Merge from emacs-24; up to 2012-04-21T14:12:27Z!sdl.web@gmail.com
[bpt/emacs.git] / doc / lispref / frames.texi
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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
1383d930 3@c Copyright (C) 1990-1995, 1998-1999, 2001-2012 Free Software Foundation, Inc.
b8d4c8d0 4@c See the file elisp.texi for copying conditions.
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5@node Frames, Positions, Windows, Top
6@chapter Frames
7@cindex frame
8
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9 A @dfn{frame} is a screen object that contains one or more Emacs
10windows (@pxref{Windows}). It is the kind of object called a
11``window'' in the terminology of graphical environments; but we can't
12call it a ``window'' here, because Emacs uses that word in a different
13way. In Emacs Lisp, a @dfn{frame object} is a Lisp object that
14represents a frame on the screen. @xref{Frame Type}.
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15
16 A frame initially contains a single main window and/or a minibuffer
17window; you can subdivide the main window vertically or horizontally
6a4cfb0c 18into smaller windows. @xref{Splitting Windows}.
b8d4c8d0 19
3ec61d4e 20@cindex terminal
20cb6c9b 21 A @dfn{terminal} is a display device capable of displaying one or
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22more Emacs frames. In Emacs Lisp, a @dfn{terminal object} is a Lisp
23object that represents a terminal. @xref{Terminal Type}.
20cb6c9b 24
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25@cindex text terminal
26@cindex graphical terminal
27@cindex graphical display
28 There are two classes of terminals: @dfn{text terminals} and
29@dfn{graphical terminals}. Text terminals are non-graphics-capable
30displays, including @command{xterm} and other terminal emulators. On
31a text terminal, each Emacs frame occupies the terminal's entire
32screen; although you can create additional frames and switch between
33them, the terminal only shows one frame at a time. Graphical
34terminals, on the other hand, are managed by graphical display systems
35such as the X Window System, which allow Emacs to show multiple frames
36simultaneously on the same display.
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37
38 On GNU and Unix systems, you can create additional frames on any
39available terminal, within a single Emacs session, regardless of
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40whether Emacs was started on a text or graphical terminal. Emacs can
41display on both graphical and text terminals simultaneously. This
42comes in handy, for instance, when you connect to the same session
43from several remote locations. @xref{Multiple Terminals}.
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44
45@defun framep object
46This predicate returns a non-@code{nil} value if @var{object} is a
47frame, and @code{nil} otherwise. For a frame, the value indicates which
48kind of display the frame uses:
49
50@table @code
b8d4c8d0 51@item t
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52The frame is displayed on a text terminal.
53@item x
54The frame is displayed on an X graphical terminal.
b8d4c8d0 55@item w32
a08a07e3 56The frame is displayed on a MS-Windows graphical terminal.
3ec61d4e 57@item ns
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58The frame is displayed on a GNUstep or Macintosh Cocoa graphical
59terminal.
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60@item pc
61The frame is displayed on an MS-DOS terminal.
62@end table
63@end defun
64
20cb6c9b 65@defun frame-terminal &optional frame
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66This function returns the terminal object that displays @var{frame}.
67If @var{frame} is @code{nil} or unspecified, it defaults to the
68selected frame.
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69@end defun
70
71@defun terminal-live-p object
72This predicate returns a non-@code{nil} value if @var{object} is a
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73terminal that is live (i.e.@: not deleted), and @code{nil} otherwise.
74For live terminals, the return value indicates what kind of frames are
75displayed on that terminal; the list of possible values is the same as
76for @code{framep} above.
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77@end defun
78
b8d4c8d0 79@menu
b4022203 80* Creating Frames:: Creating additional frames.
20cb6c9b 81* Multiple Terminals:: Displaying on several different devices.
b4022203 82* Frame Parameters:: Controlling frame size, position, font, etc.
20cb6c9b 83* Terminal Parameters:: Parameters common for all frames on terminal.
b8d4c8d0 84* Frame Titles:: Automatic updating of frame titles.
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85* Deleting Frames:: Frames last until explicitly deleted.
86* Finding All Frames:: How to examine all existing frames.
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87* Minibuffers and Frames:: How a frame finds the minibuffer to use.
88* Input Focus:: Specifying the selected frame.
89* Visibility of Frames:: Frames may be visible or invisible, or icons.
90* Raising and Lowering:: Raising a frame makes it hide other windows;
91 lowering it makes the others hide it.
92* Frame Configurations:: Saving the state of all frames.
93* Mouse Tracking:: Getting events that say when the mouse moves.
94* Mouse Position:: Asking where the mouse is, or moving it.
95* Pop-Up Menus:: Displaying a menu for the user to select from.
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96* Dialog Boxes:: Displaying a box to ask yes or no.
97* Pointer Shape:: Specifying the shape of the mouse pointer.
98* Window System Selections:: Transferring text to and from other X clients.
99* Drag and Drop:: Internals of Drag-and-Drop implementation.
d24880de 100* Color Names:: Getting the definitions of color names.
a08a07e3 101* Text Terminal Colors:: Defining colors for text terminals.
d24880de 102* Resources:: Getting resource values from the server.
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103* Display Feature Testing:: Determining the features of a terminal.
104@end menu
105
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106@node Creating Frames
107@section Creating Frames
108
109To create a new frame, call the function @code{make-frame}.
110
111@defun make-frame &optional alist
112This function creates and returns a new frame, displaying the current
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113buffer.
114
115The @var{alist} argument is an alist that specifies frame parameters
116for the new frame. @xref{Frame Parameters}. If you specify the
117@code{terminal} parameter in @var{alist}, the new frame is created on
118that terminal. Otherwise, if you specify the @code{window-system}
119frame parameter in @var{alist}, that determines whether the frame
a08a07e3 120should be displayed on a text terminal or a graphical terminal.
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121@xref{Window Systems}. If neither is specified, the new frame is
122created in the same terminal as the selected frame.
123
124Any parameters not mentioned in @var{alist} default to the values in
125the alist @code{default-frame-alist} (@pxref{Initial Parameters});
126parameters not specified there default from the X resources or its
127equivalent on your operating system (@pxref{X Resources,, X Resources,
128emacs, The GNU Emacs Manual}). After the frame is created, Emacs
129applies any parameters listed in @code{frame-inherited-parameters}
130(see below) and not present in the argument, taking the values from
131the frame that was selected when @code{make-frame} was called.
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132
133This function itself does not make the new frame the selected frame.
134@xref{Input Focus}. The previously selected frame remains selected.
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135On graphical terminals, however, the windowing system may select the
136new frame for its own reasons.
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137@end defun
138
139@defvar before-make-frame-hook
3ec61d4e 140A normal hook run by @code{make-frame} before it creates the frame.
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141@end defvar
142
143@defvar after-make-frame-functions
144An abnormal hook run by @code{make-frame} after it creates the frame.
145Each function in @code{after-make-frame-functions} receives one argument, the
146frame just created.
147@end defvar
148
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149@defvar frame-inherited-parameters
150This variable specifies the list of frame parameters that a newly
151created frame inherits from the currently selected frame. For each
152parameter (a symbol) that is an element in the list and is not present
153in the argument to @code{make-frame}, the function sets the value of
154that parameter in the created frame to its value in the selected
155frame.
156@end defvar
157
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158@node Multiple Terminals
159@section Multiple Terminals
160@cindex multiple terminals
161@cindex multi-tty
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162@cindex multiple X displays
163@cindex displays, multiple
164
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165 Emacs represents each terminal as a @dfn{terminal object} data type
166(@pxref{Terminal Type}). On GNU and Unix systems, Emacs can use
167multiple terminals simultaneously in each session. On other systems,
168it can only use a single terminal. Each terminal object has the
169following attributes:
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170
171@itemize @bullet
172@item
a08a07e3 173The name of the device used by the terminal (e.g.@: @samp{:0.0} or
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174@file{/dev/tty}).
175
176@item
177The terminal and keyboard coding systems used on the terminal.
178@xref{Terminal I/O Encoding}.
b8d4c8d0 179
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180@item
181The kind of display associated with the terminal. This is the symbol
a08a07e3 182returned by the function @code{terminal-live-p} (i.e.@: @code{x},
3ec61d4e 183@code{t}, @code{w32}, @code{ns}, or @code{pc}). @xref{Frames}.
b8d4c8d0 184
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185@item
186A list of terminal parameters. @xref{Terminal Parameters}.
187@end itemize
188
189 There is no primitive for creating terminal objects. Emacs creates
190them as needed, such as when you call @code{make-frame-on-display}
a08a07e3 191(described below).
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192
193@defun terminal-name &optional terminal
194This function returns the file name of the device used by
195@var{terminal}. If @var{terminal} is omitted or @code{nil}, it
196defaults to the selected frame's terminal. @var{terminal} can also be
197a frame, meaning that frame's terminal.
198@end defun
199
200@defun terminal-list
a08a07e3 201This function returns a list of all live terminal objects.
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202@end defun
203
204@defun get-device-terminal device
205This function returns a terminal whose device name is given by
206@var{device}. If @var{device} is a string, it can be either the file
207name of a terminal device, or the name of an X display of the form
208@samp{@var{host}:@var{server}.@var{screen}}. If @var{device} is a
209frame, this function returns that frame's terminal; @code{nil} means
210the selected frame. Finally, if @var{device} is a terminal object
211that represents a live terminal, that terminal is returned. The
212function signals an error if its argument is none of the above.
213@end defun
214
215@defun delete-terminal &optional terminal force
216This function deletes all frames on @var{terminal} and frees the
217resources used by it. It runs the abnormal hook
218@code{delete-terminal-functions}, passing @var{terminal} as the
219argument to each function.
220
221If @var{terminal} is omitted or @code{nil}, it defaults to the
222selected frame's terminal. @var{terminal} can also be a frame,
223meaning that frame's terminal.
224
225Normally, this function signals an error if you attempt to delete the
226sole active terminal, but if @var{force} is non-@code{nil}, you are
227allowed to do so. Emacs automatically calls this function when the
228last frame on a terminal is deleted (@pxref{Deleting Frames}).
229@end defun
230
231@defvar delete-terminal-functions
232An abnormal hook run by @code{delete-terminal}. Each function
233receives one argument, the @var{terminal} argument passed to
234@code{delete-terminal}. Due to technical details, the functions may
235be called either just before the terminal is deleted, or just
236afterwards.
237@end defvar
238
239@cindex terminal-local variables
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240 A few Lisp variables are @dfn{terminal-local}; that is, they have a
241separate binding for each terminal. The binding in effect at any time
242is the one for the terminal that the currently selected frame belongs
243to. These variables include @code{default-minibuffer-frame},
244@code{defining-kbd-macro}, @code{last-kbd-macro}, and
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245@code{system-key-alist}. They are always terminal-local, and can
246never be buffer-local (@pxref{Buffer-Local Variables}).
247
248 On GNU and Unix systems, each X display is a separate graphical
249terminal. When Emacs is started from within the X window system, it
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250uses the X display specified by the @env{DISPLAY} environment
251variable, or by the @samp{--display} option (@pxref{Initial Options,,,
252emacs, The GNU Emacs Manual}). Emacs can connect to other X displays
253via the command @code{make-frame-on-display}. Each X display has its
254own selected frame and its own minibuffer windows; however, only one
255of those frames is ``@emph{the} selected frame'' at any given moment
256(@pxref{Input Focus}). Emacs can even connect to other text
257terminals, by interacting with the @command{emacsclient} program.
258@xref{Emacs Server,,, emacs, The GNU Emacs Manual}.
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259
260 A single X server can handle more than one display. Each X display
261has a three-part name, @samp{@var{host}:@var{server}.@var{screen}}.
262The first two parts, @var{host} and @var{server}, identify the X
263server; the third part, @var{screen}, identifies a screen number on
264that X server. When you use two or more screens belonging to one
265server, Emacs knows by the similarity in their names that they share a
266single keyboard.
267
268 On some ``multi-monitor'' setups, a single X display outputs to more
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269than one physical monitor. Currently, there is no way for Emacs to
270distinguish between the different physical monitors.
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271
272@deffn Command make-frame-on-display display &optional parameters
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273This function creates and returns a new frame on @var{display}, taking
274the other frame parameters from the alist @var{parameters}.
275@var{display} should be the name of an X display (a string).
276
277Before creating the frame, this function ensures that Emacs is ``set
278up'' to display graphics. For instance, if Emacs has not processed X
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279resources (e.g.@: if it was started on a text terminal), it does so at
280this time. In all other respects, this function behaves like
3ec61d4e 281@code{make-frame} (@pxref{Creating Frames}).
