merging Emacs.app (NeXTstep port)
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
0b5538bd
TTN
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
8cabe764 4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
4588ec20
JB
5
6This file is part of GNU Emacs.
7
9ec0b715 8GNU Emacs is free software: you can redistribute it and/or modify
4588ec20 9it under the terms of the GNU General Public License as published by
9ec0b715
GM
10the Free Software Foundation, either version 3 of the License, or
11(at your option) any later version.
4588ec20
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12
13GNU Emacs is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16GNU General Public License for more details.
17
18You should have received a copy of the GNU General Public License
9ec0b715 19along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
4588ec20 20
18160b98 21#include <config.h>
68c45bf0 22#include <signal.h>
565620a5 23#include <stdio.h>
4588ec20
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24#include <ctype.h>
25
dfcf069d
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26#ifdef HAVE_UNISTD_H
27#include <unistd.h>
28#endif
29
47099d6f 30#include "lisp.h"
4588ec20
JB
31#include "termchar.h"
32#include "termopts.h"
a0879520 33/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
34#include "dispextern.h"
35#include "cm.h"
4588ec20 36#include "buffer.h"
83be827a 37#include "character.h"
d43721a2 38#include "keyboard.h"
502b9b64 39#include "frame.h"
428a555e 40#include "termhooks.h"
4588ec20
JB
41#include "window.h"
42#include "commands.h"
43#include "disptab.h"
44#include "indent.h"
d169fe39 45#include "intervals.h"
97cf50e7 46#include "blockinput.h"
dfcf069d 47#include "process.h"
4588ec20 48
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49/* I don't know why DEC Alpha OSF1 fail to compile this file if we
50 include the following file. */
51/* #include "systty.h" */
58b2bb63 52#include "syssignal.h"
a41f8bed 53
4588ec20
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54#ifdef HAVE_X_WINDOWS
55#include "xterm.h"
5f5c8ee5 56#endif /* HAVE_X_WINDOWS */
4588ec20 57
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58#ifdef HAVE_NTGUI
59#include "w32term.h"
60#endif /* HAVE_NTGUI */
61
e0f712ba 62#ifdef MAC_OS
1a578e9b 63#include "macterm.h"
e0f712ba 64#endif /* MAC_OS */
1a578e9b 65
edfda783
AR
66#ifdef HAVE_NS
67#include "nsterm.h"
68#endif
69
5f5c8ee5 70/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 71
5f5c8ee5 72#include "systime.h"
3883a901
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73#include <errno.h>
74
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75/* To get the prototype for `sleep'. */
76
77#ifdef HAVE_UNISTD_H
78#include <unistd.h>
79#endif
80
4588ec20 81/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
84
e3271ae5 85#ifdef __GNU_LIBRARY__
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86
87/* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
90
3883a901
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91#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93#else
cb5558ff 94#undef PENDING_OUTPUT_COUNT
e3271ae5 95#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
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96#endif
97#else /* not __GNU_LIBRARY__ */
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PE
98#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99#include <stdio_ext.h>
100#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101#endif
cb5558ff 102#ifndef PENDING_OUTPUT_COUNT
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103#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104#endif
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105#endif /* not __GNU_LIBRARY__ */
106
8a2a6032 107#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
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108#include <term.h> /* for tgetent */
109#endif
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110\f
111/* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
113
114struct dim
115{
116 int width;
117 int height;
118};
119
120\f
121/* Function prototypes. */
122
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GM
123static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
124static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
075757cc 125static int showing_window_margins_p P_ ((struct window *));
c9f00270 126static void fake_current_matrices P_ ((Lisp_Object));
408f5064
GM
127static void redraw_overlapping_rows P_ ((struct window *, int));
128static void redraw_overlapped_rows P_ ((struct window *, int));
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129static int count_blanks P_ ((struct glyph *, int));
130static int count_match P_ ((struct glyph *, struct glyph *,
131 struct glyph *, struct glyph *));
132static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
133static void update_frame_line P_ ((struct frame *, int));
134static struct dim allocate_matrices_for_frame_redisplay
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GM
135 P_ ((Lisp_Object, int, int, int, int *));
136static void allocate_matrices_for_window_redisplay P_ ((struct window *));
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137static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
138static void adjust_frame_glyphs P_ ((struct frame *));
139struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
140static void free_glyph_matrix P_ ((struct glyph_matrix *));
141static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
142 int, int, struct dim));
b96fd3e8 143static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 144static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 145#if GLYPH_DEBUG
5f5c8ee5 146static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 147#endif
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148static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
149static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
150 struct window *));
151static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
152 struct window *));
153static struct glyph_pool *new_glyph_pool P_ ((void));
154static void free_glyph_pool P_ ((struct glyph_pool *));
155static void adjust_frame_glyphs_initially P_ ((void));
156static void adjust_frame_message_buffer P_ ((struct frame *));
157static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
158static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
159static void build_frame_matrix P_ ((struct frame *));
160void clear_current_matrices P_ ((struct frame *));
161void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
162 int, int));
163static void clear_window_matrices P_ ((struct window *, int));
164static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
165static int scrolling_window P_ ((struct window *, int));
e876ff42 166static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 167static void update_marginal_area P_ ((struct window *, int, int));
408f5064 168static int update_text_area P_ ((struct window *, int));
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GM
169static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
170 int));
171static void mirror_make_current P_ ((struct window *, int));
172void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 173#if GLYPH_DEBUG
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174static void check_matrix_pointers P_ ((struct glyph_matrix *,
175 struct glyph_matrix *));
b96fd3e8 176#endif
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177static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
178static int update_window_tree P_ ((struct window *, int));
179static int update_window P_ ((struct window *, int));
180static int update_frame_1 P_ ((struct frame *, int, int));
181static void set_window_cursor_after_update P_ ((struct window *));
182static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 183 struct glyph_row *, int));
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184static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
185static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
186static void reverse_rows P_ ((struct glyph_matrix *, int, int));
187static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
188static void sync_window_with_frame_matrix_rows P_ ((struct window *));
189struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 190
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191\f
192/* Non-zero means don't pause redisplay for pending input. (This is
193 for debugging and for a future implementation of EDT-like
194 scrolling. */
4588ec20 195
5f5c8ee5 196int redisplay_dont_pause;
45140e01 197
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198/* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
199 are supported, so we can check for input during redisplay at
200 regular intervals. */
201#ifdef EMACS_HAS_USECS
202#define PERIODIC_PREEMPTION_CHECKING 1
203#else
204#define PERIODIC_PREEMPTION_CHECKING 0
205#endif
206
207#if PERIODIC_PREEMPTION_CHECKING
208
209/* If a number (float), check for user input every N seconds. */
210
211Lisp_Object Vredisplay_preemption_period;
212
213/* Redisplay preemption timers. */
214
215static EMACS_TIME preemption_period;
216static EMACS_TIME preemption_next_check;
217
218#endif
219
a41f8bed 220/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 221 current contents of actual terminal frame; clear and redraw it. */
4588ec20 222
502b9b64 223int frame_garbaged;
4588ec20 224
5f5c8ee5 225/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
226
227int display_completed;
228
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GM
229/* Lisp variable visible-bell; enables use of screen-flash instead of
230 audible bell. */
4588ec20
JB
231
232int visible_bell;
233
502b9b64 234/* Invert the color of the whole frame, at a low level. */
4588ec20
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235
236int inverse_video;
237
238/* Line speed of the terminal. */
239
31ade731 240EMACS_INT baud_rate;
4588ec20 241
5f5c8ee5 242/* Either nil or a symbol naming the window system under which Emacs
2246281f 243 creates the first frame. */
4588ec20 244
2246281f 245Lisp_Object Vinitial_window_system;
4588ec20
JB
246
247/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 248
4588ec20
JB
249Lisp_Object Vwindow_system_version;
250
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GM
251/* Vector of glyph definitions. Indexed by glyph number, the contents
252 are a string which is how to output the glyph.
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253
254 If Vglyph_table is nil, a glyph is output by using its low 8 bits
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GM
255 as a character code.
256
257 This is an obsolete feature that is no longer used. The variable
258 is retained for compatibility. */
4588ec20
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259
260Lisp_Object Vglyph_table;
261
262/* Display table to use for vectors that don't specify their own. */
263
264Lisp_Object Vstandard_display_table;
265
5f5c8ee5 266/* Nonzero means reading single-character input with prompt so put
153a073c 267 cursor on mini-buffer after the prompt. Positive means at end of
5f5c8ee5
GM
268 text in echo area; negative means at beginning of line. */
269
4588ec20 270int cursor_in_echo_area;
9cda4f7c 271
e7067d00 272Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 273
4588ec20 274\f
5f5c8ee5 275/* The currently selected frame. In a single-frame version, this
91fb7e1b 276 variable always equals the_only_frame. */
4588ec20 277
91fb7e1b 278Lisp_Object selected_frame;
4588ec20 279
5f5c8ee5 280/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 281 frames. This is usually the most recent such frame that was
87485d6f
MW
282 selected. In a single-frame version, this variable always holds
283 the address of the_only_frame. */
4588ec20 284
5f5c8ee5 285struct frame *last_nonminibuf_frame;
d52bad65 286
5f5c8ee5 287/* 1 means SIGWINCH happened when not safe. */
4588ec20 288
5f5c8ee5 289int delayed_size_change;
4588ec20 290
5f5c8ee5 291/* 1 means glyph initialization has been completed at startup. */
4588ec20 292
5f5c8ee5 293static int glyphs_initialized_initially_p;
4588ec20 294
5f5c8ee5 295/* Updated window if != 0. Set by update_window. */
4588ec20 296
5f5c8ee5 297struct window *updated_window;
4588ec20 298
5f5c8ee5 299/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 300
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GM
301struct glyph_row *updated_row;
302int updated_area;
4588ec20 303
5f5c8ee5 304/* A glyph for a space. */
4588ec20 305
5f5c8ee5 306struct glyph space_glyph;
4588ec20 307
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GM
308/* Non-zero means update has been performed directly, so that there's
309 no need for redisplay_internal to do much work. Set by
310 direct_output_for_insert. */
4588ec20 311
5f5c8ee5 312int redisplay_performed_directly_p;
4588ec20 313
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314/* Counts of allocated structures. These counts serve to diagnose
315 memory leaks and double frees. */
4588ec20 316
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317int glyph_matrix_count;
318int glyph_pool_count;
4588ec20 319
5f5c8ee5
GM
320/* If non-null, the frame whose frame matrices are manipulated. If
321 null, window matrices are worked on. */
4588ec20 322
5f5c8ee5 323static struct frame *frame_matrix_frame;
4588ec20 324
5f5c8ee5
GM
325/* Non-zero means that fonts have been loaded since the last glyph
326 matrix adjustments. Redisplay must stop, and glyph matrices must
327 be adjusted when this flag becomes non-zero during display. The
328 reason fonts can be loaded so late is that fonts of fontsets are
3aa9f0c4
KH
329 loaded on demand. Another reason is that a line contains many
330 characters displayed by zero width or very narrow glyphs of
331 variable-width fonts. */
836d2cde 332
5f5c8ee5 333int fonts_changed_p;
836d2cde 334
177c0ea7 335/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 336 This may only be used for terminal frames. */
836d2cde 337
5f5c8ee5 338#if GLYPH_DEBUG
4588ec20 339
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GM
340static int window_to_frame_vpos P_ ((struct window *, int));
341static int window_to_frame_hpos P_ ((struct window *, int));
342#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
343#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 344
9b0e97aa
GM
345/* One element of the ring buffer containing redisplay history
346 information. */
347
348struct redisplay_history
349{
350 char trace[512 + 100];
351};
352
353/* The size of the history buffer. */
354
355#define REDISPLAY_HISTORY_SIZE 30
356
357/* The redisplay history buffer. */
358
359static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
360
361/* Next free entry in redisplay_history. */
362
363static int history_idx;
364
365/* A tick that's incremented each time something is added to the
366 history. */
367
368static unsigned history_tick;
369
370static void add_frame_display_history P_ ((struct frame *, int));
371static void add_window_display_history P_ ((struct window *, char *, int));
6a8aec41 372\f
9b0e97aa
GM
373/* Add to the redisplay history how window W has been displayed.
374 MSG is a trace containing the information how W's glyph matrix
153a073c 375 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
376 has been interrupted for pending input. */
377
378static void
379add_window_display_history (w, msg, paused_p)
380 struct window *w;
381 char *msg;
382 int paused_p;
383{
384 char *buf;
177c0ea7 385
9b0e97aa
GM
386 if (history_idx >= REDISPLAY_HISTORY_SIZE)
387 history_idx = 0;
388 buf = redisplay_history[history_idx].trace;
389 ++history_idx;
177c0ea7 390
9b0e97aa
GM
391 sprintf (buf, "%d: window %p (`%s')%s\n",
392 history_tick++,
393 w,
394 ((BUFFERP (w->buffer)
395 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 396 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
397 : "???"),
398 paused_p ? " ***paused***" : "");
399 strcat (buf, msg);
400}
401
402
403/* Add to the redisplay history that frame F has been displayed.
404 PAUSED_P non-zero means that the update has been interrupted for
405 pending input. */
406
407static void
408add_frame_display_history (f, paused_p)
409 struct frame *f;
410 int paused_p;
411{
412 char *buf;
177c0ea7 413
9b0e97aa
GM
414 if (history_idx >= REDISPLAY_HISTORY_SIZE)
415 history_idx = 0;
416 buf = redisplay_history[history_idx].trace;
417 ++history_idx;
177c0ea7 418
9b0e97aa
GM
419 sprintf (buf, "%d: update frame %p%s",
420 history_tick++,
421 f, paused_p ? " ***paused***" : "");
422}
423
424
425DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
426 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
427 doc: /* Dump redisplay history to stderr. */)
428 ()
9b0e97aa
GM
429{
430 int i;
431
432 for (i = history_idx - 1; i != history_idx; --i)
433 {
434 if (i < 0)
435 i = REDISPLAY_HISTORY_SIZE - 1;
436 fprintf (stderr, "%s\n", redisplay_history[i].trace);
437 }
438
439 return Qnil;
440}
441
442
5f5c8ee5 443#else /* GLYPH_DEBUG == 0 */
4588ec20 444
7df02016
KS
445#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
446#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 447
5f5c8ee5 448#endif /* GLYPH_DEBUG == 0 */
4588ec20 449
4588ec20 450
5f5c8ee5
GM
451/* Like bcopy except never gets confused by overlap. Let this be the
452 first function defined in this file, or change emacs.c where the
453 address of this function is used. */
4588ec20
JB
454
455void
456safe_bcopy (from, to, size)
ea64076a
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457 const char *from;
458 char *to;
4588ec20
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459 int size;
460{
b5c685f4 461 if (size <= 0 || from == to)
4588ec20
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462 return;
463
b5c685f4
JB
464 /* If the source and destination don't overlap, then bcopy can
465 handle it. If they do overlap, but the destination is lower in
466 memory than the source, we'll assume bcopy can handle that. */
467 if (to < from || from + size <= to)
468 bcopy (from, to, size);
469
470 /* Otherwise, we'll copy from the end. */
471 else
4588ec20 472 {
ea64076a 473 register const char *endf = from + size;
b5c685f4 474 register char *endt = to + size;
4588ec20
JB
475
476 /* If TO - FROM is large, then we should break the copy into
477 nonoverlapping chunks of TO - FROM bytes each. However, if
478 TO - FROM is small, then the bcopy function call overhead
479 makes this not worth it. The crossover point could be about
b5c685f4
JB
480 anywhere. Since I don't think the obvious copy loop is too
481 bad, I'm trying to err in its favor. */
4588ec20
JB
482 if (to - from < 64)
483 {
484 do
485 *--endt = *--endf;
486 while (endf != from);
487 }
488 else
489 {
b5c685f4 490 for (;;)
4588ec20
JB
491 {
492 endt -= (to - from);
493 endf -= (to - from);
494
b5c685f4
JB
495 if (endt < to)
496 break;
497
4588ec20
JB
498 bcopy (endf, endt, to - from);
499 }
b5c685f4
JB
500
501 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
502 little left over. The amount left over is (endt + (to -
503 from)) - to, which is endt - from. */
4588ec20
JB
504 bcopy (from, to, endt - from);
505 }
506 }
177c0ea7 507}
4588ec20 508
4588ec20 509
5f5c8ee5
GM
510\f
511/***********************************************************************
512 Glyph Matrices
513 ***********************************************************************/
514
515/* Allocate and return a glyph_matrix structure. POOL is the glyph
516 pool from which memory for the matrix should be allocated, or null
517 for window-based redisplay where no glyph pools are used. The
518 member `pool' of the glyph matrix structure returned is set to
519 POOL, the structure is otherwise zeroed. */
520
521struct glyph_matrix *
522new_glyph_matrix (pool)
523 struct glyph_pool *pool;
4588ec20 524{
5f5c8ee5
GM
525 struct glyph_matrix *result;
526
527 /* Allocate and clear. */
528 result = (struct glyph_matrix *) xmalloc (sizeof *result);
529 bzero (result, sizeof *result);
4588ec20 530
5f5c8ee5
GM
531 /* Increment number of allocated matrices. This count is used
532 to detect memory leaks. */
533 ++glyph_matrix_count;
4588ec20 534
5f5c8ee5
GM
535 /* Set pool and return. */
536 result->pool = pool;
537 return result;
4588ec20
JB
538}
539
4588ec20 540
5f5c8ee5
GM
541/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
542
543 The global counter glyph_matrix_count is decremented when a matrix
544 is freed. If the count gets negative, more structures were freed
545 than allocated, i.e. one matrix was freed more than once or a bogus
546 pointer was passed to this function.
177c0ea7 547
5f5c8ee5
GM
548 If MATRIX->pool is null, this means that the matrix manages its own
549 glyph memory---this is done for matrices on X frames. Freeing the
550 matrix also frees the glyph memory in this case. */
551
552static void
553free_glyph_matrix (matrix)
554 struct glyph_matrix *matrix;
4588ec20 555{
5f5c8ee5
GM
556 if (matrix)
557 {
558 int i;
559
560 /* Detect the case that more matrices are freed than were
561 allocated. */
562 if (--glyph_matrix_count < 0)
563 abort ();
564
565 /* Free glyph memory if MATRIX owns it. */
566 if (matrix->pool == NULL)
567 for (i = 0; i < matrix->rows_allocated; ++i)
568 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 569
5f5c8ee5
GM
570 /* Free row structures and the matrix itself. */
571 xfree (matrix->rows);
572 xfree (matrix);
573 }
574}
4588ec20 575
4588ec20 576
5f5c8ee5
GM
577/* Return the number of glyphs to reserve for a marginal area of
578 window W. TOTAL_GLYPHS is the number of glyphs in a complete
579 display line of window W. MARGIN gives the width of the marginal
580 area in canonical character units. MARGIN should be an integer
581 or a float. */
582
583static int
584margin_glyphs_to_reserve (w, total_glyphs, margin)
585 struct window *w;
586 int total_glyphs;
587 Lisp_Object margin;
588{
589 int n;
4588ec20 590
5f5c8ee5 591 if (NUMBERP (margin))
4588ec20 592 {
7df02016 593 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
594 double d = max (0, XFLOATINT (margin));
595 d = min (width / 2 - 1, d);
35ec832e 596 n = (int) ((double) total_glyphs / width * d);
5f5c8ee5
GM
597 }
598 else
599 n = 0;
600
601 return n;
602}
603
4588ec20 604
5f5c8ee5
GM
605/* Adjust glyph matrix MATRIX on window W or on a frame to changed
606 window sizes.
4588ec20 607
5f5c8ee5
GM
608 W is null if the function is called for a frame glyph matrix.
609 Otherwise it is the window MATRIX is a member of. X and Y are the
610 indices of the first column and row of MATRIX within the frame
611 matrix, if such a matrix exists. They are zero for purely
612 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 613
5f5c8ee5
GM
614 In window-based redisplay, where no frame matrices exist, glyph
615 matrices manage their own glyph storage. Otherwise, they allocate
616 storage from a common frame glyph pool which can be found in
617 MATRIX->pool.
23b0200c 618
5f5c8ee5
GM
619 The reason for this memory management strategy is to avoid complete
620 frame redraws if possible. When we allocate from a common pool, a
621 change of the location or size of a sub-matrix within the pool
622 requires a complete redisplay of the frame because we cannot easily
623 make sure that the current matrices of all windows still agree with
624 what is displayed on the screen. While this is usually fast, it
625 leads to screen flickering. */
23b0200c 626
5f5c8ee5
GM
627static void
628adjust_glyph_matrix (w, matrix, x, y, dim)
629 struct window *w;
630 struct glyph_matrix *matrix;
631 int x, y;
632 struct dim dim;
633{
634 int i;
635 int new_rows;
636 int marginal_areas_changed_p = 0;
045dee35
GM
637 int header_line_changed_p = 0;
638 int header_line_p = 0;
5f5c8ee5 639 int left = -1, right = -1;
ca8a12a7 640 int window_width = -1, window_height = -1;
5f5c8ee5 641
6b61353c
KH
642 /* See if W had a header line that has disappeared now, or vice versa.
643 Get W's size. */
5f5c8ee5
GM
644 if (w)
645 {
6b61353c
KH
646 window_box (w, -1, 0, 0, &window_width, &window_height);
647
045dee35
GM
648 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
649 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 650 }
045dee35 651 matrix->header_line_p = header_line_p;
23b0200c 652
6b61353c
KH
653 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
654 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
655 haven't changed. This optimization is important because preserving
656 the matrix means preventing redisplay. */
657 if (matrix->pool == NULL)
658 {
7df02016
KS
659 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
660 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
661 xassert (left >= 0 && right >= 0);
662 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
663 || right != matrix->right_margin_glyphs);
664
665 if (!marginal_areas_changed_p
666 && !fonts_changed_p
045dee35 667 && !header_line_changed_p
7df02016
KS
668 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
669 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
670 && matrix->window_height == window_height
671 && matrix->window_vscroll == w->vscroll
672 && matrix->window_width == window_width)
673 return;
674 }
177c0ea7 675
5f5c8ee5
GM
676 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
677 if (matrix->rows_allocated < dim.height)
678 {
679 int size = dim.height * sizeof (struct glyph_row);
680 new_rows = dim.height - matrix->rows_allocated;
681 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
682 bzero (matrix->rows + matrix->rows_allocated,
683 new_rows * sizeof *matrix->rows);
684 matrix->rows_allocated = dim.height;
685 }
686 else
687 new_rows = 0;
60a8948a 688
5f5c8ee5
GM
689 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
690 on a frame not using window-based redisplay. Set up pointers for
691 each row into the glyph pool. */
692 if (matrix->pool)
693 {
694 xassert (matrix->pool->glyphs);
177c0ea7 695
5f5c8ee5 696 if (w)
60a8948a 697 {
5f5c8ee5 698 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 699 w->left_margin_cols);
5f5c8ee5 700 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 701 w->right_margin_cols);
60a8948a 702 }
5f5c8ee5
GM
703 else
704 left = right = 0;
177c0ea7 705
5f5c8ee5 706 for (i = 0; i < dim.height; ++i)
60a8948a 707 {
5f5c8ee5 708 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
709
710 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
711 = (matrix->pool->glyphs
712 + (y + i) * matrix->pool->ncolumns
713 + x);
177c0ea7 714
5f5c8ee5
GM
715 if (w == NULL
716 || row == matrix->rows + dim.height - 1
045dee35 717 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
718 {
719 row->glyphs[TEXT_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA];
721 row->glyphs[RIGHT_MARGIN_AREA]
722 = row->glyphs[TEXT_AREA] + dim.width;
723 row->glyphs[LAST_AREA]
724 = row->glyphs[RIGHT_MARGIN_AREA];
725 }
726 else
727 {
728 row->glyphs[TEXT_AREA]
729 = row->glyphs[LEFT_MARGIN_AREA] + left;
730 row->glyphs[RIGHT_MARGIN_AREA]
731 = row->glyphs[TEXT_AREA] + dim.width - left - right;
732 row->glyphs[LAST_AREA]
733 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
734 }
60a8948a 735 }
177c0ea7 736
5f5c8ee5
GM
737 matrix->left_margin_glyphs = left;
738 matrix->right_margin_glyphs = right;
739 }
740 else
741 {
742 /* If MATRIX->pool is null, MATRIX is responsible for managing
6b61353c
KH
743 its own memory. It is a window matrix for window-based redisplay.
744 Allocate glyph memory from the heap. */
5f5c8ee5
GM
745 if (dim.width > matrix->matrix_w
746 || new_rows
045dee35 747 || header_line_changed_p
5f5c8ee5 748 || marginal_areas_changed_p)
4588ec20 749 {
5f5c8ee5
GM
750 struct glyph_row *row = matrix->rows;
751 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 752
5f5c8ee5
GM
753 while (row < end)
754 {
755 row->glyphs[LEFT_MARGIN_AREA]
756 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
757 (dim.width
758 * sizeof (struct glyph)));
177c0ea7 759
5f5c8ee5
GM
760 /* The mode line never has marginal areas. */
761 if (row == matrix->rows + dim.height - 1
045dee35 762 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
763 {
764 row->glyphs[TEXT_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA];
766 row->glyphs[RIGHT_MARGIN_AREA]
767 = row->glyphs[TEXT_AREA] + dim.width;
768 row->glyphs[LAST_AREA]
769 = row->glyphs[RIGHT_MARGIN_AREA];
770 }
771 else
772 {
773 row->glyphs[TEXT_AREA]
774 = row->glyphs[LEFT_MARGIN_AREA] + left;
775 row->glyphs[RIGHT_MARGIN_AREA]
776 = row->glyphs[TEXT_AREA] + dim.width - left - right;
777 row->glyphs[LAST_AREA]
778 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
779 }
780 ++row;
781 }
4588ec20
JB
782 }
783
5f5c8ee5
GM
784 xassert (left >= 0 && right >= 0);
785 matrix->left_margin_glyphs = left;
786 matrix->right_margin_glyphs = right;
787 }
177c0ea7 788
5f5c8ee5
GM
789 /* Number of rows to be used by MATRIX. */
790 matrix->nrows = dim.height;
3ed36514 791 xassert (matrix->nrows >= 0);
5f5c8ee5 792
b7b20fbd 793 if (w)
5f5c8ee5 794 {
b7b20fbd 795 if (matrix == w->current_matrix)
4588ec20 796 {
b7b20fbd
GM
797 /* Mark rows in a current matrix of a window as not having
798 valid contents. It's important to not do this for
799 desired matrices. When Emacs starts, it may already be
800 building desired matrices when this function runs. */
801 if (window_width < 0)
802 window_width = window_box_width (w, -1);
177c0ea7 803
b7b20fbd
GM
804 /* Optimize the case that only the height has changed (C-x 2,
805 upper window). Invalidate all rows that are no longer part
806 of the window. */
807 if (!marginal_areas_changed_p
73d75a62
GM
808 && !header_line_changed_p
809 && new_rows == 0
810 && dim.width == matrix->matrix_w
7df02016
KS
811 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
812 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 813 && matrix->window_width == window_width)
b7b20fbd 814 {
dd42b31a
GM
815 /* Find the last row in the window. */
816 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
817 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
818 {
26447967 819 ++i;
dd42b31a
GM
820 break;
821 }
b7b20fbd
GM
822
823 /* Window end is invalid, if inside of the rows that
dd42b31a 824 are invalidated below. */
b7b20fbd
GM
825 if (INTEGERP (w->window_end_vpos)
826 && XFASTINT (w->window_end_vpos) >= i)
827 w->window_end_valid = Qnil;
177c0ea7 828
b7b20fbd
GM
829 while (i < matrix->nrows)
830 matrix->rows[i++].enabled_p = 0;
831 }
832 else
833 {
834 for (i = 0; i < matrix->nrows; ++i)
835 matrix->rows[i].enabled_p = 0;
836 }
5f5c8ee5 837 }
b7b20fbd 838 else if (matrix == w->desired_matrix)
5f5c8ee5 839 {
b7b20fbd
GM
840 /* Rows in desired matrices always have to be cleared;
841 redisplay expects this is the case when it runs, so it
842 had better be the case when we adjust matrices between
843 redisplays. */
5f5c8ee5
GM
844 for (i = 0; i < matrix->nrows; ++i)
845 matrix->rows[i].enabled_p = 0;
4588ec20 846 }
4588ec20 847 }
177c0ea7
JB
848
849
5f5c8ee5
GM
850 /* Remember last values to be able to optimize frame redraws. */
851 matrix->matrix_x = x;
852 matrix->matrix_y = y;
853 matrix->matrix_w = dim.width;
854 matrix->matrix_h = dim.height;
855
856 /* Record the top y location and height of W at the time the matrix
857 was last adjusted. This is used to optimize redisplay above. */
858 if (w)
4588ec20 859 {
7df02016
KS
860 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
861 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
862 matrix->window_height = window_height;
863 matrix->window_width = window_width;
864 matrix->window_vscroll = w->vscroll;
865 }
866}
4588ec20 867
4588ec20 868
5f5c8ee5
GM
869/* Reverse the contents of rows in MATRIX between START and END. The
870 contents of the row at END - 1 end up at START, END - 2 at START +
871 1 etc. This is part of the implementation of rotate_matrix (see
872 below). */
d52bad65 873
5f5c8ee5
GM
874static void
875reverse_rows (matrix, start, end)
876 struct glyph_matrix *matrix;
877 int start, end;
878{
879 int i, j;
23b0200c 880
5f5c8ee5
GM
881 for (i = start, j = end - 1; i < j; ++i, --j)
882 {
883 /* Non-ISO HP/UX compiler doesn't like auto struct
884 initialization. */
885 struct glyph_row temp;
886 temp = matrix->rows[i];
887 matrix->rows[i] = matrix->rows[j];
888 matrix->rows[j] = temp;
889 }
890}
23b0200c 891
23b0200c 892
5f5c8ee5
GM
893/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
894 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
895 indices. (Note: this does not copy glyphs, only glyph pointers in
896 row structures are moved around).
