(server-buffer): New const.
[bpt/emacs.git] / lisp / button.el
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8e2b057d 1;;; button.el --- clickable buttons
0c26f463 2;;
aaef169d 3;; Copyright (C) 2001, 2002, 2003, 2004, 2005,
409cc4a3 4;; 2006, 2007, 2008 Free Software Foundation, Inc.
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5;;
6;; Author: Miles Bader <miles@gnu.org>
7;; Keywords: extensions
8;;
9;; This file is part of GNU Emacs.
10;;
11;; GNU Emacs is free software; you can redistribute it and/or modify
12;; it under the terms of the GNU General Public License as published by
b4aa6026 13;; the Free Software Foundation; either version 3, or (at your option)
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14;; any later version.
15;;
16;; GNU Emacs is distributed in the hope that it will be useful,
17;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19;; GNU General Public License for more details.
20;;
21;; You should have received a copy of the GNU General Public License
22;; along with GNU Emacs; see the file COPYING. If not, write to the
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23;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
24;; Boston, MA 02110-1301, USA.
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25
26;;; Commentary:
27;;
28;; This package defines functions for inserting and manipulating
29;; clickable buttons in Emacs buffers, such as might be used for help
30;; hyperlinks, etc.
31;;
32;; In some ways it duplicates functionality also offered by the
33;; `widget' package, but the button package has the advantage that it
34;; is (1) much faster, (2) much smaller, and (3) much, much, simpler
35;; (the code, that is, not the interface).
36;;
37;; Buttons can either use overlays, in which case the button is
38;; represented by the overlay itself, or text-properties, in which case
39;; the button is represented by a marker or buffer-position pointing
40;; somewhere in the button. In the latter case, no markers into the
41;; buffer are retained, which is important for speed if there are are
42;; extremely large numbers of buttons.
43;;
44;; Using `define-button-type' to define default properties for buttons
45;; is not necessary, but it is is encouraged, since doing so makes the
46;; resulting code clearer and more efficient.
47;;
48
49;;; Code:
50
51\f
52;; Globals
53
0e0d5683 54;; Use color for the MS-DOS port because it doesn't support underline.
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55;; FIXME if MS-DOS correctly answers the (supports) question, it need
56;; no longer be a special case.
35136493 57(defface button '((((type pc) (class color))
f2e24189 58 (:foreground "lightblue"))
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59 (((supports :underline t)) :underline t)
60 (t (:foreground "lightblue")))
d28242e1 61 "Default face used for buttons."
21b9448f 62 :group 'basic-faces)
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63
64;;;###autoload
65(defvar button-map
66 (let ((map (make-sparse-keymap)))
67 (define-key map "\r" 'push-button)
68 (define-key map [mouse-2] 'push-button)
69 map)
70 "Keymap used by buttons.")
71
72;;;###autoload
73(defvar button-buffer-map
74 (let ((map (make-sparse-keymap)))
75 (define-key map [?\t] 'forward-button)
272199ae 76 (define-key map "\e\t" 'backward-button)
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77 (define-key map [backtab] 'backward-button)
78 map)
79 "Keymap useful for buffers containing buttons.
80Mode-specific keymaps may want to use this as their parent keymap.")
81
82;; Default properties for buttons
83(put 'default-button 'face 'button)
84(put 'default-button 'mouse-face 'highlight)
85(put 'default-button 'keymap button-map)
86(put 'default-button 'type 'button)
bea55b5b 87;; action may be either a function to call, or a marker to go to
62dc75c4 88(put 'default-button 'action 'ignore)
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89(put 'default-button 'help-echo "mouse-2, RET: Push this button")
90;; Make overlay buttons go away if their underlying text is deleted.
91(put 'default-button 'evaporate t)
92;; Prevent insertions adjacent to the text-property buttons from
93;; inheriting its properties.
94(put 'default-button 'rear-nonsticky t)
0c26f463 95
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96;; A `category-symbol' property for the default button type
97(put 'button 'button-category-symbol 'default-button)
98
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99\f
100;; Button types (which can be used to hold default properties for buttons)
101
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102;; Because button-type properties are inherited by buttons using the
103;; special `category' property (implemented by both overlays and
104;; text-properties), we need to store them on a symbol to which the
105;; `category' properties can point. Instead of using the symbol that's
106;; the name of each button-type, however, we use a separate symbol (with
107;; `-button' appended, and uninterned) to store the properties. This is
108;; to avoid name clashes.
109
110;; [this is an internal function]
111(defsubst button-category-symbol (type)
112 "Return the symbol used by button-type TYPE to store properties.
113Buttons inherit them by setting their `category' property to that symbol."
