*** empty log message ***
[bpt/emacs.git] / lisp / button.el
CommitLineData
8e2b057d 1;;; button.el --- clickable buttons
0c26f463 2;;
aaef169d 3;; Copyright (C) 2001, 2002, 2003, 2004, 2005,
d7a0267c 4;; 2006, 2007 Free Software Foundation, Inc.
0c26f463
MB
5;;
6;; Author: Miles Bader <miles@gnu.org>
7;; Keywords: extensions
8;;
9;; This file is part of GNU Emacs.
10;;
11;; GNU Emacs is free software; you can redistribute it and/or modify
12;; it under the terms of the GNU General Public License as published by
13;; the Free Software Foundation; either version 2, or (at your option)
14;; any later version.
15;;
16;; GNU Emacs is distributed in the hope that it will be useful,
17;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19;; GNU General Public License for more details.
20;;
21;; You should have received a copy of the GNU General Public License
22;; along with GNU Emacs; see the file COPYING. If not, write to the
086add15
LK
23;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
24;; Boston, MA 02110-1301, USA.
0c26f463
MB
25
26;;; Commentary:
27;;
28;; This package defines functions for inserting and manipulating
29;; clickable buttons in Emacs buffers, such as might be used for help
30;; hyperlinks, etc.
31;;
32;; In some ways it duplicates functionality also offered by the
33;; `widget' package, but the button package has the advantage that it
34;; is (1) much faster, (2) much smaller, and (3) much, much, simpler
35;; (the code, that is, not the interface).
36;;
37;; Buttons can either use overlays, in which case the button is
38;; represented by the overlay itself, or text-properties, in which case
39;; the button is represented by a marker or buffer-position pointing
40;; somewhere in the button. In the latter case, no markers into the
41;; buffer are retained, which is important for speed if there are are
42;; extremely large numbers of buttons.
43;;
44;; Using `define-button-type' to define default properties for buttons
45;; is not necessary, but it is is encouraged, since doing so makes the
46;; resulting code clearer and more efficient.
47;;
48
49;;; Code:
50
51\f
52;; Globals
53
0e0d5683 54;; Use color for the MS-DOS port because it doesn't support underline.
1bebbd49 55;; Also for the linux console.
35136493 56(defface button '((((type pc) (class color))
f2e24189 57 (:foreground "lightblue"))
35136493 58 (((type tty)) (:inherit link))
f2e24189 59 (t :underline t))
d28242e1 60 "Default face used for buttons."
21b9448f 61 :group 'basic-faces)
0c26f463
MB
62
63;;;###autoload
64(defvar button-map
65 (let ((map (make-sparse-keymap)))
66 (define-key map "\r" 'push-button)
67 (define-key map [mouse-2] 'push-button)
68 map)
69 "Keymap used by buttons.")
70
71;;;###autoload
72(defvar button-buffer-map
73 (let ((map (make-sparse-keymap)))
74 (define-key map [?\t] 'forward-button)
272199ae 75 (define-key map "\e\t" 'backward-button)
0c26f463
MB
76 (define-key map [backtab] 'backward-button)
77 map)
78 "Keymap useful for buffers containing buttons.
79Mode-specific keymaps may want to use this as their parent keymap.")
80
81;; Default properties for buttons
82(put 'default-button 'face 'button)
83(put 'default-button 'mouse-face 'highlight)
84(put 'default-button 'keymap button-map)
85(put 'default-button 'type 'button)
bea55b5b 86;; action may be either a function to call, or a marker to go to
62dc75c4 87(put 'default-button 'action 'ignore)
0c26f463
MB
88(put 'default-button 'help-echo "mouse-2, RET: Push this button")
89;; Make overlay buttons go away if their underlying text is deleted.
90(put 'default-button 'evaporate t)
91;; Prevent insertions adjacent to the text-property buttons from
92;; inheriting its properties.
