(adjust_glyph_matrix, enable_glyph_matrix_rows):
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
68c45bf0 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
JB
10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
JB
25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
JB
32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
d43721a2 40#include "keyboard.h"
502b9b64 41#include "frame.h"
4588ec20
JB
42#include "window.h"
43#include "commands.h"
44#include "disptab.h"
45#include "indent.h"
d169fe39 46#include "intervals.h"
97cf50e7 47#include "blockinput.h"
dfcf069d 48#include "process.h"
4588ec20 49
24e86043
KH
50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
JB
55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
GV
59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
5f5c8ee5 63/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 64
5f5c8ee5 65#include "systime.h"
3883a901
RS
66#include <errno.h>
67
5f5c8ee5
GM
68/* To get the prototype for `sleep'. */
69
70#ifdef HAVE_UNISTD_H
71#include <unistd.h>
72#endif
73
4588ec20
JB
74#define max(a, b) ((a) > (b) ? (a) : (b))
75#define min(a, b) ((a) < (b) ? (a) : (b))
76
4588ec20 77/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
e3271ae5 81#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
82
83/* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
3883a901
RS
87#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#else
cb5558ff 90#undef PENDING_OUTPUT_COUNT
e3271ae5 91#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
92#endif
93#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
94#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
95#include <stdio_ext.h>
96#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
97#endif
cb5558ff 98#ifndef PENDING_OUTPUT_COUNT
4588ec20
JB
99#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
100#endif
5f5c8ee5
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101#endif /* not __GNU_LIBRARY__ */
102
fa0ec9f4
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103#if defined (LINUX) && defined (HAVE_LIBNCURSES)
104#include <term.h> /* for tgetent */
105#endif
5f5c8ee5
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106\f
107/* Structure to pass dimensions around. Used for character bounding
108 boxes, glyph matrix dimensions and alike. */
109
110struct dim
111{
112 int width;
113 int height;
114};
115
116\f
117/* Function prototypes. */
118
408f5064
GM
119static void redraw_overlapping_rows P_ ((struct window *, int));
120static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
GM
121static int count_blanks P_ ((struct glyph *, int));
122static int count_match P_ ((struct glyph *, struct glyph *,
123 struct glyph *, struct glyph *));
124static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
125static void update_frame_line P_ ((struct frame *, int));
126static struct dim allocate_matrices_for_frame_redisplay
127 P_ ((Lisp_Object, int, int, struct dim, int, int *));
128static void allocate_matrices_for_window_redisplay P_ ((struct window *,
129 struct dim));
130static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
131static void adjust_frame_glyphs P_ ((struct frame *));
132struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
133static void free_glyph_matrix P_ ((struct glyph_matrix *));
134static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
135 int, int, struct dim));
b96fd3e8 136static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 137static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 138#ifdef GLYPH_DEBUG
5f5c8ee5 139static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 140#endif
5f5c8ee5
GM
141static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
142static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
143 struct window *));
144static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
145 struct window *));
146static struct glyph_pool *new_glyph_pool P_ ((void));
147static void free_glyph_pool P_ ((struct glyph_pool *));
148static void adjust_frame_glyphs_initially P_ ((void));
149static void adjust_frame_message_buffer P_ ((struct frame *));
150static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
151static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
152static void build_frame_matrix P_ ((struct frame *));
153void clear_current_matrices P_ ((struct frame *));
154void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
155 int, int));
156static void clear_window_matrices P_ ((struct window *, int));
157static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
158static int scrolling_window P_ ((struct window *, int));
e876ff42 159static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 160static void update_marginal_area P_ ((struct window *, int, int));
408f5064 161static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
162static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
163 int));
164static void mirror_make_current P_ ((struct window *, int));
165void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 166#if GLYPH_DEBUG
5f5c8ee5
GM
167static void check_matrix_pointers P_ ((struct glyph_matrix *,
168 struct glyph_matrix *));
b96fd3e8 169#endif
5f5c8ee5
GM
170static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
171static int update_window_tree P_ ((struct window *, int));
172static int update_window P_ ((struct window *, int));
173static int update_frame_1 P_ ((struct frame *, int, int));
174static void set_window_cursor_after_update P_ ((struct window *));
175static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 176 struct glyph_row *, int));
5f5c8ee5
GM
177static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
178static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
179static void reverse_rows P_ ((struct glyph_matrix *, int, int));
180static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
181static void sync_window_with_frame_matrix_rows P_ ((struct window *));
182struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5
GM
183
184
185\f
186/* Non-zero means don't pause redisplay for pending input. (This is
187 for debugging and for a future implementation of EDT-like
188 scrolling. */
4588ec20 189
5f5c8ee5 190int redisplay_dont_pause;
45140e01 191
a41f8bed 192/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 193 current contents of actual terminal frame; clear and redraw it. */
4588ec20 194
502b9b64 195int frame_garbaged;
4588ec20 196
5f5c8ee5 197/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
198
199int display_completed;
200
5f5c8ee5
GM
201/* Lisp variable visible-bell; enables use of screen-flash instead of
202 audible bell. */
4588ec20
JB
203
204int visible_bell;
205
502b9b64 206/* Invert the color of the whole frame, at a low level. */
4588ec20
JB
207
208int inverse_video;
209
210/* Line speed of the terminal. */
211
212int baud_rate;
213
5f5c8ee5
GM
214/* Either nil or a symbol naming the window system under which Emacs
215 is running. */
4588ec20
JB
216
217Lisp_Object Vwindow_system;
218
219/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 220
4588ec20
JB
221Lisp_Object Vwindow_system_version;
222
5f5c8ee5
GM
223/* Vector of glyph definitions. Indexed by glyph number, the contents
224 are a string which is how to output the glyph.
4588ec20
JB
225
226 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
227 as a character code.
228
229 This is an obsolete feature that is no longer used. The variable
230 is retained for compatibility. */
4588ec20
JB
231
232Lisp_Object Vglyph_table;
233
234/* Display table to use for vectors that don't specify their own. */
235
236Lisp_Object Vstandard_display_table;
237
5f5c8ee5
GM
238/* Nonzero means reading single-character input with prompt so put
239 cursor on mini-buffer after the prompt. positive means at end of
240 text in echo area; negative means at beginning of line. */
241
4588ec20 242int cursor_in_echo_area;
9cda4f7c 243
e7067d00 244Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 245
4588ec20 246\f
5f5c8ee5 247/* The currently selected frame. In a single-frame version, this
91fb7e1b 248 variable always equals the_only_frame. */
4588ec20 249
91fb7e1b 250Lisp_Object selected_frame;
4588ec20 251
5f5c8ee5 252/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 253 frames. This is usually the most recent such frame that was
87485d6f
MW
254 selected. In a single-frame version, this variable always holds
255 the address of the_only_frame. */
4588ec20 256
5f5c8ee5 257struct frame *last_nonminibuf_frame;
d52bad65 258
5f5c8ee5 259/* Stdio stream being used for copy of all output. */
4588ec20 260
5f5c8ee5 261FILE *termscript;
502b9b64 262
5f5c8ee5 263/* Structure for info on cursor positioning. */
4588ec20 264
5f5c8ee5 265struct cm Wcm;
4588ec20 266
5f5c8ee5 267/* 1 means SIGWINCH happened when not safe. */
4588ec20 268
5f5c8ee5 269int delayed_size_change;
4588ec20 270
5f5c8ee5 271/* 1 means glyph initialization has been completed at startup. */
4588ec20 272
5f5c8ee5 273static int glyphs_initialized_initially_p;
4588ec20 274
5f5c8ee5 275/* Updated window if != 0. Set by update_window. */
4588ec20 276
5f5c8ee5 277struct window *updated_window;
4588ec20 278
5f5c8ee5 279/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 280
5f5c8ee5
GM
281struct glyph_row *updated_row;
282int updated_area;
4588ec20 283
5f5c8ee5 284/* A glyph for a space. */
4588ec20 285
5f5c8ee5 286struct glyph space_glyph;
4588ec20 287
5f5c8ee5
GM
288/* Non-zero means update has been performed directly, so that there's
289 no need for redisplay_internal to do much work. Set by
290 direct_output_for_insert. */
4588ec20 291
5f5c8ee5 292int redisplay_performed_directly_p;
4588ec20 293
5f5c8ee5
GM
294/* Counts of allocated structures. These counts serve to diagnose
295 memory leaks and double frees. */
4588ec20 296
5f5c8ee5
GM
297int glyph_matrix_count;
298int glyph_pool_count;
4588ec20 299
5f5c8ee5
GM
300/* If non-null, the frame whose frame matrices are manipulated. If
301 null, window matrices are worked on. */
4588ec20 302
5f5c8ee5 303static struct frame *frame_matrix_frame;
4588ec20 304
5f5c8ee5
GM
305/* Current interface for window-based redisplay. Set from init_xterm.
306 A null value means we are not using window-based redisplay. */
4588ec20 307
5f5c8ee5 308struct redisplay_interface *rif;
4588ec20 309
5f5c8ee5
GM
310/* Non-zero means that fonts have been loaded since the last glyph
311 matrix adjustments. Redisplay must stop, and glyph matrices must
312 be adjusted when this flag becomes non-zero during display. The
313 reason fonts can be loaded so late is that fonts of fontsets are
314 loaded on demand. */
836d2cde 315
5f5c8ee5 316int fonts_changed_p;
836d2cde 317
5f5c8ee5
GM
318/* Convert vpos and hpos from frame to window and vice versa.
319 This may only be used for terminal frames. */
836d2cde 320
5f5c8ee5 321#if GLYPH_DEBUG
4588ec20 322
5f5c8ee5
GM
323static int window_to_frame_vpos P_ ((struct window *, int));
324static int window_to_frame_hpos P_ ((struct window *, int));
325#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
326#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 327
5f5c8ee5 328#else /* GLYPH_DEBUG == 0 */
4588ec20 329
5f5c8ee5
GM
330#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
331#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 332
5f5c8ee5 333#endif /* GLYPH_DEBUG == 0 */
4588ec20 334
4588ec20 335
5f5c8ee5
GM
336/* Like bcopy except never gets confused by overlap. Let this be the
337 first function defined in this file, or change emacs.c where the
338 address of this function is used. */
4588ec20
JB
339
340void
341safe_bcopy (from, to, size)
342 char *from, *to;
343 int size;
344{
b5c685f4 345 if (size <= 0 || from == to)
4588ec20
JB
346 return;
347
b5c685f4
JB
348 /* If the source and destination don't overlap, then bcopy can
349 handle it. If they do overlap, but the destination is lower in
350 memory than the source, we'll assume bcopy can handle that. */
351 if (to < from || from + size <= to)
352 bcopy (from, to, size);
353
354 /* Otherwise, we'll copy from the end. */
355 else
4588ec20 356 {
b5c685f4
JB
357 register char *endf = from + size;
358 register char *endt = to + size;
4588ec20
JB
359
360 /* If TO - FROM is large, then we should break the copy into
361 nonoverlapping chunks of TO - FROM bytes each. However, if
362 TO - FROM is small, then the bcopy function call overhead
363 makes this not worth it. The crossover point could be about
b5c685f4
JB
364 anywhere. Since I don't think the obvious copy loop is too
365 bad, I'm trying to err in its favor. */
4588ec20
JB
366 if (to - from < 64)
367 {
368 do
369 *--endt = *--endf;
370 while (endf != from);
371 }
372 else
373 {
b5c685f4 374 for (;;)
4588ec20
JB
375 {
376 endt -= (to - from);
377 endf -= (to - from);
378
b5c685f4
JB
379 if (endt < to)
380 break;
381
4588ec20
JB
382 bcopy (endf, endt, to - from);
383 }
b5c685f4
JB
384
385 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
386 little left over. The amount left over is (endt + (to -
387 from)) - to, which is endt - from. */
4588ec20
JB
388 bcopy (from, to, endt - from);
389 }
390 }
4588ec20
JB
391}
392
4588ec20 393
5f5c8ee5
GM
394\f
395/***********************************************************************
396 Glyph Matrices
397 ***********************************************************************/
398
399/* Allocate and return a glyph_matrix structure. POOL is the glyph
400 pool from which memory for the matrix should be allocated, or null
401 for window-based redisplay where no glyph pools are used. The
402 member `pool' of the glyph matrix structure returned is set to
403 POOL, the structure is otherwise zeroed. */
404
405struct glyph_matrix *
406new_glyph_matrix (pool)
407 struct glyph_pool *pool;
4588ec20 408{
5f5c8ee5
GM
409 struct glyph_matrix *result;
410
411 /* Allocate and clear. */
412 result = (struct glyph_matrix *) xmalloc (sizeof *result);
413 bzero (result, sizeof *result);
4588ec20 414
5f5c8ee5
GM
415 /* Increment number of allocated matrices. This count is used
416 to detect memory leaks. */
417 ++glyph_matrix_count;
4588ec20 418
5f5c8ee5
GM
419 /* Set pool and return. */
420 result->pool = pool;
421 return result;
4588ec20
JB
422}
423
4588ec20 424
5f5c8ee5
GM
425/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
426
427 The global counter glyph_matrix_count is decremented when a matrix
428 is freed. If the count gets negative, more structures were freed
429 than allocated, i.e. one matrix was freed more than once or a bogus
430 pointer was passed to this function.
431
432 If MATRIX->pool is null, this means that the matrix manages its own
433 glyph memory---this is done for matrices on X frames. Freeing the
434 matrix also frees the glyph memory in this case. */
435
436static void
437free_glyph_matrix (matrix)
438 struct glyph_matrix *matrix;
4588ec20 439{
5f5c8ee5
GM
440 if (matrix)
441 {
442 int i;
443
444 /* Detect the case that more matrices are freed than were
445 allocated. */
446 if (--glyph_matrix_count < 0)
447 abort ();
448
449 /* Free glyph memory if MATRIX owns it. */
450 if (matrix->pool == NULL)
451 for (i = 0; i < matrix->rows_allocated; ++i)
452 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
453
454 /* Free row structures and the matrix itself. */
455 xfree (matrix->rows);
456 xfree (matrix);
457 }
458}
4588ec20 459
4588ec20 460
5f5c8ee5
GM
461/* Return the number of glyphs to reserve for a marginal area of
462 window W. TOTAL_GLYPHS is the number of glyphs in a complete
463 display line of window W. MARGIN gives the width of the marginal
464 area in canonical character units. MARGIN should be an integer
465 or a float. */
466
467static int
468margin_glyphs_to_reserve (w, total_glyphs, margin)
469 struct window *w;
470 int total_glyphs;
471 Lisp_Object margin;
472{
473 int n;
4588ec20 474
5f5c8ee5 475 if (NUMBERP (margin))
4588ec20 476 {
5f5c8ee5
GM
477 int width = XFASTINT (w->width);
478 double d = max (0, XFLOATINT (margin));
479 d = min (width / 2 - 1, d);
480 n = (int) ((double) total_glyphs / width * d);
481 }
482 else
483 n = 0;
484
485 return n;
486}
487
4588ec20 488
5f5c8ee5
GM
489/* Adjust glyph matrix MATRIX on window W or on a frame to changed
490 window sizes.
4588ec20 491
5f5c8ee5
GM
492 W is null if the function is called for a frame glyph matrix.
493 Otherwise it is the window MATRIX is a member of. X and Y are the
494 indices of the first column and row of MATRIX within the frame
495 matrix, if such a matrix exists. They are zero for purely
496 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 497
5f5c8ee5
GM
498 In window-based redisplay, where no frame matrices exist, glyph
499 matrices manage their own glyph storage. Otherwise, they allocate
500 storage from a common frame glyph pool which can be found in
501 MATRIX->pool.
23b0200c 502
5f5c8ee5
GM
503 The reason for this memory management strategy is to avoid complete
504 frame redraws if possible. When we allocate from a common pool, a
505 change of the location or size of a sub-matrix within the pool
506 requires a complete redisplay of the frame because we cannot easily
507 make sure that the current matrices of all windows still agree with
508 what is displayed on the screen. While this is usually fast, it
509 leads to screen flickering. */
23b0200c 510
5f5c8ee5
GM
511static void
512adjust_glyph_matrix (w, matrix, x, y, dim)
513 struct window *w;
514 struct glyph_matrix *matrix;
515 int x, y;
516 struct dim dim;
517{
518 int i;
519 int new_rows;
520 int marginal_areas_changed_p = 0;
045dee35
GM
521 int header_line_changed_p = 0;
522 int header_line_p = 0;
5f5c8ee5
GM
523 int left = -1, right = -1;
524 int window_x, window_y, window_width, window_height;
525
526 /* See if W had a top line that has disappeared now, or vice versa. */
527 if (w)
528 {
045dee35
GM
529 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
530 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 531 }
045dee35 532 matrix->header_line_p = header_line_p;
23b0200c 533
5f5c8ee5
GM
534 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
535 haven't changed. This optimization is important because preserving
536 the matrix means preventing redisplay. */
537 if (matrix->pool == NULL)
538 {
539 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
540 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
541 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
542 xassert (left >= 0 && right >= 0);
543 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
544 || right != matrix->right_margin_glyphs);
545
546 if (!marginal_areas_changed_p
547 && !fonts_changed_p
045dee35 548 && !header_line_changed_p
5f5c8ee5
GM
549 && matrix->window_top_y == XFASTINT (w->top)
550 && matrix->window_height == window_height
551 && matrix->window_vscroll == w->vscroll
552 && matrix->window_width == window_width)
553 return;
554 }
555
556 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
557 if (matrix->rows_allocated < dim.height)
558 {
559 int size = dim.height * sizeof (struct glyph_row);
560 new_rows = dim.height - matrix->rows_allocated;
561 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
562 bzero (matrix->rows + matrix->rows_allocated,
563 new_rows * sizeof *matrix->rows);
564 matrix->rows_allocated = dim.height;
565 }
566 else
567 new_rows = 0;
60a8948a 568
5f5c8ee5
GM
569 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
570 on a frame not using window-based redisplay. Set up pointers for
571 each row into the glyph pool. */
572 if (matrix->pool)
573 {
574 xassert (matrix->pool->glyphs);
575
576 if (w)
60a8948a 577 {
5f5c8ee5
GM
578 left = margin_glyphs_to_reserve (w, dim.width,
579 w->left_margin_width);
580 right = margin_glyphs_to_reserve (w, dim.width,
581 w->right_margin_width);
60a8948a 582 }
5f5c8ee5
GM
583 else
584 left = right = 0;
585
586 for (i = 0; i < dim.height; ++i)
60a8948a 587 {
5f5c8ee5
GM
588 struct glyph_row *row = &matrix->rows[i];
589
590 row->glyphs[LEFT_MARGIN_AREA]
591 = (matrix->pool->glyphs
592 + (y + i) * matrix->pool->ncolumns
593 + x);
594
595 if (w == NULL
596 || row == matrix->rows + dim.height - 1
045dee35 597 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
598 {
599 row->glyphs[TEXT_AREA]
600 = row->glyphs[LEFT_MARGIN_AREA];
601 row->glyphs[RIGHT_MARGIN_AREA]
602 = row->glyphs[TEXT_AREA] + dim.width;
603 row->glyphs[LAST_AREA]
604 = row->glyphs[RIGHT_MARGIN_AREA];
605 }
606 else
607 {
608 row->glyphs[TEXT_AREA]
609 = row->glyphs[LEFT_MARGIN_AREA] + left;
610 row->glyphs[RIGHT_MARGIN_AREA]
611 = row->glyphs[TEXT_AREA] + dim.width - left - right;
612 row->glyphs[LAST_AREA]
613 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
614 }
60a8948a 615 }
5f5c8ee5
GM
616
617 matrix->left_margin_glyphs = left;
618 matrix->right_margin_glyphs = right;
619 }
620 else
621 {
622 /* If MATRIX->pool is null, MATRIX is responsible for managing
623 its own memory. Allocate glyph memory from the heap. */
624 if (dim.width > matrix->matrix_w
625 || new_rows
045dee35 626 || header_line_changed_p
5f5c8ee5 627 || marginal_areas_changed_p)
4588ec20 628 {
5f5c8ee5
GM
629 struct glyph_row *row = matrix->rows;
630 struct glyph_row *end = row + matrix->rows_allocated;
631
632 while (row < end)
633 {
634 row->glyphs[LEFT_MARGIN_AREA]
635 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
636 (dim.width
637 * sizeof (struct glyph)));
638
639 /* The mode line never has marginal areas. */
640 if (row == matrix->rows + dim.height - 1
045dee35 641 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
642 {
643 row->glyphs[TEXT_AREA]
644 = row->glyphs[LEFT_MARGIN_AREA];
645 row->glyphs[RIGHT_MARGIN_AREA]
646 = row->glyphs[TEXT_AREA] + dim.width;
647 row->glyphs[LAST_AREA]
648 = row->glyphs[RIGHT_MARGIN_AREA];
649 }
650 else
651 {
652 row->glyphs[TEXT_AREA]
653 = row->glyphs[LEFT_MARGIN_AREA] + left;
654 row->glyphs[RIGHT_MARGIN_AREA]
655 = row->glyphs[TEXT_AREA] + dim.width - left - right;
656 row->glyphs[LAST_AREA]
657 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
658 }
659 ++row;
660 }
4588ec20
JB
661 }
662
5f5c8ee5
GM
663 xassert (left >= 0 && right >= 0);
664 matrix->left_margin_glyphs = left;
665 matrix->right_margin_glyphs = right;
666 }
667
668 /* Number of rows to be used by MATRIX. */
669 matrix->nrows = dim.height;
3ed36514 670 xassert (matrix->nrows >= 0);
5f5c8ee5
GM
671
672 /* Mark rows in a current matrix of a window as not having valid
673 contents. It's important to not do this for desired matrices.
674 When Emacs starts, it may already be building desired matrices
675 when this function runs. */
676 if (w && matrix == w->current_matrix)
677 {
678 /* Optimize the case that only the height has changed (C-x 2,
679 upper window). Invalidate all rows that are no longer part
680 of the window. */
681 if (!marginal_areas_changed_p
682 && matrix->window_top_y == XFASTINT (w->top)
683 && matrix->window_width == window_width)
4588ec20 684 {
5f5c8ee5
GM
685 i = 0;
686 while (matrix->rows[i].enabled_p
687 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
688 < matrix->window_height))
689 ++i;
690
691 /* Window end is invalid, if inside of the rows that
692 are invalidated. */
693 if (INTEGERP (w->window_end_vpos)
694 && XFASTINT (w->window_end_vpos) >= i)
695 w->window_end_valid = Qnil;
696
697 while (i < matrix->nrows)
698 matrix->rows[i++].enabled_p = 0;
699 }
700 else
701 {
702 for (i = 0; i < matrix->nrows; ++i)
703 matrix->rows[i].enabled_p = 0;
4588ec20 704 }
4588ec20 705 }
5f5c8ee5
GM
706
707 /* Remember last values to be able to optimize frame redraws. */
708 matrix->matrix_x = x;
709 matrix->matrix_y = y;
710 matrix->matrix_w = dim.width;
711 matrix->matrix_h = dim.height;
712
713 /* Record the top y location and height of W at the time the matrix
714 was last adjusted. This is used to optimize redisplay above. */
715 if (w)
4588ec20 716 {
5f5c8ee5
GM
717 matrix->window_top_y = XFASTINT (w->top);
718 matrix->window_height = window_height;
719 matrix->window_width = window_width;
720 matrix->window_vscroll = w->vscroll;
721 }
722}
4588ec20 723
4588ec20 724
5f5c8ee5
GM
725/* Reverse the contents of rows in MATRIX between START and END. The
726 contents of the row at END - 1 end up at START, END - 2 at START +
727 1 etc. This is part of the implementation of rotate_matrix (see
728 below). */
d52bad65 729
5f5c8ee5
GM
730static void
731reverse_rows (matrix, start, end)
732 struct glyph_matrix *matrix;
733 int start, end;
734{
735 int i, j;
23b0200c 736
5f5c8ee5
GM
737 for (i = start, j = end - 1; i < j; ++i, --j)
738 {
739 /* Non-ISO HP/UX compiler doesn't like auto struct
740 initialization. */
741 struct glyph_row temp;
742 temp = matrix->rows[i];
743 matrix->rows[i] = matrix->rows[j];
744 matrix->rows[j] = temp;
745 }
746}
23b0200c 747
23b0200c 748
5f5c8ee5
GM
749/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
750 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
751 indices. (Note: this does not copy glyphs, only glyph pointers in
752 row structures are moved around).