114 (or (get type 'button-category-symbol)
115 (error "Unknown button type `%s'" type)))
116
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117;;;###autoload
118(defun define-button-type (name &rest properties)
119 "Define a `button type' called NAME.
120The remaining arguments form a sequence of PROPERTY VALUE pairs,
121specifying properties to use as defaults for buttons with this type
122\(a button's type may be set by giving it a `type' property when
ecdbe16a 123creating the button, using the :type keyword argument).
ded42dd3 124
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125In addition, the keyword argument :supertype may be used to specify a
126button-type from which NAME inherits its default property values
127\(however, the inheritance happens only when NAME is defined; subsequent
128changes to a supertype are not reflected in its subtypes)."
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129 (let ((catsym (make-symbol (concat (symbol-name name) "-button")))
130 (super-catsym
131 (button-category-symbol
530893b2 132 (or (plist-get properties 'supertype)
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133 (plist-get properties :supertype)
134 'button))))
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135 ;; Provide a link so that it's easy to find the real symbol.
136 (put name 'button-category-symbol catsym)
137 ;; Initialize NAME's properties using the global defaults.
ded42dd3 138 (let ((default-props (symbol-plist super-catsym)))
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139 (while default-props
140 (put catsym (pop default-props) (pop default-props))))
141 ;; Add NAME as the `type' property, which will then be returned as
142 ;; the type property of individual buttons.
143 (put catsym 'type name)
144 ;; Add the properties in PROPERTIES to the real symbol.
145 (while properties
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146 (let ((prop (pop properties)))
147 (when (eq prop :supertype)
148 (setq prop 'supertype))
149 (put catsym prop (pop properties))))
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150 ;; Make sure there's a `supertype' property
151 (unless (get catsym 'supertype)
152 (put catsym 'supertype 'button))
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153 name))
154
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155(defun button-type-put (type prop val)
156 "Set the button-type TYPE's PROP property to VAL."
157 (put (button-category-symbol type) prop val))
158
159(defun button-type-get (type prop)
160 "Get the property of button-type TYPE named PROP."
161 (get (button-category-symbol type) prop))
162
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163(defun button-type-subtype-p (type supertype)
164 "Return t if button-type TYPE is a subtype of SUPERTYPE."
165 (or (eq type supertype)
166 (and type
167 (button-type-subtype-p (button-type-get type 'supertype)
168 supertype))))
169
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170\f
171;; Button properties and other attributes
172
173(defun button-start (button)
174 "Return the position at which BUTTON starts."
175 (if (overlayp button)
176 (overlay-start button)
177 ;; Must be a text-property button.
178 (or (previous-single-property-change (1+ button) 'button)
179 (point-min))))
180
181(defun button-end (button)
182 "Return the position at which BUTTON ends."
183 (if (overlayp button)
184 (overlay-end button)
185 ;; Must be a text-property button.
186 (or (next-single-property-change button 'button)
187 (point-max))))
188
189(defun button-get (button prop)
190 "Get the property of button BUTTON named PROP."
191 (if (overlayp button)
192 (overlay-get button prop)
193 ;; Must be a text-property button.
194 (get-text-property button prop)))
195
196(defun button-put (button prop val)
197 "Set BUTTON's PROP property to VAL."
198 ;; Treat some properties specially.
530893b2 199 (cond ((memq prop '(type :type))
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200 ;; We translate a `type' property a `category' property, since
201 ;; that's what's actually used by overlays/text-properties for
202 ;; inheriting properties.
203 (setq prop 'category)
204 (setq val (button-category-symbol val)))
205 ((eq prop 'category)
206 ;; Disallow updating the `category' property directly.
207 (error "Button `category' property may not be set directly")))
208 ;; Add the property.
209 (if (overlayp button)
210 (overlay-put button prop val)
211 ;; Must be a text-property button.
212 (put-text-property
213 (or (previous-single-property-change (1+ button) 'button)
214 (point-min))
215 (or (next-single-property-change button 'button)
216 (point-max))
217 prop val)))
218
1e00f720 219(defsubst button-activate (button &optional use-mouse-action)
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220 "Call BUTTON's action property.
221If USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action
222instead of its normal action; if the button has no mouse-action,
223the normal action is used instead."
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224 (let ((action (or (and use-mouse-action (button-get button 'mouse-action))
225 (button-get button 'action))))
226 (if (markerp action)
227 (save-selected-window
228 (select-window (display-buffer (marker-buffer action)))
229 (goto-char action)
230 (recenter 0))
231 (funcall action button))))
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232
233(defun button-label (button)
234 "Return BUTTON's text label."
