Bugfix festival.
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
f84d8a70 2 Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,2003
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
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25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
28d440ab 32#include "systty.h" /* For emacs_tty in termchar.h */
4588ec20
JB
33#include "termchar.h"
34#include "termopts.h"
3be08bea 35#include "termhooks.h"
a0879520 36/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
37#include "dispextern.h"
38#include "cm.h"
4588ec20 39#include "buffer.h"
24e86043 40#include "charset.h"
d43721a2 41#include "keyboard.h"
502b9b64 42#include "frame.h"
4588ec20
JB
43#include "window.h"
44#include "commands.h"
45#include "disptab.h"
46#include "indent.h"
d169fe39 47#include "intervals.h"
97cf50e7 48#include "blockinput.h"
dfcf069d 49#include "process.h"
4588ec20 50
24e86043
KH
51/* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53/* #include "systty.h" */
58b2bb63 54#include "syssignal.h"
a41f8bed 55
4588ec20
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56#ifdef HAVE_X_WINDOWS
57#include "xterm.h"
5f5c8ee5 58#endif /* HAVE_X_WINDOWS */
4588ec20 59
fd2e066a
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60#ifdef HAVE_NTGUI
61#include "w32term.h"
62#endif /* HAVE_NTGUI */
63
e0f712ba 64#ifdef MAC_OS
1a578e9b 65#include "macterm.h"
e0f712ba 66#endif /* MAC_OS */
1a578e9b 67
5f5c8ee5 68/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 69
5f5c8ee5 70#include "systime.h"
3883a901
RS
71#include <errno.h>
72
5f5c8ee5
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73/* To get the prototype for `sleep'. */
74
75#ifdef HAVE_UNISTD_H
76#include <unistd.h>
77#endif
78
4588ec20 79/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
e3271ae5 83#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
84
85/* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
3883a901
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89#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91#else
cb5558ff 92#undef PENDING_OUTPUT_COUNT
e3271ae5 93#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
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94#endif
95#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
96#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97#include <stdio_ext.h>
98#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99#endif
cb5558ff 100#ifndef PENDING_OUTPUT_COUNT
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101#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102#endif
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103#endif /* not __GNU_LIBRARY__ */
104
8a2a6032 105#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
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106#include <term.h> /* for tgetent */
107#endif
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108\f
109/* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112struct dim
113{
114 int width;
115 int height;
116};
117
118\f
119/* Function prototypes. */
120
bccee4f2
GM
121static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
c9f00270 123static void fake_current_matrices P_ ((Lisp_Object));
408f5064
GM
124static void redraw_overlapping_rows P_ ((struct window *, int));
125static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
GM
126static int count_blanks P_ ((struct glyph *, int));
127static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130static void update_frame_line P_ ((struct frame *, int));
131static struct dim allocate_matrices_for_frame_redisplay
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132 P_ ((Lisp_Object, int, int, int, int *));
133static void allocate_matrices_for_window_redisplay P_ ((struct window *));
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134static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135static void adjust_frame_glyphs P_ ((struct frame *));
136struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137static void free_glyph_matrix P_ ((struct glyph_matrix *));
138static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
b96fd3e8 140static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 141static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 142#if GLYPH_DEBUG
5f5c8ee5 143static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 144#endif
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GM
145static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150static struct glyph_pool *new_glyph_pool P_ ((void));
151static void free_glyph_pool P_ ((struct glyph_pool *));
152static void adjust_frame_glyphs_initially P_ ((void));
153static void adjust_frame_message_buffer P_ ((struct frame *));
154static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156static void build_frame_matrix P_ ((struct frame *));
157void clear_current_matrices P_ ((struct frame *));
158void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160static void clear_window_matrices P_ ((struct window *, int));
161static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162static int scrolling_window P_ ((struct window *, int));
e876ff42 163static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 164static void update_marginal_area P_ ((struct window *, int, int));
408f5064 165static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
166static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168static void mirror_make_current P_ ((struct window *, int));
169void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 170#if GLYPH_DEBUG
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171static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
b96fd3e8 173#endif
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174static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175static int update_window_tree P_ ((struct window *, int));
176static int update_window P_ ((struct window *, int));
177static int update_frame_1 P_ ((struct frame *, int, int));
178static void set_window_cursor_after_update P_ ((struct window *));
179static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 180 struct glyph_row *, int));
5f5c8ee5
GM
181static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
185static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 187
5f5c8ee5
GM
188\f
189/* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
4588ec20 192
5f5c8ee5 193int redisplay_dont_pause;
45140e01 194
a41f8bed 195/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 196 current contents of actual terminal frame; clear and redraw it. */
4588ec20 197
502b9b64 198int frame_garbaged;
4588ec20 199
5f5c8ee5 200/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
201
202int display_completed;
203
5f5c8ee5
GM
204/* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
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206
207int visible_bell;
208
502b9b64 209/* Invert the color of the whole frame, at a low level. */
4588ec20
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210
211int inverse_video;
212
213/* Line speed of the terminal. */
214
31ade731 215EMACS_INT baud_rate;
4588ec20 216
5f5c8ee5
GM
217/* Either nil or a symbol naming the window system under which Emacs
218 is running. */
4588ec20
JB
219
220Lisp_Object Vwindow_system;
221
222/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 223
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224Lisp_Object Vwindow_system_version;
225
5f5c8ee5
GM
226/* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
4588ec20
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228
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
230 as a character code.
231
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
4588ec20
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234
235Lisp_Object Vglyph_table;
236
237/* Display table to use for vectors that don't specify their own. */
238
239Lisp_Object Vstandard_display_table;
240
5f5c8ee5 241/* Nonzero means reading single-character input with prompt so put
153a073c 242 cursor on mini-buffer after the prompt. Positive means at end of
5f5c8ee5
GM
243 text in echo area; negative means at beginning of line. */
244
4588ec20 245int cursor_in_echo_area;
9cda4f7c 246
e7067d00 247Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 248
4588ec20 249\f
5f5c8ee5 250/* The currently selected frame. In a single-frame version, this
91fb7e1b 251 variable always equals the_only_frame. */
4588ec20 252
91fb7e1b 253Lisp_Object selected_frame;
4588ec20 254
5f5c8ee5 255/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 256 frames. This is usually the most recent such frame that was
87485d6f
MW
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
4588ec20 259
5f5c8ee5 260struct frame *last_nonminibuf_frame;
d52bad65 261
5f5c8ee5 262/* 1 means SIGWINCH happened when not safe. */
4588ec20 263
5f5c8ee5 264int delayed_size_change;
4588ec20 265
5f5c8ee5 266/* 1 means glyph initialization has been completed at startup. */
4588ec20 267
5f5c8ee5 268static int glyphs_initialized_initially_p;
4588ec20 269
5f5c8ee5 270/* Updated window if != 0. Set by update_window. */
4588ec20 271
5f5c8ee5 272struct window *updated_window;
4588ec20 273
5f5c8ee5 274/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 275
5f5c8ee5
GM
276struct glyph_row *updated_row;
277int updated_area;
4588ec20 278
5f5c8ee5 279/* A glyph for a space. */
4588ec20 280
5f5c8ee5 281struct glyph space_glyph;
4588ec20 282
5f5c8ee5
GM
283/* Non-zero means update has been performed directly, so that there's
284 no need for redisplay_internal to do much work. Set by
285 direct_output_for_insert. */
4588ec20 286
5f5c8ee5 287int redisplay_performed_directly_p;
4588ec20 288
5f5c8ee5
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289/* Counts of allocated structures. These counts serve to diagnose
290 memory leaks and double frees. */
4588ec20 291
5f5c8ee5
GM
292int glyph_matrix_count;
293int glyph_pool_count;
4588ec20 294
5f5c8ee5
GM
295/* If non-null, the frame whose frame matrices are manipulated. If
296 null, window matrices are worked on. */
4588ec20 297
5f5c8ee5 298static struct frame *frame_matrix_frame;
4588ec20 299
5f5c8ee5
GM
300/* Current interface for window-based redisplay. Set from init_xterm.
301 A null value means we are not using window-based redisplay. */
4588ec20 302
5f5c8ee5 303struct redisplay_interface *rif;
4588ec20 304
5f5c8ee5
GM
305/* Non-zero means that fonts have been loaded since the last glyph
306 matrix adjustments. Redisplay must stop, and glyph matrices must
307 be adjusted when this flag becomes non-zero during display. The
308 reason fonts can be loaded so late is that fonts of fontsets are
309 loaded on demand. */
836d2cde 310
5f5c8ee5 311int fonts_changed_p;
836d2cde 312
177c0ea7 313/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 314 This may only be used for terminal frames. */
836d2cde 315
5f5c8ee5 316#if GLYPH_DEBUG
4588ec20 317
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GM
318static int window_to_frame_vpos P_ ((struct window *, int));
319static int window_to_frame_hpos P_ ((struct window *, int));
320#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
321#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 322
9b0e97aa
GM
323/* One element of the ring buffer containing redisplay history
324 information. */
325
326struct redisplay_history
327{
328 char trace[512 + 100];
329};
330
331/* The size of the history buffer. */
332
333#define REDISPLAY_HISTORY_SIZE 30
334
335/* The redisplay history buffer. */
336
337static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
338
339/* Next free entry in redisplay_history. */
340
341static int history_idx;
342
343/* A tick that's incremented each time something is added to the
344 history. */
345
346static unsigned history_tick;
347
348static void add_frame_display_history P_ ((struct frame *, int));
349static void add_window_display_history P_ ((struct window *, char *, int));
350
351
352/* Add to the redisplay history how window W has been displayed.
353 MSG is a trace containing the information how W's glyph matrix
153a073c 354 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
355 has been interrupted for pending input. */
356
357static void
358add_window_display_history (w, msg, paused_p)
359 struct window *w;
360 char *msg;
361 int paused_p;
362{
363 char *buf;
177c0ea7 364
9b0e97aa
GM
365 if (history_idx >= REDISPLAY_HISTORY_SIZE)
366 history_idx = 0;
367 buf = redisplay_history[history_idx].trace;
368 ++history_idx;
177c0ea7 369
9b0e97aa
GM
370 sprintf (buf, "%d: window %p (`%s')%s\n",
371 history_tick++,
372 w,
373 ((BUFFERP (w->buffer)
374 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 375 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
376 : "???"),
377 paused_p ? " ***paused***" : "");
378 strcat (buf, msg);
379}
380
381
382/* Add to the redisplay history that frame F has been displayed.
383 PAUSED_P non-zero means that the update has been interrupted for
384 pending input. */
385
386static void
387add_frame_display_history (f, paused_p)
388 struct frame *f;
389 int paused_p;
390{
391 char *buf;
177c0ea7 392
9b0e97aa
GM
393 if (history_idx >= REDISPLAY_HISTORY_SIZE)
394 history_idx = 0;
395 buf = redisplay_history[history_idx].trace;
396 ++history_idx;
177c0ea7 397
9b0e97aa
GM
398 sprintf (buf, "%d: update frame %p%s",
399 history_tick++,
400 f, paused_p ? " ***paused***" : "");
401}
402
403
404DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
405 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
406 doc: /* Dump redisplay history to stderr. */)
407 ()
9b0e97aa
GM
408{
409 int i;
410
411 for (i = history_idx - 1; i != history_idx; --i)
412 {
413 if (i < 0)
414 i = REDISPLAY_HISTORY_SIZE - 1;
415 fprintf (stderr, "%s\n", redisplay_history[i].trace);
416 }
417
418 return Qnil;
419}
420
421
5f5c8ee5 422#else /* GLYPH_DEBUG == 0 */
4588ec20 423
7df02016
KS
424#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
425#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 426
5f5c8ee5 427#endif /* GLYPH_DEBUG == 0 */
4588ec20 428
4588ec20 429
5f5c8ee5
GM
430/* Like bcopy except never gets confused by overlap. Let this be the
431 first function defined in this file, or change emacs.c where the
432 address of this function is used. */
4588ec20
JB
433
434void
435safe_bcopy (from, to, size)
ea64076a
KR
436 const char *from;
437 char *to;
4588ec20
JB
438 int size;
439{
b5c685f4 440 if (size <= 0 || from == to)
4588ec20
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441 return;
442
b5c685f4
JB
443 /* If the source and destination don't overlap, then bcopy can
444 handle it. If they do overlap, but the destination is lower in
445 memory than the source, we'll assume bcopy can handle that. */
446 if (to < from || from + size <= to)
447 bcopy (from, to, size);
448
449 /* Otherwise, we'll copy from the end. */
450 else
4588ec20 451 {
ea64076a 452 register const char *endf = from + size;
b5c685f4 453 register char *endt = to + size;
4588ec20
JB
454
455 /* If TO - FROM is large, then we should break the copy into
456 nonoverlapping chunks of TO - FROM bytes each. However, if
457 TO - FROM is small, then the bcopy function call overhead
458 makes this not worth it. The crossover point could be about
b5c685f4
JB
459 anywhere. Since I don't think the obvious copy loop is too
460 bad, I'm trying to err in its favor. */
4588ec20
JB
461 if (to - from < 64)
462 {
463 do
464 *--endt = *--endf;
465 while (endf != from);
466 }
467 else
468 {
b5c685f4 469 for (;;)
4588ec20
JB
470 {
471 endt -= (to - from);
472 endf -= (to - from);
473
b5c685f4
JB
474 if (endt < to)
475 break;
476
4588ec20
JB
477 bcopy (endf, endt, to - from);
478 }
b5c685f4
JB
479
480 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
481 little left over. The amount left over is (endt + (to -
482 from)) - to, which is endt - from. */
4588ec20
JB
483 bcopy (from, to, endt - from);
484 }
485 }
177c0ea7 486}
4588ec20 487
4588ec20 488
5f5c8ee5
GM
489\f
490/***********************************************************************
491 Glyph Matrices
492 ***********************************************************************/
493
494/* Allocate and return a glyph_matrix structure. POOL is the glyph
495 pool from which memory for the matrix should be allocated, or null
496 for window-based redisplay where no glyph pools are used. The
497 member `pool' of the glyph matrix structure returned is set to
498 POOL, the structure is otherwise zeroed. */
499
500struct glyph_matrix *
501new_glyph_matrix (pool)
502 struct glyph_pool *pool;
4588ec20 503{
5f5c8ee5
GM
504 struct glyph_matrix *result;
505
506 /* Allocate and clear. */
507 result = (struct glyph_matrix *) xmalloc (sizeof *result);
508 bzero (result, sizeof *result);
4588ec20 509
5f5c8ee5
GM
510 /* Increment number of allocated matrices. This count is used
511 to detect memory leaks. */
512 ++glyph_matrix_count;
4588ec20 513
5f5c8ee5
GM
514 /* Set pool and return. */
515 result->pool = pool;
516 return result;
4588ec20
JB
517}
518
4588ec20 519
5f5c8ee5
GM
520/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
521
522 The global counter glyph_matrix_count is decremented when a matrix
523 is freed. If the count gets negative, more structures were freed
524 than allocated, i.e. one matrix was freed more than once or a bogus
525 pointer was passed to this function.
177c0ea7 526
5f5c8ee5
GM
527 If MATRIX->pool is null, this means that the matrix manages its own
528 glyph memory---this is done for matrices on X frames. Freeing the
529 matrix also frees the glyph memory in this case. */
530
531static void
532free_glyph_matrix (matrix)
533 struct glyph_matrix *matrix;
4588ec20 534{
5f5c8ee5
GM
535 if (matrix)
536 {
537 int i;
538
539 /* Detect the case that more matrices are freed than were
540 allocated. */
541 if (--glyph_matrix_count < 0)
542 abort ();
543
544 /* Free glyph memory if MATRIX owns it. */
545 if (matrix->pool == NULL)
546 for (i = 0; i < matrix->rows_allocated; ++i)
547 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 548
5f5c8ee5
GM
549 /* Free row structures and the matrix itself. */
550 xfree (matrix->rows);
551 xfree (matrix);
552 }
553}
4588ec20 554
4588ec20 555
5f5c8ee5
GM
556/* Return the number of glyphs to reserve for a marginal area of
557 window W. TOTAL_GLYPHS is the number of glyphs in a complete
558 display line of window W. MARGIN gives the width of the marginal
559 area in canonical character units. MARGIN should be an integer
560 or a float. */
561
562static int
563margin_glyphs_to_reserve (w, total_glyphs, margin)
564 struct window *w;
565 int total_glyphs;
566 Lisp_Object margin;
567{
568 int n;
4588ec20 569
5f5c8ee5 570 if (NUMBERP (margin))
4588ec20 571 {
7df02016 572 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
573 double d = max (0, XFLOATINT (margin));
574 d = min (width / 2 - 1, d);
575 n = (int) ((double) total_glyphs / width * d);
576 }
577 else
578 n = 0;
579
580 return n;
581}
582
4588ec20 583
5f5c8ee5
GM
584/* Adjust glyph matrix MATRIX on window W or on a frame to changed
585 window sizes.
4588ec20 586
5f5c8ee5
GM
587 W is null if the function is called for a frame glyph matrix.
588 Otherwise it is the window MATRIX is a member of. X and Y are the
589 indices of the first column and row of MATRIX within the frame
590 matrix, if such a matrix exists. They are zero for purely
591 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 592
5f5c8ee5
GM
593 In window-based redisplay, where no frame matrices exist, glyph
594 matrices manage their own glyph storage. Otherwise, they allocate
595 storage from a common frame glyph pool which can be found in
596 MATRIX->pool.
23b0200c 597
5f5c8ee5
GM
598 The reason for this memory management strategy is to avoid complete
599 frame redraws if possible. When we allocate from a common pool, a
600 change of the location or size of a sub-matrix within the pool
601 requires a complete redisplay of the frame because we cannot easily
602 make sure that the current matrices of all windows still agree with
603 what is displayed on the screen. While this is usually fast, it
604 leads to screen flickering. */
23b0200c 605
5f5c8ee5
GM
606static void
607adjust_glyph_matrix (w, matrix, x, y, dim)
608 struct window *w;
609 struct glyph_matrix *matrix;
610 int x, y;
611 struct dim dim;
612{
613 int i;
614 int new_rows;
615 int marginal_areas_changed_p = 0;
045dee35
GM
616 int header_line_changed_p = 0;
617 int header_line_p = 0;
5f5c8ee5 618 int left = -1, right = -1;
7df02016 619 int window_width = -1, window_height;
5f5c8ee5 620
e125a2e6
RS
621 /* See if W had a header line that has disappeared now, or vice versa.
622 Get W's size. */
5f5c8ee5
GM
623 if (w)
624 {
e125a2e6
RS
625 window_box (w, -1, 0, 0, &window_width, &window_height);
626
045dee35
GM
627 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
628 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 629 }
045dee35 630 matrix->header_line_p = header_line_p;
23b0200c 631
e125a2e6
RS
632 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
633 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
634 haven't changed. This optimization is important because preserving
635 the matrix means preventing redisplay. */
636 if (matrix->pool == NULL)
637 {
7df02016
KS
638 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
639 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
640 xassert (left >= 0 && right >= 0);
641 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
642 || right != matrix->right_margin_glyphs);
643
644 if (!marginal_areas_changed_p
645 && !fonts_changed_p
045dee35 646 && !header_line_changed_p
7df02016
KS
647 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
648 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
649 && matrix->window_height == window_height
650 && matrix->window_vscroll == w->vscroll
651 && matrix->window_width == window_width)
652 return;
653 }
177c0ea7 654
5f5c8ee5
GM
655 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
656 if (matrix->rows_allocated < dim.height)
657 {
658 int size = dim.height * sizeof (struct glyph_row);
659 new_rows = dim.height - matrix->rows_allocated;
660 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
661 bzero (matrix->rows + matrix->rows_allocated,
662 new_rows * sizeof *matrix->rows);
663 matrix->rows_allocated = dim.height;
664 }
665 else
666 new_rows = 0;
60a8948a 667
5f5c8ee5
GM
668 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
669 on a frame not using window-based redisplay. Set up pointers for
670 each row into the glyph pool. */
671 if (matrix->pool)
672 {
673 xassert (matrix->pool->glyphs);
177c0ea7 674
5f5c8ee5 675 if (w)
60a8948a 676 {
5f5c8ee5 677 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 678 w->left_margin_cols);
5f5c8ee5 679 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 680 w->right_margin_cols);
60a8948a 681 }
5f5c8ee5
GM
682 else
683 left = right = 0;
177c0ea7 684
5f5c8ee5 685 for (i = 0; i < dim.height; ++i)
60a8948a 686 {
5f5c8ee5 687 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
688
689 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
690 = (matrix->pool->glyphs
691 + (y + i) * matrix->pool->ncolumns
692 + x);
177c0ea7 693
5f5c8ee5
GM
694 if (w == NULL
695 || row == matrix->rows + dim.height - 1
045dee35 696 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
697 {
698 row->glyphs[TEXT_AREA]
699 = row->glyphs[LEFT_MARGIN_AREA];
700 row->glyphs[RIGHT_MARGIN_AREA]
701 = row->glyphs[TEXT_AREA] + dim.width;
702 row->glyphs[LAST_AREA]
703 = row->glyphs[RIGHT_MARGIN_AREA];
704 }
705 else
706 {
707 row->glyphs[TEXT_AREA]
708 = row->glyphs[LEFT_MARGIN_AREA] + left;
709 row->glyphs[RIGHT_MARGIN_AREA]
710 = row->glyphs[TEXT_AREA] + dim.width - left - right;
711 row->glyphs[LAST_AREA]
712 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
713 }
60a8948a 714 }
177c0ea7 715
5f5c8ee5
GM
716 matrix->left_margin_glyphs = left;
717 matrix->right_margin_glyphs = right;
718 }
719 else
720 {
721 /* If MATRIX->pool is null, MATRIX is responsible for managing
e125a2e6
RS
722 its own memory. It is a window matrix for window-based redisplay.
723 Allocate glyph memory from the heap. */
5f5c8ee5
GM
724 if (dim.width > matrix->matrix_w
725 || new_rows
045dee35 726 || header_line_changed_p
5f5c8ee5 727 || marginal_areas_changed_p)
4588ec20 728 {
5f5c8ee5
GM
729 struct glyph_row *row = matrix->rows;
730 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 731
5f5c8ee5
GM
732 while (row < end)
733 {
734 row->glyphs[LEFT_MARGIN_AREA]
735 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
736 (dim.width
737 * sizeof (struct glyph)));
177c0ea7 738
5f5c8ee5
GM
739 /* The mode line never has marginal areas. */
740 if (row == matrix->rows + dim.height - 1
045dee35 741 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
742 {
743 row->glyphs[TEXT_AREA]
744 = row->glyphs[LEFT_MARGIN_AREA];
745 row->glyphs[RIGHT_MARGIN_AREA]
746 = row->glyphs[TEXT_AREA] + dim.width;
747 row->glyphs[LAST_AREA]
748 = row->glyphs[RIGHT_MARGIN_AREA];
749 }
750 else
751 {
752 row->glyphs[TEXT_AREA]
753 = row->glyphs[LEFT_MARGIN_AREA] + left;
754 row->glyphs[RIGHT_MARGIN_AREA]
755 = row->glyphs[TEXT_AREA] + dim.width - left - right;
756 row->glyphs[LAST_AREA]
757 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
758 }
759 ++row;
760 }
4588ec20
JB
761 }
762
5f5c8ee5
GM
763 xassert (left >= 0 && right >= 0);
764 matrix->left_margin_glyphs = left;
765 matrix->right_margin_glyphs = right;
766 }
177c0ea7 767
5f5c8ee5
GM
768 /* Number of rows to be used by MATRIX. */
769 matrix->nrows = dim.height;
3ed36514 770 xassert (matrix->nrows >= 0);
5f5c8ee5 771
b7b20fbd 772 if (w)
5f5c8ee5 773 {
b7b20fbd 774 if (matrix == w->current_matrix)
4588ec20 775 {
b7b20fbd
GM
776 /* Mark rows in a current matrix of a window as not having
777 valid contents. It's important to not do this for
778 desired matrices. When Emacs starts, it may already be
779 building desired matrices when this function runs. */
780 if (window_width < 0)
781 window_width = window_box_width (w, -1);
177c0ea7 782
b7b20fbd
GM
783 /* Optimize the case that only the height has changed (C-x 2,
784 upper window). Invalidate all rows that are no longer part
785 of the window. */
786 if (!marginal_areas_changed_p
73d75a62
GM
787 && !header_line_changed_p
788 && new_rows == 0
789 && dim.width == matrix->matrix_w
7df02016
KS
790 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
791 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 792 && matrix->window_width == window_width)
b7b20fbd 793 {
dd42b31a
GM
794 /* Find the last row in the window. */
795 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
796 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
797 {
26447967 798 ++i;
dd42b31a
GM
799 break;
800 }
b7b20fbd
GM
801
802 /* Window end is invalid, if inside of the rows that
dd42b31a 803 are invalidated below. */
b7b20fbd
GM
804 if (INTEGERP (w->window_end_vpos)
805 && XFASTINT (w->window_end_vpos) >= i)
806 w->window_end_valid = Qnil;
177c0ea7 807
b7b20fbd
GM
808 while (i < matrix->nrows)
809 matrix->rows[i++].enabled_p = 0;
810 }
811 else
812 {
813 for (i = 0; i < matrix->nrows; ++i)
814 matrix->rows[i].enabled_p = 0;
815 }
5f5c8ee5 816 }
b7b20fbd 817 else if (matrix == w->desired_matrix)
5f5c8ee5 818 {
b7b20fbd
GM
819 /* Rows in desired matrices always have to be cleared;
820 redisplay expects this is the case when it runs, so it
821 had better be the case when we adjust matrices between
822 redisplays. */
5f5c8ee5
GM
823 for (i = 0; i < matrix->nrows; ++i)
824 matrix->rows[i].enabled_p = 0;
4588ec20 825 }
4588ec20 826 }
177c0ea7
JB
827
828
5f5c8ee5
GM
829 /* Remember last values to be able to optimize frame redraws. */
830 matrix->matrix_x = x;
831 matrix->matrix_y = y;
832 matrix->matrix_w = dim.width;
833 matrix->matrix_h = dim.height;
834
835 /* Record the top y location and height of W at the time the matrix
836 was last adjusted. This is used to optimize redisplay above. */
837 if (w)
4588ec20 838 {
7df02016
KS
839 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
840 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
841 matrix->window_height = window_height;
842 matrix->window_width = window_width;
843 matrix->window_vscroll = w->vscroll;
844 }
845}
4588ec20 846
4588ec20 847
5f5c8ee5
GM
848/* Reverse the contents of rows in MATRIX between START and END. The
849 contents of the row at END - 1 end up at START, END - 2 at START +
850 1 etc. This is part of the implementation of rotate_matrix (see
851 below). */
d52bad65 852
5f5c8ee5
GM
853static void
854reverse_rows (matrix, start, end)
855 struct glyph_matrix *matrix;
856 int start, end;
857{
858 int i, j;
23b0200c 859
5f5c8ee5
GM
860 for (i = start, j = end - 1; i < j; ++i, --j)
861 {
862 /* Non-ISO HP/UX compiler doesn't like auto struct
863 initialization. */
864 struct glyph_row temp;
865 temp = matrix->rows[i];
866 matrix->rows[i] = matrix->rows[j];
867 matrix->rows[j] = temp;
868 }
869}
23b0200c 870
23b0200c 871
5f5c8ee5
GM
872/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
873 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
874 indices. (Note: this does not copy glyphs, only glyph pointers in
875 row structures are moved around).