60a8948a 897
5f5c8ee5
GM
898 The algorithm used for rotating the vector was, I believe, first
899 described by Kernighan. See the vector R as consisting of two
900 sub-vectors AB, where A has length BY for BY >= 0. The result
901 after rotating is then BA. Reverse both sub-vectors to get ArBr
902 and reverse the result to get (ArBr)r which is BA. Similar for
903 rotating right. */
904
905void
906rotate_matrix (matrix, first, last, by)
907 struct glyph_matrix *matrix;
908 int first, last, by;
909{
910 if (by < 0)
911 {
912 /* Up (rotate left, i.e. towards lower indices). */
913 by = -by;
914 reverse_rows (matrix, first, first + by);
915 reverse_rows (matrix, first + by, last);
916 reverse_rows (matrix, first, last);
917 }
918 else if (by > 0)
919 {
920 /* Down (rotate right, i.e. towards higher indices). */
921 reverse_rows (matrix, last - by, last);
922 reverse_rows (matrix, first, last - by);
923 reverse_rows (matrix, first, last);
924 }
925}
926
927
928/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
929 with indices START <= index < END. Increment positions by DELTA/
930 DELTA_BYTES. */
931
932void
86c11ba1 933increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
934 struct glyph_matrix *matrix;
935 int start, end, delta, delta_bytes;
936{
937 /* Check that START and END are reasonable values. */
938 xassert (start >= 0 && start <= matrix->nrows);
939 xassert (end >= 0 && end <= matrix->nrows);
940 xassert (start <= end);
941
942 for (; start < end; ++start)
86c11ba1 943 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
944}
945
946
947/* Enable a range of rows in glyph matrix MATRIX. START and END are
948 the row indices of the first and last + 1 row to enable. If
949 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
950
951void
952enable_glyph_matrix_rows (matrix, start, end, enabled_p)
953 struct glyph_matrix *matrix;
954 int start, end;
955 int enabled_p;
956{
3ed36514
GM
957 xassert (start <= end);
958 xassert (start >= 0 && start < matrix->nrows);
959 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 960
5f5c8ee5
GM
961 for (; start < end; ++start)
962 matrix->rows[start].enabled_p = enabled_p != 0;
963}
964
965
966/* Clear MATRIX.
967
968 This empties all rows in MATRIX by setting the enabled_p flag for
969 all rows of the matrix to zero. The function prepare_desired_row
970 will eventually really clear a row when it sees one with a zero
971 enabled_p flag.
972
973 Resets update hints to defaults value. The only update hint
974 currently present is the flag MATRIX->no_scrolling_p. */
975
976void
977clear_glyph_matrix (matrix)
978 struct glyph_matrix *matrix;
979{
980 if (matrix)
981 {
982 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
983 matrix->no_scrolling_p = 0;
984 }
985}
177c0ea7 986
5f5c8ee5
GM
987
988/* Shift part of the glyph matrix MATRIX of window W up or down.
989 Increment y-positions in glyph rows between START and END by DY,
990 and recompute their visible height. */
991
992void
993shift_glyph_matrix (w, matrix, start, end, dy)
994 struct window *w;
995 struct glyph_matrix *matrix;
996 int start, end, dy;
997{
998 int min_y, max_y;
177c0ea7 999
5f5c8ee5
GM
1000 xassert (start <= end);
1001 xassert (start >= 0 && start < matrix->nrows);
1002 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 1003
7df02016
KS
1004 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1005 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1006
5f5c8ee5
GM
1007 for (; start < end; ++start)
1008 {
1009 struct glyph_row *row = &matrix->rows[start];
177c0ea7 1010
5f5c8ee5 1011 row->y += dy;
d6c747a4 1012 row->visible_height = row->height;
177c0ea7 1013
5f5c8ee5 1014 if (row->y < min_y)
d6c747a4
GM
1015 row->visible_height -= min_y - row->y;
1016 if (row->y + row->height > max_y)
1017 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1018 }
1019}
1020
1021
1022/* Mark all rows in current matrices of frame F as invalid. Marking
1023 invalid is done by setting enabled_p to zero for all rows in a
1024 current matrix. */
1025
1026void
1027clear_current_matrices (f)
1028 register struct frame *f;
1029{
1030 /* Clear frame current matrix, if we have one. */
1031 if (f->current_matrix)
1032 clear_glyph_matrix (f->current_matrix);
1033
1034 /* Clear the matrix of the menu bar window, if such a window exists.
1035 The menu bar window is currently used to display menus on X when
1036 no toolkit support is compiled in. */
1037 if (WINDOWP (f->menu_bar_window))
1038 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1039
9ea173e8
GM
1040 /* Clear the matrix of the tool-bar window, if any. */
1041 if (WINDOWP (f->tool_bar_window))
1042 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1043
1044 /* Clear current window matrices. */
1045 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1046 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1047}
1048
1049
1050/* Clear out all display lines of F for a coming redisplay. */
1051
1052void
1053clear_desired_matrices (f)
1054 register struct frame *f;
1055{
1056 if (f->desired_matrix)
1057 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1058
5f5c8ee5
GM
1059 if (WINDOWP (f->menu_bar_window))
1060 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1061
9ea173e8
GM
1062 if (WINDOWP (f->tool_bar_window))
1063 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1064
1065 /* Do it for window matrices. */
1066 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1067 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1068}
1069
1070
1071/* Clear matrices in window tree rooted in W. If DESIRED_P is
1072 non-zero clear desired matrices, otherwise clear current matrices. */
1073
1074static void
1075clear_window_matrices (w, desired_p)
1076 struct window *w;
1077 int desired_p;
1078{
1079 while (w)
1080 {
1081 if (!NILP (w->hchild))
1082 {
1083 xassert (WINDOWP (w->hchild));
1084 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1085 }
1086 else if (!NILP (w->vchild))
1087 {
1088 xassert (WINDOWP (w->vchild));
1089 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1090 }
1091 else
1092 {
1093 if (desired_p)
1094 clear_glyph_matrix (w->desired_matrix);
1095 else
1096 {
1097 clear_glyph_matrix (w->current_matrix);
1098 w->window_end_valid = Qnil;
1099 }
1100 }
1101
1102 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1103 }
1104}
1105
1106
1107\f
1108/***********************************************************************
1109 Glyph Rows
1110
1111 See dispextern.h for an overall explanation of glyph rows.
1112 ***********************************************************************/
1113
1114/* Clear glyph row ROW. Do it in a way that makes it robust against
1115 changes in the glyph_row structure, i.e. addition or removal of
1116 structure members. */
1117
2cca872d
KH
1118static struct glyph_row null_row;
1119
5f5c8ee5
GM
1120void
1121clear_glyph_row (row)
1122 struct glyph_row *row;
1123{
1124 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1125
1126 /* Save pointers. */
1127 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1128 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1129 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1130 p[LAST_AREA] = row->glyphs[LAST_AREA];
1131
1132 /* Clear. */
1133 *row = null_row;
1134
1135 /* Restore pointers. */
1136 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1137 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1138 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1139 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1140
1141#if 0 /* At some point, some bit-fields of struct glyph were not set,
1142 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1143 Redisplay outputs such glyphs, and flickering effects were
1144 the result. This also depended on the contents of memory
1145 returned by xmalloc. If flickering happens again, activate
153a073c 1146 the code below. If the flickering is gone with that, chances
45560b1a
GM
1147 are that the flickering has the same reason as here. */
1148 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1149#endif
5f5c8ee5
GM
1150}
1151
1152
1153/* Make ROW an empty, enabled row of canonical character height,
1154 in window W starting at y-position Y. */
1155
1156void
1157blank_row (w, row, y)
1158 struct window *w;
1159 struct glyph_row *row;
1160 int y;
1161{
1162 int min_y, max_y;
177c0ea7 1163
7df02016
KS
1164 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1165 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1166
5f5c8ee5
GM
1167 clear_glyph_row (row);
1168 row->y = y;
408f5064 1169 row->ascent = row->phys_ascent = 0;
7df02016 1170 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1171 row->visible_height = row->height;
177c0ea7 1172
5f5c8ee5 1173 if (row->y < min_y)
d6c747a4
GM
1174 row->visible_height -= min_y - row->y;
1175 if (row->y + row->height > max_y)
1176 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1177
1178 row->enabled_p = 1;
1179}
1180
1181
1182/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1183 are the amounts by which to change positions. Note that the first
1184 glyph of the text area of a row can have a buffer position even if
1185 the used count of the text area is zero. Such rows display line
1186 ends. */
1187
1188void
86c11ba1 1189increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1190 struct glyph_row *row;
1191 int delta, delta_bytes;
1192{
1193 int area, i;
1194
1195 /* Increment start and end positions. */
1196 MATRIX_ROW_START_CHARPOS (row) += delta;
1197 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1198 MATRIX_ROW_END_CHARPOS (row) += delta;
1199 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1200
5cacdcfd
KS
1201 if (!row->enabled_p)
1202 return;
1203
5f5c8ee5
GM
1204 /* Increment positions in glyphs. */
1205 for (area = 0; area < LAST_AREA; ++area)
1206 for (i = 0; i < row->used[area]; ++i)
1207 if (BUFFERP (row->glyphs[area][i].object)
1208 && row->glyphs[area][i].charpos > 0)
1209 row->glyphs[area][i].charpos += delta;
1210
1211 /* Capture the case of rows displaying a line end. */
1212 if (row->used[TEXT_AREA] == 0
1213 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1214 row->glyphs[TEXT_AREA]->charpos += delta;
1215}
1216
1217
9af3e742 1218#if 0
5f5c8ee5
GM
1219/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1220 contents, i.e. glyph structure contents are exchanged between A and
1221 B without changing glyph pointers in A and B. */
1222
1223static void
1224swap_glyphs_in_rows (a, b)
1225 struct glyph_row *a, *b;
1226{
1227 int area;
1228
1229 for (area = 0; area < LAST_AREA; ++area)
1230 {
1231 /* Number of glyphs to swap. */
1232 int max_used = max (a->used[area], b->used[area]);
1233
1234 /* Start of glyphs in area of row A. */
1235 struct glyph *glyph_a = a->glyphs[area];
1236
1237 /* End + 1 of glyphs in area of row A. */
1238 struct glyph *glyph_a_end = a->glyphs[max_used];
1239
1240 /* Start of glyphs in area of row B. */
1241 struct glyph *glyph_b = b->glyphs[area];
1242
1243 while (glyph_a < glyph_a_end)
1244 {
1245 /* Non-ISO HP/UX compiler doesn't like auto struct
1246 initialization. */
1247 struct glyph temp;
1248 temp = *glyph_a;
1249 *glyph_a = *glyph_b;
1250 *glyph_b = temp;
1251 ++glyph_a;
1252 ++glyph_b;
1253 }
1254 }
1255}
1256
9af3e742 1257#endif /* 0 */
5f5c8ee5
GM
1258
1259/* Exchange pointers to glyph memory between glyph rows A and B. */
1260
1261static INLINE void
1262swap_glyph_pointers (a, b)
1263 struct glyph_row *a, *b;
1264{
1265 int i;
1266 for (i = 0; i < LAST_AREA + 1; ++i)
1267 {
1268 struct glyph *temp = a->glyphs[i];
1269 a->glyphs[i] = b->glyphs[i];
1270 b->glyphs[i] = temp;
1271 }
1272}
1273
1274
1275/* Copy glyph row structure FROM to glyph row structure TO, except
1276 that glyph pointers in the structures are left unchanged. */
1277
1278INLINE void
1279copy_row_except_pointers (to, from)
1280 struct glyph_row *to, *from;
1281{
1282 struct glyph *pointers[1 + LAST_AREA];
1283
1284 /* Save glyph pointers of TO. */
1285 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1286
1287 /* Do a structure assignment. */
1288 *to = *from;
1289
1290 /* Restore original pointers of TO. */
1291 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1292}
1293
1294
1295/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1296 TO and FROM are left unchanged. Glyph contents are copied from the
1297 glyph memory of FROM to the glyph memory of TO. Increment buffer
1298 positions in row TO by DELTA/ DELTA_BYTES. */
1299
1300void
1301copy_glyph_row_contents (to, from, delta, delta_bytes)
1302 struct glyph_row *to, *from;
1303 int delta, delta_bytes;
1304{
1305 int area;
1306
1307 /* This is like a structure assignment TO = FROM, except that
1308 glyph pointers in the rows are left unchanged. */
1309 copy_row_except_pointers (to, from);
1310
1311 /* Copy glyphs from FROM to TO. */
1312 for (area = 0; area < LAST_AREA; ++area)
1313 if (from->used[area])
177c0ea7 1314 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1315 from->used[area] * sizeof (struct glyph));
1316
1317 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1318 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1319}
1320
1321
1322/* Assign glyph row FROM to glyph row TO. This works like a structure
1323 assignment TO = FROM, except that glyph pointers are not copied but
1324 exchanged between TO and FROM. Pointers must be exchanged to avoid
1325 a memory leak. */
1326
1327static INLINE void
1328assign_row (to, from)
1329 struct glyph_row *to, *from;
1330{
1331 swap_glyph_pointers (to, from);
1332 copy_row_except_pointers (to, from);
1333}
1334
1335
1336/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1337 a row in a window matrix, is a slice of the glyph memory of the
1338 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1339 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1340 memory of FRAME_ROW. */
1341
2d5912c1 1342#if GLYPH_DEBUG
9339e87f 1343
5f5c8ee5
GM
1344static int
1345glyph_row_slice_p (window_row, frame_row)
1346 struct glyph_row *window_row, *frame_row;
1347{
1348 struct glyph *window_glyph_start = window_row->glyphs[0];
1349 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1350 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1351
1352 return (frame_glyph_start <= window_glyph_start
1353 && window_glyph_start < frame_glyph_end);
1354}
1355
9339e87f 1356#endif /* GLYPH_DEBUG */
5f5c8ee5 1357
9af3e742
GM
1358#if 0
1359
5f5c8ee5
GM
1360/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1361 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1362 in WINDOW_MATRIX is found satisfying the condition. */
1363
1364static struct glyph_row *
1365find_glyph_row_slice (window_matrix, frame_matrix, row)
1366 struct glyph_matrix *window_matrix, *frame_matrix;
1367 int row;
1368{
1369 int i;
1370
1371 xassert (row >= 0 && row < frame_matrix->nrows);
1372
1373 for (i = 0; i < window_matrix->nrows; ++i)
1374 if (glyph_row_slice_p (window_matrix->rows + i,
1375 frame_matrix->rows + row))
1376 break;
1377
1378 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1379}
1380
9af3e742 1381#endif /* 0 */
5f5c8ee5
GM
1382
1383/* Prepare ROW for display. Desired rows are cleared lazily,
1384 i.e. they are only marked as to be cleared by setting their
1385 enabled_p flag to zero. When a row is to be displayed, a prior
1386 call to this function really clears it. */
1387
1388void
1389prepare_desired_row (row)
1390 struct glyph_row *row;
1391{
1392 if (!row->enabled_p)
1393 {
1394 clear_glyph_row (row);
1395 row->enabled_p = 1;
1396 }
1397}
1398
1399
1400/* Return a hash code for glyph row ROW. */
1401
1402int
1403line_hash_code (row)
1404 struct glyph_row *row;
1405{
1406 int hash = 0;
177c0ea7 1407
5f5c8ee5
GM
1408 if (row->enabled_p)
1409 {
4cecaab8
MB
1410 struct glyph *glyph = row->glyphs[TEXT_AREA];
1411 struct glyph *end = glyph + row->used[TEXT_AREA];
1412
1413 while (glyph < end)
1414 {
1415 int c = glyph->u.ch;
1416 int face_id = glyph->face_id;
daf01701 1417 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
4cecaab8
MB
1418 c -= SPACEGLYPH;
1419 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1420 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1421 ++glyph;
1422 }
5f5c8ee5 1423
4cecaab8
MB
1424 if (hash == 0)
1425 hash = 1;
5f5c8ee5
GM
1426 }
1427
1428 return hash;
1429}
1430
1431
153a073c 1432/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1433 the number of characters in the line. If must_write_spaces is
1434 zero, leading and trailing spaces are ignored. */
1435
1436static unsigned int
1437line_draw_cost (matrix, vpos)
1438 struct glyph_matrix *matrix;
1439 int vpos;
1440{
1441 struct glyph_row *row = matrix->rows + vpos;
1442 struct glyph *beg = row->glyphs[TEXT_AREA];
1443 struct glyph *end = beg + row->used[TEXT_AREA];
1444 int len;
1445 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1446 int glyph_table_len = GLYPH_TABLE_LENGTH;
1447
1448 /* Ignore trailing and leading spaces if we can. */
daf01701 1449 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
5f5c8ee5
GM
1450 {
1451 /* Skip from the end over trailing spaces. */
2b4ec4d7 1452 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1453 --end;
1454
177c0ea7 1455 /* All blank line. */
5f5c8ee5
GM
1456 if (end == beg)
1457 return 0;
1458
1459 /* Skip over leading spaces. */
1460 while (CHAR_GLYPH_SPACE_P (*beg))
1461 ++beg;
1462 }
1463
1464 /* If we don't have a glyph-table, each glyph is one character,
1465 so return the number of glyphs. */
1466 if (glyph_table_base == 0)
1467 len = end - beg;
1468 else
1469 {
1470 /* Otherwise, scan the glyphs and accumulate their total length
1471 in LEN. */
1472 len = 0;
1473 while (beg < end)
1474 {
3fc809e2 1475 GLYPH g;
177c0ea7 1476
3fc809e2
KS
1477 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1478
565b39a8 1479 if (GLYPH_INVALID_P (g)
42186983 1480 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1481 len += 1;
1482 else
1483 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1484
5f5c8ee5
GM
1485 ++beg;
1486 }
1487 }
177c0ea7 1488
5f5c8ee5
GM
1489 return len;
1490}
1491
1492
1493/* Test two glyph rows A and B for equality. Value is non-zero if A
1494 and B have equal contents. W is the window to which the glyphs
1495 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1496 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1497 flags of A and B, too. */
5f5c8ee5 1498
177c0ea7 1499static INLINE int
e4e0bee9 1500row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1501 struct window *w;
1502 struct glyph_row *a, *b;
e4e0bee9 1503 int mouse_face_p;
5f5c8ee5
GM
1504{
1505 if (a == b)
1506 return 1;
1507 else if (a->hash != b->hash)
1508 return 0;
1509 else
1510 {
1511 struct glyph *a_glyph, *b_glyph, *a_end;
1512 int area;
1513
e4e0bee9
GM
1514 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1515 return 0;
1516
5f5c8ee5
GM
1517 /* Compare glyphs. */
1518 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1519 {
1520 if (a->used[area] != b->used[area])
1521 return 0;
177c0ea7 1522
5f5c8ee5
GM
1523 a_glyph = a->glyphs[area];
1524 a_end = a_glyph + a->used[area];
1525 b_glyph = b->glyphs[area];
177c0ea7 1526
5f5c8ee5
GM
1527 while (a_glyph < a_end
1528 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1529 ++a_glyph, ++b_glyph;
177c0ea7 1530
5f5c8ee5
GM
1531 if (a_glyph != a_end)
1532 return 0;
1533 }
1534
6b61353c
KH
1535 if (a->fill_line_p != b->fill_line_p
1536 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1537 || a->left_fringe_bitmap != b->left_fringe_bitmap
1538 || a->left_fringe_face_id != b->left_fringe_face_id
1539 || a->right_fringe_bitmap != b->right_fringe_bitmap
1540 || a->right_fringe_face_id != b->right_fringe_face_id
3d4a365f 1541 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
6b61353c 1542 || a->exact_window_width_line_p != b->exact_window_width_line_p
408f5064 1543 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1544 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1545 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1546 /* Different partially visible characters on left margin. */
1547 || a->x != b->x
1548 /* Different height. */
1549 || a->ascent != b->ascent
408f5064
GM
1550 || a->phys_ascent != b->phys_ascent
1551 || a->phys_height != b->phys_height
5f5c8ee5
GM
1552 || a->visible_height != b->visible_height)
1553 return 0;
1554 }
1555
1556 return 1;
1557}
1558
1559
1560\f
1561/***********************************************************************
1562 Glyph Pool
1563
1564 See dispextern.h for an overall explanation of glyph pools.
1565 ***********************************************************************/
1566
1567/* Allocate a glyph_pool structure. The structure returned is
1568 initialized with zeros. The global variable glyph_pool_count is
1569 incremented for each pool allocated. */
1570
1571static struct glyph_pool *
1572new_glyph_pool ()
1573{
1574 struct glyph_pool *result;
1575
1576 /* Allocate a new glyph_pool and clear it. */
1577 result = (struct glyph_pool *) xmalloc (sizeof *result);
1578 bzero (result, sizeof *result);
177c0ea7 1579
5f5c8ee5
GM
1580 /* For memory leak and double deletion checking. */
1581 ++glyph_pool_count;
177c0ea7 1582
5f5c8ee5
GM
1583 return result;
1584}
1585
1586
1587/* Free a glyph_pool structure POOL. The function may be called with
1588 a null POOL pointer. The global variable glyph_pool_count is
1589 decremented with every pool structure freed. If this count gets
1590 negative, more structures were freed than allocated, i.e. one
1591 structure must have been freed more than once or a bogus pointer
1592 was passed to free_glyph_pool. */
1593
1594static void
1595free_glyph_pool (pool)
1596 struct glyph_pool *pool;
1597{
1598 if (pool)
1599 {
153a073c 1600 /* More freed than allocated? */
5f5c8ee5
GM
1601 --glyph_pool_count;
1602 xassert (glyph_pool_count >= 0);
1603
1604 xfree (pool->glyphs);
1605 xfree (pool);
1606 }
1607}
1608
1609
1610/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1611 columns we need. This function never shrinks a pool. The only
1612 case in which this would make sense, would be when a frame's size
1613 is changed from a large value to a smaller one. But, if someone
1614 does it once, we can expect that he will do it again.
1615
1616 Value is non-zero if the pool changed in a way which makes
1617 re-adjusting window glyph matrices necessary. */
1618
1619static int
1620realloc_glyph_pool (pool, matrix_dim)
1621 struct glyph_pool *pool;
1622 struct dim matrix_dim;
1623{
1624 int needed;
1625 int changed_p;
1626
1627 changed_p = (pool->glyphs == 0
1628 || matrix_dim.height != pool->nrows
1629 || matrix_dim.width != pool->ncolumns);
1630
1631 /* Enlarge the glyph pool. */
1632 needed = matrix_dim.width * matrix_dim.height;
1633 if (needed > pool->nglyphs)
1634 {
1635 int size = needed * sizeof (struct glyph);
1636
1637 if (pool->glyphs)
1638 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1639 else
1640 {
1641 pool->glyphs = (struct glyph *) xmalloc (size);
1642 bzero (pool->glyphs, size);
1643 }
1644
1645 pool->nglyphs = needed;
1646 }
1647
153a073c 1648 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1649 to do sanity checks, and (b) the number of columns determines
1650 where rows in the frame matrix start---this must be available to
1651 determine pointers to rows of window sub-matrices. */
1652 pool->nrows = matrix_dim.height;
1653 pool->ncolumns = matrix_dim.width;
177c0ea7 1654
5f5c8ee5
GM
1655 return changed_p;
1656}
1657
1658
1659\f
1660/***********************************************************************
1661 Debug Code
1662 ***********************************************************************/
1663
1664#if GLYPH_DEBUG
1665
a13396c9 1666
28d440ab
KL
1667/* Flush standard output. This is sometimes useful to call from the debugger.
1668 XXX Maybe this should be changed to flush the current terminal instead of
1669 stdout.
1670*/
a13396c9
GM
1671
1672void
1673flush_stdout ()
1674{
1675 fflush (stdout);
1676}
1677
1678
5f5c8ee5
GM
1679/* Check that no glyph pointers have been lost in MATRIX. If a
1680 pointer has been lost, e.g. by using a structure assignment between
1681 rows, at least one pointer must occur more than once in the rows of
1682 MATRIX. */
1683
1684void
1685check_matrix_pointer_lossage (matrix)
1686 struct glyph_matrix *matrix;
1687{
1688 int i, j;
177c0ea7 1689
5f5c8ee5
GM
1690 for (i = 0; i < matrix->nrows; ++i)
1691 for (j = 0; j < matrix->nrows; ++j)
1692 xassert (i == j
1693 || (matrix->rows[i].glyphs[TEXT_AREA]
1694 != matrix->rows[j].glyphs[TEXT_AREA]));
1695}
1696
1697
1698/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1699
1700struct glyph_row *
1701matrix_row (matrix, row)
1702 struct glyph_matrix *matrix;
1703 int row;
1704{
1705 xassert (matrix && matrix->rows);
1706 xassert (row >= 0 && row < matrix->nrows);
1707
1708 /* That's really too slow for normal testing because this function
1709 is called almost everywhere. Although---it's still astonishingly
1710 fast, so it is valuable to have for debugging purposes. */
1711#if 0
1712 check_matrix_pointer_lossage (matrix);
1713#endif
177c0ea7 1714
5f5c8ee5
GM
1715 return matrix->rows + row;
1716}
1717
1718
1719#if 0 /* This function makes invalid assumptions when text is
1720 partially invisible. But it might come handy for debugging
1721 nevertheless. */
1722
1723/* Check invariants that must hold for an up to date current matrix of
1724 window W. */
1725
1726static void
1727check_matrix_invariants (w)
1728 struct window *w;
1729{
1730 struct glyph_matrix *matrix = w->current_matrix;
1731 int yb = window_text_bottom_y (w);
1732 struct glyph_row *row = matrix->rows;
1733 struct glyph_row *last_text_row = NULL;
1734 struct buffer *saved = current_buffer;
1735 struct buffer *buffer = XBUFFER (w->buffer);
1736 int c;
177c0ea7 1737
5f5c8ee5
GM
1738 /* This can sometimes happen for a fresh window. */
1739 if (matrix->nrows < 2)
1740 return;
1741
1742 set_buffer_temp (buffer);
1743
1744 /* Note: last row is always reserved for the mode line. */
1745 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1746 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1747 {
1748 struct glyph_row *next = row + 1;
1749
1750 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1751 last_text_row = row;
1752
1753 /* Check that character and byte positions are in sync. */
1754 xassert (MATRIX_ROW_START_BYTEPOS (row)
1755 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1756
1757 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1758 have such a position temporarily in case of a minibuffer
1759 displaying something like `[Sole completion]' at its end. */
1760 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1761 xassert (MATRIX_ROW_END_BYTEPOS (row)
1762 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1763
1764 /* Check that end position of `row' is equal to start position
1765 of next row. */
1766 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1767 {
1768 xassert (MATRIX_ROW_END_CHARPOS (row)
1769 == MATRIX_ROW_START_CHARPOS (next));
1770 xassert (MATRIX_ROW_END_BYTEPOS (row)
1771 == MATRIX_ROW_START_BYTEPOS (next));
1772 }
1773 row = next;
1774 }
1775
1776 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1777 xassert (w->desired_matrix->rows != NULL);
1778 set_buffer_temp (saved);
1779}
1780
1781#endif /* 0 */
1782
1783#endif /* GLYPH_DEBUG != 0 */
1784
1785
1786\f
1787/**********************************************************************
1788 Allocating/ Adjusting Glyph Matrices
1789 **********************************************************************/
1790
1791/* Allocate glyph matrices over a window tree for a frame-based
1792 redisplay
1793
1794 X and Y are column/row within the frame glyph matrix where
1795 sub-matrices for the window tree rooted at WINDOW must be
8ce2650d
YM
1796 allocated. DIM_ONLY_P non-zero means that the caller of this
1797 function is only interested in the result matrix dimension, and
1798 matrix adjustments should not be performed.
5f5c8ee5
GM
1799
1800 The function returns the total width/height of the sub-matrices of
1801 the window tree. If called on a frame root window, the computation
1802 will take the mini-buffer window into account.
1803
1804 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1805
1806 NEW_LEAF_MATRIX set if any window in the tree did not have a
1807 glyph matrices yet, and
1808
1809 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1810 any window in the tree will be changed or have been changed (see
153a073c 1811 DIM_ONLY_P)
5f5c8ee5
GM
1812
1813 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1814 function.
1815
1816 Windows are arranged into chains of windows on the same level
1817 through the next fields of window structures. Such a level can be
1818 either a sequence of horizontally adjacent windows from left to
1819 right, or a sequence of vertically adjacent windows from top to
1820 bottom. Each window in a horizontal sequence can be either a leaf
1821 window or a vertical sequence; a window in a vertical sequence can
1822 be either a leaf or a horizontal sequence. All windows in a
1823 horizontal sequence have the same height, and all windows in a
1824 vertical sequence have the same width.
1825
1826 This function uses, for historical reasons, a more general
1827 algorithm to determine glyph matrix dimensions that would be
1828 necessary.
1829
1830 The matrix height of a horizontal sequence is determined by the
1831 maximum height of any matrix in the sequence. The matrix width of
1832 a horizontal sequence is computed by adding up matrix widths of
1833 windows in the sequence.
1834
1835 |<------- result width ------->|
1836 +---------+----------+---------+ ---
1837 | | | | |
1838 | | | |
1839 +---------+ | | result height
1840 | +---------+
1841 | | |
1842 +----------+ ---
1843
1844 The matrix width of a vertical sequence is the maximum matrix width
1845 of any window in the sequence. Its height is computed by adding up
1846 matrix heights of windows in the sequence.