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282@end deffn
283
284@defun x-display-list
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285This function returns a list that indicates which X displays Emacs has
286a connection to. The elements of the list are strings, and each one
287is a display name.
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288@end defun
289
290@defun x-open-connection display &optional xrm-string must-succeed
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291This function opens a connection to the X display @var{display},
292without creating a frame on that display. Normally, Emacs Lisp
293programs need not call this function, as @code{make-frame-on-display}
294calls it automatically. The only reason for calling it is to check
295whether communication can be established with a given X display.
296
297The optional argument @var{xrm-string}, if not @code{nil}, is a string
298of resource names and values, in the same format used in the
299@file{.Xresources} file. @xref{X Resources,, X Resources, emacs, The
300GNU Emacs Manual}. These values apply to all Emacs frames created on
301this display, overriding the resource values recorded in the X server.
302Here's an example of what this string might look like:
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303
304@example
305"*BorderWidth: 3\n*InternalBorder: 2\n"
306@end example
307
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308If @var{must-succeed} is non-@code{nil}, failure to open the connection
309terminates Emacs. Otherwise, it is an ordinary Lisp error.
310@end defun
311
312@defun x-close-connection display
313This function closes the connection to display @var{display}. Before
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314you can do this, you must first delete all the frames that were open
315on that display (@pxref{Deleting Frames}).
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316@end defun
317
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318@node Frame Parameters
319@section Frame Parameters
320@cindex frame parameters
321
322 A frame has many parameters that control its appearance and behavior.
323Just what parameters a frame has depends on what display mechanism it
324uses.
325
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326 Frame parameters exist mostly for the sake of graphical displays.
327Most frame parameters have no effect when applied to a frame on a text
328terminal; only the @code{height}, @code{width}, @code{name},
329@code{title}, @code{menu-bar-lines}, @code{buffer-list} and
330@code{buffer-predicate} parameters do something special. If the
331terminal supports colors, the parameters @code{foreground-color},
332@code{background-color}, @code{background-mode} and
333@code{display-type} are also meaningful. If the terminal supports
334frame transparency, the parameter @code{alpha} is also meaningful.
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335
336@menu
337* Parameter Access:: How to change a frame's parameters.
d24880de 338* Initial Parameters:: Specifying frame parameters when you make a frame.
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339* Window Frame Parameters:: List of frame parameters for window systems.
340* Size and Position:: Changing the size and position of a frame.
341* Geometry:: Parsing geometry specifications.
342@end menu
343
344@node Parameter Access
345@subsection Access to Frame Parameters
346
347These functions let you read and change the parameter values of a
348frame.
349
350@defun frame-parameter frame parameter
351This function returns the value of the parameter @var{parameter} (a
352symbol) of @var{frame}. If @var{frame} is @code{nil}, it returns the
353selected frame's parameter. If @var{frame} has no setting for
354@var{parameter}, this function returns @code{nil}.
355@end defun
356
357@defun frame-parameters &optional frame
358The function @code{frame-parameters} returns an alist listing all the
359parameters of @var{frame} and their values. If @var{frame} is
360@code{nil} or omitted, this returns the selected frame's parameters
361@end defun
362
363@defun modify-frame-parameters frame alist
364This function alters the parameters of frame @var{frame} based on the
365elements of @var{alist}. Each element of @var{alist} has the form
366@code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a
367parameter. If you don't mention a parameter in @var{alist}, its value
368doesn't change. If @var{frame} is @code{nil}, it defaults to the selected
369frame.
370@end defun
371
4fb04348 372@defun set-frame-parameter frame parm value
3c1f4619 373This function sets the frame parameter @var{parm} to the specified
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374@var{value}. If @var{frame} is @code{nil}, it defaults to the
375selected frame.
376@end defun
377
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378@defun modify-all-frames-parameters alist
379This function alters the frame parameters of all existing frames
380according to @var{alist}, then modifies @code{default-frame-alist}
381(and, if necessary, @code{initial-frame-alist}) to apply the same
382parameter values to frames that will be created henceforth.
383@end defun
384
385@node Initial Parameters
386@subsection Initial Frame Parameters
387
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388You can specify the parameters for the initial startup frame by
389setting @code{initial-frame-alist} in your init file (@pxref{Init
390File}).
b8d4c8d0 391
01f17ae2 392@defopt initial-frame-alist
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393This variable's value is an alist of parameter values used when
394creating the initial frame. You can set this variable to specify the
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395appearance of the initial frame without altering subsequent frames.
396Each element has the form:
397
398@example
399(@var{parameter} . @var{value})
400@end example
401
402Emacs creates the initial frame before it reads your init
403file. After reading that file, Emacs checks @code{initial-frame-alist},
404and applies the parameter settings in the altered value to the already
405created initial frame.
406
407If these settings affect the frame geometry and appearance, you'll see
408the frame appear with the wrong ones and then change to the specified
409ones. If that bothers you, you can specify the same geometry and
410appearance with X resources; those do take effect before the frame is
411created. @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}.
412
413X resource settings typically apply to all frames. If you want to
414specify some X resources solely for the sake of the initial frame, and
415you don't want them to apply to subsequent frames, here's how to achieve
416this. Specify parameters in @code{default-frame-alist} to override the
417X resources for subsequent frames; then, to prevent these from affecting
418the initial frame, specify the same parameters in
419@code{initial-frame-alist} with values that match the X resources.
01f17ae2 420@end defopt
b8d4c8d0 421
f761251a 422If these parameters specify a separate @dfn{minibuffer-only frame} with
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423@code{(minibuffer . nil)}, and you have not created one, Emacs creates
424one for you.
425
f761251a 426@cindex minibuffer-only frame
01f17ae2 427@defopt minibuffer-frame-alist
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428This variable's value is an alist of parameter values used when
429creating an initial minibuffer-only frame. This is the
430minibuffer-only frame that Emacs creates if @code{initial-frame-alist}
431specifies a frame with no minibuffer.
01f17ae2 432@end defopt
b8d4c8d0 433
01f17ae2 434@defopt default-frame-alist
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435This is an alist specifying default values of frame parameters for all
436Emacs frames---the first frame, and subsequent frames. When using the X
437Window System, you can get the same results by means of X resources
438in many cases.
439
440Setting this variable does not affect existing frames.
01f17ae2 441@end defopt
b8d4c8d0 442
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443Functions that display a buffer in a separate frame can override the
444default parameters by supplying their own parameters. @xref{Definition
445of special-display-frame-alist}.
b8d4c8d0 446
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447If you invoke Emacs with command-line options that specify frame
448appearance, those options take effect by adding elements to either
449@code{initial-frame-alist} or @code{default-frame-alist}. Options
450which affect just the initial frame, such as @samp{-geometry} and
451@samp{--maximized}, add to @code{initial-frame-alist}; the others add
452to @code{default-frame-alist}. @pxref{Emacs Invocation,, Command Line
453Arguments for Emacs Invocation, emacs, The GNU Emacs Manual}.
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454
455@node Window Frame Parameters
456@subsection Window Frame Parameters
4abe5bf6 457@cindex frame parameters for windowed displays
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458
459 Just what parameters a frame has depends on what display mechanism
460it uses. This section describes the parameters that have special
461meanings on some or all kinds of terminals. Of these, @code{name},
462@code{title}, @code{height}, @code{width}, @code{buffer-list} and
463@code{buffer-predicate} provide meaningful information in terminal
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464frames, and @code{tty-color-mode} is meaningful only for frames on
465text terminals.
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466
467@menu
468* Basic Parameters:: Parameters that are fundamental.
469* Position Parameters:: The position of the frame on the screen.
470* Size Parameters:: Frame's size.
471* Layout Parameters:: Size of parts of the frame, and
472 enabling or disabling some parts.
473* Buffer Parameters:: Which buffers have been or should be shown.
474* Management Parameters:: Communicating with the window manager.
475* Cursor Parameters:: Controlling the cursor appearance.
80be4dd7 476* Font and Color Parameters:: Fonts and colors for the frame text.
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477@end menu
478
479@node Basic Parameters
480@subsubsection Basic Parameters
481
482 These frame parameters give the most basic information about the
483frame. @code{title} and @code{name} are meaningful on all terminals.
484
485@table @code
4abe5bf6 486@vindex display, a frame parameter
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487@item display
488The display on which to open this frame. It should be a string of the
489form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the
8fc85b20 490@env{DISPLAY} environment variable.
b8d4c8d0 491
4abe5bf6 492@vindex display-type, a frame parameter
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493@item display-type
494This parameter describes the range of possible colors that can be used
495in this frame. Its value is @code{color}, @code{grayscale} or
496@code{mono}.
497
4abe5bf6 498@vindex title, a frame parameter
b8d4c8d0 499@item title
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500If a frame has a non-@code{nil} title, it appears in the window
501system's title bar at the top of the frame, and also in the mode line
502of windows in that frame if @code{mode-line-frame-identification} uses
503@samp{%F} (@pxref{%-Constructs}). This is normally the case when
504Emacs is not using a window system, and can only display one frame at
505a time. @xref{Frame Titles}.
b8d4c8d0 506
4abe5bf6 507@vindex name, a frame parameter
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508@item name
509The name of the frame. The frame name serves as a default for the frame
510title, if the @code{title} parameter is unspecified or @code{nil}. If
511you don't specify a name, Emacs sets the frame name automatically
512(@pxref{Frame Titles}).
513
514If you specify the frame name explicitly when you create the frame, the
515name is also used (instead of the name of the Emacs executable) when
516looking up X resources for the frame.
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517
518@item explicit-name
519If the frame name was specified explicitly when the frame was created,
520this parameter will be that name. If the frame wasn't explicitly
521named, this parameter will be @code{nil}.
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522@end table
523
524@node Position Parameters
525@subsubsection Position Parameters
4abe5bf6 526@cindex window position on display
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527
528 Position parameters' values are normally measured in pixels, but on
a08a07e3 529text terminals they count characters or lines instead.
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530
531@table @code
4abe5bf6 532@vindex left, a frame parameter
b8d4c8d0 533@item left
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534The position, in pixels, of the left (or right) edge of the frame with
535respect to the left (or right) edge of the screen. The value may be:
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536
537@table @asis
538@item an integer
539A positive integer relates the left edge of the frame to the left edge
540of the screen. A negative integer relates the right frame edge to the
541right screen edge.
542
543@item @code{(+ @var{pos})}
544This specifies the position of the left frame edge relative to the left
545screen edge. The integer @var{pos} may be positive or negative; a
546negative value specifies a position outside the screen.
547
548@item @code{(- @var{pos})}
549This specifies the position of the right frame edge relative to the right
550screen edge. The integer @var{pos} may be positive or negative; a
551negative value specifies a position outside the screen.
552@end table
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553
554Some window managers ignore program-specified positions. If you want to
555be sure the position you specify is not ignored, specify a
556non-@code{nil} value for the @code{user-position} parameter as well.
557
4abe5bf6 558@vindex top, a frame parameter
b8d4c8d0 559@item top
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560The screen position of the top (or bottom) edge, in pixels, with respect
561to the top (or bottom) edge of the screen. It works just like
562@code{left}, except vertically instead of horizontally.
b8d4c8d0 563
4abe5bf6 564@vindex icon-left, a frame parameter
b8d4c8d0 565@item icon-left
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566The screen position of the left edge of the frame's icon, in pixels,
567counting from the left edge of the screen. This takes effect when the
568frame is iconified, if the window manager supports this feature. If
569you specify a value for this parameter, then you must also specify a
570value for @code{icon-top} and vice versa.
b8d4c8d0 571
4abe5bf6 572@vindex icon-top, a frame parameter
b8d4c8d0 573@item icon-top
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574The screen position of the top edge of the frame's icon, in pixels,
575counting from the top edge of the screen. This takes effect when the
576frame is iconified, if the window manager supports this feature.
b8d4c8d0 577
4abe5bf6 578@vindex user-position, a frame parameter
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579@item user-position
580When you create a frame and specify its screen position with the
581@code{left} and @code{top} parameters, use this parameter to say whether
582the specified position was user-specified (explicitly requested in some
583way by a human user) or merely program-specified (chosen by a program).
584A non-@code{nil} value says the position was user-specified.
585
4abe5bf6 586@cindex window positions and window managers
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587Window managers generally heed user-specified positions, and some heed
588program-specified positions too. But many ignore program-specified
589positions, placing the window in a default fashion or letting the user
590place it with the mouse. Some window managers, including @code{twm},
591let the user specify whether to obey program-specified positions or
592ignore them.