60a8948a 876
5f5c8ee5
GM
877 The algorithm used for rotating the vector was, I believe, first
878 described by Kernighan. See the vector R as consisting of two
879 sub-vectors AB, where A has length BY for BY >= 0. The result
880 after rotating is then BA. Reverse both sub-vectors to get ArBr
881 and reverse the result to get (ArBr)r which is BA. Similar for
882 rotating right. */
883
884void
885rotate_matrix (matrix, first, last, by)
886 struct glyph_matrix *matrix;
887 int first, last, by;
888{
889 if (by < 0)
890 {
891 /* Up (rotate left, i.e. towards lower indices). */
892 by = -by;
893 reverse_rows (matrix, first, first + by);
894 reverse_rows (matrix, first + by, last);
895 reverse_rows (matrix, first, last);
896 }
897 else if (by > 0)
898 {
899 /* Down (rotate right, i.e. towards higher indices). */
900 reverse_rows (matrix, last - by, last);
901 reverse_rows (matrix, first, last - by);
902 reverse_rows (matrix, first, last);
903 }
904}
905
906
907/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
908 with indices START <= index < END. Increment positions by DELTA/
909 DELTA_BYTES. */
910
911void
86c11ba1 912increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
913 struct glyph_matrix *matrix;
914 int start, end, delta, delta_bytes;
915{
916 /* Check that START and END are reasonable values. */
917 xassert (start >= 0 && start <= matrix->nrows);
918 xassert (end >= 0 && end <= matrix->nrows);
919 xassert (start <= end);
920
921 for (; start < end; ++start)
86c11ba1 922 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
923}
924
925
926/* Enable a range of rows in glyph matrix MATRIX. START and END are
927 the row indices of the first and last + 1 row to enable. If
928 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
929
930void
931enable_glyph_matrix_rows (matrix, start, end, enabled_p)
932 struct glyph_matrix *matrix;
933 int start, end;
934 int enabled_p;
935{
3ed36514
GM
936 xassert (start <= end);
937 xassert (start >= 0 && start < matrix->nrows);
938 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 939
5f5c8ee5
GM
940 for (; start < end; ++start)
941 matrix->rows[start].enabled_p = enabled_p != 0;
942}
943
944
945/* Clear MATRIX.
946
947 This empties all rows in MATRIX by setting the enabled_p flag for
948 all rows of the matrix to zero. The function prepare_desired_row
949 will eventually really clear a row when it sees one with a zero
950 enabled_p flag.
951
952 Resets update hints to defaults value. The only update hint
953 currently present is the flag MATRIX->no_scrolling_p. */
954
955void
956clear_glyph_matrix (matrix)
957 struct glyph_matrix *matrix;
958{
959 if (matrix)
960 {
961 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
962 matrix->no_scrolling_p = 0;
963 }
964}
177c0ea7 965
5f5c8ee5
GM
966
967/* Shift part of the glyph matrix MATRIX of window W up or down.
968 Increment y-positions in glyph rows between START and END by DY,
969 and recompute their visible height. */
970
971void
972shift_glyph_matrix (w, matrix, start, end, dy)
973 struct window *w;
974 struct glyph_matrix *matrix;
975 int start, end, dy;
976{
977 int min_y, max_y;
177c0ea7 978
5f5c8ee5
GM
979 xassert (start <= end);
980 xassert (start >= 0 && start < matrix->nrows);
981 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 982
7df02016
KS
983 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
984 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 985
5f5c8ee5
GM
986 for (; start < end; ++start)
987 {
988 struct glyph_row *row = &matrix->rows[start];
177c0ea7 989
5f5c8ee5 990 row->y += dy;
d6c747a4 991 row->visible_height = row->height;
177c0ea7 992
5f5c8ee5 993 if (row->y < min_y)
d6c747a4
GM
994 row->visible_height -= min_y - row->y;
995 if (row->y + row->height > max_y)
996 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
997 }
998}
999
1000
1001/* Mark all rows in current matrices of frame F as invalid. Marking
1002 invalid is done by setting enabled_p to zero for all rows in a
1003 current matrix. */
1004
1005void
1006clear_current_matrices (f)
1007 register struct frame *f;
1008{
1009 /* Clear frame current matrix, if we have one. */
1010 if (f->current_matrix)
1011 clear_glyph_matrix (f->current_matrix);
1012
1013 /* Clear the matrix of the menu bar window, if such a window exists.
1014 The menu bar window is currently used to display menus on X when
1015 no toolkit support is compiled in. */
1016 if (WINDOWP (f->menu_bar_window))
1017 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1018
9ea173e8
GM
1019 /* Clear the matrix of the tool-bar window, if any. */
1020 if (WINDOWP (f->tool_bar_window))
1021 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1022
1023 /* Clear current window matrices. */
1024 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1025 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1026}
1027
1028
1029/* Clear out all display lines of F for a coming redisplay. */
1030
1031void
1032clear_desired_matrices (f)
1033 register struct frame *f;
1034{
1035 if (f->desired_matrix)
1036 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1037
5f5c8ee5
GM
1038 if (WINDOWP (f->menu_bar_window))
1039 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1040
9ea173e8
GM
1041 if (WINDOWP (f->tool_bar_window))
1042 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1043
1044 /* Do it for window matrices. */
1045 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1046 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1047}
1048
1049
1050/* Clear matrices in window tree rooted in W. If DESIRED_P is
1051 non-zero clear desired matrices, otherwise clear current matrices. */
1052
1053static void
1054clear_window_matrices (w, desired_p)
1055 struct window *w;
1056 int desired_p;
1057{
1058 while (w)
1059 {
1060 if (!NILP (w->hchild))
1061 {
1062 xassert (WINDOWP (w->hchild));
1063 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1064 }
1065 else if (!NILP (w->vchild))
1066 {
1067 xassert (WINDOWP (w->vchild));
1068 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1069 }
1070 else
1071 {
1072 if (desired_p)
1073 clear_glyph_matrix (w->desired_matrix);
1074 else
1075 {
1076 clear_glyph_matrix (w->current_matrix);
1077 w->window_end_valid = Qnil;
1078 }
1079 }
1080
1081 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1082 }
1083}
1084
1085
1086\f
1087/***********************************************************************
1088 Glyph Rows
1089
1090 See dispextern.h for an overall explanation of glyph rows.
1091 ***********************************************************************/
1092
1093/* Clear glyph row ROW. Do it in a way that makes it robust against
1094 changes in the glyph_row structure, i.e. addition or removal of
1095 structure members. */
1096
2cca872d
KH
1097static struct glyph_row null_row;
1098
5f5c8ee5
GM
1099void
1100clear_glyph_row (row)
1101 struct glyph_row *row;
1102{
1103 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1104
1105 /* Save pointers. */
1106 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1107 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1108 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1109 p[LAST_AREA] = row->glyphs[LAST_AREA];
1110
1111 /* Clear. */
1112 *row = null_row;
1113
1114 /* Restore pointers. */
1115 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1116 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1117 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1118 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1119
1120#if 0 /* At some point, some bit-fields of struct glyph were not set,
1121 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1122 Redisplay outputs such glyphs, and flickering effects were
1123 the result. This also depended on the contents of memory
1124 returned by xmalloc. If flickering happens again, activate
153a073c 1125 the code below. If the flickering is gone with that, chances
45560b1a
GM
1126 are that the flickering has the same reason as here. */
1127 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1128#endif
5f5c8ee5
GM
1129}
1130
1131
1132/* Make ROW an empty, enabled row of canonical character height,
1133 in window W starting at y-position Y. */
1134
1135void
1136blank_row (w, row, y)
1137 struct window *w;
1138 struct glyph_row *row;
1139 int y;
1140{
1141 int min_y, max_y;
177c0ea7 1142
7df02016
KS
1143 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1144 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1145
5f5c8ee5
GM
1146 clear_glyph_row (row);
1147 row->y = y;
408f5064 1148 row->ascent = row->phys_ascent = 0;
7df02016 1149 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1150 row->visible_height = row->height;
177c0ea7 1151
5f5c8ee5 1152 if (row->y < min_y)
d6c747a4
GM
1153 row->visible_height -= min_y - row->y;
1154 if (row->y + row->height > max_y)
1155 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1156
1157 row->enabled_p = 1;
1158}
1159
1160
1161/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1162 are the amounts by which to change positions. Note that the first
1163 glyph of the text area of a row can have a buffer position even if
1164 the used count of the text area is zero. Such rows display line
1165 ends. */
1166
1167void
86c11ba1 1168increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1169 struct glyph_row *row;
1170 int delta, delta_bytes;
1171{
1172 int area, i;
1173
1174 /* Increment start and end positions. */
1175 MATRIX_ROW_START_CHARPOS (row) += delta;
1176 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1177 MATRIX_ROW_END_CHARPOS (row) += delta;
1178 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1179
1180 /* Increment positions in glyphs. */
1181 for (area = 0; area < LAST_AREA; ++area)
1182 for (i = 0; i < row->used[area]; ++i)
1183 if (BUFFERP (row->glyphs[area][i].object)
1184 && row->glyphs[area][i].charpos > 0)
1185 row->glyphs[area][i].charpos += delta;
1186
1187 /* Capture the case of rows displaying a line end. */
1188 if (row->used[TEXT_AREA] == 0
1189 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1190 row->glyphs[TEXT_AREA]->charpos += delta;
1191}
1192
1193
9af3e742 1194#if 0
5f5c8ee5
GM
1195/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1196 contents, i.e. glyph structure contents are exchanged between A and
1197 B without changing glyph pointers in A and B. */
1198
1199static void
1200swap_glyphs_in_rows (a, b)
1201 struct glyph_row *a, *b;
1202{
1203 int area;
1204
1205 for (area = 0; area < LAST_AREA; ++area)
1206 {
1207 /* Number of glyphs to swap. */
1208 int max_used = max (a->used[area], b->used[area]);
1209
1210 /* Start of glyphs in area of row A. */
1211 struct glyph *glyph_a = a->glyphs[area];
1212
1213 /* End + 1 of glyphs in area of row A. */
1214 struct glyph *glyph_a_end = a->glyphs[max_used];
1215
1216 /* Start of glyphs in area of row B. */
1217 struct glyph *glyph_b = b->glyphs[area];
1218
1219 while (glyph_a < glyph_a_end)
1220 {
1221 /* Non-ISO HP/UX compiler doesn't like auto struct
1222 initialization. */
1223 struct glyph temp;
1224 temp = *glyph_a;
1225 *glyph_a = *glyph_b;
1226 *glyph_b = temp;
1227 ++glyph_a;
1228 ++glyph_b;
1229 }
1230 }
1231}
1232
9af3e742 1233#endif /* 0 */
5f5c8ee5
GM
1234
1235/* Exchange pointers to glyph memory between glyph rows A and B. */
1236
1237static INLINE void
1238swap_glyph_pointers (a, b)
1239 struct glyph_row *a, *b;
1240{
1241 int i;
1242 for (i = 0; i < LAST_AREA + 1; ++i)
1243 {
1244 struct glyph *temp = a->glyphs[i];
1245 a->glyphs[i] = b->glyphs[i];
1246 b->glyphs[i] = temp;
1247 }
1248}
1249
1250
1251/* Copy glyph row structure FROM to glyph row structure TO, except
1252 that glyph pointers in the structures are left unchanged. */
1253
1254INLINE void
1255copy_row_except_pointers (to, from)
1256 struct glyph_row *to, *from;
1257{
1258 struct glyph *pointers[1 + LAST_AREA];
1259
1260 /* Save glyph pointers of TO. */
1261 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1262
1263 /* Do a structure assignment. */
1264 *to = *from;
1265
1266 /* Restore original pointers of TO. */
1267 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1268}
1269
1270
1271/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1272 TO and FROM are left unchanged. Glyph contents are copied from the
1273 glyph memory of FROM to the glyph memory of TO. Increment buffer
1274 positions in row TO by DELTA/ DELTA_BYTES. */
1275
1276void
1277copy_glyph_row_contents (to, from, delta, delta_bytes)
1278 struct glyph_row *to, *from;
1279 int delta, delta_bytes;
1280{
1281 int area;
1282
1283 /* This is like a structure assignment TO = FROM, except that
1284 glyph pointers in the rows are left unchanged. */
1285 copy_row_except_pointers (to, from);
1286
1287 /* Copy glyphs from FROM to TO. */
1288 for (area = 0; area < LAST_AREA; ++area)
1289 if (from->used[area])
177c0ea7 1290 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1291 from->used[area] * sizeof (struct glyph));
1292
1293 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1294 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1295}
1296
1297
1298/* Assign glyph row FROM to glyph row TO. This works like a structure
1299 assignment TO = FROM, except that glyph pointers are not copied but
1300 exchanged between TO and FROM. Pointers must be exchanged to avoid
1301 a memory leak. */
1302
1303static INLINE void
1304assign_row (to, from)
1305 struct glyph_row *to, *from;
1306{
1307 swap_glyph_pointers (to, from);
1308 copy_row_except_pointers (to, from);
1309}
1310
1311
1312/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1313 a row in a window matrix, is a slice of the glyph memory of the
1314 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1315 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1316 memory of FRAME_ROW. */
1317
2d5912c1 1318#if GLYPH_DEBUG
9339e87f 1319
5f5c8ee5
GM
1320static int
1321glyph_row_slice_p (window_row, frame_row)
1322 struct glyph_row *window_row, *frame_row;
1323{
1324 struct glyph *window_glyph_start = window_row->glyphs[0];
1325 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1326 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1327
1328 return (frame_glyph_start <= window_glyph_start
1329 && window_glyph_start < frame_glyph_end);
1330}
1331
9339e87f 1332#endif /* GLYPH_DEBUG */
5f5c8ee5 1333
9af3e742
GM
1334#if 0
1335
5f5c8ee5
GM
1336/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1337 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1338 in WINDOW_MATRIX is found satisfying the condition. */
1339
1340static struct glyph_row *
1341find_glyph_row_slice (window_matrix, frame_matrix, row)
1342 struct glyph_matrix *window_matrix, *frame_matrix;
1343 int row;
1344{
1345 int i;
1346
1347 xassert (row >= 0 && row < frame_matrix->nrows);
1348
1349 for (i = 0; i < window_matrix->nrows; ++i)
1350 if (glyph_row_slice_p (window_matrix->rows + i,
1351 frame_matrix->rows + row))
1352 break;
1353
1354 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1355}
1356
9af3e742 1357#endif /* 0 */
5f5c8ee5
GM
1358
1359/* Prepare ROW for display. Desired rows are cleared lazily,
1360 i.e. they are only marked as to be cleared by setting their
1361 enabled_p flag to zero. When a row is to be displayed, a prior
1362 call to this function really clears it. */
1363
1364void
1365prepare_desired_row (row)
1366 struct glyph_row *row;
1367{
1368 if (!row->enabled_p)
1369 {
1370 clear_glyph_row (row);
1371 row->enabled_p = 1;
1372 }
1373}
1374
1375
1376/* Return a hash code for glyph row ROW. */
1377
1378int
1379line_hash_code (row)
1380 struct glyph_row *row;
1381{
1382 int hash = 0;
177c0ea7 1383
5f5c8ee5
GM
1384 if (row->enabled_p)
1385 {
4cecaab8
MB
1386 struct glyph *glyph = row->glyphs[TEXT_AREA];
1387 struct glyph *end = glyph + row->used[TEXT_AREA];
1388
1389 while (glyph < end)
1390 {
1391 int c = glyph->u.ch;
1392 int face_id = glyph->face_id;
28d440ab 1393 if (TTY_MUST_WRITE_SPACES (CURTTY ()))
4cecaab8
MB
1394 c -= SPACEGLYPH;
1395 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1396 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1397 ++glyph;
1398 }
5f5c8ee5 1399
4cecaab8
MB
1400 if (hash == 0)
1401 hash = 1;
5f5c8ee5
GM
1402 }
1403
1404 return hash;
1405}
1406
1407
153a073c 1408/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1409 the number of characters in the line. If must_write_spaces is
1410 zero, leading and trailing spaces are ignored. */
1411
1412static unsigned int
1413line_draw_cost (matrix, vpos)
1414 struct glyph_matrix *matrix;
1415 int vpos;
1416{
1417 struct glyph_row *row = matrix->rows + vpos;
1418 struct glyph *beg = row->glyphs[TEXT_AREA];
1419 struct glyph *end = beg + row->used[TEXT_AREA];
1420 int len;
1421 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1422 int glyph_table_len = GLYPH_TABLE_LENGTH;
1423
1424 /* Ignore trailing and leading spaces if we can. */
28d440ab 1425 if (!TTY_MUST_WRITE_SPACES (CURTTY ()))
5f5c8ee5
GM
1426 {
1427 /* Skip from the end over trailing spaces. */
2b4ec4d7 1428 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1429 --end;
1430
177c0ea7 1431 /* All blank line. */
5f5c8ee5
GM
1432 if (end == beg)
1433 return 0;
1434
1435 /* Skip over leading spaces. */
1436 while (CHAR_GLYPH_SPACE_P (*beg))
1437 ++beg;
1438 }
1439
1440 /* If we don't have a glyph-table, each glyph is one character,
1441 so return the number of glyphs. */
1442 if (glyph_table_base == 0)
1443 len = end - beg;
1444 else
1445 {
1446 /* Otherwise, scan the glyphs and accumulate their total length
1447 in LEN. */
1448 len = 0;
1449 while (beg < end)
1450 {
1451 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
177c0ea7 1452
42186983
KH
1453 if (g < 0
1454 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1455 len += 1;
1456 else
1457 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1458
5f5c8ee5
GM
1459 ++beg;
1460 }
1461 }
177c0ea7 1462
5f5c8ee5
GM
1463 return len;
1464}
1465
1466
1467/* Test two glyph rows A and B for equality. Value is non-zero if A
1468 and B have equal contents. W is the window to which the glyphs
1469 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1470 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1471 flags of A and B, too. */
5f5c8ee5 1472
177c0ea7 1473static INLINE int
e4e0bee9 1474row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1475 struct window *w;
1476 struct glyph_row *a, *b;
e4e0bee9 1477 int mouse_face_p;
5f5c8ee5
GM
1478{
1479 if (a == b)
1480 return 1;
1481 else if (a->hash != b->hash)
1482 return 0;
1483 else
1484 {
1485 struct glyph *a_glyph, *b_glyph, *a_end;
1486 int area;
1487
e4e0bee9
GM
1488 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1489 return 0;
1490
5f5c8ee5
GM
1491 /* Compare glyphs. */
1492 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1493 {
1494 if (a->used[area] != b->used[area])
1495 return 0;
177c0ea7 1496
5f5c8ee5
GM
1497 a_glyph = a->glyphs[area];
1498 a_end = a_glyph + a->used[area];
1499 b_glyph = b->glyphs[area];
177c0ea7 1500
5f5c8ee5
GM
1501 while (a_glyph < a_end
1502 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1503 ++a_glyph, ++b_glyph;
177c0ea7 1504
5f5c8ee5
GM
1505 if (a_glyph != a_end)
1506 return 0;
1507 }
1508
1509 if (a->truncated_on_left_p != b->truncated_on_left_p
5f5c8ee5
GM
1510 || a->fill_line_p != b->fill_line_p
1511 || a->truncated_on_right_p != b->truncated_on_right_p
1512 || a->overlay_arrow_p != b->overlay_arrow_p
1513 || a->continued_p != b->continued_p
1514 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1515 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1516 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1517 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1518 /* Different partially visible characters on left margin. */
1519 || a->x != b->x
1520 /* Different height. */
1521 || a->ascent != b->ascent
408f5064
GM
1522 || a->phys_ascent != b->phys_ascent
1523 || a->phys_height != b->phys_height
5f5c8ee5
GM
1524 || a->visible_height != b->visible_height)
1525 return 0;
1526 }
1527
1528 return 1;
1529}
1530
1531
1532\f
1533/***********************************************************************
1534 Glyph Pool
1535
1536 See dispextern.h for an overall explanation of glyph pools.
1537 ***********************************************************************/
1538
1539/* Allocate a glyph_pool structure. The structure returned is
1540 initialized with zeros. The global variable glyph_pool_count is
1541 incremented for each pool allocated. */
1542
1543static struct glyph_pool *
1544new_glyph_pool ()
1545{
1546 struct glyph_pool *result;
1547
1548 /* Allocate a new glyph_pool and clear it. */
1549 result = (struct glyph_pool *) xmalloc (sizeof *result);
1550 bzero (result, sizeof *result);
177c0ea7 1551
5f5c8ee5
GM
1552 /* For memory leak and double deletion checking. */
1553 ++glyph_pool_count;
177c0ea7 1554
5f5c8ee5
GM
1555 return result;
1556}
1557
1558
1559/* Free a glyph_pool structure POOL. The function may be called with
1560 a null POOL pointer. The global variable glyph_pool_count is
1561 decremented with every pool structure freed. If this count gets
1562 negative, more structures were freed than allocated, i.e. one
1563 structure must have been freed more than once or a bogus pointer
1564 was passed to free_glyph_pool. */
1565
1566static void
1567free_glyph_pool (pool)
1568 struct glyph_pool *pool;
1569{
1570 if (pool)
1571 {
153a073c 1572 /* More freed than allocated? */
5f5c8ee5
GM
1573 --glyph_pool_count;
1574 xassert (glyph_pool_count >= 0);
1575
1576 xfree (pool->glyphs);
1577 xfree (pool);
1578 }
1579}
1580
1581
1582/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1583 columns we need. This function never shrinks a pool. The only
1584 case in which this would make sense, would be when a frame's size
1585 is changed from a large value to a smaller one. But, if someone
1586 does it once, we can expect that he will do it again.
1587
1588 Value is non-zero if the pool changed in a way which makes
1589 re-adjusting window glyph matrices necessary. */
1590
1591static int
1592realloc_glyph_pool (pool, matrix_dim)
1593 struct glyph_pool *pool;
1594 struct dim matrix_dim;
1595{
1596 int needed;
1597 int changed_p;
1598
1599 changed_p = (pool->glyphs == 0
1600 || matrix_dim.height != pool->nrows
1601 || matrix_dim.width != pool->ncolumns);
1602
1603 /* Enlarge the glyph pool. */
1604 needed = matrix_dim.width * matrix_dim.height;
1605 if (needed > pool->nglyphs)
1606 {
1607 int size = needed * sizeof (struct glyph);
1608
1609 if (pool->glyphs)
1610 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1611 else
1612 {
1613 pool->glyphs = (struct glyph *) xmalloc (size);
1614 bzero (pool->glyphs, size);
1615 }
1616
1617 pool->nglyphs = needed;
1618 }
1619
153a073c 1620 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1621 to do sanity checks, and (b) the number of columns determines
1622 where rows in the frame matrix start---this must be available to
1623 determine pointers to rows of window sub-matrices. */
1624 pool->nrows = matrix_dim.height;
1625 pool->ncolumns = matrix_dim.width;
177c0ea7 1626
5f5c8ee5
GM
1627 return changed_p;
1628}
1629
1630
1631\f
1632/***********************************************************************
1633 Debug Code
1634 ***********************************************************************/
1635
1636#if GLYPH_DEBUG
1637
a13396c9 1638
28d440ab
KL
1639/* Flush standard output. This is sometimes useful to call from the debugger.
1640 XXX Maybe this should be changed to flush the current terminal instead of
1641 stdout.
1642*/
a13396c9
GM
1643
1644void
1645flush_stdout ()
1646{
1647 fflush (stdout);
1648}
1649
1650
5f5c8ee5
GM
1651/* Check that no glyph pointers have been lost in MATRIX. If a
1652 pointer has been lost, e.g. by using a structure assignment between
1653 rows, at least one pointer must occur more than once in the rows of
1654 MATRIX. */
1655
1656void
1657check_matrix_pointer_lossage (matrix)
1658 struct glyph_matrix *matrix;
1659{
1660 int i, j;
177c0ea7 1661
5f5c8ee5
GM
1662 for (i = 0; i < matrix->nrows; ++i)
1663 for (j = 0; j < matrix->nrows; ++j)
1664 xassert (i == j
1665 || (matrix->rows[i].glyphs[TEXT_AREA]
1666 != matrix->rows[j].glyphs[TEXT_AREA]));
1667}
1668
1669
1670/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1671
1672struct glyph_row *
1673matrix_row (matrix, row)
1674 struct glyph_matrix *matrix;
1675 int row;
1676{
1677 xassert (matrix && matrix->rows);
1678 xassert (row >= 0 && row < matrix->nrows);
1679
1680 /* That's really too slow for normal testing because this function
1681 is called almost everywhere. Although---it's still astonishingly
1682 fast, so it is valuable to have for debugging purposes. */
1683#if 0
1684 check_matrix_pointer_lossage (matrix);
1685#endif
177c0ea7 1686
5f5c8ee5
GM
1687 return matrix->rows + row;
1688}
1689
1690
1691#if 0 /* This function makes invalid assumptions when text is
1692 partially invisible. But it might come handy for debugging
1693 nevertheless. */
1694
1695/* Check invariants that must hold for an up to date current matrix of
1696 window W. */
1697
1698static void
1699check_matrix_invariants (w)
1700 struct window *w;
1701{
1702 struct glyph_matrix *matrix = w->current_matrix;
1703 int yb = window_text_bottom_y (w);
1704 struct glyph_row *row = matrix->rows;
1705 struct glyph_row *last_text_row = NULL;
1706 struct buffer *saved = current_buffer;
1707 struct buffer *buffer = XBUFFER (w->buffer);
1708 int c;
177c0ea7 1709
5f5c8ee5
GM
1710 /* This can sometimes happen for a fresh window. */
1711 if (matrix->nrows < 2)
1712 return;
1713
1714 set_buffer_temp (buffer);
1715
1716 /* Note: last row is always reserved for the mode line. */
1717 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1718 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1719 {
1720 struct glyph_row *next = row + 1;
1721
1722 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1723 last_text_row = row;
1724
1725 /* Check that character and byte positions are in sync. */
1726 xassert (MATRIX_ROW_START_BYTEPOS (row)
1727 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1728
1729 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1730 have such a position temporarily in case of a minibuffer
1731 displaying something like `[Sole completion]' at its end. */
1732 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1733 xassert (MATRIX_ROW_END_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1735
1736 /* Check that end position of `row' is equal to start position
1737 of next row. */
1738 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1739 {
1740 xassert (MATRIX_ROW_END_CHARPOS (row)
1741 == MATRIX_ROW_START_CHARPOS (next));
1742 xassert (MATRIX_ROW_END_BYTEPOS (row)
1743 == MATRIX_ROW_START_BYTEPOS (next));
1744 }
1745 row = next;
1746 }
1747
1748 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1749 xassert (w->desired_matrix->rows != NULL);
1750 set_buffer_temp (saved);
1751}
1752
1753#endif /* 0 */
1754
1755#endif /* GLYPH_DEBUG != 0 */
1756
1757
1758\f
1759/**********************************************************************
1760 Allocating/ Adjusting Glyph Matrices
1761 **********************************************************************/
1762
1763/* Allocate glyph matrices over a window tree for a frame-based
1764 redisplay
1765
1766 X and Y are column/row within the frame glyph matrix where
1767 sub-matrices for the window tree rooted at WINDOW must be
1768 allocated. CH_DIM contains the dimensions of the smallest
1769 character that could be used during display. DIM_ONLY_P non-zero
1770 means that the caller of this function is only interested in the
1771 result matrix dimension, and matrix adjustments should not be
1772 performed.
1773
1774 The function returns the total width/height of the sub-matrices of
1775 the window tree. If called on a frame root window, the computation
1776 will take the mini-buffer window into account.
1777
1778 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1779
1780 NEW_LEAF_MATRIX set if any window in the tree did not have a
1781 glyph matrices yet, and
1782
1783 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1784 any window in the tree will be changed or have been changed (see
153a073c 1785 DIM_ONLY_P)
5f5c8ee5
GM
1786
1787 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1788 function.
1789
1790 Windows are arranged into chains of windows on the same level
1791 through the next fields of window structures. Such a level can be
1792 either a sequence of horizontally adjacent windows from left to
1793 right, or a sequence of vertically adjacent windows from top to
1794 bottom. Each window in a horizontal sequence can be either a leaf
1795 window or a vertical sequence; a window in a vertical sequence can
1796 be either a leaf or a horizontal sequence. All windows in a
1797 horizontal sequence have the same height, and all windows in a
1798 vertical sequence have the same width.
1799
1800 This function uses, for historical reasons, a more general
1801 algorithm to determine glyph matrix dimensions that would be
1802 necessary.
1803
1804 The matrix height of a horizontal sequence is determined by the
1805 maximum height of any matrix in the sequence. The matrix width of
1806 a horizontal sequence is computed by adding up matrix widths of
1807 windows in the sequence.
1808
1809 |<------- result width ------->|
1810 +---------+----------+---------+ ---
1811 | | | | |
1812 | | | |
1813 +---------+ | | result height
1814 | +---------+
1815 | | |
1816 +----------+ ---
1817
1818 The matrix width of a vertical sequence is the maximum matrix width
1819 of any window in the sequence. Its height is computed by adding up
1820 matrix heights of windows in the sequence.