60a8948a 753
5f5c8ee5
GM
754 The algorithm used for rotating the vector was, I believe, first
755 described by Kernighan. See the vector R as consisting of two
756 sub-vectors AB, where A has length BY for BY >= 0. The result
757 after rotating is then BA. Reverse both sub-vectors to get ArBr
758 and reverse the result to get (ArBr)r which is BA. Similar for
759 rotating right. */
760
761void
762rotate_matrix (matrix, first, last, by)
763 struct glyph_matrix *matrix;
764 int first, last, by;
765{
766 if (by < 0)
767 {
768 /* Up (rotate left, i.e. towards lower indices). */
769 by = -by;
770 reverse_rows (matrix, first, first + by);
771 reverse_rows (matrix, first + by, last);
772 reverse_rows (matrix, first, last);
773 }
774 else if (by > 0)
775 {
776 /* Down (rotate right, i.e. towards higher indices). */
777 reverse_rows (matrix, last - by, last);
778 reverse_rows (matrix, first, last - by);
779 reverse_rows (matrix, first, last);
780 }
781}
782
783
784/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
785 with indices START <= index < END. Increment positions by DELTA/
786 DELTA_BYTES. */
787
788void
86c11ba1 789increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
790 struct glyph_matrix *matrix;
791 int start, end, delta, delta_bytes;
792{
793 /* Check that START and END are reasonable values. */
794 xassert (start >= 0 && start <= matrix->nrows);
795 xassert (end >= 0 && end <= matrix->nrows);
796 xassert (start <= end);
797
798 for (; start < end; ++start)
86c11ba1 799 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
800}
801
802
803/* Enable a range of rows in glyph matrix MATRIX. START and END are
804 the row indices of the first and last + 1 row to enable. If
805 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
806
807void
808enable_glyph_matrix_rows (matrix, start, end, enabled_p)
809 struct glyph_matrix *matrix;
810 int start, end;
811 int enabled_p;
812{
3ed36514
GM
813 xassert (start <= end);
814 xassert (start >= 0 && start < matrix->nrows);
815 xassert (end >= 0 && end <= matrix->nrows);
816
5f5c8ee5
GM
817 for (; start < end; ++start)
818 matrix->rows[start].enabled_p = enabled_p != 0;
819}
820
821
822/* Clear MATRIX.
823
824 This empties all rows in MATRIX by setting the enabled_p flag for
825 all rows of the matrix to zero. The function prepare_desired_row
826 will eventually really clear a row when it sees one with a zero
827 enabled_p flag.
828
829 Resets update hints to defaults value. The only update hint
830 currently present is the flag MATRIX->no_scrolling_p. */
831
832void
833clear_glyph_matrix (matrix)
834 struct glyph_matrix *matrix;
835{
836 if (matrix)
837 {
838 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
839 matrix->no_scrolling_p = 0;
840 }
841}
842
843
844/* Shift part of the glyph matrix MATRIX of window W up or down.
845 Increment y-positions in glyph rows between START and END by DY,
846 and recompute their visible height. */
847
848void
849shift_glyph_matrix (w, matrix, start, end, dy)
850 struct window *w;
851 struct glyph_matrix *matrix;
852 int start, end, dy;
853{
854 int min_y, max_y;
855
856 xassert (start <= end);
857 xassert (start >= 0 && start < matrix->nrows);
858 xassert (end >= 0 && end <= matrix->nrows);
859
045dee35 860 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
861 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
862
863 for (; start < end; ++start)
864 {
865 struct glyph_row *row = &matrix->rows[start];
866
867 row->y += dy;
868
869 if (row->y < min_y)
870 row->visible_height = row->height - (min_y - row->y);
871 else if (row->y + row->height > max_y)
872 row->visible_height = row->height - (row->y + row->height - max_y);
873 else
874 row->visible_height = row->height;
875 }
876}
877
878
879/* Mark all rows in current matrices of frame F as invalid. Marking
880 invalid is done by setting enabled_p to zero for all rows in a
881 current matrix. */
882
883void
884clear_current_matrices (f)
885 register struct frame *f;
886{
887 /* Clear frame current matrix, if we have one. */
888 if (f->current_matrix)
889 clear_glyph_matrix (f->current_matrix);
890
891 /* Clear the matrix of the menu bar window, if such a window exists.
892 The menu bar window is currently used to display menus on X when
893 no toolkit support is compiled in. */
894 if (WINDOWP (f->menu_bar_window))
895 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
896
9ea173e8
GM
897 /* Clear the matrix of the tool-bar window, if any. */
898 if (WINDOWP (f->tool_bar_window))
899 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
900
901 /* Clear current window matrices. */
902 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
903 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
904}
905
906
907/* Clear out all display lines of F for a coming redisplay. */
908
909void
910clear_desired_matrices (f)
911 register struct frame *f;
912{
913 if (f->desired_matrix)
914 clear_glyph_matrix (f->desired_matrix);
915
916 if (WINDOWP (f->menu_bar_window))
917 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
918
9ea173e8
GM
919 if (WINDOWP (f->tool_bar_window))
920 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
921
922 /* Do it for window matrices. */
923 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
924 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
925}
926
927
928/* Clear matrices in window tree rooted in W. If DESIRED_P is
929 non-zero clear desired matrices, otherwise clear current matrices. */
930
931static void
932clear_window_matrices (w, desired_p)
933 struct window *w;
934 int desired_p;
935{
936 while (w)
937 {
938 if (!NILP (w->hchild))
939 {
940 xassert (WINDOWP (w->hchild));
941 clear_window_matrices (XWINDOW (w->hchild), desired_p);
942 }
943 else if (!NILP (w->vchild))
944 {
945 xassert (WINDOWP (w->vchild));
946 clear_window_matrices (XWINDOW (w->vchild), desired_p);
947 }
948 else
949 {
950 if (desired_p)
951 clear_glyph_matrix (w->desired_matrix);
952 else
953 {
954 clear_glyph_matrix (w->current_matrix);
955 w->window_end_valid = Qnil;
956 }
957 }
958
959 w = NILP (w->next) ? 0 : XWINDOW (w->next);
960 }
961}
962
963
964\f
965/***********************************************************************
966 Glyph Rows
967
968 See dispextern.h for an overall explanation of glyph rows.
969 ***********************************************************************/
970
971/* Clear glyph row ROW. Do it in a way that makes it robust against
972 changes in the glyph_row structure, i.e. addition or removal of
973 structure members. */
974
975void
976clear_glyph_row (row)
977 struct glyph_row *row;
978{
979 struct glyph *p[1 + LAST_AREA];
980 static struct glyph_row null_row;
981
982 /* Save pointers. */
983 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
984 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
985 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
986 p[LAST_AREA] = row->glyphs[LAST_AREA];
987
988 /* Clear. */
989 *row = null_row;
990
991 /* Restore pointers. */
992 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
993 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
994 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
995 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
996
997#if 0 /* At some point, some bit-fields of struct glyph were not set,
998 which made glyphs unequal when compared with GLYPH_EQUAL_P.
999 Redisplay outputs such glyphs, and flickering effects were
1000 the result. This also depended on the contents of memory
1001 returned by xmalloc. If flickering happens again, activate
1002 the code below If the flickering is gone with that, chances
1003 are that the flickering has the same reason as here. */
1004 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1005#endif
5f5c8ee5
GM
1006}
1007
1008
1009/* Make ROW an empty, enabled row of canonical character height,
1010 in window W starting at y-position Y. */
1011
1012void
1013blank_row (w, row, y)
1014 struct window *w;
1015 struct glyph_row *row;
1016 int y;
1017{
1018 int min_y, max_y;
1019
045dee35 1020 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1021 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1022
1023 clear_glyph_row (row);
1024 row->y = y;
408f5064
GM
1025 row->ascent = row->phys_ascent = 0;
1026 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1027
1028 if (row->y < min_y)
1029 row->visible_height = row->height - (min_y - row->y);
1030 else if (row->y + row->height > max_y)
1031 row->visible_height = row->height - (row->y + row->height - max_y);
1032 else
1033 row->visible_height = row->height;
1034
1035 row->enabled_p = 1;
1036}
1037
1038
1039/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1040 are the amounts by which to change positions. Note that the first
1041 glyph of the text area of a row can have a buffer position even if
1042 the used count of the text area is zero. Such rows display line
1043 ends. */
1044
1045void
86c11ba1 1046increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1047 struct glyph_row *row;
1048 int delta, delta_bytes;
1049{
1050 int area, i;
1051
1052 /* Increment start and end positions. */
1053 MATRIX_ROW_START_CHARPOS (row) += delta;
1054 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1055 MATRIX_ROW_END_CHARPOS (row) += delta;
1056 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1057
1058 /* Increment positions in glyphs. */
1059 for (area = 0; area < LAST_AREA; ++area)
1060 for (i = 0; i < row->used[area]; ++i)
1061 if (BUFFERP (row->glyphs[area][i].object)
1062 && row->glyphs[area][i].charpos > 0)
1063 row->glyphs[area][i].charpos += delta;
1064
1065 /* Capture the case of rows displaying a line end. */
1066 if (row->used[TEXT_AREA] == 0
1067 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1068 row->glyphs[TEXT_AREA]->charpos += delta;
1069}
1070
1071
9af3e742 1072#if 0
5f5c8ee5
GM
1073/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1074 contents, i.e. glyph structure contents are exchanged between A and
1075 B without changing glyph pointers in A and B. */
1076
1077static void
1078swap_glyphs_in_rows (a, b)
1079 struct glyph_row *a, *b;
1080{
1081 int area;
1082
1083 for (area = 0; area < LAST_AREA; ++area)
1084 {
1085 /* Number of glyphs to swap. */
1086 int max_used = max (a->used[area], b->used[area]);
1087
1088 /* Start of glyphs in area of row A. */
1089 struct glyph *glyph_a = a->glyphs[area];
1090
1091 /* End + 1 of glyphs in area of row A. */
1092 struct glyph *glyph_a_end = a->glyphs[max_used];
1093
1094 /* Start of glyphs in area of row B. */
1095 struct glyph *glyph_b = b->glyphs[area];
1096
1097 while (glyph_a < glyph_a_end)
1098 {
1099 /* Non-ISO HP/UX compiler doesn't like auto struct
1100 initialization. */
1101 struct glyph temp;
1102 temp = *glyph_a;
1103 *glyph_a = *glyph_b;
1104 *glyph_b = temp;
1105 ++glyph_a;
1106 ++glyph_b;
1107 }
1108 }
1109}
1110
9af3e742 1111#endif /* 0 */
5f5c8ee5
GM
1112
1113/* Exchange pointers to glyph memory between glyph rows A and B. */
1114
1115static INLINE void
1116swap_glyph_pointers (a, b)
1117 struct glyph_row *a, *b;
1118{
1119 int i;
1120 for (i = 0; i < LAST_AREA + 1; ++i)
1121 {
1122 struct glyph *temp = a->glyphs[i];
1123 a->glyphs[i] = b->glyphs[i];
1124 b->glyphs[i] = temp;
1125 }
1126}
1127
1128
1129/* Copy glyph row structure FROM to glyph row structure TO, except
1130 that glyph pointers in the structures are left unchanged. */
1131
1132INLINE void
1133copy_row_except_pointers (to, from)
1134 struct glyph_row *to, *from;
1135{
1136 struct glyph *pointers[1 + LAST_AREA];
1137
1138 /* Save glyph pointers of TO. */
1139 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1140
1141 /* Do a structure assignment. */
1142 *to = *from;
1143
1144 /* Restore original pointers of TO. */
1145 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1146}
1147
1148
1149/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1150 TO and FROM are left unchanged. Glyph contents are copied from the
1151 glyph memory of FROM to the glyph memory of TO. Increment buffer
1152 positions in row TO by DELTA/ DELTA_BYTES. */
1153
1154void
1155copy_glyph_row_contents (to, from, delta, delta_bytes)
1156 struct glyph_row *to, *from;
1157 int delta, delta_bytes;
1158{
1159 int area;
1160
1161 /* This is like a structure assignment TO = FROM, except that
1162 glyph pointers in the rows are left unchanged. */
1163 copy_row_except_pointers (to, from);
1164
1165 /* Copy glyphs from FROM to TO. */
1166 for (area = 0; area < LAST_AREA; ++area)
1167 if (from->used[area])
1168 bcopy (from->glyphs[area], to->glyphs[area],
1169 from->used[area] * sizeof (struct glyph));
1170
1171 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1172 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1173}
1174
1175
1176/* Assign glyph row FROM to glyph row TO. This works like a structure
1177 assignment TO = FROM, except that glyph pointers are not copied but
1178 exchanged between TO and FROM. Pointers must be exchanged to avoid
1179 a memory leak. */
1180
1181static INLINE void
1182assign_row (to, from)
1183 struct glyph_row *to, *from;
1184{
1185 swap_glyph_pointers (to, from);
1186 copy_row_except_pointers (to, from);
1187}
1188
1189
1190/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1191 a row in a window matrix, is a slice of the glyph memory of the
1192 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1193 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1194 memory of FRAME_ROW. */
1195
9339e87f
GM
1196#ifdef GLYPH_DEBUG
1197
5f5c8ee5
GM
1198static int
1199glyph_row_slice_p (window_row, frame_row)
1200 struct glyph_row *window_row, *frame_row;
1201{
1202 struct glyph *window_glyph_start = window_row->glyphs[0];
1203 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1204 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1205
1206 return (frame_glyph_start <= window_glyph_start
1207 && window_glyph_start < frame_glyph_end);
1208}
1209
9339e87f 1210#endif /* GLYPH_DEBUG */
5f5c8ee5 1211
9af3e742
GM
1212#if 0
1213
5f5c8ee5
GM
1214/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1215 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1216 in WINDOW_MATRIX is found satisfying the condition. */
1217
1218static struct glyph_row *
1219find_glyph_row_slice (window_matrix, frame_matrix, row)
1220 struct glyph_matrix *window_matrix, *frame_matrix;
1221 int row;
1222{
1223 int i;
1224
1225 xassert (row >= 0 && row < frame_matrix->nrows);
1226
1227 for (i = 0; i < window_matrix->nrows; ++i)
1228 if (glyph_row_slice_p (window_matrix->rows + i,
1229 frame_matrix->rows + row))
1230 break;
1231
1232 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1233}
1234
9af3e742 1235#endif /* 0 */
5f5c8ee5
GM
1236
1237/* Prepare ROW for display. Desired rows are cleared lazily,
1238 i.e. they are only marked as to be cleared by setting their
1239 enabled_p flag to zero. When a row is to be displayed, a prior
1240 call to this function really clears it. */
1241
1242void
1243prepare_desired_row (row)
1244 struct glyph_row *row;
1245{
1246 if (!row->enabled_p)
1247 {
1248 clear_glyph_row (row);
1249 row->enabled_p = 1;
1250 }
1251}
1252
1253
1254/* Return a hash code for glyph row ROW. */
1255
1256int
1257line_hash_code (row)
1258 struct glyph_row *row;
1259{
1260 int hash = 0;
1261
1262 if (row->enabled_p)
1263 {
1264 if (row->inverse_p)
1265 {
1266 /* Give all highlighted lines the same hash code
1267 so as to encourage scrolling to leave them in place. */
1268 hash = -1;
1269 }
1270 else
1271 {
1272 struct glyph *glyph = row->glyphs[TEXT_AREA];
1273 struct glyph *end = glyph + row->used[TEXT_AREA];
1274
1275 while (glyph < end)
1276 {
42186983
KH
1277 int c = glyph->u.ch;
1278 int face_id = glyph->face_id;
5f5c8ee5 1279 if (must_write_spaces)
42186983
KH
1280 c -= SPACEGLYPH;
1281 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1282 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
5f5c8ee5
GM
1283 ++glyph;
1284 }
1285
1286 if (hash == 0)
1287 hash = 1;
1288 }
1289 }
1290
1291 return hash;
1292}
1293
1294
1295/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1296 the number of characters in the line. If must_write_spaces is
1297 zero, leading and trailing spaces are ignored. */
1298
1299static unsigned int
1300line_draw_cost (matrix, vpos)
1301 struct glyph_matrix *matrix;
1302 int vpos;
1303{
1304 struct glyph_row *row = matrix->rows + vpos;
1305 struct glyph *beg = row->glyphs[TEXT_AREA];
1306 struct glyph *end = beg + row->used[TEXT_AREA];
1307 int len;
1308 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1309 int glyph_table_len = GLYPH_TABLE_LENGTH;
1310
1311 /* Ignore trailing and leading spaces if we can. */
1312 if (!must_write_spaces)
1313 {
1314 /* Skip from the end over trailing spaces. */
1315 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1316 --end;
1317
1318 /* All blank line. */
1319 if (end == beg)
1320 return 0;
1321
1322 /* Skip over leading spaces. */
1323 while (CHAR_GLYPH_SPACE_P (*beg))
1324 ++beg;
1325 }
1326
1327 /* If we don't have a glyph-table, each glyph is one character,
1328 so return the number of glyphs. */
1329 if (glyph_table_base == 0)
1330 len = end - beg;
1331 else
1332 {
1333 /* Otherwise, scan the glyphs and accumulate their total length
1334 in LEN. */
1335 len = 0;
1336 while (beg < end)
1337 {
1338 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1339
42186983
KH
1340 if (g < 0
1341 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1342 len += 1;
1343 else
1344 len += GLYPH_LENGTH (glyph_table_base, g);
1345
1346 ++beg;
1347 }
1348 }
1349
1350 return len;
1351}
1352
1353
1354/* Test two glyph rows A and B for equality. Value is non-zero if A
1355 and B have equal contents. W is the window to which the glyphs
1356 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1357 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1358 flags of A and B, too. */
5f5c8ee5
GM
1359
1360static INLINE int
e4e0bee9 1361row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1362 struct window *w;
1363 struct glyph_row *a, *b;
e4e0bee9 1364 int mouse_face_p;
5f5c8ee5
GM
1365{
1366 if (a == b)
1367 return 1;
1368 else if (a->hash != b->hash)
1369 return 0;
1370 else
1371 {
1372 struct glyph *a_glyph, *b_glyph, *a_end;
1373 int area;
1374
e4e0bee9
GM
1375 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1376 return 0;
1377
5f5c8ee5
GM
1378 /* Compare glyphs. */
1379 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1380 {
1381 if (a->used[area] != b->used[area])
1382 return 0;
1383
1384 a_glyph = a->glyphs[area];
1385 a_end = a_glyph + a->used[area];
1386 b_glyph = b->glyphs[area];
1387
1388 while (a_glyph < a_end
1389 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1390 ++a_glyph, ++b_glyph;
1391
1392 if (a_glyph != a_end)
1393 return 0;
1394 }
1395
1396 if (a->truncated_on_left_p != b->truncated_on_left_p
1397 || a->inverse_p != b->inverse_p
1398 || a->fill_line_p != b->fill_line_p
1399 || a->truncated_on_right_p != b->truncated_on_right_p
1400 || a->overlay_arrow_p != b->overlay_arrow_p
1401 || a->continued_p != b->continued_p
1402 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1403 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1404 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1405 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1406 /* Different partially visible characters on left margin. */
1407 || a->x != b->x
1408 /* Different height. */
1409 || a->ascent != b->ascent
408f5064
GM
1410 || a->phys_ascent != b->phys_ascent
1411 || a->phys_height != b->phys_height
5f5c8ee5
GM
1412 || a->visible_height != b->visible_height)
1413 return 0;
1414 }
1415
1416 return 1;
1417}
1418
1419
1420\f
1421/***********************************************************************
1422 Glyph Pool
1423
1424 See dispextern.h for an overall explanation of glyph pools.
1425 ***********************************************************************/
1426
1427/* Allocate a glyph_pool structure. The structure returned is
1428 initialized with zeros. The global variable glyph_pool_count is
1429 incremented for each pool allocated. */
1430
1431static struct glyph_pool *
1432new_glyph_pool ()
1433{
1434 struct glyph_pool *result;
1435
1436 /* Allocate a new glyph_pool and clear it. */
1437 result = (struct glyph_pool *) xmalloc (sizeof *result);
1438 bzero (result, sizeof *result);
1439
1440 /* For memory leak and double deletion checking. */
1441 ++glyph_pool_count;
1442
1443 return result;
1444}
1445
1446
1447/* Free a glyph_pool structure POOL. The function may be called with
1448 a null POOL pointer. The global variable glyph_pool_count is
1449 decremented with every pool structure freed. If this count gets
1450 negative, more structures were freed than allocated, i.e. one
1451 structure must have been freed more than once or a bogus pointer
1452 was passed to free_glyph_pool. */
1453
1454static void
1455free_glyph_pool (pool)
1456 struct glyph_pool *pool;
1457{
1458 if (pool)
1459 {
1460 /* More freed than allocated? */
1461 --glyph_pool_count;
1462 xassert (glyph_pool_count >= 0);
1463
1464 xfree (pool->glyphs);
1465 xfree (pool);
1466 }
1467}
1468
1469
1470/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1471 columns we need. This function never shrinks a pool. The only
1472 case in which this would make sense, would be when a frame's size
1473 is changed from a large value to a smaller one. But, if someone
1474 does it once, we can expect that he will do it again.
1475
1476 Value is non-zero if the pool changed in a way which makes
1477 re-adjusting window glyph matrices necessary. */
1478
1479static int
1480realloc_glyph_pool (pool, matrix_dim)
1481 struct glyph_pool *pool;
1482 struct dim matrix_dim;
1483{
1484 int needed;
1485 int changed_p;
1486
1487 changed_p = (pool->glyphs == 0
1488 || matrix_dim.height != pool->nrows
1489 || matrix_dim.width != pool->ncolumns);
1490
1491 /* Enlarge the glyph pool. */
1492 needed = matrix_dim.width * matrix_dim.height;
1493 if (needed > pool->nglyphs)
1494 {
1495 int size = needed * sizeof (struct glyph);
1496
1497 if (pool->glyphs)
1498 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1499 else
1500 {
1501 pool->glyphs = (struct glyph *) xmalloc (size);
1502 bzero (pool->glyphs, size);
1503 }
1504
1505 pool->nglyphs = needed;
1506 }
1507
1508 /* Remember the number of rows and columns because (a) we use then
1509 to do sanity checks, and (b) the number of columns determines
1510 where rows in the frame matrix start---this must be available to
1511 determine pointers to rows of window sub-matrices. */
1512 pool->nrows = matrix_dim.height;
1513 pool->ncolumns = matrix_dim.width;
1514
1515 return changed_p;
1516}
1517
1518
1519\f
1520/***********************************************************************
1521 Debug Code
1522 ***********************************************************************/
1523
1524#if GLYPH_DEBUG
1525
a13396c9
GM
1526
1527/* Flush standard output. This is sometimes useful to call from
1528 the debugger. */
1529
1530void
1531flush_stdout ()
1532{
1533 fflush (stdout);
1534}
1535
1536
5f5c8ee5
GM
1537/* Check that no glyph pointers have been lost in MATRIX. If a
1538 pointer has been lost, e.g. by using a structure assignment between
1539 rows, at least one pointer must occur more than once in the rows of
1540 MATRIX. */
1541
1542void
1543check_matrix_pointer_lossage (matrix)
1544 struct glyph_matrix *matrix;
1545{
1546 int i, j;
1547
1548 for (i = 0; i < matrix->nrows; ++i)
1549 for (j = 0; j < matrix->nrows; ++j)
1550 xassert (i == j
1551 || (matrix->rows[i].glyphs[TEXT_AREA]
1552 != matrix->rows[j].glyphs[TEXT_AREA]));
1553}
1554
1555
1556/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1557
1558struct glyph_row *
1559matrix_row (matrix, row)
1560 struct glyph_matrix *matrix;
1561 int row;
1562{
1563 xassert (matrix && matrix->rows);
1564 xassert (row >= 0 && row < matrix->nrows);
1565
1566 /* That's really too slow for normal testing because this function
1567 is called almost everywhere. Although---it's still astonishingly
1568 fast, so it is valuable to have for debugging purposes. */
1569#if 0
1570 check_matrix_pointer_lossage (matrix);
1571#endif
1572
1573 return matrix->rows + row;
1574}
1575
1576
1577#if 0 /* This function makes invalid assumptions when text is
1578 partially invisible. But it might come handy for debugging
1579 nevertheless. */
1580
1581/* Check invariants that must hold for an up to date current matrix of
1582 window W. */
1583
1584static void
1585check_matrix_invariants (w)
1586 struct window *w;
1587{
1588 struct glyph_matrix *matrix = w->current_matrix;
1589 int yb = window_text_bottom_y (w);
1590 struct glyph_row *row = matrix->rows;
1591 struct glyph_row *last_text_row = NULL;
1592 struct buffer *saved = current_buffer;
1593 struct buffer *buffer = XBUFFER (w->buffer);
1594 int c;
1595
1596 /* This can sometimes happen for a fresh window. */
1597 if (matrix->nrows < 2)
1598 return;
1599
1600 set_buffer_temp (buffer);
1601
1602 /* Note: last row is always reserved for the mode line. */
1603 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1604 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1605 {
1606 struct glyph_row *next = row + 1;
1607
1608 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1609 last_text_row = row;
1610
1611 /* Check that character and byte positions are in sync. */
1612 xassert (MATRIX_ROW_START_BYTEPOS (row)
1613 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1614
1615 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1616 have such a position temporarily in case of a minibuffer
1617 displaying something like `[Sole completion]' at its end. */
1618 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1619 xassert (MATRIX_ROW_END_BYTEPOS (row)
1620 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1621
1622 /* Check that end position of `row' is equal to start position
1623 of next row. */
1624 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1625 {
1626 xassert (MATRIX_ROW_END_CHARPOS (row)
1627 == MATRIX_ROW_START_CHARPOS (next));
1628 xassert (MATRIX_ROW_END_BYTEPOS (row)
1629 == MATRIX_ROW_START_BYTEPOS (next));
1630 }
1631 row = next;
1632 }
1633
1634 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1635 xassert (w->desired_matrix->rows != NULL);
1636 set_buffer_temp (saved);
1637}
1638
1639#endif /* 0 */
1640
1641#endif /* GLYPH_DEBUG != 0 */
1642
1643
1644\f
1645/**********************************************************************
1646 Allocating/ Adjusting Glyph Matrices
1647 **********************************************************************/
1648
1649/* Allocate glyph matrices over a window tree for a frame-based
1650 redisplay
1651
1652 X and Y are column/row within the frame glyph matrix where
1653 sub-matrices for the window tree rooted at WINDOW must be
1654 allocated. CH_DIM contains the dimensions of the smallest
1655 character that could be used during display. DIM_ONLY_P non-zero
1656 means that the caller of this function is only interested in the
1657 result matrix dimension, and matrix adjustments should not be
1658 performed.
