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8e2b057d | 1 | ;;; button.el --- clickable buttons |
0c26f463 | 2 | ;; |
aaef169d | 3 | ;; Copyright (C) 2001, 2002, 2003, 2004, 2005, |
409cc4a3 | 4 | ;; 2006, 2007, 2008 Free Software Foundation, Inc. |
0c26f463 MB |
5 | ;; |
6 | ;; Author: Miles Bader <miles@gnu.org> | |
7 | ;; Keywords: extensions | |
8 | ;; | |
9 | ;; This file is part of GNU Emacs. | |
10 | ;; | |
11 | ;; GNU Emacs is free software; you can redistribute it and/or modify | |
12 | ;; it under the terms of the GNU General Public License as published by | |
b4aa6026 | 13 | ;; the Free Software Foundation; either version 3, or (at your option) |
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14 | ;; any later version. |
15 | ;; | |
16 | ;; GNU Emacs is distributed in the hope that it will be useful, | |
17 | ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 | ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 | ;; GNU General Public License for more details. | |
20 | ;; | |
21 | ;; You should have received a copy of the GNU General Public License | |
22 | ;; along with GNU Emacs; see the file COPYING. If not, write to the | |
086add15 LK |
23 | ;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
24 | ;; Boston, MA 02110-1301, USA. | |
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25 | |
26 | ;;; Commentary: | |
27 | ;; | |
28 | ;; This package defines functions for inserting and manipulating | |
29 | ;; clickable buttons in Emacs buffers, such as might be used for help | |
30 | ;; hyperlinks, etc. | |
31 | ;; | |
32 | ;; In some ways it duplicates functionality also offered by the | |
33 | ;; `widget' package, but the button package has the advantage that it | |
34 | ;; is (1) much faster, (2) much smaller, and (3) much, much, simpler | |
35 | ;; (the code, that is, not the interface). | |
36 | ;; | |
37 | ;; Buttons can either use overlays, in which case the button is | |
38 | ;; represented by the overlay itself, or text-properties, in which case | |
39 | ;; the button is represented by a marker or buffer-position pointing | |
40 | ;; somewhere in the button. In the latter case, no markers into the | |
41 | ;; buffer are retained, which is important for speed if there are are | |
42 | ;; extremely large numbers of buttons. | |
43 | ;; | |
44 | ;; Using `define-button-type' to define default properties for buttons | |
45 | ;; is not necessary, but it is is encouraged, since doing so makes the | |
46 | ;; resulting code clearer and more efficient. | |
47 | ;; | |
48 | ||
49 | ;;; Code: | |
50 | ||
51 | \f | |
52 | ;; Globals | |
53 | ||
0e0d5683 | 54 | ;; Use color for the MS-DOS port because it doesn't support underline. |
f8ac059a GM |
55 | ;; FIXME if MS-DOS correctly answers the (supports) question, it need |
56 | ;; no longer be a special case. | |
35136493 | 57 | (defface button '((((type pc) (class color)) |
f2e24189 | 58 | (:foreground "lightblue")) |
f8ac059a GM |
59 | (((supports :underline t)) :underline t) |
60 | (t (:foreground "lightblue"))) | |
d28242e1 | 61 | "Default face used for buttons." |
21b9448f | 62 | :group 'basic-faces) |
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63 | |
64 | ;;;###autoload | |
65 | (defvar button-map | |
66 | (let ((map (make-sparse-keymap))) | |
67 | (define-key map "\r" 'push-button) | |
68 | (define-key map [mouse-2] 'push-button) | |
69 | map) | |
70 | "Keymap used by buttons.") | |
71 | ||
72 | ;;;###autoload | |
73 | (defvar button-buffer-map | |
74 | (let ((map (make-sparse-keymap))) | |
75 | (define-key map [?\t] 'forward-button) | |
272199ae | 76 | (define-key map "\e\t" 'backward-button) |
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77 | (define-key map [backtab] 'backward-button) |
78 | map) | |
79 | "Keymap useful for buffers containing buttons. | |
80 | Mode-specific keymaps may want to use this as their parent keymap.") | |
81 | ||
