Sync to HEAD
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
6b61353c 2 Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,03,04
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
JB
10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
JB
25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
JB
32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
83be827a 39#include "character.h"
d43721a2 40#include "keyboard.h"
502b9b64 41#include "frame.h"
4588ec20
JB
42#include "window.h"
43#include "commands.h"
44#include "disptab.h"
45#include "indent.h"
d169fe39 46#include "intervals.h"
97cf50e7 47#include "blockinput.h"
dfcf069d 48#include "process.h"
4588ec20 49
24e86043
KH
50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
JB
55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
GV
59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
e0f712ba 63#ifdef MAC_OS
1a578e9b 64#include "macterm.h"
e0f712ba 65#endif /* MAC_OS */
1a578e9b 66
5f5c8ee5 67/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 68
5f5c8ee5 69#include "systime.h"
3883a901
RS
70#include <errno.h>
71
5f5c8ee5
GM
72/* To get the prototype for `sleep'. */
73
74#ifdef HAVE_UNISTD_H
75#include <unistd.h>
76#endif
77
4588ec20 78/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
e3271ae5 82#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
83
84/* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
3883a901
RS
88#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90#else
cb5558ff 91#undef PENDING_OUTPUT_COUNT
e3271ae5 92#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
93#endif
94#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
95#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96#include <stdio_ext.h>
97#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98#endif
cb5558ff 99#ifndef PENDING_OUTPUT_COUNT
4588ec20
JB
100#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101#endif
5f5c8ee5
GM
102#endif /* not __GNU_LIBRARY__ */
103
8a2a6032 104#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
fa0ec9f4
DL
105#include <term.h> /* for tgetent */
106#endif
5f5c8ee5
GM
107\f
108/* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111struct dim
112{
113 int width;
114 int height;
115};
116
117\f
118/* Function prototypes. */
119
bccee4f2
GM
120static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
c9f00270 122static void fake_current_matrices P_ ((Lisp_Object));
408f5064
GM
123static void redraw_overlapping_rows P_ ((struct window *, int));
124static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
GM
125static int count_blanks P_ ((struct glyph *, int));
126static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129static void update_frame_line P_ ((struct frame *, int));
130static struct dim allocate_matrices_for_frame_redisplay
5d3cc43c
GM
131 P_ ((Lisp_Object, int, int, int, int *));
132static void allocate_matrices_for_window_redisplay P_ ((struct window *));
5f5c8ee5
GM
133static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134static void adjust_frame_glyphs P_ ((struct frame *));
135struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136static void free_glyph_matrix P_ ((struct glyph_matrix *));
137static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
b96fd3e8 139static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 140static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 141#if GLYPH_DEBUG
5f5c8ee5 142static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 143#endif
5f5c8ee5
GM
144static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149static struct glyph_pool *new_glyph_pool P_ ((void));
150static void free_glyph_pool P_ ((struct glyph_pool *));
151static void adjust_frame_glyphs_initially P_ ((void));
152static void adjust_frame_message_buffer P_ ((struct frame *));
153static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155static void build_frame_matrix P_ ((struct frame *));
156void clear_current_matrices P_ ((struct frame *));
157void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159static void clear_window_matrices P_ ((struct window *, int));
160static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161static int scrolling_window P_ ((struct window *, int));
e876ff42 162static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 163static void update_marginal_area P_ ((struct window *, int, int));
408f5064 164static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
165static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167static void mirror_make_current P_ ((struct window *, int));
168void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 169#if GLYPH_DEBUG
5f5c8ee5
GM
170static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
b96fd3e8 172#endif
5f5c8ee5
GM
173static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174static int update_window_tree P_ ((struct window *, int));
175static int update_window P_ ((struct window *, int));
176static int update_frame_1 P_ ((struct frame *, int, int));
177static void set_window_cursor_after_update P_ ((struct window *));
178static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 179 struct glyph_row *, int));
5f5c8ee5
GM
180static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
184static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 186
5f5c8ee5
GM
187\f
188/* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
4588ec20 191
5f5c8ee5 192int redisplay_dont_pause;
45140e01 193
a41f8bed 194/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 195 current contents of actual terminal frame; clear and redraw it. */
4588ec20 196
502b9b64 197int frame_garbaged;
4588ec20 198
5f5c8ee5 199/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
200
201int display_completed;
202
5f5c8ee5
GM
203/* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
4588ec20
JB
205
206int visible_bell;
207
502b9b64 208/* Invert the color of the whole frame, at a low level. */
4588ec20
JB
209
210int inverse_video;
211
212/* Line speed of the terminal. */
213
31ade731 214EMACS_INT baud_rate;
4588ec20 215
5f5c8ee5
GM
216/* Either nil or a symbol naming the window system under which Emacs
217 is running. */
4588ec20
JB
218
219Lisp_Object Vwindow_system;
220
221/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 222
4588ec20
JB
223Lisp_Object Vwindow_system_version;
224
5f5c8ee5
GM
225/* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
4588ec20
JB
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
4588ec20
JB
233
234Lisp_Object Vglyph_table;
235
236/* Display table to use for vectors that don't specify their own. */
237
238Lisp_Object Vstandard_display_table;
239
5f5c8ee5 240/* Nonzero means reading single-character input with prompt so put
153a073c 241 cursor on mini-buffer after the prompt. Positive means at end of
5f5c8ee5
GM
242 text in echo area; negative means at beginning of line. */
243
4588ec20 244int cursor_in_echo_area;
9cda4f7c 245
e7067d00 246Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 247
4588ec20 248\f
5f5c8ee5 249/* The currently selected frame. In a single-frame version, this
91fb7e1b 250 variable always equals the_only_frame. */
4588ec20 251
91fb7e1b 252Lisp_Object selected_frame;
4588ec20 253
5f5c8ee5 254/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 255 frames. This is usually the most recent such frame that was
87485d6f
MW
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
4588ec20 258
5f5c8ee5 259struct frame *last_nonminibuf_frame;
d52bad65 260
5f5c8ee5 261/* Stdio stream being used for copy of all output. */
4588ec20 262
5f5c8ee5 263FILE *termscript;
502b9b64 264
5f5c8ee5 265/* Structure for info on cursor positioning. */
4588ec20 266
5f5c8ee5 267struct cm Wcm;
4588ec20 268
5f5c8ee5 269/* 1 means SIGWINCH happened when not safe. */
4588ec20 270
5f5c8ee5 271int delayed_size_change;
4588ec20 272
5f5c8ee5 273/* 1 means glyph initialization has been completed at startup. */
4588ec20 274
5f5c8ee5 275static int glyphs_initialized_initially_p;
4588ec20 276
5f5c8ee5 277/* Updated window if != 0. Set by update_window. */
4588ec20 278
5f5c8ee5 279struct window *updated_window;
4588ec20 280
5f5c8ee5 281/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 282
5f5c8ee5
GM
283struct glyph_row *updated_row;
284int updated_area;
4588ec20 285
5f5c8ee5 286/* A glyph for a space. */
4588ec20 287
5f5c8ee5 288struct glyph space_glyph;
4588ec20 289
5f5c8ee5
GM
290/* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
4588ec20 293
5f5c8ee5 294int redisplay_performed_directly_p;
4588ec20 295
5f5c8ee5
GM
296/* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
4588ec20 298
5f5c8ee5
GM
299int glyph_matrix_count;
300int glyph_pool_count;
4588ec20 301
5f5c8ee5
GM
302/* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
4588ec20 304
5f5c8ee5 305static struct frame *frame_matrix_frame;
4588ec20 306
5f5c8ee5
GM
307/* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
4588ec20 309
5f5c8ee5 310struct redisplay_interface *rif;
4588ec20 311
5f5c8ee5
GM
312/* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
836d2cde 317
5f5c8ee5 318int fonts_changed_p;
836d2cde 319
177c0ea7 320/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 321 This may only be used for terminal frames. */
836d2cde 322
5f5c8ee5 323#if GLYPH_DEBUG
4588ec20 324
5f5c8ee5
GM
325static int window_to_frame_vpos P_ ((struct window *, int));
326static int window_to_frame_hpos P_ ((struct window *, int));
327#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 329
9b0e97aa
GM
330/* One element of the ring buffer containing redisplay history
331 information. */
332
333struct redisplay_history
334{
335 char trace[512 + 100];
336};
337
338/* The size of the history buffer. */
339
340#define REDISPLAY_HISTORY_SIZE 30
341
342/* The redisplay history buffer. */
343
344static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346/* Next free entry in redisplay_history. */
347
348static int history_idx;
349
350/* A tick that's incremented each time something is added to the
351 history. */
352
353static unsigned history_tick;
354
355static void add_frame_display_history P_ ((struct frame *, int));
356static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359/* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
153a073c 361 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
362 has been interrupted for pending input. */
363
364static void
365add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369{
370 char *buf;
177c0ea7 371
9b0e97aa
GM
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
177c0ea7 376
9b0e97aa
GM
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386}
387
388
389/* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393static void
394add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397{
398 char *buf;
177c0ea7 399
9b0e97aa
GM
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
177c0ea7 404
9b0e97aa
GM
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408}
409
410
411DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
413 doc: /* Dump redisplay history to stderr. */)
414 ()
9b0e97aa
GM
415{
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426}
427
428
5f5c8ee5 429#else /* GLYPH_DEBUG == 0 */
4588ec20 430
7df02016
KS
431#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 433
5f5c8ee5 434#endif /* GLYPH_DEBUG == 0 */
4588ec20 435
4588ec20 436
5f5c8ee5
GM
437/* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
4588ec20
JB
440
441void
442safe_bcopy (from, to, size)
ea64076a
KR
443 const char *from;
444 char *to;
4588ec20
JB
445 int size;
446{
b5c685f4 447 if (size <= 0 || from == to)
4588ec20
JB
448 return;
449
b5c685f4
JB
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
4588ec20 458 {
ea64076a 459 register const char *endf = from + size;
b5c685f4 460 register char *endt = to + size;
4588ec20
JB
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
b5c685f4
JB
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
4588ec20
JB
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
b5c685f4 476 for (;;)
4588ec20
JB
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
b5c685f4
JB
481 if (endt < to)
482 break;
483
4588ec20
JB
484 bcopy (endf, endt, to - from);
485 }
b5c685f4
JB
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
4588ec20
JB
490 bcopy (from, to, endt - from);
491 }
492 }
177c0ea7 493}
4588ec20 494
4588ec20 495
5f5c8ee5
GM
496\f
497/***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501/* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507struct glyph_matrix *
508new_glyph_matrix (pool)
509 struct glyph_pool *pool;
4588ec20 510{
5f5c8ee5
GM
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
4588ec20 516
5f5c8ee5
GM
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
4588ec20 520
5f5c8ee5
GM
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
4588ec20
JB
524}
525
4588ec20 526
5f5c8ee5
GM
527/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
177c0ea7 533
5f5c8ee5
GM
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538static void
539free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
4588ec20 541{
5f5c8ee5
GM
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 555
5f5c8ee5
GM
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560}
4588ec20 561
4588ec20 562
5f5c8ee5
GM
563/* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569static int
570margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574{
575 int n;
4588ec20 576
5f5c8ee5 577 if (NUMBERP (margin))
4588ec20 578 {
7df02016 579 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
583 }
584 else
585 n = 0;
586
587 return n;
588}
589
4588ec20 590
5f5c8ee5
GM
591/* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
4588ec20 593
5f5c8ee5
GM
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 599
5f5c8ee5
GM
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
23b0200c 604
5f5c8ee5
GM
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
23b0200c 612
5f5c8ee5
GM
613static void
614adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619{
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
045dee35
GM
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
5f5c8ee5 625 int left = -1, right = -1;
7df02016 626 int window_width = -1, window_height;
5f5c8ee5 627
6b61353c
KH
628 /* See if W had a header line that has disappeared now, or vice versa.
629 Get W's size. */
5f5c8ee5
GM
630 if (w)
631 {
6b61353c
KH
632 window_box (w, -1, 0, 0, &window_width, &window_height);
633
045dee35
GM
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 636 }
045dee35 637 matrix->header_line_p = header_line_p;
23b0200c 638
6b61353c
KH
639 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
640 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
641 haven't changed. This optimization is important because preserving
642 the matrix means preventing redisplay. */
643 if (matrix->pool == NULL)
644 {
7df02016
KS
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
045dee35 653 && !header_line_changed_p
7df02016
KS
654 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
655 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
177c0ea7 661
5f5c8ee5
GM
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
60a8948a 674
5f5c8ee5
GM
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
177c0ea7 681
5f5c8ee5 682 if (w)
60a8948a 683 {
5f5c8ee5 684 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 685 w->left_margin_cols);
5f5c8ee5 686 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 687 w->right_margin_cols);
60a8948a 688 }
5f5c8ee5
GM
689 else
690 left = right = 0;
177c0ea7 691
5f5c8ee5 692 for (i = 0; i < dim.height; ++i)
60a8948a 693 {
5f5c8ee5 694 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
695
696 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
177c0ea7 700
5f5c8ee5
GM
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
045dee35 703 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
60a8948a 721 }
177c0ea7 722
5f5c8ee5
GM
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
6b61353c
KH
729 its own memory. It is a window matrix for window-based redisplay.
730 Allocate glyph memory from the heap. */
5f5c8ee5
GM
731 if (dim.width > matrix->matrix_w
732 || new_rows
045dee35 733 || header_line_changed_p
5f5c8ee5 734 || marginal_areas_changed_p)
4588ec20 735 {
5f5c8ee5
GM
736 struct glyph_row *row = matrix->rows;
737 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 738
5f5c8ee5
GM
739 while (row < end)
740 {
741 row->glyphs[LEFT_MARGIN_AREA]
742 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
743 (dim.width
744 * sizeof (struct glyph)));
177c0ea7 745
5f5c8ee5
GM
746 /* The mode line never has marginal areas. */
747 if (row == matrix->rows + dim.height - 1
045dee35 748 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
749 {
750 row->glyphs[TEXT_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA];
752 row->glyphs[RIGHT_MARGIN_AREA]
753 = row->glyphs[TEXT_AREA] + dim.width;
754 row->glyphs[LAST_AREA]
755 = row->glyphs[RIGHT_MARGIN_AREA];
756 }
757 else
758 {
759 row->glyphs[TEXT_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + left;
761 row->glyphs[RIGHT_MARGIN_AREA]
762 = row->glyphs[TEXT_AREA] + dim.width - left - right;
763 row->glyphs[LAST_AREA]
764 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
765 }
766 ++row;
767 }
4588ec20
JB
768 }
769
5f5c8ee5
GM
770 xassert (left >= 0 && right >= 0);
771 matrix->left_margin_glyphs = left;
772 matrix->right_margin_glyphs = right;
773 }
177c0ea7 774
5f5c8ee5
GM
775 /* Number of rows to be used by MATRIX. */
776 matrix->nrows = dim.height;
3ed36514 777 xassert (matrix->nrows >= 0);
5f5c8ee5 778
b7b20fbd 779 if (w)
5f5c8ee5 780 {
b7b20fbd 781 if (matrix == w->current_matrix)
4588ec20 782 {
b7b20fbd
GM
783 /* Mark rows in a current matrix of a window as not having
784 valid contents. It's important to not do this for
785 desired matrices. When Emacs starts, it may already be
786 building desired matrices when this function runs. */
787 if (window_width < 0)
788 window_width = window_box_width (w, -1);
177c0ea7 789
b7b20fbd
GM
790 /* Optimize the case that only the height has changed (C-x 2,
791 upper window). Invalidate all rows that are no longer part
792 of the window. */
793 if (!marginal_areas_changed_p
73d75a62
GM
794 && !header_line_changed_p
795 && new_rows == 0
796 && dim.width == matrix->matrix_w
7df02016
KS
797 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
798 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 799 && matrix->window_width == window_width)
b7b20fbd 800 {
dd42b31a
GM
801 /* Find the last row in the window. */
802 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
803 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
804 {
26447967 805 ++i;
dd42b31a
GM
806 break;
807 }
b7b20fbd
GM
808
809 /* Window end is invalid, if inside of the rows that
dd42b31a 810 are invalidated below. */
b7b20fbd
GM
811 if (INTEGERP (w->window_end_vpos)
812 && XFASTINT (w->window_end_vpos) >= i)
813 w->window_end_valid = Qnil;
177c0ea7 814
b7b20fbd
GM
815 while (i < matrix->nrows)
816 matrix->rows[i++].enabled_p = 0;
817 }
818 else
819 {
820 for (i = 0; i < matrix->nrows; ++i)
821 matrix->rows[i].enabled_p = 0;
822 }
5f5c8ee5 823 }
b7b20fbd 824 else if (matrix == w->desired_matrix)
5f5c8ee5 825 {
b7b20fbd
GM
826 /* Rows in desired matrices always have to be cleared;
827 redisplay expects this is the case when it runs, so it
828 had better be the case when we adjust matrices between
829 redisplays. */
5f5c8ee5
GM
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
4588ec20 832 }
4588ec20 833 }
177c0ea7
JB
834
835
5f5c8ee5
GM
836 /* Remember last values to be able to optimize frame redraws. */
837 matrix->matrix_x = x;
838 matrix->matrix_y = y;
839 matrix->matrix_w = dim.width;
840 matrix->matrix_h = dim.height;
841
842 /* Record the top y location and height of W at the time the matrix
843 was last adjusted. This is used to optimize redisplay above. */
844 if (w)
4588ec20 845 {
7df02016
KS
846 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
847 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
848 matrix->window_height = window_height;
849 matrix->window_width = window_width;
850 matrix->window_vscroll = w->vscroll;
851 }
852}
4588ec20 853
4588ec20 854
5f5c8ee5
GM
855/* Reverse the contents of rows in MATRIX between START and END. The
856 contents of the row at END - 1 end up at START, END - 2 at START +
857 1 etc. This is part of the implementation of rotate_matrix (see
858 below). */
d52bad65 859
5f5c8ee5
GM
860static void
861reverse_rows (matrix, start, end)
862 struct glyph_matrix *matrix;
863 int start, end;
864{
865 int i, j;
23b0200c 866
5f5c8ee5
GM
867 for (i = start, j = end - 1; i < j; ++i, --j)
868 {
869 /* Non-ISO HP/UX compiler doesn't like auto struct
870 initialization. */
871 struct glyph_row temp;
872 temp = matrix->rows[i];
873 matrix->rows[i] = matrix->rows[j];
874 matrix->rows[j] = temp;
875 }
876}
23b0200c 877
23b0200c 878
5f5c8ee5
GM
879/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
880 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
881 indices. (Note: this does not copy glyphs, only glyph pointers in
882 row structures are moved around).
60a8948a 883
5f5c8ee5
GM
884 The algorithm used for rotating the vector was, I believe, first
885 described by Kernighan. See the vector R as consisting of two
886 sub-vectors AB, where A has length BY for BY >= 0. The result
887 after rotating is then BA. Reverse both sub-vectors to get ArBr
888 and reverse the result to get (ArBr)r which is BA. Similar for
889 rotating right. */
890
891void
892rotate_matrix (matrix, first, last, by)
893 struct glyph_matrix *matrix;
894 int first, last, by;
895{
896 if (by < 0)
897 {
898 /* Up (rotate left, i.e. towards lower indices). */
899 by = -by;
900 reverse_rows (matrix, first, first + by);
901 reverse_rows (matrix, first + by, last);
902 reverse_rows (matrix, first, last);
903 }
904 else if (by > 0)
905 {
906 /* Down (rotate right, i.e. towards higher indices). */
907 reverse_rows (matrix, last - by, last);
908 reverse_rows (matrix, first, last - by);
909 reverse_rows (matrix, first, last);
910 }
911}
912
913
914/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
915 with indices START <= index < END. Increment positions by DELTA/
916 DELTA_BYTES. */
917
918void
86c11ba1 919increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
920 struct glyph_matrix *matrix;
921 int start, end, delta, delta_bytes;
922{
923 /* Check that START and END are reasonable values. */
924 xassert (start >= 0 && start <= matrix->nrows);
925 xassert (end >= 0 && end <= matrix->nrows);
926 xassert (start <= end);
927
928 for (; start < end; ++start)
86c11ba1 929 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
930}
931
932
933/* Enable a range of rows in glyph matrix MATRIX. START and END are
934 the row indices of the first and last + 1 row to enable. If
935 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
936
937void
938enable_glyph_matrix_rows (matrix, start, end, enabled_p)
939 struct glyph_matrix *matrix;
940 int start, end;
941 int enabled_p;
942{
3ed36514
GM
943 xassert (start <= end);
944 xassert (start >= 0 && start < matrix->nrows);
945 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 946
5f5c8ee5
GM
947 for (; start < end; ++start)
948 matrix->rows[start].enabled_p = enabled_p != 0;
949}
950
951
952/* Clear MATRIX.
953
954 This empties all rows in MATRIX by setting the enabled_p flag for
955 all rows of the matrix to zero. The function prepare_desired_row
956 will eventually really clear a row when it sees one with a zero
957 enabled_p flag.
958
959 Resets update hints to defaults value. The only update hint
960 currently present is the flag MATRIX->no_scrolling_p. */
961
962void
963clear_glyph_matrix (matrix)
964 struct glyph_matrix *matrix;
965{
966 if (matrix)
967 {
968 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
969 matrix->no_scrolling_p = 0;
970 }
971}
177c0ea7 972
5f5c8ee5
GM
973
974/* Shift part of the glyph matrix MATRIX of window W up or down.
975 Increment y-positions in glyph rows between START and END by DY,
976 and recompute their visible height. */
977
978void
979shift_glyph_matrix (w, matrix, start, end, dy)
980 struct window *w;
981 struct glyph_matrix *matrix;
982 int start, end, dy;
983{
984 int min_y, max_y;
177c0ea7 985
5f5c8ee5
GM
986 xassert (start <= end);
987 xassert (start >= 0 && start < matrix->nrows);
988 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 989
7df02016
KS
990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
991 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 992
5f5c8ee5
GM
993 for (; start < end; ++start)
994 {
995 struct glyph_row *row = &matrix->rows[start];
177c0ea7 996
5f5c8ee5 997 row->y += dy;
d6c747a4 998 row->visible_height = row->height;
177c0ea7 999
5f5c8ee5 1000 if (row->y < min_y)
d6c747a4
GM
1001 row->visible_height -= min_y - row->y;
1002 if (row->y + row->height > max_y)
1003 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1004 }
1005}
1006
1007
1008/* Mark all rows in current matrices of frame F as invalid. Marking
1009 invalid is done by setting enabled_p to zero for all rows in a
1010 current matrix. */
1011
1012void
1013clear_current_matrices (f)
1014 register struct frame *f;
1015{
1016 /* Clear frame current matrix, if we have one. */
1017 if (f->current_matrix)
1018 clear_glyph_matrix (f->current_matrix);
1019
1020 /* Clear the matrix of the menu bar window, if such a window exists.
1021 The menu bar window is currently used to display menus on X when
1022 no toolkit support is compiled in. */
1023 if (WINDOWP (f->menu_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1025
9ea173e8
GM
1026 /* Clear the matrix of the tool-bar window, if any. */
1027 if (WINDOWP (f->tool_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1029
1030 /* Clear current window matrices. */
1031 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1032 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1033}
1034
1035
1036/* Clear out all display lines of F for a coming redisplay. */
1037
1038void
1039clear_desired_matrices (f)
1040 register struct frame *f;
1041{
1042 if (f->desired_matrix)
1043 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1044
5f5c8ee5
GM
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1047
9ea173e8
GM
1048 if (WINDOWP (f->tool_bar_window))
1049 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1050
1051 /* Do it for window matrices. */
1052 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1053 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1054}
1055
1056
1057/* Clear matrices in window tree rooted in W. If DESIRED_P is
1058 non-zero clear desired matrices, otherwise clear current matrices. */
1059
1060static void
1061clear_window_matrices (w, desired_p)
1062 struct window *w;
1063 int desired_p;
1064{
1065 while (w)
1066 {
1067 if (!NILP (w->hchild))
1068 {
1069 xassert (WINDOWP (w->hchild));
1070 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1071 }
1072 else if (!NILP (w->vchild))
1073 {
1074 xassert (WINDOWP (w->vchild));
1075 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1076 }
1077 else
1078 {
1079 if (desired_p)
1080 clear_glyph_matrix (w->desired_matrix);
1081 else
1082 {
1083 clear_glyph_matrix (w->current_matrix);
1084 w->window_end_valid = Qnil;