1659
1660 The function returns the total width/height of the sub-matrices of
1661 the window tree. If called on a frame root window, the computation
1662 will take the mini-buffer window into account.
1663
1664 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1665
1666 NEW_LEAF_MATRIX set if any window in the tree did not have a
1667 glyph matrices yet, and
1668
1669 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1670 any window in the tree will be changed or have been changed (see
1671 DIM_ONLY_P).
1672
1673 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1674 function.
1675
1676 Windows are arranged into chains of windows on the same level
1677 through the next fields of window structures. Such a level can be
1678 either a sequence of horizontally adjacent windows from left to
1679 right, or a sequence of vertically adjacent windows from top to
1680 bottom. Each window in a horizontal sequence can be either a leaf
1681 window or a vertical sequence; a window in a vertical sequence can
1682 be either a leaf or a horizontal sequence. All windows in a
1683 horizontal sequence have the same height, and all windows in a
1684 vertical sequence have the same width.
1685
1686 This function uses, for historical reasons, a more general
1687 algorithm to determine glyph matrix dimensions that would be
1688 necessary.
1689
1690 The matrix height of a horizontal sequence is determined by the
1691 maximum height of any matrix in the sequence. The matrix width of
1692 a horizontal sequence is computed by adding up matrix widths of
1693 windows in the sequence.
1694
1695 |<------- result width ------->|
1696 +---------+----------+---------+ ---
1697 | | | | |
1698 | | | |
1699 +---------+ | | result height
1700 | +---------+
1701 | | |
1702 +----------+ ---
1703
1704 The matrix width of a vertical sequence is the maximum matrix width
1705 of any window in the sequence. Its height is computed by adding up
1706 matrix heights of windows in the sequence.
1707
1708 |<---- result width -->|
1709 +---------+ ---
1710 | | |
1711 | | |
1712 +---------+--+ |
1713 | | |
1714 | | result height
1715 | |
1716 +------------+---------+ |
1717 | | |
1718 | | |
1719 +------------+---------+ --- */
1720
1721/* Bit indicating that a new matrix will be allocated or has been
1722 allocated. */
1723
1724#define NEW_LEAF_MATRIX (1 << 0)
1725
1726/* Bit indicating that a matrix will or has changed its location or
1727 size. */
1728
1729#define CHANGED_LEAF_MATRIX (1 << 1)
1730
1731static struct dim
1732allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1733 dim_only_p, window_change_flags)
1734 Lisp_Object window;
1735 int x, y;
1736 struct dim ch_dim;
1737 int dim_only_p;
1738 int *window_change_flags;
1739{
1740 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1741 int x0 = x, y0 = y;
1742 int wmax = 0, hmax = 0;
1743 struct dim total;
1744 struct dim dim;
1745 struct window *w;
1746 int in_horz_combination_p;
1747
1748 /* What combination is WINDOW part of? Compute this once since the
1749 result is the same for all windows in the `next' chain. The
1750 special case of a root window (parent equal to nil) is treated
1751 like a vertical combination because a root window's `next'
1752 points to the mini-buffer window, if any, which is arranged
1753 vertically below other windows. */
1754 in_horz_combination_p
1755 = (!NILP (XWINDOW (window)->parent)
1756 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1757
1758 /* For WINDOW and all windows on the same level. */
1759 do
1760 {
1761 w = XWINDOW (window);
1762
1763 /* Get the dimension of the window sub-matrix for W, depending
1764 on whether this a combination or a leaf window. */
1765 if (!NILP (w->hchild))
1766 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1767 dim_only_p,
1768 window_change_flags);
1769 else if (!NILP (w->vchild))
1770 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1771 dim_only_p,
1772 window_change_flags);
1773 else
1774 {
1775 /* If not already done, allocate sub-matrix structures. */
1776 if (w->desired_matrix == NULL)
1777 {
1778 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1779 w->current_matrix = new_glyph_matrix (f->current_pool);
1780 *window_change_flags |= NEW_LEAF_MATRIX;
1781 }
1782
1783 /* Width and height MUST be chosen so that there are no
1784 holes in the frame matrix. */
7c752c80
KR
1785 dim.width = XINT (w->width);
1786 dim.height = XINT (w->height);
5f5c8ee5
GM
1787
1788 /* Will matrix be re-allocated? */
1789 if (x != w->desired_matrix->matrix_x
1790 || y != w->desired_matrix->matrix_y
1791 || dim.width != w->desired_matrix->matrix_w
1792 || dim.height != w->desired_matrix->matrix_h
1793 || (margin_glyphs_to_reserve (w, dim.width,
1794 w->right_margin_width)
1795 != w->desired_matrix->left_margin_glyphs)
1796 || (margin_glyphs_to_reserve (w, dim.width,
1797 w->left_margin_width)
1798 != w->desired_matrix->right_margin_glyphs))
1799 *window_change_flags |= CHANGED_LEAF_MATRIX;
1800
1801 /* Actually change matrices, if allowed. Do not consider
1802 CHANGED_LEAF_MATRIX computed above here because the pool
1803 may have been changed which we don't now here. We trust
1804 that we only will be called with DIM_ONLY_P != 0 when
1805 necessary. */
1806 if (!dim_only_p)
1807 {
1808 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1809 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1810 }
1811 }
1812
1813 /* If we are part of a horizontal combination, advance x for
1814 windows to the right of W; otherwise advance y for windows
1815 below W. */
1816 if (in_horz_combination_p)
1817 x += dim.width;
1818 else
1819 y += dim.height;
1820
1821 /* Remember maximum glyph matrix dimensions. */
1822 wmax = max (wmax, dim.width);
1823 hmax = max (hmax, dim.height);
1824
1825 /* Next window on same level. */
1826 window = w->next;
1827 }
1828 while (!NILP (window));
1829
1830 /* Set `total' to the total glyph matrix dimension of this window
1831 level. In a vertical combination, the width is the width of the
1832 widest window; the height is the y we finally reached, corrected
1833 by the y we started with. In a horizontal combination, the total
1834 height is the height of the tallest window, and the width is the
1835 x we finally reached, corrected by the x we started with. */
1836 if (in_horz_combination_p)
1837 {
1838 total.width = x - x0;
1839 total.height = hmax;
1840 }
1841 else
1842 {
1843 total.width = wmax;
1844 total.height = y - y0;
1845 }
1846
1847 return total;
1848}
1849
1850
1851/* Allocate window matrices for window-based redisplay. W is the
1852 window whose matrices must be allocated/reallocated. CH_DIM is the
1853 size of the smallest character that could potentially be used on W. */
1854
1855static void
1856allocate_matrices_for_window_redisplay (w, ch_dim)
1857 struct window *w;
1858 struct dim ch_dim;
1859{
1860 struct frame *f = XFRAME (w->frame);
1861
1862 while (w)
1863 {
1864 if (!NILP (w->vchild))
1865 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1866 else if (!NILP (w->hchild))
1867 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1868 else
1869 {
1870 /* W is a leaf window. */
1871 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1872 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1873 struct dim dim;
1874
1875 /* If matrices are not yet allocated, allocate them now. */
1876 if (w->desired_matrix == NULL)
1877 {
1878 w->desired_matrix = new_glyph_matrix (NULL);
1879 w->current_matrix = new_glyph_matrix (NULL);
1880 }
1881
1882 /* Compute number of glyphs needed in a glyph row. */
1883 dim.width = (((window_pixel_width + ch_dim.width - 1)
1884 / ch_dim.width)
1885 /* 2 partially visible columns in the text area. */
1886 + 2
1887 /* One partially visible column at the right
1888 edge of each marginal area. */
1889 + 1 + 1);
1890
1891 /* Compute number of glyph rows needed. */
1892 dim.height = (((window_pixel_height + ch_dim.height - 1)
1893 / ch_dim.height)
1894 /* One partially visible line at the top and
1895 bottom of the window. */
1896 + 2
1897 /* 2 for top and mode line. */
1898 + 2);
1899
1900 /* Change matrices. */
1901 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1902 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1903 }
1904
1905 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1906 }
1907}
1908
1909
1910/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1911 do it for all frames; otherwise do it just for the given frame.
1912 This function must be called when a new frame is created, its size
1913 changes, or its window configuration changes. */
1914
1915void
1916adjust_glyphs (f)
1917 struct frame *f;
1918{
408f5064
GM
1919 /* Block input so that expose events and other events that access
1920 glyph matrices are not processed while we are changing them. */
1921 BLOCK_INPUT;
1922
5f5c8ee5
GM
1923 if (f)
1924 adjust_frame_glyphs (f);
1925 else
1926 {
1927 Lisp_Object tail, lisp_frame;
1928
1929 FOR_EACH_FRAME (tail, lisp_frame)
1930 adjust_frame_glyphs (XFRAME (lisp_frame));
1931 }
408f5064
GM
1932
1933 UNBLOCK_INPUT;
5f5c8ee5
GM
1934}
1935
1936
1937/* Adjust frame glyphs when Emacs is initialized.
1938
1939 To be called from init_display.
1940
1941 We need a glyph matrix because redraw will happen soon.
1942 Unfortunately, window sizes on selected_frame are not yet set to
1943 meaningful values. I believe we can assume that there are only two
1944 windows on the frame---the mini-buffer and the root window. Frame
1945 height and width seem to be correct so far. So, set the sizes of
1946 windows to estimated values. */
1947
1948static void
1949adjust_frame_glyphs_initially ()
1950{
91fb7e1b
GM
1951 struct frame *sf = SELECTED_FRAME ();
1952 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1953 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1954 int frame_height = FRAME_HEIGHT (sf);
1955 int frame_width = FRAME_WIDTH (sf);
1956 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1957
1958 /* Do it for the root window. */
1959 XSETFASTINT (root->top, top_margin);
1960 XSETFASTINT (root->width, frame_width);
91fb7e1b 1961 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1962
1963 /* Do it for the mini-buffer window. */
1964 XSETFASTINT (mini->top, frame_height - 1);
1965 XSETFASTINT (mini->width, frame_width);
1966 set_window_height (root->next, 1, 0);
1967
91fb7e1b 1968 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1969 glyphs_initialized_initially_p = 1;
1970}
1971
1972
1973/* Allocate/reallocate glyph matrices of a single frame F. */
1974
1975static void
1976adjust_frame_glyphs (f)
1977 struct frame *f;
1978{
1979 if (FRAME_WINDOW_P (f))
1980 adjust_frame_glyphs_for_window_redisplay (f);
1981 else
1982 adjust_frame_glyphs_for_frame_redisplay (f);
1983
1984 /* Don't forget the message buffer and the buffer for
1985 decode_mode_spec. */
1986 adjust_frame_message_buffer (f);
1987 adjust_decode_mode_spec_buffer (f);
1988
1989 f->glyphs_initialized_p = 1;
1990}
1991
1992
1993/* Allocate/reallocate glyph matrices of a single frame F for
1994 frame-based redisplay. */
1995
1996static void
1997adjust_frame_glyphs_for_frame_redisplay (f)
1998 struct frame *f;
1999{
2000 struct dim ch_dim;
2001 struct dim matrix_dim;
2002 int pool_changed_p;
2003 int window_change_flags;
2004 int top_window_y;
2005
2006 if (!FRAME_LIVE_P (f))
2007 return;
2008
2009 /* Determine the smallest character in any font for F. On
2010 console windows, all characters have dimension (1, 1). */
2011 ch_dim.width = ch_dim.height = 1;
2012
2013 top_window_y = FRAME_TOP_MARGIN (f);
2014
2015 /* Allocate glyph pool structures if not already done. */
2016 if (f->desired_pool == NULL)
2017 {
2018 f->desired_pool = new_glyph_pool ();
2019 f->current_pool = new_glyph_pool ();
2020 }
2021
2022 /* Allocate frames matrix structures if needed. */
2023 if (f->desired_matrix == NULL)
2024 {
2025 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2026 f->current_matrix = new_glyph_matrix (f->current_pool);
2027 }
2028
2029 /* Compute window glyph matrices. (This takes the mini-buffer
2030 window into account). The result is the size of the frame glyph
2031 matrix needed. The variable window_change_flags is set to a bit
2032 mask indicating whether new matrices will be allocated or
2033 existing matrices change their size or location within the frame
2034 matrix. */
2035 window_change_flags = 0;
2036 matrix_dim
2037 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2038 0, top_window_y,
2039 ch_dim, 1,
2040 &window_change_flags);
2041
2042 /* Add in menu bar lines, if any. */
2043 matrix_dim.height += top_window_y;
2044
2045 /* Enlarge pools as necessary. */
2046 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2047 realloc_glyph_pool (f->current_pool, matrix_dim);
2048
2049 /* Set up glyph pointers within window matrices. Do this only if
2050 absolutely necessary since it requires a frame redraw. */
2051 if (pool_changed_p || window_change_flags)
2052 {
2053 /* Do it for window matrices. */
2054 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2055 0, top_window_y, ch_dim, 0,
2056 &window_change_flags);
2057
2058 /* Size of frame matrices must equal size of frame. Note
2059 that we are called for X frames with window widths NOT equal
2060 to the frame width (from CHANGE_FRAME_SIZE_1). */
2061 xassert (matrix_dim.width == FRAME_WIDTH (f)
2062 && matrix_dim.height == FRAME_HEIGHT (f));
2063
2064 /* Resize frame matrices. */
2065 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2066 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2067
2068 /* Since location and size of sub-matrices within the pool may
2069 have changed, and current matrices don't have meaningful
2070 contents anymore, mark the frame garbaged. */
2071 SET_FRAME_GARBAGED (f);
2072 }
2073}
2074
2075
2076/* Allocate/reallocate glyph matrices of a single frame F for
2077 window-based redisplay. */
2078
2079static void
2080adjust_frame_glyphs_for_window_redisplay (f)
2081 struct frame *f;
2082{
2083 struct dim ch_dim;
2084 struct window *w;
2085
2086 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2087
2088 /* Get minimum sizes. */
2089#ifdef HAVE_WINDOW_SYSTEM
2090 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2091 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2092#else
2093 ch_dim.width = ch_dim.height = 1;
2094#endif
2095
2096 /* Allocate/reallocate window matrices. */
2097 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2098 ch_dim);
2099
2100 /* Allocate/ reallocate matrices of the dummy window used to display
2101 the menu bar under X when no X toolkit support is available. */
2102#ifndef USE_X_TOOLKIT
2103 {
2104 /* Allocate a dummy window if not already done. */
2105 if (NILP (f->menu_bar_window))
2106 {
2107 f->menu_bar_window = make_window ();
2108 w = XWINDOW (f->menu_bar_window);
2109 XSETFRAME (w->frame, f);
2110 w->pseudo_window_p = 1;
2111 }
2112 else
2113 w = XWINDOW (f->menu_bar_window);
2114
2115 /* Set window dimensions to frame dimensions and allocate or
2116 adjust glyph matrices of W. */
2117 XSETFASTINT (w->top, 0);
2118 XSETFASTINT (w->left, 0);
2119 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2120 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2121 allocate_matrices_for_window_redisplay (w, ch_dim);
2122 }
2123#endif /* not USE_X_TOOLKIT */
2124
9ea173e8
GM
2125 /* Allocate/ reallocate matrices of the tool bar window. If we
2126 don't have a tool bar window yet, make one. */
2127 if (NILP (f->tool_bar_window))
5f5c8ee5 2128 {
9ea173e8
GM
2129 f->tool_bar_window = make_window ();
2130 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2131 XSETFRAME (w->frame, f);
2132 w->pseudo_window_p = 1;
2133 }
2134 else
9ea173e8 2135 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2136
2137 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2138 XSETFASTINT (w->left, 0);
9ea173e8 2139 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2140 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2141 allocate_matrices_for_window_redisplay (w, ch_dim);
2142}
2143
2144
2145/* Adjust/ allocate message buffer of frame F.
2146
5f5c8ee5
GM
2147 Note that the message buffer is never freed. Since I could not
2148 find a free in 19.34, I assume that freeing it would be
2149 problematic in some way and don't do it either.
2150
2151 (Implementation note: It should be checked if we can free it
2152 eventually without causing trouble). */
2153
2154static void
2155adjust_frame_message_buffer (f)
2156 struct frame *f;
2157{
2158 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2159
2160 if (FRAME_MESSAGE_BUF (f))
2161 {
2162 char *buffer = FRAME_MESSAGE_BUF (f);
2163 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2164 FRAME_MESSAGE_BUF (f) = new_buffer;
2165 }
2166 else
2167 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2168}
2169
2170
2171/* Re-allocate buffer for decode_mode_spec on frame F. */
2172
2173static void
2174adjust_decode_mode_spec_buffer (f)
2175 struct frame *f;
2176{
2177 f->decode_mode_spec_buffer
2178 = (char *) xrealloc (f->decode_mode_spec_buffer,
2179 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2180}
2181
2182
2183\f
2184/**********************************************************************
2185 Freeing Glyph Matrices
2186 **********************************************************************/
2187
2188/* Free glyph memory for a frame F. F may be null. This function can
2189 be called for the same frame more than once. The root window of
2190 F may be nil when this function is called. This is the case when
2191 the function is called when F is destroyed. */
2192
2193void
2194free_glyphs (f)
2195 struct frame *f;
2196{
2197 if (f && f->glyphs_initialized_p)
2198 {
42f55fe0
GM
2199 /* Block interrupt input so that we don't get surprised by an X
2200 event while we're in an inconsistent state. */
2201 BLOCK_INPUT;
5f5c8ee5
GM
2202 f->glyphs_initialized_p = 0;
2203
2204 /* Release window sub-matrices. */
2205 if (!NILP (f->root_window))
2206 free_window_matrices (XWINDOW (f->root_window));
2207
2208 /* Free the dummy window for menu bars without X toolkit and its
2209 glyph matrices. */
2210 if (!NILP (f->menu_bar_window))
2211 {
2212 struct window *w = XWINDOW (f->menu_bar_window);
2213 free_glyph_matrix (w->desired_matrix);
2214 free_glyph_matrix (w->current_matrix);
2215 w->desired_matrix = w->current_matrix = NULL;
2216 f->menu_bar_window = Qnil;
2217 }
2218
9ea173e8
GM
2219 /* Free the tool bar window and its glyph matrices. */
2220 if (!NILP (f->tool_bar_window))
5f5c8ee5 2221 {
9ea173e8 2222 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2223 free_glyph_matrix (w->desired_matrix);
2224 free_glyph_matrix (w->current_matrix);
2225 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2226 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2227 }
2228
2229 /* Release frame glyph matrices. Reset fields to zero in
2230 case we are called a second time. */
2231 if (f->desired_matrix)
2232 {
2233 free_glyph_matrix (f->desired_matrix);
2234 free_glyph_matrix (f->current_matrix);
2235 f->desired_matrix = f->current_matrix = NULL;
2236 }
2237
2238 /* Release glyph pools. */
2239 if (f->desired_pool)
2240 {
2241 free_glyph_pool (f->desired_pool);
2242 free_glyph_pool (f->current_pool);
2243 f->desired_pool = f->current_pool = NULL;
2244 }
42f55fe0
GM
2245
2246 UNBLOCK_INPUT;
5f5c8ee5
GM
2247 }
2248}
2249
2250
2251/* Free glyph sub-matrices in the window tree rooted at W. This
2252 function may be called with a null pointer, and it may be called on
2253 the same tree more than once. */
2254
2255void
2256free_window_matrices (w)
2257 struct window *w;
2258{
2259 while (w)
2260 {
2261 if (!NILP (w->hchild))
2262 free_window_matrices (XWINDOW (w->hchild));
2263 else if (!NILP (w->vchild))
2264 free_window_matrices (XWINDOW (w->vchild));
2265 else
2266 {
2267 /* This is a leaf window. Free its memory and reset fields
2268 to zero in case this function is called a second time for
2269 W. */
2270 free_glyph_matrix (w->current_matrix);
2271 free_glyph_matrix (w->desired_matrix);
2272 w->current_matrix = w->desired_matrix = NULL;
2273 }
2274
2275 /* Next window on same level. */
2276 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2277 }
2278}
2279
2280
2281/* Check glyph memory leaks. This function is called from
2282 shut_down_emacs. Note that frames are not destroyed when Emacs
2283 exits. We therefore free all glyph memory for all active frames
2284 explicitly and check that nothing is left allocated. */
2285
2286void
2287check_glyph_memory ()
2288{
2289 Lisp_Object tail, frame;
2290
2291 /* Free glyph memory for all frames. */
2292 FOR_EACH_FRAME (tail, frame)
2293 free_glyphs (XFRAME (frame));
2294
2295 /* Check that nothing is left allocated. */
2296 if (glyph_matrix_count)
2297 abort ();
2298 if (glyph_pool_count)
2299 abort ();
2300}
2301
2302
2303\f
2304/**********************************************************************
2305 Building a Frame Matrix
2306 **********************************************************************/
2307
2308/* Most of the redisplay code works on glyph matrices attached to
2309 windows. This is a good solution most of the time, but it is not
2310 suitable for terminal code. Terminal output functions cannot rely
2311 on being able to set an arbitrary terminal window. Instead they
2312 must be provided with a view of the whole frame, i.e. the whole
2313 screen. We build such a view by constructing a frame matrix from
2314 window matrices in this section.
2315
2316 Windows that must be updated have their must_be_update_p flag set.
2317 For all such windows, their desired matrix is made part of the
2318 desired frame matrix. For other windows, their current matrix is
2319 made part of the desired frame matrix.
2320
2321 +-----------------+----------------+
2322 | desired | desired |
2323 | | |
2324 +-----------------+----------------+
2325 | current |
2326 | |
2327 +----------------------------------+
2328
2329 Desired window matrices can be made part of the frame matrix in a
2330 cheap way: We exploit the fact that the desired frame matrix and
2331 desired window matrices share their glyph memory. This is not
2332 possible for current window matrices. Their glyphs are copied to
2333 the desired frame matrix. The latter is equivalent to
2334 preserve_other_columns in the old redisplay.
2335
2336 Used glyphs counters for frame matrix rows are the result of adding
2337 up glyph lengths of the window matrices. A line in the frame
2338 matrix is enabled, if a corresponding line in a window matrix is
2339 enabled.
2340
2341 After building the desired frame matrix, it will be passed to
2342 terminal code, which will manipulate both the desired and current
2343 frame matrix. Changes applied to the frame's current matrix have
2344 to be visible in current window matrices afterwards, of course.
2345
2346 This problem is solved like this:
2347
2348 1. Window and frame matrices share glyphs. Window matrices are
2349 constructed in a way that their glyph contents ARE the glyph
2350 contents needed in a frame matrix. Thus, any modification of
2351 glyphs done in terminal code will be reflected in window matrices
2352 automatically.
2353
2354 2. Exchanges of rows in a frame matrix done by terminal code are
2355 intercepted by hook functions so that corresponding row operations
2356 on window matrices can be performed. This is necessary because we
2357 use pointers to glyphs in glyph row structures. To satisfy the
2358 assumption of point 1 above that glyphs are updated implicitly in
2359 window matrices when they are manipulated via the frame matrix,
2360 window and frame matrix must of course agree where to find the
2361 glyphs for their rows. Possible manipulations that must be
2362 mirrored are assignments of rows of the desired frame matrix to the
2363 current frame matrix and scrolling the current frame matrix. */
2364
2365/* Build frame F's desired matrix from window matrices. Only windows
2366 which have the flag must_be_updated_p set have to be updated. Menu
2367 bar lines of a frame are not covered by window matrices, so make
2368 sure not to touch them in this function. */
2369
2370static void
2371build_frame_matrix (f)
2372 struct frame *f;
2373{
2374 int i;
2375
2376 /* F must have a frame matrix when this function is called. */
2377 xassert (!FRAME_WINDOW_P (f));
2378
2379 /* Clear all rows in the frame matrix covered by window matrices.
