(Window Frame Parameters): Explain pixel=char on tty.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,03,04
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
218
219 Lisp_Object Vwindow_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* Stdio stream being used for copy of all output. */
262
263 FILE *termscript;
264
265 /* Structure for info on cursor positioning. */
266
267 struct cm Wcm;
268
269 /* 1 means SIGWINCH happened when not safe. */
270
271 int delayed_size_change;
272
273 /* 1 means glyph initialization has been completed at startup. */
274
275 static int glyphs_initialized_initially_p;
276
277 /* Updated window if != 0. Set by update_window. */
278
279 struct window *updated_window;
280
281 /* Glyph row updated in update_window_line, and area that is updated. */
282
283 struct glyph_row *updated_row;
284 int updated_area;
285
286 /* A glyph for a space. */
287
288 struct glyph space_glyph;
289
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
293
294 int redisplay_performed_directly_p;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
309
310 struct redisplay_interface *rif;
311
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
317
318 int fonts_changed_p;
319
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
322
323 #if GLYPH_DEBUG
324
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
329
330 /* One element of the ring buffer containing redisplay history
331 information. */
332
333 struct redisplay_history
334 {
335 char trace[512 + 100];
336 };
337
338 /* The size of the history buffer. */
339
340 #define REDISPLAY_HISTORY_SIZE 30
341
342 /* The redisplay history buffer. */
343
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346 /* Next free entry in redisplay_history. */
347
348 static int history_idx;
349
350 /* A tick that's incremented each time something is added to the
351 history. */
352
353 static unsigned history_tick;
354
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
363
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369 {
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386 }
387
388
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397 {
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408 }
409
410
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
414 ()
415 {
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426 }
427
428
429 #else /* GLYPH_DEBUG == 0 */
430
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
433
434 #endif /* GLYPH_DEBUG == 0 */
435
436
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
440
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
446 {
447 if (size <= 0 || from == to)
448 return;
449
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
458 {
459 register const char *endf = from + size;
460 register char *endt = to + size;
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
476 for (;;)
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
481 if (endt < to)
482 break;
483
484 bcopy (endf, endt, to - from);
485 }
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
491 }
492 }
493 }
494
495
496 \f
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
510 {
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
516
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
520
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
524 }
525
526
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
533
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
541 {
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
555
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560 }
561
562
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574 {
575 int n;
576
577 if (NUMBERP (margin))
578 {
579 int width = XFASTINT (w->total_cols);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
583 }
584 else
585 n = 0;
586
587 return n;
588 }
589
590
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
593
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
599
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
604
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
612
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619 {
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_width = -1, window_height;
627
628 /* See if W had a header line that has disappeared now, or vice versa.
629 Get W's size. */
630 if (w)
631 {
632 window_box (w, -1, 0, 0, &window_width, &window_height);
633
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
640 Do nothing if MATRIX' size, position, vscroll, and marginal areas
641 haven't changed. This optimization is important because preserving
642 the matrix means preventing redisplay. */
643 if (matrix->pool == NULL)
644 {
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
655 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_cols);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_cols);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. It is a window matrix for window-based redisplay.
730 Allocate glyph memory from the heap. */
731 if (dim.width > matrix->matrix_w
732 || new_rows
733 || header_line_changed_p
734 || marginal_areas_changed_p)
735 {
736 struct glyph_row *row = matrix->rows;
737 struct glyph_row *end = row + matrix->rows_allocated;
738
739 while (row < end)
740 {
741 row->glyphs[LEFT_MARGIN_AREA]
742 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
743 (dim.width
744 * sizeof (struct glyph)));
745
746 /* The mode line never has marginal areas. */
747 if (row == matrix->rows + dim.height - 1
748 || (row == matrix->rows && matrix->header_line_p))
749 {
750 row->glyphs[TEXT_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA];
752 row->glyphs[RIGHT_MARGIN_AREA]
753 = row->glyphs[TEXT_AREA] + dim.width;
754 row->glyphs[LAST_AREA]
755 = row->glyphs[RIGHT_MARGIN_AREA];
756 }
757 else
758 {
759 row->glyphs[TEXT_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + left;
761 row->glyphs[RIGHT_MARGIN_AREA]
762 = row->glyphs[TEXT_AREA] + dim.width - left - right;
763 row->glyphs[LAST_AREA]
764 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
765 }
766 ++row;
767 }
768 }
769
770 xassert (left >= 0 && right >= 0);
771 matrix->left_margin_glyphs = left;
772 matrix->right_margin_glyphs = right;
773 }
774
775 /* Number of rows to be used by MATRIX. */
776 matrix->nrows = dim.height;
777 xassert (matrix->nrows >= 0);
778
779 if (w)
780 {
781 if (matrix == w->current_matrix)
782 {
783 /* Mark rows in a current matrix of a window as not having
784 valid contents. It's important to not do this for
785 desired matrices. When Emacs starts, it may already be
786 building desired matrices when this function runs. */
787 if (window_width < 0)
788 window_width = window_box_width (w, -1);
789
790 /* Optimize the case that only the height has changed (C-x 2,
791 upper window). Invalidate all rows that are no longer part
792 of the window. */
793 if (!marginal_areas_changed_p
794 && !header_line_changed_p
795 && new_rows == 0
796 && dim.width == matrix->matrix_w
797 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
798 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
799 && matrix->window_width == window_width)
800 {
801 /* Find the last row in the window. */
802 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
803 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
804 {
805 ++i;
806 break;
807 }
808
809 /* Window end is invalid, if inside of the rows that
810 are invalidated below. */
811 if (INTEGERP (w->window_end_vpos)
812 && XFASTINT (w->window_end_vpos) >= i)
813 w->window_end_valid = Qnil;
814
815 while (i < matrix->nrows)
816 matrix->rows[i++].enabled_p = 0;
817 }
818 else
819 {
820 for (i = 0; i < matrix->nrows; ++i)
821 matrix->rows[i].enabled_p = 0;
822 }
823 }
824 else if (matrix == w->desired_matrix)
825 {
826 /* Rows in desired matrices always have to be cleared;
827 redisplay expects this is the case when it runs, so it
828 had better be the case when we adjust matrices between
829 redisplays. */
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
832 }
833 }
834
835
836 /* Remember last values to be able to optimize frame redraws. */
837 matrix->matrix_x = x;
838 matrix->matrix_y = y;
839 matrix->matrix_w = dim.width;
840 matrix->matrix_h = dim.height;
841
842 /* Record the top y location and height of W at the time the matrix
843 was last adjusted. This is used to optimize redisplay above. */
844 if (w)
845 {
846 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
847 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
848 matrix->window_height = window_height;
849 matrix->window_width = window_width;
850 matrix->window_vscroll = w->vscroll;
851 }
852 }
853
854
855 /* Reverse the contents of rows in MATRIX between START and END. The
856 contents of the row at END - 1 end up at START, END - 2 at START +
857 1 etc. This is part of the implementation of rotate_matrix (see
858 below). */
859
860 static void
861 reverse_rows (matrix, start, end)
862 struct glyph_matrix *matrix;
863 int start, end;
864 {
865 int i, j;
866
867 for (i = start, j = end - 1; i < j; ++i, --j)
868 {
869 /* Non-ISO HP/UX compiler doesn't like auto struct
870 initialization. */
871 struct glyph_row temp;
872 temp = matrix->rows[i];
873 matrix->rows[i] = matrix->rows[j];
874 matrix->rows[j] = temp;
875 }
876 }
877
878
879 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
880 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
881 indices. (Note: this does not copy glyphs, only glyph pointers in
882 row structures are moved around).
883
884 The algorithm used for rotating the vector was, I believe, first
885 described by Kernighan. See the vector R as consisting of two
886 sub-vectors AB, where A has length BY for BY >= 0. The result
887 after rotating is then BA. Reverse both sub-vectors to get ArBr
888 and reverse the result to get (ArBr)r which is BA. Similar for
889 rotating right. */
890
891 void
892 rotate_matrix (matrix, first, last, by)
893 struct glyph_matrix *matrix;
894 int first, last, by;
895 {
896 if (by < 0)
897 {
898 /* Up (rotate left, i.e. towards lower indices). */
899 by = -by;
900 reverse_rows (matrix, first, first + by);
901 reverse_rows (matrix, first + by, last);
902 reverse_rows (matrix, first, last);
903 }
904 else if (by > 0)
905 {
906 /* Down (rotate right, i.e. towards higher indices). */
907 reverse_rows (matrix, last - by, last);
908 reverse_rows (matrix, first, last - by);
909 reverse_rows (matrix, first, last);
910 }
911 }
912
913
914 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
915 with indices START <= index < END. Increment positions by DELTA/
916 DELTA_BYTES. */
917
918 void
919 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
920 struct glyph_matrix *matrix;
921 int start, end, delta, delta_bytes;
922 {
923 /* Check that START and END are reasonable values. */
924 xassert (start >= 0 && start <= matrix->nrows);
925 xassert (end >= 0 && end <= matrix->nrows);
926 xassert (start <= end);
927
928 for (; start < end; ++start)
929 increment_row_positions (matrix->rows + start, delta, delta_bytes);
930 }
931
932
933 /* Enable a range of rows in glyph matrix MATRIX. START and END are
934 the row indices of the first and last + 1 row to enable. If
935 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
936
937 void
938 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
939 struct glyph_matrix *matrix;
940 int start, end;
941 int enabled_p;
942 {
943 xassert (start <= end);
944 xassert (start >= 0 && start < matrix->nrows);
945 xassert (end >= 0 && end <= matrix->nrows);
946
947 for (; start < end; ++start)
948 matrix->rows[start].enabled_p = enabled_p != 0;
949 }
950
951
952 /* Clear MATRIX.
953
954 This empties all rows in MATRIX by setting the enabled_p flag for
955 all rows of the matrix to zero. The function prepare_desired_row
956 will eventually really clear a row when it sees one with a zero
957 enabled_p flag.
958
959 Resets update hints to defaults value. The only update hint
960 currently present is the flag MATRIX->no_scrolling_p. */
961
962 void
963 clear_glyph_matrix (matrix)
964 struct glyph_matrix *matrix;
965 {
966 if (matrix)
967 {
968 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
969 matrix->no_scrolling_p = 0;
970 }
971 }
972
973
974 /* Shift part of the glyph matrix MATRIX of window W up or down.
975 Increment y-positions in glyph rows between START and END by DY,
976 and recompute their visible height. */
977
978 void
979 shift_glyph_matrix (w, matrix, start, end, dy)
980 struct window *w;
981 struct glyph_matrix *matrix;
982 int start, end, dy;
983 {
984 int min_y, max_y;
985
986 xassert (start <= end);
987 xassert (start >= 0 && start < matrix->nrows);
988 xassert (end >= 0 && end <= matrix->nrows);
989
990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
991 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
992
993 for (; start < end; ++start)
994 {
995 struct glyph_row *row = &matrix->rows[start];
996
997 row->y += dy;
998 row->visible_height = row->height;
999
1000 if (row->y < min_y)
1001 row->visible_height -= min_y - row->y;
1002 if (row->y + row->height > max_y)
1003 row->visible_height -= row->y + row->height - max_y;
1004 }
1005 }
1006
1007
1008 /* Mark all rows in current matrices of frame F as invalid. Marking
1009 invalid is done by setting enabled_p to zero for all rows in a
1010 current matrix. */
1011
1012 void
1013 clear_current_matrices (f)
1014 register struct frame *f;
1015 {
1016 /* Clear frame current matrix, if we have one. */
1017 if (f->current_matrix)
1018 clear_glyph_matrix (f->current_matrix);
1019
1020 /* Clear the matrix of the menu bar window, if such a window exists.
1021 The menu bar window is currently used to display menus on X when
1022 no toolkit support is compiled in. */
1023 if (WINDOWP (f->menu_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1025
1026 /* Clear the matrix of the tool-bar window, if any. */
1027 if (WINDOWP (f->tool_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1029
1030 /* Clear current window matrices. */
1031 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1032 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1033 }
1034
1035
1036 /* Clear out all display lines of F for a coming redisplay. */
1037
1038 void
1039 clear_desired_matrices (f)
1040 register struct frame *f;
1041 {
1042 if (f->desired_matrix)
1043 clear_glyph_matrix (f->desired_matrix);
1044
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1047
1048 if (WINDOWP (f->tool_bar_window))
1049 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1050
1051 /* Do it for window matrices. */
1052 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1053 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1054 }
1055
1056
1057 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1058 non-zero clear desired matrices, otherwise clear current matrices. */
1059
1060 static void
1061 clear_window_matrices (w, desired_p)
1062 struct window *w;
1063 int desired_p;
1064 {
1065 while (w)
1066 {
1067 if (!NILP (w->hchild))
1068 {
1069 xassert (WINDOWP (w->hchild));
1070 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1071 }
1072 else if (!NILP (w->vchild))
1073 {
1074 xassert (WINDOWP (w->vchild));
1075 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1076 }
1077 else
1078 {
1079 if (desired_p)
1080 clear_glyph_matrix (w->desired_matrix);
1081 else
1082 {
1083 clear_glyph_matrix (w->current_matrix);
1084 w->window_end_valid = Qnil;
1085 }
1086 }
1087
1088 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 }
1090 }
1091
1092
1093 \f
1094 /***********************************************************************
1095 Glyph Rows
1096
1097 See dispextern.h for an overall explanation of glyph rows.
1098 ***********************************************************************/
1099
1100 /* Clear glyph row ROW. Do it in a way that makes it robust against
1101 changes in the glyph_row structure, i.e. addition or removal of
1102 structure members. */
1103
1104 static struct glyph_row null_row;
1105
1106 void
1107 clear_glyph_row (row)
1108 struct glyph_row *row;
1109 {
1110 struct glyph *p[1 + LAST_AREA];
1111
1112 /* Save pointers. */
1113 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1114 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1115 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1116 p[LAST_AREA] = row->glyphs[LAST_AREA];
1117
1118 /* Clear. */
1119 *row = null_row;
1120
1121 /* Restore pointers. */
1122 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1123 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1124 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1125 row->glyphs[LAST_AREA] = p[LAST_AREA];
1126
1127 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1128 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1129 Redisplay outputs such glyphs, and flickering effects were
1130 the result. This also depended on the contents of memory
1131 returned by xmalloc. If flickering happens again, activate
1132 the code below. If the flickering is gone with that, chances
1133 are that the flickering has the same reason as here. */
1134 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1135 #endif
1136 }
1137
1138
1139 /* Make ROW an empty, enabled row of canonical character height,
1140 in window W starting at y-position Y. */
1141
1142 void
1143 blank_row (w, row, y)
1144 struct window *w;
1145 struct glyph_row *row;
1146 int y;
1147 {
1148 int min_y, max_y;
1149
1150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1151 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1152
1153 clear_glyph_row (row);
1154 row->y = y;
1155 row->ascent = row->phys_ascent = 0;
1156 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1157 row->visible_height = row->height;
1158
1159 if (row->y < min_y)
1160 row->visible_height -= min_y - row->y;
1161 if (row->y + row->height > max_y)
1162 row->visible_height -= row->y + row->height - max_y;
1163
1164 row->enabled_p = 1;
1165 }
1166
1167
1168 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1169 are the amounts by which to change positions. Note that the first
1170 glyph of the text area of a row can have a buffer position even if
1171 the used count of the text area is zero. Such rows display line
1172 ends. */
1173
1174 void
1175 increment_row_positions (row, delta, delta_bytes)
1176 struct glyph_row *row;
1177 int delta, delta_bytes;
1178 {
1179 int area, i;
1180
1181 /* Increment start and end positions. */
1182 MATRIX_ROW_START_CHARPOS (row) += delta;
1183 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1184 MATRIX_ROW_END_CHARPOS (row) += delta;
1185 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1186
1187 /* Increment positions in glyphs. */
1188 for (area = 0; area < LAST_AREA; ++area)
1189 for (i = 0; i < row->used[area]; ++i)
1190 if (BUFFERP (row->glyphs[area][i].object)
1191 && row->glyphs[area][i].charpos > 0)
1192 row->glyphs[area][i].charpos += delta;
1193
1194 /* Capture the case of rows displaying a line end. */
1195 if (row->used[TEXT_AREA] == 0
1196 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1197 row->glyphs[TEXT_AREA]->charpos += delta;
1198 }
1199
1200
1201 #if 0
1202 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1203 contents, i.e. glyph structure contents are exchanged between A and
1204 B without changing glyph pointers in A and B. */
1205
1206 static void
1207 swap_glyphs_in_rows (a, b)
1208 struct glyph_row *a, *b;
1209 {
1210 int area;
1211
1212 for (area = 0; area < LAST_AREA; ++area)
1213 {
1214 /* Number of glyphs to swap. */
1215 int max_used = max (a->used[area], b->used[area]);
1216
1217 /* Start of glyphs in area of row A. */
1218 struct glyph *glyph_a = a->glyphs[area];
1219
1220 /* End + 1 of glyphs in area of row A. */
1221 struct glyph *glyph_a_end = a->glyphs[max_used];
1222
1223 /* Start of glyphs in area of row B. */
1224 struct glyph *glyph_b = b->glyphs[area];
1225
1226 while (glyph_a < glyph_a_end)
1227 {
1228 /* Non-ISO HP/UX compiler doesn't like auto struct
1229 initialization. */
1230 struct glyph temp;
1231 temp = *glyph_a;
1232 *glyph_a = *glyph_b;
1233 *glyph_b = temp;
1234 ++glyph_a;
1235 ++glyph_b;
1236 }
1237 }
1238 }
1239
1240 #endif /* 0 */
1241
1242 /* Exchange pointers to glyph memory between glyph rows A and B. */
1243
1244 static INLINE void
1245 swap_glyph_pointers (a, b)
1246 struct glyph_row *a, *b;
1247 {
1248 int i;
1249 for (i = 0; i < LAST_AREA + 1; ++i)
1250 {
1251 struct glyph *temp = a->glyphs[i];
1252 a->glyphs[i] = b->glyphs[i];
1253 b->glyphs[i] = temp;
1254 }
1255 }
1256
1257
1258 /* Copy glyph row structure FROM to glyph row structure TO, except
1259 that glyph pointers in the structures are left unchanged. */
1260
1261 INLINE void
1262 copy_row_except_pointers (to, from)
1263 struct glyph_row *to, *from;
1264 {
1265 struct glyph *pointers[1 + LAST_AREA];
1266
1267 /* Save glyph pointers of TO. */
1268 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1269
1270 /* Do a structure assignment. */
1271 *to = *from;
1272
1273 /* Restore original pointers of TO. */
1274 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1275 }
1276
1277
1278 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1279 TO and FROM are left unchanged. Glyph contents are copied from the
1280 glyph memory of FROM to the glyph memory of TO. Increment buffer
1281 positions in row TO by DELTA/ DELTA_BYTES. */
1282
1283 void
1284 copy_glyph_row_contents (to, from, delta, delta_bytes)
1285 struct glyph_row *to, *from;
1286 int delta, delta_bytes;
1287 {
1288 int area;
1289
1290 /* This is like a structure assignment TO = FROM, except that
1291 glyph pointers in the rows are left unchanged. */
1292 copy_row_except_pointers (to, from);
1293
1294 /* Copy glyphs from FROM to TO. */
1295 for (area = 0; area < LAST_AREA; ++area)
1296 if (from->used[area])
1297 bcopy (from->glyphs[area], to->glyphs[area],
1298 from->used[area] * sizeof (struct glyph));
1299
1300 /* Increment buffer positions in TO by DELTA. */
1301 increment_row_positions (to, delta, delta_bytes);
1302 }
1303
1304
1305 /* Assign glyph row FROM to glyph row TO. This works like a structure
1306 assignment TO = FROM, except that glyph pointers are not copied but
1307 exchanged between TO and FROM. Pointers must be exchanged to avoid
1308 a memory leak. */
1309
1310 static INLINE void
1311 assign_row (to, from)
1312 struct glyph_row *to, *from;
1313 {
1314 swap_glyph_pointers (to, from);
1315 copy_row_except_pointers (to, from);
1316 }
1317
1318
1319 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1320 a row in a window matrix, is a slice of the glyph memory of the
1321 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1322 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1323 memory of FRAME_ROW. */
1324
1325 #if GLYPH_DEBUG
1326
1327 static int
1328 glyph_row_slice_p (window_row, frame_row)
1329 struct glyph_row *window_row, *frame_row;
1330 {
1331 struct glyph *window_glyph_start = window_row->glyphs[0];
1332 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1333 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1334
1335 return (frame_glyph_start <= window_glyph_start
1336 && window_glyph_start < frame_glyph_end);
1337 }
1338
1339 #endif /* GLYPH_DEBUG */
1340
1341 #if 0
1342
1343 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1344 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1345 in WINDOW_MATRIX is found satisfying the condition. */
1346
1347 static struct glyph_row *
1348 find_glyph_row_slice (window_matrix, frame_matrix, row)
1349 struct glyph_matrix *window_matrix, *frame_matrix;
1350 int row;
1351 {
1352 int i;
1353
1354 xassert (row >= 0 && row < frame_matrix->nrows);
1355
1356 for (i = 0; i < window_matrix->nrows; ++i)
1357 if (glyph_row_slice_p (window_matrix->rows + i,
1358 frame_matrix->rows + row))
1359 break;
1360
1361 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1362 }
1363
1364 #endif /* 0 */
1365
1366 /* Prepare ROW for display. Desired rows are cleared lazily,
1367 i.e. they are only marked as to be cleared by setting their
1368 enabled_p flag to zero. When a row is to be displayed, a prior
1369 call to this function really clears it. */
1370
1371 void
1372 prepare_desired_row (row)
1373 struct glyph_row *row;
1374 {
1375 if (!row->enabled_p)
1376 {
1377 clear_glyph_row (row);
1378 row->enabled_p = 1;
1379 }
1380 }
1381
1382
1383 /* Return a hash code for glyph row ROW. */
1384
1385 int
1386 line_hash_code (row)
1387 struct glyph_row *row;
1388 {
1389 int hash = 0;
1390
1391 if (row->enabled_p)
1392 {
1393 struct glyph *glyph = row->glyphs[TEXT_AREA];
1394 struct glyph *end = glyph + row->used[TEXT_AREA];
1395
1396 while (glyph < end)
1397 {
1398 int c = glyph->u.ch;
1399 int face_id = glyph->face_id;
1400 if (must_write_spaces)
1401 c -= SPACEGLYPH;
1402 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1404 ++glyph;
1405 }
1406
1407 if (hash == 0)
1408 hash = 1;
1409 }
1410
1411 return hash;
1412 }
1413
1414
1415 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1416 the number of characters in the line. If must_write_spaces is
1417 zero, leading and trailing spaces are ignored. */
1418
1419 static unsigned int
1420 line_draw_cost (matrix, vpos)
1421 struct glyph_matrix *matrix;
1422 int vpos;
1423 {
1424 struct glyph_row *row = matrix->rows + vpos;
1425 struct glyph *beg = row->glyphs[TEXT_AREA];
1426 struct glyph *end = beg + row->used[TEXT_AREA];
1427 int len;
1428 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1429 int glyph_table_len = GLYPH_TABLE_LENGTH;
1430
1431 /* Ignore trailing and leading spaces if we can. */
1432 if (!must_write_spaces)
1433 {
1434 /* Skip from the end over trailing spaces. */
1435 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1436 --end;
1437
1438 /* All blank line. */
1439 if (end == beg)
1440 return 0;
1441
1442 /* Skip over leading spaces. */
1443 while (CHAR_GLYPH_SPACE_P (*beg))
1444 ++beg;
1445 }
1446
1447 /* If we don't have a glyph-table, each glyph is one character,
1448 so return the number of glyphs. */
1449 if (glyph_table_base == 0)
1450 len = end - beg;
1451 else
1452 {
1453 /* Otherwise, scan the glyphs and accumulate their total length
1454 in LEN. */
1455 len = 0;
1456 while (beg < end)
1457 {
1458 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1459
1460 if (g < 0
1461 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1462 len += 1;
1463 else
1464 len += GLYPH_LENGTH (glyph_table_base, g);
1465
1466 ++beg;
1467 }
1468 }
1469
1470 return len;
1471 }
1472
1473
1474 /* Test two glyph rows A and B for equality. Value is non-zero if A
1475 and B have equal contents. W is the window to which the glyphs
1476 rows A and B belong. It is needed here to test for partial row
1477 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1478 flags of A and B, too. */
1479
1480 static INLINE int
1481 row_equal_p (w, a, b, mouse_face_p)
1482 struct window *w;
1483 struct glyph_row *a, *b;
1484 int mouse_face_p;
1485 {
1486 if (a == b)
1487 return 1;
1488 else if (a->hash != b->hash)
1489 return 0;
1490 else
1491 {
1492 struct glyph *a_glyph, *b_glyph, *a_end;
1493 int area;
1494
1495 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1496 return 0;
1497
1498 /* Compare glyphs. */
1499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1500 {
1501 if (a->used[area] != b->used[area])
1502 return 0;
1503
1504 a_glyph = a->glyphs[area];
1505 a_end = a_glyph + a->used[area];
1506 b_glyph = b->glyphs[area];
1507
1508 while (a_glyph < a_end
1509 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1510 ++a_glyph, ++b_glyph;
1511
1512 if (a_glyph != a_end)
1513 return 0;
1514 }
1515
1516 if (a->fill_line_p != b->fill_line_p
1517 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1518 || a->left_fringe_bitmap != b->left_fringe_bitmap
1519 || a->left_fringe_face_id != b->left_fringe_face_id
1520 || a->right_fringe_bitmap != b->right_fringe_bitmap
1521 || a->right_fringe_face_id != b->right_fringe_face_id
1522 || a->overlay_arrow_p != b->overlay_arrow_p
1523 || a->exact_window_width_line_p != b->exact_window_width_line_p
1524 || a->overlapped_p != b->overlapped_p
1525 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1526 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1527 /* Different partially visible characters on left margin. */
1528 || a->x != b->x
1529 /* Different height. */
1530 || a->ascent != b->ascent
1531 || a->phys_ascent != b->phys_ascent
1532 || a->phys_height != b->phys_height
1533 || a->visible_height != b->visible_height)
1534 return 0;
1535 }
1536
1537 return 1;