1085 }
1086 }
1087
1088 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 }
1090}
1091
1092
1093\f
1094/***********************************************************************
1095 Glyph Rows
1096
1097 See dispextern.h for an overall explanation of glyph rows.
1098 ***********************************************************************/
1099
1100/* Clear glyph row ROW. Do it in a way that makes it robust against
1101 changes in the glyph_row structure, i.e. addition or removal of
1102 structure members. */
1103
2cca872d
KH
1104static struct glyph_row null_row;
1105
5f5c8ee5
GM
1106void
1107clear_glyph_row (row)
1108 struct glyph_row *row;
1109{
1110 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1111
1112 /* Save pointers. */
1113 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1114 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1115 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1116 p[LAST_AREA] = row->glyphs[LAST_AREA];
1117
1118 /* Clear. */
1119 *row = null_row;
1120
1121 /* Restore pointers. */
1122 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1123 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1124 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1125 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1126
1127#if 0 /* At some point, some bit-fields of struct glyph were not set,
1128 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1129 Redisplay outputs such glyphs, and flickering effects were
1130 the result. This also depended on the contents of memory
1131 returned by xmalloc. If flickering happens again, activate
153a073c 1132 the code below. If the flickering is gone with that, chances
45560b1a
GM
1133 are that the flickering has the same reason as here. */
1134 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1135#endif
5f5c8ee5
GM
1136}
1137
1138
1139/* Make ROW an empty, enabled row of canonical character height,
1140 in window W starting at y-position Y. */
1141
1142void
1143blank_row (w, row, y)
1144 struct window *w;
1145 struct glyph_row *row;
1146 int y;
1147{
1148 int min_y, max_y;
177c0ea7 1149
7df02016
KS
1150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1151 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1152
5f5c8ee5
GM
1153 clear_glyph_row (row);
1154 row->y = y;
408f5064 1155 row->ascent = row->phys_ascent = 0;
7df02016 1156 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1157 row->visible_height = row->height;
177c0ea7 1158
5f5c8ee5 1159 if (row->y < min_y)
d6c747a4
GM
1160 row->visible_height -= min_y - row->y;
1161 if (row->y + row->height > max_y)
1162 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1163
1164 row->enabled_p = 1;
1165}
1166
1167
1168/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1169 are the amounts by which to change positions. Note that the first
1170 glyph of the text area of a row can have a buffer position even if
1171 the used count of the text area is zero. Such rows display line
1172 ends. */
1173
1174void
86c11ba1 1175increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1176 struct glyph_row *row;
1177 int delta, delta_bytes;
1178{
1179 int area, i;
1180
1181 /* Increment start and end positions. */
1182 MATRIX_ROW_START_CHARPOS (row) += delta;
1183 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1184 MATRIX_ROW_END_CHARPOS (row) += delta;
1185 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1186
1187 /* Increment positions in glyphs. */
1188 for (area = 0; area < LAST_AREA; ++area)
1189 for (i = 0; i < row->used[area]; ++i)
1190 if (BUFFERP (row->glyphs[area][i].object)
1191 && row->glyphs[area][i].charpos > 0)
1192 row->glyphs[area][i].charpos += delta;
1193
1194 /* Capture the case of rows displaying a line end. */
1195 if (row->used[TEXT_AREA] == 0
1196 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1197 row->glyphs[TEXT_AREA]->charpos += delta;
1198}
1199
1200
9af3e742 1201#if 0
5f5c8ee5
GM
1202/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1203 contents, i.e. glyph structure contents are exchanged between A and
1204 B without changing glyph pointers in A and B. */
1205
1206static void
1207swap_glyphs_in_rows (a, b)
1208 struct glyph_row *a, *b;
1209{
1210 int area;
1211
1212 for (area = 0; area < LAST_AREA; ++area)
1213 {
1214 /* Number of glyphs to swap. */
1215 int max_used = max (a->used[area], b->used[area]);
1216
1217 /* Start of glyphs in area of row A. */
1218 struct glyph *glyph_a = a->glyphs[area];
1219
1220 /* End + 1 of glyphs in area of row A. */
1221 struct glyph *glyph_a_end = a->glyphs[max_used];
1222
1223 /* Start of glyphs in area of row B. */
1224 struct glyph *glyph_b = b->glyphs[area];
1225
1226 while (glyph_a < glyph_a_end)
1227 {
1228 /* Non-ISO HP/UX compiler doesn't like auto struct
1229 initialization. */
1230 struct glyph temp;
1231 temp = *glyph_a;
1232 *glyph_a = *glyph_b;
1233 *glyph_b = temp;
1234 ++glyph_a;
1235 ++glyph_b;
1236 }
1237 }
1238}
1239
9af3e742 1240#endif /* 0 */
5f5c8ee5
GM
1241
1242/* Exchange pointers to glyph memory between glyph rows A and B. */
1243
1244static INLINE void
1245swap_glyph_pointers (a, b)
1246 struct glyph_row *a, *b;
1247{
1248 int i;
1249 for (i = 0; i < LAST_AREA + 1; ++i)
1250 {
1251 struct glyph *temp = a->glyphs[i];
1252 a->glyphs[i] = b->glyphs[i];
1253 b->glyphs[i] = temp;
1254 }
1255}
1256
1257
1258/* Copy glyph row structure FROM to glyph row structure TO, except
1259 that glyph pointers in the structures are left unchanged. */
1260
1261INLINE void
1262copy_row_except_pointers (to, from)
1263 struct glyph_row *to, *from;
1264{
1265 struct glyph *pointers[1 + LAST_AREA];
1266
1267 /* Save glyph pointers of TO. */
1268 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1269
1270 /* Do a structure assignment. */
1271 *to = *from;
1272
1273 /* Restore original pointers of TO. */
1274 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1275}
1276
1277
1278/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1279 TO and FROM are left unchanged. Glyph contents are copied from the
1280 glyph memory of FROM to the glyph memory of TO. Increment buffer
1281 positions in row TO by DELTA/ DELTA_BYTES. */
1282
1283void
1284copy_glyph_row_contents (to, from, delta, delta_bytes)
1285 struct glyph_row *to, *from;
1286 int delta, delta_bytes;
1287{
1288 int area;
1289
1290 /* This is like a structure assignment TO = FROM, except that
1291 glyph pointers in the rows are left unchanged. */
1292 copy_row_except_pointers (to, from);
1293
1294 /* Copy glyphs from FROM to TO. */
1295 for (area = 0; area < LAST_AREA; ++area)
1296 if (from->used[area])
177c0ea7 1297 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1298 from->used[area] * sizeof (struct glyph));
1299
1300 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1301 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1302}
1303
1304
1305/* Assign glyph row FROM to glyph row TO. This works like a structure
1306 assignment TO = FROM, except that glyph pointers are not copied but
1307 exchanged between TO and FROM. Pointers must be exchanged to avoid
1308 a memory leak. */
1309
1310static INLINE void
1311assign_row (to, from)
1312 struct glyph_row *to, *from;
1313{
1314 swap_glyph_pointers (to, from);
1315 copy_row_except_pointers (to, from);
1316}
1317
1318
1319/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1320 a row in a window matrix, is a slice of the glyph memory of the
1321 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1322 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1323 memory of FRAME_ROW. */
1324
2d5912c1 1325#if GLYPH_DEBUG
9339e87f 1326
5f5c8ee5
GM
1327static int
1328glyph_row_slice_p (window_row, frame_row)
1329 struct glyph_row *window_row, *frame_row;
1330{
1331 struct glyph *window_glyph_start = window_row->glyphs[0];
1332 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1333 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1334
1335 return (frame_glyph_start <= window_glyph_start
1336 && window_glyph_start < frame_glyph_end);
1337}
1338
9339e87f 1339#endif /* GLYPH_DEBUG */
5f5c8ee5 1340
9af3e742
GM
1341#if 0
1342
5f5c8ee5
GM
1343/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1344 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1345 in WINDOW_MATRIX is found satisfying the condition. */
1346
1347static struct glyph_row *
1348find_glyph_row_slice (window_matrix, frame_matrix, row)
1349 struct glyph_matrix *window_matrix, *frame_matrix;
1350 int row;
1351{
1352 int i;
1353
1354 xassert (row >= 0 && row < frame_matrix->nrows);
1355
1356 for (i = 0; i < window_matrix->nrows; ++i)
1357 if (glyph_row_slice_p (window_matrix->rows + i,
1358 frame_matrix->rows + row))
1359 break;
1360
1361 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1362}
1363
9af3e742 1364#endif /* 0 */
5f5c8ee5
GM
1365
1366/* Prepare ROW for display. Desired rows are cleared lazily,
1367 i.e. they are only marked as to be cleared by setting their
1368 enabled_p flag to zero. When a row is to be displayed, a prior
1369 call to this function really clears it. */
1370
1371void
1372prepare_desired_row (row)
1373 struct glyph_row *row;
1374{
1375 if (!row->enabled_p)
1376 {
1377 clear_glyph_row (row);
1378 row->enabled_p = 1;
1379 }
1380}
1381
1382
1383/* Return a hash code for glyph row ROW. */
1384
1385int
1386line_hash_code (row)
1387 struct glyph_row *row;
1388{
1389 int hash = 0;
177c0ea7 1390
5f5c8ee5
GM
1391 if (row->enabled_p)
1392 {
4cecaab8
MB
1393 struct glyph *glyph = row->glyphs[TEXT_AREA];
1394 struct glyph *end = glyph + row->used[TEXT_AREA];
1395
1396 while (glyph < end)
1397 {
1398 int c = glyph->u.ch;
1399 int face_id = glyph->face_id;
1400 if (must_write_spaces)
1401 c -= SPACEGLYPH;
1402 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1404 ++glyph;
1405 }
5f5c8ee5 1406
4cecaab8
MB
1407 if (hash == 0)
1408 hash = 1;
5f5c8ee5
GM
1409 }
1410
1411 return hash;
1412}
1413
1414
153a073c 1415/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1416 the number of characters in the line. If must_write_spaces is
1417 zero, leading and trailing spaces are ignored. */
1418
1419static unsigned int
1420line_draw_cost (matrix, vpos)
1421 struct glyph_matrix *matrix;
1422 int vpos;
1423{
1424 struct glyph_row *row = matrix->rows + vpos;
1425 struct glyph *beg = row->glyphs[TEXT_AREA];
1426 struct glyph *end = beg + row->used[TEXT_AREA];
1427 int len;
1428 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1429 int glyph_table_len = GLYPH_TABLE_LENGTH;
1430
1431 /* Ignore trailing and leading spaces if we can. */
1432 if (!must_write_spaces)
1433 {
1434 /* Skip from the end over trailing spaces. */
2b4ec4d7 1435 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1436 --end;
1437
177c0ea7 1438 /* All blank line. */
5f5c8ee5
GM
1439 if (end == beg)
1440 return 0;
1441
1442 /* Skip over leading spaces. */
1443 while (CHAR_GLYPH_SPACE_P (*beg))
1444 ++beg;
1445 }
1446
1447 /* If we don't have a glyph-table, each glyph is one character,
1448 so return the number of glyphs. */
1449 if (glyph_table_base == 0)
1450 len = end - beg;
1451 else
1452 {
1453 /* Otherwise, scan the glyphs and accumulate their total length
1454 in LEN. */
1455 len = 0;
1456 while (beg < end)
1457 {
1458 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
177c0ea7 1459
42186983
KH
1460 if (g < 0
1461 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1462 len += 1;
1463 else
1464 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1465
5f5c8ee5
GM
1466 ++beg;
1467 }
1468 }
177c0ea7 1469
5f5c8ee5
GM
1470 return len;
1471}
1472
1473
1474/* Test two glyph rows A and B for equality. Value is non-zero if A
1475 and B have equal contents. W is the window to which the glyphs
1476 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1477 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1478 flags of A and B, too. */
5f5c8ee5 1479
177c0ea7 1480static INLINE int
e4e0bee9 1481row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1482 struct window *w;
1483 struct glyph_row *a, *b;
e4e0bee9 1484 int mouse_face_p;
5f5c8ee5
GM
1485{
1486 if (a == b)
1487 return 1;
1488 else if (a->hash != b->hash)
1489 return 0;
1490 else
1491 {
1492 struct glyph *a_glyph, *b_glyph, *a_end;
1493 int area;
1494
e4e0bee9
GM
1495 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1496 return 0;
1497
5f5c8ee5
GM
1498 /* Compare glyphs. */
1499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1500 {
1501 if (a->used[area] != b->used[area])
1502 return 0;
177c0ea7 1503
5f5c8ee5
GM
1504 a_glyph = a->glyphs[area];
1505 a_end = a_glyph + a->used[area];
1506 b_glyph = b->glyphs[area];
177c0ea7 1507
5f5c8ee5
GM
1508 while (a_glyph < a_end
1509 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1510 ++a_glyph, ++b_glyph;
177c0ea7 1511
5f5c8ee5
GM
1512 if (a_glyph != a_end)
1513 return 0;
1514 }
1515
6b61353c
KH
1516 if (a->fill_line_p != b->fill_line_p
1517 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1518 || a->left_fringe_bitmap != b->left_fringe_bitmap
1519 || a->left_fringe_face_id != b->left_fringe_face_id
1520 || a->right_fringe_bitmap != b->right_fringe_bitmap
1521 || a->right_fringe_face_id != b->right_fringe_face_id
5f5c8ee5 1522 || a->overlay_arrow_p != b->overlay_arrow_p
6b61353c 1523 || a->exact_window_width_line_p != b->exact_window_width_line_p
408f5064 1524 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1525 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1526 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1527 /* Different partially visible characters on left margin. */
1528 || a->x != b->x
1529 /* Different height. */
1530 || a->ascent != b->ascent
408f5064
GM
1531 || a->phys_ascent != b->phys_ascent
1532 || a->phys_height != b->phys_height
5f5c8ee5
GM
1533 || a->visible_height != b->visible_height)
1534 return 0;
1535 }
1536
1537 return 1;
1538}
1539
1540
1541\f
1542/***********************************************************************
1543 Glyph Pool
1544
1545 See dispextern.h for an overall explanation of glyph pools.
1546 ***********************************************************************/
1547
1548/* Allocate a glyph_pool structure. The structure returned is
1549 initialized with zeros. The global variable glyph_pool_count is
1550 incremented for each pool allocated. */
1551
1552static struct glyph_pool *
1553new_glyph_pool ()
1554{
1555 struct glyph_pool *result;
1556
1557 /* Allocate a new glyph_pool and clear it. */
1558 result = (struct glyph_pool *) xmalloc (sizeof *result);
1559 bzero (result, sizeof *result);
177c0ea7 1560
5f5c8ee5
GM
1561 /* For memory leak and double deletion checking. */
1562 ++glyph_pool_count;
177c0ea7 1563
5f5c8ee5
GM
1564 return result;
1565}
1566
1567
1568/* Free a glyph_pool structure POOL. The function may be called with
1569 a null POOL pointer. The global variable glyph_pool_count is
1570 decremented with every pool structure freed. If this count gets
1571 negative, more structures were freed than allocated, i.e. one
1572 structure must have been freed more than once or a bogus pointer
1573 was passed to free_glyph_pool. */
1574
1575static void
1576free_glyph_pool (pool)
1577 struct glyph_pool *pool;
1578{
1579 if (pool)
1580 {
153a073c 1581 /* More freed than allocated? */
5f5c8ee5
GM
1582 --glyph_pool_count;
1583 xassert (glyph_pool_count >= 0);
1584
1585 xfree (pool->glyphs);
1586 xfree (pool);
1587 }
1588}
1589
1590
1591/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1592 columns we need. This function never shrinks a pool. The only
1593 case in which this would make sense, would be when a frame's size
1594 is changed from a large value to a smaller one. But, if someone
1595 does it once, we can expect that he will do it again.
1596
1597 Value is non-zero if the pool changed in a way which makes
1598 re-adjusting window glyph matrices necessary. */
1599
1600static int
1601realloc_glyph_pool (pool, matrix_dim)
1602 struct glyph_pool *pool;
1603 struct dim matrix_dim;
1604{
1605 int needed;
1606 int changed_p;
1607
1608 changed_p = (pool->glyphs == 0
1609 || matrix_dim.height != pool->nrows
1610 || matrix_dim.width != pool->ncolumns);
1611
1612 /* Enlarge the glyph pool. */
1613 needed = matrix_dim.width * matrix_dim.height;
1614 if (needed > pool->nglyphs)
1615 {
1616 int size = needed * sizeof (struct glyph);
1617
1618 if (pool->glyphs)
1619 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1620 else
1621 {
1622 pool->glyphs = (struct glyph *) xmalloc (size);
1623 bzero (pool->glyphs, size);
1624 }
1625
1626 pool->nglyphs = needed;
1627 }
1628
153a073c 1629 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1630 to do sanity checks, and (b) the number of columns determines
1631 where rows in the frame matrix start---this must be available to
1632 determine pointers to rows of window sub-matrices. */
1633 pool->nrows = matrix_dim.height;
1634 pool->ncolumns = matrix_dim.width;
177c0ea7 1635
5f5c8ee5
GM
1636 return changed_p;
1637}
1638
1639
1640\f
1641/***********************************************************************
1642 Debug Code
1643 ***********************************************************************/
1644
1645#if GLYPH_DEBUG
1646
a13396c9
GM
1647
1648/* Flush standard output. This is sometimes useful to call from
1649 the debugger. */
1650
1651void
1652flush_stdout ()
1653{
1654 fflush (stdout);
1655}
1656
1657
5f5c8ee5
GM
1658/* Check that no glyph pointers have been lost in MATRIX. If a
1659 pointer has been lost, e.g. by using a structure assignment between
1660 rows, at least one pointer must occur more than once in the rows of
1661 MATRIX. */
1662
1663void
1664check_matrix_pointer_lossage (matrix)
1665 struct glyph_matrix *matrix;
1666{
1667 int i, j;
177c0ea7 1668
5f5c8ee5
GM
1669 for (i = 0; i < matrix->nrows; ++i)
1670 for (j = 0; j < matrix->nrows; ++j)
1671 xassert (i == j
1672 || (matrix->rows[i].glyphs[TEXT_AREA]
1673 != matrix->rows[j].glyphs[TEXT_AREA]));
1674}
1675
1676
1677/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1678
1679struct glyph_row *
1680matrix_row (matrix, row)
1681 struct glyph_matrix *matrix;
1682 int row;
1683{
1684 xassert (matrix && matrix->rows);
1685 xassert (row >= 0 && row < matrix->nrows);
1686
1687 /* That's really too slow for normal testing because this function
1688 is called almost everywhere. Although---it's still astonishingly
1689 fast, so it is valuable to have for debugging purposes. */
1690#if 0
1691 check_matrix_pointer_lossage (matrix);
1692#endif
177c0ea7 1693
5f5c8ee5
GM
1694 return matrix->rows + row;
1695}
1696
1697
1698#if 0 /* This function makes invalid assumptions when text is
1699 partially invisible. But it might come handy for debugging
1700 nevertheless. */
1701
1702/* Check invariants that must hold for an up to date current matrix of
1703 window W. */
1704
1705static void
1706check_matrix_invariants (w)
1707 struct window *w;
1708{
1709 struct glyph_matrix *matrix = w->current_matrix;
1710 int yb = window_text_bottom_y (w);
1711 struct glyph_row *row = matrix->rows;
1712 struct glyph_row *last_text_row = NULL;
1713 struct buffer *saved = current_buffer;
1714 struct buffer *buffer = XBUFFER (w->buffer);
1715 int c;
177c0ea7 1716
5f5c8ee5
GM
1717 /* This can sometimes happen for a fresh window. */
1718 if (matrix->nrows < 2)
1719 return;
1720
1721 set_buffer_temp (buffer);
1722
1723 /* Note: last row is always reserved for the mode line. */
1724 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1725 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1726 {
1727 struct glyph_row *next = row + 1;
1728
1729 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1730 last_text_row = row;
1731
1732 /* Check that character and byte positions are in sync. */
1733 xassert (MATRIX_ROW_START_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1735
1736 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1737 have such a position temporarily in case of a minibuffer
1738 displaying something like `[Sole completion]' at its end. */
1739 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1740 xassert (MATRIX_ROW_END_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1742
1743 /* Check that end position of `row' is equal to start position
1744 of next row. */
1745 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1746 {
1747 xassert (MATRIX_ROW_END_CHARPOS (row)
1748 == MATRIX_ROW_START_CHARPOS (next));
1749 xassert (MATRIX_ROW_END_BYTEPOS (row)
1750 == MATRIX_ROW_START_BYTEPOS (next));
1751 }
1752 row = next;
1753 }
1754
1755 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1756 xassert (w->desired_matrix->rows != NULL);
1757 set_buffer_temp (saved);
1758}
1759
1760#endif /* 0 */
1761
1762#endif /* GLYPH_DEBUG != 0 */
1763
1764
1765\f
1766/**********************************************************************
1767 Allocating/ Adjusting Glyph Matrices
1768 **********************************************************************/
1769
1770/* Allocate glyph matrices over a window tree for a frame-based
1771 redisplay
1772
1773 X and Y are column/row within the frame glyph matrix where
1774 sub-matrices for the window tree rooted at WINDOW must be
1775 allocated. CH_DIM contains the dimensions of the smallest
1776 character that could be used during display. DIM_ONLY_P non-zero
1777 means that the caller of this function is only interested in the
1778 result matrix dimension, and matrix adjustments should not be
1779 performed.
1780
1781 The function returns the total width/height of the sub-matrices of
1782 the window tree. If called on a frame root window, the computation
1783 will take the mini-buffer window into account.
1784
1785 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1786
1787 NEW_LEAF_MATRIX set if any window in the tree did not have a
1788 glyph matrices yet, and
1789
1790 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1791 any window in the tree will be changed or have been changed (see
153a073c 1792 DIM_ONLY_P)
5f5c8ee5
GM
1793
1794 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1795 function.
1796
1797 Windows are arranged into chains of windows on the same level
1798 through the next fields of window structures. Such a level can be
1799 either a sequence of horizontally adjacent windows from left to
1800 right, or a sequence of vertically adjacent windows from top to
1801 bottom. Each window in a horizontal sequence can be either a leaf
1802 window or a vertical sequence; a window in a vertical sequence can
1803 be either a leaf or a horizontal sequence. All windows in a
1804 horizontal sequence have the same height, and all windows in a
1805 vertical sequence have the same width.
1806
1807 This function uses, for historical reasons, a more general
1808 algorithm to determine glyph matrix dimensions that would be
1809 necessary.
1810
1811 The matrix height of a horizontal sequence is determined by the
1812 maximum height of any matrix in the sequence. The matrix width of
1813 a horizontal sequence is computed by adding up matrix widths of
1814 windows in the sequence.
1815
1816 |<------- result width ------->|
1817 +---------+----------+---------+ ---
1818 | | | | |
1819 | | | |
1820 +---------+ | | result height
1821 | +---------+
1822 | | |
1823 +----------+ ---
1824
1825 The matrix width of a vertical sequence is the maximum matrix width
1826 of any window in the sequence. Its height is computed by adding up
1827 matrix heights of windows in the sequence.
1828
1829 |<---- result width -->|
1830 +---------+ ---
1831 | | |
1832 | | |
1833 +---------+--+ |
1834 | | |
1835 | | result height
1836 | |
1837 +------------+---------+ |
1838 | | |
1839 | | |
1840 +------------+---------+ --- */
1841
1842/* Bit indicating that a new matrix will be allocated or has been
1843 allocated. */
1844
1845#define NEW_LEAF_MATRIX (1 << 0)
1846
1847/* Bit indicating that a matrix will or has changed its location or
1848 size. */
1849
1850#define CHANGED_LEAF_MATRIX (1 << 1)
1851
1852static struct dim
5d3cc43c
GM
1853allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1854 window_change_flags)
5f5c8ee5
GM
1855 Lisp_Object window;
1856 int x, y;
5f5c8ee5
GM
1857 int dim_only_p;
1858 int *window_change_flags;
1859{
1860 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1861 int x0 = x, y0 = y;
1862 int wmax = 0, hmax = 0;
1863 struct dim total;
1864 struct dim dim;
1865 struct window *w;
1866 int in_horz_combination_p;
1867
1868 /* What combination is WINDOW part of? Compute this once since the
1869 result is the same for all windows in the `next' chain. The
1870 special case of a root window (parent equal to nil) is treated
1871 like a vertical combination because a root window's `next'
1872 points to the mini-buffer window, if any, which is arranged
1873 vertically below other windows. */
1874 in_horz_combination_p
1875 = (!NILP (XWINDOW (window)->parent)
1876 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1877
1878 /* For WINDOW and all windows on the same level. */
177c0ea7 1879 do
5f5c8ee5
GM
1880 {
1881 w = XWINDOW (window);
1882
1883 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1884 on whether this is a combination or a leaf window. */
5f5c8ee5 1885 if (!NILP (w->hchild))
177c0ea7 1886 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1887 dim_only_p,
1888 window_change_flags);
1889 else if (!NILP (w->vchild))
177c0ea7 1890 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1891 dim_only_p,
1892 window_change_flags);
1893 else
1894 {
1895 /* If not already done, allocate sub-matrix structures. */
1896 if (w->desired_matrix == NULL)
1897 {
1898 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1899 w->current_matrix = new_glyph_matrix (f->current_pool);
1900 *window_change_flags |= NEW_LEAF_MATRIX;
1901 }
177c0ea7 1902
5f5c8ee5
GM
1903 /* Width and height MUST be chosen so that there are no
1904 holes in the frame matrix. */
5d3cc43c
GM
1905 dim.width = required_matrix_width (w);
1906 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1907
1908 /* Will matrix be re-allocated? */
1909 if (x != w->desired_matrix->matrix_x
1910 || y != w->desired_matrix->matrix_y
1911 || dim.width != w->desired_matrix->matrix_w
1912 || dim.height != w->desired_matrix->matrix_h
1913 || (margin_glyphs_to_reserve (w, dim.width,
7df02016 1914 w->right_margin_cols)
5f5c8ee5
GM
1915 != w->desired_matrix->left_margin_glyphs)
1916 || (margin_glyphs_to_reserve (w, dim.width,
7df02016 1917 w->left_margin_cols)
5f5c8ee5
GM
1918 != w->desired_matrix->right_margin_glyphs))
1919 *window_change_flags |= CHANGED_LEAF_MATRIX;
1920
1921 /* Actually change matrices, if allowed. Do not consider
1922 CHANGED_LEAF_MATRIX computed above here because the pool
1923 may have been changed which we don't now here. We trust
1924 that we only will be called with DIM_ONLY_P != 0 when
1925 necessary. */
1926 if (!dim_only_p)
1927 {
1928 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1929 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1930 }
1931 }
1932
1933 /* If we are part of a horizontal combination, advance x for
1934 windows to the right of W; otherwise advance y for windows
1935 below W. */
1936 if (in_horz_combination_p)
1937 x += dim.width;
177c0ea7 1938 else
5f5c8ee5
GM
1939 y += dim.height;
1940
1941 /* Remember maximum glyph matrix dimensions. */
1942 wmax = max (wmax, dim.width);
1943 hmax = max (hmax, dim.height);
1944
1945 /* Next window on same level. */
1946 window = w->next;
1947 }
1948 while (!NILP (window));
1949
1950 /* Set `total' to the total glyph matrix dimension of this window
1951 level. In a vertical combination, the width is the width of the
1952 widest window; the height is the y we finally reached, corrected
1953 by the y we started with. In a horizontal combination, the total
1954 height is the height of the tallest window, and the width is the
1955 x we finally reached, corrected by the x we started with. */
1956 if (in_horz_combination_p)
1957 {
1958 total.width = x - x0;
1959 total.height = hmax;
1960 }
177c0ea7 1961 else
5f5c8ee5
GM
1962 {
1963 total.width = wmax;
1964 total.height = y - y0;
1965 }
1966
1967 return total;
1968}
1969
1970
5d3cc43c
GM
1971/* Return the required height of glyph matrices for window W. */
1972
1973int
1974required_matrix_height (w)
1975 struct window *w;
1976{
1977#ifdef HAVE_WINDOW_SYSTEM
1978 struct frame *f = XFRAME (w->frame);
177c0ea7 1979
5d3cc43c
GM
1980 if (FRAME_WINDOW_P (f))
1981 {
1982 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1983 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1984 return (((window_pixel_height + ch_height - 1)
1985 / ch_height)
1986 /* One partially visible line at the top and
1987 bottom of the window. */
1988 + 2
153a073c 1989 /* 2 for header and mode line. */
5d3cc43c
GM
1990 + 2);
1991 }
1992#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 1993
7df02016 1994 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
1995}
1996
1997
1998/* Return the required width of glyph matrices for window W. */
1999
2000int
2001required_matrix_width (w)
2002 struct window *w;
2003{
2004#ifdef HAVE_WINDOW_SYSTEM
2005 struct frame *f = XFRAME (w->frame);
2006 if (FRAME_WINDOW_P (f))
2007 {
2008 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2009 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2010
5d3cc43c
GM
2011 /* Compute number of glyphs needed in a glyph row. */
2012 return (((window_pixel_width + ch_width - 1)
2013 / ch_width)
2014 /* 2 partially visible columns in the text area. */
2015 + 2
2016 /* One partially visible column at the right
2017 edge of each marginal area. */
2018 + 1 + 1);
2019 }
2020#endif /* HAVE_WINDOW_SYSTEM */
2021
7df02016 2022 return XINT (w->total_cols);
5d3cc43c
GM
2023}
2024
2025
5f5c8ee5
GM
2026/* Allocate window matrices for window-based redisplay. W is the
2027 window whose matrices must be allocated/reallocated. CH_DIM is the
2028 size of the smallest character that could potentially be used on W. */
177c0ea7 2029
5f5c8ee5 2030static void
5d3cc43c 2031allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2032 struct window *w;
5f5c8ee5 2033{
5f5c8ee5
GM
2034 while (w)
2035 {
2036 if (!NILP (w->vchild))
5d3cc43c 2037 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2038 else if (!NILP (w->hchild))
5d3cc43c 2039 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2040 else
2041 {
2042 /* W is a leaf window. */
5f5c8ee5
GM
2043 struct dim dim;
2044
2045 /* If matrices are not yet allocated, allocate them now. */
2046 if (w->desired_matrix == NULL)
2047 {
2048 w->desired_matrix = new_glyph_matrix (NULL);
2049 w->current_matrix = new_glyph_matrix (NULL);
2050 }
2051
5d3cc43c
GM
2052 dim.width = required_matrix_width (w);
2053 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2054 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2055 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2056 }
177c0ea7 2057
5f5c8ee5
GM
2058 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2059 }
2060}
2061
2062
2063/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2064 do it for all frames; otherwise do it just for the given frame.