82 | ;; Default properties for buttons | |
83 | (put 'default-button 'face 'button) | |
84 | (put 'default-button 'mouse-face 'highlight) | |
85 | (put 'default-button 'keymap button-map) | |
86 | (put 'default-button 'type 'button) | |
bea55b5b | 87 | ;; action may be either a function to call, or a marker to go to |
62dc75c4 | 88 | (put 'default-button 'action 'ignore) |
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89 | (put 'default-button 'help-echo "mouse-2, RET: Push this button") |
90 | ;; Make overlay buttons go away if their underlying text is deleted. | |
91 | (put 'default-button 'evaporate t) | |
92 | ;; Prevent insertions adjacent to the text-property buttons from | |
93 | ;; inheriting its properties. | |
94 | (put 'default-button 'rear-nonsticky t) | |
0c26f463 | 95 | |
530893b2 MB |
96 | ;; A `category-symbol' property for the default button type |
97 | (put 'button 'button-category-symbol 'default-button) | |
98 | ||
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99 | \f |
100 | ;; Button types (which can be used to hold default properties for buttons) | |
101 | ||
ded42dd3 MB |
102 | ;; Because button-type properties are inherited by buttons using the |
103 | ;; special `category' property (implemented by both overlays and | |
104 | ;; text-properties), we need to store them on a symbol to which the | |
105 | ;; `category' properties can point. Instead of using the symbol that's | |
106 | ;; the name of each button-type, however, we use a separate symbol (with | |
107 | ;; `-button' appended, and uninterned) to store the properties. This is | |
108 | ;; to avoid name clashes. | |
109 | ||
110 | ;; [this is an internal function] | |
111 | (defsubst button-category-symbol (type) | |
112 | "Return the symbol used by button-type TYPE to store properties. | |
113 | Buttons inherit them by setting their `category' property to that symbol." | |
114 | (or (get type 'button-category-symbol) | |
115 | (error "Unknown button type `%s'" type))) | |
116 | ||
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117 | ;;;###autoload |
118 | (defun define-button-type (name &rest properties) | |
119 | "Define a `button type' called NAME. | |
120 | The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
121 | specifying properties to use as defaults for buttons with this type | |
122 | \(a button's type may be set by giving it a `type' property when | |
ecdbe16a | 123 | creating the button, using the :type keyword argument). |
ded42dd3 | 124 | |
ecdbe16a MB |
125 | In addition, the keyword argument :supertype may be used to specify a |
126 | button-type from which NAME inherits its default property values | |
127 | \(however, the inheritance happens only when NAME is defined; subsequent | |
128 | changes to a supertype are not reflected in its subtypes)." | |
588c722f MB |
129 | (let ((catsym (make-symbol (concat (symbol-name name) "-button"))) |
130 | (super-catsym | |
131 | (button-category-symbol | |
530893b2 | 132 | (or (plist-get properties 'supertype) |
588c722f MB |
133 | (plist-get properties :supertype) |
134 | 'button)))) | |
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135 | ;; Provide a link so that it's easy to find the real symbol. |
136 | (put name 'button-category-symbol catsym) | |
137 | ;; Initialize NAME's properties using the global defaults. | |
ded42dd3 | 138 | (let ((default-props (symbol-plist super-catsym))) |
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139 | (while default-props |
140 | (put catsym (pop default-props) (pop default-props)))) | |
141 | ;; Add NAME as the `type' property, which will then be returned as | |
142 | ;; the type property of individual buttons. | |
143 | (put catsym 'type name) | |
144 | ;; Add the properties in PROPERTIES to the real symbol. | |
145 | (while properties | |
530893b2 MB |
146 | (let ((prop (pop properties))) |
147 | (when (eq prop :supertype) | |
148 | (setq prop 'supertype)) | |