1538 }
1539
1540
1541 \f
1542 /***********************************************************************
1543 Glyph Pool
1544
1545 See dispextern.h for an overall explanation of glyph pools.
1546 ***********************************************************************/
1547
1548 /* Allocate a glyph_pool structure. The structure returned is
1549 initialized with zeros. The global variable glyph_pool_count is
1550 incremented for each pool allocated. */
1551
1552 static struct glyph_pool *
1553 new_glyph_pool ()
1554 {
1555 struct glyph_pool *result;
1556
1557 /* Allocate a new glyph_pool and clear it. */
1558 result = (struct glyph_pool *) xmalloc (sizeof *result);
1559 bzero (result, sizeof *result);
1560
1561 /* For memory leak and double deletion checking. */
1562 ++glyph_pool_count;
1563
1564 return result;
1565 }
1566
1567
1568 /* Free a glyph_pool structure POOL. The function may be called with
1569 a null POOL pointer. The global variable glyph_pool_count is
1570 decremented with every pool structure freed. If this count gets
1571 negative, more structures were freed than allocated, i.e. one
1572 structure must have been freed more than once or a bogus pointer
1573 was passed to free_glyph_pool. */
1574
1575 static void
1576 free_glyph_pool (pool)
1577 struct glyph_pool *pool;
1578 {
1579 if (pool)
1580 {
1581 /* More freed than allocated? */
1582 --glyph_pool_count;
1583 xassert (glyph_pool_count >= 0);
1584
1585 xfree (pool->glyphs);
1586 xfree (pool);
1587 }
1588 }
1589
1590
1591 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1592 columns we need. This function never shrinks a pool. The only
1593 case in which this would make sense, would be when a frame's size
1594 is changed from a large value to a smaller one. But, if someone
1595 does it once, we can expect that he will do it again.
1596
1597 Value is non-zero if the pool changed in a way which makes
1598 re-adjusting window glyph matrices necessary. */
1599
1600 static int
1601 realloc_glyph_pool (pool, matrix_dim)
1602 struct glyph_pool *pool;
1603 struct dim matrix_dim;
1604 {
1605 int needed;
1606 int changed_p;
1607
1608 changed_p = (pool->glyphs == 0
1609 || matrix_dim.height != pool->nrows
1610 || matrix_dim.width != pool->ncolumns);
1611
1612 /* Enlarge the glyph pool. */
1613 needed = matrix_dim.width * matrix_dim.height;
1614 if (needed > pool->nglyphs)
1615 {
1616 int size = needed * sizeof (struct glyph);
1617
1618 if (pool->glyphs)
1619 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1620 else
1621 {
1622 pool->glyphs = (struct glyph *) xmalloc (size);
1623 bzero (pool->glyphs, size);
1624 }
1625
1626 pool->nglyphs = needed;
1627 }
1628
1629 /* Remember the number of rows and columns because (a) we use them
1630 to do sanity checks, and (b) the number of columns determines
1631 where rows in the frame matrix start---this must be available to
1632 determine pointers to rows of window sub-matrices. */
1633 pool->nrows = matrix_dim.height;
1634 pool->ncolumns = matrix_dim.width;
1635
1636 return changed_p;
1637 }
1638
1639
1640 \f
1641 /***********************************************************************
1642 Debug Code
1643 ***********************************************************************/
1644
1645 #if GLYPH_DEBUG
1646
1647
1648 /* Flush standard output. This is sometimes useful to call from
1649 the debugger. */
1650
1651 void
1652 flush_stdout ()
1653 {
1654 fflush (stdout);
1655 }
1656
1657
1658 /* Check that no glyph pointers have been lost in MATRIX. If a
1659 pointer has been lost, e.g. by using a structure assignment between
1660 rows, at least one pointer must occur more than once in the rows of
1661 MATRIX. */
1662
1663 void
1664 check_matrix_pointer_lossage (matrix)
1665 struct glyph_matrix *matrix;
1666 {
1667 int i, j;
1668
1669 for (i = 0; i < matrix->nrows; ++i)
1670 for (j = 0; j < matrix->nrows; ++j)
1671 xassert (i == j
1672 || (matrix->rows[i].glyphs[TEXT_AREA]
1673 != matrix->rows[j].glyphs[TEXT_AREA]));
1674 }
1675
1676
1677 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1678
1679 struct glyph_row *
1680 matrix_row (matrix, row)
1681 struct glyph_matrix *matrix;
1682 int row;
1683 {
1684 xassert (matrix && matrix->rows);
1685 xassert (row >= 0 && row < matrix->nrows);
1686
1687 /* That's really too slow for normal testing because this function
1688 is called almost everywhere. Although---it's still astonishingly
1689 fast, so it is valuable to have for debugging purposes. */
1690 #if 0
1691 check_matrix_pointer_lossage (matrix);
1692 #endif
1693
1694 return matrix->rows + row;
1695 }
1696
1697
1698 #if 0 /* This function makes invalid assumptions when text is
1699 partially invisible. But it might come handy for debugging
1700 nevertheless. */
1701
1702 /* Check invariants that must hold for an up to date current matrix of
1703 window W. */
1704
1705 static void
1706 check_matrix_invariants (w)
1707 struct window *w;
1708 {
1709 struct glyph_matrix *matrix = w->current_matrix;
1710 int yb = window_text_bottom_y (w);
1711 struct glyph_row *row = matrix->rows;
1712 struct glyph_row *last_text_row = NULL;
1713 struct buffer *saved = current_buffer;
1714 struct buffer *buffer = XBUFFER (w->buffer);
1715 int c;
1716
1717 /* This can sometimes happen for a fresh window. */
1718 if (matrix->nrows < 2)
1719 return;
1720
1721 set_buffer_temp (buffer);
1722
1723 /* Note: last row is always reserved for the mode line. */
1724 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1725 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1726 {
1727 struct glyph_row *next = row + 1;
1728
1729 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1730 last_text_row = row;
1731
1732 /* Check that character and byte positions are in sync. */
1733 xassert (MATRIX_ROW_START_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1735
1736 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1737 have such a position temporarily in case of a minibuffer
1738 displaying something like `[Sole completion]' at its end. */
1739 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1740 xassert (MATRIX_ROW_END_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1742
1743 /* Check that end position of `row' is equal to start position
1744 of next row. */
1745 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1746 {
1747 xassert (MATRIX_ROW_END_CHARPOS (row)
1748 == MATRIX_ROW_START_CHARPOS (next));
1749 xassert (MATRIX_ROW_END_BYTEPOS (row)
1750 == MATRIX_ROW_START_BYTEPOS (next));
1751 }
1752 row = next;
1753 }
1754
1755 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1756 xassert (w->desired_matrix->rows != NULL);
1757 set_buffer_temp (saved);
1758 }
1759
1760 #endif /* 0 */
1761
1762 #endif /* GLYPH_DEBUG != 0 */
1763
1764
1765 \f
1766 /**********************************************************************
1767 Allocating/ Adjusting Glyph Matrices
1768 **********************************************************************/
1769
1770 /* Allocate glyph matrices over a window tree for a frame-based
1771 redisplay
1772
1773 X and Y are column/row within the frame glyph matrix where
1774 sub-matrices for the window tree rooted at WINDOW must be
1775 allocated. CH_DIM contains the dimensions of the smallest
1776 character that could be used during display. DIM_ONLY_P non-zero
1777 means that the caller of this function is only interested in the
1778 result matrix dimension, and matrix adjustments should not be
1779 performed.
1780
1781 The function returns the total width/height of the sub-matrices of
1782 the window tree. If called on a frame root window, the computation
1783 will take the mini-buffer window into account.
1784
1785 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1786
1787 NEW_LEAF_MATRIX set if any window in the tree did not have a
1788 glyph matrices yet, and
1789
1790 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1791 any window in the tree will be changed or have been changed (see
1792 DIM_ONLY_P)
1793
1794 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1795 function.
1796
1797 Windows are arranged into chains of windows on the same level
1798 through the next fields of window structures. Such a level can be
1799 either a sequence of horizontally adjacent windows from left to
1800 right, or a sequence of vertically adjacent windows from top to
1801 bottom. Each window in a horizontal sequence can be either a leaf
1802 window or a vertical sequence; a window in a vertical sequence can
1803 be either a leaf or a horizontal sequence. All windows in a
1804 horizontal sequence have the same height, and all windows in a
1805 vertical sequence have the same width.
1806
1807 This function uses, for historical reasons, a more general
1808 algorithm to determine glyph matrix dimensions that would be
1809 necessary.
1810
1811 The matrix height of a horizontal sequence is determined by the
1812 maximum height of any matrix in the sequence. The matrix width of
1813 a horizontal sequence is computed by adding up matrix widths of
1814 windows in the sequence.
1815
1816 |<------- result width ------->|
1817 +---------+----------+---------+ ---
1818 | | | | |
1819 | | | |
1820 +---------+ | | result height
1821 | +---------+
1822 | | |
1823 +----------+ ---
1824
1825 The matrix width of a vertical sequence is the maximum matrix width
1826 of any window in the sequence. Its height is computed by adding up
1827 matrix heights of windows in the sequence.
1828
1829 |<---- result width -->|
1830 +---------+ ---
1831 | | |
1832 | | |
1833 +---------+--+ |
1834 | | |
1835 | | result height
1836 | |
1837 +------------+---------+ |
1838 | | |
1839 | | |
1840 +------------+---------+ --- */
1841
1842 /* Bit indicating that a new matrix will be allocated or has been
1843 allocated. */
1844
1845 #define NEW_LEAF_MATRIX (1 << 0)
1846
1847 /* Bit indicating that a matrix will or has changed its location or
1848 size. */
1849
1850 #define CHANGED_LEAF_MATRIX (1 << 1)
1851
1852 static struct dim
1853 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1854 window_change_flags)
1855 Lisp_Object window;
1856 int x, y;
1857 int dim_only_p;
1858 int *window_change_flags;
1859 {
1860 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1861 int x0 = x, y0 = y;
1862 int wmax = 0, hmax = 0;
1863 struct dim total;
1864 struct dim dim;
1865 struct window *w;
1866 int in_horz_combination_p;
1867
1868 /* What combination is WINDOW part of? Compute this once since the
1869 result is the same for all windows in the `next' chain. The
1870 special case of a root window (parent equal to nil) is treated
1871 like a vertical combination because a root window's `next'
1872 points to the mini-buffer window, if any, which is arranged
1873 vertically below other windows. */
1874 in_horz_combination_p
1875 = (!NILP (XWINDOW (window)->parent)
1876 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1877
1878 /* For WINDOW and all windows on the same level. */
1879 do
1880 {
1881 w = XWINDOW (window);
1882
1883 /* Get the dimension of the window sub-matrix for W, depending
1884 on whether this is a combination or a leaf window. */
1885 if (!NILP (w->hchild))
1886 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1887 dim_only_p,
1888 window_change_flags);
1889 else if (!NILP (w->vchild))
1890 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1891 dim_only_p,
1892 window_change_flags);
1893 else
1894 {
1895 /* If not already done, allocate sub-matrix structures. */
1896 if (w->desired_matrix == NULL)
1897 {
1898 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1899 w->current_matrix = new_glyph_matrix (f->current_pool);
1900 *window_change_flags |= NEW_LEAF_MATRIX;
1901 }
1902
1903 /* Width and height MUST be chosen so that there are no
1904 holes in the frame matrix. */
1905 dim.width = required_matrix_width (w);
1906 dim.height = required_matrix_height (w);
1907
1908 /* Will matrix be re-allocated? */
1909 if (x != w->desired_matrix->matrix_x
1910 || y != w->desired_matrix->matrix_y
1911 || dim.width != w->desired_matrix->matrix_w
1912 || dim.height != w->desired_matrix->matrix_h
1913 || (margin_glyphs_to_reserve (w, dim.width,
1914 w->left_margin_cols)
1915 != w->desired_matrix->left_margin_glyphs)
1916 || (margin_glyphs_to_reserve (w, dim.width,
1917 w->right_margin_cols)
1918 != w->desired_matrix->right_margin_glyphs))
1919 *window_change_flags |= CHANGED_LEAF_MATRIX;
1920
1921 /* Actually change matrices, if allowed. Do not consider
1922 CHANGED_LEAF_MATRIX computed above here because the pool
1923 may have been changed which we don't now here. We trust
1924 that we only will be called with DIM_ONLY_P != 0 when
1925 necessary. */
1926 if (!dim_only_p)
1927 {
1928 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1929 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1930 }
1931 }
1932
1933 /* If we are part of a horizontal combination, advance x for
1934 windows to the right of W; otherwise advance y for windows
1935 below W. */
1936 if (in_horz_combination_p)
1937 x += dim.width;
1938 else
1939 y += dim.height;
1940
1941 /* Remember maximum glyph matrix dimensions. */
1942 wmax = max (wmax, dim.width);
1943 hmax = max (hmax, dim.height);
1944
1945 /* Next window on same level. */
1946 window = w->next;
1947 }
1948 while (!NILP (window));
1949
1950 /* Set `total' to the total glyph matrix dimension of this window
1951 level. In a vertical combination, the width is the width of the
1952 widest window; the height is the y we finally reached, corrected
1953 by the y we started with. In a horizontal combination, the total
1954 height is the height of the tallest window, and the width is the
1955 x we finally reached, corrected by the x we started with. */
1956 if (in_horz_combination_p)
1957 {
1958 total.width = x - x0;
1959 total.height = hmax;
1960 }
1961 else
1962 {
1963 total.width = wmax;
1964 total.height = y - y0;
1965 }
1966
1967 return total;
1968 }
1969
1970
1971 /* Return the required height of glyph matrices for window W. */
1972
1973 int
1974 required_matrix_height (w)
1975 struct window *w;
1976 {
1977 #ifdef HAVE_WINDOW_SYSTEM
1978 struct frame *f = XFRAME (w->frame);
1979
1980 if (FRAME_WINDOW_P (f))
1981 {
1982 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1983 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1984 return (((window_pixel_height + ch_height - 1)
1985 / ch_height) * w->nrows_scale_factor
1986 /* One partially visible line at the top and
1987 bottom of the window. */
1988 + 2
1989 /* 2 for header and mode line. */
1990 + 2);
1991 }
1992 #endif /* HAVE_WINDOW_SYSTEM */
1993
1994 return WINDOW_TOTAL_LINES (w);
1995 }
1996
1997
1998 /* Return the required width of glyph matrices for window W. */
1999
2000 int
2001 required_matrix_width (w)
2002 struct window *w;
2003 {
2004 #ifdef HAVE_WINDOW_SYSTEM
2005 struct frame *f = XFRAME (w->frame);
2006 if (FRAME_WINDOW_P (f))
2007 {
2008 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2009 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2010
2011 /* Compute number of glyphs needed in a glyph row. */
2012 return (((window_pixel_width + ch_width - 1)
2013 / ch_width) * w->ncols_scale_factor
2014 /* 2 partially visible columns in the text area. */
2015 + 2
2016 /* One partially visible column at the right
2017 edge of each marginal area. */
2018 + 1 + 1);
2019 }
2020 #endif /* HAVE_WINDOW_SYSTEM */
2021
2022 return XINT (w->total_cols);
2023 }
2024
2025
2026 /* Allocate window matrices for window-based redisplay. W is the
2027 window whose matrices must be allocated/reallocated. CH_DIM is the
2028 size of the smallest character that could potentially be used on W. */
2029
2030 static void
2031 allocate_matrices_for_window_redisplay (w)
2032 struct window *w;
2033 {
2034 while (w)
2035 {
2036 if (!NILP (w->vchild))
2037 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2038 else if (!NILP (w->hchild))
2039 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2040 else
2041 {
2042 /* W is a leaf window. */
2043 struct dim dim;
2044
2045 /* If matrices are not yet allocated, allocate them now. */
2046 if (w->desired_matrix == NULL)
2047 {
2048 w->desired_matrix = new_glyph_matrix (NULL);
2049 w->current_matrix = new_glyph_matrix (NULL);
2050 }
2051
2052 dim.width = required_matrix_width (w);
2053 dim.height = required_matrix_height (w);
2054 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2055 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2056 }
2057
2058 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2059 }
2060 }
2061
2062
2063 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2064 do it for all frames; otherwise do it just for the given frame.
2065 This function must be called when a new frame is created, its size
2066 changes, or its window configuration changes. */
2067
2068 void
2069 adjust_glyphs (f)
2070 struct frame *f;
2071 {
2072 /* Block input so that expose events and other events that access
2073 glyph matrices are not processed while we are changing them. */
2074 BLOCK_INPUT;
2075
2076 if (f)
2077 adjust_frame_glyphs (f);
2078 else
2079 {
2080 Lisp_Object tail, lisp_frame;
2081
2082 FOR_EACH_FRAME (tail, lisp_frame)
2083 adjust_frame_glyphs (XFRAME (lisp_frame));
2084 }
2085
2086 UNBLOCK_INPUT;
2087 }
2088
2089
2090 /* Adjust frame glyphs when Emacs is initialized.