1821
1822 |<---- result width -->|
1823 +---------+ ---
1824 | | |
1825 | | |
1826 +---------+--+ |
1827 | | |
1828 | | result height
1829 | |
1830 +------------+---------+ |
1831 | | |
1832 | | |
1833 +------------+---------+ --- */
1834
1835/* Bit indicating that a new matrix will be allocated or has been
1836 allocated. */
1837
1838#define NEW_LEAF_MATRIX (1 << 0)
1839
1840/* Bit indicating that a matrix will or has changed its location or
1841 size. */
1842
1843#define CHANGED_LEAF_MATRIX (1 << 1)
1844
1845static struct dim
5d3cc43c
GM
1846allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1847 window_change_flags)
5f5c8ee5
GM
1848 Lisp_Object window;
1849 int x, y;
5f5c8ee5
GM
1850 int dim_only_p;
1851 int *window_change_flags;
1852{
1853 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1854 int x0 = x, y0 = y;
1855 int wmax = 0, hmax = 0;
1856 struct dim total;
1857 struct dim dim;
1858 struct window *w;
1859 int in_horz_combination_p;
1860
1861 /* What combination is WINDOW part of? Compute this once since the
1862 result is the same for all windows in the `next' chain. The
1863 special case of a root window (parent equal to nil) is treated
1864 like a vertical combination because a root window's `next'
1865 points to the mini-buffer window, if any, which is arranged
1866 vertically below other windows. */
1867 in_horz_combination_p
1868 = (!NILP (XWINDOW (window)->parent)
1869 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1870
1871 /* For WINDOW and all windows on the same level. */
177c0ea7 1872 do
5f5c8ee5
GM
1873 {
1874 w = XWINDOW (window);
1875
1876 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1877 on whether this is a combination or a leaf window. */
5f5c8ee5 1878 if (!NILP (w->hchild))
177c0ea7 1879 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1880 dim_only_p,
1881 window_change_flags);
1882 else if (!NILP (w->vchild))
177c0ea7 1883 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1884 dim_only_p,
1885 window_change_flags);
1886 else
1887 {
1888 /* If not already done, allocate sub-matrix structures. */
1889 if (w->desired_matrix == NULL)
1890 {
1891 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1892 w->current_matrix = new_glyph_matrix (f->current_pool);
1893 *window_change_flags |= NEW_LEAF_MATRIX;
1894 }
177c0ea7 1895
5f5c8ee5
GM
1896 /* Width and height MUST be chosen so that there are no
1897 holes in the frame matrix. */
5d3cc43c
GM
1898 dim.width = required_matrix_width (w);
1899 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1900
1901 /* Will matrix be re-allocated? */
1902 if (x != w->desired_matrix->matrix_x
1903 || y != w->desired_matrix->matrix_y
1904 || dim.width != w->desired_matrix->matrix_w
1905 || dim.height != w->desired_matrix->matrix_h
1906 || (margin_glyphs_to_reserve (w, dim.width,
7df02016 1907 w->right_margin_cols)
5f5c8ee5
GM
1908 != w->desired_matrix->left_margin_glyphs)
1909 || (margin_glyphs_to_reserve (w, dim.width,
7df02016 1910 w->left_margin_cols)
5f5c8ee5
GM
1911 != w->desired_matrix->right_margin_glyphs))
1912 *window_change_flags |= CHANGED_LEAF_MATRIX;
1913
1914 /* Actually change matrices, if allowed. Do not consider
1915 CHANGED_LEAF_MATRIX computed above here because the pool
1916 may have been changed which we don't now here. We trust
1917 that we only will be called with DIM_ONLY_P != 0 when
1918 necessary. */
1919 if (!dim_only_p)
1920 {
1921 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1922 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1923 }
1924 }
1925
1926 /* If we are part of a horizontal combination, advance x for
1927 windows to the right of W; otherwise advance y for windows
1928 below W. */
1929 if (in_horz_combination_p)
1930 x += dim.width;
177c0ea7 1931 else
5f5c8ee5
GM
1932 y += dim.height;
1933
1934 /* Remember maximum glyph matrix dimensions. */
1935 wmax = max (wmax, dim.width);
1936 hmax = max (hmax, dim.height);
1937
1938 /* Next window on same level. */
1939 window = w->next;
1940 }
1941 while (!NILP (window));
1942
1943 /* Set `total' to the total glyph matrix dimension of this window
1944 level. In a vertical combination, the width is the width of the
1945 widest window; the height is the y we finally reached, corrected
1946 by the y we started with. In a horizontal combination, the total
1947 height is the height of the tallest window, and the width is the
1948 x we finally reached, corrected by the x we started with. */
1949 if (in_horz_combination_p)
1950 {
1951 total.width = x - x0;
1952 total.height = hmax;
1953 }
177c0ea7 1954 else
5f5c8ee5
GM
1955 {
1956 total.width = wmax;
1957 total.height = y - y0;
1958 }
1959
1960 return total;
1961}
1962
1963
5d3cc43c
GM
1964/* Return the required height of glyph matrices for window W. */
1965
1966int
1967required_matrix_height (w)
1968 struct window *w;
1969{
1970#ifdef HAVE_WINDOW_SYSTEM
1971 struct frame *f = XFRAME (w->frame);
177c0ea7 1972
5d3cc43c
GM
1973 if (FRAME_WINDOW_P (f))
1974 {
1975 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1976 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1977 return (((window_pixel_height + ch_height - 1)
1978 / ch_height)
1979 /* One partially visible line at the top and
1980 bottom of the window. */
1981 + 2
153a073c 1982 /* 2 for header and mode line. */
5d3cc43c
GM
1983 + 2);
1984 }
1985#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 1986
7df02016 1987 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
1988}
1989
1990
1991/* Return the required width of glyph matrices for window W. */
1992
1993int
1994required_matrix_width (w)
1995 struct window *w;
1996{
1997#ifdef HAVE_WINDOW_SYSTEM
1998 struct frame *f = XFRAME (w->frame);
1999 if (FRAME_WINDOW_P (f))
2000 {
2001 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2002 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2003
5d3cc43c
GM
2004 /* Compute number of glyphs needed in a glyph row. */
2005 return (((window_pixel_width + ch_width - 1)
2006 / ch_width)
2007 /* 2 partially visible columns in the text area. */
2008 + 2
2009 /* One partially visible column at the right
2010 edge of each marginal area. */
2011 + 1 + 1);
2012 }
2013#endif /* HAVE_WINDOW_SYSTEM */
2014
7df02016 2015 return XINT (w->total_cols);
5d3cc43c
GM
2016}
2017
2018
5f5c8ee5
GM
2019/* Allocate window matrices for window-based redisplay. W is the
2020 window whose matrices must be allocated/reallocated. CH_DIM is the
2021 size of the smallest character that could potentially be used on W. */
177c0ea7 2022
5f5c8ee5 2023static void
5d3cc43c 2024allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2025 struct window *w;
5f5c8ee5 2026{
5f5c8ee5
GM
2027 while (w)
2028 {
2029 if (!NILP (w->vchild))
5d3cc43c 2030 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2031 else if (!NILP (w->hchild))
5d3cc43c 2032 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2033 else
2034 {
2035 /* W is a leaf window. */
5f5c8ee5
GM
2036 struct dim dim;
2037
2038 /* If matrices are not yet allocated, allocate them now. */
2039 if (w->desired_matrix == NULL)
2040 {
2041 w->desired_matrix = new_glyph_matrix (NULL);
2042 w->current_matrix = new_glyph_matrix (NULL);
2043 }
2044
5d3cc43c
GM
2045 dim.width = required_matrix_width (w);
2046 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2047 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2048 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2049 }
177c0ea7 2050
5f5c8ee5
GM
2051 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2052 }
2053}
2054
2055
2056/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2057 do it for all frames; otherwise do it just for the given frame.
2058 This function must be called when a new frame is created, its size
2059 changes, or its window configuration changes. */
2060
2061void
2062adjust_glyphs (f)
2063 struct frame *f;
2064{
408f5064
GM
2065 /* Block input so that expose events and other events that access
2066 glyph matrices are not processed while we are changing them. */
2067 BLOCK_INPUT;
2068
5f5c8ee5
GM
2069 if (f)
2070 adjust_frame_glyphs (f);
2071 else
2072 {
2073 Lisp_Object tail, lisp_frame;
177c0ea7 2074
5f5c8ee5
GM
2075 FOR_EACH_FRAME (tail, lisp_frame)
2076 adjust_frame_glyphs (XFRAME (lisp_frame));
2077 }
408f5064
GM
2078
2079 UNBLOCK_INPUT;
5f5c8ee5
GM
2080}
2081
2082
2083/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2084
2085 To be called from init_display.
2086
5f5c8ee5
GM
2087 We need a glyph matrix because redraw will happen soon.
2088 Unfortunately, window sizes on selected_frame are not yet set to
2089 meaningful values. I believe we can assume that there are only two
2090 windows on the frame---the mini-buffer and the root window. Frame
2091 height and width seem to be correct so far. So, set the sizes of
2092 windows to estimated values. */
2093
2094static void
2095adjust_frame_glyphs_initially ()
2096{
91fb7e1b
GM
2097 struct frame *sf = SELECTED_FRAME ();
2098 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2099 struct window *mini = XWINDOW (root->next);
7df02016
KS
2100 int frame_lines = FRAME_LINES (sf);
2101 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2102 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2103
2104 /* Do it for the root window. */
7df02016
KS
2105 XSETFASTINT (root->top_line, top_margin);
2106 XSETFASTINT (root->total_cols, frame_cols);
2107 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2108
2109 /* Do it for the mini-buffer window. */
7df02016
KS
2110 XSETFASTINT (mini->top_line, frame_lines - 1);
2111 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2112 set_window_height (root->next, 1, 0);
2113
91fb7e1b 2114 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2115 glyphs_initialized_initially_p = 1;
2116}
177c0ea7 2117
5f5c8ee5
GM
2118
2119/* Allocate/reallocate glyph matrices of a single frame F. */
2120
2121static void
2122adjust_frame_glyphs (f)
2123 struct frame *f;
2124{
2125 if (FRAME_WINDOW_P (f))
2126 adjust_frame_glyphs_for_window_redisplay (f);
2127 else
2128 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2129
5f5c8ee5
GM
2130 /* Don't forget the message buffer and the buffer for
2131 decode_mode_spec. */
2132 adjust_frame_message_buffer (f);
2133 adjust_decode_mode_spec_buffer (f);
2134
2135 f->glyphs_initialized_p = 1;
2136}
2137
2138
c9f00270
GM
2139/* In the window tree with root W, build current matrices of leaf
2140 windows from the frame's current matrix. */
2141
2142static void
2143fake_current_matrices (window)
2144 Lisp_Object window;
2145{
2146 struct window *w;
177c0ea7 2147
c9f00270
GM
2148 for (; !NILP (window); window = w->next)
2149 {
2150 w = XWINDOW (window);
177c0ea7 2151
c9f00270
GM
2152 if (!NILP (w->hchild))
2153 fake_current_matrices (w->hchild);
2154 else if (!NILP (w->vchild))
2155 fake_current_matrices (w->vchild);
2156 else
2157 {
2158 int i;
2159 struct frame *f = XFRAME (w->frame);
2160 struct glyph_matrix *m = w->current_matrix;
2161 struct glyph_matrix *fm = f->current_matrix;
2162
7df02016
KS
2163 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2164 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2165
c9f00270
GM
2166 for (i = 0; i < m->matrix_h; ++i)
2167 {
2168 struct glyph_row *r = m->rows + i;
7df02016 2169 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2170
2171 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2172 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2173
2174 r->enabled_p = fr->enabled_p;
2175 if (r->enabled_p)
2176 {
2177 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2178 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2179 r->used[TEXT_AREA] = (m->matrix_w
2180 - r->used[LEFT_MARGIN_AREA]
2181 - r->used[RIGHT_MARGIN_AREA]);
2182 r->mode_line_p = 0;
c9f00270
GM
2183 }
2184 }
2185 }
2186 }
2187}
2188
2189
bccee4f2 2190/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2191 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2192
bccee4f2
GM
2193static struct glyph_matrix *
2194save_current_matrix (f)
31798cfe 2195 struct frame *f;
c9f00270 2196{
bccee4f2
GM
2197 int i;
2198 struct glyph_matrix *saved;
e797dea6 2199
bccee4f2
GM
2200 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2201 bzero (saved, sizeof *saved);
2202 saved->nrows = f->current_matrix->nrows;
2203 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2204 * sizeof *saved->rows);
2205 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2206
2207 for (i = 0; i < saved->nrows; ++i)
31798cfe 2208 {
bccee4f2
GM
2209 struct glyph_row *from = f->current_matrix->rows + i;
2210 struct glyph_row *to = saved->rows + i;
2211 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2212 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2213 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2214 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2215 }
bccee4f2
GM
2216
2217 return saved;
2218}
2219
2220
2221/* Restore the contents of frame F's current frame matrix from SAVED,
2222 and free memory associated with SAVED. */
2223
2224static void
2225restore_current_matrix (f, saved)
2226 struct frame *f;
2227 struct glyph_matrix *saved;
2228{
2229 int i;
2230
2231 for (i = 0; i < saved->nrows; ++i)
e797dea6 2232 {
bccee4f2
GM
2233 struct glyph_row *from = saved->rows + i;
2234 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2235 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2236 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2237 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2238 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2239 }
177c0ea7 2240
bccee4f2
GM
2241 xfree (saved->rows);
2242 xfree (saved);
c9f00270
GM
2243}
2244
2245
bccee4f2 2246
5f5c8ee5
GM
2247/* Allocate/reallocate glyph matrices of a single frame F for
2248 frame-based redisplay. */
2249
2250static void
2251adjust_frame_glyphs_for_frame_redisplay (f)
2252 struct frame *f;
2253{
2254 struct dim ch_dim;
2255 struct dim matrix_dim;
2256 int pool_changed_p;
2257 int window_change_flags;
2258 int top_window_y;
2259
2260 if (!FRAME_LIVE_P (f))
2261 return;
2262
2263 /* Determine the smallest character in any font for F. On
2264 console windows, all characters have dimension (1, 1). */
2265 ch_dim.width = ch_dim.height = 1;
177c0ea7 2266
5f5c8ee5
GM
2267 top_window_y = FRAME_TOP_MARGIN (f);
2268
2269 /* Allocate glyph pool structures if not already done. */
2270 if (f->desired_pool == NULL)
2271 {
2272 f->desired_pool = new_glyph_pool ();
2273 f->current_pool = new_glyph_pool ();
2274 }
2275
2276 /* Allocate frames matrix structures if needed. */
2277 if (f->desired_matrix == NULL)
2278 {
2279 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2280 f->current_matrix = new_glyph_matrix (f->current_pool);
2281 }
177c0ea7 2282
5f5c8ee5
GM
2283 /* Compute window glyph matrices. (This takes the mini-buffer
2284 window into account). The result is the size of the frame glyph
2285 matrix needed. The variable window_change_flags is set to a bit
2286 mask indicating whether new matrices will be allocated or
2287 existing matrices change their size or location within the frame
2288 matrix. */
2289 window_change_flags = 0;
2290 matrix_dim
2291 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2292 0, top_window_y,
5d3cc43c 2293 1,
5f5c8ee5
GM
2294 &window_change_flags);
2295
2296 /* Add in menu bar lines, if any. */
2297 matrix_dim.height += top_window_y;
2298
2299 /* Enlarge pools as necessary. */
2300 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2301 realloc_glyph_pool (f->current_pool, matrix_dim);
2302
177c0ea7 2303 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2304 absolutely necessary since it requires a frame redraw. */
2305 if (pool_changed_p || window_change_flags)
2306 {
2307 /* Do it for window matrices. */
2308 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2309 0, top_window_y, 0,
5f5c8ee5
GM
2310 &window_change_flags);
2311
2312 /* Size of frame matrices must equal size of frame. Note
2313 that we are called for X frames with window widths NOT equal
2314 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2315 xassert (matrix_dim.width == FRAME_COLS (f)
2316 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2317
e797dea6
GM
2318 /* Pointers to glyph memory in glyph rows are exchanged during
2319 the update phase of redisplay, which means in general that a
2320 frame's current matrix consists of pointers into both the
2321 desired and current glyph pool of the frame. Adjusting a
2322 matrix sets the frame matrix up so that pointers are all into
2323 the same pool. If we want to preserve glyph contents of the
2324 current matrix over a call to adjust_glyph_matrix, we must
2325 make a copy of the current glyphs, and restore the current
2326 matrix' contents from that copy. */
2327 if (display_completed
2328 && !FRAME_GARBAGED_P (f)
2329 && matrix_dim.width == f->current_matrix->matrix_w
2330 && matrix_dim.height == f->current_matrix->matrix_h)
2331 {
bccee4f2
GM
2332 struct glyph_matrix *copy = save_current_matrix (f);
2333 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2334 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2335 restore_current_matrix (f, copy);
e797dea6
GM
2336 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2337 }
c9f00270 2338 else
e797dea6 2339 {
bccee4f2 2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2342 SET_FRAME_GARBAGED (f);
2343 }
5f5c8ee5
GM
2344 }
2345}
2346
2347
2348/* Allocate/reallocate glyph matrices of a single frame F for
2349 window-based redisplay. */
2350
2351static void
2352adjust_frame_glyphs_for_window_redisplay (f)
2353 struct frame *f;
2354{
2355 struct dim ch_dim;
2356 struct window *w;
2357
2358 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2359
5f5c8ee5
GM
2360 /* Get minimum sizes. */
2361#ifdef HAVE_WINDOW_SYSTEM
2362 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2363 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2364#else
2365 ch_dim.width = ch_dim.height = 1;
2366#endif
177c0ea7 2367
5f5c8ee5 2368 /* Allocate/reallocate window matrices. */
5d3cc43c 2369 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
2370
2371 /* Allocate/ reallocate matrices of the dummy window used to display
2372 the menu bar under X when no X toolkit support is available. */
488dd4c4 2373#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2374 {
2375 /* Allocate a dummy window if not already done. */
2376 if (NILP (f->menu_bar_window))
2377 {
2378 f->menu_bar_window = make_window ();
2379 w = XWINDOW (f->menu_bar_window);
2380 XSETFRAME (w->frame, f);
2381 w->pseudo_window_p = 1;
2382 }
2383 else
2384 w = XWINDOW (f->menu_bar_window);
2385
2386 /* Set window dimensions to frame dimensions and allocate or
2387 adjust glyph matrices of W. */
7df02016
KS
2388 XSETFASTINT (w->top_line, 0);
2389 XSETFASTINT (w->left_col, 0);
2390 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2391 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2392 allocate_matrices_for_window_redisplay (w);
5f5c8ee5
GM
2393 }
2394#endif /* not USE_X_TOOLKIT */
2395
488dd4c4 2396#ifndef USE_GTK
9ea173e8
GM
2397 /* Allocate/ reallocate matrices of the tool bar window. If we
2398 don't have a tool bar window yet, make one. */
2399 if (NILP (f->tool_bar_window))
5f5c8ee5 2400 {
9ea173e8
GM
2401 f->tool_bar_window = make_window ();
2402 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2403 XSETFRAME (w->frame, f);
2404 w->pseudo_window_p = 1;
2405 }
2406 else
9ea173e8 2407 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2408
7df02016
KS
2409 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2410 XSETFASTINT (w->left_col, 0);
2411 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2412 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2413 allocate_matrices_for_window_redisplay (w);
488dd4c4 2414#endif
5f5c8ee5
GM
2415}
2416
2417
177c0ea7 2418/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2419
5f5c8ee5
GM
2420 Note that the message buffer is never freed. Since I could not
2421 find a free in 19.34, I assume that freeing it would be
2422 problematic in some way and don't do it either.
2423
2424 (Implementation note: It should be checked if we can free it
2425 eventually without causing trouble). */
2426
2427static void
2428adjust_frame_message_buffer (f)
2429 struct frame *f;
2430{
2431 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2432
2433 if (FRAME_MESSAGE_BUF (f))
2434 {
2435 char *buffer = FRAME_MESSAGE_BUF (f);
2436 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2437 FRAME_MESSAGE_BUF (f) = new_buffer;
2438 }
2439 else
2440 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2441}
2442
2443
2444/* Re-allocate buffer for decode_mode_spec on frame F. */
2445
2446static void
2447adjust_decode_mode_spec_buffer (f)
2448 struct frame *f;
2449{
2450 f->decode_mode_spec_buffer
2451 = (char *) xrealloc (f->decode_mode_spec_buffer,
2452 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2453}
2454
2455
2456\f
2457/**********************************************************************
2458 Freeing Glyph Matrices
2459 **********************************************************************/
2460
2461/* Free glyph memory for a frame F. F may be null. This function can
2462 be called for the same frame more than once. The root window of
2463 F may be nil when this function is called. This is the case when
2464 the function is called when F is destroyed. */
2465
2466void
2467free_glyphs (f)
2468 struct frame *f;
2469{
2470 if (f && f->glyphs_initialized_p)
2471 {
42f55fe0
GM
2472 /* Block interrupt input so that we don't get surprised by an X
2473 event while we're in an inconsistent state. */
2474 BLOCK_INPUT;
5f5c8ee5 2475 f->glyphs_initialized_p = 0;
177c0ea7 2476
5f5c8ee5
GM
2477 /* Release window sub-matrices. */
2478 if (!NILP (f->root_window))
2479 free_window_matrices (XWINDOW (f->root_window));
2480
2481 /* Free the dummy window for menu bars without X toolkit and its
2482 glyph matrices. */
2483 if (!NILP (f->menu_bar_window))
2484 {
2485 struct window *w = XWINDOW (f->menu_bar_window);
2486 free_glyph_matrix (w->desired_matrix);
2487 free_glyph_matrix (w->current_matrix);
2488 w->desired_matrix = w->current_matrix = NULL;
2489 f->menu_bar_window = Qnil;
2490 }
2491
9ea173e8
GM
2492 /* Free the tool bar window and its glyph matrices. */
2493 if (!NILP (f->tool_bar_window))
5f5c8ee5 2494 {
9ea173e8 2495 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2496 free_glyph_matrix (w->desired_matrix);
2497 free_glyph_matrix (w->current_matrix);
2498 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2499 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2500 }
2501
2502 /* Release frame glyph matrices. Reset fields to zero in
2503 case we are called a second time. */
2504 if (f->desired_matrix)
2505 {
2506 free_glyph_matrix (f->desired_matrix);
2507 free_glyph_matrix (f->current_matrix);
2508 f->desired_matrix = f->current_matrix = NULL;
2509 }
2510
2511 /* Release glyph pools. */
2512 if (f->desired_pool)
2513 {
2514 free_glyph_pool (f->desired_pool);
2515 free_glyph_pool (f->current_pool);
2516 f->desired_pool = f->current_pool = NULL;
2517 }
177c0ea7 2518
42f55fe0 2519 UNBLOCK_INPUT;
5f5c8ee5
GM
2520 }
2521}
2522
2523
2524/* Free glyph sub-matrices in the window tree rooted at W. This
2525 function may be called with a null pointer, and it may be called on
2526 the same tree more than once. */
2527
2528void
2529free_window_matrices (w)
2530 struct window *w;
2531{
2532 while (w)
2533 {
2534 if (!NILP (w->hchild))
2535 free_window_matrices (XWINDOW (w->hchild));
2536 else if (!NILP (w->vchild))
2537 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2538 else
5f5c8ee5
GM
2539 {
2540 /* This is a leaf window. Free its memory and reset fields
2541 to zero in case this function is called a second time for
2542 W. */
2543 free_glyph_matrix (w->current_matrix);
2544 free_glyph_matrix (w->desired_matrix);
2545 w->current_matrix = w->desired_matrix = NULL;
2546 }
2547
2548 /* Next window on same level. */
2549 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2550 }
2551}
2552
2553
2554/* Check glyph memory leaks. This function is called from
2555 shut_down_emacs. Note that frames are not destroyed when Emacs
2556 exits. We therefore free all glyph memory for all active frames
2557 explicitly and check that nothing is left allocated. */
2558
2559void
2560check_glyph_memory ()
2561{
2562 Lisp_Object tail, frame;
2563
2564 /* Free glyph memory for all frames. */
2565 FOR_EACH_FRAME (tail, frame)
2566 free_glyphs (XFRAME (frame));
2567
2568 /* Check that nothing is left allocated. */
2569 if (glyph_matrix_count)
2570 abort ();
2571 if (glyph_pool_count)
2572 abort ();
2573}
2574
2575
2576\f
2577/**********************************************************************
2578 Building a Frame Matrix
2579 **********************************************************************/
2580
2581/* Most of the redisplay code works on glyph matrices attached to
2582 windows. This is a good solution most of the time, but it is not
2583 suitable for terminal code. Terminal output functions cannot rely
2584 on being able to set an arbitrary terminal window. Instead they
2585 must be provided with a view of the whole frame, i.e. the whole
2586 screen. We build such a view by constructing a frame matrix from
2587 window matrices in this section.
2588
2589 Windows that must be updated have their must_be_update_p flag set.
2590 For all such windows, their desired matrix is made part of the
2591 desired frame matrix. For other windows, their current matrix is
2592 made part of the desired frame matrix.
2593
2594 +-----------------+----------------+
2595 | desired | desired |
2596 | | |
2597 +-----------------+----------------+
2598 | current |
2599 | |
2600 +----------------------------------+
2601
2602 Desired window matrices can be made part of the frame matrix in a
2603 cheap way: We exploit the fact that the desired frame matrix and
2604 desired window matrices share their glyph memory. This is not
2605 possible for current window matrices. Their glyphs are copied to
2606 the desired frame matrix. The latter is equivalent to
2607 preserve_other_columns in the old redisplay.
2608
2609 Used glyphs counters for frame matrix rows are the result of adding
2610 up glyph lengths of the window matrices. A line in the frame
2611 matrix is enabled, if a corresponding line in a window matrix is
2612 enabled.
177c0ea7 2613
5f5c8ee5
GM
2614 After building the desired frame matrix, it will be passed to
2615 terminal code, which will manipulate both the desired and current
2616 frame matrix. Changes applied to the frame's current matrix have
2617 to be visible in current window matrices afterwards, of course.
2618
2619 This problem is solved like this:
2620
2621 1. Window and frame matrices share glyphs. Window matrices are
2622 constructed in a way that their glyph contents ARE the glyph
2623 contents needed in a frame matrix. Thus, any modification of
2624 glyphs done in terminal code will be reflected in window matrices
2625 automatically.
177c0ea7 2626
5f5c8ee5
GM
2627 2. Exchanges of rows in a frame matrix done by terminal code are
2628 intercepted by hook functions so that corresponding row operations
2629 on window matrices can be performed. This is necessary because we
2630 use pointers to glyphs in glyph row structures. To satisfy the
2631 assumption of point 1 above that glyphs are updated implicitly in
2632 window matrices when they are manipulated via the frame matrix,
2633 window and frame matrix must of course agree where to find the
2634 glyphs for their rows. Possible manipulations that must be
2635 mirrored are assignments of rows of the desired frame matrix to the
2636 current frame matrix and scrolling the current frame matrix. */
2637
2638/* Build frame F's desired matrix from window matrices. Only windows
2639 which have the flag must_be_updated_p set have to be updated. Menu
2640 bar lines of a frame are not covered by window matrices, so make
2641 sure not to touch them in this function. */
2642
2643static void
2644build_frame_matrix (f)
2645 struct frame *f;
2646{
2647 int i;
2648
2649 /* F must have a frame matrix when this function is called. */
2650 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2651
5f5c8ee5
GM
2652 /* Clear all rows in the frame matrix covered by window matrices.
