* button.el (previous-button): Rewrite to account for adjacent
[bpt/emacs.git] / lisp / button.el
CommitLineData
8e2b057d 1;;; button.el --- clickable buttons
0c26f463 2;;
aaef169d 3;; Copyright (C) 2001, 2002, 2003, 2004, 2005,
d7a0267c 4;; 2006, 2007 Free Software Foundation, Inc.
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5;;
6;; Author: Miles Bader <miles@gnu.org>
7;; Keywords: extensions
8;;
9;; This file is part of GNU Emacs.
10;;
11;; GNU Emacs is free software; you can redistribute it and/or modify
12;; it under the terms of the GNU General Public License as published by
13;; the Free Software Foundation; either version 2, or (at your option)
14;; any later version.
15;;
16;; GNU Emacs is distributed in the hope that it will be useful,
17;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19;; GNU General Public License for more details.
20;;
21;; You should have received a copy of the GNU General Public License
22;; along with GNU Emacs; see the file COPYING. If not, write to the
086add15
LK
23;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
24;; Boston, MA 02110-1301, USA.
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25
26;;; Commentary:
27;;
28;; This package defines functions for inserting and manipulating
29;; clickable buttons in Emacs buffers, such as might be used for help
30;; hyperlinks, etc.
31;;
32;; In some ways it duplicates functionality also offered by the
33;; `widget' package, but the button package has the advantage that it
34;; is (1) much faster, (2) much smaller, and (3) much, much, simpler
35;; (the code, that is, not the interface).
36;;
37;; Buttons can either use overlays, in which case the button is
38;; represented by the overlay itself, or text-properties, in which case
39;; the button is represented by a marker or buffer-position pointing
40;; somewhere in the button. In the latter case, no markers into the
41;; buffer are retained, which is important for speed if there are are
42;; extremely large numbers of buttons.
43;;
44;; Using `define-button-type' to define default properties for buttons
45;; is not necessary, but it is is encouraged, since doing so makes the
46;; resulting code clearer and more efficient.
47;;
48
49;;; Code:
50
51\f
52;; Globals
53
0e0d5683 54;; Use color for the MS-DOS port because it doesn't support underline.
f2e24189
EZ
55(defface button '((((type pc) (class color))
56 (:foreground "lightblue"))
57 (t :underline t))
d28242e1 58 "Default face used for buttons."
21b9448f 59 :group 'basic-faces)
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60
61;;;###autoload
62(defvar button-map
63 (let ((map (make-sparse-keymap)))
64 (define-key map "\r" 'push-button)
65 (define-key map [mouse-2] 'push-button)
66 map)
67 "Keymap used by buttons.")
68
69;;;###autoload
70(defvar button-buffer-map
71 (let ((map (make-sparse-keymap)))
72 (define-key map [?\t] 'forward-button)
272199ae 73 (define-key map "\e\t" 'backward-button)
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74 (define-key map [backtab] 'backward-button)
75 map)
76 "Keymap useful for buffers containing buttons.
77Mode-specific keymaps may want to use this as their parent keymap.")
78
79;; Default properties for buttons
80(put 'default-button 'face 'button)
81(put 'default-button 'mouse-face 'highlight)
82(put 'default-button 'keymap button-map)
83(put 'default-button 'type 'button)
bea55b5b 84;; action may be either a function to call, or a marker to go to
62dc75c4 85(put 'default-button 'action 'ignore)
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86(put 'default-button 'help-echo "mouse-2, RET: Push this button")
87;; Make overlay buttons go away if their underlying text is deleted.
88(put 'default-button 'evaporate t)
89;; Prevent insertions adjacent to the text-property buttons from
90;; inheriting its properties.
91(put 'default-button 'rear-nonsticky t)
0c26f463 92
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93;; A `category-symbol' property for the default button type
94(put 'button 'button-category-symbol 'default-button)
95
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96\f
97;; Button types (which can be used to hold default properties for buttons)
98
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99;; Because button-type properties are inherited by buttons using the
100;; special `category' property (implemented by both overlays and
101;; text-properties), we need to store them on a symbol to which the
102;; `category' properties can point. Instead of using the symbol that's
103;; the name of each button-type, however, we use a separate symbol (with
104;; `-button' appended, and uninterned) to store the properties. This is
105;; to avoid name clashes.
106
107;; [this is an internal function]
108(defsubst button-category-symbol (type)
109 "Return the symbol used by button-type TYPE to store properties.
110Buttons inherit them by setting their `category' property to that symbol."
