832 necessary.
1833
1834 The matrix height of a horizontal sequence is determined by the
1835 maximum height of any matrix in the sequence. The matrix width of
1836 a horizontal sequence is computed by adding up matrix widths of
1837 windows in the sequence.
1838
1839 |<------- result width ------->|
1840 +---------+----------+---------+ ---
1841 | | | | |
1842 | | | |
1843 +---------+ | | result height
1844 | +---------+
1845 | | |
1846 +----------+ ---
1847
1848 The matrix width of a vertical sequence is the maximum matrix width
1849 of any window in the sequence. Its height is computed by adding up
1850 matrix heights of windows in the sequence.
1851
1852 |<---- result width -->|
1853 +---------+ ---
1854 | | |
1855 | | |
1856 +---------+--+ |
1857 | | |
1858 | | result height
1859 | |
1860 +------------+---------+ |
1861 | | |
1862 | | |
1863 +------------+---------+ --- */
1864
1865/* Bit indicating that a new matrix will be allocated or has been
1866 allocated. */
1867
1868#define NEW_LEAF_MATRIX (1 << 0)
1869
1870/* Bit indicating that a matrix will or has changed its location or
1871 size. */
1872
1873#define CHANGED_LEAF_MATRIX (1 << 1)
1874
1875static struct dim
5d3cc43c
GM
1876allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1877 window_change_flags)
5f5c8ee5
GM
1878 Lisp_Object window;
1879 int x, y;
5f5c8ee5
GM
1880 int dim_only_p;
1881 int *window_change_flags;
1882{
1883 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1884 int x0 = x, y0 = y;
1885 int wmax = 0, hmax = 0;
1886 struct dim total;
1887 struct dim dim;
1888 struct window *w;
1889 int in_horz_combination_p;
1890
1891 /* What combination is WINDOW part of? Compute this once since the
1892 result is the same for all windows in the `next' chain. The
1893 special case of a root window (parent equal to nil) is treated
1894 like a vertical combination because a root window's `next'
1895 points to the mini-buffer window, if any, which is arranged
1896 vertically below other windows. */
1897 in_horz_combination_p
1898 = (!NILP (XWINDOW (window)->parent)
1899 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1900
1901 /* For WINDOW and all windows on the same level. */
177c0ea7 1902 do
5f5c8ee5
GM
1903 {
1904 w = XWINDOW (window);
1905
1906 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1907 on whether this is a combination or a leaf window. */
5f5c8ee5 1908 if (!NILP (w->hchild))
177c0ea7 1909 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1910 dim_only_p,
1911 window_change_flags);
1912 else if (!NILP (w->vchild))
177c0ea7 1913 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1914 dim_only_p,
1915 window_change_flags);
1916 else
1917 {
1918 /* If not already done, allocate sub-matrix structures. */
1919 if (w->desired_matrix == NULL)
1920 {
1921 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1922 w->current_matrix = new_glyph_matrix (f->current_pool);
1923 *window_change_flags |= NEW_LEAF_MATRIX;
1924 }
177c0ea7 1925
5f5c8ee5
GM
1926 /* Width and height MUST be chosen so that there are no
1927 holes in the frame matrix. */
5d3cc43c
GM
1928 dim.width = required_matrix_width (w);
1929 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1930
1931 /* Will matrix be re-allocated? */
1932 if (x != w->desired_matrix->matrix_x
1933 || y != w->desired_matrix->matrix_y
1934 || dim.width != w->desired_matrix->matrix_w
1935 || dim.height != w->desired_matrix->matrix_h
1936 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1937 w->left_margin_cols)
5f5c8ee5
GM
1938 != w->desired_matrix->left_margin_glyphs)
1939 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1940 w->right_margin_cols)
5f5c8ee5
GM
1941 != w->desired_matrix->right_margin_glyphs))
1942 *window_change_flags |= CHANGED_LEAF_MATRIX;
1943
1944 /* Actually change matrices, if allowed. Do not consider
1945 CHANGED_LEAF_MATRIX computed above here because the pool
1946 may have been changed which we don't now here. We trust
1947 that we only will be called with DIM_ONLY_P != 0 when
1948 necessary. */
1949 if (!dim_only_p)
1950 {
1951 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1952 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1953 }
1954 }
1955
1956 /* If we are part of a horizontal combination, advance x for
1957 windows to the right of W; otherwise advance y for windows
1958 below W. */
1959 if (in_horz_combination_p)
1960 x += dim.width;
177c0ea7 1961 else
5f5c8ee5
GM
1962 y += dim.height;
1963
1964 /* Remember maximum glyph matrix dimensions. */
1965 wmax = max (wmax, dim.width);
1966 hmax = max (hmax, dim.height);
1967
1968 /* Next window on same level. */
1969 window = w->next;
1970 }
1971 while (!NILP (window));
1972
1973 /* Set `total' to the total glyph matrix dimension of this window
1974 level. In a vertical combination, the width is the width of the
1975 widest window; the height is the y we finally reached, corrected
1976 by the y we started with. In a horizontal combination, the total
1977 height is the height of the tallest window, and the width is the
1978 x we finally reached, corrected by the x we started with. */
1979 if (in_horz_combination_p)
1980 {
1981 total.width = x - x0;
1982 total.height = hmax;
1983 }
177c0ea7 1984 else
5f5c8ee5
GM
1985 {
1986 total.width = wmax;
1987 total.height = y - y0;
1988 }
1989
1990 return total;
1991}
1992
1993
5d3cc43c
GM
1994/* Return the required height of glyph matrices for window W. */
1995
1996int
1997required_matrix_height (w)
1998 struct window *w;
1999{
2000#ifdef HAVE_WINDOW_SYSTEM
2001 struct frame *f = XFRAME (w->frame);
177c0ea7 2002
5d3cc43c
GM
2003 if (FRAME_WINDOW_P (f))
2004 {
2005 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
2006 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
2007 return (((window_pixel_height + ch_height - 1)
cc834cf9 2008 / ch_height) * w->nrows_scale_factor
5d3cc43c
GM
2009 /* One partially visible line at the top and
2010 bottom of the window. */
2011 + 2
153a073c 2012 /* 2 for header and mode line. */
5d3cc43c
GM
2013 + 2);
2014 }
2015#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 2016
7df02016 2017 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
2018}
2019
2020
2021/* Return the required width of glyph matrices for window W. */
2022
2023int
2024required_matrix_width (w)
2025 struct window *w;
2026{
2027#ifdef HAVE_WINDOW_SYSTEM
2028 struct frame *f = XFRAME (w->frame);
2029 if (FRAME_WINDOW_P (f))
2030 {
2031 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2032 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2033
5d3cc43c
GM
2034 /* Compute number of glyphs needed in a glyph row. */
2035 return (((window_pixel_width + ch_width - 1)
cc834cf9 2036 / ch_width) * w->ncols_scale_factor
5d3cc43c
GM
2037 /* 2 partially visible columns in the text area. */
2038 + 2
2039 /* One partially visible column at the right
2040 edge of each marginal area. */
2041 + 1 + 1);
2042 }
2043#endif /* HAVE_WINDOW_SYSTEM */
2044
7df02016 2045 return XINT (w->total_cols);
5d3cc43c
GM
2046}
2047
2048
5f5c8ee5 2049/* Allocate window matrices for window-based redisplay. W is the
8ce2650d 2050 window whose matrices must be allocated/reallocated. */
177c0ea7 2051
5f5c8ee5 2052static void
5d3cc43c 2053allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2054 struct window *w;
5f5c8ee5 2055{
5f5c8ee5
GM
2056 while (w)
2057 {
2058 if (!NILP (w->vchild))
5d3cc43c 2059 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2060 else if (!NILP (w->hchild))
5d3cc43c 2061 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2062 else
2063 {
2064 /* W is a leaf window. */
5f5c8ee5
GM
2065 struct dim dim;
2066
2067 /* If matrices are not yet allocated, allocate them now. */
2068 if (w->desired_matrix == NULL)
2069 {
2070 w->desired_matrix = new_glyph_matrix (NULL);
2071 w->current_matrix = new_glyph_matrix (NULL);
2072 }
2073
5d3cc43c
GM
2074 dim.width = required_matrix_width (w);
2075 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2076 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2077 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2078 }
177c0ea7 2079
5f5c8ee5
GM
2080 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2081 }
2082}
2083
2084
2085/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2086 do it for all frames; otherwise do it just for the given frame.
2087 This function must be called when a new frame is created, its size
2088 changes, or its window configuration changes. */
2089
2090void
2091adjust_glyphs (f)
2092 struct frame *f;
2093{
408f5064
GM
2094 /* Block input so that expose events and other events that access
2095 glyph matrices are not processed while we are changing them. */
2096 BLOCK_INPUT;
2097
5f5c8ee5
GM
2098 if (f)
2099 adjust_frame_glyphs (f);
2100 else
2101 {
2102 Lisp_Object tail, lisp_frame;
177c0ea7 2103
5f5c8ee5
GM
2104 FOR_EACH_FRAME (tail, lisp_frame)
2105 adjust_frame_glyphs (XFRAME (lisp_frame));
2106 }
408f5064
GM
2107
2108 UNBLOCK_INPUT;
5f5c8ee5
GM
2109}
2110
2111
2112/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2113
2114 To be called from init_display.
2115
5f5c8ee5
GM
2116 We need a glyph matrix because redraw will happen soon.
2117 Unfortunately, window sizes on selected_frame are not yet set to
2118 meaningful values. I believe we can assume that there are only two
2119 windows on the frame---the mini-buffer and the root window. Frame
2120 height and width seem to be correct so far. So, set the sizes of
2121 windows to estimated values. */
2122
2123static void
2124adjust_frame_glyphs_initially ()
2125{
91fb7e1b
GM
2126 struct frame *sf = SELECTED_FRAME ();
2127 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2128 struct window *mini = XWINDOW (root->next);
7df02016
KS
2129 int frame_lines = FRAME_LINES (sf);
2130 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2131 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2132
2133 /* Do it for the root window. */
7df02016
KS
2134 XSETFASTINT (root->top_line, top_margin);
2135 XSETFASTINT (root->total_cols, frame_cols);
2136 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2137
2138 /* Do it for the mini-buffer window. */
7df02016
KS
2139 XSETFASTINT (mini->top_line, frame_lines - 1);
2140 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2141 set_window_height (root->next, 1, 0);
2142
91fb7e1b 2143 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2144 glyphs_initialized_initially_p = 1;
2145}
177c0ea7 2146
5f5c8ee5
GM
2147
2148/* Allocate/reallocate glyph matrices of a single frame F. */
2149
2150static void
2151adjust_frame_glyphs (f)
2152 struct frame *f;
2153{
2154 if (FRAME_WINDOW_P (f))
2155 adjust_frame_glyphs_for_window_redisplay (f);
2156 else
2157 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2158
5f5c8ee5
GM
2159 /* Don't forget the message buffer and the buffer for
2160 decode_mode_spec. */
2161 adjust_frame_message_buffer (f);
2162 adjust_decode_mode_spec_buffer (f);
2163
2164 f->glyphs_initialized_p = 1;
2165}
2166
2167
c9f00270
GM
2168/* In the window tree with root W, build current matrices of leaf
2169 windows from the frame's current matrix. */
2170
2171static void
2172fake_current_matrices (window)
2173 Lisp_Object window;
2174{
2175 struct window *w;
177c0ea7 2176
c9f00270
GM
2177 for (; !NILP (window); window = w->next)
2178 {
2179 w = XWINDOW (window);
177c0ea7 2180
c9f00270
GM
2181 if (!NILP (w->hchild))
2182 fake_current_matrices (w->hchild);
2183 else if (!NILP (w->vchild))
2184 fake_current_matrices (w->vchild);
2185 else
2186 {
2187 int i;
2188 struct frame *f = XFRAME (w->frame);
2189 struct glyph_matrix *m = w->current_matrix;
2190 struct glyph_matrix *fm = f->current_matrix;
2191
7df02016
KS
2192 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2193 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2194
c9f00270
GM
2195 for (i = 0; i < m->matrix_h; ++i)
2196 {
2197 struct glyph_row *r = m->rows + i;
7df02016 2198 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2199
2200 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2201 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2202
2203 r->enabled_p = fr->enabled_p;
2204 if (r->enabled_p)
2205 {
2206 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2207 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2208 r->used[TEXT_AREA] = (m->matrix_w
2209 - r->used[LEFT_MARGIN_AREA]
2210 - r->used[RIGHT_MARGIN_AREA]);
2211 r->mode_line_p = 0;
c9f00270
GM
2212 }
2213 }
2214 }
2215 }
2216}
2217
2218
bccee4f2 2219/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2220 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2221
bccee4f2
GM
2222static struct glyph_matrix *
2223save_current_matrix (f)
31798cfe 2224 struct frame *f;
c9f00270 2225{
bccee4f2
GM
2226 int i;
2227 struct glyph_matrix *saved;
e797dea6 2228
bccee4f2
GM
2229 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2230 bzero (saved, sizeof *saved);
2231 saved->nrows = f->current_matrix->nrows;
2232 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2233 * sizeof *saved->rows);
2234 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2235
2236 for (i = 0; i < saved->nrows; ++i)
31798cfe 2237 {
bccee4f2
GM
2238 struct glyph_row *from = f->current_matrix->rows + i;
2239 struct glyph_row *to = saved->rows + i;
2240 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2241 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2242 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2243 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2244 }
bccee4f2
GM
2245
2246 return saved;
2247}
2248
2249
2250/* Restore the contents of frame F's current frame matrix from SAVED,
2251 and free memory associated with SAVED. */
2252
2253static void
2254restore_current_matrix (f, saved)
2255 struct frame *f;
2256 struct glyph_matrix *saved;
2257{
2258 int i;
2259
2260 for (i = 0; i < saved->nrows; ++i)
e797dea6 2261 {
bccee4f2
GM
2262 struct glyph_row *from = saved->rows + i;
2263 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2264 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2265 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2266 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2267 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2268 }
177c0ea7 2269
bccee4f2
GM
2270 xfree (saved->rows);
2271 xfree (saved);
c9f00270
GM
2272}
2273
2274
bccee4f2 2275
5f5c8ee5
GM
2276/* Allocate/reallocate glyph matrices of a single frame F for
2277 frame-based redisplay. */
2278
2279static void
2280adjust_frame_glyphs_for_frame_redisplay (f)
2281 struct frame *f;
2282{
5f5c8ee5
GM
2283 struct dim matrix_dim;
2284 int pool_changed_p;
2285 int window_change_flags;
2286 int top_window_y;
2287
2288 if (!FRAME_LIVE_P (f))
2289 return;
2290
5f5c8ee5
GM
2291 top_window_y = FRAME_TOP_MARGIN (f);
2292
2293 /* Allocate glyph pool structures if not already done. */
2294 if (f->desired_pool == NULL)
2295 {
2296 f->desired_pool = new_glyph_pool ();
2297 f->current_pool = new_glyph_pool ();
2298 }
2299
2300 /* Allocate frames matrix structures if needed. */
2301 if (f->desired_matrix == NULL)
2302 {
2303 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2304 f->current_matrix = new_glyph_matrix (f->current_pool);
2305 }
177c0ea7 2306
5f5c8ee5
GM
2307 /* Compute window glyph matrices. (This takes the mini-buffer
2308 window into account). The result is the size of the frame glyph
2309 matrix needed. The variable window_change_flags is set to a bit
2310 mask indicating whether new matrices will be allocated or
2311 existing matrices change their size or location within the frame
2312 matrix. */
2313 window_change_flags = 0;
2314 matrix_dim
2315 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2316 0, top_window_y,
5d3cc43c 2317 1,
5f5c8ee5
GM
2318 &window_change_flags);
2319
2320 /* Add in menu bar lines, if any. */
2321 matrix_dim.height += top_window_y;
2322
2323 /* Enlarge pools as necessary. */
2324 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2325 realloc_glyph_pool (f->current_pool, matrix_dim);
2326
177c0ea7 2327 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2328 absolutely necessary since it requires a frame redraw. */
2329 if (pool_changed_p || window_change_flags)
2330 {
2331 /* Do it for window matrices. */
2332 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2333 0, top_window_y, 0,
5f5c8ee5
GM
2334 &window_change_flags);
2335
2336 /* Size of frame matrices must equal size of frame. Note
2337 that we are called for X frames with window widths NOT equal
2338 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2339 xassert (matrix_dim.width == FRAME_COLS (f)
2340 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2341
e797dea6
GM
2342 /* Pointers to glyph memory in glyph rows are exchanged during
2343 the update phase of redisplay, which means in general that a
2344 frame's current matrix consists of pointers into both the
2345 desired and current glyph pool of the frame. Adjusting a
2346 matrix sets the frame matrix up so that pointers are all into
2347 the same pool. If we want to preserve glyph contents of the
2348 current matrix over a call to adjust_glyph_matrix, we must
2349 make a copy of the current glyphs, and restore the current
2350 matrix' contents from that copy. */
2351 if (display_completed
2352 && !FRAME_GARBAGED_P (f)
2353 && matrix_dim.width == f->current_matrix->matrix_w
2354 && matrix_dim.height == f->current_matrix->matrix_h)
2355 {
bccee4f2
GM
2356 struct glyph_matrix *copy = save_current_matrix (f);
2357 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2358 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2359 restore_current_matrix (f, copy);
e797dea6
GM
2360 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2361 }
c9f00270 2362 else
e797dea6 2363 {
bccee4f2 2364 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2365 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2366 SET_FRAME_GARBAGED (f);
2367 }
5f5c8ee5
GM
2368 }
2369}
2370
2371
2372/* Allocate/reallocate glyph matrices of a single frame F for
2373 window-based redisplay. */
2374
2375static void
2376adjust_frame_glyphs_for_window_redisplay (f)
2377 struct frame *f;
2378{
5f5c8ee5
GM
2379 struct window *w;
2380
2381 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2382
5f5c8ee5 2383 /* Allocate/reallocate window matrices. */
5d3cc43c 2384 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5 2385
8ce2650d 2386#ifdef HAVE_X_WINDOWS
5f5c8ee5
GM
2387 /* Allocate/ reallocate matrices of the dummy window used to display
2388 the menu bar under X when no X toolkit support is available. */
488dd4c4 2389#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2390 {
2391 /* Allocate a dummy window if not already done. */
2392 if (NILP (f->menu_bar_window))
2393 {
2394 f->menu_bar_window = make_window ();
2395 w = XWINDOW (f->menu_bar_window);
2396 XSETFRAME (w->frame, f);
2397 w->pseudo_window_p = 1;
2398 }
2399 else
2400 w = XWINDOW (f->menu_bar_window);
2401
2402 /* Set window dimensions to frame dimensions and allocate or
2403 adjust glyph matrices of W. */
7df02016
KS
2404 XSETFASTINT (w->top_line, 0);
2405 XSETFASTINT (w->left_col, 0);
2406 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2407 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2408 allocate_matrices_for_window_redisplay (w);
5f5c8ee5 2409 }
57714a86
YM
2410#endif /* not USE_X_TOOLKIT && not USE_GTK */
2411#endif /* HAVE_X_WINDOWS */
5f5c8ee5 2412
488dd4c4 2413#ifndef USE_GTK
9ea173e8
GM
2414 /* Allocate/ reallocate matrices of the tool bar window. If we
2415 don't have a tool bar window yet, make one. */
2416 if (NILP (f->tool_bar_window))
5f5c8ee5 2417 {
9ea173e8
GM
2418 f->tool_bar_window = make_window ();
2419 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2420 XSETFRAME (w->frame, f);
2421 w->pseudo_window_p = 1;
2422 }
2423 else
9ea173e8 2424 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2425
7df02016
KS
2426 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2427 XSETFASTINT (w->left_col, 0);
2428 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2429 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2430 allocate_matrices_for_window_redisplay (w);
488dd4c4 2431#endif
5f5c8ee5
GM
2432}
2433
2434
177c0ea7 2435/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2436
5f5c8ee5
GM
2437 Note that the message buffer is never freed. Since I could not
2438 find a free in 19.34, I assume that freeing it would be
2439 problematic in some way and don't do it either.
