Patch for building Emacs on Mac OS X. April 26, 2002. See ChangeLog,
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
fd524c21 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001, 2002
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
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25#include <ctype.h>
26
dfcf069d
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27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
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32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
d43721a2 40#include "keyboard.h"
502b9b64 41#include "frame.h"
4588ec20
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42#include "window.h"
43#include "commands.h"
44#include "disptab.h"
45#include "indent.h"
d169fe39 46#include "intervals.h"
97cf50e7 47#include "blockinput.h"
dfcf069d 48#include "process.h"
4588ec20 49
24e86043
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50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
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55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
e0f712ba 63#ifdef MAC_OS
1a578e9b 64#include "macterm.h"
e0f712ba 65#endif /* MAC_OS */
1a578e9b 66
5f5c8ee5 67/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 68
5f5c8ee5 69#include "systime.h"
3883a901
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70#include <errno.h>
71
5f5c8ee5
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72/* To get the prototype for `sleep'. */
73
74#ifdef HAVE_UNISTD_H
75#include <unistd.h>
76#endif
77
4588ec20 78/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
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79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
e3271ae5 82#ifdef __GNU_LIBRARY__
5f5c8ee5
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83
84/* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
3883a901
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88#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90#else
cb5558ff 91#undef PENDING_OUTPUT_COUNT
e3271ae5 92#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
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93#endif
94#else /* not __GNU_LIBRARY__ */
68c45bf0
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95#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96#include <stdio_ext.h>
97#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98#endif
cb5558ff 99#ifndef PENDING_OUTPUT_COUNT
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100#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101#endif
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102#endif /* not __GNU_LIBRARY__ */
103
8a2a6032 104#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
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105#include <term.h> /* for tgetent */
106#endif
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107\f
108/* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111struct dim
112{
113 int width;
114 int height;
115};
116
117\f
118/* Function prototypes. */
119
bccee4f2
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120static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
c9f00270 122static void fake_current_matrices P_ ((Lisp_Object));
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123static void redraw_overlapping_rows P_ ((struct window *, int));
124static void redraw_overlapped_rows P_ ((struct window *, int));
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125static int count_blanks P_ ((struct glyph *, int));
126static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129static void update_frame_line P_ ((struct frame *, int));
130static struct dim allocate_matrices_for_frame_redisplay
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131 P_ ((Lisp_Object, int, int, int, int *));
132static void allocate_matrices_for_window_redisplay P_ ((struct window *));
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133static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134static void adjust_frame_glyphs P_ ((struct frame *));
135struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136static void free_glyph_matrix P_ ((struct glyph_matrix *));
137static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
b96fd3e8 139static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 140static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 141#if GLYPH_DEBUG
5f5c8ee5 142static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 143#endif
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144static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149static struct glyph_pool *new_glyph_pool P_ ((void));
150static void free_glyph_pool P_ ((struct glyph_pool *));
151static void adjust_frame_glyphs_initially P_ ((void));
152static void adjust_frame_message_buffer P_ ((struct frame *));
153static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155static void build_frame_matrix P_ ((struct frame *));
156void clear_current_matrices P_ ((struct frame *));
157void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159static void clear_window_matrices P_ ((struct window *, int));
160static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161static int scrolling_window P_ ((struct window *, int));
e876ff42 162static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 163static void update_marginal_area P_ ((struct window *, int, int));
408f5064 164static int update_text_area P_ ((struct window *, int));
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GM
165static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167static void mirror_make_current P_ ((struct window *, int));
168void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 169#if GLYPH_DEBUG
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170static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
b96fd3e8 172#endif
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173static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174static int update_window_tree P_ ((struct window *, int));
175static int update_window P_ ((struct window *, int));
176static int update_frame_1 P_ ((struct frame *, int, int));
177static void set_window_cursor_after_update P_ ((struct window *));
178static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 179 struct glyph_row *, int));
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180static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
184static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 186
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187\f
188/* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
4588ec20 191
5f5c8ee5 192int redisplay_dont_pause;
45140e01 193
a41f8bed 194/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 195 current contents of actual terminal frame; clear and redraw it. */
4588ec20 196
502b9b64 197int frame_garbaged;
4588ec20 198
5f5c8ee5 199/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
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200
201int display_completed;
202
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203/* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
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205
206int visible_bell;
207
502b9b64 208/* Invert the color of the whole frame, at a low level. */
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209
210int inverse_video;
211
212/* Line speed of the terminal. */
213
31ade731 214EMACS_INT baud_rate;
4588ec20 215
5f5c8ee5
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216/* Either nil or a symbol naming the window system under which Emacs
217 is running. */
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218
219Lisp_Object Vwindow_system;
220
221/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 222
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223Lisp_Object Vwindow_system_version;
224
5f5c8ee5
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225/* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
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227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
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GM
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
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233
234Lisp_Object Vglyph_table;
235
236/* Display table to use for vectors that don't specify their own. */
237
238Lisp_Object Vstandard_display_table;
239
5f5c8ee5 240/* Nonzero means reading single-character input with prompt so put
153a073c 241 cursor on mini-buffer after the prompt. Positive means at end of
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GM
242 text in echo area; negative means at beginning of line. */
243
4588ec20 244int cursor_in_echo_area;
9cda4f7c 245
e7067d00 246Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 247
4588ec20 248\f
5f5c8ee5 249/* The currently selected frame. In a single-frame version, this
91fb7e1b 250 variable always equals the_only_frame. */
4588ec20 251
91fb7e1b 252Lisp_Object selected_frame;
4588ec20 253
5f5c8ee5 254/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 255 frames. This is usually the most recent such frame that was
87485d6f
MW
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
4588ec20 258
5f5c8ee5 259struct frame *last_nonminibuf_frame;
d52bad65 260
5f5c8ee5 261/* Stdio stream being used for copy of all output. */
4588ec20 262
5f5c8ee5 263FILE *termscript;
502b9b64 264
5f5c8ee5 265/* Structure for info on cursor positioning. */
4588ec20 266
5f5c8ee5 267struct cm Wcm;
4588ec20 268
5f5c8ee5 269/* 1 means SIGWINCH happened when not safe. */
4588ec20 270
5f5c8ee5 271int delayed_size_change;
4588ec20 272
5f5c8ee5 273/* 1 means glyph initialization has been completed at startup. */
4588ec20 274
5f5c8ee5 275static int glyphs_initialized_initially_p;
4588ec20 276
5f5c8ee5 277/* Updated window if != 0. Set by update_window. */
4588ec20 278
5f5c8ee5 279struct window *updated_window;
4588ec20 280
5f5c8ee5 281/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 282
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283struct glyph_row *updated_row;
284int updated_area;
4588ec20 285
5f5c8ee5 286/* A glyph for a space. */
4588ec20 287
5f5c8ee5 288struct glyph space_glyph;
4588ec20 289
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290/* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
4588ec20 293
5f5c8ee5 294int redisplay_performed_directly_p;
4588ec20 295
5f5c8ee5
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296/* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
4588ec20 298
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299int glyph_matrix_count;
300int glyph_pool_count;
4588ec20 301
5f5c8ee5
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302/* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
4588ec20 304
5f5c8ee5 305static struct frame *frame_matrix_frame;
4588ec20 306
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307/* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
4588ec20 309
5f5c8ee5 310struct redisplay_interface *rif;
4588ec20 311
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312/* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
836d2cde 317
5f5c8ee5 318int fonts_changed_p;
836d2cde 319
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320/* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
836d2cde 322
5f5c8ee5 323#if GLYPH_DEBUG
4588ec20 324
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325static int window_to_frame_vpos P_ ((struct window *, int));
326static int window_to_frame_hpos P_ ((struct window *, int));
327#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 329
9b0e97aa
GM
330/* One element of the ring buffer containing redisplay history
331 information. */
332
333struct redisplay_history
334{
335 char trace[512 + 100];
336};
337
338/* The size of the history buffer. */
339
340#define REDISPLAY_HISTORY_SIZE 30
341
342/* The redisplay history buffer. */
343
344static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346/* Next free entry in redisplay_history. */
347
348static int history_idx;
349
350/* A tick that's incremented each time something is added to the
351 history. */
352
353static unsigned history_tick;
354
355static void add_frame_display_history P_ ((struct frame *, int));
356static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359/* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
153a073c 361 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
362 has been interrupted for pending input. */
363
364static void
365add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369{
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386}
387
388
389/* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393static void
394add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397{
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408}
409
410
411DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
413 doc: /* Dump redisplay history to stderr. */)
414 ()
9b0e97aa
GM
415{
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426}
427
428
5f5c8ee5 429#else /* GLYPH_DEBUG == 0 */
4588ec20 430
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GM
431#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
432#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 433
5f5c8ee5 434#endif /* GLYPH_DEBUG == 0 */
4588ec20 435
4588ec20 436
5f5c8ee5
GM
437/* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
4588ec20
JB
440
441void
442safe_bcopy (from, to, size)
443 char *from, *to;
444 int size;
445{
b5c685f4 446 if (size <= 0 || from == to)
4588ec20
JB
447 return;
448
b5c685f4
JB
449 /* If the source and destination don't overlap, then bcopy can
450 handle it. If they do overlap, but the destination is lower in
451 memory than the source, we'll assume bcopy can handle that. */
452 if (to < from || from + size <= to)
453 bcopy (from, to, size);
454
455 /* Otherwise, we'll copy from the end. */
456 else
4588ec20 457 {
b5c685f4
JB
458 register char *endf = from + size;
459 register char *endt = to + size;
4588ec20
JB
460
461 /* If TO - FROM is large, then we should break the copy into
462 nonoverlapping chunks of TO - FROM bytes each. However, if
463 TO - FROM is small, then the bcopy function call overhead
464 makes this not worth it. The crossover point could be about
b5c685f4
JB
465 anywhere. Since I don't think the obvious copy loop is too
466 bad, I'm trying to err in its favor. */
4588ec20
JB
467 if (to - from < 64)
468 {
469 do
470 *--endt = *--endf;
471 while (endf != from);
472 }
473 else
474 {
b5c685f4 475 for (;;)
4588ec20
JB
476 {
477 endt -= (to - from);
478 endf -= (to - from);
479
b5c685f4
JB
480 if (endt < to)
481 break;
482
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483 bcopy (endf, endt, to - from);
484 }
b5c685f4
JB
485
486 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
487 little left over. The amount left over is (endt + (to -
488 from)) - to, which is endt - from. */
4588ec20
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489 bcopy (from, to, endt - from);
490 }
491 }
4588ec20
JB
492}
493
4588ec20 494
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GM
495\f
496/***********************************************************************
497 Glyph Matrices
498 ***********************************************************************/
499
500/* Allocate and return a glyph_matrix structure. POOL is the glyph
501 pool from which memory for the matrix should be allocated, or null
502 for window-based redisplay where no glyph pools are used. The
503 member `pool' of the glyph matrix structure returned is set to
504 POOL, the structure is otherwise zeroed. */
505
506struct glyph_matrix *
507new_glyph_matrix (pool)
508 struct glyph_pool *pool;
4588ec20 509{
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GM
510 struct glyph_matrix *result;
511
512 /* Allocate and clear. */
513 result = (struct glyph_matrix *) xmalloc (sizeof *result);
514 bzero (result, sizeof *result);
4588ec20 515
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GM
516 /* Increment number of allocated matrices. This count is used
517 to detect memory leaks. */
518 ++glyph_matrix_count;
4588ec20 519
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GM
520 /* Set pool and return. */
521 result->pool = pool;
522 return result;
4588ec20
JB
523}
524
4588ec20 525
5f5c8ee5
GM
526/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
527
528 The global counter glyph_matrix_count is decremented when a matrix
529 is freed. If the count gets negative, more structures were freed
530 than allocated, i.e. one matrix was freed more than once or a bogus
531 pointer was passed to this function.
532
533 If MATRIX->pool is null, this means that the matrix manages its own
534 glyph memory---this is done for matrices on X frames. Freeing the
535 matrix also frees the glyph memory in this case. */
536
537static void
538free_glyph_matrix (matrix)
539 struct glyph_matrix *matrix;
4588ec20 540{
5f5c8ee5
GM
541 if (matrix)
542 {
543 int i;
544
545 /* Detect the case that more matrices are freed than were
546 allocated. */
547 if (--glyph_matrix_count < 0)
548 abort ();
549
550 /* Free glyph memory if MATRIX owns it. */
551 if (matrix->pool == NULL)
552 for (i = 0; i < matrix->rows_allocated; ++i)
553 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
554
555 /* Free row structures and the matrix itself. */
556 xfree (matrix->rows);
557 xfree (matrix);
558 }
559}
4588ec20 560
4588ec20 561
5f5c8ee5
GM
562/* Return the number of glyphs to reserve for a marginal area of
563 window W. TOTAL_GLYPHS is the number of glyphs in a complete
564 display line of window W. MARGIN gives the width of the marginal
565 area in canonical character units. MARGIN should be an integer
566 or a float. */
567
568static int
569margin_glyphs_to_reserve (w, total_glyphs, margin)
570 struct window *w;
571 int total_glyphs;
572 Lisp_Object margin;
573{
574 int n;
4588ec20 575
5f5c8ee5 576 if (NUMBERP (margin))
4588ec20 577 {
5f5c8ee5
GM
578 int width = XFASTINT (w->width);
579 double d = max (0, XFLOATINT (margin));
580 d = min (width / 2 - 1, d);
581 n = (int) ((double) total_glyphs / width * d);
582 }
583 else
584 n = 0;
585
586 return n;
587}
588
4588ec20 589
5f5c8ee5
GM
590/* Adjust glyph matrix MATRIX on window W or on a frame to changed
591 window sizes.
4588ec20 592
5f5c8ee5
GM
593 W is null if the function is called for a frame glyph matrix.
594 Otherwise it is the window MATRIX is a member of. X and Y are the
595 indices of the first column and row of MATRIX within the frame
596 matrix, if such a matrix exists. They are zero for purely
597 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 598
5f5c8ee5
GM
599 In window-based redisplay, where no frame matrices exist, glyph
600 matrices manage their own glyph storage. Otherwise, they allocate
601 storage from a common frame glyph pool which can be found in
602 MATRIX->pool.
23b0200c 603
5f5c8ee5
GM
604 The reason for this memory management strategy is to avoid complete
605 frame redraws if possible. When we allocate from a common pool, a
606 change of the location or size of a sub-matrix within the pool
607 requires a complete redisplay of the frame because we cannot easily
608 make sure that the current matrices of all windows still agree with
609 what is displayed on the screen. While this is usually fast, it
610 leads to screen flickering. */
23b0200c 611
5f5c8ee5
GM
612static void
613adjust_glyph_matrix (w, matrix, x, y, dim)
614 struct window *w;
615 struct glyph_matrix *matrix;
616 int x, y;
617 struct dim dim;
618{
619 int i;
620 int new_rows;
621 int marginal_areas_changed_p = 0;
045dee35
GM
622 int header_line_changed_p = 0;
623 int header_line_p = 0;
5f5c8ee5 624 int left = -1, right = -1;
2b4ec4d7 625 int window_x, window_y, window_width = -1, window_height;
5f5c8ee5 626
153a073c 627 /* See if W had a header line that has disappeared now, or vice versa. */
5f5c8ee5
GM
628 if (w)
629 {
045dee35
GM
630 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
631 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 632 }
045dee35 633 matrix->header_line_p = header_line_p;
23b0200c 634
5f5c8ee5
GM
635 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
636 haven't changed. This optimization is important because preserving
637 the matrix means preventing redisplay. */
638 if (matrix->pool == NULL)
639 {
640 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
641 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
642 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
643 xassert (left >= 0 && right >= 0);
644 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
645 || right != matrix->right_margin_glyphs);
646
647 if (!marginal_areas_changed_p
648 && !fonts_changed_p
045dee35 649 && !header_line_changed_p
d1c98adf 650 && matrix->window_left_x == XFASTINT (w->left)
5f5c8ee5
GM
651 && matrix->window_top_y == XFASTINT (w->top)
652 && matrix->window_height == window_height
653 && matrix->window_vscroll == w->vscroll
654 && matrix->window_width == window_width)
655 return;
656 }
657
658 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
659 if (matrix->rows_allocated < dim.height)
660 {
661 int size = dim.height * sizeof (struct glyph_row);
662 new_rows = dim.height - matrix->rows_allocated;
663 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
664 bzero (matrix->rows + matrix->rows_allocated,
665 new_rows * sizeof *matrix->rows);
666 matrix->rows_allocated = dim.height;
667 }
668 else
669 new_rows = 0;
60a8948a 670
5f5c8ee5
GM
671 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
672 on a frame not using window-based redisplay. Set up pointers for
673 each row into the glyph pool. */
674 if (matrix->pool)
675 {
676 xassert (matrix->pool->glyphs);
677
678 if (w)
60a8948a 679 {
5f5c8ee5
GM
680 left = margin_glyphs_to_reserve (w, dim.width,
681 w->left_margin_width);
682 right = margin_glyphs_to_reserve (w, dim.width,
683 w->right_margin_width);
60a8948a 684 }
5f5c8ee5
GM
685 else
686 left = right = 0;
687
688 for (i = 0; i < dim.height; ++i)
60a8948a 689 {
5f5c8ee5
GM
690 struct glyph_row *row = &matrix->rows[i];
691
692 row->glyphs[LEFT_MARGIN_AREA]
693 = (matrix->pool->glyphs
694 + (y + i) * matrix->pool->ncolumns
695 + x);
696
697 if (w == NULL
698 || row == matrix->rows + dim.height - 1
045dee35 699 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
700 {
701 row->glyphs[TEXT_AREA]
702 = row->glyphs[LEFT_MARGIN_AREA];
703 row->glyphs[RIGHT_MARGIN_AREA]
704 = row->glyphs[TEXT_AREA] + dim.width;
705 row->glyphs[LAST_AREA]
706 = row->glyphs[RIGHT_MARGIN_AREA];
707 }
708 else
709 {
710 row->glyphs[TEXT_AREA]
711 = row->glyphs[LEFT_MARGIN_AREA] + left;
712 row->glyphs[RIGHT_MARGIN_AREA]
713 = row->glyphs[TEXT_AREA] + dim.width - left - right;
714 row->glyphs[LAST_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
716 }
60a8948a 717 }
5f5c8ee5
GM
718
719 matrix->left_margin_glyphs = left;
720 matrix->right_margin_glyphs = right;
721 }
722 else
723 {
724 /* If MATRIX->pool is null, MATRIX is responsible for managing
725 its own memory. Allocate glyph memory from the heap. */
726 if (dim.width > matrix->matrix_w
727 || new_rows
045dee35 728 || header_line_changed_p
5f5c8ee5 729 || marginal_areas_changed_p)
4588ec20 730 {
5f5c8ee5
GM
731 struct glyph_row *row = matrix->rows;
732 struct glyph_row *end = row + matrix->rows_allocated;
733
734 while (row < end)
735 {
736 row->glyphs[LEFT_MARGIN_AREA]
737 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
738 (dim.width
739 * sizeof (struct glyph)));
740
741 /* The mode line never has marginal areas. */
742 if (row == matrix->rows + dim.height - 1
045dee35 743 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
744 {
745 row->glyphs[TEXT_AREA]
746 = row->glyphs[LEFT_MARGIN_AREA];
747 row->glyphs[RIGHT_MARGIN_AREA]
748 = row->glyphs[TEXT_AREA] + dim.width;
749 row->glyphs[LAST_AREA]
750 = row->glyphs[RIGHT_MARGIN_AREA];
751 }
752 else
753 {
754 row->glyphs[TEXT_AREA]
755 = row->glyphs[LEFT_MARGIN_AREA] + left;
756 row->glyphs[RIGHT_MARGIN_AREA]
757 = row->glyphs[TEXT_AREA] + dim.width - left - right;
758 row->glyphs[LAST_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
760 }
761 ++row;
762 }
4588ec20
JB
763 }
764
5f5c8ee5
GM
765 xassert (left >= 0 && right >= 0);
766 matrix->left_margin_glyphs = left;
767 matrix->right_margin_glyphs = right;
768 }
769
770 /* Number of rows to be used by MATRIX. */
771 matrix->nrows = dim.height;
3ed36514 772 xassert (matrix->nrows >= 0);
5f5c8ee5 773
b7b20fbd 774 if (w)
5f5c8ee5 775 {
b7b20fbd 776 if (matrix == w->current_matrix)
4588ec20 777 {
b7b20fbd
GM
778 /* Mark rows in a current matrix of a window as not having
779 valid contents. It's important to not do this for
780 desired matrices. When Emacs starts, it may already be
781 building desired matrices when this function runs. */
782 if (window_width < 0)
783 window_width = window_box_width (w, -1);
784
785 /* Optimize the case that only the height has changed (C-x 2,
786 upper window). Invalidate all rows that are no longer part
787 of the window. */
788 if (!marginal_areas_changed_p
73d75a62
GM
789 && !header_line_changed_p
790 && new_rows == 0
791 && dim.width == matrix->matrix_w
b7b20fbd
GM
792 && matrix->window_left_x == XFASTINT (w->left)
793 && matrix->window_top_y == XFASTINT (w->top)
73d75a62 794 && matrix->window_width == window_width)
b7b20fbd 795 {
dd42b31a
GM
796 /* Find the last row in the window. */
797 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
798 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
799 {
26447967 800 ++i;
dd42b31a
GM
801 break;
802 }
b7b20fbd
GM
803
804 /* Window end is invalid, if inside of the rows that
dd42b31a 805 are invalidated below. */
b7b20fbd
GM
806 if (INTEGERP (w->window_end_vpos)
807 && XFASTINT (w->window_end_vpos) >= i)
808 w->window_end_valid = Qnil;
5f5c8ee5 809
b7b20fbd
GM
810 while (i < matrix->nrows)
811 matrix->rows[i++].enabled_p = 0;
812 }
813 else
814 {
815 for (i = 0; i < matrix->nrows; ++i)
816 matrix->rows[i].enabled_p = 0;
817 }
5f5c8ee5 818 }
b7b20fbd 819 else if (matrix == w->desired_matrix)
5f5c8ee5 820 {
b7b20fbd
GM
821 /* Rows in desired matrices always have to be cleared;
822 redisplay expects this is the case when it runs, so it
823 had better be the case when we adjust matrices between
824 redisplays. */
5f5c8ee5
GM
825 for (i = 0; i < matrix->nrows; ++i)
826 matrix->rows[i].enabled_p = 0;
4588ec20 827 }
4588ec20 828 }
b7b20fbd 829
5f5c8ee5
GM
830
831 /* Remember last values to be able to optimize frame redraws. */
832 matrix->matrix_x = x;
833 matrix->matrix_y = y;
834 matrix->matrix_w = dim.width;
835 matrix->matrix_h = dim.height;
836
837 /* Record the top y location and height of W at the time the matrix
838 was last adjusted. This is used to optimize redisplay above. */
839 if (w)
4588ec20 840 {
d1c98adf 841 matrix->window_left_x = XFASTINT (w->left);
5f5c8ee5
GM
842 matrix->window_top_y = XFASTINT (w->top);
843 matrix->window_height = window_height;
844 matrix->window_width = window_width;
845 matrix->window_vscroll = w->vscroll;
846 }
847}
4588ec20 848
4588ec20 849
5f5c8ee5
GM
850/* Reverse the contents of rows in MATRIX between START and END. The
851 contents of the row at END - 1 end up at START, END - 2 at START +
852 1 etc. This is part of the implementation of rotate_matrix (see
853 below). */
d52bad65 854
5f5c8ee5
GM
855static void
856reverse_rows (matrix, start, end)
857 struct glyph_matrix *matrix;
858 int start, end;
859{
860 int i, j;
23b0200c 861
5f5c8ee5
GM
862 for (i = start, j = end - 1; i < j; ++i, --j)
863 {
864 /* Non-ISO HP/UX compiler doesn't like auto struct
865 initialization. */
866 struct glyph_row temp;
867 temp = matrix->rows[i];
868 matrix->rows[i] = matrix->rows[j];
869 matrix->rows[j] = temp;
870 }
871}
23b0200c 872
23b0200c 873
5f5c8ee5
GM
874/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
875 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
876 indices. (Note: this does not copy glyphs, only glyph pointers in
877 row structures are moved around).
60a8948a 878
5f5c8ee5
GM
879 The algorithm used for rotating the vector was, I believe, first
880 described by Kernighan. See the vector R as consisting of two
881 sub-vectors AB, where A has length BY for BY >= 0. The result
882 after rotating is then BA. Reverse both sub-vectors to get ArBr
883 and reverse the result to get (ArBr)r which is BA. Similar for
884 rotating right. */
885
886void
887rotate_matrix (matrix, first, last, by)
888 struct glyph_matrix *matrix;
889 int first, last, by;
890{
891 if (by < 0)
892 {
893 /* Up (rotate left, i.e. towards lower indices). */
894 by = -by;
895 reverse_rows (matrix, first, first + by);
896 reverse_rows (matrix, first + by, last);
897 reverse_rows (matrix, first, last);
898 }
899 else if (by > 0)
900 {
901 /* Down (rotate right, i.e. towards higher indices). */
902 reverse_rows (matrix, last - by, last);
903 reverse_rows (matrix, first, last - by);
904 reverse_rows (matrix, first, last);
905 }
906}
907
908
909/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
910 with indices START <= index < END. Increment positions by DELTA/
911 DELTA_BYTES. */
912
913void
86c11ba1 914increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
915 struct glyph_matrix *matrix;
916 int start, end, delta, delta_bytes;
917{
918 /* Check that START and END are reasonable values. */
919 xassert (start >= 0 && start <= matrix->nrows);
920 xassert (end >= 0 && end <= matrix->nrows);
921 xassert (start <= end);
922
923 for (; start < end; ++start)
86c11ba1 924 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
925}
926
927
928/* Enable a range of rows in glyph matrix MATRIX. START and END are
929 the row indices of the first and last + 1 row to enable. If
930 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
931
932void
933enable_glyph_matrix_rows (matrix, start, end, enabled_p)
934 struct glyph_matrix *matrix;
935 int start, end;
936 int enabled_p;
937{
3ed36514
GM
938 xassert (start <= end);
939 xassert (start >= 0 && start < matrix->nrows);
940 xassert (end >= 0 && end <= matrix->nrows);
941
5f5c8ee5
GM
942 for (; start < end; ++start)
943 matrix->rows[start].enabled_p = enabled_p != 0;
944}
945
946
947/* Clear MATRIX.
948
949 This empties all rows in MATRIX by setting the enabled_p flag for
950 all rows of the matrix to zero. The function prepare_desired_row
951 will eventually really clear a row when it sees one with a zero
952 enabled_p flag.