2065 This function must be called when a new frame is created, its size
2066 changes, or its window configuration changes. */
2067
2068void
2069adjust_glyphs (f)
2070 struct frame *f;
2071{
408f5064
GM
2072 /* Block input so that expose events and other events that access
2073 glyph matrices are not processed while we are changing them. */
2074 BLOCK_INPUT;
2075
5f5c8ee5
GM
2076 if (f)
2077 adjust_frame_glyphs (f);
2078 else
2079 {
2080 Lisp_Object tail, lisp_frame;
177c0ea7 2081
5f5c8ee5
GM
2082 FOR_EACH_FRAME (tail, lisp_frame)
2083 adjust_frame_glyphs (XFRAME (lisp_frame));
2084 }
408f5064
GM
2085
2086 UNBLOCK_INPUT;
5f5c8ee5
GM
2087}
2088
2089
2090/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2091
2092 To be called from init_display.
2093
5f5c8ee5
GM
2094 We need a glyph matrix because redraw will happen soon.
2095 Unfortunately, window sizes on selected_frame are not yet set to
2096 meaningful values. I believe we can assume that there are only two
2097 windows on the frame---the mini-buffer and the root window. Frame
2098 height and width seem to be correct so far. So, set the sizes of
2099 windows to estimated values. */
2100
2101static void
2102adjust_frame_glyphs_initially ()
2103{
91fb7e1b
GM
2104 struct frame *sf = SELECTED_FRAME ();
2105 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2106 struct window *mini = XWINDOW (root->next);
7df02016
KS
2107 int frame_lines = FRAME_LINES (sf);
2108 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2109 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2110
2111 /* Do it for the root window. */
7df02016
KS
2112 XSETFASTINT (root->top_line, top_margin);
2113 XSETFASTINT (root->total_cols, frame_cols);
2114 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2115
2116 /* Do it for the mini-buffer window. */
7df02016
KS
2117 XSETFASTINT (mini->top_line, frame_lines - 1);
2118 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2119 set_window_height (root->next, 1, 0);
2120
91fb7e1b 2121 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2122 glyphs_initialized_initially_p = 1;
2123}
177c0ea7 2124
5f5c8ee5
GM
2125
2126/* Allocate/reallocate glyph matrices of a single frame F. */
2127
2128static void
2129adjust_frame_glyphs (f)
2130 struct frame *f;
2131{
2132 if (FRAME_WINDOW_P (f))
2133 adjust_frame_glyphs_for_window_redisplay (f);
2134 else
2135 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2136
5f5c8ee5
GM
2137 /* Don't forget the message buffer and the buffer for
2138 decode_mode_spec. */
2139 adjust_frame_message_buffer (f);
2140 adjust_decode_mode_spec_buffer (f);
2141
2142 f->glyphs_initialized_p = 1;
2143}
2144
2145
c9f00270
GM
2146/* In the window tree with root W, build current matrices of leaf
2147 windows from the frame's current matrix. */
2148
2149static void
2150fake_current_matrices (window)
2151 Lisp_Object window;
2152{
2153 struct window *w;
177c0ea7 2154
c9f00270
GM
2155 for (; !NILP (window); window = w->next)
2156 {
2157 w = XWINDOW (window);
177c0ea7 2158
c9f00270
GM
2159 if (!NILP (w->hchild))
2160 fake_current_matrices (w->hchild);
2161 else if (!NILP (w->vchild))
2162 fake_current_matrices (w->vchild);
2163 else
2164 {
2165 int i;
2166 struct frame *f = XFRAME (w->frame);
2167 struct glyph_matrix *m = w->current_matrix;
2168 struct glyph_matrix *fm = f->current_matrix;
2169
7df02016
KS
2170 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2171 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2172
c9f00270
GM
2173 for (i = 0; i < m->matrix_h; ++i)
2174 {
2175 struct glyph_row *r = m->rows + i;
7df02016 2176 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2177
2178 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2179 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2180
2181 r->enabled_p = fr->enabled_p;
2182 if (r->enabled_p)
2183 {
2184 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2185 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2186 r->used[TEXT_AREA] = (m->matrix_w
2187 - r->used[LEFT_MARGIN_AREA]
2188 - r->used[RIGHT_MARGIN_AREA]);
2189 r->mode_line_p = 0;
c9f00270
GM
2190 }
2191 }
2192 }
2193 }
2194}
2195
2196
bccee4f2 2197/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2198 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2199
bccee4f2
GM
2200static struct glyph_matrix *
2201save_current_matrix (f)
31798cfe 2202 struct frame *f;
c9f00270 2203{
bccee4f2
GM
2204 int i;
2205 struct glyph_matrix *saved;
e797dea6 2206
bccee4f2
GM
2207 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2208 bzero (saved, sizeof *saved);
2209 saved->nrows = f->current_matrix->nrows;
2210 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2211 * sizeof *saved->rows);
2212 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2213
2214 for (i = 0; i < saved->nrows; ++i)
31798cfe 2215 {
bccee4f2
GM
2216 struct glyph_row *from = f->current_matrix->rows + i;
2217 struct glyph_row *to = saved->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2220 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2221 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2222 }
bccee4f2
GM
2223
2224 return saved;
2225}
2226
2227
2228/* Restore the contents of frame F's current frame matrix from SAVED,
2229 and free memory associated with SAVED. */
2230
2231static void
2232restore_current_matrix (f, saved)
2233 struct frame *f;
2234 struct glyph_matrix *saved;
2235{
2236 int i;
2237
2238 for (i = 0; i < saved->nrows; ++i)
e797dea6 2239 {
bccee4f2
GM
2240 struct glyph_row *from = saved->rows + i;
2241 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2242 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2243 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2244 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2245 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2246 }
177c0ea7 2247
bccee4f2
GM
2248 xfree (saved->rows);
2249 xfree (saved);
c9f00270
GM
2250}
2251
2252
bccee4f2 2253
5f5c8ee5
GM
2254/* Allocate/reallocate glyph matrices of a single frame F for
2255 frame-based redisplay. */
2256
2257static void
2258adjust_frame_glyphs_for_frame_redisplay (f)
2259 struct frame *f;
2260{
5f5c8ee5
GM
2261 struct dim matrix_dim;
2262 int pool_changed_p;
2263 int window_change_flags;
2264 int top_window_y;
2265
2266 if (!FRAME_LIVE_P (f))
2267 return;
2268
5f5c8ee5
GM
2269 top_window_y = FRAME_TOP_MARGIN (f);
2270
2271 /* Allocate glyph pool structures if not already done. */
2272 if (f->desired_pool == NULL)
2273 {
2274 f->desired_pool = new_glyph_pool ();
2275 f->current_pool = new_glyph_pool ();
2276 }
2277
2278 /* Allocate frames matrix structures if needed. */
2279 if (f->desired_matrix == NULL)
2280 {
2281 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2282 f->current_matrix = new_glyph_matrix (f->current_pool);
2283 }
177c0ea7 2284
5f5c8ee5
GM
2285 /* Compute window glyph matrices. (This takes the mini-buffer
2286 window into account). The result is the size of the frame glyph
2287 matrix needed. The variable window_change_flags is set to a bit
2288 mask indicating whether new matrices will be allocated or
2289 existing matrices change their size or location within the frame
2290 matrix. */
2291 window_change_flags = 0;
2292 matrix_dim
2293 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2294 0, top_window_y,
5d3cc43c 2295 1,
5f5c8ee5
GM
2296 &window_change_flags);
2297
2298 /* Add in menu bar lines, if any. */
2299 matrix_dim.height += top_window_y;
2300
2301 /* Enlarge pools as necessary. */
2302 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2303 realloc_glyph_pool (f->current_pool, matrix_dim);
2304
177c0ea7 2305 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2306 absolutely necessary since it requires a frame redraw. */
2307 if (pool_changed_p || window_change_flags)
2308 {
2309 /* Do it for window matrices. */
2310 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2311 0, top_window_y, 0,
5f5c8ee5
GM
2312 &window_change_flags);
2313
2314 /* Size of frame matrices must equal size of frame. Note
2315 that we are called for X frames with window widths NOT equal
2316 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2317 xassert (matrix_dim.width == FRAME_COLS (f)
2318 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2319
e797dea6
GM
2320 /* Pointers to glyph memory in glyph rows are exchanged during
2321 the update phase of redisplay, which means in general that a
2322 frame's current matrix consists of pointers into both the
2323 desired and current glyph pool of the frame. Adjusting a
2324 matrix sets the frame matrix up so that pointers are all into
2325 the same pool. If we want to preserve glyph contents of the
2326 current matrix over a call to adjust_glyph_matrix, we must
2327 make a copy of the current glyphs, and restore the current
2328 matrix' contents from that copy. */
2329 if (display_completed
2330 && !FRAME_GARBAGED_P (f)
2331 && matrix_dim.width == f->current_matrix->matrix_w
2332 && matrix_dim.height == f->current_matrix->matrix_h)
2333 {
bccee4f2
GM
2334 struct glyph_matrix *copy = save_current_matrix (f);
2335 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2336 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2337 restore_current_matrix (f, copy);
e797dea6
GM
2338 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2339 }
c9f00270 2340 else
e797dea6 2341 {
bccee4f2 2342 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2343 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2344 SET_FRAME_GARBAGED (f);
2345 }
5f5c8ee5
GM
2346 }
2347}
2348
2349
2350/* Allocate/reallocate glyph matrices of a single frame F for
2351 window-based redisplay. */
2352
2353static void
2354adjust_frame_glyphs_for_window_redisplay (f)
2355 struct frame *f;
2356{
5f5c8ee5
GM
2357 struct window *w;
2358
2359 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2360
5f5c8ee5 2361 /* Allocate/reallocate window matrices. */
5d3cc43c 2362 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
2363
2364 /* Allocate/ reallocate matrices of the dummy window used to display
2365 the menu bar under X when no X toolkit support is available. */
488dd4c4 2366#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2367 {
2368 /* Allocate a dummy window if not already done. */
2369 if (NILP (f->menu_bar_window))
2370 {
2371 f->menu_bar_window = make_window ();
2372 w = XWINDOW (f->menu_bar_window);
2373 XSETFRAME (w->frame, f);
2374 w->pseudo_window_p = 1;
2375 }
2376 else
2377 w = XWINDOW (f->menu_bar_window);
2378
2379 /* Set window dimensions to frame dimensions and allocate or
2380 adjust glyph matrices of W. */
7df02016
KS
2381 XSETFASTINT (w->top_line, 0);
2382 XSETFASTINT (w->left_col, 0);
2383 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2384 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2385 allocate_matrices_for_window_redisplay (w);
5f5c8ee5
GM
2386 }
2387#endif /* not USE_X_TOOLKIT */
2388
488dd4c4 2389#ifndef USE_GTK
9ea173e8
GM
2390 /* Allocate/ reallocate matrices of the tool bar window. If we
2391 don't have a tool bar window yet, make one. */
2392 if (NILP (f->tool_bar_window))
5f5c8ee5 2393 {
9ea173e8
GM
2394 f->tool_bar_window = make_window ();
2395 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2396 XSETFRAME (w->frame, f);
2397 w->pseudo_window_p = 1;
2398 }
2399 else
9ea173e8 2400 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2401
7df02016
KS
2402 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2403 XSETFASTINT (w->left_col, 0);
2404 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2405 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2406 allocate_matrices_for_window_redisplay (w);
488dd4c4 2407#endif
5f5c8ee5
GM
2408}
2409
2410
177c0ea7 2411/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2412
5f5c8ee5
GM
2413 Note that the message buffer is never freed. Since I could not
2414 find a free in 19.34, I assume that freeing it would be
2415 problematic in some way and don't do it either.
2416
2417 (Implementation note: It should be checked if we can free it
2418 eventually without causing trouble). */
2419
2420static void
2421adjust_frame_message_buffer (f)
2422 struct frame *f;
2423{
2424 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2425
2426 if (FRAME_MESSAGE_BUF (f))
2427 {
2428 char *buffer = FRAME_MESSAGE_BUF (f);
2429 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2430 FRAME_MESSAGE_BUF (f) = new_buffer;
2431 }
2432 else
2433 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2434}
2435
2436
2437/* Re-allocate buffer for decode_mode_spec on frame F. */
2438
2439static void
2440adjust_decode_mode_spec_buffer (f)
2441 struct frame *f;
2442{
2443 f->decode_mode_spec_buffer
2444 = (char *) xrealloc (f->decode_mode_spec_buffer,
2445 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2446}
2447
2448
2449\f
2450/**********************************************************************
2451 Freeing Glyph Matrices
2452 **********************************************************************/
2453
2454/* Free glyph memory for a frame F. F may be null. This function can
2455 be called for the same frame more than once. The root window of
2456 F may be nil when this function is called. This is the case when
2457 the function is called when F is destroyed. */
2458
2459void
2460free_glyphs (f)
2461 struct frame *f;
2462{
2463 if (f && f->glyphs_initialized_p)
2464 {
42f55fe0
GM
2465 /* Block interrupt input so that we don't get surprised by an X
2466 event while we're in an inconsistent state. */
2467 BLOCK_INPUT;
5f5c8ee5 2468 f->glyphs_initialized_p = 0;
177c0ea7 2469
5f5c8ee5
GM
2470 /* Release window sub-matrices. */
2471 if (!NILP (f->root_window))
2472 free_window_matrices (XWINDOW (f->root_window));
2473
2474 /* Free the dummy window for menu bars without X toolkit and its
2475 glyph matrices. */
2476 if (!NILP (f->menu_bar_window))
2477 {
2478 struct window *w = XWINDOW (f->menu_bar_window);
2479 free_glyph_matrix (w->desired_matrix);
2480 free_glyph_matrix (w->current_matrix);
2481 w->desired_matrix = w->current_matrix = NULL;
2482 f->menu_bar_window = Qnil;
2483 }
2484
9ea173e8
GM
2485 /* Free the tool bar window and its glyph matrices. */
2486 if (!NILP (f->tool_bar_window))
5f5c8ee5 2487 {
9ea173e8 2488 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2489 free_glyph_matrix (w->desired_matrix);
2490 free_glyph_matrix (w->current_matrix);
2491 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2492 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2493 }
2494
2495 /* Release frame glyph matrices. Reset fields to zero in
2496 case we are called a second time. */
2497 if (f->desired_matrix)
2498 {
2499 free_glyph_matrix (f->desired_matrix);
2500 free_glyph_matrix (f->current_matrix);
2501 f->desired_matrix = f->current_matrix = NULL;
2502 }
2503
2504 /* Release glyph pools. */
2505 if (f->desired_pool)
2506 {
2507 free_glyph_pool (f->desired_pool);
2508 free_glyph_pool (f->current_pool);
2509 f->desired_pool = f->current_pool = NULL;
2510 }
177c0ea7 2511
42f55fe0 2512 UNBLOCK_INPUT;
5f5c8ee5
GM
2513 }
2514}
2515
2516
2517/* Free glyph sub-matrices in the window tree rooted at W. This
2518 function may be called with a null pointer, and it may be called on
2519 the same tree more than once. */
2520
2521void
2522free_window_matrices (w)
2523 struct window *w;
2524{
2525 while (w)
2526 {
2527 if (!NILP (w->hchild))
2528 free_window_matrices (XWINDOW (w->hchild));
2529 else if (!NILP (w->vchild))
2530 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2531 else
5f5c8ee5
GM
2532 {
2533 /* This is a leaf window. Free its memory and reset fields
2534 to zero in case this function is called a second time for
2535 W. */
2536 free_glyph_matrix (w->current_matrix);
2537 free_glyph_matrix (w->desired_matrix);
2538 w->current_matrix = w->desired_matrix = NULL;
2539 }
2540
2541 /* Next window on same level. */
2542 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2543 }
2544}
2545
2546
2547/* Check glyph memory leaks. This function is called from
2548 shut_down_emacs. Note that frames are not destroyed when Emacs
2549 exits. We therefore free all glyph memory for all active frames
2550 explicitly and check that nothing is left allocated. */
2551
2552void
2553check_glyph_memory ()
2554{
2555 Lisp_Object tail, frame;
2556
2557 /* Free glyph memory for all frames. */
2558 FOR_EACH_FRAME (tail, frame)
2559 free_glyphs (XFRAME (frame));
2560
2561 /* Check that nothing is left allocated. */
2562 if (glyph_matrix_count)
2563 abort ();
2564 if (glyph_pool_count)
2565 abort ();
2566}
2567
2568
2569\f
2570/**********************************************************************
2571 Building a Frame Matrix
2572 **********************************************************************/
2573
2574/* Most of the redisplay code works on glyph matrices attached to
2575 windows. This is a good solution most of the time, but it is not
2576 suitable for terminal code. Terminal output functions cannot rely
2577 on being able to set an arbitrary terminal window. Instead they
2578 must be provided with a view of the whole frame, i.e. the whole
2579 screen. We build such a view by constructing a frame matrix from
2580 window matrices in this section.
2581
2582 Windows that must be updated have their must_be_update_p flag set.
2583 For all such windows, their desired matrix is made part of the
2584 desired frame matrix. For other windows, their current matrix is
2585 made part of the desired frame matrix.
2586
2587 +-----------------+----------------+
2588 | desired | desired |
2589 | | |
2590 +-----------------+----------------+
2591 | current |
2592 | |
2593 +----------------------------------+
2594
2595 Desired window matrices can be made part of the frame matrix in a
2596 cheap way: We exploit the fact that the desired frame matrix and
2597 desired window matrices share their glyph memory. This is not
2598 possible for current window matrices. Their glyphs are copied to
2599 the desired frame matrix. The latter is equivalent to
2600 preserve_other_columns in the old redisplay.
2601
2602 Used glyphs counters for frame matrix rows are the result of adding
2603 up glyph lengths of the window matrices. A line in the frame
2604 matrix is enabled, if a corresponding line in a window matrix is
2605 enabled.
177c0ea7 2606
5f5c8ee5
GM
2607 After building the desired frame matrix, it will be passed to
2608 terminal code, which will manipulate both the desired and current
2609 frame matrix. Changes applied to the frame's current matrix have
2610 to be visible in current window matrices afterwards, of course.
2611
2612 This problem is solved like this:
2613
2614 1. Window and frame matrices share glyphs. Window matrices are
2615 constructed in a way that their glyph contents ARE the glyph
2616 contents needed in a frame matrix. Thus, any modification of
2617 glyphs done in terminal code will be reflected in window matrices
2618 automatically.
177c0ea7 2619
5f5c8ee5
GM
2620 2. Exchanges of rows in a frame matrix done by terminal code are
2621 intercepted by hook functions so that corresponding row operations
2622 on window matrices can be performed. This is necessary because we
2623 use pointers to glyphs in glyph row structures. To satisfy the
2624 assumption of point 1 above that glyphs are updated implicitly in
2625 window matrices when they are manipulated via the frame matrix,
2626 window and frame matrix must of course agree where to find the
2627 glyphs for their rows. Possible manipulations that must be
2628 mirrored are assignments of rows of the desired frame matrix to the
2629 current frame matrix and scrolling the current frame matrix. */
2630
2631/* Build frame F's desired matrix from window matrices. Only windows
2632 which have the flag must_be_updated_p set have to be updated. Menu
2633 bar lines of a frame are not covered by window matrices, so make
2634 sure not to touch them in this function. */
2635
2636static void
2637build_frame_matrix (f)
2638 struct frame *f;
2639{
2640 int i;
2641
2642 /* F must have a frame matrix when this function is called. */
2643 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2644
5f5c8ee5
GM
2645 /* Clear all rows in the frame matrix covered by window matrices.
2646 Menu bar lines are not covered by windows. */
2647 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2648 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2649
2650 /* Build the matrix by walking the window tree. */
2651 build_frame_matrix_from_window_tree (f->desired_matrix,
2652 XWINDOW (FRAME_ROOT_WINDOW (f)));
2653}
2654
2655
2656/* Walk a window tree, building a frame matrix MATRIX from window
2657 matrices. W is the root of a window tree. */
2658
2659static void
2660build_frame_matrix_from_window_tree (matrix, w)
2661 struct glyph_matrix *matrix;
2662 struct window *w;
2663{
2664 while (w)
2665 {
2666 if (!NILP (w->hchild))
2667 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2668 else if (!NILP (w->vchild))
2669 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2670 else
2671 build_frame_matrix_from_leaf_window (matrix, w);
2672
2673 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2674 }
2675}
2676
2677
2678/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2679 desired frame matrix built. W is a leaf window whose desired or
2680 current matrix is to be added to FRAME_MATRIX. W's flag
2681 must_be_updated_p determines which matrix it contributes to
2682 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2683 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2684 Adding a desired matrix means setting up used counters and such in
2685 frame rows, while adding a current window matrix to FRAME_MATRIX
2686 means copying glyphs. The latter case corresponds to
2687 preserve_other_columns in the old redisplay. */
2688
2689static void
2690build_frame_matrix_from_leaf_window (frame_matrix, w)
2691 struct glyph_matrix *frame_matrix;
2692 struct window *w;
2693{
2694 struct glyph_matrix *window_matrix;
2695 int window_y, frame_y;
2696 /* If non-zero, a glyph to insert at the right border of W. */
2697 GLYPH right_border_glyph = 0;
2698
2699 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2700 if (w->must_be_updated_p)
2701 {
2702 window_matrix = w->desired_matrix;
2703
2704 /* Decide whether we want to add a vertical border glyph. */
2705 if (!WINDOW_RIGHTMOST_P (w))
2706 {
2707 struct Lisp_Char_Table *dp = window_display_table (w);
2708 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2709 ? XINT (DISP_BORDER_GLYPH (dp))
2710 : '|');
2711 }
2712 }
2713 else
2714 window_matrix = w->current_matrix;
2715
2716 /* For all rows in the window matrix and corresponding rows in the
2717 frame matrix. */
2718 window_y = 0;
2719 frame_y = window_matrix->matrix_y;
2720 while (window_y < window_matrix->nrows)
2721 {
2722 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2723 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2724 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2725
2726 /* Fill up the frame row with spaces up to the left margin of the
2727 window row. */
2728 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2729
2730 /* Fill up areas in the window matrix row with spaces. */
2731 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2732
2733 /* If only part of W's desired matrix has been built, and
2734 window_row wasn't displayed, use the corresponding current
2735 row instead. */
2736 if (window_matrix == w->desired_matrix
2737 && !window_row->enabled_p)
2738 {
2739 window_row = w->current_matrix->rows + window_y;
2740 current_row_p = 1;
2741 }
177c0ea7 2742
2a8bd25f 2743 if (current_row_p)
5f5c8ee5 2744 {
2a8bd25f 2745 /* Copy window row to frame row. */
5f5c8ee5
GM
2746 bcopy (window_row->glyphs[0],
2747 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2748 window_matrix->matrix_w * sizeof (struct glyph));
2749 }
2750 else
2751 {
2a8bd25f 2752 xassert (window_row->enabled_p);
177c0ea7 2753
2a8bd25f
GM
2754 /* Only when a desired row has been displayed, we want
2755 the corresponding frame row to be updated. */
2756 frame_row->enabled_p = 1;
177c0ea7 2757
5f5c8ee5
GM
2758 /* Maybe insert a vertical border between horizontally adjacent
2759 windows. */
2760 if (right_border_glyph)
2761 {
2762 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2763 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2764 }
2765
a13396c9
GM
2766 /* Window row window_y must be a slice of frame row
2767 frame_y. */
5f5c8ee5 2768 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2769
5f5c8ee5
GM
2770 /* If rows are in sync, we don't have to copy glyphs because
2771 frame and window share glyphs. */
177c0ea7 2772
a38634ff
GM
2773#if GLYPH_DEBUG
2774 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2775 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2776#endif
5f5c8ee5
GM
2777 }
2778
2779 /* Set number of used glyphs in the frame matrix. Since we fill
2780 up with spaces, and visit leaf windows from left to right it
2781 can be done simply. */
177c0ea7 2782 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2783 = window_matrix->matrix_x + window_matrix->matrix_w;
2784
5f5c8ee5
GM
2785 /* Next row. */
2786 ++window_y;
2787 ++frame_y;
2788 }
2789}
2790
2791
2792/* Add spaces to a glyph row ROW in a window matrix.
2793
2794 Each row has the form:
2795
2796 +---------+-----------------------------+------------+
2797 | left | text | right |
2798 +---------+-----------------------------+------------+
2799
2800 Left and right marginal areas are optional. This function adds
2801 spaces to areas so that there are no empty holes between areas.
2802 In other words: If the right area is not empty, the text area
2803 is filled up with spaces up to the right area. If the text area
2804 is not empty, the left area is filled up.
