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1 | @c -*-texinfo-*- |
2 | @c This is part of the GNU Emacs Lisp Reference Manual. | |
82c3d852 | 3 | @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001, 2002 |
fd897522 | 4 | @c Free Software Foundation, Inc. |
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5 | @c See the file elisp.texi for copying conditions. |
6 | @setfilename ../info/display | |
969fe9b5 | 7 | @node Display, Calendar, Processes, Top |
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8 | @chapter Emacs Display |
9 | ||
10 | This chapter describes a number of features related to the display | |
11 | that Emacs presents to the user. | |
12 | ||
13 | @menu | |
14 | * Refresh Screen:: Clearing the screen and redrawing everything on it. | |
8241495d | 15 | * Forcing Redisplay:: Forcing redisplay. |
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16 | * Truncation:: Folding or wrapping long text lines. |
17 | * The Echo Area:: Where messages are displayed. | |
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18 | * Invisible Text:: Hiding part of the buffer text. |
19 | * Selective Display:: Hiding part of the buffer text (the old way). | |
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20 | * Overlay Arrow:: Display of an arrow to indicate position. |
21 | * Temporary Displays:: Displays that go away automatically. | |
22 | * Overlays:: Use overlays to highlight parts of the buffer. | |
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23 | * Width:: How wide a character or string is on the screen. |
24 | * Faces:: A face defines a graphics style for text characters: | |
25 | font, colors, etc. | |
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26 | * Display Property:: Enabling special display features. |
27 | * Images:: Displaying images in Emacs buffers. | |
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28 | * Blinking:: How Emacs shows the matching open parenthesis. |
29 | * Inverse Video:: Specifying how the screen looks. | |
30 | * Usual Display:: The usual conventions for displaying nonprinting chars. | |
31 | * Display Tables:: How to specify other conventions. | |
32 | * Beeping:: Audible signal to the user. | |
33 | * Window Systems:: Which window system is being used. | |
34 | @end menu | |
35 | ||
36 | @node Refresh Screen | |
37 | @section Refreshing the Screen | |
38 | ||
39 | The function @code{redraw-frame} redisplays the entire contents of a | |
1911e6e5 | 40 | given frame (@pxref{Frames}). |
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41 | |
42 | @c Emacs 19 feature | |
43 | @defun redraw-frame frame | |
44 | This function clears and redisplays frame @var{frame}. | |
45 | @end defun | |
46 | ||
47 | Even more powerful is @code{redraw-display}: | |
48 | ||
49 | @deffn Command redraw-display | |
50 | This function clears and redisplays all visible frames. | |
51 | @end deffn | |
52 | ||
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53 | Processing user input takes absolute priority over redisplay. If you |
54 | call these functions when input is available, they do nothing | |
55 | immediately, but a full redisplay does happen eventually---after all the | |
56 | input has been processed. | |
57 | ||
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58 | Normally, suspending and resuming Emacs also refreshes the screen. |
59 | Some terminal emulators record separate contents for display-oriented | |
60 | programs such as Emacs and for ordinary sequential display. If you are | |
61 | using such a terminal, you might want to inhibit the redisplay on | |
78608595 | 62 | resumption. |
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63 | |
64 | @defvar no-redraw-on-reenter | |
65 | @cindex suspend (cf. @code{no-redraw-on-reenter}) | |
66 | @cindex resume (cf. @code{no-redraw-on-reenter}) | |
67 | This variable controls whether Emacs redraws the entire screen after it | |
f9f59935 | 68 | has been suspended and resumed. Non-@code{nil} means there is no need |
969fe9b5 | 69 | to redraw, @code{nil} means redrawing is needed. The default is @code{nil}. |
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70 | @end defvar |
71 | ||
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72 | @node Forcing Redisplay |
73 | @section Forcing Redisplay | |
74 | @cindex forcing redisplay | |
75 | ||
76 | Emacs redisplay normally stops if input arrives, and does not happen | |
77 | at all if input is available before it starts. Most of the time, this | |
78 | is exactly what you want. However, you can prevent preemption by | |
79 | binding @code{redisplay-dont-pause} to a non-@code{nil} value. | |
80 | ||
81 | @tindex redisplay-dont-pause | |
82 | @defvar redisplay-dont-pause | |
83 | If this variable is non-@code{nil}, pending input does not | |
84 | prevent or halt redisplay; redisplay occurs, and finishes, | |
85 | regardless of whether input is available. This feature is available | |
86 | as of Emacs 21. | |
87 | @end defvar | |
88 | ||
89 | You can request a display update, but only if no input is pending, | |
90 | with @code{(sit-for 0)}. To force a display update even when input is | |
91 | pending, do this: | |
92 | ||
93 | @example | |
94 | (let ((redisplay-dont-pause t)) | |
95 | (sit-for 0)) | |
96 | @end example | |
97 | ||
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98 | @node Truncation |
99 | @section Truncation | |
100 | @cindex line wrapping | |
101 | @cindex continuation lines | |
102 | @cindex @samp{$} in display | |
103 | @cindex @samp{\} in display | |
104 | ||
105 | When a line of text extends beyond the right edge of a window, the | |
106 | line can either be continued on the next screen line, or truncated to | |
107 | one screen line. The additional screen lines used to display a long | |
108 | text line are called @dfn{continuation} lines. Normally, a @samp{$} in | |
109 | the rightmost column of the window indicates truncation; a @samp{\} on | |
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110 | the rightmost column indicates a line that ``wraps'' onto the next line, |
111 | which is also called @dfn{continuing} the line. (The display table can | |
112 | specify alternative indicators; see @ref{Display Tables}.) | |
42b85554 | 113 | |
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114 | @cindex fringes, and line continuation/truncation indicators |
115 | On a windowed display, the @samp{$} and @samp{\} indicators are | |
116 | replaced with graphics bitmaps displayed on the thin areas right near | |
117 | the window edges, called the @dfn{fringes}. | |
118 | ||
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119 | Note that continuation is different from filling; continuation happens |
120 | on the screen only, not in the buffer contents, and it breaks a line | |
121 | precisely at the right margin, not at a word boundary. @xref{Filling}. | |
122 | ||
123 | @defopt truncate-lines | |
124 | This buffer-local variable controls how Emacs displays lines that extend | |
125 | beyond the right edge of the window. The default is @code{nil}, which | |
126 | specifies continuation. If the value is non-@code{nil}, then these | |
127 | lines are truncated. | |
128 | ||
129 | If the variable @code{truncate-partial-width-windows} is non-@code{nil}, | |
130 | then truncation is always used for side-by-side windows (within one | |
131 | frame) regardless of the value of @code{truncate-lines}. | |
132 | @end defopt | |
133 | ||
bfe721d1 | 134 | @defopt default-truncate-lines |
42b85554 | 135 | This variable is the default value for @code{truncate-lines}, for |
969fe9b5 | 136 | buffers that do not have buffer-local values for it. |
bfe721d1 | 137 | @end defopt |
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138 | |
139 | @defopt truncate-partial-width-windows | |
140 | This variable controls display of lines that extend beyond the right | |
141 | edge of the window, in side-by-side windows (@pxref{Splitting Windows}). | |
142 | If it is non-@code{nil}, these lines are truncated; otherwise, | |
143 | @code{truncate-lines} says what to do with them. | |
144 | @end defopt | |
145 | ||
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146 | When horizontal scrolling (@pxref{Horizontal Scrolling}) is in use in |
147 | a window, that forces truncation. | |
148 | ||
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149 | You can override the glyphs that indicate continuation or truncation |
150 | using the display table; see @ref{Display Tables}. | |
42b85554 | 151 | |
1911e6e5 | 152 | If your buffer contains @emph{very} long lines, and you use |
22697dac | 153 | continuation to display them, just thinking about them can make Emacs |
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154 | redisplay slow. The column computation and indentation functions also |
155 | become slow. Then you might find it advisable to set | |
156 | @code{cache-long-line-scans} to @code{t}. | |
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157 | |
158 | @defvar cache-long-line-scans | |
159 | If this variable is non-@code{nil}, various indentation and motion | |
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160 | functions, and Emacs redisplay, cache the results of scanning the |
161 | buffer, and consult the cache to avoid rescanning regions of the buffer | |
162 | unless they are modified. | |
22697dac | 163 | |
bfe721d1 | 164 | Turning on the cache slows down processing of short lines somewhat. |
22697dac | 165 | |
969fe9b5 | 166 | This variable is automatically buffer-local in every buffer. |
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167 | @end defvar |
168 | ||
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169 | @node The Echo Area |
170 | @section The Echo Area | |
171 | @cindex error display | |
172 | @cindex echo area | |
173 | ||
22697dac | 174 | The @dfn{echo area} is used for displaying messages made with the |
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175 | @code{message} primitive, and for echoing keystrokes. It is not the |
176 | same as the minibuffer, despite the fact that the minibuffer appears | |
177 | (when active) in the same place on the screen as the echo area. The | |
178 | @cite{GNU Emacs Manual} specifies the rules for resolving conflicts | |
179 | between the echo area and the minibuffer for use of that screen space | |
180 | (@pxref{Minibuffer,, The Minibuffer, emacs, The GNU Emacs Manual}). | |
181 | Error messages appear in the echo area; see @ref{Errors}. | |
182 | ||
183 | You can write output in the echo area by using the Lisp printing | |
184 | functions with @code{t} as the stream (@pxref{Output Functions}), or as | |
185 | follows: | |
186 | ||
187 | @defun message string &rest arguments | |
a2f2ceaa | 188 | This function displays a message in the echo area. The |
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189 | argument @var{string} is similar to a C language @code{printf} control |
190 | string. See @code{format} in @ref{String Conversion}, for the details | |
191 | on the conversion specifications. @code{message} returns the | |
192 | constructed string. | |
193 | ||
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194 | In batch mode, @code{message} prints the message text on the standard |
195 | error stream, followed by a newline. | |
196 | ||
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197 | If @var{string}, or strings among the @var{arguments}, have @code{face} |
198 | text properties, these affect the way the message is displayed. | |
199 | ||
42b85554 | 200 | @c Emacs 19 feature |
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201 | If @var{string} is @code{nil}, @code{message} clears the echo area; if |
202 | the echo area has been expanded automatically, this brings it back to | |
203 | its normal size. If the minibuffer is active, this brings the | |
204 | minibuffer contents back onto the screen immediately. | |
b22f3a19 | 205 | |
a2f2ceaa | 206 | @vindex message-truncate-lines |
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207 | Normally, displaying a long message resizes the echo area to display |
208 | the entire message. But if the variable @code{message-truncate-lines} | |
209 | is non-@code{nil}, the echo area does not resize, and the message is | |
210 | truncated to fit it, as in Emacs 20 and before. | |
a2f2ceaa | 211 | |
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212 | @example |
213 | @group | |
214 | (message "Minibuffer depth is %d." | |
215 | (minibuffer-depth)) | |
216 | @print{} Minibuffer depth is 0. | |
217 | @result{} "Minibuffer depth is 0." | |
218 | @end group | |
219 | ||
220 | @group | |
221 | ---------- Echo Area ---------- | |
222 | Minibuffer depth is 0. | |
223 | ---------- Echo Area ---------- | |
224 | @end group | |
225 | @end example | |
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226 | |
227 | To automatically display a message in the echo area or in a pop-buffer, | |
228 | depending on its size, use @code{display-message-or-buffer}. | |
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229 | @end defun |
230 | ||
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231 | @tindex with-temp-message |
232 | @defmac with-temp-message message &rest body | |
233 | This construct displays a message in the echo area temporarily, during | |
234 | the execution of @var{body}. It displays @var{message}, executes | |
235 | @var{body}, then returns the value of the last body form while restoring | |
236 | the previous echo area contents. | |
237 | @end defmac | |
238 | ||
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239 | @defun message-or-box string &rest arguments |
240 | This function displays a message like @code{message}, but may display it | |
241 | in a dialog box instead of the echo area. If this function is called in | |
242 | a command that was invoked using the mouse---more precisely, if | |
243 | @code{last-nonmenu-event} (@pxref{Command Loop Info}) is either | |
244 | @code{nil} or a list---then it uses a dialog box or pop-up menu to | |
245 | display the message. Otherwise, it uses the echo area. (This is the | |
246 | same criterion that @code{y-or-n-p} uses to make a similar decision; see | |
247 | @ref{Yes-or-No Queries}.) | |
248 | ||
249 | You can force use of the mouse or of the echo area by binding | |
250 | @code{last-nonmenu-event} to a suitable value around the call. | |
251 | @end defun | |
252 | ||
253 | @defun message-box string &rest arguments | |
254 | This function displays a message like @code{message}, but uses a dialog | |
255 | box (or a pop-up menu) whenever that is possible. If it is impossible | |
256 | to use a dialog box or pop-up menu, because the terminal does not | |
257 | support them, then @code{message-box} uses the echo area, like | |
258 | @code{message}. | |
259 | @end defun | |
260 | ||
a43709e6 | 261 | @defun display-message-or-buffer message &optional buffer-name not-this-window frame |
26f42fed | 262 | @tindex display-message-or-buffer |
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263 | This function displays the message @var{message}, which may be either a |
264 | string or a buffer. If it is shorter than the maximum height of the | |
265 | echo area, as defined by @code{max-mini-window-height}, it is displayed | |
266 | in the echo area, using @code{message}. Otherwise, | |
267 | @code{display-buffer} is used to show it in a pop-up buffer. | |
268 | ||
269 | Returns either the string shown in the echo area, or when a pop-up | |
270 | buffer is used, the window used to display it. | |
271 | ||
272 | If @var{message} is a string, then the optional argument | |
273 | @var{buffer-name} is the name of the buffer used to display it when a | |
274 | pop-up buffer is used, defaulting to @samp{*Message*}. In the case | |
275 | where @var{message} is a string and displayed in the echo area, it is | |
276 | not specified whether the contents are inserted into the buffer anyway. | |
277 | ||
278 | The optional arguments @var{not-this-window} and @var{frame} are as for | |
279 | @code{display-buffer}, and only used if a buffer is displayed. | |
280 | @end defun | |
281 | ||
f9f59935 RS |
282 | @defun current-message |
283 | This function returns the message currently being displayed in the | |
284 | echo area, or @code{nil} if there is none. | |
285 | @end defun | |
286 | ||
969fe9b5 RS |
287 | @defvar cursor-in-echo-area |
288 | This variable controls where the cursor appears when a message is | |
289 | displayed in the echo area. If it is non-@code{nil}, then the cursor | |
290 | appears at the end of the message. Otherwise, the cursor appears at | |
291 | point---not in the echo area at all. | |
292 | ||
293 | The value is normally @code{nil}; Lisp programs bind it to @code{t} | |
294 | for brief periods of time. | |
295 | @end defvar | |
296 | ||
f9f59935 RS |
297 | @defvar echo-area-clear-hook |
298 | This normal hook is run whenever the echo area is cleared---either by | |
299 | @code{(message nil)} or for any other reason. | |
300 | @end defvar | |
301 | ||
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302 | Almost all the messages displayed in the echo area are also recorded |
303 | in the @samp{*Messages*} buffer. | |
304 | ||
305 | @defopt message-log-max | |
306 | This variable specifies how many lines to keep in the @samp{*Messages*} | |
307 | buffer. The value @code{t} means there is no limit on how many lines to | |
308 | keep. The value @code{nil} disables message logging entirely. Here's | |
309 | how to display a message and prevent it from being logged: | |
310 | ||
311 | @example | |
312 | (let (message-log-max) | |
313 | (message @dots{})) | |
314 | @end example | |
315 | @end defopt | |
316 | ||
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317 | @defvar echo-keystrokes |
318 | This variable determines how much time should elapse before command | |
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319 | characters echo. Its value must be an integer or floating point number, |
320 | which specifies the | |