953
954 Resets update hints to defaults value. The only update hint
955 currently present is the flag MATRIX->no_scrolling_p. */
956
957void
958clear_glyph_matrix (matrix)
959 struct glyph_matrix *matrix;
960{
961 if (matrix)
962 {
963 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
964 matrix->no_scrolling_p = 0;
965 }
966}
967
968
969/* Shift part of the glyph matrix MATRIX of window W up or down.
970 Increment y-positions in glyph rows between START and END by DY,
971 and recompute their visible height. */
972
973void
974shift_glyph_matrix (w, matrix, start, end, dy)
975 struct window *w;
976 struct glyph_matrix *matrix;
977 int start, end, dy;
978{
979 int min_y, max_y;
980
981 xassert (start <= end);
982 xassert (start >= 0 && start < matrix->nrows);
983 xassert (end >= 0 && end <= matrix->nrows);
984
045dee35 985 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
986 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
987
988 for (; start < end; ++start)
989 {
990 struct glyph_row *row = &matrix->rows[start];
991
992 row->y += dy;
d6c747a4 993 row->visible_height = row->height;
5f5c8ee5
GM
994
995 if (row->y < min_y)
d6c747a4
GM
996 row->visible_height -= min_y - row->y;
997 if (row->y + row->height > max_y)
998 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
999 }
1000}
1001
1002
1003/* Mark all rows in current matrices of frame F as invalid. Marking
1004 invalid is done by setting enabled_p to zero for all rows in a
1005 current matrix. */
1006
1007void
1008clear_current_matrices (f)
1009 register struct frame *f;
1010{
1011 /* Clear frame current matrix, if we have one. */
1012 if (f->current_matrix)
1013 clear_glyph_matrix (f->current_matrix);
1014
1015 /* Clear the matrix of the menu bar window, if such a window exists.
1016 The menu bar window is currently used to display menus on X when
1017 no toolkit support is compiled in. */
1018 if (WINDOWP (f->menu_bar_window))
1019 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1020
9ea173e8
GM
1021 /* Clear the matrix of the tool-bar window, if any. */
1022 if (WINDOWP (f->tool_bar_window))
1023 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1024
1025 /* Clear current window matrices. */
1026 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1027 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1028}
1029
1030
1031/* Clear out all display lines of F for a coming redisplay. */
1032
1033void
1034clear_desired_matrices (f)
1035 register struct frame *f;
1036{
1037 if (f->desired_matrix)
1038 clear_glyph_matrix (f->desired_matrix);
1039
1040 if (WINDOWP (f->menu_bar_window))
1041 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1042
9ea173e8
GM
1043 if (WINDOWP (f->tool_bar_window))
1044 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1045
1046 /* Do it for window matrices. */
1047 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1048 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1049}
1050
1051
1052/* Clear matrices in window tree rooted in W. If DESIRED_P is
1053 non-zero clear desired matrices, otherwise clear current matrices. */
1054
1055static void
1056clear_window_matrices (w, desired_p)
1057 struct window *w;
1058 int desired_p;
1059{
1060 while (w)
1061 {
1062 if (!NILP (w->hchild))
1063 {
1064 xassert (WINDOWP (w->hchild));
1065 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1066 }
1067 else if (!NILP (w->vchild))
1068 {
1069 xassert (WINDOWP (w->vchild));
1070 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1071 }
1072 else
1073 {
1074 if (desired_p)
1075 clear_glyph_matrix (w->desired_matrix);
1076 else
1077 {
1078 clear_glyph_matrix (w->current_matrix);
1079 w->window_end_valid = Qnil;
1080 }
1081 }
1082
1083 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1084 }
1085}
1086
1087
1088\f
1089/***********************************************************************
1090 Glyph Rows
1091
1092 See dispextern.h for an overall explanation of glyph rows.
1093 ***********************************************************************/
1094
1095/* Clear glyph row ROW. Do it in a way that makes it robust against
1096 changes in the glyph_row structure, i.e. addition or removal of
1097 structure members. */
1098
2cca872d
KH
1099static struct glyph_row null_row;
1100
5f5c8ee5
GM
1101void
1102clear_glyph_row (row)
1103 struct glyph_row *row;
1104{
1105 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1106
1107 /* Save pointers. */
1108 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1109 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1110 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1111 p[LAST_AREA] = row->glyphs[LAST_AREA];
1112
1113 /* Clear. */
1114 *row = null_row;
1115
1116 /* Restore pointers. */
1117 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1118 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1119 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1120 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1121
1122#if 0 /* At some point, some bit-fields of struct glyph were not set,
1123 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1124 Redisplay outputs such glyphs, and flickering effects were
1125 the result. This also depended on the contents of memory
1126 returned by xmalloc. If flickering happens again, activate
153a073c 1127 the code below. If the flickering is gone with that, chances
45560b1a
GM
1128 are that the flickering has the same reason as here. */
1129 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1130#endif
5f5c8ee5
GM
1131}
1132
1133
1134/* Make ROW an empty, enabled row of canonical character height,
1135 in window W starting at y-position Y. */
1136
1137void
1138blank_row (w, row, y)
1139 struct window *w;
1140 struct glyph_row *row;
1141 int y;
1142{
1143 int min_y, max_y;
1144
045dee35 1145 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1146 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1147
1148 clear_glyph_row (row);
1149 row->y = y;
408f5064
GM
1150 row->ascent = row->phys_ascent = 0;
1151 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
d6c747a4
GM
1152 row->visible_height = row->height;
1153
5f5c8ee5 1154 if (row->y < min_y)
d6c747a4
GM
1155 row->visible_height -= min_y - row->y;
1156 if (row->y + row->height > max_y)
1157 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1158
1159 row->enabled_p = 1;
1160}
1161
1162
1163/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1164 are the amounts by which to change positions. Note that the first
1165 glyph of the text area of a row can have a buffer position even if
1166 the used count of the text area is zero. Such rows display line
1167 ends. */
1168
1169void
86c11ba1 1170increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1171 struct glyph_row *row;
1172 int delta, delta_bytes;
1173{
1174 int area, i;
1175
1176 /* Increment start and end positions. */
1177 MATRIX_ROW_START_CHARPOS (row) += delta;
1178 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1179 MATRIX_ROW_END_CHARPOS (row) += delta;
1180 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1181
1182 /* Increment positions in glyphs. */
1183 for (area = 0; area < LAST_AREA; ++area)
1184 for (i = 0; i < row->used[area]; ++i)
1185 if (BUFFERP (row->glyphs[area][i].object)
1186 && row->glyphs[area][i].charpos > 0)
1187 row->glyphs[area][i].charpos += delta;
1188
1189 /* Capture the case of rows displaying a line end. */
1190 if (row->used[TEXT_AREA] == 0
1191 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1192 row->glyphs[TEXT_AREA]->charpos += delta;
1193}
1194
1195
9af3e742 1196#if 0
5f5c8ee5
GM
1197/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1198 contents, i.e. glyph structure contents are exchanged between A and
1199 B without changing glyph pointers in A and B. */
1200
1201static void
1202swap_glyphs_in_rows (a, b)
1203 struct glyph_row *a, *b;
1204{
1205 int area;
1206
1207 for (area = 0; area < LAST_AREA; ++area)
1208 {
1209 /* Number of glyphs to swap. */
1210 int max_used = max (a->used[area], b->used[area]);
1211
1212 /* Start of glyphs in area of row A. */
1213 struct glyph *glyph_a = a->glyphs[area];
1214
1215 /* End + 1 of glyphs in area of row A. */
1216 struct glyph *glyph_a_end = a->glyphs[max_used];
1217
1218 /* Start of glyphs in area of row B. */
1219 struct glyph *glyph_b = b->glyphs[area];
1220
1221 while (glyph_a < glyph_a_end)
1222 {
1223 /* Non-ISO HP/UX compiler doesn't like auto struct
1224 initialization. */
1225 struct glyph temp;
1226 temp = *glyph_a;
1227 *glyph_a = *glyph_b;
1228 *glyph_b = temp;
1229 ++glyph_a;
1230 ++glyph_b;
1231 }
1232 }
1233}
1234
9af3e742 1235#endif /* 0 */
5f5c8ee5
GM
1236
1237/* Exchange pointers to glyph memory between glyph rows A and B. */
1238
1239static INLINE void
1240swap_glyph_pointers (a, b)
1241 struct glyph_row *a, *b;
1242{
1243 int i;
1244 for (i = 0; i < LAST_AREA + 1; ++i)
1245 {
1246 struct glyph *temp = a->glyphs[i];
1247 a->glyphs[i] = b->glyphs[i];
1248 b->glyphs[i] = temp;
1249 }
1250}
1251
1252
1253/* Copy glyph row structure FROM to glyph row structure TO, except
1254 that glyph pointers in the structures are left unchanged. */
1255
1256INLINE void
1257copy_row_except_pointers (to, from)
1258 struct glyph_row *to, *from;
1259{
1260 struct glyph *pointers[1 + LAST_AREA];
1261
1262 /* Save glyph pointers of TO. */
1263 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1264
1265 /* Do a structure assignment. */
1266 *to = *from;
1267
1268 /* Restore original pointers of TO. */
1269 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1270}
1271
1272
1273/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1274 TO and FROM are left unchanged. Glyph contents are copied from the
1275 glyph memory of FROM to the glyph memory of TO. Increment buffer
1276 positions in row TO by DELTA/ DELTA_BYTES. */
1277
1278void
1279copy_glyph_row_contents (to, from, delta, delta_bytes)
1280 struct glyph_row *to, *from;
1281 int delta, delta_bytes;
1282{
1283 int area;
1284
1285 /* This is like a structure assignment TO = FROM, except that
1286 glyph pointers in the rows are left unchanged. */
1287 copy_row_except_pointers (to, from);
1288
1289 /* Copy glyphs from FROM to TO. */
1290 for (area = 0; area < LAST_AREA; ++area)
1291 if (from->used[area])
1292 bcopy (from->glyphs[area], to->glyphs[area],
1293 from->used[area] * sizeof (struct glyph));
1294
1295 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1296 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1297}
1298
1299
1300/* Assign glyph row FROM to glyph row TO. This works like a structure
1301 assignment TO = FROM, except that glyph pointers are not copied but
1302 exchanged between TO and FROM. Pointers must be exchanged to avoid
1303 a memory leak. */
1304
1305static INLINE void
1306assign_row (to, from)
1307 struct glyph_row *to, *from;
1308{
1309 swap_glyph_pointers (to, from);
1310 copy_row_except_pointers (to, from);
1311}
1312
1313
1314/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1315 a row in a window matrix, is a slice of the glyph memory of the
1316 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1317 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1318 memory of FRAME_ROW. */
1319
2d5912c1 1320#if GLYPH_DEBUG
9339e87f 1321
5f5c8ee5
GM
1322static int
1323glyph_row_slice_p (window_row, frame_row)
1324 struct glyph_row *window_row, *frame_row;
1325{
1326 struct glyph *window_glyph_start = window_row->glyphs[0];
1327 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1328 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1329
1330 return (frame_glyph_start <= window_glyph_start
1331 && window_glyph_start < frame_glyph_end);
1332}
1333
9339e87f 1334#endif /* GLYPH_DEBUG */
5f5c8ee5 1335
9af3e742
GM
1336#if 0
1337
5f5c8ee5
GM
1338/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1339 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1340 in WINDOW_MATRIX is found satisfying the condition. */
1341
1342static struct glyph_row *
1343find_glyph_row_slice (window_matrix, frame_matrix, row)
1344 struct glyph_matrix *window_matrix, *frame_matrix;
1345 int row;
1346{
1347 int i;
1348
1349 xassert (row >= 0 && row < frame_matrix->nrows);
1350
1351 for (i = 0; i < window_matrix->nrows; ++i)
1352 if (glyph_row_slice_p (window_matrix->rows + i,
1353 frame_matrix->rows + row))
1354 break;
1355
1356 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1357}
1358
9af3e742 1359#endif /* 0 */
5f5c8ee5
GM
1360
1361/* Prepare ROW for display. Desired rows are cleared lazily,
1362 i.e. they are only marked as to be cleared by setting their
1363 enabled_p flag to zero. When a row is to be displayed, a prior
1364 call to this function really clears it. */
1365
1366void
1367prepare_desired_row (row)
1368 struct glyph_row *row;
1369{
1370 if (!row->enabled_p)
1371 {
1372 clear_glyph_row (row);
1373 row->enabled_p = 1;
1374 }
1375}
1376
1377
1378/* Return a hash code for glyph row ROW. */
1379
1380int
1381line_hash_code (row)
1382 struct glyph_row *row;
1383{
1384 int hash = 0;
1385
1386 if (row->enabled_p)
1387 {
4cecaab8
MB
1388 struct glyph *glyph = row->glyphs[TEXT_AREA];
1389 struct glyph *end = glyph + row->used[TEXT_AREA];
1390
1391 while (glyph < end)
1392 {
1393 int c = glyph->u.ch;
1394 int face_id = glyph->face_id;
1395 if (must_write_spaces)
1396 c -= SPACEGLYPH;
1397 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1398 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1399 ++glyph;
1400 }
5f5c8ee5 1401
4cecaab8
MB
1402 if (hash == 0)
1403 hash = 1;
5f5c8ee5
GM
1404 }
1405
1406 return hash;
1407}
1408
1409
153a073c 1410/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1411 the number of characters in the line. If must_write_spaces is
1412 zero, leading and trailing spaces are ignored. */
1413
1414static unsigned int
1415line_draw_cost (matrix, vpos)
1416 struct glyph_matrix *matrix;
1417 int vpos;
1418{
1419 struct glyph_row *row = matrix->rows + vpos;
1420 struct glyph *beg = row->glyphs[TEXT_AREA];
1421 struct glyph *end = beg + row->used[TEXT_AREA];
1422 int len;
1423 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1424 int glyph_table_len = GLYPH_TABLE_LENGTH;
1425
1426 /* Ignore trailing and leading spaces if we can. */
1427 if (!must_write_spaces)
1428 {
1429 /* Skip from the end over trailing spaces. */
2b4ec4d7 1430 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1431 --end;
1432
1433 /* All blank line. */
1434 if (end == beg)
1435 return 0;
1436
1437 /* Skip over leading spaces. */
1438 while (CHAR_GLYPH_SPACE_P (*beg))
1439 ++beg;
1440 }
1441
1442 /* If we don't have a glyph-table, each glyph is one character,
1443 so return the number of glyphs. */
1444 if (glyph_table_base == 0)
1445 len = end - beg;
1446 else
1447 {
1448 /* Otherwise, scan the glyphs and accumulate their total length
1449 in LEN. */
1450 len = 0;
1451 while (beg < end)
1452 {
1453 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1454
42186983
KH
1455 if (g < 0
1456 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1457 len += 1;
1458 else
1459 len += GLYPH_LENGTH (glyph_table_base, g);
1460
1461 ++beg;
1462 }
1463 }
1464
1465 return len;
1466}
1467
1468
1469/* Test two glyph rows A and B for equality. Value is non-zero if A
1470 and B have equal contents. W is the window to which the glyphs
1471 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1472 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1473 flags of A and B, too. */
5f5c8ee5
GM
1474
1475static INLINE int
e4e0bee9 1476row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1477 struct window *w;
1478 struct glyph_row *a, *b;
e4e0bee9 1479 int mouse_face_p;
5f5c8ee5
GM
1480{
1481 if (a == b)
1482 return 1;
1483 else if (a->hash != b->hash)
1484 return 0;
1485 else
1486 {
1487 struct glyph *a_glyph, *b_glyph, *a_end;
1488 int area;
1489
e4e0bee9
GM
1490 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1491 return 0;
1492
5f5c8ee5
GM
1493 /* Compare glyphs. */
1494 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1495 {
1496 if (a->used[area] != b->used[area])
1497 return 0;
1498
1499 a_glyph = a->glyphs[area];
1500 a_end = a_glyph + a->used[area];
1501 b_glyph = b->glyphs[area];
1502
1503 while (a_glyph < a_end
1504 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1505 ++a_glyph, ++b_glyph;
1506
1507 if (a_glyph != a_end)
1508 return 0;
1509 }
1510
1511 if (a->truncated_on_left_p != b->truncated_on_left_p
5f5c8ee5
GM
1512 || a->fill_line_p != b->fill_line_p
1513 || a->truncated_on_right_p != b->truncated_on_right_p
1514 || a->overlay_arrow_p != b->overlay_arrow_p
1515 || a->continued_p != b->continued_p
1516 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1517 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1518 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1519 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1520 /* Different partially visible characters on left margin. */
1521 || a->x != b->x
1522 /* Different height. */
1523 || a->ascent != b->ascent
408f5064
GM
1524 || a->phys_ascent != b->phys_ascent
1525 || a->phys_height != b->phys_height
5f5c8ee5
GM
1526 || a->visible_height != b->visible_height)
1527 return 0;
1528 }
1529
1530 return 1;
1531}
1532
1533
1534\f
1535/***********************************************************************
1536 Glyph Pool
1537
1538 See dispextern.h for an overall explanation of glyph pools.
1539 ***********************************************************************/
1540
1541/* Allocate a glyph_pool structure. The structure returned is
1542 initialized with zeros. The global variable glyph_pool_count is
1543 incremented for each pool allocated. */
1544
1545static struct glyph_pool *
1546new_glyph_pool ()
1547{
1548 struct glyph_pool *result;
1549
1550 /* Allocate a new glyph_pool and clear it. */
1551 result = (struct glyph_pool *) xmalloc (sizeof *result);
1552 bzero (result, sizeof *result);
1553
1554 /* For memory leak and double deletion checking. */
1555 ++glyph_pool_count;
1556
1557 return result;
1558}
1559
1560
1561/* Free a glyph_pool structure POOL. The function may be called with
1562 a null POOL pointer. The global variable glyph_pool_count is
1563 decremented with every pool structure freed. If this count gets
1564 negative, more structures were freed than allocated, i.e. one
1565 structure must have been freed more than once or a bogus pointer
1566 was passed to free_glyph_pool. */
1567
1568static void
1569free_glyph_pool (pool)
1570 struct glyph_pool *pool;
1571{
1572 if (pool)
1573 {
153a073c 1574 /* More freed than allocated? */
5f5c8ee5
GM
1575 --glyph_pool_count;
1576 xassert (glyph_pool_count >= 0);
1577
1578 xfree (pool->glyphs);
1579 xfree (pool);
1580 }
1581}
1582
1583
1584/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1585 columns we need. This function never shrinks a pool. The only
1586 case in which this would make sense, would be when a frame's size
1587 is changed from a large value to a smaller one. But, if someone
1588 does it once, we can expect that he will do it again.
1589
1590 Value is non-zero if the pool changed in a way which makes
1591 re-adjusting window glyph matrices necessary. */
1592
1593static int
1594realloc_glyph_pool (pool, matrix_dim)
1595 struct glyph_pool *pool;
1596 struct dim matrix_dim;
1597{
1598 int needed;
1599 int changed_p;
1600
1601 changed_p = (pool->glyphs == 0
1602 || matrix_dim.height != pool->nrows
1603 || matrix_dim.width != pool->ncolumns);
1604
1605 /* Enlarge the glyph pool. */
1606 needed = matrix_dim.width * matrix_dim.height;
1607 if (needed > pool->nglyphs)
1608 {
1609 int size = needed * sizeof (struct glyph);
1610
1611 if (pool->glyphs)
1612 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1613 else
1614 {
1615 pool->glyphs = (struct glyph *) xmalloc (size);
1616 bzero (pool->glyphs, size);
1617 }
1618
1619 pool->nglyphs = needed;
1620 }
1621
153a073c 1622 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1623 to do sanity checks, and (b) the number of columns determines
1624 where rows in the frame matrix start---this must be available to
1625 determine pointers to rows of window sub-matrices. */
1626 pool->nrows = matrix_dim.height;
1627 pool->ncolumns = matrix_dim.width;
1628
1629 return changed_p;
1630}
1631
1632
1633\f
1634/***********************************************************************
1635 Debug Code
1636 ***********************************************************************/
1637
1638#if GLYPH_DEBUG
1639
a13396c9
GM
1640
1641/* Flush standard output. This is sometimes useful to call from
1642 the debugger. */
1643
1644void
1645flush_stdout ()
1646{
1647 fflush (stdout);
1648}
1649
1650
5f5c8ee5
GM
1651/* Check that no glyph pointers have been lost in MATRIX. If a
1652 pointer has been lost, e.g. by using a structure assignment between
1653 rows, at least one pointer must occur more than once in the rows of
1654 MATRIX. */
1655
1656void
1657check_matrix_pointer_lossage (matrix)
1658 struct glyph_matrix *matrix;
1659{
1660 int i, j;
1661
1662 for (i = 0; i < matrix->nrows; ++i)
1663 for (j = 0; j < matrix->nrows; ++j)
1664 xassert (i == j
1665 || (matrix->rows[i].glyphs[TEXT_AREA]
1666 != matrix->rows[j].glyphs[TEXT_AREA]));
1667}
1668
1669
1670/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1671
1672struct glyph_row *
1673matrix_row (matrix, row)
1674 struct glyph_matrix *matrix;
1675 int row;
1676{
1677 xassert (matrix && matrix->rows);
1678 xassert (row >= 0 && row < matrix->nrows);
1679
1680 /* That's really too slow for normal testing because this function
1681 is called almost everywhere. Although---it's still astonishingly
1682 fast, so it is valuable to have for debugging purposes. */
1683#if 0
1684 check_matrix_pointer_lossage (matrix);
1685#endif
1686
1687 return matrix->rows + row;
1688}
1689
1690
1691#if 0 /* This function makes invalid assumptions when text is
1692 partially invisible. But it might come handy for debugging
1693 nevertheless. */
1694
1695/* Check invariants that must hold for an up to date current matrix of
1696 window W. */
1697
1698static void
1699check_matrix_invariants (w)
1700 struct window *w;
1701{
1702 struct glyph_matrix *matrix = w->current_matrix;
1703 int yb = window_text_bottom_y (w);
1704 struct glyph_row *row = matrix->rows;
1705 struct glyph_row *last_text_row = NULL;
1706 struct buffer *saved = current_buffer;
1707 struct buffer *buffer = XBUFFER (w->buffer);
1708 int c;
1709
1710 /* This can sometimes happen for a fresh window. */
1711 if (matrix->nrows < 2)
1712 return;
1713
1714 set_buffer_temp (buffer);
1715
1716 /* Note: last row is always reserved for the mode line. */
1717 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1718 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1719 {
1720 struct glyph_row *next = row + 1;
1721
1722 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1723 last_text_row = row;
1724
1725 /* Check that character and byte positions are in sync. */
1726 xassert (MATRIX_ROW_START_BYTEPOS (row)
1727 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1728
1729 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1730 have such a position temporarily in case of a minibuffer
1731 displaying something like `[Sole completion]' at its end. */
1732 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1733 xassert (MATRIX_ROW_END_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1735
1736 /* Check that end position of `row' is equal to start position
1737 of next row. */
1738 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1739 {
1740 xassert (MATRIX_ROW_END_CHARPOS (row)
1741 == MATRIX_ROW_START_CHARPOS (next));
1742 xassert (MATRIX_ROW_END_BYTEPOS (row)
1743 == MATRIX_ROW_START_BYTEPOS (next));
1744 }
1745 row = next;
1746 }
1747
1748 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1749 xassert (w->desired_matrix->rows != NULL);
1750 set_buffer_temp (saved);
1751}
1752
1753#endif /* 0 */
1754
1755#endif /* GLYPH_DEBUG != 0 */
1756
1757
1758\f
1759/**********************************************************************
1760 Allocating/ Adjusting Glyph Matrices
1761 **********************************************************************/
1762
1763/* Allocate glyph matrices over a window tree for a frame-based
1764 redisplay
1765
1766 X and Y are column/row within the frame glyph matrix where
1767 sub-matrices for the window tree rooted at WINDOW must be
1768 allocated. CH_DIM contains the dimensions of the smallest
1769 character that could be used during display. DIM_ONLY_P non-zero
1770 means that the caller of this function is only interested in the
1771 result matrix dimension, and matrix adjustments should not be
1772 performed.
1773
1774 The function returns the total width/height of the sub-matrices of
1775 the window tree. If called on a frame root window, the computation
1776 will take the mini-buffer window into account.
1777
1778 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1779
1780 NEW_LEAF_MATRIX set if any window in the tree did not have a
1781 glyph matrices yet, and
1782
1783 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1784 any window in the tree will be changed or have been changed (see
153a073c 1785 DIM_ONLY_P)
5f5c8ee5
GM
1786
1787 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1788 function.
1789
1790 Windows are arranged into chains of windows on the same level
1791 through the next fields of window structures. Such a level can be
1792 either a sequence of horizontally adjacent windows from left to
1793 right, or a sequence of vertically adjacent windows from top to
1794 bottom. Each window in a horizontal sequence can be either a leaf
1795 window or a vertical sequence; a window in a vertical sequence can
1796 be either a leaf or a horizontal sequence. All windows in a
1797 horizontal sequence have the same height, and all windows in a
1798 vertical sequence have the same width.
1799
1800 This function uses, for historical reasons, a more general
1801 algorithm to determine glyph matrix dimensions that would be
1802 necessary.
1803
1804 The matrix height of a horizontal sequence is determined by the
1805 maximum height of any matrix in the sequence. The matrix width of
1806 a horizontal sequence is computed by adding up matrix widths of
1807 windows in the sequence.
1808
1809 |<------- result width ------->|
1810 +---------+----------+---------+ ---
1811 | | | | |
1812 | | | |
1813 +---------+ | | result height
1814 | +---------+
1815 | | |
1816 +----------+ ---
1817
1818 The matrix width of a vertical sequence is the maximum matrix width
1819 of any window in the sequence. Its height is computed by adding up
1820 matrix heights of windows in the sequence.