2653 Menu bar lines are not covered by windows. */
2654 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2655 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2656
2657 /* Build the matrix by walking the window tree. */
2658 build_frame_matrix_from_window_tree (f->desired_matrix,
2659 XWINDOW (FRAME_ROOT_WINDOW (f)));
2660}
2661
2662
2663/* Walk a window tree, building a frame matrix MATRIX from window
2664 matrices. W is the root of a window tree. */
2665
2666static void
2667build_frame_matrix_from_window_tree (matrix, w)
2668 struct glyph_matrix *matrix;
2669 struct window *w;
2670{
2671 while (w)
2672 {
2673 if (!NILP (w->hchild))
2674 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2675 else if (!NILP (w->vchild))
2676 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2677 else
2678 build_frame_matrix_from_leaf_window (matrix, w);
2679
2680 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2681 }
2682}
2683
2684
2685/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2686 desired frame matrix built. W is a leaf window whose desired or
2687 current matrix is to be added to FRAME_MATRIX. W's flag
2688 must_be_updated_p determines which matrix it contributes to
2689 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2690 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2691 Adding a desired matrix means setting up used counters and such in
2692 frame rows, while adding a current window matrix to FRAME_MATRIX
2693 means copying glyphs. The latter case corresponds to
2694 preserve_other_columns in the old redisplay. */
2695
2696static void
2697build_frame_matrix_from_leaf_window (frame_matrix, w)
2698 struct glyph_matrix *frame_matrix;
2699 struct window *w;
2700{
2701 struct glyph_matrix *window_matrix;
2702 int window_y, frame_y;
2703 /* If non-zero, a glyph to insert at the right border of W. */
2704 GLYPH right_border_glyph = 0;
2705
2706 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2707 if (w->must_be_updated_p)
2708 {
2709 window_matrix = w->desired_matrix;
2710
2711 /* Decide whether we want to add a vertical border glyph. */
2712 if (!WINDOW_RIGHTMOST_P (w))
2713 {
2714 struct Lisp_Char_Table *dp = window_display_table (w);
2715 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2716 ? XINT (DISP_BORDER_GLYPH (dp))
2717 : '|');
2718 }
2719 }
2720 else
2721 window_matrix = w->current_matrix;
2722
2723 /* For all rows in the window matrix and corresponding rows in the
2724 frame matrix. */
2725 window_y = 0;
2726 frame_y = window_matrix->matrix_y;
2727 while (window_y < window_matrix->nrows)
2728 {
2729 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2730 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2731 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2732
2733 /* Fill up the frame row with spaces up to the left margin of the
2734 window row. */
2735 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2736
2737 /* Fill up areas in the window matrix row with spaces. */
2738 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2739
2740 /* If only part of W's desired matrix has been built, and
2741 window_row wasn't displayed, use the corresponding current
2742 row instead. */
2743 if (window_matrix == w->desired_matrix
2744 && !window_row->enabled_p)
2745 {
2746 window_row = w->current_matrix->rows + window_y;
2747 current_row_p = 1;
2748 }
177c0ea7 2749
2a8bd25f 2750 if (current_row_p)
5f5c8ee5 2751 {
2a8bd25f 2752 /* Copy window row to frame row. */
5f5c8ee5
GM
2753 bcopy (window_row->glyphs[0],
2754 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2755 window_matrix->matrix_w * sizeof (struct glyph));
2756 }
2757 else
2758 {
2a8bd25f 2759 xassert (window_row->enabled_p);
177c0ea7 2760
2a8bd25f
GM
2761 /* Only when a desired row has been displayed, we want
2762 the corresponding frame row to be updated. */
2763 frame_row->enabled_p = 1;
177c0ea7 2764
5f5c8ee5
GM
2765 /* Maybe insert a vertical border between horizontally adjacent
2766 windows. */
2767 if (right_border_glyph)
2768 {
2769 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2770 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2771 }
2772
a13396c9
GM
2773 /* Window row window_y must be a slice of frame row
2774 frame_y. */
5f5c8ee5 2775 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2776
5f5c8ee5
GM
2777 /* If rows are in sync, we don't have to copy glyphs because
2778 frame and window share glyphs. */
177c0ea7 2779
a38634ff
GM
2780#if GLYPH_DEBUG
2781 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2782 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2783#endif
5f5c8ee5
GM
2784 }
2785
2786 /* Set number of used glyphs in the frame matrix. Since we fill
2787 up with spaces, and visit leaf windows from left to right it
2788 can be done simply. */
177c0ea7 2789 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2790 = window_matrix->matrix_x + window_matrix->matrix_w;
2791
5f5c8ee5
GM
2792 /* Next row. */
2793 ++window_y;
2794 ++frame_y;
2795 }
2796}
2797
2798
2799/* Add spaces to a glyph row ROW in a window matrix.
2800
2801 Each row has the form:
2802
2803 +---------+-----------------------------+------------+
2804 | left | text | right |
2805 +---------+-----------------------------+------------+
2806
2807 Left and right marginal areas are optional. This function adds
2808 spaces to areas so that there are no empty holes between areas.
2809 In other words: If the right area is not empty, the text area
2810 is filled up with spaces up to the right area. If the text area
2811 is not empty, the left area is filled up.
2812
2813 To be called for frame-based redisplay, only. */
2814
2815static void
2816fill_up_glyph_row_with_spaces (row)
2817 struct glyph_row *row;
2818{
2819 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2820 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2821 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2822}
2823
2824
2825/* Fill area AREA of glyph row ROW with spaces. To be called for
2826 frame-based redisplay only. */
2827
2828static void
2829fill_up_glyph_row_area_with_spaces (row, area)
2830 struct glyph_row *row;
2831 int area;
2832{
2833 if (row->glyphs[area] < row->glyphs[area + 1])
2834 {
2835 struct glyph *end = row->glyphs[area + 1];
2836 struct glyph *text = row->glyphs[area] + row->used[area];
2837
2838 while (text < end)
2839 *text++ = space_glyph;
2840 row->used[area] = text - row->glyphs[area];
2841 }
2842}
2843
2844
2845/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2846 reached. In frame matrices only one area, TEXT_AREA, is used. */
2847
2848static void
2849fill_up_frame_row_with_spaces (row, upto)
2850 struct glyph_row *row;
2851 int upto;
2852{
2853 int i = row->used[TEXT_AREA];
2854 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2855
5f5c8ee5
GM
2856 while (i < upto)
2857 glyph[i++] = space_glyph;
2858
2859 row->used[TEXT_AREA] = i;
2860}
2861
2862
2863\f
2864/**********************************************************************
2865 Mirroring operations on frame matrices in window matrices
2866 **********************************************************************/
2867
2868/* Set frame being updated via frame-based redisplay to F. This
2869 function must be called before updates to make explicit that we are
2870 working on frame matrices or not. */
2871
2872static INLINE void
2873set_frame_matrix_frame (f)
2874 struct frame *f;
2875{
2876 frame_matrix_frame = f;
2877}
2878
2879
2880/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2881 DESIRED_MATRIX is the desired matrix corresponding to
2882 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2883 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2884 frame_matrix_frame is non-null, this indicates that the exchange is
2885 done in frame matrices, and that we have to perform analogous
2886 operations in window matrices of frame_matrix_frame. */
2887
2888static INLINE void
2889make_current (desired_matrix, current_matrix, row)
2890 struct glyph_matrix *desired_matrix, *current_matrix;
2891 int row;
2892{
2893 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2894 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2895 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2896
2897 /* Do current_row = desired_row. This exchanges glyph pointers
2898 between both rows, and does a structure assignment otherwise. */
2899 assign_row (current_row, desired_row);
2900
2901 /* Enable current_row to mark it as valid. */
2902 current_row->enabled_p = 1;
e876ff42 2903 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2904
2905 /* If we are called on frame matrices, perform analogous operations
2906 for window matrices. */
2907 if (frame_matrix_frame)
2908 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2909}
2910
2911
2912/* W is the root of a window tree. FRAME_ROW is the index of a row in
2913 W's frame which has been made current (by swapping pointers between
2914 current and desired matrix). Perform analogous operations in the
2915 matrices of leaf windows in the window tree rooted at W. */
2916
2917static void
2918mirror_make_current (w, frame_row)
2919 struct window *w;
2920 int frame_row;
2921{
2922 while (w)
2923 {
2924 if (!NILP (w->hchild))
2925 mirror_make_current (XWINDOW (w->hchild), frame_row);
2926 else if (!NILP (w->vchild))
2927 mirror_make_current (XWINDOW (w->vchild), frame_row);
2928 else
2929 {
2930 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2931 here because the checks performed in debug mode there
2932 will not allow the conversion. */
2933 int row = frame_row - w->desired_matrix->matrix_y;
2934
2935 /* If FRAME_ROW is within W, assign the desired row to the
2936 current row (exchanging glyph pointers). */
2937 if (row >= 0 && row < w->desired_matrix->matrix_h)
2938 {
2939 struct glyph_row *current_row
2940 = MATRIX_ROW (w->current_matrix, row);
2941 struct glyph_row *desired_row
2942 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2943
2944 if (desired_row->enabled_p)
2945 assign_row (current_row, desired_row);
2946 else
2947 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2948 current_row->enabled_p = 1;
2949 }
2950 }
177c0ea7 2951
5f5c8ee5
GM
2952 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2953 }
2954}
2955
2956
2957/* Perform row dance after scrolling. We are working on the range of
2958 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2959 including) in MATRIX. COPY_FROM is a vector containing, for each
2960 row I in the range 0 <= I < NLINES, the index of the original line
2961 to move to I. This index is relative to the row range, i.e. 0 <=
2962 index < NLINES. RETAINED_P is a vector containing zero for each
2963 row 0 <= I < NLINES which is empty.
2964
2965 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 2966
5f5c8ee5
GM
2967void
2968mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2969 retained_p)
2970 struct glyph_matrix *matrix;
2971 int unchanged_at_top, nlines;
2972 int *copy_from;
2973 char *retained_p;
2974{
2975 /* A copy of original rows. */
2976 struct glyph_row *old_rows;
2977
2978 /* Rows to assign to. */
2979 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 2980
5f5c8ee5
GM
2981 int i;
2982
2983 /* Make a copy of the original rows. */
2984 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2985 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2986
2987 /* Assign new rows, maybe clear lines. */
2988 for (i = 0; i < nlines; ++i)
2989 {
2990 int enabled_before_p = new_rows[i].enabled_p;
2991
2992 xassert (i + unchanged_at_top < matrix->nrows);
2993 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2994 new_rows[i] = old_rows[copy_from[i]];
2995 new_rows[i].enabled_p = enabled_before_p;
2996
2997 /* RETAINED_P is zero for empty lines. */
2998 if (!retained_p[copy_from[i]])
2999 new_rows[i].enabled_p = 0;
3000 }
3001
153a073c 3002 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3003 if (frame_matrix_frame)
3004 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3005 unchanged_at_top, nlines, copy_from, retained_p);
3006}
3007
3008
a13396c9 3009/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3010 the current frame matrix. */
a13396c9
GM
3011
3012static void
3013sync_window_with_frame_matrix_rows (w)
3014 struct window *w;
3015{
3016 struct frame *f = XFRAME (w->frame);
3017 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3018 int left, right, x, width;
a13396c9 3019
5cb88111 3020 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3021 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3022 xassert (!FRAME_WINDOW_P (f));
3023
7df02016
KS
3024 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3025 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3026 x = w->current_matrix->matrix_x;
3027 width = w->current_matrix->matrix_w;
3028
a13396c9
GM
3029 window_row = w->current_matrix->rows;
3030 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3031 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3032
5cb88111 3033 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3034 {
5cb88111
GM
3035 window_row->glyphs[LEFT_MARGIN_AREA]
3036 = frame_row->glyphs[0] + x;
3037 window_row->glyphs[TEXT_AREA]
3038 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3039 window_row->glyphs[LAST_AREA]
3040 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3041 window_row->glyphs[RIGHT_MARGIN_AREA]
3042 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3043 }
3044}
3045
3046
3047/* Return the window in the window tree rooted in W containing frame
3048 row ROW. Value is null if none is found. */
3049
3050struct window *
3051frame_row_to_window (w, row)
3052 struct window *w;
3053 int row;
3054{
3055 struct window *found = NULL;
177c0ea7 3056
a13396c9
GM
3057 while (w && !found)
3058 {
3059 if (!NILP (w->hchild))
3060 found = frame_row_to_window (XWINDOW (w->hchild), row);
3061 else if (!NILP (w->vchild))
3062 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3063 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3064 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3065 found = w;
177c0ea7 3066
a13396c9
GM
3067 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3068 }
3069
3070 return found;
3071}
3072
3073
5f5c8ee5
GM
3074/* Perform a line dance in the window tree rooted at W, after
3075 scrolling a frame matrix in mirrored_line_dance.
3076
3077 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3078 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3079 COPY_FROM is a vector containing, for each row I in the range 0 <=
3080 I < NLINES, the index of the original line to move to I. This
3081 index is relative to the row range, i.e. 0 <= index < NLINES.
3082 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3083 which is empty. */
3084
3085static void
3086mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3087 struct window *w;
3088 int unchanged_at_top, nlines;
3089 int *copy_from;
3090 char *retained_p;
3091{
3092 while (w)
3093 {
3094 if (!NILP (w->hchild))
3095 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3096 nlines, copy_from, retained_p);
3097 else if (!NILP (w->vchild))
3098 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3099 nlines, copy_from, retained_p);
3100 else
3101 {
3102 /* W is a leaf window, and we are working on its current
3103 matrix m. */
3104 struct glyph_matrix *m = w->current_matrix;
a13396c9 3105 int i, sync_p = 0;
5f5c8ee5
GM
3106 struct glyph_row *old_rows;
3107
3108 /* Make a copy of the original rows of matrix m. */
3109 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3110 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3111
3112 for (i = 0; i < nlines; ++i)
3113 {
3114 /* Frame relative line assigned to. */
3115 int frame_to = i + unchanged_at_top;
177c0ea7 3116
5f5c8ee5
GM
3117 /* Frame relative line assigned. */
3118 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3119
5f5c8ee5
GM
3120 /* Window relative line assigned to. */
3121 int window_to = frame_to - m->matrix_y;
177c0ea7 3122
5f5c8ee5
GM
3123 /* Window relative line assigned. */
3124 int window_from = frame_from - m->matrix_y;
177c0ea7 3125
5f5c8ee5
GM
3126 /* Is assigned line inside window? */
3127 int from_inside_window_p
3128 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3129
a13396c9
GM
3130 /* Is assigned to line inside window? */
3131 int to_inside_window_p
3132 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3133
a13396c9 3134 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3135 {
5f5c8ee5
GM
3136 /* Enabled setting before assignment. */
3137 int enabled_before_p;
177c0ea7 3138
5f5c8ee5
GM
3139 /* Do the assignment. The enabled_p flag is saved
3140 over the assignment because the old redisplay did
3141 that. */
3142 enabled_before_p = m->rows[window_to].enabled_p;
3143 m->rows[window_to] = old_rows[window_from];
3144 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3145
5f5c8ee5
GM
3146 /* If frame line is empty, window line is empty, too. */
3147 if (!retained_p[copy_from[i]])
3148 m->rows[window_to].enabled_p = 0;
3149 }
a13396c9
GM
3150 else if (to_inside_window_p)
3151 {
3152 /* A copy between windows. This is an infrequent
3153 case not worth optimizing. */
3154 struct frame *f = XFRAME (w->frame);
3155 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3156 struct window *w2;
3157 struct glyph_matrix *m2;
3158 int m2_from;
3159
3160 w2 = frame_row_to_window (root, frame_to);
3161 m2 = w2->current_matrix;
3162 m2_from = frame_from - m2->matrix_y;
3163 copy_row_except_pointers (m->rows + window_to,
3164 m2->rows + m2_from);
177c0ea7 3165
a13396c9
GM
3166 /* If frame line is empty, window line is empty, too. */
3167 if (!retained_p[copy_from[i]])
3168 m->rows[window_to].enabled_p = 0;
3169 sync_p = 1;
3170 }
3171 else if (from_inside_window_p)
3172 sync_p = 1;
5f5c8ee5 3173 }
a13396c9
GM
3174
3175 /* If there was a copy between windows, make sure glyph
3176 pointers are in sync with the frame matrix. */
3177 if (sync_p)
3178 sync_window_with_frame_matrix_rows (w);
177c0ea7 3179
5f5c8ee5
GM
3180 /* Check that no pointers are lost. */
3181 CHECK_MATRIX (m);
3182 }
3183
3184 /* Next window on same level. */
3185 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3186 }
3187}
3188
3189
3190#if GLYPH_DEBUG
3191
3192/* Check that window and frame matrices agree about their
3193 understanding where glyphs of the rows are to find. For each
3194 window in the window tree rooted at W, check that rows in the
3195 matrices of leaf window agree with their frame matrices about
3196 glyph pointers. */
3197
3198void
3199check_window_matrix_pointers (w)
3200 struct window *w;
3201{
3202 while (w)
3203 {
3204 if (!NILP (w->hchild))
3205 check_window_matrix_pointers (XWINDOW (w->hchild));
3206 else if (!NILP (w->vchild))
3207 check_window_matrix_pointers (XWINDOW (w->vchild));
3208 else
60a8948a 3209 {
5f5c8ee5
GM
3210 struct frame *f = XFRAME (w->frame);
3211 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3212 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3213 }
177c0ea7 3214
5f5c8ee5
GM
3215 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3216 }
3217}
3218
3219
3220/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3221 a window and FRAME_MATRIX is the corresponding frame matrix. For
3222 each row in WINDOW_MATRIX check that it's a slice of the
3223 corresponding frame row. If it isn't, abort. */
3224
3225static void
3226check_matrix_pointers (window_matrix, frame_matrix)
3227 struct glyph_matrix *window_matrix, *frame_matrix;
3228{
3229 /* Row number in WINDOW_MATRIX. */
3230 int i = 0;
3231
3232 /* Row number corresponding to I in FRAME_MATRIX. */
3233 int j = window_matrix->matrix_y;
3234
177c0ea7 3235 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3236 slice of the row in the frame matrix. If it isn't we didn't
3237 mirror an operation on the frame matrix correctly. */
3238 while (i < window_matrix->nrows)
3239 {
3240 if (!glyph_row_slice_p (window_matrix->rows + i,
3241 frame_matrix->rows + j))
3242 abort ();
3243 ++i, ++j;
3244 }
3245}
3246
3247#endif /* GLYPH_DEBUG != 0 */
3248
3249
3250\f
3251/**********************************************************************
3252 VPOS and HPOS translations
3253 **********************************************************************/
3254
3255#if GLYPH_DEBUG
3256
3257/* Translate vertical position VPOS which is relative to window W to a
3258 vertical position relative to W's frame. */
3259
3260static int
3261window_to_frame_vpos (w, vpos)
3262 struct window *w;
3263 int vpos;
3264{
3265 struct frame *f = XFRAME (w->frame);
177c0ea7 3266
5f5c8ee5
GM
3267 xassert (!FRAME_WINDOW_P (f));
3268 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3269 vpos += WINDOW_TOP_EDGE_LINE (w);
3270 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3271 return vpos;
3272}
3273
3274
3275/* Translate horizontal position HPOS which is relative to window W to
153a073c 3276 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3277
3278static int
3279window_to_frame_hpos (w, hpos)
3280 struct window *w;
3281 int hpos;
3282{
3283 struct frame *f = XFRAME (w->frame);
177c0ea7 3284
5f5c8ee5 3285 xassert (!FRAME_WINDOW_P (f));
7df02016 3286 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3287 return hpos;
3288}
177c0ea7 3289
5f5c8ee5
GM
3290#endif /* GLYPH_DEBUG */
3291
3292
3293\f
3294/**********************************************************************
3295 Redrawing Frames
3296 **********************************************************************/
3297
3298DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3299 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3300 (frame)
5f5c8ee5
GM
3301 Lisp_Object frame;
3302{
3303 struct frame *f;
3304
b7826503 3305 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3306 f = XFRAME (frame);
3307
3308 /* Ignore redraw requests, if frame has no glyphs yet.
3309 (Implementation note: It still has to be checked why we are
3310 called so early here). */
3311 if (!glyphs_initialized_initially_p)
3312 return Qnil;
3313
3314 update_begin (f);
f2adda5e 3315 if (FRAME_MSDOS_P (f))
fca177d4 3316 set_terminal_modes ();
5f5c8ee5
GM
3317 clear_frame ();
3318 clear_current_matrices (f);
3319 update_end (f);
9628b887 3320 fflush (TTY_OUTPUT (FRAME_TTY (f)));
5f5c8ee5
GM
3321 windows_or_buffers_changed++;
3322 /* Mark all windows as inaccurate, so that every window will have
3323 its redisplay done. */
3324 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3325 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3326 f->garbaged = 0;
3327 return Qnil;
3328}
3329
3330
3331/* Redraw frame F. This is nothing more than a call to the Lisp
3332 function redraw-frame. */
3333
3334void
3335redraw_frame (f)
3336 struct frame *f;
3337{
3338 Lisp_Object frame;
3339 XSETFRAME (frame, f);
3340 Fredraw_frame (frame);
3341}
3342
3343
3344DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3345 doc: /* Clear and redisplay all visible frames. */)
3346 ()
5f5c8ee5
GM
3347{
3348 Lisp_Object tail, frame;
3349
3350 FOR_EACH_FRAME (tail, frame)
3351 if (FRAME_VISIBLE_P (XFRAME (frame)))
3352 Fredraw_frame (frame);
3353
3354 return Qnil;
3355}
3356
3357
3358/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3359 visible frames marked as garbaged. */
3360
3361void
3362redraw_garbaged_frames ()
3363{
3364 Lisp_Object tail, frame;
3365
3366 FOR_EACH_FRAME (tail, frame)
3367 if (FRAME_VISIBLE_P (XFRAME (frame))
3368 && FRAME_GARBAGED_P (XFRAME (frame)))
3369 Fredraw_frame (frame);
3370}
3371
3372
3373\f
3374/***********************************************************************
3375 Direct Operations
3376 ***********************************************************************/
3377
3378/* Try to update display and current glyph matrix directly.
3379
3380 This function is called after a character G has been inserted into
3381 current_buffer. It tries to update the current glyph matrix and
3382 perform appropriate screen output to reflect the insertion. If it
3383 succeeds, the global flag redisplay_performed_directly_p will be
3384 set to 1, and thereby prevent the more costly general redisplay
3385 from running (see redisplay_internal).