93(put 'default-button 'rear-nonsticky t)
0c26f463 94
530893b2
MB
95;; A `category-symbol' property for the default button type
96(put 'button 'button-category-symbol 'default-button)
97
0c26f463
MB
98\f
99;; Button types (which can be used to hold default properties for buttons)
100
ded42dd3
MB
101;; Because button-type properties are inherited by buttons using the
102;; special `category' property (implemented by both overlays and
103;; text-properties), we need to store them on a symbol to which the
104;; `category' properties can point. Instead of using the symbol that's
105;; the name of each button-type, however, we use a separate symbol (with
106;; `-button' appended, and uninterned) to store the properties. This is
107;; to avoid name clashes.
108
109;; [this is an internal function]
110(defsubst button-category-symbol (type)
111 "Return the symbol used by button-type TYPE to store properties.
112Buttons inherit them by setting their `category' property to that symbol."
113 (or (get type 'button-category-symbol)
114 (error "Unknown button type `%s'" type)))
115
0c26f463
MB
116;;;###autoload
117(defun define-button-type (name &rest properties)
118 "Define a `button type' called NAME.
119The remaining arguments form a sequence of PROPERTY VALUE pairs,
120specifying properties to use as defaults for buttons with this type
121\(a button's type may be set by giving it a `type' property when
ecdbe16a 122creating the button, using the :type keyword argument).
ded42dd3 123
ecdbe16a
MB
124In addition, the keyword argument :supertype may be used to specify a
125button-type from which NAME inherits its default property values
126\(however, the inheritance happens only when NAME is defined; subsequent
127changes to a supertype are not reflected in its subtypes)."
588c722f
MB
128 (let ((catsym (make-symbol (concat (symbol-name name) "-button")))
129 (super-catsym
130 (button-category-symbol
530893b2 131 (or (plist-get properties 'supertype)
588c722f
MB
132 (plist-get properties :supertype)
133 'button))))
0c26f463
MB
134 ;; Provide a link so that it's easy to find the real symbol.
135 (put name 'button-category-symbol catsym)
136 ;; Initialize NAME's properties using the global defaults.
ded42dd3 137 (let ((default-props (symbol-plist super-catsym)))
0c26f463
MB
138 (while default-props
139 (put catsym (pop default-props) (pop default-props))))
140 ;; Add NAME as the `type' property, which will then be returned as
141 ;; the type property of individual buttons.
142 (put catsym 'type name)
143 ;; Add the properties in PROPERTIES to the real symbol.
144 (while properties
530893b2
MB
145 (let ((prop (pop properties)))
146 (when (eq prop :supertype)
147 (setq prop 'supertype))
148 (put catsym prop (pop properties))))
588c722f
MB
149 ;; Make sure there's a `supertype' property
150 (unless (get catsym 'supertype)
151 (put catsym 'supertype 'button))
0c26f463
MB
152 name))
153
0c26f463
MB
154(defun button-type-put (type prop val)
155 "Set the button-type TYPE's PROP property to VAL."
156 (put (button-category-symbol type) prop val))
157
158(defun button-type-get (type prop)
159 "Get the property of button-type TYPE named PROP."
160 (get (button-category-symbol type) prop))
161
ded42dd3
MB
162(defun button-type-subtype-p (type supertype)
163 "Return t if button-type TYPE is a subtype of SUPERTYPE."
164 (or (eq type supertype)
165 (and type
166 (button-type-subtype-p (button-type-get type 'supertype)
167 supertype))))
168
0c26f463
MB
169\f
170;; Button properties and other attributes
171
172(defun button-start (button)
173 "Return the position at which BUTTON starts."
174 (if (overlayp button)
175 (overlay-start button)
176 ;; Must be a text-property button.
177 (or (previous-single-property-change (1+ button) 'button)
178 (point-min))))
179
180(defun button-end (button)
181 "Return the position at which BUTTON ends."
182 (if (overlayp button)
183 (overlay-end button)
184 ;; Must be a text-property button.
185 (or (next-single-property-change button 'button)
186 (point-max))))
187
188(defun button-get (button prop)
189 "Get the property of button BUTTON named PROP."