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321 | number of seconds to wait before echoing. If the user types a prefix |
322 | key (such as @kbd{C-x}) and then delays this many seconds before | |
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323 | continuing, the prefix key is echoed in the echo area. (Once echoing |
324 | begins in a key sequence, all subsequent characters in the same key | |
325 | sequence are echoed immediately.) | |
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326 | |
327 | If the value is zero, then command input is not echoed. | |
328 | @end defvar | |
329 | ||
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330 | @node Invisible Text |
331 | @section Invisible Text | |
332 | ||
333 | @cindex invisible text | |
334 | You can make characters @dfn{invisible}, so that they do not appear on | |
335 | the screen, with the @code{invisible} property. This can be either a | |
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336 | text property (@pxref{Text Properties}) or a property of an overlay |
337 | (@pxref{Overlays}). | |
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338 | |
339 | In the simplest case, any non-@code{nil} @code{invisible} property makes | |
340 | a character invisible. This is the default case---if you don't alter | |
341 | the default value of @code{buffer-invisibility-spec}, this is how the | |
969fe9b5 | 342 | @code{invisible} property works. |
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343 | |
344 | More generally, you can use the variable @code{buffer-invisibility-spec} | |
345 | to control which values of the @code{invisible} property make text | |
346 | invisible. This permits you to classify the text into different subsets | |
347 | in advance, by giving them different @code{invisible} values, and | |
348 | subsequently make various subsets visible or invisible by changing the | |
349 | value of @code{buffer-invisibility-spec}. | |
350 | ||
351 | Controlling visibility with @code{buffer-invisibility-spec} is | |
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352 | especially useful in a program to display the list of entries in a |
353 | database. It permits the implementation of convenient filtering | |
354 | commands to view just a part of the entries in the database. Setting | |
355 | this variable is very fast, much faster than scanning all the text in | |
356 | the buffer looking for properties to change. | |
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357 | |
358 | @defvar buffer-invisibility-spec | |
359 | This variable specifies which kinds of @code{invisible} properties | |
360 | actually make a character invisible. | |
361 | ||
362 | @table @asis | |
363 | @item @code{t} | |
364 | A character is invisible if its @code{invisible} property is | |
365 | non-@code{nil}. This is the default. | |
366 | ||
367 | @item a list | |
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368 | Each element of the list specifies a criterion for invisibility; if a |
369 | character's @code{invisible} property fits any one of these criteria, | |
370 | the character is invisible. The list can have two kinds of elements: | |
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371 | |
372 | @table @code | |
373 | @item @var{atom} | |
969fe9b5 | 374 | A character is invisible if its @code{invisible} property value |
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375 | is @var{atom} or if it is a list with @var{atom} as a member. |
376 | ||
377 | @item (@var{atom} . t) | |
969fe9b5 | 378 | A character is invisible if its @code{invisible} property value |
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379 | is @var{atom} or if it is a list with @var{atom} as a member. |
380 | Moreover, if this character is at the end of a line and is followed | |
381 | by a visible newline, it displays an ellipsis. | |
382 | @end table | |
383 | @end table | |
384 | @end defvar | |
385 | ||
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386 | Two functions are specifically provided for adding elements to |
387 | @code{buffer-invisibility-spec} and removing elements from it. | |
388 | ||
f9f59935 RS |
389 | @defun add-to-invisibility-spec element |
390 | Add the element @var{element} to @code{buffer-invisibility-spec} | |
391 | (if it is not already present in that list). | |
392 | @end defun | |
393 | ||
f9f59935 RS |
394 | @defun remove-from-invisibility-spec element |
395 | Remove the element @var{element} from @code{buffer-invisibility-spec}. | |
a40d4712 | 396 | This does nothing if @var{element} is not in the list. |
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397 | @end defun |
398 | ||
399 | One convention about the use of @code{buffer-invisibility-spec} is | |
400 | that a major mode should use the mode's own name as an element of | |
401 | @code{buffer-invisibility-spec} and as the value of the @code{invisible} | |
402 | property: | |
403 | ||
404 | @example | |
969fe9b5 | 405 | ;; @r{If you want to display an ellipsis:} |
f9f59935 | 406 | (add-to-invisibility-spec '(my-symbol . t)) |
969fe9b5 | 407 | ;; @r{If you don't want ellipsis:} |
f9f59935 RS |
408 | (add-to-invisibility-spec 'my-symbol) |
409 | ||
410 | (overlay-put (make-overlay beginning end) | |
411 | 'invisible 'my-symbol) | |
412 | ||
969fe9b5 | 413 | ;; @r{When done with the overlays:} |
f9f59935 | 414 | (remove-from-invisibility-spec '(my-symbol . t)) |
969fe9b5 | 415 | ;; @r{Or respectively:} |
f9f59935 RS |
416 | (remove-from-invisibility-spec 'my-symbol) |
417 | @end example | |
418 | ||
5e8ae792 | 419 | @vindex line-move-ignore-invisible |
bfe721d1 | 420 | Ordinarily, commands that operate on text or move point do not care |
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421 | whether the text is invisible. The user-level line motion commands |
422 | explicitly ignore invisible newlines if | |
423 | @code{line-move-ignore-invisible} is non-@code{nil}, but only because | |
424 | they are explicitly programmed to do so. | |
bfe721d1 | 425 | |
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426 | Incremental search can make invisible overlays visible temporarily |
427 | and/or permanently when a match includes invisible text. To enable | |
428 | this, the overlay should have a non-@code{nil} | |
429 | @code{isearch-open-invisible} property. The property value should be a | |
430 | function to be called with the overlay as an argument. This function | |
431 | should make the overlay visible permanently; it is used when the match | |
432 | overlaps the overlay on exit from the search. | |
433 | ||
434 | During the search, such overlays are made temporarily visible by | |
435 | temporarily modifying their invisible and intangible properties. If you | |
ebc6903b | 436 | want this to be done differently for a certain overlay, give it an |
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437 | @code{isearch-open-invisible-temporary} property which is a function. |
438 | The function is called with two arguments: the first is the overlay, and | |
f21b06b7 | 439 | the second is @code{nil} to make the overlay visible, or @code{t} to |
a9f0a989 | 440 | make it invisible again. |
f9f59935 | 441 | |
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442 | @node Selective Display |
443 | @section Selective Display | |
444 | @cindex selective display | |
445 | ||
969fe9b5 RS |
446 | @dfn{Selective display} refers to a pair of related features for |
447 | hiding certain lines on the screen. | |
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448 | |
449 | The first variant, explicit selective display, is designed for use in | |
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450 | a Lisp program: it controls which lines are hidden by altering the text. |
451 | The invisible text feature (@pxref{Invisible Text}) has partially | |
452 | replaced this feature. | |
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453 | |
454 | In the second variant, the choice of lines to hide is made | |
bfe721d1 | 455 | automatically based on indentation. This variant is designed to be a |
22697dac | 456 | user-level feature. |
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457 | |
458 | The way you control explicit selective display is by replacing a | |
78608595 | 459 | newline (control-j) with a carriage return (control-m). The text that |
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460 | was formerly a line following that newline is now invisible. Strictly |
461 | speaking, it is temporarily no longer a line at all, since only newlines | |
462 | can separate lines; it is now part of the previous line. | |
463 | ||
464 | Selective display does not directly affect editing commands. For | |
465 | example, @kbd{C-f} (@code{forward-char}) moves point unhesitatingly into | |
466 | invisible text. However, the replacement of newline characters with | |
467 | carriage return characters affects some editing commands. For example, | |
468 | @code{next-line} skips invisible lines, since it searches only for | |
469 | newlines. Modes that use selective display can also define commands | |
470 | that take account of the newlines, or that make parts of the text | |
471 | visible or invisible. | |
472 | ||
473 | When you write a selectively displayed buffer into a file, all the | |
474 | control-m's are output as newlines. This means that when you next read | |
475 | in the file, it looks OK, with nothing invisible. The selective display | |
476 | effect is seen only within Emacs. | |
477 | ||
478 | @defvar selective-display | |
479 | This buffer-local variable enables selective display. This means that | |
480 | lines, or portions of lines, may be made invisible. | |
481 | ||
482 | @itemize @bullet | |
483 | @item | |
a40d4712 PR |
484 | If the value of @code{selective-display} is @code{t}, then the character |
485 | control-m marks the start of invisible text; the control-m, and the rest | |
486 | of the line following it, are not displayed. This is explicit selective | |
487 | display. | |
42b85554 RS |
488 | |
489 | @item | |
490 | If the value of @code{selective-display} is a positive integer, then | |
491 | lines that start with more than that many columns of indentation are not | |
492 | displayed. | |
493 | @end itemize | |
494 | ||
495 | When some portion of a buffer is invisible, the vertical movement | |
496 | commands operate as if that portion did not exist, allowing a single | |
497 | @code{next-line} command to skip any number of invisible lines. | |
498 | However, character movement commands (such as @code{forward-char}) do | |
499 | not skip the invisible portion, and it is possible (if tricky) to insert | |
500 | or delete text in an invisible portion. | |
501 | ||
502 | In the examples below, we show the @emph{display appearance} of the | |
503 | buffer @code{foo}, which changes with the value of | |
504 | @code{selective-display}. The @emph{contents} of the buffer do not | |
505 | change. | |
506 | ||
507 | @example | |
508 | @group | |
509 | (setq selective-display nil) | |
510 | @result{} nil | |
511 | ||
512 | ---------- Buffer: foo ---------- | |
513 | 1 on this column | |
514 | 2on this column | |
515 | 3n this column | |
516 | 3n this column | |
517 | 2on this column | |
518 | 1 on this column | |
519 | ---------- Buffer: foo ---------- | |
520 | @end group | |
521 | ||
522 | @group | |
523 | (setq selective-display 2) | |
524 | @result{} 2 | |
525 | ||
526 | ---------- Buffer: foo ---------- | |
527 | 1 on this column | |
528 | 2on this column | |
529 | 2on this column | |
530 | 1 on this column | |
531 | ---------- Buffer: foo ---------- | |
532 | @end group | |
533 | @end example | |
534 | @end defvar | |
535 | ||
536 | @defvar selective-display-ellipses | |
537 | If this buffer-local variable is non-@code{nil}, then Emacs displays | |
538 | @samp{@dots{}} at the end of a line that is followed by invisible text. | |
539 | This example is a continuation of the previous one. | |
540 | ||
541 | @example | |
542 | @group | |
543 | (setq selective-display-ellipses t) | |
544 | @result{} t | |
545 | ||
546 | ---------- Buffer: foo ---------- | |
547 | 1 on this column | |
548 | 2on this column ... | |
549 | 2on this column | |
550 | 1 on this column | |
551 | ---------- Buffer: foo ---------- | |
552 | @end group | |
553 | @end example | |
554 | ||
555 | You can use a display table to substitute other text for the ellipsis | |
556 | (@samp{@dots{}}). @xref{Display Tables}. | |
557 | @end defvar | |
558 | ||
559 | @node Overlay Arrow | |
560 | @section The Overlay Arrow | |
561 | @cindex overlay arrow | |
562 | ||
563 | The @dfn{overlay arrow} is useful for directing the user's attention | |
564 | to a particular line in a buffer. For example, in the modes used for | |
565 | interface to debuggers, the overlay arrow indicates the line of code | |
566 | about to be executed. | |
567 | ||
568 | @defvar overlay-arrow-string | |
6e2391a8 | 569 | @cindex fringe, and overlay arrow display |
78608595 RS |
570 | This variable holds the string to display to call attention to a |
571 | particular line, or @code{nil} if the arrow feature is not in use. | |
bb2337f5 DL |
572 | On a graphical display the contents of the string are ignored; instead a |
573 | glyph is displayed in the fringe area to the left of the display area. | |
42b85554 RS |
574 | @end defvar |
575 | ||
576 | @defvar overlay-arrow-position | |
78608595 | 577 | This variable holds a marker that indicates where to display the overlay |
bb2337f5 DL |
578 | arrow. It should point at the beginning of a line. On a non-graphical |
579 | display the arrow text | |
78608595 RS |
580 | appears at the beginning of that line, overlaying any text that would |
581 | otherwise appear. Since the arrow is usually short, and the line | |
582 | usually begins with indentation, normally nothing significant is | |
583 | overwritten. | |
584 | ||
585 | The overlay string is displayed only in the buffer that this marker | |
42b85554 RS |
586 | points into. Thus, only one buffer can have an overlay arrow at any |
587 | given time. | |
588 | @c !!! overlay-arrow-position: but the overlay string may remain in the display | |
589 | @c of some other buffer until an update is required. This should be fixed | |
590 | @c now. Is it? | |
591 | @end defvar | |
592 | ||
969fe9b5 | 593 | You can do a similar job by creating an overlay with a |
22697dac KH |
594 | @code{before-string} property. @xref{Overlay Properties}. |
595 | ||
42b85554 RS |
596 | @node Temporary Displays |
597 | @section Temporary Displays | |
598 | ||
969fe9b5 RS |
599 | Temporary displays are used by Lisp programs to put output into a |
600 | buffer and then present it to the user for perusal rather than for | |
601 | editing. Many help commands use this feature. | |
42b85554 RS |
602 | |
603 | @defspec with-output-to-temp-buffer buffer-name forms@dots{} | |
b6954afd RS |
604 | This function executes @var{forms} while arranging to insert any output |
605 | they print into the buffer named @var{buffer-name}, which is first | |
606 | created if necessary, and put into Help mode. Finally, the buffer is | |
607 | displayed in some window, but not selected. | |
608 | ||
609 | If the @var{forms} do not change the major mode in the output buffer, so | |
610 | that it is still Help mode at the end of their execution, then | |
611 | @code{with-output-to-temp-buffer} makes this buffer read-only at the | |
612 | end, and also scans it for function and variable names to make them into | |
613 | clickable cross-references. | |
42b85554 RS |
614 | |
615 | The string @var{buffer-name} specifies the temporary buffer, which | |
616 | need not already exist. The argument must be a string, not a buffer. | |
617 | The buffer is erased initially (with no questions asked), and it is | |
618 | marked as unmodified after @code{with-output-to-temp-buffer} exits. | |
619 | ||
620 | @code{with-output-to-temp-buffer} binds @code{standard-output} to the | |
621 | temporary buffer, then it evaluates the forms in @var{forms}. Output | |
622 | using the Lisp output functions within @var{forms} goes by default to | |
623 | that buffer (but screen display and messages in the echo area, although | |
624 | they are ``output'' in the general sense of the word, are not affected). | |
625 | @xref{Output Functions}. | |
626 | ||
b6954afd RS |
627 | Several hooks are available for customizing the behavior |
628 | of this construct; they are listed below. | |
629 | ||
42b85554 RS |
630 | The value of the last form in @var{forms} is returned. |
631 | ||
632 | @example | |
633 | @group | |
634 | ---------- Buffer: foo ---------- | |
635 | This is the contents of foo. | |
636 | ---------- Buffer: foo ---------- | |
637 | @end group | |
638 | ||
639 | @group | |
640 | (with-output-to-temp-buffer "foo" | |
641 | (print 20) | |
642 | (print standard-output)) | |
643 | @result{} #<buffer foo> | |
644 | ||
645 | ---------- Buffer: foo ---------- | |
646 | 20 | |
647 | ||
648 | #<buffer foo> | |
649 | ||
650 | ---------- Buffer: foo ---------- | |
651 | @end group | |
652 | @end example | |
653 | @end defspec | |
654 | ||
655 | @defvar temp-buffer-show-function | |
78608595 | 656 | If this variable is non-@code{nil}, @code{with-output-to-temp-buffer} |
42b85554 RS |
657 | calls it as a function to do the job of displaying a help buffer. The |
658 | function gets one argument, which is the buffer it should display. | |
a9f0a989 RS |
659 | |
660 | It is a good idea for this function to run @code{temp-buffer-show-hook} | |
661 | just as @code{with-output-to-temp-buffer} normally would, inside of | |
b6954afd | 662 | @code{save-selected-window} and with the chosen window and buffer |
a9f0a989 RS |
663 | selected. |
664 | @end defvar | |
665 | ||
b6954afd RS |
666 | @defvar temp-buffer-setup-hook |
667 | @tindex temp-buffer-setup-hook | |
668 | This normal hook is run by @code{with-output-to-temp-buffer} before | |
13a8e917 RS |
669 | evaluating @var{body}. When the hook runs, the temporary buffer is |
670 | current. This hook is normally set up with a function to put the | |