2440
2441 (Implementation note: It should be checked if we can free it
2442 eventually without causing trouble). */
2443
2444static void
2445adjust_frame_message_buffer (f)
2446 struct frame *f;
2447{
2448 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2449
2450 if (FRAME_MESSAGE_BUF (f))
2451 {
2452 char *buffer = FRAME_MESSAGE_BUF (f);
2453 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2454 FRAME_MESSAGE_BUF (f) = new_buffer;
2455 }
2456 else
2457 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2458}
2459
2460
2461/* Re-allocate buffer for decode_mode_spec on frame F. */
2462
2463static void
2464adjust_decode_mode_spec_buffer (f)
2465 struct frame *f;
2466{
2467 f->decode_mode_spec_buffer
2468 = (char *) xrealloc (f->decode_mode_spec_buffer,
2469 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2470}
2471
2472
2473\f
2474/**********************************************************************
2475 Freeing Glyph Matrices
2476 **********************************************************************/
2477
2478/* Free glyph memory for a frame F. F may be null. This function can
2479 be called for the same frame more than once. The root window of
2480 F may be nil when this function is called. This is the case when
2481 the function is called when F is destroyed. */
2482
2483void
2484free_glyphs (f)
2485 struct frame *f;
2486{
2487 if (f && f->glyphs_initialized_p)
2488 {
42f55fe0
GM
2489 /* Block interrupt input so that we don't get surprised by an X
2490 event while we're in an inconsistent state. */
2491 BLOCK_INPUT;
5f5c8ee5 2492 f->glyphs_initialized_p = 0;
177c0ea7 2493
5f5c8ee5
GM
2494 /* Release window sub-matrices. */
2495 if (!NILP (f->root_window))
2496 free_window_matrices (XWINDOW (f->root_window));
2497
2498 /* Free the dummy window for menu bars without X toolkit and its
2499 glyph matrices. */
2500 if (!NILP (f->menu_bar_window))
2501 {
2502 struct window *w = XWINDOW (f->menu_bar_window);
2503 free_glyph_matrix (w->desired_matrix);
2504 free_glyph_matrix (w->current_matrix);
2505 w->desired_matrix = w->current_matrix = NULL;
2506 f->menu_bar_window = Qnil;
2507 }
2508
9ea173e8
GM
2509 /* Free the tool bar window and its glyph matrices. */
2510 if (!NILP (f->tool_bar_window))
5f5c8ee5 2511 {
9ea173e8 2512 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2513 free_glyph_matrix (w->desired_matrix);
2514 free_glyph_matrix (w->current_matrix);
2515 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2516 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2517 }
2518
2519 /* Release frame glyph matrices. Reset fields to zero in
2520 case we are called a second time. */
2521 if (f->desired_matrix)
2522 {
2523 free_glyph_matrix (f->desired_matrix);
2524 free_glyph_matrix (f->current_matrix);
2525 f->desired_matrix = f->current_matrix = NULL;
2526 }
2527
2528 /* Release glyph pools. */
2529 if (f->desired_pool)
2530 {
2531 free_glyph_pool (f->desired_pool);
2532 free_glyph_pool (f->current_pool);
2533 f->desired_pool = f->current_pool = NULL;
2534 }
177c0ea7 2535
42f55fe0 2536 UNBLOCK_INPUT;
5f5c8ee5
GM
2537 }
2538}
2539
2540
2541/* Free glyph sub-matrices in the window tree rooted at W. This
2542 function may be called with a null pointer, and it may be called on
2543 the same tree more than once. */
2544
2545void
2546free_window_matrices (w)
2547 struct window *w;
2548{
2549 while (w)
2550 {
2551 if (!NILP (w->hchild))
2552 free_window_matrices (XWINDOW (w->hchild));
2553 else if (!NILP (w->vchild))
2554 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2555 else
5f5c8ee5
GM
2556 {
2557 /* This is a leaf window. Free its memory and reset fields
2558 to zero in case this function is called a second time for
2559 W. */
2560 free_glyph_matrix (w->current_matrix);
2561 free_glyph_matrix (w->desired_matrix);
2562 w->current_matrix = w->desired_matrix = NULL;
2563 }
2564
2565 /* Next window on same level. */
2566 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2567 }
2568}
2569
2570
2571/* Check glyph memory leaks. This function is called from
2572 shut_down_emacs. Note that frames are not destroyed when Emacs
2573 exits. We therefore free all glyph memory for all active frames
2574 explicitly and check that nothing is left allocated. */
2575
2576void
2577check_glyph_memory ()
2578{
2579 Lisp_Object tail, frame;
2580
2581 /* Free glyph memory for all frames. */
2582 FOR_EACH_FRAME (tail, frame)
2583 free_glyphs (XFRAME (frame));
2584
2585 /* Check that nothing is left allocated. */
2586 if (glyph_matrix_count)
2587 abort ();
2588 if (glyph_pool_count)
2589 abort ();
2590}
2591
2592
2593\f
2594/**********************************************************************
2595 Building a Frame Matrix
2596 **********************************************************************/
2597
2598/* Most of the redisplay code works on glyph matrices attached to
2599 windows. This is a good solution most of the time, but it is not
2600 suitable for terminal code. Terminal output functions cannot rely
2601 on being able to set an arbitrary terminal window. Instead they
2602 must be provided with a view of the whole frame, i.e. the whole
2603 screen. We build such a view by constructing a frame matrix from
2604 window matrices in this section.
2605
2606 Windows that must be updated have their must_be_update_p flag set.
2607 For all such windows, their desired matrix is made part of the
2608 desired frame matrix. For other windows, their current matrix is
2609 made part of the desired frame matrix.
2610
2611 +-----------------+----------------+
2612 | desired | desired |
2613 | | |
2614 +-----------------+----------------+
2615 | current |
2616 | |
2617 +----------------------------------+
2618
2619 Desired window matrices can be made part of the frame matrix in a
2620 cheap way: We exploit the fact that the desired frame matrix and
2621 desired window matrices share their glyph memory. This is not
2622 possible for current window matrices. Their glyphs are copied to
2623 the desired frame matrix. The latter is equivalent to
2624 preserve_other_columns in the old redisplay.
2625
2626 Used glyphs counters for frame matrix rows are the result of adding
2627 up glyph lengths of the window matrices. A line in the frame
2628 matrix is enabled, if a corresponding line in a window matrix is
2629 enabled.
177c0ea7 2630
5f5c8ee5
GM
2631 After building the desired frame matrix, it will be passed to
2632 terminal code, which will manipulate both the desired and current
2633 frame matrix. Changes applied to the frame's current matrix have
2634 to be visible in current window matrices afterwards, of course.
2635
2636 This problem is solved like this:
2637
2638 1. Window and frame matrices share glyphs. Window matrices are
2639 constructed in a way that their glyph contents ARE the glyph
2640 contents needed in a frame matrix. Thus, any modification of
2641 glyphs done in terminal code will be reflected in window matrices
2642 automatically.
177c0ea7 2643
5f5c8ee5
GM
2644 2. Exchanges of rows in a frame matrix done by terminal code are
2645 intercepted by hook functions so that corresponding row operations
2646 on window matrices can be performed. This is necessary because we
2647 use pointers to glyphs in glyph row structures. To satisfy the
2648 assumption of point 1 above that glyphs are updated implicitly in
2649 window matrices when they are manipulated via the frame matrix,
2650 window and frame matrix must of course agree where to find the
2651 glyphs for their rows. Possible manipulations that must be
2652 mirrored are assignments of rows of the desired frame matrix to the
2653 current frame matrix and scrolling the current frame matrix. */
2654
2655/* Build frame F's desired matrix from window matrices. Only windows
2656 which have the flag must_be_updated_p set have to be updated. Menu
2657 bar lines of a frame are not covered by window matrices, so make
2658 sure not to touch them in this function. */
2659
2660static void
2661build_frame_matrix (f)
2662 struct frame *f;
2663{
2664 int i;
2665
2666 /* F must have a frame matrix when this function is called. */
2667 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2668
5f5c8ee5
GM
2669 /* Clear all rows in the frame matrix covered by window matrices.
2670 Menu bar lines are not covered by windows. */
2671 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2672 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2673
2674 /* Build the matrix by walking the window tree. */
2675 build_frame_matrix_from_window_tree (f->desired_matrix,
2676 XWINDOW (FRAME_ROOT_WINDOW (f)));
2677}
2678
2679
2680/* Walk a window tree, building a frame matrix MATRIX from window
2681 matrices. W is the root of a window tree. */
2682
2683static void
2684build_frame_matrix_from_window_tree (matrix, w)
2685 struct glyph_matrix *matrix;
2686 struct window *w;
2687{
2688 while (w)
2689 {
2690 if (!NILP (w->hchild))
2691 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2692 else if (!NILP (w->vchild))
2693 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2694 else
2695 build_frame_matrix_from_leaf_window (matrix, w);
2696
2697 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2698 }
2699}
2700
2701
2702/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2703 desired frame matrix built. W is a leaf window whose desired or
2704 current matrix is to be added to FRAME_MATRIX. W's flag
2705 must_be_updated_p determines which matrix it contributes to
2706 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2707 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2708 Adding a desired matrix means setting up used counters and such in
2709 frame rows, while adding a current window matrix to FRAME_MATRIX
2710 means copying glyphs. The latter case corresponds to
2711 preserve_other_columns in the old redisplay. */
2712
2713static void
2714build_frame_matrix_from_leaf_window (frame_matrix, w)
2715 struct glyph_matrix *frame_matrix;
2716 struct window *w;
2717{
2718 struct glyph_matrix *window_matrix;
2719 int window_y, frame_y;
2720 /* If non-zero, a glyph to insert at the right border of W. */
2721 GLYPH right_border_glyph = 0;
2722
2723 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2724 if (w->must_be_updated_p)
2725 {
2726 window_matrix = w->desired_matrix;
2727
2728 /* Decide whether we want to add a vertical border glyph. */
2729 if (!WINDOW_RIGHTMOST_P (w))
2730 {
2731 struct Lisp_Char_Table *dp = window_display_table (w);
b4e49aee
MB
2732
2733 right_border_glyph
2734 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2735 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2736 : '|');
2737
2738 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2739 right_border_glyph
53abc3bf 2740 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
5f5c8ee5
GM
2741 }
2742 }
2743 else
2744 window_matrix = w->current_matrix;
2745
2746 /* For all rows in the window matrix and corresponding rows in the
2747 frame matrix. */
2748 window_y = 0;
2749 frame_y = window_matrix->matrix_y;
2750 while (window_y < window_matrix->nrows)
2751 {
2752 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2753 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2754 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2755
2756 /* Fill up the frame row with spaces up to the left margin of the
2757 window row. */
2758 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2759
2760 /* Fill up areas in the window matrix row with spaces. */
2761 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2762
2763 /* If only part of W's desired matrix has been built, and
2764 window_row wasn't displayed, use the corresponding current
2765 row instead. */
2766 if (window_matrix == w->desired_matrix
2767 && !window_row->enabled_p)
2768 {
2769 window_row = w->current_matrix->rows + window_y;
2770 current_row_p = 1;
2771 }
177c0ea7 2772
2a8bd25f 2773 if (current_row_p)
5f5c8ee5 2774 {
2a8bd25f 2775 /* Copy window row to frame row. */
5f5c8ee5
GM
2776 bcopy (window_row->glyphs[0],
2777 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2778 window_matrix->matrix_w * sizeof (struct glyph));
2779 }
2780 else
2781 {
2a8bd25f 2782 xassert (window_row->enabled_p);
177c0ea7 2783
2a8bd25f
GM
2784 /* Only when a desired row has been displayed, we want
2785 the corresponding frame row to be updated. */
2786 frame_row->enabled_p = 1;
177c0ea7 2787
5f5c8ee5
GM
2788 /* Maybe insert a vertical border between horizontally adjacent
2789 windows. */
2790 if (right_border_glyph)
2791 {
2792 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2793 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2794 }
2795
498c08ea 2796#if GLYPH_DEBUG
a13396c9
GM
2797 /* Window row window_y must be a slice of frame row
2798 frame_y. */
5f5c8ee5 2799 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2800
5f5c8ee5
GM
2801 /* If rows are in sync, we don't have to copy glyphs because
2802 frame and window share glyphs. */
177c0ea7 2803
a38634ff 2804 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2805 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2806#endif
5f5c8ee5
GM
2807 }
2808
2809 /* Set number of used glyphs in the frame matrix. Since we fill
2810 up with spaces, and visit leaf windows from left to right it
2811 can be done simply. */
177c0ea7 2812 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2813 = window_matrix->matrix_x + window_matrix->matrix_w;
2814
5f5c8ee5
GM
2815 /* Next row. */
2816 ++window_y;
2817 ++frame_y;
2818 }
2819}
2820
5f81871e
RS
2821/* Given a user-specified glyph, possibly including a Lisp-level face
2822 ID, return a glyph that has a realized face ID.
2823 This is used for glyphs displayed specially and not part of the text;
2824 for instance, vertical separators, truncation markers, etc. */
2825
2826GLYPH
2827spec_glyph_lookup_face (w, glyph)
2828 struct window *w;
2829 GLYPH glyph;
2830{
2831 int lface_id = FAST_GLYPH_FACE (glyph);
2832 /* Convert the glyph's specified face to a realized (cache) face. */
2833 if (lface_id > 0)
2834 {
2835 int face_id = merge_faces (XFRAME (w->frame),
2836 Qt, lface_id, DEFAULT_FACE_ID);
2837 glyph
2838 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2839 }
2840 return glyph;
2841}
5f5c8ee5
GM
2842
2843/* Add spaces to a glyph row ROW in a window matrix.
2844
2845 Each row has the form:
2846
2847 +---------+-----------------------------+------------+
2848 | left | text | right |
2849 +---------+-----------------------------+------------+
2850
2851 Left and right marginal areas are optional. This function adds
2852 spaces to areas so that there are no empty holes between areas.
2853 In other words: If the right area is not empty, the text area
2854 is filled up with spaces up to the right area. If the text area
2855 is not empty, the left area is filled up.
2856
2857 To be called for frame-based redisplay, only. */
2858
2859static void
2860fill_up_glyph_row_with_spaces (row)
2861 struct glyph_row *row;
2862{
2863 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2864 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2865 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2866}
2867
2868
2869/* Fill area AREA of glyph row ROW with spaces. To be called for
2870 frame-based redisplay only. */
2871
2872static void
2873fill_up_glyph_row_area_with_spaces (row, area)
2874 struct glyph_row *row;
2875 int area;
2876{
2877 if (row->glyphs[area] < row->glyphs[area + 1])
2878 {
2879 struct glyph *end = row->glyphs[area + 1];
2880 struct glyph *text = row->glyphs[area] + row->used[area];
2881
2882 while (text < end)
2883 *text++ = space_glyph;
2884 row->used[area] = text - row->glyphs[area];
2885 }
2886}
2887
2888
2889/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2890 reached. In frame matrices only one area, TEXT_AREA, is used. */
2891
2892static void
2893fill_up_frame_row_with_spaces (row, upto)
2894 struct glyph_row *row;
2895 int upto;
2896{
2897 int i = row->used[TEXT_AREA];
2898 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2899
5f5c8ee5
GM
2900 while (i < upto)
2901 glyph[i++] = space_glyph;
2902
2903 row->used[TEXT_AREA] = i;
2904}
2905
2906
2907\f
2908/**********************************************************************
2909 Mirroring operations on frame matrices in window matrices
2910 **********************************************************************/
2911
2912/* Set frame being updated via frame-based redisplay to F. This
2913 function must be called before updates to make explicit that we are
2914 working on frame matrices or not. */
2915
2916static INLINE void
2917set_frame_matrix_frame (f)
2918 struct frame *f;
2919{
2920 frame_matrix_frame = f;
2921}
2922
2923
2924/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2925 DESIRED_MATRIX is the desired matrix corresponding to
2926 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2927 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2928 frame_matrix_frame is non-null, this indicates that the exchange is
2929 done in frame matrices, and that we have to perform analogous
2930 operations in window matrices of frame_matrix_frame. */
2931
2932static INLINE void
2933make_current (desired_matrix, current_matrix, row)
2934 struct glyph_matrix *desired_matrix, *current_matrix;
2935 int row;
2936{
2937 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2938 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2939 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2940
2941 /* Do current_row = desired_row. This exchanges glyph pointers
2942 between both rows, and does a structure assignment otherwise. */
2943 assign_row (current_row, desired_row);
2944
2945 /* Enable current_row to mark it as valid. */
2946 current_row->enabled_p = 1;
e876ff42 2947 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2948
2949 /* If we are called on frame matrices, perform analogous operations
2950 for window matrices. */
2951 if (frame_matrix_frame)
2952 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2953}
2954
2955
2956/* W is the root of a window tree. FRAME_ROW is the index of a row in
2957 W's frame which has been made current (by swapping pointers between
2958 current and desired matrix). Perform analogous operations in the
2959 matrices of leaf windows in the window tree rooted at W. */
2960
2961static void
2962mirror_make_current (w, frame_row)
2963 struct window *w;
2964 int frame_row;
2965{
2966 while (w)
2967 {
2968 if (!NILP (w->hchild))
2969 mirror_make_current (XWINDOW (w->hchild), frame_row);
2970 else if (!NILP (w->vchild))
2971 mirror_make_current (XWINDOW (w->vchild), frame_row);
2972 else
2973 {
2974 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2975 here because the checks performed in debug mode there
2976 will not allow the conversion. */
2977 int row = frame_row - w->desired_matrix->matrix_y;
2978
2979 /* If FRAME_ROW is within W, assign the desired row to the
2980 current row (exchanging glyph pointers). */
2981 if (row >= 0 && row < w->desired_matrix->matrix_h)
2982 {
2983 struct glyph_row *current_row
2984 = MATRIX_ROW (w->current_matrix, row);
2985 struct glyph_row *desired_row
2986 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2987
2988 if (desired_row->enabled_p)
2989 assign_row (current_row, desired_row);
2990 else
2991 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2992 current_row->enabled_p = 1;
2993 }
2994 }
177c0ea7 2995
5f5c8ee5
GM
2996 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2997 }
2998}
2999
3000
3001/* Perform row dance after scrolling. We are working on the range of
3002 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3003 including) in MATRIX. COPY_FROM is a vector containing, for each
3004 row I in the range 0 <= I < NLINES, the index of the original line
3005 to move to I. This index is relative to the row range, i.e. 0 <=
3006 index < NLINES. RETAINED_P is a vector containing zero for each
3007 row 0 <= I < NLINES which is empty.
3008
3009 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 3010
5f5c8ee5
GM
3011void
3012mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3013 retained_p)
3014 struct glyph_matrix *matrix;
3015 int unchanged_at_top, nlines;
3016 int *copy_from;
3017 char *retained_p;
3018{
3019 /* A copy of original rows. */
3020 struct glyph_row *old_rows;
3021
3022 /* Rows to assign to. */
3023 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 3024
5f5c8ee5
GM
3025 int i;
3026
3027 /* Make a copy of the original rows. */
3028 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3029 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3030
3031 /* Assign new rows, maybe clear lines. */
3032 for (i = 0; i < nlines; ++i)
3033 {
3034 int enabled_before_p = new_rows[i].enabled_p;
3035
3036 xassert (i + unchanged_at_top < matrix->nrows);
3037 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3038 new_rows[i] = old_rows[copy_from[i]];
3039 new_rows[i].enabled_p = enabled_before_p;
3040
3041 /* RETAINED_P is zero for empty lines. */
3042 if (!retained_p[copy_from[i]])
3043 new_rows[i].enabled_p = 0;
3044 }
3045
153a073c 3046 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3047 if (frame_matrix_frame)
3048 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3049 unchanged_at_top, nlines, copy_from, retained_p);
3050}
3051
3052
a13396c9 3053/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3054 the current frame matrix. */
a13396c9
GM
3055
3056static void
3057sync_window_with_frame_matrix_rows (w)
3058 struct window *w;
3059{
3060 struct frame *f = XFRAME (w->frame);
3061 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3062 int left, right, x, width;
a13396c9 3063
5cb88111 3064 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3065 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3066 xassert (!FRAME_WINDOW_P (f));
3067
7df02016
KS
3068 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3069 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3070 x = w->current_matrix->matrix_x;
3071 width = w->current_matrix->matrix_w;
3072
a13396c9
GM
3073 window_row = w->current_matrix->rows;
3074 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3075 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3076
5cb88111 3077 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3078 {
5cb88111
GM
3079 window_row->glyphs[LEFT_MARGIN_AREA]
3080 = frame_row->glyphs[0] + x;
3081 window_row->glyphs[TEXT_AREA]
3082 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3083 window_row->glyphs[LAST_AREA]
3084 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3085 window_row->glyphs[RIGHT_MARGIN_AREA]
3086 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3087 }
3088}
3089
3090
3091/* Return the window in the window tree rooted in W containing frame
3092 row ROW. Value is null if none is found. */
3093
3094struct window *
3095frame_row_to_window (w, row)
3096 struct window *w;
3097 int row;
3098{
3099 struct window *found = NULL;
177c0ea7 3100
a13396c9
GM
3101 while (w && !found)
3102 {
3103 if (!NILP (w->hchild))
3104 found = frame_row_to_window (XWINDOW (w->hchild), row);
3105 else if (!NILP (w->vchild))
3106 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3107 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3108 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3109 found = w;
177c0ea7 3110
a13396c9
GM
3111 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3112 }
3113
3114 return found;
3115}
3116
3117
5f5c8ee5
GM
3118/* Perform a line dance in the window tree rooted at W, after
3119 scrolling a frame matrix in mirrored_line_dance.
3120
3121 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3122 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3123 COPY_FROM is a vector containing, for each row I in the range 0 <=
3124 I < NLINES, the index of the original line to move to I. This
3125 index is relative to the row range, i.e. 0 <= index < NLINES.
3126 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3127 which is empty. */
3128
3129static void
3130mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3131 struct window *w;
3132 int unchanged_at_top, nlines;
3133 int *copy_from;
3134 char *retained_p;
3135{
3136 while (w)
3137 {
3138 if (!NILP (w->hchild))
3139 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3140 nlines, copy_from, retained_p);
3141 else if (!NILP (w->vchild))
3142 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3143 nlines, copy_from, retained_p);
3144 else
3145 {
3146 /* W is a leaf window, and we are working on its current
3147 matrix m. */
3148 struct glyph_matrix *m = w->current_matrix;
a13396c9 3149 int i, sync_p = 0;
5f5c8ee5
GM
3150 struct glyph_row *old_rows;
3151
3152 /* Make a copy of the original rows of matrix m. */
3153 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3154 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3155
3156 for (i = 0; i < nlines; ++i)
3157 {
3158 /* Frame relative line assigned to. */
3159 int frame_to = i + unchanged_at_top;
177c0ea7 3160
5f5c8ee5
GM
3161 /* Frame relative line assigned. */
3162 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3163
5f5c8ee5
GM
3164 /* Window relative line assigned to. */
3165 int window_to = frame_to - m->matrix_y;
177c0ea7 3166
5f5c8ee5
GM
3167 /* Window relative line assigned. */
3168 int window_from = frame_from - m->matrix_y;
177c0ea7 3169
5f5c8ee5
GM
3170 /* Is assigned line inside window? */
3171 int from_inside_window_p
3172 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3173
a13396c9
GM
3174 /* Is assigned to line inside window? */
3175 int to_inside_window_p
3176 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3177
a13396c9 3178 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3179 {
5f5c8ee5
GM
3180 /* Enabled setting before assignment. */
3181 int enabled_before_p;
177c0ea7 3182
5f5c8ee5
GM
3183 /* Do the assignment. The enabled_p flag is saved
3184 over the assignment because the old redisplay did
3185 that. */
3186 enabled_before_p = m->rows[window_to].enabled_p;
3187 m->rows[window_to] = old_rows[window_from];
3188 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3189
5f5c8ee5
GM
3190 /* If frame line is empty, window line is empty, too. */
3191 if (!retained_p[copy_from[i]])
3192 m->rows[window_to].enabled_p = 0;
3193 }
a13396c9
GM
3194 else if (to_inside_window_p)
3195 {
3196 /* A copy between windows. This is an infrequent
3197 case not worth optimizing. */
3198 struct frame *f = XFRAME (w->frame);
3199 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3200 struct window *w2;
3201 struct glyph_matrix *m2;
3202 int m2_from;
3203
fe8b8401 3204 w2 = frame_row_to_window (root, frame_from);
6183d842
RS
3205 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3206 -nw', FROM_FRAME sometimes has no associated window.