593
594When you call @code{make-frame}, you should specify a non-@code{nil}
595value for this parameter if the values of the @code{left} and @code{top}
596parameters represent the user's stated preference; otherwise, use
597@code{nil}.
598@end table
599
600@node Size Parameters
601@subsubsection Size Parameters
4abe5bf6 602@cindex window size on display
b8d4c8d0 603
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604 Frame parameters specify frame sizes in character units. On
605graphical displays, the @code{default} face determines the actual
606pixel sizes of these character units (@pxref{Face Attributes}).
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607
608@table @code
4abe5bf6 609@vindex height, a frame parameter
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610@item height
611The height of the frame contents, in characters. (To get the height in
612pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.)
613
4abe5bf6 614@vindex width, a frame parameter
b8d4c8d0 615@item width
101a6cea 616The width of the frame contents, in characters. (To get the width in
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617pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.)
618
4abe5bf6 619@vindex user-size, a frame parameter
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620@item user-size
621This does for the size parameters @code{height} and @code{width} what
4abe5bf6
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622the @code{user-position} parameter (@pxref{Position Parameters,
623user-position}) does for the position parameters @code{top} and
624@code{left}.
b8d4c8d0 625
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626@cindex full-screen frames
627@vindex fullscreen, a frame parameter
b8d4c8d0 628@item fullscreen
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629Specify that width, height or both shall be maximized. The value
630@code{fullwidth} specifies that width shall be as wide as possible.
3f1c6666 631The value @code{fullheight} specifies that height shall be as tall as
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632possible. The value @code{fullboth} specifies that both the width and
633the height shall be set to the size of the screen. The value
634@code{maximized} specifies that the frame shall be maximized. The
635difference between @code{maximized} and @code{fullboth} is that the
636former still has window manager decorations while the latter really
637covers the whole screen.
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638@end table
639
640@node Layout Parameters
641@subsubsection Layout Parameters
4abe5bf6
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642@cindex layout parameters of frames
643@cindex frame layout parameters
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644
645 These frame parameters enable or disable various parts of the
646frame, or control their sizes.
647
648@table @code
4abe5bf6 649@vindex border-width, a frame parameter
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650@item border-width
651The width in pixels of the frame's border.
652
4abe5bf6 653@vindex internal-border-width, a frame parameter
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654@item internal-border-width
655The distance in pixels between text (or fringe) and the frame's border.
656
4abe5bf6 657@vindex vertical-scroll-bars, a frame parameter
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658@item vertical-scroll-bars
659Whether the frame has scroll bars for vertical scrolling, and which side
660of the frame they should be on. The possible values are @code{left},
661@code{right}, and @code{nil} for no scroll bars.
662
663@ignore
4abe5bf6 664@vindex horizontal-scroll-bars, a frame parameter
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665@item horizontal-scroll-bars
666Whether the frame has scroll bars for horizontal scrolling
667(non-@code{nil} means yes). Horizontal scroll bars are not currently
668implemented.
669@end ignore
670
4abe5bf6 671@vindex scroll-bar-width, a frame parameter
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672@item scroll-bar-width
673The width of vertical scroll bars, in pixels, or @code{nil} meaning to
674use the default width.
675
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676@vindex left-fringe, a frame parameter
677@vindex right-fringe, a frame parameter
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678@item left-fringe
679@itemx right-fringe
680The default width of the left and right fringes of windows in this
681frame (@pxref{Fringes}). If either of these is zero, that effectively
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682removes the corresponding fringe.
683
684When you use @code{frame-parameter} to query the value of either of
685these two frame parameters, the return value is always an integer.
686When using @code{set-frame-parameter}, passing a @code{nil} value
687imposes an actual default value of 8 pixels.
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688
689The combined fringe widths must add up to an integral number of
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690columns, so the actual default fringe widths for the frame, as
691reported by @code{frame-parameter}, may be larger than what you
692specify. Any extra width is distributed evenly between the left and
693right fringe. However, you can force one fringe or the other to a
694precise width by specifying that width as a negative integer. If both
695widths are negative, only the left fringe gets the specified width.
b8d4c8d0 696
ddb54206 697@vindex menu-bar-lines frame parameter
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698@item menu-bar-lines
699The number of lines to allocate at the top of the frame for a menu
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700bar. The default is 1 if Menu Bar mode is enabled, and 0 otherwise.
701@xref{Menu Bars,,,emacs, The GNU Emacs Manual}.
b8d4c8d0 702
ddb54206 703@vindex tool-bar-lines frame parameter
b8d4c8d0 704@item tool-bar-lines
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705The number of lines to use for the tool bar. The default is 1 if Tool
706Bar mode is enabled, and 0 otherwise. @xref{Tool Bars,,,emacs, The
707GNU Emacs Manual}.
b8d4c8d0 708
ddb54206 709@vindex tool-bar-position frame parameter
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710@item tool-bar-position
711The position of the tool bar. Currently only for the GTK tool bar.
712Value can be one of @code{top}, @code{bottom} @code{left}, @code{right}.
713The default is @code{top}.
714
4abe5bf6 715@vindex line-spacing, a frame parameter
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716@item line-spacing
717Additional space to leave below each text line, in pixels (a positive
718integer). @xref{Line Height}, for more information.
719@end table
720
721@node Buffer Parameters
722@subsubsection Buffer Parameters
723
724 These frame parameters, meaningful on all kinds of terminals, deal
725with which buffers have been, or should, be displayed in the frame.
726
727@table @code
4abe5bf6 728@vindex minibuffer, a frame parameter
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729@item minibuffer
730Whether this frame has its own minibuffer. The value @code{t} means
731yes, @code{nil} means no, @code{only} means this frame is just a
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732minibuffer. If the value is a minibuffer window (in some other
733frame), the frame uses that minibuffer.
734
735This frame parameter takes effect when the frame is created, and can
736not be changed afterwards.
b8d4c8d0 737
4abe5bf6 738@vindex buffer-predicate, a frame parameter
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739@item buffer-predicate
740The buffer-predicate function for this frame. The function
741@code{other-buffer} uses this predicate (from the selected frame) to
742decide which buffers it should consider, if the predicate is not
743@code{nil}. It calls the predicate with one argument, a buffer, once for
744each buffer; if the predicate returns a non-@code{nil} value, it
745considers that buffer.
746
4abe5bf6 747@vindex buffer-list, a frame parameter
b8d4c8d0 748@item buffer-list
4abe5bf6
EZ
749A list of buffers that have been selected in this frame, ordered
750most-recently-selected first.
b8d4c8d0 751
4abe5bf6 752@vindex unsplittable, a frame parameter
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753@item unsplittable
754If non-@code{nil}, this frame's window is never split automatically.
755@end table
756
757@node Management Parameters
758@subsubsection Window Management Parameters
4abe5bf6 759@cindex window manager interaction, and frame parameters
b8d4c8d0 760
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761 The following frame parameters control various aspects of the
762frame's interaction with the window manager. They have no effect on
763text terminals.
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764
765@table @code
4abe5bf6 766@vindex visibility, a frame parameter
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767@item visibility
768The state of visibility of the frame. There are three possibilities:
769@code{nil} for invisible, @code{t} for visible, and @code{icon} for
770iconified. @xref{Visibility of Frames}.
771
4abe5bf6 772@vindex auto-raise, a frame parameter
b8d4c8d0 773@item auto-raise
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774If non-@code{nil}, Emacs automatically raises the frame when it is
775selected. Some window managers do not allow this.
b8d4c8d0 776
4abe5bf6 777@vindex auto-lower, a frame parameter
b8d4c8d0 778@item auto-lower
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779If non-@code{nil}, Emacs automatically lowers the frame when it is
780deselected. Some window managers do not allow this.
b8d4c8d0 781
4abe5bf6 782@vindex icon-type, a frame parameter
b8d4c8d0 783@item icon-type
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784The type of icon to use for this frame. If the value is a string,
785that specifies a file containing a bitmap to use; @code{nil} specifies
786no icon (in which case the window manager decides what to show); any
787other non-@code{nil} value specifies the default Emacs icon.
b8d4c8d0 788
4abe5bf6 789@vindex icon-name, a frame parameter
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GM
790@item icon-name
791The name to use in the icon for this frame, when and if the icon
792appears. If this is @code{nil}, the frame's title is used.
793
4abe5bf6 794@vindex window-id, a frame parameter
b8d4c8d0 795@item window-id
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796The ID number which the graphical display uses for this frame. Emacs
797assigns this parameter when the frame is created; changing the
798parameter has no effect on the actual ID number.
b8d4c8d0 799
4abe5bf6 800@vindex outer-window-id, a frame parameter
b8d4c8d0 801@item outer-window-id
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802The ID number of the outermost window-system window in which the frame
803exists. As with @code{window-id}, changing this parameter has no
804actual effect.
b8d4c8d0 805
4abe5bf6 806@vindex wait-for-wm, a frame parameter
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807@item wait-for-wm
808If non-@code{nil}, tell Xt to wait for the window manager to confirm
809geometry changes. Some window managers, including versions of Fvwm2
810and KDE, fail to confirm, so Xt hangs. Set this to @code{nil} to
811prevent hanging with those window managers.
812
4abe5bf6 813@vindex sticky, a frame parameter
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814@item sticky
815If non-@code{nil}, the frame is visible on all virtual desktops on systems
816with virtual desktops.
817
b8d4c8d0 818@ignore
4abe5bf6 819@vindex parent-id, a frame parameter
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GM
820@item parent-id
821@c ??? Not yet working.
822The X window number of the window that should be the parent of this one.
823Specifying this lets you create an Emacs window inside some other
824application's window. (It is not certain this will be implemented; try
825it and see if it works.)
826@end ignore
827@end table
828
829@node Cursor Parameters
830@subsubsection Cursor Parameters
4abe5bf6 831@cindex cursor, and frame parameters
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832
833 This frame parameter controls the way the cursor looks.
834
835@table @code
4abe5bf6 836@vindex cursor-type, a frame parameter
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837@item cursor-type
838How to display the cursor. Legitimate values are:
839
840@table @code
841@item box
842Display a filled box. (This is the default.)
843@item hollow
844Display a hollow box.
845@item nil
846Don't display a cursor.
847@item bar
848Display a vertical bar between characters.
849@item (bar . @var{width})
850Display a vertical bar @var{width} pixels wide between characters.
851@item hbar
852Display a horizontal bar.
853@item (hbar . @var{height})
854Display a horizontal bar @var{height} pixels high.
855@end table
856@end table
857
858@vindex cursor-type
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859The @code{cursor-type} frame parameter may be overridden by the
860variables @code{cursor-type} and
861@code{cursor-in-non-selected-windows}:
862
863@defvar cursor-type
864This buffer-local variable controls how the cursor looks in a selected
865window showing the buffer. If its value is @code{t}, that means to
866use the cursor specified by the @code{cursor-type} frame parameter.
867Otherwise, the value should be one of the cursor types listed above,
868and it overrides the @code{cursor-type} frame parameter.
869@end defvar
870
871@defopt cursor-in-non-selected-windows
872This buffer-local variable controls how the cursor looks in a window
873that is not selected. It supports the same values as the
874@code{cursor-type} frame parameter; also, @code{nil} means don't
875display a cursor in nonselected windows, and @code{t} (the default)
876means use a standard modification of the usual cursor type (solid box
877becomes hollow box, and bar becomes a narrower bar).
878@end defopt
b8d4c8d0 879
01f17ae2 880@defopt blink-cursor-alist
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881This variable specifies how to blink the cursor. Each element has the
882form @code{(@var{on-state} . @var{off-state})}. Whenever the cursor
883type equals @var{on-state} (comparing using @code{equal}), the
884corresponding @var{off-state} specifies what the cursor looks like
16152b76 885when it blinks ``off''. Both @var{on-state} and @var{off-state}
b8d4c8d0
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886should be suitable values for the @code{cursor-type} frame parameter.
887
888There are various defaults for how to blink each type of cursor, if
889the type is not mentioned as an @var{on-state} here. Changes in this
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RS
890variable do not take effect immediately, only when you specify the
891@code{cursor-type} frame parameter.
01f17ae2 892@end defopt
36c763fd 893
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894@node Font and Color Parameters
895@subsubsection Font and Color Parameters
4abe5bf6 896@cindex font and color, frame parameters
b8d4c8d0 897
80be4dd7 898 These frame parameters control the use of fonts and colors.