1847
1848 |<---- result width -->|
1849 +---------+ ---
1850 | | |
1851 | | |
1852 +---------+--+ |
1853 | | |
1854 | | result height
1855 | |
1856 +------------+---------+ |
1857 | | |
1858 | | |
1859 +------------+---------+ --- */
1860
1861/* Bit indicating that a new matrix will be allocated or has been
1862 allocated. */
1863
1864#define NEW_LEAF_MATRIX (1 << 0)
1865
1866/* Bit indicating that a matrix will or has changed its location or
1867 size. */
1868
1869#define CHANGED_LEAF_MATRIX (1 << 1)
1870
1871static struct dim
5d3cc43c
GM
1872allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1873 window_change_flags)
5f5c8ee5
GM
1874 Lisp_Object window;
1875 int x, y;
5f5c8ee5
GM
1876 int dim_only_p;
1877 int *window_change_flags;
1878{
1879 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1880 int x0 = x, y0 = y;
1881 int wmax = 0, hmax = 0;
1882 struct dim total;
1883 struct dim dim;
1884 struct window *w;
1885 int in_horz_combination_p;
1886
1887 /* What combination is WINDOW part of? Compute this once since the
1888 result is the same for all windows in the `next' chain. The
1889 special case of a root window (parent equal to nil) is treated
1890 like a vertical combination because a root window's `next'
1891 points to the mini-buffer window, if any, which is arranged
1892 vertically below other windows. */
1893 in_horz_combination_p
1894 = (!NILP (XWINDOW (window)->parent)
1895 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1896
1897 /* For WINDOW and all windows on the same level. */
177c0ea7 1898 do
5f5c8ee5
GM
1899 {
1900 w = XWINDOW (window);
1901
1902 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1903 on whether this is a combination or a leaf window. */
5f5c8ee5 1904 if (!NILP (w->hchild))
177c0ea7 1905 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1906 dim_only_p,
1907 window_change_flags);
1908 else if (!NILP (w->vchild))
177c0ea7 1909 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1910 dim_only_p,
1911 window_change_flags);
1912 else
1913 {
1914 /* If not already done, allocate sub-matrix structures. */
1915 if (w->desired_matrix == NULL)
1916 {
1917 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1918 w->current_matrix = new_glyph_matrix (f->current_pool);
1919 *window_change_flags |= NEW_LEAF_MATRIX;
1920 }
177c0ea7 1921
5f5c8ee5
GM
1922 /* Width and height MUST be chosen so that there are no
1923 holes in the frame matrix. */
5d3cc43c
GM
1924 dim.width = required_matrix_width (w);
1925 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1926
1927 /* Will matrix be re-allocated? */
1928 if (x != w->desired_matrix->matrix_x
1929 || y != w->desired_matrix->matrix_y
1930 || dim.width != w->desired_matrix->matrix_w
1931 || dim.height != w->desired_matrix->matrix_h
1932 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1933 w->left_margin_cols)
5f5c8ee5
GM
1934 != w->desired_matrix->left_margin_glyphs)
1935 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1936 w->right_margin_cols)
5f5c8ee5
GM
1937 != w->desired_matrix->right_margin_glyphs))
1938 *window_change_flags |= CHANGED_LEAF_MATRIX;
1939
1940 /* Actually change matrices, if allowed. Do not consider
1941 CHANGED_LEAF_MATRIX computed above here because the pool
1942 may have been changed which we don't now here. We trust
1943 that we only will be called with DIM_ONLY_P != 0 when
1944 necessary. */
1945 if (!dim_only_p)
1946 {
1947 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1948 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1949 }
1950 }
1951
1952 /* If we are part of a horizontal combination, advance x for
1953 windows to the right of W; otherwise advance y for windows
1954 below W. */
1955 if (in_horz_combination_p)
1956 x += dim.width;
177c0ea7 1957 else
5f5c8ee5
GM
1958 y += dim.height;
1959
1960 /* Remember maximum glyph matrix dimensions. */
1961 wmax = max (wmax, dim.width);
1962 hmax = max (hmax, dim.height);
1963
1964 /* Next window on same level. */
1965 window = w->next;
1966 }
1967 while (!NILP (window));
1968
1969 /* Set `total' to the total glyph matrix dimension of this window
1970 level. In a vertical combination, the width is the width of the
1971 widest window; the height is the y we finally reached, corrected
1972 by the y we started with. In a horizontal combination, the total
1973 height is the height of the tallest window, and the width is the
1974 x we finally reached, corrected by the x we started with. */
1975 if (in_horz_combination_p)
1976 {
1977 total.width = x - x0;
1978 total.height = hmax;
1979 }
177c0ea7 1980 else
5f5c8ee5
GM
1981 {
1982 total.width = wmax;
1983 total.height = y - y0;
1984 }
1985
1986 return total;
1987}
1988
1989
5d3cc43c
GM
1990/* Return the required height of glyph matrices for window W. */
1991
1992int
1993required_matrix_height (w)
1994 struct window *w;
1995{
1996#ifdef HAVE_WINDOW_SYSTEM
1997 struct frame *f = XFRAME (w->frame);
177c0ea7 1998
5d3cc43c
GM
1999 if (FRAME_WINDOW_P (f))
2000 {
2001 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1ea40aa2 2002 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
5d3cc43c 2003 return (((window_pixel_height + ch_height - 1)
cc834cf9 2004 / ch_height) * w->nrows_scale_factor
5d3cc43c
GM
2005 /* One partially visible line at the top and
2006 bottom of the window. */
2007 + 2
153a073c 2008 /* 2 for header and mode line. */
5d3cc43c
GM
2009 + 2);
2010 }
2011#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 2012
7df02016 2013 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
2014}
2015
2016
2017/* Return the required width of glyph matrices for window W. */
2018
2019int
2020required_matrix_width (w)
2021 struct window *w;
2022{
2023#ifdef HAVE_WINDOW_SYSTEM
2024 struct frame *f = XFRAME (w->frame);
2025 if (FRAME_WINDOW_P (f))
2026 {
2027 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2028 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2029
5d3cc43c
GM
2030 /* Compute number of glyphs needed in a glyph row. */
2031 return (((window_pixel_width + ch_width - 1)
cc834cf9 2032 / ch_width) * w->ncols_scale_factor
5d3cc43c
GM
2033 /* 2 partially visible columns in the text area. */
2034 + 2
2035 /* One partially visible column at the right
2036 edge of each marginal area. */
2037 + 1 + 1);
2038 }
2039#endif /* HAVE_WINDOW_SYSTEM */
2040
7df02016 2041 return XINT (w->total_cols);
5d3cc43c
GM
2042}
2043
2044
5f5c8ee5 2045/* Allocate window matrices for window-based redisplay. W is the
8ce2650d 2046 window whose matrices must be allocated/reallocated. */
177c0ea7 2047
5f5c8ee5 2048static void
5d3cc43c 2049allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2050 struct window *w;
5f5c8ee5 2051{
5f5c8ee5
GM
2052 while (w)
2053 {
2054 if (!NILP (w->vchild))
5d3cc43c 2055 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2056 else if (!NILP (w->hchild))
5d3cc43c 2057 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2058 else
2059 {
2060 /* W is a leaf window. */
5f5c8ee5
GM
2061 struct dim dim;
2062
2063 /* If matrices are not yet allocated, allocate them now. */
2064 if (w->desired_matrix == NULL)
2065 {
2066 w->desired_matrix = new_glyph_matrix (NULL);
2067 w->current_matrix = new_glyph_matrix (NULL);
2068 }
2069
5d3cc43c
GM
2070 dim.width = required_matrix_width (w);
2071 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2072 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2073 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2074 }
177c0ea7 2075
5f5c8ee5
GM
2076 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2077 }
2078}
2079
2080
2081/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2082 do it for all frames; otherwise do it just for the given frame.
2083 This function must be called when a new frame is created, its size
2084 changes, or its window configuration changes. */
2085
2086void
2087adjust_glyphs (f)
2088 struct frame *f;
2089{
408f5064
GM
2090 /* Block input so that expose events and other events that access
2091 glyph matrices are not processed while we are changing them. */
2092 BLOCK_INPUT;
2093
5f5c8ee5
GM
2094 if (f)
2095 adjust_frame_glyphs (f);
2096 else
2097 {
2098 Lisp_Object tail, lisp_frame;
177c0ea7 2099
5f5c8ee5
GM
2100 FOR_EACH_FRAME (tail, lisp_frame)
2101 adjust_frame_glyphs (XFRAME (lisp_frame));
2102 }
408f5064
GM
2103
2104 UNBLOCK_INPUT;
5f5c8ee5
GM
2105}
2106
2107
2108/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2109
2110 To be called from init_display.
2111
5f5c8ee5
GM
2112 We need a glyph matrix because redraw will happen soon.
2113 Unfortunately, window sizes on selected_frame are not yet set to
2114 meaningful values. I believe we can assume that there are only two
2115 windows on the frame---the mini-buffer and the root window. Frame
2116 height and width seem to be correct so far. So, set the sizes of
2117 windows to estimated values. */
2118
2119static void
2120adjust_frame_glyphs_initially ()
2121{
91fb7e1b
GM
2122 struct frame *sf = SELECTED_FRAME ();
2123 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2124 struct window *mini = XWINDOW (root->next);
7df02016
KS
2125 int frame_lines = FRAME_LINES (sf);
2126 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2127 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2128
2129 /* Do it for the root window. */
7df02016
KS
2130 XSETFASTINT (root->top_line, top_margin);
2131 XSETFASTINT (root->total_cols, frame_cols);
2132 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2133
2134 /* Do it for the mini-buffer window. */
7df02016
KS
2135 XSETFASTINT (mini->top_line, frame_lines - 1);
2136 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2137 set_window_height (root->next, 1, 0);
2138
91fb7e1b 2139 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2140 glyphs_initialized_initially_p = 1;
2141}
177c0ea7 2142
5f5c8ee5
GM
2143
2144/* Allocate/reallocate glyph matrices of a single frame F. */
2145
2146static void
2147adjust_frame_glyphs (f)
2148 struct frame *f;
2149{
2150 if (FRAME_WINDOW_P (f))
2151 adjust_frame_glyphs_for_window_redisplay (f);
2152 else
2153 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2154
5f5c8ee5
GM
2155 /* Don't forget the message buffer and the buffer for
2156 decode_mode_spec. */
2157 adjust_frame_message_buffer (f);
2158 adjust_decode_mode_spec_buffer (f);
2159
2160 f->glyphs_initialized_p = 1;
2161}
2162
075757cc
CY
2163/* Return 1 if any window in the tree has nonzero window margins. See
2164 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2165static int
2166showing_window_margins_p (w)
2167 struct window *w;
2168{
2169 while (w)
2170 {
2171 if (!NILP (w->hchild))
2172 {
2173 if (showing_window_margins_p (XWINDOW (w->hchild)))
2174 return 1;
2175 }
2176 else if (!NILP (w->vchild))
2177 {
2178 if (showing_window_margins_p (XWINDOW (w->vchild)))
2179 return 1;
2180 }
2181 else if (!NILP (w->left_margin_cols)
2182 || !NILP (w->right_margin_cols))
2183 return 1;
3fc809e2 2184
075757cc
CY
2185 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2186 }
2187 return 0;
2188}
2189
5f5c8ee5 2190
c9f00270
GM
2191/* In the window tree with root W, build current matrices of leaf
2192 windows from the frame's current matrix. */
2193
2194static void
2195fake_current_matrices (window)
2196 Lisp_Object window;
2197{
2198 struct window *w;
177c0ea7 2199
c9f00270
GM
2200 for (; !NILP (window); window = w->next)
2201 {
2202 w = XWINDOW (window);
177c0ea7 2203
c9f00270
GM
2204 if (!NILP (w->hchild))
2205 fake_current_matrices (w->hchild);
2206 else if (!NILP (w->vchild))
2207 fake_current_matrices (w->vchild);
2208 else
2209 {
2210 int i;
2211 struct frame *f = XFRAME (w->frame);
2212 struct glyph_matrix *m = w->current_matrix;
2213 struct glyph_matrix *fm = f->current_matrix;
2214
7df02016
KS
2215 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2216 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2217
c9f00270
GM
2218 for (i = 0; i < m->matrix_h; ++i)
2219 {
2220 struct glyph_row *r = m->rows + i;
7df02016 2221 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2222
2223 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2224 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2225
2226 r->enabled_p = fr->enabled_p;
2227 if (r->enabled_p)
2228 {
2229 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2230 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2231 r->used[TEXT_AREA] = (m->matrix_w
2232 - r->used[LEFT_MARGIN_AREA]
2233 - r->used[RIGHT_MARGIN_AREA]);
2234 r->mode_line_p = 0;
c9f00270
GM
2235 }
2236 }
2237 }
2238 }
2239}
2240
2241
bccee4f2 2242/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2243 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2244
bccee4f2
GM
2245static struct glyph_matrix *
2246save_current_matrix (f)
31798cfe 2247 struct frame *f;
c9f00270 2248{
bccee4f2
GM
2249 int i;
2250 struct glyph_matrix *saved;
e797dea6 2251
bccee4f2
GM
2252 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2253 bzero (saved, sizeof *saved);
2254 saved->nrows = f->current_matrix->nrows;
2255 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2256 * sizeof *saved->rows);
2257 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2258
2259 for (i = 0; i < saved->nrows; ++i)
31798cfe 2260 {
bccee4f2
GM
2261 struct glyph_row *from = f->current_matrix->rows + i;
2262 struct glyph_row *to = saved->rows + i;
2263 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2264 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2265 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2266 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2267 }
bccee4f2
GM
2268
2269 return saved;
2270}
2271
2272
2273/* Restore the contents of frame F's current frame matrix from SAVED,
2274 and free memory associated with SAVED. */
2275
2276static void
2277restore_current_matrix (f, saved)
2278 struct frame *f;
2279 struct glyph_matrix *saved;
2280{
2281 int i;
2282
2283 for (i = 0; i < saved->nrows; ++i)
e797dea6 2284 {
bccee4f2
GM
2285 struct glyph_row *from = saved->rows + i;
2286 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2287 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2288 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2289 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2290 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2291 }
177c0ea7 2292
bccee4f2
GM
2293 xfree (saved->rows);
2294 xfree (saved);
c9f00270
GM
2295}
2296
2297
bccee4f2 2298
5f5c8ee5
GM
2299/* Allocate/reallocate glyph matrices of a single frame F for
2300 frame-based redisplay. */
2301
2302static void
2303adjust_frame_glyphs_for_frame_redisplay (f)
2304 struct frame *f;
2305{
5f5c8ee5
GM
2306 struct dim matrix_dim;
2307 int pool_changed_p;
2308 int window_change_flags;
2309 int top_window_y;
2310
2311 if (!FRAME_LIVE_P (f))
2312 return;
2313
5f5c8ee5
GM
2314 top_window_y = FRAME_TOP_MARGIN (f);
2315
2316 /* Allocate glyph pool structures if not already done. */
2317 if (f->desired_pool == NULL)
2318 {
2319 f->desired_pool = new_glyph_pool ();
2320 f->current_pool = new_glyph_pool ();
2321 }
2322
2323 /* Allocate frames matrix structures if needed. */
2324 if (f->desired_matrix == NULL)
2325 {
2326 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2327 f->current_matrix = new_glyph_matrix (f->current_pool);
2328 }
177c0ea7 2329
5f5c8ee5
GM
2330 /* Compute window glyph matrices. (This takes the mini-buffer
2331 window into account). The result is the size of the frame glyph
2332 matrix needed. The variable window_change_flags is set to a bit
2333 mask indicating whether new matrices will be allocated or
2334 existing matrices change their size or location within the frame
2335 matrix. */
2336 window_change_flags = 0;
2337 matrix_dim
2338 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2339 0, top_window_y,
5d3cc43c 2340 1,
5f5c8ee5
GM
2341 &window_change_flags);
2342
2343 /* Add in menu bar lines, if any. */
2344 matrix_dim.height += top_window_y;
2345
2346 /* Enlarge pools as necessary. */
2347 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2348 realloc_glyph_pool (f->current_pool, matrix_dim);
2349
177c0ea7 2350 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2351 absolutely necessary since it requires a frame redraw. */
2352 if (pool_changed_p || window_change_flags)
2353 {
2354 /* Do it for window matrices. */
2355 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2356 0, top_window_y, 0,
5f5c8ee5
GM
2357 &window_change_flags);
2358
2359 /* Size of frame matrices must equal size of frame. Note
2360 that we are called for X frames with window widths NOT equal
2361 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2362 xassert (matrix_dim.width == FRAME_COLS (f)
2363 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2364
e797dea6
GM
2365 /* Pointers to glyph memory in glyph rows are exchanged during
2366 the update phase of redisplay, which means in general that a
2367 frame's current matrix consists of pointers into both the
2368 desired and current glyph pool of the frame. Adjusting a
2369 matrix sets the frame matrix up so that pointers are all into
2370 the same pool. If we want to preserve glyph contents of the
2371 current matrix over a call to adjust_glyph_matrix, we must
2372 make a copy of the current glyphs, and restore the current
2373 matrix' contents from that copy. */
2374 if (display_completed
2375 && !FRAME_GARBAGED_P (f)
2376 && matrix_dim.width == f->current_matrix->matrix_w
075757cc
CY
2377 && matrix_dim.height == f->current_matrix->matrix_h
2378 /* For some reason, the frame glyph matrix gets corrupted if
2379 any of the windows contain margins. I haven't been able
2380 to hunt down the reason, but for the moment this prevents
2381 the problem from manifesting. -- cyd */
2382 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
e797dea6 2383 {
bccee4f2
GM
2384 struct glyph_matrix *copy = save_current_matrix (f);
2385 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2386 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2387 restore_current_matrix (f, copy);
e797dea6
GM
2388 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2389 }
c9f00270 2390 else
e797dea6 2391 {
bccee4f2 2392 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2393 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2394 SET_FRAME_GARBAGED (f);
2395 }
5f5c8ee5
GM
2396 }
2397}
2398
2399
2400/* Allocate/reallocate glyph matrices of a single frame F for
2401 window-based redisplay. */
2402
2403static void
2404adjust_frame_glyphs_for_window_redisplay (f)
2405 struct frame *f;
2406{
5f5c8ee5
GM
2407 struct window *w;
2408
2409 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2410
5f5c8ee5 2411 /* Allocate/reallocate window matrices. */
5d3cc43c 2412 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5 2413
8ce2650d 2414#ifdef HAVE_X_WINDOWS
5f5c8ee5
GM
2415 /* Allocate/ reallocate matrices of the dummy window used to display
2416 the menu bar under X when no X toolkit support is available. */
488dd4c4 2417#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2418 {
2419 /* Allocate a dummy window if not already done. */
2420 if (NILP (f->menu_bar_window))
2421 {
2422 f->menu_bar_window = make_window ();
2423 w = XWINDOW (f->menu_bar_window);
2424 XSETFRAME (w->frame, f);
2425 w->pseudo_window_p = 1;
2426 }
2427 else
2428 w = XWINDOW (f->menu_bar_window);
2429
2430 /* Set window dimensions to frame dimensions and allocate or
2431 adjust glyph matrices of W. */
7df02016
KS
2432 XSETFASTINT (w->top_line, 0);
2433 XSETFASTINT (w->left_col, 0);
2434 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2435 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2436 allocate_matrices_for_window_redisplay (w);
5f5c8ee5 2437 }
57714a86
YM
2438#endif /* not USE_X_TOOLKIT && not USE_GTK */
2439#endif /* HAVE_X_WINDOWS */
5f5c8ee5 2440
488dd4c4 2441#ifndef USE_GTK
9ea173e8
GM
2442 /* Allocate/ reallocate matrices of the tool bar window. If we
2443 don't have a tool bar window yet, make one. */
2444 if (NILP (f->tool_bar_window))
5f5c8ee5 2445 {
9ea173e8
GM
2446 f->tool_bar_window = make_window ();
2447 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2448 XSETFRAME (w->frame, f);
2449 w->pseudo_window_p = 1;
2450 }
2451 else
9ea173e8 2452 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2453
7df02016
KS
2454 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2455 XSETFASTINT (w->left_col, 0);
2456 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2457 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2458 allocate_matrices_for_window_redisplay (w);
488dd4c4 2459#endif
5f5c8ee5
GM
2460}
2461
2462
177c0ea7 2463/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2464
5f5c8ee5
GM
2465 Note that the message buffer is never freed. Since I could not
2466 find a free in 19.34, I assume that freeing it would be
2467 problematic in some way and don't do it either.
2468
2469 (Implementation note: It should be checked if we can free it
2470 eventually without causing trouble). */
2471
2472static void
2473adjust_frame_message_buffer (f)
2474 struct frame *f;
2475{
2476 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2477
2478 if (FRAME_MESSAGE_BUF (f))
2479 {
2480 char *buffer = FRAME_MESSAGE_BUF (f);
2481 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2482 FRAME_MESSAGE_BUF (f) = new_buffer;
2483 }
2484 else
2485 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2486}
2487
2488
2489/* Re-allocate buffer for decode_mode_spec on frame F. */
2490
2491static void
2492adjust_decode_mode_spec_buffer (f)
2493 struct frame *f;
2494{
2495 f->decode_mode_spec_buffer
2496 = (char *) xrealloc (f->decode_mode_spec_buffer,
2497 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2498}
2499
2500
2501\f
2502/**********************************************************************
2503 Freeing Glyph Matrices
2504 **********************************************************************/
2505
2506/* Free glyph memory for a frame F. F may be null. This function can
2507 be called for the same frame more than once. The root window of
2508 F may be nil when this function is called. This is the case when
2509 the function is called when F is destroyed. */
2510
2511void
2512free_glyphs (f)
2513 struct frame *f;
2514{
2515 if (f && f->glyphs_initialized_p)
2516 {
42f55fe0
GM
2517 /* Block interrupt input so that we don't get surprised by an X
2518 event while we're in an inconsistent state. */
2519 BLOCK_INPUT;
5f5c8ee5 2520 f->glyphs_initialized_p = 0;
177c0ea7 2521
5f5c8ee5
GM
2522 /* Release window sub-matrices. */
2523 if (!NILP (f->root_window))
2524 free_window_matrices (XWINDOW (f->root_window));
2525
2526 /* Free the dummy window for menu bars without X toolkit and its
2527 glyph matrices. */
2528 if (!NILP (f->menu_bar_window))
2529 {
2530 struct window *w = XWINDOW (f->menu_bar_window);
2531 free_glyph_matrix (w->desired_matrix);
2532 free_glyph_matrix (w->current_matrix);
2533 w->desired_matrix = w->current_matrix = NULL;
2534 f->menu_bar_window = Qnil;
2535 }
2536
9ea173e8
GM
2537 /* Free the tool bar window and its glyph matrices. */
2538 if (!NILP (f->tool_bar_window))
5f5c8ee5 2539 {
9ea173e8 2540 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2541 free_glyph_matrix (w->desired_matrix);
2542 free_glyph_matrix (w->current_matrix);
2543 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2544 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2545 }
2546
2547 /* Release frame glyph matrices. Reset fields to zero in
2548 case we are called a second time. */
2549 if (f->desired_matrix)
2550 {
2551 free_glyph_matrix (f->desired_matrix);
2552 free_glyph_matrix (f->current_matrix);
2553 f->desired_matrix = f->current_matrix = NULL;
2554 }
2555
2556 /* Release glyph pools. */
2557 if (f->desired_pool)
2558 {
2559 free_glyph_pool (f->desired_pool);
2560 free_glyph_pool (f->current_pool);
2561 f->desired_pool = f->current_pool = NULL;
2562 }
177c0ea7 2563
42f55fe0 2564 UNBLOCK_INPUT;
5f5c8ee5
GM
2565 }
2566}
2567
2568
2569/* Free glyph sub-matrices in the window tree rooted at W. This
2570 function may be called with a null pointer, and it may be called on
2571 the same tree more than once. */
2572
2573void
2574free_window_matrices (w)
2575 struct window *w;
2576{
2577 while (w)
2578 {
2579 if (!NILP (w->hchild))
2580 free_window_matrices (XWINDOW (w->hchild));
2581 else if (!NILP (w->vchild))
2582 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2583 else
5f5c8ee5
GM
2584 {
2585 /* This is a leaf window. Free its memory and reset fields
2586 to zero in case this function is called a second time for
2587 W. */
2588 free_glyph_matrix (w->current_matrix);
2589 free_glyph_matrix (w->desired_matrix);
2590 w->current_matrix = w->desired_matrix = NULL;
2591 }
2592
2593 /* Next window on same level. */
2594 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2595 }
2596}
2597
2598
2599/* Check glyph memory leaks. This function is called from
2600 shut_down_emacs. Note that frames are not destroyed when Emacs
2601 exits. We therefore free all glyph memory for all active frames
2602 explicitly and check that nothing is left allocated. */
2603
2604void
2605check_glyph_memory ()
2606{
2607 Lisp_Object tail, frame;
2608
2609 /* Free glyph memory for all frames. */
2610 FOR_EACH_FRAME (tail, frame)
2611 free_glyphs (XFRAME (frame));
2612
2613 /* Check that nothing is left allocated. */
2614 if (glyph_matrix_count)
2615 abort ();
2616 if (glyph_pool_count)
2617 abort ();
2618}
2619
2620
2621\f
2622/**********************************************************************
2623 Building a Frame Matrix
2624 **********************************************************************/
2625
2626/* Most of the redisplay code works on glyph matrices attached to
2627 windows. This is a good solution most of the time, but it is not
2628 suitable for terminal code. Terminal output functions cannot rely
2629 on being able to set an arbitrary terminal window. Instead they
2630 must be provided with a view of the whole frame, i.e. the whole
2631 screen. We build such a view by constructing a frame matrix from
2632 window matrices in this section.
2633
2634 Windows that must be updated have their must_be_update_p flag set.
2635 For all such windows, their desired matrix is made part of the
2636 desired frame matrix. For other windows, their current matrix is
2637 made part of the desired frame matrix.
2638
2639 +-----------------+----------------+
2640 | desired | desired |
2641 | | |
2642 +-----------------+----------------+
2643 | current |
2644 | |
2645 +----------------------------------+
2646
2647 Desired window matrices can be made part of the frame matrix in a
2648 cheap way: We exploit the fact that the desired frame matrix and
2649 desired window matrices share their glyph memory. This is not
2650 possible for current window matrices. Their glyphs are copied to
2651 the desired frame matrix. The latter is equivalent to
2652 preserve_other_columns in the old redisplay.
2653
2654 Used glyphs counters for frame matrix rows are the result of adding
2655 up glyph lengths of the window matrices. A line in the frame
2656 matrix is enabled, if a corresponding line in a window matrix is
2657 enabled.
177c0ea7 2658
5f5c8ee5
GM
2659 After building the desired frame matrix, it will be passed to
2660 terminal code, which will manipulate both the desired and current
2661 frame matrix. Changes applied to the frame's current matrix have
2662 to be visible in current window matrices afterwards, of course.
2663
2664 This problem is solved like this:
2665
2666 1. Window and frame matrices share glyphs. Window matrices are
2667 constructed in a way that their glyph contents ARE the glyph
2668 contents needed in a frame matrix. Thus, any modification of
2669 glyphs done in terminal code will be reflected in window matrices
2670 automatically.
177c0ea7 2671
5f5c8ee5
GM
2672 2. Exchanges of rows in a frame matrix done by terminal code are
2673 intercepted by hook functions so that corresponding row operations
2674 on window matrices can be performed. This is necessary because we
2675 use pointers to glyphs in glyph row structures. To satisfy the
2676 assumption of point 1 above that glyphs are updated implicitly in
2677 window matrices when they are manipulated via the frame matrix,
2678 window and frame matrix must of course agree where to find the
2679 glyphs for their rows. Possible manipulations that must be
2680 mirrored are assignments of rows of the desired frame matrix to the
2681 current frame matrix and scrolling the current frame matrix. */
2682
2683/* Build frame F's desired matrix from window matrices. Only windows
2684 which have the flag must_be_updated_p set have to be updated. Menu
2685 bar lines of a frame are not covered by window matrices, so make
2686 sure not to touch them in this function. */
2687
2688static void
2689build_frame_matrix (f)
2690 struct frame *f;
2691{
2692 int i;
2693
2694 /* F must have a frame matrix when this function is called. */
2695 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2696
5f5c8ee5
GM
2697 /* Clear all rows in the frame matrix covered by window matrices.
2698 Menu bar lines are not covered by windows. */
2699 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2700 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2701
2702 /* Build the matrix by walking the window tree. */
2703 build_frame_matrix_from_window_tree (f->desired_matrix,
2704 XWINDOW (FRAME_ROOT_WINDOW (f)));
2705}
2706
2707
2708/* Walk a window tree, building a frame matrix MATRIX from window
2709 matrices. W is the root of a window tree. */
2710
2711static void
2712build_frame_matrix_from_window_tree (matrix, w)
2713 struct glyph_matrix *matrix;
2714 struct window *w;
2715{
2716 while (w)
2717 {
2718 if (!NILP (w->hchild))
2719 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2720 else if (!NILP (w->vchild))
2721 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2722 else
2723 build_frame_matrix_from_leaf_window (matrix, w);
2724
2725 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2726 }
2727}
2728
2729
2730/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2731 desired frame matrix built. W is a leaf window whose desired or
2732 current matrix is to be added to FRAME_MATRIX. W's flag
2733 must_be_updated_p determines which matrix it contributes to
2734 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2735 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2736 Adding a desired matrix means setting up used counters and such in
2737 frame rows, while adding a current window matrix to FRAME_MATRIX
2738 means copying glyphs. The latter case corresponds to
2739 preserve_other_columns in the old redisplay. */
2740
2741static void
2742build_frame_matrix_from_leaf_window (frame_matrix, w)
2743 struct glyph_matrix *frame_matrix;
2744 struct window *w;
2745{
2746 struct glyph_matrix *window_matrix;
2747 int window_y, frame_y;
2748 /* If non-zero, a glyph to insert at the right border of W. */
3fc809e2
KS
2749 GLYPH right_border_glyph;
2750
2751 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
5f5c8ee5
GM
2752
2753 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2754 if (w->must_be_updated_p)
2755 {
2756 window_matrix = w->desired_matrix;
2757
2758 /* Decide whether we want to add a vertical border glyph. */
2759 if (!WINDOW_RIGHTMOST_P (w))
2760 {
2761 struct Lisp_Char_Table *dp = window_display_table (w);
3fc809e2 2762 Lisp_Object gc;
b4e49aee 2763
3fc809e2
KS
2764 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2765 if (dp
2766 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2767 && GLYPH_CODE_CHAR_VALID_P (gc))
2768 {
2769 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2770 spec_glyph_lookup_face (w, &right_border_glyph);
2771 }
b4e49aee 2772
3fc809e2
KS
2773 if (GLYPH_FACE (right_border_glyph) <= 0)
2774 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
5f5c8ee5
GM
2775 }
2776 }
2777 else
2778 window_matrix = w->current_matrix;
2779
2780 /* For all rows in the window matrix and corresponding rows in the
2781 frame matrix. */
2782 window_y = 0;
2783 frame_y = window_matrix->matrix_y;
2784 while (window_y < window_matrix->nrows)
2785 {
2786 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2787 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2788 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2789
2790 /* Fill up the frame row with spaces up to the left margin of the
2791 window row. */
2792 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2793
2794 /* Fill up areas in the window matrix row with spaces. */
2795 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2796
2797 /* If only part of W's desired matrix has been built, and
2798 window_row wasn't displayed, use the corresponding current
2799 row instead. */
2800 if (window_matrix == w->desired_matrix
2801 && !window_row->enabled_p)
2802 {
2803 window_row = w->current_matrix->rows + window_y;
2804 current_row_p = 1;
2805 }
177c0ea7 2806
2a8bd25f 2807 if (current_row_p)
5f5c8ee5 2808 {
2a8bd25f 2809 /* Copy window row to frame row. */
5f5c8ee5
GM
2810 bcopy (window_row->glyphs[0],
2811 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2812 window_matrix->matrix_w * sizeof (struct glyph));
2813 }
2814 else
2815 {
2a8bd25f 2816 xassert (window_row->enabled_p);
177c0ea7 2817
2a8bd25f
GM
2818 /* Only when a desired row has been displayed, we want
2819 the corresponding frame row to be updated. */
2820 frame_row->enabled_p = 1;
177c0ea7 2821
5f5c8ee5
GM
2822 /* Maybe insert a vertical border between horizontally adjacent
2823 windows. */
3fc809e2 2824 if (GLYPH_CHAR (right_border_glyph) != 0)
5f5c8ee5
GM
2825 {
2826 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2827 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2828 }
2829
498c08ea 2830#if GLYPH_DEBUG
a13396c9
GM
2831 /* Window row window_y must be a slice of frame row
2832 frame_y. */
5f5c8ee5 2833 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2834
5f5c8ee5
GM
2835 /* If rows are in sync, we don't have to copy glyphs because
2836 frame and window share glyphs. */
177c0ea7 2837
a38634ff 2838 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2839 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2840#endif
5f5c8ee5
GM
2841 }
2842
2843 /* Set number of used glyphs in the frame matrix. Since we fill
2844 up with spaces, and visit leaf windows from left to right it
2845 can be done simply. */
177c0ea7 2846 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2847 = window_matrix->matrix_x + window_matrix->matrix_w;
2848
5f5c8ee5
GM
2849 /* Next row. */
2850 ++window_y;
2851 ++frame_y;
2852 }
2853}
2854
5f81871e
RS
2855/* Given a user-specified glyph, possibly including a Lisp-level face
2856 ID, return a glyph that has a realized face ID.
2857 This is used for glyphs displayed specially and not part of the text;
2858 for instance, vertical separators, truncation markers, etc. */
2859
3fc809e2 2860void
5f81871e
RS
2861spec_glyph_lookup_face (w, glyph)
2862 struct window *w;
3fc809e2 2863 GLYPH *glyph;
5f81871e 2864{
3fc809e2 2865 int lface_id = GLYPH_FACE (*glyph);
5f81871e
RS
2866 /* Convert the glyph's specified face to a realized (cache) face. */
2867 if (lface_id > 0)
2868 {
2869 int face_id = merge_faces (XFRAME (w->frame),
2870 Qt, lface_id, DEFAULT_FACE_ID);
3fc809e2 2871 SET_GLYPH_FACE (*glyph, face_id);
5f81871e 2872 }
5f81871e 2873}
5f5c8ee5
GM
2874
2875/* Add spaces to a glyph row ROW in a window matrix.