3207 This check avoids a segfault if W2 is null. */
3208 if (w2)
3209 {
3210 m2 = w2->current_matrix;
3211 m2_from = frame_from - m2->matrix_y;
3212 copy_row_except_pointers (m->rows + window_to,
3213 m2->rows + m2_from);
3214
3215 /* If frame line is empty, window line is empty, too. */
3216 if (!retained_p[copy_from[i]])
3217 m->rows[window_to].enabled_p = 0;
3218 }
a13396c9
GM
3219 sync_p = 1;
3220 }
3221 else if (from_inside_window_p)
3222 sync_p = 1;
5f5c8ee5 3223 }
a13396c9
GM
3224
3225 /* If there was a copy between windows, make sure glyph
3226 pointers are in sync with the frame matrix. */
3227 if (sync_p)
3228 sync_window_with_frame_matrix_rows (w);
177c0ea7 3229
5f5c8ee5
GM
3230 /* Check that no pointers are lost. */
3231 CHECK_MATRIX (m);
3232 }
3233
3234 /* Next window on same level. */
3235 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3236 }
3237}
3238
3239
3240#if GLYPH_DEBUG
3241
3242/* Check that window and frame matrices agree about their
3243 understanding where glyphs of the rows are to find. For each
3244 window in the window tree rooted at W, check that rows in the
3245 matrices of leaf window agree with their frame matrices about
3246 glyph pointers. */
3247
3248void
3249check_window_matrix_pointers (w)
3250 struct window *w;
3251{
3252 while (w)
3253 {
3254 if (!NILP (w->hchild))
3255 check_window_matrix_pointers (XWINDOW (w->hchild));
3256 else if (!NILP (w->vchild))
3257 check_window_matrix_pointers (XWINDOW (w->vchild));
3258 else
60a8948a 3259 {
5f5c8ee5
GM
3260 struct frame *f = XFRAME (w->frame);
3261 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3262 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3263 }
177c0ea7 3264
5f5c8ee5
GM
3265 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3266 }
3267}
3268
3269
3270/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3271 a window and FRAME_MATRIX is the corresponding frame matrix. For
3272 each row in WINDOW_MATRIX check that it's a slice of the
3273 corresponding frame row. If it isn't, abort. */
3274
3275static void
3276check_matrix_pointers (window_matrix, frame_matrix)
3277 struct glyph_matrix *window_matrix, *frame_matrix;
3278{
3279 /* Row number in WINDOW_MATRIX. */
3280 int i = 0;
3281
3282 /* Row number corresponding to I in FRAME_MATRIX. */
3283 int j = window_matrix->matrix_y;
3284
177c0ea7 3285 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3286 slice of the row in the frame matrix. If it isn't we didn't
3287 mirror an operation on the frame matrix correctly. */
3288 while (i < window_matrix->nrows)
3289 {
3290 if (!glyph_row_slice_p (window_matrix->rows + i,
3291 frame_matrix->rows + j))
3292 abort ();
3293 ++i, ++j;
3294 }
3295}
3296
3297#endif /* GLYPH_DEBUG != 0 */
3298
3299
3300\f
3301/**********************************************************************
3302 VPOS and HPOS translations
3303 **********************************************************************/
3304
3305#if GLYPH_DEBUG
3306
3307/* Translate vertical position VPOS which is relative to window W to a
3308 vertical position relative to W's frame. */
3309
3310static int
3311window_to_frame_vpos (w, vpos)
3312 struct window *w;
3313 int vpos;
3314{
3315 struct frame *f = XFRAME (w->frame);
177c0ea7 3316
5f5c8ee5
GM
3317 xassert (!FRAME_WINDOW_P (f));
3318 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3319 vpos += WINDOW_TOP_EDGE_LINE (w);
3320 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3321 return vpos;
3322}
3323
3324
3325/* Translate horizontal position HPOS which is relative to window W to
153a073c 3326 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3327
3328static int
3329window_to_frame_hpos (w, hpos)
3330 struct window *w;
3331 int hpos;
3332{
82f4a138 3333 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
7df02016 3334 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3335 return hpos;
3336}
177c0ea7 3337
5f5c8ee5
GM
3338#endif /* GLYPH_DEBUG */
3339
3340
3341\f
3342/**********************************************************************
3343 Redrawing Frames
3344 **********************************************************************/
3345
3346DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3347 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3348 (frame)
5f5c8ee5
GM
3349 Lisp_Object frame;
3350{
3351 struct frame *f;
3352
b7826503 3353 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3354 f = XFRAME (frame);
3355
3356 /* Ignore redraw requests, if frame has no glyphs yet.
3357 (Implementation note: It still has to be checked why we are
3358 called so early here). */
3359 if (!glyphs_initialized_initially_p)
3360 return Qnil;
3361
3362 update_begin (f);
f2adda5e 3363 if (FRAME_MSDOS_P (f))
5f5c8ee5
GM
3364 set_terminal_modes ();
3365 clear_frame ();
3366 clear_current_matrices (f);
3367 update_end (f);
3368 fflush (stdout);
3369 windows_or_buffers_changed++;
3370 /* Mark all windows as inaccurate, so that every window will have
3371 its redisplay done. */
3372 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3373 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3374 f->garbaged = 0;
3375 return Qnil;
3376}
3377
3378
3379/* Redraw frame F. This is nothing more than a call to the Lisp
3380 function redraw-frame. */
3381
3382void
3383redraw_frame (f)
3384 struct frame *f;
3385{
3386 Lisp_Object frame;
3387 XSETFRAME (frame, f);
3388 Fredraw_frame (frame);
3389}
3390
3391
3392DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3393 doc: /* Clear and redisplay all visible frames. */)
3394 ()
5f5c8ee5
GM
3395{
3396 Lisp_Object tail, frame;
3397
3398 FOR_EACH_FRAME (tail, frame)
3399 if (FRAME_VISIBLE_P (XFRAME (frame)))
3400 Fredraw_frame (frame);
3401
3402 return Qnil;
3403}
3404
3405
3406/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3407 visible frames marked as garbaged. */
3408
3409void
3410redraw_garbaged_frames ()
3411{
3412 Lisp_Object tail, frame;
3413
3414 FOR_EACH_FRAME (tail, frame)
3415 if (FRAME_VISIBLE_P (XFRAME (frame))
3416 && FRAME_GARBAGED_P (XFRAME (frame)))
3417 Fredraw_frame (frame);
3418}
3419
3420
3421\f
3422/***********************************************************************
3423 Direct Operations
3424 ***********************************************************************/
3425
3426/* Try to update display and current glyph matrix directly.
3427
3428 This function is called after a character G has been inserted into
3429 current_buffer. It tries to update the current glyph matrix and
3430 perform appropriate screen output to reflect the insertion. If it
3431 succeeds, the global flag redisplay_performed_directly_p will be
3432 set to 1, and thereby prevent the more costly general redisplay
3433 from running (see redisplay_internal).
3434
3435 This function is not called for `hairy' character insertions.
3436 In particular, it is not called when after or before change
3437 functions exist, like they are used by font-lock. See keyboard.c
3438 for details where this function is called. */
3439
3440int
3441direct_output_for_insert (g)
3442 int g;
3443{
91fb7e1b 3444 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3445 struct window *w = XWINDOW (selected_window);
3446 struct it it, it2;
3447 struct glyph_row *glyph_row;
3448 struct glyph *glyphs, *glyph, *end;
3449 int n;
153a073c 3450 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3451 int window_redisplay_p = FRAME_WINDOW_P (f);
3452 /* Non-null means we are in overwrite mode. */
3453 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3454 int added_width;
3455 struct text_pos pos;
3456 int delta, delta_bytes;
3457
3458 /* Not done directly. */
3459 redisplay_performed_directly_p = 0;
3460
3461 /* Quickly give up for some common cases. */
3462 if (cursor_in_echo_area
3463 /* Give up if fonts have changed. */
3464 || fonts_changed_p
3465 /* Give up if face attributes have been changed. */
3466 || face_change_count
3467 /* Give up if cursor position not really known. */
3468 || !display_completed
3469 /* Give up if buffer appears in two places. */
3470 || buffer_shared > 1
c74e645b
GM
3471 /* Give up if currently displaying a message instead of the
3472 minibuffer contents. */
3473 || (EQ (selected_window, minibuf_window)
3474 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3475 /* Give up for hscrolled mini-buffer because display of the prompt
3476 is handled specially there (see display_line). */
3477 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3478 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3479 || (overwrite_p
3480 && PT != ZV
5f5c8ee5
GM
3481 && FETCH_BYTE (PT) != '\n')
3482 /* Give up for tabs and line ends. */
3483 || g == '\t'
3484 || g == '\n'
3485 || g == '\r'
3486 /* Give up if unable to display the cursor in the window. */
3487 || w->cursor.vpos < 0
c224f70b
GM
3488 /* Give up if we are showing a message or just cleared the message
3489 because we might need to resize the echo area window. */
3490 || !NILP (echo_area_buffer[0])
3491 || !NILP (echo_area_buffer[1])
408f5064
GM
3492 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3493 /* Can't do it in a continued line because continuation
3494 lines would change. */
3495 (glyph_row->continued_p
60e99293 3496 || glyph_row->exact_window_width_line_p
408f5064
GM
3497 /* Can't use this method if the line overlaps others or is
3498 overlapped by others because these other lines would
3499 have to be redisplayed. */
3500 || glyph_row->overlapping_p
3501 || glyph_row->overlapped_p))
5f5c8ee5
GM
3502 /* Can't do it for partial width windows on terminal frames
3503 because we can't clear to eol in such a window. */
3504 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3505 return 0;
3506
f3ffc2c3
GM
3507 /* If we can't insert glyphs, we can use this method only
3508 at the end of a line. */
3509 if (!char_ins_del_ok)
3510 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3511 return 0;
3512
5f5c8ee5
GM
3513 /* Set up a display iterator structure for W. Glyphs will be
3514 produced in scratch_glyph_row. Current position is W's cursor
3515 position. */
3516 clear_glyph_row (&scratch_glyph_row);
3517 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3518 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3519 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3520 DEFAULT_FACE_ID);
3521
3522 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3523 if (glyph_row->mouse_face_p)
3524 return 0;
177c0ea7 3525
5f5c8ee5
GM
3526 /* Give up if highlighting trailing whitespace and we have trailing
3527 whitespace in glyph_row. We would have to remove the trailing
3528 whitespace face in that case. */
f1f13490 3529 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3530 && glyph_row->used[TEXT_AREA])
3531 {
3532 struct glyph *last;
3533
3534 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3535 if (last->type == STRETCH_GLYPH
3536 || (last->type == CHAR_GLYPH
42186983 3537 && last->u.ch == ' '))
5f5c8ee5
GM
3538 return 0;
3539 }
3540
3541 /* Give up if there are overlay strings at pos. This would fail
3542 if the overlay string has newlines in it. */
3543 if (STRINGP (it.string))
3544 return 0;
177c0ea7 3545
5f5c8ee5
GM
3546 it.hpos = w->cursor.hpos;
3547 it.vpos = w->cursor.vpos;
3548 it.current_x = w->cursor.x + it.first_visible_x;
3549 it.current_y = w->cursor.y;
3550 it.end_charpos = PT;
3551 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3552 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3553
3554 /* More than one display element may be returned for PT - 1 if
3555 (i) it's a control character which is translated into `\003' or
177c0ea7 3556 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3557 combination of both. */
3558 delta = delta_bytes = 0;
3559 while (get_next_display_element (&it))
3560 {
3561 PRODUCE_GLYPHS (&it);
3562
3563 /* Give up if glyph doesn't fit completely on the line. */
3564 if (it.current_x >= it.last_visible_x)
3565 return 0;
3566
3567 /* Give up if new glyph has different ascent or descent than
3568 the original row, or if it is not a character glyph. */
3569 if (glyph_row->ascent != it.ascent
3570 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3571 || glyph_row->phys_ascent != it.phys_ascent
3572 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3573 || it.what != IT_CHARACTER)
3574 return 0;
3575
3576 delta += 1;
3577 delta_bytes += it.len;
a2e2a7f6 3578 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3579 }
3580
3581 /* Give up if we hit the right edge of the window. We would have
3582 to insert truncation or continuation glyphs. */
3583 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3584 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3585 return 0;
3586
3587 /* Give up if there is a \t following in the line. */
3588 it2 = it;
3589 it2.end_charpos = ZV;
3590 it2.stop_charpos = min (it2.stop_charpos, ZV);
3591 while (get_next_display_element (&it2)
3592 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3593 {
3594 if (it2.c == '\t')
3595 return 0;
a2e2a7f6 3596 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3597 }
3598
3599 /* Number of new glyphs produced. */
3600 n = it.glyph_row->used[TEXT_AREA];
3601
3602 /* Start and end of glyphs in original row. */
3603 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3604 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3605
5f5c8ee5
GM
3606 /* Make room for new glyphs, then insert them. */
3607 xassert (end - glyphs - n >= 0);
700fb05a
GM
3608 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3609 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3610 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3611 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3612 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3613
5f5c8ee5
GM
3614 /* Compute new line width. */
3615 glyph = glyph_row->glyphs[TEXT_AREA];
3616 end = glyph + glyph_row->used[TEXT_AREA];
3617 glyph_row->pixel_width = glyph_row->x;
3618 while (glyph < end)
3619 {
3620 glyph_row->pixel_width += glyph->pixel_width;
3621 ++glyph;
3622 }
3623
177c0ea7 3624 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3625 inserted ones. */
3626 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3627 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3628 glyph->charpos += delta;
177c0ea7 3629
5f5c8ee5
GM
3630 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3631 {
3632 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3633 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3634 }
177c0ea7 3635
5f5c8ee5 3636 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3637 increment_matrix_positions (w->current_matrix,
3638 w->cursor.vpos + 1,
3639 w->current_matrix->nrows,
3640 delta, delta_bytes);
5f5c8ee5
GM
3641
3642 glyph_row->contains_overlapping_glyphs_p
3643 |= it.glyph_row->contains_overlapping_glyphs_p;
3644
975c6226
GM
3645 glyph_row->displays_text_p = 1;
3646 w->window_end_vpos = make_number (max (w->cursor.vpos,
3647 XFASTINT (w->window_end_vpos)));
3648
f1f13490 3649 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3650 highlight_trailing_whitespace (it.f, glyph_row);
3651
3652 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3653 In the middle, we have to insert glyphs. Note that this is now
3654 implemented for X frames. The implementation uses updated_window
3655 and updated_row. */
3656 updated_row = glyph_row;
9d126815 3657 updated_area = TEXT_AREA;
5f5c8ee5
GM
3658 update_begin (f);
3659 if (rif)
3660 {
3661 rif->update_window_begin_hook (w);
177c0ea7 3662
7728f17b
GM
3663 if (glyphs == end - n
3664 /* In front of a space added by append_space. */
3665 || (glyphs == end - n - 1
3666 && (end - n)->charpos <= 0))
5f5c8ee5
GM
3667 rif->write_glyphs (glyphs, n);
3668 else
3669 rif->insert_glyphs (glyphs, n);
3670 }
3671 else
3672 {
3673 if (glyphs == end - n)
3674 write_glyphs (glyphs, n);
3675 else
3676 insert_glyphs (glyphs, n);
3677 }
4588ec20 3678
5f5c8ee5
GM
3679 w->cursor.hpos += n;
3680 w->cursor.x = it.current_x - it.first_visible_x;
3681 xassert (w->cursor.hpos >= 0
3682 && w->cursor.hpos < w->desired_matrix->matrix_w);
3683
3684 /* How to set the cursor differs depending on whether we are
3685 using a frame matrix or a window matrix. Note that when
3686 a frame matrix is used, cursor_to expects frame coordinates,
3687 and the X and Y parameters are not used. */
3688 if (window_redisplay_p)
3689 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3690 w->cursor.y, w->cursor.x);
3691 else
3692 {
3693 int x, y;
3694 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3695 + (INTEGERP (w->left_margin_cols)
3696 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3697 : 0));
3698 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3699 cursor_to (y, x);
3700 }
4588ec20 3701
7af0e8d7 3702#ifdef HAVE_WINDOW_SYSTEM
60e99293 3703 update_window_fringes (w, 0);
7af0e8d7 3704#endif
60e99293 3705
5f5c8ee5 3706 if (rif)
e876ff42 3707 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3708 update_end (f);
3709 updated_row = NULL;
3710 fflush (stdout);
4588ec20 3711
5f5c8ee5 3712 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3713 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3714 redisplay_performed_directly_p = 1;
3715 return 1;
3716}
448fd7c0 3717
4588ec20 3718
5f5c8ee5
GM
3719/* Perform a direct display update for moving PT by N positions
3720 left or right. N < 0 means a movement backwards. This function
3721 is currently only called for N == 1 or N == -1. */
3722
3723int
3724direct_output_forward_char (n)
3725 int n;
3726{
91fb7e1b 3727 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3728 struct window *w = XWINDOW (selected_window);
3729 struct glyph_row *row;
3730
959804a0 3731 /* Give up if point moved out of or into a composition. */
7c752c80 3732 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3733 current_buffer, PT))
3734 return 0;
3735
5f5c8ee5
GM
3736 /* Give up if face attributes have been changed. */
3737 if (face_change_count)
3738 return 0;
177c0ea7
JB
3739
3740 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3741 displaying a message. */
3742 if (!display_completed || cursor_in_echo_area)
3743 return 0;
3744
3745 /* Give up if the buffer's direction is reversed. */
3746 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3747 return 0;
3748
3749 /* Can't use direct output if highlighting a region. */
3750 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3751 return 0;
3752
f1f13490
GM
3753 /* Can't use direct output if highlighting trailing whitespace. */
3754 if (!NILP (Vshow_trailing_whitespace))
3755 return 0;
3756
d2d2ddaf
GM
3757 /* Give up if we are showing a message or just cleared the message
3758 because we might need to resize the echo area window. */
3759 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3760 return 0;
3761
e4e0bee9
GM
3762 /* Give up if currently displaying a message instead of the
3763 minibuffer contents. */
3764 if (XWINDOW (minibuf_window) == w
3765 && EQ (minibuf_window, echo_area_window))
3766 return 0;
177c0ea7 3767
d2d2ddaf
GM
3768 /* Give up if we don't know where the cursor is. */
3769 if (w->cursor.vpos < 0)
3770 return 0;
3771
5f5c8ee5
GM
3772 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3773
2a8bd25f 3774 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3775 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3776 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3777 return 0;
3778
3779 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3780
5f5c8ee5
GM
3781 w->last_cursor = w->cursor;
3782 XSETFASTINT (w->last_point, PT);
3783
3784 xassert (w->cursor.hpos >= 0
3785 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3786
5f5c8ee5
GM
3787 if (FRAME_WINDOW_P (f))
3788 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3789 w->cursor.y, w->cursor.x);
3790 else
3791 {
3792 int x, y;
3793 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3794 + (INTEGERP (w->left_margin_cols)
3795 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3796 : 0));
3797 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3798 cursor_to (y, x);
4588ec20 3799 }
177c0ea7 3800
5f5c8ee5
GM
3801 fflush (stdout);
3802 redisplay_performed_directly_p = 1;
4588ec20
JB
3803 return 1;
3804}
5f5c8ee5
GM
3805
3806
4588ec20 3807\f
5f5c8ee5
GM
3808/***********************************************************************
3809 Frame Update
3810 ***********************************************************************/
4588ec20 3811
5f5c8ee5 3812/* Update frame F based on the data in desired matrices.
4588ec20 3813
5f5c8ee5
GM
3814 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3815 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3816 scrolling.
177c0ea7 3817
5f5c8ee5 3818 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3819
5f5c8ee5
GM
3820int
3821update_frame (f, force_p, inhibit_hairy_id_p)
3822 struct frame *f;
3823 int force_p;
3824 int inhibit_hairy_id_p;
3825{
3826 /* 1 means display has been paused because of pending input. */
3827 int paused_p;
3828 struct window *root_window = XWINDOW (f->root_window);
3829
a2130dbb
KS
3830 if (redisplay_dont_pause)
3831 force_p = 1;
d012c62b 3832#if PERIODIC_PREEMPTION_CHECKING
a2130dbb
KS
3833 else if (NILP (Vredisplay_preemption_period))
3834 force_p = 1;
3835 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
d012c62b
KS
3836 {
3837 EMACS_TIME tm;
3838 double p = XFLOATINT (Vredisplay_preemption_period);
3839 int sec, usec;
3840
993d4ab6
KS
3841 if (detect_input_pending_ignore_squeezables ())
3842 {
3843 paused_p = 1;
3844 goto do_pause;
3845 }
3846
d012c62b
KS
3847 sec = (int) p;
3848 usec = (p - sec) * 1000000;
3849
3850 EMACS_GET_TIME (tm);
3851 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3852 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3853 }
3854#endif
3855
5f5c8ee5 3856 if (FRAME_WINDOW_P (f))
4588ec20 3857 {
5f5c8ee5
GM
3858 /* We are working on window matrix basis. All windows whose
3859 flag must_be_updated_p is set have to be updated. */
3860
3861 /* Record that we are not working on frame matrices. */
3862 set_frame_matrix_frame (NULL);
3863
3864 /* Update all windows in the window tree of F, maybe stopping
3865 when pending input is detected. */
3866 update_begin (f);
3867
3868 /* Update the menu bar on X frames that don't have toolkit
3869 support. */
3870 if (WINDOWP (f->menu_bar_window))
3871 update_window (XWINDOW (f->menu_bar_window), 1);
3872
3873 /* Update the tool-bar window, if present. */
9ea173e8 3874 if (WINDOWP (f->tool_bar_window))
4588ec20 3875 {
9ea173e8 3876 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3877
3878 /* Update tool-bar window. */
3879 if (w->must_be_updated_p)
4588ec20 3880 {
153a073c
PJ
3881 Lisp_Object tem;
3882
5f5c8ee5
GM
3883 update_window (w, 1);
3884 w->must_be_updated_p = 0;
3885
3886 /* Swap tool-bar strings. We swap because we want to
3887 reuse strings. */
9ea173e8
GM
3888 tem = f->current_tool_bar_string;
3889 f->current_tool_bar_string = f->desired_tool_bar_string;
3890 f->desired_tool_bar_string = tem;
4588ec20
JB
3891 }
3892 }
177c0ea7 3893
5f5c8ee5
GM
3894
3895 /* Update windows. */
3896 paused_p = update_window_tree (root_window, force_p);
3897 update_end (f);
177c0ea7 3898
5cbd733a
KS
3899 /* This flush is a performance bottleneck under X,
3900 and it doesn't seem to be necessary anyway (in general).