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899
900@table @code
4abe5bf6 901@vindex font-backend, a frame parameter
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902@item font-backend
903A list of symbols, specifying the @dfn{font backends} to use for
904drawing fonts in the frame, in order of priority. On X, there are
905currently two available font backends: @code{x} (the X core font
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JB
906driver) and @code{xft} (the Xft font driver). On Windows, there are
907currently two available font backends: @code{gdi} and
908@code{uniscribe} (@pxref{Windows Fonts,,, emacs, The GNU Emacs
909Manual}). On other systems, there is only one available font backend,
910so it does not make sense to modify this frame parameter.
80be4dd7 911
4abe5bf6 912@vindex background-mode, a frame parameter
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GM
913@item background-mode
914This parameter is either @code{dark} or @code{light}, according
915to whether the background color is a light one or a dark one.
916
4abe5bf6 917@vindex tty-color-mode, a frame parameter
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918@item tty-color-mode
919@cindex standard colors for character terminals
920This parameter overrides the terminal's color support as given by the
921system's terminal capabilities database in that this parameter's value
a08a07e3 922specifies the color mode to use on a text terminal. The value can be
b8d4c8d0
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923either a symbol or a number. A number specifies the number of colors
924to use (and, indirectly, what commands to issue to produce each
925color). For example, @code{(tty-color-mode . 8)} specifies use of the
926ANSI escape sequences for 8 standard text colors. A value of -1 turns
927off color support.
928
929If the parameter's value is a symbol, it specifies a number through
930the value of @code{tty-color-mode-alist}, and the associated number is
931used instead.
932
4abe5bf6 933@vindex screen-gamma, a frame parameter
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934@item screen-gamma
935@cindex gamma correction
936If this is a number, Emacs performs ``gamma correction'' which adjusts
937the brightness of all colors. The value should be the screen gamma of
938your display, a floating point number.
939
940Usual PC monitors have a screen gamma of 2.2, so color values in
941Emacs, and in X windows generally, are calibrated to display properly
942on a monitor with that gamma value. If you specify 2.2 for
943@code{screen-gamma}, that means no correction is needed. Other values
944request correction, designed to make the corrected colors appear on
945your screen the way they would have appeared without correction on an
946ordinary monitor with a gamma value of 2.2.
947
948If your monitor displays colors too light, you should specify a
949@code{screen-gamma} value smaller than 2.2. This requests correction
950that makes colors darker. A screen gamma value of 1.5 may give good
951results for LCD color displays.
d9ce48d6 952
4abe5bf6 953@vindex alpha, a frame parameter
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954@item alpha
955@cindex opacity, frame
956@cindex transparency, frame
957@vindex frame-alpha-lower-limit
958This parameter specifies the opacity of the frame, on graphical
959displays that support variable opacity. It should be an integer
960between 0 and 100, where 0 means completely transparent and 100 means
961completely opaque. It can also have a @code{nil} value, which tells
962Emacs not to set the frame opacity (leaving it to the window manager).
963
964To prevent the frame from disappearing completely from view, the
3ec61d4e 965variable @code{frame-alpha-lower-limit} defines a lower opacity limit.
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966If the value of the frame parameter is less than the value of this
967variable, Emacs uses the latter. By default,
3ec61d4e 968@code{frame-alpha-lower-limit} is 20.
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969
970The @code{alpha} frame parameter can also be a cons cell
971@code{(@samp{active} . @samp{inactive})}, where @samp{active} is the
972opacity of the frame when it is selected, and @samp{inactive} is the
e1dbe924 973opacity when it is not selected.
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974@end table
975
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976The following frame parameters are semi-obsolete in that they are
977automatically equivalent to particular face attributes of particular
978faces (@pxref{Standard Faces,,, emacs, The Emacs Manual}):
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979
980@table @code
4abe5bf6 981@vindex font, a frame parameter
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982@item font
983The name of the font for displaying text in the frame. This is a
984string, either a valid font name for your system or the name of an Emacs
985fontset (@pxref{Fontsets}). It is equivalent to the @code{font}
986attribute of the @code{default} face.
987
4abe5bf6 988@vindex foreground-color, a frame parameter
b8d4c8d0
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989@item foreground-color
990The color to use for the image of a character. It is equivalent to
991the @code{:foreground} attribute of the @code{default} face.
992
4abe5bf6 993@vindex background-color, a frame parameter
b8d4c8d0
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994@item background-color
995The color to use for the background of characters. It is equivalent to
996the @code{:background} attribute of the @code{default} face.
997
4abe5bf6 998@vindex mouse-color, a frame parameter
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999@item mouse-color
1000The color for the mouse pointer. It is equivalent to the @code{:background}
1001attribute of the @code{mouse} face.
1002
4abe5bf6 1003@vindex cursor-color, a frame parameter
b8d4c8d0
GM
1004@item cursor-color
1005The color for the cursor that shows point. It is equivalent to the
1006@code{:background} attribute of the @code{cursor} face.
1007
4abe5bf6 1008@vindex border-color, a frame parameter
b8d4c8d0
GM
1009@item border-color
1010The color for the border of the frame. It is equivalent to the
1011@code{:background} attribute of the @code{border} face.
1012
4abe5bf6 1013@vindex scroll-bar-foreground, a frame parameter
b8d4c8d0
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1014@item scroll-bar-foreground
1015If non-@code{nil}, the color for the foreground of scroll bars. It is
1016equivalent to the @code{:foreground} attribute of the
1017@code{scroll-bar} face.
1018
4abe5bf6 1019@vindex scroll-bar-background, a frame parameter
b8d4c8d0
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1020@item scroll-bar-background
1021If non-@code{nil}, the color for the background of scroll bars. It is
1022equivalent to the @code{:background} attribute of the
1023@code{scroll-bar} face.
1024@end table
1025
1026@node Size and Position
1027@subsection Frame Size And Position
1028@cindex size of frame
1029@cindex screen size
1030@cindex frame size
1031@cindex resize frame
1032
1033 You can read or change the size and position of a frame using the
1034frame parameters @code{left}, @code{top}, @code{height}, and
1035@code{width}. Whatever geometry parameters you don't specify are chosen
1036by the window manager in its usual fashion.
1037
1038 Here are some special features for working with sizes and positions.
1039(For the precise meaning of ``selected frame'' used by these functions,
1040see @ref{Input Focus}.)
1041
1042@defun set-frame-position frame left top
1043This function sets the position of the top left corner of @var{frame} to
1044@var{left} and @var{top}. These arguments are measured in pixels, and
1045normally count from the top left corner of the screen.
1046
1047Negative parameter values position the bottom edge of the window up from
1048the bottom edge of the screen, or the right window edge to the left of
1049the right edge of the screen. It would probably be better if the values
1050were always counted from the left and top, so that negative arguments
1051would position the frame partly off the top or left edge of the screen,
1052but it seems inadvisable to change that now.
1053@end defun
1054
1055@defun frame-height &optional frame
1056@defunx frame-width &optional frame
1057These functions return the height and width of @var{frame}, measured in
1058lines and columns. If you don't supply @var{frame}, they use the
1059selected frame.
1060@end defun
1061
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1062@defun frame-pixel-height &optional frame
1063@defunx frame-pixel-width &optional frame
041817a4
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1064These functions return the height and width of the main display area
1065of @var{frame}, measured in pixels. If you don't supply @var{frame},
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1066they use the selected frame. For a text terminal, the results are in
1067characters rather than pixels.
5feb0b73 1068
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1069These values include the internal borders, and windows' scroll bars
1070and fringes (which belong to individual windows, not to the frame
1071itself). The exact value of the heights depends on the window-system
384ec638 1072and toolkit in use. With GTK+, the height does not include any tool
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1073bar or menu bar. With the Motif or Lucid toolkits, it includes the
1074tool bar but not the menu bar. In a graphical version with no
1075toolkit, it includes both the tool bar and menu bar. For a text
1076terminal, the result includes the menu bar.
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1077@end defun
1078
1079@defun frame-char-height &optional frame
1080@defunx frame-char-width &optional frame
1081These functions return the height and width of a character in
1082@var{frame}, measured in pixels. The values depend on the choice of
1083font. If you don't supply @var{frame}, these functions use the selected
1084frame.
1085@end defun
1086
1087@defun set-frame-size frame cols rows
1088This function sets the size of @var{frame}, measured in characters;
1089@var{cols} and @var{rows} specify the new width and height.
1090
1091To set the size based on values measured in pixels, use
1092@code{frame-char-height} and @code{frame-char-width} to convert
1093them to units of characters.
1094@end defun
1095
1096@defun set-frame-height frame lines &optional pretend
1097This function resizes @var{frame} to a height of @var{lines} lines. The
1098sizes of existing windows in @var{frame} are altered proportionally to
1099fit.
1100
1101If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines}
1102lines of output in @var{frame}, but does not change its value for the
a08a07e3 1103actual height of the frame. This is only useful on text terminals.
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1104Using a smaller height than the terminal actually implements may be
1105useful to reproduce behavior observed on a smaller screen, or if the
1106terminal malfunctions when using its whole screen. Setting the frame
1107height ``for real'' does not always work, because knowing the correct
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1108actual size may be necessary for correct cursor positioning on
1109text terminals.
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1110@end defun
1111
1112@defun set-frame-width frame width &optional pretend
1113This function sets the width of @var{frame}, measured in characters.
1114The argument @var{pretend} has the same meaning as in
1115@code{set-frame-height}.
1116@end defun
1117
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1118@node Geometry
1119@subsection Geometry
1120
1121 Here's how to examine the data in an X-style window geometry
1122specification:
1123
1124@defun x-parse-geometry geom
1125@cindex geometry specification
1126The function @code{x-parse-geometry} converts a standard X window
1127geometry string to an alist that you can use as part of the argument to
1128@code{make-frame}.
1129
1130The alist describes which parameters were specified in @var{geom}, and
1131gives the values specified for them. Each element looks like
1132@code{(@var{parameter} . @var{value})}. The possible @var{parameter}
1133values are @code{left}, @code{top}, @code{width}, and @code{height}.
1134
1135For the size parameters, the value must be an integer. The position
1136parameter names @code{left} and @code{top} are not totally accurate,
1137because some values indicate the position of the right or bottom edges
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1138instead. The @var{value} possibilities for the position parameters are:
1139an integer, a list @code{(+ @var{pos})}, or a list @code{(- @var{pos})};
1140as previously described (@pxref{Position Parameters}).
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1141
1142Here is an example:
1143
1144@example
1145(x-parse-geometry "35x70+0-0")
1146 @result{} ((height . 70) (width . 35)
1147 (top - 0) (left . 0))
1148@end example
1149@end defun
1150
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1151@node Terminal Parameters
1152@section Terminal Parameters
1153@cindex terminal parameters
1154
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1155 Each terminal has a list of associated parameters. These
1156@dfn{terminal parameters} are mostly a convenient way of storage for
1157terminal-local variables, but some terminal parameters have a special
1158meaning.
1159
1160 This section describes functions to read and change the parameter values
1161of a terminal. They all accept as their argument either a terminal or
1162a frame; the latter means use that frame's terminal. An argument of
1163@code{nil} means the selected frame's terminal.
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1164
1165@defun terminal-parameters &optional terminal
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1166This function returns an alist listing all the parameters of
1167@var{terminal} and their values.
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1168@end defun
1169
1170@defun terminal-parameter terminal parameter
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1171This function returns the value of the parameter @var{parameter} (a
1172symbol) of @var{terminal}. If @var{terminal} has no setting for
1173@var{parameter}, this function returns @code{nil}.
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1174@end defun
1175
1176@defun set-terminal-parameter terminal parameter value
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1177This function sets the parameter @var{parm} of @var{terminal} to the
1178specified @var{value}, and returns the previous value of that
1179parameter.
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1180@end defun
1181
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1182Here's a list of a few terminal parameters that have a special
1183meaning:
1184
1185@table @code
1186@item background-mode
1187The classification of the terminal's background color, either
1188@code{light} or @code{dark}.
1189@item normal-erase-is-backspace
1190Value is either 1 or 0, depending on whether
1191@code{normal-erase-is-backspace-mode} is turned on or off on this
1192terminal. @xref{DEL Does Not Delete,,, emacs, The Emacs Manual}.
1193@item terminal-initted
1194After the terminal is initialized, this is set to the
1195terminal-specific initialization function.
1196@end table
1197
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1198@node Frame Titles
1199@section Frame Titles
1200@cindex frame title
1201
1202 Every frame has a @code{name} parameter; this serves as the default
1203for the frame title which window systems typically display at the top of
1204the frame. You can specify a name explicitly by setting the @code{name}
1205frame property.