2091
2092 To be called from init_display.
2093
2094 We need a glyph matrix because redraw will happen soon.
2095 Unfortunately, window sizes on selected_frame are not yet set to
2096 meaningful values. I believe we can assume that there are only two
2097 windows on the frame---the mini-buffer and the root window. Frame
2098 height and width seem to be correct so far. So, set the sizes of
2099 windows to estimated values. */
2100
2101 static void
2102 adjust_frame_glyphs_initially ()
2103 {
2104 struct frame *sf = SELECTED_FRAME ();
2105 struct window *root = XWINDOW (sf->root_window);
2106 struct window *mini = XWINDOW (root->next);
2107 int frame_lines = FRAME_LINES (sf);
2108 int frame_cols = FRAME_COLS (sf);
2109 int top_margin = FRAME_TOP_MARGIN (sf);
2110
2111 /* Do it for the root window. */
2112 XSETFASTINT (root->top_line, top_margin);
2113 XSETFASTINT (root->total_cols, frame_cols);
2114 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2115
2116 /* Do it for the mini-buffer window. */
2117 XSETFASTINT (mini->top_line, frame_lines - 1);
2118 XSETFASTINT (mini->total_cols, frame_cols);
2119 set_window_height (root->next, 1, 0);
2120
2121 adjust_frame_glyphs (sf);
2122 glyphs_initialized_initially_p = 1;
2123 }
2124
2125
2126 /* Allocate/reallocate glyph matrices of a single frame F. */
2127
2128 static void
2129 adjust_frame_glyphs (f)
2130 struct frame *f;
2131 {
2132 if (FRAME_WINDOW_P (f))
2133 adjust_frame_glyphs_for_window_redisplay (f);
2134 else
2135 adjust_frame_glyphs_for_frame_redisplay (f);
2136
2137 /* Don't forget the message buffer and the buffer for
2138 decode_mode_spec. */
2139 adjust_frame_message_buffer (f);
2140 adjust_decode_mode_spec_buffer (f);
2141
2142 f->glyphs_initialized_p = 1;
2143 }
2144
2145
2146 /* In the window tree with root W, build current matrices of leaf
2147 windows from the frame's current matrix. */
2148
2149 static void
2150 fake_current_matrices (window)
2151 Lisp_Object window;
2152 {
2153 struct window *w;
2154
2155 for (; !NILP (window); window = w->next)
2156 {
2157 w = XWINDOW (window);
2158
2159 if (!NILP (w->hchild))
2160 fake_current_matrices (w->hchild);
2161 else if (!NILP (w->vchild))
2162 fake_current_matrices (w->vchild);
2163 else
2164 {
2165 int i;
2166 struct frame *f = XFRAME (w->frame);
2167 struct glyph_matrix *m = w->current_matrix;
2168 struct glyph_matrix *fm = f->current_matrix;
2169
2170 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2171 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2172
2173 for (i = 0; i < m->matrix_h; ++i)
2174 {
2175 struct glyph_row *r = m->rows + i;
2176 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2177
2178 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2179 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2180
2181 r->enabled_p = fr->enabled_p;
2182 if (r->enabled_p)
2183 {
2184 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2185 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2186 r->used[TEXT_AREA] = (m->matrix_w
2187 - r->used[LEFT_MARGIN_AREA]
2188 - r->used[RIGHT_MARGIN_AREA]);
2189 r->mode_line_p = 0;
2190 }
2191 }
2192 }
2193 }
2194 }
2195
2196
2197 /* Save away the contents of frame F's current frame matrix. Value is
2198 a glyph matrix holding the contents of F's current frame matrix. */
2199
2200 static struct glyph_matrix *
2201 save_current_matrix (f)
2202 struct frame *f;
2203 {
2204 int i;
2205 struct glyph_matrix *saved;
2206
2207 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2208 bzero (saved, sizeof *saved);
2209 saved->nrows = f->current_matrix->nrows;
2210 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2211 * sizeof *saved->rows);
2212 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2213
2214 for (i = 0; i < saved->nrows; ++i)
2215 {
2216 struct glyph_row *from = f->current_matrix->rows + i;
2217 struct glyph_row *to = saved->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2220 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2221 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2222 }
2223
2224 return saved;
2225 }
2226
2227
2228 /* Restore the contents of frame F's current frame matrix from SAVED,
2229 and free memory associated with SAVED. */
2230
2231 static void
2232 restore_current_matrix (f, saved)
2233 struct frame *f;
2234 struct glyph_matrix *saved;
2235 {
2236 int i;
2237
2238 for (i = 0; i < saved->nrows; ++i)
2239 {
2240 struct glyph_row *from = saved->rows + i;
2241 struct glyph_row *to = f->current_matrix->rows + i;
2242 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2243 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2244 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2245 xfree (from->glyphs[TEXT_AREA]);
2246 }
2247
2248 xfree (saved->rows);
2249 xfree (saved);
2250 }
2251
2252
2253
2254 /* Allocate/reallocate glyph matrices of a single frame F for
2255 frame-based redisplay. */
2256
2257 static void
2258 adjust_frame_glyphs_for_frame_redisplay (f)
2259 struct frame *f;
2260 {
2261 struct dim ch_dim;
2262 struct dim matrix_dim;
2263 int pool_changed_p;
2264 int window_change_flags;
2265 int top_window_y;
2266
2267 if (!FRAME_LIVE_P (f))
2268 return;
2269
2270 /* Determine the smallest character in any font for F. On
2271 console windows, all characters have dimension (1, 1). */
2272 ch_dim.width = ch_dim.height = 1;
2273
2274 top_window_y = FRAME_TOP_MARGIN (f);
2275
2276 /* Allocate glyph pool structures if not already done. */
2277 if (f->desired_pool == NULL)
2278 {
2279 f->desired_pool = new_glyph_pool ();
2280 f->current_pool = new_glyph_pool ();
2281 }
2282
2283 /* Allocate frames matrix structures if needed. */
2284 if (f->desired_matrix == NULL)
2285 {
2286 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2287 f->current_matrix = new_glyph_matrix (f->current_pool);
2288 }
2289
2290 /* Compute window glyph matrices. (This takes the mini-buffer
2291 window into account). The result is the size of the frame glyph
2292 matrix needed. The variable window_change_flags is set to a bit
2293 mask indicating whether new matrices will be allocated or
2294 existing matrices change their size or location within the frame
2295 matrix. */
2296 window_change_flags = 0;
2297 matrix_dim
2298 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2299 0, top_window_y,
2300 1,
2301 &window_change_flags);
2302
2303 /* Add in menu bar lines, if any. */
2304 matrix_dim.height += top_window_y;
2305
2306 /* Enlarge pools as necessary. */
2307 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2308 realloc_glyph_pool (f->current_pool, matrix_dim);
2309
2310 /* Set up glyph pointers within window matrices. Do this only if
2311 absolutely necessary since it requires a frame redraw. */
2312 if (pool_changed_p || window_change_flags)
2313 {
2314 /* Do it for window matrices. */
2315 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2316 0, top_window_y, 0,
2317 &window_change_flags);
2318
2319 /* Size of frame matrices must equal size of frame. Note
2320 that we are called for X frames with window widths NOT equal
2321 to the frame width (from CHANGE_FRAME_SIZE_1). */
2322 xassert (matrix_dim.width == FRAME_COLS (f)
2323 && matrix_dim.height == FRAME_LINES (f));
2324
2325 /* Pointers to glyph memory in glyph rows are exchanged during
2326 the update phase of redisplay, which means in general that a
2327 frame's current matrix consists of pointers into both the
2328 desired and current glyph pool of the frame. Adjusting a
2329 matrix sets the frame matrix up so that pointers are all into
2330 the same pool. If we want to preserve glyph contents of the
2331 current matrix over a call to adjust_glyph_matrix, we must
2332 make a copy of the current glyphs, and restore the current
2333 matrix' contents from that copy. */
2334 if (display_completed
2335 && !FRAME_GARBAGED_P (f)
2336 && matrix_dim.width == f->current_matrix->matrix_w
2337 && matrix_dim.height == f->current_matrix->matrix_h)
2338 {
2339 struct glyph_matrix *copy = save_current_matrix (f);
2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2342 restore_current_matrix (f, copy);
2343 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2344 }
2345 else
2346 {
2347 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2348 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2349 SET_FRAME_GARBAGED (f);
2350 }
2351 }
2352 }
2353
2354
2355 /* Allocate/reallocate glyph matrices of a single frame F for
2356 window-based redisplay. */
2357
2358 static void
2359 adjust_frame_glyphs_for_window_redisplay (f)
2360 struct frame *f;
2361 {
2362 struct dim ch_dim;
2363 struct window *w;
2364
2365 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2366
2367 /* Get minimum sizes. */
2368 #ifdef HAVE_WINDOW_SYSTEM
2369 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2370 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2371 #else
2372 ch_dim.width = ch_dim.height = 1;
2373 #endif
2374
2375 /* Allocate/reallocate window matrices. */
2376 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2377
2378 /* Allocate/ reallocate matrices of the dummy window used to display
2379 the menu bar under X when no X toolkit support is available. */
2380 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2381 {
2382 /* Allocate a dummy window if not already done. */
2383 if (NILP (f->menu_bar_window))
2384 {
2385 f->menu_bar_window = make_window ();
2386 w = XWINDOW (f->menu_bar_window);
2387 XSETFRAME (w->frame, f);
2388 w->pseudo_window_p = 1;
2389 }
2390 else
2391 w = XWINDOW (f->menu_bar_window);
2392
2393 /* Set window dimensions to frame dimensions and allocate or
2394 adjust glyph matrices of W. */
2395 XSETFASTINT (w->top_line, 0);
2396 XSETFASTINT (w->left_col, 0);
2397 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2398 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2399 allocate_matrices_for_window_redisplay (w);
2400 }
2401 #endif /* not USE_X_TOOLKIT */
2402
2403 #ifndef USE_GTK
2404 /* Allocate/ reallocate matrices of the tool bar window. If we
2405 don't have a tool bar window yet, make one. */
2406 if (NILP (f->tool_bar_window))
2407 {
2408 f->tool_bar_window = make_window ();
2409 w = XWINDOW (f->tool_bar_window);
2410 XSETFRAME (w->frame, f);
2411 w->pseudo_window_p = 1;
2412 }
2413 else
2414 w = XWINDOW (f->tool_bar_window);
2415
2416 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2417 XSETFASTINT (w->left_col, 0);
2418 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2419 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2420 allocate_matrices_for_window_redisplay (w);
2421 #endif
2422 }
2423
2424
2425 /* Adjust/ allocate message buffer of frame F.
2426
2427 Note that the message buffer is never freed. Since I could not
2428 find a free in 19.34, I assume that freeing it would be
2429 problematic in some way and don't do it either.
2430
2431 (Implementation note: It should be checked if we can free it
2432 eventually without causing trouble). */
2433
2434 static void
2435 adjust_frame_message_buffer (f)
2436 struct frame *f;
2437 {
2438 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2439
2440 if (FRAME_MESSAGE_BUF (f))
2441 {
2442 char *buffer = FRAME_MESSAGE_BUF (f);
2443 char *new_buffer = (char *) xrealloc (buffer, size);
2444 FRAME_MESSAGE_BUF (f) = new_buffer;
2445 }
2446 else
2447 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2448 }
2449
2450
2451 /* Re-allocate buffer for decode_mode_spec on frame F. */
2452
2453 static void
2454 adjust_decode_mode_spec_buffer (f)
2455 struct frame *f;
2456 {
2457 f->decode_mode_spec_buffer
2458 = (char *) xrealloc (f->decode_mode_spec_buffer,
2459 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2460 }
2461
2462
2463 \f
2464 /**********************************************************************
2465 Freeing Glyph Matrices
2466 **********************************************************************/
2467
2468 /* Free glyph memory for a frame F. F may be null. This function can
2469 be called for the same frame more than once. The root window of
2470 F may be nil when this function is called. This is the case when
2471 the function is called when F is destroyed. */
2472
2473 void
2474 free_glyphs (f)
2475 struct frame *f;
2476 {
2477 if (f && f->glyphs_initialized_p)
2478 {
2479 /* Block interrupt input so that we don't get surprised by an X
2480 event while we're in an inconsistent state. */
2481 BLOCK_INPUT;
2482 f->glyphs_initialized_p = 0;
2483
2484 /* Release window sub-matrices. */
2485 if (!NILP (f->root_window))
2486 free_window_matrices (XWINDOW (f->root_window));
2487
2488 /* Free the dummy window for menu bars without X toolkit and its
2489 glyph matrices. */
2490 if (!NILP (f->menu_bar_window))
2491 {
2492 struct window *w = XWINDOW (f->menu_bar_window);
2493 free_glyph_matrix (w->desired_matrix);
2494 free_glyph_matrix (w->current_matrix);
2495 w->desired_matrix = w->current_matrix = NULL;
2496 f->menu_bar_window = Qnil;
2497 }
2498
2499 /* Free the tool bar window and its glyph matrices. */
2500 if (!NILP (f->tool_bar_window))
2501 {
2502 struct window *w = XWINDOW (f->tool_bar_window);
2503 free_glyph_matrix (w->desired_matrix);
2504 free_glyph_matrix (w->current_matrix);
2505 w->desired_matrix = w->current_matrix = NULL;
2506 f->tool_bar_window = Qnil;
2507 }
2508
2509 /* Release frame glyph matrices. Reset fields to zero in
2510 case we are called a second time. */
2511 if (f->desired_matrix)
2512 {
2513 free_glyph_matrix (f->desired_matrix);
2514 free_glyph_matrix (f->current_matrix);
2515 f->desired_matrix = f->current_matrix = NULL;
2516 }
2517
2518 /* Release glyph pools. */
2519 if (f->desired_pool)
2520 {
2521 free_glyph_pool (f->desired_pool);
2522 free_glyph_pool (f->current_pool);
2523 f->desired_pool = f->current_pool = NULL;
2524 }
2525
2526 UNBLOCK_INPUT;
2527 }
2528 }
2529
2530
2531 /* Free glyph sub-matrices in the window tree rooted at W. This
2532 function may be called with a null pointer, and it may be called on
2533 the same tree more than once. */
2534
2535 void
2536 free_window_matrices (w)
2537 struct window *w;
2538 {
2539 while (w)
2540 {
2541 if (!NILP (w->hchild))
2542 free_window_matrices (XWINDOW (w->hchild));
2543 else if (!NILP (w->vchild))
2544 free_window_matrices (XWINDOW (w->vchild));
2545 else
2546 {
2547 /* This is a leaf window. Free its memory and reset fields
2548 to zero in case this function is called a second time for
2549 W. */
2550 free_glyph_matrix (w->current_matrix);
2551 free_glyph_matrix (w->desired_matrix);
2552 w->current_matrix = w->desired_matrix = NULL;
2553 }
2554
2555 /* Next window on same level. */
2556 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2557 }
2558 }
2559
2560
2561 /* Check glyph memory leaks. This function is called from
2562 shut_down_emacs. Note that frames are not destroyed when Emacs
2563 exits. We therefore free all glyph memory for all active frames
2564 explicitly and check that nothing is left allocated. */
2565
2566 void
2567 check_glyph_memory ()
2568 {
2569 Lisp_Object tail, frame;
2570
2571 /* Free glyph memory for all frames. */
2572 FOR_EACH_FRAME (tail, frame)
2573 free_glyphs (XFRAME (frame));
2574
2575 /* Check that nothing is left allocated. */
2576 if (glyph_matrix_count)
2577 abort ();
2578 if (glyph_pool_count)
2579 abort ();
2580 }
2581
2582
2583 \f
2584 /**********************************************************************
2585 Building a Frame Matrix
2586 **********************************************************************/
2587
2588 /* Most of the redisplay code works on glyph matrices attached to
2589 windows. This is a good solution most of the time, but it is not
2590 suitable for terminal code. Terminal output functions cannot rely
2591 on being able to set an arbitrary terminal window. Instead they
2592 must be provided with a view of the whole frame, i.e. the whole
2593 screen. We build such a view by constructing a frame matrix from
2594 window matrices in this section.
2595
2596 Windows that must be updated have their must_be_update_p flag set.
2597 For all such windows, their desired matrix is made part of the
2598 desired frame matrix. For other windows, their current matrix is
2599 made part of the desired frame matrix.
2600
2601 +-----------------+----------------+
2602 | desired | desired |
2603 | | |
2604 +-----------------+----------------+
2605 | current |
2606 | |
2607 +----------------------------------+
2608
2609 Desired window matrices can be made part of the frame matrix in a
2610 cheap way: We exploit the fact that the desired frame matrix and
2611 desired window matrices share their glyph memory. This is not
2612 possible for current window matrices. Their glyphs are copied to
2613 the desired frame matrix. The latter is equivalent to
2614 preserve_other_columns in the old redisplay.
2615
2616 Used glyphs counters for frame matrix rows are the result of adding
2617 up glyph lengths of the window matrices. A line in the frame
2618 matrix is enabled, if a corresponding line in a window matrix is
2619 enabled.
2620
2621 After building the desired frame matrix, it will be passed to
2622 terminal code, which will manipulate both the desired and current
2623 frame matrix. Changes applied to the frame's current matrix have
2624 to be visible in current window matrices afterwards, of course.
2625
2626 This problem is solved like this:
2627
2628 1. Window and frame matrices share glyphs. Window matrices are
2629 constructed in a way that their glyph contents ARE the glyph
2630 contents needed in a frame matrix. Thus, any modification of
2631 glyphs done in terminal code will be reflected in window matrices
2632 automatically.
2633
2634 2. Exchanges of rows in a frame matrix done by terminal code are
2635 intercepted by hook functions so that corresponding row operations
2636 on window matrices can be performed. This is necessary because we
2637 use pointers to glyphs in glyph row structures. To satisfy the
2638 assumption of point 1 above that glyphs are updated implicitly in
2639 window matrices when they are manipulated via the frame matrix,
2640 window and frame matrix must of course agree where to find the
2641 glyphs for their rows. Possible manipulations that must be
2642 mirrored are assignments of rows of the desired frame matrix to the
2643 current frame matrix and scrolling the current frame matrix. */
2644
2645 /* Build frame F's desired matrix from window matrices. Only windows
2646 which have the flag must_be_updated_p set have to be updated. Menu
2647 bar lines of a frame are not covered by window matrices, so make
2648 sure not to touch them in this function. */
2649
2650 static void
2651 build_frame_matrix (f)
2652 struct frame *f;
2653 {
2654 int i;
2655
2656 /* F must have a frame matrix when this function is called. */
2657 xassert (!FRAME_WINDOW_P (f));
2658
2659 /* Clear all rows in the frame matrix covered by window matrices.
2660 Menu bar lines are not covered by windows. */
2661 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2662 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2663
2664 /* Build the matrix by walking the window tree. */
2665 build_frame_matrix_from_window_tree (f->desired_matrix,
2666 XWINDOW (FRAME_ROOT_WINDOW (f)));
2667 }
2668
2669
2670 /* Walk a window tree, building a frame matrix MATRIX from window
2671 matrices. W is the root of a window tree. */
2672
2673 static void
2674 build_frame_matrix_from_window_tree (matrix, w)
2675 struct glyph_matrix *matrix;
2676 struct window *w;
2677 {
2678 while (w)
2679 {
2680 if (!NILP (w->hchild))
2681 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2682 else if (!NILP (w->vchild))
2683 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2684 else
2685 build_frame_matrix_from_leaf_window (matrix, w);
2686
2687 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2688 }
2689 }
2690
2691
2692 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2693 desired frame matrix built. W is a leaf window whose desired or
2694 current matrix is to be added to FRAME_MATRIX. W's flag
2695 must_be_updated_p determines which matrix it contributes to
2696 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2697 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2698 Adding a desired matrix means setting up used counters and such in
2699 frame rows, while adding a current window matrix to FRAME_MATRIX
2700 means copying glyphs. The latter case corresponds to
2701 preserve_other_columns in the old redisplay. */
2702
2703 static void
2704 build_frame_matrix_from_leaf_window (frame_matrix, w)
2705 struct glyph_matrix *frame_matrix;
2706 struct window *w;
2707 {
2708 struct glyph_matrix *window_matrix;
2709 int window_y, frame_y;
2710 /* If non-zero, a glyph to insert at the right border of W. */
2711 GLYPH right_border_glyph = 0;
2712
2713 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2714 if (w->must_be_updated_p)
2715 {
2716 window_matrix = w->desired_matrix;
2717
2718 /* Decide whether we want to add a vertical border glyph. */
2719 if (!WINDOW_RIGHTMOST_P (w))
2720 {
2721 struct Lisp_Char_Table *dp = window_display_table (w);
2722 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2723 ? XINT (DISP_BORDER_GLYPH (dp))
2724 : '|');
2725 }
2726 }
2727 else
2728 window_matrix = w->current_matrix;
2729
2730 /* For all rows in the window matrix and corresponding rows in the
2731 frame matrix. */
2732 window_y = 0;
2733 frame_y = window_matrix->matrix_y;
2734 while (window_y < window_matrix->nrows)
2735 {
2736 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2737 struct glyph_row *window_row = window_matrix->rows + window_y;
2738 int current_row_p = window_matrix == w->current_matrix;
2739
2740 /* Fill up the frame row with spaces up to the left margin of the
2741 window row. */
2742 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2743
2744 /* Fill up areas in the window matrix row with spaces. */
2745 fill_up_glyph_row_with_spaces (window_row);
2746
2747 /* If only part of W's desired matrix has been built, and
2748 window_row wasn't displayed, use the corresponding current
2749 row instead. */
2750 if (window_matrix == w->desired_matrix
2751 && !window_row->enabled_p)
2752 {
2753 window_row = w->current_matrix->rows + window_y;
2754 current_row_p = 1;
2755 }
2756
2757 if (current_row_p)
2758 {
2759 /* Copy window row to frame row. */
2760 bcopy (window_row->glyphs[0],
2761 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2762 window_matrix->matrix_w * sizeof (struct glyph));
2763 }
2764 else
2765 {
2766 xassert (window_row->enabled_p);
2767
2768 /* Only when a desired row has been displayed, we want
2769 the corresponding frame row to be updated. */
2770 frame_row->enabled_p = 1;
2771
2772 /* Maybe insert a vertical border between horizontally adjacent
2773 windows. */
2774 if (right_border_glyph)
2775 {
2776 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2777 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2778 }
2779
2780 /* Window row window_y must be a slice of frame row
2781 frame_y. */
2782 xassert (glyph_row_slice_p (window_row, frame_row));
2783
2784 /* If rows are in sync, we don't have to copy glyphs because
2785 frame and window share glyphs. */
2786
2787 #if GLYPH_DEBUG
2788 strcpy (w->current_matrix->method, w->desired_matrix->method);
2789 add_window_display_history (w, w->current_matrix->method, 0);
2790 #endif
2791 }
2792
2793 /* Set number of used glyphs in the frame matrix. Since we fill
2794 up with spaces, and visit leaf windows from left to right it
2795 can be done simply. */
2796 frame_row->used[TEXT_AREA]
2797 = window_matrix->matrix_x + window_matrix->matrix_w;
2798
2799 /* Next row. */
2800 ++window_y;
2801 ++frame_y;
2802 }
2803 }
2804
2805
2806 /* Add spaces to a glyph row ROW in a window matrix.
2807
2808 Each row has the form:
2809
2810 +---------+-----------------------------+------------+
2811 | left | text | right |
2812 +---------+-----------------------------+------------+
2813
2814 Left and right marginal areas are optional. This function adds
2815 spaces to areas so that there are no empty holes between areas.
2816 In other words: If the right area is not empty, the text area
2817 is filled up with spaces up to the right area. If the text area
2818 is not empty, the left area is filled up.
2819
2820 To be called for frame-based redisplay, only. */
2821
2822 static void
2823 fill_up_glyph_row_with_spaces (row)
2824 struct glyph_row *row;
2825 {
2826 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2827 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2828 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2829 }
2830
2831
2832 /* Fill area AREA of glyph row ROW with spaces. To be called for
2833 frame-based redisplay only. */
2834
2835 static void
2836 fill_up_glyph_row_area_with_spaces (row, area)
2837 struct glyph_row *row;
2838 int area;
2839 {
2840 if (row->glyphs[area] < row->glyphs[area + 1])
2841 {
2842 struct glyph *end = row->glyphs[area + 1];
2843 struct glyph *text = row->glyphs[area] + row->used[area];
2844
2845 while (text < end)
2846 *text++ = space_glyph;
2847 row->used[area] = text - row->glyphs[area];
2848 }
2849 }
2850
2851
2852 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2853 reached. In frame matrices only one area, TEXT_AREA, is used. */
2854
2855 static void
2856 fill_up_frame_row_with_spaces (row, upto)
2857 struct glyph_row *row;
2858 int upto;
2859 {
2860 int i = row->used[TEXT_AREA];
2861 struct glyph *glyph = row->glyphs[TEXT_AREA];
2862
2863 while (i < upto)
2864 glyph[i++] = space_glyph;
2865
2866 row->used[TEXT_AREA] = i;
2867 }
2868
2869
2870 \f
2871 /**********************************************************************
2872 Mirroring operations on frame matrices in window matrices
2873 **********************************************************************/
2874
2875 /* Set frame being updated via frame-based redisplay to F. This
2876 function must be called before updates to make explicit that we are
2877 working on frame matrices or not. */
2878
2879 static INLINE void
2880 set_frame_matrix_frame (f)
2881 struct frame *f;
2882 {
2883 frame_matrix_frame = f;
2884 }
2885
2886
2887 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2888 DESIRED_MATRIX is the desired matrix corresponding to
2889 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2890 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2891 frame_matrix_frame is non-null, this indicates that the exchange is
2892 done in frame matrices, and that we have to perform analogous
2893 operations in window matrices of frame_matrix_frame. */
2894
2895 static INLINE void
2896 make_current (desired_matrix, current_matrix, row)
2897 struct glyph_matrix *desired_matrix, *current_matrix;
2898 int row;
2899 {
2900 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2901 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2902 int mouse_face_p = current_row->mouse_face_p;
2903
2904 /* Do current_row = desired_row. This exchanges glyph pointers
2905 between both rows, and does a structure assignment otherwise. */
2906 assign_row (current_row, desired_row);
2907
2908 /* Enable current_row to mark it as valid. */
2909 current_row->enabled_p = 1;
2910 current_row->mouse_face_p = mouse_face_p;
2911
2912 /* If we are called on frame matrices, perform analogous operations
2913 for window matrices. */
2914 if (frame_matrix_frame)
2915 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2916 }
2917
2918
2919 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2920 W's frame which has been made current (by swapping pointers between
2921 current and desired matrix). Perform analogous operations in the
2922 matrices of leaf windows in the window tree rooted at W. */
2923
2924 static void
2925 mirror_make_current (w, frame_row)
2926 struct window *w;
2927 int frame_row;
2928 {
2929 while (w)
2930 {
2931 if (!NILP (w->hchild))
2932 mirror_make_current (XWINDOW (w->hchild), frame_row);
2933 else if (!NILP (w->vchild))
2934 mirror_make_current (XWINDOW (w->vchild), frame_row);
2935 else
2936 {
2937 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2938 here because the checks performed in debug mode there
2939 will not allow the conversion. */
2940 int row = frame_row - w->desired_matrix->matrix_y;
2941
2942 /* If FRAME_ROW is within W, assign the desired row to the
2943 current row (exchanging glyph pointers). */
2944 if (row >= 0 && row < w->desired_matrix->matrix_h)
2945 {
2946 struct glyph_row *current_row
2947 = MATRIX_ROW (w->current_matrix, row);
2948 struct glyph_row *desired_row
2949 = MATRIX_ROW (w->desired_matrix, row);
2950
2951 if (desired_row->enabled_p)
2952 assign_row (current_row, desired_row);
2953 else
2954 swap_glyph_pointers (desired_row, current_row);
2955 current_row->enabled_p = 1;
2956 }
2957 }
2958
2959 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2960 }
2961 }
2962
2963
2964 /* Perform row dance after scrolling. We are working on the range of
2965 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2966 including) in MATRIX. COPY_FROM is a vector containing, for each
2967 row I in the range 0 <= I < NLINES, the index of the original line
2968 to move to I. This index is relative to the row range, i.e. 0 <=
2969 index < NLINES. RETAINED_P is a vector containing zero for each
2970 row 0 <= I < NLINES which is empty.