3386
3387 This function is not called for `hairy' character insertions.
3388 In particular, it is not called when after or before change
3389 functions exist, like they are used by font-lock. See keyboard.c
3390 for details where this function is called. */
3391
3392int
3393direct_output_for_insert (g)
3394 int g;
3395{
91fb7e1b 3396 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3397 struct window *w = XWINDOW (selected_window);
3398 struct it it, it2;
3399 struct glyph_row *glyph_row;
3400 struct glyph *glyphs, *glyph, *end;
3401 int n;
153a073c 3402 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3403 int window_redisplay_p = FRAME_WINDOW_P (f);
3404 /* Non-null means we are in overwrite mode. */
3405 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3406 int added_width;
3407 struct text_pos pos;
3408 int delta, delta_bytes;
3409
3410 /* Not done directly. */
3411 redisplay_performed_directly_p = 0;
3412
3413 /* Quickly give up for some common cases. */
3414 if (cursor_in_echo_area
3415 /* Give up if fonts have changed. */
3416 || fonts_changed_p
3417 /* Give up if face attributes have been changed. */
3418 || face_change_count
3419 /* Give up if cursor position not really known. */
3420 || !display_completed
3421 /* Give up if buffer appears in two places. */
3422 || buffer_shared > 1
c74e645b
GM
3423 /* Give up if currently displaying a message instead of the
3424 minibuffer contents. */
3425 || (EQ (selected_window, minibuf_window)
3426 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3427 /* Give up for hscrolled mini-buffer because display of the prompt
3428 is handled specially there (see display_line). */
3429 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3430 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3431 || (overwrite_p
3432 && PT != ZV
5f5c8ee5
GM
3433 && FETCH_BYTE (PT) != '\n')
3434 /* Give up for tabs and line ends. */
3435 || g == '\t'
3436 || g == '\n'
3437 || g == '\r'
3438 /* Give up if unable to display the cursor in the window. */
3439 || w->cursor.vpos < 0
c224f70b
GM
3440 /* Give up if we are showing a message or just cleared the message
3441 because we might need to resize the echo area window. */
3442 || !NILP (echo_area_buffer[0])
3443 || !NILP (echo_area_buffer[1])
408f5064
GM
3444 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3445 /* Can't do it in a continued line because continuation
3446 lines would change. */
3447 (glyph_row->continued_p
3448 /* Can't use this method if the line overlaps others or is
3449 overlapped by others because these other lines would
3450 have to be redisplayed. */
3451 || glyph_row->overlapping_p
3452 || glyph_row->overlapped_p))
5f5c8ee5
GM
3453 /* Can't do it for partial width windows on terminal frames
3454 because we can't clear to eol in such a window. */
3455 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3456 return 0;
3457
f3ffc2c3
GM
3458 /* If we can't insert glyphs, we can use this method only
3459 at the end of a line. */
9628b887 3460 if (!TTY_CHAR_INS_DEL_OK (FRAME_TTY (f)))
f3ffc2c3
GM
3461 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3462 return 0;
3463
5f5c8ee5
GM
3464 /* Set up a display iterator structure for W. Glyphs will be
3465 produced in scratch_glyph_row. Current position is W's cursor
3466 position. */
3467 clear_glyph_row (&scratch_glyph_row);
3468 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3469 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3470 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3471 DEFAULT_FACE_ID);
3472
3473 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3474 if (glyph_row->mouse_face_p)
3475 return 0;
177c0ea7 3476
5f5c8ee5
GM
3477 /* Give up if highlighting trailing whitespace and we have trailing
3478 whitespace in glyph_row. We would have to remove the trailing
3479 whitespace face in that case. */
f1f13490 3480 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3481 && glyph_row->used[TEXT_AREA])
3482 {
3483 struct glyph *last;
3484
3485 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3486 if (last->type == STRETCH_GLYPH
3487 || (last->type == CHAR_GLYPH
42186983 3488 && last->u.ch == ' '))
5f5c8ee5
GM
3489 return 0;
3490 }
3491
3492 /* Give up if there are overlay strings at pos. This would fail
3493 if the overlay string has newlines in it. */
3494 if (STRINGP (it.string))
3495 return 0;
177c0ea7 3496
5f5c8ee5
GM
3497 it.hpos = w->cursor.hpos;
3498 it.vpos = w->cursor.vpos;
3499 it.current_x = w->cursor.x + it.first_visible_x;
3500 it.current_y = w->cursor.y;
3501 it.end_charpos = PT;
3502 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3503 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3504
3505 /* More than one display element may be returned for PT - 1 if
3506 (i) it's a control character which is translated into `\003' or
177c0ea7 3507 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3508 combination of both. */
3509 delta = delta_bytes = 0;
3510 while (get_next_display_element (&it))
3511 {
3512 PRODUCE_GLYPHS (&it);
3513
3514 /* Give up if glyph doesn't fit completely on the line. */
3515 if (it.current_x >= it.last_visible_x)
3516 return 0;
3517
3518 /* Give up if new glyph has different ascent or descent than
3519 the original row, or if it is not a character glyph. */
3520 if (glyph_row->ascent != it.ascent
3521 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3522 || glyph_row->phys_ascent != it.phys_ascent
3523 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3524 || it.what != IT_CHARACTER)
3525 return 0;
3526
3527 delta += 1;
3528 delta_bytes += it.len;
a2e2a7f6 3529 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3530 }
3531
3532 /* Give up if we hit the right edge of the window. We would have
3533 to insert truncation or continuation glyphs. */
3534 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3535 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3536 return 0;
3537
3538 /* Give up if there is a \t following in the line. */
3539 it2 = it;
3540 it2.end_charpos = ZV;
3541 it2.stop_charpos = min (it2.stop_charpos, ZV);
3542 while (get_next_display_element (&it2)
3543 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3544 {
3545 if (it2.c == '\t')
3546 return 0;
a2e2a7f6 3547 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3548 }
3549
3550 /* Number of new glyphs produced. */
3551 n = it.glyph_row->used[TEXT_AREA];
3552
3553 /* Start and end of glyphs in original row. */
3554 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3555 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3556
5f5c8ee5
GM
3557 /* Make room for new glyphs, then insert them. */
3558 xassert (end - glyphs - n >= 0);
700fb05a
GM
3559 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3560 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3561 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3562 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3563 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3564
5f5c8ee5
GM
3565 /* Compute new line width. */
3566 glyph = glyph_row->glyphs[TEXT_AREA];
3567 end = glyph + glyph_row->used[TEXT_AREA];
3568 glyph_row->pixel_width = glyph_row->x;
3569 while (glyph < end)
3570 {
3571 glyph_row->pixel_width += glyph->pixel_width;
3572 ++glyph;
3573 }
3574
177c0ea7 3575 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3576 inserted ones. */
3577 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3578 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3579 glyph->charpos += delta;
177c0ea7 3580
5f5c8ee5
GM
3581 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3582 {
3583 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3584 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3585 }
177c0ea7 3586
5f5c8ee5 3587 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3588 increment_matrix_positions (w->current_matrix,
3589 w->cursor.vpos + 1,
3590 w->current_matrix->nrows,
3591 delta, delta_bytes);
5f5c8ee5
GM
3592
3593 glyph_row->contains_overlapping_glyphs_p
3594 |= it.glyph_row->contains_overlapping_glyphs_p;
3595
975c6226
GM
3596 glyph_row->displays_text_p = 1;
3597 w->window_end_vpos = make_number (max (w->cursor.vpos,
3598 XFASTINT (w->window_end_vpos)));
3599
f1f13490 3600 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3601 highlight_trailing_whitespace (it.f, glyph_row);
3602
3603 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3604 In the middle, we have to insert glyphs. Note that this is now
3605 implemented for X frames. The implementation uses updated_window
3606 and updated_row. */
3607 updated_row = glyph_row;
9d126815 3608 updated_area = TEXT_AREA;
5f5c8ee5
GM
3609 update_begin (f);
3610 if (rif)
3611 {
3612 rif->update_window_begin_hook (w);
177c0ea7 3613
7728f17b
GM
3614 if (glyphs == end - n
3615 /* In front of a space added by append_space. */
3616 || (glyphs == end - n - 1
3617 && (end - n)->charpos <= 0))
5f5c8ee5
GM
3618 rif->write_glyphs (glyphs, n);
3619 else
3620 rif->insert_glyphs (glyphs, n);
3621 }
3622 else
3623 {
3624 if (glyphs == end - n)
3625 write_glyphs (glyphs, n);
3626 else
3627 insert_glyphs (glyphs, n);
3628 }
4588ec20 3629
5f5c8ee5
GM
3630 w->cursor.hpos += n;
3631 w->cursor.x = it.current_x - it.first_visible_x;
3632 xassert (w->cursor.hpos >= 0
3633 && w->cursor.hpos < w->desired_matrix->matrix_w);
3634
3635 /* How to set the cursor differs depending on whether we are
3636 using a frame matrix or a window matrix. Note that when
3637 a frame matrix is used, cursor_to expects frame coordinates,
3638 and the X and Y parameters are not used. */
3639 if (window_redisplay_p)
3640 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3641 w->cursor.y, w->cursor.x);
3642 else
3643 {
3644 int x, y;
3645 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3646 + (INTEGERP (w->left_margin_cols)
3647 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3648 : 0));
3649 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3650 cursor_to (y, x);
3651 }
4588ec20 3652
5f5c8ee5 3653 if (rif)
e876ff42 3654 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3655 update_end (f);
3656 updated_row = NULL;
ce9d5d59 3657 fflush (TTY_OUTPUT (CURTTY ()));
4588ec20 3658
5f5c8ee5 3659 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3660 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3661 redisplay_performed_directly_p = 1;
3662 return 1;
3663}
448fd7c0 3664
4588ec20 3665
5f5c8ee5
GM
3666/* Perform a direct display update for moving PT by N positions
3667 left or right. N < 0 means a movement backwards. This function
3668 is currently only called for N == 1 or N == -1. */
3669
3670int
3671direct_output_forward_char (n)
3672 int n;
3673{
91fb7e1b 3674 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3675 struct window *w = XWINDOW (selected_window);
3676 struct glyph_row *row;
3677
959804a0 3678 /* Give up if point moved out of or into a composition. */
7c752c80 3679 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3680 current_buffer, PT))
3681 return 0;
3682
5f5c8ee5
GM
3683 /* Give up if face attributes have been changed. */
3684 if (face_change_count)
3685 return 0;
177c0ea7
JB
3686
3687 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3688 displaying a message. */
3689 if (!display_completed || cursor_in_echo_area)
3690 return 0;
3691
3692 /* Give up if the buffer's direction is reversed. */
3693 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3694 return 0;
3695
3696 /* Can't use direct output if highlighting a region. */
3697 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3698 return 0;
3699
f1f13490
GM
3700 /* Can't use direct output if highlighting trailing whitespace. */
3701 if (!NILP (Vshow_trailing_whitespace))
3702 return 0;
3703
d2d2ddaf
GM
3704 /* Give up if we are showing a message or just cleared the message
3705 because we might need to resize the echo area window. */
3706 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3707 return 0;
3708
e4e0bee9
GM
3709 /* Give up if currently displaying a message instead of the
3710 minibuffer contents. */
3711 if (XWINDOW (minibuf_window) == w
3712 && EQ (minibuf_window, echo_area_window))
3713 return 0;
177c0ea7 3714
d2d2ddaf
GM
3715 /* Give up if we don't know where the cursor is. */
3716 if (w->cursor.vpos < 0)
3717 return 0;
3718
5f5c8ee5
GM
3719 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3720
2a8bd25f 3721 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3722 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3723 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3724 return 0;
3725
3726 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3727
5f5c8ee5
GM
3728 w->last_cursor = w->cursor;
3729 XSETFASTINT (w->last_point, PT);
3730
3731 xassert (w->cursor.hpos >= 0
3732 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3733
5f5c8ee5
GM
3734 if (FRAME_WINDOW_P (f))
3735 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3736 w->cursor.y, w->cursor.x);
3737 else
3738 {
3739 int x, y;
3740 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3741 + (INTEGERP (w->left_margin_cols)
3742 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3743 : 0));
3744 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3745 cursor_to (y, x);
4588ec20 3746 }
177c0ea7 3747
9628b887 3748 fflush (TTY_OUTPUT (CURTTY ()));
5f5c8ee5 3749 redisplay_performed_directly_p = 1;
4588ec20
JB
3750 return 1;
3751}
5f5c8ee5
GM
3752
3753
4588ec20 3754\f
5f5c8ee5
GM
3755/***********************************************************************
3756 Frame Update
3757 ***********************************************************************/
4588ec20 3758
5f5c8ee5 3759/* Update frame F based on the data in desired matrices.
4588ec20 3760
5f5c8ee5
GM
3761 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3762 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3763 scrolling.
177c0ea7 3764
5f5c8ee5 3765 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3766
5f5c8ee5
GM
3767int
3768update_frame (f, force_p, inhibit_hairy_id_p)
3769 struct frame *f;
3770 int force_p;
3771 int inhibit_hairy_id_p;
3772{
3773 /* 1 means display has been paused because of pending input. */
3774 int paused_p;
3775 struct window *root_window = XWINDOW (f->root_window);
3776
3777 if (FRAME_WINDOW_P (f))
4588ec20 3778 {
5f5c8ee5
GM
3779 /* We are working on window matrix basis. All windows whose
3780 flag must_be_updated_p is set have to be updated. */
3781
3782 /* Record that we are not working on frame matrices. */
3783 set_frame_matrix_frame (NULL);
3784
3785 /* Update all windows in the window tree of F, maybe stopping
3786 when pending input is detected. */
3787 update_begin (f);
3788
3789 /* Update the menu bar on X frames that don't have toolkit
3790 support. */
3791 if (WINDOWP (f->menu_bar_window))
3792 update_window (XWINDOW (f->menu_bar_window), 1);
3793
3794 /* Update the tool-bar window, if present. */
9ea173e8 3795 if (WINDOWP (f->tool_bar_window))
4588ec20 3796 {
9ea173e8 3797 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3798
3799 /* Update tool-bar window. */
3800 if (w->must_be_updated_p)
4588ec20 3801 {
153a073c
PJ
3802 Lisp_Object tem;
3803
5f5c8ee5
GM
3804 update_window (w, 1);
3805 w->must_be_updated_p = 0;
3806
3807 /* Swap tool-bar strings. We swap because we want to
3808 reuse strings. */
9ea173e8
GM
3809 tem = f->current_tool_bar_string;
3810 f->current_tool_bar_string = f->desired_tool_bar_string;
3811 f->desired_tool_bar_string = tem;
4588ec20
JB
3812 }
3813 }
177c0ea7 3814
5f5c8ee5
GM
3815
3816 /* Update windows. */
3817 paused_p = update_window_tree (root_window, force_p);
3818 update_end (f);
177c0ea7 3819
868dd24b
GM
3820#if 0 /* This flush is a performance bottleneck under X,
3821 and it doesn't seem to be necessary anyway. */
5f5c8ee5
GM
3822 rif->flush_display (f);
3823#endif
4588ec20 3824 }
5f5c8ee5
GM
3825 else
3826 {
3827 /* We are working on frame matrix basis. Set the frame on whose
3828 frame matrix we operate. */
3829 set_frame_matrix_frame (f);
3830
868dd24b 3831 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3832 build_frame_matrix (f);
177c0ea7 3833
868dd24b
GM
3834 /* Update the display */
3835 update_begin (f);
5f5c8ee5 3836 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3837 update_end (f);
3838
28d440ab
KL
3839 if (TTY_TERMSCRIPT (FRAME_TTY (f)))
3840 fflush (TTY_TERMSCRIPT (FRAME_TTY (f)));
3841 fflush (TTY_OUTPUT (FRAME_TTY (f)));
868dd24b 3842
5f5c8ee5 3843 /* Check window matrices for lost pointers. */
2d5912c1 3844#if GLYPH_DEBUG
9b0e97aa
GM
3845 check_window_matrix_pointers (root_window);
3846 add_frame_display_history (f, paused_p);
3847#endif
5f5c8ee5
GM
3848 }
3849
3850 /* Reset flags indicating that a window should be updated. */
3851 set_window_update_flags (root_window, 0);
177c0ea7 3852
868dd24b 3853 display_completed = !paused_p;
5f5c8ee5 3854 return paused_p;
4588ec20 3855}
5f5c8ee5
GM
3856
3857
4588ec20 3858\f
5f5c8ee5
GM
3859/************************************************************************
3860 Window-based updates
3861 ************************************************************************/
3862
3863/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3864 don't stop updating when input is pending. */
3865
3866static int
3867update_window_tree (w, force_p)
3868 struct window *w;
3869 int force_p;
3870{
3871 int paused_p = 0;
177c0ea7 3872
5f5c8ee5
GM
3873 while (w && !paused_p)
3874 {
3875 if (!NILP (w->hchild))
3876 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3877 else if (!NILP (w->vchild))
3878 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3879 else if (w->must_be_updated_p)
3880 paused_p |= update_window (w, force_p);
3881
3882 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3883 }
3884
3885 return paused_p;
3886}
3887
3888
3889/* Update window W if its flag must_be_updated_p is non-zero. If
3890 FORCE_P is non-zero, don't stop updating if input is pending. */
3891
3892void
3893update_single_window (w, force_p)
3894 struct window *w;
3895 int force_p;
3896{
3897 if (w->must_be_updated_p)
3898 {
3899 struct frame *f = XFRAME (WINDOW_FRAME (w));
3900
3901 /* Record that this is not a frame-based redisplay. */
3902 set_frame_matrix_frame (NULL);
3903
3904 /* Update W. */
3905 update_begin (f);
3906 update_window (w, force_p);
3907 update_end (f);
4588ec20 3908
5f5c8ee5
GM
3909 /* Reset flag in W. */
3910 w->must_be_updated_p = 0;
3911 }
3912}
4588ec20 3913
4588ec20 3914
408f5064
GM
3915/* Redraw lines from the current matrix of window W that are
3916 overlapped by other rows. YB is bottom-most y-position in W. */
3917
3918static void
3919redraw_overlapped_rows (w, yb)
3920 struct window *w;
3921 int yb;
3922{
d8ee7803 3923 int i;
177c0ea7 3924
408f5064
GM
3925 /* If rows overlapping others have been changed, the rows being
3926 overlapped have to be redrawn. This won't draw lines that have
3927 already been drawn in update_window_line because overlapped_p in
3928 desired rows is 0, so after row assignment overlapped_p in
3929 current rows is 0. */
3930 for (i = 0; i < w->current_matrix->nrows; ++i)
3931 {
e876ff42 3932 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3933
3934 if (!row->enabled_p)
3935 break;
3936 else if (row->mode_line_p)
3937 continue;
177c0ea7 3938
408f5064
GM
3939 if (row->overlapped_p)
3940 {
3941 enum glyph_row_area area;
177c0ea7 3942
408f5064
GM
3943 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3944 {
3945 updated_row = row;
3946 updated_area = area;
3947 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3948 if (row->used[area])
3949 rif->write_glyphs (row->glyphs[area], row->used[area]);
3950 rif->clear_end_of_line (-1);
3951 }
177c0ea7 3952
408f5064
GM
3953 row->overlapped_p = 0;
3954 }
3955
e876ff42 3956 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3957 break;
3958 }
3959}
3960
3961
3962/* Redraw lines from the current matrix of window W that overlap
3963 others. YB is bottom-most y-position in W. */
3964
3965static void
3966redraw_overlapping_rows (w, yb)
3967 struct window *w;
3968 int yb;
3969{
3970 int i, bottom_y;
3971 struct glyph_row *row;
177c0ea7 3972
408f5064
GM
3973 for (i = 0; i < w->current_matrix->nrows; ++i)
3974 {
3975 row = w->current_matrix->rows + i;
3976
3977 if (!row->enabled_p)
3978 break;
3979 else if (row->mode_line_p)
3980 continue;
177c0ea7 3981
408f5064
GM
3982 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3983
3984 if (row->overlapping_p && i > 0 && bottom_y < yb)
3985 {
3986 if (row->used[LEFT_MARGIN_AREA])
3987 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
177c0ea7 3988
408f5064
GM
3989 if (row->used[TEXT_AREA])
3990 rif->fix_overlapping_area (w, row, TEXT_AREA);
177c0ea7 3991
408f5064
GM
3992 if (row->used[RIGHT_MARGIN_AREA])
3993 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3994
153a073c 3995 /* Record in neighbour rows that ROW overwrites part of their
408f5064
GM
3996 display. */
3997 if (row->phys_ascent > row->ascent && i > 0)
3998 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3999 if ((row->phys_height - row->phys_ascent
4000 > row->height - row->ascent)
4001 && bottom_y < yb)
4002 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4003 }
4004
4005 if (bottom_y >= yb)
4006 break;
4007 }
4008}
4009
4010
93962bfa
GM
4011#ifdef GLYPH_DEBUG
4012
4013/* Check that no row in the current matrix of window W is enabled
4014 which is below what's displayed in the window. */
4015
4016void
4017check_current_matrix_flags (w)
4018 struct window *w;
4019{
4020 int last_seen_p = 0;
4021 int i, yb = window_text_bottom_y (w);
4022
4023 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4024 {
4025 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4026 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4027 last_seen_p = 1;
4028 else if (last_seen_p && row->enabled_p)
4029 abort ();
4030 }
4031}
4032
4033#endif /* GLYPH_DEBUG */
4034
4035
5f5c8ee5
GM
4036/* Update display of window W. FORCE_P non-zero means that we should
4037 not stop when detecting pending input. */
4038
4039static int
4040update_window (w, force_p)
4588ec20 4041 struct window *w;
5f5c8ee5 4042 int force_p;
4588ec20 4043{
5f5c8ee5
GM
4044 struct glyph_matrix *desired_matrix = w->desired_matrix;
4045 int paused_p;
4046 int preempt_count = baud_rate / 2400 + 1;
4047 extern int input_pending;
8fd9a666 4048 extern Lisp_Object do_mouse_tracking;
b96fd3e8
GM
4049#if GLYPH_DEBUG
4050 struct frame *f = XFRAME (WINDOW_FRAME (w));
b96fd3e8 4051#endif
5f5c8ee5
GM
4052
4053 /* Check that W's frame doesn't have glyph matrices. */
4054 xassert (FRAME_WINDOW_P (f));
4055 xassert (updating_frame != NULL);
4056
4057 /* Check pending input the first time so that we can quickly return. */
4058 if (redisplay_dont_pause)
4059 force_p = 1;
4060 else
4061 detect_input_pending ();
4588ec20 4062
5f5c8ee5
GM
4063 /* If forced to complete the update, or if no input is pending, do
4064 the update. */
8fd9a666 4065 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4066 {
5f5c8ee5
GM
4067 struct glyph_row *row, *end;
4068 struct glyph_row *mode_line_row;
56974e03 4069 struct glyph_row *header_line_row;
e87b8809 4070 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4071
4072 rif->update_window_begin_hook (w);
4073 yb = window_text_bottom_y (w);
4074
153a073c
PJ
4075 /* If window has a header line, update it before everything else.
4076 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4077 row = desired_matrix->rows;
4078 end = row + desired_matrix->nrows - 1;
177c0ea7 4079
5f5c8ee5 4080 if (row->mode_line_p)
56974e03
GM
4081 {
4082 header_line_row = row;
4083 ++row;
4084 }
4085 else
4086 header_line_row = NULL;
5f5c8ee5
GM
4087
4088 /* Update the mode line, if necessary. */
4089 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4090 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4091 {
4092 mode_line_row->y = yb;
4093 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4094 desired_matrix),
4095 &mouse_face_overwritten_p);
408f5064 4096 changed_p = 1;
5f5c8ee5
GM
4097 }
4098
4099 /* Find first enabled row. Optimizations in redisplay_internal
4100 may lead to an update with only one row enabled. There may
4101 be also completely empty matrices. */
4102 while (row < end && !row->enabled_p)
4103 ++row;
177c0ea7 4104
bfdcafe1 4105 /* Try reusing part of the display by copying. */
5f5c8ee5 4106 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4107 {
4108 int rc = scrolling_window (w, header_line_row != NULL);
4109 if (rc < 0)
4110 {
4111 /* All rows were found to be equal. */
4112 paused_p = 0;
4113 goto set_cursor;
4114 }
4115 else if (rc > 0)
4116 /* We've scrolled the display. */
4117 force_p = 1;
4118 changed_p = 1;
4119 }
5f5c8ee5 4120
153a073c 4121 /* Update the header line after scrolling because a new header
5f5c8ee5
GM
4122 line would otherwise overwrite lines at the top of the window
4123 that can be scrolled. */
045dee35 4124 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 4125 {
045dee35 4126 header_line_row->y = 0;
e876ff42 4127 update_window_line (w, 0, &mouse_face_overwritten_p);
408f5064 4128 changed_p = 1;
5f5c8ee5
GM
4129 }
4130
4131 /* Update the rest of the lines. */
e87b8809 4132 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4133 if (row->enabled_p)
5f5c8ee5
GM
4134 {
4135 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4136 int i;
177c0ea7 4137
153a073c 4138 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4139 detect_input_pending. If it's done too often,
4140 scrolling large windows with repeated scroll-up
4141 commands will too quickly pause redisplay. */
e87b8809 4142 if (!force_p && ++n_updated % preempt_count == 0)
5f5c8ee5
GM
4143 detect_input_pending ();
4144
e876ff42
GM
4145 changed_p |= update_window_line (w, vpos,
4146 &mouse_face_overwritten_p);
5f5c8ee5
GM
4147
4148 /* Mark all rows below the last visible one in the current
4149 matrix as invalid. This is necessary because of
4150 variable line heights. Consider the case of three
4151 successive redisplays, where the first displays 5
4152 lines, the second 3 lines, and the third 5 lines again.
4153 If the second redisplay wouldn't mark rows in the
4154 current matrix invalid, the third redisplay might be
4155 tempted to optimize redisplay based on lines displayed
4156 in the first redisplay. */
4157 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4158 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4159 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4160 }
4161
4162 /* Was display preempted? */
4163 paused_p = row < end;
177c0ea7 4164
56974e03 4165 set_cursor:
177c0ea7 4166
153a073c 4167 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4168 if (!paused_p && !w->pseudo_window_p)
4169 {
e876ff42
GM
4170 if (changed_p && rif->fix_overlapping_area)
4171 {
4172 redraw_overlapped_rows (w, yb);
4173 redraw_overlapping_rows (w, yb);
4174 }
177c0ea7 4175
5f5c8ee5
GM
4176 /* Make cursor visible at cursor position of W. */
4177 set_window_cursor_after_update (w);
4178
e876ff42
GM
4179#if 0 /* Check that current matrix invariants are satisfied. This is
4180 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4181 IF_DEBUG (check_matrix_invariants (w));
4182#endif
4588ec20 4183 }
5f5c8ee5
GM
4184
4185#if GLYPH_DEBUG
4186 /* Remember the redisplay method used to display the matrix. */
4187 strcpy (w->current_matrix->method, w->desired_matrix->method);
4188#endif
408f5064 4189
56974e03
GM
4190 /* End the update of window W. Don't set the cursor if we
4191 paused updating the display because in this case,
4192 set_window_cursor_after_update hasn't been called, and
4193 output_cursor doesn't contain the cursor location. */
4194 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4195 }
5f5c8ee5
GM
4196 else
4197 paused_p = 1;
4198
2d5912c1 4199#if GLYPH_DEBUG
0cffd9d8 4200 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4201 add_window_display_history (w, w->current_matrix->method, paused_p);
4202#endif
177c0ea7 4203
5f5c8ee5 4204 clear_glyph_matrix (desired_matrix);
408f5064 4205
5f5c8ee5 4206 return paused_p;
4588ec20
JB
4207}
4208
b64b3980 4209
5f5c8ee5
GM
4210/* Update the display of area AREA in window W, row number VPOS.
4211 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4212
4213static void
4214update_marginal_area (w, area, vpos)
b64b3980 4215 struct window *w;
5f5c8ee5 4216 int area, vpos;
b64b3980 4217{
5f5c8ee5
GM
4218 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4219
4220 /* Let functions in xterm.c know what area subsequent X positions
4221 will be relative to. */
4222 updated_area = area;
4223
4224 /* Set cursor to start of glyphs, write them, and clear to the end
4225 of the area. I don't think that something more sophisticated is
4226 necessary here, since marginal areas will not be the default. */
4227 rif->cursor_to (vpos, 0, desired_row->y, 0);
4228 if (desired_row->used[area])
4229 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4230 rif->clear_end_of_line (-1);
b64b3980 4231}
23b0200c 4232
352f1545 4233
408f5064
GM
4234/* Update the display of the text area of row VPOS in window W.
4235 Value is non-zero if display has changed. */
5f5c8ee5 4236
408f5064 4237static int
5f5c8ee5 4238update_text_area (w, vpos)
23b0200c 4239 struct window *w;
5f5c8ee5 4240 int vpos;
23b0200c 4241{
5f5c8ee5
GM
4242 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4243 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4244 int changed_p = 0;
5f5c8ee5
GM
4245
4246 /* Let functions in xterm.c know what area subsequent X positions
4247 will be relative to. */
4248 updated_area = TEXT_AREA;
177c0ea7 4249
5f5c8ee5
GM
4250 /* If rows are at different X or Y, or rows have different height,
4251 or the current row is marked invalid, write the entire line. */
4252 if (!current_row->enabled_p
4253 || desired_row->y != current_row->y
4254 || desired_row->ascent != current_row->ascent
408f5064
GM
4255 || desired_row->phys_ascent != current_row->phys_ascent
4256 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4257 || desired_row->visible_height != current_row->visible_height
408f5064 4258 || current_row->overlapped_p
62ba722a 4259 || current_row->mouse_face_p
5f5c8ee5
GM
4260 || current_row->x != desired_row->x)
4261 {
4262 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4263
5f5c8ee5
GM
4264 if (desired_row->used[TEXT_AREA])
4265 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4266 desired_row->used[TEXT_AREA]);
177c0ea7 4267
5f5c8ee5
GM
4268 /* Clear to end of window. */
4269 rif->clear_end_of_line (-1);
408f5064 4270 changed_p = 1;
60f2f3f1
GM
4271
4272 /* This erases the cursor. We do this here because
4273 notice_overwritten_cursor cannot easily check this, which
4274 might indicate that the whole functionality of
4275 notice_overwritten_cursor would better be implemented here.