235 (buffer-substring-no-properties (button-start button) (button-end button)))
236
530893b2 237(defsubst button-type (button)
ecdbe16a 238 "Return BUTTON's button-type."
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239 (button-get button 'type))
240
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241(defun button-has-type-p (button type)
242 "Return t if BUTTON has button-type TYPE, or one of TYPE's subtypes."
243 (button-type-subtype-p (button-get button 'type) type))
244
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245\f
246;; Creating overlay buttons
247
248;;;###autoload
249(defun make-button (beg end &rest properties)
250 "Make a button from BEG to END in the current buffer.
251The remaining arguments form a sequence of PROPERTY VALUE pairs,
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252specifying properties to add to the button.
253In addition, the keyword argument :type may be used to specify a
254button-type from which to inherit other properties; see
255`define-button-type'.
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256
257Also see `make-text-button', `insert-button'."
258 (let ((overlay (make-overlay beg end nil t nil)))
259 (while properties
260 (button-put overlay (pop properties) (pop properties)))
261 ;; Put a pointer to the button in the overlay, so it's easy to get
262 ;; when we don't actually have a reference to the overlay.
263 (overlay-put overlay 'button overlay)
264 ;; If the user didn't specify a type, use the default.
265 (unless (overlay-get overlay 'category)
266 (overlay-put overlay 'category 'default-button))
267 ;; OVERLAY is the button, so return it
268 overlay))
269
270;;;###autoload
271(defun insert-button (label &rest properties)
272 "Insert a button with the label LABEL.
273The remaining arguments form a sequence of PROPERTY VALUE pairs,
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274specifying properties to add to the button.
275In addition, the keyword argument :type may be used to specify a
276button-type from which to inherit other properties; see
277`define-button-type'.
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278
279Also see `insert-text-button', `make-button'."
280 (apply #'make-button
281 (prog1 (point) (insert label))
282 (point)
283 properties))
284
285\f
286;; Creating text-property buttons
287
288;;;###autoload
289(defun make-text-button (beg end &rest properties)
290 "Make a button from BEG to END in the current buffer.
291The remaining arguments form a sequence of PROPERTY VALUE pairs,
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292specifying properties to add to the button.
293In addition, the keyword argument :type may be used to specify a
294button-type from which to inherit other properties; see
295`define-button-type'.
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296
297This function is like `make-button', except that the button is actually
298part of the text instead of being a property of the buffer. Creating
299large numbers of buttons can also be somewhat faster using
300`make-text-button'.
301
302Also see `insert-text-button'."
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303 (let ((type-entry
304 (or (plist-member properties 'type)
305 (plist-member properties :type))))
306 ;; Disallow setting the `category' property directly.
307 (when (plist-get properties 'category)
308 (error "Button `category' property may not be set directly"))
309 (if (null type-entry)
310 ;; The user didn't specify a `type' property, use the default.
311 (setq properties (cons 'category (cons 'default-button properties)))
312 ;; The user did specify a `type' property. Translate it into a
313 ;; `category' property, which is what's actually used by
314 ;; text-properties for inheritance.
315 (setcar type-entry 'category)
316 (setcar (cdr type-entry)
317 (button-category-symbol (car (cdr type-entry))))))
318 ;; Now add all the text properties at once
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319 (add-text-properties beg end
320 ;; Each button should have a non-eq `button'
321 ;; property so that next-single-property-change can
322 ;; detect boundaries reliably.
323 (cons 'button (cons (list t) properties)))
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324 ;; Return something that can be used to get at the button.
325 beg)
326
327;;;###autoload
328(defun insert-text-button (label &rest properties)
329 "Insert a button with the label LABEL.
330The remaining arguments form a sequence of PROPERTY VALUE pairs,
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331specifying properties to add to the button.
332In addition, the keyword argument :type may be used to specify a
333button-type from which to inherit other properties; see
334`define-button-type'.
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335
336This function is like `insert-button', except that the button is
337actually part of the text instead of being a property of the buffer.
338Creating large numbers of buttons can also be somewhat faster using
339`insert-text-button'.
340
341Also see `make-text-button'."
342 (apply #'make-text-button
343 (prog1 (point) (insert label))
344 (point)
345 properties))
346
347\f
348;; Finding buttons in a buffer
349
350(defun button-at (pos)
351 "Return the button at position POS in the current buffer, or nil."
352 (let ((button (get-char-property pos 'button)))
353 (if (or (overlayp button) (null button))
354 button
355 ;; Must be a text-property button; return a marker pointing to it.
356 (copy-marker pos t))))
357
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358(defun next-button (pos &optional count-current)
359 "Return the next button after position POS in the current buffer.
0c26f463 360If COUNT-CURRENT is non-nil, count any button at POS in the search,
fee34a28 361instead of starting at the next button."