2876
2877 Each row has the form:
2878
2879 +---------+-----------------------------+------------+
2880 | left | text | right |
2881 +---------+-----------------------------+------------+
2882
2883 Left and right marginal areas are optional. This function adds
2884 spaces to areas so that there are no empty holes between areas.
2885 In other words: If the right area is not empty, the text area
2886 is filled up with spaces up to the right area. If the text area
2887 is not empty, the left area is filled up.
2888
2889 To be called for frame-based redisplay, only. */
2890
2891static void
2892fill_up_glyph_row_with_spaces (row)
2893 struct glyph_row *row;
2894{
2895 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2896 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2897 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2898}
2899
2900
2901/* Fill area AREA of glyph row ROW with spaces. To be called for
2902 frame-based redisplay only. */
2903
2904static void
2905fill_up_glyph_row_area_with_spaces (row, area)
2906 struct glyph_row *row;
2907 int area;
2908{
2909 if (row->glyphs[area] < row->glyphs[area + 1])
2910 {
2911 struct glyph *end = row->glyphs[area + 1];
2912 struct glyph *text = row->glyphs[area] + row->used[area];
2913
2914 while (text < end)
2915 *text++ = space_glyph;
2916 row->used[area] = text - row->glyphs[area];
2917 }
2918}
2919
2920
2921/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2922 reached. In frame matrices only one area, TEXT_AREA, is used. */
2923
2924static void
2925fill_up_frame_row_with_spaces (row, upto)
2926 struct glyph_row *row;
2927 int upto;
2928{
2929 int i = row->used[TEXT_AREA];
2930 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2931
5f5c8ee5
GM
2932 while (i < upto)
2933 glyph[i++] = space_glyph;
2934
2935 row->used[TEXT_AREA] = i;
2936}
2937
2938
2939\f
2940/**********************************************************************
2941 Mirroring operations on frame matrices in window matrices
2942 **********************************************************************/
2943
2944/* Set frame being updated via frame-based redisplay to F. This
2945 function must be called before updates to make explicit that we are
2946 working on frame matrices or not. */
2947
2948static INLINE void
2949set_frame_matrix_frame (f)
2950 struct frame *f;
2951{
2952 frame_matrix_frame = f;
2953}
2954
2955
2956/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2957 DESIRED_MATRIX is the desired matrix corresponding to
2958 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2959 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2960 frame_matrix_frame is non-null, this indicates that the exchange is
2961 done in frame matrices, and that we have to perform analogous
2962 operations in window matrices of frame_matrix_frame. */
2963
2964static INLINE void
2965make_current (desired_matrix, current_matrix, row)
2966 struct glyph_matrix *desired_matrix, *current_matrix;
2967 int row;
2968{
2969 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2970 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2971 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2972
2973 /* Do current_row = desired_row. This exchanges glyph pointers
2974 between both rows, and does a structure assignment otherwise. */
2975 assign_row (current_row, desired_row);
2976
2977 /* Enable current_row to mark it as valid. */
2978 current_row->enabled_p = 1;
e876ff42 2979 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2980
2981 /* If we are called on frame matrices, perform analogous operations
2982 for window matrices. */
2983 if (frame_matrix_frame)
2984 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2985}
2986
2987
2988/* W is the root of a window tree. FRAME_ROW is the index of a row in
2989 W's frame which has been made current (by swapping pointers between
2990 current and desired matrix). Perform analogous operations in the
2991 matrices of leaf windows in the window tree rooted at W. */
2992
2993static void
2994mirror_make_current (w, frame_row)
2995 struct window *w;
2996 int frame_row;
2997{
2998 while (w)
2999 {
3000 if (!NILP (w->hchild))
3001 mirror_make_current (XWINDOW (w->hchild), frame_row);
3002 else if (!NILP (w->vchild))
3003 mirror_make_current (XWINDOW (w->vchild), frame_row);
3004 else
3005 {
3006 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3007 here because the checks performed in debug mode there
3008 will not allow the conversion. */
3009 int row = frame_row - w->desired_matrix->matrix_y;
3010
3011 /* If FRAME_ROW is within W, assign the desired row to the
3012 current row (exchanging glyph pointers). */
3013 if (row >= 0 && row < w->desired_matrix->matrix_h)
3014 {
3015 struct glyph_row *current_row
3016 = MATRIX_ROW (w->current_matrix, row);
3017 struct glyph_row *desired_row
3018 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
3019
3020 if (desired_row->enabled_p)
3021 assign_row (current_row, desired_row);
3022 else
3023 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
3024 current_row->enabled_p = 1;
3025 }
3026 }
177c0ea7 3027
5f5c8ee5
GM
3028 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3029 }
3030}
3031
3032
3033/* Perform row dance after scrolling. We are working on the range of
3034 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3035 including) in MATRIX. COPY_FROM is a vector containing, for each
3036 row I in the range 0 <= I < NLINES, the index of the original line
3037 to move to I. This index is relative to the row range, i.e. 0 <=
3038 index < NLINES. RETAINED_P is a vector containing zero for each
3039 row 0 <= I < NLINES which is empty.
3040
3041 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 3042
5f5c8ee5
GM
3043void
3044mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3045 retained_p)
3046 struct glyph_matrix *matrix;
3047 int unchanged_at_top, nlines;
3048 int *copy_from;
3049 char *retained_p;
3050{
3051 /* A copy of original rows. */
3052 struct glyph_row *old_rows;
3053
3054 /* Rows to assign to. */
3055 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 3056
5f5c8ee5
GM
3057 int i;
3058
3059 /* Make a copy of the original rows. */
3060 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3061 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3062
3063 /* Assign new rows, maybe clear lines. */
3064 for (i = 0; i < nlines; ++i)
3065 {
3066 int enabled_before_p = new_rows[i].enabled_p;
3067
3068 xassert (i + unchanged_at_top < matrix->nrows);
3069 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3070 new_rows[i] = old_rows[copy_from[i]];
3071 new_rows[i].enabled_p = enabled_before_p;
3072
3073 /* RETAINED_P is zero for empty lines. */
3074 if (!retained_p[copy_from[i]])
3075 new_rows[i].enabled_p = 0;
3076 }
3077
153a073c 3078 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3079 if (frame_matrix_frame)
3080 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3081 unchanged_at_top, nlines, copy_from, retained_p);
3082}
3083
3084
a13396c9 3085/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3086 the current frame matrix. */
a13396c9
GM
3087
3088static void
3089sync_window_with_frame_matrix_rows (w)
3090 struct window *w;
3091{
3092 struct frame *f = XFRAME (w->frame);
3093 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3094 int left, right, x, width;
a13396c9 3095
5cb88111 3096 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3097 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3098 xassert (!FRAME_WINDOW_P (f));
3099
7df02016
KS
3100 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3101 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3102 x = w->current_matrix->matrix_x;
3103 width = w->current_matrix->matrix_w;
3104
a13396c9
GM
3105 window_row = w->current_matrix->rows;
3106 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3107 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3108
5cb88111 3109 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3110 {
5cb88111
GM
3111 window_row->glyphs[LEFT_MARGIN_AREA]
3112 = frame_row->glyphs[0] + x;
3113 window_row->glyphs[TEXT_AREA]
3114 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3115 window_row->glyphs[LAST_AREA]
3116 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3117 window_row->glyphs[RIGHT_MARGIN_AREA]
3118 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3119 }
3120}
3121
3122
3123/* Return the window in the window tree rooted in W containing frame
3124 row ROW. Value is null if none is found. */
3125
3126struct window *
3127frame_row_to_window (w, row)
3128 struct window *w;
3129 int row;
3130{
3131 struct window *found = NULL;
177c0ea7 3132
a13396c9
GM
3133 while (w && !found)
3134 {
3135 if (!NILP (w->hchild))
3136 found = frame_row_to_window (XWINDOW (w->hchild), row);
3137 else if (!NILP (w->vchild))
3138 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3139 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3140 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3141 found = w;
177c0ea7 3142
a13396c9
GM
3143 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3144 }
3145
3146 return found;
3147}
3148
3149
5f5c8ee5
GM
3150/* Perform a line dance in the window tree rooted at W, after
3151 scrolling a frame matrix in mirrored_line_dance.
3152
3153 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3154 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3155 COPY_FROM is a vector containing, for each row I in the range 0 <=
3156 I < NLINES, the index of the original line to move to I. This
3157 index is relative to the row range, i.e. 0 <= index < NLINES.
3158 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3159 which is empty. */
3160
3161static void
3162mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3163 struct window *w;
3164 int unchanged_at_top, nlines;
3165 int *copy_from;
3166 char *retained_p;
3167{
3168 while (w)
3169 {
3170 if (!NILP (w->hchild))
3171 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3172 nlines, copy_from, retained_p);
3173 else if (!NILP (w->vchild))
3174 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3175 nlines, copy_from, retained_p);
3176 else
3177 {
3178 /* W is a leaf window, and we are working on its current
3179 matrix m. */
3180 struct glyph_matrix *m = w->current_matrix;
a13396c9 3181 int i, sync_p = 0;
5f5c8ee5
GM
3182 struct glyph_row *old_rows;
3183
3184 /* Make a copy of the original rows of matrix m. */
3185 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3186 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3187
3188 for (i = 0; i < nlines; ++i)
3189 {
3190 /* Frame relative line assigned to. */
3191 int frame_to = i + unchanged_at_top;
177c0ea7 3192
5f5c8ee5
GM
3193 /* Frame relative line assigned. */
3194 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3195
5f5c8ee5
GM
3196 /* Window relative line assigned to. */
3197 int window_to = frame_to - m->matrix_y;
177c0ea7 3198
5f5c8ee5
GM
3199 /* Window relative line assigned. */
3200 int window_from = frame_from - m->matrix_y;
177c0ea7 3201
5f5c8ee5
GM
3202 /* Is assigned line inside window? */
3203 int from_inside_window_p
3204 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3205
a13396c9
GM
3206 /* Is assigned to line inside window? */
3207 int to_inside_window_p
3208 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3209
a13396c9 3210 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3211 {
5f5c8ee5
GM
3212 /* Enabled setting before assignment. */
3213 int enabled_before_p;
177c0ea7 3214
5f5c8ee5
GM
3215 /* Do the assignment. The enabled_p flag is saved
3216 over the assignment because the old redisplay did
3217 that. */
3218 enabled_before_p = m->rows[window_to].enabled_p;
3219 m->rows[window_to] = old_rows[window_from];
3220 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3221
5f5c8ee5
GM
3222 /* If frame line is empty, window line is empty, too. */
3223 if (!retained_p[copy_from[i]])
3224 m->rows[window_to].enabled_p = 0;
3225 }
a13396c9
GM
3226 else if (to_inside_window_p)
3227 {
3228 /* A copy between windows. This is an infrequent
3229 case not worth optimizing. */
3230 struct frame *f = XFRAME (w->frame);
3231 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3232 struct window *w2;
3233 struct glyph_matrix *m2;
3234 int m2_from;
3235
fe8b8401 3236 w2 = frame_row_to_window (root, frame_from);
6183d842
RS
3237 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3238 -nw', FROM_FRAME sometimes has no associated window.
3239 This check avoids a segfault if W2 is null. */
3240 if (w2)
3241 {
3242 m2 = w2->current_matrix;
3243 m2_from = frame_from - m2->matrix_y;
3244 copy_row_except_pointers (m->rows + window_to,
3245 m2->rows + m2_from);
3246
3247 /* If frame line is empty, window line is empty, too. */
3248 if (!retained_p[copy_from[i]])
3249 m->rows[window_to].enabled_p = 0;
3250 }
a13396c9
GM
3251 sync_p = 1;
3252 }
3253 else if (from_inside_window_p)
3254 sync_p = 1;
5f5c8ee5 3255 }
a13396c9
GM
3256
3257 /* If there was a copy between windows, make sure glyph
3258 pointers are in sync with the frame matrix. */
3259 if (sync_p)
3260 sync_window_with_frame_matrix_rows (w);
177c0ea7 3261
5f5c8ee5
GM
3262 /* Check that no pointers are lost. */
3263 CHECK_MATRIX (m);
3264 }
3265
3266 /* Next window on same level. */
3267 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3268 }
3269}
3270
3271
3272#if GLYPH_DEBUG
3273
3274/* Check that window and frame matrices agree about their
3275 understanding where glyphs of the rows are to find. For each
3276 window in the window tree rooted at W, check that rows in the
3277 matrices of leaf window agree with their frame matrices about
3278 glyph pointers. */
3279
3280void
3281check_window_matrix_pointers (w)
3282 struct window *w;
3283{
3284 while (w)
3285 {
3286 if (!NILP (w->hchild))
3287 check_window_matrix_pointers (XWINDOW (w->hchild));
3288 else if (!NILP (w->vchild))
3289 check_window_matrix_pointers (XWINDOW (w->vchild));
3290 else
60a8948a 3291 {
5f5c8ee5
GM
3292 struct frame *f = XFRAME (w->frame);
3293 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3294 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3295 }
177c0ea7 3296
5f5c8ee5
GM
3297 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3298 }
3299}
3300
3301
3302/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3303 a window and FRAME_MATRIX is the corresponding frame matrix. For
3304 each row in WINDOW_MATRIX check that it's a slice of the
3305 corresponding frame row. If it isn't, abort. */
3306
3307static void
3308check_matrix_pointers (window_matrix, frame_matrix)
3309 struct glyph_matrix *window_matrix, *frame_matrix;
3310{
3311 /* Row number in WINDOW_MATRIX. */
3312 int i = 0;
3313
3314 /* Row number corresponding to I in FRAME_MATRIX. */
3315 int j = window_matrix->matrix_y;
3316
177c0ea7 3317 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3318 slice of the row in the frame matrix. If it isn't we didn't
3319 mirror an operation on the frame matrix correctly. */
3320 while (i < window_matrix->nrows)
3321 {
3322 if (!glyph_row_slice_p (window_matrix->rows + i,
3323 frame_matrix->rows + j))
3324 abort ();
3325 ++i, ++j;
3326 }
3327}
3328
3329#endif /* GLYPH_DEBUG != 0 */
3330
3331
3332\f
3333/**********************************************************************
3334 VPOS and HPOS translations
3335 **********************************************************************/
3336
3337#if GLYPH_DEBUG
3338
3339/* Translate vertical position VPOS which is relative to window W to a
3340 vertical position relative to W's frame. */
3341
3342static int
3343window_to_frame_vpos (w, vpos)
3344 struct window *w;
3345 int vpos;
3346{
3347 struct frame *f = XFRAME (w->frame);
177c0ea7 3348
5f5c8ee5
GM
3349 xassert (!FRAME_WINDOW_P (f));
3350 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3351 vpos += WINDOW_TOP_EDGE_LINE (w);
3352 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3353 return vpos;
3354}
3355
3356
3357/* Translate horizontal position HPOS which is relative to window W to
153a073c 3358 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3359
3360static int
3361window_to_frame_hpos (w, hpos)
3362 struct window *w;
3363 int hpos;
3364{
82f4a138 3365 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
7df02016 3366 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3367 return hpos;
3368}
177c0ea7 3369
5f5c8ee5
GM
3370#endif /* GLYPH_DEBUG */
3371
3372
3373\f
3374/**********************************************************************
3375 Redrawing Frames
3376 **********************************************************************/
3377
3378DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3379 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3380 (frame)
5f5c8ee5
GM
3381 Lisp_Object frame;
3382{
3383 struct frame *f;
3384
b7826503 3385 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3386 f = XFRAME (frame);
3387
3388 /* Ignore redraw requests, if frame has no glyphs yet.
3389 (Implementation note: It still has to be checked why we are
3390 called so early here). */
3391 if (!glyphs_initialized_initially_p)
3392 return Qnil;
3393
3394 update_begin (f);
3224dac1 3395#ifdef MSDOS
f2adda5e 3396 if (FRAME_MSDOS_P (f))
6ed8eeff 3397 set_terminal_modes (FRAME_TERMINAL (f));
3224dac1 3398#endif
385ed61f 3399 clear_frame (f);
5f5c8ee5
GM
3400 clear_current_matrices (f);
3401 update_end (f);
daf01701 3402 if (FRAME_TERMCAP_P (f))
0b0d3e0b 3403 fflush (FRAME_TTY (f)->output);
5f5c8ee5
GM
3404 windows_or_buffers_changed++;
3405 /* Mark all windows as inaccurate, so that every window will have
3406 its redisplay done. */
3407 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3408 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3409 f->garbaged = 0;
3410 return Qnil;
3411}
3412
3413
3414/* Redraw frame F. This is nothing more than a call to the Lisp
3415 function redraw-frame. */
3416
3417void
3418redraw_frame (f)
3419 struct frame *f;
3420{
3421 Lisp_Object frame;
3422 XSETFRAME (frame, f);
3423 Fredraw_frame (frame);
3424}
3425
3426
3427DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3428 doc: /* Clear and redisplay all visible frames. */)
3429 ()
5f5c8ee5
GM
3430{
3431 Lisp_Object tail, frame;
3432
3433 FOR_EACH_FRAME (tail, frame)
3434 if (FRAME_VISIBLE_P (XFRAME (frame)))
3435 Fredraw_frame (frame);
3436
3437 return Qnil;
3438}
3439
3440
3441/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3442 visible frames marked as garbaged. */
3443
3444void
3445redraw_garbaged_frames ()
3446{
3447 Lisp_Object tail, frame;
3448
3449 FOR_EACH_FRAME (tail, frame)
3450 if (FRAME_VISIBLE_P (XFRAME (frame))
3451 && FRAME_GARBAGED_P (XFRAME (frame)))
3452 Fredraw_frame (frame);
3453}
3454
3455
3456\f
3457/***********************************************************************
3458 Direct Operations
3459 ***********************************************************************/
3460
3461/* Try to update display and current glyph matrix directly.
3462
3463 This function is called after a character G has been inserted into
3464 current_buffer. It tries to update the current glyph matrix and
3465 perform appropriate screen output to reflect the insertion. If it
3466 succeeds, the global flag redisplay_performed_directly_p will be
3467 set to 1, and thereby prevent the more costly general redisplay
3468 from running (see redisplay_internal).
3469
3470 This function is not called for `hairy' character insertions.
3471 In particular, it is not called when after or before change
3472 functions exist, like they are used by font-lock. See keyboard.c
3473 for details where this function is called. */
3474
3475int
3476direct_output_for_insert (g)
3477 int g;
3478{
91fb7e1b 3479 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3480 struct window *w = XWINDOW (selected_window);
3481 struct it it, it2;
3482 struct glyph_row *glyph_row;
3483 struct glyph *glyphs, *glyph, *end;
3484 int n;
153a073c 3485 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3486 int window_redisplay_p = FRAME_WINDOW_P (f);
3487 /* Non-null means we are in overwrite mode. */
3488 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3489 int added_width;
3490 struct text_pos pos;
3491 int delta, delta_bytes;
3492
3493 /* Not done directly. */
3494 redisplay_performed_directly_p = 0;
3495
3496 /* Quickly give up for some common cases. */
3497 if (cursor_in_echo_area
3498 /* Give up if fonts have changed. */
3499 || fonts_changed_p
3500 /* Give up if face attributes have been changed. */
3501 || face_change_count
3502 /* Give up if cursor position not really known. */
3503 || !display_completed
3504 /* Give up if buffer appears in two places. */
3505 || buffer_shared > 1
c74e645b
GM
3506 /* Give up if currently displaying a message instead of the
3507 minibuffer contents. */
3508 || (EQ (selected_window, minibuf_window)
3509 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3510 /* Give up for hscrolled mini-buffer because display of the prompt
3511 is handled specially there (see display_line). */
3512 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3513 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3514 || (overwrite_p
3515 && PT != ZV
5f5c8ee5
GM
3516 && FETCH_BYTE (PT) != '\n')
3517 /* Give up for tabs and line ends. */
3518 || g == '\t'
3519 || g == '\n'
3520 || g == '\r'
64d3f03b 3521 || (g == ' ' && !NILP (current_buffer->word_wrap))
5f5c8ee5
GM
3522 /* Give up if unable to display the cursor in the window. */
3523 || w->cursor.vpos < 0
c224f70b
GM
3524 /* Give up if we are showing a message or just cleared the message
3525 because we might need to resize the echo area window. */
3526 || !NILP (echo_area_buffer[0])
3527 || !NILP (echo_area_buffer[1])
408f5064
GM
3528 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3529 /* Can't do it in a continued line because continuation
3530 lines would change. */
3531 (glyph_row->continued_p
6b61353c 3532 || glyph_row->exact_window_width_line_p
408f5064
GM
3533 /* Can't use this method if the line overlaps others or is
3534 overlapped by others because these other lines would
3535 have to be redisplayed. */
3536 || glyph_row->overlapping_p
3537 || glyph_row->overlapped_p))
5f5c8ee5
GM
3538 /* Can't do it for partial width windows on terminal frames
3539 because we can't clear to eol in such a window. */
3540 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3541 return 0;
3542
f3ffc2c3
GM
3543 /* If we can't insert glyphs, we can use this method only
3544 at the end of a line. */
daf01701 3545 if (!FRAME_CHAR_INS_DEL_OK (f))
f3ffc2c3
GM
3546 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3547 return 0;
3548
5f5c8ee5
GM
3549 /* Set up a display iterator structure for W. Glyphs will be
3550 produced in scratch_glyph_row. Current position is W's cursor
3551 position. */
3552 clear_glyph_row (&scratch_glyph_row);
3553 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3554 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3555 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3556 DEFAULT_FACE_ID);
3557
3558 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3559 if (glyph_row->mouse_face_p)
3560 return 0;
177c0ea7 3561
5f5c8ee5
GM
3562 /* Give up if highlighting trailing whitespace and we have trailing
3563 whitespace in glyph_row. We would have to remove the trailing
3564 whitespace face in that case. */
f1f13490 3565 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3566 && glyph_row->used[TEXT_AREA])
3567 {
3568 struct glyph *last;
3569
3570 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3571 if (last->type == STRETCH_GLYPH
3572 || (last->type == CHAR_GLYPH
42186983 3573 && last->u.ch == ' '))
5f5c8ee5
GM
3574 return 0;
3575 }
3576
3577 /* Give up if there are overlay strings at pos. This would fail
3578 if the overlay string has newlines in it. */
3579 if (STRINGP (it.string))
3580 return 0;
177c0ea7 3581
5f5c8ee5
GM
3582 it.hpos = w->cursor.hpos;
3583 it.vpos = w->cursor.vpos;
3584 it.current_x = w->cursor.x + it.first_visible_x;
3585 it.current_y = w->cursor.y;
3586 it.end_charpos = PT;
3587 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3588 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3589
3590 /* More than one display element may be returned for PT - 1 if
3591 (i) it's a control character which is translated into `\003' or
177c0ea7 3592 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3593 combination of both. */
3594 delta = delta_bytes = 0;
3595 while (get_next_display_element (&it))
3596 {
3597 PRODUCE_GLYPHS (&it);
3598
3599 /* Give up if glyph doesn't fit completely on the line. */
3600 if (it.current_x >= it.last_visible_x)
3601 return 0;
3602
3603 /* Give up if new glyph has different ascent or descent than
3604 the original row, or if it is not a character glyph. */
3605 if (glyph_row->ascent != it.ascent
3606 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3607 || glyph_row->phys_ascent != it.phys_ascent
3608 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3609 || it.what != IT_CHARACTER)
3610 return 0;
3611
3612 delta += 1;
3613 delta_bytes += it.len;
a2e2a7f6 3614 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3615 }
3616
3617 /* Give up if we hit the right edge of the window. We would have
3618 to insert truncation or continuation glyphs. */
3619 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3620 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3621 return 0;
3622
3623 /* Give up if there is a \t following in the line. */
3624 it2 = it;
3625 it2.end_charpos = ZV;
3626 it2.stop_charpos = min (it2.stop_charpos, ZV);
3627 while (get_next_display_element (&it2)
3628 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3629 {
3630 if (it2.c == '\t')
3631 return 0;
a2e2a7f6 3632 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3633 }
3634
3635 /* Number of new glyphs produced. */
3636 n = it.glyph_row->used[TEXT_AREA];
3637
3638 /* Start and end of glyphs in original row. */
3639 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3640 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3641
5f5c8ee5
GM
3642 /* Make room for new glyphs, then insert them. */
3643 xassert (end - glyphs - n >= 0);
700fb05a
GM
3644 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3645 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3646 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3647 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3648 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3649
5f5c8ee5
GM
3650 /* Compute new line width. */
3651 glyph = glyph_row->glyphs[TEXT_AREA];
3652 end = glyph + glyph_row->used[TEXT_AREA];
3653 glyph_row->pixel_width = glyph_row->x;
3654 while (glyph < end)
3655 {
3656 glyph_row->pixel_width += glyph->pixel_width;
3657 ++glyph;
3658 }
3659
177c0ea7 3660 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3661 inserted ones. */
3662 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3663 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3664 glyph->charpos += delta;
177c0ea7 3665
5f5c8ee5
GM
3666 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3667 {
3668 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3669 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3670 }
177c0ea7 3671
5f5c8ee5 3672 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3673 increment_matrix_positions (w->current_matrix,
3674 w->cursor.vpos + 1,
3675 w->current_matrix->nrows,
3676 delta, delta_bytes);
5f5c8ee5
GM
3677
3678 glyph_row->contains_overlapping_glyphs_p
3679 |= it.glyph_row->contains_overlapping_glyphs_p;
3680
975c6226
GM
3681 glyph_row->displays_text_p = 1;
3682 w->window_end_vpos = make_number (max (w->cursor.vpos,
3683 XFASTINT (w->window_end_vpos)));
3684
f1f13490 3685 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3686 highlight_trailing_whitespace (it.f, glyph_row);
3687
3688 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3689 In the middle, we have to insert glyphs. Note that this is now
3690 implemented for X frames. The implementation uses updated_window
3691 and updated_row. */
3692 updated_row = glyph_row;
9d126815 3693 updated_area = TEXT_AREA;
5f5c8ee5 3694 update_begin (f);
fa971ac3 3695 if (FRAME_RIF (f))
5f5c8ee5 3696 {
fa971ac3 3697 FRAME_RIF (f)->update_window_begin_hook (w);
177c0ea7 3698
7728f17b
GM
3699 if (glyphs == end - n
3700 /* In front of a space added by append_space. */
3701 || (glyphs == end - n - 1
3702 && (end - n)->charpos <= 0))
fa971ac3 3703 FRAME_RIF (f)->write_glyphs (glyphs, n);
5f5c8ee5 3704 else
fa971ac3 3705 FRAME_RIF (f)->insert_glyphs (glyphs, n);
5f5c8ee5
GM
3706 }
3707 else
3708 {
3709 if (glyphs == end - n)
385ed61f 3710 write_glyphs (f, glyphs, n);
5f5c8ee5 3711 else
385ed61f 3712 insert_glyphs (f, glyphs, n);
5f5c8ee5 3713 }
4588ec20 3714
5f5c8ee5
GM
3715 w->cursor.hpos += n;
3716 w->cursor.x = it.current_x - it.first_visible_x;
3717 xassert (w->cursor.hpos >= 0
3718 && w->cursor.hpos < w->desired_matrix->matrix_w);
3719
3720 /* How to set the cursor differs depending on whether we are
3721 using a frame matrix or a window matrix. Note that when
3722 a frame matrix is used, cursor_to expects frame coordinates,
3723 and the X and Y parameters are not used. */
3724 if (window_redisplay_p)
fa971ac3
KL
3725 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3726 w->cursor.y, w->cursor.x);
5f5c8ee5
GM
3727 else
3728 {
3729 int x, y;
3730 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3731 + (INTEGERP (w->left_margin_cols)
3732 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3733 : 0));
3734 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
385ed61f 3735 cursor_to (f, y, x);
5f5c8ee5 3736 }
4588ec20 3737
6b61353c
KH
3738#ifdef HAVE_WINDOW_SYSTEM
3739 update_window_fringes (w, 0);
3740#endif
3741
fa971ac3
KL
3742 if (FRAME_RIF (f))
3743 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3744 update_end (f);
3745 updated_row = NULL;
daf01701 3746 if (FRAME_TERMCAP_P (f))
0b0d3e0b 3747 fflush (FRAME_TTY (f)->output);
4588ec20 3748
5f5c8ee5 3749 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3750 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3751 redisplay_performed_directly_p = 1;
3752 return 1;
3753}
448fd7c0 3754
4588ec20 3755
5f5c8ee5
GM
3756/* Perform a direct display update for moving PT by N positions
3757 left or right. N < 0 means a movement backwards. This function
3758 is currently only called for N == 1 or N == -1. */
3759
3760int
3761direct_output_forward_char (n)
3762 int n;
3763{
91fb7e1b 3764 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3765 struct window *w = XWINDOW (selected_window);
3766 struct glyph_row *row;
3767
959804a0 3768 /* Give up if point moved out of or into a composition. */
7c752c80 3769 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3770 current_buffer, PT))
3771 return 0;
3772
5f5c8ee5
GM
3773 /* Give up if face attributes have been changed. */
3774 if (face_change_count)
3775 return 0;
177c0ea7
JB
3776
3777 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3778 displaying a message. */
3779 if (!display_completed || cursor_in_echo_area)
3780 return 0;
3781
3782 /* Give up if the buffer's direction is reversed. */
3783 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3784 return 0;
3785
3786 /* Can't use direct output if highlighting a region. */
3787 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3788 return 0;
3789
f1f13490
GM
3790 /* Can't use direct output if highlighting trailing whitespace. */
3791 if (!NILP (Vshow_trailing_whitespace))
3792 return 0;
3793
d2d2ddaf
GM
3794 /* Give up if we are showing a message or just cleared the message
3795 because we might need to resize the echo area window. */
3796 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3797 return 0;
3798
e4e0bee9
GM
3799 /* Give up if currently displaying a message instead of the
3800 minibuffer contents. */
3801 if (XWINDOW (minibuf_window) == w
3802 && EQ (minibuf_window, echo_area_window))
3803 return 0;
177c0ea7 3804
d2d2ddaf
GM
3805 /* Give up if we don't know where the cursor is. */
3806 if (w->cursor.vpos < 0)
3807 return 0;
3808
5f5c8ee5
GM
3809 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3810
2a8bd25f 3811 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3812 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3813 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3814 return 0;
3815
3816 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3817
5f5c8ee5
GM
3818 w->last_cursor = w->cursor;
3819 XSETFASTINT (w->last_point, PT);
3820
3821 xassert (w->cursor.hpos >= 0
3822 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3823
5f5c8ee5 3824 if (FRAME_WINDOW_P (f))
fa971ac3
KL
3825 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3826 w->cursor.y, w->cursor.x);
5f5c8ee5
GM
3827 else
3828 {
3829 int x, y;
3830 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3831 + (INTEGERP (w->left_margin_cols)
3832 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3833 : 0));
3834 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
385ed61f 3835 cursor_to (f, y, x);
4588ec20 3836 }
177c0ea7 3837
daf01701 3838 if (FRAME_TERMCAP_P (f))
0b0d3e0b 3839 fflush (FRAME_TTY (f)->output);
5f5c8ee5 3840 redisplay_performed_directly_p = 1;
4588ec20
JB
3841 return 1;
3842}
5f5c8ee5
GM
3843
3844
4588ec20 3845\f
5f5c8ee5
GM
3846/***********************************************************************
3847 Frame Update
3848 ***********************************************************************/
4588ec20 3849
5f5c8ee5 3850/* Update frame F based on the data in desired matrices.