4276 On the other hand, we need notice_overwritten_cursor as long
4277 as mouse highlighting is done asynchronously outside of
4278 redisplay. */
4279 if (vpos == w->phys_cursor.vpos)
4280 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4281 }
4282 else
4283 {
4284 int stop, i, x;
4285 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4286 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4287 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4288 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5
GM
4289
4290 /* If the desired row extends its face to the text area end,
4291 make sure we write at least one glyph, so that the face
4292 extension actually takes place. */
4554cc79 4293 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
074b781a 4294 --desired_stop_pos;
177c0ea7 4295
5f5c8ee5
GM
4296 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4297 i = 0;
4298 x = desired_row->x;
8399f8a0
GM
4299
4300 /* Loop over glyphs that current and desired row may have
4301 in common. */
5f5c8ee5 4302 while (i < stop)
352f1545 4303 {
6d950f4c 4304 int can_skip_p = 1;
177c0ea7 4305
5f5c8ee5 4306 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4307 don't have to be written. We can't skip if the last
4308 current glyph overlaps the glyph to its right. For
4309 example, consider a current row of `if ' with the `f' in
4310 Courier bold so that it overlaps the ` ' to its right.
4311 If the desired row is ` ', we would skip over the space
4312 after the `if' and there would remain a pixel from the
4313 `f' on the screen. */
4314 if (overlapping_glyphs_p && i > 0)
352f1545 4315 {
e47306e6
GM
4316 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4317 int left, right;
177c0ea7 4318
e47306e6
GM
4319 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4320 &left, &right);
6d950f4c 4321 can_skip_p = right == 0;
352f1545 4322 }
177c0ea7 4323
6d950f4c 4324 if (can_skip_p)
352f1545 4325 {
6d950f4c
GM
4326 while (i < stop
4327 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4328 {
4329 x += desired_glyph->pixel_width;
4330 ++desired_glyph, ++current_glyph, ++i;
4331 }
4332
4333 /* Consider the case that the current row contains "xxx
4334 ppp ggg" in italic Courier font, and the desired row
4335 is "xxx ggg". The character `p' has lbearing, `g'
4336 has not. The loop above will stop in front of the
4337 first `p' in the current row. If we would start
4338 writing glyphs there, we wouldn't erase the lbearing
4339 of the `p'. The rest of the lbearing problem is then
641bdbf3 4340 taken care of by draw_glyphs. */
6d950f4c
GM
4341 if (overlapping_glyphs_p
4342 && i > 0
4343 && i < current_row->used[TEXT_AREA]
4344 && (current_row->used[TEXT_AREA]
4345 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4346 {
6d950f4c 4347 int left, right;
177c0ea7 4348
6d950f4c
GM
4349 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4350 &left, &right);
4351 while (left > 0 && i > 0)
4352 {
4353 --i, --desired_glyph, --current_glyph;
4354 x -= desired_glyph->pixel_width;
4355 left -= desired_glyph->pixel_width;
4356 }
5f5c8ee5 4357 }
352f1545 4358 }
177c0ea7 4359
5f5c8ee5
GM
4360 /* Try to avoid writing the entire rest of the desired row
4361 by looking for a resync point. This mainly prevents
4362 mode line flickering in the case the mode line is in
4363 fixed-pitch font, which it usually will be. */
4364 if (i < desired_row->used[TEXT_AREA])
4365 {
4366 int start_x = x, start_hpos = i;
4367 struct glyph *start = desired_glyph;
4368 int current_x = x;
6d950f4c
GM
4369 int skip_first_p = !can_skip_p;
4370
5f5c8ee5
GM
4371 /* Find the next glyph that's equal again. */
4372 while (i < stop
6d950f4c
GM
4373 && (skip_first_p
4374 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4375 && x == current_x)
4376 {
4377 x += desired_glyph->pixel_width;
4378 current_x += current_glyph->pixel_width;
4379 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4380 skip_first_p = 0;
5f5c8ee5 4381 }
23b0200c 4382
5f5c8ee5
GM
4383 if (i == start_hpos || x != current_x)
4384 {
4385 i = start_hpos;
4386 x = start_x;
4387 desired_glyph = start;
4388 break;
4389 }
e47306e6 4390
5f5c8ee5
GM
4391 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4392 rif->write_glyphs (start, i - start_hpos);
408f5064 4393 changed_p = 1;
5f5c8ee5
GM
4394 }
4395 }
177c0ea7 4396
5f5c8ee5
GM
4397 /* Write the rest. */
4398 if (i < desired_row->used[TEXT_AREA])
4399 {
4400 rif->cursor_to (vpos, i, desired_row->y, x);
4401 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4402 changed_p = 1;
5f5c8ee5 4403 }
177c0ea7 4404
5f5c8ee5
GM
4405 /* Maybe clear to end of line. */
4406 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4407 {
4408 /* If new row extends to the end of the text area, nothing
4409 has to be cleared, if and only if we did a write_glyphs
4410 above. This is made sure by setting desired_stop_pos
4411 appropriately above. */
4412 xassert (i < desired_row->used[TEXT_AREA]);
4413 }
4414 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4415 {
4416 /* If old row extends to the end of the text area, clear. */
4417 if (i >= desired_row->used[TEXT_AREA])
4418 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4419 desired_row->pixel_width);
5f5c8ee5 4420 rif->clear_end_of_line (-1);
408f5064 4421 changed_p = 1;
5f5c8ee5
GM
4422 }
4423 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4424 {
5f5c8ee5
GM
4425 /* Otherwise clear to the end of the old row. Everything
4426 after that position should be clear already. */
4427 int x;
177c0ea7 4428
5f5c8ee5
GM
4429 if (i >= desired_row->used[TEXT_AREA])
4430 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4431 desired_row->pixel_width);
5f5c8ee5
GM
4432
4433 /* If cursor is displayed at the end of the line, make sure
4434 it's cleared. Nowadays we don't have a phys_cursor_glyph
4435 with which to erase the cursor (because this method
4436 doesn't work with lbearing/rbearing), so we must do it
4437 this way. */
4438 if (vpos == w->phys_cursor.vpos
4439 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4440 {
4441 w->phys_cursor_on_p = 0;
4442 x = -1;
4443 }
4444 else
23228cfa 4445 x = current_row->pixel_width;
5f5c8ee5 4446 rif->clear_end_of_line (x);
408f5064 4447 changed_p = 1;
2e8907d3 4448 }
23b0200c 4449 }
408f5064
GM
4450
4451 return changed_p;
23b0200c 4452}
4588ec20 4453
5f5c8ee5 4454
408f5064
GM
4455/* Update row VPOS in window W. Value is non-zero if display has been
4456 changed. */
5f5c8ee5 4457
408f5064 4458static int
e876ff42 4459update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4460 struct window *w;
e876ff42 4461 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4462{
4463 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4464 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4465 int changed_p = 0;
5f5c8ee5 4466
5f5c8ee5
GM
4467 /* Set the row being updated. This is important to let xterm.c
4468 know what line height values are in effect. */
4469 updated_row = desired_row;
4470
177c0ea7
JB
4471 /* A row can be completely invisible in case a desired matrix was
4472 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4473 the matrix. Make sure to make such rows current anyway, since
4474 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4475 if (desired_row->mode_line_p
4476 || desired_row->visible_height > 0)
408f5064 4477 {
504805ac
GM
4478 xassert (desired_row->enabled_p);
4479
4480 /* Update display of the left margin area, if there is one. */
4481 if (!desired_row->full_width_p
7df02016 4482 && !NILP (w->left_margin_cols))
504805ac
GM
4483 {
4484 changed_p = 1;
4485 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4486 }
177c0ea7 4487
504805ac
GM
4488 /* Update the display of the text area. */
4489 if (update_text_area (w, vpos))
4490 {
4491 changed_p = 1;
4492 if (current_row->mouse_face_p)
4493 *mouse_face_overwritten_p = 1;
4494 }
177c0ea7 4495
504805ac
GM
4496 /* Update display of the right margin area, if there is one. */
4497 if (!desired_row->full_width_p
7df02016 4498 && !NILP (w->right_margin_cols))
504805ac
GM
4499 {
4500 changed_p = 1;
4501 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4502 }
177c0ea7 4503
504805ac
GM
4504 /* Draw truncation marks etc. */
4505 if (!current_row->enabled_p
4506 || desired_row->y != current_row->y
4507 || desired_row->visible_height != current_row->visible_height
4508 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4509 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4510 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4511 || desired_row->continued_p != current_row->continued_p
4512 || desired_row->mode_line_p != current_row->mode_line_p
4513 || (desired_row->indicate_empty_line_p
4514 != current_row->indicate_empty_line_p)
4515 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4516 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4517 rif->after_update_window_line_hook (desired_row);
408f5064 4518 }
177c0ea7 4519
5f5c8ee5
GM
4520 /* Update current_row from desired_row. */
4521 make_current (w->desired_matrix, w->current_matrix, vpos);
4522 updated_row = NULL;
408f5064 4523 return changed_p;
5f5c8ee5
GM
4524}
4525
4526
4527/* Set the cursor after an update of window W. This function may only
4528 be called from update_window. */
4529
4530static void
4531set_window_cursor_after_update (w)
4588ec20
JB
4532 struct window *w;
4533{
5f5c8ee5
GM
4534 struct frame *f = XFRAME (w->frame);
4535 int cx, cy, vpos, hpos;
4536
4537 /* Not intended for frame matrix updates. */
4538 xassert (FRAME_WINDOW_P (f));
177c0ea7 4539
b96fd3e8
GM
4540 if (cursor_in_echo_area
4541 && !NILP (echo_area_buffer[0])
4542 /* If we are showing a message instead of the mini-buffer,
4543 show the cursor for the message instead. */
4544 && XWINDOW (minibuf_window) == w
4545 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4546 /* These cases apply only to the frame that contains
4547 the active mini-buffer window. */
4548 && FRAME_HAS_MINIBUF_P (f)
4549 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4550 {
4551 cx = cy = vpos = hpos = 0;
4552
4553 if (cursor_in_echo_area >= 0)
4554 {
4555 /* If the mini-buffer is several lines high, find the last
4556 line that has any text on it. Note: either all lines
4557 are enabled or none. Otherwise we wouldn't be able to
4558 determine Y. */
862b4790
GM
4559 struct glyph_row *row, *last_row;
4560 struct glyph *glyph;
4561 int yb = window_text_bottom_y (w);
5f5c8ee5 4562
862b4790 4563 last_row = NULL;
6206f8ce
GM
4564 row = w->current_matrix->rows;
4565 while (row->enabled_p
4566 && (last_row == NULL
4567 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4568 {
862b4790
GM
4569 if (row->used[TEXT_AREA]
4570 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4571 last_row = row;
6206f8ce 4572 ++row;
862b4790 4573 }
177c0ea7 4574
5f5c8ee5
GM
4575 if (last_row)
4576 {
6206f8ce
GM
4577 struct glyph *start = last_row->glyphs[TEXT_AREA];
4578 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4579
b96fd3e8 4580 while (last > start && last->charpos < 0)
862b4790 4581 --last;
177c0ea7 4582
862b4790
GM
4583 for (glyph = start; glyph < last; ++glyph)
4584 {
4585 cx += glyph->pixel_width;
4586 ++hpos;
4587 }
4588
5f5c8ee5 4589 cy = last_row->y;
862b4790 4590 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4591 }
4592 }
4593 }
4594 else
4595 {
4596 cx = w->cursor.x;
4597 cy = w->cursor.y;
4598 hpos = w->cursor.hpos;
4599 vpos = w->cursor.vpos;
4600 }
4588ec20 4601
5f5c8ee5
GM
4602 /* Window cursor can be out of sync for horizontally split windows. */
4603 hpos = max (0, hpos);
4604 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4605 vpos = max (0, vpos);
4606 vpos = min (w->current_matrix->nrows - 1, vpos);
4607 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4608}
4588ec20 4609
5f5c8ee5 4610
6df5d75f
GM
4611/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4612 tree rooted at W. */
4613
4614void
4615set_window_update_flags (w, on_p)
4616 struct window *w;
4617 int on_p;
4618{
4619 while (w)
4620 {
4621 if (!NILP (w->hchild))
4622 set_window_update_flags (XWINDOW (w->hchild), on_p);
4623 else if (!NILP (w->vchild))
4624 set_window_update_flags (XWINDOW (w->vchild), on_p);
4625 else
4626 w->must_be_updated_p = on_p;
4627
4628 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4629 }
177c0ea7 4630}
6df5d75f
GM
4631
4632
4633\f
4634/***********************************************************************
4635 Window-Based Scrolling
4636 ***********************************************************************/
4637
4638/* Structure describing rows in scrolling_window. */
4639
4640struct row_entry
4641{
4642 /* Number of occurrences of this row in desired and current matrix. */
4643 int old_uses, new_uses;
177c0ea7 4644
6df5d75f
GM
4645 /* Vpos of row in new matrix. */
4646 int new_line_number;
4647
4648 /* Bucket index of this row_entry in the hash table row_table. */
4649 int bucket;
177c0ea7 4650
6df5d75f
GM
4651 /* The row described by this entry. */
4652 struct glyph_row *row;
177c0ea7 4653
6df5d75f
GM
4654 /* Hash collision chain. */
4655 struct row_entry *next;
4656};
4657
4658/* A pool to allocate row_entry structures from, and the size of the
4659 pool. The pool is reallocated in scrolling_window when we find
4660 that we need a larger one. */
4661
4662static struct row_entry *row_entry_pool;
4663static int row_entry_pool_size;
4664
4665/* Index of next free entry in row_entry_pool. */
4666
4667static int row_entry_idx;
4668
4669/* The hash table used during scrolling, and the table's size. This
4670 table is used to quickly identify equal rows in the desired and
4671 current matrix. */
4672
4673static struct row_entry **row_table;
4674static int row_table_size;
4675
4676/* Vectors of pointers to row_entry structures belonging to the
4677 current and desired matrix, and the size of the vectors. */
4678
4679static struct row_entry **old_lines, **new_lines;
4680static int old_lines_size, new_lines_size;
4681
4682/* A pool to allocate run structures from, and its size. */
4683
4684static struct run *run_pool;
4685static int runs_size;
4686
4687/* A vector of runs of lines found during scrolling. */
4688
4689static struct run **runs;
4690
6df5d75f
GM
4691/* Add glyph row ROW to the scrolling hash table during the scrolling
4692 of window W. */
4693
4694static INLINE struct row_entry *
4695add_row_entry (w, row)
4696 struct window *w;
4697 struct glyph_row *row;
4698{
4699 struct row_entry *entry;
4700 int i = row->hash % row_table_size;
177c0ea7 4701
6df5d75f 4702 entry = row_table[i];
e4e0bee9 4703 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4704 entry = entry->next;
177c0ea7 4705
6df5d75f
GM
4706 if (entry == NULL)
4707 {
4708 entry = row_entry_pool + row_entry_idx++;
4709 entry->row = row;
4710 entry->old_uses = entry->new_uses = 0;
4711 entry->new_line_number = 0;
4712 entry->bucket = i;
4713 entry->next = row_table[i];
4714 row_table[i] = entry;
4715 }
4716
4717 return entry;
4718}
4719
4720
5f5c8ee5 4721/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4722 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4723
4724 The algorithm is taken from Communications of the ACM, Apr78 "A
4725 Technique for Isolating Differences Between Files." It should take
4726 O(N) time.
4727
4728 A short outline of the steps of the algorithm
4729
4730 1. Skip lines equal at the start and end of both matrices.
4731
4732 2. Enter rows in the current and desired matrix into a symbol
4733 table, counting how often they appear in both matrices.
4734
4735 3. Rows that appear exactly once in both matrices serve as anchors,
4736 i.e. we assume that such lines are likely to have been moved.
4737
4738 4. Starting from anchor lines, extend regions to be scrolled both
4739 forward and backward.
4740
4741 Value is
4742
4743 -1 if all rows were found to be equal.
4744 0 to indicate that we did not scroll the display, or
4745 1 if we did scroll. */
4746
4747static int
045dee35 4748scrolling_window (w, header_line_p)
5f5c8ee5 4749 struct window *w;
045dee35 4750 int header_line_p;
4588ec20 4751{
5f5c8ee5
GM
4752 struct glyph_matrix *desired_matrix = w->desired_matrix;
4753 struct glyph_matrix *current_matrix = w->current_matrix;
4754 int yb = window_text_bottom_y (w);
6df5d75f
GM
4755 int i, j, first_old, first_new, last_old, last_new;
4756 int nruns, nbytes, n, run_idx;
4757 struct row_entry *entry;
5f5c8ee5
GM
4758
4759 /* Skip over rows equal at the start. */
bfdcafe1 4760 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4761 {
bfdcafe1
GM
4762 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4763 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4764
4765 if (c->enabled_p
4766 && d->enabled_p
4767 && c->y == d->y
4768 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4769 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4770 && row_equal_p (w, c, d, 1))
4771 {
4772 assign_row (c, d);
4773 d->enabled_p = 0;
4774 }
4775 else
4776 break;
5f5c8ee5 4777 }
4588ec20 4778
5f5c8ee5
GM
4779 /* Give up if some rows in the desired matrix are not enabled. */
4780 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4781 return -1;
177c0ea7 4782
5f5c8ee5
GM
4783 first_old = first_new = i;
4784
4785 /* Set last_new to the index + 1 of the last enabled row in the
4786 desired matrix. */
4787 i = first_new + 1;
4788 while (i < desired_matrix->nrows - 1
4789 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4790 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4791 ++i;
4792
4793 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4794 return 0;
4795
4796 last_new = i;
4797
4798 /* Set last_old to the index + 1 of the last enabled row in the
4799 current matrix. We don't look at the enabled flag here because
4800 we plan to reuse part of the display even if other parts are
4801 disabled. */
4802 i = first_old + 1;
93962bfa
GM
4803 while (i < current_matrix->nrows - 1)
4804 {
4805 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4806 if (bottom <= yb)
4807 ++i;
4808 if (bottom >= yb)
4809 break;
4810 }
4811
5f5c8ee5
GM
4812 last_old = i;
4813
4814 /* Skip over rows equal at the bottom. */
4815 i = last_new;
4816 j = last_old;
4817 while (i - 1 > first_new
4818 && j - 1 > first_old
4819 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4820 && (MATRIX_ROW (current_matrix, i - 1)->y
4821 == MATRIX_ROW (desired_matrix, j - 1)->y)
4822 && row_equal_p (w,
4823 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4824 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4825 --i, --j;
4826 last_new = i;
4827 last_old = j;
4828
4829 /* Nothing to do if all rows are equal. */
4830 if (last_new == first_new)
4831 return 0;
4832
6df5d75f 4833 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 4834
6df5d75f
GM
4835 if (current_matrix->nrows > old_lines_size)
4836 {
4837 old_lines_size = current_matrix->nrows;
4838 nbytes = old_lines_size * sizeof *old_lines;
4839 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4840 }
177c0ea7 4841
6df5d75f
GM
4842 if (desired_matrix->nrows > new_lines_size)
4843 {
4844 new_lines_size = desired_matrix->nrows;
4845 nbytes = new_lines_size * sizeof *new_lines;
4846 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4847 }
4848
4849 n = desired_matrix->nrows + current_matrix->nrows;
4850 if (3 * n > row_table_size)
4851 {
4852 row_table_size = next_almost_prime (3 * n);
4853 nbytes = row_table_size * sizeof *row_table;
4854 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4855 bzero (row_table, nbytes);
4856 }
4857
4858 if (n > row_entry_pool_size)
4859 {
4860 row_entry_pool_size = n;
4861 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4862 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4863 }
4864
4865 if (desired_matrix->nrows > runs_size)
4866 {
4867 runs_size = desired_matrix->nrows;
4868 nbytes = runs_size * sizeof *runs;
4869 runs = (struct run **) xrealloc (runs, nbytes);
4870 nbytes = runs_size * sizeof *run_pool;
4871 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4872 }
4873
4874 nruns = run_idx = 0;
4875 row_entry_idx = 0;
4876
4877 /* Add rows from the current and desired matrix to the hash table
4878 row_hash_table to be able to find equal ones quickly. */
177c0ea7 4879
5f5c8ee5
GM
4880 for (i = first_old; i < last_old; ++i)
4881 {
4882 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4883 {
6df5d75f
GM
4884 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4885 old_lines[i] = entry;
4886 ++entry->old_uses;
5f5c8ee5
GM
4887 }
4888 else
6df5d75f 4889 old_lines[i] = NULL;
5f5c8ee5
GM
4890 }
4891
5f5c8ee5
GM
4892 for (i = first_new; i < last_new; ++i)
4893 {
4894 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4895 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4896 ++entry->new_uses;
4897 entry->new_line_number = i;
4898 new_lines[i] = entry;
5f5c8ee5 4899 }
4588ec20 4900
5f5c8ee5
GM
4901 /* Identify moves based on lines that are unique and equal
4902 in both matrices. */
4903 for (i = first_old; i < last_old;)
6df5d75f
GM
4904 if (old_lines[i]
4905 && old_lines[i]->old_uses == 1
4906 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4907 {
4908 int j, k;
6df5d75f
GM
4909 int new_line = old_lines[i]->new_line_number;
4910 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4911
4912 /* Record move. */
4913 run->current_vpos = i;
4914 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4915 run->desired_vpos = new_line;
4916 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4917 run->nrows = 1;
4918 run->height = MATRIX_ROW (current_matrix, i)->height;
4919
4920 /* Extend backward. */
4921 j = i - 1;
4922 k = new_line - 1;
4923 while (j > first_old
4924 && k > first_new
6df5d75f 4925 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4926 {
4927 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
4928 --run->current_vpos;
4929 --run->desired_vpos;
5f5c8ee5
GM
4930 ++run->nrows;
4931 run->height += h;
4932 run->desired_y -= h;
4933 run->current_y -= h;
4934 --j, --k;
4935 }
4588ec20 4936
5f5c8ee5
GM
4937 /* Extend forward. */
4938 j = i + 1;
4939 k = new_line + 1;
4940 while (j < last_old
4941 && k < last_new
6df5d75f 4942 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4943 {
4944 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 4945 ++run->nrows;
5f5c8ee5
GM
4946 run->height += h;
4947 ++j, ++k;
4948 }
19dff8dc 4949
5f5c8ee5
GM
4950 /* Insert run into list of all runs. Order runs by copied
4951 pixel lines. Note that we record runs that don't have to
4952 be copied because they are already in place. This is done
4953 because we can avoid calling update_window_line in this
4954 case. */
4955 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4956 ;
2b4ec4d7 4957 for (k = nruns; k > j; --k)
5f5c8ee5
GM
4958 runs[k] = runs[k - 1];
4959 runs[j] = run;
4960 ++nruns;
4961
4962 i += run->nrows;
4963 }
4964 else
4965 ++i;
4588ec20 4966
5f5c8ee5
GM
4967 /* Do the moves. Do it in a way that we don't overwrite something
4968 we want to copy later on. This is not solvable in general
4969 because there is only one display and we don't have a way to
4970 exchange areas on this display. Example:
4588ec20 4971
5f5c8ee5
GM
4972 +-----------+ +-----------+
4973 | A | | B |
4974 +-----------+ --> +-----------+
4975 | B | | A |
4976 +-----------+ +-----------+
4588ec20 4977
5f5c8ee5
GM
4978 Instead, prefer bigger moves, and invalidate moves that would
4979 copy from where we copied to. */
ea0d86af 4980
5f5c8ee5
GM
4981 for (i = 0; i < nruns; ++i)
4982 if (runs[i]->nrows > 0)
4983 {
4984 struct run *r = runs[i];
24e86043 4985
5f5c8ee5
GM
4986 /* Copy on the display. */
4987 if (r->current_y != r->desired_y)
4988 {
4989 rif->scroll_run_hook (w, r);
4990
4991 /* Invalidate runs that copy from where we copied to. */
4992 for (j = i + 1; j < nruns; ++j)
4993 {
4994 struct run *p = runs[j];
177c0ea7 4995
5f5c8ee5
GM
4996 if ((p->current_y >= r->desired_y
4997 && p->current_y < r->desired_y + r->height)
4998 || (p->current_y + p->height >= r->desired_y
4999 && (p->current_y + p->height
5000 < r->desired_y + r->height)))
5001 p->nrows = 0;
5002 }
5003 }
ea0d86af 5004
5f5c8ee5
GM
5005 /* Assign matrix rows. */
5006 for (j = 0; j < r->nrows; ++j)
5007 {
5008 struct glyph_row *from, *to;
408f5064 5009 int to_overlapped_p;
e876ff42 5010
5f5c8ee5
GM
5011 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5012 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5013 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
5014 assign_row (to, from);
5015 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5016 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5017 }
5018 }
15874c59 5019
6df5d75f
GM
5020 /* Clear the hash table, for the next time. */
5021 for (i = 0; i < row_entry_idx; ++i)
5022 row_table[row_entry_pool[i].bucket] = NULL;
5023
5f5c8ee5
GM
5024 /* Value is non-zero to indicate that we scrolled the display. */
5025 return 1;
5026}
de83c314 5027
15874c59 5028
4588ec20 5029\f
5f5c8ee5
GM
5030/************************************************************************
5031 Frame-Based Updates
5032 ************************************************************************/
4588ec20 5033
5f5c8ee5 5034/* Update the desired frame matrix of frame F.
4588ec20 5035
5f5c8ee5
GM
5036 FORCE_P non-zero means that the update should not be stopped by
5037 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5038 should not be tried.
5039
5040 Value is non-zero if update was stopped due to pending input. */
5041
5042static int
5043update_frame_1 (f, force_p, inhibit_id_p)
5044 struct frame *f;
5045 int force_p;
5046 int inhibit_id_p;
4588ec20 5047{
5f5c8ee5
GM
5048 /* Frame matrices to work on. */
5049 struct glyph_matrix *current_matrix = f->current_matrix;
5050 struct glyph_matrix *desired_matrix = f->desired_matrix;
5051 int i;
4588ec20
JB
5052 int pause;
5053 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5054 extern int input_pending;
5f5c8ee5
GM
5055
5056 xassert (current_matrix && desired_matrix);
4588ec20 5057
c37e4889
RS
5058 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5059 calculate_costs (f);
5060
d88c2b9e
RS
5061 if (preempt_count <= 0)
5062 preempt_count = 1;
5063
e7067d00
GM
5064 if (redisplay_dont_pause)
5065 force_p = 1;
5066 else if (!force_p && detect_input_pending ())
4588ec20
JB
5067 {
5068 pause = 1;
5069 goto do_pause;
5070 }
5071
5f5c8ee5 5072 /* If we cannot insert/delete lines, it's no use trying it. */
28d440ab 5073 if (!TTY_LINE_INS_DEL_OK (FRAME_TTY (f)))
5f5c8ee5 5074 inhibit_id_p = 1;
7098a0fa 5075
efb859b4 5076 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5077 i/d line if just want cursor motion. */
5078 for (i = 0; i < desired_matrix->nrows; i++)
5079 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5080 break;
5081
5082 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5083 if (!inhibit_id_p && i < desired_matrix->nrows)
5084 force_p |= scrolling (f);
4588ec20
JB
5085
5086 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5087 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5088 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5089
5f5c8ee5
GM
5090 /* Now update the rest of the lines. */
5091 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5092 {
5f5c8ee5 5093 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5094 {
b6a65ac2 5095 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5096 {
5097 /* Flush out every so many lines.