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362 (unless count-current
363 ;; Search for the next button boundary.
364 (setq pos (next-single-char-property-change pos 'button)))
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365 (and (< pos (point-max))
366 (or (button-at pos)
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367 ;; We must have originally been on a button, and are now in
368 ;; the inter-button space. Recurse to find a button.
fee34a28 369 (next-button pos))))
0c26f463 370
fee34a28 371(defun previous-button (pos &optional count-current)
1106c41b 372 "Return the previous button before position POS in the current buffer.
0c26f463 373If COUNT-CURRENT is non-nil, count any button at POS in the search,
fee34a28 374instead of starting at the next button."
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375 (let ((button (button-at pos)))
376 (if button
377 (if count-current
378 button
379 ;; We started out on a button, so move to its start and look
380 ;; for the previous button boundary.
381 (setq pos (previous-single-char-property-change
382 (button-start button) 'button))
383 (let ((new-button (button-at pos)))
384 (if new-button
385 ;; We are in a button again; this can happen if there
386 ;; are adjacent buttons (or at bob).
6d0a6f30 387 (unless (= pos (button-start button)) new-button)
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388 ;; We are now in the space between buttons.
389 (previous-button pos))))
390 ;; We started out in the space between buttons.
391 (setq pos (previous-single-char-property-change pos 'button))
392 (or (button-at pos)
393 (and (> pos (point-min))
394 (button-at (1- pos)))))))
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395
396\f
397;; User commands
398
d6bc0bdc 399(defun push-button (&optional pos use-mouse-action)
0c26f463 400 "Perform the action specified by a button at location POS.
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401POS may be either a buffer position or a mouse-event. If
402USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action
d6bc0bdc 403instead of its normal action; if the button has no mouse-action,
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404the normal action is used instead. The action may be either a
405function to call or a marker to display.
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406POS defaults to point, except when `push-button' is invoked
407interactively as the result of a mouse-event, in which case, the
408mouse event is used.
409If there's no button at POS, do nothing and return nil, otherwise
410return t."
411 (interactive
412 (list (if (integerp last-command-event) (point) last-command-event)))
413 (if (and (not (integerp pos)) (eventp pos))
414 ;; POS is a mouse event; switch to the proper window/buffer
415 (let ((posn (event-start pos)))
416 (with-current-buffer (window-buffer (posn-window posn))
d6bc0bdc 417 (push-button (posn-point posn) t)))
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418 ;; POS is just normal position
419 (let ((button (button-at (or pos (point)))))
420 (if (not button)
421 nil
d6bc0bdc 422 (button-activate button use-mouse-action)
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423 t))))
424
425(defun forward-button (n &optional wrap display-message)
426 "Move to the Nth next button, or Nth previous button if N is negative.
fee34a28 427If N is 0, move to the start of any button at point.
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428If WRAP is non-nil, moving past either end of the buffer continues from the
429other end.
430If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed.
fee34a28 431Any button with a non-nil `skip' property is skipped over.
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432Returns the button found."
433 (interactive "p\nd\nd")
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434 (let (button)
435 (if (zerop n)
436 ;; Move to start of current button
437 (if (setq button (button-at (point)))
438 (goto-char (button-start button)))
439 ;; Move to Nth next button
440 (let ((iterator (if (> n 0) #'next-button #'previous-button))
441 (wrap-start (if (> n 0) (point-min) (point-max))))
442 (setq n (abs n))
443 (setq button t) ; just to start the loop
444 (while (and (> n 0) button)
445 (setq button (funcall iterator (point)))
446 (when (and (not button) wrap)
447 (setq button (funcall iterator wrap-start t)))
448 (when button
449 (goto-char (button-start button))
450 (unless (button-get button 'skip)
451 (setq n (1- n)))))))
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452 (if (null button)
453 (error (if wrap "No buttons!" "No more buttons"))
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454 (let ((msg (and display-message (button-get button 'help-echo))))
455 (when msg
456 (message "%s" msg)))
457 button)))
458
459(defun backward-button (n &optional wrap display-message)
460 "Move to the Nth previous button, or Nth next button if N is negative.
fee34a28 461If N is 0, move to the start of any button at point.
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462If WRAP is non-nil, moving past either end of the buffer continues from the
463other end.
464If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed.
fee34a28 465Any button with a non-nil `skip' property is skipped over.
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466Returns the button found."
467 (interactive "p\nd\nd")
468 (forward-button (- n) wrap display-message))
469
470
471(provide 'button)
472
b8866860 473;; arch-tag: 5f2c7627-413b-4097-b282-630f89d9c5e9
0c26f463 474;;; button.el ends here