671 | buffer in Help mode. | |
b6954afd RS |
672 | @end defvar |
673 | ||
a9f0a989 RS |
674 | @defvar temp-buffer-show-hook |
675 | This normal hook is run by @code{with-output-to-temp-buffer} after | |
13a8e917 RS |
676 | displaying the temporary buffer. When the hook runs, the temporary buffer |
677 | is current, and the window it was displayed in is selected. This hook | |
678 | is normally set up with a function to make the buffer read only, and | |
679 | find function names and variable names in it, provided the major mode | |
680 | is Help mode. | |
42b85554 RS |
681 | @end defvar |
682 | ||
683 | @defun momentary-string-display string position &optional char message | |
684 | This function momentarily displays @var{string} in the current buffer at | |
685 | @var{position}. It has no effect on the undo list or on the buffer's | |
686 | modification status. | |
687 | ||
688 | The momentary display remains until the next input event. If the next | |
689 | input event is @var{char}, @code{momentary-string-display} ignores it | |
690 | and returns. Otherwise, that event remains buffered for subsequent use | |
691 | as input. Thus, typing @var{char} will simply remove the string from | |
692 | the display, while typing (say) @kbd{C-f} will remove the string from | |
693 | the display and later (presumably) move point forward. The argument | |
694 | @var{char} is a space by default. | |
695 | ||
696 | The return value of @code{momentary-string-display} is not meaningful. | |
697 | ||
bfe721d1 | 698 | If the string @var{string} does not contain control characters, you can |
969fe9b5 RS |
699 | do the same job in a more general way by creating (and then subsequently |
700 | deleting) an overlay with a @code{before-string} property. | |
701 | @xref{Overlay Properties}. | |
bfe721d1 | 702 | |
42b85554 RS |
703 | If @var{message} is non-@code{nil}, it is displayed in the echo area |
704 | while @var{string} is displayed in the buffer. If it is @code{nil}, a | |
705 | default message says to type @var{char} to continue. | |
706 | ||
707 | In this example, point is initially located at the beginning of the | |
708 | second line: | |
709 | ||
710 | @example | |
711 | @group | |
712 | ---------- Buffer: foo ---------- | |
713 | This is the contents of foo. | |
714 | @point{}Second line. | |
715 | ---------- Buffer: foo ---------- | |
716 | @end group | |
717 | ||
718 | @group | |
719 | (momentary-string-display | |
720 | "**** Important Message! ****" | |
721 | (point) ?\r | |
722 | "Type RET when done reading") | |
723 | @result{} t | |
724 | @end group | |
725 | ||
726 | @group | |
727 | ---------- Buffer: foo ---------- | |
728 | This is the contents of foo. | |
729 | **** Important Message! ****Second line. | |
730 | ---------- Buffer: foo ---------- | |
731 | ||
732 | ---------- Echo Area ---------- | |
733 | Type RET when done reading | |
734 | ---------- Echo Area ---------- | |
735 | @end group | |
736 | @end example | |
737 | @end defun | |
738 | ||
739 | @node Overlays | |
740 | @section Overlays | |
741 | @cindex overlays | |
742 | ||
743 | You can use @dfn{overlays} to alter the appearance of a buffer's text on | |
bfe721d1 KH |
744 | the screen, for the sake of presentation features. An overlay is an |
745 | object that belongs to a particular buffer, and has a specified | |
746 | beginning and end. It also has properties that you can examine and set; | |
747 | these affect the display of the text within the overlay. | |
42b85554 RS |
748 | |
749 | @menu | |
750 | * Overlay Properties:: How to read and set properties. | |
751 | What properties do to the screen display. | |
eda77a0f DL |
752 | * Managing Overlays:: Creating and moving overlays. |
753 | * Finding Overlays:: Searching for overlays. | |
42b85554 RS |
754 | @end menu |
755 | ||
756 | @node Overlay Properties | |
757 | @subsection Overlay Properties | |
758 | ||
8241495d | 759 | Overlay properties are like text properties in that the properties that |
a9f0a989 RS |
760 | alter how a character is displayed can come from either source. But in |
761 | most respects they are different. Text properties are considered a part | |
762 | of the text; overlays are specifically considered not to be part of the | |
763 | text. Thus, copying text between various buffers and strings preserves | |
764 | text properties, but does not try to preserve overlays. Changing a | |
765 | buffer's text properties marks the buffer as modified, while moving an | |
766 | overlay or changing its properties does not. Unlike text property | |
767 | changes, overlay changes are not recorded in the buffer's undo list. | |
768 | @xref{Text Properties}, for comparison. | |
42b85554 | 769 | |
8241495d RS |
770 | These functions are used for reading and writing the properties of an |
771 | overlay: | |
772 | ||
773 | @defun overlay-get overlay prop | |
774 | This function returns the value of property @var{prop} recorded in | |
775 | @var{overlay}, if any. If @var{overlay} does not record any value for | |
776 | that property, but it does have a @code{category} property which is a | |
777 | symbol, that symbol's @var{prop} property is used. Otherwise, the value | |
778 | is @code{nil}. | |
779 | @end defun | |
780 | ||
781 | @defun overlay-put overlay prop value | |
782 | This function sets the value of property @var{prop} recorded in | |
783 | @var{overlay} to @var{value}. It returns @var{value}. | |
784 | @end defun | |
785 | ||
786 | See also the function @code{get-char-property} which checks both | |
787 | overlay properties and text properties for a given character. | |
788 | @xref{Examining Properties}. | |
789 | ||
790 | Many overlay properties have special meanings; here is a table | |
791 | of them: | |
792 | ||
42b85554 RS |
793 | @table @code |
794 | @item priority | |
795 | @kindex priority @r{(overlay property)} | |
796 | This property's value (which should be a nonnegative number) determines | |
797 | the priority of the overlay. The priority matters when two or more | |
798 | overlays cover the same character and both specify a face for display; | |
799 | the one whose @code{priority} value is larger takes priority over the | |
800 | other, and its face attributes override the face attributes of the lower | |
801 | priority overlay. | |
802 | ||
803 | Currently, all overlays take priority over text properties. Please | |
804 | avoid using negative priority values, as we have not yet decided just | |
805 | what they should mean. | |
806 | ||
807 | @item window | |
808 | @kindex window @r{(overlay property)} | |
809 | If the @code{window} property is non-@code{nil}, then the overlay | |
810 | applies only on that window. | |
811 | ||
22697dac KH |
812 | @item category |
813 | @kindex category @r{(overlay property)} | |
814 | If an overlay has a @code{category} property, we call it the | |
bfe721d1 | 815 | @dfn{category} of the overlay. It should be a symbol. The properties |
22697dac KH |
816 | of the symbol serve as defaults for the properties of the overlay. |
817 | ||
42b85554 RS |
818 | @item face |
819 | @kindex face @r{(overlay property)} | |
f9f59935 | 820 | This property controls the way text is displayed---for example, which |
8241495d | 821 | font and which colors. @xref{Faces}, for more information. |
f9f59935 | 822 | |
8241495d | 823 | In the simplest case, the value is a face name. It can also be a list; |
a40d4712 | 824 | then each element can be any of these possibilities: |
8241495d RS |
825 | |
826 | @itemize @bullet | |
827 | @item | |
828 | A face name (a symbol or string). | |
829 | ||
830 | @item | |
831 | Starting in Emacs 21, a property list of face attributes. This has the | |
832 | form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a | |
833 | face attribute name and @var{value} is a meaningful value for that | |
834 | attribute. With this feature, you do not need to create a face each | |
835 | time you want to specify a particular attribute for certain text. | |
836 | @xref{Face Attributes}. | |
837 | ||
838 | @item | |
839 | A cons cell of the form @code{(foreground-color . @var{color-name})} or | |
840 | @code{(background-color . @var{color-name})}. These elements specify | |
841 | just the foreground color or just the background color. | |
842 | ||
843 | @code{(foreground-color . @var{color-name})} is equivalent to | |
844 | @code{(:foreground @var{color-name})}, and likewise for the background. | |
845 | @end itemize | |
42b85554 RS |
846 | |
847 | @item mouse-face | |
848 | @kindex mouse-face @r{(overlay property)} | |
849 | This property is used instead of @code{face} when the mouse is within | |
f9f59935 | 850 | the range of the overlay. |
42b85554 | 851 | |
8241495d RS |
852 | @item display |
853 | @kindex display @r{(overlay property)} | |
854 | This property activates various features that change the | |
855 | way text is displayed. For example, it can make text appear taller | |
24eb6c0e | 856 | or shorter, higher or lower, wider or narrower, or replaced with an image. |
8241495d RS |
857 | @xref{Display Property}. |
858 | ||
859 | @item help-echo | |
860 | @kindex help-echo @r{(text property)} | |
e3b9fc91 DL |
861 | If an overlay has a @code{help-echo} property, then when you move the |
862 | mouse onto the text in the overlay, Emacs displays a help string in the | |
863 | echo area, or in the tooltip window. For details see @ref{Text | |
2e46cd09 | 864 | help-echo}. |
8241495d | 865 | |
42b85554 RS |
866 | @item modification-hooks |
867 | @kindex modification-hooks @r{(overlay property)} | |
868 | This property's value is a list of functions to be called if any | |
869 | character within the overlay is changed or if text is inserted strictly | |
22697dac KH |
870 | within the overlay. |
871 | ||
872 | The hook functions are called both before and after each change. | |
873 | If the functions save the information they receive, and compare notes | |
874 | between calls, they can determine exactly what change has been made | |
875 | in the buffer text. | |
876 | ||
877 | When called before a change, each function receives four arguments: the | |
878 | overlay, @code{nil}, and the beginning and end of the text range to be | |
a890e1b0 | 879 | modified. |
42b85554 | 880 | |
22697dac KH |
881 | When called after a change, each function receives five arguments: the |
882 | overlay, @code{t}, the beginning and end of the text range just | |
883 | modified, and the length of the pre-change text replaced by that range. | |
884 | (For an insertion, the pre-change length is zero; for a deletion, that | |
885 | length is the number of characters deleted, and the post-change | |
bfe721d1 | 886 | beginning and end are equal.) |
22697dac | 887 | |
42b85554 RS |
888 | @item insert-in-front-hooks |
889 | @kindex insert-in-front-hooks @r{(overlay property)} | |
22697dac KH |
890 | This property's value is a list of functions to be called before and |
891 | after inserting text right at the beginning of the overlay. The calling | |
892 | conventions are the same as for the @code{modification-hooks} functions. | |
42b85554 RS |
893 | |
894 | @item insert-behind-hooks | |
895 | @kindex insert-behind-hooks @r{(overlay property)} | |
22697dac KH |
896 | This property's value is a list of functions to be called before and |
897 | after inserting text right at the end of the overlay. The calling | |
898 | conventions are the same as for the @code{modification-hooks} functions. | |
42b85554 RS |
899 | |
900 | @item invisible | |
901 | @kindex invisible @r{(overlay property)} | |
22697dac KH |
902 | The @code{invisible} property can make the text in the overlay |
903 | invisible, which means that it does not appear on the screen. | |
904 | @xref{Invisible Text}, for details. | |
905 | ||
906 | @item intangible | |
907 | @kindex intangible @r{(overlay property)} | |
908 | The @code{intangible} property on an overlay works just like the | |
bfe721d1 | 909 | @code{intangible} text property. @xref{Special Properties}, for details. |
f9f59935 RS |
910 | |
911 | @item isearch-open-invisible | |
a9f0a989 RS |
912 | This property tells incremental search how to make an invisible overlay |
913 | visible, permanently, if the final match overlaps it. @xref{Invisible | |
f9f59935 | 914 | Text}. |
42b85554 | 915 | |
a9f0a989 RS |
916 | @item isearch-open-invisible-temporary |
917 | This property tells incremental search how to make an invisible overlay | |
918 | visible, temporarily, during the search. @xref{Invisible Text}. | |
919 | ||
42b85554 RS |
920 | @item before-string |
921 | @kindex before-string @r{(overlay property)} | |
922 | This property's value is a string to add to the display at the beginning | |
923 | of the overlay. The string does not appear in the buffer in any | |
a40d4712 | 924 | sense---only on the screen. |
42b85554 RS |
925 | |
926 | @item after-string | |
927 | @kindex after-string @r{(overlay property)} | |
928 | This property's value is a string to add to the display at the end of | |
929 | the overlay. The string does not appear in the buffer in any | |
a40d4712 | 930 | sense---only on the screen. |
22697dac KH |
931 | |
932 | @item evaporate | |
933 | @kindex evaporate @r{(overlay property)} | |
934 | If this property is non-@code{nil}, the overlay is deleted automatically | |
935 | if it ever becomes empty (i.e., if it spans no characters). | |
d2609065 | 936 | |
ce75fd23 | 937 | @item local-map |
969fe9b5 | 938 | @cindex keymap of character (and overlays) |
ce75fd23 | 939 | @kindex local-map @r{(overlay property)} |
d2609065 RS |
940 | If this property is non-@code{nil}, it specifies a keymap for a portion |
941 | of the text. The property's value replaces the buffer's local map, when | |
942 | the character after point is within the overlay. @xref{Active Keymaps}. | |
62fb5c66 DL |
943 | |
944 | @item keymap | |
945 | @kindex keymap @r{(overlay property)} | |
946 | The @code{keymap} property is similar to @code{local-map} but overrides the | |
947 | buffer's local map (and the map specified by the @code{local-map} | |
948 | property) rather than replacing it. | |
42b85554 RS |
949 | @end table |
950 | ||
42b85554 RS |
951 | @node Managing Overlays |
952 | @subsection Managing Overlays | |
953 | ||
954 | This section describes the functions to create, delete and move | |
955 | overlays, and to examine their contents. | |
956 | ||
f9f59935 | 957 | @defun make-overlay start end &optional buffer front-advance rear-advance |
78608595 | 958 | This function creates and returns an overlay that belongs to |
42b85554 RS |
959 | @var{buffer} and ranges from @var{start} to @var{end}. Both @var{start} |
960 | and @var{end} must specify buffer positions; they may be integers or | |
961 | markers. If @var{buffer} is omitted, the overlay is created in the | |
962 | current buffer. | |
f9f59935 RS |
963 | |
964 | The arguments @var{front-advance} and @var{rear-advance} specify the | |
965 | insertion type for the start of the overlay and for the end of the | |
2468d0c0 | 966 | overlay, respectively. @xref{Marker Insertion Types}. |
42b85554 RS |
967 | @end defun |
968 | ||
969 | @defun overlay-start overlay | |
f9f59935 RS |
970 | This function returns the position at which @var{overlay} starts, |
971 | as an integer. | |
42b85554 RS |
972 | @end defun |
973 | ||
974 | @defun overlay-end overlay | |
f9f59935 RS |
975 | This function returns the position at which @var{overlay} ends, |
976 | as an integer. | |
42b85554 RS |
977 | @end defun |
978 | ||
979 | @defun overlay-buffer overlay | |
980 | This function returns the buffer that @var{overlay} belongs to. | |
981 | @end defun | |
982 | ||
983 | @defun delete-overlay overlay | |
984 | This function deletes @var{overlay}. The overlay continues to exist as | |
2468d0c0 DL |
985 | a Lisp object, and its property list is unchanged, but it ceases to be |
986 | attached to the buffer it belonged to, and ceases to have any effect on | |
987 | display. | |
a9f0a989 | 988 | |
2468d0c0 DL |
989 | A deleted overlay is not permanently disconnected. You can give it a |
990 | position in a buffer again by calling @code{move-overlay}. | |
42b85554 RS |
991 | @end defun |
992 | ||
993 | @defun move-overlay overlay start end &optional buffer | |
994 | This function moves @var{overlay} to @var{buffer}, and places its bounds | |
995 | at @var{start} and @var{end}. Both arguments @var{start} and @var{end} | |
2468d0c0 DL |
996 | must specify buffer positions; they may be integers or markers. |
997 | ||
998 | If @var{buffer} is omitted, @var{overlay} stays in the same buffer it | |
999 | was already associated with; if @var{overlay} was deleted, it goes into | |
1000 | the current buffer. | |
42b85554 RS |
1001 | |
1002 | The return value is @var{overlay}. | |
1003 | ||
1004 | This is the only valid way to change the endpoints of an overlay. Do | |
1005 | not try modifying the markers in the overlay by hand, as that fails to | |
1006 | update other vital data structures and can cause some overlays to be | |
1007 | ``lost''. | |
1008 | @end defun | |
1009 | ||
2468d0c0 DL |
1010 | Here are some examples: |
1011 | ||
1012 | @example | |
1013 | ;; @r{Create an overlay.} | |
1014 | (setq foo (make-overlay 1 10)) | |
1015 | @result{} #<overlay from 1 to 10 in display.texi> | |
1016 | (overlay-start foo) | |
1017 | @result{} 1 | |
1018 | (overlay-end foo) | |
1019 | @result{} 10 | |
1020 | (overlay-buffer foo) | |
1021 | @result{} #<buffer display.texi> | |
1022 | ;; @r{Give it a property we can check later.} | |
1023 | (overlay-put foo 'happy t) | |
1024 | @result{} t | |
1025 | ;; @r{Verify the property is present.} | |
1026 | (overlay-get foo 'happy) | |
1027 | @result{} t | |
1028 | ;; @r{Move the overlay.} | |
1029 | (move-overlay foo 5 20) | |
1030 | @result{} #<overlay from 5 to 20 in display.texi> | |
1031 | (overlay-start foo) | |
1032 | @result{} 5 | |
1033 | (overlay-end foo) | |
1034 | @result{} 20 | |
1035 | ;; @r{Delete the overlay.} | |
1036 | (delete-overlay foo) | |
1037 | @result{} nil | |
1038 | ;; @r{Verify it is deleted.} | |
1039 | foo | |