190 (if (overlayp button)
191 (overlay-get button prop)
192 ;; Must be a text-property button.
193 (get-text-property button prop)))
194
195(defun button-put (button prop val)
196 "Set BUTTON's PROP property to VAL."
197 ;; Treat some properties specially.
530893b2 198 (cond ((memq prop '(type :type))
0c26f463
MB
199 ;; We translate a `type' property a `category' property, since
200 ;; that's what's actually used by overlays/text-properties for
201 ;; inheriting properties.
202 (setq prop 'category)
203 (setq val (button-category-symbol val)))
204 ((eq prop 'category)
205 ;; Disallow updating the `category' property directly.
206 (error "Button `category' property may not be set directly")))
207 ;; Add the property.
208 (if (overlayp button)
209 (overlay-put button prop val)
210 ;; Must be a text-property button.
211 (put-text-property
212 (or (previous-single-property-change (1+ button) 'button)
213 (point-min))
214 (or (next-single-property-change button 'button)
215 (point-max))
216 prop val)))
217
1e00f720 218(defsubst button-activate (button &optional use-mouse-action)
d6bc0bdc
MB
219 "Call BUTTON's action property.
220If USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action
221instead of its normal action; if the button has no mouse-action,
222the normal action is used instead."
bea55b5b
DP
223 (let ((action (or (and use-mouse-action (button-get button 'mouse-action))
224 (button-get button 'action))))
225 (if (markerp action)
226 (save-selected-window
227 (select-window (display-buffer (marker-buffer action)))
228 (goto-char action)
229 (recenter 0))
230 (funcall action button))))
0c26f463
MB
231
232(defun button-label (button)
233 "Return BUTTON's text label."
234 (buffer-substring-no-properties (button-start button) (button-end button)))
235
530893b2 236(defsubst button-type (button)
ecdbe16a 237 "Return BUTTON's button-type."
530893b2
MB
238 (button-get button 'type))
239
ded42dd3
MB
240(defun button-has-type-p (button type)
241 "Return t if BUTTON has button-type TYPE, or one of TYPE's subtypes."
242 (button-type-subtype-p (button-get button 'type) type))
243
0c26f463
MB
244\f
245;; Creating overlay buttons
246
247;;;###autoload
248(defun make-button (beg end &rest properties)
249 "Make a button from BEG to END in the current buffer.
250The remaining arguments form a sequence of PROPERTY VALUE pairs,
ecdbe16a
MB
251specifying properties to add to the button.
252In addition, the keyword argument :type may be used to specify a
253button-type from which to inherit other properties; see
254`define-button-type'.
0c26f463
MB
255
256Also see `make-text-button', `insert-button'."
257 (let ((overlay (make-overlay beg end nil t nil)))
258 (while properties
259 (button-put overlay (pop properties) (pop properties)))
260 ;; Put a pointer to the button in the overlay, so it's easy to get
261 ;; when we don't actually have a reference to the overlay.
262 (overlay-put overlay 'button overlay)
263 ;; If the user didn't specify a type, use the default.
264 (unless (overlay-get overlay 'category)
265 (overlay-put overlay 'category 'default-button))
266 ;; OVERLAY is the button, so return it
267 overlay))
268
269;;;###autoload
270(defun insert-button (label &rest properties)
271 "Insert a button with the label LABEL.
272The remaining arguments form a sequence of PROPERTY VALUE pairs,
ecdbe16a
MB
273specifying properties to add to the button.
274In addition, the keyword argument :type may be used to specify a
275button-type from which to inherit other properties; see
276`define-button-type'.
0c26f463
MB
277
278Also see `insert-text-button', `make-button'."
279 (apply #'make-button
280 (prog1 (point) (insert label))
281 (point)
282 properties))
283
284\f
285;; Creating text-property buttons
286
287;;;###autoload
288(defun make-text-button (beg end &rest properties)
289 "Make a button from BEG to END in the current buffer.