149 | (put catsym prop (pop properties)))) | |
588c722f MB |
150 | ;; Make sure there's a `supertype' property |
151 | (unless (get catsym 'supertype) | |
152 | (put catsym 'supertype 'button)) | |
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153 | name)) |
154 | ||
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155 | (defun button-type-put (type prop val) |
156 | "Set the button-type TYPE's PROP property to VAL." | |
157 | (put (button-category-symbol type) prop val)) | |
158 | ||
159 | (defun button-type-get (type prop) | |
160 | "Get the property of button-type TYPE named PROP." | |
161 | (get (button-category-symbol type) prop)) | |
162 | ||
ded42dd3 MB |
163 | (defun button-type-subtype-p (type supertype) |
164 | "Return t if button-type TYPE is a subtype of SUPERTYPE." | |
165 | (or (eq type supertype) | |
166 | (and type | |
167 | (button-type-subtype-p (button-type-get type 'supertype) | |
168 | supertype)))) | |
169 | ||
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170 | \f |
171 | ;; Button properties and other attributes | |
172 | ||
173 | (defun button-start (button) | |
174 | "Return the position at which BUTTON starts." | |
175 | (if (overlayp button) | |
176 | (overlay-start button) | |
177 | ;; Must be a text-property button. | |
178 | (or (previous-single-property-change (1+ button) 'button) | |
179 | (point-min)))) | |
180 | ||
181 | (defun button-end (button) | |
182 | "Return the position at which BUTTON ends." | |
183 | (if (overlayp button) | |
184 | (overlay-end button) | |
185 | ;; Must be a text-property button. | |
186 | (or (next-single-property-change button 'button) | |
187 | (point-max)))) | |
188 | ||
189 | (defun button-get (button prop) | |
190 | "Get the property of button BUTTON named PROP." | |
191 | (if (overlayp button) | |
192 | (overlay-get button prop) | |
193 | ;; Must be a text-property button. | |
194 | (get-text-property button prop))) | |
195 | ||
196 | (defun button-put (button prop val) | |
197 | "Set BUTTON's PROP property to VAL." | |
198 | ;; Treat some properties specially. | |
530893b2 | 199 | (cond ((memq prop '(type :type)) |
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200 | ;; We translate a `type' property a `category' property, since |
201 | ;; that's what's actually used by overlays/text-properties for | |
202 | ;; inheriting properties. | |
203 | (setq prop 'category) | |
204 | (setq val (button-category-symbol val))) | |
205 | ((eq prop 'category) | |
206 | ;; Disallow updating the `category' property directly. | |
207 | (error "Button `category' property may not be set directly"))) | |
208 | ;; Add the property. | |
209 | (if (overlayp button) | |
210 | (overlay-put button prop val) | |
211 | ;; Must be a text-property button. | |
212 | (put-text-property | |
213 | (or (previous-single-property-change (1+ button) 'button) | |
214 | (point-min)) | |
215 | (or (next-single-property-change button 'button) | |
216 | (point-max)) | |
217 | prop val))) | |
218 | ||
1e00f720 | 219 | (defsubst button-activate (button &optional use-mouse-action) |
d6bc0bdc MB |
220 | "Call BUTTON's action property. |
221 | If USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action | |
222 | instead of its normal action; if the button has no mouse-action, | |
223 | the normal action is used instead." | |
bea55b5b DP |
224 | (let ((action (or (and use-mouse-action (button-get button 'mouse-action)) |
225 | (button-get button 'action)))) | |
226 | (if (markerp action) | |
227 | (save-selected-window | |
228 | (select-window (display-buffer (marker-buffer action))) | |
229 | (goto-char action) | |
230 | (recenter 0)) | |
231 | (funcall action button)))) | |
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232 | |
233 | (defun button-label (button) | |
234 | "Return BUTTON's text label." | |
235 | (buffer-substring-no-properties (button-start button) (button-end button))) | |
236 | ||