2805
2806 To be called for frame-based redisplay, only. */
2807
2808static void
2809fill_up_glyph_row_with_spaces (row)
2810 struct glyph_row *row;
2811{
2812 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2813 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2814 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2815}
2816
2817
2818/* Fill area AREA of glyph row ROW with spaces. To be called for
2819 frame-based redisplay only. */
2820
2821static void
2822fill_up_glyph_row_area_with_spaces (row, area)
2823 struct glyph_row *row;
2824 int area;
2825{
2826 if (row->glyphs[area] < row->glyphs[area + 1])
2827 {
2828 struct glyph *end = row->glyphs[area + 1];
2829 struct glyph *text = row->glyphs[area] + row->used[area];
2830
2831 while (text < end)
2832 *text++ = space_glyph;
2833 row->used[area] = text - row->glyphs[area];
2834 }
2835}
2836
2837
2838/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2839 reached. In frame matrices only one area, TEXT_AREA, is used. */
2840
2841static void
2842fill_up_frame_row_with_spaces (row, upto)
2843 struct glyph_row *row;
2844 int upto;
2845{
2846 int i = row->used[TEXT_AREA];
2847 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2848
5f5c8ee5
GM
2849 while (i < upto)
2850 glyph[i++] = space_glyph;
2851
2852 row->used[TEXT_AREA] = i;
2853}
2854
2855
2856\f
2857/**********************************************************************
2858 Mirroring operations on frame matrices in window matrices
2859 **********************************************************************/
2860
2861/* Set frame being updated via frame-based redisplay to F. This
2862 function must be called before updates to make explicit that we are
2863 working on frame matrices or not. */
2864
2865static INLINE void
2866set_frame_matrix_frame (f)
2867 struct frame *f;
2868{
2869 frame_matrix_frame = f;
2870}
2871
2872
2873/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2874 DESIRED_MATRIX is the desired matrix corresponding to
2875 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2876 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2877 frame_matrix_frame is non-null, this indicates that the exchange is
2878 done in frame matrices, and that we have to perform analogous
2879 operations in window matrices of frame_matrix_frame. */
2880
2881static INLINE void
2882make_current (desired_matrix, current_matrix, row)
2883 struct glyph_matrix *desired_matrix, *current_matrix;
2884 int row;
2885{
2886 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2887 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2888 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2889
2890 /* Do current_row = desired_row. This exchanges glyph pointers
2891 between both rows, and does a structure assignment otherwise. */
2892 assign_row (current_row, desired_row);
2893
2894 /* Enable current_row to mark it as valid. */
2895 current_row->enabled_p = 1;
e876ff42 2896 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2897
2898 /* If we are called on frame matrices, perform analogous operations
2899 for window matrices. */
2900 if (frame_matrix_frame)
2901 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2902}
2903
2904
2905/* W is the root of a window tree. FRAME_ROW is the index of a row in
2906 W's frame which has been made current (by swapping pointers between
2907 current and desired matrix). Perform analogous operations in the
2908 matrices of leaf windows in the window tree rooted at W. */
2909
2910static void
2911mirror_make_current (w, frame_row)
2912 struct window *w;
2913 int frame_row;
2914{
2915 while (w)
2916 {
2917 if (!NILP (w->hchild))
2918 mirror_make_current (XWINDOW (w->hchild), frame_row);
2919 else if (!NILP (w->vchild))
2920 mirror_make_current (XWINDOW (w->vchild), frame_row);
2921 else
2922 {
2923 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2924 here because the checks performed in debug mode there
2925 will not allow the conversion. */
2926 int row = frame_row - w->desired_matrix->matrix_y;
2927
2928 /* If FRAME_ROW is within W, assign the desired row to the
2929 current row (exchanging glyph pointers). */
2930 if (row >= 0 && row < w->desired_matrix->matrix_h)
2931 {
2932 struct glyph_row *current_row
2933 = MATRIX_ROW (w->current_matrix, row);
2934 struct glyph_row *desired_row
2935 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2936
2937 if (desired_row->enabled_p)
2938 assign_row (current_row, desired_row);
2939 else
2940 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2941 current_row->enabled_p = 1;
2942 }
2943 }
177c0ea7 2944
5f5c8ee5
GM
2945 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2946 }
2947}
2948
2949
2950/* Perform row dance after scrolling. We are working on the range of
2951 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2952 including) in MATRIX. COPY_FROM is a vector containing, for each
2953 row I in the range 0 <= I < NLINES, the index of the original line
2954 to move to I. This index is relative to the row range, i.e. 0 <=
2955 index < NLINES. RETAINED_P is a vector containing zero for each
2956 row 0 <= I < NLINES which is empty.
2957
2958 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 2959
5f5c8ee5
GM
2960void
2961mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2962 retained_p)
2963 struct glyph_matrix *matrix;
2964 int unchanged_at_top, nlines;
2965 int *copy_from;
2966 char *retained_p;
2967{
2968 /* A copy of original rows. */
2969 struct glyph_row *old_rows;
2970
2971 /* Rows to assign to. */
2972 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 2973
5f5c8ee5
GM
2974 int i;
2975
2976 /* Make a copy of the original rows. */
2977 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2978 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2979
2980 /* Assign new rows, maybe clear lines. */
2981 for (i = 0; i < nlines; ++i)
2982 {
2983 int enabled_before_p = new_rows[i].enabled_p;
2984
2985 xassert (i + unchanged_at_top < matrix->nrows);
2986 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2987 new_rows[i] = old_rows[copy_from[i]];
2988 new_rows[i].enabled_p = enabled_before_p;
2989
2990 /* RETAINED_P is zero for empty lines. */
2991 if (!retained_p[copy_from[i]])
2992 new_rows[i].enabled_p = 0;
2993 }
2994
153a073c 2995 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
2996 if (frame_matrix_frame)
2997 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2998 unchanged_at_top, nlines, copy_from, retained_p);
2999}
3000
3001
a13396c9 3002/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3003 the current frame matrix. */
a13396c9
GM
3004
3005static void
3006sync_window_with_frame_matrix_rows (w)
3007 struct window *w;
3008{
3009 struct frame *f = XFRAME (w->frame);
3010 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3011 int left, right, x, width;
a13396c9 3012
5cb88111 3013 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3014 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3015 xassert (!FRAME_WINDOW_P (f));
3016
7df02016
KS
3017 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3018 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3019 x = w->current_matrix->matrix_x;
3020 width = w->current_matrix->matrix_w;
3021
a13396c9
GM
3022 window_row = w->current_matrix->rows;
3023 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3024 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3025
5cb88111 3026 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3027 {
5cb88111
GM
3028 window_row->glyphs[LEFT_MARGIN_AREA]
3029 = frame_row->glyphs[0] + x;
3030 window_row->glyphs[TEXT_AREA]
3031 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3032 window_row->glyphs[LAST_AREA]
3033 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3034 window_row->glyphs[RIGHT_MARGIN_AREA]
3035 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3036 }
3037}
3038
3039
3040/* Return the window in the window tree rooted in W containing frame
3041 row ROW. Value is null if none is found. */
3042
3043struct window *
3044frame_row_to_window (w, row)
3045 struct window *w;
3046 int row;
3047{
3048 struct window *found = NULL;
177c0ea7 3049
a13396c9
GM
3050 while (w && !found)
3051 {
3052 if (!NILP (w->hchild))
3053 found = frame_row_to_window (XWINDOW (w->hchild), row);
3054 else if (!NILP (w->vchild))
3055 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3056 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3057 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3058 found = w;
177c0ea7 3059
a13396c9
GM
3060 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3061 }
3062
3063 return found;
3064}
3065
3066
5f5c8ee5
GM
3067/* Perform a line dance in the window tree rooted at W, after
3068 scrolling a frame matrix in mirrored_line_dance.
3069
3070 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3071 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3072 COPY_FROM is a vector containing, for each row I in the range 0 <=
3073 I < NLINES, the index of the original line to move to I. This
3074 index is relative to the row range, i.e. 0 <= index < NLINES.
3075 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3076 which is empty. */
3077
3078static void
3079mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3080 struct window *w;
3081 int unchanged_at_top, nlines;
3082 int *copy_from;
3083 char *retained_p;
3084{
3085 while (w)
3086 {
3087 if (!NILP (w->hchild))
3088 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3089 nlines, copy_from, retained_p);
3090 else if (!NILP (w->vchild))
3091 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3092 nlines, copy_from, retained_p);
3093 else
3094 {
3095 /* W is a leaf window, and we are working on its current
3096 matrix m. */
3097 struct glyph_matrix *m = w->current_matrix;
a13396c9 3098 int i, sync_p = 0;
5f5c8ee5
GM
3099 struct glyph_row *old_rows;
3100
3101 /* Make a copy of the original rows of matrix m. */
3102 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3103 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3104
3105 for (i = 0; i < nlines; ++i)
3106 {
3107 /* Frame relative line assigned to. */
3108 int frame_to = i + unchanged_at_top;
177c0ea7 3109
5f5c8ee5
GM
3110 /* Frame relative line assigned. */
3111 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3112
5f5c8ee5
GM
3113 /* Window relative line assigned to. */
3114 int window_to = frame_to - m->matrix_y;
177c0ea7 3115
5f5c8ee5
GM
3116 /* Window relative line assigned. */
3117 int window_from = frame_from - m->matrix_y;
177c0ea7 3118
5f5c8ee5
GM
3119 /* Is assigned line inside window? */
3120 int from_inside_window_p
3121 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3122
a13396c9
GM
3123 /* Is assigned to line inside window? */
3124 int to_inside_window_p
3125 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3126
a13396c9 3127 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3128 {
5f5c8ee5
GM
3129 /* Enabled setting before assignment. */
3130 int enabled_before_p;
177c0ea7 3131
5f5c8ee5
GM
3132 /* Do the assignment. The enabled_p flag is saved
3133 over the assignment because the old redisplay did
3134 that. */
3135 enabled_before_p = m->rows[window_to].enabled_p;
3136 m->rows[window_to] = old_rows[window_from];
3137 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3138
5f5c8ee5
GM
3139 /* If frame line is empty, window line is empty, too. */
3140 if (!retained_p[copy_from[i]])
3141 m->rows[window_to].enabled_p = 0;
3142 }
a13396c9
GM
3143 else if (to_inside_window_p)
3144 {
3145 /* A copy between windows. This is an infrequent
3146 case not worth optimizing. */
3147 struct frame *f = XFRAME (w->frame);
3148 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3149 struct window *w2;
3150 struct glyph_matrix *m2;
3151 int m2_from;
3152
3153 w2 = frame_row_to_window (root, frame_to);
3154 m2 = w2->current_matrix;
3155 m2_from = frame_from - m2->matrix_y;
3156 copy_row_except_pointers (m->rows + window_to,
3157 m2->rows + m2_from);
177c0ea7 3158
a13396c9
GM
3159 /* If frame line is empty, window line is empty, too. */
3160 if (!retained_p[copy_from[i]])
3161 m->rows[window_to].enabled_p = 0;
3162 sync_p = 1;
3163 }
3164 else if (from_inside_window_p)
3165 sync_p = 1;
5f5c8ee5 3166 }
a13396c9
GM
3167
3168 /* If there was a copy between windows, make sure glyph
3169 pointers are in sync with the frame matrix. */
3170 if (sync_p)
3171 sync_window_with_frame_matrix_rows (w);
177c0ea7 3172
5f5c8ee5
GM
3173 /* Check that no pointers are lost. */
3174 CHECK_MATRIX (m);
3175 }
3176
3177 /* Next window on same level. */
3178 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3179 }
3180}
3181
3182
3183#if GLYPH_DEBUG
3184
3185/* Check that window and frame matrices agree about their
3186 understanding where glyphs of the rows are to find. For each
3187 window in the window tree rooted at W, check that rows in the
3188 matrices of leaf window agree with their frame matrices about
3189 glyph pointers. */
3190
3191void
3192check_window_matrix_pointers (w)
3193 struct window *w;
3194{
3195 while (w)
3196 {
3197 if (!NILP (w->hchild))
3198 check_window_matrix_pointers (XWINDOW (w->hchild));
3199 else if (!NILP (w->vchild))
3200 check_window_matrix_pointers (XWINDOW (w->vchild));
3201 else
60a8948a 3202 {
5f5c8ee5
GM
3203 struct frame *f = XFRAME (w->frame);
3204 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3205 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3206 }
177c0ea7 3207
5f5c8ee5
GM
3208 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3209 }
3210}
3211
3212
3213/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3214 a window and FRAME_MATRIX is the corresponding frame matrix. For
3215 each row in WINDOW_MATRIX check that it's a slice of the
3216 corresponding frame row. If it isn't, abort. */
3217
3218static void
3219check_matrix_pointers (window_matrix, frame_matrix)
3220 struct glyph_matrix *window_matrix, *frame_matrix;
3221{
3222 /* Row number in WINDOW_MATRIX. */
3223 int i = 0;
3224
3225 /* Row number corresponding to I in FRAME_MATRIX. */
3226 int j = window_matrix->matrix_y;
3227
177c0ea7 3228 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3229 slice of the row in the frame matrix. If it isn't we didn't
3230 mirror an operation on the frame matrix correctly. */
3231 while (i < window_matrix->nrows)
3232 {
3233 if (!glyph_row_slice_p (window_matrix->rows + i,
3234 frame_matrix->rows + j))
3235 abort ();
3236 ++i, ++j;
3237 }
3238}
3239
3240#endif /* GLYPH_DEBUG != 0 */
3241
3242
3243\f
3244/**********************************************************************
3245 VPOS and HPOS translations
3246 **********************************************************************/
3247
3248#if GLYPH_DEBUG
3249
3250/* Translate vertical position VPOS which is relative to window W to a
3251 vertical position relative to W's frame. */
3252
3253static int
3254window_to_frame_vpos (w, vpos)
3255 struct window *w;
3256 int vpos;
3257{
3258 struct frame *f = XFRAME (w->frame);
177c0ea7 3259
5f5c8ee5
GM
3260 xassert (!FRAME_WINDOW_P (f));
3261 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3262 vpos += WINDOW_TOP_EDGE_LINE (w);
3263 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3264 return vpos;
3265}
3266
3267
3268/* Translate horizontal position HPOS which is relative to window W to
153a073c 3269 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3270
3271static int
3272window_to_frame_hpos (w, hpos)
3273 struct window *w;
3274 int hpos;
3275{
3276 struct frame *f = XFRAME (w->frame);
177c0ea7 3277
5f5c8ee5 3278 xassert (!FRAME_WINDOW_P (f));
7df02016 3279 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3280 return hpos;
3281}
177c0ea7 3282
5f5c8ee5
GM
3283#endif /* GLYPH_DEBUG */
3284
3285
3286\f
3287/**********************************************************************
3288 Redrawing Frames
3289 **********************************************************************/
3290
3291DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3292 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3293 (frame)
5f5c8ee5
GM
3294 Lisp_Object frame;
3295{
3296 struct frame *f;
3297
b7826503 3298 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3299 f = XFRAME (frame);
3300
3301 /* Ignore redraw requests, if frame has no glyphs yet.
3302 (Implementation note: It still has to be checked why we are
3303 called so early here). */
3304 if (!glyphs_initialized_initially_p)
3305 return Qnil;
3306
3307 update_begin (f);
f2adda5e 3308 if (FRAME_MSDOS_P (f))
5f5c8ee5
GM
3309 set_terminal_modes ();
3310 clear_frame ();
3311 clear_current_matrices (f);
3312 update_end (f);
3313 fflush (stdout);
3314 windows_or_buffers_changed++;
3315 /* Mark all windows as inaccurate, so that every window will have
3316 its redisplay done. */
3317 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3318 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3319 f->garbaged = 0;
3320 return Qnil;
3321}
3322
3323
3324/* Redraw frame F. This is nothing more than a call to the Lisp
3325 function redraw-frame. */
3326
3327void
3328redraw_frame (f)
3329 struct frame *f;
3330{
3331 Lisp_Object frame;
3332 XSETFRAME (frame, f);
3333 Fredraw_frame (frame);
3334}
3335
3336
3337DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3338 doc: /* Clear and redisplay all visible frames. */)
3339 ()
5f5c8ee5
GM
3340{
3341 Lisp_Object tail, frame;
3342
3343 FOR_EACH_FRAME (tail, frame)
3344 if (FRAME_VISIBLE_P (XFRAME (frame)))
3345 Fredraw_frame (frame);
3346
3347 return Qnil;
3348}
3349
3350
3351/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3352 visible frames marked as garbaged. */
3353
3354void
3355redraw_garbaged_frames ()
3356{
3357 Lisp_Object tail, frame;
3358
3359 FOR_EACH_FRAME (tail, frame)
3360 if (FRAME_VISIBLE_P (XFRAME (frame))
3361 && FRAME_GARBAGED_P (XFRAME (frame)))
3362 Fredraw_frame (frame);
3363}
3364
3365
3366\f
3367/***********************************************************************
3368 Direct Operations
3369 ***********************************************************************/
3370
3371/* Try to update display and current glyph matrix directly.
3372
3373 This function is called after a character G has been inserted into
3374 current_buffer. It tries to update the current glyph matrix and
3375 perform appropriate screen output to reflect the insertion. If it
3376 succeeds, the global flag redisplay_performed_directly_p will be
3377 set to 1, and thereby prevent the more costly general redisplay
3378 from running (see redisplay_internal).
3379
3380 This function is not called for `hairy' character insertions.
3381 In particular, it is not called when after or before change
3382 functions exist, like they are used by font-lock. See keyboard.c
3383 for details where this function is called. */
3384
3385int
3386direct_output_for_insert (g)
3387 int g;
3388{
91fb7e1b 3389 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3390 struct window *w = XWINDOW (selected_window);
3391 struct it it, it2;
3392 struct glyph_row *glyph_row;
3393 struct glyph *glyphs, *glyph, *end;
3394 int n;
153a073c 3395 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3396 int window_redisplay_p = FRAME_WINDOW_P (f);
3397 /* Non-null means we are in overwrite mode. */
3398 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3399 int added_width;
3400 struct text_pos pos;
3401 int delta, delta_bytes;
3402
3403 /* Not done directly. */
3404 redisplay_performed_directly_p = 0;
3405
3406 /* Quickly give up for some common cases. */
3407 if (cursor_in_echo_area
3408 /* Give up if fonts have changed. */
3409 || fonts_changed_p
3410 /* Give up if face attributes have been changed. */
3411 || face_change_count
3412 /* Give up if cursor position not really known. */
3413 || !display_completed
3414 /* Give up if buffer appears in two places. */
3415 || buffer_shared > 1
c74e645b
GM
3416 /* Give up if currently displaying a message instead of the
3417 minibuffer contents. */
3418 || (EQ (selected_window, minibuf_window)
3419 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3420 /* Give up for hscrolled mini-buffer because display of the prompt
3421 is handled specially there (see display_line). */
3422 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3423 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3424 || (overwrite_p
3425 && PT != ZV
5f5c8ee5
GM
3426 && FETCH_BYTE (PT) != '\n')
3427 /* Give up for tabs and line ends. */
3428 || g == '\t'
3429 || g == '\n'
3430 || g == '\r'
3431 /* Give up if unable to display the cursor in the window. */
3432 || w->cursor.vpos < 0
c224f70b
GM
3433 /* Give up if we are showing a message or just cleared the message
3434 because we might need to resize the echo area window. */
3435 || !NILP (echo_area_buffer[0])
3436 || !NILP (echo_area_buffer[1])
408f5064
GM
3437 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3438 /* Can't do it in a continued line because continuation
3439 lines would change. */
3440 (glyph_row->continued_p
6b61353c 3441 || glyph_row->exact_window_width_line_p
408f5064
GM
3442 /* Can't use this method if the line overlaps others or is
3443 overlapped by others because these other lines would
3444 have to be redisplayed. */
3445 || glyph_row->overlapping_p
3446 || glyph_row->overlapped_p))
5f5c8ee5
GM
3447 /* Can't do it for partial width windows on terminal frames
3448 because we can't clear to eol in such a window. */
3449 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3450 return 0;
3451
f3ffc2c3
GM
3452 /* If we can't insert glyphs, we can use this method only
3453 at the end of a line. */
3454 if (!char_ins_del_ok)
3455 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3456 return 0;
3457
5f5c8ee5
GM
3458 /* Set up a display iterator structure for W. Glyphs will be
3459 produced in scratch_glyph_row. Current position is W's cursor
3460 position. */
3461 clear_glyph_row (&scratch_glyph_row);
3462 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3463 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3464 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3465 DEFAULT_FACE_ID);
3466
3467 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3468 if (glyph_row->mouse_face_p)
3469 return 0;
177c0ea7 3470
5f5c8ee5
GM
3471 /* Give up if highlighting trailing whitespace and we have trailing
3472 whitespace in glyph_row. We would have to remove the trailing
3473 whitespace face in that case. */
f1f13490 3474 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3475 && glyph_row->used[TEXT_AREA])
3476 {
3477 struct glyph *last;
3478
3479 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3480 if (last->type == STRETCH_GLYPH
3481 || (last->type == CHAR_GLYPH
42186983 3482 && last->u.ch == ' '))
5f5c8ee5
GM
3483 return 0;
3484 }
3485
3486 /* Give up if there are overlay strings at pos. This would fail
3487 if the overlay string has newlines in it. */
3488 if (STRINGP (it.string))
3489 return 0;
177c0ea7 3490
5f5c8ee5
GM
3491 it.hpos = w->cursor.hpos;
3492 it.vpos = w->cursor.vpos;
3493 it.current_x = w->cursor.x + it.first_visible_x;
3494 it.current_y = w->cursor.y;
3495 it.end_charpos = PT;
3496 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3497 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3498
3499 /* More than one display element may be returned for PT - 1 if
3500 (i) it's a control character which is translated into `\003' or
177c0ea7 3501 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3502 combination of both. */
3503 delta = delta_bytes = 0;
3504 while (get_next_display_element (&it))
3505 {
3506 PRODUCE_GLYPHS (&it);
3507
3508 /* Give up if glyph doesn't fit completely on the line. */
3509 if (it.current_x >= it.last_visible_x)
3510 return 0;
3511
3512 /* Give up if new glyph has different ascent or descent than
3513 the original row, or if it is not a character glyph. */
3514 if (glyph_row->ascent != it.ascent
3515 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3516 || glyph_row->phys_ascent != it.phys_ascent
3517 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3518 || it.what != IT_CHARACTER)
3519 return 0;
3520
3521 delta += 1;
3522 delta_bytes += it.len;
a2e2a7f6 3523 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3524 }
3525
3526 /* Give up if we hit the right edge of the window. We would have
3527 to insert truncation or continuation glyphs. */
3528 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3529 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3530 return 0;
3531
3532 /* Give up if there is a \t following in the line. */
3533 it2 = it;
3534 it2.end_charpos = ZV;
3535 it2.stop_charpos = min (it2.stop_charpos, ZV);
3536 while (get_next_display_element (&it2)
3537 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3538 {
3539 if (it2.c == '\t')
3540 return 0;
a2e2a7f6 3541 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3542 }
3543
3544 /* Number of new glyphs produced. */
3545 n = it.glyph_row->used[TEXT_AREA];
3546
3547 /* Start and end of glyphs in original row. */
3548 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3549 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3550
5f5c8ee5
GM
3551 /* Make room for new glyphs, then insert them. */
3552 xassert (end - glyphs - n >= 0);
700fb05a
GM
3553 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3554 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3555 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3556 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3557 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3558
5f5c8ee5
GM
3559 /* Compute new line width. */
3560 glyph = glyph_row->glyphs[TEXT_AREA];
3561 end = glyph + glyph_row->used[TEXT_AREA];
3562 glyph_row->pixel_width = glyph_row->x;
3563 while (glyph < end)
3564 {
3565 glyph_row->pixel_width += glyph->pixel_width;
3566 ++glyph;
3567 }
3568
177c0ea7 3569 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3570 inserted ones. */
3571 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3572 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3573 glyph->charpos += delta;
177c0ea7 3574
5f5c8ee5
GM
3575 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3576 {
3577 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3578 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3579 }
177c0ea7 3580
5f5c8ee5 3581 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3582 increment_matrix_positions (w->current_matrix,
3583 w->cursor.vpos + 1,
3584 w->current_matrix->nrows,
3585 delta, delta_bytes);
5f5c8ee5
GM
3586
3587 glyph_row->contains_overlapping_glyphs_p
3588 |= it.glyph_row->contains_overlapping_glyphs_p;
3589
975c6226
GM
3590 glyph_row->displays_text_p = 1;
3591 w->window_end_vpos = make_number (max (w->cursor.vpos,
3592 XFASTINT (w->window_end_vpos)));
3593
f1f13490 3594 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3595 highlight_trailing_whitespace (it.f, glyph_row);
3596
3597 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3598 In the middle, we have to insert glyphs. Note that this is now
3599 implemented for X frames. The implementation uses updated_window
3600 and updated_row. */
3601 updated_row = glyph_row;
9d126815 3602 updated_area = TEXT_AREA;
5f5c8ee5
GM
3603 update_begin (f);
3604 if (rif)
3605 {
3606 rif->update_window_begin_hook (w);
177c0ea7 3607
7728f17b
GM
3608 if (glyphs == end - n
3609 /* In front of a space added by append_space. */
3610 || (glyphs == end - n - 1
3611 && (end - n)->charpos <= 0))
5f5c8ee5
GM
3612 rif->write_glyphs (glyphs, n);
3613 else
3614 rif->insert_glyphs (glyphs, n);
3615 }
3616 else
3617 {
3618 if (glyphs == end - n)
3619 write_glyphs (glyphs, n);
3620 else
3621 insert_glyphs (glyphs, n);
3622 }
4588ec20 3623
5f5c8ee5
GM
3624 w->cursor.hpos += n;
3625 w->cursor.x = it.current_x - it.first_visible_x;
3626 xassert (w->cursor.hpos >= 0
3627 && w->cursor.hpos < w->desired_matrix->matrix_w);
3628
3629 /* How to set the cursor differs depending on whether we are
3630 using a frame matrix or a window matrix. Note that when
3631 a frame matrix is used, cursor_to expects frame coordinates,
3632 and the X and Y parameters are not used. */
3633 if (window_redisplay_p)
3634 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3635 w->cursor.y, w->cursor.x);
3636 else
3637 {
3638 int x, y;
3639 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3640 + (INTEGERP (w->left_margin_cols)
3641 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3642 : 0));
3643 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3644 cursor_to (y, x);
3645 }
4588ec20 3646
6b61353c
KH
3647#ifdef HAVE_WINDOW_SYSTEM
3648 update_window_fringes (w, 0);
3649#endif
3650
5f5c8ee5 3651 if (rif)
e876ff42 3652 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3653 update_end (f);
3654 updated_row = NULL;
3655 fflush (stdout);
4588ec20 3656
5f5c8ee5 3657 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3658 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3659 redisplay_performed_directly_p = 1;
3660 return 1;
3661}
448fd7c0 3662
4588ec20 3663
5f5c8ee5
GM
3664/* Perform a direct display update for moving PT by N positions
3665 left or right. N < 0 means a movement backwards. This function
3666 is currently only called for N == 1 or N == -1. */
3667
3668int
3669direct_output_forward_char (n)
3670 int n;
3671{
91fb7e1b 3672 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3673 struct window *w = XWINDOW (selected_window);
3674 struct glyph_row *row;
3675
959804a0 3676 /* Give up if point moved out of or into a composition. */
7c752c80 3677 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3678 current_buffer, PT))
3679 return 0;
3680
5f5c8ee5
GM
3681 /* Give up if face attributes have been changed. */
3682 if (face_change_count)
3683 return 0;
177c0ea7
JB
3684
3685 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3686 displaying a message. */
3687 if (!display_completed || cursor_in_echo_area)
3688 return 0;
3689
3690 /* Give up if the buffer's direction is reversed. */
3691 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3692 return 0;
3693
3694 /* Can't use direct output if highlighting a region. */
3695 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3696 return 0;
3697
f1f13490
GM
3698 /* Can't use direct output if highlighting trailing whitespace. */
3699 if (!NILP (Vshow_trailing_whitespace))
3700 return 0;
3701
d2d2ddaf
GM
3702 /* Give up if we are showing a message or just cleared the message
3703 because we might need to resize the echo area window. */
3704 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3705 return 0;
3706
e4e0bee9
GM
3707 /* Give up if currently displaying a message instead of the
3708 minibuffer contents. */
3709 if (XWINDOW (minibuf_window) == w
3710 && EQ (minibuf_window, echo_area_window))
3711 return 0;
177c0ea7 3712
d2d2ddaf
GM
3713 /* Give up if we don't know where the cursor is. */
3714 if (w->cursor.vpos < 0)
3715 return 0;
3716
5f5c8ee5
GM
3717 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3718
2a8bd25f 3719 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3720 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3721 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3722 return 0;
3723
3724 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3725
5f5c8ee5
GM
3726 w->last_cursor = w->cursor;
3727 XSETFASTINT (w->last_point, PT);
3728
3729 xassert (w->cursor.hpos >= 0
3730 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3731
5f5c8ee5
GM
3732 if (FRAME_WINDOW_P (f))
3733 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3734 w->cursor.y, w->cursor.x);
3735 else
3736 {
3737 int x, y;
3738 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3739 + (INTEGERP (w->left_margin_cols)
3740 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3741 : 0));
3742 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3743 cursor_to (y, x);
4588ec20 3744 }
177c0ea7 3745
5f5c8ee5
GM
3746 fflush (stdout);
3747 redisplay_performed_directly_p = 1;
4588ec20
JB
3748 return 1;
3749}
5f5c8ee5
GM
3750
3751
4588ec20 3752\f
5f5c8ee5
GM
3753/***********************************************************************
3754 Frame Update
3755 ***********************************************************************/
4588ec20 3756
5f5c8ee5 3757/* Update frame F based on the data in desired matrices.