1821
1822 |<---- result width -->|
1823 +---------+ ---
1824 | | |
1825 | | |
1826 +---------+--+ |
1827 | | |
1828 | | result height
1829 | |
1830 +------------+---------+ |
1831 | | |
1832 | | |
1833 +------------+---------+ --- */
1834
1835/* Bit indicating that a new matrix will be allocated or has been
1836 allocated. */
1837
1838#define NEW_LEAF_MATRIX (1 << 0)
1839
1840/* Bit indicating that a matrix will or has changed its location or
1841 size. */
1842
1843#define CHANGED_LEAF_MATRIX (1 << 1)
1844
1845static struct dim
5d3cc43c
GM
1846allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1847 window_change_flags)
5f5c8ee5
GM
1848 Lisp_Object window;
1849 int x, y;
5f5c8ee5
GM
1850 int dim_only_p;
1851 int *window_change_flags;
1852{
1853 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1854 int x0 = x, y0 = y;
1855 int wmax = 0, hmax = 0;
1856 struct dim total;
1857 struct dim dim;
1858 struct window *w;
1859 int in_horz_combination_p;
1860
1861 /* What combination is WINDOW part of? Compute this once since the
1862 result is the same for all windows in the `next' chain. The
1863 special case of a root window (parent equal to nil) is treated
1864 like a vertical combination because a root window's `next'
1865 points to the mini-buffer window, if any, which is arranged
1866 vertically below other windows. */
1867 in_horz_combination_p
1868 = (!NILP (XWINDOW (window)->parent)
1869 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1870
1871 /* For WINDOW and all windows on the same level. */
1872 do
1873 {
1874 w = XWINDOW (window);
1875
1876 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1877 on whether this is a combination or a leaf window. */
5f5c8ee5 1878 if (!NILP (w->hchild))
5d3cc43c 1879 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1880 dim_only_p,
1881 window_change_flags);
1882 else if (!NILP (w->vchild))
5d3cc43c 1883 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1884 dim_only_p,
1885 window_change_flags);
1886 else
1887 {
1888 /* If not already done, allocate sub-matrix structures. */
1889 if (w->desired_matrix == NULL)
1890 {
1891 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1892 w->current_matrix = new_glyph_matrix (f->current_pool);
1893 *window_change_flags |= NEW_LEAF_MATRIX;
1894 }
1895
1896 /* Width and height MUST be chosen so that there are no
1897 holes in the frame matrix. */
5d3cc43c
GM
1898 dim.width = required_matrix_width (w);
1899 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1900
1901 /* Will matrix be re-allocated? */
1902 if (x != w->desired_matrix->matrix_x
1903 || y != w->desired_matrix->matrix_y
1904 || dim.width != w->desired_matrix->matrix_w
1905 || dim.height != w->desired_matrix->matrix_h
1906 || (margin_glyphs_to_reserve (w, dim.width,
1907 w->right_margin_width)
1908 != w->desired_matrix->left_margin_glyphs)
1909 || (margin_glyphs_to_reserve (w, dim.width,
1910 w->left_margin_width)
1911 != w->desired_matrix->right_margin_glyphs))
1912 *window_change_flags |= CHANGED_LEAF_MATRIX;
1913
1914 /* Actually change matrices, if allowed. Do not consider
1915 CHANGED_LEAF_MATRIX computed above here because the pool
1916 may have been changed which we don't now here. We trust
1917 that we only will be called with DIM_ONLY_P != 0 when
1918 necessary. */
1919 if (!dim_only_p)
1920 {
1921 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1922 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1923 }
1924 }
1925
1926 /* If we are part of a horizontal combination, advance x for
1927 windows to the right of W; otherwise advance y for windows
1928 below W. */
1929 if (in_horz_combination_p)
1930 x += dim.width;
1931 else
1932 y += dim.height;
1933
1934 /* Remember maximum glyph matrix dimensions. */
1935 wmax = max (wmax, dim.width);
1936 hmax = max (hmax, dim.height);
1937
1938 /* Next window on same level. */
1939 window = w->next;
1940 }
1941 while (!NILP (window));
1942
1943 /* Set `total' to the total glyph matrix dimension of this window
1944 level. In a vertical combination, the width is the width of the
1945 widest window; the height is the y we finally reached, corrected
1946 by the y we started with. In a horizontal combination, the total
1947 height is the height of the tallest window, and the width is the
1948 x we finally reached, corrected by the x we started with. */
1949 if (in_horz_combination_p)
1950 {
1951 total.width = x - x0;
1952 total.height = hmax;
1953 }
1954 else
1955 {
1956 total.width = wmax;
1957 total.height = y - y0;
1958 }
1959
1960 return total;
1961}
1962
1963
5d3cc43c
GM
1964/* Return the required height of glyph matrices for window W. */
1965
1966int
1967required_matrix_height (w)
1968 struct window *w;
1969{
1970#ifdef HAVE_WINDOW_SYSTEM
1971 struct frame *f = XFRAME (w->frame);
1972
1973 if (FRAME_WINDOW_P (f))
1974 {
1975 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1976 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1977 return (((window_pixel_height + ch_height - 1)
1978 / ch_height)
1979 /* One partially visible line at the top and
1980 bottom of the window. */
1981 + 2
153a073c 1982 /* 2 for header and mode line. */
5d3cc43c
GM
1983 + 2);
1984 }
1985#endif /* HAVE_WINDOW_SYSTEM */
1986
1987 return XINT (w->height);
1988}
1989
1990
1991/* Return the required width of glyph matrices for window W. */
1992
1993int
1994required_matrix_width (w)
1995 struct window *w;
1996{
1997#ifdef HAVE_WINDOW_SYSTEM
1998 struct frame *f = XFRAME (w->frame);
1999 if (FRAME_WINDOW_P (f))
2000 {
2001 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2002 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
2003
2004 /* Compute number of glyphs needed in a glyph row. */
2005 return (((window_pixel_width + ch_width - 1)
2006 / ch_width)
2007 /* 2 partially visible columns in the text area. */
2008 + 2
2009 /* One partially visible column at the right
2010 edge of each marginal area. */
2011 + 1 + 1);
2012 }
2013#endif /* HAVE_WINDOW_SYSTEM */
2014
2015 return XINT (w->width);
2016}
2017
2018
5f5c8ee5
GM
2019/* Allocate window matrices for window-based redisplay. W is the
2020 window whose matrices must be allocated/reallocated. CH_DIM is the
2021 size of the smallest character that could potentially be used on W. */
2022
2023static void
5d3cc43c 2024allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2025 struct window *w;
5f5c8ee5 2026{
5f5c8ee5
GM
2027 while (w)
2028 {
2029 if (!NILP (w->vchild))
5d3cc43c 2030 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2031 else if (!NILP (w->hchild))
5d3cc43c 2032 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2033 else
2034 {
2035 /* W is a leaf window. */
5f5c8ee5
GM
2036 struct dim dim;
2037
2038 /* If matrices are not yet allocated, allocate them now. */
2039 if (w->desired_matrix == NULL)
2040 {
2041 w->desired_matrix = new_glyph_matrix (NULL);
2042 w->current_matrix = new_glyph_matrix (NULL);
2043 }
2044
5d3cc43c
GM
2045 dim.width = required_matrix_width (w);
2046 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2047 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2048 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2049 }
2050
2051 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2052 }
2053}
2054
2055
2056/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2057 do it for all frames; otherwise do it just for the given frame.
2058 This function must be called when a new frame is created, its size
2059 changes, or its window configuration changes. */
2060
2061void
2062adjust_glyphs (f)
2063 struct frame *f;
2064{
408f5064
GM
2065 /* Block input so that expose events and other events that access
2066 glyph matrices are not processed while we are changing them. */
2067 BLOCK_INPUT;
2068
5f5c8ee5
GM
2069 if (f)
2070 adjust_frame_glyphs (f);
2071 else
2072 {
2073 Lisp_Object tail, lisp_frame;
2074
2075 FOR_EACH_FRAME (tail, lisp_frame)
2076 adjust_frame_glyphs (XFRAME (lisp_frame));
2077 }
408f5064
GM
2078
2079 UNBLOCK_INPUT;
5f5c8ee5
GM
2080}
2081
2082
2083/* Adjust frame glyphs when Emacs is initialized.
2084
2085 To be called from init_display.
2086
2087 We need a glyph matrix because redraw will happen soon.
2088 Unfortunately, window sizes on selected_frame are not yet set to
2089 meaningful values. I believe we can assume that there are only two
2090 windows on the frame---the mini-buffer and the root window. Frame
2091 height and width seem to be correct so far. So, set the sizes of
2092 windows to estimated values. */
2093
2094static void
2095adjust_frame_glyphs_initially ()
2096{
91fb7e1b
GM
2097 struct frame *sf = SELECTED_FRAME ();
2098 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2099 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
2100 int frame_height = FRAME_HEIGHT (sf);
2101 int frame_width = FRAME_WIDTH (sf);
2102 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2103
2104 /* Do it for the root window. */
2105 XSETFASTINT (root->top, top_margin);
2106 XSETFASTINT (root->width, frame_width);
91fb7e1b 2107 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
2108
2109 /* Do it for the mini-buffer window. */
2110 XSETFASTINT (mini->top, frame_height - 1);
2111 XSETFASTINT (mini->width, frame_width);
2112 set_window_height (root->next, 1, 0);
2113
91fb7e1b 2114 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2115 glyphs_initialized_initially_p = 1;
2116}
2117
2118
2119/* Allocate/reallocate glyph matrices of a single frame F. */
2120
2121static void
2122adjust_frame_glyphs (f)
2123 struct frame *f;
2124{
2125 if (FRAME_WINDOW_P (f))
2126 adjust_frame_glyphs_for_window_redisplay (f);
2127 else
2128 adjust_frame_glyphs_for_frame_redisplay (f);
2129
2130 /* Don't forget the message buffer and the buffer for
2131 decode_mode_spec. */
2132 adjust_frame_message_buffer (f);
2133 adjust_decode_mode_spec_buffer (f);
2134
2135 f->glyphs_initialized_p = 1;
2136}
2137
2138
c9f00270
GM
2139/* In the window tree with root W, build current matrices of leaf
2140 windows from the frame's current matrix. */
2141
2142static void
2143fake_current_matrices (window)
2144 Lisp_Object window;
2145{
2146 struct window *w;
2147
2148 for (; !NILP (window); window = w->next)
2149 {
2150 w = XWINDOW (window);
2151
2152 if (!NILP (w->hchild))
2153 fake_current_matrices (w->hchild);
2154 else if (!NILP (w->vchild))
2155 fake_current_matrices (w->vchild);
2156 else
2157 {
2158 int i;
2159 struct frame *f = XFRAME (w->frame);
2160 struct glyph_matrix *m = w->current_matrix;
2161 struct glyph_matrix *fm = f->current_matrix;
2162
2163 xassert (m->matrix_h == XFASTINT (w->height));
2164 xassert (m->matrix_w == XFASTINT (w->width));
2165
2166 for (i = 0; i < m->matrix_h; ++i)
2167 {
2168 struct glyph_row *r = m->rows + i;
2169 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2170
2171 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2172 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2173
2174 r->enabled_p = fr->enabled_p;
2175 if (r->enabled_p)
2176 {
2177 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2178 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2179 r->used[TEXT_AREA] = (m->matrix_w
2180 - r->used[LEFT_MARGIN_AREA]
2181 - r->used[RIGHT_MARGIN_AREA]);
2182 r->mode_line_p = 0;
c9f00270
GM
2183 }
2184 }
2185 }
2186 }
2187}
2188
2189
bccee4f2 2190/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2191 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2192
bccee4f2
GM
2193static struct glyph_matrix *
2194save_current_matrix (f)
31798cfe 2195 struct frame *f;
c9f00270 2196{
bccee4f2
GM
2197 int i;
2198 struct glyph_matrix *saved;
e797dea6 2199
bccee4f2
GM
2200 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2201 bzero (saved, sizeof *saved);
2202 saved->nrows = f->current_matrix->nrows;
2203 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2204 * sizeof *saved->rows);
2205 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2206
2207 for (i = 0; i < saved->nrows; ++i)
31798cfe 2208 {
bccee4f2
GM
2209 struct glyph_row *from = f->current_matrix->rows + i;
2210 struct glyph_row *to = saved->rows + i;
2211 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2212 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2213 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2214 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2215 }
bccee4f2
GM
2216
2217 return saved;
2218}
2219
2220
2221/* Restore the contents of frame F's current frame matrix from SAVED,
2222 and free memory associated with SAVED. */
2223
2224static void
2225restore_current_matrix (f, saved)
2226 struct frame *f;
2227 struct glyph_matrix *saved;
2228{
2229 int i;
2230
2231 for (i = 0; i < saved->nrows; ++i)
e797dea6 2232 {
bccee4f2
GM
2233 struct glyph_row *from = saved->rows + i;
2234 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2235 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2236 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2237 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2238 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2239 }
bccee4f2
GM
2240
2241 xfree (saved->rows);
2242 xfree (saved);
c9f00270
GM
2243}
2244
2245
bccee4f2 2246
5f5c8ee5
GM
2247/* Allocate/reallocate glyph matrices of a single frame F for
2248 frame-based redisplay. */
2249
2250static void
2251adjust_frame_glyphs_for_frame_redisplay (f)
2252 struct frame *f;
2253{
2254 struct dim ch_dim;
2255 struct dim matrix_dim;
2256 int pool_changed_p;
2257 int window_change_flags;
2258 int top_window_y;
2259
2260 if (!FRAME_LIVE_P (f))
2261 return;
2262
2263 /* Determine the smallest character in any font for F. On
2264 console windows, all characters have dimension (1, 1). */
2265 ch_dim.width = ch_dim.height = 1;
2266
2267 top_window_y = FRAME_TOP_MARGIN (f);
2268
2269 /* Allocate glyph pool structures if not already done. */
2270 if (f->desired_pool == NULL)
2271 {
2272 f->desired_pool = new_glyph_pool ();
2273 f->current_pool = new_glyph_pool ();
2274 }
2275
2276 /* Allocate frames matrix structures if needed. */
2277 if (f->desired_matrix == NULL)
2278 {
2279 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2280 f->current_matrix = new_glyph_matrix (f->current_pool);
2281 }
c9f00270 2282
5f5c8ee5
GM
2283 /* Compute window glyph matrices. (This takes the mini-buffer
2284 window into account). The result is the size of the frame glyph
2285 matrix needed. The variable window_change_flags is set to a bit
2286 mask indicating whether new matrices will be allocated or
2287 existing matrices change their size or location within the frame
2288 matrix. */
2289 window_change_flags = 0;
2290 matrix_dim
2291 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2292 0, top_window_y,
5d3cc43c 2293 1,
5f5c8ee5
GM
2294 &window_change_flags);
2295
2296 /* Add in menu bar lines, if any. */
2297 matrix_dim.height += top_window_y;
2298
2299 /* Enlarge pools as necessary. */
2300 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2301 realloc_glyph_pool (f->current_pool, matrix_dim);
2302
2303 /* Set up glyph pointers within window matrices. Do this only if
2304 absolutely necessary since it requires a frame redraw. */
2305 if (pool_changed_p || window_change_flags)
2306 {
2307 /* Do it for window matrices. */
2308 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2309 0, top_window_y, 0,
5f5c8ee5
GM
2310 &window_change_flags);
2311
2312 /* Size of frame matrices must equal size of frame. Note
2313 that we are called for X frames with window widths NOT equal
2314 to the frame width (from CHANGE_FRAME_SIZE_1). */
2315 xassert (matrix_dim.width == FRAME_WIDTH (f)
2316 && matrix_dim.height == FRAME_HEIGHT (f));
2317
e797dea6
GM
2318 /* Pointers to glyph memory in glyph rows are exchanged during
2319 the update phase of redisplay, which means in general that a
2320 frame's current matrix consists of pointers into both the
2321 desired and current glyph pool of the frame. Adjusting a
2322 matrix sets the frame matrix up so that pointers are all into
2323 the same pool. If we want to preserve glyph contents of the
2324 current matrix over a call to adjust_glyph_matrix, we must
2325 make a copy of the current glyphs, and restore the current
2326 matrix' contents from that copy. */
2327 if (display_completed
2328 && !FRAME_GARBAGED_P (f)
2329 && matrix_dim.width == f->current_matrix->matrix_w
2330 && matrix_dim.height == f->current_matrix->matrix_h)
2331 {
bccee4f2
GM
2332 struct glyph_matrix *copy = save_current_matrix (f);
2333 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2334 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2335 restore_current_matrix (f, copy);
e797dea6
GM
2336 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2337 }
c9f00270 2338 else
e797dea6 2339 {
bccee4f2 2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2342 SET_FRAME_GARBAGED (f);
2343 }
5f5c8ee5
GM
2344 }
2345}
2346
2347
2348/* Allocate/reallocate glyph matrices of a single frame F for
2349 window-based redisplay. */
2350
2351static void
2352adjust_frame_glyphs_for_window_redisplay (f)
2353 struct frame *f;
2354{
2355 struct dim ch_dim;
2356 struct window *w;
2357
2358 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2359
2360 /* Get minimum sizes. */
2361#ifdef HAVE_WINDOW_SYSTEM
2362 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2363 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2364#else
2365 ch_dim.width = ch_dim.height = 1;
2366#endif
2367
2368 /* Allocate/reallocate window matrices. */
5d3cc43c 2369 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
2370
2371 /* Allocate/ reallocate matrices of the dummy window used to display
2372 the menu bar under X when no X toolkit support is available. */
2373#ifndef USE_X_TOOLKIT
2374 {
2375 /* Allocate a dummy window if not already done. */
2376 if (NILP (f->menu_bar_window))
2377 {
2378 f->menu_bar_window = make_window ();
2379 w = XWINDOW (f->menu_bar_window);
2380 XSETFRAME (w->frame, f);
2381 w->pseudo_window_p = 1;
2382 }
2383 else
2384 w = XWINDOW (f->menu_bar_window);
2385
2386 /* Set window dimensions to frame dimensions and allocate or
2387 adjust glyph matrices of W. */
2388 XSETFASTINT (w->top, 0);
2389 XSETFASTINT (w->left, 0);
2390 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2391 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
5d3cc43c 2392 allocate_matrices_for_window_redisplay (w);
5f5c8ee5
GM
2393 }
2394#endif /* not USE_X_TOOLKIT */
2395
9ea173e8
GM
2396 /* Allocate/ reallocate matrices of the tool bar window. If we
2397 don't have a tool bar window yet, make one. */
2398 if (NILP (f->tool_bar_window))
5f5c8ee5 2399 {
9ea173e8
GM
2400 f->tool_bar_window = make_window ();
2401 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2402 XSETFRAME (w->frame, f);
2403 w->pseudo_window_p = 1;
2404 }
2405 else
9ea173e8 2406 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2407
2408 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2409 XSETFASTINT (w->left, 0);
9ea173e8 2410 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5 2411 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
5d3cc43c 2412 allocate_matrices_for_window_redisplay (w);
5f5c8ee5
GM
2413}
2414
2415
2416/* Adjust/ allocate message buffer of frame F.
2417
5f5c8ee5
GM
2418 Note that the message buffer is never freed. Since I could not
2419 find a free in 19.34, I assume that freeing it would be
2420 problematic in some way and don't do it either.
2421
2422 (Implementation note: It should be checked if we can free it
2423 eventually without causing trouble). */
2424
2425static void
2426adjust_frame_message_buffer (f)
2427 struct frame *f;
2428{
2429 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2430
2431 if (FRAME_MESSAGE_BUF (f))
2432 {
2433 char *buffer = FRAME_MESSAGE_BUF (f);
2434 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2435 FRAME_MESSAGE_BUF (f) = new_buffer;
2436 }
2437 else
2438 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2439}
2440
2441
2442/* Re-allocate buffer for decode_mode_spec on frame F. */
2443
2444static void
2445adjust_decode_mode_spec_buffer (f)
2446 struct frame *f;
2447{
2448 f->decode_mode_spec_buffer
2449 = (char *) xrealloc (f->decode_mode_spec_buffer,
2450 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2451}
2452
2453
2454\f
2455/**********************************************************************
2456 Freeing Glyph Matrices
2457 **********************************************************************/
2458
2459/* Free glyph memory for a frame F. F may be null. This function can
2460 be called for the same frame more than once. The root window of
2461 F may be nil when this function is called. This is the case when
2462 the function is called when F is destroyed. */
2463
2464void
2465free_glyphs (f)
2466 struct frame *f;
2467{
2468 if (f && f->glyphs_initialized_p)
2469 {
42f55fe0
GM
2470 /* Block interrupt input so that we don't get surprised by an X
2471 event while we're in an inconsistent state. */
2472 BLOCK_INPUT;
5f5c8ee5
GM
2473 f->glyphs_initialized_p = 0;
2474
2475 /* Release window sub-matrices. */
2476 if (!NILP (f->root_window))
2477 free_window_matrices (XWINDOW (f->root_window));
2478
2479 /* Free the dummy window for menu bars without X toolkit and its
2480 glyph matrices. */
2481 if (!NILP (f->menu_bar_window))
2482 {
2483 struct window *w = XWINDOW (f->menu_bar_window);
2484 free_glyph_matrix (w->desired_matrix);
2485 free_glyph_matrix (w->current_matrix);
2486 w->desired_matrix = w->current_matrix = NULL;
2487 f->menu_bar_window = Qnil;
2488 }
2489
9ea173e8
GM
2490 /* Free the tool bar window and its glyph matrices. */
2491 if (!NILP (f->tool_bar_window))
5f5c8ee5 2492 {
9ea173e8 2493 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2494 free_glyph_matrix (w->desired_matrix);
2495 free_glyph_matrix (w->current_matrix);
2496 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2497 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2498 }
2499
2500 /* Release frame glyph matrices. Reset fields to zero in
2501 case we are called a second time. */
2502 if (f->desired_matrix)
2503 {
2504 free_glyph_matrix (f->desired_matrix);
2505 free_glyph_matrix (f->current_matrix);
2506 f->desired_matrix = f->current_matrix = NULL;
2507 }
2508
2509 /* Release glyph pools. */
2510 if (f->desired_pool)
2511 {
2512 free_glyph_pool (f->desired_pool);
2513 free_glyph_pool (f->current_pool);
2514 f->desired_pool = f->current_pool = NULL;
2515 }
42f55fe0
GM
2516
2517 UNBLOCK_INPUT;
5f5c8ee5
GM
2518 }
2519}
2520
2521
2522/* Free glyph sub-matrices in the window tree rooted at W. This
2523 function may be called with a null pointer, and it may be called on
2524 the same tree more than once. */
2525
2526void
2527free_window_matrices (w)
2528 struct window *w;
2529{
2530 while (w)
2531 {
2532 if (!NILP (w->hchild))
2533 free_window_matrices (XWINDOW (w->hchild));
2534 else if (!NILP (w->vchild))
2535 free_window_matrices (XWINDOW (w->vchild));
2536 else
2537 {
2538 /* This is a leaf window. Free its memory and reset fields
2539 to zero in case this function is called a second time for
2540 W. */
2541 free_glyph_matrix (w->current_matrix);
2542 free_glyph_matrix (w->desired_matrix);
2543 w->current_matrix = w->desired_matrix = NULL;
2544 }
2545
2546 /* Next window on same level. */
2547 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2548 }
2549}
2550
2551
2552/* Check glyph memory leaks. This function is called from
2553 shut_down_emacs. Note that frames are not destroyed when Emacs
2554 exits. We therefore free all glyph memory for all active frames
2555 explicitly and check that nothing is left allocated. */
2556
2557void
2558check_glyph_memory ()
2559{
2560 Lisp_Object tail, frame;
2561
2562 /* Free glyph memory for all frames. */
2563 FOR_EACH_FRAME (tail, frame)
2564 free_glyphs (XFRAME (frame));
2565
2566 /* Check that nothing is left allocated. */
2567 if (glyph_matrix_count)
2568 abort ();
2569 if (glyph_pool_count)
2570 abort ();
2571}
2572
2573
2574\f
2575/**********************************************************************
2576 Building a Frame Matrix
2577 **********************************************************************/
2578
2579/* Most of the redisplay code works on glyph matrices attached to
2580 windows. This is a good solution most of the time, but it is not
2581 suitable for terminal code. Terminal output functions cannot rely
2582 on being able to set an arbitrary terminal window. Instead they
2583 must be provided with a view of the whole frame, i.e. the whole
2584 screen. We build such a view by constructing a frame matrix from
2585 window matrices in this section.
2586
2587 Windows that must be updated have their must_be_update_p flag set.
2588 For all such windows, their desired matrix is made part of the
2589 desired frame matrix. For other windows, their current matrix is
2590 made part of the desired frame matrix.
2591
2592 +-----------------+----------------+
2593 | desired | desired |
2594 | | |
2595 +-----------------+----------------+
2596 | current |
2597 | |
2598 +----------------------------------+
2599
2600 Desired window matrices can be made part of the frame matrix in a
2601 cheap way: We exploit the fact that the desired frame matrix and
2602 desired window matrices share their glyph memory. This is not
2603 possible for current window matrices. Their glyphs are copied to
2604 the desired frame matrix. The latter is equivalent to
2605 preserve_other_columns in the old redisplay.
2606
2607 Used glyphs counters for frame matrix rows are the result of adding
2608 up glyph lengths of the window matrices. A line in the frame
2609 matrix is enabled, if a corresponding line in a window matrix is
2610 enabled.
2611
2612 After building the desired frame matrix, it will be passed to
2613 terminal code, which will manipulate both the desired and current
2614 frame matrix. Changes applied to the frame's current matrix have
2615 to be visible in current window matrices afterwards, of course.
2616
2617 This problem is solved like this:
2618
2619 1. Window and frame matrices share glyphs. Window matrices are
2620 constructed in a way that their glyph contents ARE the glyph
2621 contents needed in a frame matrix. Thus, any modification of
2622 glyphs done in terminal code will be reflected in window matrices
2623 automatically.
2624
2625 2. Exchanges of rows in a frame matrix done by terminal code are
2626 intercepted by hook functions so that corresponding row operations
2627 on window matrices can be performed. This is necessary because we
2628 use pointers to glyphs in glyph row structures. To satisfy the
2629 assumption of point 1 above that glyphs are updated implicitly in
2630 window matrices when they are manipulated via the frame matrix,
2631 window and frame matrix must of course agree where to find the
2632 glyphs for their rows. Possible manipulations that must be
2633 mirrored are assignments of rows of the desired frame matrix to the
2634 current frame matrix and scrolling the current frame matrix. */
2635
2636/* Build frame F's desired matrix from window matrices. Only windows
2637 which have the flag must_be_updated_p set have to be updated. Menu
2638 bar lines of a frame are not covered by window matrices, so make
2639 sure not to touch them in this function. */
2640
2641static void
2642build_frame_matrix (f)
2643 struct frame *f;
2644{
2645 int i;
2646
2647 /* F must have a frame matrix when this function is called. */
2648 xassert (!FRAME_WINDOW_P (f));
2649
2650 /* Clear all rows in the frame matrix covered by window matrices.