1040 | @result{} #<overlay in no buffer> | |
1041 | ;; @r{A deleted overlay has no position.} | |
1042 | (overlay-start foo) | |
1043 | @result{} nil | |
1044 | (overlay-end foo) | |
1045 | @result{} nil | |
1046 | (overlay-buffer foo) | |
1047 | @result{} nil | |
1048 | ;; @r{Undelete the overlay.} | |
1049 | (move-overlay foo 1 20) | |
1050 | @result{} #<overlay from 1 to 20 in display.texi> | |
1051 | ;; @r{Verify the results.} | |
1052 | (overlay-start foo) | |
1053 | @result{} 1 | |
1054 | (overlay-end foo) | |
1055 | @result{} 20 | |
1056 | (overlay-buffer foo) | |
1057 | @result{} #<buffer display.texi> | |
05aea714 | 1058 | ;; @r{Moving and deleting the overlay does not change its properties.} |
2468d0c0 DL |
1059 | (overlay-get foo 'happy) |
1060 | @result{} t | |
1061 | @end example | |
1062 | ||
1063 | @node Finding Overlays | |
1064 | @subsection Searching for Overlays | |
1065 | ||
42b85554 | 1066 | @defun overlays-at pos |
2468d0c0 DL |
1067 | This function returns a list of all the overlays that cover the |
1068 | character at position @var{pos} in the current buffer. The list is in | |
1069 | no particular order. An overlay contains position @var{pos} if it | |
1070 | begins at or before @var{pos}, and ends after @var{pos}. | |
1071 | ||
1072 | To illustrate usage, here is a Lisp function that returns a list of the | |
1073 | overlays that specify property @var{prop} for the character at point: | |
1074 | ||
1075 | @smallexample | |
1076 | (defun find-overlays-specifying (prop) | |
1077 | (let ((overlays (overlays-at (point))) | |
1078 | found) | |
1079 | (while overlays | |
86b032fa | 1080 | (let ((overlay (car overlays))) |
2468d0c0 DL |
1081 | (if (overlay-get overlay prop) |
1082 | (setq found (cons overlay found)))) | |
1083 | (setq overlays (cdr overlays))) | |
1084 | found)) | |
1085 | @end smallexample | |
42b85554 RS |
1086 | @end defun |
1087 | ||
f9f59935 RS |
1088 | @defun overlays-in beg end |
1089 | This function returns a list of the overlays that overlap the region | |
1090 | @var{beg} through @var{end}. ``Overlap'' means that at least one | |
1091 | character is contained within the overlay and also contained within the | |
1092 | specified region; however, empty overlays are included in the result if | |
2468d0c0 | 1093 | they are located at @var{beg}, or strictly between @var{beg} and @var{end}. |
f9f59935 RS |
1094 | @end defun |
1095 | ||
42b85554 RS |
1096 | @defun next-overlay-change pos |
1097 | This function returns the buffer position of the next beginning or end | |
1098 | of an overlay, after @var{pos}. | |
1099 | @end defun | |
1100 | ||
22697dac KH |
1101 | @defun previous-overlay-change pos |
1102 | This function returns the buffer position of the previous beginning or | |
1103 | end of an overlay, before @var{pos}. | |
1104 | @end defun | |
1105 | ||
2468d0c0 DL |
1106 | Here's an easy way to use @code{next-overlay-change} to search for the |
1107 | next character which gets a non-@code{nil} @code{happy} property from | |
1108 | either its overlays or its text properties (@pxref{Property Search}): | |
1109 | ||
1110 | @smallexample | |
1111 | (defun find-overlay-prop (prop) | |
1112 | (save-excursion | |
1113 | (while (and (not (eobp)) | |
1114 | (not (get-char-property (point) 'happy))) | |
1115 | (goto-char (min (next-overlay-change (point)) | |
1116 | (next-single-property-change (point) 'happy)))) | |
1117 | (point))) | |
1118 | @end smallexample | |
1119 | ||
f9f59935 RS |
1120 | @node Width |
1121 | @section Width | |
1122 | ||
1123 | Since not all characters have the same width, these functions let you | |
969fe9b5 RS |
1124 | check the width of a character. @xref{Primitive Indent}, and |
1125 | @ref{Screen Lines}, for related functions. | |
f9f59935 | 1126 | |
f9f59935 RS |
1127 | @defun char-width char |
1128 | This function returns the width in columns of the character @var{char}, | |
1129 | if it were displayed in the current buffer and the selected window. | |
1130 | @end defun | |
1131 | ||
f9f59935 RS |
1132 | @defun string-width string |
1133 | This function returns the width in columns of the string @var{string}, | |
1134 | if it were displayed in the current buffer and the selected window. | |
1135 | @end defun | |
1136 | ||
f9f59935 RS |
1137 | @defun truncate-string-to-width string width &optional start-column padding |
1138 | This function returns the part of @var{string} that fits within | |
1139 | @var{width} columns, as a new string. | |
1140 | ||
1141 | If @var{string} does not reach @var{width}, then the result ends where | |
1142 | @var{string} ends. If one multi-column character in @var{string} | |
1143 | extends across the column @var{width}, that character is not included in | |
1144 | the result. Thus, the result can fall short of @var{width} but cannot | |
1145 | go beyond it. | |
1146 | ||
1147 | The optional argument @var{start-column} specifies the starting column. | |
1148 | If this is non-@code{nil}, then the first @var{start-column} columns of | |
1149 | the string are omitted from the value. If one multi-column character in | |
1150 | @var{string} extends across the column @var{start-column}, that | |
1151 | character is not included. | |
1152 | ||
1153 | The optional argument @var{padding}, if non-@code{nil}, is a padding | |
1154 | character added at the beginning and end of the result string, to extend | |
1155 | it to exactly @var{width} columns. The padding character is used at the | |
1156 | end of the result if it falls short of @var{width}. It is also used at | |
1157 | the beginning of the result if one multi-column character in | |
1158 | @var{string} extends across the column @var{start-column}. | |
1159 | ||
1160 | @example | |
1161 | (truncate-string-to-width "\tab\t" 12 4) | |
1162 | @result{} "ab" | |
1163 | (truncate-string-to-width "\tab\t" 12 4 ?\ ) | |
1164 | @result{} " ab " | |
1165 | @end example | |
1166 | @end defun | |
1167 | ||
42b85554 RS |
1168 | @node Faces |
1169 | @section Faces | |
b9bc6c81 | 1170 | @cindex faces |
42b85554 | 1171 | |
8241495d RS |
1172 | A @dfn{face} is a named collection of graphical attributes: font |
1173 | family, foreground color, background color, optional underlining, and | |
1174 | many others. Faces are used in Emacs to control the style of display of | |
1175 | particular parts of the text or the frame. | |
42b85554 RS |
1176 | |
1177 | @cindex face id | |
969fe9b5 | 1178 | Each face has its own @dfn{face number}, which distinguishes faces at |
8241495d | 1179 | low levels within Emacs. However, for most purposes, you refer to |
42b85554 RS |
1180 | faces in Lisp programs by their names. |
1181 | ||
22697dac KH |
1182 | @defun facep object |
1183 | This function returns @code{t} if @var{object} is a face name symbol (or | |
1184 | if it is a vector of the kind used internally to record face data). It | |
1185 | returns @code{nil} otherwise. | |
1186 | @end defun | |
1187 | ||
42b85554 RS |
1188 | Each face name is meaningful for all frames, and by default it has the |
1189 | same meaning in all frames. But you can arrange to give a particular | |
1190 | face name a special meaning in one frame if you wish. | |
1191 | ||
1192 | @menu | |
1193 | * Standard Faces:: The faces Emacs normally comes with. | |
969fe9b5 | 1194 | * Defining Faces:: How to define a face with @code{defface}. |
8241495d RS |
1195 | * Face Attributes:: What is in a face? |
1196 | * Attribute Functions:: Functions to examine and set face attributes. | |
1197 | * Merging Faces:: How Emacs combines the faces specified for a character. | |
1198 | * Font Selection:: Finding the best available font for a face. | |
42b85554 | 1199 | * Face Functions:: How to define and examine faces. |
8241495d RS |
1200 | * Auto Faces:: Hook for automatic face assignment. |
1201 | * Font Lookup:: Looking up the names of available fonts | |
1202 | and information about them. | |
1203 | * Fontsets:: A fontset is a collection of fonts | |
1204 | that handle a range of character sets. | |
42b85554 RS |
1205 | @end menu |
1206 | ||
1207 | @node Standard Faces | |
1208 | @subsection Standard Faces | |
1209 | ||
8241495d RS |
1210 | This table lists all the standard faces and their uses. Most of them |
1211 | are used for displaying certain parts of the frames or certain kinds of | |
1212 | text; you can control how those places look by customizing these faces. | |
42b85554 RS |
1213 | |
1214 | @table @code | |
1215 | @item default | |
1216 | @kindex default @r{(face name)} | |
1217 | This face is used for ordinary text. | |
1218 | ||
8241495d RS |
1219 | @item mode-line |
1220 | @kindex mode-line @r{(face name)} | |
d211eec7 EZ |
1221 | This face is used for the mode line of the selected window, and for |
1222 | menu bars when toolkit menus are not used---but only if | |
1223 | @code{mode-line-inverse-video} is non-@code{nil}. | |
8241495d | 1224 | |
42b85554 RS |
1225 | @item modeline |
1226 | @kindex modeline @r{(face name)} | |
8241495d RS |
1227 | This is an alias for the @code{mode-line} face, for compatibility with |
1228 | old Emacs versions. | |
1229 | ||
d211eec7 EZ |
1230 | @item mode-line-inactive |
1231 | @kindex mode-line-inactive @r{(face name)} | |
1232 | This face is used for mode lines of non-selected windows. | |
9b9d845d RS |
1233 | This face inherits from @code{mode-line}, so changes |
1234 | in that face affect all windows. | |
d211eec7 | 1235 | |
8241495d RS |
1236 | @item header-line |
1237 | @kindex header-line @r{(face name)} | |
1238 | This face is used for the header lines of windows that have them. | |
1239 | ||
a40d4712 PR |
1240 | @item menu |
1241 | This face controls the display of menus, both their colors and their | |
1242 | font. (This works only on certain systems.) | |
1243 | ||
8241495d RS |
1244 | @item fringe |
1245 | @kindex fringe @r{(face name)} | |
1246 | This face controls the colors of window fringes, the thin areas on | |
1247 | either side that are used to display continuation and truncation glyphs. | |
1248 | ||
2811080b EZ |
1249 | @item minibuffer-prompt |
1250 | @kindex minibuffer-prompt @r{(face name)} | |
1251 | @vindex minibuffer-prompt-properties | |
1252 | This face is used for the text of minibuffer prompts. By default, | |
1253 | Emacs automatically adds this face to the value of | |
1254 | @code{minibuffer-prompt-properties}, which is a list of text | |
1255 | properties used to display the prompt text. | |
1256 | ||
8241495d RS |
1257 | @item scroll-bar |
1258 | @kindex scroll-bar @r{(face name)} | |
1259 | This face controls the colors for display of scroll bars. | |
1260 | ||
1261 | @item tool-bar | |
1262 | @kindex tool-bar @r{(face name)} | |
1263 | This face is used for display of the tool bar, if any. | |
42b85554 RS |
1264 | |
1265 | @item region | |
1266 | @kindex region @r{(face name)} | |
1267 | This face is used for highlighting the region in Transient Mark mode. | |
1268 | ||
1269 | @item secondary-selection | |
1270 | @kindex secondary-selection @r{(face name)} | |
1271 | This face is used to show any secondary selection you have made. | |
1272 | ||
1273 | @item highlight | |
1274 | @kindex highlight @r{(face name)} | |
1275 | This face is meant to be used for highlighting for various purposes. | |
1276 | ||
8241495d RS |
1277 | @item trailing-whitespace |
1278 | @kindex trailing-whitespace @r{(face name)} | |
a40d4712 PR |
1279 | This face is used to display excess whitespace at the end of a line, |
1280 | if @code{show-trailing-whitespace} is non-@code{nil}. | |
8241495d | 1281 | @end table |
42b85554 | 1282 | |
8241495d RS |
1283 | In contrast, these faces are provided to change the appearance of text |
1284 | in specific ways. You can use them on specific text, when you want | |
1285 | the effects they produce. | |
1286 | ||
1287 | @table @code | |
42b85554 RS |
1288 | @item bold |
1289 | @kindex bold @r{(face name)} | |
1290 | This face uses a bold font, if possible. It uses the bold variant of | |
1291 | the frame's font, if it has one. It's up to you to choose a default | |
1292 | font that has a bold variant, if you want to use one. | |
1293 | ||
1294 | @item italic | |
1295 | @kindex italic @r{(face name)} | |
1296 | This face uses the italic variant of the frame's font, if it has one. | |
1297 | ||
1298 | @item bold-italic | |
1299 | @kindex bold-italic @r{(face name)} | |
1300 | This face uses the bold italic variant of the frame's font, if it has | |
1301 | one. | |
8241495d RS |
1302 | |
1303 | @item underline | |
1304 | @kindex underline @r{(face name)} | |
1305 | This face underlines text. | |
1306 | ||
24eb6c0e GM |
1307 | @item fixed-pitch |
1308 | @kindex fixed-pitch @r{(face name)} | |
8241495d RS |
1309 | This face forces use of a particular fixed-width font. |
1310 | ||
24eb6c0e GM |
1311 | @item variable-pitch |
1312 | @kindex variable-pitch @r{(face name)} | |
8241495d | 1313 | This face forces use of a particular variable-width font. It's |
a40d4712 | 1314 | reasonable to customize this to use a different variable-width font, if |
8241495d | 1315 | you like, but you should not make it a fixed-width font. |
42b85554 RS |
1316 | @end table |
1317 | ||
a40d4712 PR |
1318 | @defvar show-trailing-whitespace |
1319 | @tindex show-trailing-whitespace | |
1320 | If this variable is non-@code{nil}, Emacs uses the | |
1321 | @code{trailing-whitespace} face to display any spaces and tabs at the | |
1322 | end of a line. | |
1323 | @end defvar | |
1324 | ||
969fe9b5 | 1325 | @node Defining Faces |
a9f0a989 | 1326 | @subsection Defining Faces |
969fe9b5 RS |
1327 | |
1328 | The way to define a new face is with @code{defface}. This creates a | |
1329 | kind of customization item (@pxref{Customization}) which the user can | |
1330 | customize using the Customization buffer (@pxref{Easy Customization,,, | |
1331 | emacs, The GNU Emacs Manual}). | |
1332 | ||
969fe9b5 | 1333 | @defmac defface face spec doc [keyword value]... |
a40d4712 PR |
1334 | This declares @var{face} as a customizable face that defaults according |
1335 | to @var{spec}. You should not quote the symbol @var{face}. The | |
1336 | argument @var{doc} specifies the face documentation. The keywords you | |
1337 | can use in @code{defface} are the same ones that are meaningful in both | |
1338 | @code{defgroup} and @code{defcustom} (@pxref{Common Keywords}). | |
969fe9b5 RS |
1339 | |
1340 | When @code{defface} executes, it defines the face according to | |
a9f0a989 | 1341 | @var{spec}, then uses any customizations that were read from the |
a40d4712 | 1342 | init file (@pxref{Init File}) to override that specification. |
969fe9b5 RS |
1343 | |
1344 | The purpose of @var{spec} is to specify how the face should appear on | |
1345 | different kinds of terminals. It should be an alist whose elements have | |
a40d4712 PR |
1346 | the form @code{(@var{display} @var{atts})}. Each element's @sc{car}, |
1347 | @var{display}, specifies a class of terminals. The element's second element, | |
969fe9b5 RS |
1348 | @var{atts}, is a list of face attributes and their values; it specifies |
1349 | what the face should look like on that kind of terminal. The possible | |
1350 | attributes are defined in the value of @code{custom-face-attributes}. | |
1351 | ||
1352 | The @var{display} part of an element of @var{spec} determines which | |
1353 | frames the element applies to. If more than one element of @var{spec} | |
1354 | matches a given frame, the first matching element is the only one used | |
1355 | for that frame. There are two possibilities for @var{display}: | |
1356 | ||
1357 | @table @asis | |
1358 | @item @code{t} | |
1359 | This element of @var{spec} matches all frames. Therefore, any | |
1360 | subsequent elements of @var{spec} are never used. Normally | |
1361 | @code{t} is used in the last (or only) element of @var{spec}. | |
1362 | ||
a9f0a989 | 1363 | @item a list |
1911e6e5 | 1364 | If @var{display} is a list, each element should have the form |
969fe9b5 RS |
1365 | @code{(@var{characteristic} @var{value}@dots{})}. Here |
1366 | @var{characteristic} specifies a way of classifying frames, and the | |
1367 | @var{value}s are possible classifications which @var{display} should | |
1368 | apply to. Here are the possible values of @var{characteristic}: | |
1369 | ||
1370 | @table @code | |
1371 | @item type | |
9a6b7dcd MB |
1372 | The kind of window system the frame uses---either @code{graphic} (any |
1373 | graphics-capable display), @code{x}, @code{pc} (for the MS-DOS console), | |
1374 | @code{w32} (for MS Windows 9X/NT), or @code{tty} (a non-graphics-capable | |
1375 | display). | |
969fe9b5 RS |
1376 | |
1377 | @item class | |
1378 | What kinds of colors the frame supports---either @code{color}, | |
1379 | @code{grayscale}, or @code{mono}. | |
1380 | ||
1381 | @item background | |
1911e6e5 | 1382 | The kind of background---either @code{light} or @code{dark}. |
82c3d852 MB |
1383 | |
1384 | @item supports | |
95b5b933 MB |
1385 | Whether or not the frame can display the face attributes given in |
1386 | @var{value}@dots{} (@pxref{Face Attributes}). See the documentation | |
1387 | for the function @code{display-supports-face-attributes-p} for more | |
1388 | information on exactly how this testing is done. @xref{Display Face | |
1389 | Attribute Testing}. | |
969fe9b5 RS |
1390 | @end table |
1391 | ||
1392 | If an element of @var{display} specifies more than one @var{value} for a | |
1393 | given @var{characteristic}, any of those values is acceptable. If | |
1394 | @var{display} has more than one element, each element should specify a | |
1395 | different @var{characteristic}; then @emph{each} characteristic of the | |
1396 | frame must match one of the @var{value}s specified for it in | |
1397 | @var{display}. | |
1398 | @end table | |
1399 | @end defmac | |
1400 | ||
a40d4712 | 1401 | Here's how the standard face @code{region} is defined: |
969fe9b5 RS |
1402 | |
1403 | @example | |
a40d4712 | 1404 | @group |
969fe9b5 | 1405 | (defface region |
a40d4712 PR |
1406 | `((((type tty) (class color)) |
1407 | (:background "blue" :foreground "white")) | |