3901 It is necessary when resizing the window with the mouse, or
3902 at least the fringes are not redrawn in a timely manner. ++kfs */
3903 if (f->force_flush_display_p)
3904 {
3905 rif->flush_display (f);
3906 f->force_flush_display_p = 0;
3907 }
4588ec20 3908 }
5f5c8ee5
GM
3909 else
3910 {
3911 /* We are working on frame matrix basis. Set the frame on whose
3912 frame matrix we operate. */
3913 set_frame_matrix_frame (f);
3914
868dd24b 3915 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3916 build_frame_matrix (f);
177c0ea7 3917
868dd24b
GM
3918 /* Update the display */
3919 update_begin (f);
5f5c8ee5 3920 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3921 update_end (f);
3922
3923 if (termscript)
3924 fflush (termscript);
3925 fflush (stdout);
3926
5f5c8ee5 3927 /* Check window matrices for lost pointers. */
2d5912c1 3928#if GLYPH_DEBUG
9b0e97aa
GM
3929 check_window_matrix_pointers (root_window);
3930 add_frame_display_history (f, paused_p);
3931#endif
5f5c8ee5
GM
3932 }
3933
993d4ab6 3934 do_pause:
5f5c8ee5
GM
3935 /* Reset flags indicating that a window should be updated. */
3936 set_window_update_flags (root_window, 0);
177c0ea7 3937
868dd24b 3938 display_completed = !paused_p;
5f5c8ee5 3939 return paused_p;
4588ec20 3940}
5f5c8ee5
GM
3941
3942
4588ec20 3943\f
5f5c8ee5
GM
3944/************************************************************************
3945 Window-based updates
3946 ************************************************************************/
3947
3948/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3949 don't stop updating when input is pending. */
3950
3951static int
3952update_window_tree (w, force_p)
3953 struct window *w;
3954 int force_p;
3955{
3956 int paused_p = 0;
177c0ea7 3957
5f5c8ee5
GM
3958 while (w && !paused_p)
3959 {
3960 if (!NILP (w->hchild))
3961 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3962 else if (!NILP (w->vchild))
3963 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3964 else if (w->must_be_updated_p)
3965 paused_p |= update_window (w, force_p);
3966
3967 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3968 }
3969
3970 return paused_p;
3971}
3972
3973
3974/* Update window W if its flag must_be_updated_p is non-zero. If
3975 FORCE_P is non-zero, don't stop updating if input is pending. */
3976
3977void
3978update_single_window (w, force_p)
3979 struct window *w;
3980 int force_p;
3981{
3982 if (w->must_be_updated_p)
3983 {
3984 struct frame *f = XFRAME (WINDOW_FRAME (w));
3985
3986 /* Record that this is not a frame-based redisplay. */
3987 set_frame_matrix_frame (NULL);
3988
a2130dbb
KS
3989 if (redisplay_dont_pause)
3990 force_p = 1;
d012c62b 3991#if PERIODIC_PREEMPTION_CHECKING
a2130dbb
KS
3992 else if (NILP (Vredisplay_preemption_period))
3993 force_p = 1;
3994 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
d012c62b
KS
3995 {
3996 EMACS_TIME tm;
3997 double p = XFLOATINT (Vredisplay_preemption_period);
3998 int sec, usec;
3999
4000 sec = (int) p;
4001 usec = (p - sec) * 1000000;
4002
4003 EMACS_GET_TIME (tm);
4004 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4005 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4006 }
4007#endif
4008
5f5c8ee5
GM
4009 /* Update W. */
4010 update_begin (f);
4011 update_window (w, force_p);
4012 update_end (f);
4588ec20 4013
5f5c8ee5
GM
4014 /* Reset flag in W. */
4015 w->must_be_updated_p = 0;
4016 }
4017}
4588ec20 4018
93e023fc 4019#ifdef HAVE_WINDOW_SYSTEM
4588ec20 4020
408f5064
GM
4021/* Redraw lines from the current matrix of window W that are
4022 overlapped by other rows. YB is bottom-most y-position in W. */
4023
4024static void
4025redraw_overlapped_rows (w, yb)
4026 struct window *w;
4027 int yb;
4028{
d8ee7803 4029 int i;
177c0ea7 4030
408f5064
GM
4031 /* If rows overlapping others have been changed, the rows being
4032 overlapped have to be redrawn. This won't draw lines that have
4033 already been drawn in update_window_line because overlapped_p in
4034 desired rows is 0, so after row assignment overlapped_p in
4035 current rows is 0. */
4036 for (i = 0; i < w->current_matrix->nrows; ++i)
4037 {
e876ff42 4038 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
4039
4040 if (!row->enabled_p)
4041 break;
4042 else if (row->mode_line_p)
4043 continue;
177c0ea7 4044
408f5064
GM
4045 if (row->overlapped_p)
4046 {
4047 enum glyph_row_area area;
177c0ea7 4048
408f5064
GM
4049 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4050 {
4051 updated_row = row;
4052 updated_area = area;
4053 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
4054 if (row->used[area])
4055 rif->write_glyphs (row->glyphs[area], row->used[area]);
4056 rif->clear_end_of_line (-1);
4057 }
177c0ea7 4058
408f5064
GM
4059 row->overlapped_p = 0;
4060 }
4061
e876ff42 4062 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
4063 break;
4064 }
4065}
4066
4067
4068/* Redraw lines from the current matrix of window W that overlap
4069 others. YB is bottom-most y-position in W. */
4070
4071static void
4072redraw_overlapping_rows (w, yb)
4073 struct window *w;
4074 int yb;
4075{
4076 int i, bottom_y;
4077 struct glyph_row *row;
177c0ea7 4078
408f5064
GM
4079 for (i = 0; i < w->current_matrix->nrows; ++i)
4080 {
4081 row = w->current_matrix->rows + i;
4082
4083 if (!row->enabled_p)
4084 break;
4085 else if (row->mode_line_p)
4086 continue;
177c0ea7 4087
408f5064
GM
4088 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4089
4090 if (row->overlapping_p && i > 0 && bottom_y < yb)
4091 {
41124e06
YM
4092 int overlaps = 0;
4093
4094 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4095 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4096 overlaps |= OVERLAPS_PRED;
4097 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4098 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4099 overlaps |= OVERLAPS_SUCC;
4100
4101 if (overlaps)
4102 {
4103 if (row->used[LEFT_MARGIN_AREA])
4104 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4105
4106 if (row->used[TEXT_AREA])
4107 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4108
4109 if (row->used[RIGHT_MARGIN_AREA])
4110 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4111
4112 /* Record in neighbour rows that ROW overwrites part of
4113 their display. */
4114 if (overlaps & OVERLAPS_PRED)
4115 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4116 if (overlaps & OVERLAPS_SUCC)
4117 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4118 }
408f5064
GM
4119 }
4120
4121 if (bottom_y >= yb)
4122 break;
4123 }
4124}
4125
93e023fc
KS
4126#endif /* HAVE_WINDOW_SYSTEM */
4127
408f5064 4128
93962bfa
GM
4129#ifdef GLYPH_DEBUG
4130
4131/* Check that no row in the current matrix of window W is enabled
4132 which is below what's displayed in the window. */
4133
4134void
4135check_current_matrix_flags (w)
4136 struct window *w;
4137{
4138 int last_seen_p = 0;
4139 int i, yb = window_text_bottom_y (w);
4140
4141 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4142 {
4143 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4144 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4145 last_seen_p = 1;
4146 else if (last_seen_p && row->enabled_p)
4147 abort ();
4148 }
4149}
4150
4151#endif /* GLYPH_DEBUG */
4152
4153
5f5c8ee5
GM
4154/* Update display of window W. FORCE_P non-zero means that we should
4155 not stop when detecting pending input. */
4156
4157static int
4158update_window (w, force_p)
4588ec20 4159 struct window *w;
5f5c8ee5 4160 int force_p;
4588ec20 4161{
5f5c8ee5
GM
4162 struct glyph_matrix *desired_matrix = w->desired_matrix;
4163 int paused_p;
d012c62b 4164#if !PERIODIC_PREEMPTION_CHECKING
5f5c8ee5 4165 int preempt_count = baud_rate / 2400 + 1;
d012c62b 4166#endif
5f5c8ee5 4167 extern int input_pending;
8fd9a666 4168 extern Lisp_Object do_mouse_tracking;
b96fd3e8 4169#if GLYPH_DEBUG
5f5c8ee5 4170 /* Check that W's frame doesn't have glyph matrices. */
82f4a138 4171 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
5f5c8ee5 4172 xassert (updating_frame != NULL);
4a34b529 4173#endif
5f5c8ee5
GM
4174
4175 /* Check pending input the first time so that we can quickly return. */
a2130dbb
KS
4176#if !PERIODIC_PREEMPTION_CHECKING
4177 if (!force_p)
a2d5fca0 4178 detect_input_pending_ignore_squeezables ();
d012c62b 4179#endif
4588ec20 4180
5f5c8ee5
GM
4181 /* If forced to complete the update, or if no input is pending, do
4182 the update. */
8fd9a666 4183 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4184 {
5f5c8ee5
GM
4185 struct glyph_row *row, *end;
4186 struct glyph_row *mode_line_row;
56974e03 4187 struct glyph_row *header_line_row;
e87b8809 4188 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4189
4190 rif->update_window_begin_hook (w);
4191 yb = window_text_bottom_y (w);
4192
153a073c
PJ
4193 /* If window has a header line, update it before everything else.
4194 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4195 row = desired_matrix->rows;
4196 end = row + desired_matrix->nrows - 1;
177c0ea7 4197
5f5c8ee5 4198 if (row->mode_line_p)
56974e03
GM
4199 {
4200 header_line_row = row;
4201 ++row;
4202 }
4203 else
4204 header_line_row = NULL;
5f5c8ee5
GM
4205
4206 /* Update the mode line, if necessary. */
4207 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4208 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4209 {
4210 mode_line_row->y = yb;
4211 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4212 desired_matrix),
4213 &mouse_face_overwritten_p);
5f5c8ee5
GM
4214 }
4215
4216 /* Find first enabled row. Optimizations in redisplay_internal
4217 may lead to an update with only one row enabled. There may
4218 be also completely empty matrices. */
4219 while (row < end && !row->enabled_p)
4220 ++row;
177c0ea7 4221
bfdcafe1 4222 /* Try reusing part of the display by copying. */
5f5c8ee5 4223 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4224 {
4225 int rc = scrolling_window (w, header_line_row != NULL);
4226 if (rc < 0)
4227 {
4228 /* All rows were found to be equal. */
4229 paused_p = 0;
4230 goto set_cursor;
4231 }
4232 else if (rc > 0)
ed8226ea
KS
4233 {
4234 /* We've scrolled the display. */
4235 force_p = 1;
4236 changed_p = 1;
4237 }
56974e03 4238 }
5f5c8ee5 4239
5f5c8ee5 4240 /* Update the rest of the lines. */
e87b8809 4241 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4242 if (row->enabled_p)
5f5c8ee5
GM
4243 {
4244 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4245 int i;
177c0ea7 4246
153a073c 4247 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4248 detect_input_pending. If it's done too often,
4249 scrolling large windows with repeated scroll-up
4250 commands will too quickly pause redisplay. */
d012c62b
KS
4251#if PERIODIC_PREEMPTION_CHECKING
4252 if (!force_p)
4253 {
4254 EMACS_TIME tm, dif;
4255 EMACS_GET_TIME (tm);
4256 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4257 if (EMACS_TIME_NEG_P (dif))
4258 {
4259 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
993d4ab6
KS
4260 if (detect_input_pending_ignore_squeezables ())
4261 break;
d012c62b
KS
4262 }
4263 }
4264#else
e87b8809 4265 if (!force_p && ++n_updated % preempt_count == 0)
a2d5fca0 4266 detect_input_pending_ignore_squeezables ();
d012c62b 4267#endif
e876ff42
GM
4268 changed_p |= update_window_line (w, vpos,
4269 &mouse_face_overwritten_p);
5f5c8ee5
GM
4270
4271 /* Mark all rows below the last visible one in the current
4272 matrix as invalid. This is necessary because of
4273 variable line heights. Consider the case of three
4274 successive redisplays, where the first displays 5
4275 lines, the second 3 lines, and the third 5 lines again.
4276 If the second redisplay wouldn't mark rows in the
4277 current matrix invalid, the third redisplay might be
4278 tempted to optimize redisplay based on lines displayed
4279 in the first redisplay. */
4280 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4281 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4282 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4283 }
4284
4285 /* Was display preempted? */
4286 paused_p = row < end;
177c0ea7 4287
56974e03 4288 set_cursor:
177c0ea7 4289
52d2d88a
KS
4290 /* Update the header line after scrolling because a new header
4291 line would otherwise overwrite lines at the top of the window
4292 that can be scrolled. */
4293 if (header_line_row && header_line_row->enabled_p)
4294 {
4295 header_line_row->y = 0;
4296 update_window_line (w, 0, &mouse_face_overwritten_p);
52d2d88a
KS
4297 }
4298
153a073c 4299 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4300 if (!paused_p && !w->pseudo_window_p)
4301 {
93e023fc 4302#ifdef HAVE_WINDOW_SYSTEM
e876ff42
GM
4303 if (changed_p && rif->fix_overlapping_area)
4304 {
4305 redraw_overlapped_rows (w, yb);
4306 redraw_overlapping_rows (w, yb);
4307 }
93e023fc 4308#endif
177c0ea7 4309
5f5c8ee5
GM
4310 /* Make cursor visible at cursor position of W. */
4311 set_window_cursor_after_update (w);
4312
e876ff42
GM
4313#if 0 /* Check that current matrix invariants are satisfied. This is
4314 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4315 IF_DEBUG (check_matrix_invariants (w));
4316#endif
4588ec20 4317 }
5f5c8ee5
GM
4318
4319#if GLYPH_DEBUG
4320 /* Remember the redisplay method used to display the matrix. */
4321 strcpy (w->current_matrix->method, w->desired_matrix->method);
4322#endif
408f5064 4323
7af0e8d7 4324#ifdef HAVE_WINDOW_SYSTEM
60e99293 4325 update_window_fringes (w, 0);
7af0e8d7 4326#endif
60e99293 4327
56974e03
GM
4328 /* End the update of window W. Don't set the cursor if we
4329 paused updating the display because in this case,
4330 set_window_cursor_after_update hasn't been called, and
4331 output_cursor doesn't contain the cursor location. */
4332 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4333 }
5f5c8ee5
GM
4334 else
4335 paused_p = 1;
4336
2d5912c1 4337#if GLYPH_DEBUG
0cffd9d8 4338 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4339 add_window_display_history (w, w->current_matrix->method, paused_p);
4340#endif
177c0ea7 4341
5f5c8ee5 4342 clear_glyph_matrix (desired_matrix);
408f5064 4343
5f5c8ee5 4344 return paused_p;
4588ec20
JB
4345}
4346
b64b3980 4347
5f5c8ee5
GM
4348/* Update the display of area AREA in window W, row number VPOS.
4349 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4350
4351static void
4352update_marginal_area (w, area, vpos)
b64b3980 4353 struct window *w;
5f5c8ee5 4354 int area, vpos;
b64b3980 4355{
5f5c8ee5
GM
4356 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4357
4358 /* Let functions in xterm.c know what area subsequent X positions
4359 will be relative to. */
4360 updated_area = area;
4361
4362 /* Set cursor to start of glyphs, write them, and clear to the end
4363 of the area. I don't think that something more sophisticated is
4364 necessary here, since marginal areas will not be the default. */
4365 rif->cursor_to (vpos, 0, desired_row->y, 0);
4366 if (desired_row->used[area])
4367 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4368 rif->clear_end_of_line (-1);
b64b3980 4369}
23b0200c 4370
352f1545 4371
408f5064
GM
4372/* Update the display of the text area of row VPOS in window W.
4373 Value is non-zero if display has changed. */
5f5c8ee5 4374
408f5064 4375static int
5f5c8ee5 4376update_text_area (w, vpos)
23b0200c 4377 struct window *w;
5f5c8ee5 4378 int vpos;
23b0200c 4379{
5f5c8ee5
GM
4380 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4381 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4382 int changed_p = 0;
5f5c8ee5
GM
4383
4384 /* Let functions in xterm.c know what area subsequent X positions
4385 will be relative to. */
4386 updated_area = TEXT_AREA;
177c0ea7 4387
5f5c8ee5
GM
4388 /* If rows are at different X or Y, or rows have different height,
4389 or the current row is marked invalid, write the entire line. */
4390 if (!current_row->enabled_p
4391 || desired_row->y != current_row->y
4392 || desired_row->ascent != current_row->ascent
408f5064
GM
4393 || desired_row->phys_ascent != current_row->phys_ascent
4394 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4395 || desired_row->visible_height != current_row->visible_height
408f5064 4396 || current_row->overlapped_p
fee8b690
CY
4397 /* This next line is necessary for correctly redrawing
4398 mouse-face areas after scrolling and other operations.
4399 However, it causes excessive flickering when mouse is moved
4400 across the mode line. Luckily, turning it off for the mode
4401 line doesn't seem to hurt anything. -- cyd. */
4402 || (current_row->mouse_face_p && !current_row->mode_line_p)
5f5c8ee5
GM
4403 || current_row->x != desired_row->x)
4404 {
4405 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4406
5f5c8ee5
GM
4407 if (desired_row->used[TEXT_AREA])
4408 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4409 desired_row->used[TEXT_AREA]);
177c0ea7 4410
5f5c8ee5
GM
4411 /* Clear to end of window. */
4412 rif->clear_end_of_line (-1);
408f5064 4413 changed_p = 1;
60f2f3f1
GM
4414
4415 /* This erases the cursor. We do this here because
4416 notice_overwritten_cursor cannot easily check this, which
4417 might indicate that the whole functionality of
4418 notice_overwritten_cursor would better be implemented here.
4419 On the other hand, we need notice_overwritten_cursor as long
4420 as mouse highlighting is done asynchronously outside of
4421 redisplay. */
4422 if (vpos == w->phys_cursor.vpos)
4423 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4424 }
4425 else
4426 {
4427 int stop, i, x;
4428 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4429 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4430 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4431 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5 4432
78897758
YM
4433 /* If the desired row extends its face to the text area end, and
4434 unless the current row also does so at the same position,
5f5c8ee5
GM
4435 make sure we write at least one glyph, so that the face
4436 extension actually takes place. */
78897758
YM
4437 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4438 && (desired_stop_pos < current_row->used[TEXT_AREA]
4439 || (desired_stop_pos == current_row->used[TEXT_AREA]
4440 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
074b781a 4441 --desired_stop_pos;
177c0ea7 4442
5f5c8ee5
GM
4443 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4444 i = 0;
4445 x = desired_row->x;
8399f8a0
GM
4446
4447 /* Loop over glyphs that current and desired row may have
4448 in common. */
5f5c8ee5 4449 while (i < stop)
352f1545 4450 {
6d950f4c 4451 int can_skip_p = 1;
177c0ea7 4452
5f5c8ee5 4453 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4454 don't have to be written. We can't skip if the last