2651 Menu bar lines are not covered by windows. */
2652 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2653 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2654
2655 /* Build the matrix by walking the window tree. */
2656 build_frame_matrix_from_window_tree (f->desired_matrix,
2657 XWINDOW (FRAME_ROOT_WINDOW (f)));
2658}
2659
2660
2661/* Walk a window tree, building a frame matrix MATRIX from window
2662 matrices. W is the root of a window tree. */
2663
2664static void
2665build_frame_matrix_from_window_tree (matrix, w)
2666 struct glyph_matrix *matrix;
2667 struct window *w;
2668{
2669 while (w)
2670 {
2671 if (!NILP (w->hchild))
2672 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2673 else if (!NILP (w->vchild))
2674 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2675 else
2676 build_frame_matrix_from_leaf_window (matrix, w);
2677
2678 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2679 }
2680}
2681
2682
2683/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2684 desired frame matrix built. W is a leaf window whose desired or
2685 current matrix is to be added to FRAME_MATRIX. W's flag
2686 must_be_updated_p determines which matrix it contributes to
2687 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2688 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2689 Adding a desired matrix means setting up used counters and such in
2690 frame rows, while adding a current window matrix to FRAME_MATRIX
2691 means copying glyphs. The latter case corresponds to
2692 preserve_other_columns in the old redisplay. */
2693
2694static void
2695build_frame_matrix_from_leaf_window (frame_matrix, w)
2696 struct glyph_matrix *frame_matrix;
2697 struct window *w;
2698{
2699 struct glyph_matrix *window_matrix;
2700 int window_y, frame_y;
2701 /* If non-zero, a glyph to insert at the right border of W. */
2702 GLYPH right_border_glyph = 0;
2703
2704 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2705 if (w->must_be_updated_p)
2706 {
2707 window_matrix = w->desired_matrix;
2708
2709 /* Decide whether we want to add a vertical border glyph. */
2710 if (!WINDOW_RIGHTMOST_P (w))
2711 {
2712 struct Lisp_Char_Table *dp = window_display_table (w);
2713 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2714 ? XINT (DISP_BORDER_GLYPH (dp))
2715 : '|');
2716 }
2717 }
2718 else
2719 window_matrix = w->current_matrix;
2720
2721 /* For all rows in the window matrix and corresponding rows in the
2722 frame matrix. */
2723 window_y = 0;
2724 frame_y = window_matrix->matrix_y;
2725 while (window_y < window_matrix->nrows)
2726 {
2727 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2728 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2729 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2730
2731 /* Fill up the frame row with spaces up to the left margin of the
2732 window row. */
2733 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2734
2735 /* Fill up areas in the window matrix row with spaces. */
2736 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2737
2738 /* If only part of W's desired matrix has been built, and
2739 window_row wasn't displayed, use the corresponding current
2740 row instead. */
2741 if (window_matrix == w->desired_matrix
2742 && !window_row->enabled_p)
2743 {
2744 window_row = w->current_matrix->rows + window_y;
2745 current_row_p = 1;
2746 }
5f5c8ee5 2747
2a8bd25f 2748 if (current_row_p)
5f5c8ee5 2749 {
2a8bd25f 2750 /* Copy window row to frame row. */
5f5c8ee5
GM
2751 bcopy (window_row->glyphs[0],
2752 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2753 window_matrix->matrix_w * sizeof (struct glyph));
2754 }
2755 else
2756 {
2a8bd25f
GM
2757 xassert (window_row->enabled_p);
2758
2759 /* Only when a desired row has been displayed, we want
2760 the corresponding frame row to be updated. */
2761 frame_row->enabled_p = 1;
2762
5f5c8ee5
GM
2763 /* Maybe insert a vertical border between horizontally adjacent
2764 windows. */
2765 if (right_border_glyph)
2766 {
2767 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2768 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2769 }
2770
a13396c9
GM
2771 /* Window row window_y must be a slice of frame row
2772 frame_y. */
5f5c8ee5 2773 xassert (glyph_row_slice_p (window_row, frame_row));
a13396c9 2774
5f5c8ee5
GM
2775 /* If rows are in sync, we don't have to copy glyphs because
2776 frame and window share glyphs. */
a38634ff
GM
2777
2778#if GLYPH_DEBUG
2779 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2780 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2781#endif
5f5c8ee5
GM
2782 }
2783
2784 /* Set number of used glyphs in the frame matrix. Since we fill
2785 up with spaces, and visit leaf windows from left to right it
2786 can be done simply. */
2787 frame_row->used[TEXT_AREA]
2788 = window_matrix->matrix_x + window_matrix->matrix_w;
2789
5f5c8ee5
GM
2790 /* Next row. */
2791 ++window_y;
2792 ++frame_y;
2793 }
2794}
2795
2796
2797/* Add spaces to a glyph row ROW in a window matrix.
2798
2799 Each row has the form:
2800
2801 +---------+-----------------------------+------------+
2802 | left | text | right |
2803 +---------+-----------------------------+------------+
2804
2805 Left and right marginal areas are optional. This function adds
2806 spaces to areas so that there are no empty holes between areas.
2807 In other words: If the right area is not empty, the text area
2808 is filled up with spaces up to the right area. If the text area
2809 is not empty, the left area is filled up.
2810
2811 To be called for frame-based redisplay, only. */
2812
2813static void
2814fill_up_glyph_row_with_spaces (row)
2815 struct glyph_row *row;
2816{
2817 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2818 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2819 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2820}
2821
2822
2823/* Fill area AREA of glyph row ROW with spaces. To be called for
2824 frame-based redisplay only. */
2825
2826static void
2827fill_up_glyph_row_area_with_spaces (row, area)
2828 struct glyph_row *row;
2829 int area;
2830{
2831 if (row->glyphs[area] < row->glyphs[area + 1])
2832 {
2833 struct glyph *end = row->glyphs[area + 1];
2834 struct glyph *text = row->glyphs[area] + row->used[area];
2835
2836 while (text < end)
2837 *text++ = space_glyph;
2838 row->used[area] = text - row->glyphs[area];
2839 }
2840}
2841
2842
2843/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2844 reached. In frame matrices only one area, TEXT_AREA, is used. */
2845
2846static void
2847fill_up_frame_row_with_spaces (row, upto)
2848 struct glyph_row *row;
2849 int upto;
2850{
2851 int i = row->used[TEXT_AREA];
2852 struct glyph *glyph = row->glyphs[TEXT_AREA];
2853
2854 while (i < upto)
2855 glyph[i++] = space_glyph;
2856
2857 row->used[TEXT_AREA] = i;
2858}
2859
2860
2861\f
2862/**********************************************************************
2863 Mirroring operations on frame matrices in window matrices
2864 **********************************************************************/
2865
2866/* Set frame being updated via frame-based redisplay to F. This
2867 function must be called before updates to make explicit that we are
2868 working on frame matrices or not. */
2869
2870static INLINE void
2871set_frame_matrix_frame (f)
2872 struct frame *f;
2873{
2874 frame_matrix_frame = f;
2875}
2876
2877
2878/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2879 DESIRED_MATRIX is the desired matrix corresponding to
2880 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2881 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2882 frame_matrix_frame is non-null, this indicates that the exchange is
2883 done in frame matrices, and that we have to perform analogous
2884 operations in window matrices of frame_matrix_frame. */
2885
2886static INLINE void
2887make_current (desired_matrix, current_matrix, row)
2888 struct glyph_matrix *desired_matrix, *current_matrix;
2889 int row;
2890{
2891 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2892 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2893 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2894
2895 /* Do current_row = desired_row. This exchanges glyph pointers
2896 between both rows, and does a structure assignment otherwise. */
2897 assign_row (current_row, desired_row);
2898
2899 /* Enable current_row to mark it as valid. */
2900 current_row->enabled_p = 1;
e876ff42 2901 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2902
2903 /* If we are called on frame matrices, perform analogous operations
2904 for window matrices. */
2905 if (frame_matrix_frame)
2906 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2907}
2908
2909
2910/* W is the root of a window tree. FRAME_ROW is the index of a row in
2911 W's frame which has been made current (by swapping pointers between
2912 current and desired matrix). Perform analogous operations in the
2913 matrices of leaf windows in the window tree rooted at W. */
2914
2915static void
2916mirror_make_current (w, frame_row)
2917 struct window *w;
2918 int frame_row;
2919{
2920 while (w)
2921 {
2922 if (!NILP (w->hchild))
2923 mirror_make_current (XWINDOW (w->hchild), frame_row);
2924 else if (!NILP (w->vchild))
2925 mirror_make_current (XWINDOW (w->vchild), frame_row);
2926 else
2927 {
2928 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2929 here because the checks performed in debug mode there
2930 will not allow the conversion. */
2931 int row = frame_row - w->desired_matrix->matrix_y;
2932
2933 /* If FRAME_ROW is within W, assign the desired row to the
2934 current row (exchanging glyph pointers). */
2935 if (row >= 0 && row < w->desired_matrix->matrix_h)
2936 {
2937 struct glyph_row *current_row
2938 = MATRIX_ROW (w->current_matrix, row);
2939 struct glyph_row *desired_row
2940 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2941
2942 if (desired_row->enabled_p)
2943 assign_row (current_row, desired_row);
2944 else
2945 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2946 current_row->enabled_p = 1;
2947 }
2948 }
2949
2950 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2951 }
2952}
2953
2954
2955/* Perform row dance after scrolling. We are working on the range of
2956 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2957 including) in MATRIX. COPY_FROM is a vector containing, for each
2958 row I in the range 0 <= I < NLINES, the index of the original line
2959 to move to I. This index is relative to the row range, i.e. 0 <=
2960 index < NLINES. RETAINED_P is a vector containing zero for each
2961 row 0 <= I < NLINES which is empty.
2962
2963 This function is called from do_scrolling and do_direct_scrolling. */
2964
2965void
2966mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2967 retained_p)
2968 struct glyph_matrix *matrix;
2969 int unchanged_at_top, nlines;
2970 int *copy_from;
2971 char *retained_p;
2972{
2973 /* A copy of original rows. */
2974 struct glyph_row *old_rows;
2975
2976 /* Rows to assign to. */
2977 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2978
2979 int i;
2980
2981 /* Make a copy of the original rows. */
2982 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2983 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2984
2985 /* Assign new rows, maybe clear lines. */
2986 for (i = 0; i < nlines; ++i)
2987 {
2988 int enabled_before_p = new_rows[i].enabled_p;
2989
2990 xassert (i + unchanged_at_top < matrix->nrows);
2991 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2992 new_rows[i] = old_rows[copy_from[i]];
2993 new_rows[i].enabled_p = enabled_before_p;
2994
2995 /* RETAINED_P is zero for empty lines. */
2996 if (!retained_p[copy_from[i]])
2997 new_rows[i].enabled_p = 0;
2998 }
2999
153a073c 3000 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3001 if (frame_matrix_frame)
3002 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3003 unchanged_at_top, nlines, copy_from, retained_p);
3004}
3005
3006
a13396c9 3007/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3008 the current frame matrix. */
a13396c9
GM
3009
3010static void
3011sync_window_with_frame_matrix_rows (w)
3012 struct window *w;
3013{
3014 struct frame *f = XFRAME (w->frame);
3015 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3016 int left, right, x, width;
a13396c9 3017
5cb88111 3018 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3019 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3020 xassert (!FRAME_WINDOW_P (f));
3021
5cb88111
GM
3022 left = margin_glyphs_to_reserve (w, 1, w->left_margin_width);
3023 right = margin_glyphs_to_reserve (w, 1, w->right_margin_width);
3024 x = w->current_matrix->matrix_x;
3025 width = w->current_matrix->matrix_w;
3026
a13396c9
GM
3027 window_row = w->current_matrix->rows;
3028 window_row_end = window_row + w->current_matrix->nrows;
3029 frame_row = f->current_matrix->rows + XFASTINT (w->top);
5cb88111
GM
3030
3031 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3032 {
5cb88111
GM
3033 window_row->glyphs[LEFT_MARGIN_AREA]
3034 = frame_row->glyphs[0] + x;
3035 window_row->glyphs[TEXT_AREA]
3036 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3037 window_row->glyphs[LAST_AREA]
3038 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3039 window_row->glyphs[RIGHT_MARGIN_AREA]
3040 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3041 }
3042}
3043
3044
3045/* Return the window in the window tree rooted in W containing frame
3046 row ROW. Value is null if none is found. */
3047
3048struct window *
3049frame_row_to_window (w, row)
3050 struct window *w;
3051 int row;
3052{
3053 struct window *found = NULL;
3054
3055 while (w && !found)
3056 {
3057 if (!NILP (w->hchild))
3058 found = frame_row_to_window (XWINDOW (w->hchild), row);
3059 else if (!NILP (w->vchild))
3060 found = frame_row_to_window (XWINDOW (w->vchild), row);
3061 else if (row >= XFASTINT (w->top)
3062 && row < XFASTINT (w->top) + XFASTINT (w->height))
3063 found = w;
3064
3065 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3066 }
3067
3068 return found;
3069}
3070
3071
5f5c8ee5
GM
3072/* Perform a line dance in the window tree rooted at W, after
3073 scrolling a frame matrix in mirrored_line_dance.
3074
3075 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3076 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3077 COPY_FROM is a vector containing, for each row I in the range 0 <=
3078 I < NLINES, the index of the original line to move to I. This
3079 index is relative to the row range, i.e. 0 <= index < NLINES.
3080 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3081 which is empty. */
3082
3083static void
3084mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3085 struct window *w;
3086 int unchanged_at_top, nlines;
3087 int *copy_from;
3088 char *retained_p;
3089{
3090 while (w)
3091 {
3092 if (!NILP (w->hchild))
3093 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3094 nlines, copy_from, retained_p);
3095 else if (!NILP (w->vchild))
3096 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3097 nlines, copy_from, retained_p);
3098 else
3099 {
3100 /* W is a leaf window, and we are working on its current
3101 matrix m. */
3102 struct glyph_matrix *m = w->current_matrix;
a13396c9 3103 int i, sync_p = 0;
5f5c8ee5
GM
3104 struct glyph_row *old_rows;
3105
3106 /* Make a copy of the original rows of matrix m. */
3107 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3108 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3109
3110 for (i = 0; i < nlines; ++i)
3111 {
3112 /* Frame relative line assigned to. */
3113 int frame_to = i + unchanged_at_top;
3114
3115 /* Frame relative line assigned. */
3116 int frame_from = copy_from[i] + unchanged_at_top;
3117
3118 /* Window relative line assigned to. */
3119 int window_to = frame_to - m->matrix_y;
3120
3121 /* Window relative line assigned. */
3122 int window_from = frame_from - m->matrix_y;
3123
3124 /* Is assigned line inside window? */
3125 int from_inside_window_p
3126 = window_from >= 0 && window_from < m->matrix_h;
3127
a13396c9
GM
3128 /* Is assigned to line inside window? */
3129 int to_inside_window_p
3130 = window_to >= 0 && window_to < m->matrix_h;
3131
3132 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3133 {
5f5c8ee5
GM
3134 /* Enabled setting before assignment. */
3135 int enabled_before_p;
3136
5f5c8ee5
GM
3137 /* Do the assignment. The enabled_p flag is saved
3138 over the assignment because the old redisplay did
3139 that. */
3140 enabled_before_p = m->rows[window_to].enabled_p;
3141 m->rows[window_to] = old_rows[window_from];
3142 m->rows[window_to].enabled_p = enabled_before_p;
3143
3144 /* If frame line is empty, window line is empty, too. */
3145 if (!retained_p[copy_from[i]])
3146 m->rows[window_to].enabled_p = 0;
3147 }
a13396c9
GM
3148 else if (to_inside_window_p)
3149 {
3150 /* A copy between windows. This is an infrequent
3151 case not worth optimizing. */
3152 struct frame *f = XFRAME (w->frame);
3153 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3154 struct window *w2;
3155 struct glyph_matrix *m2;
3156 int m2_from;
3157
3158 w2 = frame_row_to_window (root, frame_to);
3159 m2 = w2->current_matrix;
3160 m2_from = frame_from - m2->matrix_y;
3161 copy_row_except_pointers (m->rows + window_to,
3162 m2->rows + m2_from);
3163
3164 /* If frame line is empty, window line is empty, too. */
3165 if (!retained_p[copy_from[i]])
3166 m->rows[window_to].enabled_p = 0;
3167 sync_p = 1;
3168 }
3169 else if (from_inside_window_p)
3170 sync_p = 1;
5f5c8ee5 3171 }
a13396c9
GM
3172
3173 /* If there was a copy between windows, make sure glyph
3174 pointers are in sync with the frame matrix. */
3175 if (sync_p)
3176 sync_window_with_frame_matrix_rows (w);
5f5c8ee5
GM
3177
3178 /* Check that no pointers are lost. */
3179 CHECK_MATRIX (m);
3180 }
3181
3182 /* Next window on same level. */
3183 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3184 }
3185}
3186
3187
3188#if GLYPH_DEBUG
3189
3190/* Check that window and frame matrices agree about their
3191 understanding where glyphs of the rows are to find. For each
3192 window in the window tree rooted at W, check that rows in the
3193 matrices of leaf window agree with their frame matrices about
3194 glyph pointers. */
3195
3196void
3197check_window_matrix_pointers (w)
3198 struct window *w;
3199{
3200 while (w)
3201 {
3202 if (!NILP (w->hchild))
3203 check_window_matrix_pointers (XWINDOW (w->hchild));
3204 else if (!NILP (w->vchild))
3205 check_window_matrix_pointers (XWINDOW (w->vchild));
3206 else
60a8948a 3207 {
5f5c8ee5
GM
3208 struct frame *f = XFRAME (w->frame);
3209 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3210 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3211 }
5f5c8ee5
GM
3212
3213 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3214 }
3215}
3216
3217
3218/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3219 a window and FRAME_MATRIX is the corresponding frame matrix. For
3220 each row in WINDOW_MATRIX check that it's a slice of the
3221 corresponding frame row. If it isn't, abort. */
3222
3223static void
3224check_matrix_pointers (window_matrix, frame_matrix)
3225 struct glyph_matrix *window_matrix, *frame_matrix;
3226{
3227 /* Row number in WINDOW_MATRIX. */
3228 int i = 0;
3229
3230 /* Row number corresponding to I in FRAME_MATRIX. */
3231 int j = window_matrix->matrix_y;
3232
3233 /* For all rows check that the row in the window matrix is a
3234 slice of the row in the frame matrix. If it isn't we didn't
3235 mirror an operation on the frame matrix correctly. */
3236 while (i < window_matrix->nrows)
3237 {
3238 if (!glyph_row_slice_p (window_matrix->rows + i,
3239 frame_matrix->rows + j))
3240 abort ();
3241 ++i, ++j;
3242 }
3243}
3244
3245#endif /* GLYPH_DEBUG != 0 */
3246
3247
3248\f
3249/**********************************************************************
3250 VPOS and HPOS translations
3251 **********************************************************************/
3252
3253#if GLYPH_DEBUG
3254
3255/* Translate vertical position VPOS which is relative to window W to a
3256 vertical position relative to W's frame. */
3257
3258static int
3259window_to_frame_vpos (w, vpos)
3260 struct window *w;
3261 int vpos;
3262{
3263 struct frame *f = XFRAME (w->frame);
3264
3265 xassert (!FRAME_WINDOW_P (f));
3266 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3267 vpos += XFASTINT (w->top);
3268 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3269 return vpos;
3270}
3271
3272
3273/* Translate horizontal position HPOS which is relative to window W to
153a073c 3274 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3275
3276static int
3277window_to_frame_hpos (w, hpos)
3278 struct window *w;
3279 int hpos;
3280{
3281 struct frame *f = XFRAME (w->frame);
3282
3283 xassert (!FRAME_WINDOW_P (f));
3284 hpos += XFASTINT (w->left);
3285 return hpos;
3286}
3287
3288#endif /* GLYPH_DEBUG */
3289
3290
3291\f
3292/**********************************************************************
3293 Redrawing Frames
3294 **********************************************************************/
3295
3296DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3297 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3298 (frame)
5f5c8ee5
GM
3299 Lisp_Object frame;
3300{
3301 struct frame *f;
3302
b7826503 3303 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3304 f = XFRAME (frame);
3305
3306 /* Ignore redraw requests, if frame has no glyphs yet.
3307 (Implementation note: It still has to be checked why we are
3308 called so early here). */
3309 if (!glyphs_initialized_initially_p)
3310 return Qnil;
3311
3312 update_begin (f);
f2adda5e 3313 if (FRAME_MSDOS_P (f))
5f5c8ee5
GM
3314 set_terminal_modes ();
3315 clear_frame ();
3316 clear_current_matrices (f);
3317 update_end (f);
3318 fflush (stdout);
3319 windows_or_buffers_changed++;
3320 /* Mark all windows as inaccurate, so that every window will have
3321 its redisplay done. */
3322 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3323 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3324 f->garbaged = 0;
3325 return Qnil;
3326}
3327
3328
3329/* Redraw frame F. This is nothing more than a call to the Lisp
3330 function redraw-frame. */
3331
3332void
3333redraw_frame (f)
3334 struct frame *f;
3335{
3336 Lisp_Object frame;
3337 XSETFRAME (frame, f);
3338 Fredraw_frame (frame);
3339}
3340
3341
3342DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3343 doc: /* Clear and redisplay all visible frames. */)
3344 ()
5f5c8ee5
GM
3345{
3346 Lisp_Object tail, frame;
3347
3348 FOR_EACH_FRAME (tail, frame)
3349 if (FRAME_VISIBLE_P (XFRAME (frame)))
3350 Fredraw_frame (frame);
3351
3352 return Qnil;
3353}
3354
3355
3356/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3357 visible frames marked as garbaged. */
3358
3359void
3360redraw_garbaged_frames ()
3361{
3362 Lisp_Object tail, frame;
3363
3364 FOR_EACH_FRAME (tail, frame)
3365 if (FRAME_VISIBLE_P (XFRAME (frame))
3366 && FRAME_GARBAGED_P (XFRAME (frame)))
3367 Fredraw_frame (frame);
3368}
3369
3370
3371\f
3372/***********************************************************************
3373 Direct Operations
3374 ***********************************************************************/
3375
3376/* Try to update display and current glyph matrix directly.
3377
3378 This function is called after a character G has been inserted into
3379 current_buffer. It tries to update the current glyph matrix and
3380 perform appropriate screen output to reflect the insertion. If it
3381 succeeds, the global flag redisplay_performed_directly_p will be
3382 set to 1, and thereby prevent the more costly general redisplay
3383 from running (see redisplay_internal).