111 (or (get type 'button-category-symbol)
112 (error "Unknown button type `%s'" type)))
113
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114;;;###autoload
115(defun define-button-type (name &rest properties)
116 "Define a `button type' called NAME.
117The remaining arguments form a sequence of PROPERTY VALUE pairs,
118specifying properties to use as defaults for buttons with this type
119\(a button's type may be set by giving it a `type' property when
ecdbe16a 120creating the button, using the :type keyword argument).
ded42dd3 121
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122In addition, the keyword argument :supertype may be used to specify a
123button-type from which NAME inherits its default property values
124\(however, the inheritance happens only when NAME is defined; subsequent
125changes to a supertype are not reflected in its subtypes)."
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126 (let ((catsym (make-symbol (concat (symbol-name name) "-button")))
127 (super-catsym
128 (button-category-symbol
530893b2 129 (or (plist-get properties 'supertype)
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130 (plist-get properties :supertype)
131 'button))))
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132 ;; Provide a link so that it's easy to find the real symbol.
133 (put name 'button-category-symbol catsym)
134 ;; Initialize NAME's properties using the global defaults.
ded42dd3 135 (let ((default-props (symbol-plist super-catsym)))
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136 (while default-props
137 (put catsym (pop default-props) (pop default-props))))
138 ;; Add NAME as the `type' property, which will then be returned as
139 ;; the type property of individual buttons.
140 (put catsym 'type name)
141 ;; Add the properties in PROPERTIES to the real symbol.
142 (while properties
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143 (let ((prop (pop properties)))
144 (when (eq prop :supertype)
145 (setq prop 'supertype))
146 (put catsym prop (pop properties))))
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147 ;; Make sure there's a `supertype' property
148 (unless (get catsym 'supertype)
149 (put catsym 'supertype 'button))
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150 name))
151
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152(defun button-type-put (type prop val)
153 "Set the button-type TYPE's PROP property to VAL."
154 (put (button-category-symbol type) prop val))
155
156(defun button-type-get (type prop)
157 "Get the property of button-type TYPE named PROP."
158 (get (button-category-symbol type) prop))
159
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160(defun button-type-subtype-p (type supertype)
161 "Return t if button-type TYPE is a subtype of SUPERTYPE."
162 (or (eq type supertype)
163 (and type
164 (button-type-subtype-p (button-type-get type 'supertype)
165 supertype))))
166
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167\f
168;; Button properties and other attributes
169
170(defun button-start (button)
171 "Return the position at which BUTTON starts."
172 (if (overlayp button)
173 (overlay-start button)
174 ;; Must be a text-property button.
175 (or (previous-single-property-change (1+ button) 'button)
176 (point-min))))
177
178(defun button-end (button)
179 "Return the position at which BUTTON ends."
180 (if (overlayp button)
181 (overlay-end button)
182 ;; Must be a text-property button.
183 (or (next-single-property-change button 'button)
184 (point-max))))
185
186(defun button-get (button prop)
187 "Get the property of button BUTTON named PROP."
188 (if (overlayp button)
189 (overlay-get button prop)
190 ;; Must be a text-property button.
191 (get-text-property button prop)))
192
193(defun button-put (button prop val)
194 "Set BUTTON's PROP property to VAL."
195 ;; Treat some properties specially.
530893b2 196 (cond ((memq prop '(type :type))
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197 ;; We translate a `type' property a `category' property, since
198 ;; that's what's actually used by overlays/text-properties for
199 ;; inheriting properties.
200 (setq prop 'category)
201 (setq val (button-category-symbol val)))
202 ((eq prop 'category)
203 ;; Disallow updating the `category' property directly.
204 (error "Button `category' property may not be set directly")))
205 ;; Add the property.
206 (if (overlayp button)
207 (overlay-put button prop val)
208 ;; Must be a text-property button.
209 (put-text-property
210 (or (previous-single-property-change (1+ button) 'button)
211 (point-min))
212 (or (next-single-property-change button 'button)
213 (point-max))
214 prop val)))
215
1e00f720 216(defsubst button-activate (button &optional use-mouse-action)
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217 "Call BUTTON's action property.
218If USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action
219instead of its normal action; if the button has no mouse-action,
220the normal action is used instead."
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221 (let ((action (or (and use-mouse-action (button-get button 'mouse-action))
222 (button-get button 'action))))
223 (if (markerp action)
224 (save-selected-window
225 (select-window (display-buffer (marker-buffer action)))
226 (goto-char action)
227 (recenter 0))
228 (funcall action button))))
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229
230(defun button-label (button)
231 "Return BUTTON's text label."