4455 current glyph overlaps the glyph to its right. For
4456 example, consider a current row of `if ' with the `f' in
4457 Courier bold so that it overlaps the ` ' to its right.
4458 If the desired row is ` ', we would skip over the space
4459 after the `if' and there would remain a pixel from the
4460 `f' on the screen. */
4461 if (overlapping_glyphs_p && i > 0)
352f1545 4462 {
e47306e6
GM
4463 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4464 int left, right;
177c0ea7 4465
e47306e6
GM
4466 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4467 &left, &right);
6d950f4c 4468 can_skip_p = right == 0;
352f1545 4469 }
177c0ea7 4470
6d950f4c 4471 if (can_skip_p)
352f1545 4472 {
6d950f4c
GM
4473 while (i < stop
4474 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4475 {
4476 x += desired_glyph->pixel_width;
4477 ++desired_glyph, ++current_glyph, ++i;
4478 }
4479
4480 /* Consider the case that the current row contains "xxx
4481 ppp ggg" in italic Courier font, and the desired row
4482 is "xxx ggg". The character `p' has lbearing, `g'
4483 has not. The loop above will stop in front of the
4484 first `p' in the current row. If we would start
4485 writing glyphs there, we wouldn't erase the lbearing
4486 of the `p'. The rest of the lbearing problem is then
641bdbf3 4487 taken care of by draw_glyphs. */
6d950f4c
GM
4488 if (overlapping_glyphs_p
4489 && i > 0
4490 && i < current_row->used[TEXT_AREA]
4491 && (current_row->used[TEXT_AREA]
4492 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4493 {
6d950f4c 4494 int left, right;
177c0ea7 4495
6d950f4c
GM
4496 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4497 &left, &right);
4498 while (left > 0 && i > 0)
4499 {
4500 --i, --desired_glyph, --current_glyph;
4501 x -= desired_glyph->pixel_width;
4502 left -= desired_glyph->pixel_width;
4503 }
5f5c8ee5 4504 }
352f1545 4505 }
177c0ea7 4506
5f5c8ee5
GM
4507 /* Try to avoid writing the entire rest of the desired row
4508 by looking for a resync point. This mainly prevents
4509 mode line flickering in the case the mode line is in
4510 fixed-pitch font, which it usually will be. */
4511 if (i < desired_row->used[TEXT_AREA])
4512 {
4513 int start_x = x, start_hpos = i;
4514 struct glyph *start = desired_glyph;
4515 int current_x = x;
6d950f4c
GM
4516 int skip_first_p = !can_skip_p;
4517
5f5c8ee5
GM
4518 /* Find the next glyph that's equal again. */
4519 while (i < stop
6d950f4c
GM
4520 && (skip_first_p
4521 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4522 && x == current_x)
4523 {
4524 x += desired_glyph->pixel_width;
4525 current_x += current_glyph->pixel_width;
4526 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4527 skip_first_p = 0;
5f5c8ee5 4528 }
23b0200c 4529
5f5c8ee5
GM
4530 if (i == start_hpos || x != current_x)
4531 {
4532 i = start_hpos;
4533 x = start_x;
4534 desired_glyph = start;
4535 break;
4536 }
e47306e6 4537
5f5c8ee5
GM
4538 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4539 rif->write_glyphs (start, i - start_hpos);
408f5064 4540 changed_p = 1;
5f5c8ee5
GM
4541 }
4542 }
177c0ea7 4543
5f5c8ee5
GM
4544 /* Write the rest. */
4545 if (i < desired_row->used[TEXT_AREA])
4546 {
4547 rif->cursor_to (vpos, i, desired_row->y, x);
4548 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4549 changed_p = 1;
5f5c8ee5 4550 }
177c0ea7 4551
5f5c8ee5
GM
4552 /* Maybe clear to end of line. */
4553 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4554 {
4555 /* If new row extends to the end of the text area, nothing
4556 has to be cleared, if and only if we did a write_glyphs
4557 above. This is made sure by setting desired_stop_pos
4558 appropriately above. */
78897758
YM
4559 xassert (i < desired_row->used[TEXT_AREA]
4560 || ((desired_row->used[TEXT_AREA]
4561 == current_row->used[TEXT_AREA])
4562 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
5f5c8ee5
GM
4563 }
4564 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4565 {
4566 /* If old row extends to the end of the text area, clear. */
4567 if (i >= desired_row->used[TEXT_AREA])
4568 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4569 desired_row->pixel_width);
5f5c8ee5 4570 rif->clear_end_of_line (-1);
408f5064 4571 changed_p = 1;
5f5c8ee5
GM
4572 }
4573 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4574 {
5f5c8ee5
GM
4575 /* Otherwise clear to the end of the old row. Everything
4576 after that position should be clear already. */
4577 int x;
177c0ea7 4578
5f5c8ee5
GM
4579 if (i >= desired_row->used[TEXT_AREA])
4580 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4581 desired_row->pixel_width);
5f5c8ee5
GM
4582
4583 /* If cursor is displayed at the end of the line, make sure
4584 it's cleared. Nowadays we don't have a phys_cursor_glyph
4585 with which to erase the cursor (because this method
4586 doesn't work with lbearing/rbearing), so we must do it
4587 this way. */
4588 if (vpos == w->phys_cursor.vpos
4589 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4590 {
4591 w->phys_cursor_on_p = 0;
4592 x = -1;
4593 }
4594 else
23228cfa 4595 x = current_row->pixel_width;
5f5c8ee5 4596 rif->clear_end_of_line (x);
408f5064 4597 changed_p = 1;
2e8907d3 4598 }
23b0200c 4599 }
408f5064
GM
4600
4601 return changed_p;
23b0200c 4602}
4588ec20 4603
5f5c8ee5 4604
408f5064
GM
4605/* Update row VPOS in window W. Value is non-zero if display has been
4606 changed. */
5f5c8ee5 4607
408f5064 4608static int
e876ff42 4609update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4610 struct window *w;
e876ff42 4611 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4612{
4613 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4614 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4615 int changed_p = 0;
5f5c8ee5 4616
5f5c8ee5
GM
4617 /* Set the row being updated. This is important to let xterm.c
4618 know what line height values are in effect. */
4619 updated_row = desired_row;
4620
177c0ea7
JB
4621 /* A row can be completely invisible in case a desired matrix was
4622 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4623 the matrix. Make sure to make such rows current anyway, since
4624 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4625 if (desired_row->mode_line_p
4626 || desired_row->visible_height > 0)
408f5064 4627 {
504805ac
GM
4628 xassert (desired_row->enabled_p);
4629
4630 /* Update display of the left margin area, if there is one. */
4631 if (!desired_row->full_width_p
7df02016 4632 && !NILP (w->left_margin_cols))
504805ac
GM
4633 {
4634 changed_p = 1;
4635 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4636 }
177c0ea7 4637
504805ac
GM
4638 /* Update the display of the text area. */
4639 if (update_text_area (w, vpos))
4640 {
4641 changed_p = 1;
4642 if (current_row->mouse_face_p)
4643 *mouse_face_overwritten_p = 1;
4644 }
177c0ea7 4645
504805ac
GM
4646 /* Update display of the right margin area, if there is one. */
4647 if (!desired_row->full_width_p
7df02016 4648 && !NILP (w->right_margin_cols))
504805ac
GM
4649 {
4650 changed_p = 1;
4651 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4652 }
177c0ea7 4653
504805ac
GM
4654 /* Draw truncation marks etc. */
4655 if (!current_row->enabled_p
4656 || desired_row->y != current_row->y
4657 || desired_row->visible_height != current_row->visible_height
60e99293 4658 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3d4a365f 4659 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
60e99293 4660 || current_row->redraw_fringe_bitmaps_p
504805ac 4661 || desired_row->mode_line_p != current_row->mode_line_p
60e99293 4662 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
504805ac
GM
4663 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4664 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4665 rif->after_update_window_line_hook (desired_row);
408f5064 4666 }
177c0ea7 4667
5f5c8ee5
GM
4668 /* Update current_row from desired_row. */
4669 make_current (w->desired_matrix, w->current_matrix, vpos);
4670 updated_row = NULL;
408f5064 4671 return changed_p;
5f5c8ee5
GM
4672}
4673
4674
4675/* Set the cursor after an update of window W. This function may only
4676 be called from update_window. */
4677
4678static void
4679set_window_cursor_after_update (w)
4588ec20
JB
4680 struct window *w;
4681{
5f5c8ee5
GM
4682 struct frame *f = XFRAME (w->frame);
4683 int cx, cy, vpos, hpos;
4684
4685 /* Not intended for frame matrix updates. */
4686 xassert (FRAME_WINDOW_P (f));
177c0ea7 4687
b96fd3e8
GM
4688 if (cursor_in_echo_area
4689 && !NILP (echo_area_buffer[0])
4690 /* If we are showing a message instead of the mini-buffer,
4691 show the cursor for the message instead. */
4692 && XWINDOW (minibuf_window) == w
4693 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4694 /* These cases apply only to the frame that contains
4695 the active mini-buffer window. */
4696 && FRAME_HAS_MINIBUF_P (f)
4697 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4698 {
4699 cx = cy = vpos = hpos = 0;
4700
4701 if (cursor_in_echo_area >= 0)
4702 {
4703 /* If the mini-buffer is several lines high, find the last
4704 line that has any text on it. Note: either all lines
4705 are enabled or none. Otherwise we wouldn't be able to
4706 determine Y. */
862b4790
GM
4707 struct glyph_row *row, *last_row;
4708 struct glyph *glyph;
4709 int yb = window_text_bottom_y (w);
5f5c8ee5 4710
862b4790 4711 last_row = NULL;
6206f8ce
GM
4712 row = w->current_matrix->rows;
4713 while (row->enabled_p
4714 && (last_row == NULL
4715 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4716 {
862b4790
GM
4717 if (row->used[TEXT_AREA]
4718 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4719 last_row = row;
6206f8ce 4720 ++row;
862b4790 4721 }
177c0ea7 4722
5f5c8ee5
GM
4723 if (last_row)
4724 {
6206f8ce
GM
4725 struct glyph *start = last_row->glyphs[TEXT_AREA];
4726 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4727
b96fd3e8 4728 while (last > start && last->charpos < 0)
862b4790 4729 --last;
177c0ea7 4730
862b4790
GM
4731 for (glyph = start; glyph < last; ++glyph)
4732 {
4733 cx += glyph->pixel_width;
4734 ++hpos;
4735 }
4736
5f5c8ee5 4737 cy = last_row->y;
862b4790 4738 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4739 }
4740 }
4741 }
4742 else
4743 {
4744 cx = w->cursor.x;
4745 cy = w->cursor.y;
4746 hpos = w->cursor.hpos;
4747 vpos = w->cursor.vpos;
4748 }
4588ec20 4749
5f5c8ee5
GM
4750 /* Window cursor can be out of sync for horizontally split windows. */
4751 hpos = max (0, hpos);
4752 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4753 vpos = max (0, vpos);
4754 vpos = min (w->current_matrix->nrows - 1, vpos);
4755 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4756}
4588ec20 4757
5f5c8ee5 4758
6df5d75f
GM
4759/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4760 tree rooted at W. */
4761
4762void
4763set_window_update_flags (w, on_p)
4764 struct window *w;
4765 int on_p;
4766{
4767 while (w)
4768 {
4769 if (!NILP (w->hchild))
4770 set_window_update_flags (XWINDOW (w->hchild), on_p);
4771 else if (!NILP (w->vchild))
4772 set_window_update_flags (XWINDOW (w->vchild), on_p);
4773 else
4774 w->must_be_updated_p = on_p;
4775
4776 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4777 }
177c0ea7 4778}
6df5d75f
GM
4779
4780
4781\f
4782/***********************************************************************
4783 Window-Based Scrolling
4784 ***********************************************************************/
4785
4786/* Structure describing rows in scrolling_window. */
4787
4788struct row_entry
4789{
4790 /* Number of occurrences of this row in desired and current matrix. */
4791 int old_uses, new_uses;
177c0ea7 4792
6df5d75f
GM
4793 /* Vpos of row in new matrix. */
4794 int new_line_number;
4795
4796 /* Bucket index of this row_entry in the hash table row_table. */
4797 int bucket;
177c0ea7 4798
6df5d75f
GM
4799 /* The row described by this entry. */
4800 struct glyph_row *row;
177c0ea7 4801
6df5d75f
GM
4802 /* Hash collision chain. */
4803 struct row_entry *next;
4804};
4805
4806/* A pool to allocate row_entry structures from, and the size of the
4807 pool. The pool is reallocated in scrolling_window when we find
4808 that we need a larger one. */
4809
4810static struct row_entry *row_entry_pool;
4811static int row_entry_pool_size;
4812
4813/* Index of next free entry in row_entry_pool. */
4814
4815static int row_entry_idx;
4816
4817/* The hash table used during scrolling, and the table's size. This
4818 table is used to quickly identify equal rows in the desired and
4819 current matrix. */
4820
4821static struct row_entry **row_table;
4822static int row_table_size;
4823
4824/* Vectors of pointers to row_entry structures belonging to the
4825 current and desired matrix, and the size of the vectors. */
4826
4827static struct row_entry **old_lines, **new_lines;
4828static int old_lines_size, new_lines_size;
4829
4830/* A pool to allocate run structures from, and its size. */
4831
4832static struct run *run_pool;
4833static int runs_size;
4834
4835/* A vector of runs of lines found during scrolling. */
4836
4837static struct run **runs;
4838
6df5d75f
GM
4839/* Add glyph row ROW to the scrolling hash table during the scrolling
4840 of window W. */
4841
4842static INLINE struct row_entry *
4843add_row_entry (w, row)
4844 struct window *w;
4845 struct glyph_row *row;
4846{
4847 struct row_entry *entry;
4848 int i = row->hash % row_table_size;
177c0ea7 4849
6df5d75f 4850 entry = row_table[i];
e4e0bee9 4851 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4852 entry = entry->next;
177c0ea7 4853
6df5d75f
GM
4854 if (entry == NULL)
4855 {
4856 entry = row_entry_pool + row_entry_idx++;
4857 entry->row = row;
4858 entry->old_uses = entry->new_uses = 0;
4859 entry->new_line_number = 0;
4860 entry->bucket = i;
4861 entry->next = row_table[i];
4862 row_table[i] = entry;
4863 }
4864
4865 return entry;
4866}
4867
4868
5f5c8ee5 4869/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4870 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4871
4872 The algorithm is taken from Communications of the ACM, Apr78 "A
4873 Technique for Isolating Differences Between Files." It should take
4874 O(N) time.
4875
4876 A short outline of the steps of the algorithm
4877
4878 1. Skip lines equal at the start and end of both matrices.
4879
4880 2. Enter rows in the current and desired matrix into a symbol
4881 table, counting how often they appear in both matrices.
4882
4883 3. Rows that appear exactly once in both matrices serve as anchors,
4884 i.e. we assume that such lines are likely to have been moved.
4885
4886 4. Starting from anchor lines, extend regions to be scrolled both
4887 forward and backward.
4888
4889 Value is
4890
4891 -1 if all rows were found to be equal.
4892 0 to indicate that we did not scroll the display, or
4893 1 if we did scroll. */
4894
4895static int
045dee35 4896scrolling_window (w, header_line_p)
5f5c8ee5 4897 struct window *w;
045dee35 4898 int header_line_p;
4588ec20 4899{
5f5c8ee5
GM
4900 struct glyph_matrix *desired_matrix = w->desired_matrix;
4901 struct glyph_matrix *current_matrix = w->current_matrix;
4902 int yb = window_text_bottom_y (w);
6df5d75f
GM
4903 int i, j, first_old, first_new, last_old, last_new;
4904 int nruns, nbytes, n, run_idx;
4905 struct row_entry *entry;
5f5c8ee5
GM
4906
4907 /* Skip over rows equal at the start. */
bfdcafe1 4908 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4909 {
bfdcafe1
GM
4910 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4911 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4912
4913 if (c->enabled_p
4914 && d->enabled_p
60e99293 4915 && !d->redraw_fringe_bitmaps_p
bfdcafe1
GM
4916 && c->y == d->y
4917 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4918 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4919 && row_equal_p (w, c, d, 1))
4920 {
4921 assign_row (c, d);
4922 d->enabled_p = 0;
4923 }
4924 else
4925 break;
5f5c8ee5 4926 }
4588ec20 4927
5f5c8ee5
GM
4928 /* Give up if some rows in the desired matrix are not enabled. */
4929 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4930 return -1;
177c0ea7 4931
5f5c8ee5
GM
4932 first_old = first_new = i;
4933
4934 /* Set last_new to the index + 1 of the last enabled row in the
4935 desired matrix. */
4936 i = first_new + 1;
4937 while (i < desired_matrix->nrows - 1
4938 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4939 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4940 ++i;
4941
4942 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4943 return 0;
4944
4945 last_new = i;
4946
4947 /* Set last_old to the index + 1 of the last enabled row in the
4948 current matrix. We don't look at the enabled flag here because
4949 we plan to reuse part of the display even if other parts are
4950 disabled. */
4951 i = first_old + 1;
93962bfa
GM
4952 while (i < current_matrix->nrows - 1)
4953 {
4954 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4955 if (bottom <= yb)
4956 ++i;
4957 if (bottom >= yb)
4958 break;
4959 }
4960
5f5c8ee5
GM
4961 last_old = i;
4962
4963 /* Skip over rows equal at the bottom. */
4964 i = last_new;
4965 j = last_old;
4966 while (i - 1 > first_new
4967 && j - 1 > first_old
4968 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4969 && (MATRIX_ROW (current_matrix, i - 1)->y
4970 == MATRIX_ROW (desired_matrix, j - 1)->y)
60e99293 4971 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5f5c8ee5
GM
4972 && row_equal_p (w,
4973 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4974 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4975 --i, --j;
4976 last_new = i;
4977 last_old = j;
4978
4979 /* Nothing to do if all rows are equal. */
4980 if (last_new == first_new)
4981 return 0;
4982
6df5d75f 4983 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 4984
6df5d75f
GM
4985 if (current_matrix->nrows > old_lines_size)
4986 {
4987 old_lines_size = current_matrix->nrows;
4988 nbytes = old_lines_size * sizeof *old_lines;
4989 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4990 }
177c0ea7 4991
6df5d75f
GM
4992 if (desired_matrix->nrows > new_lines_size)
4993 {
4994 new_lines_size = desired_matrix->nrows;
4995 nbytes = new_lines_size * sizeof *new_lines;
4996 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4997 }
4998
4999 n = desired_matrix->nrows + current_matrix->nrows;
5000 if (3 * n > row_table_size)
5001 {
5002 row_table_size = next_almost_prime (3 * n);
5003 nbytes = row_table_size * sizeof *row_table;
5004 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5005 bzero (row_table, nbytes);
5006 }
5007
5008 if (n > row_entry_pool_size)
5009 {
5010 row_entry_pool_size = n;
5011 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5012 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5013 }
5014
5015 if (desired_matrix->nrows > runs_size)
5016 {
5017 runs_size = desired_matrix->nrows;
5018 nbytes = runs_size * sizeof *runs;
5019 runs = (struct run **) xrealloc (runs, nbytes);
5020 nbytes = runs_size * sizeof *run_pool;
5021 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5022 }
5023
5024 nruns = run_idx = 0;
5025 row_entry_idx = 0;
5026
5027 /* Add rows from the current and desired matrix to the hash table
5028 row_hash_table to be able to find equal ones quickly. */
177c0ea7 5029
5f5c8ee5
GM
5030 for (i = first_old; i < last_old; ++i)
5031 {
5032 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5033 {
6df5d75f
GM
5034 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5035 old_lines[i] = entry;
5036 ++entry->old_uses;
5f5c8ee5
GM
5037 }
5038 else
6df5d75f 5039 old_lines[i] = NULL;
5f5c8ee5
GM
5040 }
5041
5f5c8ee5
GM
5042 for (i = first_new; i < last_new; ++i)
5043 {
5044 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
5045 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5046 ++entry->new_uses;
5047 entry->new_line_number = i;
5048 new_lines[i] = entry;
5f5c8ee5 5049 }
4588ec20 5050
5f5c8ee5
GM
5051 /* Identify moves based on lines that are unique and equal
5052 in both matrices. */
5053 for (i = first_old; i < last_old;)
6df5d75f
GM
5054 if (old_lines[i]
5055 && old_lines[i]->old_uses == 1
5056 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
5057 {
5058 int j, k;
6df5d75f
GM
5059 int new_line = old_lines[i]->new_line_number;
5060 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
5061
5062 /* Record move. */
5063 run->current_vpos = i;
5064 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5065 run->desired_vpos = new_line;
5066 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5067 run->nrows = 1;
5068 run->height = MATRIX_ROW (current_matrix, i)->height;
5069
5070 /* Extend backward. */
5071 j = i - 1;
5072 k = new_line - 1;
5073 while (j > first_old
5074 && k > first_new
6df5d75f 5075 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
5076 {
5077 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
5078 --run->current_vpos;
5079 --run->desired_vpos;
5f5c8ee5
GM
5080 ++run->nrows;
5081 run->height += h;
5082 run->desired_y -= h;
5083 run->current_y -= h;
5084 --j, --k;
5085 }
4588ec20 5086
5f5c8ee5
GM
5087 /* Extend forward. */
5088 j = i + 1;
5089 k = new_line + 1;
5090 while (j < last_old
5091 && k < last_new
6df5d75f 5092 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
5093 {
5094 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 5095 ++run->nrows;
5f5c8ee5
GM
5096 run->height += h;
5097 ++j, ++k;
5098 }
19dff8dc 5099
5f5c8ee5
GM
5100 /* Insert run into list of all runs. Order runs by copied
5101 pixel lines. Note that we record runs that don't have to
5102 be copied because they are already in place. This is done
5103 because we can avoid calling update_window_line in this
5104 case. */
5105 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5106 ;
2b4ec4d7 5107 for (k = nruns; k > j; --k)
5f5c8ee5
GM
5108 runs[k] = runs[k - 1];
5109 runs[j] = run;
5110 ++nruns;
5111
5112 i += run->nrows;
5113 }
5114 else
5115 ++i;
4588ec20 5116
5f5c8ee5
GM
5117 /* Do the moves. Do it in a way that we don't overwrite something
5118 we want to copy later on. This is not solvable in general
5119 because there is only one display and we don't have a way to
5120 exchange areas on this display. Example:
4588ec20 5121
5f5c8ee5
GM
5122 +-----------+ +-----------+
5123 | A | | B |
5124 +-----------+ --> +-----------+
5125 | B | | A |
5126 +-----------+ +-----------+
4588ec20 5127
5f5c8ee5
GM
5128 Instead, prefer bigger moves, and invalidate moves that would
5129 copy from where we copied to. */
ea0d86af 5130
5f5c8ee5
GM
5131 for (i = 0; i < nruns; ++i)
5132 if (runs[i]->nrows > 0)
5133 {
5134 struct run *r = runs[i];
24e86043 5135
5f5c8ee5
GM
5136 /* Copy on the display. */
5137 if (r->current_y != r->desired_y)
5138 {
5139 rif->scroll_run_hook (w, r);
5140
5141 /* Invalidate runs that copy from where we copied to. */
5142 for (j = i + 1; j < nruns; ++j)
5143 {
5144 struct run *p = runs[j];
177c0ea7 5145
5f5c8ee5
GM
5146 if ((p->current_y >= r->desired_y
5147 && p->current_y < r->desired_y + r->height)
5148 || (p->current_y + p->height >= r->desired_y
5149 && (p->current_y + p->height
5150 < r->desired_y + r->height)))
5151 p->nrows = 0;
5152 }
5153 }
ea0d86af 5154
5f5c8ee5
GM
5155 /* Assign matrix rows. */
5156 for (j = 0; j < r->nrows; ++j)
5157 {
5158 struct glyph_row *from, *to;
408f5064 5159 int to_overlapped_p;
e876ff42 5160
5f5c8ee5
GM
5161 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5162 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5163 to_overlapped_p = to->overlapped_p;
60e99293
KS
5164 if (!from->mode_line_p && !w->pseudo_window_p
5165 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5cbd733a
KS
5166 || to->right_fringe_bitmap != from->right_fringe_bitmap
5167 || to->left_fringe_face_id != from->left_fringe_face_id
5168 || to->right_fringe_face_id != from->right_fringe_face_id
3d4a365f 5169 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
60e99293 5170 from->redraw_fringe_bitmaps_p = 1;
5f5c8ee5
GM
5171 assign_row (to, from);
5172 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5173 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5174 }
5175 }
15874c59 5176
6df5d75f
GM
5177 /* Clear the hash table, for the next time. */
5178 for (i = 0; i < row_entry_idx; ++i)
5179 row_table[row_entry_pool[i].bucket] = NULL;
5180
ed8226ea
KS
5181 /* Value is > 0 to indicate that we scrolled the display. */
5182 return nruns;
5f5c8ee5 5183}
de83c314 5184
15874c59 5185
4588ec20 5186\f
5f5c8ee5
GM
5187/************************************************************************
5188 Frame-Based Updates
5189 ************************************************************************/
4588ec20 5190
5f5c8ee5 5191/* Update the desired frame matrix of frame F.