4588ec20 3851
5f5c8ee5
GM
3852 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3853 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3854 scrolling.
177c0ea7 3855
5f5c8ee5 3856 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3857
5f5c8ee5
GM
3858int
3859update_frame (f, force_p, inhibit_hairy_id_p)
3860 struct frame *f;
3861 int force_p;
3862 int inhibit_hairy_id_p;
3863{
3864 /* 1 means display has been paused because of pending input. */
3865 int paused_p;
3866 struct window *root_window = XWINDOW (f->root_window);
3867
a2130dbb
KS
3868 if (redisplay_dont_pause)
3869 force_p = 1;
d012c62b 3870#if PERIODIC_PREEMPTION_CHECKING
a2130dbb
KS
3871 else if (NILP (Vredisplay_preemption_period))
3872 force_p = 1;
3873 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
d012c62b
KS
3874 {
3875 EMACS_TIME tm;
3876 double p = XFLOATINT (Vredisplay_preemption_period);
3877 int sec, usec;
3878
993d4ab6
KS
3879 if (detect_input_pending_ignore_squeezables ())
3880 {
3881 paused_p = 1;
3882 goto do_pause;
3883 }
3884
d012c62b
KS
3885 sec = (int) p;
3886 usec = (p - sec) * 1000000;
3887
3888 EMACS_GET_TIME (tm);
3889 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3890 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3891 }
3892#endif
3893
5f5c8ee5 3894 if (FRAME_WINDOW_P (f))
4588ec20 3895 {
5f5c8ee5
GM
3896 /* We are working on window matrix basis. All windows whose
3897 flag must_be_updated_p is set have to be updated. */
3898
3899 /* Record that we are not working on frame matrices. */
3900 set_frame_matrix_frame (NULL);
3901
3902 /* Update all windows in the window tree of F, maybe stopping
3903 when pending input is detected. */
3904 update_begin (f);
3905
3906 /* Update the menu bar on X frames that don't have toolkit
3907 support. */
3908 if (WINDOWP (f->menu_bar_window))
3909 update_window (XWINDOW (f->menu_bar_window), 1);
3910
3911 /* Update the tool-bar window, if present. */
9ea173e8 3912 if (WINDOWP (f->tool_bar_window))
4588ec20 3913 {
9ea173e8 3914 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3915
3916 /* Update tool-bar window. */
3917 if (w->must_be_updated_p)
4588ec20 3918 {
153a073c
PJ
3919 Lisp_Object tem;
3920
5f5c8ee5
GM
3921 update_window (w, 1);
3922 w->must_be_updated_p = 0;
3923
3924 /* Swap tool-bar strings. We swap because we want to
3925 reuse strings. */
9ea173e8
GM
3926 tem = f->current_tool_bar_string;
3927 f->current_tool_bar_string = f->desired_tool_bar_string;
3928 f->desired_tool_bar_string = tem;
4588ec20
JB
3929 }
3930 }
177c0ea7 3931
5f5c8ee5
GM
3932
3933 /* Update windows. */
3934 paused_p = update_window_tree (root_window, force_p);
3935 update_end (f);
177c0ea7 3936
6b61353c 3937 /* This flush is a performance bottleneck under X,
e581a466 3938 and it doesn't seem to be necessary anyway (in general).
6b61353c 3939 It is necessary when resizing the window with the mouse, or
e581a466 3940 at least the fringes are not redrawn in a timely manner. ++kfs */
6b61353c 3941 if (f->force_flush_display_p)
e581a466
KL
3942 {
3943 FRAME_RIF (f)->flush_display (f);
3944 f->force_flush_display_p = 0;
3945 }
4588ec20 3946 }
5f5c8ee5
GM
3947 else
3948 {
3949 /* We are working on frame matrix basis. Set the frame on whose
3950 frame matrix we operate. */
3951 set_frame_matrix_frame (f);
3952
868dd24b 3953 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3954 build_frame_matrix (f);
177c0ea7 3955
868dd24b
GM
3956 /* Update the display */
3957 update_begin (f);
5f5c8ee5 3958 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3959 update_end (f);
3960
3224dac1
KL
3961 if (FRAME_TERMCAP_P (f))
3962 {
0b0d3e0b
KL
3963 if (FRAME_TTY (f)->termscript)
3964 fflush (FRAME_TTY (f)->termscript);
3965 fflush (FRAME_TTY (f)->output);
3224dac1 3966 }
868dd24b 3967
5f5c8ee5 3968 /* Check window matrices for lost pointers. */
2d5912c1 3969#if GLYPH_DEBUG
9b0e97aa
GM
3970 check_window_matrix_pointers (root_window);
3971 add_frame_display_history (f, paused_p);
3972#endif
5f5c8ee5
GM
3973 }
3974
993d4ab6 3975 do_pause:
5f5c8ee5
GM
3976 /* Reset flags indicating that a window should be updated. */
3977 set_window_update_flags (root_window, 0);
177c0ea7 3978
868dd24b 3979 display_completed = !paused_p;
5f5c8ee5 3980 return paused_p;
4588ec20 3981}
5f5c8ee5
GM
3982
3983
4588ec20 3984\f
5f5c8ee5
GM
3985/************************************************************************
3986 Window-based updates
3987 ************************************************************************/
3988
3989/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3990 don't stop updating when input is pending. */
3991
3992static int
3993update_window_tree (w, force_p)
3994 struct window *w;
3995 int force_p;
3996{
3997 int paused_p = 0;
177c0ea7 3998
5f5c8ee5
GM
3999 while (w && !paused_p)
4000 {
4001 if (!NILP (w->hchild))
4002 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
4003 else if (!NILP (w->vchild))
4004 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
4005 else if (w->must_be_updated_p)
4006 paused_p |= update_window (w, force_p);
4007
4008 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4009 }
4010
4011 return paused_p;
4012}
4013
4014
4015/* Update window W if its flag must_be_updated_p is non-zero. If
4016 FORCE_P is non-zero, don't stop updating if input is pending. */
4017
4018void
4019update_single_window (w, force_p)
4020 struct window *w;
4021 int force_p;
4022{
4023 if (w->must_be_updated_p)
4024 {
4025 struct frame *f = XFRAME (WINDOW_FRAME (w));
4026
4027 /* Record that this is not a frame-based redisplay. */
4028 set_frame_matrix_frame (NULL);
4029
a2130dbb
KS
4030 if (redisplay_dont_pause)
4031 force_p = 1;
d012c62b 4032#if PERIODIC_PREEMPTION_CHECKING
a2130dbb
KS
4033 else if (NILP (Vredisplay_preemption_period))
4034 force_p = 1;
4035 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
d012c62b
KS
4036 {
4037 EMACS_TIME tm;
4038 double p = XFLOATINT (Vredisplay_preemption_period);
4039 int sec, usec;
4040
4041 sec = (int) p;
4042 usec = (p - sec) * 1000000;
4043
4044 EMACS_GET_TIME (tm);
4045 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4046 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4047 }
4048#endif
4049
5f5c8ee5
GM
4050 /* Update W. */
4051 update_begin (f);
4052 update_window (w, force_p);
4053 update_end (f);
4588ec20 4054
5f5c8ee5
GM
4055 /* Reset flag in W. */
4056 w->must_be_updated_p = 0;
4057 }
4058}
4588ec20 4059
93e023fc 4060#ifdef HAVE_WINDOW_SYSTEM
4588ec20 4061
408f5064
GM
4062/* Redraw lines from the current matrix of window W that are
4063 overlapped by other rows. YB is bottom-most y-position in W. */
4064
4065static void
4066redraw_overlapped_rows (w, yb)
4067 struct window *w;
4068 int yb;
4069{
d8ee7803 4070 int i;
fa971ac3 4071 struct frame *f = XFRAME (WINDOW_FRAME (w));
3fc809e2 4072
408f5064
GM
4073 /* If rows overlapping others have been changed, the rows being
4074 overlapped have to be redrawn. This won't draw lines that have
4075 already been drawn in update_window_line because overlapped_p in
4076 desired rows is 0, so after row assignment overlapped_p in
4077 current rows is 0. */
4078 for (i = 0; i < w->current_matrix->nrows; ++i)
4079 {
e876ff42 4080 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
4081
4082 if (!row->enabled_p)
4083 break;
4084 else if (row->mode_line_p)
4085 continue;
177c0ea7 4086
408f5064
GM
4087 if (row->overlapped_p)
4088 {
4089 enum glyph_row_area area;
177c0ea7 4090
408f5064
GM
4091 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4092 {
4093 updated_row = row;
4094 updated_area = area;
fa971ac3
KL
4095 FRAME_RIF (f)->cursor_to (i, 0, row->y,
4096 area == TEXT_AREA ? row->x : 0);
408f5064 4097 if (row->used[area])
fa971ac3
KL
4098 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4099 row->used[area]);
4100 FRAME_RIF (f)->clear_end_of_line (-1);
408f5064 4101 }
177c0ea7 4102
408f5064
GM
4103 row->overlapped_p = 0;
4104 }
4105
e876ff42 4106 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
4107 break;
4108 }
4109}
4110
4111
4112/* Redraw lines from the current matrix of window W that overlap
4113 others. YB is bottom-most y-position in W. */
4114
4115static void
4116redraw_overlapping_rows (w, yb)
4117 struct window *w;
4118 int yb;
4119{
4120 int i, bottom_y;
4121 struct glyph_row *row;
fa971ac3 4122 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3fc809e2 4123
408f5064
GM
4124 for (i = 0; i < w->current_matrix->nrows; ++i)
4125 {
4126 row = w->current_matrix->rows + i;
4127
4128 if (!row->enabled_p)
4129 break;
4130 else if (row->mode_line_p)
4131 continue;
177c0ea7 4132
408f5064
GM
4133 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4134
4135 if (row->overlapping_p && i > 0 && bottom_y < yb)
4136 {
41124e06
YM
4137 int overlaps = 0;
4138
4139 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4140 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4141 overlaps |= OVERLAPS_PRED;
4142 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4143 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4144 overlaps |= OVERLAPS_SUCC;
4145
4146 if (overlaps)
4147 {
4148 if (row->used[LEFT_MARGIN_AREA])
4149 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4150
4151 if (row->used[TEXT_AREA])
4152 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4153
4154 if (row->used[RIGHT_MARGIN_AREA])
4155 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4156
4157 /* Record in neighbour rows that ROW overwrites part of
4158 their display. */
4159 if (overlaps & OVERLAPS_PRED)
4160 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4161 if (overlaps & OVERLAPS_SUCC)
4162 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4163 }
408f5064
GM
4164 }
4165
4166 if (bottom_y >= yb)
4167 break;
4168 }
4169}
4170
93e023fc
KS
4171#endif /* HAVE_WINDOW_SYSTEM */
4172
408f5064 4173
93962bfa
GM
4174#ifdef GLYPH_DEBUG
4175
4176/* Check that no row in the current matrix of window W is enabled
4177 which is below what's displayed in the window. */
4178
4179void
4180check_current_matrix_flags (w)
4181 struct window *w;
4182{
4183 int last_seen_p = 0;
4184 int i, yb = window_text_bottom_y (w);
4185
4186 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4187 {
4188 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4189 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4190 last_seen_p = 1;
4191 else if (last_seen_p && row->enabled_p)
4192 abort ();
4193 }
4194}
4195
4196#endif /* GLYPH_DEBUG */
4197
4198
5f5c8ee5
GM
4199/* Update display of window W. FORCE_P non-zero means that we should
4200 not stop when detecting pending input. */
4201
4202static int
4203update_window (w, force_p)
4588ec20 4204 struct window *w;
5f5c8ee5 4205 int force_p;
4588ec20 4206{
5f5c8ee5
GM
4207 struct glyph_matrix *desired_matrix = w->desired_matrix;
4208 int paused_p;
d012c62b 4209#if !PERIODIC_PREEMPTION_CHECKING
5f5c8ee5 4210 int preempt_count = baud_rate / 2400 + 1;
d012c62b 4211#endif
5f5c8ee5 4212 extern int input_pending;
8fd9a666 4213 extern Lisp_Object do_mouse_tracking;
597cfb3f 4214 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
b96fd3e8 4215#if GLYPH_DEBUG
5f5c8ee5 4216 /* Check that W's frame doesn't have glyph matrices. */
82f4a138 4217 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4a34b529 4218#endif
5f5c8ee5
GM
4219
4220 /* Check pending input the first time so that we can quickly return. */
a2130dbb
KS
4221#if !PERIODIC_PREEMPTION_CHECKING
4222 if (!force_p)
a2d5fca0 4223 detect_input_pending_ignore_squeezables ();
d012c62b 4224#endif
4588ec20 4225
5f5c8ee5
GM
4226 /* If forced to complete the update, or if no input is pending, do
4227 the update. */
8fd9a666 4228 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4229 {
5f5c8ee5
GM
4230 struct glyph_row *row, *end;
4231 struct glyph_row *mode_line_row;
56974e03 4232 struct glyph_row *header_line_row;
e87b8809 4233 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4234
4235 rif->update_window_begin_hook (w);
4236 yb = window_text_bottom_y (w);
4237
153a073c
PJ
4238 /* If window has a header line, update it before everything else.
4239 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4240 row = desired_matrix->rows;
4241 end = row + desired_matrix->nrows - 1;
177c0ea7 4242
5f5c8ee5 4243 if (row->mode_line_p)
56974e03
GM
4244 {
4245 header_line_row = row;
4246 ++row;
4247 }
4248 else
4249 header_line_row = NULL;
5f5c8ee5
GM
4250
4251 /* Update the mode line, if necessary. */
4252 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4253 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4254 {
4255 mode_line_row->y = yb;
4256 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4257 desired_matrix),
4258 &mouse_face_overwritten_p);
5f5c8ee5
GM
4259 }
4260
4261 /* Find first enabled row. Optimizations in redisplay_internal
4262 may lead to an update with only one row enabled. There may
4263 be also completely empty matrices. */
4264 while (row < end && !row->enabled_p)
4265 ++row;
177c0ea7 4266
bfdcafe1 4267 /* Try reusing part of the display by copying. */
5f5c8ee5 4268 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4269 {
4270 int rc = scrolling_window (w, header_line_row != NULL);
4271 if (rc < 0)
4272 {
4273 /* All rows were found to be equal. */
4274 paused_p = 0;
4275 goto set_cursor;
4276 }
4277 else if (rc > 0)
6b61353c
KH
4278 {
4279 /* We've scrolled the display. */
4280 force_p = 1;
4281 changed_p = 1;
4282 }
5f5c8ee5
GM
4283 }
4284
4285 /* Update the rest of the lines. */
e87b8809 4286 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4287 if (row->enabled_p)
5f5c8ee5
GM
4288 {
4289 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4290 int i;
177c0ea7 4291
153a073c 4292 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4293 detect_input_pending. If it's done too often,
4294 scrolling large windows with repeated scroll-up
4295 commands will too quickly pause redisplay. */
d012c62b
KS
4296#if PERIODIC_PREEMPTION_CHECKING
4297 if (!force_p)
4298 {
4299 EMACS_TIME tm, dif;
4300 EMACS_GET_TIME (tm);
4301 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4302 if (EMACS_TIME_NEG_P (dif))
4303 {
4304 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
993d4ab6
KS
4305 if (detect_input_pending_ignore_squeezables ())
4306 break;
d012c62b
KS
4307 }
4308 }
4309#else
e87b8809 4310 if (!force_p && ++n_updated % preempt_count == 0)
a2d5fca0 4311 detect_input_pending_ignore_squeezables ();
d012c62b 4312#endif
e876ff42
GM
4313 changed_p |= update_window_line (w, vpos,
4314 &mouse_face_overwritten_p);
5f5c8ee5
GM
4315
4316 /* Mark all rows below the last visible one in the current
4317 matrix as invalid. This is necessary because of
4318 variable line heights. Consider the case of three
4319 successive redisplays, where the first displays 5
4320 lines, the second 3 lines, and the third 5 lines again.
4321 If the second redisplay wouldn't mark rows in the
4322 current matrix invalid, the third redisplay might be
4323 tempted to optimize redisplay based on lines displayed
4324 in the first redisplay. */
4325 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4326 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4327 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4328 }
4329
4330 /* Was display preempted? */
4331 paused_p = row < end;
177c0ea7 4332
56974e03 4333 set_cursor:
177c0ea7 4334
6b61353c
KH
4335 /* Update the header line after scrolling because a new header
4336 line would otherwise overwrite lines at the top of the window
4337 that can be scrolled. */
4338 if (header_line_row && header_line_row->enabled_p)
4339 {
4340 header_line_row->y = 0;
4341 update_window_line (w, 0, &mouse_face_overwritten_p);
6b61353c
KH
4342 }
4343
153a073c 4344 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4345 if (!paused_p && !w->pseudo_window_p)
4346 {
93e023fc 4347#ifdef HAVE_WINDOW_SYSTEM
e876ff42
GM
4348 if (changed_p && rif->fix_overlapping_area)
4349 {
4350 redraw_overlapped_rows (w, yb);
4351 redraw_overlapping_rows (w, yb);
4352 }
93e023fc 4353#endif
177c0ea7 4354
5f5c8ee5
GM
4355 /* Make cursor visible at cursor position of W. */
4356 set_window_cursor_after_update (w);
4357
e876ff42
GM
4358#if 0 /* Check that current matrix invariants are satisfied. This is
4359 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4360 IF_DEBUG (check_matrix_invariants (w));
4361#endif
4588ec20 4362 }
5f5c8ee5
GM
4363
4364#if GLYPH_DEBUG
4365 /* Remember the redisplay method used to display the matrix. */
4366 strcpy (w->current_matrix->method, w->desired_matrix->method);
4367#endif
408f5064 4368
6b61353c
KH
4369#ifdef HAVE_WINDOW_SYSTEM
4370 update_window_fringes (w, 0);
4371#endif
4372
56974e03
GM
4373 /* End the update of window W. Don't set the cursor if we
4374 paused updating the display because in this case,
4375 set_window_cursor_after_update hasn't been called, and
4376 output_cursor doesn't contain the cursor location. */
4377 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4378 }
5f5c8ee5
GM
4379 else
4380 paused_p = 1;
4381
2d5912c1 4382#if GLYPH_DEBUG
0cffd9d8 4383 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4384 add_window_display_history (w, w->current_matrix->method, paused_p);
4385#endif
177c0ea7 4386
5f5c8ee5 4387 clear_glyph_matrix (desired_matrix);
408f5064 4388
5f5c8ee5 4389 return paused_p;
4588ec20
JB
4390}
4391
b64b3980 4392
5f5c8ee5
GM
4393/* Update the display of area AREA in window W, row number VPOS.
4394 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4395
4396static void
4397update_marginal_area (w, area, vpos)
b64b3980 4398 struct window *w;
5f5c8ee5 4399 int area, vpos;
b64b3980 4400{
5f5c8ee5 4401 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
fa971ac3 4402 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
5f5c8ee5
GM
4403
4404 /* Let functions in xterm.c know what area subsequent X positions
4405 will be relative to. */
4406 updated_area = area;
4407
4408 /* Set cursor to start of glyphs, write them, and clear to the end
4409 of the area. I don't think that something more sophisticated is
4410 necessary here, since marginal areas will not be the default. */
4411 rif->cursor_to (vpos, 0, desired_row->y, 0);
4412 if (desired_row->used[area])
4413 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4414 rif->clear_end_of_line (-1);
b64b3980 4415}
23b0200c 4416
352f1545 4417
408f5064
GM
4418/* Update the display of the text area of row VPOS in window W.
4419 Value is non-zero if display has changed. */
5f5c8ee5 4420
408f5064 4421static int
5f5c8ee5 4422update_text_area (w, vpos)
23b0200c 4423 struct window *w;
5f5c8ee5 4424 int vpos;
23b0200c 4425{
5f5c8ee5
GM
4426 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4427 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
fa971ac3 4428 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
408f5064 4429 int changed_p = 0;
5f5c8ee5
GM
4430
4431 /* Let functions in xterm.c know what area subsequent X positions
4432 will be relative to. */
4433 updated_area = TEXT_AREA;
177c0ea7 4434
5f5c8ee5
GM
4435 /* If rows are at different X or Y, or rows have different height,
4436 or the current row is marked invalid, write the entire line. */
4437 if (!current_row->enabled_p
4438 || desired_row->y != current_row->y
4439 || desired_row->ascent != current_row->ascent
408f5064
GM
4440 || desired_row->phys_ascent != current_row->phys_ascent
4441 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4442 || desired_row->visible_height != current_row->visible_height
408f5064 4443 || current_row->overlapped_p
fee8b690
CY
4444 /* This next line is necessary for correctly redrawing
4445 mouse-face areas after scrolling and other operations.
4446 However, it causes excessive flickering when mouse is moved
4447 across the mode line. Luckily, turning it off for the mode
a75b65c4
KS
4448 line doesn't seem to hurt anything. -- cyd.
4449 But it is still needed for the header line. -- kfs. */
4450 || (current_row->mouse_face_p
4451 && !(current_row->mode_line_p && vpos > 0))
5f5c8ee5
GM
4452 || current_row->x != desired_row->x)
4453 {
4454 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4455
5f5c8ee5
GM
4456 if (desired_row->used[TEXT_AREA])
4457 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4458 desired_row->used[TEXT_AREA]);
177c0ea7 4459
5f5c8ee5
GM
4460 /* Clear to end of window. */
4461 rif->clear_end_of_line (-1);
408f5064 4462 changed_p = 1;
60f2f3f1
GM
4463
4464 /* This erases the cursor. We do this here because
4465 notice_overwritten_cursor cannot easily check this, which
4466 might indicate that the whole functionality of
4467 notice_overwritten_cursor would better be implemented here.
4468 On the other hand, we need notice_overwritten_cursor as long
4469 as mouse highlighting is done asynchronously outside of
4470 redisplay. */
4471 if (vpos == w->phys_cursor.vpos)
4472 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4473 }
4474 else
4475 {
4476 int stop, i, x;
4477 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4478 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4479 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4480 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5 4481
78897758
YM
4482 /* If the desired row extends its face to the text area end, and
4483 unless the current row also does so at the same position,
5f5c8ee5
GM
4484 make sure we write at least one glyph, so that the face
4485 extension actually takes place. */
78897758
YM
4486 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4487 && (desired_stop_pos < current_row->used[TEXT_AREA]
4488 || (desired_stop_pos == current_row->used[TEXT_AREA]
4489 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
074b781a 4490 --desired_stop_pos;
177c0ea7 4491
5f5c8ee5
GM
4492 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4493 i = 0;
4494 x = desired_row->x;
8399f8a0
GM
4495
4496 /* Loop over glyphs that current and desired row may have
4497 in common. */
5f5c8ee5 4498 while (i < stop)
352f1545 4499 {
6d950f4c 4500 int can_skip_p = 1;
177c0ea7 4501
5f5c8ee5 4502 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4503 don't have to be written. We can't skip if the last