3384
3385 This function is not called for `hairy' character insertions.
3386 In particular, it is not called when after or before change
3387 functions exist, like they are used by font-lock. See keyboard.c
3388 for details where this function is called. */
3389
3390int
3391direct_output_for_insert (g)
3392 int g;
3393{
91fb7e1b 3394 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3395 struct window *w = XWINDOW (selected_window);
3396 struct it it, it2;
3397 struct glyph_row *glyph_row;
3398 struct glyph *glyphs, *glyph, *end;
3399 int n;
153a073c 3400 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3401 int window_redisplay_p = FRAME_WINDOW_P (f);
3402 /* Non-null means we are in overwrite mode. */
3403 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3404 int added_width;
3405 struct text_pos pos;
3406 int delta, delta_bytes;
3407
3408 /* Not done directly. */
3409 redisplay_performed_directly_p = 0;
3410
3411 /* Quickly give up for some common cases. */
3412 if (cursor_in_echo_area
3413 /* Give up if fonts have changed. */
3414 || fonts_changed_p
3415 /* Give up if face attributes have been changed. */
3416 || face_change_count
3417 /* Give up if cursor position not really known. */
3418 || !display_completed
3419 /* Give up if buffer appears in two places. */
3420 || buffer_shared > 1
c74e645b
GM
3421 /* Give up if currently displaying a message instead of the
3422 minibuffer contents. */
3423 || (EQ (selected_window, minibuf_window)
3424 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3425 /* Give up for hscrolled mini-buffer because display of the prompt
3426 is handled specially there (see display_line). */
3427 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3428 /* Give up if overwriting in the middle of a line. */
3429 || (overwrite_p
3430 && PT != ZV
3431 && FETCH_BYTE (PT) != '\n')
3432 /* Give up for tabs and line ends. */
3433 || g == '\t'
3434 || g == '\n'
3435 || g == '\r'
3436 /* Give up if unable to display the cursor in the window. */
3437 || w->cursor.vpos < 0
c224f70b
GM
3438 /* Give up if we are showing a message or just cleared the message
3439 because we might need to resize the echo area window. */
3440 || !NILP (echo_area_buffer[0])
3441 || !NILP (echo_area_buffer[1])
408f5064
GM
3442 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3443 /* Can't do it in a continued line because continuation
3444 lines would change. */
3445 (glyph_row->continued_p
3446 /* Can't use this method if the line overlaps others or is
3447 overlapped by others because these other lines would
3448 have to be redisplayed. */
3449 || glyph_row->overlapping_p
3450 || glyph_row->overlapped_p))
5f5c8ee5
GM
3451 /* Can't do it for partial width windows on terminal frames
3452 because we can't clear to eol in such a window. */
3453 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3454 return 0;
3455
f3ffc2c3
GM
3456 /* If we can't insert glyphs, we can use this method only
3457 at the end of a line. */
3458 if (!char_ins_del_ok)
3459 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3460 return 0;
3461
5f5c8ee5
GM
3462 /* Set up a display iterator structure for W. Glyphs will be
3463 produced in scratch_glyph_row. Current position is W's cursor
3464 position. */
3465 clear_glyph_row (&scratch_glyph_row);
3466 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3467 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3468 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3469 DEFAULT_FACE_ID);
3470
3471 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3472 if (glyph_row->mouse_face_p)
3473 return 0;
5f5c8ee5
GM
3474
3475 /* Give up if highlighting trailing whitespace and we have trailing
3476 whitespace in glyph_row. We would have to remove the trailing
3477 whitespace face in that case. */
f1f13490 3478 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3479 && glyph_row->used[TEXT_AREA])
3480 {
3481 struct glyph *last;
3482
3483 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3484 if (last->type == STRETCH_GLYPH
3485 || (last->type == CHAR_GLYPH
42186983 3486 && last->u.ch == ' '))
5f5c8ee5
GM
3487 return 0;
3488 }
3489
3490 /* Give up if there are overlay strings at pos. This would fail
3491 if the overlay string has newlines in it. */
3492 if (STRINGP (it.string))
3493 return 0;
3494
3495 it.hpos = w->cursor.hpos;
3496 it.vpos = w->cursor.vpos;
3497 it.current_x = w->cursor.x + it.first_visible_x;
3498 it.current_y = w->cursor.y;
3499 it.end_charpos = PT;
3500 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3501 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3502
3503 /* More than one display element may be returned for PT - 1 if
3504 (i) it's a control character which is translated into `\003' or
3505 `^C', or (ii) it has a display table entry, or (iii) it's a
3506 combination of both. */
3507 delta = delta_bytes = 0;
3508 while (get_next_display_element (&it))
3509 {
3510 PRODUCE_GLYPHS (&it);
3511
3512 /* Give up if glyph doesn't fit completely on the line. */
3513 if (it.current_x >= it.last_visible_x)
3514 return 0;
3515
3516 /* Give up if new glyph has different ascent or descent than
3517 the original row, or if it is not a character glyph. */
3518 if (glyph_row->ascent != it.ascent
3519 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3520 || glyph_row->phys_ascent != it.phys_ascent
3521 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3522 || it.what != IT_CHARACTER)
3523 return 0;
3524
3525 delta += 1;
3526 delta_bytes += it.len;
a2e2a7f6 3527 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3528 }
3529
3530 /* Give up if we hit the right edge of the window. We would have
3531 to insert truncation or continuation glyphs. */
3532 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3533 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3534 return 0;
3535
3536 /* Give up if there is a \t following in the line. */
3537 it2 = it;
3538 it2.end_charpos = ZV;
3539 it2.stop_charpos = min (it2.stop_charpos, ZV);
3540 while (get_next_display_element (&it2)
3541 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3542 {
3543 if (it2.c == '\t')
3544 return 0;
a2e2a7f6 3545 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3546 }
3547
3548 /* Number of new glyphs produced. */
3549 n = it.glyph_row->used[TEXT_AREA];
3550
3551 /* Start and end of glyphs in original row. */
3552 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3553 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3554
5f5c8ee5
GM
3555 /* Make room for new glyphs, then insert them. */
3556 xassert (end - glyphs - n >= 0);
700fb05a
GM
3557 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3558 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3559 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3560 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3561 end - glyph_row->glyphs[TEXT_AREA]);
3562
3563 /* Compute new line width. */
3564 glyph = glyph_row->glyphs[TEXT_AREA];
3565 end = glyph + glyph_row->used[TEXT_AREA];
3566 glyph_row->pixel_width = glyph_row->x;
3567 while (glyph < end)
3568 {
3569 glyph_row->pixel_width += glyph->pixel_width;
3570 ++glyph;
3571 }
3572
3573 /* Increment buffer positions for glyphs following the newly
3574 inserted ones. */
3575 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3576 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5
GM
3577 glyph->charpos += delta;
3578
3579 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3580 {
3581 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3582 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3583 }
3584
3585 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3586 increment_matrix_positions (w->current_matrix,
3587 w->cursor.vpos + 1,
3588 w->current_matrix->nrows,
3589 delta, delta_bytes);
5f5c8ee5
GM
3590
3591 glyph_row->contains_overlapping_glyphs_p
3592 |= it.glyph_row->contains_overlapping_glyphs_p;
3593
975c6226
GM
3594 glyph_row->displays_text_p = 1;
3595 w->window_end_vpos = make_number (max (w->cursor.vpos,
3596 XFASTINT (w->window_end_vpos)));
3597
f1f13490 3598 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3599 highlight_trailing_whitespace (it.f, glyph_row);
3600
3601 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3602 In the middle, we have to insert glyphs. Note that this is now
3603 implemented for X frames. The implementation uses updated_window
3604 and updated_row. */
3605 updated_row = glyph_row;
9d126815 3606 updated_area = TEXT_AREA;
5f5c8ee5
GM
3607 update_begin (f);
3608 if (rif)
3609 {
3610 rif->update_window_begin_hook (w);
3611
7728f17b
GM
3612 if (glyphs == end - n
3613 /* In front of a space added by append_space. */
3614 || (glyphs == end - n - 1
3615 && (end - n)->charpos <= 0))
5f5c8ee5
GM
3616 rif->write_glyphs (glyphs, n);
3617 else
3618 rif->insert_glyphs (glyphs, n);
3619 }
3620 else
3621 {
3622 if (glyphs == end - n)
3623 write_glyphs (glyphs, n);
3624 else
3625 insert_glyphs (glyphs, n);
3626 }
4588ec20 3627
5f5c8ee5
GM
3628 w->cursor.hpos += n;
3629 w->cursor.x = it.current_x - it.first_visible_x;
3630 xassert (w->cursor.hpos >= 0
3631 && w->cursor.hpos < w->desired_matrix->matrix_w);
3632
3633 /* How to set the cursor differs depending on whether we are
3634 using a frame matrix or a window matrix. Note that when
3635 a frame matrix is used, cursor_to expects frame coordinates,
3636 and the X and Y parameters are not used. */
3637 if (window_redisplay_p)
3638 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3639 w->cursor.y, w->cursor.x);
3640 else
3641 {
3642 int x, y;
3643 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3644 + (INTEGERP (w->left_margin_width)
3645 ? XFASTINT (w->left_margin_width)
3646 : 0));
3647 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3648 cursor_to (y, x);
3649 }
4588ec20 3650
5f5c8ee5 3651 if (rif)
e876ff42 3652 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3653 update_end (f);
3654 updated_row = NULL;
3655 fflush (stdout);
4588ec20 3656
5f5c8ee5 3657 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3658 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3659 redisplay_performed_directly_p = 1;
3660 return 1;
3661}
448fd7c0 3662
4588ec20 3663
5f5c8ee5
GM
3664/* Perform a direct display update for moving PT by N positions
3665 left or right. N < 0 means a movement backwards. This function
3666 is currently only called for N == 1 or N == -1. */
3667
3668int
3669direct_output_forward_char (n)
3670 int n;
3671{
91fb7e1b 3672 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3673 struct window *w = XWINDOW (selected_window);
3674 struct glyph_row *row;
3675
959804a0 3676 /* Give up if point moved out of or into a composition. */
7c752c80 3677 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3678 current_buffer, PT))
3679 return 0;
3680
5f5c8ee5
GM
3681 /* Give up if face attributes have been changed. */
3682 if (face_change_count)
3683 return 0;
3684
3685 /* Give up if current matrix is not up to date or we are
3686 displaying a message. */
3687 if (!display_completed || cursor_in_echo_area)
3688 return 0;
3689
3690 /* Give up if the buffer's direction is reversed. */
3691 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3692 return 0;
3693
3694 /* Can't use direct output if highlighting a region. */
3695 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3696 return 0;
3697
f1f13490
GM
3698 /* Can't use direct output if highlighting trailing whitespace. */
3699 if (!NILP (Vshow_trailing_whitespace))
3700 return 0;
3701
d2d2ddaf
GM
3702 /* Give up if we are showing a message or just cleared the message
3703 because we might need to resize the echo area window. */
3704 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3705 return 0;
3706
e4e0bee9
GM
3707 /* Give up if currently displaying a message instead of the
3708 minibuffer contents. */
3709 if (XWINDOW (minibuf_window) == w
3710 && EQ (minibuf_window, echo_area_window))
3711 return 0;
3712
d2d2ddaf
GM
3713 /* Give up if we don't know where the cursor is. */
3714 if (w->cursor.vpos < 0)
3715 return 0;
3716
5f5c8ee5
GM
3717 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3718
2a8bd25f 3719 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3720 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3721 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3722 return 0;
3723
3724 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
2a8bd25f 3725
5f5c8ee5
GM
3726 w->last_cursor = w->cursor;
3727 XSETFASTINT (w->last_point, PT);
3728
3729 xassert (w->cursor.hpos >= 0
3730 && w->cursor.hpos < w->desired_matrix->matrix_w);
3731
3732 if (FRAME_WINDOW_P (f))
3733 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3734 w->cursor.y, w->cursor.x);
3735 else
3736 {
3737 int x, y;
3738 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3739 + (INTEGERP (w->left_margin_width)
3740 ? XFASTINT (w->left_margin_width)
3741 : 0));
3742 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3743 cursor_to (y, x);
4588ec20 3744 }
5f5c8ee5
GM
3745
3746 fflush (stdout);
3747 redisplay_performed_directly_p = 1;
4588ec20
JB
3748 return 1;
3749}
5f5c8ee5
GM
3750
3751
4588ec20 3752\f
5f5c8ee5
GM
3753/***********************************************************************
3754 Frame Update
3755 ***********************************************************************/
4588ec20 3756
5f5c8ee5 3757/* Update frame F based on the data in desired matrices.
4588ec20 3758
5f5c8ee5
GM
3759 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3760 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3761 scrolling.
3762
3763 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3764
5f5c8ee5
GM
3765int
3766update_frame (f, force_p, inhibit_hairy_id_p)
3767 struct frame *f;
3768 int force_p;
3769 int inhibit_hairy_id_p;
3770{
3771 /* 1 means display has been paused because of pending input. */
3772 int paused_p;
3773 struct window *root_window = XWINDOW (f->root_window);
3774
3775 if (FRAME_WINDOW_P (f))
4588ec20 3776 {
5f5c8ee5
GM
3777 /* We are working on window matrix basis. All windows whose
3778 flag must_be_updated_p is set have to be updated. */
3779
3780 /* Record that we are not working on frame matrices. */
3781 set_frame_matrix_frame (NULL);
3782
3783 /* Update all windows in the window tree of F, maybe stopping
3784 when pending input is detected. */
3785 update_begin (f);
3786
3787 /* Update the menu bar on X frames that don't have toolkit
3788 support. */
3789 if (WINDOWP (f->menu_bar_window))
3790 update_window (XWINDOW (f->menu_bar_window), 1);
3791
3792 /* Update the tool-bar window, if present. */
9ea173e8 3793 if (WINDOWP (f->tool_bar_window))
4588ec20 3794 {
9ea173e8 3795 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3796
3797 /* Update tool-bar window. */
3798 if (w->must_be_updated_p)
4588ec20 3799 {
153a073c
PJ
3800 Lisp_Object tem;
3801
5f5c8ee5
GM
3802 update_window (w, 1);
3803 w->must_be_updated_p = 0;
3804
3805 /* Swap tool-bar strings. We swap because we want to
3806 reuse strings. */
9ea173e8
GM
3807 tem = f->current_tool_bar_string;
3808 f->current_tool_bar_string = f->desired_tool_bar_string;
3809 f->desired_tool_bar_string = tem;
4588ec20
JB
3810 }
3811 }
5f5c8ee5
GM
3812
3813
3814 /* Update windows. */
3815 paused_p = update_window_tree (root_window, force_p);
3816 update_end (f);
868dd24b
GM
3817
3818#if 0 /* This flush is a performance bottleneck under X,
3819 and it doesn't seem to be necessary anyway. */
5f5c8ee5
GM
3820 rif->flush_display (f);
3821#endif
4588ec20 3822 }
5f5c8ee5
GM
3823 else
3824 {
3825 /* We are working on frame matrix basis. Set the frame on whose
3826 frame matrix we operate. */
3827 set_frame_matrix_frame (f);
3828
868dd24b 3829 /* Build F's desired matrix from window matrices. */
5f5c8ee5
GM
3830 build_frame_matrix (f);
3831
868dd24b
GM
3832 /* Update the display */
3833 update_begin (f);
5f5c8ee5 3834 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3835 update_end (f);
3836
3837 if (termscript)
3838 fflush (termscript);
3839 fflush (stdout);
3840
5f5c8ee5 3841 /* Check window matrices for lost pointers. */
2d5912c1 3842#if GLYPH_DEBUG
9b0e97aa
GM
3843 check_window_matrix_pointers (root_window);
3844 add_frame_display_history (f, paused_p);
3845#endif
5f5c8ee5
GM
3846 }
3847
3848 /* Reset flags indicating that a window should be updated. */
3849 set_window_update_flags (root_window, 0);
868dd24b
GM
3850
3851 display_completed = !paused_p;
5f5c8ee5 3852 return paused_p;
4588ec20 3853}
5f5c8ee5
GM
3854
3855
4588ec20 3856\f
5f5c8ee5
GM
3857/************************************************************************
3858 Window-based updates
3859 ************************************************************************/
3860
3861/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3862 don't stop updating when input is pending. */
3863
3864static int
3865update_window_tree (w, force_p)
3866 struct window *w;
3867 int force_p;
3868{
3869 int paused_p = 0;
3870
3871 while (w && !paused_p)
3872 {
3873 if (!NILP (w->hchild))
3874 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3875 else if (!NILP (w->vchild))
3876 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3877 else if (w->must_be_updated_p)
3878 paused_p |= update_window (w, force_p);
3879
3880 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3881 }
3882
3883 return paused_p;
3884}
3885
3886
3887/* Update window W if its flag must_be_updated_p is non-zero. If
3888 FORCE_P is non-zero, don't stop updating if input is pending. */
3889
3890void
3891update_single_window (w, force_p)
3892 struct window *w;
3893 int force_p;
3894{
3895 if (w->must_be_updated_p)
3896 {
3897 struct frame *f = XFRAME (WINDOW_FRAME (w));
3898
3899 /* Record that this is not a frame-based redisplay. */
3900 set_frame_matrix_frame (NULL);
3901
3902 /* Update W. */
3903 update_begin (f);
3904 update_window (w, force_p);
3905 update_end (f);
4588ec20 3906
5f5c8ee5
GM
3907 /* Reset flag in W. */
3908 w->must_be_updated_p = 0;
3909 }
3910}
4588ec20 3911
4588ec20 3912
408f5064
GM
3913/* Redraw lines from the current matrix of window W that are
3914 overlapped by other rows. YB is bottom-most y-position in W. */
3915
3916static void
3917redraw_overlapped_rows (w, yb)
3918 struct window *w;
3919 int yb;
3920{
d8ee7803
GM
3921 int i;
3922
408f5064
GM
3923 /* If rows overlapping others have been changed, the rows being
3924 overlapped have to be redrawn. This won't draw lines that have
3925 already been drawn in update_window_line because overlapped_p in
3926 desired rows is 0, so after row assignment overlapped_p in
3927 current rows is 0. */
3928 for (i = 0; i < w->current_matrix->nrows; ++i)
3929 {
e876ff42 3930 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3931
3932 if (!row->enabled_p)
3933 break;
3934 else if (row->mode_line_p)
3935 continue;
3936
3937 if (row->overlapped_p)
3938 {
3939 enum glyph_row_area area;
3940
3941 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3942 {
3943 updated_row = row;
3944 updated_area = area;
3945 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3946 if (row->used[area])
3947 rif->write_glyphs (row->glyphs[area], row->used[area]);
3948 rif->clear_end_of_line (-1);
3949 }
3950
3951 row->overlapped_p = 0;
3952 }
3953
e876ff42 3954 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3955 break;
3956 }
3957}
3958
3959
3960/* Redraw lines from the current matrix of window W that overlap
3961 others. YB is bottom-most y-position in W. */
3962
3963static void
3964redraw_overlapping_rows (w, yb)
3965 struct window *w;
3966 int yb;
3967{
3968 int i, bottom_y;
3969 struct glyph_row *row;
3970
3971 for (i = 0; i < w->current_matrix->nrows; ++i)
3972 {
3973 row = w->current_matrix->rows + i;
3974
3975 if (!row->enabled_p)
3976 break;
3977 else if (row->mode_line_p)
3978 continue;
3979
3980 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3981
3982 if (row->overlapping_p && i > 0 && bottom_y < yb)
3983 {
3984 if (row->used[LEFT_MARGIN_AREA])
3985 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3986
3987 if (row->used[TEXT_AREA])
3988 rif->fix_overlapping_area (w, row, TEXT_AREA);
3989
3990 if (row->used[RIGHT_MARGIN_AREA])
3991 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3992
153a073c 3993 /* Record in neighbour rows that ROW overwrites part of their
408f5064
GM
3994 display. */
3995 if (row->phys_ascent > row->ascent && i > 0)
3996 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3997 if ((row->phys_height - row->phys_ascent
3998 > row->height - row->ascent)
3999 && bottom_y < yb)
4000 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4001 }
4002
4003 if (bottom_y >= yb)
4004 break;
4005 }
4006}
4007
4008
93962bfa
GM
4009#ifdef GLYPH_DEBUG
4010
4011/* Check that no row in the current matrix of window W is enabled
4012 which is below what's displayed in the window. */
4013
4014void
4015check_current_matrix_flags (w)
4016 struct window *w;
4017{
4018 int last_seen_p = 0;
4019 int i, yb = window_text_bottom_y (w);
4020
4021 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4022 {
4023 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4024 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4025 last_seen_p = 1;
4026 else if (last_seen_p && row->enabled_p)
4027 abort ();
4028 }
4029}
4030
4031#endif /* GLYPH_DEBUG */
4032
4033
5f5c8ee5
GM
4034/* Update display of window W. FORCE_P non-zero means that we should
4035 not stop when detecting pending input. */
4036
4037static int
4038update_window (w, force_p)
4588ec20 4039 struct window *w;
5f5c8ee5 4040 int force_p;
4588ec20 4041{
5f5c8ee5
GM
4042 struct glyph_matrix *desired_matrix = w->desired_matrix;
4043 int paused_p;
4044 int preempt_count = baud_rate / 2400 + 1;
4045 extern int input_pending;
8fd9a666 4046 extern Lisp_Object do_mouse_tracking;
b96fd3e8
GM
4047#if GLYPH_DEBUG
4048 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 4049 extern struct frame *updating_frame;
b96fd3e8 4050#endif
5f5c8ee5
GM
4051
4052 /* Check that W's frame doesn't have glyph matrices. */
4053 xassert (FRAME_WINDOW_P (f));
4054 xassert (updating_frame != NULL);
4055
4056 /* Check pending input the first time so that we can quickly return. */
4057 if (redisplay_dont_pause)
4058 force_p = 1;
4059 else
4060 detect_input_pending ();
4588ec20 4061
5f5c8ee5
GM
4062 /* If forced to complete the update, or if no input is pending, do
4063 the update. */
8fd9a666 4064 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4065 {
5f5c8ee5
GM
4066 struct glyph_row *row, *end;
4067 struct glyph_row *mode_line_row;
56974e03 4068 struct glyph_row *header_line_row;
e87b8809 4069 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4070
4071 rif->update_window_begin_hook (w);
4072 yb = window_text_bottom_y (w);
4073
153a073c
PJ
4074 /* If window has a header line, update it before everything else.
4075 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4076 row = desired_matrix->rows;
4077 end = row + desired_matrix->nrows - 1;
56974e03 4078
5f5c8ee5 4079 if (row->mode_line_p)
56974e03
GM
4080 {
4081 header_line_row = row;
4082 ++row;
4083 }
4084 else
4085 header_line_row = NULL;
5f5c8ee5
GM
4086
4087 /* Update the mode line, if necessary. */
4088 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4089 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4090 {
4091 mode_line_row->y = yb;
4092 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4093 desired_matrix),
4094 &mouse_face_overwritten_p);
408f5064 4095 changed_p = 1;
5f5c8ee5
GM
4096 }
4097
4098 /* Find first enabled row. Optimizations in redisplay_internal
4099 may lead to an update with only one row enabled. There may
4100 be also completely empty matrices. */
4101 while (row < end && !row->enabled_p)
4102 ++row;
4103
bfdcafe1 4104 /* Try reusing part of the display by copying. */
5f5c8ee5 4105 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4106 {
4107 int rc = scrolling_window (w, header_line_row != NULL);
4108 if (rc < 0)
4109 {
4110 /* All rows were found to be equal. */
4111 paused_p = 0;
4112 goto set_cursor;
4113 }
4114 else if (rc > 0)
4115 /* We've scrolled the display. */
4116 force_p = 1;
4117 changed_p = 1;
4118 }
5f5c8ee5 4119
153a073c 4120 /* Update the header line after scrolling because a new header
5f5c8ee5
GM
4121 line would otherwise overwrite lines at the top of the window
4122 that can be scrolled. */
045dee35 4123 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 4124 {
045dee35 4125 header_line_row->y = 0;
e876ff42 4126 update_window_line (w, 0, &mouse_face_overwritten_p);
408f5064 4127 changed_p = 1;
5f5c8ee5
GM
4128 }
4129
4130 /* Update the rest of the lines. */
e87b8809 4131 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4132 if (row->enabled_p)
5f5c8ee5
GM
4133 {
4134 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4135 int i;
4136
153a073c 4137 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4138 detect_input_pending. If it's done too often,
4139 scrolling large windows with repeated scroll-up
4140 commands will too quickly pause redisplay. */
e87b8809 4141 if (!force_p && ++n_updated % preempt_count == 0)
5f5c8ee5
GM
4142 detect_input_pending ();
4143
e876ff42
GM
4144 changed_p |= update_window_line (w, vpos,
4145 &mouse_face_overwritten_p);
5f5c8ee5
GM
4146
4147 /* Mark all rows below the last visible one in the current
4148 matrix as invalid. This is necessary because of
4149 variable line heights. Consider the case of three
4150 successive redisplays, where the first displays 5
4151 lines, the second 3 lines, and the third 5 lines again.
4152 If the second redisplay wouldn't mark rows in the
4153 current matrix invalid, the third redisplay might be
4154 tempted to optimize redisplay based on lines displayed
4155 in the first redisplay. */
4156 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4157 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4158 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4159 }
4160
4161 /* Was display preempted? */
4162 paused_p = row < end;
4163
56974e03
GM
4164 set_cursor:
4165
153a073c 4166 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4167 if (!paused_p && !w->pseudo_window_p)
4168 {
e876ff42
GM
4169 if (changed_p && rif->fix_overlapping_area)
4170 {
4171 redraw_overlapped_rows (w, yb);
4172 redraw_overlapping_rows (w, yb);
4173 }
4174
5f5c8ee5
GM
4175 /* Make cursor visible at cursor position of W. */
4176 set_window_cursor_after_update (w);
4177
e876ff42
GM
4178#if 0 /* Check that current matrix invariants are satisfied. This is
4179 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4180 IF_DEBUG (check_matrix_invariants (w));
4181#endif
4588ec20 4182 }
5f5c8ee5
GM
4183
4184#if GLYPH_DEBUG
4185 /* Remember the redisplay method used to display the matrix. */
4186 strcpy (w->current_matrix->method, w->desired_matrix->method);
4187#endif
408f5064 4188
56974e03
GM
4189 /* End the update of window W. Don't set the cursor if we
4190 paused updating the display because in this case,
4191 set_window_cursor_after_update hasn't been called, and
4192 output_cursor doesn't contain the cursor location. */
4193 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4194 }
5f5c8ee5
GM
4195 else
4196 paused_p = 1;
4197
2d5912c1 4198#if GLYPH_DEBUG
0cffd9d8 4199 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4200 add_window_display_history (w, w->current_matrix->method, paused_p);
4201#endif
4202
5f5c8ee5 4203 clear_glyph_matrix (desired_matrix);
408f5064 4204
5f5c8ee5 4205 return paused_p;
4588ec20
JB
4206}
4207
b64b3980 4208
5f5c8ee5
GM
4209/* Update the display of area AREA in window W, row number VPOS.
4210 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4211
4212static void
4213update_marginal_area (w, area, vpos)
b64b3980 4214 struct window *w;
5f5c8ee5 4215 int area, vpos;
b64b3980 4216{
5f5c8ee5
GM
4217 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4218
4219 /* Let functions in xterm.c know what area subsequent X positions
4220 will be relative to. */
4221 updated_area = area;
4222
4223 /* Set cursor to start of glyphs, write them, and clear to the end
4224 of the area. I don't think that something more sophisticated is
4225 necessary here, since marginal areas will not be the default. */
4226 rif->cursor_to (vpos, 0, desired_row->y, 0);
4227 if (desired_row->used[area])
4228 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4229 rif->clear_end_of_line (-1);
b64b3980 4230}
23b0200c 4231
352f1545 4232
408f5064
GM
4233/* Update the display of the text area of row VPOS in window W.
4234 Value is non-zero if display has changed. */
5f5c8ee5 4235
408f5064 4236static int
5f5c8ee5 4237update_text_area (w, vpos)
23b0200c 4238 struct window *w;
5f5c8ee5 4239 int vpos;
23b0200c 4240{
5f5c8ee5
GM
4241 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4242 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4243 int changed_p = 0;
5f5c8ee5
GM
4244
4245 /* Let functions in xterm.c know what area subsequent X positions
4246 will be relative to. */
4247 updated_area = TEXT_AREA;
4248
4249 /* If rows are at different X or Y, or rows have different height,
4250 or the current row is marked invalid, write the entire line. */
4251 if (!current_row->enabled_p
4252 || desired_row->y != current_row->y
4253 || desired_row->ascent != current_row->ascent
408f5064
GM
4254 || desired_row->phys_ascent != current_row->phys_ascent
4255 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4256 || desired_row->visible_height != current_row->visible_height
408f5064 4257 || current_row->overlapped_p
62ba722a 4258 || current_row->mouse_face_p
5f5c8ee5
GM
4259 || current_row->x != desired_row->x)
4260 {
4261 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4262
4263 if (desired_row->used[TEXT_AREA])
4264 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4265 desired_row->used[TEXT_AREA]);
4266
4267 /* Clear to end of window. */
4268 rif->clear_end_of_line (-1);
408f5064 4269 changed_p = 1;
60f2f3f1
GM
4270
4271 /* This erases the cursor. We do this here because
4272 notice_overwritten_cursor cannot easily check this, which
4273 might indicate that the whole functionality of
4274 notice_overwritten_cursor would better be implemented here.