4588ec20 3758
5f5c8ee5
GM
3759 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3760 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3761 scrolling.
177c0ea7 3762
5f5c8ee5 3763 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3764
5f5c8ee5
GM
3765int
3766update_frame (f, force_p, inhibit_hairy_id_p)
3767 struct frame *f;
3768 int force_p;
3769 int inhibit_hairy_id_p;
3770{
3771 /* 1 means display has been paused because of pending input. */
3772 int paused_p;
3773 struct window *root_window = XWINDOW (f->root_window);
3774
3775 if (FRAME_WINDOW_P (f))
4588ec20 3776 {
5f5c8ee5
GM
3777 /* We are working on window matrix basis. All windows whose
3778 flag must_be_updated_p is set have to be updated. */
3779
3780 /* Record that we are not working on frame matrices. */
3781 set_frame_matrix_frame (NULL);
3782
3783 /* Update all windows in the window tree of F, maybe stopping
3784 when pending input is detected. */
3785 update_begin (f);
3786
3787 /* Update the menu bar on X frames that don't have toolkit
3788 support. */
3789 if (WINDOWP (f->menu_bar_window))
3790 update_window (XWINDOW (f->menu_bar_window), 1);
3791
3792 /* Update the tool-bar window, if present. */
9ea173e8 3793 if (WINDOWP (f->tool_bar_window))
4588ec20 3794 {
9ea173e8 3795 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3796
3797 /* Update tool-bar window. */
3798 if (w->must_be_updated_p)
4588ec20 3799 {
153a073c
PJ
3800 Lisp_Object tem;
3801
5f5c8ee5
GM
3802 update_window (w, 1);
3803 w->must_be_updated_p = 0;
3804
3805 /* Swap tool-bar strings. We swap because we want to
3806 reuse strings. */
9ea173e8
GM
3807 tem = f->current_tool_bar_string;
3808 f->current_tool_bar_string = f->desired_tool_bar_string;
3809 f->desired_tool_bar_string = tem;
4588ec20
JB
3810 }
3811 }
177c0ea7 3812
5f5c8ee5
GM
3813
3814 /* Update windows. */
3815 paused_p = update_window_tree (root_window, force_p);
3816 update_end (f);
177c0ea7 3817
6b61353c
KH
3818 /* This flush is a performance bottleneck under X,
3819 and it doesn't seem to be necessary anyway (in general).
3820 It is necessary when resizing the window with the mouse, or
3821 at least the fringes are not redrawn in a timely manner. ++kfs */
3822 if (f->force_flush_display_p)
3823 {
3824 rif->flush_display (f);
3825 f->force_flush_display_p = 0;
3826 }
4588ec20 3827 }
5f5c8ee5
GM
3828 else
3829 {
3830 /* We are working on frame matrix basis. Set the frame on whose
3831 frame matrix we operate. */
3832 set_frame_matrix_frame (f);
3833
868dd24b 3834 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3835 build_frame_matrix (f);
177c0ea7 3836
868dd24b
GM
3837 /* Update the display */
3838 update_begin (f);
5f5c8ee5 3839 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3840 update_end (f);
3841
3842 if (termscript)
3843 fflush (termscript);
3844 fflush (stdout);
3845
5f5c8ee5 3846 /* Check window matrices for lost pointers. */
2d5912c1 3847#if GLYPH_DEBUG
9b0e97aa
GM
3848 check_window_matrix_pointers (root_window);
3849 add_frame_display_history (f, paused_p);
3850#endif
5f5c8ee5
GM
3851 }
3852
3853 /* Reset flags indicating that a window should be updated. */
3854 set_window_update_flags (root_window, 0);
177c0ea7 3855
868dd24b 3856 display_completed = !paused_p;
5f5c8ee5 3857 return paused_p;
4588ec20 3858}
5f5c8ee5
GM
3859
3860
4588ec20 3861\f
5f5c8ee5
GM
3862/************************************************************************
3863 Window-based updates
3864 ************************************************************************/
3865
3866/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3867 don't stop updating when input is pending. */
3868
3869static int
3870update_window_tree (w, force_p)
3871 struct window *w;
3872 int force_p;
3873{
3874 int paused_p = 0;
177c0ea7 3875
5f5c8ee5
GM
3876 while (w && !paused_p)
3877 {
3878 if (!NILP (w->hchild))
3879 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3880 else if (!NILP (w->vchild))
3881 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3882 else if (w->must_be_updated_p)
3883 paused_p |= update_window (w, force_p);
3884
3885 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3886 }
3887
3888 return paused_p;
3889}
3890
3891
3892/* Update window W if its flag must_be_updated_p is non-zero. If
3893 FORCE_P is non-zero, don't stop updating if input is pending. */
3894
3895void
3896update_single_window (w, force_p)
3897 struct window *w;
3898 int force_p;
3899{
3900 if (w->must_be_updated_p)
3901 {
3902 struct frame *f = XFRAME (WINDOW_FRAME (w));
3903
3904 /* Record that this is not a frame-based redisplay. */
3905 set_frame_matrix_frame (NULL);
3906
3907 /* Update W. */
3908 update_begin (f);
3909 update_window (w, force_p);
3910 update_end (f);
4588ec20 3911
5f5c8ee5
GM
3912 /* Reset flag in W. */
3913 w->must_be_updated_p = 0;
3914 }
3915}
4588ec20 3916
4588ec20 3917
408f5064
GM
3918/* Redraw lines from the current matrix of window W that are
3919 overlapped by other rows. YB is bottom-most y-position in W. */
3920
3921static void
3922redraw_overlapped_rows (w, yb)
3923 struct window *w;
3924 int yb;
3925{
d8ee7803 3926 int i;
177c0ea7 3927
408f5064
GM
3928 /* If rows overlapping others have been changed, the rows being
3929 overlapped have to be redrawn. This won't draw lines that have
3930 already been drawn in update_window_line because overlapped_p in
3931 desired rows is 0, so after row assignment overlapped_p in
3932 current rows is 0. */
3933 for (i = 0; i < w->current_matrix->nrows; ++i)
3934 {
e876ff42 3935 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3936
3937 if (!row->enabled_p)
3938 break;
3939 else if (row->mode_line_p)
3940 continue;
177c0ea7 3941
408f5064
GM
3942 if (row->overlapped_p)
3943 {
3944 enum glyph_row_area area;
177c0ea7 3945
408f5064
GM
3946 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3947 {
3948 updated_row = row;
3949 updated_area = area;
3950 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3951 if (row->used[area])
3952 rif->write_glyphs (row->glyphs[area], row->used[area]);
3953 rif->clear_end_of_line (-1);
3954 }
177c0ea7 3955
408f5064
GM
3956 row->overlapped_p = 0;
3957 }
3958
e876ff42 3959 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3960 break;
3961 }
3962}
3963
3964
3965/* Redraw lines from the current matrix of window W that overlap
3966 others. YB is bottom-most y-position in W. */
3967
3968static void
3969redraw_overlapping_rows (w, yb)
3970 struct window *w;
3971 int yb;
3972{
3973 int i, bottom_y;
3974 struct glyph_row *row;
177c0ea7 3975
408f5064
GM
3976 for (i = 0; i < w->current_matrix->nrows; ++i)
3977 {
3978 row = w->current_matrix->rows + i;
3979
3980 if (!row->enabled_p)
3981 break;
3982 else if (row->mode_line_p)
3983 continue;
177c0ea7 3984
408f5064
GM
3985 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3986
3987 if (row->overlapping_p && i > 0 && bottom_y < yb)
3988 {
3989 if (row->used[LEFT_MARGIN_AREA])
3990 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
177c0ea7 3991
408f5064
GM
3992 if (row->used[TEXT_AREA])
3993 rif->fix_overlapping_area (w, row, TEXT_AREA);
177c0ea7 3994
408f5064
GM
3995 if (row->used[RIGHT_MARGIN_AREA])
3996 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3997
153a073c 3998 /* Record in neighbour rows that ROW overwrites part of their
408f5064
GM
3999 display. */
4000 if (row->phys_ascent > row->ascent && i > 0)
4001 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4002 if ((row->phys_height - row->phys_ascent
4003 > row->height - row->ascent)
4004 && bottom_y < yb)
4005 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4006 }
4007
4008 if (bottom_y >= yb)
4009 break;
4010 }
4011}
4012
4013
93962bfa
GM
4014#ifdef GLYPH_DEBUG
4015
4016/* Check that no row in the current matrix of window W is enabled
4017 which is below what's displayed in the window. */
4018
4019void
4020check_current_matrix_flags (w)
4021 struct window *w;
4022{
4023 int last_seen_p = 0;
4024 int i, yb = window_text_bottom_y (w);
4025
4026 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4027 {
4028 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4029 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4030 last_seen_p = 1;
4031 else if (last_seen_p && row->enabled_p)
4032 abort ();
4033 }
4034}
4035
4036#endif /* GLYPH_DEBUG */
4037
4038
5f5c8ee5
GM
4039/* Update display of window W. FORCE_P non-zero means that we should
4040 not stop when detecting pending input. */
4041
4042static int
4043update_window (w, force_p)
4588ec20 4044 struct window *w;
5f5c8ee5 4045 int force_p;
4588ec20 4046{
5f5c8ee5
GM
4047 struct glyph_matrix *desired_matrix = w->desired_matrix;
4048 int paused_p;
4049 int preempt_count = baud_rate / 2400 + 1;
4050 extern int input_pending;
8fd9a666 4051 extern Lisp_Object do_mouse_tracking;
b96fd3e8
GM
4052#if GLYPH_DEBUG
4053 struct frame *f = XFRAME (WINDOW_FRAME (w));
b96fd3e8 4054#endif
5f5c8ee5
GM
4055
4056 /* Check that W's frame doesn't have glyph matrices. */
4057 xassert (FRAME_WINDOW_P (f));
4058 xassert (updating_frame != NULL);
4059
4060 /* Check pending input the first time so that we can quickly return. */
4061 if (redisplay_dont_pause)
4062 force_p = 1;
4063 else
4064 detect_input_pending ();
4588ec20 4065
5f5c8ee5
GM
4066 /* If forced to complete the update, or if no input is pending, do
4067 the update. */
8fd9a666 4068 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4069 {
5f5c8ee5
GM
4070 struct glyph_row *row, *end;
4071 struct glyph_row *mode_line_row;
56974e03 4072 struct glyph_row *header_line_row;
e87b8809 4073 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4074
4075 rif->update_window_begin_hook (w);
4076 yb = window_text_bottom_y (w);
4077
153a073c
PJ
4078 /* If window has a header line, update it before everything else.
4079 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4080 row = desired_matrix->rows;
4081 end = row + desired_matrix->nrows - 1;
177c0ea7 4082
5f5c8ee5 4083 if (row->mode_line_p)
56974e03
GM
4084 {
4085 header_line_row = row;
4086 ++row;
4087 }
4088 else
4089 header_line_row = NULL;
5f5c8ee5
GM
4090
4091 /* Update the mode line, if necessary. */
4092 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4093 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4094 {
4095 mode_line_row->y = yb;
4096 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4097 desired_matrix),
4098 &mouse_face_overwritten_p);
408f5064 4099 changed_p = 1;
5f5c8ee5
GM
4100 }
4101
4102 /* Find first enabled row. Optimizations in redisplay_internal
4103 may lead to an update with only one row enabled. There may
4104 be also completely empty matrices. */
4105 while (row < end && !row->enabled_p)
4106 ++row;
177c0ea7 4107
bfdcafe1 4108 /* Try reusing part of the display by copying. */
5f5c8ee5 4109 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4110 {
4111 int rc = scrolling_window (w, header_line_row != NULL);
4112 if (rc < 0)
4113 {
4114 /* All rows were found to be equal. */
4115 paused_p = 0;
4116 goto set_cursor;
4117 }
4118 else if (rc > 0)
6b61353c
KH
4119 {
4120 /* We've scrolled the display. */
4121 force_p = 1;
4122 changed_p = 1;
4123 }
5f5c8ee5
GM
4124 }
4125
4126 /* Update the rest of the lines. */
e87b8809 4127 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4128 if (row->enabled_p)
5f5c8ee5
GM
4129 {
4130 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4131 int i;
177c0ea7 4132
153a073c 4133 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4134 detect_input_pending. If it's done too often,
4135 scrolling large windows with repeated scroll-up
4136 commands will too quickly pause redisplay. */
e87b8809 4137 if (!force_p && ++n_updated % preempt_count == 0)
5f5c8ee5
GM
4138 detect_input_pending ();
4139
e876ff42
GM
4140 changed_p |= update_window_line (w, vpos,
4141 &mouse_face_overwritten_p);
5f5c8ee5
GM
4142
4143 /* Mark all rows below the last visible one in the current
4144 matrix as invalid. This is necessary because of
4145 variable line heights. Consider the case of three
4146 successive redisplays, where the first displays 5
4147 lines, the second 3 lines, and the third 5 lines again.
4148 If the second redisplay wouldn't mark rows in the
4149 current matrix invalid, the third redisplay might be
4150 tempted to optimize redisplay based on lines displayed
4151 in the first redisplay. */
4152 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4153 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4154 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4155 }
4156
4157 /* Was display preempted? */
4158 paused_p = row < end;
177c0ea7 4159
56974e03 4160 set_cursor:
177c0ea7 4161
6b61353c
KH
4162 /* Update the header line after scrolling because a new header
4163 line would otherwise overwrite lines at the top of the window
4164 that can be scrolled. */
4165 if (header_line_row && header_line_row->enabled_p)
4166 {
4167 header_line_row->y = 0;
4168 update_window_line (w, 0, &mouse_face_overwritten_p);
4169 changed_p = 1;
4170 }
4171
153a073c 4172 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4173 if (!paused_p && !w->pseudo_window_p)
4174 {
e876ff42
GM
4175 if (changed_p && rif->fix_overlapping_area)
4176 {
4177 redraw_overlapped_rows (w, yb);
4178 redraw_overlapping_rows (w, yb);
4179 }
177c0ea7 4180
5f5c8ee5
GM
4181 /* Make cursor visible at cursor position of W. */
4182 set_window_cursor_after_update (w);
4183
e876ff42
GM
4184#if 0 /* Check that current matrix invariants are satisfied. This is
4185 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4186 IF_DEBUG (check_matrix_invariants (w));
4187#endif
4588ec20 4188 }
5f5c8ee5
GM
4189
4190#if GLYPH_DEBUG
4191 /* Remember the redisplay method used to display the matrix. */
4192 strcpy (w->current_matrix->method, w->desired_matrix->method);
4193#endif
408f5064 4194
6b61353c
KH
4195#ifdef HAVE_WINDOW_SYSTEM
4196 update_window_fringes (w, 0);
4197#endif
4198
56974e03
GM
4199 /* End the update of window W. Don't set the cursor if we
4200 paused updating the display because in this case,
4201 set_window_cursor_after_update hasn't been called, and
4202 output_cursor doesn't contain the cursor location. */
4203 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4204 }
5f5c8ee5
GM
4205 else
4206 paused_p = 1;
4207
2d5912c1 4208#if GLYPH_DEBUG
0cffd9d8 4209 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4210 add_window_display_history (w, w->current_matrix->method, paused_p);
4211#endif
177c0ea7 4212
5f5c8ee5 4213 clear_glyph_matrix (desired_matrix);
408f5064 4214
5f5c8ee5 4215 return paused_p;
4588ec20
JB
4216}
4217
b64b3980 4218
5f5c8ee5
GM
4219/* Update the display of area AREA in window W, row number VPOS.
4220 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4221
4222static void
4223update_marginal_area (w, area, vpos)
b64b3980 4224 struct window *w;
5f5c8ee5 4225 int area, vpos;
b64b3980 4226{
5f5c8ee5
GM
4227 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4228
4229 /* Let functions in xterm.c know what area subsequent X positions
4230 will be relative to. */
4231 updated_area = area;
4232
4233 /* Set cursor to start of glyphs, write them, and clear to the end
4234 of the area. I don't think that something more sophisticated is
4235 necessary here, since marginal areas will not be the default. */
4236 rif->cursor_to (vpos, 0, desired_row->y, 0);
4237 if (desired_row->used[area])
4238 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4239 rif->clear_end_of_line (-1);
b64b3980 4240}
23b0200c 4241
352f1545 4242
408f5064
GM
4243/* Update the display of the text area of row VPOS in window W.
4244 Value is non-zero if display has changed. */
5f5c8ee5 4245
408f5064 4246static int
5f5c8ee5 4247update_text_area (w, vpos)
23b0200c 4248 struct window *w;
5f5c8ee5 4249 int vpos;
23b0200c 4250{
5f5c8ee5
GM
4251 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4252 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4253 int changed_p = 0;
5f5c8ee5
GM
4254
4255 /* Let functions in xterm.c know what area subsequent X positions
4256 will be relative to. */
4257 updated_area = TEXT_AREA;
177c0ea7 4258
5f5c8ee5
GM
4259 /* If rows are at different X or Y, or rows have different height,
4260 or the current row is marked invalid, write the entire line. */
4261 if (!current_row->enabled_p
4262 || desired_row->y != current_row->y
4263 || desired_row->ascent != current_row->ascent
408f5064
GM
4264 || desired_row->phys_ascent != current_row->phys_ascent
4265 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4266 || desired_row->visible_height != current_row->visible_height
408f5064 4267 || current_row->overlapped_p
62ba722a 4268 || current_row->mouse_face_p
5f5c8ee5
GM
4269 || current_row->x != desired_row->x)
4270 {
4271 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4272
5f5c8ee5
GM
4273 if (desired_row->used[TEXT_AREA])
4274 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4275 desired_row->used[TEXT_AREA]);
177c0ea7 4276
5f5c8ee5
GM
4277 /* Clear to end of window. */
4278 rif->clear_end_of_line (-1);
408f5064 4279 changed_p = 1;
60f2f3f1
GM
4280
4281 /* This erases the cursor. We do this here because
4282 notice_overwritten_cursor cannot easily check this, which
4283 might indicate that the whole functionality of
4284 notice_overwritten_cursor would better be implemented here.
4285 On the other hand, we need notice_overwritten_cursor as long
4286 as mouse highlighting is done asynchronously outside of
4287 redisplay. */
4288 if (vpos == w->phys_cursor.vpos)
4289 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4290 }
4291 else
4292 {
4293 int stop, i, x;
4294 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4295 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4296 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4297 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5
GM
4298
4299 /* If the desired row extends its face to the text area end,
4300 make sure we write at least one glyph, so that the face
4301 extension actually takes place. */
4554cc79 4302 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
074b781a 4303 --desired_stop_pos;
177c0ea7 4304
5f5c8ee5
GM
4305 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4306 i = 0;
4307 x = desired_row->x;
8399f8a0
GM
4308
4309 /* Loop over glyphs that current and desired row may have
4310 in common. */
5f5c8ee5 4311 while (i < stop)
352f1545 4312 {
6d950f4c 4313 int can_skip_p = 1;
177c0ea7 4314
5f5c8ee5 4315 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4316 don't have to be written. We can't skip if the last