2380 Menu bar lines are not covered by windows. */
2381 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2382 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2383
2384 /* Build the matrix by walking the window tree. */
2385 build_frame_matrix_from_window_tree (f->desired_matrix,
2386 XWINDOW (FRAME_ROOT_WINDOW (f)));
2387}
2388
2389
2390/* Walk a window tree, building a frame matrix MATRIX from window
2391 matrices. W is the root of a window tree. */
2392
2393static void
2394build_frame_matrix_from_window_tree (matrix, w)
2395 struct glyph_matrix *matrix;
2396 struct window *w;
2397{
2398 while (w)
2399 {
2400 if (!NILP (w->hchild))
2401 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2402 else if (!NILP (w->vchild))
2403 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2404 else
2405 build_frame_matrix_from_leaf_window (matrix, w);
2406
2407 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2408 }
2409}
2410
2411
2412/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2413 desired frame matrix built. W is a leaf window whose desired or
2414 current matrix is to be added to FRAME_MATRIX. W's flag
2415 must_be_updated_p determines which matrix it contributes to
2416 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2417 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2418 Adding a desired matrix means setting up used counters and such in
2419 frame rows, while adding a current window matrix to FRAME_MATRIX
2420 means copying glyphs. The latter case corresponds to
2421 preserve_other_columns in the old redisplay. */
2422
2423static void
2424build_frame_matrix_from_leaf_window (frame_matrix, w)
2425 struct glyph_matrix *frame_matrix;
2426 struct window *w;
2427{
2428 struct glyph_matrix *window_matrix;
2429 int window_y, frame_y;
2430 /* If non-zero, a glyph to insert at the right border of W. */
2431 GLYPH right_border_glyph = 0;
2432
2433 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2434 if (w->must_be_updated_p)
2435 {
2436 window_matrix = w->desired_matrix;
2437
2438 /* Decide whether we want to add a vertical border glyph. */
2439 if (!WINDOW_RIGHTMOST_P (w))
2440 {
2441 struct Lisp_Char_Table *dp = window_display_table (w);
2442 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2443 ? XINT (DISP_BORDER_GLYPH (dp))
2444 : '|');
2445 }
2446 }
2447 else
2448 window_matrix = w->current_matrix;
2449
2450 /* For all rows in the window matrix and corresponding rows in the
2451 frame matrix. */
2452 window_y = 0;
2453 frame_y = window_matrix->matrix_y;
2454 while (window_y < window_matrix->nrows)
2455 {
2456 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2457 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2458 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2459
2460 /* Fill up the frame row with spaces up to the left margin of the
2461 window row. */
2462 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2463
2464 /* Fill up areas in the window matrix row with spaces. */
2465 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2466
2467 /* If only part of W's desired matrix has been built, and
2468 window_row wasn't displayed, use the corresponding current
2469 row instead. */
2470 if (window_matrix == w->desired_matrix
2471 && !window_row->enabled_p)
2472 {
2473 window_row = w->current_matrix->rows + window_y;
2474 current_row_p = 1;
2475 }
5f5c8ee5 2476
2a8bd25f 2477 if (current_row_p)
5f5c8ee5 2478 {
2a8bd25f 2479 /* Copy window row to frame row. */
5f5c8ee5
GM
2480 bcopy (window_row->glyphs[0],
2481 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2482 window_matrix->matrix_w * sizeof (struct glyph));
2483 }
2484 else
2485 {
2a8bd25f
GM
2486 xassert (window_row->enabled_p);
2487
2488 /* Only when a desired row has been displayed, we want
2489 the corresponding frame row to be updated. */
2490 frame_row->enabled_p = 1;
2491
5f5c8ee5
GM
2492 /* Maybe insert a vertical border between horizontally adjacent
2493 windows. */
2494 if (right_border_glyph)
2495 {
2496 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2497 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2498 }
2499
a13396c9 2500#if 0 /* This shouldn't be necessary. Let's check it. */
5f5c8ee5
GM
2501 /* Due to hooks installed, it normally doesn't happen that
2502 window rows and frame rows of the same matrix are out of
2503 sync, i.e. have a different understanding of where to
2504 find glyphs for the row. The following is a safety-belt
2505 that doesn't cost much and makes absolutely sure that
2506 window and frame matrices are in sync. */
2507 if (!glyph_row_slice_p (window_row, frame_row))
2508 {
2509 /* Find the row in the window being a slice. There
2510 should exist one from program logic. */
2511 struct glyph_row *slice_row
2512 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2513 xassert (slice_row != 0);
2514
2515 /* Exchange glyphs between both window rows. */
2516 swap_glyphs_in_rows (window_row, slice_row);
2517
2518 /* Exchange pointers between both rows. */
2519 swap_glyph_pointers (window_row, slice_row);
2520 }
a13396c9 2521#endif
5f5c8ee5 2522
a13396c9
GM
2523 /* Window row window_y must be a slice of frame row
2524 frame_y. */
5f5c8ee5 2525 xassert (glyph_row_slice_p (window_row, frame_row));
a13396c9 2526
5f5c8ee5
GM
2527 /* If rows are in sync, we don't have to copy glyphs because
2528 frame and window share glyphs. */
a38634ff
GM
2529
2530#if GLYPH_DEBUG
2531 strcpy (w->current_matrix->method, w->desired_matrix->method);
2532#endif
5f5c8ee5
GM
2533 }
2534
2535 /* Set number of used glyphs in the frame matrix. Since we fill
2536 up with spaces, and visit leaf windows from left to right it
2537 can be done simply. */
2538 frame_row->used[TEXT_AREA]
2539 = window_matrix->matrix_x + window_matrix->matrix_w;
2540
2a8bd25f 2541 /* Or in other flags. */
5f5c8ee5
GM
2542 frame_row->inverse_p |= window_row->inverse_p;
2543
2544 /* Next row. */
2545 ++window_y;
2546 ++frame_y;
2547 }
2548}
2549
2550
2551/* Add spaces to a glyph row ROW in a window matrix.
2552
2553 Each row has the form:
2554
2555 +---------+-----------------------------+------------+
2556 | left | text | right |
2557 +---------+-----------------------------+------------+
2558
2559 Left and right marginal areas are optional. This function adds
2560 spaces to areas so that there are no empty holes between areas.
2561 In other words: If the right area is not empty, the text area
2562 is filled up with spaces up to the right area. If the text area
2563 is not empty, the left area is filled up.
2564
2565 To be called for frame-based redisplay, only. */
2566
2567static void
2568fill_up_glyph_row_with_spaces (row)
2569 struct glyph_row *row;
2570{
2571 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2572 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2573 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2574}
2575
2576
2577/* Fill area AREA of glyph row ROW with spaces. To be called for
2578 frame-based redisplay only. */
2579
2580static void
2581fill_up_glyph_row_area_with_spaces (row, area)
2582 struct glyph_row *row;
2583 int area;
2584{
2585 if (row->glyphs[area] < row->glyphs[area + 1])
2586 {
2587 struct glyph *end = row->glyphs[area + 1];
2588 struct glyph *text = row->glyphs[area] + row->used[area];
2589
2590 while (text < end)
2591 *text++ = space_glyph;
2592 row->used[area] = text - row->glyphs[area];
2593 }
2594}
2595
2596
2597/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2598 reached. In frame matrices only one area, TEXT_AREA, is used. */
2599
2600static void
2601fill_up_frame_row_with_spaces (row, upto)
2602 struct glyph_row *row;
2603 int upto;
2604{
2605 int i = row->used[TEXT_AREA];
2606 struct glyph *glyph = row->glyphs[TEXT_AREA];
2607
2608 while (i < upto)
2609 glyph[i++] = space_glyph;
2610
2611 row->used[TEXT_AREA] = i;
2612}
2613
2614
2615\f
2616/**********************************************************************
2617 Mirroring operations on frame matrices in window matrices
2618 **********************************************************************/
2619
2620/* Set frame being updated via frame-based redisplay to F. This
2621 function must be called before updates to make explicit that we are
2622 working on frame matrices or not. */
2623
2624static INLINE void
2625set_frame_matrix_frame (f)
2626 struct frame *f;
2627{
2628 frame_matrix_frame = f;
2629}
2630
2631
2632/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2633 DESIRED_MATRIX is the desired matrix corresponding to
2634 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2635 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2636 frame_matrix_frame is non-null, this indicates that the exchange is
2637 done in frame matrices, and that we have to perform analogous
2638 operations in window matrices of frame_matrix_frame. */
2639
2640static INLINE void
2641make_current (desired_matrix, current_matrix, row)
2642 struct glyph_matrix *desired_matrix, *current_matrix;
2643 int row;
2644{
2645 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2646 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2647 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2648
2649 /* Do current_row = desired_row. This exchanges glyph pointers
2650 between both rows, and does a structure assignment otherwise. */
2651 assign_row (current_row, desired_row);
2652
2653 /* Enable current_row to mark it as valid. */
2654 current_row->enabled_p = 1;
e876ff42 2655 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2656
2657 /* If we are called on frame matrices, perform analogous operations
2658 for window matrices. */
2659 if (frame_matrix_frame)
2660 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2661}
2662
2663
2664/* W is the root of a window tree. FRAME_ROW is the index of a row in
2665 W's frame which has been made current (by swapping pointers between
2666 current and desired matrix). Perform analogous operations in the
2667 matrices of leaf windows in the window tree rooted at W. */
2668
2669static void
2670mirror_make_current (w, frame_row)
2671 struct window *w;
2672 int frame_row;
2673{
2674 while (w)
2675 {
2676 if (!NILP (w->hchild))
2677 mirror_make_current (XWINDOW (w->hchild), frame_row);
2678 else if (!NILP (w->vchild))
2679 mirror_make_current (XWINDOW (w->vchild), frame_row);
2680 else
2681 {
2682 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2683 here because the checks performed in debug mode there
2684 will not allow the conversion. */
2685 int row = frame_row - w->desired_matrix->matrix_y;
2686
2687 /* If FRAME_ROW is within W, assign the desired row to the
2688 current row (exchanging glyph pointers). */
2689 if (row >= 0 && row < w->desired_matrix->matrix_h)
2690 {
2691 struct glyph_row *current_row
2692 = MATRIX_ROW (w->current_matrix, row);
2693 struct glyph_row *desired_row
2694 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2695
2696 if (desired_row->enabled_p)
2697 assign_row (current_row, desired_row);
2698 else
2699 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2700 current_row->enabled_p = 1;
2701 }
2702 }
2703
2704 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2705 }
2706}
2707
2708
2709/* Perform row dance after scrolling. We are working on the range of
2710 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2711 including) in MATRIX. COPY_FROM is a vector containing, for each
2712 row I in the range 0 <= I < NLINES, the index of the original line
2713 to move to I. This index is relative to the row range, i.e. 0 <=
2714 index < NLINES. RETAINED_P is a vector containing zero for each
2715 row 0 <= I < NLINES which is empty.
2716
2717 This function is called from do_scrolling and do_direct_scrolling. */
2718
2719void
2720mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2721 retained_p)
2722 struct glyph_matrix *matrix;
2723 int unchanged_at_top, nlines;
2724 int *copy_from;
2725 char *retained_p;
2726{
2727 /* A copy of original rows. */
2728 struct glyph_row *old_rows;
2729
2730 /* Rows to assign to. */
2731 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2732
2733 int i;
2734
2735 /* Make a copy of the original rows. */
2736 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2737 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2738
2739 /* Assign new rows, maybe clear lines. */
2740 for (i = 0; i < nlines; ++i)
2741 {
2742 int enabled_before_p = new_rows[i].enabled_p;
2743
2744 xassert (i + unchanged_at_top < matrix->nrows);
2745 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2746 new_rows[i] = old_rows[copy_from[i]];
2747 new_rows[i].enabled_p = enabled_before_p;
2748
2749 /* RETAINED_P is zero for empty lines. */
2750 if (!retained_p[copy_from[i]])
2751 new_rows[i].enabled_p = 0;
2752 }
2753
2754 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2755 if (frame_matrix_frame)
2756 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2757 unchanged_at_top, nlines, copy_from, retained_p);
2758}
2759
2760
a13396c9
GM
2761/* Synchronize glyph pointers in the current matrix of window W with
2762 the current frame matrix. W must be full-width, and be on a tty
2763 frame. */
2764
2765static void
2766sync_window_with_frame_matrix_rows (w)
2767 struct window *w;
2768{
2769 struct frame *f = XFRAME (w->frame);
2770 struct glyph_row *window_row, *window_row_end, *frame_row;
2771
2772 /* Preconditions: W must be a leaf window and full-width. Its frame
2773 must have a frame matrix. */
2774 xassert (NILP (w->hchild) && NILP (w->vchild));
2775 xassert (WINDOW_FULL_WIDTH_P (w));
2776 xassert (!FRAME_WINDOW_P (f));
2777
2778 /* If W is a full-width window, glyph pointers in W's current matrix
2779 have, by definition, to be the same as glyph pointers in the
2780 corresponding frame matrix. */
2781 window_row = w->current_matrix->rows;
2782 window_row_end = window_row + w->current_matrix->nrows;
2783 frame_row = f->current_matrix->rows + XFASTINT (w->top);
2784 while (window_row < window_row_end)
2785 {
2786 int area;
2787
2788 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
2789 window_row->glyphs[area] = frame_row->glyphs[area];
2790
2791 ++window_row, ++frame_row;
2792 }
2793}
2794
2795
2796/* Return the window in the window tree rooted in W containing frame
2797 row ROW. Value is null if none is found. */
2798
2799struct window *
2800frame_row_to_window (w, row)
2801 struct window *w;
2802 int row;
2803{
2804 struct window *found = NULL;
2805
2806 while (w && !found)
2807 {
2808 if (!NILP (w->hchild))
2809 found = frame_row_to_window (XWINDOW (w->hchild), row);
2810 else if (!NILP (w->vchild))
2811 found = frame_row_to_window (XWINDOW (w->vchild), row);
2812 else if (row >= XFASTINT (w->top)
2813 && row < XFASTINT (w->top) + XFASTINT (w->height))
2814 found = w;
2815
2816 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2817 }
2818
2819 return found;
2820}
2821
2822
5f5c8ee5
GM
2823/* Perform a line dance in the window tree rooted at W, after
2824 scrolling a frame matrix in mirrored_line_dance.
2825
2826 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2827 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2828 COPY_FROM is a vector containing, for each row I in the range 0 <=
2829 I < NLINES, the index of the original line to move to I. This
2830 index is relative to the row range, i.e. 0 <= index < NLINES.
2831 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2832 which is empty. */
2833
2834static void
2835mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2836 struct window *w;
2837 int unchanged_at_top, nlines;
2838 int *copy_from;
2839 char *retained_p;
2840{
2841 while (w)
2842 {
2843 if (!NILP (w->hchild))
2844 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2845 nlines, copy_from, retained_p);
2846 else if (!NILP (w->vchild))
2847 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2848 nlines, copy_from, retained_p);
2849 else
2850 {
2851 /* W is a leaf window, and we are working on its current
2852 matrix m. */
2853 struct glyph_matrix *m = w->current_matrix;
a13396c9 2854 int i, sync_p = 0;
5f5c8ee5
GM
2855 struct glyph_row *old_rows;
2856
2857 /* Make a copy of the original rows of matrix m. */
2858 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2859 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2860
2861 for (i = 0; i < nlines; ++i)
2862 {
2863 /* Frame relative line assigned to. */
2864 int frame_to = i + unchanged_at_top;
2865
2866 /* Frame relative line assigned. */
2867 int frame_from = copy_from[i] + unchanged_at_top;
2868
2869 /* Window relative line assigned to. */
2870 int window_to = frame_to - m->matrix_y;
2871
2872 /* Window relative line assigned. */
2873 int window_from = frame_from - m->matrix_y;
2874
2875 /* Is assigned line inside window? */
2876 int from_inside_window_p
2877 = window_from >= 0 && window_from < m->matrix_h;
2878
a13396c9
GM
2879 /* Is assigned to line inside window? */
2880 int to_inside_window_p
2881 = window_to >= 0 && window_to < m->matrix_h;
2882
2883 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 2884 {
5f5c8ee5
GM
2885 /* Enabled setting before assignment. */
2886 int enabled_before_p;
2887
5f5c8ee5
GM
2888 /* Do the assignment. The enabled_p flag is saved
2889 over the assignment because the old redisplay did
2890 that. */
2891 enabled_before_p = m->rows[window_to].enabled_p;
2892 m->rows[window_to] = old_rows[window_from];
2893 m->rows[window_to].enabled_p = enabled_before_p;
2894
2895 /* If frame line is empty, window line is empty, too. */
2896 if (!retained_p[copy_from[i]])
2897 m->rows[window_to].enabled_p = 0;
2898 }
a13396c9
GM
2899 else if (to_inside_window_p)
2900 {
2901 /* A copy between windows. This is an infrequent
2902 case not worth optimizing. */
2903 struct frame *f = XFRAME (w->frame);
2904 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2905 struct window *w2;
2906 struct glyph_matrix *m2;
2907 int m2_from;
2908
2909 w2 = frame_row_to_window (root, frame_to);
2910 m2 = w2->current_matrix;
2911 m2_from = frame_from - m2->matrix_y;
2912 copy_row_except_pointers (m->rows + window_to,
2913 m2->rows + m2_from);
2914
2915 /* If frame line is empty, window line is empty, too. */
2916 if (!retained_p[copy_from[i]])
2917 m->rows[window_to].enabled_p = 0;
2918 sync_p = 1;
2919 }
2920 else if (from_inside_window_p)
2921 sync_p = 1;
5f5c8ee5 2922 }
a13396c9
GM
2923
2924 /* If there was a copy between windows, make sure glyph
2925 pointers are in sync with the frame matrix. */
2926 if (sync_p)
2927 sync_window_with_frame_matrix_rows (w);
5f5c8ee5
GM
2928
2929 /* Check that no pointers are lost. */
2930 CHECK_MATRIX (m);
2931 }
2932
2933 /* Next window on same level. */
2934 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2935 }
2936}
2937
2938
2939#if GLYPH_DEBUG
2940
2941/* Check that window and frame matrices agree about their
2942 understanding where glyphs of the rows are to find. For each
2943 window in the window tree rooted at W, check that rows in the
2944 matrices of leaf window agree with their frame matrices about
2945 glyph pointers. */
2946
2947void
2948check_window_matrix_pointers (w)
2949 struct window *w;
2950{
2951 while (w)
2952 {
2953 if (!NILP (w->hchild))
2954 check_window_matrix_pointers (XWINDOW (w->hchild));
2955 else if (!NILP (w->vchild))
2956 check_window_matrix_pointers (XWINDOW (w->vchild));
2957 else
60a8948a 2958 {
5f5c8ee5
GM
2959 struct frame *f = XFRAME (w->frame);
2960 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2961 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2962 }
5f5c8ee5
GM
2963
2964 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2965 }
2966}
2967
2968
2969/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2970 a window and FRAME_MATRIX is the corresponding frame matrix. For
2971 each row in WINDOW_MATRIX check that it's a slice of the
2972 corresponding frame row. If it isn't, abort. */
2973
2974static void
2975check_matrix_pointers (window_matrix, frame_matrix)
2976 struct glyph_matrix *window_matrix, *frame_matrix;
2977{
2978 /* Row number in WINDOW_MATRIX. */
2979 int i = 0;
2980
2981 /* Row number corresponding to I in FRAME_MATRIX. */
2982 int j = window_matrix->matrix_y;
2983
2984 /* For all rows check that the row in the window matrix is a
2985 slice of the row in the frame matrix. If it isn't we didn't
2986 mirror an operation on the frame matrix correctly. */
2987 while (i < window_matrix->nrows)
2988 {
2989 if (!glyph_row_slice_p (window_matrix->rows + i,
2990 frame_matrix->rows + j))
2991 abort ();
2992 ++i, ++j;
2993 }
2994}
2995
2996#endif /* GLYPH_DEBUG != 0 */
2997
2998
2999\f
3000/**********************************************************************
3001 VPOS and HPOS translations
3002 **********************************************************************/
3003
3004#if GLYPH_DEBUG
3005
3006/* Translate vertical position VPOS which is relative to window W to a
3007 vertical position relative to W's frame. */
3008
3009static int
3010window_to_frame_vpos (w, vpos)
3011 struct window *w;
3012 int vpos;
3013{
3014 struct frame *f = XFRAME (w->frame);
3015
3016 xassert (!FRAME_WINDOW_P (f));
3017 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3018 vpos += XFASTINT (w->top);
3019 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3020 return vpos;
3021}
3022
3023
3024/* Translate horizontal position HPOS which is relative to window W to
3025 a vertical position relative to W's frame. */
3026
3027static int
3028window_to_frame_hpos (w, hpos)
3029 struct window *w;
3030 int hpos;
3031{
3032 struct frame *f = XFRAME (w->frame);
3033
3034 xassert (!FRAME_WINDOW_P (f));
3035 hpos += XFASTINT (w->left);
3036 return hpos;
3037}
3038
3039#endif /* GLYPH_DEBUG */
3040
3041
3042\f
3043/**********************************************************************
3044 Redrawing Frames
3045 **********************************************************************/
3046
3047DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3048 "Clear frame FRAME and output again what is supposed to appear on it.")
3049 (frame)
3050 Lisp_Object frame;
3051{
3052 struct frame *f;
3053
3054 CHECK_LIVE_FRAME (frame, 0);
3055 f = XFRAME (frame);
3056
3057 /* Ignore redraw requests, if frame has no glyphs yet.
3058 (Implementation note: It still has to be checked why we are
3059 called so early here). */
3060 if (!glyphs_initialized_initially_p)
3061 return Qnil;
3062
3063 update_begin (f);
3064 if (FRAME_MSDOS_P (f))
3065 set_terminal_modes ();
3066 clear_frame ();
3067 clear_current_matrices (f);
3068 update_end (f);
3069 fflush (stdout);
3070 windows_or_buffers_changed++;
3071 /* Mark all windows as inaccurate, so that every window will have
3072 its redisplay done. */
3073 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3074 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3075 f->garbaged = 0;
3076 return Qnil;
3077}
3078
3079
3080/* Redraw frame F. This is nothing more than a call to the Lisp
3081 function redraw-frame. */
3082
3083void
3084redraw_frame (f)
3085 struct frame *f;
3086{
3087 Lisp_Object frame;
3088 XSETFRAME (frame, f);
3089 Fredraw_frame (frame);
3090}
3091
3092
3093DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3094 "Clear and redisplay all visible frames.")
3095 ()
3096{
3097 Lisp_Object tail, frame;
3098
3099 FOR_EACH_FRAME (tail, frame)
3100 if (FRAME_VISIBLE_P (XFRAME (frame)))
3101 Fredraw_frame (frame);
3102
3103 return Qnil;
3104}
3105
3106
3107/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3108 visible frames marked as garbaged. */
3109
3110void
3111redraw_garbaged_frames ()
3112{
3113 Lisp_Object tail, frame;
3114
3115 FOR_EACH_FRAME (tail, frame)
3116 if (FRAME_VISIBLE_P (XFRAME (frame))
3117 && FRAME_GARBAGED_P (XFRAME (frame)))
3118 Fredraw_frame (frame);
3119}
3120
3121
3122\f
3123/***********************************************************************
3124 Direct Operations
3125 ***********************************************************************/
3126
3127/* Try to update display and current glyph matrix directly.
3128
3129 This function is called after a character G has been inserted into
3130 current_buffer. It tries to update the current glyph matrix and
3131 perform appropriate screen output to reflect the insertion. If it
3132 succeeds, the global flag redisplay_performed_directly_p will be
3133 set to 1, and thereby prevent the more costly general redisplay
3134 from running (see redisplay_internal).