4588ec20 5192
5f5c8ee5
GM
5193 FORCE_P non-zero means that the update should not be stopped by
5194 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5195 should not be tried.
5196
5197 Value is non-zero if update was stopped due to pending input. */
5198
5199static int
5200update_frame_1 (f, force_p, inhibit_id_p)
5201 struct frame *f;
5202 int force_p;
5203 int inhibit_id_p;
4588ec20 5204{
5f5c8ee5
GM
5205 /* Frame matrices to work on. */
5206 struct glyph_matrix *current_matrix = f->current_matrix;
5207 struct glyph_matrix *desired_matrix = f->desired_matrix;
5208 int i;
4588ec20
JB
5209 int pause;
5210 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5211 extern int input_pending;
5f5c8ee5
GM
5212
5213 xassert (current_matrix && desired_matrix);
4588ec20 5214
c37e4889
RS
5215 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5216 calculate_costs (f);
5217
d88c2b9e
RS
5218 if (preempt_count <= 0)
5219 preempt_count = 1;
5220
a2130dbb
KS
5221#if !PERIODIC_PREEMPTION_CHECKING
5222 if (!force_p && detect_input_pending_ignore_squeezables ())
4588ec20
JB
5223 {
5224 pause = 1;
5225 goto do_pause;
5226 }
d012c62b 5227#endif
4588ec20 5228
5f5c8ee5 5229 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 5230 if (!line_ins_del_ok)
5f5c8ee5 5231 inhibit_id_p = 1;
7098a0fa 5232
efb859b4 5233 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5234 i/d line if just want cursor motion. */
5235 for (i = 0; i < desired_matrix->nrows; i++)
5236 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5237 break;
5238
5239 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5240 if (!inhibit_id_p && i < desired_matrix->nrows)
5241 force_p |= scrolling (f);
4588ec20
JB
5242
5243 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5244 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5245 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5246
5f5c8ee5
GM
5247 /* Now update the rest of the lines. */
5248 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5249 {
5f5c8ee5 5250 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5251 {
b6a65ac2 5252 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5253 {
5254 /* Flush out every so many lines.
5255 Also flush out if likely to have more than 1k buffered
5256 otherwise. I'm told that some telnet connections get
5257 really screwed by more than 1k output at once. */
5258 int outq = PENDING_OUTPUT_COUNT (stdout);
5259 if (outq > 900
5260 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5261 {
5262 fflush (stdout);
5263 if (preempt_count == 1)
5264 {
a41f8bed
JB
5265#ifdef EMACS_OUTQSIZE
5266 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 5267 /* Probably not a tty. Ignore the error and reset
153a073c 5268 the outq count. */
4588ec20
JB
5269 outq = PENDING_OUTPUT_COUNT (stdout);
5270#endif
5271 outq *= 10;
d520f0d2 5272 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 5273 sleep (outq / baud_rate);
4588ec20
JB
5274 }
5275 }
4588ec20
JB
5276 }
5277
d012c62b
KS
5278#if PERIODIC_PREEMPTION_CHECKING
5279 if (!force_p)
5280 {
5281 EMACS_TIME tm, dif;
5282 EMACS_GET_TIME (tm);
5283 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5284 if (EMACS_TIME_NEG_P (dif))
5285 {
5286 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
993d4ab6
KS
5287 if (detect_input_pending_ignore_squeezables ())
5288 break;
d012c62b
KS
5289 }
5290 }
5291#else
5292 if (!force_p && (i - 1) % preempt_count == 0)
a2d5fca0 5293 detect_input_pending_ignore_squeezables ();
d012c62b 5294#endif
a2960116 5295
5f5c8ee5 5296 update_frame_line (f, i);
4588ec20 5297 }
4588ec20 5298 }
177c0ea7 5299
7df02016 5300 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5301
5302 /* Now just clean up termcap drivers and set cursor, etc. */
5303 if (!pause)
5304 {
48cf7030 5305 if ((cursor_in_echo_area
5f5c8ee5 5306 /* If we are showing a message instead of the mini-buffer,
2577053b 5307 show the cursor for the message instead of for the
5f5c8ee5 5308 (now hidden) mini-buffer contents. */
2577053b
RS
5309 || (EQ (minibuf_window, selected_window)
5310 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5311 && !NILP (echo_area_buffer[0])))
2577053b 5312 /* These cases apply only to the frame that contains
5f5c8ee5 5313 the active mini-buffer window. */
2577053b 5314 && FRAME_HAS_MINIBUF_P (f)
140f8645 5315 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5316 {
7df02016 5317 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5318 int row, col;
5319
5320 if (cursor_in_echo_area < 0)
5321 {
5f5c8ee5
GM
5322 /* Negative value of cursor_in_echo_area means put
5323 cursor at beginning of line. */
648fa17d
JB
5324 row = top;
5325 col = 0;
5326 }
1113d9db 5327 else
648fa17d 5328 {
5f5c8ee5
GM
5329 /* Positive value of cursor_in_echo_area means put
5330 cursor at the end of the prompt. If the mini-buffer
5331 is several lines high, find the last line that has
5332 any text on it. */
7df02016 5333 row = FRAME_LINES (f);
177c0ea7 5334 do
648fa17d 5335 {
5f5c8ee5
GM
5336 --row;
5337 col = 0;
177c0ea7 5338
5f5c8ee5
GM
5339 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5340 {
5341 /* Frame rows are filled up with spaces that
5342 must be ignored here. */
5f5c8ee5
GM
5343 struct glyph_row *r = MATRIX_ROW (current_matrix,
5344 row);
5345 struct glyph *start = r->glyphs[TEXT_AREA];
5346 struct glyph *last = start + r->used[TEXT_AREA];
5347
5348 while (last > start
5349 && (last - 1)->charpos < 0)
5350 --last;
177c0ea7 5351
5f5c8ee5
GM
5352 col = last - start;
5353 }
648fa17d
JB
5354 }
5355 while (row > top && col == 0);
5356
6395da5c 5357 /* Make sure COL is not out of range. */
868e640e 5358 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5359 {
6395da5c 5360 /* If we have another row, advance cursor into it. */
7df02016 5361 if (row < FRAME_LINES (f) - 1)
6395da5c 5362 {
7df02016 5363 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5364 row++;
5365 }
5366 /* Otherwise move it back in range. */
5367 else
868e640e 5368 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5369 }
5370 }
5371
5372 cursor_to (row, col);
1113d9db 5373 }
4588ec20 5374 else
5f5c8ee5
GM
5375 {
5376 /* We have only one cursor on terminal frames. Use it to
5377 display the cursor of the selected window. */
5378 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5379 if (w->cursor.vpos >= 0
5380 /* The cursor vpos may be temporarily out of bounds
5381 in the following situation: There is one window,
5382 with the cursor in the lower half of it. The window
5383 is split, and a message causes a redisplay before
5384 a new cursor position has been computed. */
7df02016 5385 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5386 {
5387 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5388 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5389
7df02016
KS
5390 if (INTEGERP (w->left_margin_cols))
5391 x += XFASTINT (w->left_margin_cols);
177c0ea7 5392
7df02016 5393 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5f5c8ee5
GM
5394 cursor_to (y, x);
5395 }
5396 }
4588ec20
JB
5397 }
5398
4588ec20
JB
5399 do_pause:
5400
5f5c8ee5 5401 clear_desired_matrices (f);
4588ec20
JB
5402 return pause;
5403}
5404
4588ec20 5405
5f5c8ee5 5406/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5407
dfcf069d 5408int
502b9b64 5409scrolling (frame)
5f5c8ee5 5410 struct frame *frame;
4588ec20
JB
5411{
5412 int unchanged_at_top, unchanged_at_bottom;
5413 int window_size;
5414 int changed_lines;
7df02016
KS
5415 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5416 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5417 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5418 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5419 register int i;
7df02016 5420 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5421 struct glyph_matrix *current_matrix = frame->current_matrix;
5422 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5423
5f5c8ee5
GM
5424 if (!current_matrix)
5425 abort ();
4588ec20 5426
5f5c8ee5
GM
5427 /* Compute hash codes of all the lines. Also calculate number of
5428 changed lines, number of unchanged lines at the beginning, and
5429 number of unchanged lines at the end. */
4588ec20
JB
5430 changed_lines = 0;
5431 unchanged_at_top = 0;
7df02016
KS
5432 unchanged_at_bottom = FRAME_LINES (frame);
5433 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5434 {
5435 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5436 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5437 return 0;
5f5c8ee5
GM
5438 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5439 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5440 {
5441 /* This line cannot be redrawn, so don't let scrolling mess it. */
5442 new_hash[i] = old_hash[i];
5443#define INFINITY 1000000 /* Taken from scroll.c */
5444 draw_cost[i] = INFINITY;
5445 }
4588ec20 5446 else
f188b3c4 5447 {
5f5c8ee5
GM
5448 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5449 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5450 }
4588ec20
JB
5451
5452 if (old_hash[i] != new_hash[i])
5453 {
5454 changed_lines++;
7df02016 5455 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5456 }
5457 else if (i == unchanged_at_top)
5458 unchanged_at_top++;
5f5c8ee5 5459 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5460 }
5461
5462 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 5463 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
7df02016 5464 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5465 return 1;
5466
7df02016 5467 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5468 - unchanged_at_bottom);
5469
5470 if (scroll_region_ok)
5471 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 5472 else if (memory_below_frame)
4588ec20
JB
5473 free_at_end_vpos = -1;
5474
5475 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5476 current frame and desired frame, don't bother with i/d calc. */
190bb91a 5477 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5478 && (window_size >=
5479 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5480 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5481 old_hash, new_hash, draw_cost)))
5482 return 0;
5483
5f5c8ee5
GM
5484 if (window_size < 2)
5485 return 0;
5486
502b9b64 5487 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5488 draw_cost + unchanged_at_top - 1,
190bb91a 5489 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5490 old_hash + unchanged_at_top - 1,
5491 new_hash + unchanged_at_top - 1,
5492 free_at_end_vpos - unchanged_at_top);
5493
5494 return 0;
5495}
4588ec20 5496
4588ec20 5497
5f5c8ee5
GM
5498/* Count the number of blanks at the start of the vector of glyphs R
5499 which is LEN glyphs long. */
4588ec20 5500
4588ec20 5501static int
5f5c8ee5
GM
5502count_blanks (r, len)
5503 struct glyph *r;
5504 int len;
4588ec20 5505{
5f5c8ee5 5506 int i;
177c0ea7 5507
5f5c8ee5
GM
5508 for (i = 0; i < len; ++i)
5509 if (!CHAR_GLYPH_SPACE_P (r[i]))
5510 break;
5511
5512 return i;
4588ec20
JB
5513}
5514
5f5c8ee5
GM
5515
5516/* Count the number of glyphs in common at the start of the glyph
5517 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5518 of STR2. Value is the number of equal glyphs equal at the start. */
5519
4588ec20 5520static int
5f5c8ee5
GM
5521count_match (str1, end1, str2, end2)
5522 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5523{
5f5c8ee5
GM
5524 struct glyph *p1 = str1;
5525 struct glyph *p2 = str2;
177c0ea7 5526
5f5c8ee5
GM
5527 while (p1 < end1
5528 && p2 < end2
42186983 5529 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5530 ++p1, ++p2;
177c0ea7 5531
5f5c8ee5 5532 return p1 - str1;
4588ec20
JB
5533}
5534
5f5c8ee5 5535
4588ec20 5536/* Char insertion/deletion cost vector, from term.c */
4588ec20 5537
5f5c8ee5 5538extern int *char_ins_del_vector;
7df02016 5539#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5540
5f5c8ee5
GM
5541
5542/* Perform a frame-based update on line VPOS in frame FRAME. */
5543
4588ec20 5544static void
c363a1d6
GM
5545update_frame_line (f, vpos)
5546 struct frame *f;
4588ec20
JB
5547 int vpos;
5548{
5f5c8ee5 5549 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5550 int tem;
5551 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5552 struct glyph_matrix *current_matrix = f->current_matrix;
5553 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5554 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5555 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5556 int must_write_whole_line_p;
0a894bad 5557 int write_spaces_p = must_write_spaces;
c363a1d6 5558 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5559 != FACE_TTY_DEFAULT_BG_COLOR);
5560
5561 if (colored_spaces_p)
5562 write_spaces_p = 1;
5f5c8ee5 5563
26c63686
GM
5564 /* Current row not enabled means it has unknown contents. We must
5565 write the whole desired line in that case. */
5f5c8ee5
GM
5566 must_write_whole_line_p = !current_row->enabled_p;
5567 if (must_write_whole_line_p)
4588ec20 5568 {
5f5c8ee5 5569 obody = 0;
4588ec20
JB
5570 olen = 0;
5571 }
5572 else
5573 {
5f5c8ee5
GM
5574 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5575 olen = current_row->used[TEXT_AREA];
177c0ea7 5576
4cecaab8
MB
5577 /* Ignore trailing spaces, if we can. */
5578 if (!write_spaces_p)
5579 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5580 olen--;
4588ec20
JB
5581 }
5582
5f5c8ee5
GM
5583 current_row->enabled_p = 1;
5584 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5585
5f5c8ee5
GM
5586 /* If desired line is empty, just clear the line. */
5587 if (!desired_row->enabled_p)
4588ec20
JB
5588 {
5589 nlen = 0;
5590 goto just_erase;
5591 }
5592
5f5c8ee5
GM
5593 nbody = desired_row->glyphs[TEXT_AREA];
5594 nlen = desired_row->used[TEXT_AREA];
5595 nend = nbody + nlen;
5596
5597 /* If display line has unknown contents, write the whole line. */
5598 if (must_write_whole_line_p)
5599 {
26c63686 5600 /* Ignore spaces at the end, if we can. */
0a894bad 5601 if (!write_spaces_p)
74ca462f
GM
5602 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5603 --nlen;
5604
26c63686 5605 /* Write the contents of the desired line. */
74ca462f 5606 if (nlen)
26c63686
GM
5607 {
5608 cursor_to (vpos, 0);
5609 write_glyphs (nbody, nlen);
5610 }
177c0ea7 5611
26c63686
GM
5612 /* Don't call clear_end_of_line if we already wrote the whole
5613 line. The cursor will not be at the right margin in that
5614 case but in the line below. */
7df02016 5615 if (nlen < FRAME_TOTAL_COLS (f))
26c63686
GM
5616 {
5617 cursor_to (vpos, nlen);
7df02016 5618 clear_end_of_line (FRAME_TOTAL_COLS (f));
26c63686 5619 }
58827478
GM
5620 else
5621 /* Make sure we are in the right row, otherwise cursor movement
5622 with cmgoto might use `ch' in the wrong row. */
5623 cursor_to (vpos, 0);
177c0ea7 5624
5f5c8ee5
GM
5625 make_current (desired_matrix, current_matrix, vpos);
5626 return;
5627 }
4588ec20
JB
5628
5629 /* Pretend trailing spaces are not there at all,
5630 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5631 if (!write_spaces_p)
5632 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5633 nlen--;
4588ec20
JB
5634
5635 /* If there's no i/d char, quickly do the best we can without it. */
5636 if (!char_ins_del_ok)
5637 {
5f5c8ee5 5638 int i, j;
4588ec20 5639
5f5c8ee5
GM
5640 /* Find the first glyph in desired row that doesn't agree with
5641 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5642 for (i = 0; i < nlen; i++)
5643 {
5f5c8ee5 5644 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5645 {
5f5c8ee5
GM
5646 /* Find the end of the run of different glyphs. */
5647 j = i + 1;
5648 while (j < nlen
5649 && (j >= olen
5650 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5651 || CHAR_GLYPH_PADDING_P (nbody[j])))
5652 ++j;
177c0ea7
JB
5653
5654 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5655 cursor_to (vpos, i);
5656 write_glyphs (nbody + i, j - i);
5657 i = j - 1;
4588ec20
JB
5658
5659 /* Now find the next non-match. */
5660 }
5661 }
5662
5663 /* Clear the rest of the line, or the non-clear part of it. */
5664 if (olen > nlen)
5665 {
5666 cursor_to (vpos, nlen);
5667 clear_end_of_line (olen);
5668 }
5669
5f5c8ee5
GM
5670 /* Make current row = desired row. */
5671 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5672 return;
5673 }
5674
5f5c8ee5
GM
5675 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5676 characters in a row. */
5677
4588ec20
JB
5678 if (!olen)
5679 {
5f5c8ee5
GM
5680 /* If current line is blank, skip over initial spaces, if
5681 possible, and write the rest. */
4cecaab8 5682 if (write_spaces_p)
5f5c8ee5
GM
5683 nsp = 0;
5684 else
5685 nsp = count_blanks (nbody, nlen);
5686
4588ec20
JB
5687 if (nlen > nsp)
5688 {
5689 cursor_to (vpos, nsp);
5690 write_glyphs (nbody + nsp, nlen - nsp);
5691 }
5692
502b9b64 5693 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5694 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5695 return;
5696 }
5697
4588ec20 5698 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5699 osp = count_blanks (obody, olen);
4cecaab8 5700 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5701
5f5c8ee5
GM
5702 /* Compute number of matching chars starting with first non-blank. */
5703 begmatch = count_match (obody + osp, obody + olen,
5704 nbody + nsp, nbody + nlen);
4588ec20
JB
5705
5706 /* Spaces in new match implicit space past the end of old. */
5707 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5708 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5709 {
5710 np1 = nbody + nsp;
5f5c8ee5
GM
5711 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5712 ++begmatch;
4588ec20
JB
5713 }
5714
5715 /* Avoid doing insert/delete char
5716 just cause number of leading spaces differs
5f5c8ee5 5717 when the following text does not match. */
4588ec20
JB
5718 if (begmatch == 0 && osp != nsp)
5719 osp = nsp = min (osp, nsp);
5720
5721 /* Find matching characters at end of line */
5722 op1 = obody + olen;
5723 np1 = nbody + nlen;
5724 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5725 while (op1 > op2
5726 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5727 {
5728 op1--;
5729 np1--;
5730 }
5731 endmatch = obody + olen - op1;
5732
4588ec20
JB
5733 /* tem gets the distance to insert or delete.
5734 endmatch is how many characters we save by doing so.
5735 Is it worth it? */
5736
5737 tem = (nlen - nsp) - (olen - osp);
5738 if (endmatch && tem
c363a1d6 5739 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5740 endmatch = 0;
5741
5742 /* nsp - osp is the distance to insert or delete.
5743 If that is nonzero, begmatch is known to be nonzero also.
5744 begmatch + endmatch is how much we save by doing the ins/del.
5745 Is it worth it? */
5746
5747 if (nsp != osp
5748 && (!char_ins_del_ok
c363a1d6 5749 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5750 {
5751 begmatch = 0;
5752 endmatch = 0;
5753 osp = nsp = min (osp, nsp);
5754 }
5755
5756 /* Now go through the line, inserting, writing and
5757 deleting as appropriate. */
5758
5759 if (osp > nsp)
5760 {
5761 cursor_to (vpos, nsp);
5762 delete_glyphs (osp - nsp);
5763 }
5764 else if (nsp > osp)
5765 {
5766 /* If going to delete chars later in line
5767 and insert earlier in the line,
5768 must delete first to avoid losing data in the insert */
5769 if (endmatch && nlen < olen + nsp - osp)
5770 {
5771 cursor_to (vpos, nlen - endmatch + osp - nsp);
5772 delete_glyphs (olen + nsp - osp - nlen);
5773 olen = nlen - (nsp - osp);
5774 }
5775 cursor_to (vpos, osp);
5f5c8ee5 5776 insert_glyphs (0, nsp - osp);
4588ec20
JB
5777 }
5778 olen += nsp - osp;
5779
5780 tem = nsp + begmatch + endmatch;
5781 if (nlen != tem || olen != tem)
5782 {
4588ec20
JB
5783 if (!endmatch || nlen == olen)
5784 {
c363a1d6
GM
5785 /* If new text being written reaches right margin, there is
5786 no need to do clear-to-eol at the end of this function
5787 (and it would not be safe, since cursor is not going to
5788 be "at the margin" after the text is done). */
7df02016 5789 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5790 olen = 0;
c363a1d6
GM
5791
5792 /* Function write_glyphs is prepared to do nothing
5793 if passed a length <= 0. Check it here to avoid
5794 unnecessary cursor movement. */
5795 if (nlen - tem > 0)
5796 {
5797 cursor_to (vpos, nsp + begmatch);
5798 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5799 }
4588ec20
JB
5800 }
5801 else if (nlen > olen)
5802 {
24e86043
KH
5803 /* Here, we used to have the following simple code:
5804 ----------------------------------------
5805 write_glyphs (nbody + nsp + begmatch, olen - tem);
5806 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5807 ----------------------------------------
5808 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5809 is a padding glyph. */
5810 int out = olen - tem; /* Columns to be overwritten originally. */
5811 int del;
5f5c8ee5 5812
c363a1d6 5813 cursor_to (vpos, nsp + begmatch);
177c0ea7 5814
5f5c8ee5 5815 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5816 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5817 out--;
5f5c8ee5 5818 write_glyphs (nbody + nsp + begmatch, out);
177c0ea7 5819
5f5c8ee5
GM
5820 /* If we left columns to be overwritten, we must delete them. */
5821 del = olen - tem - out;
c363a1d6
GM
5822 if (del > 0)
5823 delete_glyphs (del);
177c0ea7 5824
5f5c8ee5
GM
5825 /* At last, we insert columns not yet written out. */
5826 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5827 olen = nlen;
5828 }
5829 else if (olen > nlen)
5830 {
c363a1d6 5831 cursor_to (vpos, nsp + begmatch);
5f5c8ee5
GM
5832 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5833 delete_glyphs (olen - nlen);
5834 olen = nlen;
5835 }
bd9e3e75 5836 }
5f5c8ee5
GM
5837
5838 just_erase:
5839 /* If any unerased characters remain after the new line, erase them. */
5840 if (olen > nlen)
078b3696 5841 {
5f5c8ee5
GM
5842 cursor_to (vpos, nlen);
5843 clear_end_of_line (olen);
078b3696 5844 }
5f5c8ee5
GM
5845
5846 /* Exchange contents between current_frame and new_frame. */
5847 make_current (desired_matrix, current_matrix, vpos);
078b3696 5848}
5f5c8ee5
GM
5849
5850
078b3696 5851\f
5f5c8ee5
GM
5852/***********************************************************************
5853 X/Y Position -> Buffer Position
5854 ***********************************************************************/
5855
a1b0a6db 5856/* Determine what's under window-relative pixel position (*X, *Y).