4504 current glyph overlaps the glyph to its right. For
4505 example, consider a current row of `if ' with the `f' in
4506 Courier bold so that it overlaps the ` ' to its right.
4507 If the desired row is ` ', we would skip over the space
4508 after the `if' and there would remain a pixel from the
4509 `f' on the screen. */
4510 if (overlapping_glyphs_p && i > 0)
352f1545 4511 {
e47306e6
GM
4512 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4513 int left, right;
177c0ea7 4514
e47306e6
GM
4515 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4516 &left, &right);
6d950f4c 4517 can_skip_p = right == 0;
352f1545 4518 }
177c0ea7 4519
6d950f4c 4520 if (can_skip_p)
352f1545 4521 {
6d950f4c
GM
4522 while (i < stop
4523 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4524 {
4525 x += desired_glyph->pixel_width;
4526 ++desired_glyph, ++current_glyph, ++i;
4527 }
4528
4529 /* Consider the case that the current row contains "xxx
4530 ppp ggg" in italic Courier font, and the desired row
4531 is "xxx ggg". The character `p' has lbearing, `g'
4532 has not. The loop above will stop in front of the
4533 first `p' in the current row. If we would start
4534 writing glyphs there, we wouldn't erase the lbearing
4535 of the `p'. The rest of the lbearing problem is then
641bdbf3 4536 taken care of by draw_glyphs. */
6d950f4c
GM
4537 if (overlapping_glyphs_p
4538 && i > 0
4539 && i < current_row->used[TEXT_AREA]
4540 && (current_row->used[TEXT_AREA]
4541 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4542 {
6d950f4c 4543 int left, right;
177c0ea7 4544
6d950f4c
GM
4545 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4546 &left, &right);
4547 while (left > 0 && i > 0)
4548 {
4549 --i, --desired_glyph, --current_glyph;
4550 x -= desired_glyph->pixel_width;
4551 left -= desired_glyph->pixel_width;
4552 }
5f5c8ee5 4553 }
352f1545 4554 }
177c0ea7 4555
5f5c8ee5
GM
4556 /* Try to avoid writing the entire rest of the desired row
4557 by looking for a resync point. This mainly prevents
4558 mode line flickering in the case the mode line is in
4559 fixed-pitch font, which it usually will be. */
4560 if (i < desired_row->used[TEXT_AREA])
4561 {
4562 int start_x = x, start_hpos = i;
4563 struct glyph *start = desired_glyph;
4564 int current_x = x;
6d950f4c
GM
4565 int skip_first_p = !can_skip_p;
4566
5f5c8ee5
GM
4567 /* Find the next glyph that's equal again. */
4568 while (i < stop
6d950f4c
GM
4569 && (skip_first_p
4570 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4571 && x == current_x)
4572 {
4573 x += desired_glyph->pixel_width;
4574 current_x += current_glyph->pixel_width;
4575 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4576 skip_first_p = 0;
5f5c8ee5 4577 }
23b0200c 4578
5f5c8ee5
GM
4579 if (i == start_hpos || x != current_x)
4580 {
4581 i = start_hpos;
4582 x = start_x;
4583 desired_glyph = start;
4584 break;
4585 }
e47306e6 4586
5f5c8ee5
GM
4587 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4588 rif->write_glyphs (start, i - start_hpos);
408f5064 4589 changed_p = 1;
5f5c8ee5
GM
4590 }
4591 }
177c0ea7 4592
5f5c8ee5
GM
4593 /* Write the rest. */
4594 if (i < desired_row->used[TEXT_AREA])
4595 {
4596 rif->cursor_to (vpos, i, desired_row->y, x);
4597 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4598 changed_p = 1;
5f5c8ee5 4599 }
177c0ea7 4600
5f5c8ee5
GM
4601 /* Maybe clear to end of line. */
4602 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4603 {
4604 /* If new row extends to the end of the text area, nothing
4605 has to be cleared, if and only if we did a write_glyphs
4606 above. This is made sure by setting desired_stop_pos
4607 appropriately above. */
78897758
YM
4608 xassert (i < desired_row->used[TEXT_AREA]
4609 || ((desired_row->used[TEXT_AREA]
4610 == current_row->used[TEXT_AREA])
4611 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
5f5c8ee5
GM
4612 }
4613 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4614 {
4615 /* If old row extends to the end of the text area, clear. */
4616 if (i >= desired_row->used[TEXT_AREA])
4617 rif->cursor_to (vpos, i, desired_row->y,
6b61353c 4618 desired_row->pixel_width);
5f5c8ee5 4619 rif->clear_end_of_line (-1);
408f5064 4620 changed_p = 1;
5f5c8ee5
GM
4621 }
4622 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4623 {
5f5c8ee5
GM
4624 /* Otherwise clear to the end of the old row. Everything
4625 after that position should be clear already. */
4626 int x;
177c0ea7 4627
5f5c8ee5
GM
4628 if (i >= desired_row->used[TEXT_AREA])
4629 rif->cursor_to (vpos, i, desired_row->y,
6b61353c 4630 desired_row->pixel_width);
5f5c8ee5
GM
4631
4632 /* If cursor is displayed at the end of the line, make sure
4633 it's cleared. Nowadays we don't have a phys_cursor_glyph
4634 with which to erase the cursor (because this method
4635 doesn't work with lbearing/rbearing), so we must do it
4636 this way. */
4637 if (vpos == w->phys_cursor.vpos
4638 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4639 {
4640 w->phys_cursor_on_p = 0;
4641 x = -1;
4642 }
4643 else
6b61353c 4644 x = current_row->pixel_width;
5f5c8ee5 4645 rif->clear_end_of_line (x);
408f5064 4646 changed_p = 1;
2e8907d3 4647 }
23b0200c 4648 }
408f5064
GM
4649
4650 return changed_p;
23b0200c 4651}
4588ec20 4652
5f5c8ee5 4653
408f5064
GM
4654/* Update row VPOS in window W. Value is non-zero if display has been
4655 changed. */
5f5c8ee5 4656
408f5064 4657static int
e876ff42 4658update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4659 struct window *w;
e876ff42 4660 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4661{
4662 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4663 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
fa971ac3 4664 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
408f5064 4665 int changed_p = 0;
5f5c8ee5 4666
5f5c8ee5
GM
4667 /* Set the row being updated. This is important to let xterm.c
4668 know what line height values are in effect. */
4669 updated_row = desired_row;
4670
177c0ea7
JB
4671 /* A row can be completely invisible in case a desired matrix was
4672 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4673 the matrix. Make sure to make such rows current anyway, since
4674 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4675 if (desired_row->mode_line_p
4676 || desired_row->visible_height > 0)
408f5064 4677 {
504805ac
GM
4678 xassert (desired_row->enabled_p);
4679
4680 /* Update display of the left margin area, if there is one. */
4681 if (!desired_row->full_width_p
7df02016 4682 && !NILP (w->left_margin_cols))
504805ac
GM
4683 {
4684 changed_p = 1;
4685 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4686 }
177c0ea7 4687
504805ac
GM
4688 /* Update the display of the text area. */
4689 if (update_text_area (w, vpos))
4690 {
4691 changed_p = 1;
4692 if (current_row->mouse_face_p)
4693 *mouse_face_overwritten_p = 1;
4694 }
177c0ea7 4695
504805ac
GM
4696 /* Update display of the right margin area, if there is one. */
4697 if (!desired_row->full_width_p
7df02016 4698 && !NILP (w->right_margin_cols))
504805ac
GM
4699 {
4700 changed_p = 1;
4701 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4702 }
177c0ea7 4703
504805ac
GM
4704 /* Draw truncation marks etc. */
4705 if (!current_row->enabled_p
4706 || desired_row->y != current_row->y
4707 || desired_row->visible_height != current_row->visible_height
6b61353c 4708 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3d4a365f 4709 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
6b61353c 4710 || current_row->redraw_fringe_bitmaps_p
504805ac 4711 || desired_row->mode_line_p != current_row->mode_line_p
6b61353c 4712 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
504805ac
GM
4713 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4714 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4715 rif->after_update_window_line_hook (desired_row);
408f5064 4716 }
177c0ea7 4717
5f5c8ee5
GM
4718 /* Update current_row from desired_row. */
4719 make_current (w->desired_matrix, w->current_matrix, vpos);
4720 updated_row = NULL;
408f5064 4721 return changed_p;
5f5c8ee5
GM
4722}
4723
4724
4725/* Set the cursor after an update of window W. This function may only
4726 be called from update_window. */
4727
4728static void
4729set_window_cursor_after_update (w)
4588ec20
JB
4730 struct window *w;
4731{
5f5c8ee5 4732 struct frame *f = XFRAME (w->frame);
fa971ac3 4733 struct redisplay_interface *rif = FRAME_RIF (f);
5f5c8ee5
GM
4734 int cx, cy, vpos, hpos;
4735
4736 /* Not intended for frame matrix updates. */
4737 xassert (FRAME_WINDOW_P (f));
177c0ea7 4738
b96fd3e8
GM
4739 if (cursor_in_echo_area
4740 && !NILP (echo_area_buffer[0])
4741 /* If we are showing a message instead of the mini-buffer,
4742 show the cursor for the message instead. */
4743 && XWINDOW (minibuf_window) == w
4744 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4745 /* These cases apply only to the frame that contains
4746 the active mini-buffer window. */
4747 && FRAME_HAS_MINIBUF_P (f)
4748 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4749 {
4750 cx = cy = vpos = hpos = 0;
4751
4752 if (cursor_in_echo_area >= 0)
4753 {
4754 /* If the mini-buffer is several lines high, find the last
4755 line that has any text on it. Note: either all lines
4756 are enabled or none. Otherwise we wouldn't be able to
4757 determine Y. */
862b4790
GM
4758 struct glyph_row *row, *last_row;
4759 struct glyph *glyph;
4760 int yb = window_text_bottom_y (w);
5f5c8ee5 4761
862b4790 4762 last_row = NULL;
6206f8ce
GM
4763 row = w->current_matrix->rows;
4764 while (row->enabled_p
4765 && (last_row == NULL
4766 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4767 {
862b4790
GM
4768 if (row->used[TEXT_AREA]
4769 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4770 last_row = row;
6206f8ce 4771 ++row;
862b4790 4772 }
177c0ea7 4773
5f5c8ee5
GM
4774 if (last_row)
4775 {
6206f8ce
GM
4776 struct glyph *start = last_row->glyphs[TEXT_AREA];
4777 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4778
b96fd3e8 4779 while (last > start && last->charpos < 0)
862b4790 4780 --last;
177c0ea7 4781
862b4790
GM
4782 for (glyph = start; glyph < last; ++glyph)
4783 {
4784 cx += glyph->pixel_width;
4785 ++hpos;
4786 }
4787
5f5c8ee5 4788 cy = last_row->y;
862b4790 4789 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4790 }
4791 }
4792 }
4793 else
4794 {
4795 cx = w->cursor.x;
4796 cy = w->cursor.y;
4797 hpos = w->cursor.hpos;
4798 vpos = w->cursor.vpos;
4799 }
4588ec20 4800
5f5c8ee5
GM
4801 /* Window cursor can be out of sync for horizontally split windows. */
4802 hpos = max (0, hpos);
4803 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4804 vpos = max (0, vpos);
4805 vpos = min (w->current_matrix->nrows - 1, vpos);
4806 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4807}
4588ec20 4808
5f5c8ee5 4809
6df5d75f
GM
4810/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4811 tree rooted at W. */
4812
4813void
4814set_window_update_flags (w, on_p)
4815 struct window *w;
4816 int on_p;
4817{
4818 while (w)
4819 {
4820 if (!NILP (w->hchild))
4821 set_window_update_flags (XWINDOW (w->hchild), on_p);
4822 else if (!NILP (w->vchild))
4823 set_window_update_flags (XWINDOW (w->vchild), on_p);
4824 else
4825 w->must_be_updated_p = on_p;
4826
4827 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4828 }
177c0ea7 4829}
6df5d75f
GM
4830
4831
4832\f
4833/***********************************************************************
4834 Window-Based Scrolling
4835 ***********************************************************************/
4836
4837/* Structure describing rows in scrolling_window. */
4838
4839struct row_entry
4840{
4841 /* Number of occurrences of this row in desired and current matrix. */
4842 int old_uses, new_uses;
177c0ea7 4843
6df5d75f
GM
4844 /* Vpos of row in new matrix. */
4845 int new_line_number;
4846
4847 /* Bucket index of this row_entry in the hash table row_table. */
4848 int bucket;
177c0ea7 4849
6df5d75f
GM
4850 /* The row described by this entry. */
4851 struct glyph_row *row;
177c0ea7 4852
6df5d75f
GM
4853 /* Hash collision chain. */
4854 struct row_entry *next;
4855};
4856
4857/* A pool to allocate row_entry structures from, and the size of the
4858 pool. The pool is reallocated in scrolling_window when we find
4859 that we need a larger one. */
4860
4861static struct row_entry *row_entry_pool;
4862static int row_entry_pool_size;
4863
4864/* Index of next free entry in row_entry_pool. */
4865
4866static int row_entry_idx;
4867
4868/* The hash table used during scrolling, and the table's size. This
4869 table is used to quickly identify equal rows in the desired and
4870 current matrix. */
4871
4872static struct row_entry **row_table;
4873static int row_table_size;
4874
4875/* Vectors of pointers to row_entry structures belonging to the
4876 current and desired matrix, and the size of the vectors. */
4877
4878static struct row_entry **old_lines, **new_lines;
4879static int old_lines_size, new_lines_size;
4880
4881/* A pool to allocate run structures from, and its size. */
4882
4883static struct run *run_pool;
4884static int runs_size;
4885
4886/* A vector of runs of lines found during scrolling. */
4887
4888static struct run **runs;
4889
6df5d75f
GM
4890/* Add glyph row ROW to the scrolling hash table during the scrolling
4891 of window W. */
4892
4893static INLINE struct row_entry *
4894add_row_entry (w, row)
4895 struct window *w;
4896 struct glyph_row *row;
4897{
4898 struct row_entry *entry;
4899 int i = row->hash % row_table_size;
177c0ea7 4900
6df5d75f 4901 entry = row_table[i];
e4e0bee9 4902 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4903 entry = entry->next;
177c0ea7 4904
6df5d75f
GM
4905 if (entry == NULL)
4906 {
4907 entry = row_entry_pool + row_entry_idx++;
4908 entry->row = row;
4909 entry->old_uses = entry->new_uses = 0;
4910 entry->new_line_number = 0;
4911 entry->bucket = i;
4912 entry->next = row_table[i];
4913 row_table[i] = entry;
4914 }
4915
4916 return entry;
4917}
4918
4919
5f5c8ee5 4920/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4921 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4922
4923 The algorithm is taken from Communications of the ACM, Apr78 "A
4924 Technique for Isolating Differences Between Files." It should take
4925 O(N) time.
4926
4927 A short outline of the steps of the algorithm
4928
4929 1. Skip lines equal at the start and end of both matrices.
4930
4931 2. Enter rows in the current and desired matrix into a symbol
4932 table, counting how often they appear in both matrices.
4933
4934 3. Rows that appear exactly once in both matrices serve as anchors,
4935 i.e. we assume that such lines are likely to have been moved.
4936
4937 4. Starting from anchor lines, extend regions to be scrolled both
4938 forward and backward.
4939
4940 Value is
4941
4942 -1 if all rows were found to be equal.
4943 0 to indicate that we did not scroll the display, or
4944 1 if we did scroll. */
4945
4946static int
045dee35 4947scrolling_window (w, header_line_p)
5f5c8ee5 4948 struct window *w;
045dee35 4949 int header_line_p;
4588ec20 4950{
5f5c8ee5
GM
4951 struct glyph_matrix *desired_matrix = w->desired_matrix;
4952 struct glyph_matrix *current_matrix = w->current_matrix;
4953 int yb = window_text_bottom_y (w);
6df5d75f
GM
4954 int i, j, first_old, first_new, last_old, last_new;
4955 int nruns, nbytes, n, run_idx;
4956 struct row_entry *entry;
fa971ac3 4957 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
5f5c8ee5
GM
4958
4959 /* Skip over rows equal at the start. */
bfdcafe1 4960 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4961 {
bfdcafe1
GM
4962 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4963 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4964
4965 if (c->enabled_p
4966 && d->enabled_p
6b61353c 4967 && !d->redraw_fringe_bitmaps_p
bfdcafe1
GM
4968 && c->y == d->y
4969 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4970 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4971 && row_equal_p (w, c, d, 1))
4972 {
4973 assign_row (c, d);
4974 d->enabled_p = 0;
4975 }
4976 else
4977 break;
5f5c8ee5 4978 }
4588ec20 4979
5f5c8ee5
GM
4980 /* Give up if some rows in the desired matrix are not enabled. */
4981 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4982 return -1;
177c0ea7 4983
5f5c8ee5
GM
4984 first_old = first_new = i;
4985
4986 /* Set last_new to the index + 1 of the last enabled row in the
4987 desired matrix. */
4988 i = first_new + 1;
4989 while (i < desired_matrix->nrows - 1
4990 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4991 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4992 ++i;
4993
4994 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4995 return 0;
4996
4997 last_new = i;
4998
4999 /* Set last_old to the index + 1 of the last enabled row in the
5000 current matrix. We don't look at the enabled flag here because
5001 we plan to reuse part of the display even if other parts are
5002 disabled. */
5003 i = first_old + 1;
93962bfa
GM
5004 while (i < current_matrix->nrows - 1)
5005 {
5006 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
5007 if (bottom <= yb)
5008 ++i;
5009 if (bottom >= yb)
5010 break;
5011 }
5012
5f5c8ee5
GM
5013 last_old = i;
5014
5015 /* Skip over rows equal at the bottom. */
5016 i = last_new;
5017 j = last_old;
5018 while (i - 1 > first_new
5019 && j - 1 > first_old
5020 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
5021 && (MATRIX_ROW (current_matrix, i - 1)->y
5022 == MATRIX_ROW (desired_matrix, j - 1)->y)
6b61353c 5023 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5f5c8ee5
GM
5024 && row_equal_p (w,
5025 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 5026 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
5027 --i, --j;
5028 last_new = i;
5029 last_old = j;
5030
5031 /* Nothing to do if all rows are equal. */
5032 if (last_new == first_new)
5033 return 0;
5034
6df5d75f 5035 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 5036
6df5d75f
GM
5037 if (current_matrix->nrows > old_lines_size)
5038 {
5039 old_lines_size = current_matrix->nrows;
5040 nbytes = old_lines_size * sizeof *old_lines;
5041 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
5042 }
177c0ea7 5043
6df5d75f
GM
5044 if (desired_matrix->nrows > new_lines_size)
5045 {
5046 new_lines_size = desired_matrix->nrows;
5047 nbytes = new_lines_size * sizeof *new_lines;
5048 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
5049 }
5050
5051 n = desired_matrix->nrows + current_matrix->nrows;
5052 if (3 * n > row_table_size)
5053 {
5054 row_table_size = next_almost_prime (3 * n);
5055 nbytes = row_table_size * sizeof *row_table;
5056 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5057 bzero (row_table, nbytes);
5058 }
5059
5060 if (n > row_entry_pool_size)
5061 {
5062 row_entry_pool_size = n;
5063 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5064 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5065 }
5066
5067 if (desired_matrix->nrows > runs_size)
5068 {
5069 runs_size = desired_matrix->nrows;
5070 nbytes = runs_size * sizeof *runs;
5071 runs = (struct run **) xrealloc (runs, nbytes);
5072 nbytes = runs_size * sizeof *run_pool;
5073 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5074 }
5075
5076 nruns = run_idx = 0;
5077 row_entry_idx = 0;
5078
5079 /* Add rows from the current and desired matrix to the hash table
5080 row_hash_table to be able to find equal ones quickly. */
177c0ea7 5081
5f5c8ee5
GM
5082 for (i = first_old; i < last_old; ++i)
5083 {
5084 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5085 {
6df5d75f
GM
5086 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5087 old_lines[i] = entry;
5088 ++entry->old_uses;
5f5c8ee5
GM
5089 }
5090 else
6df5d75f 5091 old_lines[i] = NULL;
5f5c8ee5
GM
5092 }
5093
5f5c8ee5
GM
5094 for (i = first_new; i < last_new; ++i)
5095 {
5096 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
5097 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5098 ++entry->new_uses;
5099 entry->new_line_number = i;
5100 new_lines[i] = entry;
5f5c8ee5 5101 }
4588ec20 5102
5f5c8ee5
GM
5103 /* Identify moves based on lines that are unique and equal
5104 in both matrices. */
5105 for (i = first_old; i < last_old;)
6df5d75f
GM
5106 if (old_lines[i]
5107 && old_lines[i]->old_uses == 1
5108 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
5109 {
5110 int j, k;
6df5d75f
GM
5111 int new_line = old_lines[i]->new_line_number;
5112 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
5113
5114 /* Record move. */
5115 run->current_vpos = i;
5116 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5117 run->desired_vpos = new_line;
5118 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5119 run->nrows = 1;
5120 run->height = MATRIX_ROW (current_matrix, i)->height;
5121
5122 /* Extend backward. */
5123 j = i - 1;
5124 k = new_line - 1;
5125 while (j > first_old
5126 && k > first_new
6df5d75f 5127 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
5128 {
5129 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
5130 --run->current_vpos;
5131 --run->desired_vpos;
5f5c8ee5
GM
5132 ++run->nrows;
5133 run->height += h;
5134 run->desired_y -= h;
5135 run->current_y -= h;
5136 --j, --k;
5137 }
4588ec20 5138
5f5c8ee5
GM
5139 /* Extend forward. */
5140 j = i + 1;
5141 k = new_line + 1;
5142 while (j < last_old
5143 && k < last_new
6df5d75f 5144 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
5145 {
5146 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 5147 ++run->nrows;
5f5c8ee5
GM
5148 run->height += h;
5149 ++j, ++k;
5150 }
19dff8dc 5151
5f5c8ee5
GM
5152 /* Insert run into list of all runs. Order runs by copied
5153 pixel lines. Note that we record runs that don't have to
5154 be copied because they are already in place. This is done
5155 because we can avoid calling update_window_line in this
5156 case. */
5157 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5158 ;
2b4ec4d7 5159 for (k = nruns; k > j; --k)
5f5c8ee5
GM
5160 runs[k] = runs[k - 1];
5161 runs[j] = run;
5162 ++nruns;
5163
5164 i += run->nrows;
5165 }
5166 else
5167 ++i;
4588ec20 5168
5f5c8ee5
GM
5169 /* Do the moves. Do it in a way that we don't overwrite something
5170 we want to copy later on. This is not solvable in general
5171 because there is only one display and we don't have a way to
5172 exchange areas on this display. Example:
4588ec20 5173
5f5c8ee5
GM
5174 +-----------+ +-----------+
5175 | A | | B |
5176 +-----------+ --> +-----------+
5177 | B | | A |
5178 +-----------+ +-----------+
4588ec20 5179
5f5c8ee5
GM
5180 Instead, prefer bigger moves, and invalidate moves that would
5181 copy from where we copied to. */
ea0d86af 5182
5f5c8ee5
GM
5183 for (i = 0; i < nruns; ++i)
5184 if (runs[i]->nrows > 0)
5185 {
5186 struct run *r = runs[i];
24e86043 5187
5f5c8ee5
GM
5188 /* Copy on the display. */
5189 if (r->current_y != r->desired_y)
5190 {
5191 rif->scroll_run_hook (w, r);
5192
5193 /* Invalidate runs that copy from where we copied to. */
5194 for (j = i + 1; j < nruns; ++j)
5195 {
5196 struct run *p = runs[j];
177c0ea7 5197
5f5c8ee5
GM
5198 if ((p->current_y >= r->desired_y
5199 && p->current_y < r->desired_y + r->height)
5200 || (p->current_y + p->height >= r->desired_y
5201 && (p->current_y + p->height
5202 < r->desired_y + r->height)))
5203 p->nrows = 0;
5204 }
5205 }
ea0d86af 5206
5f5c8ee5
GM
5207 /* Assign matrix rows. */
5208 for (j = 0; j < r->nrows; ++j)
5209 {
5210 struct glyph_row *from, *to;
408f5064 5211 int to_overlapped_p;
e876ff42 5212
5f5c8ee5
GM
5213 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5214 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5215 to_overlapped_p = to->overlapped_p;
6b61353c
KH
5216 if (!from->mode_line_p && !w->pseudo_window_p
5217 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5218 || to->right_fringe_bitmap != from->right_fringe_bitmap
5219 || to->left_fringe_face_id != from->left_fringe_face_id
5220 || to->right_fringe_face_id != from->right_fringe_face_id
3d4a365f 5221 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
6b61353c 5222 from->redraw_fringe_bitmaps_p = 1;
5f5c8ee5
GM
5223 assign_row (to, from);
5224 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5225 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5226 }
5227 }
15874c59 5228
6df5d75f
GM
5229 /* Clear the hash table, for the next time. */
5230 for (i = 0; i < row_entry_idx; ++i)
5231 row_table[row_entry_pool[i].bucket] = NULL;
5232
6b61353c
KH
5233 /* Value is > 0 to indicate that we scrolled the display. */
5234 return nruns;
5f5c8ee5 5235}
de83c314 5236
15874c59 5237
4588ec20 5238\f
5f5c8ee5
GM
5239/************************************************************************
5240 Frame-Based Updates
5241 ************************************************************************/
4588ec20 5242
5f5c8ee5 5243/* Update the desired frame matrix of frame F.
4588ec20 5244
5f5c8ee5
GM
5245 FORCE_P non-zero means that the update should not be stopped by
5246 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5247 should not be tried.
5248
5249 Value is non-zero if update was stopped due to pending input. */
5250
5251static int
5252update_frame_1 (f, force_p, inhibit_id_p)
5253 struct frame *f;
5254 int force_p;
5255 int inhibit_id_p;
4588ec20 5256{
5f5c8ee5
GM
5257 /* Frame matrices to work on. */
5258 struct glyph_matrix *current_matrix = f->current_matrix;
5259 struct glyph_matrix *desired_matrix = f->desired_matrix;
5260 int i;
4588ec20
JB
5261 int pause;
5262 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5263 extern int input_pending;
5f5c8ee5
GM
5264
5265 xassert (current_matrix && desired_matrix);
4588ec20 5266
c37e4889
RS
5267 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5268 calculate_costs (f);
5269
d88c2b9e
RS
5270 if (preempt_count <= 0)
5271 preempt_count = 1;
5272
a2130dbb
KS
5273#if !PERIODIC_PREEMPTION_CHECKING
5274 if (!force_p && detect_input_pending_ignore_squeezables ())
4588ec20
JB
5275 {
5276 pause = 1;
5277 goto do_pause;
5278 }
d012c62b 5279#endif
4588ec20 5280
5f5c8ee5 5281 /* If we cannot insert/delete lines, it's no use trying it. */
daf01701 5282 if (!FRAME_LINE_INS_DEL_OK (f))
5f5c8ee5 5283 inhibit_id_p = 1;
7098a0fa 5284
efb859b4 5285 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5286 i/d line if just want cursor motion. */
5287 for (i = 0; i < desired_matrix->nrows; i++)
5288 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5289 break;
5290
5291 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5292 if (!inhibit_id_p && i < desired_matrix->nrows)
5293 force_p |= scrolling (f);
4588ec20
JB
5294
5295 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5296 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5297 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5298
5f5c8ee5
GM
5299 /* Now update the rest of the lines. */
5300 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5301 {
5f5c8ee5 5302 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5303 {
b6a65ac2 5304 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5305 {
5306 /* Flush out every so many lines.