530893b2 | 237 | (defsubst button-type (button) |
ecdbe16a | 238 | "Return BUTTON's button-type." |
530893b2 MB |
239 | (button-get button 'type)) |
240 | ||
ded42dd3 MB |
241 | (defun button-has-type-p (button type) |
242 | "Return t if BUTTON has button-type TYPE, or one of TYPE's subtypes." | |
243 | (button-type-subtype-p (button-get button 'type) type)) | |
244 | ||
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245 | \f |
246 | ;; Creating overlay buttons | |
247 | ||
248 | ;;;###autoload | |
249 | (defun make-button (beg end &rest properties) | |
250 | "Make a button from BEG to END in the current buffer. | |
251 | The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
ecdbe16a MB |
252 | specifying properties to add to the button. |
253 | In addition, the keyword argument :type may be used to specify a | |
254 | button-type from which to inherit other properties; see | |
255 | `define-button-type'. | |
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256 | |
257 | Also see `make-text-button', `insert-button'." | |
258 | (let ((overlay (make-overlay beg end nil t nil))) | |
259 | (while properties | |
260 | (button-put overlay (pop properties) (pop properties))) | |
261 | ;; Put a pointer to the button in the overlay, so it's easy to get | |
262 | ;; when we don't actually have a reference to the overlay. | |
263 | (overlay-put overlay 'button overlay) | |
264 | ;; If the user didn't specify a type, use the default. | |
265 | (unless (overlay-get overlay 'category) | |
266 | (overlay-put overlay 'category 'default-button)) | |
267 | ;; OVERLAY is the button, so return it | |
268 | overlay)) | |
269 | ||
270 | ;;;###autoload | |
271 | (defun insert-button (label &rest properties) | |
272 | "Insert a button with the label LABEL. | |
273 | The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
ecdbe16a MB |
274 | specifying properties to add to the button. |
275 | In addition, the keyword argument :type may be used to specify a | |
276 | button-type from which to inherit other properties; see | |
277 | `define-button-type'. | |
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278 | |
279 | Also see `insert-text-button', `make-button'." | |
280 | (apply #'make-button | |
281 | (prog1 (point) (insert label)) | |
282 | (point) | |
283 | properties)) | |
284 | ||
285 | \f | |
286 | ;; Creating text-property buttons | |
287 | ||
288 | ;;;###autoload | |
289 | (defun make-text-button (beg end &rest properties) | |
290 | "Make a button from BEG to END in the current buffer. | |
291 | The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
ecdbe16a MB |
292 | specifying properties to add to the button. |
293 | In addition, the keyword argument :type may be used to specify a | |
294 | button-type from which to inherit other properties; see | |
295 | `define-button-type'. | |
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296 | |
297 | This function is like `make-button', except that the button is actually | |
298 | part of the text instead of being a property of the buffer. Creating | |
299 | large numbers of buttons can also be somewhat faster using | |
300 | `make-text-button'. | |
301 | ||
302 | Also see `insert-text-button'." | |
aad1926a MB |
303 | (let ((type-entry |
304 | (or (plist-member properties 'type) | |
305 | (plist-member properties :type)))) | |
306 | ;; Disallow setting the `category' property directly. | |
307 | (when (plist-get properties 'category) | |
308 | (error "Button `category' property may not be set directly")) | |
309 | (if (null type-entry) | |
310 | ;; The user didn't specify a `type' property, use the default. | |
311 | (setq properties (cons 'category (cons 'default-button properties))) | |
312 | ;; The user did specify a `type' property. Translate it into a | |
313 | ;; `category' property, which is what's actually used by | |
314 | ;; text-properties for inheritance. | |
315 | (setcar type-entry 'category) | |