1408 | @end group | |
1409 | (((type tty) (class mono)) | |
1410 | (:inverse-video t)) | |
1411 | (((class color) (background dark)) | |
1412 | (:background "blue")) | |
1413 | (((class color) (background light)) | |
1414 | (:background "lightblue")) | |
1415 | (t (:background "gray"))) | |
1416 | @group | |
1417 | "Basic face for highlighting the region." | |
1418 | :group 'basic-faces) | |
1419 | @end group | |
969fe9b5 RS |
1420 | @end example |
1421 | ||
1422 | Internally, @code{defface} uses the symbol property | |
1423 | @code{face-defface-spec} to record the face attributes specified in | |
1424 | @code{defface}, @code{saved-face} for the attributes saved by the user | |
1425 | with the customization buffer, and @code{face-documentation} for the | |
1426 | documentation string. | |
1427 | ||
1911e6e5 RS |
1428 | @defopt frame-background-mode |
1429 | This option, if non-@code{nil}, specifies the background type to use for | |
1430 | interpreting face definitions. If it is @code{dark}, then Emacs treats | |
1431 | all frames as if they had a dark background, regardless of their actual | |
1432 | background colors. If it is @code{light}, then Emacs treats all frames | |
1433 | as if they had a light background. | |
1434 | @end defopt | |
1435 | ||
8241495d RS |
1436 | @node Face Attributes |
1437 | @subsection Face Attributes | |
1438 | @cindex face attributes | |
42b85554 | 1439 | |
8241495d RS |
1440 | The effect of using a face is determined by a fixed set of @dfn{face |
1441 | attributes}. This table lists all the face attributes, and what they | |
a40d4712 PR |
1442 | mean. Note that in general, more than one face can be specified for a |
1443 | given piece of text; when that happens, the attributes of all the faces | |
1444 | are merged to specify how to display the text. @xref{Merging Faces}. | |
42b85554 | 1445 | |
8241495d RS |
1446 | In Emacs 21, any attribute in a face can have the value |
1447 | @code{unspecified}. This means the face doesn't specify that attribute. | |
1448 | In face merging, when the first face fails to specify a particular | |
1449 | attribute, that means the next face gets a chance. However, the | |
1450 | @code{default} face must specify all attributes. | |
42b85554 | 1451 | |
a40d4712 PR |
1452 | Some of these font attributes are meaningful only on certain kinds of |
1453 | displays---if your display cannot handle a certain attribute, the | |
1454 | attribute is ignored. (The attributes @code{:family}, @code{:width}, | |
1455 | @code{:height}, @code{:weight}, and @code{:slant} correspond to parts of | |
1456 | an X Logical Font Descriptor.) | |
42b85554 | 1457 | |
8241495d RS |
1458 | @table @code |
1459 | @item :family | |
1460 | Font family name, or fontset name (@pxref{Fontsets}). If you specify a | |
a40d4712 PR |
1461 | font family name, the wild-card characters @samp{*} and @samp{?} are |
1462 | allowed. | |
8241495d RS |
1463 | |
1464 | @item :width | |
1465 | Relative proportionate width, also known as the character set width or | |
1466 | set width. This should be one of the symbols @code{ultra-condensed}, | |
1467 | @code{extra-condensed}, @code{condensed}, @code{semi-condensed}, | |
1468 | @code{normal}, @code{semi-expanded}, @code{expanded}, | |
1469 | @code{extra-expanded}, or @code{ultra-expanded}. | |
1470 | ||
1471 | @item :height | |
96f71a49 MB |
1472 | Either the font height, an integer in units of 1/10 point, a floating |
1473 | point number specifying the amount by which to scale the height of any | |
1474 | underlying face, or a function, which is called with the old height | |
1475 | (from the underlying face), and should return the new height. | |
8241495d RS |
1476 | |
1477 | @item :weight | |
1478 | Font weight---a symbol from this series (from most dense to most faint): | |
1479 | @code{ultra-bold}, @code{extra-bold}, @code{bold}, @code{semi-bold}, | |
1480 | @code{normal}, @code{semi-light}, @code{light}, @code{extra-light}, | |
a40d4712 | 1481 | or @code{ultra-light}. |
66f54605 | 1482 | |
a40d4712 PR |
1483 | On a text-only terminal, any weight greater than normal is displayed as |
1484 | extra bright, and any weight less than normal is displayed as | |
1485 | half-bright (provided the terminal supports the feature). | |
1486 | ||
8241495d RS |
1487 | @item :slant |
1488 | Font slant---one of the symbols @code{italic}, @code{oblique}, @code{normal}, | |
1489 | @code{reverse-italic}, or @code{reverse-oblique}. | |
66f54605 PR |
1490 | |
1491 | On a text-only terminal, slanted text is displayed as half-bright, if | |
1492 | the terminal supports the feature. | |
1493 | ||
8241495d RS |
1494 | @item :foreground |
1495 | Foreground color, a string. | |
1496 | ||
1497 | @item :background | |
1498 | Background color, a string. | |
1499 | ||
1500 | @item :inverse-video | |
1501 | Whether or not characters should be displayed in inverse video. The | |
1502 | value should be @code{t} (yes) or @code{nil} (no). | |
1503 | ||
1504 | @item :stipple | |
a40d4712 | 1505 | The background stipple, a bitmap. |
8241495d | 1506 | |
a40d4712 PR |
1507 | The value can be a string; that should be the name of a file containing |
1508 | external-format X bitmap data. The file is found in the directories | |
1509 | listed in the variable @code{x-bitmap-file-path}. | |
8241495d | 1510 | |
a3fbafe2 RS |
1511 | Alternatively, the value can specify the bitmap directly, with a list |
1512 | of the form @code{(@var{width} @var{height} @var{data})}. Here, | |
1513 | @var{width} and @var{height} specify the size in pixels, and | |
1514 | @var{data} is a string containing the raw bits of the bitmap, row by | |
1515 | row. Each row occupies @math{(@var{width} + 7) / 8} consecutive bytes | |
1516 | in the string (which should be a unibyte string for best results). | |
1517 | This means that each row always occupies at least one whole byte. | |
8241495d RS |
1518 | |
1519 | If the value is @code{nil}, that means use no stipple pattern. | |
1520 | ||
1521 | Normally you do not need to set the stipple attribute, because it is | |
1522 | used automatically to handle certain shades of gray. | |
1523 | ||
1524 | @item :underline | |
1525 | Whether or not characters should be underlined, and in what color. If | |
1526 | the value is @code{t}, underlining uses the foreground color of the | |
1527 | face. If the value is a string, underlining uses that color. The | |
1528 | value @code{nil} means do not underline. | |
1529 | ||
1530 | @item :overline | |
1531 | Whether or not characters should be overlined, and in what color. | |
1532 | The value is used like that of @code{:underline}. | |
1533 | ||
1534 | @item :strike-through | |
1535 | Whether or not characters should be strike-through, and in what | |
1536 | color. The value is used like that of @code{:underline}. | |
1537 | ||
96f71a49 MB |
1538 | @item :inherit |
1539 | The name of a face from which to inherit attributes, or a list of face | |
1540 | names. Attributes from inherited faces are merged into the face like an | |
1541 | underlying face would be, with higher priority than underlying faces. | |
1542 | ||
8241495d RS |
1543 | @item :box |
1544 | Whether or not a box should be drawn around characters, its color, the | |
a40d4712 | 1545 | width of the box lines, and 3D appearance. |
8241495d | 1546 | @end table |
42b85554 | 1547 | |
8241495d RS |
1548 | Here are the possible values of the @code{:box} attribute, and what |
1549 | they mean: | |
42b85554 | 1550 | |
8241495d RS |
1551 | @table @asis |
1552 | @item @code{nil} | |
1553 | Don't draw a box. | |
bfe721d1 | 1554 | |
8241495d RS |
1555 | @item @code{t} |
1556 | Draw a box with lines of width 1, in the foreground color. | |
42b85554 | 1557 | |
8241495d RS |
1558 | @item @var{color} |
1559 | Draw a box with lines of width 1, in color @var{color}. | |
42b85554 | 1560 | |
8241495d RS |
1561 | @item @code{(:line-width @var{width} :color @var{color} :style @var{style})} |
1562 | This way you can explicitly specify all aspects of the box. The value | |
1563 | @var{width} specifies the width of the lines to draw; it defaults to 1. | |
42b85554 | 1564 | |
8241495d RS |
1565 | The value @var{color} specifies the color to draw with. The default is |
1566 | the foreground color of the face for simple boxes, and the background | |
1567 | color of the face for 3D boxes. | |
42b85554 | 1568 | |
8241495d RS |
1569 | The value @var{style} specifies whether to draw a 3D box. If it is |
1570 | @code{released-button}, the box looks like a 3D button that is not being | |
1571 | pressed. If it is @code{pressed-button}, the box looks like a 3D button | |
1572 | that is being pressed. If it is @code{nil} or omitted, a plain 2D box | |
1573 | is used. | |
1574 | @end table | |
42b85554 | 1575 | |
8241495d RS |
1576 | The attributes @code{:overline}, @code{:strike-through} and |
1577 | @code{:box} are new in Emacs 21. The attributes @code{:family}, | |
1578 | @code{:height}, @code{:width}, @code{:weight}, @code{:slant} are also | |
a40d4712 PR |
1579 | new; previous versions used the following attributes, now semi-obsolete, |
1580 | to specify some of the same information: | |
42b85554 | 1581 | |
8241495d RS |
1582 | @table @code |
1583 | @item :font | |
a40d4712 | 1584 | This attribute specifies the font name. |
42b85554 | 1585 | |
8241495d RS |
1586 | @item :bold |
1587 | A non-@code{nil} value specifies a bold font. | |
42b85554 | 1588 | |
8241495d RS |
1589 | @item :italic |
1590 | A non-@code{nil} value specifies an italic font. | |
1591 | @end table | |
42b85554 | 1592 | |
8241495d RS |
1593 | For compatibility, you can still set these ``attributes'' in Emacs 21, |
1594 | even though they are not real face attributes. Here is what that does: | |
42b85554 | 1595 | |
8241495d RS |
1596 | @table @code |
1597 | @item :font | |
a40d4712 PR |
1598 | You can specify an X font name as the ``value'' of this ``attribute''; |
1599 | that sets the @code{:family}, @code{:width}, @code{:height}, | |
1600 | @code{:weight}, and @code{:slant} attributes according to the font name. | |
8241495d RS |
1601 | |
1602 | If the value is a pattern with wildcards, the first font that matches | |
1603 | the pattern is used to set these attributes. | |
1604 | ||
1605 | @item :bold | |
1606 | A non-@code{nil} makes the face bold; @code{nil} makes it normal. | |
1607 | This actually works by setting the @code{:weight} attribute. | |
1608 | ||
1609 | @item :italic | |
1610 | A non-@code{nil} makes the face italic; @code{nil} makes it normal. | |
1611 | This actually works by setting the @code{:slant} attribute. | |
1612 | @end table | |
42b85554 | 1613 | |
8241495d RS |
1614 | @defvar x-bitmap-file-path |
1615 | This variable specifies a list of directories for searching | |
1616 | for bitmap files, for the @code{:stipple} attribute. | |
1617 | @end defvar | |
1618 | ||
ea7220f8 | 1619 | @defun bitmap-spec-p object |
2252bdcf RS |
1620 | This returns @code{t} if @var{object} is a valid bitmap specification, |
1621 | suitable for use with @code{:stipple} (see above). It returns | |
1622 | @code{nil} otherwise. | |
a40d4712 PR |
1623 | @end defun |
1624 | ||
8241495d RS |
1625 | @node Attribute Functions |
1626 | @subsection Face Attribute Functions | |
42b85554 RS |
1627 | |
1628 | You can modify the attributes of an existing face with the following | |
1629 | functions. If you specify @var{frame}, they affect just that frame; | |
1630 | otherwise, they affect all frames as well as the defaults that apply to | |
1631 | new frames. | |
1632 | ||
8241495d RS |
1633 | @tindex set-face-attribute |
1634 | @defun set-face-attribute face frame &rest arguments | |
1635 | This function sets one or more attributes of face @var{face} | |
1636 | for frame @var{frame}. If @var{frame} is @code{nil}, it sets | |
1637 | the attribute for all frames, and the defaults for new frames. | |
1638 | ||
1639 | The extra arguments @var{arguments} specify the attributes to set, and | |
1640 | the values for them. They should consist of alternating attribute names | |
a40d4712 | 1641 | (such as @code{:family} or @code{:underline}) and corresponding values. |
8241495d RS |
1642 | Thus, |
1643 | ||
1644 | @example | |
1645 | (set-face-attribute 'foo nil | |
dbcff00c RS |
1646 | :width 'extended |
1647 | :weight 'bold | |
8241495d RS |
1648 | :underline "red") |
1649 | @end example | |
1650 | ||
1651 | @noindent | |
1652 | sets the attributes @code{:width}, @code{:weight} and @code{:underline} | |
1653 | to the corresponding values. | |
1654 | @end defun | |
1655 | ||
1656 | @tindex face-attribute | |
35f23bbf | 1657 | @defun face-attribute face attribute &optional frame inherit |
8241495d RS |
1658 | This returns the value of the @var{attribute} attribute of face |
1659 | @var{face} on @var{frame}. If @var{frame} is @code{nil}, | |
8d82c597 | 1660 | that means the selected frame (@pxref{Input Focus}). |
8241495d RS |
1661 | |
1662 | If @var{frame} is @code{t}, the value is the default for | |
1663 | @var{face} for new frames. | |
1664 | ||
35f23bbf MB |
1665 | If @var{inherit} is nil, only attributes directly defined by |
1666 | @var{face} are considered, so the return value may be | |
1667 | @code{unspecified}, or a relative value. If @var{inherit} is non-nil, | |
1668 | @var{face}'s definition of @var{attribute} is merged with the faces | |
1669 | specified by its @code{:inherit} attribute; however the return value | |
1670 | may still be @code{unspecified} or relative. If @var{inherit} is a | |
1671 | face or a list of faces, then the result is further merged with that | |
1672 | face (or faces), until it becomes specified and absolute. | |
1673 | ||
1674 | To ensure that the return value is always specified and absolute, use | |
1675 | a value of @code{default} for @var{inherit}; this will resolve any | |
1676 | unspecified or relative values by merging with the @code{default} face | |
1677 | (which is always completely specified). | |
1678 | ||
8241495d RS |
1679 | For example, |
1680 | ||
1681 | @example | |
1682 | (face-attribute 'bold :weight) | |
1683 | @result{} bold | |
1684 | @end example | |
1685 | @end defun | |
1686 | ||
a40d4712 PR |
1687 | The functions above did not exist before Emacs 21. For compatibility |
1688 | with older Emacs versions, you can use the following functions to set | |
8241495d RS |
1689 | and examine the face attributes which existed in those versions. |
1690 | ||
35f23bbf MB |
1691 | @tindex face-attribute-relative-p |
1692 | @defun face-attribute-relative-p attribute value | |
1693 | This function returns non-@code{nil} if @var{value}, when used as a | |
1694 | the value of the face attribute @var{attribute}, is relative (that is, | |
1695 | if it modifies an underlying or inherited value of @var{attribute}). | |
1696 | @end defun | |
1697 | ||
1698 | @tindex merge-face-attribute | |
1699 | @defun merge-face-attribute attribute value1 value2 | |
1700 | If @var{value1} is a relative value for the face attribute | |
1701 | @var{attribute}, returns it merged with the underlying value | |
1702 | @var{value2}; otherwise, if @var{value1} is an absolute value for the | |
1703 | face a attribute @var{attribute}, returns @var{value1} unchanged. | |
1704 | @end defun | |
1705 | ||
42b85554 RS |
1706 | @defun set-face-foreground face color &optional frame |
1707 | @defunx set-face-background face color &optional frame | |
78608595 RS |
1708 | These functions set the foreground (or background, respectively) color |
1709 | of face @var{face} to @var{color}. The argument @var{color} should be a | |
42b85554 | 1710 | string, the name of a color. |
bfe721d1 KH |
1711 | |
1712 | Certain shades of gray are implemented by stipple patterns on | |
1713 | black-and-white screens. | |
1714 | @end defun | |
1715 | ||
1716 | @defun set-face-stipple face pattern &optional frame | |
2252bdcf RS |
1717 | This function sets the background stipple pattern of face @var{face} |
1718 | to @var{pattern}. The argument @var{pattern} should be the name of a | |
1719 | stipple pattern defined by the X server, or actual bitmap data | |
1720 | (@pxref{Face Attributes}), or @code{nil} meaning don't use stipple. | |
bfe721d1 KH |
1721 | |
1722 | Normally there is no need to pay attention to stipple patterns, because | |
1723 | they are used automatically to handle certain shades of gray. | |
42b85554 RS |
1724 | @end defun |
1725 | ||
1726 | @defun set-face-font face font &optional frame | |
8241495d RS |
1727 | This function sets the font of face @var{face}. |
1728 | ||
1729 | In Emacs 21, this actually sets the attributes @code{:family}, | |
1730 | @code{:width}, @code{:height}, @code{:weight}, and @code{:slant} | |
1731 | according to the font name @var{font}. | |
1732 | ||
1733 | In Emacs 20, this sets the font attribute. Once you set the font | |
a9f0a989 | 1734 | explicitly, the bold and italic attributes cease to have any effect, |
8241495d | 1735 | because the precise font that you specified is used. |
21cffb83 RS |
1736 | @end defun |
1737 | ||
f9f59935 | 1738 | @defun set-face-bold-p face bold-p &optional frame |
8241495d RS |
1739 | This function specifies whether @var{face} should be bold. If |
1740 | @var{bold-p} is non-@code{nil}, that means yes; @code{nil} means no. | |
1741 | ||
1742 | In Emacs 21, this sets the @code{:weight} attribute. | |
1743 | In Emacs 20, it sets the @code{:bold} attribute. | |
21cffb83 RS |
1744 | @end defun |
1745 | ||
f9f59935 | 1746 | @defun set-face-italic-p face italic-p &optional frame |
8241495d RS |
1747 | This function specifies whether @var{face} should be italic. If |
1748 | @var{italic-p} is non-@code{nil}, that means yes; @code{nil} means no. | |
1749 | ||
1750 | In Emacs 21, this sets the @code{:slant} attribute. | |
1751 | In Emacs 20, it sets the @code{:italic} attribute. | |
42b85554 RS |
1752 | @end defun |
1753 | ||
969fe9b5 RS |
1754 | @defun set-face-underline-p face underline-p &optional frame |
1755 | This function sets the underline attribute of face @var{face}. | |
1756 | Non-@code{nil} means do underline; @code{nil} means don't. | |
1757 | @end defun | |
1758 | ||