1206
1207 Normally you don't specify the name explicitly, and Emacs computes the
1208frame name automatically based on a template stored in the variable
1209@code{frame-title-format}. Emacs recomputes the name each time the
1210frame is redisplayed.
1211
1212@defvar frame-title-format
1213This variable specifies how to compute a name for a frame when you have
1214not explicitly specified one. The variable's value is actually a mode
1215line construct, just like @code{mode-line-format}, except that the
1216@samp{%c} and @samp{%l} constructs are ignored. @xref{Mode Line
1217Data}.
1218@end defvar
1219
1220@defvar icon-title-format
1221This variable specifies how to compute the name for an iconified frame,
1222when you have not explicitly specified the frame title. This title
1223appears in the icon itself.
1224@end defvar
1225
1226@defvar multiple-frames
1227This variable is set automatically by Emacs. Its value is @code{t} when
1228there are two or more frames (not counting minibuffer-only frames or
1229invisible frames). The default value of @code{frame-title-format} uses
1230@code{multiple-frames} so as to put the buffer name in the frame title
1231only when there is more than one frame.
1232
1233The value of this variable is not guaranteed to be accurate except
1234while processing @code{frame-title-format} or
1235@code{icon-title-format}.
1236@end defvar
1237
1238@node Deleting Frames
1239@section Deleting Frames
1240@cindex deleting frames
1241
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1242 A @dfn{live frame} is one that has not been deleted. When a frame
1243is deleted, it is removed from its terminal display, although it may
1244continue to exist as a Lisp object until there are no more references
1245to it.
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1246
1247@deffn Command delete-frame &optional frame force
1248@vindex delete-frame-functions
1249This function deletes the frame @var{frame}. Unless @var{frame} is a
1250tooltip, it first runs the hook @code{delete-frame-functions} (each
1251function gets one argument, @var{frame}). By default, @var{frame} is
1252the selected frame.
1253
1254A frame cannot be deleted if its minibuffer is used by other frames.
1255Normally, you cannot delete a frame if all other frames are invisible,
6a4cfb0c 1256but if @var{force} is non-@code{nil}, then you are allowed to do so.
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1257@end deffn
1258
1259@defun frame-live-p frame
1260The function @code{frame-live-p} returns non-@code{nil} if the frame
1261@var{frame} has not been deleted. The possible non-@code{nil} return
1262values are like those of @code{framep}. @xref{Frames}.
1263@end defun
1264
1265 Some window managers provide a command to delete a window. These work
1266by sending a special message to the program that operates the window.
1267When Emacs gets one of these commands, it generates a
1268@code{delete-frame} event, whose normal definition is a command that
1269calls the function @code{delete-frame}. @xref{Misc Events}.
1270
1271@node Finding All Frames
1272@section Finding All Frames
1273@cindex frames, scanning all
1274
1275@defun frame-list
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1276This function returns a list of all the live frames, i.e.@: those that
1277have not been deleted. It is analogous to @code{buffer-list} for
1278buffers, and includes frames on all terminals. The list that you get
1279is newly created, so modifying the list doesn't have any effect on the
1280internals of Emacs.
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1281@end defun
1282
1283@defun visible-frame-list
1284This function returns a list of just the currently visible frames.
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1285@xref{Visibility of Frames}. Frames on text terminals always count as
1286``visible'', even though only the selected one is actually displayed.
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1287@end defun
1288
1289@defun next-frame &optional frame minibuf
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1290This function lets you cycle conveniently through all the frames on
1291the current display from an arbitrary starting point. It returns the
1292``next'' frame after @var{frame} in the cycle. If @var{frame} is
1293omitted or @code{nil}, it defaults to the selected frame (@pxref{Input
1294Focus}).
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1295
1296The second argument, @var{minibuf}, says which frames to consider:
1297
1298@table @asis
1299@item @code{nil}
1300Exclude minibuffer-only frames.
1301@item @code{visible}
1302Consider all visible frames.
1303@item 0
1304Consider all visible or iconified frames.
1305@item a window
1306Consider only the frames using that particular window as their
1307minibuffer.
1308@item anything else
1309Consider all frames.
1310@end table
1311@end defun
1312
1313@defun previous-frame &optional frame minibuf
1314Like @code{next-frame}, but cycles through all frames in the opposite
1315direction.
1316@end defun
1317
1318 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic
1319Window Ordering}.
1320
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1321@node Minibuffers and Frames
1322@section Minibuffers and Frames
1323
1324Normally, each frame has its own minibuffer window at the bottom, which
1325is used whenever that frame is selected. If the frame has a minibuffer,
1326you can get it with @code{minibuffer-window} (@pxref{Definition of
1327minibuffer-window}).
1328
1329However, you can also create a frame with no minibuffer. Such a frame
1330must use the minibuffer window of some other frame. When you create the
35a30759 1331frame, you can explicitly specify the minibuffer window to use (in some
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1332other frame). If you don't, then the minibuffer is found in the frame
1333which is the value of the variable @code{default-minibuffer-frame}. Its
1334value should be a frame that does have a minibuffer.
1335
1336If you use a minibuffer-only frame, you might want that frame to raise
1337when you enter the minibuffer. If so, set the variable
1338@code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}.
1339
1340@defvar default-minibuffer-frame
1341This variable specifies the frame to use for the minibuffer window, by
1342default. It does not affect existing frames. It is always local to
1343the current terminal and cannot be buffer-local. @xref{Multiple
3ec61d4e 1344Terminals}.
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1345@end defvar
1346
1347@node Input Focus
1348@section Input Focus
1349@cindex input focus
1350@c @cindex selected frame Duplicates selected-frame
1351
1352At any time, one frame in Emacs is the @dfn{selected frame}. The selected
1353window always resides on the selected frame.
1354
1355When Emacs displays its frames on several terminals (@pxref{Multiple
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1356Terminals}), each terminal has its own selected frame. But only one
1357of these is ``@emph{the} selected frame'': it's the frame that belongs
1358to the terminal from which the most recent input came. That is, when
1359Emacs runs a command that came from a certain terminal, the selected
1360frame is the one of that terminal. Since Emacs runs only a single
1361command at any given time, it needs to consider only one selected
1362frame at a time; this frame is what we call @dfn{the selected frame}
1363in this manual. The display on which the selected frame is shown is
1364the @dfn{selected frame's display}.
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1365
1366@defun selected-frame
1367This function returns the selected frame.
1368@end defun
1369
1370Some window systems and window managers direct keyboard input to the
1371window object that the mouse is in; others require explicit clicks or
1372commands to @dfn{shift the focus} to various window objects. Either
1373way, Emacs automatically keeps track of which frame has the focus. To
6a4cfb0c 1374explicitly switch to a different frame from a Lisp function, call
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1375@code{select-frame-set-input-focus}.
1376
1377Lisp programs can also switch frames ``temporarily'' by calling the
1378function @code{select-frame}. This does not alter the window system's
1379concept of focus; rather, it escapes from the window manager's control
1380until that control is somehow reasserted.
1381
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1382When using a text terminal, only one frame can be displayed at a time
1383on the terminal, so after a call to @code{select-frame}, the next
b8d4c8d0 1384redisplay actually displays the newly selected frame. This frame
6a4cfb0c 1385remains selected until a subsequent call to @code{select-frame}. Each
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1386frame on a text terminal has a number which appears in the mode line
1387before the buffer name (@pxref{Mode Line Variables}).
b8d4c8d0 1388
9583ec59 1389@defun select-frame-set-input-focus frame &optional norecord
6a4cfb0c 1390This function selects @var{frame}, raises it (should it happen to be
9583ec59 1391obscured by other frames) and tries to give it the X server's focus.
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1392On a text terminal, the next redisplay displays the new frame on the
1393entire terminal screen. The optional argument @var{norecord} has the
1394same meaning as for @code{select-frame} (see below). The return value
1395of this function is not significant.
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1396@end defun
1397
6a4cfb0c 1398@defun select-frame frame &optional norecord
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1399This function selects frame @var{frame}, temporarily disregarding the
1400focus of the X server if any. The selection of @var{frame} lasts until
1401the next time the user does something to select a different frame, or
1402until the next time this function is called. (If you are using a
1403window system, the previously selected frame may be restored as the
1404selected frame after return to the command loop, because it still may
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1405have the window system's input focus.)
1406
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1407The specified @var{frame} becomes the selected frame, and its terminal
1408becomes the selected terminal. This function then calls
1409@code{select-window} as a subroutine, passing the window selected
1410within @var{frame} as its first argument and @var{norecord} as its
1411second argument (hence, if @var{norecord} is non-@code{nil}, this
1412avoids changing the order of recently selected windows nor the buffer
1413list). @xref{Selecting Windows}.
6a4cfb0c 1414
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1415This function returns @var{frame}, or @code{nil} if @var{frame} has
1416been deleted.
b8d4c8d0 1417
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1418In general, you should never use @code{select-frame} in a way that
1419could switch to a different terminal without switching back when
1420you're done.
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1421@end defun
1422
1423Emacs cooperates with the window system by arranging to select frames as
1424the server and window manager request. It does so by generating a
1425special kind of input event, called a @dfn{focus} event, when
1426appropriate. The command loop handles a focus event by calling
1427@code{handle-switch-frame}. @xref{Focus Events}.
1428
1429@deffn Command handle-switch-frame frame
1430This function handles a focus event by selecting frame @var{frame}.
1431
1432Focus events normally do their job by invoking this command.
1433Don't call it for any other reason.
1434@end deffn
1435
1436@defun redirect-frame-focus frame &optional focus-frame
1437This function redirects focus from @var{frame} to @var{focus-frame}.
1438This means that @var{focus-frame} will receive subsequent keystrokes and
1439events intended for @var{frame}. After such an event, the value of
1440@code{last-event-frame} will be @var{focus-frame}. Also, switch-frame
1441events specifying @var{frame} will instead select @var{focus-frame}.
1442
1443If @var{focus-frame} is omitted or @code{nil}, that cancels any existing
1444redirection for @var{frame}, which therefore once again receives its own
1445events.
1446
1447One use of focus redirection is for frames that don't have minibuffers.
1448These frames use minibuffers on other frames. Activating a minibuffer
1449on another frame redirects focus to that frame. This puts the focus on
1450the minibuffer's frame, where it belongs, even though the mouse remains
1451in the frame that activated the minibuffer.
1452
1453Selecting a frame can also change focus redirections. Selecting frame
1454@code{bar}, when @code{foo} had been selected, changes any redirections
1455pointing to @code{foo} so that they point to @code{bar} instead. This
1456allows focus redirection to work properly when the user switches from
1457one frame to another using @code{select-window}.
1458
1459This means that a frame whose focus is redirected to itself is treated
1460differently from a frame whose focus is not redirected.
1461@code{select-frame} affects the former but not the latter.
1462
1463The redirection lasts until @code{redirect-frame-focus} is called to
1464change it.
1465@end defun
1466
1467@defopt focus-follows-mouse
1468This option is how you inform Emacs whether the window manager transfers
1469focus when the user moves the mouse. Non-@code{nil} says that it does.
1470When this is so, the command @code{other-frame} moves the mouse to a
6a4cfb0c 1471position consistent with the new selected frame.
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1472@end defopt
1473
1474@node Visibility of Frames
1475@section Visibility of Frames
1476@cindex visible frame
1477@cindex invisible frame
1478@cindex iconified frame
a08a07e3 1479@cindex minimized frame
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1480@cindex frame visibility
1481
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1482A frame on a graphical display may be @dfn{visible}, @dfn{invisible},
1483or @dfn{iconified}. If it is visible, its contents are displayed in
1484the usual manner. If it is iconified, its contents are not displayed,
1485but there is a little icon somewhere to bring the frame back into view
1486(some window managers refer to this state as @dfn{minimized} rather
1487than @dfn{iconified}, but from Emacs' point of view they are the same
1488thing). If a frame is invisible, it is not displayed at all.
b8d4c8d0 1489
a08a07e3 1490 Visibility is meaningless on text terminals, since only the selected
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1491one is actually displayed in any case.
1492
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1493@defun frame-visible-p frame
1494This function returns the visibility status of frame @var{frame}. The
1495value is @code{t} if @var{frame} is visible, @code{nil} if it is
1496invisible, and @code{icon} if it is iconified.
1497
1498On a text terminal, all frames are considered visible, whether they
1499are currently being displayed or not.
1500@end defun
1501
1502@deffn Command iconify-frame &optional frame
1503This function iconifies frame @var{frame}. If you omit @var{frame}, it
1504iconifies the selected frame.