290The remaining arguments form a sequence of PROPERTY VALUE pairs,
ecdbe16a
MB
291specifying properties to add to the button.
292In addition, the keyword argument :type may be used to specify a
293button-type from which to inherit other properties; see
294`define-button-type'.
0c26f463
MB
295
296This function is like `make-button', except that the button is actually
297part of the text instead of being a property of the buffer. Creating
298large numbers of buttons can also be somewhat faster using
299`make-text-button'.
300
301Also see `insert-text-button'."
aad1926a
MB
302 (let ((type-entry
303 (or (plist-member properties 'type)
304 (plist-member properties :type))))
305 ;; Disallow setting the `category' property directly.
306 (when (plist-get properties 'category)
307 (error "Button `category' property may not be set directly"))
308 (if (null type-entry)
309 ;; The user didn't specify a `type' property, use the default.
310 (setq properties (cons 'category (cons 'default-button properties)))
311 ;; The user did specify a `type' property. Translate it into a
312 ;; `category' property, which is what's actually used by
313 ;; text-properties for inheritance.
314 (setcar type-entry 'category)
315 (setcar (cdr type-entry)
316 (button-category-symbol (car (cdr type-entry))))))
317 ;; Now add all the text properties at once
6340a43f
SM
318 (add-text-properties beg end
319 ;; Each button should have a non-eq `button'
320 ;; property so that next-single-property-change can
321 ;; detect boundaries reliably.
322 (cons 'button (cons (list t) properties)))
0c26f463
MB
323 ;; Return something that can be used to get at the button.
324 beg)
325
326;;;###autoload
327(defun insert-text-button (label &rest properties)
328 "Insert a button with the label LABEL.
329The remaining arguments form a sequence of PROPERTY VALUE pairs,
ecdbe16a
MB
330specifying properties to add to the button.
331In addition, the keyword argument :type may be used to specify a
332button-type from which to inherit other properties; see
333`define-button-type'.
0c26f463
MB
334
335This function is like `insert-button', except that the button is
336actually part of the text instead of being a property of the buffer.
337Creating large numbers of buttons can also be somewhat faster using
338`insert-text-button'.
339
340Also see `make-text-button'."
341 (apply #'make-text-button
342 (prog1 (point) (insert label))
343 (point)
344 properties))
345
346\f
347;; Finding buttons in a buffer
348
349(defun button-at (pos)
350 "Return the button at position POS in the current buffer, or nil."
351 (let ((button (get-char-property pos 'button)))
352 (if (or (overlayp button) (null button))
353 button
354 ;; Must be a text-property button; return a marker pointing to it.
355 (copy-marker pos t))))
356
fee34a28
MB
357(defun next-button (pos &optional count-current)
358 "Return the next button after position POS in the current buffer.
0c26f463 359If COUNT-CURRENT is non-nil, count any button at POS in the search,
fee34a28 360instead of starting at the next button."
0c26f463
MB
361 (unless count-current
362 ;; Search for the next button boundary.
363 (setq pos (next-single-char-property-change pos 'button)))
fee34a28
MB
364 (and (< pos (point-max))
365 (or (button-at pos)
0c26f463
MB
366 ;; We must have originally been on a button, and are now in
367 ;; the inter-button space. Recurse to find a button.
fee34a28 368 (next-button pos))))
0c26f463 369
fee34a28 370(defun previous-button (pos &optional count-current)
1106c41b 371 "Return the previous button before position POS in the current buffer.
0c26f463 372If COUNT-CURRENT is non-nil, count any button at POS in the search,
fee34a28 373instead of starting at the next button."
1106c41b
CY
374 (let ((button (button-at pos)))
375 (if button
376 (if count-current
377 button
378 ;; We started out on a button, so move to its start and look
379 ;; for the previous button boundary.
380 (setq pos (previous-single-char-property-change
381 (button-start button) 'button))
382 (let ((new-button (button-at pos)))
383 (if new-button
384 ;; We are in a button again; this can happen if there
385 ;; are adjacent buttons (or at bob).