3135
3136 This function is not called for `hairy' character insertions.
3137 In particular, it is not called when after or before change
3138 functions exist, like they are used by font-lock. See keyboard.c
3139 for details where this function is called. */
3140
3141int
3142direct_output_for_insert (g)
3143 int g;
3144{
91fb7e1b 3145 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3146 struct window *w = XWINDOW (selected_window);
3147 struct it it, it2;
3148 struct glyph_row *glyph_row;
3149 struct glyph *glyphs, *glyph, *end;
3150 int n;
3151 /* Non-null means that Redisplay of W is based on window matrices. */
3152 int window_redisplay_p = FRAME_WINDOW_P (f);
3153 /* Non-null means we are in overwrite mode. */
3154 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3155 int added_width;
3156 struct text_pos pos;
3157 int delta, delta_bytes;
3158
3159 /* Not done directly. */
3160 redisplay_performed_directly_p = 0;
3161
3162 /* Quickly give up for some common cases. */
3163 if (cursor_in_echo_area
3164 /* Give up if fonts have changed. */
3165 || fonts_changed_p
3166 /* Give up if face attributes have been changed. */
3167 || face_change_count
3168 /* Give up if cursor position not really known. */
3169 || !display_completed
3170 /* Give up if buffer appears in two places. */
3171 || buffer_shared > 1
3172 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3173 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3174 /* Give up for hscrolled mini-buffer because display of the prompt
3175 is handled specially there (see display_line). */
3176 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3177 /* Give up if overwriting in the middle of a line. */
3178 || (overwrite_p
3179 && PT != ZV
3180 && FETCH_BYTE (PT) != '\n')
3181 /* Give up for tabs and line ends. */
3182 || g == '\t'
3183 || g == '\n'
3184 || g == '\r'
3185 /* Give up if unable to display the cursor in the window. */
3186 || w->cursor.vpos < 0
408f5064
GM
3187 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3188 /* Can't do it in a continued line because continuation
3189 lines would change. */
3190 (glyph_row->continued_p
3191 /* Can't use this method if the line overlaps others or is
3192 overlapped by others because these other lines would
3193 have to be redisplayed. */
3194 || glyph_row->overlapping_p
3195 || glyph_row->overlapped_p))
5f5c8ee5
GM
3196 /* Can't do it for partial width windows on terminal frames
3197 because we can't clear to eol in such a window. */
3198 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3199 return 0;
3200
3201 /* Set up a display iterator structure for W. Glyphs will be
3202 produced in scratch_glyph_row. Current position is W's cursor
3203 position. */
3204 clear_glyph_row (&scratch_glyph_row);
3205 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3206 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3207 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3208 DEFAULT_FACE_ID);
3209
3210 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3211 if (glyph_row->mouse_face_p)
3212 return 0;
5f5c8ee5
GM
3213
3214 /* Give up if highlighting trailing whitespace and we have trailing
3215 whitespace in glyph_row. We would have to remove the trailing
3216 whitespace face in that case. */
f1f13490 3217 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3218 && glyph_row->used[TEXT_AREA])
3219 {
3220 struct glyph *last;
3221
3222 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3223 if (last->type == STRETCH_GLYPH
3224 || (last->type == CHAR_GLYPH
42186983 3225 && last->u.ch == ' '))
5f5c8ee5
GM
3226 return 0;
3227 }
3228
3229 /* Give up if there are overlay strings at pos. This would fail
3230 if the overlay string has newlines in it. */
3231 if (STRINGP (it.string))
3232 return 0;
3233
3234 it.hpos = w->cursor.hpos;
3235 it.vpos = w->cursor.vpos;
3236 it.current_x = w->cursor.x + it.first_visible_x;
3237 it.current_y = w->cursor.y;
3238 it.end_charpos = PT;
3239 it.stop_charpos = min (PT, it.stop_charpos);
3240
3241 /* More than one display element may be returned for PT - 1 if
3242 (i) it's a control character which is translated into `\003' or
3243 `^C', or (ii) it has a display table entry, or (iii) it's a
3244 combination of both. */
3245 delta = delta_bytes = 0;
3246 while (get_next_display_element (&it))
3247 {
3248 PRODUCE_GLYPHS (&it);
3249
3250 /* Give up if glyph doesn't fit completely on the line. */
3251 if (it.current_x >= it.last_visible_x)
3252 return 0;
3253
3254 /* Give up if new glyph has different ascent or descent than
3255 the original row, or if it is not a character glyph. */
3256 if (glyph_row->ascent != it.ascent
3257 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3258 || glyph_row->phys_ascent != it.phys_ascent
3259 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3260 || it.what != IT_CHARACTER)
3261 return 0;
3262
3263 delta += 1;
3264 delta_bytes += it.len;
3265 set_iterator_to_next (&it);
3266 }
3267
3268 /* Give up if we hit the right edge of the window. We would have
3269 to insert truncation or continuation glyphs. */
3270 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3271 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3272 return 0;
3273
3274 /* Give up if there is a \t following in the line. */
3275 it2 = it;
3276 it2.end_charpos = ZV;
3277 it2.stop_charpos = min (it2.stop_charpos, ZV);
3278 while (get_next_display_element (&it2)
3279 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3280 {
3281 if (it2.c == '\t')
3282 return 0;
3283 set_iterator_to_next (&it2);
3284 }
3285
3286 /* Number of new glyphs produced. */
3287 n = it.glyph_row->used[TEXT_AREA];
3288
3289 /* Start and end of glyphs in original row. */
3290 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3291 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3292
5f5c8ee5
GM
3293 /* Make room for new glyphs, then insert them. */
3294 xassert (end - glyphs - n >= 0);
700fb05a
GM
3295 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3296 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3297 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3298 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3299 end - glyph_row->glyphs[TEXT_AREA]);
3300
3301 /* Compute new line width. */
3302 glyph = glyph_row->glyphs[TEXT_AREA];
3303 end = glyph + glyph_row->used[TEXT_AREA];
3304 glyph_row->pixel_width = glyph_row->x;
3305 while (glyph < end)
3306 {
3307 glyph_row->pixel_width += glyph->pixel_width;
3308 ++glyph;
3309 }
3310
3311 /* Increment buffer positions for glyphs following the newly
3312 inserted ones. */
3313 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3314 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5
GM
3315 glyph->charpos += delta;
3316
3317 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3318 {
3319 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3320 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3321 }
3322
3323 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3324 increment_matrix_positions (w->current_matrix,
3325 w->cursor.vpos + 1,
3326 w->current_matrix->nrows,
3327 delta, delta_bytes);
5f5c8ee5
GM
3328
3329 glyph_row->contains_overlapping_glyphs_p
3330 |= it.glyph_row->contains_overlapping_glyphs_p;
3331
975c6226
GM
3332 glyph_row->displays_text_p = 1;
3333 w->window_end_vpos = make_number (max (w->cursor.vpos,
3334 XFASTINT (w->window_end_vpos)));
3335
f1f13490 3336 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3337 highlight_trailing_whitespace (it.f, glyph_row);
3338
3339 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3340 In the middle, we have to insert glyphs. Note that this is now
3341 implemented for X frames. The implementation uses updated_window
3342 and updated_row. */
3343 updated_row = glyph_row;
3344 update_begin (f);
3345 if (rif)
3346 {
3347 rif->update_window_begin_hook (w);
3348
3349 if (glyphs == end - n)
3350 rif->write_glyphs (glyphs, n);
3351 else
3352 rif->insert_glyphs (glyphs, n);
3353 }
3354 else
3355 {
3356 if (glyphs == end - n)
3357 write_glyphs (glyphs, n);
3358 else
3359 insert_glyphs (glyphs, n);
3360 }
4588ec20 3361
5f5c8ee5
GM
3362 w->cursor.hpos += n;
3363 w->cursor.x = it.current_x - it.first_visible_x;
3364 xassert (w->cursor.hpos >= 0
3365 && w->cursor.hpos < w->desired_matrix->matrix_w);
3366
3367 /* How to set the cursor differs depending on whether we are
3368 using a frame matrix or a window matrix. Note that when
3369 a frame matrix is used, cursor_to expects frame coordinates,
3370 and the X and Y parameters are not used. */
3371 if (window_redisplay_p)
3372 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3373 w->cursor.y, w->cursor.x);
3374 else
3375 {
3376 int x, y;
3377 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3378 + (INTEGERP (w->left_margin_width)
3379 ? XFASTINT (w->left_margin_width)
3380 : 0));
3381 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3382 cursor_to (y, x);
3383 }
4588ec20 3384
5f5c8ee5 3385 if (rif)
e876ff42 3386 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3387 update_end (f);
3388 updated_row = NULL;
3389 fflush (stdout);
4588ec20 3390
5f5c8ee5 3391 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3392
0f8f5ffe
GM
3393 UNCHANGED_MODIFIED = MODIFF;
3394 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3395 XSETFASTINT (w->last_point, PT);
3396 w->last_cursor = w->cursor;
3397 XSETFASTINT (w->last_modified, MODIFF);
3398 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3399
5f5c8ee5
GM
3400 redisplay_performed_directly_p = 1;
3401 return 1;
3402}
448fd7c0 3403
4588ec20 3404
5f5c8ee5
GM
3405/* Perform a direct display update for moving PT by N positions
3406 left or right. N < 0 means a movement backwards. This function
3407 is currently only called for N == 1 or N == -1. */
3408
3409int
3410direct_output_forward_char (n)
3411 int n;
3412{
91fb7e1b 3413 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3414 struct window *w = XWINDOW (selected_window);
3415 struct glyph_row *row;
3416
959804a0 3417 /* Give up if point moved out of or into a composition. */
7c752c80 3418 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3419 current_buffer, PT))
3420 return 0;
3421
5f5c8ee5
GM
3422 /* Give up if face attributes have been changed. */
3423 if (face_change_count)
3424 return 0;
3425
3426 /* Give up if current matrix is not up to date or we are
3427 displaying a message. */
3428 if (!display_completed || cursor_in_echo_area)
3429 return 0;
3430
3431 /* Give up if the buffer's direction is reversed. */
3432 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3433 return 0;
3434
3435 /* Can't use direct output if highlighting a region. */
3436 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3437 return 0;
3438
f1f13490
GM
3439 /* Can't use direct output if highlighting trailing whitespace. */
3440 if (!NILP (Vshow_trailing_whitespace))
3441 return 0;
3442
d2d2ddaf
GM
3443 /* Give up if we are showing a message or just cleared the message
3444 because we might need to resize the echo area window. */
3445 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3446 return 0;
3447
e4e0bee9
GM
3448 /* Give up if currently displaying a message instead of the
3449 minibuffer contents. */
3450 if (XWINDOW (minibuf_window) == w
3451 && EQ (minibuf_window, echo_area_window))
3452 return 0;
3453
d2d2ddaf
GM
3454 /* Give up if we don't know where the cursor is. */
3455 if (w->cursor.vpos < 0)
3456 return 0;
3457
5f5c8ee5
GM
3458 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3459
2a8bd25f 3460 /* Give up if PT is outside of the last known cursor row. */
5f5c8ee5
GM
3461 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3462 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3463 return 0;
3464
3465 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
2a8bd25f 3466
5f5c8ee5
GM
3467 w->last_cursor = w->cursor;
3468 XSETFASTINT (w->last_point, PT);
3469
3470 xassert (w->cursor.hpos >= 0
3471 && w->cursor.hpos < w->desired_matrix->matrix_w);
3472
3473 if (FRAME_WINDOW_P (f))
3474 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3475 w->cursor.y, w->cursor.x);
3476 else
3477 {
3478 int x, y;
3479 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3480 + (INTEGERP (w->left_margin_width)
3481 ? XFASTINT (w->left_margin_width)
3482 : 0));
3483 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3484 cursor_to (y, x);
4588ec20 3485 }
5f5c8ee5
GM
3486
3487 fflush (stdout);
3488 redisplay_performed_directly_p = 1;
4588ec20
JB
3489 return 1;
3490}
5f5c8ee5
GM
3491
3492
4588ec20 3493\f
5f5c8ee5
GM
3494/***********************************************************************
3495 Frame Update
3496 ***********************************************************************/
4588ec20 3497
5f5c8ee5 3498/* Update frame F based on the data in desired matrices.
4588ec20 3499
5f5c8ee5
GM
3500 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3501 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3502 scrolling.
3503
3504 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3505
5f5c8ee5
GM
3506int
3507update_frame (f, force_p, inhibit_hairy_id_p)
3508 struct frame *f;
3509 int force_p;
3510 int inhibit_hairy_id_p;
3511{
3512 /* 1 means display has been paused because of pending input. */
3513 int paused_p;
3514 struct window *root_window = XWINDOW (f->root_window);
3515
3516 if (FRAME_WINDOW_P (f))
4588ec20 3517 {
5f5c8ee5
GM
3518 /* We are working on window matrix basis. All windows whose
3519 flag must_be_updated_p is set have to be updated. */
3520
3521 /* Record that we are not working on frame matrices. */
3522 set_frame_matrix_frame (NULL);
3523
3524 /* Update all windows in the window tree of F, maybe stopping
3525 when pending input is detected. */
3526 update_begin (f);
3527
3528 /* Update the menu bar on X frames that don't have toolkit
3529 support. */
3530 if (WINDOWP (f->menu_bar_window))
3531 update_window (XWINDOW (f->menu_bar_window), 1);
3532
3533 /* Update the tool-bar window, if present. */
9ea173e8 3534 if (WINDOWP (f->tool_bar_window))
4588ec20 3535 {
5f5c8ee5 3536 Lisp_Object tem;
9ea173e8 3537 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3538
3539 /* Update tool-bar window. */
3540 if (w->must_be_updated_p)
4588ec20 3541 {
5f5c8ee5
GM
3542 update_window (w, 1);
3543 w->must_be_updated_p = 0;
3544
3545 /* Swap tool-bar strings. We swap because we want to
3546 reuse strings. */
9ea173e8
GM
3547 tem = f->current_tool_bar_string;
3548 f->current_tool_bar_string = f->desired_tool_bar_string;
3549 f->desired_tool_bar_string = tem;
3550 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
5f5c8ee5
GM
3551
3552 /* Swap tool-bar items. We swap because we want to
3553 reuse vectors. */
9ea173e8
GM
3554 tem = f->current_tool_bar_items;
3555 f->current_tool_bar_items = f->desired_tool_bar_items;
3556 f->desired_tool_bar_items = tem;
4588ec20
JB
3557 }
3558 }
5f5c8ee5
GM
3559
3560
3561 /* Update windows. */
3562 paused_p = update_window_tree (root_window, force_p);
3563 update_end (f);
868dd24b
GM
3564
3565#if 0 /* This flush is a performance bottleneck under X,
3566 and it doesn't seem to be necessary anyway. */
5f5c8ee5
GM
3567 rif->flush_display (f);
3568#endif
4588ec20 3569 }
5f5c8ee5
GM
3570 else
3571 {
3572 /* We are working on frame matrix basis. Set the frame on whose
3573 frame matrix we operate. */
3574 set_frame_matrix_frame (f);
3575
868dd24b 3576 /* Build F's desired matrix from window matrices. */
5f5c8ee5
GM
3577 build_frame_matrix (f);
3578
868dd24b
GM
3579 /* Update the display */
3580 update_begin (f);
5f5c8ee5 3581 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3582 update_end (f);
3583
3584 if (termscript)
3585 fflush (termscript);
3586 fflush (stdout);
3587
5f5c8ee5
GM
3588 /* Check window matrices for lost pointers. */
3589 IF_DEBUG (check_window_matrix_pointers (root_window));
3590 }
3591
3592 /* Reset flags indicating that a window should be updated. */
3593 set_window_update_flags (root_window, 0);
868dd24b
GM
3594
3595 display_completed = !paused_p;
5f5c8ee5 3596 return paused_p;
4588ec20 3597}
5f5c8ee5
GM
3598
3599
4588ec20 3600\f
5f5c8ee5
GM
3601/************************************************************************
3602 Window-based updates
3603 ************************************************************************/
3604
3605/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3606 don't stop updating when input is pending. */
3607
3608static int
3609update_window_tree (w, force_p)
3610 struct window *w;
3611 int force_p;
3612{
3613 int paused_p = 0;
3614
3615 while (w && !paused_p)
3616 {
3617 if (!NILP (w->hchild))
3618 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3619 else if (!NILP (w->vchild))
3620 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3621 else if (w->must_be_updated_p)
3622 paused_p |= update_window (w, force_p);
3623
3624 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3625 }
3626
3627 return paused_p;
3628}
3629
3630
3631/* Update window W if its flag must_be_updated_p is non-zero. If
3632 FORCE_P is non-zero, don't stop updating if input is pending. */
3633
3634void
3635update_single_window (w, force_p)
3636 struct window *w;
3637 int force_p;
3638{
3639 if (w->must_be_updated_p)
3640 {
3641 struct frame *f = XFRAME (WINDOW_FRAME (w));
3642
3643 /* Record that this is not a frame-based redisplay. */
3644 set_frame_matrix_frame (NULL);
3645
3646 /* Update W. */
3647 update_begin (f);
3648 update_window (w, force_p);
3649 update_end (f);
4588ec20 3650
5f5c8ee5
GM
3651 /* Reset flag in W. */
3652 w->must_be_updated_p = 0;
3653 }
3654}
4588ec20 3655
4588ec20 3656
408f5064
GM
3657/* Redraw lines from the current matrix of window W that are
3658 overlapped by other rows. YB is bottom-most y-position in W. */
3659
3660static void
3661redraw_overlapped_rows (w, yb)
3662 struct window *w;
3663 int yb;
3664{
d8ee7803
GM
3665 int i;
3666
408f5064
GM
3667 /* If rows overlapping others have been changed, the rows being
3668 overlapped have to be redrawn. This won't draw lines that have
3669 already been drawn in update_window_line because overlapped_p in
3670 desired rows is 0, so after row assignment overlapped_p in
3671 current rows is 0. */
3672 for (i = 0; i < w->current_matrix->nrows; ++i)
3673 {
e876ff42 3674 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3675
3676 if (!row->enabled_p)
3677 break;
3678 else if (row->mode_line_p)
3679 continue;
3680
3681 if (row->overlapped_p)
3682 {
3683 enum glyph_row_area area;
3684
3685 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3686 {
3687 updated_row = row;
3688 updated_area = area;
3689 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3690 if (row->used[area])
3691 rif->write_glyphs (row->glyphs[area], row->used[area]);
3692 rif->clear_end_of_line (-1);
3693 }
3694
3695 row->overlapped_p = 0;
3696 }
3697
e876ff42 3698 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3699 break;
3700 }
3701}
3702
3703
3704/* Redraw lines from the current matrix of window W that overlap
3705 others. YB is bottom-most y-position in W. */
3706
3707static void
3708redraw_overlapping_rows (w, yb)
3709 struct window *w;
3710 int yb;
3711{
3712 int i, bottom_y;
3713 struct glyph_row *row;
3714
3715 for (i = 0; i < w->current_matrix->nrows; ++i)
3716 {
3717 row = w->current_matrix->rows + i;
3718
3719 if (!row->enabled_p)
3720 break;
3721 else if (row->mode_line_p)
3722 continue;
3723
3724 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3725
3726 if (row->overlapping_p && i > 0 && bottom_y < yb)
3727 {
3728 if (row->used[LEFT_MARGIN_AREA])
3729 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3730
3731 if (row->used[TEXT_AREA])
3732 rif->fix_overlapping_area (w, row, TEXT_AREA);
3733
3734 if (row->used[RIGHT_MARGIN_AREA])
3735 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3736
3737 /* Record in neighbor rows that ROW overwrites part of their
3738 display. */
3739 if (row->phys_ascent > row->ascent && i > 0)
3740 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3741 if ((row->phys_height - row->phys_ascent
3742 > row->height - row->ascent)
3743 && bottom_y < yb)
3744 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3745 }
3746
3747 if (bottom_y >= yb)
3748 break;
3749 }
3750}
3751
3752
5f5c8ee5
GM
3753/* Update display of window W. FORCE_P non-zero means that we should
3754 not stop when detecting pending input. */
3755
3756static int
3757update_window (w, force_p)
4588ec20 3758 struct window *w;
5f5c8ee5 3759 int force_p;
4588ec20 3760{
5f5c8ee5
GM
3761 struct glyph_matrix *desired_matrix = w->desired_matrix;
3762 int paused_p;
3763 int preempt_count = baud_rate / 2400 + 1;
3764 extern int input_pending;
b96fd3e8
GM
3765#if GLYPH_DEBUG
3766 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3767 extern struct frame *updating_frame;
b96fd3e8 3768#endif
5f5c8ee5
GM
3769
3770 /* Check that W's frame doesn't have glyph matrices. */
3771 xassert (FRAME_WINDOW_P (f));
3772 xassert (updating_frame != NULL);
3773
3774 /* Check pending input the first time so that we can quickly return. */
3775 if (redisplay_dont_pause)
3776 force_p = 1;
3777 else
3778 detect_input_pending ();
4588ec20 3779
5f5c8ee5
GM
3780 /* If forced to complete the update, or if no input is pending, do
3781 the update. */
3782 if (force_p || !input_pending)
4588ec20 3783 {
5f5c8ee5
GM
3784 struct glyph_row *row, *end;
3785 struct glyph_row *mode_line_row;
045dee35 3786 struct glyph_row *header_line_row = NULL;
e876ff42 3787 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
5f5c8ee5
GM
3788
3789 rif->update_window_begin_hook (w);
3790 yb = window_text_bottom_y (w);
3791
3792 /* If window has a top line, update it before everything else.
3793 Adjust y-positions of other rows by the top line height. */
3794 row = desired_matrix->rows;
3795 end = row + desired_matrix->nrows - 1;
3796 if (row->mode_line_p)
045dee35 3797 header_line_row = row++;
5f5c8ee5
GM
3798
3799 /* Update the mode line, if necessary. */
3800 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3801 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3802 {
3803 mode_line_row->y = yb;
3804 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
3805 desired_matrix),
3806 &mouse_face_overwritten_p);
408f5064 3807 changed_p = 1;
5f5c8ee5
GM
3808 }
3809
3810 /* Find first enabled row. Optimizations in redisplay_internal
3811 may lead to an update with only one row enabled. There may
3812 be also completely empty matrices. */
3813 while (row < end && !row->enabled_p)
3814 ++row;
3815
bfdcafe1 3816 /* Try reusing part of the display by copying. */
5f5c8ee5 3817 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3818 {
045dee35 3819 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3820 if (rc < 0)
4588ec20 3821 {
5f5c8ee5
GM
3822 /* All rows were found to be equal. */
3823 paused_p = 0;
3824 goto set_cursor;
4588ec20 3825 }
5f5c8ee5
GM
3826 else if (rc > 0)
3827 force_p = 1;
408f5064 3828 changed_p = 1;
5f5c8ee5
GM
3829 }
3830
3831 /* Update the top mode line after scrolling because a new top
3832 line would otherwise overwrite lines at the top of the window
3833 that can be scrolled. */
045dee35 3834 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3835 {
045dee35 3836 header_line_row->y = 0;
e876ff42 3837 update_window_line (w, 0, &mouse_face_overwritten_p);
408f5064 3838 changed_p = 1;
5f5c8ee5
GM
3839 }
3840
3841 /* Update the rest of the lines. */
3842 for (; row < end && (force_p || !input_pending); ++row)
b7412313 3843 if (row->enabled_p)
5f5c8ee5
GM
3844 {
3845 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3846 int i;
3847
3848 /* We'll Have to play a little bit with when to
3849 detect_input_pending. If it's done too often,
3850 scrolling large windows with repeated scroll-up
3851 commands will too quickly pause redisplay. */
3852 if (!force_p && vpos % preempt_count == 0)
3853 detect_input_pending ();
3854
e876ff42
GM
3855 changed_p |= update_window_line (w, vpos,
3856 &mouse_face_overwritten_p);
5f5c8ee5
GM
3857
3858 /* Mark all rows below the last visible one in the current
3859 matrix as invalid. This is necessary because of
3860 variable line heights. Consider the case of three
3861 successive redisplays, where the first displays 5
3862 lines, the second 3 lines, and the third 5 lines again.
3863 If the second redisplay wouldn't mark rows in the
3864 current matrix invalid, the third redisplay might be
3865 tempted to optimize redisplay based on lines displayed
3866 in the first redisplay. */
3867 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3868 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3869 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3870 }
3871
3872 /* Was display preempted? */
3873 paused_p = row < end;
3874
3875 set_cursor:
3876
408f5064 3877 /* Fix the appearance of overlapping(overlapped rows. */
5f5c8ee5
GM
3878 if (!paused_p && !w->pseudo_window_p)
3879 {
e876ff42
GM
3880 if (changed_p && rif->fix_overlapping_area)
3881 {
3882 redraw_overlapped_rows (w, yb);
3883 redraw_overlapping_rows (w, yb);
3884 }
3885
5f5c8ee5
GM
3886 /* Make cursor visible at cursor position of W. */
3887 set_window_cursor_after_update (w);
3888
e876ff42
GM
3889#if 0 /* Check that current matrix invariants are satisfied. This is
3890 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
3891 IF_DEBUG (check_matrix_invariants (w));
3892#endif
4588ec20 3893 }
5f5c8ee5
GM
3894
3895#if GLYPH_DEBUG
3896 /* Remember the redisplay method used to display the matrix. */
3897 strcpy (w->current_matrix->method, w->desired_matrix->method);
3898#endif
408f5064 3899
5f5c8ee5 3900 /* End of update of window W. */
e876ff42 3901 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4588ec20 3902 }
5f5c8ee5
GM
3903 else
3904 paused_p = 1;
3905
3906 clear_glyph_matrix (desired_matrix);
408f5064 3907
5f5c8ee5 3908 return paused_p;
4588ec20
JB
3909}
3910
b64b3980 3911
5f5c8ee5
GM
3912/* Update the display of area AREA in window W, row number VPOS.
3913 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3914
3915static void
3916update_marginal_area (w, area, vpos)
b64b3980 3917 struct window *w;
5f5c8ee5 3918 int area, vpos;
b64b3980 3919{
5f5c8ee5
GM
3920 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3921
3922 /* Let functions in xterm.c know what area subsequent X positions
3923 will be relative to. */
3924 updated_area = area;
3925
3926 /* Set cursor to start of glyphs, write them, and clear to the end
3927 of the area. I don't think that something more sophisticated is
3928 necessary here, since marginal areas will not be the default. */
3929 rif->cursor_to (vpos, 0, desired_row->y, 0);
3930 if (desired_row->used[area])
3931 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3932 rif->clear_end_of_line (-1);
b64b3980 3933}
23b0200c 3934
352f1545 3935
408f5064
GM
3936/* Update the display of the text area of row VPOS in window W.