5098 Also flush out if likely to have more than 1k buffered
5099 otherwise. I'm told that some telnet connections get
5100 really screwed by more than 1k output at once. */
9628b887 5101 int outq = PENDING_OUTPUT_COUNT (TTY_OUTPUT (FRAME_TTY (f)));
4588ec20
JB
5102 if (outq > 900
5103 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5104 {
9628b887 5105 fflush (TTY_OUTPUT (FRAME_TTY (f)));
4588ec20
JB
5106 if (preempt_count == 1)
5107 {
a41f8bed
JB
5108#ifdef EMACS_OUTQSIZE
5109 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 5110 /* Probably not a tty. Ignore the error and reset
153a073c 5111 the outq count. */
9628b887 5112 outq = PENDING_OUTPUT_COUNT (TTY_OUTPUT (FRAME_TTY (f)));
4588ec20
JB
5113#endif
5114 outq *= 10;
d520f0d2 5115 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 5116 sleep (outq / baud_rate);
4588ec20
JB
5117 }
5118 }
4588ec20
JB
5119 }
5120
a2960116
RS
5121 if ((i - 1) % preempt_count == 0)
5122 detect_input_pending ();
5123
5f5c8ee5 5124 update_frame_line (f, i);
4588ec20 5125 }
4588ec20 5126 }
177c0ea7 5127
7df02016 5128 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5129
5130 /* Now just clean up termcap drivers and set cursor, etc. */
5131 if (!pause)
5132 {
48cf7030 5133 if ((cursor_in_echo_area
5f5c8ee5 5134 /* If we are showing a message instead of the mini-buffer,
2577053b 5135 show the cursor for the message instead of for the
5f5c8ee5 5136 (now hidden) mini-buffer contents. */
2577053b
RS
5137 || (EQ (minibuf_window, selected_window)
5138 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5139 && !NILP (echo_area_buffer[0])))
2577053b 5140 /* These cases apply only to the frame that contains
5f5c8ee5 5141 the active mini-buffer window. */
2577053b 5142 && FRAME_HAS_MINIBUF_P (f)
140f8645 5143 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5144 {
7df02016 5145 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5146 int row, col;
5147
5148 if (cursor_in_echo_area < 0)
5149 {
5f5c8ee5
GM
5150 /* Negative value of cursor_in_echo_area means put
5151 cursor at beginning of line. */
648fa17d
JB
5152 row = top;
5153 col = 0;
5154 }
1113d9db 5155 else
648fa17d 5156 {
5f5c8ee5
GM
5157 /* Positive value of cursor_in_echo_area means put
5158 cursor at the end of the prompt. If the mini-buffer
5159 is several lines high, find the last line that has
5160 any text on it. */
7df02016 5161 row = FRAME_LINES (f);
177c0ea7 5162 do
648fa17d 5163 {
5f5c8ee5
GM
5164 --row;
5165 col = 0;
177c0ea7 5166
5f5c8ee5
GM
5167 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5168 {
5169 /* Frame rows are filled up with spaces that
5170 must be ignored here. */
5f5c8ee5
GM
5171 struct glyph_row *r = MATRIX_ROW (current_matrix,
5172 row);
5173 struct glyph *start = r->glyphs[TEXT_AREA];
5174 struct glyph *last = start + r->used[TEXT_AREA];
5175
5176 while (last > start
5177 && (last - 1)->charpos < 0)
5178 --last;
177c0ea7 5179
5f5c8ee5
GM
5180 col = last - start;
5181 }
648fa17d
JB
5182 }
5183 while (row > top && col == 0);
5184
6395da5c 5185 /* Make sure COL is not out of range. */
868e640e 5186 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5187 {
6395da5c 5188 /* If we have another row, advance cursor into it. */
7df02016 5189 if (row < FRAME_LINES (f) - 1)
6395da5c 5190 {
7df02016 5191 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5192 row++;
5193 }
5194 /* Otherwise move it back in range. */
5195 else
868e640e 5196 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5197 }
5198 }
5199
5200 cursor_to (row, col);
1113d9db 5201 }
4588ec20 5202 else
5f5c8ee5
GM
5203 {
5204 /* We have only one cursor on terminal frames. Use it to
5205 display the cursor of the selected window. */
5206 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5207 if (w->cursor.vpos >= 0
5208 /* The cursor vpos may be temporarily out of bounds
5209 in the following situation: There is one window,
5210 with the cursor in the lower half of it. The window
5211 is split, and a message causes a redisplay before
5212 a new cursor position has been computed. */
7df02016 5213 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5214 {
5215 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5216 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5217
7df02016
KS
5218 if (INTEGERP (w->left_margin_cols))
5219 x += XFASTINT (w->left_margin_cols);
177c0ea7 5220
7df02016 5221 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5f5c8ee5
GM
5222 cursor_to (y, x);
5223 }
5224 }
4588ec20
JB
5225 }
5226
4588ec20
JB
5227 do_pause:
5228
5f5c8ee5 5229 clear_desired_matrices (f);
4588ec20
JB
5230 return pause;
5231}
5232
4588ec20 5233
5f5c8ee5 5234/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5235
dfcf069d 5236int
502b9b64 5237scrolling (frame)
5f5c8ee5 5238 struct frame *frame;
4588ec20
JB
5239{
5240 int unchanged_at_top, unchanged_at_bottom;
5241 int window_size;
5242 int changed_lines;
7df02016
KS
5243 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5244 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5245 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5246 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5247 register int i;
7df02016 5248 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5249 struct glyph_matrix *current_matrix = frame->current_matrix;
5250 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5251
5f5c8ee5
GM
5252 if (!current_matrix)
5253 abort ();
4588ec20 5254
5f5c8ee5
GM
5255 /* Compute hash codes of all the lines. Also calculate number of
5256 changed lines, number of unchanged lines at the beginning, and
5257 number of unchanged lines at the end. */
4588ec20
JB
5258 changed_lines = 0;
5259 unchanged_at_top = 0;
7df02016
KS
5260 unchanged_at_bottom = FRAME_LINES (frame);
5261 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5262 {
5263 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5264 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5265 return 0;
5f5c8ee5
GM
5266 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5267 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5268 {
5269 /* This line cannot be redrawn, so don't let scrolling mess it. */
5270 new_hash[i] = old_hash[i];
5271#define INFINITY 1000000 /* Taken from scroll.c */
5272 draw_cost[i] = INFINITY;
5273 }
4588ec20 5274 else
f188b3c4 5275 {
5f5c8ee5
GM
5276 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5277 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5278 }
4588ec20
JB
5279
5280 if (old_hash[i] != new_hash[i])
5281 {
5282 changed_lines++;
7df02016 5283 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5284 }
5285 else if (i == unchanged_at_top)
5286 unchanged_at_top++;
5f5c8ee5 5287 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5288 }
5289
5290 /* If changed lines are few, don't allow preemption, don't scroll. */
28d440ab 5291 if ((!TTY_SCROLL_REGION_OK (FRAME_TTY (frame))
8a56675d 5292 && changed_lines < baud_rate / 2400)
7df02016 5293 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5294 return 1;
5295
7df02016 5296 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5297 - unchanged_at_bottom);
5298
28d440ab 5299 if (TTY_SCROLL_REGION_OK (FRAME_TTY (frame)))
4588ec20 5300 free_at_end_vpos -= unchanged_at_bottom;
28d440ab 5301 else if (TTY_MEMORY_BELOW_FRAME (FRAME_TTY (frame)))
4588ec20
JB
5302 free_at_end_vpos = -1;
5303
5304 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5305 current frame and desired frame, don't bother with i/d calc. */
28d440ab 5306 if (!TTY_SCROLL_REGION_OK (FRAME_TTY (frame))
8a56675d 5307 && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5308 && (window_size >=
5309 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5310 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5311 old_hash, new_hash, draw_cost)))
5312 return 0;
5313
5f5c8ee5
GM
5314 if (window_size < 2)
5315 return 0;
5316
502b9b64 5317 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5318 draw_cost + unchanged_at_top - 1,
190bb91a 5319 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5320 old_hash + unchanged_at_top - 1,
5321 new_hash + unchanged_at_top - 1,
5322 free_at_end_vpos - unchanged_at_top);
5323
5324 return 0;
5325}
4588ec20 5326
4588ec20 5327
5f5c8ee5
GM
5328/* Count the number of blanks at the start of the vector of glyphs R
5329 which is LEN glyphs long. */
4588ec20 5330
4588ec20 5331static int
5f5c8ee5
GM
5332count_blanks (r, len)
5333 struct glyph *r;
5334 int len;
4588ec20 5335{
5f5c8ee5 5336 int i;
177c0ea7 5337
5f5c8ee5
GM
5338 for (i = 0; i < len; ++i)
5339 if (!CHAR_GLYPH_SPACE_P (r[i]))
5340 break;
5341
5342 return i;
4588ec20
JB
5343}
5344
5f5c8ee5
GM
5345
5346/* Count the number of glyphs in common at the start of the glyph
5347 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5348 of STR2. Value is the number of equal glyphs equal at the start. */
5349
4588ec20 5350static int
5f5c8ee5
GM
5351count_match (str1, end1, str2, end2)
5352 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5353{
5f5c8ee5
GM
5354 struct glyph *p1 = str1;
5355 struct glyph *p2 = str2;
177c0ea7 5356
5f5c8ee5
GM
5357 while (p1 < end1
5358 && p2 < end2
42186983 5359 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5360 ++p1, ++p2;
177c0ea7 5361
5f5c8ee5 5362 return p1 - str1;
4588ec20
JB
5363}
5364
5f5c8ee5 5365
4588ec20 5366/* Char insertion/deletion cost vector, from term.c */
4588ec20 5367
5f5c8ee5 5368extern int *char_ins_del_vector;
7df02016 5369#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5370
5f5c8ee5
GM
5371
5372/* Perform a frame-based update on line VPOS in frame FRAME. */
5373
4588ec20 5374static void
c363a1d6
GM
5375update_frame_line (f, vpos)
5376 struct frame *f;
4588ec20
JB
5377 int vpos;
5378{
5f5c8ee5 5379 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5380 int tem;
5381 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5382 struct glyph_matrix *current_matrix = f->current_matrix;
5383 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5384 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5385 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5386 int must_write_whole_line_p;
28d440ab 5387 int write_spaces_p = TTY_MUST_WRITE_SPACES (FRAME_TTY (f));
c363a1d6 5388 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5389 != FACE_TTY_DEFAULT_BG_COLOR);
5390
5391 if (colored_spaces_p)
5392 write_spaces_p = 1;
5f5c8ee5 5393
26c63686
GM
5394 /* Current row not enabled means it has unknown contents. We must
5395 write the whole desired line in that case. */
5f5c8ee5
GM
5396 must_write_whole_line_p = !current_row->enabled_p;
5397 if (must_write_whole_line_p)
4588ec20 5398 {
5f5c8ee5 5399 obody = 0;
4588ec20
JB
5400 olen = 0;
5401 }
5402 else
5403 {
5f5c8ee5
GM
5404 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5405 olen = current_row->used[TEXT_AREA];
177c0ea7 5406
4cecaab8
MB
5407 /* Ignore trailing spaces, if we can. */
5408 if (!write_spaces_p)
5409 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5410 olen--;
4588ec20
JB
5411 }
5412
5f5c8ee5
GM
5413 current_row->enabled_p = 1;
5414 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5415
5f5c8ee5
GM
5416 /* If desired line is empty, just clear the line. */
5417 if (!desired_row->enabled_p)
4588ec20
JB
5418 {
5419 nlen = 0;
5420 goto just_erase;
5421 }
5422
5f5c8ee5
GM
5423 nbody = desired_row->glyphs[TEXT_AREA];
5424 nlen = desired_row->used[TEXT_AREA];
5425 nend = nbody + nlen;
5426
5427 /* If display line has unknown contents, write the whole line. */
5428 if (must_write_whole_line_p)
5429 {
26c63686 5430 /* Ignore spaces at the end, if we can. */
0a894bad 5431 if (!write_spaces_p)
74ca462f
GM
5432 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5433 --nlen;
5434
26c63686 5435 /* Write the contents of the desired line. */
74ca462f 5436 if (nlen)
26c63686
GM
5437 {
5438 cursor_to (vpos, 0);
5439 write_glyphs (nbody, nlen);
5440 }
177c0ea7 5441
26c63686
GM
5442 /* Don't call clear_end_of_line if we already wrote the whole
5443 line. The cursor will not be at the right margin in that
5444 case but in the line below. */
7df02016 5445 if (nlen < FRAME_TOTAL_COLS (f))
26c63686
GM
5446 {
5447 cursor_to (vpos, nlen);
7df02016 5448 clear_end_of_line (FRAME_TOTAL_COLS (f));
26c63686 5449 }
58827478
GM
5450 else
5451 /* Make sure we are in the right row, otherwise cursor movement
5452 with cmgoto might use `ch' in the wrong row. */
5453 cursor_to (vpos, 0);
177c0ea7 5454
5f5c8ee5
GM
5455 make_current (desired_matrix, current_matrix, vpos);
5456 return;
5457 }
4588ec20
JB
5458
5459 /* Pretend trailing spaces are not there at all,
5460 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5461 if (!write_spaces_p)
5462 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5463 nlen--;
4588ec20
JB
5464
5465 /* If there's no i/d char, quickly do the best we can without it. */
28d440ab 5466 if (!TTY_CHAR_INS_DEL_OK (FRAME_TTY (f)))
4588ec20 5467 {
5f5c8ee5 5468 int i, j;
4588ec20 5469
5f5c8ee5
GM
5470 /* Find the first glyph in desired row that doesn't agree with
5471 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5472 for (i = 0; i < nlen; i++)
5473 {
5f5c8ee5 5474 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5475 {
5f5c8ee5
GM
5476 /* Find the end of the run of different glyphs. */
5477 j = i + 1;
5478 while (j < nlen
5479 && (j >= olen
5480 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5481 || CHAR_GLYPH_PADDING_P (nbody[j])))
5482 ++j;
177c0ea7
JB
5483
5484 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5485 cursor_to (vpos, i);
5486 write_glyphs (nbody + i, j - i);
5487 i = j - 1;
4588ec20
JB
5488
5489 /* Now find the next non-match. */
5490 }
5491 }
5492
5493 /* Clear the rest of the line, or the non-clear part of it. */
5494 if (olen > nlen)
5495 {
5496 cursor_to (vpos, nlen);
5497 clear_end_of_line (olen);
5498 }
5499
5f5c8ee5
GM
5500 /* Make current row = desired row. */
5501 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5502 return;
5503 }
5504
5f5c8ee5
GM
5505 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5506 characters in a row. */
5507
4588ec20
JB
5508 if (!olen)
5509 {
5f5c8ee5
GM
5510 /* If current line is blank, skip over initial spaces, if
5511 possible, and write the rest. */
4cecaab8 5512 if (write_spaces_p)
5f5c8ee5
GM
5513 nsp = 0;
5514 else
5515 nsp = count_blanks (nbody, nlen);
5516
4588ec20
JB
5517 if (nlen > nsp)
5518 {
5519 cursor_to (vpos, nsp);
5520 write_glyphs (nbody + nsp, nlen - nsp);
5521 }
5522
502b9b64 5523 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5524 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5525 return;
5526 }
5527
4588ec20 5528 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5529 osp = count_blanks (obody, olen);
4cecaab8 5530 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5531
5f5c8ee5
GM
5532 /* Compute number of matching chars starting with first non-blank. */
5533 begmatch = count_match (obody + osp, obody + olen,
5534 nbody + nsp, nbody + nlen);
4588ec20
JB
5535
5536 /* Spaces in new match implicit space past the end of old. */
5537 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5538 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5539 {
5540 np1 = nbody + nsp;
5f5c8ee5
GM
5541 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5542 ++begmatch;
4588ec20
JB
5543 }
5544
5545 /* Avoid doing insert/delete char
5546 just cause number of leading spaces differs
5f5c8ee5 5547 when the following text does not match. */
4588ec20
JB
5548 if (begmatch == 0 && osp != nsp)
5549 osp = nsp = min (osp, nsp);
5550
5551 /* Find matching characters at end of line */
5552 op1 = obody + olen;
5553 np1 = nbody + nlen;
5554 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5555 while (op1 > op2
5556 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5557 {
5558 op1--;
5559 np1--;
5560 }
5561 endmatch = obody + olen - op1;
5562
4588ec20
JB
5563 /* tem gets the distance to insert or delete.
5564 endmatch is how many characters we save by doing so.
5565 Is it worth it? */
5566
5567 tem = (nlen - nsp) - (olen - osp);
5568 if (endmatch && tem
28d440ab 5569 && (!TTY_CHAR_INS_DEL_OK (FRAME_TTY (f))
8a56675d 5570 || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5571 endmatch = 0;
5572
5573 /* nsp - osp is the distance to insert or delete.
5574 If that is nonzero, begmatch is known to be nonzero also.
5575 begmatch + endmatch is how much we save by doing the ins/del.
5576 Is it worth it? */
5577
5578 if (nsp != osp
28d440ab 5579 && (!TTY_CHAR_INS_DEL_OK (FRAME_TTY (f))
c363a1d6 5580 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5581 {
5582 begmatch = 0;
5583 endmatch = 0;
5584 osp = nsp = min (osp, nsp);
5585 }
5586
5587 /* Now go through the line, inserting, writing and
5588 deleting as appropriate. */
5589
5590 if (osp > nsp)
5591 {
5592 cursor_to (vpos, nsp);
5593 delete_glyphs (osp - nsp);
5594 }
5595 else if (nsp > osp)
5596 {
5597 /* If going to delete chars later in line
5598 and insert earlier in the line,
5599 must delete first to avoid losing data in the insert */
5600 if (endmatch && nlen < olen + nsp - osp)
5601 {
5602 cursor_to (vpos, nlen - endmatch + osp - nsp);
5603 delete_glyphs (olen + nsp - osp - nlen);
5604 olen = nlen - (nsp - osp);
5605 }
5606 cursor_to (vpos, osp);
5f5c8ee5 5607 insert_glyphs (0, nsp - osp);
4588ec20
JB
5608 }
5609 olen += nsp - osp;
5610
5611 tem = nsp + begmatch + endmatch;
5612 if (nlen != tem || olen != tem)
5613 {
4588ec20
JB
5614 if (!endmatch || nlen == olen)
5615 {
c363a1d6
GM
5616 /* If new text being written reaches right margin, there is
5617 no need to do clear-to-eol at the end of this function
5618 (and it would not be safe, since cursor is not going to
5619 be "at the margin" after the text is done). */
7df02016 5620 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5621 olen = 0;
c363a1d6
GM
5622
5623 /* Function write_glyphs is prepared to do nothing
5624 if passed a length <= 0. Check it here to avoid
5625 unnecessary cursor movement. */
5626 if (nlen - tem > 0)
5627 {
5628 cursor_to (vpos, nsp + begmatch);
5629 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5630 }
4588ec20
JB
5631 }
5632 else if (nlen > olen)
5633 {
24e86043
KH
5634 /* Here, we used to have the following simple code:
5635 ----------------------------------------
5636 write_glyphs (nbody + nsp + begmatch, olen - tem);
5637 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5638 ----------------------------------------
5639 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5640 is a padding glyph. */
5641 int out = olen - tem; /* Columns to be overwritten originally. */
5642 int del;
5f5c8ee5 5643
c363a1d6 5644 cursor_to (vpos, nsp + begmatch);
177c0ea7 5645
5f5c8ee5 5646 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5647 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5648 out--;
5f5c8ee5 5649 write_glyphs (nbody + nsp + begmatch, out);
177c0ea7 5650
5f5c8ee5
GM
5651 /* If we left columns to be overwritten, we must delete them. */
5652 del = olen - tem - out;
c363a1d6
GM
5653 if (del > 0)
5654 delete_glyphs (del);
177c0ea7 5655
5f5c8ee5
GM
5656 /* At last, we insert columns not yet written out. */
5657 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5658 olen = nlen;
5659 }
5660 else if (olen > nlen)
5661 {
c363a1d6 5662 cursor_to (vpos, nsp + begmatch);
5f5c8ee5
GM
5663 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5664 delete_glyphs (olen - nlen);
5665 olen = nlen;
5666 }
bd9e3e75 5667 }
5f5c8ee5
GM
5668
5669 just_erase:
5670 /* If any unerased characters remain after the new line, erase them. */
5671 if (olen > nlen)
078b3696 5672 {
5f5c8ee5
GM
5673 cursor_to (vpos, nlen);
5674 clear_end_of_line (olen);
078b3696 5675 }
5f5c8ee5
GM
5676
5677 /* Exchange contents between current_frame and new_frame. */
5678 make_current (desired_matrix, current_matrix, vpos);
078b3696 5679}
5f5c8ee5
GM
5680
5681
078b3696 5682\f
5f5c8ee5
GM
5683/***********************************************************************
5684 X/Y Position -> Buffer Position
5685 ***********************************************************************/
5686
a1b0a6db
GM
5687/* Determine what's under window-relative pixel position (*X, *Y).
5688 Return in *OBJECT the object (string or buffer) that's there.
5689 Return in *POS the position in that object. Adjust *X and *Y
ba922d0c 5690 to character positions. */
5f5c8ee5 5691
a1b0a6db 5692void
2d4aac37 5693buffer_posn_from_coords (w, x, y, dx, dy, object, pos)
5f5c8ee5
GM
5694 struct window *w;
5695 int *x, *y;
2d4aac37 5696 int *dx, *dy;
a1b0a6db
GM
5697 Lisp_Object *object;
5698 struct display_pos *pos;
4588ec20 5699{
5f5c8ee5
GM
5700 struct it it;
5701 struct buffer *old_current_buffer = current_buffer;
5702 struct text_pos startp;
ba922d0c 5703 int x0, x1;
5f5c8ee5
GM
5704
5705 current_buffer = XBUFFER (w->buffer);
5706 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5707 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5708 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5709 start_display (&it, w, startp);
177c0ea7 5710
ba922d0c
KS
5711 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5712 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5f5c8ee5 5713 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5714
5f5c8ee5 5715 current_buffer = old_current_buffer;
a1b0a6db 5716
2d4aac37
KS
5717 *dx = x0 + it.first_visible_x - it.current_x;
5718 *dy = *y - it.current_y;
5719
60bf1629
KS
5720 *object = w->buffer;
5721
019b1f0e 5722#ifdef HAVE_WINDOW_SYSTEM
60bf1629
KS
5723 if (it.what == IT_IMAGE)
5724 {
5725 struct image *img;
5726 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5727 && !NILP (img->spec))
5728 {
5729 struct glyph_row *row = MATRIX_ROW (w->current_matrix, it.vpos);
5730 struct glyph *glyph;
5731
5732 if (it.hpos < row->used[TEXT_AREA]
5733 && (glyph = row->glyphs[TEXT_AREA] + it.hpos,
5734 glyph->type == IMAGE_GLYPH))
5735 {
5736 *dy -= row->ascent - glyph->ascent;
5737 *object = img->spec;
5738 }
5739 }
5740 }
2d4aac37 5741 else
019b1f0e 5742#endif
60bf1629
KS
5743 if (STRINGP (it.string))
5744 *object = it.string;
5745
a1b0a6db 5746 *pos = it.current;
60bf1629
KS
5747
5748 /* Add extra (default width) columns if clicked after EOL. */
5749 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5750 if (x0 > x1)
5751 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5752
ba922d0c
KS
5753 *x = it.hpos;
5754 *y = it.vpos;
5f5c8ee5 5755}
4588ec20 5756
5f5c8ee5
GM
5757
5758/* Value is the string under window-relative coordinates X/Y in the
153a073c 5759 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5f5c8ee5
GM
5760 means look at the mode line. *CHARPOS is set to the position in
5761 the string returned. */
5762
5763Lisp_Object
2d4aac37 5764mode_line_string (w, x, y, dx, dy, part, charpos)
5f5c8ee5 5765 struct window *w;
ba922d0c 5766 int *x, *y;
2d4aac37 5767 int *dx, *dy;
641bdbf3 5768 enum window_part part;
5f5c8ee5
GM
5769 int *charpos;
5770{
5771 struct glyph_row *row;
5772 struct glyph *glyph, *end;
2d4aac37 5773 int x0, y0;
5f5c8ee5
GM
5774 Lisp_Object string = Qnil;
5775
641bdbf3 5776 if (part == ON_MODE_LINE)
5f5c8ee5
GM
5777 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5778 else
045dee35 5779 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
2d4aac37 5780 y0 = *y - row->y;
ba922d0c
KS
5781 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5782
5f5c8ee5 5783 if (row->mode_line_p && row->enabled_p)
4588ec20 5784 {
5f5c8ee5
GM
5785 /* Find the glyph under X. If we find one with a string object,
5786 it's the one we were looking for. */
5787 glyph = row->glyphs[TEXT_AREA];
5788 end = glyph + row->used[TEXT_AREA];
ba922d0c
KS
5789 for (x0 = *x; glyph < end && x0 > glyph->pixel_width; ++glyph)
5790 x0 -= glyph->pixel_width;
5791 *x = glyph - row->glyphs[TEXT_AREA];
5792 if (glyph < end)
5793 {
5794 string = glyph->object;
5795 *charpos = glyph->charpos;
5796 }
5797 else
5798 /* Add extra (default width) columns if clicked after EOL. */
5799 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
4588ec20 5800 }
ba922d0c 5801 else
2d4aac37
KS
5802 {
5803 *x = 0;
5804 x0 = 0;
5805 }
5806
5807 if (dx)
5808 {
5809 *dx = x0;
5810 *dy = y0;
5811 }
5f5c8ee5
GM
5812
5813 return string;
4588ec20 5814}
5f5c8ee5
GM
5815
5816
db1db309
GM
5817/* Value is the string under window-relative coordinates X/Y in either
5818 marginal area, or nil if none. *CHARPOS is set to the position in
5819 the string returned. */
5820
5821Lisp_Object
2d4aac37 5822marginal_area_string (w, x, y, dx, dy, part, charpos)
db1db309 5823 struct window *w;
ba922d0c 5824 int *x, *y;
2d4aac37 5825 int *dx, *dy;
641bdbf3 5826 enum window_part part;
521069b9 5827 int *charpos;
db1db309
GM
5828{
5829 struct glyph_row *row = w->current_matrix->rows;
5830 struct glyph *glyph, *end;
2d4aac37 5831 int x0, y0, i, wy = *y;
641bdbf3 5832 int area;
db1db309
GM
5833 Lisp_Object string = Qnil;
5834
641bdbf3 5835 if (part == ON_LEFT_MARGIN)
db1db309 5836 area = LEFT_MARGIN_AREA;
641bdbf3 5837 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
5838 area = RIGHT_MARGIN_AREA;
5839 else
5840 abort ();
5841
5842 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5843 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5844 break;
2d4aac37 5845 y0 = *y - row->y;
ba922d0c 5846 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
5847
5848 if (row->enabled_p)
5849 {
5850 /* Find the glyph under X. If we find one with a string object,
5851 it's the one we were looking for. */
db1db309 5852 if (area == RIGHT_MARGIN_AREA)
7df02016
KS
5853 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5854 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5855 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5856 + window_box_width (w, LEFT_MARGIN_AREA)
5857 + window_box_width (w, TEXT_AREA));
db1db309 5858 else
7df02016
KS
5859 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5860 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5861 : 0);
5862
ba922d0c
KS
5863 glyph = row->glyphs[area];
5864 end = glyph + row->used[area];
5865 for (x0 = *x - x0; glyph < end && x0 > glyph->pixel_width; ++glyph)
5866 x0 -= glyph->pixel_width;
5867 *x = glyph - row->glyphs[area];
5868 if (glyph < end)
5869 {
5870 string = glyph->object;
5871 *charpos = glyph->charpos;
60bf1629
KS
5872#ifdef HAVE_WINDOW_SYSTEM
5873 if (glyph->type == IMAGE_GLYPH)
5874 {
5875 struct image *img;
5876 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5877 if (img != NULL)
5878 string = img->spec;
5879 y0 -= row->ascent - glyph->ascent;
5880 }
5881#endif
ba922d0c
KS
5882 }
5883 else
5884 /* Add extra (default width) columns if clicked after EOL. */
5885 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
db1db309 5886 }
ba922d0c 5887 else
2d4aac37
KS
5888 {
5889 x0 = 0;
5890 *x = 0;
5891 }
5892
5893 if (dx)
5894 {
5895 *dx = x0;
5896 *dy = y0;
5897 }
db1db309
GM
5898
5899 return string;
5900}
5901
5902
5f5c8ee5
GM
5903/***********************************************************************
5904 Changing Frame Sizes
5905 ***********************************************************************/
4588ec20
JB
5906
5907#ifdef SIGWINCH
5f5c8ee5 5908
efb859b4 5909SIGTYPE
61cbef47 5910window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5911 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5912{
5913 int width, height;
d43721a2 5914#ifndef USE_CRT_DLL
4588ec20 5915 extern int errno;
d43721a2 5916#endif
4588ec20
JB
5917 int old_errno = errno;
5918
9628b887
KL
5919 struct tty_output *tty;
5920
5921 /* The frame size change obviously applies to a single
5922 termcap-controlled terminal, but we can't decide which.
5923 Therefore, we resize the frames corresponding to each tty.
9628b887
KL
5924 */
5925 for (tty = tty_list; tty; tty = tty->next) {
5926
0a125897
KL
5927 if (! tty->term_initted)
5928 continue;
5929
9628b887
KL
5930 get_tty_size (tty, &width, &height);
5931
5932 {
5933 Lisp_Object tail, frame;
5934
5935 FOR_EACH_FRAME (tail, frame)
5936 {
5937 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5938 {
5939 /* Record the new sizes, but don't reallocate the data structures
5940 now. Let that be done later outside of the signal handler. */
5941 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5942 break;
5943 }
5944 }
5945 }
4588ec20 5946 }
9628b887 5947
4588ec20
JB
5948 signal (SIGWINCH, window_change_signal);
5949 errno = old_errno;
5950}
5951#endif /* SIGWINCH */
5952
5953
b96fd3e8
GM
5954/* Do any change in frame size that was requested by a signal. SAFE
5955 non-zero means this function is called from a place where it is
5956 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5957
dfcf069d 5958void
b96fd3e8
GM
5959do_pending_window_change (safe)
5960 int safe;
4588ec20
JB
5961{
5962 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5963 if (redisplaying_p && !safe)
5964 return;
177c0ea7 5965
4588ec20
JB
5966 while (delayed_size_change)
5967 {
35f56f96 5968 Lisp_Object tail, frame;
4588ec20
JB
5969
5970 delayed_size_change = 0;
5971
35f56f96 5972 FOR_EACH_FRAME (tail, frame)
4588ec20 5973 {
5f5c8ee5 5974 struct frame *f = XFRAME (frame);
35f56f96 5975
7df02016
KS
5976 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5977 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5978 0, 0, safe);
4588ec20
JB
5979 }
5980 }
5981}
5982
5983
502b9b64 5984/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 5985 indicate no change is to take place.
4588ec20 5986
b6a65ac2
JB
5987 If DELAY is non-zero, then assume we're being called from a signal
5988 handler, and queue the change for later - perhaps the next
5989 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5990 from a signal handler.
5991
5992 SAFE non-zero means this function is called from a place where it's
5993 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5994
dfcf069d 5995void
b96fd3e8 5996change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5997 register struct frame *f;
b96fd3e8 5998 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5999{
6000 Lisp_Object tail, frame;
3826ea1a 6001
9628b887 6002 if (FRAME_MSDOS_P (f))
45140e01 6003 {
9628b887
KL
6004 /* On MS-DOS, all frames use the same screen, so a change in
6005 size affects all frames. Termcap now supports multiple
6006 ttys. */
45140e01 6007 FOR_EACH_FRAME (tail, frame)
8a376b3b 6008 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 6009 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 6010 pretend, delay, safe);
45140e01
RS
6011 }
6012 else
b96fd3e8 6013 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
6014}
6015
6016static void
b96fd3e8 6017change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6018 register struct frame *f;
b96fd3e8 6019 int newheight, newwidth, pretend, delay, safe;
4588ec20 6020{
7df02016 6021 int new_frame_total_cols;
aed13378 6022 int count = SPECPDL_INDEX ();
3826ea1a 6023
4588ec20 6024 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 6025 if (delay || (redisplaying_p && !safe))
4588ec20 6026 {
7df02016
KS
6027 f->new_text_lines = newheight;
6028 f->new_text_cols = newwidth;
4588ec20
JB
6029 delayed_size_change = 1;
6030 return;
6031 }
6032
502b9b64 6033 /* This size-change overrides any pending one for this frame. */
7df02016
KS
6034 f->new_text_lines = 0;
6035 f->new_text_cols = 0;
b6a65ac2 6036
08f7aa3e 6037 /* If an argument is zero, set it to the current value. */
ae19c6f2 6038 if (newheight == 0)
7df02016 6039 newheight = FRAME_LINES (f);
ae19c6f2 6040 if (newwidth == 0)
7df02016 6041 newwidth = FRAME_COLS (f);
3826ea1a 6042
5f5c8ee5
GM
6043 /* Compute width of windows in F.