42b85554 | 1759 | @defun invert-face face &optional frame |
8241495d RS |
1760 | This function inverts the @code{:inverse-video} attribute of face |
1761 | @var{face}. If the attribute is @code{nil}, this function sets it to | |
1762 | @code{t}, and vice versa. | |
42b85554 RS |
1763 | @end defun |
1764 | ||
1765 | These functions examine the attributes of a face. If you don't | |
1766 | specify @var{frame}, they refer to the default data for new frames. | |
a40d4712 PR |
1767 | They return the symbol @code{unspecified} if the face doesn't define any |
1768 | value for that attribute. | |
42b85554 | 1769 | |
69137def | 1770 | @defun face-foreground face &optional frame inherit |
42b85554 | 1771 | @defunx face-background face &optional frame |
78608595 RS |
1772 | These functions return the foreground color (or background color, |
1773 | respectively) of face @var{face}, as a string. | |
69137def MB |
1774 | |
1775 | If @var{inherit} is nil, only a color directly defined by the face is | |
1776 | returned. If @var{inherit} is non-nil, any faces specified by its | |
1777 | @code{:inherit} attribute are considered as well, and if @var{inherit} | |
1778 | is a face or a list of faces, then they are also considered, until a | |
1779 | specified color is found. To ensure that the return value is always | |
1780 | specified, use a value of @code{default} for @var{inherit}. | |
42b85554 RS |
1781 | @end defun |
1782 | ||
69137def | 1783 | @defun face-stipple face &optional frame inherit |
bfe721d1 KH |
1784 | This function returns the name of the background stipple pattern of face |
1785 | @var{face}, or @code{nil} if it doesn't have one. | |
69137def MB |
1786 | |
1787 | If @var{inherit} is nil, only a stipple directly defined by the face | |
1788 | is returned. If @var{inherit} is non-nil, any faces specified by its | |
1789 | @code{:inherit} attribute are considered as well, and if @var{inherit} | |
1790 | is a face or a list of faces, then they are also considered, until a | |
1791 | specified stipple is found. To ensure that the return value is always | |
1792 | specified, use a value of @code{default} for @var{inherit}. | |
bfe721d1 KH |
1793 | @end defun |
1794 | ||
42b85554 RS |
1795 | @defun face-font face &optional frame |
1796 | This function returns the name of the font of face @var{face}. | |
1797 | @end defun | |
1798 | ||
f9f59935 | 1799 | @defun face-bold-p face &optional frame |
8241495d RS |
1800 | This function returns @code{t} if @var{face} is bold---that is, if it is |
1801 | bolder than normal. It returns @code{nil} otherwise. | |
f9f59935 RS |
1802 | @end defun |
1803 | ||
f9f59935 | 1804 | @defun face-italic-p face &optional frame |
8241495d RS |
1805 | This function returns @code{t} if @var{face} is italic or oblique, |
1806 | @code{nil} otherwise. | |
f9f59935 RS |
1807 | @end defun |
1808 | ||
969fe9b5 | 1809 | @defun face-underline-p face &optional frame |
8241495d RS |
1810 | This function returns the @code{:underline} attribute of face @var{face}. |
1811 | @end defun | |
1812 | ||
1813 | @defun face-inverse-video-p face &optional frame | |
1814 | This function returns the @code{:inverse-video} attribute of face @var{face}. | |
1815 | @end defun | |
1816 | ||
1817 | @node Merging Faces | |
1818 | @subsection Merging Faces for Display | |
1819 | ||
1820 | Here are the ways to specify which faces to use for display of text: | |
1821 | ||
1822 | @itemize @bullet | |
1823 | @item | |
1824 | With defaults. The @code{default} face is used as the ultimate | |
1825 | default for all text. (In Emacs 19 and 20, the @code{default} | |
1826 | face is used only when no other face is specified.) | |
1827 | ||
1828 | For a mode line or header line, the face @code{modeline} or | |
1829 | @code{header-line} is used just before @code{default}. | |
1830 | ||
1831 | @item | |
1832 | With text properties. A character can have a @code{face} property; if | |
1833 | so, the faces and face attributes specified there apply. @xref{Special | |
1834 | Properties}. | |
1835 | ||
1836 | If the character has a @code{mouse-face} property, that is used instead | |
1837 | of the @code{face} property when the mouse is ``near enough'' to the | |
1838 | character. | |
1839 | ||
1840 | @item | |
1841 | With overlays. An overlay can have @code{face} and @code{mouse-face} | |
1842 | properties too; they apply to all the text covered by the overlay. | |
1843 | ||
1844 | @item | |
1845 | With a region that is active. In Transient Mark mode, the region is | |
1846 | highlighted with the face @code{region} (@pxref{Standard Faces}). | |
1847 | ||
1848 | @item | |
1849 | With special glyphs. Each glyph can specify a particular face | |
1850 | number. @xref{Glyphs}. | |
1851 | @end itemize | |
1852 | ||
1853 | If these various sources together specify more than one face for a | |
1854 | particular character, Emacs merges the attributes of the various faces | |
1855 | specified. The attributes of the faces of special glyphs come first; | |
1856 | then comes the face for region highlighting, if appropriate; | |
1857 | then come attributes of faces from overlays, followed by those from text | |
1858 | properties, and last the default face. | |
1859 | ||
1860 | When multiple overlays cover one character, an overlay with higher | |
1861 | priority overrides those with lower priority. @xref{Overlays}. | |
1862 | ||
1863 | In Emacs 20, if an attribute such as the font or a color is not | |
1864 | specified in any of the above ways, the frame's own font or color is | |
1865 | used. In newer Emacs versions, this cannot happen, because the | |
1866 | @code{default} face specifies all attributes---in fact, the frame's own | |
1867 | font and colors are synonymous with those of the default face. | |
1868 | ||
1869 | @node Font Selection | |
1870 | @subsection Font Selection | |
1871 | ||
1872 | @dfn{Selecting a font} means mapping the specified face attributes for | |
1873 | a character to a font that is available on a particular display. The | |
1874 | face attributes, as determined by face merging, specify most of the | |
1875 | font choice, but not all. Part of the choice depends on what character | |
1876 | it is. | |
1877 | ||
1878 | For multibyte characters, typically each font covers only one | |
1879 | character set. So each character set (@pxref{Character Sets}) specifies | |
1880 | a registry and encoding to use, with the character set's | |
1881 | @code{x-charset-registry} property. Its value is a string containing | |
1882 | the registry and the encoding, with a dash between them: | |
1883 | ||
1884 | @example | |
1885 | (plist-get (charset-plist 'latin-iso8859-1) | |
1886 | 'x-charset-registry) | |
1887 | @result{} "ISO8859-1" | |
1888 | @end example | |
1889 | ||
1890 | Unibyte text does not have character sets, so displaying a unibyte | |
1891 | character takes the registry and encoding from the variable | |
1892 | @code{face-default-registry}. | |
1893 | ||
1894 | @defvar face-default-registry | |
1895 | This variable specifies which registry and encoding to use in choosing | |
1896 | fonts for unibyte characters. The value is initialized at Emacs startup | |
1897 | time from the font the user specified for Emacs. | |
1898 | @end defvar | |
1899 | ||
1900 | If the face specifies a fontset name, that fontset determines a | |
1901 | pattern for fonts of the given charset. If the face specifies a font | |
1902 | family, a font pattern is constructed. | |
1903 | ||
1904 | Emacs tries to find an available font for the given face attributes | |
1905 | and character's registry and encoding. If there is a font that matches | |
1906 | exactly, it is used, of course. The hard case is when no available font | |
1907 | exactly fits the specification. Then Emacs looks for one that is | |
1dffc5db RS |
1908 | ``close''---one attribute at a time. You can specify the order to |
1909 | consider the attributes. In the case where a specified font family is | |
1910 | not available, you can specify a set of mappings for alternatives to | |
1911 | try. | |
8241495d RS |
1912 | |
1913 | @defvar face-font-selection-order | |
1914 | @tindex face-font-selection-order | |
1915 | This variable specifies the order of importance of the face attributes | |
1916 | @code{:width}, @code{:height}, @code{:weight}, and @code{:slant}. The | |
1917 | value should be a list containing those four symbols, in order of | |
1918 | decreasing importance. | |
1919 | ||
1920 | Font selection first finds the best available matches for the first | |
1921 | attribute listed; then, among the fonts which are best in that way, it | |
1922 | searches for the best matches in the second attribute, and so on. | |
1923 | ||
1924 | The attributes @code{:weight} and @code{:width} have symbolic values in | |
1925 | a range centered around @code{normal}. Matches that are more extreme | |
1926 | (farther from @code{normal}) are somewhat preferred to matches that are | |
1927 | less extreme (closer to @code{normal}); this is designed to ensure that | |
1928 | non-normal faces contrast with normal ones, whenever possible. | |
1929 | ||
1930 | The default is @code{(:width :height :weight :slant)}, which means first | |
1931 | find the fonts closest to the specified @code{:width}, then---among the | |
1932 | fonts with that width---find a best match for the specified font height, | |
1933 | and so on. | |
1934 | ||
1935 | One example of a case where this variable makes a difference is when the | |
1936 | default font has no italic equivalent. With the default ordering, the | |
1937 | @code{italic} face will use a non-italic font that is similar to the | |
1938 | default one. But if you put @code{:slant} before @code{:height}, the | |
1939 | @code{italic} face will use an italic font, even if its height is not | |
1940 | quite right. | |
1941 | @end defvar | |
1942 | ||
52d89894 GM |
1943 | @defvar face-font-family-alternatives |
1944 | @tindex face-font-family-alternatives | |
8241495d RS |
1945 | This variable lets you specify alternative font families to try, if a |
1946 | given family is specified and doesn't exist. Each element should have | |
1947 | this form: | |
1948 | ||
1949 | @example | |
1950 | (@var{family} @var{alternate-families}@dots{}) | |
1951 | @end example | |
1952 | ||
1953 | If @var{family} is specified but not available, Emacs will try the other | |
1954 | families given in @var{alternate-families}, one by one, until it finds a | |
1955 | family that does exist. | |
52d89894 GM |
1956 | @end defvar |
1957 | ||
1958 | @defvar face-font-registry-alternatives | |
1959 | @tindex face-font-registry-alternatives | |
1960 | This variable lets you specify alternative font registries to try, if a | |
1961 | given registry is specified and doesn't exist. Each element should have | |
1962 | this form: | |
1963 | ||
1964 | @example | |
1965 | (@var{registry} @var{alternate-registries}@dots{}) | |
1966 | @end example | |
1967 | ||
1968 | If @var{registry} is specified but not available, Emacs will try the | |
1969 | other registries given in @var{alternate-registries}, one by one, | |
1970 | until it finds a registry that does exist. | |
8241495d RS |
1971 | @end defvar |
1972 | ||
1973 | Emacs can make use of scalable fonts, but by default it does not use | |
1974 | them, since the use of too many or too big scalable fonts can crash | |
1975 | XFree86 servers. | |
1976 | ||
1977 | @defvar scalable-fonts-allowed | |
1978 | @tindex scalable-fonts-allowed | |
1979 | This variable controls which scalable fonts to use. A value of | |
1980 | @code{nil}, the default, means do not use scalable fonts. @code{t} | |
1981 | means to use any scalable font that seems appropriate for the text. | |
1982 | ||
1983 | Otherwise, the value must be a list of regular expressions. Then a | |
1984 | scalable font is enabled for use if its name matches any regular | |
1985 | expression in the list. For example, | |
1986 | ||
1987 | @example | |
1988 | (setq scalable-fonts-allowed '("muleindian-2$")) | |
1989 | @end example | |
1990 | ||
1991 | @noindent | |
1992 | allows the use of scalable fonts with registry @code{muleindian-2}. | |
eda77a0f | 1993 | @end defvar |
8241495d RS |
1994 | |
1995 | @defun clear-face-cache &optional unload-p | |
1996 | @tindex clear-face-cache | |
1997 | This function clears the face cache for all frames. | |
1998 | If @var{unload-p} is non-@code{nil}, that means to unload | |
1999 | all unused fonts as well. | |
2000 | @end defun | |
2001 | ||
2002 | @node Face Functions | |
2003 | @subsection Functions for Working with Faces | |
2004 | ||
2005 | Here are additional functions for creating and working with faces. | |
2006 | ||
2007 | @defun make-face name | |
2008 | This function defines a new face named @var{name}, initially with all | |
2009 | attributes @code{nil}. It does nothing if there is already a face named | |
2010 | @var{name}. | |
2011 | @end defun | |
2012 | ||
2013 | @defun face-list | |
2014 | This function returns a list of all defined face names. | |
2015 | @end defun | |
2016 | ||
2017 | @defun copy-face old-face new-name &optional frame new-frame | |
2018 | This function defines the face @var{new-name} as a copy of the existing | |
2019 | face named @var{old-face}. It creates the face @var{new-name} if that | |
2020 | doesn't already exist. | |
2021 | ||
2022 | If the optional argument @var{frame} is given, this function applies | |
2023 | only to that frame. Otherwise it applies to each frame individually, | |
2024 | copying attributes from @var{old-face} in each frame to @var{new-face} | |
2025 | in the same frame. | |
2026 | ||
2027 | If the optional argument @var{new-frame} is given, then @code{copy-face} | |
2028 | copies the attributes of @var{old-face} in @var{frame} to @var{new-name} | |
2029 | in @var{new-frame}. | |
969fe9b5 RS |
2030 | @end defun |
2031 | ||
bfe721d1 | 2032 | @defun face-id face |
969fe9b5 | 2033 | This function returns the face number of face @var{face}. |
42b85554 RS |
2034 | @end defun |
2035 | ||
f9f59935 RS |
2036 | @defun face-documentation face |
2037 | This function returns the documentation string of face @var{face}, or | |
2038 | @code{nil} if none was specified for it. | |
2039 | @end defun | |
2040 | ||
42b85554 RS |
2041 | @defun face-equal face1 face2 &optional frame |
2042 | This returns @code{t} if the faces @var{face1} and @var{face2} have the | |
2043 | same attributes for display. | |
2044 | @end defun | |
2045 | ||
2046 | @defun face-differs-from-default-p face &optional frame | |
2047 | This returns @code{t} if the face @var{face} displays differently from | |
a40d4712 PR |
2048 | the default face. A face is considered to be ``the same'' as the |
2049 | default face if each attribute is either the same as that of the default | |
2050 | face, or unspecified (meaning to inherit from the default). | |
1911e6e5 RS |
2051 | @end defun |
2052 | ||
8241495d RS |
2053 | @node Auto Faces |
2054 | @subsection Automatic Face Assignment | |
2055 | @cindex automatic face assignment | |
2056 | @cindex faces, automatic choice | |
2057 | ||
2058 | @cindex Font-Lock mode | |
2059 | Starting with Emacs 21, a hook is available for automatically | |
2060 | assigning faces to text in the buffer. This hook is used for part of | |
2061 | the implementation of Font-Lock mode. | |
2062 | ||
2063 | @tindex fontification-functions | |
2064 | @defvar fontification-functions | |
2065 | This variable holds a list of functions that are called by Emacs | |
2066 | redisplay as needed to assign faces automatically to text in the buffer. | |
2067 | ||
2068 | The functions are called in the order listed, with one argument, a | |
2069 | buffer position @var{pos}. Each function should attempt to assign faces | |
2070 | to the text in the current buffer starting at @var{pos}. | |
2071 | ||
2072 | Each function should record the faces they assign by setting the | |
2073 | @code{face} property. It should also add a non-@code{nil} | |
2074 | @code{fontified} property for all the text it has assigned faces to. | |
2075 | That property tells redisplay that faces have been assigned to that text | |
2076 | already. | |
2077 | ||
2078 | It is probably a good idea for each function to do nothing if the | |
2079 | character after @var{pos} already has a non-@code{nil} @code{fontified} | |
2080 | property, but this is not required. If one function overrides the | |
2081 | assignments made by a previous one, the properties as they are | |
2082 | after the last function finishes are the ones that really matter. | |
2083 | ||
2084 | For efficiency, we recommend writing these functions so that they | |
2085 | usually assign faces to around 400 to 600 characters at each call. | |
2086 | @end defvar | |
2087 | ||
2088 | @node Font Lookup | |
2089 | @subsection Looking Up Fonts | |
2090 | ||
2091 | @defun x-list-fonts pattern &optional face frame maximum | |
2092 | This function returns a list of available font names that match | |
2093 | @var{pattern}. If the optional arguments @var{face} and @var{frame} are | |
2094 | specified, then the list is limited to fonts that are the same size as | |
2095 | @var{face} currently is on @var{frame}. | |
2096 | ||
2097 | The argument @var{pattern} should be a string, perhaps with wildcard | |
2098 | characters: the @samp{*} character matches any substring, and the | |
2099 | @samp{?} character matches any single character. Pattern matching | |
2100 | of font names ignores case. | |
2101 | ||
2102 | If you specify @var{face} and @var{frame}, @var{face} should be a face name | |
2103 | (a symbol) and @var{frame} should be a frame. | |
2104 | ||
2105 | The optional argument @var{maximum} sets a limit on how many fonts to | |
2106 | return. If this is non-@code{nil}, then the return value is truncated | |
2107 | after the first @var{maximum} matching fonts. Specifying a small value | |
2108 | for @var{maximum} can make this function much faster, in cases where | |
2109 | many fonts match the pattern. | |
2110 | @end defun | |
2111 | ||
2112 | These additional functions are available starting in Emacs 21. | |
2113 | ||