2971
2972 This function is called from do_scrolling and do_direct_scrolling. */
2973
2974 void
2975 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2976 retained_p)
2977 struct glyph_matrix *matrix;
2978 int unchanged_at_top, nlines;
2979 int *copy_from;
2980 char *retained_p;
2981 {
2982 /* A copy of original rows. */
2983 struct glyph_row *old_rows;
2984
2985 /* Rows to assign to. */
2986 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2987
2988 int i;
2989
2990 /* Make a copy of the original rows. */
2991 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2992 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2993
2994 /* Assign new rows, maybe clear lines. */
2995 for (i = 0; i < nlines; ++i)
2996 {
2997 int enabled_before_p = new_rows[i].enabled_p;
2998
2999 xassert (i + unchanged_at_top < matrix->nrows);
3000 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3001 new_rows[i] = old_rows[copy_from[i]];
3002 new_rows[i].enabled_p = enabled_before_p;
3003
3004 /* RETAINED_P is zero for empty lines. */
3005 if (!retained_p[copy_from[i]])
3006 new_rows[i].enabled_p = 0;
3007 }
3008
3009 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3010 if (frame_matrix_frame)
3011 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3012 unchanged_at_top, nlines, copy_from, retained_p);
3013 }
3014
3015
3016 /* Synchronize glyph pointers in the current matrix of window W with
3017 the current frame matrix. */
3018
3019 static void
3020 sync_window_with_frame_matrix_rows (w)
3021 struct window *w;
3022 {
3023 struct frame *f = XFRAME (w->frame);
3024 struct glyph_row *window_row, *window_row_end, *frame_row;
3025 int left, right, x, width;
3026
3027 /* Preconditions: W must be a leaf window on a tty frame. */
3028 xassert (NILP (w->hchild) && NILP (w->vchild));
3029 xassert (!FRAME_WINDOW_P (f));
3030
3031 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3032 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3033 x = w->current_matrix->matrix_x;
3034 width = w->current_matrix->matrix_w;
3035
3036 window_row = w->current_matrix->rows;
3037 window_row_end = window_row + w->current_matrix->nrows;
3038 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3039
3040 for (; window_row < window_row_end; ++window_row, ++frame_row)
3041 {
3042 window_row->glyphs[LEFT_MARGIN_AREA]
3043 = frame_row->glyphs[0] + x;
3044 window_row->glyphs[TEXT_AREA]
3045 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3046 window_row->glyphs[LAST_AREA]
3047 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3048 window_row->glyphs[RIGHT_MARGIN_AREA]
3049 = window_row->glyphs[LAST_AREA] - right;
3050 }
3051 }
3052
3053
3054 /* Return the window in the window tree rooted in W containing frame
3055 row ROW. Value is null if none is found. */
3056
3057 struct window *
3058 frame_row_to_window (w, row)
3059 struct window *w;
3060 int row;
3061 {
3062 struct window *found = NULL;
3063
3064 while (w && !found)
3065 {
3066 if (!NILP (w->hchild))
3067 found = frame_row_to_window (XWINDOW (w->hchild), row);
3068 else if (!NILP (w->vchild))
3069 found = frame_row_to_window (XWINDOW (w->vchild), row);
3070 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3071 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3072 found = w;
3073
3074 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3075 }
3076
3077 return found;
3078 }
3079
3080
3081 /* Perform a line dance in the window tree rooted at W, after
3082 scrolling a frame matrix in mirrored_line_dance.
3083
3084 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3085 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3086 COPY_FROM is a vector containing, for each row I in the range 0 <=
3087 I < NLINES, the index of the original line to move to I. This
3088 index is relative to the row range, i.e. 0 <= index < NLINES.
3089 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3090 which is empty. */
3091
3092 static void
3093 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3094 struct window *w;
3095 int unchanged_at_top, nlines;
3096 int *copy_from;
3097 char *retained_p;
3098 {
3099 while (w)
3100 {
3101 if (!NILP (w->hchild))
3102 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3103 nlines, copy_from, retained_p);
3104 else if (!NILP (w->vchild))
3105 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3106 nlines, copy_from, retained_p);
3107 else
3108 {
3109 /* W is a leaf window, and we are working on its current
3110 matrix m. */
3111 struct glyph_matrix *m = w->current_matrix;
3112 int i, sync_p = 0;
3113 struct glyph_row *old_rows;
3114
3115 /* Make a copy of the original rows of matrix m. */
3116 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3117 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3118
3119 for (i = 0; i < nlines; ++i)
3120 {
3121 /* Frame relative line assigned to. */
3122 int frame_to = i + unchanged_at_top;
3123
3124 /* Frame relative line assigned. */
3125 int frame_from = copy_from[i] + unchanged_at_top;
3126
3127 /* Window relative line assigned to. */
3128 int window_to = frame_to - m->matrix_y;
3129
3130 /* Window relative line assigned. */
3131 int window_from = frame_from - m->matrix_y;
3132
3133 /* Is assigned line inside window? */
3134 int from_inside_window_p
3135 = window_from >= 0 && window_from < m->matrix_h;
3136
3137 /* Is assigned to line inside window? */
3138 int to_inside_window_p
3139 = window_to >= 0 && window_to < m->matrix_h;
3140
3141 if (from_inside_window_p && to_inside_window_p)
3142 {
3143 /* Enabled setting before assignment. */
3144 int enabled_before_p;
3145
3146 /* Do the assignment. The enabled_p flag is saved
3147 over the assignment because the old redisplay did
3148 that. */
3149 enabled_before_p = m->rows[window_to].enabled_p;
3150 m->rows[window_to] = old_rows[window_from];
3151 m->rows[window_to].enabled_p = enabled_before_p;
3152
3153 /* If frame line is empty, window line is empty, too. */
3154 if (!retained_p[copy_from[i]])
3155 m->rows[window_to].enabled_p = 0;
3156 }
3157 else if (to_inside_window_p)
3158 {
3159 /* A copy between windows. This is an infrequent
3160 case not worth optimizing. */
3161 struct frame *f = XFRAME (w->frame);
3162 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3163 struct window *w2;
3164 struct glyph_matrix *m2;
3165 int m2_from;
3166
3167 w2 = frame_row_to_window (root, frame_to);
3168 m2 = w2->current_matrix;
3169 m2_from = frame_from - m2->matrix_y;
3170 copy_row_except_pointers (m->rows + window_to,
3171 m2->rows + m2_from);
3172
3173 /* If frame line is empty, window line is empty, too. */
3174 if (!retained_p[copy_from[i]])
3175 m->rows[window_to].enabled_p = 0;
3176 sync_p = 1;
3177 }
3178 else if (from_inside_window_p)
3179 sync_p = 1;
3180 }
3181
3182 /* If there was a copy between windows, make sure glyph
3183 pointers are in sync with the frame matrix. */
3184 if (sync_p)
3185 sync_window_with_frame_matrix_rows (w);
3186
3187 /* Check that no pointers are lost. */
3188 CHECK_MATRIX (m);
3189 }
3190
3191 /* Next window on same level. */
3192 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3193 }
3194 }
3195
3196
3197 #if GLYPH_DEBUG
3198
3199 /* Check that window and frame matrices agree about their
3200 understanding where glyphs of the rows are to find. For each
3201 window in the window tree rooted at W, check that rows in the
3202 matrices of leaf window agree with their frame matrices about
3203 glyph pointers. */
3204
3205 void
3206 check_window_matrix_pointers (w)
3207 struct window *w;
3208 {
3209 while (w)
3210 {
3211 if (!NILP (w->hchild))
3212 check_window_matrix_pointers (XWINDOW (w->hchild));
3213 else if (!NILP (w->vchild))
3214 check_window_matrix_pointers (XWINDOW (w->vchild));
3215 else
3216 {
3217 struct frame *f = XFRAME (w->frame);
3218 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3219 check_matrix_pointers (w->current_matrix, f->current_matrix);
3220 }
3221
3222 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3223 }
3224 }
3225
3226
3227 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3228 a window and FRAME_MATRIX is the corresponding frame matrix. For
3229 each row in WINDOW_MATRIX check that it's a slice of the
3230 corresponding frame row. If it isn't, abort. */
3231
3232 static void
3233 check_matrix_pointers (window_matrix, frame_matrix)
3234 struct glyph_matrix *window_matrix, *frame_matrix;
3235 {
3236 /* Row number in WINDOW_MATRIX. */
3237 int i = 0;
3238
3239 /* Row number corresponding to I in FRAME_MATRIX. */
3240 int j = window_matrix->matrix_y;
3241
3242 /* For all rows check that the row in the window matrix is a
3243 slice of the row in the frame matrix. If it isn't we didn't
3244 mirror an operation on the frame matrix correctly. */
3245 while (i < window_matrix->nrows)
3246 {
3247 if (!glyph_row_slice_p (window_matrix->rows + i,
3248 frame_matrix->rows + j))
3249 abort ();
3250 ++i, ++j;
3251 }
3252 }
3253
3254 #endif /* GLYPH_DEBUG != 0 */
3255
3256
3257 \f
3258 /**********************************************************************
3259 VPOS and HPOS translations
3260 **********************************************************************/
3261
3262 #if GLYPH_DEBUG
3263
3264 /* Translate vertical position VPOS which is relative to window W to a
3265 vertical position relative to W's frame. */
3266
3267 static int
3268 window_to_frame_vpos (w, vpos)
3269 struct window *w;
3270 int vpos;
3271 {
3272 struct frame *f = XFRAME (w->frame);
3273
3274 xassert (!FRAME_WINDOW_P (f));
3275 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3276 vpos += WINDOW_TOP_EDGE_LINE (w);
3277 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3278 return vpos;
3279 }
3280
3281
3282 /* Translate horizontal position HPOS which is relative to window W to
3283 a horizontal position relative to W's frame. */
3284
3285 static int
3286 window_to_frame_hpos (w, hpos)
3287 struct window *w;
3288 int hpos;
3289 {
3290 struct frame *f = XFRAME (w->frame);
3291
3292 xassert (!FRAME_WINDOW_P (f));
3293 hpos += WINDOW_LEFT_EDGE_COL (w);
3294 return hpos;
3295 }
3296
3297 #endif /* GLYPH_DEBUG */
3298
3299
3300 \f
3301 /**********************************************************************
3302 Redrawing Frames
3303 **********************************************************************/
3304
3305 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3306 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3307 (frame)
3308 Lisp_Object frame;
3309 {
3310 struct frame *f;
3311
3312 CHECK_LIVE_FRAME (frame);
3313 f = XFRAME (frame);
3314
3315 /* Ignore redraw requests, if frame has no glyphs yet.
3316 (Implementation note: It still has to be checked why we are
3317 called so early here). */
3318 if (!glyphs_initialized_initially_p)
3319 return Qnil;
3320
3321 update_begin (f);
3322 if (FRAME_MSDOS_P (f))
3323 set_terminal_modes ();
3324 clear_frame ();
3325 clear_current_matrices (f);
3326 update_end (f);
3327 fflush (stdout);
3328 windows_or_buffers_changed++;
3329 /* Mark all windows as inaccurate, so that every window will have
3330 its redisplay done. */
3331 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3332 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3333 f->garbaged = 0;
3334 return Qnil;
3335 }
3336
3337
3338 /* Redraw frame F. This is nothing more than a call to the Lisp
3339 function redraw-frame. */
3340
3341 void
3342 redraw_frame (f)
3343 struct frame *f;
3344 {
3345 Lisp_Object frame;
3346 XSETFRAME (frame, f);
3347 Fredraw_frame (frame);
3348 }
3349
3350
3351 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3352 doc: /* Clear and redisplay all visible frames. */)
3353 ()
3354 {
3355 Lisp_Object tail, frame;
3356
3357 FOR_EACH_FRAME (tail, frame)
3358 if (FRAME_VISIBLE_P (XFRAME (frame)))
3359 Fredraw_frame (frame);
3360
3361 return Qnil;
3362 }
3363
3364
3365 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3366 visible frames marked as garbaged. */
3367
3368 void
3369 redraw_garbaged_frames ()
3370 {
3371 Lisp_Object tail, frame;
3372
3373 FOR_EACH_FRAME (tail, frame)
3374 if (FRAME_VISIBLE_P (XFRAME (frame))
3375 && FRAME_GARBAGED_P (XFRAME (frame)))
3376 Fredraw_frame (frame);
3377 }
3378
3379
3380 \f
3381 /***********************************************************************
3382 Direct Operations
3383 ***********************************************************************/
3384
3385 /* Try to update display and current glyph matrix directly.
3386
3387 This function is called after a character G has been inserted into
3388 current_buffer. It tries to update the current glyph matrix and
3389 perform appropriate screen output to reflect the insertion. If it
3390 succeeds, the global flag redisplay_performed_directly_p will be
3391 set to 1, and thereby prevent the more costly general redisplay
3392 from running (see redisplay_internal).
3393
3394 This function is not called for `hairy' character insertions.
3395 In particular, it is not called when after or before change
3396 functions exist, like they are used by font-lock. See keyboard.c
3397 for details where this function is called. */
3398
3399 int
3400 direct_output_for_insert (g)
3401 int g;
3402 {
3403 register struct frame *f = SELECTED_FRAME ();
3404 struct window *w = XWINDOW (selected_window);
3405 struct it it, it2;
3406 struct glyph_row *glyph_row;
3407 struct glyph *glyphs, *glyph, *end;
3408 int n;
3409 /* Non-null means that redisplay of W is based on window matrices. */
3410 int window_redisplay_p = FRAME_WINDOW_P (f);
3411 /* Non-null means we are in overwrite mode. */
3412 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3413 int added_width;
3414 struct text_pos pos;
3415 int delta, delta_bytes;
3416
3417 /* Not done directly. */
3418 redisplay_performed_directly_p = 0;
3419
3420 /* Quickly give up for some common cases. */
3421 if (cursor_in_echo_area
3422 /* Give up if fonts have changed. */
3423 || fonts_changed_p
3424 /* Give up if face attributes have been changed. */
3425 || face_change_count
3426 /* Give up if cursor position not really known. */
3427 || !display_completed
3428 /* Give up if buffer appears in two places. */
3429 || buffer_shared > 1
3430 /* Give up if currently displaying a message instead of the
3431 minibuffer contents. */
3432 || (EQ (selected_window, minibuf_window)
3433 && EQ (minibuf_window, echo_area_window))
3434 /* Give up for hscrolled mini-buffer because display of the prompt
3435 is handled specially there (see display_line). */
3436 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3437 /* Give up if overwriting in the middle of a line. */
3438 || (overwrite_p
3439 && PT != ZV
3440 && FETCH_BYTE (PT) != '\n')
3441 /* Give up for tabs and line ends. */
3442 || g == '\t'
3443 || g == '\n'
3444 || g == '\r'
3445 /* Give up if unable to display the cursor in the window. */
3446 || w->cursor.vpos < 0
3447 /* Give up if we are showing a message or just cleared the message
3448 because we might need to resize the echo area window. */
3449 || !NILP (echo_area_buffer[0])
3450 || !NILP (echo_area_buffer[1])
3451 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3452 /* Can't do it in a continued line because continuation
3453 lines would change. */
3454 (glyph_row->continued_p
3455 || glyph_row->exact_window_width_line_p
3456 /* Can't use this method if the line overlaps others or is
3457 overlapped by others because these other lines would
3458 have to be redisplayed. */
3459 || glyph_row->overlapping_p
3460 || glyph_row->overlapped_p))
3461 /* Can't do it for partial width windows on terminal frames
3462 because we can't clear to eol in such a window. */
3463 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3464 return 0;
3465
3466 /* If we can't insert glyphs, we can use this method only
3467 at the end of a line. */
3468 if (!char_ins_del_ok)
3469 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3470 return 0;
3471
3472 /* Set up a display iterator structure for W. Glyphs will be
3473 produced in scratch_glyph_row. Current position is W's cursor
3474 position. */
3475 clear_glyph_row (&scratch_glyph_row);
3476 SET_TEXT_POS (pos, PT, PT_BYTE);
3477 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3478 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3479 DEFAULT_FACE_ID);
3480
3481 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3482 if (glyph_row->mouse_face_p)
3483 return 0;
3484
3485 /* Give up if highlighting trailing whitespace and we have trailing
3486 whitespace in glyph_row. We would have to remove the trailing
3487 whitespace face in that case. */
3488 if (!NILP (Vshow_trailing_whitespace)
3489 && glyph_row->used[TEXT_AREA])
3490 {
3491 struct glyph *last;
3492
3493 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3494 if (last->type == STRETCH_GLYPH
3495 || (last->type == CHAR_GLYPH
3496 && last->u.ch == ' '))
3497 return 0;
3498 }
3499
3500 /* Give up if there are overlay strings at pos. This would fail
3501 if the overlay string has newlines in it. */
3502 if (STRINGP (it.string))
3503 return 0;
3504
3505 it.hpos = w->cursor.hpos;
3506 it.vpos = w->cursor.vpos;
3507 it.current_x = w->cursor.x + it.first_visible_x;
3508 it.current_y = w->cursor.y;
3509 it.end_charpos = PT;
3510 it.stop_charpos = min (PT, it.stop_charpos);
3511 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3512
3513 /* More than one display element may be returned for PT - 1 if
3514 (i) it's a control character which is translated into `\003' or
3515 `^C', or (ii) it has a display table entry, or (iii) it's a
3516 combination of both. */
3517 delta = delta_bytes = 0;
3518 while (get_next_display_element (&it))
3519 {
3520 PRODUCE_GLYPHS (&it);
3521
3522 /* Give up if glyph doesn't fit completely on the line. */
3523 if (it.current_x >= it.last_visible_x)
3524 return 0;
3525
3526 /* Give up if new glyph has different ascent or descent than
3527 the original row, or if it is not a character glyph. */
3528 if (glyph_row->ascent != it.ascent
3529 || glyph_row->height != it.ascent + it.descent
3530 || glyph_row->phys_ascent != it.phys_ascent
3531 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3532 || it.what != IT_CHARACTER)
3533 return 0;
3534
3535 delta += 1;
3536 delta_bytes += it.len;
3537 set_iterator_to_next (&it, 1);
3538 }
3539
3540 /* Give up if we hit the right edge of the window. We would have
3541 to insert truncation or continuation glyphs. */
3542 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3543 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3544 return 0;
3545
3546 /* Give up if there is a \t following in the line. */
3547 it2 = it;
3548 it2.end_charpos = ZV;
3549 it2.stop_charpos = min (it2.stop_charpos, ZV);
3550 while (get_next_display_element (&it2)
3551 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3552 {
3553 if (it2.c == '\t')
3554 return 0;
3555 set_iterator_to_next (&it2, 1);
3556 }
3557
3558 /* Number of new glyphs produced. */
3559 n = it.glyph_row->used[TEXT_AREA];
3560
3561 /* Start and end of glyphs in original row. */
3562 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3563 end = glyph_row->glyphs[1 + TEXT_AREA];
3564
3565 /* Make room for new glyphs, then insert them. */
3566 xassert (end - glyphs - n >= 0);
3567 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3568 (end - glyphs - n) * sizeof (*end));
3569 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3570 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3571 end - glyph_row->glyphs[TEXT_AREA]);
3572
3573 /* Compute new line width. */
3574 glyph = glyph_row->glyphs[TEXT_AREA];
3575 end = glyph + glyph_row->used[TEXT_AREA];
3576 glyph_row->pixel_width = glyph_row->x;
3577 while (glyph < end)
3578 {
3579 glyph_row->pixel_width += glyph->pixel_width;
3580 ++glyph;
3581 }
3582
3583 /* Increment buffer positions for glyphs following the newly
3584 inserted ones. */
3585 for (glyph = glyphs + n; glyph < end; ++glyph)
3586 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3587 glyph->charpos += delta;
3588
3589 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3590 {
3591 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3592 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3593 }
3594
3595 /* Adjust positions in lines following the one we are in. */
3596 increment_matrix_positions (w->current_matrix,
3597 w->cursor.vpos + 1,
3598 w->current_matrix->nrows,
3599 delta, delta_bytes);
3600
3601 glyph_row->contains_overlapping_glyphs_p
3602 |= it.glyph_row->contains_overlapping_glyphs_p;
3603
3604 glyph_row->displays_text_p = 1;
3605 w->window_end_vpos = make_number (max (w->cursor.vpos,
3606 XFASTINT (w->window_end_vpos)));
3607
3608 if (!NILP (Vshow_trailing_whitespace))
3609 highlight_trailing_whitespace (it.f, glyph_row);
3610
3611 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3612 In the middle, we have to insert glyphs. Note that this is now
3613 implemented for X frames. The implementation uses updated_window
3614 and updated_row. */
3615 updated_row = glyph_row;
3616 updated_area = TEXT_AREA;
3617 update_begin (f);
3618 if (rif)
3619 {
3620 rif->update_window_begin_hook (w);
3621
3622 if (glyphs == end - n
3623 /* In front of a space added by append_space. */
3624 || (glyphs == end - n - 1
3625 && (end - n)->charpos <= 0))
3626 rif->write_glyphs (glyphs, n);
3627 else
3628 rif->insert_glyphs (glyphs, n);
3629 }
3630 else
3631 {
3632 if (glyphs == end - n)
3633 write_glyphs (glyphs, n);
3634 else
3635 insert_glyphs (glyphs, n);
3636 }
3637
3638 w->cursor.hpos += n;
3639 w->cursor.x = it.current_x - it.first_visible_x;
3640 xassert (w->cursor.hpos >= 0
3641 && w->cursor.hpos < w->desired_matrix->matrix_w);
3642
3643 /* How to set the cursor differs depending on whether we are
3644 using a frame matrix or a window matrix. Note that when
3645 a frame matrix is used, cursor_to expects frame coordinates,
3646 and the X and Y parameters are not used. */
3647 if (window_redisplay_p)
3648 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3649 w->cursor.y, w->cursor.x);
3650 else
3651 {
3652 int x, y;
3653 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3654 + (INTEGERP (w->left_margin_cols)
3655 ? XFASTINT (w->left_margin_cols)
3656 : 0));
3657 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3658 cursor_to (y, x);
3659 }
3660
3661 #ifdef HAVE_WINDOW_SYSTEM
3662 update_window_fringes (w, 0);
3663 #endif
3664
3665 if (rif)
3666 rif->update_window_end_hook (w, 1, 0);
3667 update_end (f);
3668 updated_row = NULL;
3669 fflush (stdout);
3670
3671 TRACE ((stderr, "direct output for insert\n"));
3672 mark_window_display_accurate (it.window, 1);
3673 redisplay_performed_directly_p = 1;
3674 return 1;
3675 }
3676
3677
3678 /* Perform a direct display update for moving PT by N positions
3679 left or right. N < 0 means a movement backwards. This function
3680 is currently only called for N == 1 or N == -1. */
3681
3682 int
3683 direct_output_forward_char (n)
3684 int n;
3685 {
3686 struct frame *f = SELECTED_FRAME ();
3687 struct window *w = XWINDOW (selected_window);
3688 struct glyph_row *row;
3689
3690 /* Give up if point moved out of or into a composition. */
3691 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3692 current_buffer, PT))
3693 return 0;
3694
3695 /* Give up if face attributes have been changed. */
3696 if (face_change_count)
3697 return 0;
3698
3699 /* Give up if current matrix is not up to date or we are
3700 displaying a message. */
3701 if (!display_completed || cursor_in_echo_area)
3702 return 0;
3703
3704 /* Give up if the buffer's direction is reversed. */
3705 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3706 return 0;
3707
3708 /* Can't use direct output if highlighting a region. */
3709 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3710 return 0;
3711
3712 /* Can't use direct output if highlighting trailing whitespace. */
3713 if (!NILP (Vshow_trailing_whitespace))
3714 return 0;
3715
3716 /* Give up if we are showing a message or just cleared the message
3717 because we might need to resize the echo area window. */
3718 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3719 return 0;
3720
3721 /* Give up if currently displaying a message instead of the
3722 minibuffer contents. */
3723 if (XWINDOW (minibuf_window) == w
3724 && EQ (minibuf_window, echo_area_window))
3725 return 0;
3726
3727 /* Give up if we don't know where the cursor is. */
3728 if (w->cursor.vpos < 0)
3729 return 0;
3730
3731 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3732
3733 /* Give up if PT is outside of the last known cursor row. */
3734 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3735 || PT >= MATRIX_ROW_END_CHARPOS (row))
3736 return 0;
3737
3738 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3739
3740 w->last_cursor = w->cursor;
3741 XSETFASTINT (w->last_point, PT);
3742
3743 xassert (w->cursor.hpos >= 0
3744 && w->cursor.hpos < w->desired_matrix->matrix_w);
3745
3746 if (FRAME_WINDOW_P (f))
3747 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3748 w->cursor.y, w->cursor.x);
3749 else
3750 {
3751 int x, y;
3752 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3753 + (INTEGERP (w->left_margin_cols)
3754 ? XFASTINT (w->left_margin_cols)
3755 : 0));
3756 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3757 cursor_to (y, x);
3758 }
3759
3760 fflush (stdout);
3761 redisplay_performed_directly_p = 1;
3762 return 1;
3763 }
3764
3765
3766 \f
3767 /***********************************************************************
3768 Frame Update
3769 ***********************************************************************/
3770
3771 /* Update frame F based on the data in desired matrices.