6044 This is the width of the frame without vertical scroll bars. */
7df02016 6045 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 6046
b6a65ac2 6047 /* Round up to the smallest acceptable size. */
5f5c8ee5 6048 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
6049
6050 /* If we're not changing the frame size, quit now. */
7df02016
KS
6051 if (newheight == FRAME_LINES (f)
6052 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
6053 return;
6054
cbb95688
RS
6055 BLOCK_INPUT;
6056
886a8a6c
KH
6057#ifdef MSDOS
6058 /* We only can set screen dimensions to certain values supported
6059 by our video hardware. Try to find the smallest size greater
6060 or equal to the requested dimensions. */
6061 dos_set_window_size (&newheight, &newwidth);
6062#endif
6063
7df02016 6064 if (newheight != FRAME_LINES (f))
4588ec20 6065 {
5f5c8ee5 6066 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 6067 {
5f5c8ee5 6068 /* Frame has both root and mini-buffer. */
7df02016 6069 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
6070 FRAME_TOP_MARGIN (f));
6071 set_window_height (FRAME_ROOT_WINDOW (f),
6072 (newheight
6073 - 1
6074 - FRAME_TOP_MARGIN (f)),
6075 0);
7df02016 6076 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 6077 newheight - 1);
5f5c8ee5 6078 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
6079 }
6080 else
502b9b64 6081 /* Frame has just one top-level window. */
5f5c8ee5
GM
6082 set_window_height (FRAME_ROOT_WINDOW (f),
6083 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 6084
5f5c8ee5 6085 if (FRAME_TERMCAP_P (f) && !pretend)
6548cf00 6086 FrameRows (FRAME_TTY (f)) = newheight;
4588ec20
JB
6087 }
6088
7df02016 6089 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6090 {
7df02016 6091 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
5f5c8ee5 6092 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6093 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6094
5f5c8ee5 6095 if (FRAME_TERMCAP_P (f) && !pretend)
6548cf00 6096 FrameCols (FRAME_TTY (f)) = newwidth;
5f5c8ee5 6097
9ea173e8 6098 if (WINDOWP (f->tool_bar_window))
7df02016 6099 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6100 }
6101
7df02016
KS
6102 FRAME_LINES (f) = newheight;
6103 SET_FRAME_COLS (f, newwidth);
986e61b8 6104
5f5c8ee5
GM
6105 {
6106 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6107 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6108
5f5c8ee5
GM
6109 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6110 &text_area_height);
6111 if (w->cursor.x >= text_area_x + text_area_width)
6112 w->cursor.hpos = w->cursor.x = 0;
6113 if (w->cursor.y >= text_area_y + text_area_height)
6114 w->cursor.vpos = w->cursor.y = 0;
6115 }
986e61b8 6116
5f5c8ee5 6117 adjust_glyphs (f);
5f5c8ee5 6118 calculate_costs (f);
cb02fa39
GM
6119 SET_FRAME_GARBAGED (f);
6120 f->resized_p = 1;
97cf50e7
RS
6121
6122 UNBLOCK_INPUT;
61730a69 6123
e523f7e5
RS
6124 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6125
61730a69 6126 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5 6127 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
7df02016 6128 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
e523f7e5
RS
6129
6130 unbind_to (count, Qnil);
4588ec20 6131}
5f5c8ee5
GM
6132
6133
4588ec20 6134\f
5f5c8ee5
GM
6135/***********************************************************************
6136 Terminal Related Lisp Functions
6137 ***********************************************************************/
6138
6139DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6140 1, 1, "FOpen termscript file: ",
7ee72033
MB
6141 doc: /* Start writing all terminal output to FILE as well as the terminal.
6142FILE = nil means just close any termscript file currently open. */)
6143 (file)
5f5c8ee5
GM
6144 Lisp_Object file;
6145{
28d440ab
KL
6146 if (TTY_TERMSCRIPT (CURTTY ()) != 0)
6147 fclose (TTY_TERMSCRIPT (CURTTY ()));
6148 TTY_TERMSCRIPT (CURTTY ()) = 0;
5f5c8ee5
GM
6149
6150 if (! NILP (file))
6151 {
6152 file = Fexpand_file_name (file, Qnil);
28d440ab
KL
6153 TTY_TERMSCRIPT (CURTTY ()) = fopen (SDATA (file), "w");
6154 if (TTY_TERMSCRIPT (CURTTY ()) == 0)
5f5c8ee5
GM
6155 report_file_error ("Opening termscript", Fcons (file, Qnil));
6156 }
6157 return Qnil;
6158}
6159
6160
4588ec20 6161DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
228299fa 6162 Ssend_string_to_terminal, 1, 1, 0,
7ee72033
MB
6163 doc: /* Send STRING to the terminal without alteration.
6164Control characters in STRING will have terminal-dependent effects. */)
6165 (string)
e912ba09 6166 Lisp_Object string;
4588ec20 6167{
94f3db62 6168 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6169 CHECK_STRING (string);
28d440ab 6170 if (TTY_TERMSCRIPT (CURTTY ()))
4588ec20 6171 {
d5db4077 6172 fwrite (SDATA (string), 1, SBYTES (string),
28d440ab
KL
6173 TTY_TERMSCRIPT (CURTTY ()));
6174 fflush (TTY_TERMSCRIPT (CURTTY ()));
4588ec20 6175 }
28d440ab
KL
6176 fwrite (SDATA (string), 1, SBYTES (string),
6177 TTY_OUTPUT (CURTTY ()));
6178 fflush (TTY_OUTPUT (CURTTY ()));
4588ec20
JB
6179 return Qnil;
6180}
6181
5f5c8ee5 6182
4588ec20 6183DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6184 doc: /* Beep, or flash the screen.
228299fa 6185Also, unless an argument is given,
7ee72033
MB
6186terminate any keyboard macro currently executing. */)
6187 (arg)
4588ec20
JB
6188 Lisp_Object arg;
6189{
efb859b4 6190 if (!NILP (arg))
4588ec20 6191 {
7fa788da
RS
6192 if (noninteractive)
6193 putchar (07);
6194 else
6195 ring_bell ();
9628b887 6196 fflush (TTY_OUTPUT (CURTTY ()));
4588ec20
JB
6197 }
6198 else
6199 bitch_at_user ();
6200
6201 return Qnil;
6202}
6203
dfcf069d 6204void
4588ec20
JB
6205bitch_at_user ()
6206{
6207 if (noninteractive)
6208 putchar (07);
5f5c8ee5 6209 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6210 error ("Keyboard macro terminated by a command ringing the bell");
6211 else
6212 ring_bell ();
9628b887 6213 fflush (TTY_OUTPUT (CURTTY ()));
4588ec20
JB
6214}
6215
5f5c8ee5
GM
6216
6217\f
6218/***********************************************************************
6219 Sleeping, Waiting
6220 ***********************************************************************/
6221
4588ec20 6222DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6223 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6224SECONDS may be a floating-point value, meaning that you can wait for a
6225fraction of a second. Optional second arg MILLISECONDS specifies an
6226additional wait period, in milliseconds; this may be useful if your
6227Emacs was built without floating point support.
7ee72033
MB
6228\(Not all operating systems support waiting for a fraction of a second.) */)
6229 (seconds, milliseconds)
767229f8 6230 Lisp_Object seconds, milliseconds;
4588ec20 6231{
767229f8 6232 int sec, usec;
4588ec20 6233
767229f8 6234 if (NILP (milliseconds))
e9c9a718 6235 XSETINT (milliseconds, 0);
767229f8 6236 else
b7826503 6237 CHECK_NUMBER (milliseconds);
b07646f5
JB
6238 usec = XINT (milliseconds) * 1000;
6239
b07646f5
JB
6240 {
6241 double duration = extract_float (seconds);
6242 sec = (int) duration;
6243 usec += (duration - sec) * 1000000;
6244 }
4588ec20 6245
a41f8bed 6246#ifndef EMACS_HAS_USECS
767229f8
JB
6247 if (sec == 0 && usec != 0)
6248 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6249#endif
767229f8
JB
6250
6251 /* Assure that 0 <= usec < 1000000. */
6252 if (usec < 0)
6253 {
153a073c 6254 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6255 if (-1000000 < usec)
6256 sec--, usec += 1000000;
6257 else
6258 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6259 }
767229f8
JB
6260 else
6261 sec += usec / 1000000, usec %= 1000000;
6262
6b5153b1 6263 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6264 return Qnil;
4588ec20 6265
f76475ad
JB
6266 {
6267 Lisp_Object zero;
6268
a5d8b611 6269 XSETFASTINT (zero, 0);
f76475ad
JB
6270 wait_reading_process_input (sec, usec, zero, 0);
6271 }
d1af74e9 6272
767229f8
JB
6273 /* We should always have wait_reading_process_input; we have a dummy
6274 implementation for systems which don't support subprocesses. */
6275#if 0
6276 /* No wait_reading_process_input */
4588ec20
JB
6277 immediate_quit = 1;
6278 QUIT;
6279
6280#ifdef VMS
6281 sys_sleep (sec);
6282#else /* not VMS */
177c0ea7 6283/* The reason this is done this way
4588ec20 6284 (rather than defined (H_S) && defined (H_T))
153a073c 6285 is because the VMS preprocessor doesn't grok `defined'. */
4588ec20 6286#ifdef HAVE_SELECT
a41f8bed
JB
6287 EMACS_GET_TIME (end_time);
6288 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 6289 EMACS_ADD_TIME (end_time, end_time, timeout);
177c0ea7 6290
4588ec20
JB
6291 while (1)
6292 {
a41f8bed
JB
6293 EMACS_GET_TIME (timeout);
6294 EMACS_SUB_TIME (timeout, end_time, timeout);
6295 if (EMACS_TIME_NEG_P (timeout)
6296 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
6297 break;
6298 }
4588ec20
JB
6299#else /* not HAVE_SELECT */
6300 sleep (sec);
6301#endif /* HAVE_SELECT */
6302#endif /* not VMS */
177c0ea7 6303
4588ec20
JB
6304 immediate_quit = 0;
6305#endif /* no subprocesses */
6306
6307 return Qnil;
6308}
6309
5f5c8ee5 6310
f76475ad
JB
6311/* This is just like wait_reading_process_input, except that
6312 it does the redisplay.
6313
ea0d86af 6314 It's also much like Fsit_for, except that it can be used for
836d2cde 6315 waiting for input as well. */
4588ec20 6316
f76475ad 6317Lisp_Object
ae5a0dd4
RS
6318sit_for (sec, usec, reading, display, initial_display)
6319 int sec, usec, reading, display, initial_display;
f76475ad
JB
6320{
6321 Lisp_Object read_kbd;
4588ec20 6322
ccddf474
RS
6323 swallow_events (display);
6324
5c749f60 6325 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
4588ec20 6326 return Qnil;
4588ec20 6327
ae5a0dd4 6328 if (initial_display)
3007ebfb 6329 redisplay_preserve_echo_area (2);
4588ec20 6330
dfdb645c
JB
6331 if (sec == 0 && usec == 0)
6332 return Qt;
6333
4588ec20 6334#ifdef SIGIO
8fc798e9 6335 gobble_input (0);
f76475ad
JB
6336#endif
6337
e9c9a718 6338 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
6339 wait_reading_process_input (sec, usec, read_kbd, display);
6340
4588ec20
JB
6341 return detect_input_pending () ? Qnil : Qt;
6342}
6343
5f5c8ee5 6344
f76475ad 6345DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
bacf09b4 6346 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
228299fa 6347SECONDS may be a floating-point value, meaning that you can wait for a
659d9874 6348fraction of a second.
228299fa 6349\(Not all operating systems support waiting for a fraction of a second.)
659d9874 6350Optional arg NODISP non-nil means don't redisplay, just wait for input.
228299fa
GM
6351Redisplay is preempted as always if input arrives, and does not happen
6352if input is available before it starts.
659d9874
SM
6353Value is t if waited the full time with no input arriving.
6354
6355An obsolete but still supported form is
6356\(sit-for SECONDS &optional MILLISECONDS NODISP)
6357Where the optional arg MILLISECONDS specifies an additional wait period,
6358in milliseconds; this was useful when Emacs was built without
6359floating point support.
5435c793
SM
6360usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6361
6362/* The `old-nodisp' stuff is there so that the arglist has the correct
6363 length. Otherwise, `defdvice' will redefine it with fewer args. */
7ee72033 6364 (seconds, milliseconds, nodisp)
767229f8 6365 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 6366{
767229f8 6367 int sec, usec;
f76475ad 6368
659d9874
SM
6369 if (NILP (nodisp) && !NUMBERP (milliseconds))
6370 { /* New style. */
6371 nodisp = milliseconds;
6372 milliseconds = Qnil;
6373 }
6374
767229f8 6375 if (NILP (milliseconds))
e9c9a718 6376 XSETINT (milliseconds, 0);
767229f8 6377 else
b7826503 6378 CHECK_NUMBER (milliseconds);
b07646f5
JB
6379 usec = XINT (milliseconds) * 1000;
6380
b07646f5
JB
6381 {
6382 double duration = extract_float (seconds);
6383 sec = (int) duration;
6384 usec += (duration - sec) * 1000000;
6385 }
f76475ad 6386
f76475ad 6387#ifndef EMACS_HAS_USECS
767229f8
JB
6388 if (usec != 0 && sec == 0)
6389 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 6390#endif
f76475ad 6391
ae5a0dd4 6392 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 6393}
5f5c8ee5
GM
6394
6395
6396\f
6397/***********************************************************************
6398 Other Lisp Functions
6399 ***********************************************************************/
6400
6401/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6402 session's frames, frame names, buffers, buffer-read-only flags, and
6403 buffer-modified-flags, and a trailing sentinel (so we don't need to
6404 add length checks). */
6405
6406static Lisp_Object frame_and_buffer_state;
6407
6408
6409DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
228299fa 6410 Sframe_or_buffer_changed_p, 0, 0, 0,
bacf09b4 6411 doc: /* Return non-nil if the frame and buffer state appears to have changed.
228299fa
GM
6412The state variable is an internal vector containing all frames and buffers,
6413aside from buffers whose names start with space,
6414along with the buffers' read-only and modified flags, which allows a fast
6415check to see whether the menu bars might need to be recomputed.
6416If this function returns non-nil, it updates the internal vector to reflect
7ee72033
MB
6417the current state. */)
6418 ()
5f5c8ee5
GM
6419{
6420 Lisp_Object tail, frame, buf;
6421 Lisp_Object *vecp;
6422 int n;
6423
6424 vecp = XVECTOR (frame_and_buffer_state)->contents;
6425 FOR_EACH_FRAME (tail, frame)
6426 {
6427 if (!EQ (*vecp++, frame))
6428 goto changed;
6429 if (!EQ (*vecp++, XFRAME (frame)->name))
6430 goto changed;
6431 }
6432 /* Check that the buffer info matches.
6433 No need to test for the end of the vector
6434 because the last element of the vector is lambda
6435 and that will always cause a mismatch. */
7539e11f 6436 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6437 {
7539e11f 6438 buf = XCDR (XCAR (tail));
5f5c8ee5 6439 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6440 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6441 continue;
6442 if (!EQ (*vecp++, buf))
6443 goto changed;
6444 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6445 goto changed;
6446 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6447 goto changed;
6448 }
6449 /* Detect deletion of a buffer at the end of the list. */
6450 if (EQ (*vecp, Qlambda))
6451 return Qnil;
6452 changed:
6453 /* Start with 1 so there is room for at least one lambda at the end. */
6454 n = 1;
6455 FOR_EACH_FRAME (tail, frame)
6456 n += 2;
7539e11f 6457 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
6458 n += 3;
6459 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6460 if (n > XVECTOR (frame_and_buffer_state)->size
6461 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6462 /* Add 20 extra so we grow it less often. */
6463 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6464 vecp = XVECTOR (frame_and_buffer_state)->contents;
6465 FOR_EACH_FRAME (tail, frame)
6466 {
6467 *vecp++ = frame;
6468 *vecp++ = XFRAME (frame)->name;
6469 }
7539e11f 6470 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6471 {
7539e11f 6472 buf = XCDR (XCAR (tail));
5f5c8ee5 6473 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6474 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6475 continue;
6476 *vecp++ = buf;
6477 *vecp++ = XBUFFER (buf)->read_only;
6478 *vecp++ = Fbuffer_modified_p (buf);
6479 }
6480 /* Fill up the vector with lambdas (always at least one). */
6481 *vecp++ = Qlambda;
6482 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6483 < XVECTOR (frame_and_buffer_state)->size)
6484 *vecp++ = Qlambda;
6485 /* Make sure we didn't overflow the vector. */
6486 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6487 > XVECTOR (frame_and_buffer_state)->size)
6488 abort ();
6489 return Qt;
6490}
6491
6492
4588ec20 6493\f
5f5c8ee5
GM
6494/***********************************************************************
6495 Initialization
6496***********************************************************************/
6497
5f5c8ee5
GM
6498/* Initialization done when Emacs fork is started, before doing stty.
6499 Determine terminal type and set terminal_driver. Then invoke its
6500 decoding routine to set up variables in the terminal package. */
4588ec20 6501
dfcf069d 6502void
4588ec20
JB
6503init_display ()
6504{
28d440ab
KL
6505 char *terminal_type;
6506
4588ec20
JB
6507#ifdef HAVE_X_WINDOWS
6508 extern int display_arg;
6509#endif
6510
5f5c8ee5
GM
6511 /* Construct the space glyph. */
6512 space_glyph.type = CHAR_GLYPH;
6513 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6514 space_glyph.charpos = -1;
6515
4588ec20
JB
6516 inverse_video = 0;
6517 cursor_in_echo_area = 0;
6518 terminal_type = (char *) 0;
6519
1315c181
JB
6520 /* Now is the time to initialize this; it's used by init_sys_modes
6521 during startup. */
6522 Vwindow_system = Qnil;
4588ec20 6523
1315c181
JB
6524 /* If the user wants to use a window system, we shouldn't bother
6525 initializing the terminal. This is especially important when the
6526 terminal is so dumb that emacs gives up before and doesn't bother
6527 using the window system.
4588ec20 6528
36bbad1d
KH
6529 If the DISPLAY environment variable is set and nonempty,
6530 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6531
6532#ifdef HAVE_X_WINDOWS
d460af17
JB
6533 if (! display_arg)
6534 {
36bbad1d 6535 char *display;
d460af17 6536#ifdef VMS
36bbad1d 6537 display = getenv ("DECW$DISPLAY");
d460af17 6538#else
36bbad1d 6539 display = getenv ("DISPLAY");
d460af17 6540#endif
36bbad1d
KH
6541
6542 display_arg = (display != 0 && *display != 0);
f040093a 6543 }
d460af17 6544
177c0ea7 6545 if (!inhibit_window_system && display_arg
9e4555e8
RS
6546#ifndef CANNOT_DUMP
6547 && initialized
6548#endif
6549 )
4588ec20
JB
6550 {
6551 Vwindow_system = intern ("x");
6552#ifdef HAVE_X11
6553 Vwindow_system_version = make_number (11);
6554#else
6555 Vwindow_system_version = make_number (10);
039e5d71 6556#endif
8a2a6032 6557#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6558 /* In some versions of ncurses,
6a428f77 6559 tputs crashes if we have not called tgetent.
039e5d71
KH
6560 So call tgetent. */
6561 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6562#endif
5f5c8ee5 6563 adjust_frame_glyphs_initially ();
4588ec20
JB
6564 return;
6565 }
6566#endif /* HAVE_X_WINDOWS */
6567
fd2e066a 6568#ifdef HAVE_NTGUI
177c0ea7 6569 if (!inhibit_window_system)
fd2e066a 6570 {
60c7469c 6571 Vwindow_system = intern ("w32");
fd2e066a 6572 Vwindow_system_version = make_number (1);
5f5c8ee5 6573 adjust_frame_glyphs_initially ();
fd2e066a
GV
6574 return;
6575 }
6576#endif /* HAVE_NTGUI */
6577
e0f712ba 6578#ifdef MAC_OS
177c0ea7 6579 if (!inhibit_window_system)
1a578e9b
AC
6580 {
6581 Vwindow_system = intern ("mac");
6582 Vwindow_system_version = make_number (1);
6583 adjust_frame_glyphs_initially ();
6584 return;
6585 }
e0f712ba 6586#endif /* MAC_OS */
1a578e9b 6587
4588ec20
JB
6588 /* If no window system has been specified, try to use the terminal. */
6589 if (! isatty (0))
6590 {
1559a86d 6591 fatal ("standard input is not a tty");
4588ec20
JB
6592 exit (1);
6593 }
6594
153a073c 6595 /* Look at the TERM variable. */
4588ec20
JB
6596 terminal_type = (char *) getenv ("TERM");
6597 if (!terminal_type)
6598 {
6599#ifdef VMS
6600 fprintf (stderr, "Please specify your terminal type.\n\
6601For types defined in VMS, use set term /device=TYPE.\n\
6602For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6603\(The quotation marks are necessary since terminal types are lower case.)\n");
6604#else
6605 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6606#endif
6607 exit (1);
6608 }
6609
6610#ifdef VMS
5f5c8ee5 6611 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6612 Hardly any uppercase letters in terminal types; should be none. */
6613 {
6614 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6615 char *p;
6616
6617 strcpy (new, terminal_type);
6618
6619 for (p = new; *p; p++)
6620 if (isupper (*p))
6621 *p = tolower (*p);
6622
6623 terminal_type = new;
177c0ea7 6624 }
5f5c8ee5 6625#endif /* VMS */
4588ec20 6626
0a125897
KL
6627 {
6628 struct tty_output *tty;
6629
6630 tty = term_init (selected_frame, 0, terminal_type);
6631 change_frame_size (XFRAME (selected_frame), FrameRows (tty), FrameCols (tty), 0, 0, 0);
6632 }
6633
d86c299a 6634 {
91fb7e1b 6635 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6636 int width = FRAME_TOTAL_COLS (sf);
6637 int height = FRAME_LINES (sf);
d86c299a 6638
5f5c8ee5 6639 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6640
5f5c8ee5
GM
6641 /* If these sizes are so big they cause overflow, just ignore the
6642 change. It's not clear what better we could do. */
6643 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6644 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6645 }
6646
5f5c8ee5 6647 adjust_frame_glyphs_initially ();
91fb7e1b 6648 calculate_costs (XFRAME (selected_frame));
4588ec20 6649
4588ec20
JB
6650#ifdef SIGWINCH
6651#ifndef CANNOT_DUMP
6652 if (initialized)
6653#endif /* CANNOT_DUMP */
6654 signal (SIGWINCH, window_change_signal);
6655#endif /* SIGWINCH */
5f5c8ee5
GM
6656
6657 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6658 if (initialized
6659 && !noninteractive
622dca89
EZ
6660#ifdef MSDOS
6661 /* The MSDOS terminal turns on its ``window system'' relatively
6662 late into the startup, so we cannot do the frame faces'
6663 initialization just yet. It will be done later by pc-win.el
6664 and internal_terminal_init. */
6665 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6666#endif
5f5c8ee5 6667 && NILP (Vwindow_system))
2d764c78
EZ
6668 {
6669 /* For the initial frame, we don't have any way of knowing what
6670 are the foreground and background colors of the terminal. */
6671 struct frame *sf = SELECTED_FRAME();
6672
f9d2fdc4
EZ
6673 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6674 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6675 call0 (intern ("tty-set-up-initial-frame-faces"));
6676 }
5f5c8ee5
GM
6677}
6678
6679
6680\f
6681/***********************************************************************
6682 Blinking cursor
6683 ***********************************************************************/
6684
c3f13540 6685DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6686 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6687 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6688WINDOW nil means use the selected window. SHOW non-nil means
6689show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6690don't show a cursor. */)
6691 (window, show)
5d7791b3 6692 Lisp_Object window, show;
5f5c8ee5 6693{
5f5c8ee5
GM
6694 /* Don't change cursor state while redisplaying. This could confuse
6695 output routines. */
6696 if (!redisplaying_p)
6697 {
6698 if (NILP (window))
6699 window = selected_window;
6700 else
b7826503 6701 CHECK_WINDOW (window);
177c0ea7 6702
5d7791b3 6703 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6704 }
6705
6706 return Qnil;
4588ec20 6707}
5f5c8ee5
GM
6708
6709
5d7791b3
GM
6710DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6711 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6712 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
6713WINDOW nil or omitted means report on the selected window. */)
6714 (window)
5d7791b3
GM
6715 Lisp_Object window;
6716{
6717 struct window *w;
177c0ea7 6718
5d7791b3
GM
6719 if (NILP (window))
6720 window = selected_window;
6721 else
b7826503 6722 CHECK_WINDOW (window);
177c0ea7 6723
5d7791b3 6724 w = XWINDOW (window);
177c0ea7 6725 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
6726}
6727
4588ec20 6728\f
5f5c8ee5
GM
6729/***********************************************************************
6730 Initialization
6731 ***********************************************************************/
6732
dfcf069d 6733void
4588ec20
JB
6734syms_of_display ()
6735{
502b9b64 6736 defsubr (&Sredraw_frame);
4588ec20 6737 defsubr (&Sredraw_display);
078b3696 6738 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6739 defsubr (&Sopen_termscript);
6740 defsubr (&Sding);
6741 defsubr (&Ssit_for);
6742 defsubr (&Ssleep_for);
6743 defsubr (&Ssend_string_to_terminal);
c3f13540 6744 defsubr (&Sinternal_show_cursor);
5d7791b3 6745 defsubr (&Sinternal_show_cursor_p);
4588ec20 6746
2d5912c1 6747#if GLYPH_DEBUG
9b0e97aa
GM
6748 defsubr (&Sdump_redisplay_history);
6749#endif
6750
d1dad759 6751 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6752 staticpro (&frame_and_buffer_state);
6753
9cda4f7c
RS
6754 Qdisplay_table = intern ("display-table");
6755 staticpro (&Qdisplay_table);
e7067d00
GM
6756 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6757 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6758
7ee72033 6759 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 6760 doc: /* *The output baud rate of the terminal.
228299fa
GM
6761On most systems, changing this value will affect the amount of padding
6762and the other strategic decisions made during redisplay. */);
177c0ea7 6763
7ee72033 6764 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 6765 doc: /* *Non-nil means invert the entire frame display.
228299fa 6766This means everything is in inverse video which otherwise would not be. */);
177c0ea7 6767
7ee72033 6768 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 6769 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6770
6771See also `ring-bell-function'. */);
177c0ea7 6772
7ee72033 6773 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 6774 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
6775A non-nil value is useful if the terminal can automatically preserve
6776Emacs's frame display when you reenter Emacs.
6777It is up to you to set this variable if your terminal can do that. */);
177c0ea7 6778
7ee72033 6779 DEFVAR_LISP ("window-system", &Vwindow_system,
85565e9e
RS
6780 doc: /* Name of window system that Emacs is displaying through.
6781The value is a symbol--for instance, `x' for X windows.
6782The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 6783
7ee72033 6784 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 6785 doc: /* The version number of the window system in use.
228299fa 6786For X windows, this is 10 or 11. */);
177c0ea7 6787
7ee72033 6788 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 6789 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 6790
7ee72033 6791 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 6792 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
6793If not nil, this is a vector indexed by glyph code to define the glyph.
6794Each element can be:
6795 integer: a glyph code which this glyph is an alias for.
6796 string: output this glyph using that string (not impl. in X windows).
6797 nil: this glyph mod 524288 is the code of a character to output,
6798 and this glyph / 524288 is the face number (see `face-id') to use
6799 while outputting it. */);
4588ec20
JB
6800 Vglyph_table = Qnil;
6801
7ee72033 6802 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 6803 doc: /* Display table to use for buffers that specify none.
228299fa 6804See `buffer-display-table' for more information. */);
4588ec20
JB
6805 Vstandard_display_table = Qnil;
6806
7ee72033 6807 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 6808 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
6809 redisplay_dont_pause = 0;
6810
4588ec20
JB
6811 /* Initialize `window-system', unless init_display already decided it. */
6812#ifdef CANNOT_DUMP
6813 if (noninteractive)
6814#endif
6815 {
6816 Vwindow_system = Qnil;
6817 Vwindow_system_version = Qnil;
6818 }
6819}
ab5796a9
MB
6820
6821/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6822 (do not change this comment) */