6a3d9c9f
KS
5857 Return the object (string or buffer) that's there.
5858 Return in *POS the position in that object.
5859 Adjust *X and *Y to character positions. */
5f5c8ee5 5860
6a3d9c9f
KS
5861Lisp_Object
5862buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5f5c8ee5
GM
5863 struct window *w;
5864 int *x, *y;
a1b0a6db 5865 struct display_pos *pos;
6a3d9c9f
KS
5866 Lisp_Object *object;
5867 int *dx, *dy;
5868 int *width, *height;
4588ec20 5869{
5f5c8ee5
GM
5870 struct it it;
5871 struct buffer *old_current_buffer = current_buffer;
5872 struct text_pos startp;
6a3d9c9f
KS
5873 Lisp_Object string;
5874 struct glyph_row *row;
cedd7cd9
KS
5875#ifdef HAVE_WINDOW_SYSTEM
5876 struct image *img = 0;
5877#endif
ba922d0c 5878 int x0, x1;
5f5c8ee5
GM
5879
5880 current_buffer = XBUFFER (w->buffer);
5881 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5882 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5883 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5884 start_display (&it, w, startp);
177c0ea7 5885
ba922d0c
KS
5886 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5887 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5f5c8ee5 5888 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5889
5f5c8ee5 5890 current_buffer = old_current_buffer;
a1b0a6db 5891
2d4aac37
KS
5892 *dx = x0 + it.first_visible_x - it.current_x;
5893 *dy = *y - it.current_y;
5894
6a3d9c9f
KS
5895 string = w->buffer;
5896 if (STRINGP (it.string))
5897 string = it.string;
5898 *pos = it.current;
60bf1629 5899
019b1f0e 5900#ifdef HAVE_WINDOW_SYSTEM
60bf1629
KS
5901 if (it.what == IT_IMAGE)
5902 {
60bf1629
KS
5903 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5904 && !NILP (img->spec))
6a3d9c9f
KS
5905 *object = img->spec;
5906 }
5907#endif
60bf1629 5908
b70d98e1
KS
5909 if (it.vpos < w->current_matrix->nrows
5910 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5911 row->enabled_p))
6a3d9c9f
KS
5912 {
5913 if (it.hpos < row->used[TEXT_AREA])
5914 {
5915 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
6a3d9c9f 5916#ifdef HAVE_WINDOW_SYSTEM
cedd7cd9
KS
5917 if (img)
5918 {
5919 *dy -= row->ascent - glyph->ascent;
5920 *dx += glyph->slice.x;
5921 *dy += glyph->slice.y;
5922 /* Image slices positions are still relative to the entire image */
5923 *width = img->width;
5924 *height = img->height;
5925 }
5926 else
6a3d9c9f 5927#endif
cedd7cd9
KS
5928 {
5929 *width = glyph->pixel_width;
5930 *height = glyph->ascent + glyph->descent;
5931 }
6a3d9c9f
KS
5932 }
5933 else
5934 {
5935 *width = 0;
5936 *height = row->height;
60bf1629
KS
5937 }
5938 }
2d4aac37 5939 else
6a3d9c9f
KS
5940 {
5941 *width = *height = 0;
5942 }
60bf1629
KS
5943
5944 /* Add extra (default width) columns if clicked after EOL. */
5945 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5946 if (x0 > x1)
5947 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5948
ba922d0c
KS
5949 *x = it.hpos;
5950 *y = it.vpos;
6a3d9c9f
KS
5951
5952 return string;
5f5c8ee5 5953}
4588ec20 5954
5f5c8ee5
GM
5955
5956/* Value is the string under window-relative coordinates X/Y in the
6a3d9c9f
KS
5957 mode line or header line (PART says which) of window W, or nil if none.
5958 *CHARPOS is set to the position in the string returned. */
5f5c8ee5
GM
5959
5960Lisp_Object
6a3d9c9f 5961mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5f5c8ee5 5962 struct window *w;
641bdbf3 5963 enum window_part part;
6a3d9c9f 5964 int *x, *y;
5f5c8ee5 5965 int *charpos;
6a3d9c9f
KS
5966 Lisp_Object *object;
5967 int *dx, *dy;
5968 int *width, *height;
5f5c8ee5
GM
5969{
5970 struct glyph_row *row;
5971 struct glyph *glyph, *end;
2d4aac37 5972 int x0, y0;
5f5c8ee5
GM
5973 Lisp_Object string = Qnil;
5974
641bdbf3 5975 if (part == ON_MODE_LINE)
5f5c8ee5
GM
5976 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5977 else
045dee35 5978 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
2d4aac37 5979 y0 = *y - row->y;
ba922d0c
KS
5980 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5981
5f5c8ee5 5982 if (row->mode_line_p && row->enabled_p)
4588ec20 5983 {
5f5c8ee5
GM
5984 /* Find the glyph under X. If we find one with a string object,
5985 it's the one we were looking for. */
5986 glyph = row->glyphs[TEXT_AREA];
5987 end = glyph + row->used[TEXT_AREA];
cfde341f 5988 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
5989 x0 -= glyph->pixel_width;
5990 *x = glyph - row->glyphs[TEXT_AREA];
5991 if (glyph < end)
5992 {
5993 string = glyph->object;
5994 *charpos = glyph->charpos;
6a3d9c9f
KS
5995 *width = glyph->pixel_width;
5996 *height = glyph->ascent + glyph->descent;
5997#ifdef HAVE_WINDOW_SYSTEM
5998 if (glyph->type == IMAGE_GLYPH)
5999 {
6000 struct image *img;
6001 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6002 if (img != NULL)
6003 *object = img->spec;
6004 y0 -= row->ascent - glyph->ascent;
6005 }
6006#endif
ba922d0c
KS
6007 }
6008 else
6a3d9c9f
KS
6009 {
6010 /* Add extra (default width) columns if clicked after EOL. */
6011 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6012 *width = 0;
6013 *height = row->height;
6014 }
4588ec20 6015 }
ba922d0c 6016 else
2d4aac37
KS
6017 {
6018 *x = 0;
6019 x0 = 0;
6a3d9c9f 6020 *width = *height = 0;
2d4aac37
KS
6021 }
6022
6a3d9c9f
KS
6023 *dx = x0;
6024 *dy = y0;
5f5c8ee5
GM
6025
6026 return string;
4588ec20 6027}
5f5c8ee5
GM
6028
6029
db1db309
GM
6030/* Value is the string under window-relative coordinates X/Y in either
6031 marginal area, or nil if none. *CHARPOS is set to the position in
6032 the string returned. */
6033
6034Lisp_Object
6a3d9c9f 6035marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
db1db309 6036 struct window *w;
641bdbf3 6037 enum window_part part;
6a3d9c9f 6038 int *x, *y;
521069b9 6039 int *charpos;
6a3d9c9f
KS
6040 Lisp_Object *object;
6041 int *dx, *dy;
6042 int *width, *height;
db1db309
GM
6043{
6044 struct glyph_row *row = w->current_matrix->rows;
6045 struct glyph *glyph, *end;
2d4aac37 6046 int x0, y0, i, wy = *y;
641bdbf3 6047 int area;
db1db309
GM
6048 Lisp_Object string = Qnil;
6049
641bdbf3 6050 if (part == ON_LEFT_MARGIN)
db1db309 6051 area = LEFT_MARGIN_AREA;
641bdbf3 6052 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
6053 area = RIGHT_MARGIN_AREA;
6054 else
6055 abort ();
6056
6057 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6058 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6059 break;
2d4aac37 6060 y0 = *y - row->y;
ba922d0c 6061 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
6062
6063 if (row->enabled_p)
6064 {
6065 /* Find the glyph under X. If we find one with a string object,
6066 it's the one we were looking for. */
db1db309 6067 if (area == RIGHT_MARGIN_AREA)
7df02016 6068 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 6069 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
6070 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6071 + window_box_width (w, LEFT_MARGIN_AREA)
6072 + window_box_width (w, TEXT_AREA));
db1db309 6073 else
7df02016 6074 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 6075 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
6076 : 0);
6077
ba922d0c
KS
6078 glyph = row->glyphs[area];
6079 end = glyph + row->used[area];
cfde341f 6080 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
6081 x0 -= glyph->pixel_width;
6082 *x = glyph - row->glyphs[area];
6083 if (glyph < end)
6084 {
6085 string = glyph->object;
6086 *charpos = glyph->charpos;
6a3d9c9f
KS
6087 *width = glyph->pixel_width;
6088 *height = glyph->ascent + glyph->descent;
60bf1629
KS
6089#ifdef HAVE_WINDOW_SYSTEM
6090 if (glyph->type == IMAGE_GLYPH)
6091 {
6092 struct image *img;
6093 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6094 if (img != NULL)
6a3d9c9f 6095 *object = img->spec;
60bf1629 6096 y0 -= row->ascent - glyph->ascent;
cedd7cd9
KS
6097 x0 += glyph->slice.x;
6098 y0 += glyph->slice.y;
60bf1629
KS
6099 }
6100#endif
ba922d0c
KS
6101 }
6102 else
6a3d9c9f
KS
6103 {
6104 /* Add extra (default width) columns if clicked after EOL. */
6105 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6106 *width = 0;
6107 *height = row->height;
6108 }
db1db309 6109 }
ba922d0c 6110 else
2d4aac37
KS
6111 {
6112 x0 = 0;
6113 *x = 0;
6a3d9c9f 6114 *width = *height = 0;
2d4aac37
KS
6115 }
6116
6a3d9c9f
KS
6117 *dx = x0;
6118 *dy = y0;
db1db309
GM
6119
6120 return string;
6121}
6122
6123
5f5c8ee5
GM
6124/***********************************************************************
6125 Changing Frame Sizes
6126 ***********************************************************************/
4588ec20
JB
6127
6128#ifdef SIGWINCH
5f5c8ee5 6129
efb859b4 6130SIGTYPE
61cbef47 6131window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 6132 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
6133{
6134 int width, height;
d43721a2 6135#ifndef USE_CRT_DLL
4588ec20 6136 extern int errno;
d43721a2 6137#endif
4588ec20
JB
6138 int old_errno = errno;
6139
333f1b6f
JD
6140 signal (SIGWINCH, window_change_signal);
6141 SIGNAL_THREAD_CHECK (signalnum);
6142
502b9b64 6143 get_frame_size (&width, &height);
4588ec20 6144
502b9b64
JB
6145 /* The frame size change obviously applies to a termcap-controlled
6146 frame. Find such a frame in the list, and assume it's the only
4588ec20 6147 one (since the redisplay code always writes to stdout, not a
502b9b64 6148 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
6149 but don't reallocate the data structures now. Let that be done
6150 later outside of the signal handler. */
6151
6152 {
35f56f96 6153 Lisp_Object tail, frame;
4588ec20 6154
35f56f96 6155 FOR_EACH_FRAME (tail, frame)
4588ec20 6156 {
35f56f96 6157 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 6158 {
b96fd3e8 6159 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
6160 break;
6161 }
6162 }
6163 }
6164
4588ec20
JB
6165 errno = old_errno;
6166}
6167#endif /* SIGWINCH */
6168
6169
b96fd3e8
GM
6170/* Do any change in frame size that was requested by a signal. SAFE
6171 non-zero means this function is called from a place where it is
6172 safe to change frame sizes while a redisplay is in progress. */
4588ec20 6173
dfcf069d 6174void
b96fd3e8
GM
6175do_pending_window_change (safe)
6176 int safe;
4588ec20
JB
6177{
6178 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
6179 if (redisplaying_p && !safe)
6180 return;
177c0ea7 6181
4588ec20
JB
6182 while (delayed_size_change)
6183 {
35f56f96 6184 Lisp_Object tail, frame;
4588ec20
JB
6185
6186 delayed_size_change = 0;
6187
35f56f96 6188 FOR_EACH_FRAME (tail, frame)
4588ec20 6189 {
5f5c8ee5 6190 struct frame *f = XFRAME (frame);
35f56f96 6191
7df02016
KS
6192 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6193 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6194 0, 0, safe);
4588ec20
JB
6195 }
6196 }
6197}
6198
6199
502b9b64 6200/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 6201 indicate no change is to take place.
4588ec20 6202
b6a65ac2
JB
6203 If DELAY is non-zero, then assume we're being called from a signal
6204 handler, and queue the change for later - perhaps the next
6205 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
6206 from a signal handler.
6207
6208 SAFE non-zero means this function is called from a place where it's
6209 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 6210
dfcf069d 6211void
b96fd3e8 6212change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6213 register struct frame *f;
b96fd3e8 6214 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
6215{
6216 Lisp_Object tail, frame;
3826ea1a 6217
8a376b3b 6218 if (! FRAME_WINDOW_P (f))
45140e01 6219 {
93e54836
RS
6220 /* When using termcap, or on MS-DOS, all frames use
6221 the same screen, so a change in size affects all frames. */
45140e01 6222 FOR_EACH_FRAME (tail, frame)
8a376b3b 6223 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 6224 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 6225 pretend, delay, safe);
45140e01
RS
6226 }
6227 else
b96fd3e8 6228 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
6229}
6230
6231static void
b96fd3e8 6232change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6233 register struct frame *f;
b96fd3e8 6234 int newheight, newwidth, pretend, delay, safe;
4588ec20 6235{
7df02016 6236 int new_frame_total_cols;
aed13378 6237 int count = SPECPDL_INDEX ();
3826ea1a 6238
4588ec20 6239 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 6240 if (delay || (redisplaying_p && !safe))
4588ec20 6241 {
7df02016
KS
6242 f->new_text_lines = newheight;
6243 f->new_text_cols = newwidth;
4588ec20
JB
6244 delayed_size_change = 1;
6245 return;
6246 }
6247
502b9b64 6248 /* This size-change overrides any pending one for this frame. */
7df02016
KS
6249 f->new_text_lines = 0;
6250 f->new_text_cols = 0;
b6a65ac2 6251
08f7aa3e 6252 /* If an argument is zero, set it to the current value. */
ae19c6f2 6253 if (newheight == 0)
7df02016 6254 newheight = FRAME_LINES (f);
ae19c6f2 6255 if (newwidth == 0)
7df02016 6256 newwidth = FRAME_COLS (f);
3826ea1a 6257
5f5c8ee5
GM
6258 /* Compute width of windows in F.
6259 This is the width of the frame without vertical scroll bars. */
7df02016 6260 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 6261
b6a65ac2 6262 /* Round up to the smallest acceptable size. */
5f5c8ee5 6263 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
6264
6265 /* If we're not changing the frame size, quit now. */
7df02016
KS
6266 if (newheight == FRAME_LINES (f)
6267 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
6268 return;
6269
cbb95688
RS
6270 BLOCK_INPUT;
6271
886a8a6c
KH
6272#ifdef MSDOS
6273 /* We only can set screen dimensions to certain values supported
6274 by our video hardware. Try to find the smallest size greater
6275 or equal to the requested dimensions. */
6276 dos_set_window_size (&newheight, &newwidth);
6277#endif
6278
7df02016 6279 if (newheight != FRAME_LINES (f))
4588ec20 6280 {
5f5c8ee5 6281 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 6282 {
5f5c8ee5 6283 /* Frame has both root and mini-buffer. */
7df02016 6284 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
6285 FRAME_TOP_MARGIN (f));
6286 set_window_height (FRAME_ROOT_WINDOW (f),
6287 (newheight
6288 - 1
6289 - FRAME_TOP_MARGIN (f)),
6290 0);
7df02016 6291 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 6292 newheight - 1);
5f5c8ee5 6293 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
6294 }
6295 else
502b9b64 6296 /* Frame has just one top-level window. */
5f5c8ee5
GM
6297 set_window_height (FRAME_ROOT_WINDOW (f),
6298 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 6299
5f5c8ee5 6300 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 6301 FrameRows = newheight;
4588ec20
JB
6302 }
6303
7df02016 6304 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6305 {
7df02016 6306 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
5f5c8ee5 6307 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6308 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6309
5f5c8ee5 6310 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 6311 FrameCols = newwidth;
5f5c8ee5 6312
9ea173e8 6313 if (WINDOWP (f->tool_bar_window))
7df02016 6314 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6315 }
6316
7df02016
KS
6317 FRAME_LINES (f) = newheight;
6318 SET_FRAME_COLS (f, newwidth);
986e61b8 6319
5f5c8ee5
GM
6320 {
6321 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6322 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6323
5f5c8ee5
GM
6324 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6325 &text_area_height);
6326 if (w->cursor.x >= text_area_x + text_area_width)
6327 w->cursor.hpos = w->cursor.x = 0;
6328 if (w->cursor.y >= text_area_y + text_area_height)
6329 w->cursor.vpos = w->cursor.y = 0;
6330 }
986e61b8 6331
5f5c8ee5 6332 adjust_glyphs (f);
5f5c8ee5 6333 calculate_costs (f);
cb02fa39
GM
6334 SET_FRAME_GARBAGED (f);
6335 f->resized_p = 1;
97cf50e7
RS
6336
6337 UNBLOCK_INPUT;
61730a69 6338
e523f7e5
RS
6339 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6340
61730a69 6341 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5 6342 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
7df02016 6343 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
e523f7e5
RS
6344
6345 unbind_to (count, Qnil);
4588ec20 6346}
5f5c8ee5
GM
6347
6348
4588ec20 6349\f
5f5c8ee5
GM
6350/***********************************************************************
6351 Terminal Related Lisp Functions
6352 ***********************************************************************/
6353
6354DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6355 1, 1, "FOpen termscript file: ",
7ee72033
MB
6356 doc: /* Start writing all terminal output to FILE as well as the terminal.
6357FILE = nil means just close any termscript file currently open. */)
6358 (file)
5f5c8ee5
GM
6359 Lisp_Object file;
6360{
6361 if (termscript != 0) fclose (termscript);
6362 termscript = 0;
6363
6364 if (! NILP (file))
6365 {
6366 file = Fexpand_file_name (file, Qnil);
d5db4077 6367 termscript = fopen (SDATA (file), "w");
5f5c8ee5
GM
6368 if (termscript == 0)
6369 report_file_error ("Opening termscript", Fcons (file, Qnil));
6370 }
6371 return Qnil;
6372}
6373
6374
4588ec20 6375DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
228299fa 6376 Ssend_string_to_terminal, 1, 1, 0,
7ee72033
MB
6377 doc: /* Send STRING to the terminal without alteration.
6378Control characters in STRING will have terminal-dependent effects. */)
6379 (string)
e912ba09 6380 Lisp_Object string;
4588ec20 6381{
94f3db62 6382 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6383 CHECK_STRING (string);
d5db4077 6384 fwrite (SDATA (string), 1, SBYTES (string), stdout);
4588ec20
JB
6385 fflush (stdout);
6386 if (termscript)
6387 {
d5db4077 6388 fwrite (SDATA (string), 1, SBYTES (string),
fc932ac6 6389 termscript);
4588ec20
JB
6390 fflush (termscript);
6391 }
6392 return Qnil;
6393}
6394
5f5c8ee5 6395
4588ec20 6396DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6397 doc: /* Beep, or flash the screen.
228299fa 6398Also, unless an argument is given,
7ee72033
MB
6399terminate any keyboard macro currently executing. */)
6400 (arg)
4588ec20
JB
6401 Lisp_Object arg;
6402{
efb859b4 6403 if (!NILP (arg))
4588ec20 6404 {
7fa788da
RS
6405 if (noninteractive)
6406 putchar (07);
6407 else
6408 ring_bell ();
4588ec20
JB
6409 fflush (stdout);
6410 }
6411 else
6412 bitch_at_user ();
6413
6414 return Qnil;
6415}
6416
dfcf069d 6417void
4588ec20
JB
6418bitch_at_user ()
6419{
6420 if (noninteractive)
6421 putchar (07);
5f5c8ee5 6422 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6423 error ("Keyboard macro terminated by a command ringing the bell");
6424 else
6425 ring_bell ();
6426 fflush (stdout);
6427}
6428
5f5c8ee5
GM
6429
6430\f
6431/***********************************************************************
6432 Sleeping, Waiting
6433 ***********************************************************************/
6434
4588ec20 6435DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6436 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6437SECONDS may be a floating-point value, meaning that you can wait for a
6438fraction of a second. Optional second arg MILLISECONDS specifies an
6439additional wait period, in milliseconds; this may be useful if your
6440Emacs was built without floating point support.