232 (buffer-substring-no-properties (button-start button) (button-end button)))
233
530893b2 234(defsubst button-type (button)
ecdbe16a 235 "Return BUTTON's button-type."
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236 (button-get button 'type))
237
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238(defun button-has-type-p (button type)
239 "Return t if BUTTON has button-type TYPE, or one of TYPE's subtypes."
240 (button-type-subtype-p (button-get button 'type) type))
241
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242\f
243;; Creating overlay buttons
244
245;;;###autoload
246(defun make-button (beg end &rest properties)
247 "Make a button from BEG to END in the current buffer.
248The remaining arguments form a sequence of PROPERTY VALUE pairs,
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249specifying properties to add to the button.
250In addition, the keyword argument :type may be used to specify a
251button-type from which to inherit other properties; see
252`define-button-type'.
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253
254Also see `make-text-button', `insert-button'."
255 (let ((overlay (make-overlay beg end nil t nil)))
256 (while properties
257 (button-put overlay (pop properties) (pop properties)))
258 ;; Put a pointer to the button in the overlay, so it's easy to get
259 ;; when we don't actually have a reference to the overlay.
260 (overlay-put overlay 'button overlay)
261 ;; If the user didn't specify a type, use the default.
262 (unless (overlay-get overlay 'category)
263 (overlay-put overlay 'category 'default-button))
264 ;; OVERLAY is the button, so return it
265 overlay))
266
267;;;###autoload
268(defun insert-button (label &rest properties)
269 "Insert a button with the label LABEL.
270The remaining arguments form a sequence of PROPERTY VALUE pairs,
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271specifying properties to add to the button.
272In addition, the keyword argument :type may be used to specify a
273button-type from which to inherit other properties; see
274`define-button-type'.
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275
276Also see `insert-text-button', `make-button'."
277 (apply #'make-button
278 (prog1 (point) (insert label))
279 (point)
280 properties))
281
282\f
283;; Creating text-property buttons
284
285;;;###autoload
286(defun make-text-button (beg end &rest properties)
287 "Make a button from BEG to END in the current buffer.
288The remaining arguments form a sequence of PROPERTY VALUE pairs,
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289specifying properties to add to the button.
290In addition, the keyword argument :type may be used to specify a
291button-type from which to inherit other properties; see
292`define-button-type'.
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293
294This function is like `make-button', except that the button is actually
295part of the text instead of being a property of the buffer. Creating
296large numbers of buttons can also be somewhat faster using
297`make-text-button'.
298
299Also see `insert-text-button'."
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300 (let ((type-entry
301 (or (plist-member properties 'type)
302 (plist-member properties :type))))
303 ;; Disallow setting the `category' property directly.
304 (when (plist-get properties 'category)
305 (error "Button `category' property may not be set directly"))
306 (if (null type-entry)
307 ;; The user didn't specify a `type' property, use the default.
308 (setq properties (cons 'category (cons 'default-button properties)))
309 ;; The user did specify a `type' property. Translate it into a
310 ;; `category' property, which is what's actually used by
311 ;; text-properties for inheritance.
312 (setcar type-entry 'category)
313 (setcar (cdr type-entry)
314 (button-category-symbol (car (cdr type-entry))))))
315 ;; Now add all the text properties at once
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316 (add-text-properties beg end
317 ;; Each button should have a non-eq `button'
318 ;; property so that next-single-property-change can
319 ;; detect boundaries reliably.
320 (cons 'button (cons (list t) properties)))
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321 ;; Return something that can be used to get at the button.
322 beg)
323
324;;;###autoload
325(defun insert-text-button (label &rest properties)
326 "Insert a button with the label LABEL.
327The remaining arguments form a sequence of PROPERTY VALUE pairs,
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328specifying properties to add to the button.
329In addition, the keyword argument :type may be used to specify a
330button-type from which to inherit other properties; see
331`define-button-type'.
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332
333This function is like `insert-button', except that the button is
334actually part of the text instead of being a property of the buffer.
335Creating large numbers of buttons can also be somewhat faster using
336`insert-text-button'.
337
338Also see `make-text-button'."
339 (apply #'make-text-button
340 (prog1 (point) (insert label))
341 (point)
342 properties))
343
344\f
345;; Finding buttons in a buffer
346
347(defun button-at (pos)
348 "Return the button at position POS in the current buffer, or nil."