4317 current glyph overlaps the glyph to its right. For
4318 example, consider a current row of `if ' with the `f' in
4319 Courier bold so that it overlaps the ` ' to its right.
4320 If the desired row is ` ', we would skip over the space
4321 after the `if' and there would remain a pixel from the
4322 `f' on the screen. */
4323 if (overlapping_glyphs_p && i > 0)
352f1545 4324 {
e47306e6
GM
4325 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4326 int left, right;
177c0ea7 4327
e47306e6
GM
4328 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4329 &left, &right);
6d950f4c 4330 can_skip_p = right == 0;
352f1545 4331 }
177c0ea7 4332
6d950f4c 4333 if (can_skip_p)
352f1545 4334 {
6d950f4c
GM
4335 while (i < stop
4336 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4337 {
4338 x += desired_glyph->pixel_width;
4339 ++desired_glyph, ++current_glyph, ++i;
4340 }
4341
4342 /* Consider the case that the current row contains "xxx
4343 ppp ggg" in italic Courier font, and the desired row
4344 is "xxx ggg". The character `p' has lbearing, `g'
4345 has not. The loop above will stop in front of the
4346 first `p' in the current row. If we would start
4347 writing glyphs there, we wouldn't erase the lbearing
4348 of the `p'. The rest of the lbearing problem is then
641bdbf3 4349 taken care of by draw_glyphs. */
6d950f4c
GM
4350 if (overlapping_glyphs_p
4351 && i > 0
4352 && i < current_row->used[TEXT_AREA]
4353 && (current_row->used[TEXT_AREA]
4354 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4355 {
6d950f4c 4356 int left, right;
177c0ea7 4357
6d950f4c
GM
4358 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4359 &left, &right);
4360 while (left > 0 && i > 0)
4361 {
4362 --i, --desired_glyph, --current_glyph;
4363 x -= desired_glyph->pixel_width;
4364 left -= desired_glyph->pixel_width;
4365 }
5f5c8ee5 4366 }
352f1545 4367 }
177c0ea7 4368
5f5c8ee5
GM
4369 /* Try to avoid writing the entire rest of the desired row
4370 by looking for a resync point. This mainly prevents
4371 mode line flickering in the case the mode line is in
4372 fixed-pitch font, which it usually will be. */
4373 if (i < desired_row->used[TEXT_AREA])
4374 {
4375 int start_x = x, start_hpos = i;
4376 struct glyph *start = desired_glyph;
4377 int current_x = x;
6d950f4c
GM
4378 int skip_first_p = !can_skip_p;
4379
5f5c8ee5
GM
4380 /* Find the next glyph that's equal again. */
4381 while (i < stop
6d950f4c
GM
4382 && (skip_first_p
4383 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4384 && x == current_x)
4385 {
4386 x += desired_glyph->pixel_width;
4387 current_x += current_glyph->pixel_width;
4388 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4389 skip_first_p = 0;
5f5c8ee5 4390 }
23b0200c 4391
5f5c8ee5
GM
4392 if (i == start_hpos || x != current_x)
4393 {
4394 i = start_hpos;
4395 x = start_x;
4396 desired_glyph = start;
4397 break;
4398 }
e47306e6 4399
5f5c8ee5
GM
4400 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4401 rif->write_glyphs (start, i - start_hpos);
408f5064 4402 changed_p = 1;
5f5c8ee5
GM
4403 }
4404 }
177c0ea7 4405
5f5c8ee5
GM
4406 /* Write the rest. */
4407 if (i < desired_row->used[TEXT_AREA])
4408 {
4409 rif->cursor_to (vpos, i, desired_row->y, x);
4410 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4411 changed_p = 1;
5f5c8ee5 4412 }
177c0ea7 4413
5f5c8ee5
GM
4414 /* Maybe clear to end of line. */
4415 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4416 {
4417 /* If new row extends to the end of the text area, nothing
4418 has to be cleared, if and only if we did a write_glyphs
4419 above. This is made sure by setting desired_stop_pos
4420 appropriately above. */
4421 xassert (i < desired_row->used[TEXT_AREA]);
4422 }
4423 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4424 {
4425 /* If old row extends to the end of the text area, clear. */
4426 if (i >= desired_row->used[TEXT_AREA])
4427 rif->cursor_to (vpos, i, desired_row->y,
6b61353c 4428 desired_row->pixel_width);
5f5c8ee5 4429 rif->clear_end_of_line (-1);
408f5064 4430 changed_p = 1;
5f5c8ee5
GM
4431 }
4432 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4433 {
5f5c8ee5
GM
4434 /* Otherwise clear to the end of the old row. Everything
4435 after that position should be clear already. */
4436 int x;
177c0ea7 4437
5f5c8ee5
GM
4438 if (i >= desired_row->used[TEXT_AREA])
4439 rif->cursor_to (vpos, i, desired_row->y,
6b61353c 4440 desired_row->pixel_width);
5f5c8ee5
GM
4441
4442 /* If cursor is displayed at the end of the line, make sure
4443 it's cleared. Nowadays we don't have a phys_cursor_glyph
4444 with which to erase the cursor (because this method
4445 doesn't work with lbearing/rbearing), so we must do it
4446 this way. */
4447 if (vpos == w->phys_cursor.vpos
4448 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4449 {
4450 w->phys_cursor_on_p = 0;
4451 x = -1;
4452 }
4453 else
6b61353c 4454 x = current_row->pixel_width;
5f5c8ee5 4455 rif->clear_end_of_line (x);
408f5064 4456 changed_p = 1;
2e8907d3 4457 }
23b0200c 4458 }
408f5064
GM
4459
4460 return changed_p;
23b0200c 4461}
4588ec20 4462
5f5c8ee5 4463
408f5064
GM
4464/* Update row VPOS in window W. Value is non-zero if display has been
4465 changed. */
5f5c8ee5 4466
408f5064 4467static int
e876ff42 4468update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4469 struct window *w;
e876ff42 4470 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4471{
4472 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4473 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4474 int changed_p = 0;
5f5c8ee5 4475
5f5c8ee5
GM
4476 /* Set the row being updated. This is important to let xterm.c
4477 know what line height values are in effect. */
4478 updated_row = desired_row;
4479
177c0ea7
JB
4480 /* A row can be completely invisible in case a desired matrix was
4481 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4482 the matrix. Make sure to make such rows current anyway, since
4483 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4484 if (desired_row->mode_line_p
4485 || desired_row->visible_height > 0)
408f5064 4486 {
504805ac
GM
4487 xassert (desired_row->enabled_p);
4488
4489 /* Update display of the left margin area, if there is one. */
4490 if (!desired_row->full_width_p
7df02016 4491 && !NILP (w->left_margin_cols))
504805ac
GM
4492 {
4493 changed_p = 1;
4494 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4495 }
177c0ea7 4496
504805ac
GM
4497 /* Update the display of the text area. */
4498 if (update_text_area (w, vpos))
4499 {
4500 changed_p = 1;
4501 if (current_row->mouse_face_p)
4502 *mouse_face_overwritten_p = 1;
4503 }
177c0ea7 4504
504805ac
GM
4505 /* Update display of the right margin area, if there is one. */
4506 if (!desired_row->full_width_p
7df02016 4507 && !NILP (w->right_margin_cols))
504805ac
GM
4508 {
4509 changed_p = 1;
4510 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4511 }
177c0ea7 4512
504805ac
GM
4513 /* Draw truncation marks etc. */
4514 if (!current_row->enabled_p
4515 || desired_row->y != current_row->y
4516 || desired_row->visible_height != current_row->visible_height
6b61353c 4517 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
504805ac 4518 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
6b61353c 4519 || current_row->redraw_fringe_bitmaps_p
504805ac 4520 || desired_row->mode_line_p != current_row->mode_line_p
6b61353c 4521 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
504805ac
GM
4522 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4523 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4524 rif->after_update_window_line_hook (desired_row);
408f5064 4525 }
177c0ea7 4526
5f5c8ee5
GM
4527 /* Update current_row from desired_row. */
4528 make_current (w->desired_matrix, w->current_matrix, vpos);
4529 updated_row = NULL;
408f5064 4530 return changed_p;
5f5c8ee5
GM
4531}
4532
4533
4534/* Set the cursor after an update of window W. This function may only
4535 be called from update_window. */
4536
4537static void
4538set_window_cursor_after_update (w)
4588ec20
JB
4539 struct window *w;
4540{
5f5c8ee5
GM
4541 struct frame *f = XFRAME (w->frame);
4542 int cx, cy, vpos, hpos;
4543
4544 /* Not intended for frame matrix updates. */
4545 xassert (FRAME_WINDOW_P (f));
177c0ea7 4546
b96fd3e8
GM
4547 if (cursor_in_echo_area
4548 && !NILP (echo_area_buffer[0])
4549 /* If we are showing a message instead of the mini-buffer,
4550 show the cursor for the message instead. */
4551 && XWINDOW (minibuf_window) == w
4552 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4553 /* These cases apply only to the frame that contains
4554 the active mini-buffer window. */
4555 && FRAME_HAS_MINIBUF_P (f)
4556 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4557 {
4558 cx = cy = vpos = hpos = 0;
4559
4560 if (cursor_in_echo_area >= 0)
4561 {
4562 /* If the mini-buffer is several lines high, find the last
4563 line that has any text on it. Note: either all lines
4564 are enabled or none. Otherwise we wouldn't be able to
4565 determine Y. */
862b4790
GM
4566 struct glyph_row *row, *last_row;
4567 struct glyph *glyph;
4568 int yb = window_text_bottom_y (w);
5f5c8ee5 4569
862b4790 4570 last_row = NULL;
6206f8ce
GM
4571 row = w->current_matrix->rows;
4572 while (row->enabled_p
4573 && (last_row == NULL
4574 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4575 {
862b4790
GM
4576 if (row->used[TEXT_AREA]
4577 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4578 last_row = row;
6206f8ce 4579 ++row;
862b4790 4580 }
177c0ea7 4581
5f5c8ee5
GM
4582 if (last_row)
4583 {
6206f8ce
GM
4584 struct glyph *start = last_row->glyphs[TEXT_AREA];
4585 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4586
b96fd3e8 4587 while (last > start && last->charpos < 0)
862b4790 4588 --last;
177c0ea7 4589
862b4790
GM
4590 for (glyph = start; glyph < last; ++glyph)
4591 {
4592 cx += glyph->pixel_width;
4593 ++hpos;
4594 }
4595
5f5c8ee5 4596 cy = last_row->y;
862b4790 4597 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4598 }
4599 }
4600 }
4601 else
4602 {
4603 cx = w->cursor.x;
4604 cy = w->cursor.y;
4605 hpos = w->cursor.hpos;
4606 vpos = w->cursor.vpos;
4607 }
4588ec20 4608
5f5c8ee5
GM
4609 /* Window cursor can be out of sync for horizontally split windows. */
4610 hpos = max (0, hpos);
4611 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4612 vpos = max (0, vpos);
4613 vpos = min (w->current_matrix->nrows - 1, vpos);
4614 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4615}
4588ec20 4616
5f5c8ee5 4617
6df5d75f
GM
4618/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4619 tree rooted at W. */
4620
4621void
4622set_window_update_flags (w, on_p)
4623 struct window *w;
4624 int on_p;
4625{
4626 while (w)
4627 {
4628 if (!NILP (w->hchild))
4629 set_window_update_flags (XWINDOW (w->hchild), on_p);
4630 else if (!NILP (w->vchild))
4631 set_window_update_flags (XWINDOW (w->vchild), on_p);
4632 else
4633 w->must_be_updated_p = on_p;
4634
4635 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4636 }
177c0ea7 4637}
6df5d75f
GM
4638
4639
4640\f
4641/***********************************************************************
4642 Window-Based Scrolling
4643 ***********************************************************************/
4644
4645/* Structure describing rows in scrolling_window. */
4646
4647struct row_entry
4648{
4649 /* Number of occurrences of this row in desired and current matrix. */
4650 int old_uses, new_uses;
177c0ea7 4651
6df5d75f
GM
4652 /* Vpos of row in new matrix. */
4653 int new_line_number;
4654
4655 /* Bucket index of this row_entry in the hash table row_table. */
4656 int bucket;
177c0ea7 4657
6df5d75f
GM
4658 /* The row described by this entry. */
4659 struct glyph_row *row;
177c0ea7 4660
6df5d75f
GM
4661 /* Hash collision chain. */
4662 struct row_entry *next;
4663};
4664
4665/* A pool to allocate row_entry structures from, and the size of the
4666 pool. The pool is reallocated in scrolling_window when we find
4667 that we need a larger one. */
4668
4669static struct row_entry *row_entry_pool;
4670static int row_entry_pool_size;
4671
4672/* Index of next free entry in row_entry_pool. */
4673
4674static int row_entry_idx;
4675
4676/* The hash table used during scrolling, and the table's size. This
4677 table is used to quickly identify equal rows in the desired and
4678 current matrix. */
4679
4680static struct row_entry **row_table;
4681static int row_table_size;
4682
4683/* Vectors of pointers to row_entry structures belonging to the
4684 current and desired matrix, and the size of the vectors. */
4685
4686static struct row_entry **old_lines, **new_lines;
4687static int old_lines_size, new_lines_size;
4688
4689/* A pool to allocate run structures from, and its size. */
4690
4691static struct run *run_pool;
4692static int runs_size;
4693
4694/* A vector of runs of lines found during scrolling. */
4695
4696static struct run **runs;
4697
6df5d75f
GM
4698/* Add glyph row ROW to the scrolling hash table during the scrolling
4699 of window W. */
4700
4701static INLINE struct row_entry *
4702add_row_entry (w, row)
4703 struct window *w;
4704 struct glyph_row *row;
4705{
4706 struct row_entry *entry;
4707 int i = row->hash % row_table_size;
177c0ea7 4708
6df5d75f 4709 entry = row_table[i];
e4e0bee9 4710 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4711 entry = entry->next;
177c0ea7 4712
6df5d75f
GM
4713 if (entry == NULL)
4714 {
4715 entry = row_entry_pool + row_entry_idx++;
4716 entry->row = row;
4717 entry->old_uses = entry->new_uses = 0;
4718 entry->new_line_number = 0;
4719 entry->bucket = i;
4720 entry->next = row_table[i];
4721 row_table[i] = entry;
4722 }
4723
4724 return entry;
4725}
4726
4727
5f5c8ee5 4728/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4729 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4730
4731 The algorithm is taken from Communications of the ACM, Apr78 "A
4732 Technique for Isolating Differences Between Files." It should take
4733 O(N) time.
4734
4735 A short outline of the steps of the algorithm
4736
4737 1. Skip lines equal at the start and end of both matrices.
4738
4739 2. Enter rows in the current and desired matrix into a symbol
4740 table, counting how often they appear in both matrices.
4741
4742 3. Rows that appear exactly once in both matrices serve as anchors,
4743 i.e. we assume that such lines are likely to have been moved.
4744
4745 4. Starting from anchor lines, extend regions to be scrolled both
4746 forward and backward.
4747
4748 Value is
4749
4750 -1 if all rows were found to be equal.
4751 0 to indicate that we did not scroll the display, or
4752 1 if we did scroll. */
4753
4754static int
045dee35 4755scrolling_window (w, header_line_p)
5f5c8ee5 4756 struct window *w;
045dee35 4757 int header_line_p;
4588ec20 4758{
5f5c8ee5
GM
4759 struct glyph_matrix *desired_matrix = w->desired_matrix;
4760 struct glyph_matrix *current_matrix = w->current_matrix;
4761 int yb = window_text_bottom_y (w);
6df5d75f
GM
4762 int i, j, first_old, first_new, last_old, last_new;
4763 int nruns, nbytes, n, run_idx;
4764 struct row_entry *entry;
5f5c8ee5
GM
4765
4766 /* Skip over rows equal at the start. */
bfdcafe1 4767 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4768 {
bfdcafe1
GM
4769 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4770 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4771
4772 if (c->enabled_p
4773 && d->enabled_p
6b61353c 4774 && !d->redraw_fringe_bitmaps_p
bfdcafe1
GM
4775 && c->y == d->y
4776 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4777 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4778 && row_equal_p (w, c, d, 1))
4779 {
4780 assign_row (c, d);
4781 d->enabled_p = 0;
4782 }
4783 else
4784 break;
5f5c8ee5 4785 }
4588ec20 4786
5f5c8ee5
GM
4787 /* Give up if some rows in the desired matrix are not enabled. */
4788 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4789 return -1;
177c0ea7 4790
5f5c8ee5
GM
4791 first_old = first_new = i;
4792
4793 /* Set last_new to the index + 1 of the last enabled row in the
4794 desired matrix. */
4795 i = first_new + 1;
4796 while (i < desired_matrix->nrows - 1
4797 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4798 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4799 ++i;
4800
4801 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4802 return 0;
4803
4804 last_new = i;
4805
4806 /* Set last_old to the index + 1 of the last enabled row in the
4807 current matrix. We don't look at the enabled flag here because
4808 we plan to reuse part of the display even if other parts are
4809 disabled. */
4810 i = first_old + 1;
93962bfa
GM
4811 while (i < current_matrix->nrows - 1)
4812 {
4813 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4814 if (bottom <= yb)
4815 ++i;
4816 if (bottom >= yb)
4817 break;
4818 }
4819
5f5c8ee5
GM
4820 last_old = i;
4821
4822 /* Skip over rows equal at the bottom. */
4823 i = last_new;
4824 j = last_old;
4825 while (i - 1 > first_new
4826 && j - 1 > first_old
4827 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4828 && (MATRIX_ROW (current_matrix, i - 1)->y
4829 == MATRIX_ROW (desired_matrix, j - 1)->y)
6b61353c 4830 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5f5c8ee5
GM
4831 && row_equal_p (w,
4832 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4833 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4834 --i, --j;
4835 last_new = i;
4836 last_old = j;
4837
4838 /* Nothing to do if all rows are equal. */
4839 if (last_new == first_new)
4840 return 0;
4841
6df5d75f 4842 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 4843
6df5d75f
GM
4844 if (current_matrix->nrows > old_lines_size)
4845 {
4846 old_lines_size = current_matrix->nrows;
4847 nbytes = old_lines_size * sizeof *old_lines;
4848 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4849 }
177c0ea7 4850
6df5d75f
GM
4851 if (desired_matrix->nrows > new_lines_size)
4852 {
4853 new_lines_size = desired_matrix->nrows;
4854 nbytes = new_lines_size * sizeof *new_lines;
4855 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4856 }
4857
4858 n = desired_matrix->nrows + current_matrix->nrows;
4859 if (3 * n > row_table_size)
4860 {
4861 row_table_size = next_almost_prime (3 * n);
4862 nbytes = row_table_size * sizeof *row_table;
4863 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4864 bzero (row_table, nbytes);
4865 }
4866
4867 if (n > row_entry_pool_size)
4868 {
4869 row_entry_pool_size = n;
4870 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4871 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4872 }
4873
4874 if (desired_matrix->nrows > runs_size)
4875 {
4876 runs_size = desired_matrix->nrows;
4877 nbytes = runs_size * sizeof *runs;
4878 runs = (struct run **) xrealloc (runs, nbytes);
4879 nbytes = runs_size * sizeof *run_pool;
4880 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4881 }
4882
4883 nruns = run_idx = 0;
4884 row_entry_idx = 0;
4885
4886 /* Add rows from the current and desired matrix to the hash table
4887 row_hash_table to be able to find equal ones quickly. */
177c0ea7 4888
5f5c8ee5
GM
4889 for (i = first_old; i < last_old; ++i)
4890 {
4891 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4892 {
6df5d75f
GM
4893 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4894 old_lines[i] = entry;
4895 ++entry->old_uses;
5f5c8ee5
GM
4896 }
4897 else
6df5d75f 4898 old_lines[i] = NULL;
5f5c8ee5
GM
4899 }
4900
5f5c8ee5
GM
4901 for (i = first_new; i < last_new; ++i)
4902 {
4903 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4904 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4905 ++entry->new_uses;
4906 entry->new_line_number = i;
4907 new_lines[i] = entry;
5f5c8ee5 4908 }
4588ec20 4909
5f5c8ee5
GM
4910 /* Identify moves based on lines that are unique and equal
4911 in both matrices. */
4912 for (i = first_old; i < last_old;)
6df5d75f
GM
4913 if (old_lines[i]
4914 && old_lines[i]->old_uses == 1
4915 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4916 {
4917 int j, k;
6df5d75f
GM
4918 int new_line = old_lines[i]->new_line_number;
4919 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4920
4921 /* Record move. */
4922 run->current_vpos = i;
4923 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4924 run->desired_vpos = new_line;
4925 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4926 run->nrows = 1;
4927 run->height = MATRIX_ROW (current_matrix, i)->height;
4928
4929 /* Extend backward. */
4930 j = i - 1;
4931 k = new_line - 1;
4932 while (j > first_old
4933 && k > first_new
6df5d75f 4934 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4935 {
4936 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
4937 --run->current_vpos;
4938 --run->desired_vpos;
5f5c8ee5
GM
4939 ++run->nrows;
4940 run->height += h;
4941 run->desired_y -= h;
4942 run->current_y -= h;
4943 --j, --k;
4944 }
4588ec20 4945
5f5c8ee5
GM
4946 /* Extend forward. */
4947 j = i + 1;
4948 k = new_line + 1;
4949 while (j < last_old
4950 && k < last_new
6df5d75f 4951 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4952 {
4953 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 4954 ++run->nrows;
5f5c8ee5
GM
4955 run->height += h;
4956 ++j, ++k;
4957 }
19dff8dc 4958
5f5c8ee5
GM
4959 /* Insert run into list of all runs. Order runs by copied
4960 pixel lines. Note that we record runs that don't have to
4961 be copied because they are already in place. This is done
4962 because we can avoid calling update_window_line in this
4963 case. */
4964 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4965 ;
2b4ec4d7 4966 for (k = nruns; k > j; --k)
5f5c8ee5
GM
4967 runs[k] = runs[k - 1];
4968 runs[j] = run;
4969 ++nruns;
4970
4971 i += run->nrows;
4972 }
4973 else
4974 ++i;
4588ec20 4975
5f5c8ee5
GM
4976 /* Do the moves. Do it in a way that we don't overwrite something
4977 we want to copy later on. This is not solvable in general
4978 because there is only one display and we don't have a way to
4979 exchange areas on this display. Example:
4588ec20 4980
5f5c8ee5
GM
4981 +-----------+ +-----------+
4982 | A | | B |
4983 +-----------+ --> +-----------+
4984 | B | | A |
4985 +-----------+ +-----------+
4588ec20 4986
5f5c8ee5
GM
4987 Instead, prefer bigger moves, and invalidate moves that would
4988 copy from where we copied to. */
ea0d86af 4989
5f5c8ee5
GM
4990 for (i = 0; i < nruns; ++i)
4991 if (runs[i]->nrows > 0)
4992 {
4993 struct run *r = runs[i];
24e86043 4994
5f5c8ee5
GM
4995 /* Copy on the display. */
4996 if (r->current_y != r->desired_y)
4997 {
4998 rif->scroll_run_hook (w, r);
4999
5000 /* Invalidate runs that copy from where we copied to. */
5001 for (j = i + 1; j < nruns; ++j)
5002 {
5003 struct run *p = runs[j];
177c0ea7 5004
5f5c8ee5
GM
5005 if ((p->current_y >= r->desired_y
5006 && p->current_y < r->desired_y + r->height)
5007 || (p->current_y + p->height >= r->desired_y
5008 && (p->current_y + p->height
5009 < r->desired_y + r->height)))
5010 p->nrows = 0;
5011 }
5012 }
ea0d86af 5013
5f5c8ee5
GM
5014 /* Assign matrix rows. */
5015 for (j = 0; j < r->nrows; ++j)
5016 {
5017 struct glyph_row *from, *to;
408f5064 5018 int to_overlapped_p;
e876ff42 5019
5f5c8ee5
GM
5020 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5021 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5022 to_overlapped_p = to->overlapped_p;
6b61353c
KH
5023 if (!from->mode_line_p && !w->pseudo_window_p
5024 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5025 || to->right_fringe_bitmap != from->right_fringe_bitmap
5026 || to->left_fringe_face_id != from->left_fringe_face_id
5027 || to->right_fringe_face_id != from->right_fringe_face_id
5028 || to->overlay_arrow_p != from->overlay_arrow_p))
5029 from->redraw_fringe_bitmaps_p = 1;
5f5c8ee5
GM
5030 assign_row (to, from);
5031 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5032 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5033 }
5034 }
15874c59 5035
6df5d75f
GM
5036 /* Clear the hash table, for the next time. */
5037 for (i = 0; i < row_entry_idx; ++i)
5038 row_table[row_entry_pool[i].bucket] = NULL;
5039
6b61353c
KH
5040 /* Value is > 0 to indicate that we scrolled the display. */
5041 return nruns;
5f5c8ee5 5042}
de83c314 5043
15874c59 5044
4588ec20 5045\f
5f5c8ee5
GM
5046/************************************************************************
5047 Frame-Based Updates
5048 ************************************************************************/
4588ec20 5049
5f5c8ee5 5050/* Update the desired frame matrix of frame F.
4588ec20 5051
5f5c8ee5
GM
5052 FORCE_P non-zero means that the update should not be stopped by
5053 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5054 should not be tried.
5055
5056 Value is non-zero if update was stopped due to pending input. */
5057
5058static int
5059update_frame_1 (f, force_p, inhibit_id_p)
5060 struct frame *f;
5061 int force_p;
5062 int inhibit_id_p;
4588ec20 5063{
5f5c8ee5
GM
5064 /* Frame matrices to work on. */
5065 struct glyph_matrix *current_matrix = f->current_matrix;
5066 struct glyph_matrix *desired_matrix = f->desired_matrix;
5067 int i;
4588ec20
JB
5068 int pause;
5069 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5070 extern int input_pending;
5f5c8ee5
GM
5071
5072 xassert (current_matrix && desired_matrix);
4588ec20 5073
c37e4889
RS
5074 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5075 calculate_costs (f);
5076
d88c2b9e
RS
5077 if (preempt_count <= 0)
5078 preempt_count = 1;
5079
e7067d00
GM
5080 if (redisplay_dont_pause)
5081 force_p = 1;
5082 else if (!force_p && detect_input_pending ())
4588ec20
JB
5083 {
5084 pause = 1;
5085 goto do_pause;
5086 }
5087
5f5c8ee5 5088 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 5089 if (!line_ins_del_ok)
5f5c8ee5 5090 inhibit_id_p = 1;
7098a0fa 5091
efb859b4 5092 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5093 i/d line if just want cursor motion. */
5094 for (i = 0; i < desired_matrix->nrows; i++)
5095 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5096 break;
5097
5098 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5099 if (!inhibit_id_p && i < desired_matrix->nrows)
5100 force_p |= scrolling (f);
4588ec20
JB
5101
5102 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5103 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5104 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5105
5f5c8ee5
GM
5106 /* Now update the rest of the lines. */
5107 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5108 {
5f5c8ee5 5109 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5110 {
b6a65ac2 5111 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5112 {
5113 /* Flush out every so many lines.