3937 Value is non-zero if display has changed. */
5f5c8ee5 3938
408f5064 3939static int
5f5c8ee5 3940update_text_area (w, vpos)
23b0200c 3941 struct window *w;
5f5c8ee5 3942 int vpos;
23b0200c 3943{
5f5c8ee5
GM
3944 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3945 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3946 int changed_p = 0;
5f5c8ee5
GM
3947
3948 /* Let functions in xterm.c know what area subsequent X positions
3949 will be relative to. */
3950 updated_area = TEXT_AREA;
3951
3952 /* If rows are at different X or Y, or rows have different height,
3953 or the current row is marked invalid, write the entire line. */
3954 if (!current_row->enabled_p
3955 || desired_row->y != current_row->y
3956 || desired_row->ascent != current_row->ascent
408f5064
GM
3957 || desired_row->phys_ascent != current_row->phys_ascent
3958 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3959 || desired_row->visible_height != current_row->visible_height
408f5064 3960 || current_row->overlapped_p
62ba722a 3961 || current_row->mouse_face_p
5f5c8ee5
GM
3962 || current_row->x != desired_row->x)
3963 {
3964 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3965
3966 if (desired_row->used[TEXT_AREA])
3967 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3968 desired_row->used[TEXT_AREA]);
3969
3970 /* Clear to end of window. */
3971 rif->clear_end_of_line (-1);
408f5064 3972 changed_p = 1;
5f5c8ee5
GM
3973 }
3974 else
3975 {
3976 int stop, i, x;
3977 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3978 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3979
3980 /* If the desired row extends its face to the text area end,
3981 make sure we write at least one glyph, so that the face
3982 extension actually takes place. */
3983 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3984 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3985 ? 1 : 0));
3986
3987 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3988 i = 0;
3989 x = desired_row->x;
3990
3991 while (i < stop)
352f1545 3992 {
5f5c8ee5
GM
3993 /* Skip over glyphs that both rows have in common. These
3994 don't have to be written. */
3995 while (i < stop
3996 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
352f1545 3997 {
5f5c8ee5
GM
3998 x += desired_glyph->pixel_width;
3999 ++desired_glyph, ++current_glyph, ++i;
352f1545 4000 }
5f5c8ee5
GM
4001
4002 /* Consider the case that the current row contains "xxx ppp
4003 ggg" in italic Courier font, and the desired row is "xxx
4004 ggg". The character `p' has lbearing, `g' has not. The
4005 loop above will stop in front of the first `p' in the
4006 current row. If we would start writing glyphs there, we
4007 wouldn't erase the lbearing of the `p'. The rest of the
4008 lbearing problem is then taken care of by x_draw_glyphs. */
4009 if (current_row->contains_overlapping_glyphs_p
4010 && i > 0
4011 && i < current_row->used[TEXT_AREA]
4012 && current_row->used[TEXT_AREA] != desired_row->used[TEXT_AREA])
352f1545 4013 {
5f5c8ee5
GM
4014 int left, right;
4015 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4016 &left, &right);
4017 while (left > 0 && i > 0)
4018 {
4019 --i, --desired_glyph, --current_glyph;
4020 x -= desired_glyph->pixel_width;
4021 left -= desired_glyph->pixel_width;
4022 }
352f1545 4023 }
5f5c8ee5
GM
4024
4025 /* Try to avoid writing the entire rest of the desired row
4026 by looking for a resync point. This mainly prevents
4027 mode line flickering in the case the mode line is in
4028 fixed-pitch font, which it usually will be. */
4029 if (i < desired_row->used[TEXT_AREA])
4030 {
4031 int start_x = x, start_hpos = i;
4032 struct glyph *start = desired_glyph;
4033 int current_x = x;
4034
4035 /* Find the next glyph that's equal again. */
4036 while (i < stop
4037 && !GLYPH_EQUAL_P (desired_glyph, current_glyph)
4038 && x == current_x)
4039 {
4040 x += desired_glyph->pixel_width;
4041 current_x += current_glyph->pixel_width;
4042 ++desired_glyph, ++current_glyph, ++i;
4043 }
23b0200c 4044
5f5c8ee5
GM
4045 if (i == start_hpos || x != current_x)
4046 {
4047 i = start_hpos;
4048 x = start_x;
4049 desired_glyph = start;
4050 break;
4051 }
4052
4053 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4054 rif->write_glyphs (start, i - start_hpos);
408f5064 4055 changed_p = 1;
5f5c8ee5
GM
4056 }
4057 }
4058
4059 /* Write the rest. */
4060 if (i < desired_row->used[TEXT_AREA])
4061 {
4062 rif->cursor_to (vpos, i, desired_row->y, x);
4063 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4064 changed_p = 1;
5f5c8ee5
GM
4065 }
4066
4067 /* Maybe clear to end of line. */
4068 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4069 {
4070 /* If new row extends to the end of the text area, nothing
4071 has to be cleared, if and only if we did a write_glyphs
4072 above. This is made sure by setting desired_stop_pos
4073 appropriately above. */
4074 xassert (i < desired_row->used[TEXT_AREA]);
4075 }
4076 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4077 {
4078 /* If old row extends to the end of the text area, clear. */
4079 if (i >= desired_row->used[TEXT_AREA])
4080 rif->cursor_to (vpos, i, desired_row->y,
4081 desired_row->x + desired_row->pixel_width);
4082 rif->clear_end_of_line (-1);
408f5064 4083 changed_p = 1;
5f5c8ee5
GM
4084 }
4085 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4086 {
5f5c8ee5
GM
4087 /* Otherwise clear to the end of the old row. Everything
4088 after that position should be clear already. */
4089 int x;
4090
4091 if (i >= desired_row->used[TEXT_AREA])
4092 rif->cursor_to (vpos, i, desired_row->y,
4093 desired_row->x + desired_row->pixel_width);
4094
4095 /* If cursor is displayed at the end of the line, make sure
4096 it's cleared. Nowadays we don't have a phys_cursor_glyph
4097 with which to erase the cursor (because this method
4098 doesn't work with lbearing/rbearing), so we must do it
4099 this way. */
4100 if (vpos == w->phys_cursor.vpos
4101 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4102 {
4103 w->phys_cursor_on_p = 0;
4104 x = -1;
4105 }
4106 else
4107 x = current_row->x + current_row->pixel_width;
4108 rif->clear_end_of_line (x);
408f5064 4109 changed_p = 1;
2e8907d3 4110 }
23b0200c 4111 }
408f5064
GM
4112
4113 return changed_p;
23b0200c 4114}
4588ec20 4115
5f5c8ee5 4116
408f5064
GM
4117/* Update row VPOS in window W. Value is non-zero if display has been
4118 changed. */
5f5c8ee5 4119
408f5064 4120static int
e876ff42 4121update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4122 struct window *w;
e876ff42 4123 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4124{
4125 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4126 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4127 int changed_p = 0;
5f5c8ee5 4128
5f5c8ee5
GM
4129 /* Set the row being updated. This is important to let xterm.c
4130 know what line height values are in effect. */
4131 updated_row = desired_row;
4132
504805ac
GM
4133 /* A row can be completely invisible in case a desired matrix was
4134 built with a vscroll and then make_cursor_line_fully_visible shifts
4135 the matrix. Make sure to make such rows current anyway, since
4136 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4137 if (desired_row->mode_line_p
4138 || desired_row->visible_height > 0)
408f5064 4139 {
504805ac
GM
4140 xassert (desired_row->enabled_p);
4141
4142 /* Update display of the left margin area, if there is one. */
4143 if (!desired_row->full_width_p
4144 && !NILP (w->left_margin_width))
4145 {
4146 changed_p = 1;
4147 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4148 }
4149
4150 /* Update the display of the text area. */
4151 if (update_text_area (w, vpos))
4152 {
4153 changed_p = 1;
4154 if (current_row->mouse_face_p)
4155 *mouse_face_overwritten_p = 1;
4156 }
4157
4158 /* Update display of the right margin area, if there is one. */
4159 if (!desired_row->full_width_p
4160 && !NILP (w->right_margin_width))
4161 {
4162 changed_p = 1;
4163 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4164 }
4165
4166 /* Draw truncation marks etc. */
4167 if (!current_row->enabled_p
4168 || desired_row->y != current_row->y
4169 || desired_row->visible_height != current_row->visible_height
4170 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4171 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4172 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4173 || desired_row->continued_p != current_row->continued_p
4174 || desired_row->mode_line_p != current_row->mode_line_p
4175 || (desired_row->indicate_empty_line_p
4176 != current_row->indicate_empty_line_p)
4177 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4178 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4179 rif->after_update_window_line_hook (desired_row);
408f5064 4180 }
5f5c8ee5 4181
5f5c8ee5
GM
4182 /* Update current_row from desired_row. */
4183 make_current (w->desired_matrix, w->current_matrix, vpos);
4184 updated_row = NULL;
408f5064 4185 return changed_p;
5f5c8ee5
GM
4186}
4187
4188
4189/* Set the cursor after an update of window W. This function may only
4190 be called from update_window. */
4191
4192static void
4193set_window_cursor_after_update (w)
4588ec20
JB
4194 struct window *w;
4195{
5f5c8ee5
GM
4196 struct frame *f = XFRAME (w->frame);
4197 int cx, cy, vpos, hpos;
4198
4199 /* Not intended for frame matrix updates. */
4200 xassert (FRAME_WINDOW_P (f));
4201
b96fd3e8
GM
4202 if (cursor_in_echo_area
4203 && !NILP (echo_area_buffer[0])
4204 /* If we are showing a message instead of the mini-buffer,
4205 show the cursor for the message instead. */
4206 && XWINDOW (minibuf_window) == w
4207 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4208 /* These cases apply only to the frame that contains
4209 the active mini-buffer window. */
4210 && FRAME_HAS_MINIBUF_P (f)
4211 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4212 {
4213 cx = cy = vpos = hpos = 0;
4214
4215 if (cursor_in_echo_area >= 0)
4216 {
4217 /* If the mini-buffer is several lines high, find the last
4218 line that has any text on it. Note: either all lines
4219 are enabled or none. Otherwise we wouldn't be able to
4220 determine Y. */
862b4790
GM
4221 struct glyph_row *row, *last_row;
4222 struct glyph *glyph;
4223 int yb = window_text_bottom_y (w);
5f5c8ee5 4224
862b4790 4225 last_row = NULL;
b96fd3e8
GM
4226 for (row = MATRIX_ROW (w->current_matrix, 0);
4227 row->enabled_p;
4228 ++row)
5f5c8ee5 4229 {
862b4790
GM
4230 if (row->used[TEXT_AREA]
4231 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4232 last_row = row;
5f5c8ee5 4233
862b4790
GM
4234 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4235 break;
4236 }
4237
5f5c8ee5
GM
4238 if (last_row)
4239 {
862b4790 4240 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4241 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4242
b96fd3e8 4243 while (last > start && last->charpos < 0)
862b4790
GM
4244 --last;
4245
4246 for (glyph = start; glyph < last; ++glyph)
4247 {
4248 cx += glyph->pixel_width;
4249 ++hpos;
4250 }
4251
5f5c8ee5 4252 cy = last_row->y;
862b4790 4253 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4254 }
4255 }
4256 }
4257 else
4258 {
4259 cx = w->cursor.x;
4260 cy = w->cursor.y;
4261 hpos = w->cursor.hpos;
4262 vpos = w->cursor.vpos;
4263 }
4588ec20 4264
5f5c8ee5
GM
4265 /* Window cursor can be out of sync for horizontally split windows. */
4266 hpos = max (0, hpos);
4267 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4268 vpos = max (0, vpos);
4269 vpos = min (w->current_matrix->nrows - 1, vpos);
4270 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4271}
4588ec20 4272
5f5c8ee5 4273
6df5d75f
GM
4274/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4275 tree rooted at W. */
4276
4277void
4278set_window_update_flags (w, on_p)
4279 struct window *w;
4280 int on_p;
4281{
4282 while (w)
4283 {
4284 if (!NILP (w->hchild))
4285 set_window_update_flags (XWINDOW (w->hchild), on_p);
4286 else if (!NILP (w->vchild))
4287 set_window_update_flags (XWINDOW (w->vchild), on_p);
4288 else
4289 w->must_be_updated_p = on_p;
4290
4291 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4292 }
4293}
4294
4295
4296\f
4297/***********************************************************************
4298 Window-Based Scrolling
4299 ***********************************************************************/
4300
4301/* Structure describing rows in scrolling_window. */
4302
4303struct row_entry
4304{
4305 /* Number of occurrences of this row in desired and current matrix. */
4306 int old_uses, new_uses;
4307
4308 /* Vpos of row in new matrix. */
4309 int new_line_number;
4310
4311 /* Bucket index of this row_entry in the hash table row_table. */
4312 int bucket;
4313
4314 /* The row described by this entry. */
4315 struct glyph_row *row;
4316
4317 /* Hash collision chain. */
4318 struct row_entry *next;
4319};
4320
4321/* A pool to allocate row_entry structures from, and the size of the
4322 pool. The pool is reallocated in scrolling_window when we find
4323 that we need a larger one. */
4324
4325static struct row_entry *row_entry_pool;
4326static int row_entry_pool_size;
4327
4328/* Index of next free entry in row_entry_pool. */
4329
4330static int row_entry_idx;
4331
4332/* The hash table used during scrolling, and the table's size. This
4333 table is used to quickly identify equal rows in the desired and
4334 current matrix. */
4335
4336static struct row_entry **row_table;
4337static int row_table_size;
4338
4339/* Vectors of pointers to row_entry structures belonging to the
4340 current and desired matrix, and the size of the vectors. */
4341
4342static struct row_entry **old_lines, **new_lines;
4343static int old_lines_size, new_lines_size;
4344
4345/* A pool to allocate run structures from, and its size. */
4346
4347static struct run *run_pool;
4348static int runs_size;
4349
4350/* A vector of runs of lines found during scrolling. */
4351
4352static struct run **runs;
4353
4354static struct row_entry *add_row_entry P_ ((struct window *,
4355 struct glyph_row *));
4356
4357
4358/* Add glyph row ROW to the scrolling hash table during the scrolling
4359 of window W. */
4360
4361static INLINE struct row_entry *
4362add_row_entry (w, row)
4363 struct window *w;
4364 struct glyph_row *row;
4365{
4366 struct row_entry *entry;
4367 int i = row->hash % row_table_size;
4368
4369 entry = row_table[i];
e4e0bee9 4370 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f
GM
4371 entry = entry->next;
4372
4373 if (entry == NULL)
4374 {
4375 entry = row_entry_pool + row_entry_idx++;
4376 entry->row = row;
4377 entry->old_uses = entry->new_uses = 0;
4378 entry->new_line_number = 0;
4379 entry->bucket = i;
4380 entry->next = row_table[i];
4381 row_table[i] = entry;
4382 }
4383
4384 return entry;
4385}
4386
4387
5f5c8ee5 4388/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4389 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4390
4391 The algorithm is taken from Communications of the ACM, Apr78 "A
4392 Technique for Isolating Differences Between Files." It should take
4393 O(N) time.
4394
4395 A short outline of the steps of the algorithm
4396
4397 1. Skip lines equal at the start and end of both matrices.
4398
4399 2. Enter rows in the current and desired matrix into a symbol
4400 table, counting how often they appear in both matrices.
4401
4402 3. Rows that appear exactly once in both matrices serve as anchors,
4403 i.e. we assume that such lines are likely to have been moved.
4404
4405 4. Starting from anchor lines, extend regions to be scrolled both
4406 forward and backward.
4407
4408 Value is
4409
4410 -1 if all rows were found to be equal.
4411 0 to indicate that we did not scroll the display, or
4412 1 if we did scroll. */
4413
4414static int
045dee35 4415scrolling_window (w, header_line_p)
5f5c8ee5 4416 struct window *w;
045dee35 4417 int header_line_p;
4588ec20 4418{
5f5c8ee5
GM
4419 struct glyph_matrix *desired_matrix = w->desired_matrix;
4420 struct glyph_matrix *current_matrix = w->current_matrix;
4421 int yb = window_text_bottom_y (w);
6df5d75f
GM
4422 int i, j, first_old, first_new, last_old, last_new;
4423 int nruns, nbytes, n, run_idx;
4424 struct row_entry *entry;
5f5c8ee5
GM
4425
4426 /* Skip over rows equal at the start. */
bfdcafe1 4427 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4428 {
bfdcafe1
GM
4429 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4430 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4431
4432 if (c->enabled_p
4433 && d->enabled_p
4434 && c->y == d->y
4435 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4436 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4437 && row_equal_p (w, c, d, 1))
4438 {
4439 assign_row (c, d);
4440 d->enabled_p = 0;
4441 }
4442 else
4443 break;
5f5c8ee5 4444 }
4588ec20 4445
5f5c8ee5
GM
4446 /* Give up if some rows in the desired matrix are not enabled. */
4447 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4448 return -1;
4449
4450 first_old = first_new = i;
4451
4452 /* Set last_new to the index + 1 of the last enabled row in the
4453 desired matrix. */
4454 i = first_new + 1;
4455 while (i < desired_matrix->nrows - 1
4456 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4457 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4458 ++i;
4459
4460 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4461 return 0;
4462
4463 last_new = i;
4464
4465 /* Set last_old to the index + 1 of the last enabled row in the
4466 current matrix. We don't look at the enabled flag here because
4467 we plan to reuse part of the display even if other parts are
4468 disabled. */
4469 i = first_old + 1;
4470 while (i < current_matrix->nrows - 1
6df5d75f 4471 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) <= yb)
5f5c8ee5
GM
4472 ++i;
4473 last_old = i;
4474
4475 /* Skip over rows equal at the bottom. */
4476 i = last_new;
4477 j = last_old;
4478 while (i - 1 > first_new
4479 && j - 1 > first_old
4480 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4481 && (MATRIX_ROW (current_matrix, i - 1)->y
4482 == MATRIX_ROW (desired_matrix, j - 1)->y)
4483 && row_equal_p (w,
4484 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4485 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4486 --i, --j;
4487 last_new = i;
4488 last_old = j;
4489
4490 /* Nothing to do if all rows are equal. */
4491 if (last_new == first_new)
4492 return 0;
4493
6df5d75f
GM
4494 /* Reallocate vectors, tables etc. if necessary. */
4495
4496 if (current_matrix->nrows > old_lines_size)
4497 {
4498 old_lines_size = current_matrix->nrows;
4499 nbytes = old_lines_size * sizeof *old_lines;
4500 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4501 }
4502
4503 if (desired_matrix->nrows > new_lines_size)
4504 {
4505 new_lines_size = desired_matrix->nrows;
4506 nbytes = new_lines_size * sizeof *new_lines;
4507 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4508 }
4509
4510 n = desired_matrix->nrows + current_matrix->nrows;
4511 if (3 * n > row_table_size)
4512 {
4513 row_table_size = next_almost_prime (3 * n);
4514 nbytes = row_table_size * sizeof *row_table;
4515 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4516 bzero (row_table, nbytes);
4517 }
4518
4519 if (n > row_entry_pool_size)
4520 {
4521 row_entry_pool_size = n;
4522 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4523 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4524 }
4525
4526 if (desired_matrix->nrows > runs_size)
4527 {
4528 runs_size = desired_matrix->nrows;
4529 nbytes = runs_size * sizeof *runs;
4530 runs = (struct run **) xrealloc (runs, nbytes);
4531 nbytes = runs_size * sizeof *run_pool;
4532 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4533 }
4534
4535 nruns = run_idx = 0;
4536 row_entry_idx = 0;
4537
4538 /* Add rows from the current and desired matrix to the hash table
4539 row_hash_table to be able to find equal ones quickly. */
4540
5f5c8ee5
GM
4541 for (i = first_old; i < last_old; ++i)
4542 {
4543 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4544 {
6df5d75f
GM
4545 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4546 old_lines[i] = entry;
4547 ++entry->old_uses;
5f5c8ee5
GM
4548 }
4549 else
6df5d75f 4550 old_lines[i] = NULL;
5f5c8ee5
GM
4551 }
4552
5f5c8ee5
GM
4553 for (i = first_new; i < last_new; ++i)
4554 {
4555 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4556 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4557 ++entry->new_uses;
4558 entry->new_line_number = i;
4559 new_lines[i] = entry;
5f5c8ee5 4560 }
4588ec20 4561
5f5c8ee5
GM
4562 /* Identify moves based on lines that are unique and equal
4563 in both matrices. */
4564 for (i = first_old; i < last_old;)
6df5d75f
GM
4565 if (old_lines[i]
4566 && old_lines[i]->old_uses == 1
4567 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4568 {
4569 int j, k;
6df5d75f
GM
4570 int new_line = old_lines[i]->new_line_number;
4571 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4572
4573 /* Record move. */
4574 run->current_vpos = i;
4575 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4576 run->desired_vpos = new_line;
4577 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4578 run->nrows = 1;
4579 run->height = MATRIX_ROW (current_matrix, i)->height;
4580
4581 /* Extend backward. */
4582 j = i - 1;
4583 k = new_line - 1;
4584 while (j > first_old
4585 && k > first_new
6df5d75f 4586 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4587 {
4588 int h = MATRIX_ROW (current_matrix, j)->height;
4589 --run->current_vpos;
4590 --run->desired_vpos;
4591 ++run->nrows;
4592 run->height += h;
4593 run->desired_y -= h;
4594 run->current_y -= h;
4595 --j, --k;
4596 }
4588ec20 4597
5f5c8ee5
GM
4598 /* Extend forward. */
4599 j = i + 1;
4600 k = new_line + 1;
4601 while (j < last_old
4602 && k < last_new
6df5d75f 4603 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4604 {
4605 int h = MATRIX_ROW (current_matrix, j)->height;
4606 ++run->nrows;
4607 run->height += h;
4608 ++j, ++k;
4609 }
19dff8dc 4610
5f5c8ee5
GM
4611 /* Insert run into list of all runs. Order runs by copied
4612 pixel lines. Note that we record runs that don't have to
4613 be copied because they are already in place. This is done
4614 because we can avoid calling update_window_line in this
4615 case. */
4616 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4617 ;
4618 for (k = nruns; k >= j; --k)
4619 runs[k] = runs[k - 1];
4620 runs[j] = run;
4621 ++nruns;
4622
4623 i += run->nrows;
4624 }
4625 else
4626 ++i;
4588ec20 4627
5f5c8ee5
GM
4628 /* Do the moves. Do it in a way that we don't overwrite something
4629 we want to copy later on. This is not solvable in general
4630 because there is only one display and we don't have a way to
4631 exchange areas on this display. Example:
4588ec20 4632
5f5c8ee5
GM
4633 +-----------+ +-----------+
4634 | A | | B |
4635 +-----------+ --> +-----------+
4636 | B | | A |
4637 +-----------+ +-----------+
4588ec20 4638
5f5c8ee5
GM
4639 Instead, prefer bigger moves, and invalidate moves that would
4640 copy from where we copied to. */
ea0d86af 4641
5f5c8ee5
GM
4642 for (i = 0; i < nruns; ++i)
4643 if (runs[i]->nrows > 0)
4644 {
4645 struct run *r = runs[i];
24e86043 4646
5f5c8ee5
GM
4647 /* Copy on the display. */
4648 if (r->current_y != r->desired_y)
4649 {
4650 rif->scroll_run_hook (w, r);
4651
4652 /* Invalidate runs that copy from where we copied to. */
4653 for (j = i + 1; j < nruns; ++j)
4654 {
4655 struct run *p = runs[j];
4656
4657 if ((p->current_y >= r->desired_y
4658 && p->current_y < r->desired_y + r->height)
4659 || (p->current_y + p->height >= r->desired_y
4660 && (p->current_y + p->height
4661 < r->desired_y + r->height)))
4662 p->nrows = 0;
4663 }
4664 }
ea0d86af 4665
5f5c8ee5
GM
4666 /* Assign matrix rows. */
4667 for (j = 0; j < r->nrows; ++j)
4668 {
4669 struct glyph_row *from, *to;
408f5064 4670 int to_overlapped_p;
e876ff42 4671
5f5c8ee5
GM
4672 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4673 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 4674 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4675 assign_row (to, from);
4676 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4677 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4678 }
4679 }
15874c59 4680
6df5d75f
GM
4681 /* Clear the hash table, for the next time. */
4682 for (i = 0; i < row_entry_idx; ++i)
4683 row_table[row_entry_pool[i].bucket] = NULL;
4684
5f5c8ee5
GM
4685 /* Value is non-zero to indicate that we scrolled the display. */
4686 return 1;
4687}
de83c314 4688
15874c59 4689
4588ec20 4690\f
5f5c8ee5
GM
4691/************************************************************************
4692 Frame-Based Updates
4693 ************************************************************************/
4588ec20 4694
5f5c8ee5 4695/* Update the desired frame matrix of frame F.
4588ec20 4696
5f5c8ee5
GM
4697 FORCE_P non-zero means that the update should not be stopped by
4698 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4699 should not be tried.
4700
4701 Value is non-zero if update was stopped due to pending input. */
4702
4703static int
4704update_frame_1 (f, force_p, inhibit_id_p)
4705 struct frame *f;
4706 int force_p;
4707 int inhibit_id_p;
4588ec20 4708{
5f5c8ee5
GM
4709 /* Frame matrices to work on. */
4710 struct glyph_matrix *current_matrix = f->current_matrix;
4711 struct glyph_matrix *desired_matrix = f->desired_matrix;
4712 int i;
4588ec20
JB
4713 int pause;
4714 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4715 extern int input_pending;
5f5c8ee5
GM
4716
4717 xassert (current_matrix && desired_matrix);
4588ec20 4718
c37e4889
RS
4719 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4720 calculate_costs (f);
4721
d88c2b9e
RS
4722 if (preempt_count <= 0)
4723 preempt_count = 1;
4724
e7067d00
GM
4725 if (redisplay_dont_pause)
4726 force_p = 1;
4727 else if (!force_p && detect_input_pending ())
4588ec20
JB
4728 {
4729 pause = 1;
4730 goto do_pause;
4731 }
4732
5f5c8ee5 4733 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4734 if (!line_ins_del_ok)
5f5c8ee5 4735 inhibit_id_p = 1;
7098a0fa 4736
efb859b4 4737 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4738 i/d line if just want cursor motion. */
4739 for (i = 0; i < desired_matrix->nrows; i++)
4740 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4741 break;
4742
4743 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4744 if (!inhibit_id_p && i < desired_matrix->nrows)
4745 force_p |= scrolling (f);
4588ec20
JB
4746
4747 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4748 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4749 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4750
5f5c8ee5
GM
4751 /* Now update the rest of the lines. */
4752 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4753 {
5f5c8ee5 4754 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4755 {
b6a65ac2 4756 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4757 {
4758 /* Flush out every so many lines.