3772
3773 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3774 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3775 scrolling.
3776
3777 Value is non-zero if redisplay was stopped due to pending input. */
3778
3779 int
3780 update_frame (f, force_p, inhibit_hairy_id_p)
3781 struct frame *f;
3782 int force_p;
3783 int inhibit_hairy_id_p;
3784 {
3785 /* 1 means display has been paused because of pending input. */
3786 int paused_p;
3787 struct window *root_window = XWINDOW (f->root_window);
3788
3789 if (FRAME_WINDOW_P (f))
3790 {
3791 /* We are working on window matrix basis. All windows whose
3792 flag must_be_updated_p is set have to be updated. */
3793
3794 /* Record that we are not working on frame matrices. */
3795 set_frame_matrix_frame (NULL);
3796
3797 /* Update all windows in the window tree of F, maybe stopping
3798 when pending input is detected. */
3799 update_begin (f);
3800
3801 /* Update the menu bar on X frames that don't have toolkit
3802 support. */
3803 if (WINDOWP (f->menu_bar_window))
3804 update_window (XWINDOW (f->menu_bar_window), 1);
3805
3806 /* Update the tool-bar window, if present. */
3807 if (WINDOWP (f->tool_bar_window))
3808 {
3809 struct window *w = XWINDOW (f->tool_bar_window);
3810
3811 /* Update tool-bar window. */
3812 if (w->must_be_updated_p)
3813 {
3814 Lisp_Object tem;
3815
3816 update_window (w, 1);
3817 w->must_be_updated_p = 0;
3818
3819 /* Swap tool-bar strings. We swap because we want to
3820 reuse strings. */
3821 tem = f->current_tool_bar_string;
3822 f->current_tool_bar_string = f->desired_tool_bar_string;
3823 f->desired_tool_bar_string = tem;
3824 }
3825 }
3826
3827
3828 /* Update windows. */
3829 paused_p = update_window_tree (root_window, force_p);
3830 update_end (f);
3831
3832 /* This flush is a performance bottleneck under X,
3833 and it doesn't seem to be necessary anyway (in general).
3834 It is necessary when resizing the window with the mouse, or
3835 at least the fringes are not redrawn in a timely manner. ++kfs */
3836 if (f->force_flush_display_p)
3837 {
3838 rif->flush_display (f);
3839 f->force_flush_display_p = 0;
3840 }
3841 }
3842 else
3843 {
3844 /* We are working on frame matrix basis. Set the frame on whose
3845 frame matrix we operate. */
3846 set_frame_matrix_frame (f);
3847
3848 /* Build F's desired matrix from window matrices. */
3849 build_frame_matrix (f);
3850
3851 /* Update the display */
3852 update_begin (f);
3853 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3854 update_end (f);
3855
3856 if (termscript)
3857 fflush (termscript);
3858 fflush (stdout);
3859
3860 /* Check window matrices for lost pointers. */
3861 #if GLYPH_DEBUG
3862 check_window_matrix_pointers (root_window);
3863 add_frame_display_history (f, paused_p);
3864 #endif
3865 }
3866
3867 /* Reset flags indicating that a window should be updated. */
3868 set_window_update_flags (root_window, 0);
3869
3870 display_completed = !paused_p;
3871 return paused_p;
3872 }
3873
3874
3875 \f
3876 /************************************************************************
3877 Window-based updates
3878 ************************************************************************/
3879
3880 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3881 don't stop updating when input is pending. */
3882
3883 static int
3884 update_window_tree (w, force_p)
3885 struct window *w;
3886 int force_p;
3887 {
3888 int paused_p = 0;
3889
3890 while (w && !paused_p)
3891 {
3892 if (!NILP (w->hchild))
3893 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3894 else if (!NILP (w->vchild))
3895 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3896 else if (w->must_be_updated_p)
3897 paused_p |= update_window (w, force_p);
3898
3899 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3900 }
3901
3902 return paused_p;
3903 }
3904
3905
3906 /* Update window W if its flag must_be_updated_p is non-zero. If
3907 FORCE_P is non-zero, don't stop updating if input is pending. */
3908
3909 void
3910 update_single_window (w, force_p)
3911 struct window *w;
3912 int force_p;
3913 {
3914 if (w->must_be_updated_p)
3915 {
3916 struct frame *f = XFRAME (WINDOW_FRAME (w));
3917
3918 /* Record that this is not a frame-based redisplay. */
3919 set_frame_matrix_frame (NULL);
3920
3921 /* Update W. */
3922 update_begin (f);
3923 update_window (w, force_p);
3924 update_end (f);
3925
3926 /* Reset flag in W. */
3927 w->must_be_updated_p = 0;
3928 }
3929 }
3930
3931
3932 /* Redraw lines from the current matrix of window W that are
3933 overlapped by other rows. YB is bottom-most y-position in W. */
3934
3935 static void
3936 redraw_overlapped_rows (w, yb)
3937 struct window *w;
3938 int yb;
3939 {
3940 int i;
3941
3942 /* If rows overlapping others have been changed, the rows being
3943 overlapped have to be redrawn. This won't draw lines that have
3944 already been drawn in update_window_line because overlapped_p in
3945 desired rows is 0, so after row assignment overlapped_p in
3946 current rows is 0. */
3947 for (i = 0; i < w->current_matrix->nrows; ++i)
3948 {
3949 struct glyph_row *row = w->current_matrix->rows + i;
3950
3951 if (!row->enabled_p)
3952 break;
3953 else if (row->mode_line_p)
3954 continue;
3955
3956 if (row->overlapped_p)
3957 {
3958 enum glyph_row_area area;
3959
3960 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3961 {
3962 updated_row = row;
3963 updated_area = area;
3964 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3965 if (row->used[area])
3966 rif->write_glyphs (row->glyphs[area], row->used[area]);
3967 rif->clear_end_of_line (-1);
3968 }
3969
3970 row->overlapped_p = 0;
3971 }
3972
3973 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3974 break;
3975 }
3976 }
3977
3978
3979 /* Redraw lines from the current matrix of window W that overlap
3980 others. YB is bottom-most y-position in W. */
3981
3982 static void
3983 redraw_overlapping_rows (w, yb)
3984 struct window *w;
3985 int yb;
3986 {
3987 int i, bottom_y;
3988 struct glyph_row *row;
3989
3990 for (i = 0; i < w->current_matrix->nrows; ++i)
3991 {
3992 row = w->current_matrix->rows + i;
3993
3994 if (!row->enabled_p)
3995 break;
3996 else if (row->mode_line_p)
3997 continue;
3998
3999 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4000
4001 if (row->overlapping_p && i > 0 && bottom_y < yb)
4002 {
4003 if (row->used[LEFT_MARGIN_AREA])
4004 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4005
4006 if (row->used[TEXT_AREA])
4007 rif->fix_overlapping_area (w, row, TEXT_AREA);
4008
4009 if (row->used[RIGHT_MARGIN_AREA])
4010 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4011
4012 /* Record in neighbour rows that ROW overwrites part of their
4013 display. */
4014 if (row->phys_ascent > row->ascent && i > 0)
4015 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4016 if ((row->phys_height - row->phys_ascent
4017 > row->height - row->ascent)
4018 && bottom_y < yb)
4019 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4020 }
4021
4022 if (bottom_y >= yb)
4023 break;
4024 }
4025 }
4026
4027
4028 #ifdef GLYPH_DEBUG
4029
4030 /* Check that no row in the current matrix of window W is enabled
4031 which is below what's displayed in the window. */
4032
4033 void
4034 check_current_matrix_flags (w)
4035 struct window *w;
4036 {
4037 int last_seen_p = 0;
4038 int i, yb = window_text_bottom_y (w);
4039
4040 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4041 {
4042 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4043 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4044 last_seen_p = 1;
4045 else if (last_seen_p && row->enabled_p)
4046 abort ();
4047 }
4048 }
4049
4050 #endif /* GLYPH_DEBUG */
4051
4052
4053 /* Update display of window W. FORCE_P non-zero means that we should
4054 not stop when detecting pending input. */
4055
4056 static int
4057 update_window (w, force_p)
4058 struct window *w;
4059 int force_p;
4060 {
4061 struct glyph_matrix *desired_matrix = w->desired_matrix;
4062 int paused_p;
4063 int preempt_count = baud_rate / 2400 + 1;
4064 extern int input_pending;
4065 extern Lisp_Object do_mouse_tracking;
4066 #if GLYPH_DEBUG
4067 struct frame *f = XFRAME (WINDOW_FRAME (w));
4068 #endif
4069
4070 /* Check that W's frame doesn't have glyph matrices. */
4071 xassert (FRAME_WINDOW_P (f));
4072 xassert (updating_frame != NULL);
4073
4074 /* Check pending input the first time so that we can quickly return. */
4075 if (redisplay_dont_pause)
4076 force_p = 1;
4077 else
4078 detect_input_pending_ignore_squeezables ();
4079
4080 /* If forced to complete the update, or if no input is pending, do
4081 the update. */
4082 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4083 {
4084 struct glyph_row *row, *end;
4085 struct glyph_row *mode_line_row;
4086 struct glyph_row *header_line_row;
4087 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4088
4089 rif->update_window_begin_hook (w);
4090 yb = window_text_bottom_y (w);
4091
4092 /* If window has a header line, update it before everything else.
4093 Adjust y-positions of other rows by the header line height. */
4094 row = desired_matrix->rows;
4095 end = row + desired_matrix->nrows - 1;
4096
4097 if (row->mode_line_p)
4098 {
4099 header_line_row = row;
4100 ++row;
4101 }
4102 else
4103 header_line_row = NULL;
4104
4105 /* Update the mode line, if necessary. */
4106 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4107 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4108 {
4109 mode_line_row->y = yb;
4110 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4111 desired_matrix),
4112 &mouse_face_overwritten_p);
4113 changed_p = 1;
4114 }
4115
4116 /* Find first enabled row. Optimizations in redisplay_internal
4117 may lead to an update with only one row enabled. There may
4118 be also completely empty matrices. */
4119 while (row < end && !row->enabled_p)
4120 ++row;
4121
4122 /* Try reusing part of the display by copying. */
4123 if (row < end && !desired_matrix->no_scrolling_p)
4124 {
4125 int rc = scrolling_window (w, header_line_row != NULL);
4126 if (rc < 0)
4127 {
4128 /* All rows were found to be equal. */
4129 paused_p = 0;
4130 goto set_cursor;
4131 }
4132 else if (rc > 0)
4133 {
4134 /* We've scrolled the display. */
4135 force_p = 1;
4136 changed_p = 1;
4137 }
4138 }
4139
4140 /* Update the rest of the lines. */
4141 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4142 if (row->enabled_p)
4143 {
4144 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4145 int i;
4146
4147 /* We'll have to play a little bit with when to
4148 detect_input_pending. If it's done too often,
4149 scrolling large windows with repeated scroll-up
4150 commands will too quickly pause redisplay. */
4151 if (!force_p && ++n_updated % preempt_count == 0)
4152 detect_input_pending_ignore_squeezables ();
4153
4154 changed_p |= update_window_line (w, vpos,
4155 &mouse_face_overwritten_p);
4156
4157 /* Mark all rows below the last visible one in the current
4158 matrix as invalid. This is necessary because of
4159 variable line heights. Consider the case of three
4160 successive redisplays, where the first displays 5
4161 lines, the second 3 lines, and the third 5 lines again.
4162 If the second redisplay wouldn't mark rows in the
4163 current matrix invalid, the third redisplay might be
4164 tempted to optimize redisplay based on lines displayed
4165 in the first redisplay. */
4166 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4167 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4168 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4169 }
4170
4171 /* Was display preempted? */
4172 paused_p = row < end;
4173
4174 set_cursor:
4175
4176 /* Update the header line after scrolling because a new header
4177 line would otherwise overwrite lines at the top of the window
4178 that can be scrolled. */
4179 if (header_line_row && header_line_row->enabled_p)
4180 {
4181 header_line_row->y = 0;
4182 update_window_line (w, 0, &mouse_face_overwritten_p);
4183 changed_p = 1;
4184 }
4185
4186 /* Fix the appearance of overlapping/overlapped rows. */
4187 if (!paused_p && !w->pseudo_window_p)
4188 {
4189 if (changed_p && rif->fix_overlapping_area)
4190 {
4191 redraw_overlapped_rows (w, yb);
4192 redraw_overlapping_rows (w, yb);
4193 }
4194
4195 /* Make cursor visible at cursor position of W. */
4196 set_window_cursor_after_update (w);
4197
4198 #if 0 /* Check that current matrix invariants are satisfied. This is
4199 for debugging only. See the comment of check_matrix_invariants. */
4200 IF_DEBUG (check_matrix_invariants (w));
4201 #endif
4202 }
4203
4204 #if GLYPH_DEBUG
4205 /* Remember the redisplay method used to display the matrix. */
4206 strcpy (w->current_matrix->method, w->desired_matrix->method);
4207 #endif
4208
4209 #ifdef HAVE_WINDOW_SYSTEM
4210 update_window_fringes (w, 0);
4211 #endif
4212
4213 /* End the update of window W. Don't set the cursor if we
4214 paused updating the display because in this case,
4215 set_window_cursor_after_update hasn't been called, and
4216 output_cursor doesn't contain the cursor location. */
4217 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4218 }
4219 else
4220 paused_p = 1;
4221
4222 #if GLYPH_DEBUG
4223 /* check_current_matrix_flags (w); */
4224 add_window_display_history (w, w->current_matrix->method, paused_p);
4225 #endif
4226
4227 clear_glyph_matrix (desired_matrix);
4228
4229 return paused_p;
4230 }
4231
4232
4233 /* Update the display of area AREA in window W, row number VPOS.
4234 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4235
4236 static void
4237 update_marginal_area (w, area, vpos)
4238 struct window *w;
4239 int area, vpos;
4240 {
4241 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4242
4243 /* Let functions in xterm.c know what area subsequent X positions
4244 will be relative to. */
4245 updated_area = area;
4246
4247 /* Set cursor to start of glyphs, write them, and clear to the end
4248 of the area. I don't think that something more sophisticated is
4249 necessary here, since marginal areas will not be the default. */
4250 rif->cursor_to (vpos, 0, desired_row->y, 0);
4251 if (desired_row->used[area])
4252 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4253 rif->clear_end_of_line (-1);
4254 }
4255
4256
4257 /* Update the display of the text area of row VPOS in window W.
4258 Value is non-zero if display has changed. */
4259
4260 static int
4261 update_text_area (w, vpos)
4262 struct window *w;
4263 int vpos;
4264 {
4265 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4266 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4267 int changed_p = 0;
4268
4269 /* Let functions in xterm.c know what area subsequent X positions
4270 will be relative to. */
4271 updated_area = TEXT_AREA;
4272
4273 /* If rows are at different X or Y, or rows have different height,
4274 or the current row is marked invalid, write the entire line. */
4275 if (!current_row->enabled_p
4276 || desired_row->y != current_row->y
4277 || desired_row->ascent != current_row->ascent
4278 || desired_row->phys_ascent != current_row->phys_ascent
4279 || desired_row->phys_height != current_row->phys_height
4280 || desired_row->visible_height != current_row->visible_height
4281 || current_row->overlapped_p
4282 || current_row->mouse_face_p
4283 || current_row->x != desired_row->x)
4284 {
4285 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4286
4287 if (desired_row->used[TEXT_AREA])
4288 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4289 desired_row->used[TEXT_AREA]);
4290
4291 /* Clear to end of window. */
4292 rif->clear_end_of_line (-1);
4293 changed_p = 1;
4294
4295 /* This erases the cursor. We do this here because
4296 notice_overwritten_cursor cannot easily check this, which
4297 might indicate that the whole functionality of
4298 notice_overwritten_cursor would better be implemented here.
4299 On the other hand, we need notice_overwritten_cursor as long
4300 as mouse highlighting is done asynchronously outside of
4301 redisplay. */
4302 if (vpos == w->phys_cursor.vpos)
4303 w->phys_cursor_on_p = 0;
4304 }
4305 else
4306 {
4307 int stop, i, x;
4308 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4309 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4310 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4311 int desired_stop_pos = desired_row->used[TEXT_AREA];
4312
4313 /* If the desired row extends its face to the text area end,
4314 make sure we write at least one glyph, so that the face
4315 extension actually takes place. */
4316 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4317 --desired_stop_pos;
4318
4319 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4320 i = 0;
4321 x = desired_row->x;
4322
4323 /* Loop over glyphs that current and desired row may have
4324 in common. */
4325 while (i < stop)
4326 {
4327 int can_skip_p = 1;