5114 Also flush out if likely to have more than 1k buffered
5115 otherwise. I'm told that some telnet connections get
5116 really screwed by more than 1k output at once. */
5117 int outq = PENDING_OUTPUT_COUNT (stdout);
5118 if (outq > 900
5119 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5120 {
5121 fflush (stdout);
5122 if (preempt_count == 1)
5123 {
a41f8bed
JB
5124#ifdef EMACS_OUTQSIZE
5125 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 5126 /* Probably not a tty. Ignore the error and reset
153a073c 5127 the outq count. */
4588ec20
JB
5128 outq = PENDING_OUTPUT_COUNT (stdout);
5129#endif
5130 outq *= 10;
d520f0d2 5131 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 5132 sleep (outq / baud_rate);
4588ec20
JB
5133 }
5134 }
4588ec20
JB
5135 }
5136
a2960116
RS
5137 if ((i - 1) % preempt_count == 0)
5138 detect_input_pending ();
5139
5f5c8ee5 5140 update_frame_line (f, i);
4588ec20 5141 }
4588ec20 5142 }
177c0ea7 5143
7df02016 5144 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5145
5146 /* Now just clean up termcap drivers and set cursor, etc. */
5147 if (!pause)
5148 {
48cf7030 5149 if ((cursor_in_echo_area
5f5c8ee5 5150 /* If we are showing a message instead of the mini-buffer,
2577053b 5151 show the cursor for the message instead of for the
5f5c8ee5 5152 (now hidden) mini-buffer contents. */
2577053b
RS
5153 || (EQ (minibuf_window, selected_window)
5154 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5155 && !NILP (echo_area_buffer[0])))
2577053b 5156 /* These cases apply only to the frame that contains
5f5c8ee5 5157 the active mini-buffer window. */
2577053b 5158 && FRAME_HAS_MINIBUF_P (f)
140f8645 5159 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5160 {
7df02016 5161 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5162 int row, col;
5163
5164 if (cursor_in_echo_area < 0)
5165 {
5f5c8ee5
GM
5166 /* Negative value of cursor_in_echo_area means put
5167 cursor at beginning of line. */
648fa17d
JB
5168 row = top;
5169 col = 0;
5170 }
1113d9db 5171 else
648fa17d 5172 {
5f5c8ee5
GM
5173 /* Positive value of cursor_in_echo_area means put
5174 cursor at the end of the prompt. If the mini-buffer
5175 is several lines high, find the last line that has
5176 any text on it. */
7df02016 5177 row = FRAME_LINES (f);
177c0ea7 5178 do
648fa17d 5179 {
5f5c8ee5
GM
5180 --row;
5181 col = 0;
177c0ea7 5182
5f5c8ee5
GM
5183 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5184 {
5185 /* Frame rows are filled up with spaces that
5186 must be ignored here. */
5f5c8ee5
GM
5187 struct glyph_row *r = MATRIX_ROW (current_matrix,
5188 row);
5189 struct glyph *start = r->glyphs[TEXT_AREA];
5190 struct glyph *last = start + r->used[TEXT_AREA];
5191
5192 while (last > start
5193 && (last - 1)->charpos < 0)
5194 --last;
177c0ea7 5195
5f5c8ee5
GM
5196 col = last - start;
5197 }
648fa17d
JB
5198 }
5199 while (row > top && col == 0);
5200
6395da5c 5201 /* Make sure COL is not out of range. */
868e640e 5202 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5203 {
6395da5c 5204 /* If we have another row, advance cursor into it. */
7df02016 5205 if (row < FRAME_LINES (f) - 1)
6395da5c 5206 {
7df02016 5207 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5208 row++;
5209 }
5210 /* Otherwise move it back in range. */
5211 else
868e640e 5212 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5213 }
5214 }
5215
5216 cursor_to (row, col);
1113d9db 5217 }
4588ec20 5218 else
5f5c8ee5
GM
5219 {
5220 /* We have only one cursor on terminal frames. Use it to
5221 display the cursor of the selected window. */
5222 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5223 if (w->cursor.vpos >= 0
5224 /* The cursor vpos may be temporarily out of bounds
5225 in the following situation: There is one window,
5226 with the cursor in the lower half of it. The window
5227 is split, and a message causes a redisplay before
5228 a new cursor position has been computed. */
7df02016 5229 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5230 {
5231 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5232 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5233
7df02016
KS
5234 if (INTEGERP (w->left_margin_cols))
5235 x += XFASTINT (w->left_margin_cols);
177c0ea7 5236
7df02016 5237 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5f5c8ee5
GM
5238 cursor_to (y, x);
5239 }
5240 }
4588ec20
JB
5241 }
5242
4588ec20
JB
5243 do_pause:
5244
5f5c8ee5 5245 clear_desired_matrices (f);
4588ec20
JB
5246 return pause;
5247}
5248
4588ec20 5249
5f5c8ee5 5250/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5251
dfcf069d 5252int
502b9b64 5253scrolling (frame)
5f5c8ee5 5254 struct frame *frame;
4588ec20
JB
5255{
5256 int unchanged_at_top, unchanged_at_bottom;
5257 int window_size;
5258 int changed_lines;
7df02016
KS
5259 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5260 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5261 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5262 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5263 register int i;
7df02016 5264 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5265 struct glyph_matrix *current_matrix = frame->current_matrix;
5266 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5267
5f5c8ee5
GM
5268 if (!current_matrix)
5269 abort ();
4588ec20 5270
5f5c8ee5
GM
5271 /* Compute hash codes of all the lines. Also calculate number of
5272 changed lines, number of unchanged lines at the beginning, and
5273 number of unchanged lines at the end. */
4588ec20
JB
5274 changed_lines = 0;
5275 unchanged_at_top = 0;
7df02016
KS
5276 unchanged_at_bottom = FRAME_LINES (frame);
5277 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5278 {
5279 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5280 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5281 return 0;
5f5c8ee5
GM
5282 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5283 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5284 {
5285 /* This line cannot be redrawn, so don't let scrolling mess it. */
5286 new_hash[i] = old_hash[i];
5287#define INFINITY 1000000 /* Taken from scroll.c */
5288 draw_cost[i] = INFINITY;
5289 }
4588ec20 5290 else
f188b3c4 5291 {
5f5c8ee5
GM
5292 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5293 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5294 }
4588ec20
JB
5295
5296 if (old_hash[i] != new_hash[i])
5297 {
5298 changed_lines++;
7df02016 5299 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5300 }
5301 else if (i == unchanged_at_top)
5302 unchanged_at_top++;
5f5c8ee5 5303 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5304 }
5305
5306 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 5307 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
7df02016 5308 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5309 return 1;
5310
7df02016 5311 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5312 - unchanged_at_bottom);
5313
5314 if (scroll_region_ok)
5315 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 5316 else if (memory_below_frame)
4588ec20
JB
5317 free_at_end_vpos = -1;
5318
5319 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5320 current frame and desired frame, don't bother with i/d calc. */
190bb91a 5321 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5322 && (window_size >=
5323 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5324 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5325 old_hash, new_hash, draw_cost)))
5326 return 0;
5327
5f5c8ee5
GM
5328 if (window_size < 2)
5329 return 0;
5330
502b9b64 5331 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5332 draw_cost + unchanged_at_top - 1,
190bb91a 5333 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5334 old_hash + unchanged_at_top - 1,
5335 new_hash + unchanged_at_top - 1,
5336 free_at_end_vpos - unchanged_at_top);
5337
5338 return 0;
5339}
4588ec20 5340
4588ec20 5341
5f5c8ee5
GM
5342/* Count the number of blanks at the start of the vector of glyphs R
5343 which is LEN glyphs long. */
4588ec20 5344
4588ec20 5345static int
5f5c8ee5
GM
5346count_blanks (r, len)
5347 struct glyph *r;
5348 int len;
4588ec20 5349{
5f5c8ee5 5350 int i;
177c0ea7 5351
5f5c8ee5
GM
5352 for (i = 0; i < len; ++i)
5353 if (!CHAR_GLYPH_SPACE_P (r[i]))
5354 break;
5355
5356 return i;
4588ec20
JB
5357}
5358
5f5c8ee5
GM
5359
5360/* Count the number of glyphs in common at the start of the glyph
5361 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5362 of STR2. Value is the number of equal glyphs equal at the start. */
5363
4588ec20 5364static int
5f5c8ee5
GM
5365count_match (str1, end1, str2, end2)
5366 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5367{
5f5c8ee5
GM
5368 struct glyph *p1 = str1;
5369 struct glyph *p2 = str2;
177c0ea7 5370
5f5c8ee5
GM
5371 while (p1 < end1
5372 && p2 < end2
42186983 5373 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5374 ++p1, ++p2;
177c0ea7 5375
5f5c8ee5 5376 return p1 - str1;
4588ec20
JB
5377}
5378
5f5c8ee5 5379
4588ec20 5380/* Char insertion/deletion cost vector, from term.c */
4588ec20 5381
5f5c8ee5 5382extern int *char_ins_del_vector;
7df02016 5383#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5384
5f5c8ee5
GM
5385
5386/* Perform a frame-based update on line VPOS in frame FRAME. */
5387
4588ec20 5388static void
c363a1d6
GM
5389update_frame_line (f, vpos)
5390 struct frame *f;
4588ec20
JB
5391 int vpos;
5392{
5f5c8ee5 5393 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5394 int tem;
5395 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5396 struct glyph_matrix *current_matrix = f->current_matrix;
5397 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5398 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5399 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5400 int must_write_whole_line_p;
0a894bad 5401 int write_spaces_p = must_write_spaces;
c363a1d6 5402 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5403 != FACE_TTY_DEFAULT_BG_COLOR);
5404
5405 if (colored_spaces_p)
5406 write_spaces_p = 1;
5f5c8ee5 5407
26c63686
GM
5408 /* Current row not enabled means it has unknown contents. We must
5409 write the whole desired line in that case. */
5f5c8ee5
GM
5410 must_write_whole_line_p = !current_row->enabled_p;
5411 if (must_write_whole_line_p)
4588ec20 5412 {
5f5c8ee5 5413 obody = 0;
4588ec20
JB
5414 olen = 0;
5415 }
5416 else
5417 {
5f5c8ee5
GM
5418 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5419 olen = current_row->used[TEXT_AREA];
177c0ea7 5420
4cecaab8
MB
5421 /* Ignore trailing spaces, if we can. */
5422 if (!write_spaces_p)
5423 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5424 olen--;
4588ec20
JB
5425 }
5426
5f5c8ee5
GM
5427 current_row->enabled_p = 1;
5428 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5429
5f5c8ee5
GM
5430 /* If desired line is empty, just clear the line. */
5431 if (!desired_row->enabled_p)
4588ec20
JB
5432 {
5433 nlen = 0;
5434 goto just_erase;
5435 }
5436
5f5c8ee5
GM
5437 nbody = desired_row->glyphs[TEXT_AREA];
5438 nlen = desired_row->used[TEXT_AREA];
5439 nend = nbody + nlen;
5440
5441 /* If display line has unknown contents, write the whole line. */
5442 if (must_write_whole_line_p)
5443 {
26c63686 5444 /* Ignore spaces at the end, if we can. */
0a894bad 5445 if (!write_spaces_p)
74ca462f
GM
5446 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5447 --nlen;
5448
26c63686 5449 /* Write the contents of the desired line. */
74ca462f 5450 if (nlen)
26c63686
GM
5451 {
5452 cursor_to (vpos, 0);
5453 write_glyphs (nbody, nlen);
5454 }
177c0ea7 5455
26c63686
GM
5456 /* Don't call clear_end_of_line if we already wrote the whole
5457 line. The cursor will not be at the right margin in that
5458 case but in the line below. */
7df02016 5459 if (nlen < FRAME_TOTAL_COLS (f))
26c63686
GM
5460 {
5461 cursor_to (vpos, nlen);
7df02016 5462 clear_end_of_line (FRAME_TOTAL_COLS (f));
26c63686 5463 }
58827478
GM
5464 else
5465 /* Make sure we are in the right row, otherwise cursor movement
5466 with cmgoto might use `ch' in the wrong row. */
5467 cursor_to (vpos, 0);
177c0ea7 5468
5f5c8ee5
GM
5469 make_current (desired_matrix, current_matrix, vpos);
5470 return;
5471 }
4588ec20
JB
5472
5473 /* Pretend trailing spaces are not there at all,
5474 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5475 if (!write_spaces_p)
5476 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5477 nlen--;
4588ec20
JB
5478
5479 /* If there's no i/d char, quickly do the best we can without it. */
5480 if (!char_ins_del_ok)
5481 {
5f5c8ee5 5482 int i, j;
4588ec20 5483
5f5c8ee5
GM
5484 /* Find the first glyph in desired row that doesn't agree with
5485 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5486 for (i = 0; i < nlen; i++)
5487 {
5f5c8ee5 5488 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5489 {
5f5c8ee5
GM
5490 /* Find the end of the run of different glyphs. */
5491 j = i + 1;
5492 while (j < nlen
5493 && (j >= olen
5494 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5495 || CHAR_GLYPH_PADDING_P (nbody[j])))
5496 ++j;
177c0ea7
JB
5497
5498 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5499 cursor_to (vpos, i);
5500 write_glyphs (nbody + i, j - i);
5501 i = j - 1;
4588ec20
JB
5502
5503 /* Now find the next non-match. */
5504 }
5505 }
5506
5507 /* Clear the rest of the line, or the non-clear part of it. */
5508 if (olen > nlen)
5509 {
5510 cursor_to (vpos, nlen);
5511 clear_end_of_line (olen);
5512 }
5513
5f5c8ee5
GM
5514 /* Make current row = desired row. */
5515 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5516 return;
5517 }
5518
5f5c8ee5
GM
5519 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5520 characters in a row. */
5521
4588ec20
JB
5522 if (!olen)
5523 {
5f5c8ee5
GM
5524 /* If current line is blank, skip over initial spaces, if
5525 possible, and write the rest. */
4cecaab8 5526 if (write_spaces_p)
5f5c8ee5
GM
5527 nsp = 0;
5528 else
5529 nsp = count_blanks (nbody, nlen);
5530
4588ec20
JB
5531 if (nlen > nsp)
5532 {
5533 cursor_to (vpos, nsp);
5534 write_glyphs (nbody + nsp, nlen - nsp);
5535 }
5536
502b9b64 5537 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5538 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5539 return;
5540 }
5541
4588ec20 5542 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5543 osp = count_blanks (obody, olen);
4cecaab8 5544 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5545
5f5c8ee5
GM
5546 /* Compute number of matching chars starting with first non-blank. */
5547 begmatch = count_match (obody + osp, obody + olen,
5548 nbody + nsp, nbody + nlen);
4588ec20
JB
5549
5550 /* Spaces in new match implicit space past the end of old. */
5551 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5552 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5553 {
5554 np1 = nbody + nsp;
5f5c8ee5
GM
5555 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5556 ++begmatch;
4588ec20
JB
5557 }
5558
5559 /* Avoid doing insert/delete char
5560 just cause number of leading spaces differs
5f5c8ee5 5561 when the following text does not match. */
4588ec20
JB
5562 if (begmatch == 0 && osp != nsp)
5563 osp = nsp = min (osp, nsp);
5564
5565 /* Find matching characters at end of line */
5566 op1 = obody + olen;
5567 np1 = nbody + nlen;
5568 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5569 while (op1 > op2
5570 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5571 {
5572 op1--;
5573 np1--;
5574 }
5575 endmatch = obody + olen - op1;
5576
4588ec20
JB
5577 /* tem gets the distance to insert or delete.
5578 endmatch is how many characters we save by doing so.
5579 Is it worth it? */
5580
5581 tem = (nlen - nsp) - (olen - osp);
5582 if (endmatch && tem
c363a1d6 5583 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5584 endmatch = 0;
5585
5586 /* nsp - osp is the distance to insert or delete.
5587 If that is nonzero, begmatch is known to be nonzero also.
5588 begmatch + endmatch is how much we save by doing the ins/del.
5589 Is it worth it? */
5590
5591 if (nsp != osp
5592 && (!char_ins_del_ok
c363a1d6 5593 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5594 {
5595 begmatch = 0;
5596 endmatch = 0;
5597 osp = nsp = min (osp, nsp);
5598 }
5599
5600 /* Now go through the line, inserting, writing and
5601 deleting as appropriate. */
5602
5603 if (osp > nsp)
5604 {
5605 cursor_to (vpos, nsp);
5606 delete_glyphs (osp - nsp);
5607 }
5608 else if (nsp > osp)
5609 {
5610 /* If going to delete chars later in line
5611 and insert earlier in the line,
5612 must delete first to avoid losing data in the insert */
5613 if (endmatch && nlen < olen + nsp - osp)
5614 {
5615 cursor_to (vpos, nlen - endmatch + osp - nsp);
5616 delete_glyphs (olen + nsp - osp - nlen);
5617 olen = nlen - (nsp - osp);
5618 }
5619 cursor_to (vpos, osp);
5f5c8ee5 5620 insert_glyphs (0, nsp - osp);
4588ec20
JB
5621 }
5622 olen += nsp - osp;
5623
5624 tem = nsp + begmatch + endmatch;
5625 if (nlen != tem || olen != tem)
5626 {
4588ec20
JB
5627 if (!endmatch || nlen == olen)
5628 {
c363a1d6
GM
5629 /* If new text being written reaches right margin, there is
5630 no need to do clear-to-eol at the end of this function
5631 (and it would not be safe, since cursor is not going to
5632 be "at the margin" after the text is done). */
7df02016 5633 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5634 olen = 0;
c363a1d6
GM
5635
5636 /* Function write_glyphs is prepared to do nothing
5637 if passed a length <= 0. Check it here to avoid
5638 unnecessary cursor movement. */
5639 if (nlen - tem > 0)
5640 {
5641 cursor_to (vpos, nsp + begmatch);
5642 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5643 }
4588ec20
JB
5644 }
5645 else if (nlen > olen)
5646 {
24e86043
KH
5647 /* Here, we used to have the following simple code:
5648 ----------------------------------------
5649 write_glyphs (nbody + nsp + begmatch, olen - tem);
5650 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5651 ----------------------------------------
5652 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5653 is a padding glyph. */
5654 int out = olen - tem; /* Columns to be overwritten originally. */
5655 int del;
5f5c8ee5 5656
c363a1d6 5657 cursor_to (vpos, nsp + begmatch);
177c0ea7 5658
5f5c8ee5 5659 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5660 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5661 out--;
5f5c8ee5 5662 write_glyphs (nbody + nsp + begmatch, out);
177c0ea7 5663
5f5c8ee5
GM
5664 /* If we left columns to be overwritten, we must delete them. */
5665 del = olen - tem - out;
c363a1d6
GM
5666 if (del > 0)
5667 delete_glyphs (del);
177c0ea7 5668
5f5c8ee5
GM
5669 /* At last, we insert columns not yet written out. */
5670 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5671 olen = nlen;
5672 }
5673 else if (olen > nlen)
5674 {
c363a1d6 5675 cursor_to (vpos, nsp + begmatch);
5f5c8ee5
GM
5676 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5677 delete_glyphs (olen - nlen);
5678 olen = nlen;
5679 }
bd9e3e75 5680 }
5f5c8ee5
GM
5681
5682 just_erase:
5683 /* If any unerased characters remain after the new line, erase them. */
5684 if (olen > nlen)
078b3696 5685 {
5f5c8ee5
GM
5686 cursor_to (vpos, nlen);
5687 clear_end_of_line (olen);
078b3696 5688 }
5f5c8ee5
GM
5689
5690 /* Exchange contents between current_frame and new_frame. */
5691 make_current (desired_matrix, current_matrix, vpos);
078b3696 5692}
5f5c8ee5
GM
5693
5694
078b3696 5695\f
5f5c8ee5
GM
5696/***********************************************************************
5697 X/Y Position -> Buffer Position
5698 ***********************************************************************/
5699
a1b0a6db 5700/* Determine what's under window-relative pixel position (*X, *Y).
6b61353c
KH
5701 Return the object (string or buffer) that's there.
5702 Return in *POS the position in that object.
5703 Adjust *X and *Y to character positions. */
5f5c8ee5 5704
6b61353c
KH
5705Lisp_Object
5706buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5f5c8ee5
GM
5707 struct window *w;
5708 int *x, *y;
a1b0a6db 5709 struct display_pos *pos;
6b61353c
KH
5710 Lisp_Object *object;
5711 int *dx, *dy;
5712 int *width, *height;
4588ec20 5713{
5f5c8ee5
GM
5714 struct it it;
5715 struct buffer *old_current_buffer = current_buffer;
5716 struct text_pos startp;
6b61353c
KH
5717 Lisp_Object string;
5718 struct glyph_row *row;
5719 int x0, x1;
5f5c8ee5
GM
5720
5721 current_buffer = XBUFFER (w->buffer);
5722 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5723 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5724 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5725 start_display (&it, w, startp);
177c0ea7 5726
6b61353c
KH
5727 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5728 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5f5c8ee5 5729 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5730
5f5c8ee5 5731 current_buffer = old_current_buffer;
a1b0a6db 5732
6b61353c
KH
5733 *dx = x0 + it.first_visible_x - it.current_x;
5734 *dy = *y - it.current_y;
5735
5736 string = w->buffer;
5737 if (STRINGP (it.string))
5738 string = it.string;
a1b0a6db 5739 *pos = it.current;
6b61353c
KH
5740
5741#ifdef HAVE_WINDOW_SYSTEM
5742 if (it.what == IT_IMAGE)
5743 {
5744 struct image *img;
5745 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5746 && !NILP (img->spec))
5747 *object = img->spec;
5748 }
5749#endif
5750
5751 row = MATRIX_ROW (w->current_matrix, it.vpos);
5752 if (row->enabled_p)
5753 {
5754 if (it.hpos < row->used[TEXT_AREA])
5755 {
5756 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5757 *width = glyph->pixel_width;
5758 *height = glyph->ascent + glyph->descent;
5759#ifdef HAVE_WINDOW_SYSTEM
5760 if (glyph->type == IMAGE_GLYPH)
5761 *dy -= row->ascent - glyph->ascent;
5762#endif
5763 }
5764 else
5765 {
5766 *width = 0;
5767 *height = row->height;
5768 }
5769 }
5770 else
5771 {
5772 *width = *height = 0;
5773 }
5774
5775 /* Add extra (default width) columns if clicked after EOL. */
5776 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5777 if (x0 > x1)
5778 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5779
5780 *x = it.hpos;
5781 *y = it.vpos;
5782
5783 return string;
5f5c8ee5 5784}
4588ec20 5785
5f5c8ee5
GM
5786
5787/* Value is the string under window-relative coordinates X/Y in the
6b61353c
KH
5788 mode line or header line (PART says which) of window W, or nil if none.
5789 *CHARPOS is set to the position in the string returned. */
5f5c8ee5
GM
5790
5791Lisp_Object
6b61353c 5792mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5f5c8ee5 5793 struct window *w;
641bdbf3 5794 enum window_part part;
6b61353c 5795 int *x, *y;
5f5c8ee5 5796 int *charpos;
6b61353c
KH
5797 Lisp_Object *object;
5798 int *dx, *dy;
5799 int *width, *height;
5f5c8ee5
GM
5800{
5801 struct glyph_row *row;
5802 struct glyph *glyph, *end;
6b61353c 5803 int x0, y0;
5f5c8ee5
GM
5804 Lisp_Object string = Qnil;
5805
641bdbf3 5806 if (part == ON_MODE_LINE)
5f5c8ee5
GM
5807 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5808 else
045dee35 5809 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6b61353c
KH
5810 y0 = *y - row->y;
5811 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5f5c8ee5
GM
5812
5813 if (row->mode_line_p && row->enabled_p)
4588ec20 5814 {
5f5c8ee5
GM
5815 /* Find the glyph under X. If we find one with a string object,
5816 it's the one we were looking for. */
5817 glyph = row->glyphs[TEXT_AREA];
5818 end = glyph + row->used[TEXT_AREA];
6b61353c
KH
5819 for (x0 = *x; glyph < end && x0 > glyph->pixel_width; ++glyph)
5820 x0 -= glyph->pixel_width;
5821 *x = glyph - row->glyphs[TEXT_AREA];
5822 if (glyph < end)
5823 {
5824 string = glyph->object;
5825 *charpos = glyph->charpos;
5826 *width = glyph->pixel_width;
5827 *height = glyph->ascent + glyph->descent;
5828#ifdef HAVE_WINDOW_SYSTEM
5829 if (glyph->type == IMAGE_GLYPH)
5830 {
5831 struct image *img;
5832 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5833 if (img != NULL)
5834 *object = img->spec;
5835 y0 -= row->ascent - glyph->ascent;
5836 }
5837#endif
5838 }
5839 else
5840 {
5841 /* Add extra (default width) columns if clicked after EOL. */
5842 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5843 *width = 0;
5844 *height = row->height;
5845 }
5846 }
5847 else
5848 {
5849 *x = 0;
5850 x0 = 0;
5851 *width = *height = 0;
4588ec20 5852 }
5f5c8ee5 5853
6b61353c
KH
5854 *dx = x0;
5855 *dy = y0;
5856
5f5c8ee5 5857 return string;
4588ec20 5858}
5f5c8ee5
GM
5859
5860
db1db309
GM
5861/* Value is the string under window-relative coordinates X/Y in either
5862 marginal area, or nil if none. *CHARPOS is set to the position in
5863 the string returned. */
5864
5865Lisp_Object
6b61353c 5866marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
db1db309 5867 struct window *w;
641bdbf3 5868 enum window_part part;
6b61353c 5869 int *x, *y;
521069b9 5870 int *charpos;
6b61353c
KH
5871 Lisp_Object *object;
5872 int *dx, *dy;
5873 int *width, *height;
db1db309
GM
5874{
5875 struct glyph_row *row = w->current_matrix->rows;
5876 struct glyph *glyph, *end;
6b61353c 5877 int x0, y0, i, wy = *y;
641bdbf3 5878 int area;
db1db309
GM
5879 Lisp_Object string = Qnil;
5880
641bdbf3 5881 if (part == ON_LEFT_MARGIN)
db1db309 5882 area = LEFT_MARGIN_AREA;
641bdbf3 5883 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
5884 area = RIGHT_MARGIN_AREA;
5885 else
5886 abort ();
5887
5888 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5889 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5890 break;
6b61353c
KH
5891 y0 = *y - row->y;
5892 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
5893
5894 if (row->enabled_p)
5895 {
5896 /* Find the glyph under X. If we find one with a string object,
5897 it's the one we were looking for. */
db1db309 5898 if (area == RIGHT_MARGIN_AREA)
7df02016 5899 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6b61353c 5900 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5901 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5902 + window_box_width (w, LEFT_MARGIN_AREA)
5903 + window_box_width (w, TEXT_AREA));
db1db309 5904 else
7df02016 5905 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6b61353c 5906 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5907 : 0);
5908
6b61353c
KH
5909 glyph = row->glyphs[area];
5910 end = glyph + row->used[area];
5911 for (x0 = *x - x0; glyph < end && x0 > glyph->pixel_width; ++glyph)
5912 x0 -= glyph->pixel_width;
5913 *x = glyph - row->glyphs[area];
5914 if (glyph < end)
5915 {
5916 string = glyph->object;
5917 *charpos = glyph->charpos;
5918 *width = glyph->pixel_width;
5919 *height = glyph->ascent + glyph->descent;
5920#ifdef HAVE_WINDOW_SYSTEM
5921 if (glyph->type == IMAGE_GLYPH)
5922 {
5923 struct image *img;
5924 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5925 if (img != NULL)
5926 *object = img->spec;
5927 y0 -= row->ascent - glyph->ascent;
5928 }
5929#endif
5930 }
5931 else
5932 {
5933 /* Add extra (default width) columns if clicked after EOL. */
5934 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5935 *width = 0;
5936 *height = row->height;
5937 }
db1db309 5938 }
6b61353c
KH
5939 else
5940 {
5941 x0 = 0;
5942 *x = 0;
5943 *width = *height = 0;
5944 }
5945
5946 *dx = x0;
5947 *dy = y0;
db1db309
GM
5948
5949 return string;
5950}
5951
5952
5f5c8ee5
GM
5953/***********************************************************************
5954 Changing Frame Sizes
5955 ***********************************************************************/
4588ec20
JB
5956
5957#ifdef SIGWINCH
5f5c8ee5 5958
efb859b4 5959SIGTYPE
61cbef47 5960window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5961 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5962{
5963 int width, height;
d43721a2 5964#ifndef USE_CRT_DLL
4588ec20 5965 extern int errno;
d43721a2 5966#endif
4588ec20
JB
5967 int old_errno = errno;
5968
502b9b64 5969 get_frame_size (&width, &height);
4588ec20 5970
502b9b64
JB
5971 /* The frame size change obviously applies to a termcap-controlled
5972 frame. Find such a frame in the list, and assume it's the only
4588ec20 5973 one (since the redisplay code always writes to stdout, not a
502b9b64 5974 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5975 but don't reallocate the data structures now. Let that be done
5976 later outside of the signal handler. */
5977
5978 {
35f56f96 5979 Lisp_Object tail, frame;
4588ec20 5980
35f56f96 5981 FOR_EACH_FRAME (tail, frame)
4588ec20 5982 {
35f56f96 5983 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5984 {
b96fd3e8 5985 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5986 break;
5987 }
5988 }
5989 }
5990
5991 signal (SIGWINCH, window_change_signal);
5992 errno = old_errno;
5993}
5994#endif /* SIGWINCH */
5995
5996
b96fd3e8
GM
5997/* Do any change in frame size that was requested by a signal. SAFE
5998 non-zero means this function is called from a place where it is
5999 safe to change frame sizes while a redisplay is in progress. */
4588ec20 6000
dfcf069d 6001void
b96fd3e8
GM
6002do_pending_window_change (safe)
6003 int safe;
4588ec20
JB
6004{
6005 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
6006 if (redisplaying_p && !safe)
6007 return;
177c0ea7 6008
4588ec20
JB
6009 while (delayed_size_change)
6010 {
35f56f96 6011 Lisp_Object tail, frame;
4588ec20
JB
6012
6013 delayed_size_change = 0;
6014
35f56f96 6015 FOR_EACH_FRAME (tail, frame)
4588ec20 6016 {
5f5c8ee5 6017 struct frame *f = XFRAME (frame);
35f56f96 6018
7df02016
KS
6019 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6020 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6021 0, 0, safe);
4588ec20
JB
6022 }
6023 }
6024}
6025
6026
502b9b64 6027/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 6028 indicate no change is to take place.
4588ec20 6029
b6a65ac2
JB
6030 If DELAY is non-zero, then assume we're being called from a signal
6031 handler, and queue the change for later - perhaps the next
6032 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
6033 from a signal handler.
6034
6035 SAFE non-zero means this function is called from a place where it's
6036 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 6037
dfcf069d 6038void
b96fd3e8 6039change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6040 register struct frame *f;
b96fd3e8 6041 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
6042{
6043 Lisp_Object tail, frame;
3826ea1a 6044
8a376b3b 6045 if (! FRAME_WINDOW_P (f))
45140e01 6046 {
93e54836
RS
6047 /* When using termcap, or on MS-DOS, all frames use
6048 the same screen, so a change in size affects all frames. */
45140e01 6049 FOR_EACH_FRAME (tail, frame)
8a376b3b 6050 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 6051 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 6052 pretend, delay, safe);
45140e01
RS
6053 }
6054 else
b96fd3e8 6055 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
6056}
6057
6058static void
b96fd3e8 6059change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6060 register struct frame *f;
b96fd3e8 6061 int newheight, newwidth, pretend, delay, safe;
4588ec20 6062{
7df02016 6063 int new_frame_total_cols;
aed13378 6064 int count = SPECPDL_INDEX ();
3826ea1a 6065
4588ec20 6066 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 6067 if (delay || (redisplaying_p && !safe))
4588ec20 6068 {
7df02016
KS
6069 f->new_text_lines = newheight;
6070 f->new_text_cols = newwidth;
4588ec20
JB
6071 delayed_size_change = 1;
6072 return;
6073 }
6074
502b9b64 6075 /* This size-change overrides any pending one for this frame. */
7df02016
KS
6076 f->new_text_lines = 0;
6077 f->new_text_cols = 0;
b6a65ac2 6078
08f7aa3e 6079 /* If an argument is zero, set it to the current value. */
ae19c6f2 6080 if (newheight == 0)
7df02016 6081 newheight = FRAME_LINES (f);
ae19c6f2 6082 if (newwidth == 0)
7df02016 6083 newwidth = FRAME_COLS (f);
3826ea1a 6084
5f5c8ee5
GM
6085 /* Compute width of windows in F.