1505@end deffn
1506
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1507@deffn Command make-frame-visible &optional frame
1508This function makes frame @var{frame} visible. If you omit
1509@var{frame}, it makes the selected frame visible. This does not raise
1510the frame, but you can do that with @code{raise-frame} if you wish
1511(@pxref{Raising and Lowering}).
1512@end deffn
1513
1514@deffn Command make-frame-invisible &optional frame force
1515This function makes frame @var{frame} invisible. If you omit
1516@var{frame}, it makes the selected frame invisible.
1517
1518Unless @var{force} is non-@code{nil}, this function refuses to make
1519@var{frame} invisible if all other frames are invisible..
1520@end deffn
1521
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1522 The visibility status of a frame is also available as a frame
1523parameter. You can read or change it as such. @xref{Management
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1524Parameters}. The user can also iconify and deiconify frames with the
1525window manager. This happens below the level at which Emacs can exert
1526any control, but Emacs does provide events that you can use to keep
1527track of such changes. @xref{Misc Events}.
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1528
1529@node Raising and Lowering
1530@section Raising and Lowering Frames
1531
1532 Most window systems use a desktop metaphor. Part of this metaphor is
1533the idea that windows are stacked in a notional third dimension
1534perpendicular to the screen surface, and thus ordered from ``highest''
16152b76 1535to ``lowest''. Where two windows overlap, the one higher up covers
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1536the one underneath. Even a window at the bottom of the stack can be
1537seen if no other window overlaps it.
1538
1539@c @cindex raising a frame redundant with raise-frame
1540@cindex lowering a frame
1541 A window's place in this ordering is not fixed; in fact, users tend
1542to change the order frequently. @dfn{Raising} a window means moving
16152b76 1543it ``up'', to the top of the stack. @dfn{Lowering} a window means
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1544moving it to the bottom of the stack. This motion is in the notional
1545third dimension only, and does not change the position of the window
1546on the screen.
1547
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1548 With Emacs, frames constitute the windows in the metaphor sketched
1549above. You can raise and lower frames using these functions:
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1550
1551@deffn Command raise-frame &optional frame
1552This function raises frame @var{frame} (default, the selected frame).
1553If @var{frame} is invisible or iconified, this makes it visible.
1554@end deffn
1555
1556@deffn Command lower-frame &optional frame
1557This function lowers frame @var{frame} (default, the selected frame).
1558@end deffn
1559
1560@defopt minibuffer-auto-raise
1561If this is non-@code{nil}, activation of the minibuffer raises the frame
1562that the minibuffer window is in.
1563@end defopt
1564
1565You can also enable auto-raise (raising automatically when a frame is
1566selected) or auto-lower (lowering automatically when it is deselected)
1567for any frame using frame parameters. @xref{Management Parameters}.
1568
1569@node Frame Configurations
1570@section Frame Configurations
1571@cindex frame configuration
1572
1573 A @dfn{frame configuration} records the current arrangement of frames,
1574all their properties, and the window configuration of each one.
1575(@xref{Window Configurations}.)
1576
1577@defun current-frame-configuration
1578This function returns a frame configuration list that describes
1579the current arrangement of frames and their contents.
1580@end defun
1581
1582@defun set-frame-configuration configuration &optional nodelete
1583This function restores the state of frames described in
1584@var{configuration}. However, this function does not restore deleted
1585frames.
1586
1587Ordinarily, this function deletes all existing frames not listed in
1588@var{configuration}. But if @var{nodelete} is non-@code{nil}, the
1589unwanted frames are iconified instead.
1590@end defun
1591
1592@node Mouse Tracking
1593@section Mouse Tracking
1594@cindex mouse tracking
1595@c @cindex tracking the mouse Duplicates track-mouse
1596
1597 Sometimes it is useful to @dfn{track} the mouse, which means to display
1598something to indicate where the mouse is and move the indicator as the
1599mouse moves. For efficient mouse tracking, you need a way to wait until
1600the mouse actually moves.
1601
1602 The convenient way to track the mouse is to ask for events to represent
1603mouse motion. Then you can wait for motion by waiting for an event. In
1604addition, you can easily handle any other sorts of events that may
1605occur. That is useful, because normally you don't want to track the
1606mouse forever---only until some other event, such as the release of a
1607button.
1608
1609@defspec track-mouse body@dots{}
1610This special form executes @var{body}, with generation of mouse motion
6a4cfb0c 1611events enabled. Typically, @var{body} would use @code{read-event} to
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1612read the motion events and modify the display accordingly. @xref{Motion
1613Events}, for the format of mouse motion events.
1614
1615The value of @code{track-mouse} is that of the last form in @var{body}.
1616You should design @var{body} to return when it sees the up-event that
1617indicates the release of the button, or whatever kind of event means
1618it is time to stop tracking.
1619@end defspec
1620
1621The usual purpose of tracking mouse motion is to indicate on the screen
1622the consequences of pushing or releasing a button at the current
1623position.
1624
1625In many cases, you can avoid the need to track the mouse by using
1626the @code{mouse-face} text property (@pxref{Special Properties}).
1627That works at a much lower level and runs more smoothly than
1628Lisp-level mouse tracking.
1629
1630@ignore
1631@c These are not implemented yet.
1632
1633These functions change the screen appearance instantaneously. The
1634effect is transient, only until the next ordinary Emacs redisplay. That
1635is OK for mouse tracking, since it doesn't make sense for mouse tracking
1636to change the text, and the body of @code{track-mouse} normally reads
1637the events itself and does not do redisplay.
1638
1639@defun x-contour-region window beg end
1640This function draws lines to make a box around the text from @var{beg}
1641to @var{end}, in window @var{window}.
1642@end defun
1643
1644@defun x-uncontour-region window beg end
1645This function erases the lines that would make a box around the text
1646from @var{beg} to @var{end}, in window @var{window}. Use it to remove
1647a contour that you previously made by calling @code{x-contour-region}.
1648@end defun
1649
1650@defun x-draw-rectangle frame left top right bottom
1651This function draws a hollow rectangle on frame @var{frame} with the
1652specified edge coordinates, all measured in pixels from the inside top
1653left corner. It uses the cursor color, the one used for indicating the
1654location of point.
1655@end defun
1656
1657@defun x-erase-rectangle frame left top right bottom
1658This function erases a hollow rectangle on frame @var{frame} with the
1659specified edge coordinates, all measured in pixels from the inside top
1660left corner. Erasure means redrawing the text and background that
1661normally belong in the specified rectangle.
1662@end defun
1663@end ignore
1664
1665@node Mouse Position
1666@section Mouse Position
1667@cindex mouse position
1668@cindex position of mouse
1669
1670 The functions @code{mouse-position} and @code{set-mouse-position}
1671give access to the current position of the mouse.
1672
1673@defun mouse-position
1674This function returns a description of the position of the mouse. The
1675value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x}
1676and @var{y} are integers giving the position in characters relative to
1677the top left corner of the inside of @var{frame}.
1678@end defun
1679
1680@defvar mouse-position-function
1681If non-@code{nil}, the value of this variable is a function for
1682@code{mouse-position} to call. @code{mouse-position} calls this
1683function just before returning, with its normal return value as the
1684sole argument, and it returns whatever this function returns to it.
1685
1686This abnormal hook exists for the benefit of packages like
1687@file{xt-mouse.el} that need to do mouse handling at the Lisp level.
1688@end defvar
1689
1690@defun set-mouse-position frame x y
1691This function @dfn{warps the mouse} to position @var{x}, @var{y} in
1692frame @var{frame}. The arguments @var{x} and @var{y} are integers,
1693giving the position in characters relative to the top left corner of the
1694inside of @var{frame}. If @var{frame} is not visible, this function
1695does nothing. The return value is not significant.
1696@end defun
1697
1698@defun mouse-pixel-position
1699This function is like @code{mouse-position} except that it returns
1700coordinates in units of pixels rather than units of characters.
1701@end defun
1702
1703@defun set-mouse-pixel-position frame x y
1704This function warps the mouse like @code{set-mouse-position} except that
1705@var{x} and @var{y} are in units of pixels rather than units of
1706characters. These coordinates are not required to be within the frame.
1707
1708If @var{frame} is not visible, this function does nothing. The return
1709value is not significant.
1710@end defun
1711
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1712@defun frame-pointer-visible-p &optional frame
1713This predicate function returns non-@code{nil} if the mouse pointer
1714displayed on @var{frame} is visible; otherwise it returns @code{nil}.
1715@var{frame} omitted or @code{nil} means the selected frame. This is
1716useful when @code{make-pointer-invisible} is set to @code{t}: it
1717allows to know if the pointer has been hidden.
1383d930 1718@xref{Mouse Avoidance,,,emacs, The Emacs Manual}.
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1719@end defun
1720
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1721@need 3000
1722
1723@node Pop-Up Menus
1724@section Pop-Up Menus
1725
1726 When using a window system, a Lisp program can pop up a menu so that
1727the user can choose an alternative with the mouse.
1728
1729@defun x-popup-menu position menu
1730This function displays a pop-up menu and returns an indication of
1731what selection the user makes.
1732
1733The argument @var{position} specifies where on the screen to put the
1734top left corner of the menu. It can be either a mouse button event
1735(which says to put the menu where the user actuated the button) or a
1736list of this form:
1737
1738@example
1739((@var{xoffset} @var{yoffset}) @var{window})
1740@end example
1741
1742@noindent
1743where @var{xoffset} and @var{yoffset} are coordinates, measured in
1744pixels, counting from the top left corner of @var{window}. @var{window}
1745may be a window or a frame.
1746
1747If @var{position} is @code{t}, it means to use the current mouse
1748position. If @var{position} is @code{nil}, it means to precompute the
1749key binding equivalents for the keymaps specified in @var{menu},
1750without actually displaying or popping up the menu.
1751
1752The argument @var{menu} says what to display in the menu. It can be a
1753keymap or a list of keymaps (@pxref{Menu Keymaps}). In this case, the
1754return value is the list of events corresponding to the user's choice.
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1755This list has more than one element if the choice occurred in a
1756submenu. (Note that @code{x-popup-menu} does not actually execute the
1757command bound to that sequence of events.) On toolkits that support
1758menu titles, the title is taken from the prompt string of @var{menu}
1759if @var{menu} is a keymap, or from the prompt string of the first
1760keymap in @var{menu} if it is a list of keymaps (@pxref{Defining
1761Menus}).
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1762
1763Alternatively, @var{menu} can have the following form:
1764
1765@example
1766(@var{title} @var{pane1} @var{pane2}...)
1767@end example
1768
1769@noindent
1770where each pane is a list of form
1771
1772@example
1773(@var{title} @var{item1} @var{item2}...)
1774@end example
1775
1776Each item should normally be a cons cell @code{(@var{line} . @var{value})},
1777where @var{line} is a string, and @var{value} is the value to return if
1778that @var{line} is chosen. An item can also be a string; this makes a
1779non-selectable line in the menu.
1780
1781If the user gets rid of the menu without making a valid choice, for
1782instance by clicking the mouse away from a valid choice or by typing
1783keyboard input, then this normally results in a quit and
1784@code{x-popup-menu} does not return. But if @var{position} is a mouse
1785button event (indicating that the user invoked the menu with the
1786mouse) then no quit occurs and @code{x-popup-menu} returns @code{nil}.
1787@end defun
1788
1789 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu
1790if you could do the job with a prefix key defined with a menu keymap.
1791If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h
1792a} can see the individual items in that menu and provide help for them.
1793If instead you implement the menu by defining a command that calls
1794@code{x-popup-menu}, the help facilities cannot know what happens inside
1795that command, so they cannot give any help for the menu's items.
1796
1797 The menu bar mechanism, which lets you switch between submenus by
1798moving the mouse, cannot look within the definition of a command to see
1799that it calls @code{x-popup-menu}. Therefore, if you try to implement a
1800submenu using @code{x-popup-menu}, it cannot work with the menu bar in
1801an integrated fashion. This is why all menu bar submenus are
1802implemented with menu keymaps within the parent menu, and never with
1803@code{x-popup-menu}. @xref{Menu Bar}.
1804
1805 If you want a menu bar submenu to have contents that vary, you should
1806still use a menu keymap to implement it. To make the contents vary, add
1807a hook function to @code{menu-bar-update-hook} to update the contents of
1808the menu keymap as necessary.
1809
1810@node Dialog Boxes
1811@section Dialog Boxes
1812@cindex dialog boxes
1813
1814 A dialog box is a variant of a pop-up menu---it looks a little
1815different, it always appears in the center of a frame, and it has just
1816one level and one or more buttons. The main use of dialog boxes is
16152b76 1817for asking questions that the user can answer with ``yes'', ``no'',
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1818and a few other alternatives. With a single button, they can also
1819force the user to acknowledge important information. The functions
1820@code{y-or-n-p} and @code{yes-or-no-p} use dialog boxes instead of the
1821keyboard, when called from commands invoked by mouse clicks.