4328
4329 /* Skip over glyphs that both rows have in common. These
4330 don't have to be written. We can't skip if the last
4331 current glyph overlaps the glyph to its right. For
4332 example, consider a current row of `if ' with the `f' in
4333 Courier bold so that it overlaps the ` ' to its right.
4334 If the desired row is ` ', we would skip over the space
4335 after the `if' and there would remain a pixel from the
4336 `f' on the screen. */
4337 if (overlapping_glyphs_p && i > 0)
4338 {
4339 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4340 int left, right;
4341
4342 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4343 &left, &right);
4344 can_skip_p = right == 0;
4345 }
4346
4347 if (can_skip_p)
4348 {
4349 while (i < stop
4350 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4351 {
4352 x += desired_glyph->pixel_width;
4353 ++desired_glyph, ++current_glyph, ++i;
4354 }
4355
4356 /* Consider the case that the current row contains "xxx
4357 ppp ggg" in italic Courier font, and the desired row
4358 is "xxx ggg". The character `p' has lbearing, `g'
4359 has not. The loop above will stop in front of the
4360 first `p' in the current row. If we would start
4361 writing glyphs there, we wouldn't erase the lbearing
4362 of the `p'. The rest of the lbearing problem is then
4363 taken care of by draw_glyphs. */
4364 if (overlapping_glyphs_p
4365 && i > 0
4366 && i < current_row->used[TEXT_AREA]
4367 && (current_row->used[TEXT_AREA]
4368 != desired_row->used[TEXT_AREA]))
4369 {
4370 int left, right;
4371
4372 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4373 &left, &right);
4374 while (left > 0 && i > 0)
4375 {
4376 --i, --desired_glyph, --current_glyph;
4377 x -= desired_glyph->pixel_width;
4378 left -= desired_glyph->pixel_width;
4379 }
4380 }
4381 }
4382
4383 /* Try to avoid writing the entire rest of the desired row
4384 by looking for a resync point. This mainly prevents
4385 mode line flickering in the case the mode line is in
4386 fixed-pitch font, which it usually will be. */
4387 if (i < desired_row->used[TEXT_AREA])
4388 {
4389 int start_x = x, start_hpos = i;
4390 struct glyph *start = desired_glyph;
4391 int current_x = x;
4392 int skip_first_p = !can_skip_p;
4393
4394 /* Find the next glyph that's equal again. */
4395 while (i < stop
4396 && (skip_first_p
4397 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4398 && x == current_x)
4399 {
4400 x += desired_glyph->pixel_width;
4401 current_x += current_glyph->pixel_width;
4402 ++desired_glyph, ++current_glyph, ++i;
4403 skip_first_p = 0;
4404 }
4405
4406 if (i == start_hpos || x != current_x)
4407 {
4408 i = start_hpos;
4409 x = start_x;
4410 desired_glyph = start;
4411 break;
4412 }
4413
4414 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4415 rif->write_glyphs (start, i - start_hpos);
4416 changed_p = 1;
4417 }
4418 }
4419
4420 /* Write the rest. */
4421 if (i < desired_row->used[TEXT_AREA])
4422 {
4423 rif->cursor_to (vpos, i, desired_row->y, x);
4424 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4425 changed_p = 1;
4426 }
4427
4428 /* Maybe clear to end of line. */
4429 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4430 {
4431 /* If new row extends to the end of the text area, nothing
4432 has to be cleared, if and only if we did a write_glyphs
4433 above. This is made sure by setting desired_stop_pos
4434 appropriately above. */
4435 xassert (i < desired_row->used[TEXT_AREA]);
4436 }
4437 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4438 {
4439 /* If old row extends to the end of the text area, clear. */
4440 if (i >= desired_row->used[TEXT_AREA])
4441 rif->cursor_to (vpos, i, desired_row->y,
4442 desired_row->pixel_width);
4443 rif->clear_end_of_line (-1);
4444 changed_p = 1;
4445 }
4446 else if (desired_row->pixel_width < current_row->pixel_width)
4447 {
4448 /* Otherwise clear to the end of the old row. Everything
4449 after that position should be clear already. */
4450 int x;
4451
4452 if (i >= desired_row->used[TEXT_AREA])
4453 rif->cursor_to (vpos, i, desired_row->y,
4454 desired_row->pixel_width);
4455
4456 /* If cursor is displayed at the end of the line, make sure
4457 it's cleared. Nowadays we don't have a phys_cursor_glyph
4458 with which to erase the cursor (because this method
4459 doesn't work with lbearing/rbearing), so we must do it
4460 this way. */
4461 if (vpos == w->phys_cursor.vpos
4462 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4463 {
4464 w->phys_cursor_on_p = 0;
4465 x = -1;
4466 }
4467 else
4468 x = current_row->pixel_width;
4469 rif->clear_end_of_line (x);
4470 changed_p = 1;
4471 }
4472 }
4473
4474 return changed_p;
4475 }
4476
4477
4478 /* Update row VPOS in window W. Value is non-zero if display has been
4479 changed. */
4480
4481 static int
4482 update_window_line (w, vpos, mouse_face_overwritten_p)
4483 struct window *w;
4484 int vpos, *mouse_face_overwritten_p;
4485 {
4486 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4487 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4488 int changed_p = 0;
4489
4490 /* Set the row being updated. This is important to let xterm.c
4491 know what line height values are in effect. */
4492 updated_row = desired_row;
4493
4494 /* A row can be completely invisible in case a desired matrix was
4495 built with a vscroll and then make_cursor_line_fully_visible shifts
4496 the matrix. Make sure to make such rows current anyway, since
4497 we need the correct y-position, for example, in the current matrix. */
4498 if (desired_row->mode_line_p
4499 || desired_row->visible_height > 0)
4500 {
4501 xassert (desired_row->enabled_p);
4502
4503 /* Update display of the left margin area, if there is one. */
4504 if (!desired_row->full_width_p
4505 && !NILP (w->left_margin_cols))
4506 {
4507 changed_p = 1;
4508 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4509 }
4510
4511 /* Update the display of the text area. */
4512 if (update_text_area (w, vpos))
4513 {
4514 changed_p = 1;
4515 if (current_row->mouse_face_p)
4516 *mouse_face_overwritten_p = 1;
4517 }
4518
4519 /* Update display of the right margin area, if there is one. */
4520 if (!desired_row->full_width_p
4521 && !NILP (w->right_margin_cols))
4522 {
4523 changed_p = 1;
4524 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4525 }
4526
4527 /* Draw truncation marks etc. */
4528 if (!current_row->enabled_p
4529 || desired_row->y != current_row->y
4530 || desired_row->visible_height != current_row->visible_height
4531 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4532 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4533 || current_row->redraw_fringe_bitmaps_p
4534 || desired_row->mode_line_p != current_row->mode_line_p
4535 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4536 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4537 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4538 rif->after_update_window_line_hook (desired_row);
4539 }
4540
4541 /* Update current_row from desired_row. */
4542 make_current (w->desired_matrix, w->current_matrix, vpos);
4543 updated_row = NULL;
4544 return changed_p;
4545 }
4546
4547
4548 /* Set the cursor after an update of window W. This function may only
4549 be called from update_window. */
4550
4551 static void
4552 set_window_cursor_after_update (w)
4553 struct window *w;
4554 {
4555 struct frame *f = XFRAME (w->frame);
4556 int cx, cy, vpos, hpos;
4557
4558 /* Not intended for frame matrix updates. */
4559 xassert (FRAME_WINDOW_P (f));
4560
4561 if (cursor_in_echo_area
4562 && !NILP (echo_area_buffer[0])
4563 /* If we are showing a message instead of the mini-buffer,
4564 show the cursor for the message instead. */
4565 && XWINDOW (minibuf_window) == w
4566 && EQ (minibuf_window, echo_area_window)
4567 /* These cases apply only to the frame that contains
4568 the active mini-buffer window. */
4569 && FRAME_HAS_MINIBUF_P (f)
4570 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4571 {
4572 cx = cy = vpos = hpos = 0;
4573
4574 if (cursor_in_echo_area >= 0)
4575 {
4576 /* If the mini-buffer is several lines high, find the last
4577 line that has any text on it. Note: either all lines
4578 are enabled or none. Otherwise we wouldn't be able to
4579 determine Y. */
4580 struct glyph_row *row, *last_row;
4581 struct glyph *glyph;
4582 int yb = window_text_bottom_y (w);
4583
4584 last_row = NULL;
4585 row = w->current_matrix->rows;
4586 while (row->enabled_p
4587 && (last_row == NULL
4588 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4589 {
4590 if (row->used[TEXT_AREA]
4591 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4592 last_row = row;
4593 ++row;
4594 }
4595
4596 if (last_row)
4597 {
4598 struct glyph *start = last_row->glyphs[TEXT_AREA];
4599 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4600
4601 while (last > start && last->charpos < 0)
4602 --last;
4603
4604 for (glyph = start; glyph < last; ++glyph)
4605 {
4606 cx += glyph->pixel_width;
4607 ++hpos;
4608 }
4609
4610 cy = last_row->y;
4611 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4612 }
4613 }
4614 }
4615 else
4616 {
4617 cx = w->cursor.x;
4618 cy = w->cursor.y;
4619 hpos = w->cursor.hpos;
4620 vpos = w->cursor.vpos;
4621 }
4622
4623 /* Window cursor can be out of sync for horizontally split windows. */
4624 hpos = max (0, hpos);
4625 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4626 vpos = max (0, vpos);
4627 vpos = min (w->current_matrix->nrows - 1, vpos);
4628 rif->cursor_to (vpos, hpos, cy, cx);
4629 }
4630
4631
4632 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4633 tree rooted at W. */
4634
4635 void
4636 set_window_update_flags (w, on_p)
4637 struct window *w;
4638 int on_p;
4639 {
4640 while (w)
4641 {
4642 if (!NILP (w->hchild))
4643 set_window_update_flags (XWINDOW (w->hchild), on_p);
4644 else if (!NILP (w->vchild))
4645 set_window_update_flags (XWINDOW (w->vchild), on_p);
4646 else
4647 w->must_be_updated_p = on_p;
4648
4649 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4650 }
4651 }
4652
4653
4654 \f
4655 /***********************************************************************
4656 Window-Based Scrolling
4657 ***********************************************************************/
4658
4659 /* Structure describing rows in scrolling_window. */
4660
4661 struct row_entry
4662 {
4663 /* Number of occurrences of this row in desired and current matrix. */
4664 int old_uses, new_uses;
4665
4666 /* Vpos of row in new matrix. */
4667 int new_line_number;
4668
4669 /* Bucket index of this row_entry in the hash table row_table. */
4670 int bucket;
4671
4672 /* The row described by this entry. */
4673 struct glyph_row *row;
4674
4675 /* Hash collision chain. */
4676 struct row_entry *next;
4677 };
4678
4679 /* A pool to allocate row_entry structures from, and the size of the
4680 pool. The pool is reallocated in scrolling_window when we find
4681 that we need a larger one. */
4682
4683 static struct row_entry *row_entry_pool;
4684 static int row_entry_pool_size;
4685
4686 /* Index of next free entry in row_entry_pool. */
4687
4688 static int row_entry_idx;
4689
4690 /* The hash table used during scrolling, and the table's size. This
4691 table is used to quickly identify equal rows in the desired and
4692 current matrix. */
4693
4694 static struct row_entry **row_table;
4695 static int row_table_size;
4696
4697 /* Vectors of pointers to row_entry structures belonging to the
4698 current and desired matrix, and the size of the vectors. */
4699
4700 static struct row_entry **old_lines, **new_lines;
4701 static int old_lines_size, new_lines_size;
4702
4703 /* A pool to allocate run structures from, and its size. */
4704
4705 static struct run *run_pool;
4706 static int runs_size;
4707
4708 /* A vector of runs of lines found during scrolling. */
4709
4710 static struct run **runs;
4711
4712 /* Add glyph row ROW to the scrolling hash table during the scrolling
4713 of window W. */
4714
4715 static INLINE struct row_entry *
4716 add_row_entry (w, row)
4717 struct window *w;
4718 struct glyph_row *row;
4719 {
4720 struct row_entry *entry;
4721 int i = row->hash % row_table_size;
4722
4723 entry = row_table[i];
4724 while (entry && !row_equal_p (w, entry->row, row, 1))
4725 entry = entry->next;
4726
4727 if (entry == NULL)
4728 {
4729 entry = row_entry_pool + row_entry_idx++;
4730 entry->row = row;
4731 entry->old_uses = entry->new_uses = 0;
4732 entry->new_line_number = 0;
4733 entry->bucket = i;
4734 entry->next = row_table[i];
4735 row_table[i] = entry;
4736 }
4737
4738 return entry;
4739 }
4740
4741
4742 /* Try to reuse part of the current display of W by scrolling lines.
4743 HEADER_LINE_P non-zero means W has a header line.
4744
4745 The algorithm is taken from Communications of the ACM, Apr78 "A
4746 Technique for Isolating Differences Between Files." It should take
4747 O(N) time.
4748
4749 A short outline of the steps of the algorithm
4750
4751 1. Skip lines equal at the start and end of both matrices.
4752
4753 2. Enter rows in the current and desired matrix into a symbol
4754 table, counting how often they appear in both matrices.
4755
4756 3. Rows that appear exactly once in both matrices serve as anchors,
4757 i.e. we assume that such lines are likely to have been moved.
4758
4759 4. Starting from anchor lines, extend regions to be scrolled both
4760 forward and backward.
4761
4762 Value is
4763
4764 -1 if all rows were found to be equal.
4765 0 to indicate that we did not scroll the display, or
4766 1 if we did scroll. */
4767
4768 static int
4769 scrolling_window (w, header_line_p)
4770 struct window *w;
4771 int header_line_p;
4772 {
4773 struct glyph_matrix *desired_matrix = w->desired_matrix;
4774 struct glyph_matrix *current_matrix = w->current_matrix;
4775 int yb = window_text_bottom_y (w);
4776 int i, j, first_old, first_new, last_old, last_new;
4777 int nruns, nbytes, n, run_idx;
4778 struct row_entry *entry;
4779
4780 /* Skip over rows equal at the start. */
4781 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4782 {
4783 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4784 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4785
4786 if (c->enabled_p
4787 && d->enabled_p
4788 && !d->redraw_fringe_bitmaps_p
4789 && c->y == d->y
4790 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4791 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4792 && row_equal_p (w, c, d, 1))
4793 {
4794 assign_row (c, d);
4795 d->enabled_p = 0;
4796 }
4797 else
4798 break;
4799 }
4800
4801 /* Give up if some rows in the desired matrix are not enabled. */
4802 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4803 return -1;
4804
4805 first_old = first_new = i;
4806
4807 /* Set last_new to the index + 1 of the last enabled row in the
4808 desired matrix. */
4809 i = first_new + 1;
4810 while (i < desired_matrix->nrows - 1
4811 && MATRIX_ROW (desired_matrix, i)->enabled_p
4812 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4813 ++i;
4814
4815 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4816 return 0;
4817
4818 last_new = i;
4819
4820 /* Set last_old to the index + 1 of the last enabled row in the
4821 current matrix. We don't look at the enabled flag here because
4822 we plan to reuse part of the display even if other parts are
4823 disabled. */
4824 i = first_old + 1;
4825 while (i < current_matrix->nrows - 1)
4826 {
4827 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4828 if (bottom <= yb)
4829 ++i;
4830 if (bottom >= yb)
4831 break;
4832 }
4833
4834 last_old = i;
4835
4836 /* Skip over rows equal at the bottom. */
4837 i = last_new;
4838 j = last_old;
4839 while (i - 1 > first_new
4840 && j - 1 > first_old
4841 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4842 && (MATRIX_ROW (current_matrix, i - 1)->y
4843 == MATRIX_ROW (desired_matrix, j - 1)->y)
4844 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4845 && row_equal_p (w,
4846 MATRIX_ROW (desired_matrix, i - 1),
4847 MATRIX_ROW (current_matrix, j - 1), 1))
4848 --i, --j;
4849 last_new = i;
4850 last_old = j;
4851
4852 /* Nothing to do if all rows are equal. */
4853 if (last_new == first_new)
4854 return 0;
4855
4856 /* Reallocate vectors, tables etc. if necessary. */
4857
4858 if (current_matrix->nrows > old_lines_size)
4859 {
4860 old_lines_size = current_matrix->nrows;
4861 nbytes = old_lines_size * sizeof *old_lines;
4862 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4863 }
4864
4865 if (desired_matrix->nrows > new_lines_size)
4866 {
4867 new_lines_size = desired_matrix->nrows;
4868 nbytes = new_lines_size * sizeof *new_lines;
4869 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4870 }
4871
4872 n = desired_matrix->nrows + current_matrix->nrows;
4873 if (3 * n > row_table_size)
4874 {
4875 row_table_size = next_almost_prime (3 * n);
4876 nbytes = row_table_size * sizeof *row_table;
4877 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4878 bzero (row_table, nbytes);
4879 }
4880
4881 if (n > row_entry_pool_size)
4882 {
4883 row_entry_pool_size = n;
4884 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4885 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4886 }
4887
4888 if (desired_matrix->nrows > runs_size)
4889 {
4890 runs_size = desired_matrix->nrows;
4891 nbytes = runs_size * sizeof *runs;
4892 runs = (struct run **) xrealloc (runs, nbytes);
4893 nbytes = runs_size * sizeof *run_pool;
4894 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4895 }
4896
4897 nruns = run_idx = 0;
4898 row_entry_idx = 0;
4899
4900 /* Add rows from the current and desired matrix to the hash table
4901 row_hash_table to be able to find equal ones quickly. */
4902
4903 for (i = first_old; i < last_old; ++i)
4904 {
4905 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4906 {
4907 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4908 old_lines[i] = entry;
4909 ++entry->old_uses;
4910 }
4911 else
4912 old_lines[i] = NULL;
4913 }
4914
4915 for (i = first_new; i < last_new; ++i)
4916 {
4917 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4918 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4919 ++entry->new_uses;
4920 entry->new_line_number = i;
4921 new_lines[i] = entry;
4922 }
4923
4924 /* Identify moves based on lines that are unique and equal
4925 in both matrices. */
4926 for (i = first_old; i < last_old;)
4927 if (old_lines[i]
4928 && old_lines[i]->old_uses == 1
4929 && old_lines[i]->new_uses == 1)
4930 {
4931 int j, k;
4932 int new_line = old_lines[i]->new_line_number;
4933 struct run *run = run_pool + run_idx++;
4934
4935 /* Record move. */
4936 run->current_vpos = i;
4937 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4938 run->desired_vpos = new_line;
4939 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4940 run->nrows = 1;
4941 run->height = MATRIX_ROW (current_matrix, i)->height;
4942
4943 /* Extend backward. */
4944 j = i - 1;
4945 k = new_line - 1;
4946 while (j > first_old
4947 && k > first_new
4948 && old_lines[j] == new_lines[k])
4949 {
4950 int h = MATRIX_ROW (current_matrix, j)->height;
4951 --run->current_vpos;
4952 --run->desired_vpos;
4953 ++run->nrows;
4954 run->height += h;
4955 run->desired_y -= h;
4956 run->current_y -= h;
4957 --j, --k;
4958 }
4959
4960 /* Extend forward. */
4961 j = i + 1;
4962 k = new_line + 1;
4963 while (j < last_old
4964 && k < last_new
4965 && old_lines[j] == new_lines[k])
4966 {
4967 int h = MATRIX_ROW (current_matrix, j)->height;
4968 ++run->nrows;
4969 run->height += h;
4970 ++j, ++k;
4971 }
4972
4973 /* Insert run into list of all runs. Order runs by copied
4974 pixel lines. Note that we record runs that don't have to
4975 be copied because they are already in place. This is done
4976 because we can avoid calling update_window_line in this
4977 case. */
4978 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4979 ;
4980 for (k = nruns; k > j; --k)
4981 runs[k] = runs[k - 1];
4982 runs[j] = run;
4983 ++nruns;
4984
4985 i += run->nrows;
4986 }
4987 else
4988 ++i;
4989
4990 /* Do the moves. Do it in a way that we don't overwrite something
4991 we want to copy later on. This is not solvable in general
4992 because there is only one display and we don't have a way to
4993 exchange areas on this display. Example:
4994
4995 +-----------+ +-----------+
4996 | A | | B |
4997 +-----------+ --> +-----------+
4998 | B | | A |
4999 +-----------+ +-----------+
5000
5001 Instead, prefer bigger moves, and invalidate moves that would
5002 copy from where we copied to. */
5003
5004 for (i = 0; i < nruns; ++i)
5005 if (runs[i]->nrows > 0)
5006 {
5007 struct run *r = runs[i];
5008
5009 /* Copy on the display. */
5010 if (r->current_y != r->desired_y)
5011 {
5012 rif->scroll_run_hook (w, r);
5013
5014 /* Invalidate runs that copy from where we copied to. */
5015 for (j = i + 1; j < nruns; ++j)
5016 {
5017 struct run *p = runs[j];
5018
5019 if ((p->current_y >= r->desired_y
5020 && p->current_y < r->desired_y + r->height)
5021 || (p->current_y + p->height >= r->desired_y
5022 && (p->current_y + p->height
5023 < r->desired_y + r->height)))
5024 p->nrows = 0;
5025 }
5026 }
5027
5028 /* Assign matrix rows. */
5029 for (j = 0; j < r->nrows; ++j)
5030 {
5031 struct glyph_row *from, *to;
5032 int to_overlapped_p;
5033
5034 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5035 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5036 to_overlapped_p = to->overlapped_p;
5037 if (!from->mode_line_p && !w->pseudo_window_p
5038 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5039 || to->right_fringe_bitmap != from->right_fringe_bitmap
5040 || to->left_fringe_face_id != from->left_fringe_face_id
5041 || to->right_fringe_face_id != from->right_fringe_face_id
5042 || to->overlay_arrow_p != from->overlay_arrow_p))
5043 from->redraw_fringe_bitmaps_p = 1;
5044 assign_row (to, from);
5045 to->enabled_p = 1, from->enabled_p = 0;
5046 to->overlapped_p = to_overlapped_p;
5047 }
5048 }
5049
5050 /* Clear the hash table, for the next time. */
5051 for (i = 0; i < row_entry_idx; ++i)
5052 row_table[row_entry_pool[i].bucket] = NULL;
5053
5054 /* Value is > 0 to indicate that we scrolled the display. */
5055 return nruns;
5056 }
5057
5058
5059 \f
5060 /************************************************************************
5061 Frame-Based Updates
5062 ************************************************************************/
5063
5064 /* Update the desired frame matrix of frame F.
5065
5066 FORCE_P non-zero means that the update should not be stopped by
5067 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5068 should not be tried.
5069
5070 Value is non-zero if update was stopped due to pending input. */
5071
5072 static int
5073 update_frame_1 (f, force_p, inhibit_id_p)
5074 struct frame *f;
5075 int force_p;
5076 int inhibit_id_p;
5077 {
5078 /* Frame matrices to work on. */
5079 struct glyph_matrix *current_matrix = f->current_matrix;
5080 struct glyph_matrix *desired_matrix = f->desired_matrix;
5081 int i;
5082 int pause;
5083 int preempt_count = baud_rate / 2400 + 1;
5084 extern int input_pending;
5085
5086 xassert (current_matrix && desired_matrix);
5087
5088 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5089 calculate_costs (f);
5090
5091 if (preempt_count <= 0)
5092 preempt_count = 1;
5093
5094 if (redisplay_dont_pause)
5095 force_p = 1;
5096 else if (!force_p && detect_input_pending_ignore_squeezables ())
5097 {
5098 pause = 1;
5099 goto do_pause;
5100 }
5101
5102 /* If we cannot insert/delete lines, it's no use trying it. */
5103 if (!line_ins_del_ok)
5104 inhibit_id_p = 1;
5105
5106 /* See if any of the desired lines are enabled; don't compute for
5107 i/d line if just want cursor motion. */
5108 for (i = 0; i < desired_matrix->nrows; i++)
5109 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5110 break;
5111
5112 /* Try doing i/d line, if not yet inhibited. */
5113 if (!inhibit_id_p && i < desired_matrix->nrows)
5114 force_p |= scrolling (f);
5115
5116 /* Update the individual lines as needed. Do bottom line first. */
5117 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5118 update_frame_line (f, desired_matrix->nrows - 1);
5119
5120 /* Now update the rest of the lines. */
5121 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5122 {
5123 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5124 {
5125 if (FRAME_TERMCAP_P (f))
5126 {
5127 /* Flush out every so many lines.