6086 This is the width of the frame without vertical scroll bars. */
7df02016 6087 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 6088
b6a65ac2 6089 /* Round up to the smallest acceptable size. */
5f5c8ee5 6090 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
6091
6092 /* If we're not changing the frame size, quit now. */
7df02016
KS
6093 if (newheight == FRAME_LINES (f)
6094 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
6095 return;
6096
cbb95688
RS
6097 BLOCK_INPUT;
6098
886a8a6c
KH
6099#ifdef MSDOS
6100 /* We only can set screen dimensions to certain values supported
6101 by our video hardware. Try to find the smallest size greater
6102 or equal to the requested dimensions. */
6103 dos_set_window_size (&newheight, &newwidth);
6104#endif
6105
7df02016 6106 if (newheight != FRAME_LINES (f))
4588ec20 6107 {
5f5c8ee5 6108 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 6109 {
5f5c8ee5 6110 /* Frame has both root and mini-buffer. */
7df02016 6111 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
6112 FRAME_TOP_MARGIN (f));
6113 set_window_height (FRAME_ROOT_WINDOW (f),
6114 (newheight
6115 - 1
6116 - FRAME_TOP_MARGIN (f)),
6117 0);
7df02016 6118 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 6119 newheight - 1);
5f5c8ee5 6120 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
6121 }
6122 else
502b9b64 6123 /* Frame has just one top-level window. */
5f5c8ee5
GM
6124 set_window_height (FRAME_ROOT_WINDOW (f),
6125 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 6126
5f5c8ee5 6127 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 6128 FrameRows = newheight;
4588ec20
JB
6129 }
6130
7df02016 6131 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6132 {
7df02016 6133 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
5f5c8ee5 6134 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6135 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6136
5f5c8ee5 6137 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 6138 FrameCols = newwidth;
5f5c8ee5 6139
9ea173e8 6140 if (WINDOWP (f->tool_bar_window))
7df02016 6141 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6142 }
6143
7df02016
KS
6144 FRAME_LINES (f) = newheight;
6145 SET_FRAME_COLS (f, newwidth);
986e61b8 6146
5f5c8ee5
GM
6147 {
6148 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6149 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6150
5f5c8ee5
GM
6151 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6152 &text_area_height);
6153 if (w->cursor.x >= text_area_x + text_area_width)
6154 w->cursor.hpos = w->cursor.x = 0;
6155 if (w->cursor.y >= text_area_y + text_area_height)
6156 w->cursor.vpos = w->cursor.y = 0;
6157 }
986e61b8 6158
5f5c8ee5 6159 adjust_glyphs (f);
5f5c8ee5 6160 calculate_costs (f);
cb02fa39
GM
6161 SET_FRAME_GARBAGED (f);
6162 f->resized_p = 1;
97cf50e7
RS
6163
6164 UNBLOCK_INPUT;
61730a69 6165
e523f7e5
RS
6166 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6167
61730a69 6168 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5 6169 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
7df02016 6170 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
e523f7e5
RS
6171
6172 unbind_to (count, Qnil);
4588ec20 6173}
5f5c8ee5
GM
6174
6175
4588ec20 6176\f
5f5c8ee5
GM
6177/***********************************************************************
6178 Terminal Related Lisp Functions
6179 ***********************************************************************/
6180
6181DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6182 1, 1, "FOpen termscript file: ",
7ee72033
MB
6183 doc: /* Start writing all terminal output to FILE as well as the terminal.
6184FILE = nil means just close any termscript file currently open. */)
6185 (file)
5f5c8ee5
GM
6186 Lisp_Object file;
6187{
6188 if (termscript != 0) fclose (termscript);
6189 termscript = 0;
6190
6191 if (! NILP (file))
6192 {
6193 file = Fexpand_file_name (file, Qnil);
d5db4077 6194 termscript = fopen (SDATA (file), "w");
5f5c8ee5
GM
6195 if (termscript == 0)
6196 report_file_error ("Opening termscript", Fcons (file, Qnil));
6197 }
6198 return Qnil;
6199}
6200
6201
4588ec20 6202DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
228299fa 6203 Ssend_string_to_terminal, 1, 1, 0,
7ee72033
MB
6204 doc: /* Send STRING to the terminal without alteration.
6205Control characters in STRING will have terminal-dependent effects. */)
6206 (string)
e912ba09 6207 Lisp_Object string;
4588ec20 6208{
94f3db62 6209 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6210 CHECK_STRING (string);
d5db4077 6211 fwrite (SDATA (string), 1, SBYTES (string), stdout);
4588ec20
JB
6212 fflush (stdout);
6213 if (termscript)
6214 {
d5db4077 6215 fwrite (SDATA (string), 1, SBYTES (string),
fc932ac6 6216 termscript);
4588ec20
JB
6217 fflush (termscript);
6218 }
6219 return Qnil;
6220}
6221
5f5c8ee5 6222
4588ec20 6223DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6224 doc: /* Beep, or flash the screen.
228299fa 6225Also, unless an argument is given,
7ee72033
MB
6226terminate any keyboard macro currently executing. */)
6227 (arg)
4588ec20
JB
6228 Lisp_Object arg;
6229{
efb859b4 6230 if (!NILP (arg))
4588ec20 6231 {
7fa788da
RS
6232 if (noninteractive)
6233 putchar (07);
6234 else
6235 ring_bell ();
4588ec20
JB
6236 fflush (stdout);
6237 }
6238 else
6239 bitch_at_user ();
6240
6241 return Qnil;
6242}
6243
dfcf069d 6244void
4588ec20
JB
6245bitch_at_user ()
6246{
6247 if (noninteractive)
6248 putchar (07);
5f5c8ee5 6249 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6250 error ("Keyboard macro terminated by a command ringing the bell");
6251 else
6252 ring_bell ();
6253 fflush (stdout);
6254}
6255
5f5c8ee5
GM
6256
6257\f
6258/***********************************************************************
6259 Sleeping, Waiting
6260 ***********************************************************************/
6261
4588ec20 6262DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6263 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6264SECONDS may be a floating-point value, meaning that you can wait for a
6265fraction of a second. Optional second arg MILLISECONDS specifies an
6266additional wait period, in milliseconds; this may be useful if your
6267Emacs was built without floating point support.
7ee72033
MB
6268\(Not all operating systems support waiting for a fraction of a second.) */)
6269 (seconds, milliseconds)
767229f8 6270 Lisp_Object seconds, milliseconds;
4588ec20 6271{
767229f8 6272 int sec, usec;
4588ec20 6273
767229f8 6274 if (NILP (milliseconds))
e9c9a718 6275 XSETINT (milliseconds, 0);
767229f8 6276 else
b7826503 6277 CHECK_NUMBER (milliseconds);
b07646f5
JB
6278 usec = XINT (milliseconds) * 1000;
6279
b07646f5
JB
6280 {
6281 double duration = extract_float (seconds);
6282 sec = (int) duration;
6283 usec += (duration - sec) * 1000000;
6284 }
4588ec20 6285
a41f8bed 6286#ifndef EMACS_HAS_USECS
767229f8
JB
6287 if (sec == 0 && usec != 0)
6288 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6289#endif
767229f8
JB
6290
6291 /* Assure that 0 <= usec < 1000000. */
6292 if (usec < 0)
6293 {
153a073c 6294 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6295 if (-1000000 < usec)
6296 sec--, usec += 1000000;
6297 else
6298 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6299 }
767229f8
JB
6300 else
6301 sec += usec / 1000000, usec %= 1000000;
6302
6b5153b1 6303 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6304 return Qnil;
4588ec20 6305
f76475ad
JB
6306 {
6307 Lisp_Object zero;
6308
a5d8b611 6309 XSETFASTINT (zero, 0);
f76475ad
JB
6310 wait_reading_process_input (sec, usec, zero, 0);
6311 }
d1af74e9 6312
767229f8
JB
6313 /* We should always have wait_reading_process_input; we have a dummy
6314 implementation for systems which don't support subprocesses. */
6315#if 0
6316 /* No wait_reading_process_input */
4588ec20
JB
6317 immediate_quit = 1;
6318 QUIT;
6319
6320#ifdef VMS
6321 sys_sleep (sec);
6322#else /* not VMS */
177c0ea7 6323/* The reason this is done this way
4588ec20 6324 (rather than defined (H_S) && defined (H_T))
153a073c 6325 is because the VMS preprocessor doesn't grok `defined'. */
4588ec20 6326#ifdef HAVE_SELECT
a41f8bed
JB
6327 EMACS_GET_TIME (end_time);
6328 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 6329 EMACS_ADD_TIME (end_time, end_time, timeout);
177c0ea7 6330
4588ec20
JB
6331 while (1)
6332 {
a41f8bed
JB
6333 EMACS_GET_TIME (timeout);
6334 EMACS_SUB_TIME (timeout, end_time, timeout);
6335 if (EMACS_TIME_NEG_P (timeout)
6336 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
6337 break;
6338 }
4588ec20
JB
6339#else /* not HAVE_SELECT */
6340 sleep (sec);
6341#endif /* HAVE_SELECT */
6342#endif /* not VMS */
177c0ea7 6343
4588ec20
JB
6344 immediate_quit = 0;
6345#endif /* no subprocesses */
6346
6347 return Qnil;
6348}
6349
5f5c8ee5 6350
f76475ad
JB
6351/* This is just like wait_reading_process_input, except that
6352 it does the redisplay.
6353
ea0d86af 6354 It's also much like Fsit_for, except that it can be used for
836d2cde 6355 waiting for input as well. */
4588ec20 6356
f76475ad 6357Lisp_Object
ae5a0dd4
RS
6358sit_for (sec, usec, reading, display, initial_display)
6359 int sec, usec, reading, display, initial_display;
f76475ad
JB
6360{
6361 Lisp_Object read_kbd;
4588ec20 6362
ccddf474
RS
6363 swallow_events (display);
6364
5c749f60 6365 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
4588ec20 6366 return Qnil;
4588ec20 6367
ae5a0dd4 6368 if (initial_display)
3007ebfb 6369 redisplay_preserve_echo_area (2);
4588ec20 6370
dfdb645c
JB
6371 if (sec == 0 && usec == 0)
6372 return Qt;
6373
4588ec20 6374#ifdef SIGIO
8fc798e9 6375 gobble_input (0);
f76475ad
JB
6376#endif
6377
e9c9a718 6378 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
6379 wait_reading_process_input (sec, usec, read_kbd, display);
6380
4588ec20
JB
6381 return detect_input_pending () ? Qnil : Qt;
6382}
6383
5f5c8ee5 6384
f76475ad 6385DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
bacf09b4 6386 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
228299fa 6387SECONDS may be a floating-point value, meaning that you can wait for a
659d9874 6388fraction of a second.
228299fa 6389\(Not all operating systems support waiting for a fraction of a second.)
659d9874 6390Optional arg NODISP non-nil means don't redisplay, just wait for input.
228299fa
GM
6391Redisplay is preempted as always if input arrives, and does not happen
6392if input is available before it starts.
659d9874
SM
6393Value is t if waited the full time with no input arriving.
6394
6395An obsolete but still supported form is
6396\(sit-for SECONDS &optional MILLISECONDS NODISP)
6397Where the optional arg MILLISECONDS specifies an additional wait period,
6398in milliseconds; this was useful when Emacs was built without
6399floating point support.
5435c793
SM
6400usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6401
6402/* The `old-nodisp' stuff is there so that the arglist has the correct
6403 length. Otherwise, `defdvice' will redefine it with fewer args. */
7ee72033 6404 (seconds, milliseconds, nodisp)
767229f8 6405 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 6406{
767229f8 6407 int sec, usec;
f76475ad 6408
659d9874
SM
6409 if (NILP (nodisp) && !NUMBERP (milliseconds))
6410 { /* New style. */
6411 nodisp = milliseconds;
6412 milliseconds = Qnil;
6413 }
6414
767229f8 6415 if (NILP (milliseconds))
e9c9a718 6416 XSETINT (milliseconds, 0);
767229f8 6417 else
b7826503 6418 CHECK_NUMBER (milliseconds);
b07646f5
JB
6419 usec = XINT (milliseconds) * 1000;
6420
b07646f5
JB
6421 {
6422 double duration = extract_float (seconds);
6423 sec = (int) duration;
6424 usec += (duration - sec) * 1000000;
6425 }
f76475ad 6426
f76475ad 6427#ifndef EMACS_HAS_USECS
767229f8
JB
6428 if (usec != 0 && sec == 0)
6429 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 6430#endif
f76475ad 6431
ae5a0dd4 6432 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 6433}
5f5c8ee5
GM
6434
6435
6436\f
6437/***********************************************************************
6438 Other Lisp Functions
6439 ***********************************************************************/
6440
6441/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6442 session's frames, frame names, buffers, buffer-read-only flags, and
6443 buffer-modified-flags, and a trailing sentinel (so we don't need to
6444 add length checks). */
6445
6446static Lisp_Object frame_and_buffer_state;
6447
6448
6449DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
228299fa 6450 Sframe_or_buffer_changed_p, 0, 0, 0,
bacf09b4 6451 doc: /* Return non-nil if the frame and buffer state appears to have changed.
228299fa
GM
6452The state variable is an internal vector containing all frames and buffers,
6453aside from buffers whose names start with space,
6454along with the buffers' read-only and modified flags, which allows a fast
6455check to see whether the menu bars might need to be recomputed.
6456If this function returns non-nil, it updates the internal vector to reflect
7ee72033
MB
6457the current state. */)
6458 ()
5f5c8ee5
GM
6459{
6460 Lisp_Object tail, frame, buf;
6461 Lisp_Object *vecp;
6462 int n;
6463
6464 vecp = XVECTOR (frame_and_buffer_state)->contents;
6465 FOR_EACH_FRAME (tail, frame)
6466 {
6467 if (!EQ (*vecp++, frame))
6468 goto changed;
6469 if (!EQ (*vecp++, XFRAME (frame)->name))
6470 goto changed;
6471 }
6472 /* Check that the buffer info matches.
6473 No need to test for the end of the vector
6474 because the last element of the vector is lambda
6475 and that will always cause a mismatch. */
7539e11f 6476 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6477 {
7539e11f 6478 buf = XCDR (XCAR (tail));
5f5c8ee5 6479 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6480 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6481 continue;
6482 if (!EQ (*vecp++, buf))
6483 goto changed;
6484 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6485 goto changed;
6486 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6487 goto changed;
6488 }
6489 /* Detect deletion of a buffer at the end of the list. */
6490 if (EQ (*vecp, Qlambda))
6491 return Qnil;
6492 changed:
6493 /* Start with 1 so there is room for at least one lambda at the end. */
6494 n = 1;
6495 FOR_EACH_FRAME (tail, frame)
6496 n += 2;
7539e11f 6497 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
6498 n += 3;
6499 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6500 if (n > XVECTOR (frame_and_buffer_state)->size
6501 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6502 /* Add 20 extra so we grow it less often. */
6503 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6504 vecp = XVECTOR (frame_and_buffer_state)->contents;
6505 FOR_EACH_FRAME (tail, frame)
6506 {
6507 *vecp++ = frame;
6508 *vecp++ = XFRAME (frame)->name;
6509 }
7539e11f 6510 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6511 {
7539e11f 6512 buf = XCDR (XCAR (tail));
5f5c8ee5 6513 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6514 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6515 continue;
6516 *vecp++ = buf;
6517 *vecp++ = XBUFFER (buf)->read_only;
6518 *vecp++ = Fbuffer_modified_p (buf);
6519 }
6520 /* Fill up the vector with lambdas (always at least one). */
6521 *vecp++ = Qlambda;
6522 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6523 < XVECTOR (frame_and_buffer_state)->size)
6524 *vecp++ = Qlambda;
6525 /* Make sure we didn't overflow the vector. */
6526 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6527 > XVECTOR (frame_and_buffer_state)->size)
6528 abort ();
6529 return Qt;
6530}
6531
6532
4588ec20 6533\f
5f5c8ee5
GM
6534/***********************************************************************
6535 Initialization
6536***********************************************************************/
6537
4588ec20
JB
6538char *terminal_type;
6539
5f5c8ee5
GM
6540/* Initialization done when Emacs fork is started, before doing stty.
6541 Determine terminal type and set terminal_driver. Then invoke its
6542 decoding routine to set up variables in the terminal package. */
4588ec20 6543
dfcf069d 6544void
4588ec20
JB
6545init_display ()
6546{
6547#ifdef HAVE_X_WINDOWS
6548 extern int display_arg;
6549#endif
6550
5f5c8ee5
GM
6551 /* Construct the space glyph. */
6552 space_glyph.type = CHAR_GLYPH;
6553 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6554 space_glyph.charpos = -1;
6555
4588ec20
JB
6556 meta_key = 0;
6557 inverse_video = 0;
6558 cursor_in_echo_area = 0;
6559 terminal_type = (char *) 0;
6560
1315c181
JB
6561 /* Now is the time to initialize this; it's used by init_sys_modes
6562 during startup. */
6563 Vwindow_system = Qnil;
4588ec20 6564
1315c181
JB
6565 /* If the user wants to use a window system, we shouldn't bother
6566 initializing the terminal. This is especially important when the
6567 terminal is so dumb that emacs gives up before and doesn't bother
6568 using the window system.
4588ec20 6569
36bbad1d
KH
6570 If the DISPLAY environment variable is set and nonempty,
6571 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6572
6573#ifdef HAVE_X_WINDOWS
d460af17
JB
6574 if (! display_arg)
6575 {
36bbad1d 6576 char *display;
d460af17 6577#ifdef VMS
36bbad1d 6578 display = getenv ("DECW$DISPLAY");
d460af17 6579#else
36bbad1d 6580 display = getenv ("DISPLAY");
d460af17 6581#endif
36bbad1d
KH
6582
6583 display_arg = (display != 0 && *display != 0);
f040093a 6584 }
d460af17 6585
177c0ea7 6586 if (!inhibit_window_system && display_arg
9e4555e8
RS
6587#ifndef CANNOT_DUMP
6588 && initialized
6589#endif
6590 )
4588ec20
JB
6591 {
6592 Vwindow_system = intern ("x");
6593#ifdef HAVE_X11
6594 Vwindow_system_version = make_number (11);
6595#else
6596 Vwindow_system_version = make_number (10);
039e5d71 6597#endif
8a2a6032 6598#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6599 /* In some versions of ncurses,
6a428f77 6600 tputs crashes if we have not called tgetent.
039e5d71
KH
6601 So call tgetent. */
6602 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6603#endif
5f5c8ee5 6604 adjust_frame_glyphs_initially ();
4588ec20
JB
6605 return;
6606 }
6607#endif /* HAVE_X_WINDOWS */
6608
fd2e066a 6609#ifdef HAVE_NTGUI
177c0ea7 6610 if (!inhibit_window_system)
fd2e066a 6611 {
60c7469c 6612 Vwindow_system = intern ("w32");
fd2e066a 6613 Vwindow_system_version = make_number (1);
5f5c8ee5 6614 adjust_frame_glyphs_initially ();
fd2e066a
GV
6615 return;
6616 }
6617#endif /* HAVE_NTGUI */
6618
e0f712ba 6619#ifdef MAC_OS
177c0ea7 6620 if (!inhibit_window_system)
1a578e9b
AC
6621 {
6622 Vwindow_system = intern ("mac");
6623 Vwindow_system_version = make_number (1);
6624 adjust_frame_glyphs_initially ();
6625 return;
6626 }
e0f712ba 6627#endif /* MAC_OS */
1a578e9b 6628
4588ec20
JB
6629 /* If no window system has been specified, try to use the terminal. */
6630 if (! isatty (0))
6631 {
1559a86d 6632 fatal ("standard input is not a tty");
4588ec20
JB
6633 exit (1);
6634 }
6635
153a073c 6636 /* Look at the TERM variable. */
4588ec20
JB
6637 terminal_type = (char *) getenv ("TERM");
6638 if (!terminal_type)
6639 {
6640#ifdef VMS
6641 fprintf (stderr, "Please specify your terminal type.\n\
6642For types defined in VMS, use set term /device=TYPE.\n\
6643For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6644\(The quotation marks are necessary since terminal types are lower case.)\n");
6645#else
6646 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6647#endif
6648 exit (1);
6649 }
6650
6651#ifdef VMS
5f5c8ee5 6652 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6653 Hardly any uppercase letters in terminal types; should be none. */
6654 {
6655 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6656 char *p;
6657
6658 strcpy (new, terminal_type);
6659
6660 for (p = new; *p; p++)
6661 if (isupper (*p))
6662 *p = tolower (*p);
6663
6664 terminal_type = new;
177c0ea7 6665 }
5f5c8ee5 6666#endif /* VMS */
4588ec20
JB
6667
6668 term_init (terminal_type);
177c0ea7 6669
d86c299a 6670 {
91fb7e1b 6671 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6672 int width = FRAME_TOTAL_COLS (sf);
6673 int height = FRAME_LINES (sf);
d86c299a 6674
5f5c8ee5 6675 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6676
5f5c8ee5
GM
6677 /* If these sizes are so big they cause overflow, just ignore the
6678 change. It's not clear what better we could do. */
6679 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6680 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6681 }
6682
5f5c8ee5 6683 adjust_frame_glyphs_initially ();
91fb7e1b 6684 calculate_costs (XFRAME (selected_frame));
4588ec20 6685
4588ec20
JB
6686#ifdef SIGWINCH
6687#ifndef CANNOT_DUMP
6688 if (initialized)
6689#endif /* CANNOT_DUMP */
6690 signal (SIGWINCH, window_change_signal);
6691#endif /* SIGWINCH */
5f5c8ee5
GM
6692
6693 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6694 if (initialized
6695 && !noninteractive
622dca89
EZ
6696#ifdef MSDOS
6697 /* The MSDOS terminal turns on its ``window system'' relatively
6698 late into the startup, so we cannot do the frame faces'
6699 initialization just yet. It will be done later by pc-win.el
6700 and internal_terminal_init. */
6701 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6702#endif
5f5c8ee5 6703 && NILP (Vwindow_system))
2d764c78
EZ
6704 {
6705 /* For the initial frame, we don't have any way of knowing what
6706 are the foreground and background colors of the terminal. */
6707 struct frame *sf = SELECTED_FRAME();
6708
f9d2fdc4
EZ
6709 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6710 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6711 call0 (intern ("tty-set-up-initial-frame-faces"));
6712 }
5f5c8ee5
GM
6713}
6714
6715
6716\f
6717/***********************************************************************
6718 Blinking cursor
6719 ***********************************************************************/
6720
c3f13540 6721DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6722 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6723 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6724WINDOW nil means use the selected window. SHOW non-nil means
6725show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6726don't show a cursor. */)
6727 (window, show)
5d7791b3 6728 Lisp_Object window, show;
5f5c8ee5 6729{
5f5c8ee5
GM
6730 /* Don't change cursor state while redisplaying. This could confuse
6731 output routines. */
6732 if (!redisplaying_p)
6733 {
6734 if (NILP (window))
6735 window = selected_window;
6736 else
b7826503 6737 CHECK_WINDOW (window);
177c0ea7 6738
5d7791b3 6739 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6740 }
6741
6742 return Qnil;
4588ec20 6743}
5f5c8ee5
GM
6744
6745
5d7791b3
GM
6746DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6747 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6748 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
6749WINDOW nil or omitted means report on the selected window. */)
6750 (window)
5d7791b3
GM
6751 Lisp_Object window;
6752{
6753 struct window *w;
177c0ea7 6754
5d7791b3
GM
6755 if (NILP (window))
6756 window = selected_window;
6757 else
b7826503 6758 CHECK_WINDOW (window);
177c0ea7 6759
5d7791b3 6760 w = XWINDOW (window);
177c0ea7 6761 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
6762}
6763
4588ec20 6764\f
5f5c8ee5
GM
6765/***********************************************************************
6766 Initialization
6767 ***********************************************************************/
6768
dfcf069d 6769void
4588ec20
JB
6770syms_of_display ()
6771{
502b9b64 6772 defsubr (&Sredraw_frame);
4588ec20 6773 defsubr (&Sredraw_display);
078b3696 6774 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6775 defsubr (&Sopen_termscript);
6776 defsubr (&Sding);
6777 defsubr (&Ssit_for);
6778 defsubr (&Ssleep_for);
6779 defsubr (&Ssend_string_to_terminal);
c3f13540 6780 defsubr (&Sinternal_show_cursor);
5d7791b3 6781 defsubr (&Sinternal_show_cursor_p);
4588ec20 6782
2d5912c1 6783#if GLYPH_DEBUG
9b0e97aa
GM
6784 defsubr (&Sdump_redisplay_history);
6785#endif
6786
d1dad759 6787 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6788 staticpro (&frame_and_buffer_state);
6789
9cda4f7c
RS
6790 Qdisplay_table = intern ("display-table");
6791 staticpro (&Qdisplay_table);
e7067d00
GM
6792 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6793 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6794
7ee72033 6795 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 6796 doc: /* *The output baud rate of the terminal.
228299fa
GM
6797On most systems, changing this value will affect the amount of padding
6798and the other strategic decisions made during redisplay. */);
177c0ea7 6799
7ee72033 6800 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 6801 doc: /* *Non-nil means invert the entire frame display.
228299fa 6802This means everything is in inverse video which otherwise would not be. */);
177c0ea7 6803
7ee72033 6804 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 6805 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6806
6807See also `ring-bell-function'. */);
177c0ea7 6808
7ee72033 6809 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 6810 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
6811A non-nil value is useful if the terminal can automatically preserve
6812Emacs's frame display when you reenter Emacs.
6813It is up to you to set this variable if your terminal can do that. */);
177c0ea7 6814
7ee72033 6815 DEFVAR_LISP ("window-system", &Vwindow_system,
85565e9e
RS
6816 doc: /* Name of window system that Emacs is displaying through.
6817The value is a symbol--for instance, `x' for X windows.
6818The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 6819
7ee72033 6820 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 6821 doc: /* The version number of the window system in use.
228299fa 6822For X windows, this is 10 or 11. */);
177c0ea7 6823
7ee72033 6824 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 6825 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 6826
7ee72033 6827 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 6828 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
6829If not nil, this is a vector indexed by glyph code to define the glyph.
6830Each element can be:
6831 integer: a glyph code which this glyph is an alias for.
6832 string: output this glyph using that string (not impl. in X windows).
6833 nil: this glyph mod 524288 is the code of a character to output,
6834 and this glyph / 524288 is the face number (see `face-id') to use
6835 while outputting it. */);
4588ec20
JB
6836 Vglyph_table = Qnil;
6837
7ee72033 6838 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 6839 doc: /* Display table to use for buffers that specify none.
228299fa 6840See `buffer-display-table' for more information. */);
4588ec20
JB
6841 Vstandard_display_table = Qnil;
6842
7ee72033 6843 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 6844 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
6845 redisplay_dont_pause = 0;
6846
4588ec20
JB
6847 /* Initialize `window-system', unless init_display already decided it. */
6848#ifdef CANNOT_DUMP
6849 if (noninteractive)
6850#endif
6851 {
6852 Vwindow_system = Qnil;
6853 Vwindow_system_version = Qnil;
6854 }
6855}
6b61353c
KH
6856
6857/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6858 (do not change this comment) */