4759 Also flush out if likely to have more than 1k buffered
4760 otherwise. I'm told that some telnet connections get
4761 really screwed by more than 1k output at once. */
4762 int outq = PENDING_OUTPUT_COUNT (stdout);
4763 if (outq > 900
4764 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4765 {
4766 fflush (stdout);
4767 if (preempt_count == 1)
4768 {
a41f8bed
JB
4769#ifdef EMACS_OUTQSIZE
4770 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4771 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4772 * the outq count. */
4588ec20
JB
4773 outq = PENDING_OUTPUT_COUNT (stdout);
4774#endif
4775 outq *= 10;
d520f0d2 4776 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4777 sleep (outq / baud_rate);
4588ec20
JB
4778 }
4779 }
4588ec20
JB
4780 }
4781
a2960116
RS
4782 if ((i - 1) % preempt_count == 0)
4783 detect_input_pending ();
4784
5f5c8ee5 4785 update_frame_line (f, i);
4588ec20 4786 }
4588ec20 4787 }
5f5c8ee5 4788
502b9b64 4789 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4790
4791 /* Now just clean up termcap drivers and set cursor, etc. */
4792 if (!pause)
4793 {
48cf7030 4794 if ((cursor_in_echo_area
5f5c8ee5 4795 /* If we are showing a message instead of the mini-buffer,
2577053b 4796 show the cursor for the message instead of for the
5f5c8ee5 4797 (now hidden) mini-buffer contents. */
2577053b
RS
4798 || (EQ (minibuf_window, selected_window)
4799 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4800 && !NILP (echo_area_buffer[0])))
2577053b 4801 /* These cases apply only to the frame that contains
5f5c8ee5 4802 the active mini-buffer window. */
2577053b 4803 && FRAME_HAS_MINIBUF_P (f)
140f8645 4804 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4805 {
648fa17d
JB
4806 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4807 int row, col;
4808
4809 if (cursor_in_echo_area < 0)
4810 {
5f5c8ee5
GM
4811 /* Negative value of cursor_in_echo_area means put
4812 cursor at beginning of line. */
648fa17d
JB
4813 row = top;
4814 col = 0;
4815 }
1113d9db 4816 else
648fa17d 4817 {
5f5c8ee5
GM
4818 /* Positive value of cursor_in_echo_area means put
4819 cursor at the end of the prompt. If the mini-buffer
4820 is several lines high, find the last line that has
4821 any text on it. */
648fa17d
JB
4822 row = FRAME_HEIGHT (f);
4823 do
4824 {
5f5c8ee5
GM
4825 --row;
4826 col = 0;
4827
4828 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4829 {
4830 /* Frame rows are filled up with spaces that
4831 must be ignored here. */
5f5c8ee5
GM
4832 struct glyph_row *r = MATRIX_ROW (current_matrix,
4833 row);
4834 struct glyph *start = r->glyphs[TEXT_AREA];
4835 struct glyph *last = start + r->used[TEXT_AREA];
4836
4837 while (last > start
4838 && (last - 1)->charpos < 0)
4839 --last;
4840
4841 col = last - start;
4842 }
648fa17d
JB
4843 }
4844 while (row > top && col == 0);
4845
6395da5c 4846 /* Make sure COL is not out of range. */
868e640e 4847 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4848 {
6395da5c 4849 /* If we have another row, advance cursor into it. */
648fa17d 4850 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4851 {
4852 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4853 row++;
4854 }
4855 /* Otherwise move it back in range. */
4856 else
868e640e 4857 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4858 }
4859 }
4860
4861 cursor_to (row, col);
1113d9db 4862 }
4588ec20 4863 else
5f5c8ee5
GM
4864 {
4865 /* We have only one cursor on terminal frames. Use it to
4866 display the cursor of the selected window. */
4867 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
4868 if (w->cursor.vpos >= 0
4869 /* The cursor vpos may be temporarily out of bounds
4870 in the following situation: There is one window,
4871 with the cursor in the lower half of it. The window
4872 is split, and a message causes a redisplay before
4873 a new cursor position has been computed. */
4874 && w->cursor.vpos < XFASTINT (w->height))
5f5c8ee5
GM
4875 {
4876 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4877 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4878
4879 if (INTEGERP (w->left_margin_width))
4880 x += XFASTINT (w->left_margin_width);
4881
4882 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4883 cursor_to (y, x);
4884 }
4885 }
4588ec20
JB
4886 }
4887
4588ec20
JB
4888 do_pause:
4889
5f5c8ee5 4890 clear_desired_matrices (f);
4588ec20
JB
4891 return pause;
4892}
4893
4588ec20 4894
5f5c8ee5 4895/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4896
dfcf069d 4897int
502b9b64 4898scrolling (frame)
5f5c8ee5 4899 struct frame *frame;
4588ec20
JB
4900{
4901 int unchanged_at_top, unchanged_at_bottom;
4902 int window_size;
4903 int changed_lines;
502b9b64
JB
4904 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4905 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4906 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4907 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4908 register int i;
502b9b64 4909 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4910 struct glyph_matrix *current_matrix = frame->current_matrix;
4911 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4912
5f5c8ee5
GM
4913 if (!current_matrix)
4914 abort ();
4588ec20 4915
5f5c8ee5
GM
4916 /* Compute hash codes of all the lines. Also calculate number of
4917 changed lines, number of unchanged lines at the beginning, and
4918 number of unchanged lines at the end. */
4588ec20
JB
4919 changed_lines = 0;
4920 unchanged_at_top = 0;
502b9b64
JB
4921 unchanged_at_bottom = FRAME_HEIGHT (frame);
4922 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4923 {
4924 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4925 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4926 return 0;
5f5c8ee5
GM
4927 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4928 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4929 {
4930 /* This line cannot be redrawn, so don't let scrolling mess it. */
4931 new_hash[i] = old_hash[i];
4932#define INFINITY 1000000 /* Taken from scroll.c */
4933 draw_cost[i] = INFINITY;
4934 }
4588ec20 4935 else
f188b3c4 4936 {
5f5c8ee5
GM
4937 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4938 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4939 }
4588ec20
JB
4940
4941 if (old_hash[i] != new_hash[i])
4942 {
4943 changed_lines++;
502b9b64 4944 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4945 }
4946 else if (i == unchanged_at_top)
4947 unchanged_at_top++;
5f5c8ee5 4948 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4949 }
4950
4951 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4952 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4953 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4954 return 1;
4955
502b9b64 4956 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4957 - unchanged_at_bottom);
4958
4959 if (scroll_region_ok)
4960 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4961 else if (memory_below_frame)
4588ec20
JB
4962 free_at_end_vpos = -1;
4963
4964 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4965 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4966 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
4967 && (window_size >=
4968 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 4969 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
4970 old_hash, new_hash, draw_cost)))
4971 return 0;
4972
5f5c8ee5
GM
4973 if (window_size < 2)
4974 return 0;
4975
502b9b64 4976 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 4977 draw_cost + unchanged_at_top - 1,
190bb91a 4978 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
4979 old_hash + unchanged_at_top - 1,
4980 new_hash + unchanged_at_top - 1,
4981 free_at_end_vpos - unchanged_at_top);
4982
4983 return 0;
4984}
4588ec20 4985
4588ec20 4986
5f5c8ee5
GM
4987/* Count the number of blanks at the start of the vector of glyphs R
4988 which is LEN glyphs long. */
4588ec20 4989
4588ec20 4990static int
5f5c8ee5
GM
4991count_blanks (r, len)
4992 struct glyph *r;
4993 int len;
4588ec20 4994{
5f5c8ee5
GM
4995 int i;
4996
4997 for (i = 0; i < len; ++i)
4998 if (!CHAR_GLYPH_SPACE_P (r[i]))
4999 break;
5000
5001 return i;
4588ec20
JB
5002}
5003
5f5c8ee5
GM
5004
5005/* Count the number of glyphs in common at the start of the glyph
5006 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5007 of STR2. Value is the number of equal glyphs equal at the start. */
5008
4588ec20 5009static int
5f5c8ee5
GM
5010count_match (str1, end1, str2, end2)
5011 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5012{
5f5c8ee5
GM
5013 struct glyph *p1 = str1;
5014 struct glyph *p2 = str2;
5015
5016 while (p1 < end1
5017 && p2 < end2
42186983 5018 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5
GM
5019 ++p1, ++p2;
5020
5021 return p1 - str1;
4588ec20
JB
5022}
5023
5f5c8ee5 5024
4588ec20 5025/* Char insertion/deletion cost vector, from term.c */
4588ec20 5026
5f5c8ee5 5027extern int *char_ins_del_vector;
29ec5d84 5028#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 5029
5f5c8ee5
GM
5030
5031/* Perform a frame-based update on line VPOS in frame FRAME. */
5032
4588ec20 5033static void
5f5c8ee5
GM
5034update_frame_line (frame, vpos)
5035 register struct frame *frame;
4588ec20
JB
5036 int vpos;
5037{
5f5c8ee5 5038 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5039 int tem;
5040 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
5041 struct glyph_matrix *current_matrix = frame->current_matrix;
5042 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5043 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5044 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5045 int must_write_whole_line_p;
5046
5047 if (desired_row->inverse_p
5048 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 5049 {
5f5c8ee5
GM
5050 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5051 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5052 current_row->enabled_p = 0;
4588ec20
JB
5053 }
5054 else
5f5c8ee5 5055 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 5056
26c63686
GM
5057 /* Current row not enabled means it has unknown contents. We must
5058 write the whole desired line in that case. */
5f5c8ee5
GM
5059 must_write_whole_line_p = !current_row->enabled_p;
5060 if (must_write_whole_line_p)
4588ec20 5061 {
5f5c8ee5 5062 obody = 0;
4588ec20
JB
5063 olen = 0;
5064 }
5065 else
5066 {
5f5c8ee5
GM
5067 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5068 olen = current_row->used[TEXT_AREA];
5069
5070 if (! current_row->inverse_p)
4588ec20 5071 {
26c63686 5072 /* Ignore trailing spaces, if we can. */
4588ec20 5073 if (!must_write_spaces)
5f5c8ee5 5074 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
5075 olen--;
5076 }
5077 else
5078 {
26c63686
GM
5079 /* For an inverse-video line, make sure it's filled with
5080 spaces all the way to the frame edge so that the reverse
5081 video extends all the way across. */
5f5c8ee5
GM
5082 while (olen < FRAME_WIDTH (frame) - 1)
5083 obody[olen++] = space_glyph;
4588ec20
JB
5084 }
5085 }
5086
5f5c8ee5
GM
5087 current_row->enabled_p = 1;
5088 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5089 current_row->inverse_p = desired_row->inverse_p;
4588ec20 5090
5f5c8ee5
GM
5091 /* If desired line is empty, just clear the line. */
5092 if (!desired_row->enabled_p)
4588ec20
JB
5093 {
5094 nlen = 0;
5095 goto just_erase;
5096 }
5097
5f5c8ee5
GM
5098 nbody = desired_row->glyphs[TEXT_AREA];
5099 nlen = desired_row->used[TEXT_AREA];
5100 nend = nbody + nlen;
5101
5102 /* If display line has unknown contents, write the whole line. */
5103 if (must_write_whole_line_p)
5104 {
26c63686 5105 /* Ignore spaces at the end, if we can. */
74ca462f
GM
5106 if (!must_write_spaces)
5107 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5108 --nlen;
5109
26c63686 5110 /* Write the contents of the desired line. */
74ca462f 5111 if (nlen)
26c63686
GM
5112 {
5113 cursor_to (vpos, 0);
5114 write_glyphs (nbody, nlen);
5115 }
74ca462f 5116
26c63686
GM
5117 /* Don't call clear_end_of_line if we already wrote the whole
5118 line. The cursor will not be at the right margin in that
5119 case but in the line below. */
5120 if (nlen < FRAME_WINDOW_WIDTH (frame))
5121 {
5122 cursor_to (vpos, nlen);
5123 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
5124 }
58827478
GM
5125 else
5126 /* Make sure we are in the right row, otherwise cursor movement
5127 with cmgoto might use `ch' in the wrong row. */
5128 cursor_to (vpos, 0);
5129
5f5c8ee5
GM
5130 make_current (desired_matrix, current_matrix, vpos);
5131 return;
5132 }
4588ec20
JB
5133
5134 /* Pretend trailing spaces are not there at all,
5135 unless for one reason or another we must write all spaces. */
5f5c8ee5 5136 if (!desired_row->inverse_p)
4588ec20
JB
5137 {
5138 if (!must_write_spaces)
5f5c8ee5 5139 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
5140 nlen--;
5141 }
5142 else
5143 {
5f5c8ee5
GM
5144 /* For an inverse-video line, give it extra trailing spaces all
5145 the way to the frame edge so that the reverse video extends
5146 all the way across. */
5147 while (nlen < FRAME_WIDTH (frame) - 1)
5148 nbody[nlen++] = space_glyph;
4588ec20
JB
5149 }
5150
5151 /* If there's no i/d char, quickly do the best we can without it. */
5152 if (!char_ins_del_ok)
5153 {
5f5c8ee5 5154 int i, j;
4588ec20 5155
5f5c8ee5
GM
5156 /* Find the first glyph in desired row that doesn't agree with
5157 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5158 for (i = 0; i < nlen; i++)
5159 {
5f5c8ee5 5160 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5161 {
5f5c8ee5
GM
5162 /* Find the end of the run of different glyphs. */
5163 j = i + 1;
5164 while (j < nlen
5165 && (j >= olen
5166 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5167 || CHAR_GLYPH_PADDING_P (nbody[j])))
5168 ++j;
5169
4588ec20 5170 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5171 cursor_to (vpos, i);
5172 write_glyphs (nbody + i, j - i);
5173 i = j - 1;
4588ec20
JB
5174
5175 /* Now find the next non-match. */
5176 }
5177 }
5178
5179 /* Clear the rest of the line, or the non-clear part of it. */
5180 if (olen > nlen)
5181 {
5182 cursor_to (vpos, nlen);
5183 clear_end_of_line (olen);
5184 }
5185
5f5c8ee5
GM
5186 /* Make current row = desired row. */
5187 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5188 return;
5189 }
5190
5f5c8ee5
GM
5191 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5192 characters in a row. */
5193
4588ec20
JB
5194 if (!olen)
5195 {
5f5c8ee5
GM
5196 /* If current line is blank, skip over initial spaces, if
5197 possible, and write the rest. */
5198 if (must_write_spaces || desired_row->inverse_p)
5199 nsp = 0;
5200 else
5201 nsp = count_blanks (nbody, nlen);
5202
4588ec20
JB
5203 if (nlen > nsp)
5204 {
5205 cursor_to (vpos, nsp);
5206 write_glyphs (nbody + nsp, nlen - nsp);
5207 }
5208
502b9b64 5209 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5210 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5211 return;
5212 }
5213
4588ec20 5214 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5
GM
5215 osp = count_blanks (obody, olen);
5216 nsp = desired_row->inverse_p ? 0 : count_blanks (nbody, nlen);
4588ec20 5217
5f5c8ee5
GM
5218 /* Compute number of matching chars starting with first non-blank. */
5219 begmatch = count_match (obody + osp, obody + olen,
5220 nbody + nsp, nbody + nlen);
4588ec20
JB
5221
5222 /* Spaces in new match implicit space past the end of old. */
5223 /* A bug causing this to be a no-op was fixed in 18.29. */
5224 if (!must_write_spaces && osp + begmatch == olen)
5225 {
5226 np1 = nbody + nsp;
5f5c8ee5
GM
5227 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5228 ++begmatch;
4588ec20
JB
5229 }
5230
5231 /* Avoid doing insert/delete char
5232 just cause number of leading spaces differs
5f5c8ee5 5233 when the following text does not match. */
4588ec20
JB
5234 if (begmatch == 0 && osp != nsp)
5235 osp = nsp = min (osp, nsp);
5236
5237 /* Find matching characters at end of line */
5238 op1 = obody + olen;
5239 np1 = nbody + nlen;
5240 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5241 while (op1 > op2
5242 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5243 {
5244 op1--;
5245 np1--;
5246 }
5247 endmatch = obody + olen - op1;
5248
4588ec20
JB
5249 /* tem gets the distance to insert or delete.
5250 endmatch is how many characters we save by doing so.
5251 Is it worth it? */
5252
5253 tem = (nlen - nsp) - (olen - osp);
5254 if (endmatch && tem
502b9b64 5255 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
5256 endmatch = 0;
5257
5258 /* nsp - osp is the distance to insert or delete.
5259 If that is nonzero, begmatch is known to be nonzero also.
5260 begmatch + endmatch is how much we save by doing the ins/del.
5261 Is it worth it? */
5262
5263 if (nsp != osp
5264 && (!char_ins_del_ok
502b9b64 5265 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
5266 {
5267 begmatch = 0;
5268 endmatch = 0;
5269 osp = nsp = min (osp, nsp);
5270 }
5271
5272 /* Now go through the line, inserting, writing and
5273 deleting as appropriate. */
5274
5275 if (osp > nsp)
5276 {
5277 cursor_to (vpos, nsp);
5278 delete_glyphs (osp - nsp);
5279 }
5280 else if (nsp > osp)
5281 {
5282 /* If going to delete chars later in line
5283 and insert earlier in the line,
5284 must delete first to avoid losing data in the insert */
5285 if (endmatch && nlen < olen + nsp - osp)
5286 {
5287 cursor_to (vpos, nlen - endmatch + osp - nsp);
5288 delete_glyphs (olen + nsp - osp - nlen);
5289 olen = nlen - (nsp - osp);
5290 }
5291 cursor_to (vpos, osp);
5f5c8ee5 5292 insert_glyphs (0, nsp - osp);
4588ec20
JB
5293 }
5294 olen += nsp - osp;
5295
5296 tem = nsp + begmatch + endmatch;
5297 if (nlen != tem || olen != tem)
5298 {
5299 cursor_to (vpos, nsp + begmatch);
5300 if (!endmatch || nlen == olen)
5301 {
5302 /* If new text being written reaches right margin,
5303 there is no need to do clear-to-eol at the end.
5304 (and it would not be safe, since cursor is not
5305 going to be "at the margin" after the text is done) */
29ec5d84 5306 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5307 olen = 0;
5308 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5309 }
5310 else if (nlen > olen)
5311 {
24e86043
KH
5312 /* Here, we used to have the following simple code:
5313 ----------------------------------------
5314 write_glyphs (nbody + nsp + begmatch, olen - tem);
5315 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5316 ----------------------------------------
5317 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5318 is a padding glyph. */
5319 int out = olen - tem; /* Columns to be overwritten originally. */
5320 int del;
5f5c8ee5
GM
5321
5322 /* Calculate columns we can actually overwrite. */
5323 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5324 write_glyphs (nbody + nsp + begmatch, out);
5325 /* If we left columns to be overwritten, we must delete them. */
5326 del = olen - tem - out;
5327 if (del > 0) delete_glyphs (del);
5328 /* At last, we insert columns not yet written out. */
5329 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5330 olen = nlen;
5331 }
5332 else if (olen > nlen)
5333 {
5334 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5335 delete_glyphs (olen - nlen);
5336 olen = nlen;
5337 }
bd9e3e75 5338 }
5f5c8ee5
GM
5339
5340 just_erase:
5341 /* If any unerased characters remain after the new line, erase them. */
5342 if (olen > nlen)
078b3696 5343 {
5f5c8ee5
GM
5344 cursor_to (vpos, nlen);
5345 clear_end_of_line (olen);
078b3696 5346 }
5f5c8ee5
GM
5347
5348 /* Exchange contents between current_frame and new_frame. */
5349 make_current (desired_matrix, current_matrix, vpos);
078b3696 5350}
5f5c8ee5
GM
5351
5352
078b3696 5353\f
5f5c8ee5
GM
5354/***********************************************************************
5355 X/Y Position -> Buffer Position
5356 ***********************************************************************/
5357
5358/* Return the character position of the character at window relative
5359 pixel position (*X, *Y). *X and *Y are adjusted to character
5360 boundaries. */
5361
5362int
5363buffer_posn_from_coords (w, x, y)
5364 struct window *w;
5365 int *x, *y;
4588ec20 5366{
5f5c8ee5
GM
5367 struct it it;
5368 struct buffer *old_current_buffer = current_buffer;
5369 struct text_pos startp;
5370 int left_area_width;
5371
5372 current_buffer = XBUFFER (w->buffer);
5373 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5374 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5375 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5376 start_display (&it, w, startp);
5377
5378 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5379 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5380 MOVE_TO_X | MOVE_TO_Y);
5381
5382 *x = it.current_x - it.first_visible_x + left_area_width;
5383 *y = it.current_y;
5384 current_buffer = old_current_buffer;
5385 return IT_CHARPOS (it);
5386}
4588ec20 5387
5f5c8ee5
GM
5388
5389/* Value is the string under window-relative coordinates X/Y in the
5390 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5391 means look at the mode line. *CHARPOS is set to the position in
5392 the string returned. */
5393
5394Lisp_Object
5395mode_line_string (w, x, y, mode_line_p, charpos)
5396 struct window *w;
43028b7e 5397 int x, y, mode_line_p;
5f5c8ee5
GM
5398 int *charpos;
5399{
5400 struct glyph_row *row;
5401 struct glyph *glyph, *end;
5402 struct frame *f = XFRAME (w->frame);
5403 int x0;
5404 Lisp_Object string = Qnil;
5405
5f5c8ee5
GM
5406 if (mode_line_p)
5407 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5408 else
045dee35 5409 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5410
5411 if (row->mode_line_p && row->enabled_p)
4588ec20 5412 {
5f5c8ee5
GM
5413 /* The mode lines are displayed over scroll bars and bitmap
5414 areas, and X is window-relative. Correct X by the scroll bar
5415 and bitmap area width. */
5416 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5417 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5418 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5419
5420 /* Find the glyph under X. If we find one with a string object,
5421 it's the one we were looking for. */
5422 glyph = row->glyphs[TEXT_AREA];
5423 end = glyph + row->used[TEXT_AREA];
5424 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5425 if (x >= x0 && x < x0 + glyph->pixel_width)
5426 {
5427 string = glyph->object;
5428 *charpos = glyph->charpos;
5429 break;
5430 }
4588ec20 5431 }
5f5c8ee5
GM
5432
5433 return string;
4588ec20 5434}
5f5c8ee5
GM
5435
5436
5437/***********************************************************************
5438 Changing Frame Sizes
5439 ***********************************************************************/
4588ec20
JB
5440
5441#ifdef SIGWINCH
5f5c8ee5 5442
efb859b4 5443SIGTYPE
61cbef47 5444window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5445 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5446{
5447 int width, height;
d43721a2 5448#ifndef USE_CRT_DLL
4588ec20 5449 extern int errno;
d43721a2 5450#endif
4588ec20
JB
5451 int old_errno = errno;
5452
502b9b64 5453 get_frame_size (&width, &height);
4588ec20 5454
502b9b64
JB
5455 /* The frame size change obviously applies to a termcap-controlled
5456 frame. Find such a frame in the list, and assume it's the only
4588ec20 5457 one (since the redisplay code always writes to stdout, not a
502b9b64 5458 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5459 but don't reallocate the data structures now. Let that be done
5460 later outside of the signal handler. */
5461
5462 {
35f56f96 5463 Lisp_Object tail, frame;
4588ec20 5464
35f56f96 5465 FOR_EACH_FRAME (tail, frame)
4588ec20 5466 {
35f56f96 5467 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5468 {
b96fd3e8 5469 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5470 break;
5471 }
5472 }
5473 }
5474
5475 signal (SIGWINCH, window_change_signal);
5476 errno = old_errno;
5477}
5478#endif /* SIGWINCH */
5479
5480
b96fd3e8
GM
5481/* Do any change in frame size that was requested by a signal. SAFE
5482 non-zero means this function is called from a place where it is
5483 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5484
dfcf069d 5485void
b96fd3e8
GM
5486do_pending_window_change (safe)
5487 int safe;
4588ec20
JB
5488{
5489 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5490 if (redisplaying_p && !safe)
5491 return;
5492
4588ec20
JB
5493 while (delayed_size_change)
5494 {
35f56f96 5495 Lisp_Object tail, frame;
4588ec20
JB
5496
5497 delayed_size_change = 0;
5498
35f56f96 5499 FOR_EACH_FRAME (tail, frame)
4588ec20 5500 {
5f5c8ee5 5501 struct frame *f = XFRAME (frame);
35f56f96 5502
502b9b64
JB
5503 int height = FRAME_NEW_HEIGHT (f);
5504 int width = FRAME_NEW_WIDTH (f);
4588ec20 5505
08f7aa3e 5506 if (height != 0 || width != 0)
b96fd3e8 5507 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5508 }
5509 }
5510}
5511
5512
502b9b64 5513/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5514 indicate no change is to take place.
4588ec20 5515
b6a65ac2
JB
5516 If DELAY is non-zero, then assume we're being called from a signal
5517 handler, and queue the change for later - perhaps the next
5518 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5519 from a signal handler.
5520
5521 SAFE non-zero means this function is called from a place where it's
5522 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5523
dfcf069d 5524void
b96fd3e8 5525change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5526 register struct frame *f;
b96fd3e8 5527 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5528{
5529 Lisp_Object tail, frame;
3826ea1a 5530
8a376b3b 5531 if (! FRAME_WINDOW_P (f))
45140e01 5532 {
93e54836
RS
5533 /* When using termcap, or on MS-DOS, all frames use
5534 the same screen, so a change in size affects all frames. */
45140e01 5535 FOR_EACH_FRAME (tail, frame)
8a376b3b 5536 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5537 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5538 pretend, delay, safe);
45140e01
RS
5539 }
5540 else
b96fd3e8 5541 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5542}
5543
5544static void
b96fd3e8 5545change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5546 register struct frame *f;
b96fd3e8 5547 int newheight, newwidth, pretend, delay, safe;
4588ec20 5548{
9bfd4456 5549 int new_frame_window_width;
e523f7e5 5550 int count = specpdl_ptr - specpdl;
3826ea1a 5551
4588ec20 5552 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5553 if (delay || (redisplaying_p && !safe))
4588ec20 5554 {
5f5c8ee5
GM
5555 FRAME_NEW_HEIGHT (f) = newheight;
5556 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5557 delayed_size_change = 1;
5558 return;
5559 }
5560
502b9b64 5561 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5562 FRAME_NEW_HEIGHT (f) = 0;
5563 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5564
08f7aa3e 5565 /* If an argument is zero, set it to the current value. */
ae19c6f2 5566 if (newheight == 0)
5f5c8ee5 5567 newheight = FRAME_HEIGHT (f);
ae19c6f2 5568 if (newwidth == 0)
5f5c8ee5 5569 newwidth = FRAME_WIDTH (f);
3826ea1a 5570
5f5c8ee5
GM
5571 /* Compute width of windows in F.