4275 On the other hand, we need notice_overwritten_cursor as long
4276 as mouse highlighting is done asynchronously outside of
4277 redisplay. */
4278 if (vpos == w->phys_cursor.vpos)
4279 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4280 }
4281 else
4282 {
4283 int stop, i, x;
4284 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4285 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4286 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4287 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5
GM
4288
4289 /* If the desired row extends its face to the text area end,
4290 make sure we write at least one glyph, so that the face
4291 extension actually takes place. */
4554cc79 4292 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
074b781a 4293 --desired_stop_pos;
5f5c8ee5
GM
4294
4295 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4296 i = 0;
4297 x = desired_row->x;
8399f8a0
GM
4298
4299 /* Loop over glyphs that current and desired row may have
4300 in common. */
5f5c8ee5 4301 while (i < stop)
352f1545 4302 {
6d950f4c 4303 int can_skip_p = 1;
e47306e6 4304
5f5c8ee5 4305 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4306 don't have to be written. We can't skip if the last
4307 current glyph overlaps the glyph to its right. For
4308 example, consider a current row of `if ' with the `f' in
4309 Courier bold so that it overlaps the ` ' to its right.
4310 If the desired row is ` ', we would skip over the space
4311 after the `if' and there would remain a pixel from the
4312 `f' on the screen. */
4313 if (overlapping_glyphs_p && i > 0)
352f1545 4314 {
e47306e6
GM
4315 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4316 int left, right;
4317
4318 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4319 &left, &right);
6d950f4c 4320 can_skip_p = right == 0;
352f1545 4321 }
6d950f4c
GM
4322
4323 if (can_skip_p)
352f1545 4324 {
6d950f4c
GM
4325 while (i < stop
4326 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4327 {
4328 x += desired_glyph->pixel_width;
4329 ++desired_glyph, ++current_glyph, ++i;
4330 }
4331
4332 /* Consider the case that the current row contains "xxx
4333 ppp ggg" in italic Courier font, and the desired row
4334 is "xxx ggg". The character `p' has lbearing, `g'
4335 has not. The loop above will stop in front of the
4336 first `p' in the current row. If we would start
4337 writing glyphs there, we wouldn't erase the lbearing
4338 of the `p'. The rest of the lbearing problem is then
4339 taken care of by x_draw_glyphs. */
4340 if (overlapping_glyphs_p
4341 && i > 0
4342 && i < current_row->used[TEXT_AREA]
4343 && (current_row->used[TEXT_AREA]
4344 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4345 {
6d950f4c
GM
4346 int left, right;
4347
4348 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4349 &left, &right);
4350 while (left > 0 && i > 0)
4351 {
4352 --i, --desired_glyph, --current_glyph;
4353 x -= desired_glyph->pixel_width;
4354 left -= desired_glyph->pixel_width;
4355 }
5f5c8ee5 4356 }
352f1545 4357 }
5f5c8ee5
GM
4358
4359 /* Try to avoid writing the entire rest of the desired row
4360 by looking for a resync point. This mainly prevents
4361 mode line flickering in the case the mode line is in
4362 fixed-pitch font, which it usually will be. */
4363 if (i < desired_row->used[TEXT_AREA])
4364 {
4365 int start_x = x, start_hpos = i;
4366 struct glyph *start = desired_glyph;
4367 int current_x = x;
6d950f4c
GM
4368 int skip_first_p = !can_skip_p;
4369
5f5c8ee5
GM
4370 /* Find the next glyph that's equal again. */
4371 while (i < stop
6d950f4c
GM
4372 && (skip_first_p
4373 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4374 && x == current_x)
4375 {
4376 x += desired_glyph->pixel_width;
4377 current_x += current_glyph->pixel_width;
4378 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4379 skip_first_p = 0;
5f5c8ee5 4380 }
23b0200c 4381
5f5c8ee5
GM
4382 if (i == start_hpos || x != current_x)
4383 {
4384 i = start_hpos;
4385 x = start_x;
4386 desired_glyph = start;
4387 break;
4388 }
e47306e6 4389
5f5c8ee5
GM
4390 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4391 rif->write_glyphs (start, i - start_hpos);
408f5064 4392 changed_p = 1;
5f5c8ee5
GM
4393 }
4394 }
4395
4396 /* Write the rest. */
4397 if (i < desired_row->used[TEXT_AREA])
4398 {
4399 rif->cursor_to (vpos, i, desired_row->y, x);
4400 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4401 changed_p = 1;
5f5c8ee5
GM
4402 }
4403
4404 /* Maybe clear to end of line. */
4405 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4406 {
4407 /* If new row extends to the end of the text area, nothing
4408 has to be cleared, if and only if we did a write_glyphs
4409 above. This is made sure by setting desired_stop_pos
4410 appropriately above. */
4411 xassert (i < desired_row->used[TEXT_AREA]);
4412 }
4413 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4414 {
4415 /* If old row extends to the end of the text area, clear. */
4416 if (i >= desired_row->used[TEXT_AREA])
4417 rif->cursor_to (vpos, i, desired_row->y,
4418 desired_row->x + desired_row->pixel_width);
4419 rif->clear_end_of_line (-1);
408f5064 4420 changed_p = 1;
5f5c8ee5
GM
4421 }
4422 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4423 {
5f5c8ee5
GM
4424 /* Otherwise clear to the end of the old row. Everything
4425 after that position should be clear already. */
4426 int x;
4427
4428 if (i >= desired_row->used[TEXT_AREA])
4429 rif->cursor_to (vpos, i, desired_row->y,
4430 desired_row->x + desired_row->pixel_width);
4431
4432 /* If cursor is displayed at the end of the line, make sure
4433 it's cleared. Nowadays we don't have a phys_cursor_glyph
4434 with which to erase the cursor (because this method
4435 doesn't work with lbearing/rbearing), so we must do it
4436 this way. */
4437 if (vpos == w->phys_cursor.vpos
4438 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4439 {
4440 w->phys_cursor_on_p = 0;
4441 x = -1;
4442 }
4443 else
4444 x = current_row->x + current_row->pixel_width;
4445 rif->clear_end_of_line (x);
408f5064 4446 changed_p = 1;
2e8907d3 4447 }
23b0200c 4448 }
408f5064
GM
4449
4450 return changed_p;
23b0200c 4451}
4588ec20 4452
5f5c8ee5 4453
408f5064
GM
4454/* Update row VPOS in window W. Value is non-zero if display has been
4455 changed. */
5f5c8ee5 4456
408f5064 4457static int
e876ff42 4458update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4459 struct window *w;
e876ff42 4460 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4461{
4462 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4463 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4464 int changed_p = 0;
5f5c8ee5 4465
5f5c8ee5
GM
4466 /* Set the row being updated. This is important to let xterm.c
4467 know what line height values are in effect. */
4468 updated_row = desired_row;
4469
504805ac
GM
4470 /* A row can be completely invisible in case a desired matrix was
4471 built with a vscroll and then make_cursor_line_fully_visible shifts
4472 the matrix. Make sure to make such rows current anyway, since
4473 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4474 if (desired_row->mode_line_p
4475 || desired_row->visible_height > 0)
408f5064 4476 {
504805ac
GM
4477 xassert (desired_row->enabled_p);
4478
4479 /* Update display of the left margin area, if there is one. */
4480 if (!desired_row->full_width_p
4481 && !NILP (w->left_margin_width))
4482 {
4483 changed_p = 1;
4484 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4485 }
4486
4487 /* Update the display of the text area. */
4488 if (update_text_area (w, vpos))
4489 {
4490 changed_p = 1;
4491 if (current_row->mouse_face_p)
4492 *mouse_face_overwritten_p = 1;
4493 }
4494
4495 /* Update display of the right margin area, if there is one. */
4496 if (!desired_row->full_width_p
4497 && !NILP (w->right_margin_width))
4498 {
4499 changed_p = 1;
4500 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4501 }
4502
4503 /* Draw truncation marks etc. */
4504 if (!current_row->enabled_p
4505 || desired_row->y != current_row->y
4506 || desired_row->visible_height != current_row->visible_height
4507 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4508 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4509 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4510 || desired_row->continued_p != current_row->continued_p
4511 || desired_row->mode_line_p != current_row->mode_line_p
4512 || (desired_row->indicate_empty_line_p
4513 != current_row->indicate_empty_line_p)
4514 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4515 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4516 rif->after_update_window_line_hook (desired_row);
408f5064 4517 }
5f5c8ee5 4518
5f5c8ee5
GM
4519 /* Update current_row from desired_row. */
4520 make_current (w->desired_matrix, w->current_matrix, vpos);
4521 updated_row = NULL;
408f5064 4522 return changed_p;
5f5c8ee5
GM
4523}
4524
4525
4526/* Set the cursor after an update of window W. This function may only
4527 be called from update_window. */
4528
4529static void
4530set_window_cursor_after_update (w)
4588ec20
JB
4531 struct window *w;
4532{
5f5c8ee5
GM
4533 struct frame *f = XFRAME (w->frame);
4534 int cx, cy, vpos, hpos;
4535
4536 /* Not intended for frame matrix updates. */
4537 xassert (FRAME_WINDOW_P (f));
4538
b96fd3e8
GM
4539 if (cursor_in_echo_area
4540 && !NILP (echo_area_buffer[0])
4541 /* If we are showing a message instead of the mini-buffer,
4542 show the cursor for the message instead. */
4543 && XWINDOW (minibuf_window) == w
4544 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4545 /* These cases apply only to the frame that contains
4546 the active mini-buffer window. */
4547 && FRAME_HAS_MINIBUF_P (f)
4548 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4549 {
4550 cx = cy = vpos = hpos = 0;
4551
4552 if (cursor_in_echo_area >= 0)
4553 {
4554 /* If the mini-buffer is several lines high, find the last
4555 line that has any text on it. Note: either all lines
4556 are enabled or none. Otherwise we wouldn't be able to
4557 determine Y. */
862b4790
GM
4558 struct glyph_row *row, *last_row;
4559 struct glyph *glyph;
4560 int yb = window_text_bottom_y (w);
5f5c8ee5 4561
862b4790 4562 last_row = NULL;
6206f8ce
GM
4563 row = w->current_matrix->rows;
4564 while (row->enabled_p
4565 && (last_row == NULL
4566 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4567 {
862b4790
GM
4568 if (row->used[TEXT_AREA]
4569 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4570 last_row = row;
6206f8ce 4571 ++row;
862b4790
GM
4572 }
4573
5f5c8ee5
GM
4574 if (last_row)
4575 {
6206f8ce
GM
4576 struct glyph *start = last_row->glyphs[TEXT_AREA];
4577 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4578
b96fd3e8 4579 while (last > start && last->charpos < 0)
862b4790
GM
4580 --last;
4581
4582 for (glyph = start; glyph < last; ++glyph)
4583 {
4584 cx += glyph->pixel_width;
4585 ++hpos;
4586 }
4587
5f5c8ee5 4588 cy = last_row->y;
862b4790 4589 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4590 }
4591 }
4592 }
4593 else
4594 {
4595 cx = w->cursor.x;
4596 cy = w->cursor.y;
4597 hpos = w->cursor.hpos;
4598 vpos = w->cursor.vpos;
4599 }
4588ec20 4600
5f5c8ee5
GM
4601 /* Window cursor can be out of sync for horizontally split windows. */
4602 hpos = max (0, hpos);
4603 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4604 vpos = max (0, vpos);
4605 vpos = min (w->current_matrix->nrows - 1, vpos);
4606 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4607}
4588ec20 4608
5f5c8ee5 4609
6df5d75f
GM
4610/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4611 tree rooted at W. */
4612
4613void
4614set_window_update_flags (w, on_p)
4615 struct window *w;
4616 int on_p;
4617{
4618 while (w)
4619 {
4620 if (!NILP (w->hchild))
4621 set_window_update_flags (XWINDOW (w->hchild), on_p);
4622 else if (!NILP (w->vchild))
4623 set_window_update_flags (XWINDOW (w->vchild), on_p);
4624 else
4625 w->must_be_updated_p = on_p;
4626
4627 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4628 }
4629}
4630
4631
4632\f
4633/***********************************************************************
4634 Window-Based Scrolling
4635 ***********************************************************************/
4636
4637/* Structure describing rows in scrolling_window. */
4638
4639struct row_entry
4640{
4641 /* Number of occurrences of this row in desired and current matrix. */
4642 int old_uses, new_uses;
4643
4644 /* Vpos of row in new matrix. */
4645 int new_line_number;
4646
4647 /* Bucket index of this row_entry in the hash table row_table. */
4648 int bucket;
4649
4650 /* The row described by this entry. */
4651 struct glyph_row *row;
4652
4653 /* Hash collision chain. */
4654 struct row_entry *next;
4655};
4656
4657/* A pool to allocate row_entry structures from, and the size of the
4658 pool. The pool is reallocated in scrolling_window when we find
4659 that we need a larger one. */
4660
4661static struct row_entry *row_entry_pool;
4662static int row_entry_pool_size;
4663
4664/* Index of next free entry in row_entry_pool. */
4665
4666static int row_entry_idx;
4667
4668/* The hash table used during scrolling, and the table's size. This
4669 table is used to quickly identify equal rows in the desired and
4670 current matrix. */
4671
4672static struct row_entry **row_table;
4673static int row_table_size;
4674
4675/* Vectors of pointers to row_entry structures belonging to the
4676 current and desired matrix, and the size of the vectors. */
4677
4678static struct row_entry **old_lines, **new_lines;
4679static int old_lines_size, new_lines_size;
4680
4681/* A pool to allocate run structures from, and its size. */
4682
4683static struct run *run_pool;
4684static int runs_size;
4685
4686/* A vector of runs of lines found during scrolling. */
4687
4688static struct run **runs;
4689
6df5d75f
GM
4690/* Add glyph row ROW to the scrolling hash table during the scrolling
4691 of window W. */
4692
4693static INLINE struct row_entry *
4694add_row_entry (w, row)
4695 struct window *w;
4696 struct glyph_row *row;
4697{
4698 struct row_entry *entry;
4699 int i = row->hash % row_table_size;
4700
4701 entry = row_table[i];
e4e0bee9 4702 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f
GM
4703 entry = entry->next;
4704
4705 if (entry == NULL)
4706 {
4707 entry = row_entry_pool + row_entry_idx++;
4708 entry->row = row;
4709 entry->old_uses = entry->new_uses = 0;
4710 entry->new_line_number = 0;
4711 entry->bucket = i;
4712 entry->next = row_table[i];
4713 row_table[i] = entry;
4714 }
4715
4716 return entry;
4717}
4718
4719
5f5c8ee5 4720/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4721 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4722
4723 The algorithm is taken from Communications of the ACM, Apr78 "A
4724 Technique for Isolating Differences Between Files." It should take
4725 O(N) time.
4726
4727 A short outline of the steps of the algorithm
4728
4729 1. Skip lines equal at the start and end of both matrices.
4730
4731 2. Enter rows in the current and desired matrix into a symbol
4732 table, counting how often they appear in both matrices.
4733
4734 3. Rows that appear exactly once in both matrices serve as anchors,
4735 i.e. we assume that such lines are likely to have been moved.
4736
4737 4. Starting from anchor lines, extend regions to be scrolled both
4738 forward and backward.
4739
4740 Value is
4741
4742 -1 if all rows were found to be equal.
4743 0 to indicate that we did not scroll the display, or
4744 1 if we did scroll. */
4745
4746static int
045dee35 4747scrolling_window (w, header_line_p)
5f5c8ee5 4748 struct window *w;
045dee35 4749 int header_line_p;
4588ec20 4750{
5f5c8ee5
GM
4751 struct glyph_matrix *desired_matrix = w->desired_matrix;
4752 struct glyph_matrix *current_matrix = w->current_matrix;
4753 int yb = window_text_bottom_y (w);
6df5d75f
GM
4754 int i, j, first_old, first_new, last_old, last_new;
4755 int nruns, nbytes, n, run_idx;
4756 struct row_entry *entry;
5f5c8ee5
GM
4757
4758 /* Skip over rows equal at the start. */
bfdcafe1 4759 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4760 {
bfdcafe1
GM
4761 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4762 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4763
4764 if (c->enabled_p
4765 && d->enabled_p
4766 && c->y == d->y
4767 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4768 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4769 && row_equal_p (w, c, d, 1))
4770 {
4771 assign_row (c, d);
4772 d->enabled_p = 0;
4773 }
4774 else
4775 break;
5f5c8ee5 4776 }
4588ec20 4777
5f5c8ee5
GM
4778 /* Give up if some rows in the desired matrix are not enabled. */
4779 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4780 return -1;
4781
4782 first_old = first_new = i;
4783
4784 /* Set last_new to the index + 1 of the last enabled row in the
4785 desired matrix. */
4786 i = first_new + 1;
4787 while (i < desired_matrix->nrows - 1
4788 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4789 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4790 ++i;
4791
4792 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4793 return 0;
4794
4795 last_new = i;
4796
4797 /* Set last_old to the index + 1 of the last enabled row in the
4798 current matrix. We don't look at the enabled flag here because
4799 we plan to reuse part of the display even if other parts are
4800 disabled. */
4801 i = first_old + 1;
93962bfa
GM
4802 while (i < current_matrix->nrows - 1)
4803 {
4804 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4805 if (bottom <= yb)
4806 ++i;
4807 if (bottom >= yb)
4808 break;
4809 }
4810
5f5c8ee5
GM
4811 last_old = i;
4812
4813 /* Skip over rows equal at the bottom. */
4814 i = last_new;
4815 j = last_old;
4816 while (i - 1 > first_new
4817 && j - 1 > first_old
4818 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4819 && (MATRIX_ROW (current_matrix, i - 1)->y
4820 == MATRIX_ROW (desired_matrix, j - 1)->y)
4821 && row_equal_p (w,
4822 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4823 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4824 --i, --j;
4825 last_new = i;
4826 last_old = j;
4827
4828 /* Nothing to do if all rows are equal. */
4829 if (last_new == first_new)
4830 return 0;
4831
6df5d75f
GM
4832 /* Reallocate vectors, tables etc. if necessary. */
4833
4834 if (current_matrix->nrows > old_lines_size)
4835 {
4836 old_lines_size = current_matrix->nrows;
4837 nbytes = old_lines_size * sizeof *old_lines;
4838 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4839 }
4840
4841 if (desired_matrix->nrows > new_lines_size)
4842 {
4843 new_lines_size = desired_matrix->nrows;
4844 nbytes = new_lines_size * sizeof *new_lines;
4845 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4846 }
4847
4848 n = desired_matrix->nrows + current_matrix->nrows;
4849 if (3 * n > row_table_size)
4850 {
4851 row_table_size = next_almost_prime (3 * n);
4852 nbytes = row_table_size * sizeof *row_table;
4853 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4854 bzero (row_table, nbytes);
4855 }
4856
4857 if (n > row_entry_pool_size)
4858 {
4859 row_entry_pool_size = n;
4860 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4861 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4862 }
4863
4864 if (desired_matrix->nrows > runs_size)
4865 {
4866 runs_size = desired_matrix->nrows;
4867 nbytes = runs_size * sizeof *runs;
4868 runs = (struct run **) xrealloc (runs, nbytes);
4869 nbytes = runs_size * sizeof *run_pool;
4870 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4871 }
4872
4873 nruns = run_idx = 0;
4874 row_entry_idx = 0;
4875
4876 /* Add rows from the current and desired matrix to the hash table
4877 row_hash_table to be able to find equal ones quickly. */
4878
5f5c8ee5
GM
4879 for (i = first_old; i < last_old; ++i)
4880 {
4881 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4882 {
6df5d75f
GM
4883 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4884 old_lines[i] = entry;
4885 ++entry->old_uses;
5f5c8ee5
GM
4886 }
4887 else
6df5d75f 4888 old_lines[i] = NULL;
5f5c8ee5
GM
4889 }
4890
5f5c8ee5
GM
4891 for (i = first_new; i < last_new; ++i)
4892 {
4893 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4894 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4895 ++entry->new_uses;
4896 entry->new_line_number = i;
4897 new_lines[i] = entry;
5f5c8ee5 4898 }
4588ec20 4899
5f5c8ee5
GM
4900 /* Identify moves based on lines that are unique and equal
4901 in both matrices. */
4902 for (i = first_old; i < last_old;)
6df5d75f
GM
4903 if (old_lines[i]
4904 && old_lines[i]->old_uses == 1
4905 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4906 {
4907 int j, k;
6df5d75f
GM
4908 int new_line = old_lines[i]->new_line_number;
4909 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4910
4911 /* Record move. */
4912 run->current_vpos = i;
4913 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4914 run->desired_vpos = new_line;
4915 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4916 run->nrows = 1;
4917 run->height = MATRIX_ROW (current_matrix, i)->height;
4918
4919 /* Extend backward. */
4920 j = i - 1;
4921 k = new_line - 1;
4922 while (j > first_old
4923 && k > first_new
6df5d75f 4924 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4925 {
4926 int h = MATRIX_ROW (current_matrix, j)->height;
4927 --run->current_vpos;
4928 --run->desired_vpos;
4929 ++run->nrows;
4930 run->height += h;
4931 run->desired_y -= h;
4932 run->current_y -= h;
4933 --j, --k;
4934 }
4588ec20 4935
5f5c8ee5
GM
4936 /* Extend forward. */
4937 j = i + 1;
4938 k = new_line + 1;
4939 while (j < last_old
4940 && k < last_new
6df5d75f 4941 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4942 {
4943 int h = MATRIX_ROW (current_matrix, j)->height;
4944 ++run->nrows;
4945 run->height += h;
4946 ++j, ++k;
4947 }
19dff8dc 4948
5f5c8ee5
GM
4949 /* Insert run into list of all runs. Order runs by copied
4950 pixel lines. Note that we record runs that don't have to
4951 be copied because they are already in place. This is done
4952 because we can avoid calling update_window_line in this
4953 case. */
4954 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4955 ;
2b4ec4d7 4956 for (k = nruns; k > j; --k)
5f5c8ee5
GM
4957 runs[k] = runs[k - 1];
4958 runs[j] = run;
4959 ++nruns;
4960
4961 i += run->nrows;
4962 }
4963 else
4964 ++i;
4588ec20 4965
5f5c8ee5
GM
4966 /* Do the moves. Do it in a way that we don't overwrite something
4967 we want to copy later on. This is not solvable in general
4968 because there is only one display and we don't have a way to
4969 exchange areas on this display. Example:
4588ec20 4970
5f5c8ee5
GM
4971 +-----------+ +-----------+
4972 | A | | B |
4973 +-----------+ --> +-----------+
4974 | B | | A |
4975 +-----------+ +-----------+
4588ec20 4976
5f5c8ee5
GM
4977 Instead, prefer bigger moves, and invalidate moves that would
4978 copy from where we copied to. */
ea0d86af 4979
5f5c8ee5
GM
4980 for (i = 0; i < nruns; ++i)
4981 if (runs[i]->nrows > 0)
4982 {
4983 struct run *r = runs[i];
24e86043 4984
5f5c8ee5
GM
4985 /* Copy on the display. */
4986 if (r->current_y != r->desired_y)
4987 {
4988 rif->scroll_run_hook (w, r);
4989
4990 /* Invalidate runs that copy from where we copied to. */
4991 for (j = i + 1; j < nruns; ++j)
4992 {
4993 struct run *p = runs[j];
4994
4995 if ((p->current_y >= r->desired_y
4996 && p->current_y < r->desired_y + r->height)
4997 || (p->current_y + p->height >= r->desired_y
4998 && (p->current_y + p->height
4999 < r->desired_y + r->height)))
5000 p->nrows = 0;
5001 }
5002 }
ea0d86af 5003
5f5c8ee5
GM
5004 /* Assign matrix rows. */
5005 for (j = 0; j < r->nrows; ++j)
5006 {
5007 struct glyph_row *from, *to;
408f5064 5008 int to_overlapped_p;
e876ff42 5009
5f5c8ee5
GM
5010 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5011 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5012 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
5013 assign_row (to, from);
5014 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5015 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5016 }
5017 }
15874c59 5018
6df5d75f
GM
5019 /* Clear the hash table, for the next time. */
5020 for (i = 0; i < row_entry_idx; ++i)
5021 row_table[row_entry_pool[i].bucket] = NULL;
5022
5f5c8ee5
GM
5023 /* Value is non-zero to indicate that we scrolled the display. */
5024 return 1;
5025}
de83c314 5026
15874c59 5027
4588ec20 5028\f
5f5c8ee5
GM
5029/************************************************************************
5030 Frame-Based Updates
5031 ************************************************************************/
4588ec20 5032
5f5c8ee5 5033/* Update the desired frame matrix of frame F.
4588ec20 5034
5f5c8ee5
GM
5035 FORCE_P non-zero means that the update should not be stopped by
5036 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5037 should not be tried.
5038
5039 Value is non-zero if update was stopped due to pending input. */
5040
5041static int
5042update_frame_1 (f, force_p, inhibit_id_p)
5043 struct frame *f;
5044 int force_p;
5045 int inhibit_id_p;
4588ec20 5046{
5f5c8ee5
GM
5047 /* Frame matrices to work on. */
5048 struct glyph_matrix *current_matrix = f->current_matrix;
5049 struct glyph_matrix *desired_matrix = f->desired_matrix;
5050 int i;
4588ec20
JB
5051 int pause;
5052 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5053 extern int input_pending;
5f5c8ee5
GM
5054
5055 xassert (current_matrix && desired_matrix);
4588ec20 5056
c37e4889
RS
5057 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5058 calculate_costs (f);
5059
d88c2b9e
RS
5060 if (preempt_count <= 0)
5061 preempt_count = 1;
5062
e7067d00
GM
5063 if (redisplay_dont_pause)
5064 force_p = 1;
5065 else if (!force_p && detect_input_pending ())
4588ec20
JB
5066 {
5067 pause = 1;
5068 goto do_pause;
5069 }
5070
5f5c8ee5 5071 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 5072 if (!line_ins_del_ok)
5f5c8ee5 5073 inhibit_id_p = 1;
7098a0fa 5074
efb859b4 5075 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5076 i/d line if just want cursor motion. */
5077 for (i = 0; i < desired_matrix->nrows; i++)
5078 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5079 break;
5080
5081 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5082 if (!inhibit_id_p && i < desired_matrix->nrows)
5083 force_p |= scrolling (f);
4588ec20
JB
5084
5085 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5086 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5087 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5088
5f5c8ee5
GM
5089 /* Now update the rest of the lines. */
5090 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5091 {
5f5c8ee5 5092 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5093 {
b6a65ac2 5094 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5095 {
5096 /* Flush out every so many lines.