2114 | @defun x-family-fonts &optional family frame | |
2115 | @tindex x-family-fonts | |
2116 | This function returns a list describing the available fonts for family | |
2117 | @var{family} on @var{frame}. If @var{family} is omitted or @code{nil}, | |
2118 | this list applies to all families, and therefore, it contains all | |
2119 | available fonts. Otherwise, @var{family} must be a string; it may | |
2120 | contain the wildcards @samp{?} and @samp{*}. | |
2121 | ||
2122 | The list describes the display that @var{frame} is on; if @var{frame} is | |
8d82c597 EZ |
2123 | omitted or @code{nil}, it applies to the selected frame's display |
2124 | (@pxref{Input Focus}). | |
8241495d RS |
2125 | |
2126 | The list contains a vector of the following form for each font: | |
2127 | ||
2128 | @example | |
2129 | [@var{family} @var{width} @var{point-size} @var{weight} @var{slant} | |
2130 | @var{fixed-p} @var{full} @var{registry-and-encoding}] | |
2131 | @end example | |
2132 | ||
2133 | The first five elements correspond to face attributes; if you | |
2134 | specify these attributes for a face, it will use this font. | |
2135 | ||
2136 | The last three elements give additional information about the font. | |
2137 | @var{fixed-p} is non-nil if the font is fixed-pitch. @var{full} is the | |
2138 | full name of the font, and @var{registry-and-encoding} is a string | |
2139 | giving the registry and encoding of the font. | |
2140 | ||
2141 | The result list is sorted according to the current face font sort order. | |
2142 | @end defun | |
2143 | ||
2144 | @defun x-font-family-list &optional frame | |
2145 | @tindex x-font-family-list | |
2146 | This function returns a list of the font families available for | |
2147 | @var{frame}'s display. If @var{frame} is omitted or @code{nil}, it | |
8d82c597 | 2148 | describes the selected frame's display (@pxref{Input Focus}). |
8241495d RS |
2149 | |
2150 | The value is a list of elements of this form: | |
2151 | ||
2152 | @example | |
2153 | (@var{family} . @var{fixed-p}) | |
2154 | @end example | |
2155 | ||
2156 | @noindent | |
2157 | Here @var{family} is a font family, and @var{fixed-p} is | |
2158 | non-@code{nil} if fonts of that family are fixed-pitch. | |
2159 | @end defun | |
2160 | ||
2161 | @defvar font-list-limit | |
2162 | @tindex font-list-limit | |
2163 | This variable specifies maximum number of fonts to consider in font | |
2164 | matching. The function @code{x-family-fonts} will not return more than | |
2165 | that many fonts, and font selection will consider only that many fonts | |
2166 | when searching a matching font for face attributes. The default is | |
2167 | currently 100. | |
2168 | @end defvar | |
2169 | ||
2170 | @node Fontsets | |
2171 | @subsection Fontsets | |
2172 | ||
2173 | A @dfn{fontset} is a list of fonts, each assigned to a range of | |
2174 | character codes. An individual font cannot display the whole range of | |
2175 | characters that Emacs supports, but a fontset can. Fontsets have names, | |
2176 | just as fonts do, and you can use a fontset name in place of a font name | |
2177 | when you specify the ``font'' for a frame or a face. Here is | |
2178 | information about defining a fontset under Lisp program control. | |
2179 | ||
2180 | @defun create-fontset-from-fontset-spec fontset-spec &optional style-variant-p noerror | |
2181 | This function defines a new fontset according to the specification | |
2182 | string @var{fontset-spec}. The string should have this format: | |
2183 | ||
2184 | @smallexample | |
2185 | @var{fontpattern}, @r{[}@var{charsetname}:@var{fontname}@r{]@dots{}} | |
2186 | @end smallexample | |
2187 | ||
2188 | @noindent | |
2189 | Whitespace characters before and after the commas are ignored. | |
2190 | ||
2191 | The first part of the string, @var{fontpattern}, should have the form of | |
2192 | a standard X font name, except that the last two fields should be | |
2193 | @samp{fontset-@var{alias}}. | |
2194 | ||
2195 | The new fontset has two names, one long and one short. The long name is | |
2196 | @var{fontpattern} in its entirety. The short name is | |
2197 | @samp{fontset-@var{alias}}. You can refer to the fontset by either | |
2198 | name. If a fontset with the same name already exists, an error is | |
2199 | signaled, unless @var{noerror} is non-@code{nil}, in which case this | |
2200 | function does nothing. | |
2201 | ||
2202 | If optional argument @var{style-variant-p} is non-@code{nil}, that says | |
2203 | to create bold, italic and bold-italic variants of the fontset as well. | |
2204 | These variant fontsets do not have a short name, only a long one, which | |
2205 | is made by altering @var{fontpattern} to indicate the bold or italic | |
2206 | status. | |
2207 | ||
2208 | The specification string also says which fonts to use in the fontset. | |
2209 | See below for the details. | |
2210 | @end defun | |
2211 | ||
2212 | The construct @samp{@var{charset}:@var{font}} specifies which font to | |
2213 | use (in this fontset) for one particular character set. Here, | |
2214 | @var{charset} is the name of a character set, and @var{font} is the font | |
2215 | to use for that character set. You can use this construct any number of | |
2216 | times in the specification string. | |
2217 | ||
2218 | For the remaining character sets, those that you don't specify | |
2219 | explicitly, Emacs chooses a font based on @var{fontpattern}: it replaces | |
2220 | @samp{fontset-@var{alias}} with a value that names one character set. | |
2221 | For the @sc{ascii} character set, @samp{fontset-@var{alias}} is replaced | |
2222 | with @samp{ISO8859-1}. | |
2223 | ||
2224 | In addition, when several consecutive fields are wildcards, Emacs | |
2225 | collapses them into a single wildcard. This is to prevent use of | |
2226 | auto-scaled fonts. Fonts made by scaling larger fonts are not usable | |
2227 | for editing, and scaling a smaller font is not useful because it is | |
2228 | better to use the smaller font in its own size, which Emacs does. | |
2229 | ||
2230 | Thus if @var{fontpattern} is this, | |
2231 | ||
2232 | @example | |
2233 | -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24 | |
2234 | @end example | |
2235 | ||
2236 | @noindent | |
75708135 | 2237 | the font specification for @sc{ascii} characters would be this: |
8241495d RS |
2238 | |
2239 | @example | |
2240 | -*-fixed-medium-r-normal-*-24-*-ISO8859-1 | |
2241 | @end example | |
2242 | ||
2243 | @noindent | |
2244 | and the font specification for Chinese GB2312 characters would be this: | |
2245 | ||
2246 | @example | |
2247 | -*-fixed-medium-r-normal-*-24-*-gb2312*-* | |
2248 | @end example | |
2249 | ||
2250 | You may not have any Chinese font matching the above font | |
2251 | specification. Most X distributions include only Chinese fonts that | |
2252 | have @samp{song ti} or @samp{fangsong ti} in the @var{family} field. In | |
2253 | such a case, @samp{Fontset-@var{n}} can be specified as below: | |
2254 | ||
2255 | @smallexample | |
2256 | Emacs.Fontset-0: -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24,\ | |
2257 | chinese-gb2312:-*-*-medium-r-normal-*-24-*-gb2312*-* | |
2258 | @end smallexample | |
2259 | ||
2260 | @noindent | |
2261 | Then, the font specifications for all but Chinese GB2312 characters have | |
2262 | @samp{fixed} in the @var{family} field, and the font specification for | |
2263 | Chinese GB2312 characters has a wild card @samp{*} in the @var{family} | |
2264 | field. | |
2265 | ||
2266 | @node Display Property | |
2267 | @section The @code{display} Property | |
2268 | @cindex display specification | |
2269 | @kindex display @r{(text property)} | |
2270 | ||
a40d4712 PR |
2271 | The @code{display} text property (or overlay property) is used to |
2272 | insert images into text, and also control other aspects of how text | |
2273 | displays. These features are available starting in Emacs 21. The value | |
2274 | of the @code{display} property should be a display specification, or a | |
2275 | list or vector containing several display specifications. The rest of | |
2276 | this section describes several kinds of display specifications and what | |
2277 | they mean. | |
8241495d RS |
2278 | |
2279 | @menu | |
a40d4712 PR |
2280 | * Specified Space:: Displaying one space with a specified width. |
2281 | * Other Display Specs:: Displaying an image; magnifying text; moving it | |
2282 | up or down on the page; adjusting the width | |
2283 | of spaces within text. | |
2284 | * Display Margins:: Displaying text or images to the side of the main text. | |
2285 | * Conditional Display:: Making any of the above features conditional | |
2286 | depending on some Lisp expression. | |
8241495d RS |
2287 | @end menu |
2288 | ||
2289 | @node Specified Space | |
2290 | @subsection Specified Spaces | |
2291 | @cindex spaces, specified height or width | |
2292 | @cindex specified spaces | |
2293 | @cindex variable-width spaces | |
2294 | ||
2295 | To display a space of specified width and/or height, use a display | |
a40d4712 PR |
2296 | specification of the form @code{(space . @var{props})}, where |
2297 | @var{props} is a property list (a list of alternating properties and | |
2298 | values). You can put this property on one or more consecutive | |
2299 | characters; a space of the specified height and width is displayed in | |
2300 | place of @emph{all} of those characters. These are the properties you | |
0b0e8041 | 2301 | can use in @var{props} to specify the weight of the space: |
8241495d RS |
2302 | |
2303 | @table @code | |
2304 | @item :width @var{width} | |
2305 | Specifies that the space width should be @var{width} times the normal | |
2306 | character width. @var{width} can be an integer or floating point | |
2307 | number. | |
2308 | ||
2309 | @item :relative-width @var{factor} | |
2310 | Specifies that the width of the stretch should be computed from the | |
2311 | first character in the group of consecutive characters that have the | |
2312 | same @code{display} property. The space width is the width of that | |
2313 | character, multiplied by @var{factor}. | |
2314 | ||
2315 | @item :align-to @var{hpos} | |
2316 | Specifies that the space should be wide enough to reach @var{hpos}. The | |
a40d4712 PR |
2317 | value @var{hpos} is measured in units of the normal character width. It |
2318 | may be an interer or a floating point number. | |
8241495d RS |
2319 | @end table |
2320 | ||
0b0e8041 RS |
2321 | You should use one and only one of the above properties. You can |
2322 | also specify the height of the space, with other properties: | |
8241495d RS |
2323 | |
2324 | @table @code | |
2325 | @item :height @var{height} | |
2326 | Specifies the height of the space, as @var{height}, | |
2327 | measured in terms of the normal line height. | |
2328 | ||
2329 | @item :relative-height @var{factor} | |
2330 | Specifies the height of the space, multiplying the ordinary height | |
2331 | of the text having this display specification by @var{factor}. | |
2332 | ||
2333 | @item :ascent @var{ascent} | |
2334 | Specifies that @var{ascent} percent of the height of the space should be | |
a40d4712 PR |
2335 | considered as the ascent of the space---that is, the part above the |
2336 | baseline. The value of @var{ascent} must be a non-negative number no | |
2337 | greater than 100. | |
8241495d RS |
2338 | @end table |
2339 | ||
0b0e8041 | 2340 | Don't use both @code{:height} and @code{:relative-height} together. |
8241495d RS |
2341 | |
2342 | @node Other Display Specs | |
2343 | @subsection Other Display Specifications | |
2344 | ||
2345 | @table @code | |
2346 | @item (image . @var{image-props}) | |
2347 | This is in fact an image descriptor (@pxref{Images}). When used as a | |
2348 | display specification, it means to display the image instead of the text | |
2349 | that has the display specification. | |
2350 | ||
1574933b DL |
2351 | @item ((margin nil) @var{string}) |
2352 | @itemx @var{string} | |
2353 | A display specification of this form means to display @var{string} | |
2354 | instead of the text that has the display specification, at the same | |
2355 | position as that text. This is a special case of marginal display | |
2356 | (@pxref{Display Margins}). | |
2357 | ||
0b0e8041 RS |
2358 | Recursive display specifications are not supported---string display |
2359 | specifications must not have @code{display} properties themselves. | |
5143d8a4 | 2360 | |
8241495d | 2361 | @item (space-width @var{factor}) |
a40d4712 PR |
2362 | This display specification affects all the space characters within the |
2363 | text that has the specification. It displays all of these spaces | |
2364 | @var{factor} times as wide as normal. The element @var{factor} should | |
2365 | be an integer or float. Characters other than spaces are not affected | |
2366 | at all; in particular, this has no effect on tab characters. | |
8241495d RS |
2367 | |
2368 | @item (height @var{height}) | |
2369 | This display specification makes the text taller or shorter. | |
2370 | Here are the possibilities for @var{height}: | |
2371 | ||
2372 | @table @asis | |
2373 | @item @code{(+ @var{n})} | |
2374 | This means to use a font that is @var{n} steps larger. A ``step'' is | |
a40d4712 PR |
2375 | defined by the set of available fonts---specifically, those that match |
2376 | what was otherwise specified for this text, in all attributes except | |
2377 | height. Each size for which a suitable font is available counts as | |
2378 | another step. @var{n} should be an integer. | |
8241495d RS |
2379 | |
2380 | @item @code{(- @var{n})} | |
2381 | This means to use a font that is @var{n} steps smaller. | |
2382 | ||
2383 | @item a number, @var{factor} | |
2384 | A number, @var{factor}, means to use a font that is @var{factor} times | |
2385 | as tall as the default font. | |
2386 | ||
2387 | @item a symbol, @var{function} | |
2388 | A symbol is a function to compute the height. It is called with the | |
2389 | current height as argument, and should return the new height to use. | |
2390 | ||
2391 | @item anything else, @var{form} | |
2392 | If the @var{height} value doesn't fit the previous possibilities, it is | |
2393 | a form. Emacs evaluates it to get the new height, with the symbol | |
2394 | @code{height} bound to the current specified font height. | |
2395 | @end table | |
2396 | ||
2397 | @item (raise @var{factor}) | |
2398 | This kind of display specification raises or lowers the text | |
2399 | it applies to, relative to the baseline of the line. | |
2400 | ||
2401 | @var{factor} must be a number, which is interpreted as a multiple of the | |
2402 | height of the affected text. If it is positive, that means to display | |
2403 | the characters raised. If it is negative, that means to display them | |
2404 | lower down. | |
2405 | ||
2406 | If the text also has a @code{height} display specification, that does | |
2407 | not affect the amount of raising or lowering, which is based on the | |
2408 | faces used for the text. | |
2409 | @end table | |
2410 | ||
2411 | @node Display Margins | |
2412 | @subsection Displaying in the Margins | |
2413 | @cindex display margins | |
2414 | @cindex margins, display | |
2415 | ||
2416 | A buffer can have blank areas called @dfn{display margins} on the left | |
2417 | and on the right. Ordinary text never appears in these areas, but you | |
2418 | can put things into the display margins using the @code{display} | |
2419 | property. | |
2420 | ||
2421 | To put text in the left or right display margin of the window, use a | |
2422 | display specification of the form @code{(margin right-margin)} or | |
2423 | @code{(margin left-margin)} on it. To put an image in a display margin, | |
2424 | use that display specification along with the display specification for | |
a8e171ce RS |
2425 | the image. Unfortunately, there is currently no way to make |
2426 | text or images in the margin mouse-sensitive. | |
8241495d | 2427 | |
78263139 RS |
2428 | If you put such a display specification directly on text in the |
2429 | buffer, the specified margin display appears @emph{instead of} that | |
2430 | buffer text itself. To put something in the margin @emph{in | |
2431 | association with} certain buffer text without preventing or altering | |
2432 | the display of that text, put a @code{before-string} property on the | |
2433 | text and put the display specification on the contents of the | |
2434 | before-string. | |
2435 | ||
8241495d RS |
2436 | Before the display margins can display anything, you must give |
2437 | them a nonzero width. The usual way to do that is to set these | |
2438 | variables: | |
2439 | ||
2440 | @defvar left-margin-width | |
2441 | @tindex left-margin-width | |
2442 | This variable specifies the width of the left margin. | |
2443 | It is buffer-local in all buffers. | |
2444 | @end defvar | |
2445 | ||
2446 | @defvar right-margin-width | |
2447 | @tindex right-margin-width | |
2448 | This variable specifies the width of the right margin. | |
2449 | It is buffer-local in all buffers. | |
2450 | @end defvar | |
2451 | ||
2452 | Setting these variables does not immediately affect the window. These | |
2453 | variables are checked when a new buffer is displayed in the window. | |
2454 | Thus, you can make changes take effect by calling | |
2455 | @code{set-window-buffer}. | |
2456 | ||
2457 | You can also set the margin widths immediately. | |
2458 | ||
5143d8a4 | 2459 | @defun set-window-margins window left &optional right |
8241495d RS |
2460 | @tindex set-window-margins |
2461 | This function specifies the margin widths for window @var{window}. | |
2462 | The argument @var{left} controls the left margin and | |
5143d8a4 | 2463 | @var{right} controls the right margin (default @code{0}). |
8241495d RS |
2464 | @end defun |
2465 | ||
2466 | @defun window-margins &optional window | |
2467 | @tindex window-margins | |
2468 | This function returns the left and right margins of @var{window} | |
2469 | as a cons cell of the form @code{(@var{left} . @var{right})}. | |