316 | (setcar (cdr type-entry) | |
317 | (button-category-symbol (car (cdr type-entry)))))) | |
318 | ;; Now add all the text properties at once | |
6340a43f SM |
319 | (add-text-properties beg end |
320 | ;; Each button should have a non-eq `button' | |
321 | ;; property so that next-single-property-change can | |
322 | ;; detect boundaries reliably. | |
323 | (cons 'button (cons (list t) properties))) | |
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324 | ;; Return something that can be used to get at the button. |
325 | beg) | |
326 | ||
327 | ;;;###autoload | |
328 | (defun insert-text-button (label &rest properties) | |
329 | "Insert a button with the label LABEL. | |
330 | The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
ecdbe16a MB |
331 | specifying properties to add to the button. |
332 | In addition, the keyword argument :type may be used to specify a | |
333 | button-type from which to inherit other properties; see | |
334 | `define-button-type'. | |
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335 | |
336 | This function is like `insert-button', except that the button is | |
337 | actually part of the text instead of being a property of the buffer. | |
338 | Creating large numbers of buttons can also be somewhat faster using | |
339 | `insert-text-button'. | |
340 | ||
341 | Also see `make-text-button'." | |
342 | (apply #'make-text-button | |
343 | (prog1 (point) (insert label)) | |
344 | (point) | |
345 | properties)) | |
346 | ||
347 | \f | |
348 | ;; Finding buttons in a buffer | |
349 | ||
350 | (defun button-at (pos) | |
351 | "Return the button at position POS in the current buffer, or nil." | |
352 | (let ((button (get-char-property pos 'button))) | |
353 | (if (or (overlayp button) (null button)) | |
354 | button | |
355 | ;; Must be a text-property button; return a marker pointing to it. | |
356 | (copy-marker pos t)))) | |
357 | ||
fee34a28 MB |
358 | (defun next-button (pos &optional count-current) |
359 | "Return the next button after position POS in the current buffer. | |
0c26f463 | 360 | If COUNT-CURRENT is non-nil, count any button at POS in the search, |
fee34a28 | 361 | instead of starting at the next button." |
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362 | (unless count-current |
363 | ;; Search for the next button boundary. | |
364 | (setq pos (next-single-char-property-change pos 'button))) | |
fee34a28 MB |
365 | (and (< pos (point-max)) |
366 | (or (button-at pos) | |
0c26f463 MB |
367 | ;; We must have originally been on a button, and are now in |
368 | ;; the inter-button space. Recurse to find a button. | |
fee34a28 | 369 | (next-button pos)))) |
0c26f463 | 370 | |
fee34a28 | 371 | (defun previous-button (pos &optional count-current) |
1106c41b | 372 | "Return the previous button before position POS in the current buffer. |
0c26f463 | 373 | If COUNT-CURRENT is non-nil, count any button at POS in the search, |
fee34a28 | 374 | instead of starting at the next button." |
1106c41b CY |
375 | (let ((button (button-at pos))) |
376 | (if button | |
377 | (if count-current | |
378 | button | |
379 | ;; We started out on a button, so move to its start and look | |
380 | ;; for the previous button boundary. | |
381 | (setq pos (previous-single-char-property-change | |
382 | (button-start button) 'button)) | |
383 | (let ((new-button (button-at pos))) | |
384 | (if new-button | |
385 | ;; We are in a button again; this can happen if there | |
386 | ;; are adjacent buttons (or at bob). | |
6d0a6f30 | 387 | (unless (= pos (button-start button)) new-button) |
1106c41b CY |
388 | ;; We are now in the space between buttons. |
389 | (previous-button pos)))) | |
390 | ;; We started out in the space between buttons. | |
391 | (setq pos (previous-single-char-property-change pos 'button)) | |
392 | (or (button-at pos) | |
393 | (and (> pos (point-min)) | |
394 | (button-at (1- pos))))))) | |