5572 This is the width of the frame without vertical scroll bars. */
5573 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5574
b6a65ac2 5575 /* Round up to the smallest acceptable size. */
5f5c8ee5 5576 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5577
5578 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5579 if (newheight == FRAME_HEIGHT (f)
5580 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5581 return;
5582
cbb95688
RS
5583 BLOCK_INPUT;
5584
886a8a6c
KH
5585#ifdef MSDOS
5586 /* We only can set screen dimensions to certain values supported
5587 by our video hardware. Try to find the smallest size greater
5588 or equal to the requested dimensions. */
5589 dos_set_window_size (&newheight, &newwidth);
5590#endif
5591
5f5c8ee5 5592 if (newheight != FRAME_HEIGHT (f))
4588ec20 5593 {
5f5c8ee5 5594 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5595 {
5f5c8ee5
GM
5596 /* Frame has both root and mini-buffer. */
5597 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5598 FRAME_TOP_MARGIN (f));
5599 set_window_height (FRAME_ROOT_WINDOW (f),
5600 (newheight
5601 - 1
5602 - FRAME_TOP_MARGIN (f)),
5603 0);
5604 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5605 newheight - 1);
5f5c8ee5 5606 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5607 }
5608 else
502b9b64 5609 /* Frame has just one top-level window. */
5f5c8ee5
GM
5610 set_window_height (FRAME_ROOT_WINDOW (f),
5611 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5612
5f5c8ee5 5613 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5614 FrameRows = newheight;
4588ec20
JB
5615 }
5616
5f5c8ee5 5617 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5618 {
5f5c8ee5
GM
5619 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5620 if (FRAME_HAS_MINIBUF_P (f))
5621 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5622
5f5c8ee5 5623 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5624 FrameCols = newwidth;
5f5c8ee5 5625
9ea173e8
GM
5626 if (WINDOWP (f->tool_bar_window))
5627 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5628 }
5629
5f5c8ee5
GM
5630 FRAME_HEIGHT (f) = newheight;
5631 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5632
5f5c8ee5
GM
5633 {
5634 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5635 int text_area_x, text_area_y, text_area_width, text_area_height;
5636
5637 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5638 &text_area_height);
5639 if (w->cursor.x >= text_area_x + text_area_width)
5640 w->cursor.hpos = w->cursor.x = 0;
5641 if (w->cursor.y >= text_area_y + text_area_height)
5642 w->cursor.vpos = w->cursor.y = 0;
5643 }
986e61b8 5644
5f5c8ee5
GM
5645 adjust_glyphs (f);
5646 SET_FRAME_GARBAGED (f);
5647 calculate_costs (f);
97cf50e7
RS
5648
5649 UNBLOCK_INPUT;
61730a69 5650
e523f7e5
RS
5651 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5652
61730a69 5653 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5654 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5655 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5656
5657 unbind_to (count, Qnil);
4588ec20 5658}
5f5c8ee5
GM
5659
5660
4588ec20 5661\f
5f5c8ee5
GM
5662/***********************************************************************
5663 Terminal Related Lisp Functions
5664 ***********************************************************************/
5665
5666DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5667 1, 1, "FOpen termscript file: ",
5668 "Start writing all terminal output to FILE as well as the terminal.\n\
5669FILE = nil means just close any termscript file currently open.")
5670 (file)
5671 Lisp_Object file;
5672{
5673 if (termscript != 0) fclose (termscript);
5674 termscript = 0;
5675
5676 if (! NILP (file))
5677 {
5678 file = Fexpand_file_name (file, Qnil);
5679 termscript = fopen (XSTRING (file)->data, "w");
5680 if (termscript == 0)
5681 report_file_error ("Opening termscript", Fcons (file, Qnil));
5682 }
5683 return Qnil;
5684}
5685
5686
4588ec20
JB
5687DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5688 Ssend_string_to_terminal, 1, 1, 0,
5689 "Send STRING to the terminal without alteration.\n\
5690Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5691 (string)
5692 Lisp_Object string;
4588ec20 5693{
94f3db62 5694 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5695 CHECK_STRING (string, 0);
fc932ac6 5696 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5697 fflush (stdout);
5698 if (termscript)
5699 {
fc932ac6
RS
5700 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5701 termscript);
4588ec20
JB
5702 fflush (termscript);
5703 }
5704 return Qnil;
5705}
5706
5f5c8ee5 5707
4588ec20
JB
5708DEFUN ("ding", Fding, Sding, 0, 1, 0,
5709 "Beep, or flash the screen.\n\
5710Also, unless an argument is given,\n\
5711terminate any keyboard macro currently executing.")
5712 (arg)
5713 Lisp_Object arg;
5714{
efb859b4 5715 if (!NILP (arg))
4588ec20 5716 {
7fa788da
RS
5717 if (noninteractive)
5718 putchar (07);
5719 else
5720 ring_bell ();
4588ec20
JB
5721 fflush (stdout);
5722 }
5723 else
5724 bitch_at_user ();
5725
5726 return Qnil;
5727}
5728
dfcf069d 5729void
4588ec20
JB
5730bitch_at_user ()
5731{
5732 if (noninteractive)
5733 putchar (07);
5f5c8ee5 5734 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5735 error ("Keyboard macro terminated by a command ringing the bell");
5736 else
5737 ring_bell ();
5738 fflush (stdout);
5739}
5740
5f5c8ee5
GM
5741
5742\f
5743/***********************************************************************
5744 Sleeping, Waiting
5745 ***********************************************************************/
5746
4588ec20 5747DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5748 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5749SECONDS may be a floating-point value, meaning that you can wait for a\n\
5750fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5751additional wait period, in milliseconds; this may be useful if your\n\
5752Emacs was built without floating point support.\n\
5753\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5754 (seconds, milliseconds)
5755 Lisp_Object seconds, milliseconds;
4588ec20 5756{
767229f8 5757 int sec, usec;
4588ec20 5758
767229f8 5759 if (NILP (milliseconds))
e9c9a718 5760 XSETINT (milliseconds, 0);
767229f8
JB
5761 else
5762 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5763 usec = XINT (milliseconds) * 1000;
5764
b07646f5
JB
5765 {
5766 double duration = extract_float (seconds);
5767 sec = (int) duration;
5768 usec += (duration - sec) * 1000000;
5769 }
4588ec20 5770
a41f8bed 5771#ifndef EMACS_HAS_USECS
767229f8
JB
5772 if (sec == 0 && usec != 0)
5773 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5774#endif
767229f8
JB
5775
5776 /* Assure that 0 <= usec < 1000000. */
5777 if (usec < 0)
5778 {
5779 /* We can't rely on the rounding being correct if user is negative. */
5780 if (-1000000 < usec)
5781 sec--, usec += 1000000;
5782 else
5783 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5784 }
767229f8
JB
5785 else
5786 sec += usec / 1000000, usec %= 1000000;
5787
6b5153b1 5788 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5789 return Qnil;
4588ec20 5790
f76475ad
JB
5791 {
5792 Lisp_Object zero;
5793
a5d8b611 5794 XSETFASTINT (zero, 0);
f76475ad
JB
5795 wait_reading_process_input (sec, usec, zero, 0);
5796 }
d1af74e9 5797
767229f8
JB
5798 /* We should always have wait_reading_process_input; we have a dummy
5799 implementation for systems which don't support subprocesses. */
5800#if 0
5801 /* No wait_reading_process_input */
4588ec20
JB
5802 immediate_quit = 1;
5803 QUIT;
5804
5805#ifdef VMS
5806 sys_sleep (sec);
5807#else /* not VMS */
5808/* The reason this is done this way
5809 (rather than defined (H_S) && defined (H_T))
5810 is because the VMS preprocessor doesn't grok `defined' */
5811#ifdef HAVE_SELECT
a41f8bed
JB
5812 EMACS_GET_TIME (end_time);
5813 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5814 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5815
4588ec20
JB
5816 while (1)
5817 {
a41f8bed
JB
5818 EMACS_GET_TIME (timeout);
5819 EMACS_SUB_TIME (timeout, end_time, timeout);
5820 if (EMACS_TIME_NEG_P (timeout)
5821 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5822 break;
5823 }
4588ec20
JB
5824#else /* not HAVE_SELECT */
5825 sleep (sec);
5826#endif /* HAVE_SELECT */
5827#endif /* not VMS */
5828
5829 immediate_quit = 0;
5830#endif /* no subprocesses */
5831
5832 return Qnil;
5833}
5834
5f5c8ee5 5835
f76475ad
JB
5836/* This is just like wait_reading_process_input, except that
5837 it does the redisplay.
5838
ea0d86af 5839 It's also much like Fsit_for, except that it can be used for
836d2cde 5840 waiting for input as well. */
4588ec20 5841
f76475ad 5842Lisp_Object
ae5a0dd4
RS
5843sit_for (sec, usec, reading, display, initial_display)
5844 int sec, usec, reading, display, initial_display;
f76475ad
JB
5845{
5846 Lisp_Object read_kbd;
4588ec20 5847
ccddf474
RS
5848 swallow_events (display);
5849
f80bd2d7 5850 if (detect_input_pending_run_timers (display))
4588ec20 5851 return Qnil;
4588ec20 5852
ae5a0dd4 5853 if (initial_display)
f76475ad 5854 redisplay_preserve_echo_area ();
4588ec20 5855
dfdb645c
JB
5856 if (sec == 0 && usec == 0)
5857 return Qt;
5858
4588ec20 5859#ifdef SIGIO
8fc798e9 5860 gobble_input (0);
f76475ad
JB
5861#endif
5862
e9c9a718 5863 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5864 wait_reading_process_input (sec, usec, read_kbd, display);
5865
4588ec20
JB
5866 return detect_input_pending () ? Qnil : Qt;
5867}
5868
5f5c8ee5 5869
f76475ad 5870DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5871 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5872SECONDS may be a floating-point value, meaning that you can wait for a\n\
5873fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5874additional wait period, in milliseconds; this may be useful if your\n\
5875Emacs was built without floating point support.\n\
5876\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5877Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5878Redisplay is preempted as always if input arrives, and does not happen\n\
5879if input is available before it starts.\n\
5880Value is t if waited the full time with no input arriving.")
767229f8
JB
5881 (seconds, milliseconds, nodisp)
5882 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5883{
767229f8 5884 int sec, usec;
f76475ad 5885
767229f8 5886 if (NILP (milliseconds))
e9c9a718 5887 XSETINT (milliseconds, 0);
767229f8
JB
5888 else
5889 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5890 usec = XINT (milliseconds) * 1000;
5891
b07646f5
JB
5892 {
5893 double duration = extract_float (seconds);
5894 sec = (int) duration;
5895 usec += (duration - sec) * 1000000;
5896 }
f76475ad 5897
f76475ad 5898#ifndef EMACS_HAS_USECS
767229f8
JB
5899 if (usec != 0 && sec == 0)
5900 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5901#endif
f76475ad 5902
ae5a0dd4 5903 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5904}
5f5c8ee5
GM
5905
5906
5907\f
5908/***********************************************************************
5909 Other Lisp Functions
5910 ***********************************************************************/
5911
5912/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5913 session's frames, frame names, buffers, buffer-read-only flags, and
5914 buffer-modified-flags, and a trailing sentinel (so we don't need to
5915 add length checks). */
5916
5917static Lisp_Object frame_and_buffer_state;
5918
5919
5920DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5921 Sframe_or_buffer_changed_p, 0, 0, 0,
5922 "Return non-nil if the frame and buffer state appears to have changed.\n\
5923The state variable is an internal vector containing all frames and buffers,\n\
5924aside from buffers whose names start with space,\n\
5925along with the buffers' read-only and modified flags, which allows a fast\n\
5926check to see whether the menu bars might need to be recomputed.\n\
5927If this function returns non-nil, it updates the internal vector to reflect\n\
5928the current state.\n")
5929 ()
5930{
5931 Lisp_Object tail, frame, buf;
5932 Lisp_Object *vecp;
5933 int n;
5934
5935 vecp = XVECTOR (frame_and_buffer_state)->contents;
5936 FOR_EACH_FRAME (tail, frame)
5937 {
5938 if (!EQ (*vecp++, frame))
5939 goto changed;
5940 if (!EQ (*vecp++, XFRAME (frame)->name))
5941 goto changed;
5942 }
5943 /* Check that the buffer info matches.
5944 No need to test for the end of the vector
5945 because the last element of the vector is lambda
5946 and that will always cause a mismatch. */
7539e11f 5947 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5948 {
7539e11f 5949 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5950 /* Ignore buffers that aren't included in buffer lists. */
5951 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5952 continue;
5953 if (!EQ (*vecp++, buf))
5954 goto changed;
5955 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5956 goto changed;
5957 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5958 goto changed;
5959 }
5960 /* Detect deletion of a buffer at the end of the list. */
5961 if (EQ (*vecp, Qlambda))
5962 return Qnil;
5963 changed:
5964 /* Start with 1 so there is room for at least one lambda at the end. */
5965 n = 1;
5966 FOR_EACH_FRAME (tail, frame)
5967 n += 2;
7539e11f 5968 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
5969 n += 3;
5970 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
5971 if (n > XVECTOR (frame_and_buffer_state)->size
5972 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
5973 /* Add 20 extra so we grow it less often. */
5974 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
5975 vecp = XVECTOR (frame_and_buffer_state)->contents;
5976 FOR_EACH_FRAME (tail, frame)
5977 {
5978 *vecp++ = frame;
5979 *vecp++ = XFRAME (frame)->name;
5980 }
7539e11f 5981 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5982 {
7539e11f 5983 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5984 /* Ignore buffers that aren't included in buffer lists. */
5985 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5986 continue;
5987 *vecp++ = buf;
5988 *vecp++ = XBUFFER (buf)->read_only;
5989 *vecp++ = Fbuffer_modified_p (buf);
5990 }
5991 /* Fill up the vector with lambdas (always at least one). */
5992 *vecp++ = Qlambda;
5993 while (vecp - XVECTOR (frame_and_buffer_state)->contents
5994 < XVECTOR (frame_and_buffer_state)->size)
5995 *vecp++ = Qlambda;
5996 /* Make sure we didn't overflow the vector. */
5997 if (vecp - XVECTOR (frame_and_buffer_state)->contents
5998 > XVECTOR (frame_and_buffer_state)->size)
5999 abort ();
6000 return Qt;
6001}
6002
6003
4588ec20 6004\f
5f5c8ee5
GM
6005/***********************************************************************
6006 Initialization
6007***********************************************************************/
6008
4588ec20
JB
6009char *terminal_type;
6010
5f5c8ee5
GM
6011/* Initialization done when Emacs fork is started, before doing stty.
6012 Determine terminal type and set terminal_driver. Then invoke its
6013 decoding routine to set up variables in the terminal package. */
4588ec20 6014
dfcf069d 6015void
4588ec20
JB
6016init_display ()
6017{
6018#ifdef HAVE_X_WINDOWS
6019 extern int display_arg;
6020#endif
6021
5f5c8ee5
GM
6022 /* Construct the space glyph. */
6023 space_glyph.type = CHAR_GLYPH;
6024 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6025 space_glyph.charpos = -1;
6026
4588ec20
JB
6027 meta_key = 0;
6028 inverse_video = 0;
6029 cursor_in_echo_area = 0;
6030 terminal_type = (char *) 0;
6031
1315c181
JB
6032 /* Now is the time to initialize this; it's used by init_sys_modes
6033 during startup. */
6034 Vwindow_system = Qnil;
4588ec20 6035
1315c181
JB
6036 /* If the user wants to use a window system, we shouldn't bother
6037 initializing the terminal. This is especially important when the
6038 terminal is so dumb that emacs gives up before and doesn't bother
6039 using the window system.
4588ec20 6040
36bbad1d
KH
6041 If the DISPLAY environment variable is set and nonempty,
6042 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6043
6044#ifdef HAVE_X_WINDOWS
d460af17
JB
6045 if (! display_arg)
6046 {
36bbad1d 6047 char *display;
d460af17 6048#ifdef VMS
36bbad1d 6049 display = getenv ("DECW$DISPLAY");
d460af17 6050#else
36bbad1d 6051 display = getenv ("DISPLAY");
d460af17 6052#endif
36bbad1d
KH
6053
6054 display_arg = (display != 0 && *display != 0);
f040093a 6055 }
d460af17 6056
9e4555e8
RS
6057 if (!inhibit_window_system && display_arg
6058#ifndef CANNOT_DUMP
6059 && initialized
6060#endif
6061 )
4588ec20
JB
6062 {
6063 Vwindow_system = intern ("x");
6064#ifdef HAVE_X11
6065 Vwindow_system_version = make_number (11);
6066#else
6067 Vwindow_system_version = make_number (10);
039e5d71
KH
6068#endif
6069#if defined (LINUX) && defined (HAVE_LIBNCURSES)
6070 /* In some versions of ncurses,
6a428f77 6071 tputs crashes if we have not called tgetent.
039e5d71
KH
6072 So call tgetent. */
6073 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6074#endif
5f5c8ee5 6075 adjust_frame_glyphs_initially ();
4588ec20
JB
6076 return;
6077 }
6078#endif /* HAVE_X_WINDOWS */
6079
fd2e066a
GV
6080#ifdef HAVE_NTGUI
6081 if (!inhibit_window_system)
6082 {
60c7469c 6083 Vwindow_system = intern ("w32");
fd2e066a 6084 Vwindow_system_version = make_number (1);
5f5c8ee5 6085 adjust_frame_glyphs_initially ();
fd2e066a
GV
6086 return;
6087 }
6088#endif /* HAVE_NTGUI */
6089
4588ec20
JB
6090 /* If no window system has been specified, try to use the terminal. */
6091 if (! isatty (0))
6092 {
1559a86d 6093 fatal ("standard input is not a tty");
4588ec20
JB
6094 exit (1);
6095 }
6096
6097 /* Look at the TERM variable */
6098 terminal_type = (char *) getenv ("TERM");
6099 if (!terminal_type)
6100 {
6101#ifdef VMS
6102 fprintf (stderr, "Please specify your terminal type.\n\
6103For types defined in VMS, use set term /device=TYPE.\n\
6104For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6105\(The quotation marks are necessary since terminal types are lower case.)\n");
6106#else
6107 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6108#endif
6109 exit (1);
6110 }
6111
6112#ifdef VMS
5f5c8ee5 6113 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6114 Hardly any uppercase letters in terminal types; should be none. */
6115 {
6116 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6117 char *p;
6118
6119 strcpy (new, terminal_type);
6120
6121 for (p = new; *p; p++)
6122 if (isupper (*p))
6123 *p = tolower (*p);
6124
6125 terminal_type = new;
6126 }
5f5c8ee5 6127#endif /* VMS */
4588ec20
JB
6128
6129 term_init (terminal_type);
5f5c8ee5 6130
d86c299a 6131 {
91fb7e1b
GM
6132 struct frame *sf = SELECTED_FRAME ();
6133 int width = FRAME_WINDOW_WIDTH (sf);
6134 int height = FRAME_HEIGHT (sf);
d86c299a 6135
5f5c8ee5 6136 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6137
5f5c8ee5
GM
6138 /* If these sizes are so big they cause overflow, just ignore the
6139 change. It's not clear what better we could do. */
6140 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6141 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6142 }
6143
5f5c8ee5 6144 adjust_frame_glyphs_initially ();
91fb7e1b 6145 calculate_costs (XFRAME (selected_frame));
4588ec20 6146
4588ec20
JB
6147#ifdef SIGWINCH
6148#ifndef CANNOT_DUMP
6149 if (initialized)
6150#endif /* CANNOT_DUMP */
6151 signal (SIGWINCH, window_change_signal);
6152#endif /* SIGWINCH */
5f5c8ee5
GM
6153
6154 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6155 if (initialized
6156 && !noninteractive
622dca89
EZ
6157#ifdef MSDOS
6158 /* The MSDOS terminal turns on its ``window system'' relatively
6159 late into the startup, so we cannot do the frame faces'
6160 initialization just yet. It will be done later by pc-win.el
6161 and internal_terminal_init. */
6162 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6163#endif
5f5c8ee5 6164 && NILP (Vwindow_system))
2d764c78
EZ
6165 {
6166 /* For the initial frame, we don't have any way of knowing what
6167 are the foreground and background colors of the terminal. */
6168 struct frame *sf = SELECTED_FRAME();
6169
f9d2fdc4
EZ
6170 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6171 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6172 call0 (intern ("tty-set-up-initial-frame-faces"));
6173 }
5f5c8ee5
GM
6174}
6175
6176
6177\f
6178/***********************************************************************
6179 Blinking cursor
6180 ***********************************************************************/
6181
c3f13540 6182DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3
GM
6183 Sinternal_show_cursor, 2, 2, 0,
6184 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6185WINDOW nil means use the selected window. SHOW non-nil means\n\
6186show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6187don't show a cursor.")
6188 (window, show)
6189 Lisp_Object window, show;
5f5c8ee5 6190{
5f5c8ee5
GM
6191 /* Don't change cursor state while redisplaying. This could confuse
6192 output routines. */
6193 if (!redisplaying_p)
6194 {
6195 if (NILP (window))
6196 window = selected_window;
6197 else
6198 CHECK_WINDOW (window, 2);
5f5c8ee5 6199
5d7791b3 6200 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6201 }
6202
6203 return Qnil;
4588ec20 6204}
5f5c8ee5
GM
6205
6206
5d7791b3
GM
6207DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6208 Sinternal_show_cursor_p, 0, 1, 0,
a1051b73 6209 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
5d7791b3
GM
6210WINDOW nil or omitted means report on the selected window.")
6211 (window)
6212 Lisp_Object window;
6213{
6214 struct window *w;
6215
6216 if (NILP (window))
6217 window = selected_window;
6218 else
6219 CHECK_WINDOW (window, 2);
6220
6221 w = XWINDOW (window);
6222 return w->cursor_off_p ? Qnil : Qt;
6223}
6224
4588ec20 6225\f
5f5c8ee5
GM
6226/***********************************************************************
6227 Initialization
6228 ***********************************************************************/
6229
dfcf069d 6230void
4588ec20
JB
6231syms_of_display ()
6232{
502b9b64 6233 defsubr (&Sredraw_frame);
4588ec20 6234 defsubr (&Sredraw_display);
078b3696 6235 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6236 defsubr (&Sopen_termscript);
6237 defsubr (&Sding);
6238 defsubr (&Ssit_for);
6239 defsubr (&Ssleep_for);
6240 defsubr (&Ssend_string_to_terminal);
c3f13540 6241 defsubr (&Sinternal_show_cursor);
5d7791b3 6242 defsubr (&Sinternal_show_cursor_p);
4588ec20 6243
d1dad759 6244 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6245 staticpro (&frame_and_buffer_state);
6246
9cda4f7c
RS
6247 Qdisplay_table = intern ("display-table");
6248 staticpro (&Qdisplay_table);
e7067d00
GM
6249 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6250 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6251
4588ec20 6252 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 6253 "*The output baud rate of the terminal.\n\
4588ec20
JB
6254On most systems, changing this value will affect the amount of padding\n\
6255and the other strategic decisions made during redisplay.");
5f5c8ee5 6256
4588ec20 6257 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 6258 "*Non-nil means invert the entire frame display.\n\
4588ec20 6259This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 6260
4588ec20 6261 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 6262 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 6263
4588ec20 6264 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 6265 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 6266A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 6267Emacs's frame display when you reenter Emacs.\n\
4588ec20 6268It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 6269
4588ec20
JB
6270 DEFVAR_LISP ("window-system", &Vwindow_system,
6271 "A symbol naming the window-system under which Emacs is running\n\
6272\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 6273
4588ec20
JB
6274 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6275 "The version number of the window system in use.\n\
6276For X windows, this is 10 or 11.");
5f5c8ee5 6277
4588ec20
JB
6278 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6279 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 6280
4588ec20 6281 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 6282 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
6283If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6284Each element can be:\n\
6285 integer: a glyph code which this glyph is an alias for.\n\
6286 string: output this glyph using that string (not impl. in X windows).\n\
6287 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6288 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6289 Vglyph_table = Qnil;
6290
6291 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6292 "Display table to use for buffers that specify none.\n\
6293See `buffer-display-table' for more information.");
6294 Vstandard_display_table = Qnil;
6295
5f5c8ee5
GM
6296 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6297 "*Non-nil means update isn't paused when input is detected.");
6298 redisplay_dont_pause = 0;
6299
4588ec20
JB
6300 /* Initialize `window-system', unless init_display already decided it. */
6301#ifdef CANNOT_DUMP
6302 if (noninteractive)
6303#endif
6304 {
6305 Vwindow_system = Qnil;
6306 Vwindow_system_version = Qnil;
6307 }
6308}