5307 Also flush out if likely to have more than 1k buffered
5308 otherwise. I'm told that some telnet connections get
5309 really screwed by more than 1k output at once. */
fced92f1
CY
5310 FILE *display_output = FRAME_TTY (f)->output;
5311 if (display_output)
4588ec20 5312 {
fced92f1
CY
5313 int outq = PENDING_OUTPUT_COUNT (display_output);
5314 if (outq > 900
5315 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4588ec20 5316 {
fced92f1
CY
5317 fflush (display_output);
5318 if (preempt_count == 1)
5319 {
a41f8bed 5320#ifdef EMACS_OUTQSIZE
fced92f1
CY
5321 if (EMACS_OUTQSIZE (0, &outq) < 0)
5322 /* Probably not a tty. Ignore the error and reset
5323 the outq count. */
5324 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4588ec20 5325#endif
fced92f1
CY
5326 outq *= 10;
5327 if (baud_rate <= outq && baud_rate > 0)
5328 sleep (outq / baud_rate);
5329 }
4588ec20
JB
5330 }
5331 }
4588ec20
JB
5332 }
5333
d012c62b
KS
5334#if PERIODIC_PREEMPTION_CHECKING
5335 if (!force_p)
5336 {
5337 EMACS_TIME tm, dif;
5338 EMACS_GET_TIME (tm);
5339 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5340 if (EMACS_TIME_NEG_P (dif))
5341 {
5342 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
993d4ab6
KS
5343 if (detect_input_pending_ignore_squeezables ())
5344 break;
d012c62b
KS
5345 }
5346 }
5347#else
5348 if (!force_p && (i - 1) % preempt_count == 0)
a2d5fca0 5349 detect_input_pending_ignore_squeezables ();
d012c62b 5350#endif
a2960116 5351
5f5c8ee5 5352 update_frame_line (f, i);
4588ec20 5353 }
4588ec20 5354 }
177c0ea7 5355
7df02016 5356 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5357
5358 /* Now just clean up termcap drivers and set cursor, etc. */
5359 if (!pause)
5360 {
48cf7030 5361 if ((cursor_in_echo_area
5f5c8ee5 5362 /* If we are showing a message instead of the mini-buffer,
2577053b 5363 show the cursor for the message instead of for the
5f5c8ee5 5364 (now hidden) mini-buffer contents. */
2577053b
RS
5365 || (EQ (minibuf_window, selected_window)
5366 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5367 && !NILP (echo_area_buffer[0])))
2577053b 5368 /* These cases apply only to the frame that contains
5f5c8ee5 5369 the active mini-buffer window. */
2577053b 5370 && FRAME_HAS_MINIBUF_P (f)
140f8645 5371 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5372 {
7df02016 5373 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5374 int row, col;
5375
5376 if (cursor_in_echo_area < 0)
5377 {
5f5c8ee5
GM
5378 /* Negative value of cursor_in_echo_area means put
5379 cursor at beginning of line. */
648fa17d
JB
5380 row = top;
5381 col = 0;
5382 }
1113d9db 5383 else
648fa17d 5384 {
5f5c8ee5
GM
5385 /* Positive value of cursor_in_echo_area means put
5386 cursor at the end of the prompt. If the mini-buffer
5387 is several lines high, find the last line that has
5388 any text on it. */
7df02016 5389 row = FRAME_LINES (f);
177c0ea7 5390 do
648fa17d 5391 {
5f5c8ee5
GM
5392 --row;
5393 col = 0;
177c0ea7 5394
5f5c8ee5
GM
5395 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5396 {
5397 /* Frame rows are filled up with spaces that
5398 must be ignored here. */
5f5c8ee5
GM
5399 struct glyph_row *r = MATRIX_ROW (current_matrix,
5400 row);
5401 struct glyph *start = r->glyphs[TEXT_AREA];
5402 struct glyph *last = start + r->used[TEXT_AREA];
5403
5404 while (last > start
5405 && (last - 1)->charpos < 0)
5406 --last;
177c0ea7 5407
5f5c8ee5
GM
5408 col = last - start;
5409 }
648fa17d
JB
5410 }
5411 while (row > top && col == 0);
5412
6395da5c 5413 /* Make sure COL is not out of range. */
868e640e 5414 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5415 {
6395da5c 5416 /* If we have another row, advance cursor into it. */
7df02016 5417 if (row < FRAME_LINES (f) - 1)
6395da5c 5418 {
7df02016 5419 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5420 row++;
5421 }
5422 /* Otherwise move it back in range. */
5423 else
868e640e 5424 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5425 }
5426 }
5427
385ed61f 5428 cursor_to (f, row, col);
1113d9db 5429 }
4588ec20 5430 else
5f5c8ee5
GM
5431 {
5432 /* We have only one cursor on terminal frames. Use it to
5433 display the cursor of the selected window. */
5434 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5435 if (w->cursor.vpos >= 0
5436 /* The cursor vpos may be temporarily out of bounds
5437 in the following situation: There is one window,
5438 with the cursor in the lower half of it. The window
5439 is split, and a message causes a redisplay before
5440 a new cursor position has been computed. */
7df02016 5441 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5442 {
5443 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5444 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5445
7df02016
KS
5446 if (INTEGERP (w->left_margin_cols))
5447 x += XFASTINT (w->left_margin_cols);
177c0ea7 5448
7df02016 5449 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
385ed61f 5450 cursor_to (f, y, x);
5f5c8ee5
GM
5451 }
5452 }
4588ec20
JB
5453 }
5454
4588ec20
JB
5455 do_pause:
5456
5f5c8ee5 5457 clear_desired_matrices (f);
4588ec20
JB
5458 return pause;
5459}
5460
4588ec20 5461
5f5c8ee5 5462/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5463
dfcf069d 5464int
502b9b64 5465scrolling (frame)
5f5c8ee5 5466 struct frame *frame;
4588ec20
JB
5467{
5468 int unchanged_at_top, unchanged_at_bottom;
5469 int window_size;
5470 int changed_lines;
7df02016
KS
5471 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5472 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5473 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5474 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5475 register int i;
7df02016 5476 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5477 struct glyph_matrix *current_matrix = frame->current_matrix;
5478 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5479
5f5c8ee5
GM
5480 if (!current_matrix)
5481 abort ();
4588ec20 5482
5f5c8ee5
GM
5483 /* Compute hash codes of all the lines. Also calculate number of
5484 changed lines, number of unchanged lines at the beginning, and
5485 number of unchanged lines at the end. */
4588ec20
JB
5486 changed_lines = 0;
5487 unchanged_at_top = 0;
7df02016
KS
5488 unchanged_at_bottom = FRAME_LINES (frame);
5489 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5490 {
5491 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5492 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5493 return 0;
5f5c8ee5
GM
5494 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5495 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5496 {
5497 /* This line cannot be redrawn, so don't let scrolling mess it. */
5498 new_hash[i] = old_hash[i];
5499#define INFINITY 1000000 /* Taken from scroll.c */
5500 draw_cost[i] = INFINITY;
5501 }
4588ec20 5502 else
f188b3c4 5503 {
5f5c8ee5
GM
5504 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5505 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5506 }
4588ec20
JB
5507
5508 if (old_hash[i] != new_hash[i])
5509 {
5510 changed_lines++;
7df02016 5511 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5512 }
5513 else if (i == unchanged_at_top)
5514 unchanged_at_top++;
5f5c8ee5 5515 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5516 }
5517
5518 /* If changed lines are few, don't allow preemption, don't scroll. */
daf01701 5519 if ((!FRAME_SCROLL_REGION_OK (frame)
8a56675d 5520 && changed_lines < baud_rate / 2400)
7df02016 5521 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5522 return 1;
5523
7df02016 5524 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5525 - unchanged_at_bottom);
5526
daf01701 5527 if (FRAME_SCROLL_REGION_OK (frame))
4588ec20 5528 free_at_end_vpos -= unchanged_at_bottom;
daf01701 5529 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4588ec20
JB
5530 free_at_end_vpos = -1;
5531
5532 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5533 current frame and desired frame, don't bother with i/d calc. */
daf01701 5534 if (!FRAME_SCROLL_REGION_OK (frame)
8a56675d 5535 && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5536 && (window_size >=
5537 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5538 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5539 old_hash, new_hash, draw_cost)))
5540 return 0;
5541
5f5c8ee5
GM
5542 if (window_size < 2)
5543 return 0;
5544
502b9b64 5545 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5546 draw_cost + unchanged_at_top - 1,
190bb91a 5547 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5548 old_hash + unchanged_at_top - 1,
5549 new_hash + unchanged_at_top - 1,
5550 free_at_end_vpos - unchanged_at_top);
5551
5552 return 0;
5553}
4588ec20 5554
4588ec20 5555
5f5c8ee5
GM
5556/* Count the number of blanks at the start of the vector of glyphs R
5557 which is LEN glyphs long. */
4588ec20 5558
4588ec20 5559static int
5f5c8ee5
GM
5560count_blanks (r, len)
5561 struct glyph *r;
5562 int len;
4588ec20 5563{
5f5c8ee5 5564 int i;
177c0ea7 5565
5f5c8ee5
GM
5566 for (i = 0; i < len; ++i)
5567 if (!CHAR_GLYPH_SPACE_P (r[i]))
5568 break;
5569
5570 return i;
4588ec20
JB
5571}
5572
5f5c8ee5
GM
5573
5574/* Count the number of glyphs in common at the start of the glyph
5575 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5576 of STR2. Value is the number of equal glyphs equal at the start. */
5577
4588ec20 5578static int
5f5c8ee5
GM
5579count_match (str1, end1, str2, end2)
5580 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5581{
5f5c8ee5
GM
5582 struct glyph *p1 = str1;
5583 struct glyph *p2 = str2;
177c0ea7 5584
5f5c8ee5
GM
5585 while (p1 < end1
5586 && p2 < end2
42186983 5587 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5588 ++p1, ++p2;
177c0ea7 5589
5f5c8ee5 5590 return p1 - str1;
4588ec20
JB
5591}
5592
5f5c8ee5 5593
4588ec20 5594/* Char insertion/deletion cost vector, from term.c */
4588ec20 5595
5f5c8ee5 5596extern int *char_ins_del_vector;
7df02016 5597#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5598
5f5c8ee5
GM
5599
5600/* Perform a frame-based update on line VPOS in frame FRAME. */
5601
4588ec20 5602static void
c363a1d6
GM
5603update_frame_line (f, vpos)
5604 struct frame *f;
4588ec20
JB
5605 int vpos;
5606{
5f5c8ee5 5607 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5608 int tem;
5609 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5610 struct glyph_matrix *current_matrix = f->current_matrix;
5611 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5612 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5613 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5614 int must_write_whole_line_p;
daf01701 5615 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
c363a1d6 5616 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5617 != FACE_TTY_DEFAULT_BG_COLOR);
5618
5619 if (colored_spaces_p)
5620 write_spaces_p = 1;
5f5c8ee5 5621
26c63686
GM
5622 /* Current row not enabled means it has unknown contents. We must
5623 write the whole desired line in that case. */
5f5c8ee5
GM
5624 must_write_whole_line_p = !current_row->enabled_p;
5625 if (must_write_whole_line_p)
4588ec20 5626 {
5f5c8ee5 5627 obody = 0;
4588ec20
JB
5628 olen = 0;
5629 }
5630 else
5631 {
5f5c8ee5
GM
5632 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5633 olen = current_row->used[TEXT_AREA];
177c0ea7 5634
4cecaab8
MB
5635 /* Ignore trailing spaces, if we can. */
5636 if (!write_spaces_p)
5637 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5638 olen--;
4588ec20
JB
5639 }
5640
5f5c8ee5
GM
5641 current_row->enabled_p = 1;
5642 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5643
5f5c8ee5
GM
5644 /* If desired line is empty, just clear the line. */
5645 if (!desired_row->enabled_p)
4588ec20
JB
5646 {
5647 nlen = 0;
5648 goto just_erase;
5649 }
5650
5f5c8ee5
GM
5651 nbody = desired_row->glyphs[TEXT_AREA];
5652 nlen = desired_row->used[TEXT_AREA];
5653 nend = nbody + nlen;
5654
5655 /* If display line has unknown contents, write the whole line. */
5656 if (must_write_whole_line_p)
5657 {
26c63686 5658 /* Ignore spaces at the end, if we can. */
0a894bad 5659 if (!write_spaces_p)
74ca462f
GM
5660 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5661 --nlen;
5662
26c63686 5663 /* Write the contents of the desired line. */
74ca462f 5664 if (nlen)
26c63686 5665 {
385ed61f
KL
5666 cursor_to (f, vpos, 0);
5667 write_glyphs (f, nbody, nlen);
26c63686 5668 }
177c0ea7 5669
26c63686
GM
5670 /* Don't call clear_end_of_line if we already wrote the whole
5671 line. The cursor will not be at the right margin in that
5672 case but in the line below. */
7df02016 5673 if (nlen < FRAME_TOTAL_COLS (f))
26c63686 5674 {
385ed61f
KL
5675 cursor_to (f, vpos, nlen);
5676 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
26c63686 5677 }
58827478
GM
5678 else
5679 /* Make sure we are in the right row, otherwise cursor movement
5680 with cmgoto might use `ch' in the wrong row. */
385ed61f 5681 cursor_to (f, vpos, 0);
177c0ea7 5682
5f5c8ee5
GM
5683 make_current (desired_matrix, current_matrix, vpos);
5684 return;
5685 }
4588ec20
JB
5686
5687 /* Pretend trailing spaces are not there at all,
5688 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5689 if (!write_spaces_p)
5690 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5691 nlen--;
4588ec20
JB
5692
5693 /* If there's no i/d char, quickly do the best we can without it. */
daf01701 5694 if (!FRAME_CHAR_INS_DEL_OK (f))
4588ec20 5695 {
5f5c8ee5 5696 int i, j;
4588ec20 5697
5f5c8ee5
GM
5698 /* Find the first glyph in desired row that doesn't agree with
5699 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5700 for (i = 0; i < nlen; i++)
5701 {
5f5c8ee5 5702 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5703 {
5f5c8ee5
GM
5704 /* Find the end of the run of different glyphs. */
5705 j = i + 1;
5706 while (j < nlen
5707 && (j >= olen
5708 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5709 || CHAR_GLYPH_PADDING_P (nbody[j])))
5710 ++j;
177c0ea7
JB
5711
5712 /* Output this run of non-matching chars. */
385ed61f
KL
5713 cursor_to (f, vpos, i);
5714 write_glyphs (f, nbody + i, j - i);
5f5c8ee5 5715 i = j - 1;
4588ec20
JB
5716
5717 /* Now find the next non-match. */
5718 }
5719 }
5720
5721 /* Clear the rest of the line, or the non-clear part of it. */
5722 if (olen > nlen)
5723 {
385ed61f
KL
5724 cursor_to (f, vpos, nlen);
5725 clear_end_of_line (f, olen);
4588ec20
JB
5726 }
5727
5f5c8ee5
GM
5728 /* Make current row = desired row. */
5729 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5730 return;
5731 }
5732
5f5c8ee5
GM
5733 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5734 characters in a row. */
5735
4588ec20
JB
5736 if (!olen)
5737 {
5f5c8ee5
GM
5738 /* If current line is blank, skip over initial spaces, if
5739 possible, and write the rest. */
4cecaab8 5740 if (write_spaces_p)
5f5c8ee5
GM
5741 nsp = 0;
5742 else
5743 nsp = count_blanks (nbody, nlen);
5744
4588ec20
JB
5745 if (nlen > nsp)
5746 {
385ed61f
KL
5747 cursor_to (f, vpos, nsp);
5748 write_glyphs (f, nbody + nsp, nlen - nsp);
4588ec20
JB
5749 }
5750
502b9b64 5751 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5752 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5753 return;
5754 }
5755
4588ec20 5756 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5757 osp = count_blanks (obody, olen);
4cecaab8 5758 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5759
5f5c8ee5
GM
5760 /* Compute number of matching chars starting with first non-blank. */
5761 begmatch = count_match (obody + osp, obody + olen,
5762 nbody + nsp, nbody + nlen);
4588ec20
JB
5763
5764 /* Spaces in new match implicit space past the end of old. */
5765 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5766 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5767 {
5768 np1 = nbody + nsp;
5f5c8ee5
GM
5769 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5770 ++begmatch;
4588ec20
JB
5771 }
5772
5773 /* Avoid doing insert/delete char
5774 just cause number of leading spaces differs
5f5c8ee5 5775 when the following text does not match. */
4588ec20
JB
5776 if (begmatch == 0 && osp != nsp)
5777 osp = nsp = min (osp, nsp);
5778
5779 /* Find matching characters at end of line */
5780 op1 = obody + olen;
5781 np1 = nbody + nlen;
5782 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5783 while (op1 > op2
5784 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5785 {
5786 op1--;
5787 np1--;
5788 }
5789 endmatch = obody + olen - op1;
5790
4588ec20
JB
5791 /* tem gets the distance to insert or delete.
5792 endmatch is how many characters we save by doing so.
5793 Is it worth it? */
5794
5795 tem = (nlen - nsp) - (olen - osp);
5796 if (endmatch && tem
daf01701 5797 && (!FRAME_CHAR_INS_DEL_OK (f)
8a56675d 5798 || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5799 endmatch = 0;
5800
5801 /* nsp - osp is the distance to insert or delete.
5802 If that is nonzero, begmatch is known to be nonzero also.
5803 begmatch + endmatch is how much we save by doing the ins/del.
5804 Is it worth it? */
5805
5806 if (nsp != osp
daf01701 5807 && (!FRAME_CHAR_INS_DEL_OK (f)
c363a1d6 5808 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5809 {
5810 begmatch = 0;
5811 endmatch = 0;
5812 osp = nsp = min (osp, nsp);
5813 }
5814
5815 /* Now go through the line, inserting, writing and
5816 deleting as appropriate. */
5817
5818 if (osp > nsp)
5819 {
385ed61f
KL
5820 cursor_to (f, vpos, nsp);
5821 delete_glyphs (f, osp - nsp);
4588ec20
JB
5822 }
5823 else if (nsp > osp)
5824 {
5825 /* If going to delete chars later in line
5826 and insert earlier in the line,
5827 must delete first to avoid losing data in the insert */
5828 if (endmatch && nlen < olen + nsp - osp)
5829 {
385ed61f
KL
5830 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5831 delete_glyphs (f, olen + nsp - osp - nlen);
4588ec20
JB
5832 olen = nlen - (nsp - osp);
5833 }
385ed61f
KL
5834 cursor_to (f, vpos, osp);
5835 insert_glyphs (f, 0, nsp - osp);
4588ec20
JB
5836 }
5837 olen += nsp - osp;
5838
5839 tem = nsp + begmatch + endmatch;
5840 if (nlen != tem || olen != tem)
5841 {
4588ec20
JB
5842 if (!endmatch || nlen == olen)
5843 {
c363a1d6
GM
5844 /* If new text being written reaches right margin, there is
5845 no need to do clear-to-eol at the end of this function
5846 (and it would not be safe, since cursor is not going to
5847 be "at the margin" after the text is done). */
7df02016 5848 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5849 olen = 0;
c363a1d6
GM
5850
5851 /* Function write_glyphs is prepared to do nothing
5852 if passed a length <= 0. Check it here to avoid
5853 unnecessary cursor movement. */
5854 if (nlen - tem > 0)
5855 {
385ed61f
KL
5856 cursor_to (f, vpos, nsp + begmatch);
5857 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
c363a1d6 5858 }
4588ec20
JB
5859 }
5860 else if (nlen > olen)
5861 {
24e86043
KH
5862 /* Here, we used to have the following simple code:
5863 ----------------------------------------
5864 write_glyphs (nbody + nsp + begmatch, olen - tem);
5865 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5866 ----------------------------------------
5867 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5868 is a padding glyph. */
5869 int out = olen - tem; /* Columns to be overwritten originally. */
5870 int del;
5f5c8ee5 5871
385ed61f 5872 cursor_to (f, vpos, nsp + begmatch);
177c0ea7 5873
5f5c8ee5 5874 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5875 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5876 out--;
385ed61f 5877 write_glyphs (f, nbody + nsp + begmatch, out);
177c0ea7 5878
5f5c8ee5
GM
5879 /* If we left columns to be overwritten, we must delete them. */
5880 del = olen - tem - out;
c363a1d6 5881 if (del > 0)
385ed61f 5882 delete_glyphs (f, del);
177c0ea7 5883
5f5c8ee5 5884 /* At last, we insert columns not yet written out. */
385ed61f 5885 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5f5c8ee5
GM
5886 olen = nlen;
5887 }
5888 else if (olen > nlen)
5889 {
385ed61f
KL
5890 cursor_to (f, vpos, nsp + begmatch);
5891 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5892 delete_glyphs (f, olen - nlen);
5f5c8ee5
GM
5893 olen = nlen;
5894 }
bd9e3e75 5895 }
5f5c8ee5
GM
5896
5897 just_erase:
5898 /* If any unerased characters remain after the new line, erase them. */
5899 if (olen > nlen)
078b3696 5900 {
385ed61f
KL
5901 cursor_to (f, vpos, nlen);
5902 clear_end_of_line (f, olen);
078b3696 5903 }
5f5c8ee5
GM
5904
5905 /* Exchange contents between current_frame and new_frame. */
5906 make_current (desired_matrix, current_matrix, vpos);
078b3696 5907}
5f5c8ee5
GM
5908
5909
078b3696 5910\f
5f5c8ee5
GM
5911/***********************************************************************
5912 X/Y Position -> Buffer Position
5913 ***********************************************************************/
5914
a1b0a6db 5915/* Determine what's under window-relative pixel position (*X, *Y).
6b61353c
KH
5916 Return the object (string or buffer) that's there.
5917 Return in *POS the position in that object.
5918 Adjust *X and *Y to character positions. */
5f5c8ee5 5919
6b61353c
KH
5920Lisp_Object
5921buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5f5c8ee5
GM
5922 struct window *w;
5923 int *x, *y;
a1b0a6db 5924 struct display_pos *pos;
6b61353c
KH
5925 Lisp_Object *object;
5926 int *dx, *dy;
5927 int *width, *height;
4588ec20 5928{
5f5c8ee5
GM
5929 struct it it;
5930 struct buffer *old_current_buffer = current_buffer;
5931 struct text_pos startp;
6b61353c
KH
5932 Lisp_Object string;
5933 struct glyph_row *row;
cedd7cd9
KS
5934#ifdef HAVE_WINDOW_SYSTEM
5935 struct image *img = 0;
5936#endif
6b61353c 5937 int x0, x1;
5f5c8ee5
GM
5938
5939 current_buffer = XBUFFER (w->buffer);
5940 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5941 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5942 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5943 start_display (&it, w, startp);
177c0ea7 5944
6b61353c
KH
5945 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5946 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5f5c8ee5 5947 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5948
5f5c8ee5 5949 current_buffer = old_current_buffer;
a1b0a6db 5950
6b61353c
KH
5951 *dx = x0 + it.first_visible_x - it.current_x;
5952 *dy = *y - it.current_y;
5953
5954 string = w->buffer;
5955 if (STRINGP (it.string))
5956 string = it.string;
a1b0a6db 5957 *pos = it.current;
6b61353c
KH
5958
5959#ifdef HAVE_WINDOW_SYSTEM
5960 if (it.what == IT_IMAGE)
5961 {
6b61353c
KH
5962 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5963 && !NILP (img->spec))
5964 *object = img->spec;
5965 }
5966#endif
5967
b70d98e1
KS
5968 if (it.vpos < w->current_matrix->nrows
5969 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5970 row->enabled_p))
6b61353c
KH
5971 {
5972 if (it.hpos < row->used[TEXT_AREA])
5973 {
5974 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
6b61353c 5975#ifdef HAVE_WINDOW_SYSTEM
cedd7cd9
KS
5976 if (img)
5977 {
5978 *dy -= row->ascent - glyph->ascent;
5979 *dx += glyph->slice.x;
5980 *dy += glyph->slice.y;
5981 /* Image slices positions are still relative to the entire image */
5982 *width = img->width;
5983 *height = img->height;
5984 }
5985 else
6b61353c 5986#endif
cedd7cd9
KS
5987 {
5988 *width = glyph->pixel_width;
5989 *height = glyph->ascent + glyph->descent;
5990 }
6b61353c
KH
5991 }
5992 else
5993 {
5994 *width = 0;
5995 *height = row->height;
5996 }
5997 }
5998 else
5999 {
6000 *width = *height = 0;
6001 }
6002
6003 /* Add extra (default width) columns if clicked after EOL. */
6004 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
6005 if (x0 > x1)
6006 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
6007
6008 *x = it.hpos;
6009 *y = it.vpos;
6010
6011 return string;
5f5c8ee5 6012}
4588ec20 6013
5f5c8ee5
GM
6014
6015/* Value is the string under window-relative coordinates X/Y in the
6b61353c
KH
6016 mode line or header line (PART says which) of window W, or nil if none.
6017 *CHARPOS is set to the position in the string returned. */
5f5c8ee5
GM
6018
6019Lisp_Object
6b61353c 6020mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5f5c8ee5 6021 struct window *w;
641bdbf3 6022 enum window_part part;
6b61353c 6023 int *x, *y;
5f5c8ee5 6024 int *charpos;
6b61353c
KH
6025 Lisp_Object *object;
6026 int *dx, *dy;
6027 int *width, *height;
5f5c8ee5
GM
6028{
6029 struct glyph_row *row;
6030 struct glyph *glyph, *end;
6b61353c 6031 int x0, y0;
5f5c8ee5
GM
6032 Lisp_Object string = Qnil;
6033
641bdbf3 6034 if (part == ON_MODE_LINE)
5f5c8ee5
GM
6035 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
6036 else
045dee35 6037 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6b61353c
KH
6038 y0 = *y - row->y;
6039 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5f5c8ee5
GM
6040
6041 if (row->mode_line_p && row->enabled_p)
4588ec20 6042 {
5f5c8ee5
GM
6043 /* Find the glyph under X. If we find one with a string object,
6044 it's the one we were looking for. */
6045 glyph = row->glyphs[TEXT_AREA];
6046 end = glyph + row->used[TEXT_AREA];
cfde341f 6047 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6b61353c
KH
6048 x0 -= glyph->pixel_width;
6049 *x = glyph - row->glyphs[TEXT_AREA];
6050 if (glyph < end)
6051 {
6052 string = glyph->object;
6053 *charpos = glyph->charpos;
6054 *width = glyph->pixel_width;
6055 *height = glyph->ascent + glyph->descent;
6056#ifdef HAVE_WINDOW_SYSTEM
6057 if (glyph->type == IMAGE_GLYPH)
6058 {
6059 struct image *img;
6060 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6061 if (img != NULL)
6062 *object = img->spec;
6063 y0 -= row->ascent - glyph->ascent;
6064 }
6065#endif
6066 }
6067 else
6068 {
6069 /* Add extra (default width) columns if clicked after EOL. */
6070 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6071 *width = 0;
6072 *height = row->height;
6073 }
6074 }
6075 else
6076 {
6077 *x = 0;
6078 x0 = 0;
6079 *width = *height = 0;
4588ec20 6080 }
5f5c8ee5 6081
6b61353c
KH
6082 *dx = x0;
6083 *dy = y0;
6084
5f5c8ee5 6085 return string;
4588ec20 6086}
5f5c8ee5
GM
6087
6088
db1db309
GM
6089/* Value is the string under window-relative coordinates X/Y in either
6090 marginal area, or nil if none. *CHARPOS is set to the position in
6091 the string returned. */
6092
6093Lisp_Object
6b61353c 6094marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
db1db309 6095 struct window *w;
641bdbf3 6096 enum window_part part;
6b61353c 6097 int *x, *y;
521069b9 6098 int *charpos;
6b61353c
KH
6099 Lisp_Object *object;
6100 int *dx, *dy;
6101 int *width, *height;
db1db309
GM
6102{
6103 struct glyph_row *row = w->current_matrix->rows;
6104 struct glyph *glyph, *end;
6b61353c 6105 int x0, y0, i, wy = *y;
641bdbf3 6106 int area;
db1db309
GM
6107 Lisp_Object string = Qnil;
6108
641bdbf3 6109 if (part == ON_LEFT_MARGIN)
db1db309 6110 area = LEFT_MARGIN_AREA;
641bdbf3 6111 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
6112 area = RIGHT_MARGIN_AREA;
6113 else
6114 abort ();
6115
6116 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6117 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6118 break;
6b61353c
KH
6119 y0 = *y - row->y;
6120 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
6121
6122 if (row->enabled_p)
6123 {
6124 /* Find the glyph under X. If we find one with a string object,
6125 it's the one we were looking for. */
db1db309 6126 if (area == RIGHT_MARGIN_AREA)
7df02016 6127 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6b61353c 6128 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
6129 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6130 + window_box_width (w, LEFT_MARGIN_AREA)
6131 + window_box_width (w, TEXT_AREA));
db1db309 6132 else
7df02016 6133 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6b61353c 6134 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
6135 : 0);
6136
6b61353c
KH
6137 glyph = row->glyphs[area];
6138 end = glyph + row->used[area];
cfde341f 6139 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6b61353c
KH
6140 x0 -= glyph->pixel_width;
6141 *x = glyph - row->glyphs[area];
6142 if (glyph < end)
6143 {
6144 string = glyph->object;
6145 *charpos = glyph->charpos;
6146 *width = glyph->pixel_width;
6147 *height = glyph->ascent + glyph->descent;
6148#ifdef HAVE_WINDOW_SYSTEM
6149 if (glyph->type == IMAGE_GLYPH)
6150 {
6151 struct image *img;
6152 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6153 if (img != NULL)
6154 *object = img->spec;
6155 y0 -= row->ascent - glyph->ascent;
cedd7cd9
KS
6156 x0 += glyph->slice.x;
6157 y0 += glyph->slice.y;
6b61353c
KH
6158 }
6159#endif
6160 }
6161 else
6162 {
6163 /* Add extra (default width) columns if clicked after EOL. */
6164 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6165 *width = 0;
6166 *height = row->height;
6167 }
db1db309 6168 }
6b61353c
KH
6169 else
6170 {
6171 x0 = 0;
6172 *x = 0;
6173 *width = *height = 0;
6174 }
6175
6176 *dx = x0;
6177 *dy = y0;
db1db309
GM
6178
6179 return string;
6180}
6181
6182
5f5c8ee5
GM
6183/***********************************************************************
6184 Changing Frame Sizes
6185 ***********************************************************************/
4588ec20
JB
6186
6187#ifdef SIGWINCH
5f5c8ee5 6188
efb859b4 6189SIGTYPE
61cbef47 6190window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 6191 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
6192{
6193 int width, height;
d43721a2 6194#ifndef USE_CRT_DLL
4588ec20 6195 extern int errno;
d43721a2 6196#endif
4588ec20
JB
6197 int old_errno = errno;
6198
28d7d09f 6199 struct tty_display_info *tty;
4d553a13 6200
333f1b6f
JD
6201 signal (SIGWINCH, window_change_signal);
6202 SIGNAL_THREAD_CHECK (signalnum);
6203
9628b887
KL
6204 /* The frame size change obviously applies to a single
6205 termcap-controlled terminal, but we can't decide which.
6206 Therefore, we resize the frames corresponding to each tty.
9628b887
KL
6207 */
6208 for (tty = tty_list; tty; tty = tty->next) {
4588ec20 6209
0a125897
KL
6210 if (! tty->term_initted)
6211 continue;
4588ec20 6212
0b0d3e0b 6213 get_tty_size (fileno (tty->input), &width, &height);
3fc809e2 6214
bedeffcf 6215 if (width > 5 && height > 2) {
9628b887 6216 Lisp_Object tail, frame;
3fc809e2 6217
9628b887 6218 FOR_EACH_FRAME (tail, frame)
4d553a13
KL
6219 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6220 /* Record the new sizes, but don't reallocate the data
6221 structures now. Let that be done later outside of the
6222 signal handler. */
6223 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
9628b887 6224 }
4588ec20 6225 }
3fc809e2 6226
4588ec20
JB
6227 errno = old_errno;
6228}
6229#endif /* SIGWINCH */
6230
6231
b96fd3e8
GM
6232/* Do any change in frame size that was requested by a signal. SAFE
6233 non-zero means this function is called from a place where it is
6234 safe to change frame sizes while a redisplay is in progress. */
4588ec20 6235
dfcf069d 6236void
b96fd3e8
GM
6237do_pending_window_change (safe)
6238 int safe;
4588ec20
JB
6239{
6240 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
6241 if (redisplaying_p && !safe)
6242 return;
177c0ea7 6243
4588ec20
JB
6244 while (delayed_size_change)
6245 {
35f56f96 6246 Lisp_Object tail, frame;
4588ec20
JB
6247
6248 delayed_size_change = 0;
6249
35f56f96 6250 FOR_EACH_FRAME (tail, frame)
4588ec20 6251 {
5f5c8ee5 6252 struct frame *f = XFRAME (frame);
35f56f96 6253
7df02016
KS
6254 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6255 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6256 0, 0, safe);
4588ec20
JB
6257 }
6258 }
6259}
6260
6261
502b9b64 6262/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 6263 indicate no change is to take place.
4588ec20 6264
b6a65ac2
JB
6265 If DELAY is non-zero, then assume we're being called from a signal
6266 handler, and queue the change for later - perhaps the next
6267 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
6268 from a signal handler.
6269
6270 SAFE non-zero means this function is called from a place where it's
6271 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 6272
dfcf069d 6273void
b96fd3e8 6274change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6275 register struct frame *f;
b96fd3e8 6276 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
6277{
6278 Lisp_Object tail, frame;
3826ea1a 6279
9628b887 6280 if (FRAME_MSDOS_P (f))
45140e01 6281 {
9628b887
KL
6282 /* On MS-DOS, all frames use the same screen, so a change in
6283 size affects all frames. Termcap now supports multiple
6284 ttys. */
45140e01 6285 FOR_EACH_FRAME (tail, frame)
8a376b3b 6286 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 6287 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 6288 pretend, delay, safe);
45140e01
RS
6289 }
6290 else
b96fd3e8 6291 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
6292}
6293
6294static void
b96fd3e8 6295change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6296 register struct frame *f;
b96fd3e8 6297 int newheight, newwidth, pretend, delay, safe;
4588ec20 6298{
7df02016 6299 int new_frame_total_cols;
aed13378 6300 int count = SPECPDL_INDEX ();
3826ea1a 6301
4588ec20 6302 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 6303 if (delay || (redisplaying_p && !safe))
4588ec20 6304 {
7df02016
KS
6305 f->new_text_lines = newheight;
6306 f->new_text_cols = newwidth;
4588ec20
JB
6307 delayed_size_change = 1;
6308 return;
6309 }
6310
502b9b64 6311 /* This size-change overrides any pending one for this frame. */
7df02016
KS
6312 f->new_text_lines = 0;
6313 f->new_text_cols = 0;
b6a65ac2 6314
08f7aa3e 6315 /* If an argument is zero, set it to the current value. */
ae19c6f2 6316 if (newheight == 0)
7df02016 6317 newheight = FRAME_LINES (f);
ae19c6f2 6318 if (newwidth == 0)
7df02016 6319 newwidth = FRAME_COLS (f);
3826ea1a 6320
5f5c8ee5
GM
6321 /* Compute width of windows in F.
6322 This is the width of the frame without vertical scroll bars. */
7df02016 6323 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 6324
b6a65ac2 6325 /* Round up to the smallest acceptable size. */
5f5c8ee5 6326 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
6327
6328 /* If we're not changing the frame size, quit now. */
7df02016
KS
6329 if (newheight == FRAME_LINES (f)
6330 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
6331 return;
6332
cbb95688
RS
6333 BLOCK_INPUT;
6334
886a8a6c
KH
6335#ifdef MSDOS
6336 /* We only can set screen dimensions to certain values supported
6337 by our video hardware. Try to find the smallest size greater
6338 or equal to the requested dimensions. */
6339 dos_set_window_size (&newheight, &newwidth);
6340#endif
6341
7df02016 6342 if (newheight != FRAME_LINES (f))
4588ec20 6343 {
5f5c8ee5 6344 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 6345 {
5f5c8ee5 6346 /* Frame has both root and mini-buffer. */
7df02016 6347 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
6348 FRAME_TOP_MARGIN (f));
6349 set_window_height (FRAME_ROOT_WINDOW (f),
6350 (newheight
6351 - 1
6352 - FRAME_TOP_MARGIN (f)),
f8748f0f 6353 2);
7df02016 6354 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 6355 newheight - 1);
5f5c8ee5 6356 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
6357 }
6358 else
502b9b64 6359 /* Frame has just one top-level window. */
5f5c8ee5 6360 set_window_height (FRAME_ROOT_WINDOW (f),
f8748f0f 6361 newheight - FRAME_TOP_MARGIN (f), 2);
b6a65ac2 6362
5f5c8ee5 6363 if (FRAME_TERMCAP_P (f) && !pretend)
6548cf00 6364 FrameRows (FRAME_TTY (f)) = newheight;
4588ec20
JB
6365 }
6366
7df02016 6367 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6368 {
f8748f0f 6369 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5f5c8ee5 6370 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6371 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6372
5f5c8ee5 6373 if (FRAME_TERMCAP_P (f) && !pretend)
6548cf00 6374 FrameCols (FRAME_TTY (f)) = newwidth;
5f5c8ee5 6375
9ea173e8 6376 if (WINDOWP (f->tool_bar_window))
7df02016 6377 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6378 }
6379
7df02016
KS
6380 FRAME_LINES (f) = newheight;
6381 SET_FRAME_COLS (f, newwidth);
986e61b8 6382
5f5c8ee5
GM
6383 {
6384 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6385 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6386
5f5c8ee5
GM
6387 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6388 &text_area_height);
6389 if (w->cursor.x >= text_area_x + text_area_width)
6390 w->cursor.hpos = w->cursor.x = 0;
6391 if (w->cursor.y >= text_area_y + text_area_height)
6392 w->cursor.vpos = w->cursor.y = 0;
6393 }
986e61b8 6394
5f5c8ee5 6395 adjust_glyphs (f);
5f5c8ee5 6396 calculate_costs (f);
cb02fa39
GM
6397 SET_FRAME_GARBAGED (f);
6398 f->resized_p = 1;
97cf50e7
RS
6399
6400 UNBLOCK_INPUT;
61730a69 6401
e523f7e5
RS
6402 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6403
ef264c42 6404 run_window_configuration_change_hook (f);
e523f7e5
RS
6405
6406 unbind_to (count, Qnil);
4588ec20 6407}
5f5c8ee5
GM
6408
6409
4588ec20 6410\f
5f5c8ee5
GM
6411/***********************************************************************
6412 Terminal Related Lisp Functions
6413 ***********************************************************************/
6414
6415DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6416 1, 1, "FOpen termscript file: ",
7ee72033
MB
6417 doc: /* Start writing all terminal output to FILE as well as the terminal.