5097 Also flush out if likely to have more than 1k buffered
5098 otherwise. I'm told that some telnet connections get
5099 really screwed by more than 1k output at once. */
5100 int outq = PENDING_OUTPUT_COUNT (stdout);
5101 if (outq > 900
5102 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5103 {
5104 fflush (stdout);
5105 if (preempt_count == 1)
5106 {
a41f8bed
JB
5107#ifdef EMACS_OUTQSIZE
5108 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 5109 /* Probably not a tty. Ignore the error and reset
153a073c 5110 the outq count. */
4588ec20
JB
5111 outq = PENDING_OUTPUT_COUNT (stdout);
5112#endif
5113 outq *= 10;
d520f0d2 5114 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 5115 sleep (outq / baud_rate);
4588ec20
JB
5116 }
5117 }
4588ec20
JB
5118 }
5119
a2960116
RS
5120 if ((i - 1) % preempt_count == 0)
5121 detect_input_pending ();
5122
5f5c8ee5 5123 update_frame_line (f, i);
4588ec20 5124 }
4588ec20 5125 }
5f5c8ee5 5126
502b9b64 5127 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
5128
5129 /* Now just clean up termcap drivers and set cursor, etc. */
5130 if (!pause)
5131 {
48cf7030 5132 if ((cursor_in_echo_area
5f5c8ee5 5133 /* If we are showing a message instead of the mini-buffer,
2577053b 5134 show the cursor for the message instead of for the
5f5c8ee5 5135 (now hidden) mini-buffer contents. */
2577053b
RS
5136 || (EQ (minibuf_window, selected_window)
5137 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5138 && !NILP (echo_area_buffer[0])))
2577053b 5139 /* These cases apply only to the frame that contains
5f5c8ee5 5140 the active mini-buffer window. */
2577053b 5141 && FRAME_HAS_MINIBUF_P (f)
140f8645 5142 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5143 {
648fa17d
JB
5144 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5145 int row, col;
5146
5147 if (cursor_in_echo_area < 0)
5148 {
5f5c8ee5
GM
5149 /* Negative value of cursor_in_echo_area means put
5150 cursor at beginning of line. */
648fa17d
JB
5151 row = top;
5152 col = 0;
5153 }
1113d9db 5154 else
648fa17d 5155 {
5f5c8ee5
GM
5156 /* Positive value of cursor_in_echo_area means put
5157 cursor at the end of the prompt. If the mini-buffer
5158 is several lines high, find the last line that has
5159 any text on it. */
648fa17d
JB
5160 row = FRAME_HEIGHT (f);
5161 do
5162 {
5f5c8ee5
GM
5163 --row;
5164 col = 0;
5165
5166 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5167 {
5168 /* Frame rows are filled up with spaces that
5169 must be ignored here. */
5f5c8ee5
GM
5170 struct glyph_row *r = MATRIX_ROW (current_matrix,
5171 row);
5172 struct glyph *start = r->glyphs[TEXT_AREA];
5173 struct glyph *last = start + r->used[TEXT_AREA];
5174
5175 while (last > start
5176 && (last - 1)->charpos < 0)
5177 --last;
5178
5179 col = last - start;
5180 }
648fa17d
JB
5181 }
5182 while (row > top && col == 0);
5183
6395da5c 5184 /* Make sure COL is not out of range. */
868e640e 5185 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5186 {
6395da5c 5187 /* If we have another row, advance cursor into it. */
648fa17d 5188 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
5189 {
5190 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5191 row++;
5192 }
5193 /* Otherwise move it back in range. */
5194 else
868e640e 5195 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5196 }
5197 }
5198
5199 cursor_to (row, col);
1113d9db 5200 }
4588ec20 5201 else
5f5c8ee5
GM
5202 {
5203 /* We have only one cursor on terminal frames. Use it to
5204 display the cursor of the selected window. */
5205 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5206 if (w->cursor.vpos >= 0
5207 /* The cursor vpos may be temporarily out of bounds
5208 in the following situation: There is one window,
5209 with the cursor in the lower half of it. The window
5210 is split, and a message causes a redisplay before
5211 a new cursor position has been computed. */
5212 && w->cursor.vpos < XFASTINT (w->height))
5f5c8ee5
GM
5213 {
5214 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5215 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5216
5217 if (INTEGERP (w->left_margin_width))
5218 x += XFASTINT (w->left_margin_width);
5219
5220 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5221 cursor_to (y, x);
5222 }
5223 }
4588ec20
JB
5224 }
5225
4588ec20
JB
5226 do_pause:
5227
5f5c8ee5 5228 clear_desired_matrices (f);
4588ec20
JB
5229 return pause;
5230}
5231
4588ec20 5232
5f5c8ee5 5233/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5234
dfcf069d 5235int
502b9b64 5236scrolling (frame)
5f5c8ee5 5237 struct frame *frame;
4588ec20
JB
5238{
5239 int unchanged_at_top, unchanged_at_bottom;
5240 int window_size;
5241 int changed_lines;
502b9b64
JB
5242 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5243 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5244 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 5245 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 5246 register int i;
502b9b64 5247 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
5248 struct glyph_matrix *current_matrix = frame->current_matrix;
5249 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5250
5f5c8ee5
GM
5251 if (!current_matrix)
5252 abort ();
4588ec20 5253
5f5c8ee5
GM
5254 /* Compute hash codes of all the lines. Also calculate number of
5255 changed lines, number of unchanged lines at the beginning, and
5256 number of unchanged lines at the end. */
4588ec20
JB
5257 changed_lines = 0;
5258 unchanged_at_top = 0;
502b9b64
JB
5259 unchanged_at_bottom = FRAME_HEIGHT (frame);
5260 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
5261 {
5262 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5263 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5264 return 0;
5f5c8ee5
GM
5265 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5266 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5267 {
5268 /* This line cannot be redrawn, so don't let scrolling mess it. */
5269 new_hash[i] = old_hash[i];
5270#define INFINITY 1000000 /* Taken from scroll.c */
5271 draw_cost[i] = INFINITY;
5272 }
4588ec20 5273 else
f188b3c4 5274 {
5f5c8ee5
GM
5275 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5276 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5277 }
4588ec20
JB
5278
5279 if (old_hash[i] != new_hash[i])
5280 {
5281 changed_lines++;
502b9b64 5282 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
5283 }
5284 else if (i == unchanged_at_top)
5285 unchanged_at_top++;
5f5c8ee5 5286 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5287 }
5288
5289 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 5290 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 5291 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
5292 return 1;
5293
502b9b64 5294 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
5295 - unchanged_at_bottom);
5296
5297 if (scroll_region_ok)
5298 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 5299 else if (memory_below_frame)
4588ec20
JB
5300 free_at_end_vpos = -1;
5301
5302 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5303 current frame and desired frame, don't bother with i/d calc. */
190bb91a 5304 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5305 && (window_size >=
5306 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 5307 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
5308 old_hash, new_hash, draw_cost)))
5309 return 0;
5310
5f5c8ee5
GM
5311 if (window_size < 2)
5312 return 0;
5313
502b9b64 5314 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5315 draw_cost + unchanged_at_top - 1,
190bb91a 5316 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5317 old_hash + unchanged_at_top - 1,
5318 new_hash + unchanged_at_top - 1,
5319 free_at_end_vpos - unchanged_at_top);
5320
5321 return 0;
5322}
4588ec20 5323
4588ec20 5324
5f5c8ee5
GM
5325/* Count the number of blanks at the start of the vector of glyphs R
5326 which is LEN glyphs long. */
4588ec20 5327
4588ec20 5328static int
5f5c8ee5
GM
5329count_blanks (r, len)
5330 struct glyph *r;
5331 int len;
4588ec20 5332{
5f5c8ee5 5333 int i;
0a894bad 5334
5f5c8ee5
GM
5335 for (i = 0; i < len; ++i)
5336 if (!CHAR_GLYPH_SPACE_P (r[i]))
5337 break;
5338
5339 return i;
4588ec20
JB
5340}
5341
5f5c8ee5
GM
5342
5343/* Count the number of glyphs in common at the start of the glyph
5344 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5345 of STR2. Value is the number of equal glyphs equal at the start. */
5346
4588ec20 5347static int
5f5c8ee5
GM
5348count_match (str1, end1, str2, end2)
5349 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5350{
5f5c8ee5
GM
5351 struct glyph *p1 = str1;
5352 struct glyph *p2 = str2;
5353
5354 while (p1 < end1
5355 && p2 < end2
42186983 5356 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5
GM
5357 ++p1, ++p2;
5358
5359 return p1 - str1;
4588ec20
JB
5360}
5361
5f5c8ee5 5362
4588ec20 5363/* Char insertion/deletion cost vector, from term.c */
4588ec20 5364
5f5c8ee5 5365extern int *char_ins_del_vector;
29ec5d84 5366#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 5367
5f5c8ee5
GM
5368
5369/* Perform a frame-based update on line VPOS in frame FRAME. */
5370
4588ec20 5371static void
c363a1d6
GM
5372update_frame_line (f, vpos)
5373 struct frame *f;
4588ec20
JB
5374 int vpos;
5375{
5f5c8ee5 5376 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5377 int tem;
5378 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5379 struct glyph_matrix *current_matrix = f->current_matrix;
5380 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5381 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5382 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5383 int must_write_whole_line_p;
0a894bad 5384 int write_spaces_p = must_write_spaces;
c363a1d6 5385 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5386 != FACE_TTY_DEFAULT_BG_COLOR);
5387
5388 if (colored_spaces_p)
5389 write_spaces_p = 1;
5f5c8ee5 5390
26c63686
GM
5391 /* Current row not enabled means it has unknown contents. We must
5392 write the whole desired line in that case. */
5f5c8ee5
GM
5393 must_write_whole_line_p = !current_row->enabled_p;
5394 if (must_write_whole_line_p)
4588ec20 5395 {
5f5c8ee5 5396 obody = 0;
4588ec20
JB
5397 olen = 0;
5398 }
5399 else
5400 {
5f5c8ee5
GM
5401 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5402 olen = current_row->used[TEXT_AREA];
5403
4cecaab8
MB
5404 /* Ignore trailing spaces, if we can. */
5405 if (!write_spaces_p)
5406 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5407 olen--;
4588ec20
JB
5408 }
5409
5f5c8ee5
GM
5410 current_row->enabled_p = 1;
5411 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5412
5f5c8ee5
GM
5413 /* If desired line is empty, just clear the line. */
5414 if (!desired_row->enabled_p)
4588ec20
JB
5415 {
5416 nlen = 0;
5417 goto just_erase;
5418 }
5419
5f5c8ee5
GM
5420 nbody = desired_row->glyphs[TEXT_AREA];
5421 nlen = desired_row->used[TEXT_AREA];
5422 nend = nbody + nlen;
5423
5424 /* If display line has unknown contents, write the whole line. */
5425 if (must_write_whole_line_p)
5426 {
26c63686 5427 /* Ignore spaces at the end, if we can. */
0a894bad 5428 if (!write_spaces_p)
74ca462f
GM
5429 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5430 --nlen;
5431
26c63686 5432 /* Write the contents of the desired line. */
74ca462f 5433 if (nlen)
26c63686
GM
5434 {
5435 cursor_to (vpos, 0);
5436 write_glyphs (nbody, nlen);
5437 }
74ca462f 5438
26c63686
GM
5439 /* Don't call clear_end_of_line if we already wrote the whole
5440 line. The cursor will not be at the right margin in that
5441 case but in the line below. */
c363a1d6 5442 if (nlen < FRAME_WINDOW_WIDTH (f))
26c63686
GM
5443 {
5444 cursor_to (vpos, nlen);
c363a1d6 5445 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
26c63686 5446 }
58827478
GM
5447 else
5448 /* Make sure we are in the right row, otherwise cursor movement
5449 with cmgoto might use `ch' in the wrong row. */
5450 cursor_to (vpos, 0);
5451
5f5c8ee5
GM
5452 make_current (desired_matrix, current_matrix, vpos);
5453 return;
5454 }
4588ec20
JB
5455
5456 /* Pretend trailing spaces are not there at all,
5457 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5458 if (!write_spaces_p)
5459 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5460 nlen--;
4588ec20
JB
5461
5462 /* If there's no i/d char, quickly do the best we can without it. */
5463 if (!char_ins_del_ok)
5464 {
5f5c8ee5 5465 int i, j;
4588ec20 5466
5f5c8ee5
GM
5467 /* Find the first glyph in desired row that doesn't agree with
5468 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5469 for (i = 0; i < nlen; i++)
5470 {
5f5c8ee5 5471 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5472 {
5f5c8ee5
GM
5473 /* Find the end of the run of different glyphs. */
5474 j = i + 1;
5475 while (j < nlen
5476 && (j >= olen
5477 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5478 || CHAR_GLYPH_PADDING_P (nbody[j])))
5479 ++j;
5480
4588ec20 5481 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5482 cursor_to (vpos, i);
5483 write_glyphs (nbody + i, j - i);
5484 i = j - 1;
4588ec20
JB
5485
5486 /* Now find the next non-match. */
5487 }
5488 }
5489
5490 /* Clear the rest of the line, or the non-clear part of it. */
5491 if (olen > nlen)
5492 {
5493 cursor_to (vpos, nlen);
5494 clear_end_of_line (olen);
5495 }
5496
5f5c8ee5
GM
5497 /* Make current row = desired row. */
5498 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5499 return;
5500 }
5501
5f5c8ee5
GM
5502 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5503 characters in a row. */
5504
4588ec20
JB
5505 if (!olen)
5506 {
5f5c8ee5
GM
5507 /* If current line is blank, skip over initial spaces, if
5508 possible, and write the rest. */
4cecaab8 5509 if (write_spaces_p)
5f5c8ee5
GM
5510 nsp = 0;
5511 else
5512 nsp = count_blanks (nbody, nlen);
5513
4588ec20
JB
5514 if (nlen > nsp)
5515 {
5516 cursor_to (vpos, nsp);
5517 write_glyphs (nbody + nsp, nlen - nsp);
5518 }
5519
502b9b64 5520 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5521 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5522 return;
5523 }
5524
4588ec20 5525 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5526 osp = count_blanks (obody, olen);
4cecaab8 5527 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5528
5f5c8ee5
GM
5529 /* Compute number of matching chars starting with first non-blank. */
5530 begmatch = count_match (obody + osp, obody + olen,
5531 nbody + nsp, nbody + nlen);
4588ec20
JB
5532
5533 /* Spaces in new match implicit space past the end of old. */
5534 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5535 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5536 {
5537 np1 = nbody + nsp;
5f5c8ee5
GM
5538 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5539 ++begmatch;
4588ec20
JB
5540 }
5541
5542 /* Avoid doing insert/delete char
5543 just cause number of leading spaces differs
5f5c8ee5 5544 when the following text does not match. */
4588ec20
JB
5545 if (begmatch == 0 && osp != nsp)
5546 osp = nsp = min (osp, nsp);
5547
5548 /* Find matching characters at end of line */
5549 op1 = obody + olen;
5550 np1 = nbody + nlen;
5551 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5552 while (op1 > op2
5553 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5554 {
5555 op1--;
5556 np1--;
5557 }
5558 endmatch = obody + olen - op1;
5559
4588ec20
JB
5560 /* tem gets the distance to insert or delete.
5561 endmatch is how many characters we save by doing so.
5562 Is it worth it? */
5563
5564 tem = (nlen - nsp) - (olen - osp);
5565 if (endmatch && tem
c363a1d6 5566 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5567 endmatch = 0;
5568
5569 /* nsp - osp is the distance to insert or delete.
5570 If that is nonzero, begmatch is known to be nonzero also.
5571 begmatch + endmatch is how much we save by doing the ins/del.
5572 Is it worth it? */
5573
5574 if (nsp != osp
5575 && (!char_ins_del_ok
c363a1d6 5576 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5577 {
5578 begmatch = 0;
5579 endmatch = 0;
5580 osp = nsp = min (osp, nsp);
5581 }
5582
5583 /* Now go through the line, inserting, writing and
5584 deleting as appropriate. */
5585
5586 if (osp > nsp)
5587 {
5588 cursor_to (vpos, nsp);
5589 delete_glyphs (osp - nsp);
5590 }
5591 else if (nsp > osp)
5592 {
5593 /* If going to delete chars later in line
5594 and insert earlier in the line,
5595 must delete first to avoid losing data in the insert */
5596 if (endmatch && nlen < olen + nsp - osp)
5597 {
5598 cursor_to (vpos, nlen - endmatch + osp - nsp);
5599 delete_glyphs (olen + nsp - osp - nlen);
5600 olen = nlen - (nsp - osp);
5601 }
5602 cursor_to (vpos, osp);
5f5c8ee5 5603 insert_glyphs (0, nsp - osp);
4588ec20
JB
5604 }
5605 olen += nsp - osp;
5606
5607 tem = nsp + begmatch + endmatch;
5608 if (nlen != tem || olen != tem)
5609 {
4588ec20
JB
5610 if (!endmatch || nlen == olen)
5611 {
c363a1d6
GM
5612 /* If new text being written reaches right margin, there is
5613 no need to do clear-to-eol at the end of this function
5614 (and it would not be safe, since cursor is not going to
5615 be "at the margin" after the text is done). */
5616 if (nlen == FRAME_WINDOW_WIDTH (f))
4588ec20 5617 olen = 0;
c363a1d6
GM
5618
5619 /* Function write_glyphs is prepared to do nothing
5620 if passed a length <= 0. Check it here to avoid
5621 unnecessary cursor movement. */
5622 if (nlen - tem > 0)
5623 {
5624 cursor_to (vpos, nsp + begmatch);
5625 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5626 }
4588ec20
JB
5627 }
5628 else if (nlen > olen)
5629 {
24e86043
KH
5630 /* Here, we used to have the following simple code:
5631 ----------------------------------------
5632 write_glyphs (nbody + nsp + begmatch, olen - tem);
5633 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5634 ----------------------------------------
5635 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5636 is a padding glyph. */
5637 int out = olen - tem; /* Columns to be overwritten originally. */
5638 int del;
5f5c8ee5 5639
c363a1d6
GM
5640 cursor_to (vpos, nsp + begmatch);
5641
5f5c8ee5 5642 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5643 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5644 out--;
5f5c8ee5 5645 write_glyphs (nbody + nsp + begmatch, out);
c363a1d6 5646
5f5c8ee5
GM
5647 /* If we left columns to be overwritten, we must delete them. */
5648 del = olen - tem - out;
c363a1d6
GM
5649 if (del > 0)
5650 delete_glyphs (del);
5651
5f5c8ee5
GM
5652 /* At last, we insert columns not yet written out. */
5653 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5654 olen = nlen;
5655 }
5656 else if (olen > nlen)
5657 {
c363a1d6 5658 cursor_to (vpos, nsp + begmatch);
5f5c8ee5
GM
5659 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5660 delete_glyphs (olen - nlen);
5661 olen = nlen;
5662 }
bd9e3e75 5663 }
5f5c8ee5
GM
5664
5665 just_erase:
5666 /* If any unerased characters remain after the new line, erase them. */
5667 if (olen > nlen)
078b3696 5668 {
5f5c8ee5
GM
5669 cursor_to (vpos, nlen);
5670 clear_end_of_line (olen);
078b3696 5671 }
5f5c8ee5
GM
5672
5673 /* Exchange contents between current_frame and new_frame. */
5674 make_current (desired_matrix, current_matrix, vpos);
078b3696 5675}
5f5c8ee5
GM
5676
5677
078b3696 5678\f
5f5c8ee5
GM
5679/***********************************************************************
5680 X/Y Position -> Buffer Position
5681 ***********************************************************************/
5682
a1b0a6db
GM
5683/* Determine what's under window-relative pixel position (*X, *Y).
5684 Return in *OBJECT the object (string or buffer) that's there.
5685 Return in *POS the position in that object. Adjust *X and *Y
5686 to character boundaries. */
5f5c8ee5 5687
a1b0a6db
GM
5688void
5689buffer_posn_from_coords (w, x, y, object, pos)
5f5c8ee5
GM
5690 struct window *w;
5691 int *x, *y;
a1b0a6db
GM
5692 Lisp_Object *object;
5693 struct display_pos *pos;
4588ec20 5694{
5f5c8ee5
GM
5695 struct it it;
5696 struct buffer *old_current_buffer = current_buffer;
5697 struct text_pos startp;
5698 int left_area_width;
5699
5700 current_buffer = XBUFFER (w->buffer);
5701 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5702 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5703 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5704 start_display (&it, w, startp);
5705
5706 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5707 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5708 MOVE_TO_X | MOVE_TO_Y);
5709
5710 *x = it.current_x - it.first_visible_x + left_area_width;
5711 *y = it.current_y;
5712 current_buffer = old_current_buffer;
a1b0a6db
GM
5713
5714 *object = STRINGP (it.string) ? it.string : w->buffer;
5715 *pos = it.current;
5f5c8ee5 5716}
4588ec20 5717
5f5c8ee5
GM
5718
5719/* Value is the string under window-relative coordinates X/Y in the
153a073c 5720 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5f5c8ee5
GM
5721 means look at the mode line. *CHARPOS is set to the position in
5722 the string returned. */
5723
5724Lisp_Object
5725mode_line_string (w, x, y, mode_line_p, charpos)
5726 struct window *w;
43028b7e 5727 int x, y, mode_line_p;
5f5c8ee5
GM
5728 int *charpos;
5729{
5730 struct glyph_row *row;
5731 struct glyph *glyph, *end;
5732 struct frame *f = XFRAME (w->frame);
5733 int x0;
5734 Lisp_Object string = Qnil;
5735
5f5c8ee5
GM
5736 if (mode_line_p)
5737 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5738 else
045dee35 5739 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5740
5741 if (row->mode_line_p && row->enabled_p)
4588ec20 5742 {
228a2085
KS
5743 /* The mode lines are displayed over scroll bars and fringes,
5744 and X is window-relative. Correct X by the scroll bar
5745 and fringe width. */
5f5c8ee5
GM
5746 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5747 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
228a2085 5748 x += FRAME_LEFT_FRINGE_WIDTH (f);
5f5c8ee5
GM
5749
5750 /* Find the glyph under X. If we find one with a string object,
5751 it's the one we were looking for. */
5752 glyph = row->glyphs[TEXT_AREA];
5753 end = glyph + row->used[TEXT_AREA];
5754 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5755 if (x >= x0 && x < x0 + glyph->pixel_width)
5756 {
5757 string = glyph->object;
5758 *charpos = glyph->charpos;
5759 break;
5760 }
4588ec20 5761 }
5f5c8ee5
GM
5762
5763 return string;
4588ec20 5764}
5f5c8ee5
GM
5765
5766
db1db309
GM
5767/* Value is the string under window-relative coordinates X/Y in either
5768 marginal area, or nil if none. *CHARPOS is set to the position in
5769 the string returned. */
5770
5771Lisp_Object
5772marginal_area_string (w, x, y, area, charpos)
5773 struct window *w;
5774 int x, y;
db1db309 5775 int area;
521069b9 5776 int *charpos;
db1db309
GM
5777{
5778 struct glyph_row *row = w->current_matrix->rows;
5779 struct glyph *glyph, *end;
5780 int x0, i, wy = y;
5781 Lisp_Object string = Qnil;
5782
5783 if (area == 6)
5784 area = LEFT_MARGIN_AREA;
5785 else if (area == 7)
5786 area = RIGHT_MARGIN_AREA;
5787 else
5788 abort ();
5789
5790 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5791 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5792 break;
5793
5794 if (row->enabled_p)
5795 {
5796 /* Find the glyph under X. If we find one with a string object,
5797 it's the one we were looking for. */
5798 glyph = row->glyphs[area];
5799 end = glyph + row->used[area];
5800 if (area == RIGHT_MARGIN_AREA)
5801 x0 = (window_box_width (w, TEXT_AREA)
5802 + window_box_width (w, LEFT_MARGIN_AREA));
5803 else
5804 x0 = 0;
5805 for (; glyph < end; x0 += glyph->pixel_width, ++glyph)
5806 if (x >= x0 && x < x0 + glyph->pixel_width)
5807 {
5808 string = glyph->object;
5809 *charpos = glyph->charpos;
5810 break;
5811 }
5812 }
5813
5814 return string;
5815}
5816
5817
5f5c8ee5
GM
5818/***********************************************************************
5819 Changing Frame Sizes
5820 ***********************************************************************/
4588ec20
JB
5821
5822#ifdef SIGWINCH
5f5c8ee5 5823
efb859b4 5824SIGTYPE
61cbef47 5825window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5826 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5827{
5828 int width, height;
d43721a2 5829#ifndef USE_CRT_DLL
4588ec20 5830 extern int errno;
d43721a2 5831#endif
4588ec20
JB
5832 int old_errno = errno;
5833
502b9b64 5834 get_frame_size (&width, &height);
4588ec20 5835
502b9b64
JB
5836 /* The frame size change obviously applies to a termcap-controlled
5837 frame. Find such a frame in the list, and assume it's the only
4588ec20 5838 one (since the redisplay code always writes to stdout, not a
502b9b64 5839 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5840 but don't reallocate the data structures now. Let that be done
5841 later outside of the signal handler. */
5842
5843 {
35f56f96 5844 Lisp_Object tail, frame;
4588ec20 5845
35f56f96 5846 FOR_EACH_FRAME (tail, frame)
4588ec20 5847 {
35f56f96 5848 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5849 {
b96fd3e8 5850 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5851 break;
5852 }
5853 }
5854 }
5855
5856 signal (SIGWINCH, window_change_signal);
5857 errno = old_errno;
5858}
5859#endif /* SIGWINCH */
5860
5861
b96fd3e8
GM
5862/* Do any change in frame size that was requested by a signal. SAFE
5863 non-zero means this function is called from a place where it is
5864 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5865
dfcf069d 5866void
b96fd3e8
GM
5867do_pending_window_change (safe)
5868 int safe;
4588ec20
JB
5869{
5870 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5871 if (redisplaying_p && !safe)
5872 return;
5873
4588ec20
JB
5874 while (delayed_size_change)
5875 {
35f56f96 5876 Lisp_Object tail, frame;
4588ec20
JB
5877
5878 delayed_size_change = 0;
5879
35f56f96 5880 FOR_EACH_FRAME (tail, frame)
4588ec20 5881 {
5f5c8ee5 5882 struct frame *f = XFRAME (frame);
35f56f96 5883
502b9b64
JB
5884 int height = FRAME_NEW_HEIGHT (f);
5885 int width = FRAME_NEW_WIDTH (f);
4588ec20 5886
08f7aa3e 5887 if (height != 0 || width != 0)
b96fd3e8 5888 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5889 }
5890 }
5891}
5892
5893
502b9b64 5894/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5895 indicate no change is to take place.
4588ec20 5896
b6a65ac2
JB
5897 If DELAY is non-zero, then assume we're being called from a signal
5898 handler, and queue the change for later - perhaps the next
5899 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5900 from a signal handler.
5901
5902 SAFE non-zero means this function is called from a place where it's
5903 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5904
dfcf069d 5905void
b96fd3e8 5906change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5907 register struct frame *f;
b96fd3e8 5908 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5909{
5910 Lisp_Object tail, frame;
3826ea1a 5911
8a376b3b 5912 if (! FRAME_WINDOW_P (f))
45140e01 5913 {
93e54836
RS
5914 /* When using termcap, or on MS-DOS, all frames use
5915 the same screen, so a change in size affects all frames. */
45140e01 5916 FOR_EACH_FRAME (tail, frame)
8a376b3b 5917 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5918 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5919 pretend, delay, safe);
45140e01
RS
5920 }
5921 else
b96fd3e8 5922 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5923}
5924
5925static void
b96fd3e8 5926change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5927 register struct frame *f;
b96fd3e8 5928 int newheight, newwidth, pretend, delay, safe;
4588ec20 5929{
9bfd4456 5930 int new_frame_window_width;
e523f7e5 5931 int count = specpdl_ptr - specpdl;
3826ea1a 5932
4588ec20 5933 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5934 if (delay || (redisplaying_p && !safe))
4588ec20 5935 {
5f5c8ee5
GM
5936 FRAME_NEW_HEIGHT (f) = newheight;
5937 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5938 delayed_size_change = 1;
5939 return;
5940 }
5941
502b9b64 5942 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5943 FRAME_NEW_HEIGHT (f) = 0;
5944 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5945
08f7aa3e 5946 /* If an argument is zero, set it to the current value. */
ae19c6f2 5947 if (newheight == 0)
5f5c8ee5 5948 newheight = FRAME_HEIGHT (f);
ae19c6f2 5949 if (newwidth == 0)
5f5c8ee5 5950 newwidth = FRAME_WIDTH (f);
3826ea1a 5951
5f5c8ee5
GM
5952 /* Compute width of windows in F.