5128 Also flush out if likely to have more than 1k buffered
5129 otherwise. I'm told that some telnet connections get
5130 really screwed by more than 1k output at once. */
5131 int outq = PENDING_OUTPUT_COUNT (stdout);
5132 if (outq > 900
5133 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5134 {
5135 fflush (stdout);
5136 if (preempt_count == 1)
5137 {
5138 #ifdef EMACS_OUTQSIZE
5139 if (EMACS_OUTQSIZE (0, &outq) < 0)
5140 /* Probably not a tty. Ignore the error and reset
5141 the outq count. */
5142 outq = PENDING_OUTPUT_COUNT (stdout);
5143 #endif
5144 outq *= 10;
5145 if (baud_rate <= outq && baud_rate > 0)
5146 sleep (outq / baud_rate);
5147 }
5148 }
5149 }
5150
5151 if ((i - 1) % preempt_count == 0)
5152 detect_input_pending_ignore_squeezables ();
5153
5154 update_frame_line (f, i);
5155 }
5156 }
5157
5158 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5159
5160 /* Now just clean up termcap drivers and set cursor, etc. */
5161 if (!pause)
5162 {
5163 if ((cursor_in_echo_area
5164 /* If we are showing a message instead of the mini-buffer,
5165 show the cursor for the message instead of for the
5166 (now hidden) mini-buffer contents. */
5167 || (EQ (minibuf_window, selected_window)
5168 && EQ (minibuf_window, echo_area_window)
5169 && !NILP (echo_area_buffer[0])))
5170 /* These cases apply only to the frame that contains
5171 the active mini-buffer window. */
5172 && FRAME_HAS_MINIBUF_P (f)
5173 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5174 {
5175 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5176 int row, col;
5177
5178 if (cursor_in_echo_area < 0)
5179 {
5180 /* Negative value of cursor_in_echo_area means put
5181 cursor at beginning of line. */
5182 row = top;
5183 col = 0;
5184 }
5185 else
5186 {
5187 /* Positive value of cursor_in_echo_area means put
5188 cursor at the end of the prompt. If the mini-buffer
5189 is several lines high, find the last line that has
5190 any text on it. */
5191 row = FRAME_LINES (f);
5192 do
5193 {
5194 --row;
5195 col = 0;
5196
5197 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5198 {
5199 /* Frame rows are filled up with spaces that
5200 must be ignored here. */
5201 struct glyph_row *r = MATRIX_ROW (current_matrix,
5202 row);
5203 struct glyph *start = r->glyphs[TEXT_AREA];
5204 struct glyph *last = start + r->used[TEXT_AREA];
5205
5206 while (last > start
5207 && (last - 1)->charpos < 0)
5208 --last;
5209
5210 col = last - start;
5211 }
5212 }
5213 while (row > top && col == 0);
5214
5215 /* Make sure COL is not out of range. */
5216 if (col >= FRAME_CURSOR_X_LIMIT (f))
5217 {
5218 /* If we have another row, advance cursor into it. */
5219 if (row < FRAME_LINES (f) - 1)
5220 {
5221 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5222 row++;
5223 }
5224 /* Otherwise move it back in range. */
5225 else
5226 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5227 }
5228 }
5229
5230 cursor_to (row, col);
5231 }
5232 else
5233 {
5234 /* We have only one cursor on terminal frames. Use it to
5235 display the cursor of the selected window. */
5236 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5237 if (w->cursor.vpos >= 0
5238 /* The cursor vpos may be temporarily out of bounds
5239 in the following situation: There is one window,
5240 with the cursor in the lower half of it. The window
5241 is split, and a message causes a redisplay before
5242 a new cursor position has been computed. */
5243 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5244 {
5245 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5246 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5247
5248 if (INTEGERP (w->left_margin_cols))
5249 x += XFASTINT (w->left_margin_cols);
5250
5251 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5252 cursor_to (y, x);
5253 }
5254 }
5255 }
5256
5257 do_pause:
5258
5259 clear_desired_matrices (f);
5260 return pause;
5261 }
5262
5263
5264 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5265
5266 int
5267 scrolling (frame)
5268 struct frame *frame;
5269 {
5270 int unchanged_at_top, unchanged_at_bottom;
5271 int window_size;
5272 int changed_lines;
5273 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5274 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5275 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5276 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5277 register int i;
5278 int free_at_end_vpos = FRAME_LINES (frame);
5279 struct glyph_matrix *current_matrix = frame->current_matrix;
5280 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5281
5282 if (!current_matrix)
5283 abort ();
5284
5285 /* Compute hash codes of all the lines. Also calculate number of
5286 changed lines, number of unchanged lines at the beginning, and
5287 number of unchanged lines at the end. */
5288 changed_lines = 0;
5289 unchanged_at_top = 0;
5290 unchanged_at_bottom = FRAME_LINES (frame);
5291 for (i = 0; i < FRAME_LINES (frame); i++)
5292 {
5293 /* Give up on this scrolling if some old lines are not enabled. */
5294 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5295 return 0;
5296 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5297 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5298 {
5299 /* This line cannot be redrawn, so don't let scrolling mess it. */
5300 new_hash[i] = old_hash[i];
5301 #define INFINITY 1000000 /* Taken from scroll.c */
5302 draw_cost[i] = INFINITY;
5303 }
5304 else
5305 {
5306 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5307 draw_cost[i] = line_draw_cost (desired_matrix, i);
5308 }
5309
5310 if (old_hash[i] != new_hash[i])
5311 {
5312 changed_lines++;
5313 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5314 }
5315 else if (i == unchanged_at_top)
5316 unchanged_at_top++;
5317 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5318 }
5319
5320 /* If changed lines are few, don't allow preemption, don't scroll. */
5321 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5322 || unchanged_at_bottom == FRAME_LINES (frame))
5323 return 1;
5324
5325 window_size = (FRAME_LINES (frame) - unchanged_at_top
5326 - unchanged_at_bottom);
5327
5328 if (scroll_region_ok)
5329 free_at_end_vpos -= unchanged_at_bottom;
5330 else if (memory_below_frame)
5331 free_at_end_vpos = -1;
5332
5333 /* If large window, fast terminal and few lines in common between
5334 current frame and desired frame, don't bother with i/d calc. */
5335 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5336 && (window_size >=
5337 10 * scrolling_max_lines_saved (unchanged_at_top,
5338 FRAME_LINES (frame) - unchanged_at_bottom,
5339 old_hash, new_hash, draw_cost)))
5340 return 0;
5341
5342 if (window_size < 2)
5343 return 0;
5344
5345 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5346 draw_cost + unchanged_at_top - 1,
5347 old_draw_cost + unchanged_at_top - 1,
5348 old_hash + unchanged_at_top - 1,
5349 new_hash + unchanged_at_top - 1,
5350 free_at_end_vpos - unchanged_at_top);
5351
5352 return 0;
5353 }
5354
5355
5356 /* Count the number of blanks at the start of the vector of glyphs R
5357 which is LEN glyphs long. */
5358
5359 static int
5360 count_blanks (r, len)
5361 struct glyph *r;
5362 int len;
5363 {
5364 int i;
5365
5366 for (i = 0; i < len; ++i)
5367 if (!CHAR_GLYPH_SPACE_P (r[i]))
5368 break;
5369
5370 return i;
5371 }
5372
5373
5374 /* Count the number of glyphs in common at the start of the glyph
5375 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5376 of STR2. Value is the number of equal glyphs equal at the start. */
5377
5378 static int
5379 count_match (str1, end1, str2, end2)
5380 struct glyph *str1, *end1, *str2, *end2;
5381 {
5382 struct glyph *p1 = str1;
5383 struct glyph *p2 = str2;
5384
5385 while (p1 < end1
5386 && p2 < end2
5387 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5388 ++p1, ++p2;
5389
5390 return p1 - str1;
5391 }
5392
5393
5394 /* Char insertion/deletion cost vector, from term.c */
5395
5396 extern int *char_ins_del_vector;
5397 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5398
5399
5400 /* Perform a frame-based update on line VPOS in frame FRAME. */
5401
5402 static void
5403 update_frame_line (f, vpos)
5404 struct frame *f;
5405 int vpos;
5406 {
5407 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5408 int tem;
5409 int osp, nsp, begmatch, endmatch, olen, nlen;
5410 struct glyph_matrix *current_matrix = f->current_matrix;
5411 struct glyph_matrix *desired_matrix = f->desired_matrix;
5412 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5413 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5414 int must_write_whole_line_p;
5415 int write_spaces_p = must_write_spaces;
5416 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5417 != FACE_TTY_DEFAULT_BG_COLOR);
5418
5419 if (colored_spaces_p)
5420 write_spaces_p = 1;
5421
5422 /* Current row not enabled means it has unknown contents. We must
5423 write the whole desired line in that case. */
5424 must_write_whole_line_p = !current_row->enabled_p;
5425 if (must_write_whole_line_p)
5426 {
5427 obody = 0;
5428 olen = 0;
5429 }
5430 else
5431 {
5432 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5433 olen = current_row->used[TEXT_AREA];
5434
5435 /* Ignore trailing spaces, if we can. */
5436 if (!write_spaces_p)
5437 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5438 olen--;
5439 }
5440
5441 current_row->enabled_p = 1;
5442 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5443
5444 /* If desired line is empty, just clear the line. */
5445 if (!desired_row->enabled_p)
5446 {
5447 nlen = 0;
5448 goto just_erase;
5449 }
5450
5451 nbody = desired_row->glyphs[TEXT_AREA];
5452 nlen = desired_row->used[TEXT_AREA];
5453 nend = nbody + nlen;
5454
5455 /* If display line has unknown contents, write the whole line. */
5456 if (must_write_whole_line_p)
5457 {
5458 /* Ignore spaces at the end, if we can. */
5459 if (!write_spaces_p)
5460 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5461 --nlen;
5462
5463 /* Write the contents of the desired line. */
5464 if (nlen)
5465 {
5466 cursor_to (vpos, 0);
5467 write_glyphs (nbody, nlen);
5468 }
5469
5470 /* Don't call clear_end_of_line if we already wrote the whole
5471 line. The cursor will not be at the right margin in that
5472 case but in the line below. */
5473 if (nlen < FRAME_TOTAL_COLS (f))
5474 {
5475 cursor_to (vpos, nlen);
5476 clear_end_of_line (FRAME_TOTAL_COLS (f));
5477 }
5478 else
5479 /* Make sure we are in the right row, otherwise cursor movement
5480 with cmgoto might use `ch' in the wrong row. */
5481 cursor_to (vpos, 0);
5482
5483 make_current (desired_matrix, current_matrix, vpos);
5484 return;
5485 }
5486
5487 /* Pretend trailing spaces are not there at all,
5488 unless for one reason or another we must write all spaces. */
5489 if (!write_spaces_p)
5490 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5491 nlen--;
5492
5493 /* If there's no i/d char, quickly do the best we can without it. */
5494 if (!char_ins_del_ok)
5495 {
5496 int i, j;
5497
5498 /* Find the first glyph in desired row that doesn't agree with
5499 a glyph in the current row, and write the rest from there on. */
5500 for (i = 0; i < nlen; i++)
5501 {
5502 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5503 {
5504 /* Find the end of the run of different glyphs. */
5505 j = i + 1;
5506 while (j < nlen
5507 && (j >= olen
5508 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5509 || CHAR_GLYPH_PADDING_P (nbody[j])))
5510 ++j;
5511
5512 /* Output this run of non-matching chars. */
5513 cursor_to (vpos, i);
5514 write_glyphs (nbody + i, j - i);
5515 i = j - 1;
5516
5517 /* Now find the next non-match. */
5518 }
5519 }
5520
5521 /* Clear the rest of the line, or the non-clear part of it. */
5522 if (olen > nlen)
5523 {
5524 cursor_to (vpos, nlen);
5525 clear_end_of_line (olen);
5526 }
5527
5528 /* Make current row = desired row. */
5529 make_current (desired_matrix, current_matrix, vpos);
5530 return;
5531 }
5532
5533 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5534 characters in a row. */
5535
5536 if (!olen)
5537 {
5538 /* If current line is blank, skip over initial spaces, if
5539 possible, and write the rest. */
5540 if (write_spaces_p)
5541 nsp = 0;
5542 else
5543 nsp = count_blanks (nbody, nlen);
5544
5545 if (nlen > nsp)
5546 {
5547 cursor_to (vpos, nsp);
5548 write_glyphs (nbody + nsp, nlen - nsp);
5549 }
5550
5551 /* Exchange contents between current_frame and new_frame. */
5552 make_current (desired_matrix, current_matrix, vpos);
5553 return;
5554 }
5555
5556 /* Compute number of leading blanks in old and new contents. */
5557 osp = count_blanks (obody, olen);
5558 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5559
5560 /* Compute number of matching chars starting with first non-blank. */
5561 begmatch = count_match (obody + osp, obody + olen,
5562 nbody + nsp, nbody + nlen);
5563
5564 /* Spaces in new match implicit space past the end of old. */
5565 /* A bug causing this to be a no-op was fixed in 18.29. */
5566 if (!write_spaces_p && osp + begmatch == olen)
5567 {
5568 np1 = nbody + nsp;
5569 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5570 ++begmatch;
5571 }
5572
5573 /* Avoid doing insert/delete char
5574 just cause number of leading spaces differs
5575 when the following text does not match. */
5576 if (begmatch == 0 && osp != nsp)
5577 osp = nsp = min (osp, nsp);
5578
5579 /* Find matching characters at end of line */
5580 op1 = obody + olen;
5581 np1 = nbody + nlen;
5582 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5583 while (op1 > op2
5584 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5585 {
5586 op1--;
5587 np1--;
5588 }
5589 endmatch = obody + olen - op1;
5590
5591 /* tem gets the distance to insert or delete.
5592 endmatch is how many characters we save by doing so.
5593 Is it worth it? */
5594
5595 tem = (nlen - nsp) - (olen - osp);
5596 if (endmatch && tem
5597 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5598 endmatch = 0;
5599
5600 /* nsp - osp is the distance to insert or delete.
5601 If that is nonzero, begmatch is known to be nonzero also.
5602 begmatch + endmatch is how much we save by doing the ins/del.
5603 Is it worth it? */
5604
5605 if (nsp != osp
5606 && (!char_ins_del_ok
5607 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5608 {
5609 begmatch = 0;
5610 endmatch = 0;
5611 osp = nsp = min (osp, nsp);
5612 }
5613
5614 /* Now go through the line, inserting, writing and
5615 deleting as appropriate. */
5616
5617 if (osp > nsp)
5618 {
5619 cursor_to (vpos, nsp);
5620 delete_glyphs (osp - nsp);
5621 }
5622 else if (nsp > osp)
5623 {
5624 /* If going to delete chars later in line
5625 and insert earlier in the line,
5626 must delete first to avoid losing data in the insert */
5627 if (endmatch && nlen < olen + nsp - osp)
5628 {
5629 cursor_to (vpos, nlen - endmatch + osp - nsp);
5630 delete_glyphs (olen + nsp - osp - nlen);
5631 olen = nlen - (nsp - osp);
5632 }
5633 cursor_to (vpos, osp);
5634 insert_glyphs (0, nsp - osp);
5635 }
5636 olen += nsp - osp;
5637
5638 tem = nsp + begmatch + endmatch;
5639 if (nlen != tem || olen != tem)
5640 {
5641 if (!endmatch || nlen == olen)
5642 {
5643 /* If new text being written reaches right margin, there is
5644 no need to do clear-to-eol at the end of this function
5645 (and it would not be safe, since cursor is not going to
5646 be "at the margin" after the text is done). */
5647 if (nlen == FRAME_TOTAL_COLS (f))
5648 olen = 0;
5649
5650 /* Function write_glyphs is prepared to do nothing
5651 if passed a length <= 0. Check it here to avoid
5652 unnecessary cursor movement. */
5653 if (nlen - tem > 0)
5654 {
5655 cursor_to (vpos, nsp + begmatch);
5656 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5657 }
5658 }
5659 else if (nlen > olen)
5660 {
5661 /* Here, we used to have the following simple code:
5662 ----------------------------------------
5663 write_glyphs (nbody + nsp + begmatch, olen - tem);
5664 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5665 ----------------------------------------
5666 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5667 is a padding glyph. */
5668 int out = olen - tem; /* Columns to be overwritten originally. */
5669 int del;
5670
5671 cursor_to (vpos, nsp + begmatch);
5672
5673 /* Calculate columns we can actually overwrite. */
5674 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5675 out--;
5676 write_glyphs (nbody + nsp + begmatch, out);
5677
5678 /* If we left columns to be overwritten, we must delete them. */
5679 del = olen - tem - out;
5680 if (del > 0)
5681 delete_glyphs (del);
5682
5683 /* At last, we insert columns not yet written out. */
5684 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5685 olen = nlen;
5686 }
5687 else if (olen > nlen)
5688 {
5689 cursor_to (vpos, nsp + begmatch);
5690 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5691 delete_glyphs (olen - nlen);
5692 olen = nlen;
5693 }
5694 }
5695
5696 just_erase:
5697 /* If any unerased characters remain after the new line, erase them. */
5698 if (olen > nlen)
5699 {
5700 cursor_to (vpos, nlen);
5701 clear_end_of_line (olen);
5702 }
5703
5704 /* Exchange contents between current_frame and new_frame. */
5705 make_current (desired_matrix, current_matrix, vpos);
5706 }
5707
5708
5709 \f
5710 /***********************************************************************
5711 X/Y Position -> Buffer Position
5712 ***********************************************************************/
5713
5714 /* Determine what's under window-relative pixel position (*X, *Y).
5715 Return the object (string or buffer) that's there.
5716 Return in *POS the position in that object.
5717 Adjust *X and *Y to character positions. */
5718
5719 Lisp_Object
5720 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5721 struct window *w;
5722 int *x, *y;
5723 struct display_pos *pos;
5724 Lisp_Object *object;
5725 int *dx, *dy;
5726 int *width, *height;
5727 {
5728 struct it it;
5729 struct buffer *old_current_buffer = current_buffer;
5730 struct text_pos startp;
5731 Lisp_Object string;
5732 struct glyph_row *row;
5733 #ifdef HAVE_WINDOW_SYSTEM
5734 struct image *img = 0;
5735 #endif
5736 int x0, x1;
5737
5738 current_buffer = XBUFFER (w->buffer);
5739 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5740 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5741 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5742 start_display (&it, w, startp);
5743
5744 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5745 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5746 MOVE_TO_X | MOVE_TO_Y);
5747
5748 current_buffer = old_current_buffer;
5749
5750 *dx = x0 + it.first_visible_x - it.current_x;
5751 *dy = *y - it.current_y;
5752
5753 string = w->buffer;
5754 if (STRINGP (it.string))
5755 string = it.string;
5756 *pos = it.current;
5757
5758 #ifdef HAVE_WINDOW_SYSTEM
5759 if (it.what == IT_IMAGE)
5760 {
5761 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5762 && !NILP (img->spec))
5763 *object = img->spec;
5764 }
5765 #endif
5766
5767 row = MATRIX_ROW (w->current_matrix, it.vpos);
5768 if (row->enabled_p)
5769 {
5770 if (it.hpos < row->used[TEXT_AREA])
5771 {
5772 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5773 #ifdef HAVE_WINDOW_SYSTEM
5774 if (img)
5775 {
5776 *dy -= row->ascent - glyph->ascent;
5777 *dx += glyph->slice.x;
5778 *dy += glyph->slice.y;
5779 /* Image slices positions are still relative to the entire image */
5780 *width = img->width;
5781 *height = img->height;
5782 }
5783 else
5784 #endif
5785 {
5786 *width = glyph->pixel_width;
5787 *height = glyph->ascent + glyph->descent;
5788 }
5789 }
5790 else
5791 {
5792 *width = 0;
5793 *height = row->height;
5794 }
5795 }
5796 else
5797 {
5798 *width = *height = 0;
5799 }
5800
5801 /* Add extra (default width) columns if clicked after EOL. */
5802 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5803 if (x0 > x1)
5804 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5805
5806 *x = it.hpos;
5807 *y = it.vpos;
5808
5809 return string;
5810 }
5811
5812
5813 /* Value is the string under window-relative coordinates X/Y in the
5814 mode line or header line (PART says which) of window W, or nil if none.
5815 *CHARPOS is set to the position in the string returned. */
5816
5817 Lisp_Object
5818 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5819 struct window *w;
5820 enum window_part part;
5821 int *x, *y;
5822 int *charpos;
5823 Lisp_Object *object;
5824 int *dx, *dy;
5825 int *width, *height;
5826 {
5827 struct glyph_row *row;
5828 struct glyph *glyph, *end;
5829 int x0, y0;
5830 Lisp_Object string = Qnil;
5831
5832 if (part == ON_MODE_LINE)
5833 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5834 else
5835 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5836 y0 = *y - row->y;
5837 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5838
5839 if (row->mode_line_p && row->enabled_p)
5840 {
5841 /* Find the glyph under X. If we find one with a string object,
5842 it's the one we were looking for. */
5843 glyph = row->glyphs[TEXT_AREA];
5844 end = glyph + row->used[TEXT_AREA];
5845 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5846 x0 -= glyph->pixel_width;
5847 *x = glyph - row->glyphs[TEXT_AREA];
5848 if (glyph < end)
5849 {
5850 string = glyph->object;
5851 *charpos = glyph->charpos;
5852 *width = glyph->pixel_width;
5853 *height = glyph->ascent + glyph->descent;
5854 #ifdef HAVE_WINDOW_SYSTEM
5855 if (glyph->type == IMAGE_GLYPH)
5856 {
5857 struct image *img;
5858 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5859 if (img != NULL)
5860 *object = img->spec;
5861 y0 -= row->ascent - glyph->ascent;
5862 }
5863 #endif
5864 }
5865 else
5866 {
5867 /* Add extra (default width) columns if clicked after EOL. */
5868 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5869 *width = 0;
5870 *height = row->height;
5871 }
5872 }
5873 else
5874 {
5875 *x = 0;
5876 x0 = 0;
5877 *width = *height = 0;
5878 }
5879
5880 *dx = x0;
5881 *dy = y0;
5882
5883 return string;
5884 }
5885
5886
5887 /* Value is the string under window-relative coordinates X/Y in either
5888 marginal area, or nil if none. *CHARPOS is set to the position in
5889 the string returned. */
5890
5891 Lisp_Object
5892 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5893 struct window *w;
5894 enum window_part part;
5895 int *x, *y;
5896 int *charpos;
5897 Lisp_Object *object;
5898 int *dx, *dy;
5899 int *width, *height;
5900 {
5901 struct glyph_row *row = w->current_matrix->rows;
5902 struct glyph *glyph, *end;
5903 int x0, y0, i, wy = *y;
5904 int area;
5905 Lisp_Object string = Qnil;
5906
5907 if (part == ON_LEFT_MARGIN)
5908 area = LEFT_MARGIN_AREA;
5909 else if (part == ON_RIGHT_MARGIN)
5910 area = RIGHT_MARGIN_AREA;
5911 else
5912 abort ();
5913
5914 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5915 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5916 break;
5917 y0 = *y - row->y;
5918 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5919
5920 if (row->enabled_p)
5921 {
5922 /* Find the glyph under X. If we find one with a string object,
5923 it's the one we were looking for. */
5924 if (area == RIGHT_MARGIN_AREA)
5925 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5926 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5927 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5928 + window_box_width (w, LEFT_MARGIN_AREA)
5929 + window_box_width (w, TEXT_AREA));
5930 else
5931 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5932 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5933 : 0);
5934
5935 glyph = row->glyphs[area];
5936 end = glyph + row->used[area];
5937 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5938 x0 -= glyph->pixel_width;
5939 *x = glyph - row->glyphs[area];
5940 if (glyph < end)
5941 {
5942 string = glyph->object;
5943 *charpos = glyph->charpos;
5944 *width = glyph->pixel_width;
5945 *height = glyph->ascent + glyph->descent;
5946 #ifdef HAVE_WINDOW_SYSTEM
5947 if (glyph->type == IMAGE_GLYPH)
5948 {
5949 struct image *img;
5950 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5951 if (img != NULL)
5952 *object = img->spec;
5953 y0 -= row->ascent - glyph->ascent;
5954 x0 += glyph->slice.x;
5955 y0 += glyph->slice.y;
5956 }
5957 #endif
5958 }
5959 else
5960 {
5961 /* Add extra (default width) columns if clicked after EOL. */
5962 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5963 *width = 0;
5964 *height = row->height;
5965 }
5966 }
5967 else
5968 {
5969 x0 = 0;
5970 *x = 0;
5971 *width = *height = 0;
5972 }
5973
5974 *dx = x0;
5975 *dy = y0;
5976
5977 return string;
5978 }
5979
5980
5981 /***********************************************************************
5982 Changing Frame Sizes
5983 ***********************************************************************/
5984
5985 #ifdef SIGWINCH
5986
5987 SIGTYPE
5988 window_change_signal (signalnum) /* If we don't have an argument, */
5989 int signalnum; /* some compilers complain in signal calls. */
5990 {
5991 int width, height;
5992 #ifndef USE_CRT_DLL
5993 extern int errno;
5994 #endif
5995 int old_errno = errno;
5996
5997 signal (SIGWINCH, window_change_signal);
5998 SIGNAL_THREAD_CHECK (signalnum);
5999
6000 get_frame_size (&width, &height);
6001
6002 /* The frame size change obviously applies to a termcap-controlled
6003 frame. Find such a frame in the list, and assume it's the only
6004 one (since the redisplay code always writes to stdout, not a
6005 FILE * specified in the frame structure). Record the new size,
6006 but don't reallocate the data structures now. Let that be done
6007 later outside of the signal handler. */
6008
6009 {
6010 Lisp_Object tail, frame;
6011
6012 FOR_EACH_FRAME (tail, frame)
6013 {
6014 if (FRAME_TERMCAP_P (XFRAME (frame)))
6015 {
6016 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6017 break;
6018 }
6019 }
6020 }
6021
6022 errno = old_errno;
6023 }
6024 #endif /* SIGWINCH */
6025
6026
6027 /* Do any change in frame size that was requested by a signal. SAFE
6028 non-zero means this function is called from a place where it is
6029 safe to change frame sizes while a redisplay is in progress. */
6030
6031 void
6032 do_pending_window_change (safe)
6033 int safe;
6034 {
6035 /* If window_change_signal should have run before, run it now. */
6036 if (redisplaying_p && !safe)
6037 return;
6038
6039 while (delayed_size_change)
6040 {
6041 Lisp_Object tail, frame;
6042
6043 delayed_size_change = 0;
6044
6045 FOR_EACH_FRAME (tail, frame)
6046 {
6047 struct frame *f = XFRAME (frame);
6048
6049 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6050 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6051 0, 0, safe);
6052 }
6053 }
6054 }
6055
6056
6057 /* Change the frame height and/or width. Values may be given as zero to
6058 indicate no change is to take place.
6059
6060 If DELAY is non-zero, then assume we're being called from a signal
6061 handler, and queue the change for later - perhaps the next
6062 redisplay. Since this tries to resize windows, we can't call it
6063 from a signal handler.