1822
1823@defun x-popup-dialog position contents &optional header
1824This function displays a pop-up dialog box and returns an indication of
1825what selection the user makes. The argument @var{contents} specifies
1826the alternatives to offer; it has this format:
1827
1828@example
1829(@var{title} (@var{string} . @var{value})@dots{})
1830@end example
1831
1832@noindent
1833which looks like the list that specifies a single pane for
1834@code{x-popup-menu}.
1835
1836The return value is @var{value} from the chosen alternative.
1837
1838As for @code{x-popup-menu}, an element of the list may be just a
1839string instead of a cons cell @code{(@var{string} . @var{value})}.
1840That makes a box that cannot be selected.
1841
1842If @code{nil} appears in the list, it separates the left-hand items from
1843the right-hand items; items that precede the @code{nil} appear on the
1844left, and items that follow the @code{nil} appear on the right. If you
1845don't include a @code{nil} in the list, then approximately half the
1846items appear on each side.
1847
1848Dialog boxes always appear in the center of a frame; the argument
1849@var{position} specifies which frame. The possible values are as in
1850@code{x-popup-menu}, but the precise coordinates or the individual
1851window don't matter; only the frame matters.
1852
1853If @var{header} is non-@code{nil}, the frame title for the box is
1854@samp{Information}, otherwise it is @samp{Question}. The former is used
1855for @code{message-box} (@pxref{message-box}).
1856
1857In some configurations, Emacs cannot display a real dialog box; so
1858instead it displays the same items in a pop-up menu in the center of the
1859frame.
1860
1861If the user gets rid of the dialog box without making a valid choice,
1862for instance using the window manager, then this produces a quit and
1863@code{x-popup-dialog} does not return.
1864@end defun
1865
1866@node Pointer Shape
1867@section Pointer Shape
1868@cindex pointer shape
1869@cindex mouse pointer shape
1870
1871 You can specify the mouse pointer style for particular text or
1872images using the @code{pointer} text property, and for images with the
1873@code{:pointer} and @code{:map} image properties. The values you can
1874use in these properties are @code{text} (or @code{nil}), @code{arrow},
1875@code{hand}, @code{vdrag}, @code{hdrag}, @code{modeline}, and
1876@code{hourglass}. @code{text} stands for the usual mouse pointer
1877style used over text.
1878
1879 Over void parts of the window (parts that do not correspond to any
1880of the buffer contents), the mouse pointer usually uses the
1881@code{arrow} style, but you can specify a different style (one of
1882those above) by setting @code{void-text-area-pointer}.
1883
2bc356d7 1884@defopt void-text-area-pointer
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1885This variable specifies the mouse pointer style for void text areas.
1886These include the areas after the end of a line or below the last line
1887in the buffer. The default is to use the @code{arrow} (non-text)
1888pointer style.
2bc356d7 1889@end defopt
b8d4c8d0 1890
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1891 When using X, you can specify what the @code{text} pointer style
1892really looks like by setting the variable @code{x-pointer-shape}.
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1893
1894@defvar x-pointer-shape
1895This variable specifies the pointer shape to use ordinarily in the
1896Emacs frame, for the @code{text} pointer style.
1897@end defvar
1898
1899@defvar x-sensitive-text-pointer-shape
1900This variable specifies the pointer shape to use when the mouse
1901is over mouse-sensitive text.
1902@end defvar
1903
1904 These variables affect newly created frames. They do not normally
1905affect existing frames; however, if you set the mouse color of a
1906frame, that also installs the current value of those two variables.
80be4dd7 1907@xref{Font and Color Parameters}.
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1908
1909 The values you can use, to specify either of these pointer shapes, are
1910defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos
1911@key{RET} x-pointer @key{RET}} to see a list of them.
1912
1913@node Window System Selections
1914@section Window System Selections
1915@cindex selection (for window systems)
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1916@cindex clipboard
1917@cindex primary selection
1918@cindex secondary selection
1919
1920 In the X window system, data can be transferred between different
1921applications by means of @dfn{selections}. X defines an arbitrary
1922number of @dfn{selection types}, each of which can store its own data;
1923however, only three are commonly used: the @dfn{clipboard},
1924@dfn{primary selection}, and @dfn{secondary selection}. @xref{Cut and
1925Paste,, Cut and Paste, emacs, The GNU Emacs Manual}, for Emacs
1926commands that make use of these selections. This section documents
1927the low-level functions for reading and setting X selections.
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1928
1929@deffn Command x-set-selection type data
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1930This function sets an X selection. It takes two arguments: a
1931selection type @var{type}, and the value to assign to it, @var{data}.
1932
1933@var{type} should be a symbol; it is usually one of @code{PRIMARY},
1934@code{SECONDARY} or @code{CLIPBOARD}. These are symbols with
1935upper-case names, in accord with X Window System conventions. If
1936@var{type} is @code{nil}, that stands for @code{PRIMARY}.
1937
1938If @var{data} is @code{nil}, it means to clear out the selection.
1939Otherwise, @var{data} may be a string, a symbol, an integer (or a cons
1940of two integers or list of two integers), an overlay, or a cons of two
1941markers pointing to the same buffer. An overlay or a pair of markers
1942stands for text in the overlay or between the markers. The argument
1943@var{data} may also be a vector of valid non-vector selection values.
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1944
1945This function returns @var{data}.
1946@end deffn
1947
1948@defun x-get-selection &optional type data-type
1949This function accesses selections set up by Emacs or by other X
1950clients. It takes two optional arguments, @var{type} and
1951@var{data-type}. The default for @var{type}, the selection type, is
1952@code{PRIMARY}.
1953
1954The @var{data-type} argument specifies the form of data conversion to
1955use, to convert the raw data obtained from another X client into Lisp
1956data. Meaningful values include @code{TEXT}, @code{STRING},
1957@code{UTF8_STRING}, @code{TARGETS}, @code{LENGTH}, @code{DELETE},
1958@code{FILE_NAME}, @code{CHARACTER_POSITION}, @code{NAME},
1959@code{LINE_NUMBER}, @code{COLUMN_NUMBER}, @code{OWNER_OS},
1960@code{HOST_NAME}, @code{USER}, @code{CLASS}, @code{ATOM}, and
1961@code{INTEGER}. (These are symbols with upper-case names in accord
1962with X conventions.) The default for @var{data-type} is
1963@code{STRING}.
1964@end defun
1965
01f17ae2 1966@defopt selection-coding-system
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1967This variable specifies the coding system to use when reading and
1968writing selections or the clipboard. @xref{Coding
1969Systems}. The default is @code{compound-text-with-extensions}, which
1970converts to the text representation that X11 normally uses.
01f17ae2 1971@end defopt
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1972
1973@cindex clipboard support (for MS-Windows)
1974When Emacs runs on MS-Windows, it does not implement X selections in
1975general, but it does support the clipboard. @code{x-get-selection}
1976and @code{x-set-selection} on MS-Windows support the text data type
1977only; if the clipboard holds other types of data, Emacs treats the
1978clipboard as empty.
1979
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1980@node Drag and Drop
1981@section Drag and Drop
1982
1983@vindex x-dnd-test-function
1984@vindex x-dnd-known-types
1985 When a user drags something from another application over Emacs, that other
1986application expects Emacs to tell it if Emacs can handle the data that is
1987dragged. The variable @code{x-dnd-test-function} is used by Emacs to determine
1988what to reply. The default value is @code{x-dnd-default-test-function}
1989which accepts drops if the type of the data to be dropped is present in
1990@code{x-dnd-known-types}. You can customize @code{x-dnd-test-function} and/or
1991@code{x-dnd-known-types} if you want Emacs to accept or reject drops based
1992on some other criteria.
1993
1994@vindex x-dnd-types-alist
1995 If you want to change the way Emacs handles drop of different types
1996or add a new type, customize @code{x-dnd-types-alist}. This requires
1997detailed knowledge of what types other applications use for drag and
1998drop.
1999
2000@vindex dnd-protocol-alist
2001 When an URL is dropped on Emacs it may be a file, but it may also be
2002another URL type (ftp, http, etc.). Emacs first checks
2003@code{dnd-protocol-alist} to determine what to do with the URL. If
2004there is no match there and if @code{browse-url-browser-function} is
2005an alist, Emacs looks for a match there. If no match is found the
2006text for the URL is inserted. If you want to alter Emacs behavior,
2007you can customize these variables.
2008
2009@node Color Names
2010@section Color Names
2011
2012@cindex color names
2013@cindex specify color
2014@cindex numerical RGB color specification
2015 A color name is text (usually in a string) that specifies a color.
2016Symbolic names such as @samp{black}, @samp{white}, @samp{red}, etc.,
2017are allowed; use @kbd{M-x list-colors-display} to see a list of
2018defined names. You can also specify colors numerically in forms such
2019as @samp{#@var{rgb}} and @samp{RGB:@var{r}/@var{g}/@var{b}}, where
2020@var{r} specifies the red level, @var{g} specifies the green level,
2021and @var{b} specifies the blue level. You can use either one, two,
2022three, or four hex digits for @var{r}; then you must use the same
2023number of hex digits for all @var{g} and @var{b} as well, making
2024either 3, 6, 9 or 12 hex digits in all. (See the documentation of the
2025X Window System for more details about numerical RGB specification of
2026colors.)
2027
2028 These functions provide a way to determine which color names are
2029valid, and what they look like. In some cases, the value depends on the
2030@dfn{selected frame}, as described below; see @ref{Input Focus}, for the
16152b76 2031meaning of the term ``selected frame''.
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73b7530a
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2033 To read user input of color names with completion, use
2034@code{read-color} (@pxref{High-Level Completion, read-color}).
2035
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2036@defun color-defined-p color &optional frame
2037This function reports whether a color name is meaningful. It returns
2038@code{t} if so; otherwise, @code{nil}. The argument @var{frame} says
2039which frame's display to ask about; if @var{frame} is omitted or
2040@code{nil}, the selected frame is used.
2041
2042Note that this does not tell you whether the display you are using
2043really supports that color. When using X, you can ask for any defined
2044color on any kind of display, and you will get some result---typically,
2045the closest it can do. To determine whether a frame can really display
2046a certain color, use @code{color-supported-p} (see below).
2047
2048@findex x-color-defined-p
2049This function used to be called @code{x-color-defined-p},
2050and that name is still supported as an alias.
2051@end defun
2052
2053@defun defined-colors &optional frame
2054This function returns a list of the color names that are defined
2055and supported on frame @var{frame} (default, the selected frame).
2056If @var{frame} does not support colors, the value is @code{nil}.
2057
2058@findex x-defined-colors
2059This function used to be called @code{x-defined-colors},
2060and that name is still supported as an alias.
2061@end defun
2062
2063@defun color-supported-p color &optional frame background-p
2064This returns @code{t} if @var{frame} can really display the color
2065@var{color} (or at least something close to it). If @var{frame} is
2066omitted or @code{nil}, the question applies to the selected frame.
2067
2068Some terminals support a different set of colors for foreground and
2069background. If @var{background-p} is non-@code{nil}, that means you are
2070asking whether @var{color} can be used as a background; otherwise you
2071are asking whether it can be used as a foreground.
2072
2073The argument @var{color} must be a valid color name.
2074@end defun
2075
2076@defun color-gray-p color &optional frame
2077This returns @code{t} if @var{color} is a shade of gray, as defined on
2078@var{frame}'s display. If @var{frame} is omitted or @code{nil}, the
2079question applies to the selected frame. If @var{color} is not a valid
2080color name, this function returns @code{nil}.
2081@end defun
2082
2083@defun color-values color &optional frame
2084@cindex rgb value
2085This function returns a value that describes what @var{color} should
2086ideally look like on @var{frame}. If @var{color} is defined, the
2087value is a list of three integers, which give the amount of red, the
2088amount of green, and the amount of blue. Each integer ranges in
2089principle from 0 to 65535, but some displays may not use the full
2090range. This three-element list is called the @dfn{rgb values} of the
2091color.
2092
2093If @var{color} is not defined, the value is @code{nil}.