5953 This is the width of the frame without vertical scroll bars. */
5954 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5955
b6a65ac2 5956 /* Round up to the smallest acceptable size. */
5f5c8ee5 5957 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5958
5959 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5960 if (newheight == FRAME_HEIGHT (f)
5961 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5962 return;
5963
cbb95688
RS
5964 BLOCK_INPUT;
5965
886a8a6c
KH
5966#ifdef MSDOS
5967 /* We only can set screen dimensions to certain values supported
5968 by our video hardware. Try to find the smallest size greater
5969 or equal to the requested dimensions. */
5970 dos_set_window_size (&newheight, &newwidth);
5971#endif
5972
5f5c8ee5 5973 if (newheight != FRAME_HEIGHT (f))
4588ec20 5974 {
5f5c8ee5 5975 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5976 {
5f5c8ee5
GM
5977 /* Frame has both root and mini-buffer. */
5978 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5979 FRAME_TOP_MARGIN (f));
5980 set_window_height (FRAME_ROOT_WINDOW (f),
5981 (newheight
5982 - 1
5983 - FRAME_TOP_MARGIN (f)),
5984 0);
5985 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5986 newheight - 1);
5f5c8ee5 5987 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5988 }
5989 else
502b9b64 5990 /* Frame has just one top-level window. */
5f5c8ee5
GM
5991 set_window_height (FRAME_ROOT_WINDOW (f),
5992 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5993
5f5c8ee5 5994 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5995 FrameRows = newheight;
4588ec20
JB
5996 }
5997
5f5c8ee5 5998 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5999 {
5f5c8ee5
GM
6000 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
6001 if (FRAME_HAS_MINIBUF_P (f))
6002 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 6003
5f5c8ee5 6004 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 6005 FrameCols = newwidth;
5f5c8ee5 6006
9ea173e8
GM
6007 if (WINDOWP (f->tool_bar_window))
6008 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
6009 }
6010
5f5c8ee5
GM
6011 FRAME_HEIGHT (f) = newheight;
6012 SET_FRAME_WIDTH (f, newwidth);
986e61b8 6013
5f5c8ee5
GM
6014 {
6015 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6016 int text_area_x, text_area_y, text_area_width, text_area_height;
6017
6018 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6019 &text_area_height);
6020 if (w->cursor.x >= text_area_x + text_area_width)
6021 w->cursor.hpos = w->cursor.x = 0;
6022 if (w->cursor.y >= text_area_y + text_area_height)
6023 w->cursor.vpos = w->cursor.y = 0;
6024 }
986e61b8 6025
5f5c8ee5 6026 adjust_glyphs (f);
5f5c8ee5 6027 calculate_costs (f);
cb02fa39
GM
6028 SET_FRAME_GARBAGED (f);
6029 f->resized_p = 1;
97cf50e7
RS
6030
6031 UNBLOCK_INPUT;
61730a69 6032
e523f7e5
RS
6033 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6034
61730a69 6035 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
6036 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6037 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
6038
6039 unbind_to (count, Qnil);
4588ec20 6040}
5f5c8ee5
GM
6041
6042
4588ec20 6043\f
5f5c8ee5
GM
6044/***********************************************************************
6045 Terminal Related Lisp Functions
6046 ***********************************************************************/
6047
6048DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6049 1, 1, "FOpen termscript file: ",
7ee72033
MB
6050 doc: /* Start writing all terminal output to FILE as well as the terminal.
6051FILE = nil means just close any termscript file currently open. */)
6052 (file)
5f5c8ee5
GM
6053 Lisp_Object file;
6054{
6055 if (termscript != 0) fclose (termscript);
6056 termscript = 0;
6057
6058 if (! NILP (file))
6059 {
6060 file = Fexpand_file_name (file, Qnil);
6061 termscript = fopen (XSTRING (file)->data, "w");
6062 if (termscript == 0)
6063 report_file_error ("Opening termscript", Fcons (file, Qnil));
6064 }
6065 return Qnil;
6066}
6067
6068
4588ec20 6069DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
228299fa 6070 Ssend_string_to_terminal, 1, 1, 0,
7ee72033
MB
6071 doc: /* Send STRING to the terminal without alteration.
6072Control characters in STRING will have terminal-dependent effects. */)
6073 (string)
e912ba09 6074 Lisp_Object string;
4588ec20 6075{
94f3db62 6076 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6077 CHECK_STRING (string);
fc932ac6 6078 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
6079 fflush (stdout);
6080 if (termscript)
6081 {
fc932ac6
RS
6082 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
6083 termscript);
4588ec20
JB
6084 fflush (termscript);
6085 }
6086 return Qnil;
6087}
6088
5f5c8ee5 6089
4588ec20 6090DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6091 doc: /* Beep, or flash the screen.
228299fa 6092Also, unless an argument is given,
7ee72033
MB
6093terminate any keyboard macro currently executing. */)
6094 (arg)
4588ec20
JB
6095 Lisp_Object arg;
6096{
efb859b4 6097 if (!NILP (arg))
4588ec20 6098 {
7fa788da
RS
6099 if (noninteractive)
6100 putchar (07);
6101 else
6102 ring_bell ();
4588ec20
JB
6103 fflush (stdout);
6104 }
6105 else
6106 bitch_at_user ();
6107
6108 return Qnil;
6109}
6110
dfcf069d 6111void
4588ec20
JB
6112bitch_at_user ()
6113{
6114 if (noninteractive)
6115 putchar (07);
5f5c8ee5 6116 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6117 error ("Keyboard macro terminated by a command ringing the bell");
6118 else
6119 ring_bell ();
6120 fflush (stdout);
6121}
6122
5f5c8ee5
GM
6123
6124\f
6125/***********************************************************************
6126 Sleeping, Waiting
6127 ***********************************************************************/
6128
4588ec20 6129DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6130 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6131SECONDS may be a floating-point value, meaning that you can wait for a
6132fraction of a second. Optional second arg MILLISECONDS specifies an
6133additional wait period, in milliseconds; this may be useful if your
6134Emacs was built without floating point support.
7ee72033
MB
6135\(Not all operating systems support waiting for a fraction of a second.) */)
6136 (seconds, milliseconds)
767229f8 6137 Lisp_Object seconds, milliseconds;
4588ec20 6138{
767229f8 6139 int sec, usec;
4588ec20 6140
767229f8 6141 if (NILP (milliseconds))
e9c9a718 6142 XSETINT (milliseconds, 0);
767229f8 6143 else
b7826503 6144 CHECK_NUMBER (milliseconds);
b07646f5
JB
6145 usec = XINT (milliseconds) * 1000;
6146
b07646f5
JB
6147 {
6148 double duration = extract_float (seconds);
6149 sec = (int) duration;
6150 usec += (duration - sec) * 1000000;
6151 }
4588ec20 6152
a41f8bed 6153#ifndef EMACS_HAS_USECS
767229f8
JB
6154 if (sec == 0 && usec != 0)
6155 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6156#endif
767229f8
JB
6157
6158 /* Assure that 0 <= usec < 1000000. */
6159 if (usec < 0)
6160 {
153a073c 6161 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6162 if (-1000000 < usec)
6163 sec--, usec += 1000000;
6164 else
6165 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6166 }
767229f8
JB
6167 else
6168 sec += usec / 1000000, usec %= 1000000;
6169
6b5153b1 6170 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6171 return Qnil;
4588ec20 6172
f76475ad
JB
6173 {
6174 Lisp_Object zero;
6175
a5d8b611 6176 XSETFASTINT (zero, 0);
f76475ad
JB
6177 wait_reading_process_input (sec, usec, zero, 0);
6178 }
d1af74e9 6179
767229f8
JB
6180 /* We should always have wait_reading_process_input; we have a dummy
6181 implementation for systems which don't support subprocesses. */
6182#if 0
6183 /* No wait_reading_process_input */
4588ec20
JB
6184 immediate_quit = 1;
6185 QUIT;
6186
6187#ifdef VMS
6188 sys_sleep (sec);
6189#else /* not VMS */
6190/* The reason this is done this way
6191 (rather than defined (H_S) && defined (H_T))
153a073c 6192 is because the VMS preprocessor doesn't grok `defined'. */
4588ec20 6193#ifdef HAVE_SELECT
a41f8bed
JB
6194 EMACS_GET_TIME (end_time);
6195 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 6196 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 6197
4588ec20
JB
6198 while (1)
6199 {
a41f8bed
JB
6200 EMACS_GET_TIME (timeout);
6201 EMACS_SUB_TIME (timeout, end_time, timeout);
6202 if (EMACS_TIME_NEG_P (timeout)
6203 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
6204 break;
6205 }
4588ec20
JB
6206#else /* not HAVE_SELECT */
6207 sleep (sec);
6208#endif /* HAVE_SELECT */
6209#endif /* not VMS */
6210
6211 immediate_quit = 0;
6212#endif /* no subprocesses */
6213
6214 return Qnil;
6215}
6216
5f5c8ee5 6217
f76475ad
JB
6218/* This is just like wait_reading_process_input, except that
6219 it does the redisplay.
6220
ea0d86af 6221 It's also much like Fsit_for, except that it can be used for
836d2cde 6222 waiting for input as well. */
4588ec20 6223
f76475ad 6224Lisp_Object
ae5a0dd4
RS
6225sit_for (sec, usec, reading, display, initial_display)
6226 int sec, usec, reading, display, initial_display;
f76475ad
JB
6227{
6228 Lisp_Object read_kbd;
4588ec20 6229
ccddf474
RS
6230 swallow_events (display);
6231
5c749f60 6232 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
4588ec20 6233 return Qnil;
4588ec20 6234
ae5a0dd4 6235 if (initial_display)
3007ebfb 6236 redisplay_preserve_echo_area (2);
4588ec20 6237
dfdb645c
JB
6238 if (sec == 0 && usec == 0)
6239 return Qt;
6240
4588ec20 6241#ifdef SIGIO
8fc798e9 6242 gobble_input (0);
f76475ad
JB
6243#endif
6244
e9c9a718 6245 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
6246 wait_reading_process_input (sec, usec, read_kbd, display);
6247
4588ec20
JB
6248 return detect_input_pending () ? Qnil : Qt;
6249}
6250
5f5c8ee5 6251
f76475ad 6252DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
bacf09b4 6253 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
228299fa
GM
6254SECONDS may be a floating-point value, meaning that you can wait for a
6255fraction of a second. Optional second arg MILLISECONDS specifies an
6256additional wait period, in milliseconds; this may be useful if your
6257Emacs was built without floating point support.
6258\(Not all operating systems support waiting for a fraction of a second.)
6259Optional third arg NODISP non-nil means don't redisplay, just wait for input.
6260Redisplay is preempted as always if input arrives, and does not happen
6261if input is available before it starts.
7ee72033
MB
6262Value is t if waited the full time with no input arriving. */)
6263 (seconds, milliseconds, nodisp)
767229f8 6264 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 6265{
767229f8 6266 int sec, usec;
f76475ad 6267
767229f8 6268 if (NILP (milliseconds))
e9c9a718 6269 XSETINT (milliseconds, 0);
767229f8 6270 else
b7826503 6271 CHECK_NUMBER (milliseconds);
b07646f5
JB
6272 usec = XINT (milliseconds) * 1000;
6273
b07646f5
JB
6274 {
6275 double duration = extract_float (seconds);
6276 sec = (int) duration;
6277 usec += (duration - sec) * 1000000;
6278 }
f76475ad 6279
f76475ad 6280#ifndef EMACS_HAS_USECS
767229f8
JB
6281 if (usec != 0 && sec == 0)
6282 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 6283#endif
f76475ad 6284
ae5a0dd4 6285 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 6286}
5f5c8ee5
GM
6287
6288
6289\f
6290/***********************************************************************
6291 Other Lisp Functions
6292 ***********************************************************************/
6293
6294/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6295 session's frames, frame names, buffers, buffer-read-only flags, and
6296 buffer-modified-flags, and a trailing sentinel (so we don't need to
6297 add length checks). */
6298
6299static Lisp_Object frame_and_buffer_state;
6300
6301
6302DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
228299fa 6303 Sframe_or_buffer_changed_p, 0, 0, 0,
bacf09b4 6304 doc: /* Return non-nil if the frame and buffer state appears to have changed.
228299fa
GM
6305The state variable is an internal vector containing all frames and buffers,
6306aside from buffers whose names start with space,
6307along with the buffers' read-only and modified flags, which allows a fast
6308check to see whether the menu bars might need to be recomputed.
6309If this function returns non-nil, it updates the internal vector to reflect
7ee72033
MB
6310the current state. */)
6311 ()
5f5c8ee5
GM
6312{
6313 Lisp_Object tail, frame, buf;
6314 Lisp_Object *vecp;
6315 int n;
6316
6317 vecp = XVECTOR (frame_and_buffer_state)->contents;
6318 FOR_EACH_FRAME (tail, frame)
6319 {
6320 if (!EQ (*vecp++, frame))
6321 goto changed;
6322 if (!EQ (*vecp++, XFRAME (frame)->name))
6323 goto changed;
6324 }
6325 /* Check that the buffer info matches.
6326 No need to test for the end of the vector
6327 because the last element of the vector is lambda
6328 and that will always cause a mismatch. */
7539e11f 6329 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6330 {
7539e11f 6331 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
6332 /* Ignore buffers that aren't included in buffer lists. */
6333 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6334 continue;
6335 if (!EQ (*vecp++, buf))
6336 goto changed;
6337 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6338 goto changed;
6339 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6340 goto changed;
6341 }
6342 /* Detect deletion of a buffer at the end of the list. */
6343 if (EQ (*vecp, Qlambda))
6344 return Qnil;
6345 changed:
6346 /* Start with 1 so there is room for at least one lambda at the end. */
6347 n = 1;
6348 FOR_EACH_FRAME (tail, frame)
6349 n += 2;
7539e11f 6350 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
6351 n += 3;
6352 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6353 if (n > XVECTOR (frame_and_buffer_state)->size
6354 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6355 /* Add 20 extra so we grow it less often. */
6356 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6357 vecp = XVECTOR (frame_and_buffer_state)->contents;
6358 FOR_EACH_FRAME (tail, frame)
6359 {
6360 *vecp++ = frame;
6361 *vecp++ = XFRAME (frame)->name;
6362 }
7539e11f 6363 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6364 {
7539e11f 6365 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
6366 /* Ignore buffers that aren't included in buffer lists. */
6367 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6368 continue;
6369 *vecp++ = buf;
6370 *vecp++ = XBUFFER (buf)->read_only;
6371 *vecp++ = Fbuffer_modified_p (buf);
6372 }
6373 /* Fill up the vector with lambdas (always at least one). */
6374 *vecp++ = Qlambda;
6375 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6376 < XVECTOR (frame_and_buffer_state)->size)
6377 *vecp++ = Qlambda;
6378 /* Make sure we didn't overflow the vector. */
6379 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6380 > XVECTOR (frame_and_buffer_state)->size)
6381 abort ();
6382 return Qt;
6383}
6384
6385
4588ec20 6386\f
5f5c8ee5
GM
6387/***********************************************************************
6388 Initialization
6389***********************************************************************/
6390
4588ec20
JB
6391char *terminal_type;
6392
5f5c8ee5
GM
6393/* Initialization done when Emacs fork is started, before doing stty.
6394 Determine terminal type and set terminal_driver. Then invoke its
6395 decoding routine to set up variables in the terminal package. */
4588ec20 6396
dfcf069d 6397void
4588ec20
JB
6398init_display ()
6399{
6400#ifdef HAVE_X_WINDOWS
6401 extern int display_arg;
6402#endif
6403
5f5c8ee5
GM
6404 /* Construct the space glyph. */
6405 space_glyph.type = CHAR_GLYPH;
6406 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6407 space_glyph.charpos = -1;
6408
4588ec20
JB
6409 meta_key = 0;
6410 inverse_video = 0;
6411 cursor_in_echo_area = 0;
6412 terminal_type = (char *) 0;
6413
1315c181
JB
6414 /* Now is the time to initialize this; it's used by init_sys_modes
6415 during startup. */
6416 Vwindow_system = Qnil;
4588ec20 6417
1315c181
JB
6418 /* If the user wants to use a window system, we shouldn't bother
6419 initializing the terminal. This is especially important when the
6420 terminal is so dumb that emacs gives up before and doesn't bother
6421 using the window system.
4588ec20 6422
36bbad1d
KH
6423 If the DISPLAY environment variable is set and nonempty,
6424 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6425
6426#ifdef HAVE_X_WINDOWS
d460af17
JB
6427 if (! display_arg)
6428 {
36bbad1d 6429 char *display;
d460af17 6430#ifdef VMS
36bbad1d 6431 display = getenv ("DECW$DISPLAY");
d460af17 6432#else
36bbad1d 6433 display = getenv ("DISPLAY");
d460af17 6434#endif
36bbad1d
KH
6435
6436 display_arg = (display != 0 && *display != 0);
f040093a 6437 }
d460af17 6438
9e4555e8
RS
6439 if (!inhibit_window_system && display_arg
6440#ifndef CANNOT_DUMP
6441 && initialized
6442#endif
6443 )
4588ec20
JB
6444 {
6445 Vwindow_system = intern ("x");
6446#ifdef HAVE_X11
6447 Vwindow_system_version = make_number (11);
6448#else
6449 Vwindow_system_version = make_number (10);
039e5d71 6450#endif
8a2a6032 6451#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6452 /* In some versions of ncurses,
6a428f77 6453 tputs crashes if we have not called tgetent.
039e5d71
KH
6454 So call tgetent. */
6455 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6456#endif
5f5c8ee5 6457 adjust_frame_glyphs_initially ();
4588ec20
JB
6458 return;
6459 }
6460#endif /* HAVE_X_WINDOWS */
6461
fd2e066a
GV
6462#ifdef HAVE_NTGUI
6463 if (!inhibit_window_system)
6464 {
60c7469c 6465 Vwindow_system = intern ("w32");
fd2e066a 6466 Vwindow_system_version = make_number (1);
5f5c8ee5 6467 adjust_frame_glyphs_initially ();
fd2e066a
GV
6468 return;
6469 }
6470#endif /* HAVE_NTGUI */
6471
e0f712ba 6472#ifdef MAC_OS
1a578e9b
AC
6473 if (!inhibit_window_system)
6474 {
6475 Vwindow_system = intern ("mac");
6476 Vwindow_system_version = make_number (1);
6477 adjust_frame_glyphs_initially ();
6478 return;
6479 }
e0f712ba 6480#endif /* MAC_OS */
1a578e9b 6481
4588ec20
JB
6482 /* If no window system has been specified, try to use the terminal. */
6483 if (! isatty (0))
6484 {
1559a86d 6485 fatal ("standard input is not a tty");
4588ec20
JB
6486 exit (1);
6487 }
6488
153a073c 6489 /* Look at the TERM variable. */
4588ec20
JB
6490 terminal_type = (char *) getenv ("TERM");
6491 if (!terminal_type)
6492 {
6493#ifdef VMS
6494 fprintf (stderr, "Please specify your terminal type.\n\
6495For types defined in VMS, use set term /device=TYPE.\n\
6496For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6497\(The quotation marks are necessary since terminal types are lower case.)\n");
6498#else
6499 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6500#endif
6501 exit (1);
6502 }
6503
6504#ifdef VMS
5f5c8ee5 6505 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6506 Hardly any uppercase letters in terminal types; should be none. */
6507 {
6508 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6509 char *p;
6510
6511 strcpy (new, terminal_type);
6512
6513 for (p = new; *p; p++)
6514 if (isupper (*p))
6515 *p = tolower (*p);
6516
6517 terminal_type = new;
6518 }
5f5c8ee5 6519#endif /* VMS */
4588ec20
JB
6520
6521 term_init (terminal_type);
5f5c8ee5 6522
d86c299a 6523 {
91fb7e1b
GM
6524 struct frame *sf = SELECTED_FRAME ();
6525 int width = FRAME_WINDOW_WIDTH (sf);
6526 int height = FRAME_HEIGHT (sf);
d86c299a 6527
5f5c8ee5 6528 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6529
5f5c8ee5
GM
6530 /* If these sizes are so big they cause overflow, just ignore the
6531 change. It's not clear what better we could do. */
6532 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6533 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6534 }
6535
5f5c8ee5 6536 adjust_frame_glyphs_initially ();
91fb7e1b 6537 calculate_costs (XFRAME (selected_frame));
4588ec20 6538
4588ec20
JB
6539#ifdef SIGWINCH
6540#ifndef CANNOT_DUMP
6541 if (initialized)
6542#endif /* CANNOT_DUMP */
6543 signal (SIGWINCH, window_change_signal);
6544#endif /* SIGWINCH */
5f5c8ee5
GM
6545
6546 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6547 if (initialized
6548 && !noninteractive
622dca89
EZ
6549#ifdef MSDOS
6550 /* The MSDOS terminal turns on its ``window system'' relatively
6551 late into the startup, so we cannot do the frame faces'
6552 initialization just yet. It will be done later by pc-win.el
6553 and internal_terminal_init. */
6554 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6555#endif
5f5c8ee5 6556 && NILP (Vwindow_system))
2d764c78
EZ
6557 {
6558 /* For the initial frame, we don't have any way of knowing what
6559 are the foreground and background colors of the terminal. */
6560 struct frame *sf = SELECTED_FRAME();
6561
f9d2fdc4
EZ
6562 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6563 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6564 call0 (intern ("tty-set-up-initial-frame-faces"));
6565 }
5f5c8ee5
GM
6566}
6567
6568
6569\f
6570/***********************************************************************
6571 Blinking cursor
6572 ***********************************************************************/
6573
c3f13540 6574DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6575 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6576 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6577WINDOW nil means use the selected window. SHOW non-nil means
6578show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6579don't show a cursor. */)
6580 (window, show)
5d7791b3 6581 Lisp_Object window, show;
5f5c8ee5 6582{
5f5c8ee5
GM
6583 /* Don't change cursor state while redisplaying. This could confuse
6584 output routines. */
6585 if (!redisplaying_p)
6586 {
6587 if (NILP (window))
6588 window = selected_window;
6589 else
b7826503 6590 CHECK_WINDOW (window);
5f5c8ee5 6591
5d7791b3 6592 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6593 }
6594
6595 return Qnil;
4588ec20 6596}
5f5c8ee5
GM
6597
6598
5d7791b3
GM
6599DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6600 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6601 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
6602WINDOW nil or omitted means report on the selected window. */)
6603 (window)
5d7791b3
GM
6604 Lisp_Object window;
6605{
6606 struct window *w;
6607
6608 if (NILP (window))
6609 window = selected_window;
6610 else
b7826503 6611 CHECK_WINDOW (window);
5d7791b3
GM
6612
6613 w = XWINDOW (window);
6614 return w->cursor_off_p ? Qnil : Qt;
6615}
6616
4588ec20 6617\f
5f5c8ee5
GM
6618/***********************************************************************
6619 Initialization
6620 ***********************************************************************/
6621
dfcf069d 6622void
4588ec20
JB
6623syms_of_display ()
6624{
502b9b64 6625 defsubr (&Sredraw_frame);
4588ec20 6626 defsubr (&Sredraw_display);
078b3696 6627 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6628 defsubr (&Sopen_termscript);
6629 defsubr (&Sding);
6630 defsubr (&Ssit_for);
6631 defsubr (&Ssleep_for);
6632 defsubr (&Ssend_string_to_terminal);
c3f13540 6633 defsubr (&Sinternal_show_cursor);
5d7791b3 6634 defsubr (&Sinternal_show_cursor_p);
4588ec20 6635
2d5912c1 6636#if GLYPH_DEBUG
9b0e97aa
GM
6637 defsubr (&Sdump_redisplay_history);
6638#endif
6639
d1dad759 6640 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6641 staticpro (&frame_and_buffer_state);
6642
9cda4f7c
RS
6643 Qdisplay_table = intern ("display-table");
6644 staticpro (&Qdisplay_table);
e7067d00
GM
6645 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6646 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6647
7ee72033 6648 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 6649 doc: /* *The output baud rate of the terminal.
228299fa
GM
6650On most systems, changing this value will affect the amount of padding
6651and the other strategic decisions made during redisplay. */);
5f5c8ee5 6652
7ee72033 6653 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 6654 doc: /* *Non-nil means invert the entire frame display.
228299fa 6655This means everything is in inverse video which otherwise would not be. */);
5f5c8ee5 6656
7ee72033 6657 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 6658 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6659
6660See also `ring-bell-function'. */);
5f5c8ee5 6661
7ee72033 6662 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 6663 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
6664A non-nil value is useful if the terminal can automatically preserve
6665Emacs's frame display when you reenter Emacs.
6666It is up to you to set this variable if your terminal can do that. */);
5f5c8ee5 6667
7ee72033 6668 DEFVAR_LISP ("window-system", &Vwindow_system,
85565e9e
RS
6669 doc: /* Name of window system that Emacs is displaying through.
6670The value is a symbol--for instance, `x' for X windows.
6671The value is nil if Emacs is using a text-only terminal. */);
5f5c8ee5 6672
7ee72033 6673 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 6674 doc: /* The version number of the window system in use.
228299fa 6675For X windows, this is 10 or 11. */);
5f5c8ee5 6676
7ee72033 6677 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 6678 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
5f5c8ee5 6679
7ee72033 6680 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 6681 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
6682If not nil, this is a vector indexed by glyph code to define the glyph.
6683Each element can be:
6684 integer: a glyph code which this glyph is an alias for.
6685 string: output this glyph using that string (not impl. in X windows).
6686 nil: this glyph mod 524288 is the code of a character to output,
6687 and this glyph / 524288 is the face number (see `face-id') to use
6688 while outputting it. */);
4588ec20
JB
6689 Vglyph_table = Qnil;
6690
7ee72033 6691 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 6692 doc: /* Display table to use for buffers that specify none.
228299fa 6693See `buffer-display-table' for more information. */);
4588ec20
JB
6694 Vstandard_display_table = Qnil;
6695
7ee72033 6696 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 6697 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
6698 redisplay_dont_pause = 0;
6699
4588ec20
JB
6700 /* Initialize `window-system', unless init_display already decided it. */
6701#ifdef CANNOT_DUMP
6702 if (noninteractive)
6703#endif
6704 {
6705 Vwindow_system = Qnil;
6706 Vwindow_system_version = Qnil;
6707 }
6708}