6d0a6f30 386 (unless (= pos (button-start button)) new-button)
1106c41b
CY
387 ;; We are now in the space between buttons.
388 (previous-button pos))))
389 ;; We started out in the space between buttons.
390 (setq pos (previous-single-char-property-change pos 'button))
391 (or (button-at pos)
392 (and (> pos (point-min))
393 (button-at (1- pos)))))))
0c26f463
MB
394
395\f
396;; User commands
397
d6bc0bdc 398(defun push-button (&optional pos use-mouse-action)
0c26f463 399 "Perform the action specified by a button at location POS.
bea55b5b
DP
400POS may be either a buffer position or a mouse-event. If
401USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action
d6bc0bdc 402instead of its normal action; if the button has no mouse-action,
bea55b5b
DP
403the normal action is used instead. The action may be either a
404function to call or a marker to display.
0c26f463
MB
405POS defaults to point, except when `push-button' is invoked
406interactively as the result of a mouse-event, in which case, the
407mouse event is used.
408If there's no button at POS, do nothing and return nil, otherwise
409return t."
410 (interactive
411 (list (if (integerp last-command-event) (point) last-command-event)))
412 (if (and (not (integerp pos)) (eventp pos))
413 ;; POS is a mouse event; switch to the proper window/buffer
414 (let ((posn (event-start pos)))
415 (with-current-buffer (window-buffer (posn-window posn))
d6bc0bdc 416 (push-button (posn-point posn) t)))
0c26f463
MB
417 ;; POS is just normal position
418 (let ((button (button-at (or pos (point)))))
419 (if (not button)
420 nil
d6bc0bdc 421 (button-activate button use-mouse-action)
0c26f463
MB
422 t))))
423
424(defun forward-button (n &optional wrap display-message)
425 "Move to the Nth next button, or Nth previous button if N is negative.
fee34a28 426If N is 0, move to the start of any button at point.
0c26f463
MB
427If WRAP is non-nil, moving past either end of the buffer continues from the
428other end.
429If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed.
fee34a28 430Any button with a non-nil `skip' property is skipped over.
0c26f463
MB
431Returns the button found."
432 (interactive "p\nd\nd")
fee34a28
MB
433 (let (button)
434 (if (zerop n)
435 ;; Move to start of current button
436 (if (setq button (button-at (point)))
437 (goto-char (button-start button)))
438 ;; Move to Nth next button
439 (let ((iterator (if (> n 0) #'next-button #'previous-button))
440 (wrap-start (if (> n 0) (point-min) (point-max))))
441 (setq n (abs n))
442 (setq button t) ; just to start the loop
443 (while (and (> n 0) button)
444 (setq button (funcall iterator (point)))
445 (when (and (not button) wrap)
446 (setq button (funcall iterator wrap-start t)))
447 (when button
448 (goto-char (button-start button))
449 (unless (button-get button 'skip)
450 (setq n (1- n)))))))
0c26f463
MB
451 (if (null button)
452 (error (if wrap "No buttons!" "No more buttons"))
0c26f463
MB
453 (let ((msg (and display-message (button-get button 'help-echo))))
454 (when msg
455 (message "%s" msg)))
456 button)))
457
458(defun backward-button (n &optional wrap display-message)
459 "Move to the Nth previous button, or Nth next button if N is negative.
fee34a28 460If N is 0, move to the start of any button at point.
0c26f463
MB
461If WRAP is non-nil, moving past either end of the buffer continues from the
462other end.
463If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed.
fee34a28 464Any button with a non-nil `skip' property is skipped over.
0c26f463
MB
465Returns the button found."
466 (interactive "p\nd\nd")
467 (forward-button (- n) wrap display-message))
468
469
470(provide 'button)
471
ab5796a9 472;;; arch-tag: 5f2c7627-413b-4097-b282-630f89d9c5e9
0c26f463 473;;; button.el ends here