2094
2095@example
2096(color-values "black")
2097 @result{} (0 0 0)
2098(color-values "white")
2099 @result{} (65280 65280 65280)
2100(color-values "red")
2101 @result{} (65280 0 0)
2102(color-values "pink")
2103 @result{} (65280 49152 51968)
2104(color-values "hungry")
2105 @result{} nil
2106@end example
2107
2108The color values are returned for @var{frame}'s display. If
2109@var{frame} is omitted or @code{nil}, the information is returned for
2110the selected frame's display. If the frame cannot display colors, the
2111value is @code{nil}.
2112
2113@findex x-color-values
2114This function used to be called @code{x-color-values},
2115and that name is still supported as an alias.
2116@end defun
2117
2118@node Text Terminal Colors
2119@section Text Terminal Colors
a08a07e3 2120@cindex colors on text terminals
b8d4c8d0 2121
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2122 Text terminals usually support only a small number of colors, and
2123the computer uses small integers to select colors on the terminal.
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2124This means that the computer cannot reliably tell what the selected
2125color looks like; instead, you have to inform your application which
2126small integers correspond to which colors. However, Emacs does know
2127the standard set of colors and will try to use them automatically.
2128
2129 The functions described in this section control how terminal colors
2130are used by Emacs.
2131
2132 Several of these functions use or return @dfn{rgb values}, described
2133in @ref{Color Names}.
2134
2135 These functions accept a display (either a frame or the name of a
ee1b1917 2136terminal) as an optional argument. We hope in the future to make
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2137Emacs support different colors on different text terminals; then this
2138argument will specify which terminal to operate on (the default being
2139the selected frame's terminal; @pxref{Input Focus}). At present,
2140though, the @var{frame} argument has no effect.
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2141
2142@defun tty-color-define name number &optional rgb frame
2143This function associates the color name @var{name} with
2144color number @var{number} on the terminal.
2145
2146The optional argument @var{rgb}, if specified, is an rgb value, a list
2147of three numbers that specify what the color actually looks like.
2148If you do not specify @var{rgb}, then this color cannot be used by
2149@code{tty-color-approximate} to approximate other colors, because
2150Emacs will not know what it looks like.
2151@end defun
2152
2153@defun tty-color-clear &optional frame
a08a07e3 2154This function clears the table of defined colors for a text terminal.
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2155@end defun
2156
2157@defun tty-color-alist &optional frame
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2158This function returns an alist recording the known colors supported by
2159a text terminal.
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2160
2161Each element has the form @code{(@var{name} @var{number} . @var{rgb})}
2162or @code{(@var{name} @var{number})}. Here, @var{name} is the color
2163name, @var{number} is the number used to specify it to the terminal.
2164If present, @var{rgb} is a list of three color values (for red, green,
2165and blue) that says what the color actually looks like.
2166@end defun
2167
2168@defun tty-color-approximate rgb &optional frame
2169This function finds the closest color, among the known colors
2170supported for @var{display}, to that described by the rgb value
2171@var{rgb} (a list of color values). The return value is an element of
2172@code{tty-color-alist}.
2173@end defun
2174
2175@defun tty-color-translate color &optional frame
2176This function finds the closest color to @var{color} among the known
2177colors supported for @var{display} and returns its index (an integer).
2178If the name @var{color} is not defined, the value is @code{nil}.
2179@end defun
2180
2181@node Resources
2182@section X Resources
2183
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2184This section describes some of the functions and variables for
2185querying and using X resources, or their equivalent on your operating
2186system. @xref{X Resources,, X Resources, emacs, The GNU Emacs
2187Manual}, for more information about X resources.
2188
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2189@defun x-get-resource attribute class &optional component subclass
2190The function @code{x-get-resource} retrieves a resource value from the X
2191Window defaults database.
2192
2193Resources are indexed by a combination of a @dfn{key} and a @dfn{class}.
2194This function searches using a key of the form
2195@samp{@var{instance}.@var{attribute}} (where @var{instance} is the name
2196under which Emacs was invoked), and using @samp{Emacs.@var{class}} as
2197the class.
2198
2199The optional arguments @var{component} and @var{subclass} add to the key
2200and the class, respectively. You must specify both of them or neither.
2201If you specify them, the key is
2202@samp{@var{instance}.@var{component}.@var{attribute}}, and the class is
2203@samp{Emacs.@var{class}.@var{subclass}}.
2204@end defun
2205
2206@defvar x-resource-class
2207This variable specifies the application name that @code{x-get-resource}
2208should look up. The default value is @code{"Emacs"}. You can examine X
2209resources for application names other than ``Emacs'' by binding this
2210variable to some other string, around a call to @code{x-get-resource}.
2211@end defvar
2212
2213@defvar x-resource-name
2214This variable specifies the instance name that @code{x-get-resource}
2215should look up. The default value is the name Emacs was invoked with,
2216or the value specified with the @samp{-name} or @samp{-rn} switches.
2217@end defvar
2218
2219To illustrate some of the above, suppose that you have the line:
2220
2221@example
2222xterm.vt100.background: yellow
2223@end example
2224
2225@noindent
2226in your X resources file (whose name is usually @file{~/.Xdefaults}
2227or @file{~/.Xresources}). Then:
2228
2229@example
2230@group
2231(let ((x-resource-class "XTerm") (x-resource-name "xterm"))
2232 (x-get-resource "vt100.background" "VT100.Background"))
2233 @result{} "yellow"
2234@end group
2235@group
2236(let ((x-resource-class "XTerm") (x-resource-name "xterm"))
2237 (x-get-resource "background" "VT100" "vt100" "Background"))
2238 @result{} "yellow"
2239@end group
2240@end example
2241
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2242@defvar inhibit-x-resources
2243If this variable is non-@code{nil}, Emacs does not look up X
2244resources, and X resources do not have any effect when creating new
2245frames.
2246@end defvar
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2247
2248@node Display Feature Testing
2249@section Display Feature Testing
2250@cindex display feature testing
2251
2252 The functions in this section describe the basic capabilities of a
2253particular display. Lisp programs can use them to adapt their behavior
2254to what the display can do. For example, a program that ordinarily uses
2255a popup menu could use the minibuffer if popup menus are not supported.
2256
2257 The optional argument @var{display} in these functions specifies which
2258display to ask the question about. It can be a display name, a frame
2259(which designates the display that frame is on), or @code{nil} (which
2260refers to the selected frame's display, @pxref{Input Focus}).
2261
2262 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to
2263obtain information about displays.
2264
2265@defun display-popup-menus-p &optional display
2266This function returns @code{t} if popup menus are supported on
2267@var{display}, @code{nil} if not. Support for popup menus requires that
2268the mouse be available, since the user cannot choose menu items without
2269a mouse.
2270@end defun
2271
2272@defun display-graphic-p &optional display
2273This function returns @code{t} if @var{display} is a graphic display
2274capable of displaying several frames and several different fonts at
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2275once. This is true for displays that use a window system such as X,
2276and false for text terminals.
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2277@end defun
2278
2279@defun display-mouse-p &optional display
2280@cindex mouse, availability
2281This function returns @code{t} if @var{display} has a mouse available,
2282@code{nil} if not.
2283@end defun
2284
2285@defun display-color-p &optional display
2286@findex x-display-color-p
2287This function returns @code{t} if the screen is a color screen.
2288It used to be called @code{x-display-color-p}, and that name
2289is still supported as an alias.
2290@end defun
2291
2292@defun display-grayscale-p &optional display
2293This function returns @code{t} if the screen can display shades of gray.
2294(All color displays can do this.)
2295@end defun
2296
2297@defun display-supports-face-attributes-p attributes &optional display
2298@anchor{Display Face Attribute Testing}
2299This function returns non-@code{nil} if all the face attributes in
2300@var{attributes} are supported (@pxref{Face Attributes}).
2301
2302The definition of `supported' is somewhat heuristic, but basically
2303means that a face containing all the attributes in @var{attributes},
2304when merged with the default face for display, can be represented in a
2305way that's
2306
2307@enumerate
2308@item
2309different in appearance than the default face, and
2310
2311@item
2312`close in spirit' to what the attributes specify, if not exact.
2313@end enumerate
2314
2315Point (2) implies that a @code{:weight black} attribute will be
2316satisfied by any display that can display bold, as will
2317@code{:foreground "yellow"} as long as some yellowish color can be
2318displayed, but @code{:slant italic} will @emph{not} be satisfied by
2319the tty display code's automatic substitution of a `dim' face for
2320italic.
2321@end defun
2322
2323@defun display-selections-p &optional display
2324This function returns @code{t} if @var{display} supports selections.
2325Windowed displays normally support selections, but they may also be
2326supported in some other cases.
2327@end defun
2328
2329@defun display-images-p &optional display
2330This function returns @code{t} if @var{display} can display images.
2331Windowed displays ought in principle to handle images, but some
2332systems lack the support for that. On a display that does not support
2333images, Emacs cannot display a tool bar.
2334@end defun
2335
2336@defun display-screens &optional display
2337This function returns the number of screens associated with the display.
2338@end defun
2339
2340@defun display-pixel-height &optional display
2341This function returns the height of the screen in pixels.
2342On a character terminal, it gives the height in characters.
2343
2344For graphical terminals, note that on ``multi-monitor'' setups this
2345refers to the pixel width for all physical monitors associated with
3ec61d4e 2346@var{display}. @xref{Multiple Terminals}.
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2347@end defun
2348
2349@defun display-pixel-width &optional display
2350This function returns the width of the screen in pixels.
2351On a character terminal, it gives the width in characters.
2352
2353For graphical terminals, note that on ``multi-monitor'' setups this
2354refers to the pixel width for all physical monitors associated with
3ec61d4e 2355@var{display}. @xref{Multiple Terminals}.
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2356@end defun
2357
2358@defun display-mm-height &optional display
2359This function returns the height of the screen in millimeters,
2360or @code{nil} if Emacs cannot get that information.
2361@end defun
2362
2363@defun display-mm-width &optional display
2364This function returns the width of the screen in millimeters,
2365or @code{nil} if Emacs cannot get that information.
2366@end defun
2367
01f17ae2 2368@defopt display-mm-dimensions-alist
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2369This variable allows the user to specify the dimensions of graphical
2370displays returned by @code{display-mm-height} and
2371@code{display-mm-width} in case the system provides incorrect values.
01f17ae2 2372@end defopt
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2373
2374@defun display-backing-store &optional display
2375This function returns the backing store capability of the display.
2376Backing store means recording the pixels of windows (and parts of
2377windows) that are not exposed, so that when exposed they can be
2378displayed very quickly.
2379
2380Values can be the symbols @code{always}, @code{when-mapped}, or
2381@code{not-useful}. The function can also return @code{nil}
2382when the question is inapplicable to a certain kind of display.
2383@end defun
2384
2385@defun display-save-under &optional display
2386This function returns non-@code{nil} if the display supports the
2387SaveUnder feature. That feature is used by pop-up windows
2388to save the pixels they obscure, so that they can pop down
2389quickly.
2390@end defun
2391
2392@defun display-planes &optional display
2393This function returns the number of planes the display supports.
2394This is typically the number of bits per pixel.
2395For a tty display, it is log to base two of the number of colors supported.
2396@end defun
2397
2398@defun display-visual-class &optional display
7261e1cf
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2399This function returns the visual class for the screen. The value is
2400one of the symbols @code{static-gray} (a limited, unchangeable number
2401of grays), @code{gray-scale} (a full range of grays),
2402@code{static-color} (a limited, unchangeable number of colors),
2403@code{pseudo-color} (a limited number of colors), @code{true-color} (a
2404full range of colors), and @code{direct-color} (a full range of
2405colors).
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2406@end defun
2407
2408@defun display-color-cells &optional display
2409This function returns the number of color cells the screen supports.
2410@end defun
2411
2412 These functions obtain additional information specifically
2413about X displays.
2414
2415@defun x-server-version &optional display
2416This function returns the list of version numbers of the X server
2417running the display. The value is a list of three integers: the major
2418and minor version numbers of the X protocol, and the
2419distributor-specific release number of the X server software itself.
2420@end defun
2421
2422@defun x-server-vendor &optional display
2423This function returns the ``vendor'' that provided the X server
2424software (as a string). Really this means whoever distributes the X
2425server.
2426
09e80d9f 2427When the developers of X labeled software distributors as
16152b76 2428``vendors'', they showed their false assumption that no system could
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2429ever be developed and distributed noncommercially.
2430@end defun
2431
2432@ignore
2433@defvar x-no-window-manager
2434This variable's value is @code{t} if no X window manager is in use.
2435@end defvar
2436@end ignore
2437
2438@ignore
2439@item
2440The functions @code{x-pixel-width} and @code{x-pixel-height} return the
2441width and height of an X Window frame, measured in pixels.
2442@end ignore