6064
6065 SAFE non-zero means this function is called from a place where it's
6066 safe to change frame sizes while a redisplay is in progress. */
6067
6068 void
6069 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6070 register struct frame *f;
6071 int newheight, newwidth, pretend, delay, safe;
6072 {
6073 Lisp_Object tail, frame;
6074
6075 if (! FRAME_WINDOW_P (f))
6076 {
6077 /* When using termcap, or on MS-DOS, all frames use
6078 the same screen, so a change in size affects all frames. */
6079 FOR_EACH_FRAME (tail, frame)
6080 if (! FRAME_WINDOW_P (XFRAME (frame)))
6081 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6082 pretend, delay, safe);
6083 }
6084 else
6085 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6086 }
6087
6088 static void
6089 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6090 register struct frame *f;
6091 int newheight, newwidth, pretend, delay, safe;
6092 {
6093 int new_frame_total_cols;
6094 int count = SPECPDL_INDEX ();
6095
6096 /* If we can't deal with the change now, queue it for later. */
6097 if (delay || (redisplaying_p && !safe))
6098 {
6099 f->new_text_lines = newheight;
6100 f->new_text_cols = newwidth;
6101 delayed_size_change = 1;
6102 return;
6103 }
6104
6105 /* This size-change overrides any pending one for this frame. */
6106 f->new_text_lines = 0;
6107 f->new_text_cols = 0;
6108
6109 /* If an argument is zero, set it to the current value. */
6110 if (newheight == 0)
6111 newheight = FRAME_LINES (f);
6112 if (newwidth == 0)
6113 newwidth = FRAME_COLS (f);
6114
6115 /* Compute width of windows in F.
6116 This is the width of the frame without vertical scroll bars. */
6117 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6118
6119 /* Round up to the smallest acceptable size. */
6120 check_frame_size (f, &newheight, &newwidth);
6121
6122 /* If we're not changing the frame size, quit now. */
6123 if (newheight == FRAME_LINES (f)
6124 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6125 return;
6126
6127 BLOCK_INPUT;
6128
6129 #ifdef MSDOS
6130 /* We only can set screen dimensions to certain values supported
6131 by our video hardware. Try to find the smallest size greater
6132 or equal to the requested dimensions. */
6133 dos_set_window_size (&newheight, &newwidth);
6134 #endif
6135
6136 if (newheight != FRAME_LINES (f))
6137 {
6138 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6139 {
6140 /* Frame has both root and mini-buffer. */
6141 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6142 FRAME_TOP_MARGIN (f));
6143 set_window_height (FRAME_ROOT_WINDOW (f),
6144 (newheight
6145 - 1
6146 - FRAME_TOP_MARGIN (f)),
6147 0);
6148 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6149 newheight - 1);
6150 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6151 }
6152 else
6153 /* Frame has just one top-level window. */
6154 set_window_height (FRAME_ROOT_WINDOW (f),
6155 newheight - FRAME_TOP_MARGIN (f), 0);
6156
6157 if (FRAME_TERMCAP_P (f) && !pretend)
6158 FrameRows = newheight;
6159 }
6160
6161 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6162 {
6163 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6164 if (FRAME_HAS_MINIBUF_P (f))
6165 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6166
6167 if (FRAME_TERMCAP_P (f) && !pretend)
6168 FrameCols = newwidth;
6169
6170 if (WINDOWP (f->tool_bar_window))
6171 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6172 }
6173
6174 FRAME_LINES (f) = newheight;
6175 SET_FRAME_COLS (f, newwidth);
6176
6177 {
6178 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6179 int text_area_x, text_area_y, text_area_width, text_area_height;
6180
6181 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6182 &text_area_height);
6183 if (w->cursor.x >= text_area_x + text_area_width)
6184 w->cursor.hpos = w->cursor.x = 0;
6185 if (w->cursor.y >= text_area_y + text_area_height)
6186 w->cursor.vpos = w->cursor.y = 0;
6187 }
6188
6189 adjust_glyphs (f);
6190 calculate_costs (f);
6191 SET_FRAME_GARBAGED (f);
6192 f->resized_p = 1;
6193
6194 UNBLOCK_INPUT;
6195
6196 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6197
6198 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6199 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6200 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6201
6202 unbind_to (count, Qnil);
6203 }
6204
6205
6206 \f
6207 /***********************************************************************
6208 Terminal Related Lisp Functions
6209 ***********************************************************************/
6210
6211 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6212 1, 1, "FOpen termscript file: ",
6213 doc: /* Start writing all terminal output to FILE as well as the terminal.
6214 FILE = nil means just close any termscript file currently open. */)
6215 (file)
6216 Lisp_Object file;
6217 {
6218 if (termscript != 0) fclose (termscript);
6219 termscript = 0;
6220
6221 if (! NILP (file))
6222 {
6223 file = Fexpand_file_name (file, Qnil);
6224 termscript = fopen (SDATA (file), "w");
6225 if (termscript == 0)
6226 report_file_error ("Opening termscript", Fcons (file, Qnil));
6227 }
6228 return Qnil;
6229 }
6230
6231
6232 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6233 Ssend_string_to_terminal, 1, 1, 0,
6234 doc: /* Send STRING to the terminal without alteration.
6235 Control characters in STRING will have terminal-dependent effects. */)
6236 (string)
6237 Lisp_Object string;
6238 {
6239 /* ??? Perhaps we should do something special for multibyte strings here. */
6240 CHECK_STRING (string);
6241 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6242 fflush (stdout);
6243 if (termscript)
6244 {
6245 fwrite (SDATA (string), 1, SBYTES (string),
6246 termscript);
6247 fflush (termscript);
6248 }
6249 return Qnil;
6250 }
6251
6252
6253 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6254 doc: /* Beep, or flash the screen.
6255 Also, unless an argument is given,
6256 terminate any keyboard macro currently executing. */)
6257 (arg)
6258 Lisp_Object arg;
6259 {
6260 if (!NILP (arg))
6261 {
6262 if (noninteractive)
6263 putchar (07);
6264 else
6265 ring_bell ();
6266 fflush (stdout);
6267 }
6268 else
6269 bitch_at_user ();
6270
6271 return Qnil;
6272 }
6273
6274 void
6275 bitch_at_user ()
6276 {
6277 if (noninteractive)
6278 putchar (07);
6279 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6280 error ("Keyboard macro terminated by a command ringing the bell");
6281 else
6282 ring_bell ();
6283 fflush (stdout);
6284 }
6285
6286
6287 \f
6288 /***********************************************************************
6289 Sleeping, Waiting
6290 ***********************************************************************/
6291
6292 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6293 doc: /* Pause, without updating display, for SECONDS seconds.
6294 SECONDS may be a floating-point value, meaning that you can wait for a
6295 fraction of a second. Optional second arg MILLISECONDS specifies an
6296 additional wait period, in milliseconds; this may be useful if your
6297 Emacs was built without floating point support.
6298 \(Not all operating systems support waiting for a fraction of a second.) */)
6299 (seconds, milliseconds)
6300 Lisp_Object seconds, milliseconds;
6301 {
6302 int sec, usec;
6303
6304 if (NILP (milliseconds))
6305 XSETINT (milliseconds, 0);
6306 else
6307 CHECK_NUMBER (milliseconds);
6308 usec = XINT (milliseconds) * 1000;
6309
6310 {
6311 double duration = extract_float (seconds);
6312 sec = (int) duration;
6313 usec += (duration - sec) * 1000000;
6314 }
6315
6316 #ifndef EMACS_HAS_USECS
6317 if (sec == 0 && usec != 0)
6318 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6319 #endif
6320
6321 /* Assure that 0 <= usec < 1000000. */
6322 if (usec < 0)
6323 {
6324 /* We can't rely on the rounding being correct if usec is negative. */
6325 if (-1000000 < usec)
6326 sec--, usec += 1000000;
6327 else
6328 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6329 }
6330 else
6331 sec += usec / 1000000, usec %= 1000000;
6332
6333 if (sec < 0 || (sec == 0 && usec == 0))
6334 return Qnil;
6335
6336 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6337
6338 return Qnil;
6339 }
6340
6341
6342 /* This is just like wait_reading_process_output, except that
6343 it does the redisplay.
6344
6345 It's also much like Fsit_for, except that it can be used for
6346 waiting for input as well. */
6347
6348 Lisp_Object
6349 sit_for (sec, usec, reading, display, initial_display)
6350 int sec, usec, reading, display, initial_display;
6351 {
6352 swallow_events (display);
6353
6354 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6355 return Qnil;
6356
6357 if (initial_display)
6358 redisplay_preserve_echo_area (2);
6359
6360 if (sec == 0 && usec == 0)
6361 return Qt;
6362
6363 #ifdef SIGIO
6364 gobble_input (0);
6365 #endif
6366
6367 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6368 Qnil, NULL, 0);
6369
6370 return detect_input_pending () ? Qnil : Qt;
6371 }
6372
6373
6374 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6375 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6376 SECONDS may be a floating-point value, meaning that you can wait for a
6377 fraction of a second.
6378 \(Not all operating systems support waiting for a fraction of a second.)
6379 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6380 Redisplay is preempted as always if input arrives, and does not happen
6381 if input is available before it starts.
6382 Value is t if waited the full time with no input arriving.
6383
6384 An obsolete but still supported form is
6385 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6386 Where the optional arg MILLISECONDS specifies an additional wait period,
6387 in milliseconds; this was useful when Emacs was built without
6388 floating point support.
6389 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6390
6391 /* The `old-nodisp' stuff is there so that the arglist has the correct
6392 length. Otherwise, `defdvice' will redefine it with fewer args. */
6393 (seconds, milliseconds, nodisp)
6394 Lisp_Object seconds, milliseconds, nodisp;
6395 {
6396 int sec, usec;
6397
6398 if (NILP (nodisp) && !NUMBERP (milliseconds))
6399 { /* New style. */
6400 nodisp = milliseconds;
6401 milliseconds = Qnil;
6402 }
6403
6404 if (NILP (milliseconds))
6405 XSETINT (milliseconds, 0);
6406 else
6407 CHECK_NUMBER (milliseconds);
6408 usec = XINT (milliseconds) * 1000;
6409
6410 {
6411 double duration = extract_float (seconds);
6412 sec = (int) duration;
6413 usec += (duration - sec) * 1000000;
6414 }
6415
6416 #ifndef EMACS_HAS_USECS
6417 if (usec != 0 && sec == 0)
6418 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6419 #endif
6420
6421 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6422 }
6423
6424
6425 \f
6426 /***********************************************************************
6427 Other Lisp Functions
6428 ***********************************************************************/
6429
6430 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6431 session's frames, frame names, buffers, buffer-read-only flags, and
6432 buffer-modified-flags, and a trailing sentinel (so we don't need to
6433 add length checks). */
6434
6435 static Lisp_Object frame_and_buffer_state;
6436
6437
6438 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6439 Sframe_or_buffer_changed_p, 0, 0, 0,
6440 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6441 The state variable is an internal vector containing all frames and buffers,
6442 aside from buffers whose names start with space,
6443 along with the buffers' read-only and modified flags, which allows a fast
6444 check to see whether the menu bars might need to be recomputed.
6445 If this function returns non-nil, it updates the internal vector to reflect
6446 the current state. */)
6447 ()
6448 {
6449 Lisp_Object tail, frame, buf;
6450 Lisp_Object *vecp;
6451 int n;
6452
6453 vecp = XVECTOR (frame_and_buffer_state)->contents;
6454 FOR_EACH_FRAME (tail, frame)
6455 {
6456 if (!EQ (*vecp++, frame))
6457 goto changed;
6458 if (!EQ (*vecp++, XFRAME (frame)->name))
6459 goto changed;
6460 }
6461 /* Check that the buffer info matches.
6462 No need to test for the end of the vector
6463 because the last element of the vector is lambda
6464 and that will always cause a mismatch. */
6465 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6466 {
6467 buf = XCDR (XCAR (tail));
6468 /* Ignore buffers that aren't included in buffer lists. */
6469 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6470 continue;
6471 if (!EQ (*vecp++, buf))
6472 goto changed;
6473 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6474 goto changed;
6475 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6476 goto changed;
6477 }
6478 /* Detect deletion of a buffer at the end of the list. */
6479 if (EQ (*vecp, Qlambda))
6480 return Qnil;
6481 changed:
6482 /* Start with 1 so there is room for at least one lambda at the end. */
6483 n = 1;
6484 FOR_EACH_FRAME (tail, frame)
6485 n += 2;
6486 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6487 n += 3;
6488 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6489 if (n > XVECTOR (frame_and_buffer_state)->size
6490 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6491 /* Add 20 extra so we grow it less often. */
6492 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6493 vecp = XVECTOR (frame_and_buffer_state)->contents;
6494 FOR_EACH_FRAME (tail, frame)
6495 {
6496 *vecp++ = frame;
6497 *vecp++ = XFRAME (frame)->name;
6498 }
6499 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6500 {
6501 buf = XCDR (XCAR (tail));
6502 /* Ignore buffers that aren't included in buffer lists. */
6503 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6504 continue;
6505 *vecp++ = buf;
6506 *vecp++ = XBUFFER (buf)->read_only;
6507 *vecp++ = Fbuffer_modified_p (buf);
6508 }
6509 /* Fill up the vector with lambdas (always at least one). */
6510 *vecp++ = Qlambda;
6511 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6512 < XVECTOR (frame_and_buffer_state)->size)
6513 *vecp++ = Qlambda;
6514 /* Make sure we didn't overflow the vector. */
6515 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6516 > XVECTOR (frame_and_buffer_state)->size)
6517 abort ();
6518 return Qt;
6519 }
6520
6521
6522 \f
6523 /***********************************************************************
6524 Initialization
6525 ***********************************************************************/
6526
6527 char *terminal_type;
6528
6529 /* Initialization done when Emacs fork is started, before doing stty.
6530 Determine terminal type and set terminal_driver. Then invoke its
6531 decoding routine to set up variables in the terminal package. */
6532
6533 void
6534 init_display ()
6535 {
6536 #ifdef HAVE_X_WINDOWS
6537 extern int display_arg;
6538 #endif
6539
6540 /* Construct the space glyph. */
6541 space_glyph.type = CHAR_GLYPH;
6542 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6543 space_glyph.charpos = -1;
6544
6545 meta_key = 0;
6546 inverse_video = 0;
6547 cursor_in_echo_area = 0;
6548 terminal_type = (char *) 0;
6549
6550 /* Now is the time to initialize this; it's used by init_sys_modes
6551 during startup. */
6552 Vwindow_system = Qnil;
6553
6554 /* If the user wants to use a window system, we shouldn't bother
6555 initializing the terminal. This is especially important when the
6556 terminal is so dumb that emacs gives up before and doesn't bother
6557 using the window system.
6558
6559 If the DISPLAY environment variable is set and nonempty,
6560 try to use X, and die with an error message if that doesn't work. */
6561
6562 #ifdef HAVE_X_WINDOWS
6563 if (! display_arg)
6564 {
6565 char *display;
6566 #ifdef VMS
6567 display = getenv ("DECW$DISPLAY");
6568 #else
6569 display = getenv ("DISPLAY");
6570 #endif
6571
6572 display_arg = (display != 0 && *display != 0);
6573 }
6574
6575 if (!inhibit_window_system && display_arg
6576 #ifndef CANNOT_DUMP
6577 && initialized
6578 #endif
6579 )
6580 {
6581 Vwindow_system = intern ("x");
6582 #ifdef HAVE_X11
6583 Vwindow_system_version = make_number (11);
6584 #else
6585 Vwindow_system_version = make_number (10);
6586 #endif
6587 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6588 /* In some versions of ncurses,
6589 tputs crashes if we have not called tgetent.
6590 So call tgetent. */
6591 { char b[2044]; tgetent (b, "xterm");}
6592 #endif
6593 adjust_frame_glyphs_initially ();
6594 return;
6595 }
6596 #endif /* HAVE_X_WINDOWS */
6597
6598 #ifdef HAVE_NTGUI
6599 if (!inhibit_window_system)
6600 {
6601 Vwindow_system = intern ("w32");
6602 Vwindow_system_version = make_number (1);
6603 adjust_frame_glyphs_initially ();
6604 return;
6605 }
6606 #endif /* HAVE_NTGUI */
6607
6608 #ifdef MAC_OS
6609 if (!inhibit_window_system)
6610 {
6611 Vwindow_system = intern ("mac");
6612 Vwindow_system_version = make_number (1);
6613 adjust_frame_glyphs_initially ();
6614 return;
6615 }
6616 #endif /* MAC_OS */
6617
6618 /* If no window system has been specified, try to use the terminal. */
6619 if (! isatty (0))
6620 {
6621 fatal ("standard input is not a tty");
6622 exit (1);
6623 }
6624
6625 /* Look at the TERM variable. */
6626 terminal_type = (char *) getenv ("TERM");
6627 if (!terminal_type)
6628 {
6629 #ifdef VMS
6630 fprintf (stderr, "Please specify your terminal type.\n\
6631 For types defined in VMS, use set term /device=TYPE.\n\
6632 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6633 \(The quotation marks are necessary since terminal types are lower case.)\n");
6634 #else
6635 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6636 #endif
6637 exit (1);
6638 }
6639
6640 #ifdef VMS
6641 /* VMS DCL tends to up-case things, so down-case term type.
6642 Hardly any uppercase letters in terminal types; should be none. */
6643 {
6644 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6645 char *p;
6646
6647 strcpy (new, terminal_type);
6648
6649 for (p = new; *p; p++)
6650 if (isupper (*p))
6651 *p = tolower (*p);
6652
6653 terminal_type = new;
6654 }
6655 #endif /* VMS */
6656
6657 term_init (terminal_type);
6658
6659 {
6660 struct frame *sf = SELECTED_FRAME ();
6661 int width = FRAME_TOTAL_COLS (sf);
6662 int height = FRAME_LINES (sf);
6663
6664 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6665
6666 /* If these sizes are so big they cause overflow, just ignore the
6667 change. It's not clear what better we could do. */
6668 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6669 fatal ("screen size %dx%d too big", width, height);
6670 }
6671
6672 adjust_frame_glyphs_initially ();
6673 calculate_costs (XFRAME (selected_frame));
6674
6675 #ifdef SIGWINCH
6676 #ifndef CANNOT_DUMP
6677 if (initialized)
6678 #endif /* CANNOT_DUMP */
6679 signal (SIGWINCH, window_change_signal);
6680 #endif /* SIGWINCH */
6681
6682 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6683 if (initialized
6684 && !noninteractive
6685 #ifdef MSDOS
6686 /* The MSDOS terminal turns on its ``window system'' relatively
6687 late into the startup, so we cannot do the frame faces'
6688 initialization just yet. It will be done later by pc-win.el
6689 and internal_terminal_init. */
6690 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6691 #endif
6692 && NILP (Vwindow_system))
6693 {
6694 /* For the initial frame, we don't have any way of knowing what
6695 are the foreground and background colors of the terminal. */
6696 struct frame *sf = SELECTED_FRAME();
6697
6698 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6699 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6700 call0 (intern ("tty-set-up-initial-frame-faces"));
6701 }
6702 }
6703
6704
6705 \f
6706 /***********************************************************************
6707 Blinking cursor
6708 ***********************************************************************/
6709
6710 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6711 Sinternal_show_cursor, 2, 2, 0,
6712 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6713 WINDOW nil means use the selected window. SHOW non-nil means
6714 show a cursor in WINDOW in the next redisplay. SHOW nil means
6715 don't show a cursor. */)
6716 (window, show)
6717 Lisp_Object window, show;
6718 {
6719 /* Don't change cursor state while redisplaying. This could confuse
6720 output routines. */
6721 if (!redisplaying_p)
6722 {
6723 if (NILP (window))
6724 window = selected_window;
6725 else
6726 CHECK_WINDOW (window);
6727
6728 XWINDOW (window)->cursor_off_p = NILP (show);
6729 }
6730
6731 return Qnil;
6732 }
6733
6734
6735 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6736 Sinternal_show_cursor_p, 0, 1, 0,
6737 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6738 WINDOW nil or omitted means report on the selected window. */)
6739 (window)
6740 Lisp_Object window;
6741 {
6742 struct window *w;
6743
6744 if (NILP (window))
6745 window = selected_window;
6746 else
6747 CHECK_WINDOW (window);
6748
6749 w = XWINDOW (window);
6750 return w->cursor_off_p ? Qnil : Qt;
6751 }
6752
6753 \f
6754 /***********************************************************************
6755 Initialization
6756 ***********************************************************************/
6757
6758 void
6759 syms_of_display ()
6760 {
6761 defsubr (&Sredraw_frame);
6762 defsubr (&Sredraw_display);
6763 defsubr (&Sframe_or_buffer_changed_p);
6764 defsubr (&Sopen_termscript);
6765 defsubr (&Sding);
6766 defsubr (&Ssit_for);
6767 defsubr (&Ssleep_for);
6768 defsubr (&Ssend_string_to_terminal);
6769 defsubr (&Sinternal_show_cursor);
6770 defsubr (&Sinternal_show_cursor_p);
6771
6772 #if GLYPH_DEBUG
6773 defsubr (&Sdump_redisplay_history);
6774 #endif
6775
6776 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6777 staticpro (&frame_and_buffer_state);
6778
6779 Qdisplay_table = intern ("display-table");
6780 staticpro (&Qdisplay_table);
6781 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6782 staticpro (&Qredisplay_dont_pause);
6783
6784 DEFVAR_INT ("baud-rate", &baud_rate,
6785 doc: /* *The output baud rate of the terminal.
6786 On most systems, changing this value will affect the amount of padding
6787 and the other strategic decisions made during redisplay. */);
6788
6789 DEFVAR_BOOL ("inverse-video", &inverse_video,
6790 doc: /* *Non-nil means invert the entire frame display.
6791 This means everything is in inverse video which otherwise would not be. */);
6792
6793 DEFVAR_BOOL ("visible-bell", &visible_bell,
6794 doc: /* *Non-nil means try to flash the frame to represent a bell.
6795
6796 See also `ring-bell-function'. */);
6797
6798 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6799 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6800 A non-nil value is useful if the terminal can automatically preserve
6801 Emacs's frame display when you reenter Emacs.
6802 It is up to you to set this variable if your terminal can do that. */);
6803
6804 DEFVAR_LISP ("window-system", &Vwindow_system,
6805 doc: /* Name of window system that Emacs is displaying through.
6806 The value is a symbol--for instance, `x' for X windows.
6807 The value is nil if Emacs is using a text-only terminal. */);
6808
6809 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6810 doc: /* The version number of the window system in use.
6811 For X windows, this is 10 or 11. */);
6812
6813 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6814 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6815
6816 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6817 doc: /* Table defining how to output a glyph code to the frame.
6818 If not nil, this is a vector indexed by glyph code to define the glyph.
6819 Each element can be:
6820 integer: a glyph code which this glyph is an alias for.
6821 string: output this glyph using that string (not impl. in X windows).
6822 nil: this glyph mod 524288 is the code of a character to output,
6823 and this glyph / 524288 is the face number (see `face-id') to use
6824 while outputting it. */);
6825 Vglyph_table = Qnil;
6826
6827 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6828 doc: /* Display table to use for buffers that specify none.
6829 See `buffer-display-table' for more information. */);
6830 Vstandard_display_table = Qnil;
6831
6832 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6833 doc: /* *Non-nil means update isn't paused when input is detected. */);
6834 redisplay_dont_pause = 0;
6835
6836 /* Initialize `window-system', unless init_display already decided it. */
6837 #ifdef CANNOT_DUMP
6838 if (noninteractive)
6839 #endif
6840 {
6841 Vwindow_system = Qnil;
6842 Vwindow_system_version = Qnil;
6843 }
6844 }
6845
6846 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6847 (do not change this comment) */