6418FILE = nil means just close any termscript file currently open. */)
6419 (file)
5f5c8ee5
GM
6420 Lisp_Object file;
6421{
0b0d3e0b
KL
6422 struct tty_display_info *tty;
6423
6424 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6425 error ("Current frame is not on a tty device");
6426
6427 tty = CURTTY ();
6428
6429 if (tty->termscript != 0)
e18c7093
KL
6430 {
6431 BLOCK_INPUT;
0b0d3e0b 6432 fclose (tty->termscript);
e18c7093
KL
6433 UNBLOCK_INPUT;
6434 }
0b0d3e0b 6435 tty->termscript = 0;
5f5c8ee5
GM
6436
6437 if (! NILP (file))
6438 {
6439 file = Fexpand_file_name (file, Qnil);
0b0d3e0b
KL
6440 tty->termscript = fopen (SDATA (file), "w");
6441 if (tty->termscript == 0)
5f5c8ee5
GM
6442 report_file_error ("Opening termscript", Fcons (file, Qnil));
6443 }
6444 return Qnil;
6445}
6446
6447
4588ec20 6448DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
62af879c 6449 Ssend_string_to_terminal, 1, 2, 0,
7ee72033 6450 doc: /* Send STRING to the terminal without alteration.
62af879c
KL
6451Control characters in STRING will have terminal-dependent effects.
6452
6ed8eeff 6453Optional parameter TERMINAL specifies the tty terminal device to use.
62af879c
KL
6454It may be a terminal id, a frame, or nil for the terminal used by the
6455currently selected frame. */)
6ed8eeff 6456 (string, terminal)
e912ba09 6457 Lisp_Object string;
6ed8eeff 6458 Lisp_Object terminal;
4588ec20 6459{
717a00ef 6460 struct terminal *t = get_tty_terminal (terminal, 1);
0b0d3e0b
KL
6461 struct tty_display_info *tty;
6462
94f3db62 6463 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6464 CHECK_STRING (string);
2c1e4409 6465 BLOCK_INPUT;
0b0d3e0b 6466
6ed8eeff
KL
6467 if (!t)
6468 error ("Unknown terminal device");
0b0d3e0b 6469
6ed8eeff 6470 tty = t->display_info.tty;
3fc809e2 6471
0b0d3e0b 6472 if (tty->termscript)
4588ec20 6473 {
0b0d3e0b
KL
6474 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6475 fflush (tty->termscript);
4588ec20 6476 }
0b0d3e0b
KL
6477 fwrite (SDATA (string), 1, SBYTES (string), tty->output);
6478 fflush (tty->output);
2c1e4409 6479 UNBLOCK_INPUT;
4588ec20
JB
6480 return Qnil;
6481}
6482
5f5c8ee5 6483
4588ec20 6484DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6485 doc: /* Beep, or flash the screen.
228299fa 6486Also, unless an argument is given,
7ee72033
MB
6487terminate any keyboard macro currently executing. */)
6488 (arg)
4588ec20
JB
6489 Lisp_Object arg;
6490{
efb859b4 6491 if (!NILP (arg))
4588ec20 6492 {
7fa788da
RS
6493 if (noninteractive)
6494 putchar (07);
6495 else
385ed61f 6496 ring_bell (XFRAME (selected_frame));
4588ec20
JB
6497 }
6498 else
6499 bitch_at_user ();
6500
6501 return Qnil;
6502}
6503
dfcf069d 6504void
4588ec20
JB
6505bitch_at_user ()
6506{
6507 if (noninteractive)
6508 putchar (07);
5f5c8ee5 6509 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6510 error ("Keyboard macro terminated by a command ringing the bell");
6511 else
385ed61f 6512 ring_bell (XFRAME (selected_frame));
4588ec20
JB
6513}
6514
5f5c8ee5
GM
6515
6516\f
6517/***********************************************************************
6518 Sleeping, Waiting
6519 ***********************************************************************/
6520
4588ec20 6521DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6522 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6523SECONDS may be a floating-point value, meaning that you can wait for a
6524fraction of a second. Optional second arg MILLISECONDS specifies an
6525additional wait period, in milliseconds; this may be useful if your
6526Emacs was built without floating point support.
7ee72033
MB
6527\(Not all operating systems support waiting for a fraction of a second.) */)
6528 (seconds, milliseconds)
767229f8 6529 Lisp_Object seconds, milliseconds;
4588ec20 6530{
767229f8 6531 int sec, usec;
4588ec20 6532
767229f8 6533 if (NILP (milliseconds))
e9c9a718 6534 XSETINT (milliseconds, 0);
767229f8 6535 else
b7826503 6536 CHECK_NUMBER (milliseconds);
b07646f5
JB
6537 usec = XINT (milliseconds) * 1000;
6538
b07646f5
JB
6539 {
6540 double duration = extract_float (seconds);
6541 sec = (int) duration;
6542 usec += (duration - sec) * 1000000;
6543 }
4588ec20 6544
a41f8bed 6545#ifndef EMACS_HAS_USECS
767229f8 6546 if (sec == 0 && usec != 0)
861e19b9 6547 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6548#endif
767229f8
JB
6549
6550 /* Assure that 0 <= usec < 1000000. */
6551 if (usec < 0)
6552 {
153a073c 6553 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6554 if (-1000000 < usec)
6555 sec--, usec += 1000000;
6556 else
6557 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6558 }
767229f8
JB
6559 else
6560 sec += usec / 1000000, usec %= 1000000;
6561
6b5153b1 6562 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6563 return Qnil;
4588ec20 6564
dcd1ca45 6565 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
4588ec20
JB
6566
6567 return Qnil;
6568}
6569
5f5c8ee5 6570
dcd1ca45 6571/* This is just like wait_reading_process_output, except that
902b9b6d 6572 it does redisplay.
f76475ad 6573
2bcac766
CY
6574 TIMEOUT is number of seconds to wait (float or integer),
6575 or t to wait forever.
902b9b6d
KS
6576 READING is 1 if reading input.
6577 If DO_DISPLAY is >0 display process output while waiting.
6578 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6579*/
4588ec20 6580
f76475ad 6581Lisp_Object
902b9b6d
KS
6582sit_for (timeout, reading, do_display)
6583 Lisp_Object timeout;
6584 int reading, do_display;
f76475ad 6585{
902b9b6d 6586 int sec, usec;
f222369e 6587
902b9b6d 6588 swallow_events (do_display);
ccddf474 6589
902b9b6d 6590 if ((detect_input_pending_run_timers (do_display))
29bcbe54 6591 || !NILP (Vexecuting_kbd_macro))
4588ec20 6592 return Qnil;
4588ec20 6593
902b9b6d
KS
6594 if (do_display >= 2)
6595 redisplay_preserve_echo_area (2);
6596
8e09f23f 6597 if (INTEGERP (timeout))
f222369e 6598 {
7ff14773 6599 sec = XINT (timeout);
8e09f23f 6600 usec = 0;
f222369e 6601 }
8e09f23f
KS
6602 else if (FLOATP (timeout))
6603 {
99a20368 6604 double seconds = XFLOAT_DATA (timeout);
902b9b6d
KS
6605 sec = (int) seconds;
6606 usec = (int) ((seconds - sec) * 1000000);
6607 }
2bcac766
CY
6608 else if (EQ (timeout, Qt))
6609 {
6610 sec = 0;
6611 usec = 0;
6612 }
902b9b6d 6613 else
8e09f23f 6614 wrong_type_argument (Qnumberp, timeout);
4588ec20 6615
2bcac766 6616 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
dfdb645c
JB
6617 return Qt;
6618
4588ec20 6619#ifdef SIGIO
8fc798e9 6620 gobble_input (0);
f76475ad
JB
6621#endif
6622
902b9b6d 6623 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
dcd1ca45 6624 Qnil, NULL, 0);
f76475ad 6625
4588ec20
JB
6626 return detect_input_pending () ? Qnil : Qt;
6627}
6628
5f5c8ee5 6629
01327edf
KS
6630DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6631 doc: /* Perform redisplay if no input is available.
a5c2c707 6632If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
03240971
KS
6633perform a full redisplay even if input is available.
6634Return t if redisplay was performed, nil otherwise. */)
01327edf
KS
6635 (force)
6636 Lisp_Object force;
f76475ad 6637{
01327edf 6638 int count;
659d9874 6639
902b9b6d
KS
6640 swallow_events (1);
6641 if ((detect_input_pending_run_timers (1)
01327edf 6642 && NILP (force) && !redisplay_dont_pause)
7ba07a1a
CY
6643 || !NILP (Vexecuting_kbd_macro))
6644 return Qnil;
f76475ad 6645
01327edf
KS
6646 count = SPECPDL_INDEX ();
6647 if (!NILP (force) && !redisplay_dont_pause)
6648 specbind (Qredisplay_dont_pause, Qt);
7ba07a1a 6649 redisplay_preserve_echo_area (2);
01327edf 6650 unbind_to (count, Qnil);
7ba07a1a 6651 return Qt;
f76475ad 6652}
5f5c8ee5
GM
6653
6654
6655\f
6656/***********************************************************************
6657 Other Lisp Functions
6658 ***********************************************************************/
6659
6660/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6661 session's frames, frame names, buffers, buffer-read-only flags, and
44edd521 6662 buffer-modified-flags. */
5f5c8ee5
GM
6663
6664static Lisp_Object frame_and_buffer_state;
6665
6666
6667DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
44edd521 6668 Sframe_or_buffer_changed_p, 0, 1, 0,
bacf09b4 6669 doc: /* Return non-nil if the frame and buffer state appears to have changed.
44edd521
RS
6670VARIABLE is a variable name whose value is either nil or a state vector
6671that will be updated to contain all frames and buffers,
228299fa 6672aside from buffers whose names start with space,
44edd521
RS
6673along with the buffers' read-only and modified flags. This allows a fast
6674check to see whether buffer menus might need to be recomputed.
228299fa 6675If this function returns non-nil, it updates the internal vector to reflect
44edd521
RS
6676the current state.
6677
6678If VARIABLE is nil, an internal variable is used. Users should not
6679pass nil for VARIABLE. */)
6680 (variable)
6681 Lisp_Object variable;
5f5c8ee5 6682{
44edd521
RS
6683 Lisp_Object state, tail, frame, buf;
6684 Lisp_Object *vecp, *end;
5f5c8ee5
GM
6685 int n;
6686
44edd521
RS
6687 if (! NILP (variable))
6688 {
6689 CHECK_SYMBOL (variable);
6690 state = Fsymbol_value (variable);
6691 if (! VECTORP (state))
6692 goto changed;
6693 }
6694 else
6695 state = frame_and_buffer_state;
6696
6697 vecp = XVECTOR (state)->contents;
6698 end = vecp + XVECTOR (state)->size;
6699
5f5c8ee5
GM
6700 FOR_EACH_FRAME (tail, frame)
6701 {
44edd521
RS
6702 if (vecp == end)
6703 goto changed;
5f5c8ee5
GM
6704 if (!EQ (*vecp++, frame))
6705 goto changed;
44edd521
RS
6706 if (vecp == end)
6707 goto changed;
5f5c8ee5
GM
6708 if (!EQ (*vecp++, XFRAME (frame)->name))
6709 goto changed;
6710 }
44edd521 6711 /* Check that the buffer info matches. */
7539e11f 6712 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6713 {
7539e11f 6714 buf = XCDR (XCAR (tail));
5f5c8ee5 6715 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6716 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5 6717 continue;
44edd521
RS
6718 if (vecp == end)
6719 goto changed;
5f5c8ee5
GM
6720 if (!EQ (*vecp++, buf))
6721 goto changed;
44edd521
RS
6722 if (vecp == end)
6723 goto changed;
5f5c8ee5
GM
6724 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6725 goto changed;
44edd521
RS
6726 if (vecp == end)
6727 goto changed;
5f5c8ee5
GM
6728 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6729 goto changed;
6730 }
44edd521
RS
6731 if (vecp == end)
6732 goto changed;
5f5c8ee5
GM
6733 /* Detect deletion of a buffer at the end of the list. */
6734 if (EQ (*vecp, Qlambda))
6735 return Qnil;
44edd521
RS
6736
6737 /* Come here if we decide the data has changed. */
5f5c8ee5 6738 changed:
44edd521
RS
6739 /* Count the size we will need.
6740 Start with 1 so there is room for at least one lambda at the end. */
5f5c8ee5
GM
6741 n = 1;
6742 FOR_EACH_FRAME (tail, frame)
6743 n += 2;
7539e11f 6744 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6745 n += 3;
44edd521
RS
6746 /* Reallocate the vector if data has grown to need it,
6747 or if it has shrunk a lot. */
6748 if (! VECTORP (state)
6749 || n > XVECTOR (state)->size
6750 || n + 20 < XVECTOR (state)->size / 2)
5f5c8ee5 6751 /* Add 20 extra so we grow it less often. */
44edd521
RS
6752 {
6753 state = Fmake_vector (make_number (n + 20), Qlambda);
6754 if (! NILP (variable))
6755 Fset (variable, state);
6756 else
6757 frame_and_buffer_state = state;
6758 }
6759
6760 /* Record the new data in the (possibly reallocated) vector. */
6761 vecp = XVECTOR (state)->contents;
5f5c8ee5
GM
6762 FOR_EACH_FRAME (tail, frame)
6763 {
6764 *vecp++ = frame;
6765 *vecp++ = XFRAME (frame)->name;
6766 }
7539e11f 6767 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6768 {
7539e11f 6769 buf = XCDR (XCAR (tail));
5f5c8ee5 6770 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6771 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6772 continue;
6773 *vecp++ = buf;
6774 *vecp++ = XBUFFER (buf)->read_only;
6775 *vecp++ = Fbuffer_modified_p (buf);
6776 }
6777 /* Fill up the vector with lambdas (always at least one). */
6778 *vecp++ = Qlambda;
44edd521
RS
6779 while (vecp - XVECTOR (state)->contents
6780 < XVECTOR (state)->size)
5f5c8ee5
GM
6781 *vecp++ = Qlambda;
6782 /* Make sure we didn't overflow the vector. */
44edd521
RS
6783 if (vecp - XVECTOR (state)->contents
6784 > XVECTOR (state)->size)
5f5c8ee5
GM
6785 abort ();
6786 return Qt;
6787}
6788
6789
4588ec20 6790\f
5f5c8ee5
GM
6791/***********************************************************************
6792 Initialization
6793***********************************************************************/
6794
5f5c8ee5
GM
6795/* Initialization done when Emacs fork is started, before doing stty.
6796 Determine terminal type and set terminal_driver. Then invoke its
6797 decoding routine to set up variables in the terminal package. */
4588ec20 6798
dfcf069d 6799void
4588ec20
JB
6800init_display ()
6801{
28d440ab
KL
6802 char *terminal_type;
6803
4588ec20
JB
6804#ifdef HAVE_X_WINDOWS
6805 extern int display_arg;
6806#endif
6807
5f5c8ee5
GM
6808 /* Construct the space glyph. */
6809 space_glyph.type = CHAR_GLYPH;
3fc809e2 6810 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5f5c8ee5
GM
6811 space_glyph.charpos = -1;
6812
4588ec20
JB
6813 inverse_video = 0;
6814 cursor_in_echo_area = 0;
6815 terminal_type = (char *) 0;
6816
1315c181
JB
6817 /* Now is the time to initialize this; it's used by init_sys_modes
6818 during startup. */
2246281f 6819 Vinitial_window_system = Qnil;
4588ec20 6820
4181ad9c
KL
6821 /* SIGWINCH needs to be handled no matter what display we start
6822 with. Otherwise newly opened tty frames will not resize
6823 automatically. */
6824#ifdef SIGWINCH
6825#ifndef CANNOT_DUMP
6826 if (initialized)
6827#endif /* CANNOT_DUMP */
6828 signal (SIGWINCH, window_change_signal);
6829#endif /* SIGWINCH */
4588ec20 6830
1315c181
JB
6831 /* If the user wants to use a window system, we shouldn't bother
6832 initializing the terminal. This is especially important when the
6833 terminal is so dumb that emacs gives up before and doesn't bother
6834 using the window system.
4588ec20 6835
36bbad1d
KH
6836 If the DISPLAY environment variable is set and nonempty,
6837 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6838
6839#ifdef HAVE_X_WINDOWS
00d70d57 6840 if (! inhibit_window_system && ! display_arg)
d460af17 6841 {
36bbad1d 6842 char *display;
d460af17 6843#ifdef VMS
36bbad1d 6844 display = getenv ("DECW$DISPLAY");
d460af17 6845#else
36bbad1d 6846 display = getenv ("DISPLAY");
d460af17 6847#endif
36bbad1d
KH
6848
6849 display_arg = (display != 0 && *display != 0);
c1fc674b
AS
6850
6851 if (display_arg && !x_display_ok (display))
6852 {
6853 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6854 display);
6855 inhibit_window_system = 1;
6856 }
f040093a 6857 }
d460af17 6858
177c0ea7 6859 if (!inhibit_window_system && display_arg
9e4555e8
RS
6860#ifndef CANNOT_DUMP
6861 && initialized
6862#endif
6863 )
4588ec20 6864 {
2246281f 6865 Vinitial_window_system = intern ("x");
4588ec20
JB
6866#ifdef HAVE_X11
6867 Vwindow_system_version = make_number (11);
6868#else
6869 Vwindow_system_version = make_number (10);
039e5d71 6870#endif
8a2a6032 6871#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6872 /* In some versions of ncurses,
6a428f77 6873 tputs crashes if we have not called tgetent.
039e5d71
KH
6874 So call tgetent. */
6875 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6876#endif
5f5c8ee5 6877 adjust_frame_glyphs_initially ();
4588ec20
JB
6878 return;
6879 }
6880#endif /* HAVE_X_WINDOWS */
6881
fd2e066a 6882#ifdef HAVE_NTGUI
177c0ea7 6883 if (!inhibit_window_system)
fd2e066a 6884 {
2246281f 6885 Vinitial_window_system = intern ("w32");
fd2e066a 6886 Vwindow_system_version = make_number (1);
5f5c8ee5 6887 adjust_frame_glyphs_initially ();
fd2e066a
GV
6888 return;
6889 }
6890#endif /* HAVE_NTGUI */
6891
e0f712ba 6892#ifdef MAC_OS
177c0ea7 6893 if (!inhibit_window_system)
1a578e9b 6894 {
2246281f 6895 Vinitial_window_system = intern ("mac");
1a578e9b
AC
6896 Vwindow_system_version = make_number (1);
6897 adjust_frame_glyphs_initially ();
6898 return;
6899 }
e0f712ba 6900#endif /* MAC_OS */
1a578e9b 6901
edfda783
AR
6902#ifdef HAVE_NS
6903 if (!inhibit_window_system
6904#ifndef CANNOT_DUMP
6905 && initialized
6906#endif
6907 )
6908 {
6909 Vinitial_window_system = intern("ns");
6910 Vwindow_system_version = make_number(10);
6911 adjust_frame_glyphs_initially ();
6912 return;
6913 }
6914#endif
6915
4588ec20
JB
6916 /* If no window system has been specified, try to use the terminal. */
6917 if (! isatty (0))
6918 {
1559a86d 6919 fatal ("standard input is not a tty");
4588ec20
JB
6920 exit (1);
6921 }
6922
6152361f
JR
6923#ifdef WINDOWSNT
6924 terminal_type = "w32console";
6925#else
153a073c 6926 /* Look at the TERM variable. */
4588ec20 6927 terminal_type = (char *) getenv ("TERM");
6152361f 6928#endif
4588ec20
JB
6929 if (!terminal_type)
6930 {
6931#ifdef VMS
6932 fprintf (stderr, "Please specify your terminal type.\n\
6933For types defined in VMS, use set term /device=TYPE.\n\
6934For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6935\(The quotation marks are necessary since terminal types are lower case.)\n");
5d12ff0b
RS
6936#else /* not VMS */
6937
6938#ifdef HAVE_WINDOW_SYSTEM
b9e590fc
RS
6939 if (! inhibit_window_system)
6940 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
5d12ff0b
RS
6941 else
6942#endif /* HAVE_WINDOW_SYSTEM */
b9e590fc 6943 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
5d12ff0b 6944#endif /* not VMS */
4588ec20
JB
6945 exit (1);
6946 }
6947
6948#ifdef VMS
5f5c8ee5 6949 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6950 Hardly any uppercase letters in terminal types; should be none. */
6951 {
6952 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6953 char *p;
6954
6955 strcpy (new, terminal_type);
6956
6957 for (p = new; *p; p++)
6958 if (isupper (*p))
6959 *p = tolower (*p);
6960
6961 terminal_type = new;
177c0ea7 6962 }
5f5c8ee5 6963#endif /* VMS */
4588ec20 6964
0a125897 6965 {
6ed8eeff 6966 struct terminal *t;
3224dac1
KL
6967 struct frame *f = XFRAME (selected_frame);
6968
6969 /* Open a display on the controlling tty. */
6ed8eeff 6970 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
3224dac1
KL
6971
6972 /* Convert the initial frame to use the new display. */
b04f5ad2 6973 if (f->output_method != output_initial)
3224dac1 6974 abort ();
6ed8eeff
KL
6975 f->output_method = t->type;
6976 f->terminal = t;
3224dac1 6977
6ed8eeff
KL
6978 t->reference_count++;
6979 t->display_info.tty->top_frame = selected_frame;
5b65d888 6980 change_frame_size (XFRAME (selected_frame),
6ed8eeff
KL
6981 FrameRows (t->display_info.tty),
6982 FrameCols (t->display_info.tty), 0, 0, 1);
3224dac1 6983
6ed8eeff
KL
6984 /* Delete the initial terminal. */
6985 if (--initial_terminal->reference_count == 0
6986 && initial_terminal->delete_terminal_hook)
6987 (*initial_terminal->delete_terminal_hook) (initial_terminal);
2666355c
KL
6988
6989 /* Update frame parameters to reflect the new type. */
6990 Fmodify_frame_parameters
6991 (selected_frame, Fcons (Fcons (Qtty_type,
6ed8eeff 6992 Ftty_type (selected_frame)), Qnil));
5b65d888 6993 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil), Qnil));
0a125897 6994 }
3fc809e2 6995
d86c299a 6996 {
91fb7e1b 6997 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6998 int width = FRAME_TOTAL_COLS (sf);
6999 int height = FRAME_LINES (sf);
d86c299a 7000
5f5c8ee5 7001 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 7002
5f5c8ee5
GM
7003 /* If these sizes are so big they cause overflow, just ignore the
7004 change. It's not clear what better we could do. */
7005 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 7006 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
7007 }
7008
5f5c8ee5 7009 adjust_frame_glyphs_initially ();
91fb7e1b 7010 calculate_costs (XFRAME (selected_frame));
4588ec20 7011
5f5c8ee5
GM
7012 /* Set up faces of the initial terminal frame of a dumped Emacs. */
7013 if (initialized
7014 && !noninteractive
622dca89
EZ
7015#ifdef MSDOS
7016 /* The MSDOS terminal turns on its ``window system'' relatively
7017 late into the startup, so we cannot do the frame faces'
7018 initialization just yet. It will be done later by pc-win.el
7019 and internal_terminal_init. */
7020 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
7021#endif
2246281f 7022 && NILP (Vinitial_window_system))
2d764c78
EZ
7023 {
7024 /* For the initial frame, we don't have any way of knowing what
7025 are the foreground and background colors of the terminal. */
7026 struct frame *sf = SELECTED_FRAME();
7027
f9d2fdc4
EZ
7028 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
7029 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
7030 call0 (intern ("tty-set-up-initial-frame-faces"));
7031 }
5f5c8ee5
GM
7032}
7033
7034
7035\f
7036/***********************************************************************
7037 Blinking cursor
7038 ***********************************************************************/
7039
c3f13540 7040DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 7041 Sinternal_show_cursor, 2, 2, 0,
7ee72033 7042 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
7043WINDOW nil means use the selected window. SHOW non-nil means
7044show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
7045don't show a cursor. */)
7046 (window, show)
5d7791b3 7047 Lisp_Object window, show;
5f5c8ee5 7048{
5f5c8ee5
GM
7049 /* Don't change cursor state while redisplaying. This could confuse
7050 output routines. */
7051 if (!redisplaying_p)
7052 {
7053 if (NILP (window))
7054 window = selected_window;
7055 else
b7826503 7056 CHECK_WINDOW (window);
177c0ea7 7057
5d7791b3 7058 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
7059 }
7060
7061 return Qnil;
4588ec20 7062}
5f5c8ee5
GM
7063
7064
5d7791b3
GM
7065DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
7066 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 7067 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
7068WINDOW nil or omitted means report on the selected window. */)
7069 (window)
5d7791b3
GM
7070 Lisp_Object window;
7071{
7072 struct window *w;
177c0ea7 7073
5d7791b3
GM
7074 if (NILP (window))
7075 window = selected_window;
7076 else
b7826503 7077 CHECK_WINDOW (window);
177c0ea7 7078
5d7791b3 7079 w = XWINDOW (window);
177c0ea7 7080 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
7081}
7082
87478b52
SM
7083DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
7084 Slast_nonminibuf_frame, 0, 0, 0,
7085 doc: /* Value is last nonminibuffer frame. */)
7086 ()
7087{
4958ed94 7088 Lisp_Object frame = Qnil;
87478b52 7089
4958ed94
SM
7090 if (last_nonminibuf_frame)
7091 XSETFRAME (frame, last_nonminibuf_frame);
87478b52
SM
7092
7093 return frame;
7094}
4588ec20 7095\f
5f5c8ee5
GM
7096/***********************************************************************
7097 Initialization
7098 ***********************************************************************/
7099
dfcf069d 7100void
4588ec20
JB
7101syms_of_display ()
7102{
502b9b64 7103 defsubr (&Sredraw_frame);
4588ec20 7104 defsubr (&Sredraw_display);
078b3696 7105 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
7106 defsubr (&Sopen_termscript);
7107 defsubr (&Sding);
7ba07a1a 7108 defsubr (&Sredisplay);
4588ec20
JB
7109 defsubr (&Ssleep_for);
7110 defsubr (&Ssend_string_to_terminal);
c3f13540 7111 defsubr (&Sinternal_show_cursor);
5d7791b3 7112 defsubr (&Sinternal_show_cursor_p);
87478b52 7113 defsubr (&Slast_nonminibuf_frame);
4588ec20 7114
2d5912c1 7115#if GLYPH_DEBUG
9b0e97aa
GM
7116 defsubr (&Sdump_redisplay_history);
7117#endif
7118
d1dad759 7119 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
7120 staticpro (&frame_and_buffer_state);
7121
9cda4f7c
RS
7122 Qdisplay_table = intern ("display-table");
7123 staticpro (&Qdisplay_table);
e7067d00
GM
7124 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
7125 staticpro (&Qredisplay_dont_pause);
9cda4f7c 7126
7ee72033 7127 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 7128 doc: /* *The output baud rate of the terminal.
228299fa
GM
7129On most systems, changing this value will affect the amount of padding
7130and the other strategic decisions made during redisplay. */);
177c0ea7 7131
7ee72033 7132 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 7133 doc: /* *Non-nil means invert the entire frame display.
228299fa 7134This means everything is in inverse video which otherwise would not be. */);
177c0ea7 7135
7ee72033 7136 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 7137 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
7138
7139See also `ring-bell-function'. */);
177c0ea7 7140
7ee72033 7141 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 7142 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
7143A non-nil value is useful if the terminal can automatically preserve
7144Emacs's frame display when you reenter Emacs.
7145It is up to you to set this variable if your terminal can do that. */);
177c0ea7 7146
2246281f
KL
7147 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
7148 doc: /* Name of the window system that Emacs uses for the first frame.
85565e9e
RS
7149The value is a symbol--for instance, `x' for X windows.
7150The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 7151
70b8d0a4
SM
7152 DEFVAR_KBOARD ("window-system", Vwindow_system,
7153 doc: /* Name of window system through which the selected frame is displayed.
7154The value is a symbol--for instance, `x' for X windows.
7155The value is nil if the selected frame is on a text-only-terminal. */);
7156
7ee72033 7157 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 7158 doc: /* The version number of the window system in use.
c22140f6 7159For X windows, this is 11. */);
177c0ea7 7160
7ee72033 7161 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 7162 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 7163
7ee72033 7164 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 7165 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
7166If not nil, this is a vector indexed by glyph code to define the glyph.
7167Each element can be:
7168 integer: a glyph code which this glyph is an alias for.
7169 string: output this glyph using that string (not impl. in X windows).
7170 nil: this glyph mod 524288 is the code of a character to output,
7171 and this glyph / 524288 is the face number (see `face-id') to use
7172 while outputting it. */);
4588ec20
JB
7173 Vglyph_table = Qnil;
7174
7ee72033 7175 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 7176 doc: /* Display table to use for buffers that specify none.
228299fa 7177See `buffer-display-table' for more information. */);
4588ec20
JB
7178 Vstandard_display_table = Qnil;
7179
7ee72033 7180 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 7181 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
7182 redisplay_dont_pause = 0;
7183
d012c62b
KS
7184#if PERIODIC_PREEMPTION_CHECKING
7185 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7186 doc: /* *The period in seconds between checking for input during redisplay.
7187If input is detected, redisplay is pre-empted, and the input is processed.
7188If nil, never pre-empt redisplay. */);
7189 Vredisplay_preemption_period = make_float (0.10);
7190#endif
7191
4588ec20
JB
7192#ifdef CANNOT_DUMP
7193 if (noninteractive)
7194#endif
7195 {
2246281f 7196 Vinitial_window_system = Qnil;
4588ec20
JB
7197 Vwindow_system_version = Qnil;
7198 }
7199}
6b61353c
KH
7200
7201/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7202 (do not change this comment) */