349 (let ((button (get-char-property pos 'button)))
350 (if (or (overlayp button) (null button))
351 button
352 ;; Must be a text-property button; return a marker pointing to it.
353 (copy-marker pos t))))
354
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355(defun next-button (pos &optional count-current)
356 "Return the next button after position POS in the current buffer.
0c26f463 357If COUNT-CURRENT is non-nil, count any button at POS in the search,
fee34a28 358instead of starting at the next button."
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359 (unless count-current
360 ;; Search for the next button boundary.
361 (setq pos (next-single-char-property-change pos 'button)))
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362 (and (< pos (point-max))
363 (or (button-at pos)
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364 ;; We must have originally been on a button, and are now in
365 ;; the inter-button space. Recurse to find a button.
fee34a28 366 (next-button pos))))
0c26f463 367
fee34a28 368(defun previous-button (pos &optional count-current)
0c26f463 369 "Return the Nth button before position POS in the current buffer.
0c26f463 370If COUNT-CURRENT is non-nil, count any button at POS in the search,
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371instead of starting at the next button."
372 (unless count-current
373 (setq pos (previous-single-char-property-change pos 'button)))
374 (and (> pos (point-min))
375 (or (button-at (1- pos))
376 ;; We must have originally been on a button, and are now in
377 ;; the inter-button space. Recurse to find a button.
378 (previous-button pos))))
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379
380\f
381;; User commands
382
d6bc0bdc 383(defun push-button (&optional pos use-mouse-action)
0c26f463 384 "Perform the action specified by a button at location POS.
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385POS may be either a buffer position or a mouse-event. If
386USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action
d6bc0bdc 387instead of its normal action; if the button has no mouse-action,
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388the normal action is used instead. The action may be either a
389function to call or a marker to display.
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390POS defaults to point, except when `push-button' is invoked
391interactively as the result of a mouse-event, in which case, the
392mouse event is used.
393If there's no button at POS, do nothing and return nil, otherwise
394return t."
395 (interactive
396 (list (if (integerp last-command-event) (point) last-command-event)))
397 (if (and (not (integerp pos)) (eventp pos))
398 ;; POS is a mouse event; switch to the proper window/buffer
399 (let ((posn (event-start pos)))
400 (with-current-buffer (window-buffer (posn-window posn))
d6bc0bdc 401 (push-button (posn-point posn) t)))
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402 ;; POS is just normal position
403 (let ((button (button-at (or pos (point)))))
404 (if (not button)
405 nil
d6bc0bdc 406 (button-activate button use-mouse-action)
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407 t))))
408
409(defun forward-button (n &optional wrap display-message)
410 "Move to the Nth next button, or Nth previous button if N is negative.
fee34a28 411If N is 0, move to the start of any button at point.
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412If WRAP is non-nil, moving past either end of the buffer continues from the
413other end.
414If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed.
fee34a28 415Any button with a non-nil `skip' property is skipped over.
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416Returns the button found."
417 (interactive "p\nd\nd")
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418 (let (button)
419 (if (zerop n)
420 ;; Move to start of current button
421 (if (setq button (button-at (point)))
422 (goto-char (button-start button)))
423 ;; Move to Nth next button
424 (let ((iterator (if (> n 0) #'next-button #'previous-button))
425 (wrap-start (if (> n 0) (point-min) (point-max))))
426 (setq n (abs n))
427 (setq button t) ; just to start the loop
428 (while (and (> n 0) button)
429 (setq button (funcall iterator (point)))
430 (when (and (not button) wrap)
431 (setq button (funcall iterator wrap-start t)))
432 (when button
433 (goto-char (button-start button))
434 (unless (button-get button 'skip)
435 (setq n (1- n)))))))
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436 (if (null button)
437 (error (if wrap "No buttons!" "No more buttons"))
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438 (let ((msg (and display-message (button-get button 'help-echo))))
439 (when msg
440 (message "%s" msg)))
441 button)))
442
443(defun backward-button (n &optional wrap display-message)
444 "Move to the Nth previous button, or Nth next button if N is negative.
fee34a28 445If N is 0, move to the start of any button at point.
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446If WRAP is non-nil, moving past either end of the buffer continues from the
447other end.
448If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed.
fee34a28 449Any button with a non-nil `skip' property is skipped over.
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450Returns the button found."
451 (interactive "p\nd\nd")
452 (forward-button (- n) wrap display-message))
453
454
455(provide 'button)
456
ab5796a9 457;;; arch-tag: 5f2c7627-413b-4097-b282-630f89d9c5e9
0c26f463 458;;; button.el ends here