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395 | |
396 | \f | |
397 | ;; User commands | |
398 | ||
d6bc0bdc | 399 | (defun push-button (&optional pos use-mouse-action) |
0c26f463 | 400 | "Perform the action specified by a button at location POS. |
bea55b5b DP |
401 | POS may be either a buffer position or a mouse-event. If |
402 | USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action | |
d6bc0bdc | 403 | instead of its normal action; if the button has no mouse-action, |
bea55b5b DP |
404 | the normal action is used instead. The action may be either a |
405 | function to call or a marker to display. | |
0c26f463 MB |
406 | POS defaults to point, except when `push-button' is invoked |
407 | interactively as the result of a mouse-event, in which case, the | |
408 | mouse event is used. | |
409 | If there's no button at POS, do nothing and return nil, otherwise | |
410 | return t." | |
411 | (interactive | |
412 | (list (if (integerp last-command-event) (point) last-command-event))) | |
413 | (if (and (not (integerp pos)) (eventp pos)) | |
414 | ;; POS is a mouse event; switch to the proper window/buffer | |
415 | (let ((posn (event-start pos))) | |
416 | (with-current-buffer (window-buffer (posn-window posn)) | |
d6bc0bdc | 417 | (push-button (posn-point posn) t))) |
0c26f463 MB |
418 | ;; POS is just normal position |
419 | (let ((button (button-at (or pos (point))))) | |
420 | (if (not button) | |
421 | nil | |
d6bc0bdc | 422 | (button-activate button use-mouse-action) |
0c26f463 MB |
423 | t)))) |
424 | ||
425 | (defun forward-button (n &optional wrap display-message) | |
426 | "Move to the Nth next button, or Nth previous button if N is negative. | |
fee34a28 | 427 | If N is 0, move to the start of any button at point. |
0c26f463 MB |
428 | If WRAP is non-nil, moving past either end of the buffer continues from the |
429 | other end. | |
430 | If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed. | |
fee34a28 | 431 | Any button with a non-nil `skip' property is skipped over. |
0c26f463 MB |
432 | Returns the button found." |
433 | (interactive "p\nd\nd") | |
fee34a28 MB |
434 | (let (button) |
435 | (if (zerop n) | |
436 | ;; Move to start of current button | |
437 | (if (setq button (button-at (point))) | |
438 | (goto-char (button-start button))) | |
439 | ;; Move to Nth next button | |
440 | (let ((iterator (if (> n 0) #'next-button #'previous-button)) | |
441 | (wrap-start (if (> n 0) (point-min) (point-max)))) | |
442 | (setq n (abs n)) | |
443 | (setq button t) ; just to start the loop | |
444 | (while (and (> n 0) button) | |
445 | (setq button (funcall iterator (point))) | |
446 | (when (and (not button) wrap) | |
447 | (setq button (funcall iterator wrap-start t))) | |
448 | (when button | |
449 | (goto-char (button-start button)) | |
450 | (unless (button-get button 'skip) | |
451 | (setq n (1- n))))))) | |
0c26f463 MB |
452 | (if (null button) |
453 | (error (if wrap "No buttons!" "No more buttons")) | |
0c26f463 MB |
454 | (let ((msg (and display-message (button-get button 'help-echo)))) |
455 | (when msg | |
456 | (message "%s" msg))) | |
457 | button))) | |
458 | ||
459 | (defun backward-button (n &optional wrap display-message) | |
460 | "Move to the Nth previous button, or Nth next button if N is negative. | |
fee34a28 | 461 | If N is 0, move to the start of any button at point. |
0c26f463 MB |
462 | If WRAP is non-nil, moving past either end of the buffer continues from the |
463 | other end. | |
464 | If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed. | |
fee34a28 | 465 | Any button with a non-nil `skip' property is skipped over. |
0c26f463 MB |
466 | Returns the button found." |
467 | (interactive "p\nd\nd") | |
468 | (forward-button (- n) wrap display-message)) | |
469 | ||
470 | ||
471 | (provide 'button) | |
472 | ||
b8866860 | 473 | ;; arch-tag: 5f2c7627-413b-4097-b282-630f89d9c5e9 |
0c26f463 | 474 | ;;; button.el ends here |