7ee72033
MB
6441\(Not all operating systems support waiting for a fraction of a second.) */)
6442 (seconds, milliseconds)
767229f8 6443 Lisp_Object seconds, milliseconds;
4588ec20 6444{
767229f8 6445 int sec, usec;
4588ec20 6446
767229f8 6447 if (NILP (milliseconds))
e9c9a718 6448 XSETINT (milliseconds, 0);
767229f8 6449 else
b7826503 6450 CHECK_NUMBER (milliseconds);
b07646f5
JB
6451 usec = XINT (milliseconds) * 1000;
6452
b07646f5
JB
6453 {
6454 double duration = extract_float (seconds);
6455 sec = (int) duration;
6456 usec += (duration - sec) * 1000000;
6457 }
4588ec20 6458
a41f8bed 6459#ifndef EMACS_HAS_USECS
767229f8 6460 if (sec == 0 && usec != 0)
861e19b9 6461 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6462#endif
767229f8
JB
6463
6464 /* Assure that 0 <= usec < 1000000. */
6465 if (usec < 0)
6466 {
153a073c 6467 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6468 if (-1000000 < usec)
6469 sec--, usec += 1000000;
6470 else
6471 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6472 }
767229f8
JB
6473 else
6474 sec += usec / 1000000, usec %= 1000000;
6475
6b5153b1 6476 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6477 return Qnil;
4588ec20 6478
dcd1ca45 6479 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
4588ec20
JB
6480
6481 return Qnil;
6482}
6483
5f5c8ee5 6484
dcd1ca45 6485/* This is just like wait_reading_process_output, except that
902b9b6d
KS
6486 it does redisplay.
6487
2bcac766
CY
6488 TIMEOUT is number of seconds to wait (float or integer),
6489 or t to wait forever.
902b9b6d
KS
6490 READING is 1 if reading input.
6491 If DO_DISPLAY is >0 display process output while waiting.
6492 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6493*/
4588ec20 6494
f76475ad 6495Lisp_Object
902b9b6d
KS
6496sit_for (timeout, reading, do_display)
6497 Lisp_Object timeout;
6498 int reading, do_display;
f76475ad 6499{
902b9b6d 6500 int sec, usec;
f222369e 6501
902b9b6d 6502 swallow_events (do_display);
ccddf474 6503
902b9b6d 6504 if ((detect_input_pending_run_timers (do_display))
29bcbe54 6505 || !NILP (Vexecuting_kbd_macro))
4588ec20 6506 return Qnil;
4588ec20 6507
902b9b6d
KS
6508 if (do_display >= 2)
6509 redisplay_preserve_echo_area (2);
6510
8e09f23f 6511 if (INTEGERP (timeout))
902b9b6d 6512 {
7ff14773 6513 sec = XINT (timeout);
8e09f23f
KS
6514 usec = 0;
6515 }
6516 else if (FLOATP (timeout))
6517 {
99a20368 6518 double seconds = XFLOAT_DATA (timeout);
902b9b6d
KS
6519 sec = (int) seconds;
6520 usec = (int) ((seconds - sec) * 1000000);
6521 }
2bcac766
CY
6522 else if (EQ (timeout, Qt))
6523 {
6524 sec = 0;
6525 usec = 0;
6526 }
902b9b6d 6527 else
8e09f23f 6528 wrong_type_argument (Qnumberp, timeout);
4588ec20 6529
2bcac766 6530 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
dfdb645c
JB
6531 return Qt;
6532
4588ec20 6533#ifdef SIGIO
8fc798e9 6534 gobble_input (0);
f76475ad
JB
6535#endif
6536
902b9b6d 6537 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
dcd1ca45 6538 Qnil, NULL, 0);
f76475ad 6539
4588ec20
JB
6540 return detect_input_pending () ? Qnil : Qt;
6541}
6542
5f5c8ee5 6543
01327edf
KS
6544DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6545 doc: /* Perform redisplay if no input is available.
a5c2c707 6546If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
03240971
KS
6547perform a full redisplay even if input is available.
6548Return t if redisplay was performed, nil otherwise. */)
01327edf
KS
6549 (force)
6550 Lisp_Object force;
f76475ad 6551{
01327edf
KS
6552 int count;
6553
902b9b6d
KS
6554 swallow_events (1);
6555 if ((detect_input_pending_run_timers (1)
01327edf 6556 && NILP (force) && !redisplay_dont_pause)
7ba07a1a
CY
6557 || !NILP (Vexecuting_kbd_macro))
6558 return Qnil;
f76475ad 6559
01327edf
KS
6560 count = SPECPDL_INDEX ();
6561 if (!NILP (force) && !redisplay_dont_pause)
6562 specbind (Qredisplay_dont_pause, Qt);
7ba07a1a 6563 redisplay_preserve_echo_area (2);
01327edf 6564 unbind_to (count, Qnil);
7ba07a1a 6565 return Qt;
f76475ad 6566}
5f5c8ee5
GM
6567
6568
6569\f
6570/***********************************************************************
6571 Other Lisp Functions
6572 ***********************************************************************/
6573
6574/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6575 session's frames, frame names, buffers, buffer-read-only flags, and
44edd521 6576 buffer-modified-flags. */
5f5c8ee5
GM
6577
6578static Lisp_Object frame_and_buffer_state;
6579
6580
6581DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
44edd521 6582 Sframe_or_buffer_changed_p, 0, 1, 0,
bacf09b4 6583 doc: /* Return non-nil if the frame and buffer state appears to have changed.
44edd521
RS
6584VARIABLE is a variable name whose value is either nil or a state vector
6585that will be updated to contain all frames and buffers,
228299fa 6586aside from buffers whose names start with space,
44edd521
RS
6587along with the buffers' read-only and modified flags. This allows a fast
6588check to see whether buffer menus might need to be recomputed.
228299fa 6589If this function returns non-nil, it updates the internal vector to reflect
44edd521
RS
6590the current state.
6591
6592If VARIABLE is nil, an internal variable is used. Users should not
6593pass nil for VARIABLE. */)
6594 (variable)
6595 Lisp_Object variable;
5f5c8ee5 6596{
44edd521
RS
6597 Lisp_Object state, tail, frame, buf;
6598 Lisp_Object *vecp, *end;
5f5c8ee5
GM
6599 int n;
6600
44edd521
RS
6601 if (! NILP (variable))
6602 {
6603 CHECK_SYMBOL (variable);
6604 state = Fsymbol_value (variable);
6605 if (! VECTORP (state))
6606 goto changed;
6607 }
6608 else
6609 state = frame_and_buffer_state;
6610
6611 vecp = XVECTOR (state)->contents;
6612 end = vecp + XVECTOR (state)->size;
6613
5f5c8ee5
GM
6614 FOR_EACH_FRAME (tail, frame)
6615 {
44edd521
RS
6616 if (vecp == end)
6617 goto changed;
5f5c8ee5
GM
6618 if (!EQ (*vecp++, frame))
6619 goto changed;
44edd521
RS
6620 if (vecp == end)
6621 goto changed;
5f5c8ee5
GM
6622 if (!EQ (*vecp++, XFRAME (frame)->name))
6623 goto changed;
6624 }
44edd521 6625 /* Check that the buffer info matches. */
7539e11f 6626 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6627 {
7539e11f 6628 buf = XCDR (XCAR (tail));
5f5c8ee5 6629 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6630 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5 6631 continue;
44edd521
RS
6632 if (vecp == end)
6633 goto changed;
5f5c8ee5
GM
6634 if (!EQ (*vecp++, buf))
6635 goto changed;
44edd521
RS
6636 if (vecp == end)
6637 goto changed;
5f5c8ee5
GM
6638 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6639 goto changed;
44edd521
RS
6640 if (vecp == end)
6641 goto changed;
5f5c8ee5
GM
6642 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6643 goto changed;
6644 }
44edd521
RS
6645 if (vecp == end)
6646 goto changed;
5f5c8ee5
GM
6647 /* Detect deletion of a buffer at the end of the list. */
6648 if (EQ (*vecp, Qlambda))
6649 return Qnil;
44edd521
RS
6650
6651 /* Come here if we decide the data has changed. */
5f5c8ee5 6652 changed:
44edd521
RS
6653 /* Count the size we will need.
6654 Start with 1 so there is room for at least one lambda at the end. */
5f5c8ee5
GM
6655 n = 1;
6656 FOR_EACH_FRAME (tail, frame)
6657 n += 2;
7539e11f 6658 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6659 n += 3;
44edd521
RS
6660 /* Reallocate the vector if data has grown to need it,
6661 or if it has shrunk a lot. */
6662 if (! VECTORP (state)
6663 || n > XVECTOR (state)->size
6664 || n + 20 < XVECTOR (state)->size / 2)
5f5c8ee5 6665 /* Add 20 extra so we grow it less often. */
44edd521
RS
6666 {
6667 state = Fmake_vector (make_number (n + 20), Qlambda);
6668 if (! NILP (variable))
6669 Fset (variable, state);
6670 else
6671 frame_and_buffer_state = state;
6672 }
6673
6674 /* Record the new data in the (possibly reallocated) vector. */
6675 vecp = XVECTOR (state)->contents;
5f5c8ee5
GM
6676 FOR_EACH_FRAME (tail, frame)
6677 {
6678 *vecp++ = frame;
6679 *vecp++ = XFRAME (frame)->name;
6680 }
7539e11f 6681 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6682 {
7539e11f 6683 buf = XCDR (XCAR (tail));
5f5c8ee5 6684 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6685 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6686 continue;
6687 *vecp++ = buf;
6688 *vecp++ = XBUFFER (buf)->read_only;
6689 *vecp++ = Fbuffer_modified_p (buf);
6690 }
6691 /* Fill up the vector with lambdas (always at least one). */
6692 *vecp++ = Qlambda;
44edd521
RS
6693 while (vecp - XVECTOR (state)->contents
6694 < XVECTOR (state)->size)
5f5c8ee5
GM
6695 *vecp++ = Qlambda;
6696 /* Make sure we didn't overflow the vector. */
44edd521
RS
6697 if (vecp - XVECTOR (state)->contents
6698 > XVECTOR (state)->size)
5f5c8ee5
GM
6699 abort ();
6700 return Qt;
6701}
6702
6703
4588ec20 6704\f
5f5c8ee5
GM
6705/***********************************************************************
6706 Initialization
6707***********************************************************************/
6708
4588ec20
JB
6709char *terminal_type;
6710
5f5c8ee5
GM
6711/* Initialization done when Emacs fork is started, before doing stty.
6712 Determine terminal type and set terminal_driver. Then invoke its
6713 decoding routine to set up variables in the terminal package. */
4588ec20 6714
dfcf069d 6715void
4588ec20
JB
6716init_display ()
6717{
6718#ifdef HAVE_X_WINDOWS
6719 extern int display_arg;
6720#endif
6721
5f5c8ee5
GM
6722 /* Construct the space glyph. */
6723 space_glyph.type = CHAR_GLYPH;
6724 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6725 space_glyph.charpos = -1;
6726
4588ec20
JB
6727 meta_key = 0;
6728 inverse_video = 0;
6729 cursor_in_echo_area = 0;
6730 terminal_type = (char *) 0;
6731
1315c181
JB
6732 /* Now is the time to initialize this; it's used by init_sys_modes
6733 during startup. */
6734 Vwindow_system = Qnil;
4588ec20 6735
1315c181
JB
6736 /* If the user wants to use a window system, we shouldn't bother
6737 initializing the terminal. This is especially important when the
6738 terminal is so dumb that emacs gives up before and doesn't bother
6739 using the window system.
4588ec20 6740
36bbad1d
KH
6741 If the DISPLAY environment variable is set and nonempty,
6742 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6743
6744#ifdef HAVE_X_WINDOWS
00d70d57 6745 if (! inhibit_window_system && ! display_arg)
d460af17 6746 {
36bbad1d 6747 char *display;
d460af17 6748#ifdef VMS
36bbad1d 6749 display = getenv ("DECW$DISPLAY");
d460af17 6750#else
36bbad1d 6751 display = getenv ("DISPLAY");
d460af17 6752#endif
36bbad1d
KH
6753
6754 display_arg = (display != 0 && *display != 0);
c1fc674b
AS
6755
6756 if (display_arg && !x_display_ok (display))
6757 {
6758 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6759 display);
6760 inhibit_window_system = 1;
6761 }
f040093a 6762 }
d460af17 6763
177c0ea7 6764 if (!inhibit_window_system && display_arg
9e4555e8
RS
6765#ifndef CANNOT_DUMP
6766 && initialized
6767#endif
6768 )
4588ec20
JB
6769 {
6770 Vwindow_system = intern ("x");
6771#ifdef HAVE_X11
6772 Vwindow_system_version = make_number (11);
6773#else
6774 Vwindow_system_version = make_number (10);
039e5d71 6775#endif
8a2a6032 6776#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6777 /* In some versions of ncurses,
6a428f77 6778 tputs crashes if we have not called tgetent.
039e5d71
KH
6779 So call tgetent. */
6780 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6781#endif
5f5c8ee5 6782 adjust_frame_glyphs_initially ();
4588ec20
JB
6783 return;
6784 }
6785#endif /* HAVE_X_WINDOWS */
6786
fd2e066a 6787#ifdef HAVE_NTGUI
177c0ea7 6788 if (!inhibit_window_system)
fd2e066a 6789 {
60c7469c 6790 Vwindow_system = intern ("w32");
fd2e066a 6791 Vwindow_system_version = make_number (1);
5f5c8ee5 6792 adjust_frame_glyphs_initially ();
fd2e066a
GV
6793 return;
6794 }
6795#endif /* HAVE_NTGUI */
6796
e0f712ba 6797#ifdef MAC_OS
177c0ea7 6798 if (!inhibit_window_system)
1a578e9b
AC
6799 {
6800 Vwindow_system = intern ("mac");
6801 Vwindow_system_version = make_number (1);
6802 adjust_frame_glyphs_initially ();
6803 return;
6804 }
e0f712ba 6805#endif /* MAC_OS */
1a578e9b 6806
4588ec20
JB
6807 /* If no window system has been specified, try to use the terminal. */
6808 if (! isatty (0))
6809 {
1559a86d 6810 fatal ("standard input is not a tty");
4588ec20
JB
6811 exit (1);
6812 }
6813
153a073c 6814 /* Look at the TERM variable. */
4588ec20
JB
6815 terminal_type = (char *) getenv ("TERM");
6816 if (!terminal_type)
6817 {
6818#ifdef VMS
6819 fprintf (stderr, "Please specify your terminal type.\n\
6820For types defined in VMS, use set term /device=TYPE.\n\
6821For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6822\(The quotation marks are necessary since terminal types are lower case.)\n");
5d12ff0b
RS
6823#else /* not VMS */
6824
6825#ifdef HAVE_WINDOW_SYSTEM
b9e590fc
RS
6826 if (! inhibit_window_system)
6827 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
5d12ff0b
RS
6828 else
6829#endif /* HAVE_WINDOW_SYSTEM */
b9e590fc 6830 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
5d12ff0b 6831#endif /* not VMS */
4588ec20
JB
6832 exit (1);
6833 }
6834
6835#ifdef VMS
5f5c8ee5 6836 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6837 Hardly any uppercase letters in terminal types; should be none. */
6838 {
6839 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6840 char *p;
6841
6842 strcpy (new, terminal_type);
6843
6844 for (p = new; *p; p++)
6845 if (isupper (*p))
6846 *p = tolower (*p);
6847
6848 terminal_type = new;
177c0ea7 6849 }
5f5c8ee5 6850#endif /* VMS */
4588ec20
JB
6851
6852 term_init (terminal_type);
177c0ea7 6853
d86c299a 6854 {
91fb7e1b 6855 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6856 int width = FRAME_TOTAL_COLS (sf);
6857 int height = FRAME_LINES (sf);
d86c299a 6858
5f5c8ee5 6859 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6860
5f5c8ee5
GM
6861 /* If these sizes are so big they cause overflow, just ignore the
6862 change. It's not clear what better we could do. */
6863 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6864 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6865 }
6866
5f5c8ee5 6867 adjust_frame_glyphs_initially ();
91fb7e1b 6868 calculate_costs (XFRAME (selected_frame));
4588ec20 6869
4588ec20
JB
6870#ifdef SIGWINCH
6871#ifndef CANNOT_DUMP
6872 if (initialized)
6873#endif /* CANNOT_DUMP */
6874 signal (SIGWINCH, window_change_signal);
6875#endif /* SIGWINCH */
5f5c8ee5
GM
6876
6877 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6878 if (initialized
6879 && !noninteractive
622dca89
EZ
6880#ifdef MSDOS
6881 /* The MSDOS terminal turns on its ``window system'' relatively
6882 late into the startup, so we cannot do the frame faces'
6883 initialization just yet. It will be done later by pc-win.el
6884 and internal_terminal_init. */
6885 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6886#endif
5f5c8ee5 6887 && NILP (Vwindow_system))
2d764c78
EZ
6888 {
6889 /* For the initial frame, we don't have any way of knowing what
6890 are the foreground and background colors of the terminal. */
6891 struct frame *sf = SELECTED_FRAME();
6892
f9d2fdc4
EZ
6893 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6894 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6895 call0 (intern ("tty-set-up-initial-frame-faces"));
6896 }
5f5c8ee5
GM
6897}
6898
6899
6900\f
6901/***********************************************************************
6902 Blinking cursor
6903 ***********************************************************************/
6904
c3f13540 6905DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6906 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6907 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6908WINDOW nil means use the selected window. SHOW non-nil means
6909show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6910don't show a cursor. */)
6911 (window, show)
5d7791b3 6912 Lisp_Object window, show;
5f5c8ee5 6913{
5f5c8ee5
GM
6914 /* Don't change cursor state while redisplaying. This could confuse
6915 output routines. */
6916 if (!redisplaying_p)
6917 {
6918 if (NILP (window))
6919 window = selected_window;
6920 else
b7826503 6921 CHECK_WINDOW (window);
177c0ea7 6922
5d7791b3 6923 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6924 }
6925
6926 return Qnil;
4588ec20 6927}
5f5c8ee5
GM
6928
6929
5d7791b3
GM
6930DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6931 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6932 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
6933WINDOW nil or omitted means report on the selected window. */)
6934 (window)
5d7791b3
GM
6935 Lisp_Object window;
6936{
6937 struct window *w;
177c0ea7 6938
5d7791b3
GM
6939 if (NILP (window))
6940 window = selected_window;
6941 else
b7826503 6942 CHECK_WINDOW (window);
177c0ea7 6943
5d7791b3 6944 w = XWINDOW (window);
177c0ea7 6945 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
6946}
6947
4588ec20 6948\f
5f5c8ee5
GM
6949/***********************************************************************
6950 Initialization
6951 ***********************************************************************/
6952
dfcf069d 6953void
4588ec20
JB
6954syms_of_display ()
6955{
502b9b64 6956 defsubr (&Sredraw_frame);
4588ec20 6957 defsubr (&Sredraw_display);
078b3696 6958 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6959 defsubr (&Sopen_termscript);
6960 defsubr (&Sding);
7ba07a1a 6961 defsubr (&Sredisplay);
4588ec20
JB
6962 defsubr (&Ssleep_for);
6963 defsubr (&Ssend_string_to_terminal);
c3f13540 6964 defsubr (&Sinternal_show_cursor);
5d7791b3 6965 defsubr (&Sinternal_show_cursor_p);
4588ec20 6966
2d5912c1 6967#if GLYPH_DEBUG
9b0e97aa
GM
6968 defsubr (&Sdump_redisplay_history);
6969#endif
6970
d1dad759 6971 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6972 staticpro (&frame_and_buffer_state);
6973
9cda4f7c
RS
6974 Qdisplay_table = intern ("display-table");
6975 staticpro (&Qdisplay_table);
e7067d00
GM
6976 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6977 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6978
7ee72033 6979 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 6980 doc: /* *The output baud rate of the terminal.
228299fa
GM
6981On most systems, changing this value will affect the amount of padding
6982and the other strategic decisions made during redisplay. */);
177c0ea7 6983
7ee72033 6984 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 6985 doc: /* *Non-nil means invert the entire frame display.
228299fa 6986This means everything is in inverse video which otherwise would not be. */);
177c0ea7 6987
7ee72033 6988 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 6989 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6990
6991See also `ring-bell-function'. */);
177c0ea7 6992
7ee72033 6993 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 6994 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
6995A non-nil value is useful if the terminal can automatically preserve
6996Emacs's frame display when you reenter Emacs.
6997It is up to you to set this variable if your terminal can do that. */);
177c0ea7 6998
7ee72033 6999 DEFVAR_LISP ("window-system", &Vwindow_system,
85565e9e
RS
7000 doc: /* Name of window system that Emacs is displaying through.
7001The value is a symbol--for instance, `x' for X windows.
7002The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 7003
7ee72033 7004 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 7005 doc: /* The version number of the window system in use.
228299fa 7006For X windows, this is 10 or 11. */);
177c0ea7 7007
7ee72033 7008 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 7009 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 7010
7ee72033 7011 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 7012 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
7013If not nil, this is a vector indexed by glyph code to define the glyph.
7014Each element can be:
7015 integer: a glyph code which this glyph is an alias for.
7016 string: output this glyph using that string (not impl. in X windows).
7017 nil: this glyph mod 524288 is the code of a character to output,
7018 and this glyph / 524288 is the face number (see `face-id') to use
7019 while outputting it. */);
4588ec20
JB
7020 Vglyph_table = Qnil;
7021
7ee72033 7022 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 7023 doc: /* Display table to use for buffers that specify none.
228299fa 7024See `buffer-display-table' for more information. */);
4588ec20
JB
7025 Vstandard_display_table = Qnil;
7026
7ee72033 7027 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 7028 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
7029 redisplay_dont_pause = 0;
7030
d012c62b
KS
7031#if PERIODIC_PREEMPTION_CHECKING
7032 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7033 doc: /* *The period in seconds between checking for input during redisplay.
7034If input is detected, redisplay is pre-empted, and the input is processed.
7035If nil, never pre-empt redisplay. */);
7036 Vredisplay_preemption_period = make_float (0.10);
7037#endif
7038
4588ec20
JB
7039#ifdef CANNOT_DUMP
7040 if (noninteractive)
7041#endif
7042 {
7043 Vwindow_system = Qnil;
7044 Vwindow_system_version = Qnil;
7045 }
7046}
ab5796a9
MB
7047
7048/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7049 (do not change this comment) */