2470 | If @var{window} is @code{nil}, the selected window is used. | |
2471 | @end defun | |
2472 | ||
2473 | @node Conditional Display | |
2474 | @subsection Conditional Display Specifications | |
2475 | @cindex conditional display specifications | |
2476 | ||
2477 | You can make any display specification conditional. To do that, | |
bb2337f5 | 2478 | package it in another list of the form @code{(when @var{condition} . |
8241495d RS |
2479 | @var{spec})}. Then the specification @var{spec} applies only when |
2480 | @var{condition} evaluates to a non-@code{nil} value. During the | |
5fd2dcb8 GM |
2481 | evaluation, @code{object} is bound to the string or buffer having the |
2482 | conditional @code{display} property. @code{position} and | |
2483 | @code{buffer-position} are bound to the position within @code{object} | |
2484 | and the buffer position where the @code{display} property was found, | |
2485 | respectively. Both positions can be different when @code{object} is a | |
2486 | string. | |
8241495d RS |
2487 | |
2488 | @node Images | |
2489 | @section Images | |
2490 | @cindex images in buffers | |
2491 | ||
2492 | To display an image in an Emacs buffer, you must first create an image | |
2493 | descriptor, then use it as a display specifier in the @code{display} | |
2494 | property of text that is displayed (@pxref{Display Property}). Like the | |
2495 | @code{display} property, this feature is available starting in Emacs 21. | |
2496 | ||
2497 | Emacs can display a number of different image formats; some of them | |
2498 | are supported only if particular support libraries are installed on your | |
2499 | machine. The supported image formats include XBM, XPM (needing the | |
2500 | libraries @code{libXpm} version 3.4k and @code{libz}), GIF (needing | |
2501 | @code{libungif} 4.1.0), Postscript, PBM, JPEG (needing the | |
2502 | @code{libjpeg} library version v6a), TIFF (needing @code{libtiff} v3.4), | |
2503 | and PNG (needing @code{libpng} 1.0.2). | |
2504 | ||
2505 | You specify one of these formats with an image type symbol. The image | |
2506 | type symbols are @code{xbm}, @code{xpm}, @code{gif}, @code{postscript}, | |
2507 | @code{pbm}, @code{jpeg}, @code{tiff}, and @code{png}. | |
2508 | ||
2509 | @defvar image-types | |
2510 | This variable contains a list of those image type symbols that are | |
2511 | supported in the current configuration. | |
2512 | @end defvar | |
2513 | ||
2514 | @menu | |
a40d4712 PR |
2515 | * Image Descriptors:: How to specify an image for use in @code{:display}. |
2516 | * XBM Images:: Special features for XBM format. | |
2517 | * XPM Images:: Special features for XPM format. | |
2518 | * GIF Images:: Special features for GIF format. | |
2519 | * Postscript Images:: Special features for Postscript format. | |
2520 | * Other Image Types:: Various other formats are supported. | |
2521 | * Defining Images:: Convenient ways to define an image for later use. | |
2522 | * Showing Images:: Convenient ways to display an image once it is defined. | |
2523 | * Image Cache:: Internal mechanisms of image display. | |
8241495d RS |
2524 | @end menu |
2525 | ||
2526 | @node Image Descriptors | |
2527 | @subsection Image Descriptors | |
2528 | @cindex image descriptor | |
2529 | ||
2530 | An image description is a list of the form @code{(image | |
2531 | . @var{props})}, where @var{props} is a property list containing | |
2532 | alternating keyword symbols (symbols whose names start with a colon) and | |
14ac7224 GM |
2533 | their values. You can use any Lisp object as a property, but the only |
2534 | properties that have any special meaning are certain symbols, all of | |
2535 | them keywords. | |
2536 | ||
2537 | Every image descriptor must contain the property @code{:type | |
2538 | @var{type}} to specify the format of the image. The value of @var{type} | |
2539 | should be an image type symbol; for example, @code{xpm} for an image in | |
2540 | XPM format. | |
8241495d RS |
2541 | |
2542 | Here is a list of other properties that are meaningful for all image | |
2543 | types: | |
2544 | ||
2545 | @table @code | |
2cd8656e RS |
2546 | @item :file @var{file} |
2547 | The @code{:file} property specifies to load the image from file | |
2548 | @var{file}. If @var{file} is not an absolute file name, it is expanded | |
2549 | in @code{data-directory}. | |
2550 | ||
2551 | @item :data @var{data} | |
2552 | The @code{:data} property specifies the actual contents of the image. | |
2553 | Each image must use either @code{:data} or @code{:file}, but not both. | |
2554 | For most image types, the value of the @code{:data} property should be a | |
2555 | string containing the image data; we recommend using a unibyte string. | |
2556 | ||
2557 | Before using @code{:data}, look for further information in the section | |
2558 | below describing the specific image format. For some image types, | |
2559 | @code{:data} may not be supported; for some, it allows other data types; | |
2560 | for some, @code{:data} alone is not enough, so you need to use other | |
2561 | image properties along with @code{:data}. | |
2562 | ||
2563 | @item :margin @var{margin} | |
2564 | The @code{:margin} property specifies how many pixels to add as an | |
2565 | extra margin around the image. The value, @var{margin}, must be a a | |
2566 | non-negative number, or a pair @code{(@var{x} . @var{y})} of such | |
2567 | numbers. If it is a pair, @var{x} specifies how many pixels to add | |
2568 | horizontally, and @var{y} specifies how many pixels to add vertically. | |
2569 | If @code{:margin} is not specified, the default is zero. | |
2570 | ||
8241495d | 2571 | @item :ascent @var{ascent} |
04545643 GM |
2572 | The @code{:ascent} property specifies the amount of the image's |
2573 | height to use for its ascent---that is, the part above the baseline. | |
2574 | The value, @var{ascent}, must be a number in the range 0 to 100, or | |
2575 | the symbol @code{center}. | |
2576 | ||
2577 | If @var{ascent} is a number, that percentage of the image's height is | |
2578 | used for its ascent. | |
2579 | ||
2580 | If @var{ascent} is @code{center}, the image is vertically centered | |
2581 | around a centerline which would be the vertical centerline of text drawn | |
2582 | at the position of the image, in the manner specified by the text | |
2583 | properties and overlays that apply to the image. | |
2584 | ||
2585 | If this property is omitted, it defaults to 50. | |
8241495d | 2586 | |
8241495d RS |
2587 | @item :relief @var{relief} |
2588 | The @code{:relief} property, if non-@code{nil}, adds a shadow rectangle | |
2589 | around the image. The value, @var{relief}, specifies the width of the | |
2590 | shadow lines, in pixels. If @var{relief} is negative, shadows are drawn | |
2591 | so that the image appears as a pressed button; otherwise, it appears as | |
2592 | an unpressed button. | |
2593 | ||
f864120f GM |
2594 | @item :conversion @var{algorithm} |
2595 | The @code{:conversion} property, if non-@code{nil}, specifies a | |
8241495d RS |
2596 | conversion algorithm that should be applied to the image before it is |
2597 | displayed; the value, @var{algorithm}, specifies which algorithm. | |
2598 | ||
62fb5c66 DL |
2599 | @table @code |
2600 | @item laplace | |
2601 | @itemx emboss | |
2602 | Specifies the Laplace edge detection algorithm, which blurs out small | |
2603 | differences in color while highlighting larger differences. People | |
2604 | sometimes consider this useful for displaying the image for a | |
2605 | ``disabled'' button. | |
2606 | ||
2607 | @item (edge-detection :matrix @var{matrix} :color-adjust @var{adjust}) | |
2608 | Specifies a general edge-detection algorithm. @var{matrix} must be | |
2609 | either a nine-element list or a nine-element vector of numbers. A pixel | |
2610 | at position @math{x/y} in the transformed image is computed from | |
2611 | original pixels around that position. @var{matrix} specifies, for each | |
2612 | pixel in the neighborhood of @math{x/y}, a factor with which that pixel | |
2613 | will influence the transformed pixel; element @math{0} specifies the | |
2614 | factor for the pixel at @math{x-1/y-1}, element @math{1} the factor for | |
2615 | the pixel at @math{x/y-1} etc., as shown below: | |
2616 | @iftex | |
2617 | @tex | |
2618 | $$\pmatrix{x-1/y-1 & x/y-1 & x+1/y-1 \cr | |
2619 | x-1/y & x/y & x+1/y \cr | |
2620 | x-1/y+1& x/y+1 & x+1/y+1 \cr}$$ | |
2621 | @end tex | |
2622 | @end iftex | |
2623 | @ifnottex | |
2624 | @display | |
2625 | (x-1/y-1 x/y-1 x+1/y-1 | |
2626 | x-1/y x/y x+1/y | |
2627 | x-1/y+1 x/y+1 x+1/y+1) | |
2628 | @end display | |
2629 | @end ifnottex | |
2630 | ||
2631 | The resulting pixel is computed from the color intensity of the color | |
2632 | resulting from summing up the RGB values of surrounding pixels, | |
2633 | multiplied by the specified factors, and dividing that sum by the sum | |
2634 | of the factors' absolute values. | |
2635 | ||
2636 | Laplace edge-detection currently uses a matrix of | |
2637 | @iftex | |
2638 | @tex | |
2639 | $$\pmatrix{1 & 0 & 0 \cr | |
2640 | 0& 0 & 0 \cr | |
2641 | 9 & 9 & -1 \cr}$$ | |
2642 | @end tex | |
2643 | @end iftex | |
2644 | @ifnottex | |
2645 | @display | |
2646 | (1 0 0 | |
2647 | 0 0 0 | |
2648 | 9 9 -1) | |
2649 | @end display | |
2650 | @end ifnottex | |
2651 | ||
2652 | Emboss edge-detection uses a matrix of | |
2653 | @iftex | |
2654 | @tex | |
2655 | $$\pmatrix{ 2 & -1 & 0 \cr | |
2656 | -1 & 0 & 1 \cr | |
2657 | 0 & 1 & -2 \cr}$$ | |
2658 | @end tex | |
2659 | @end iftex | |
2660 | @ifnottex | |
2661 | @display | |
2662 | ( 2 -1 0 | |
2663 | -1 0 1 | |
2664 | 0 1 -2) | |
2665 | @end display | |
2666 | @end ifnottex | |
2667 | ||
2668 | @item disabled | |
2669 | Specifies transforming the image so that it looks ``disabled''. | |
2670 | @end table | |
8241495d | 2671 | |
62fb5c66 DL |
2672 | @item :mask @var{mask} |
2673 | If @var{mask} is @code{heuristic} or @code{(heuristic @var{bg})}, build | |
2674 | a clipping mask for the image, so that the background of a frame is | |
2675 | visible behind the image. If @var{bg} is not specified, or if @var{bg} | |
2676 | is @code{t}, determine the background color of the image by looking at | |
2677 | the four corners of the image, assuming the most frequently occurring | |
2678 | color from the corners is the background color of the image. Otherwise, | |
2679 | @var{bg} must be a list @code{(@var{red} @var{green} @var{blue})} | |
2680 | specifying the color to assume for the background of the image. | |
8241495d | 2681 | |
62fb5c66 DL |
2682 | If @var{mask} is nil, remove a mask from the image, if it has one. Images |
2683 | in some formats include a mask which can be removed by specifying | |
2684 | @code{:mask nil}. | |
8241495d RS |
2685 | @end table |
2686 | ||
62fb5c66 DL |
2687 | @defun image-mask-p spec &optional frame |
2688 | @tindex image-mask-p | |
2689 | This function returns @code{t} if image @var{spec} has a mask bitmap. | |
2690 | @var{frame} is the frame on which the image will be displayed. | |
8d82c597 EZ |
2691 | @var{frame} @code{nil} or omitted means to use the selected frame |
2692 | (@pxref{Input Focus}). | |
62fb5c66 DL |
2693 | @end defun |
2694 | ||
8241495d RS |
2695 | @node XBM Images |
2696 | @subsection XBM Images | |
2697 | @cindex XBM | |
2698 | ||
2699 | To use XBM format, specify @code{xbm} as the image type. This image | |
2700 | format doesn't require an external library, so images of this type are | |
2701 | always supported. | |
2702 | ||
2703 | Additional image properties supported for the @code{xbm} image type are: | |
2704 | ||
2705 | @table @code | |
2706 | @item :foreground @var{foreground} | |
2707 | The value, @var{foreground}, should be a string specifying the image | |
0d88b7d0 GM |
2708 | foreground color, or @code{nil} for the default color. This color is |
2709 | used for each pixel in the XBM that is 1. The default is the frame's | |
2710 | foreground color. | |
8241495d RS |
2711 | |
2712 | @item :background @var{background} | |
2713 | The value, @var{background}, should be a string specifying the image | |
0d88b7d0 GM |
2714 | background color, or @code{nil} for the default color. This color is |
2715 | used for each pixel in the XBM that is 0. The default is the frame's | |
2716 | background color. | |
8241495d RS |
2717 | @end table |
2718 | ||
72821190 | 2719 | If you specify an XBM image using data within Emacs instead of an |
96f66dc5 | 2720 | external file, use the following three properties: |
8241495d RS |
2721 | |
2722 | @table @code | |
96f66dc5 GM |
2723 | @item :data @var{data} |
2724 | The value, @var{data}, specifies the contents of the image. | |
2725 | There are three formats you can use for @var{data}: | |
8241495d | 2726 | |
96f66dc5 GM |
2727 | @itemize @bullet |
2728 | @item | |
2729 | A vector of strings or bool-vectors, each specifying one line of the | |
2730 | image. Do specify @code{:height} and @code{:width}. | |
8241495d | 2731 | |
96f66dc5 GM |
2732 | @item |
2733 | A string containing the same byte sequence as an XBM file would contain. | |
2734 | You must not specify @code{:height} and @code{:width} in this case, | |
2735 | because omitting them is what indicates the data has the format of an | |
2736 | XBM file. The file contents specify the height and width of the image. | |
8241495d | 2737 | |
96f66dc5 GM |
2738 | @item |
2739 | A string or a bool-vector containing the bits of the image (plus perhaps | |
2740 | some extra bits at the end that will not be used). It should contain at | |
2741 | least @var{width} * @code{height} bits. In this case, you must specify | |
2742 | @code{:height} and @code{:width}, both to indicate that the string | |
2743 | contains just the bits rather than a whole XBM file, and to specify the | |
2744 | size of the image. | |
2745 | @end itemize | |
2746 | ||
2747 | @item :width @var{width} | |
2748 | The value, @var{width}, specifies the width of the image, in pixels. | |
2749 | ||
2750 | @item :height @var{height} | |
2751 | The value, @var{height}, specifies the height of the image, in pixels. | |
8241495d RS |
2752 | @end table |
2753 | ||
2754 | @node XPM Images | |
2755 | @subsection XPM Images | |
2756 | @cindex XPM | |
2757 | ||
72821190 RS |
2758 | To use XPM format, specify @code{xpm} as the image type. The |
2759 | additional image property @code{:color-symbols} is also meaningful with | |
2760 | the @code{xpm} image type: | |
8241495d RS |
2761 | |
2762 | @table @code | |
2763 | @item :color-symbols @var{symbols} | |
2764 | The value, @var{symbols}, should be an alist whose elements have the | |
2765 | form @code{(@var{name} . @var{color})}. In each element, @var{name} is | |
2766 | the name of a color as it appears in the image file, and @var{color} | |
2767 | specifies the actual color to use for displaying that name. | |
8241495d RS |
2768 | @end table |
2769 | ||
2770 | @node GIF Images | |
2771 | @subsection GIF Images | |
2772 | @cindex GIF | |
2773 | ||
2774 | For GIF images, specify image type @code{gif}. Because of the patents | |
2775 | in the US covering the LZW algorithm, the continued use of GIF format is | |
2776 | a problem for the whole Internet; to end this problem, it is a good idea | |
2777 | for everyone, even outside the US, to stop using GIFS right away | |
2778 | (@uref{http://www.burnallgifs.org/}). But if you still want to use | |
2779 | them, Emacs can display them. | |
2780 | ||
2781 | @table @code | |
2782 | @item :index @var{index} | |
2783 | You can use @code{:index} to specify one image from a GIF file that | |
2784 | contains more than one image. This property specifies use of image | |
2785 | number @var{index} from the file. An error is signaled if the GIF file | |
2786 | doesn't contain an image with index @var{index}. | |
2787 | @end table | |
2788 | ||
2789 | @ignore | |
2790 | This could be used to implement limited support for animated GIFs. | |
2791 | For example, the following function displays a multi-image GIF file | |
2792 | at point-min in the current buffer, switching between sub-images | |
2793 | every 0.1 seconds. | |
2794 | ||
2795 | (defun show-anim (file max) | |
2796 | "Display multi-image GIF file FILE which contains MAX subimages." | |
2797 | (display-anim (current-buffer) file 0 max t)) | |
2798 | ||
2799 | (defun display-anim (buffer file idx max first-time) | |
2800 | (when (= idx max) | |
2801 | (setq idx 0)) | |
2802 | (let ((img (create-image file nil :image idx))) | |
2803 | (save-excursion | |
2804 | (set-buffer buffer) | |
2805 | (goto-char (point-min)) | |
2806 | (unless first-time (delete-char 1)) | |
2807 | (insert-image img)) | |
2808 | (run-with-timer 0.1 nil 'display-anim buffer file (1+ idx) max nil))) | |
2809 | @end ignore | |
2810 | ||
2811 | @node Postscript Images | |
2812 | @subsection Postscript Images | |
2813 | @cindex Postscript images | |
2814 | ||
2815 | To use Postscript for an image, specify image type @code{postscript}. | |
2816 | This works only if you have Ghostscript installed. You must always use | |
2817 | these three properties: | |
2818 | ||
2819 | @table @code | |
2820 | @item :pt-width @var{width} | |
2821 | The value, @var{width}, specifies the width of the image measured in | |
2822 | points (1/72 inch). @var{width} must be an integer. | |
2823 | ||
2824 | @item :pt-height @var{height} | |
2825 | The value, @var{height}, specifies the height of the image in points | |
2826 | (1/72 inch). @var{height} must be an integer. | |
2827 | ||
2828 | @item :bounding-box @var{box} | |
2829 | The value, @var{box}, must be a list or vector of four integers, which | |
2830 | specifying the bounding box of the Postscript image, analogous to the | |
2831 | @samp{BoundingBox} comment found in Postscript files. | |
2832 | ||
2833 | @example | |
2834 | %%BoundingBox: 22 171 567 738 | |
2835 | @end example | |
2836 | @end table | |
2837 | ||
72821190 RS |
2838 | Displaying Postscript images from Lisp data is not currently |
2839 | implemented, but it may be implemented by the time you read this. | |
2840 | See the @file{etc/NEWS} file to make sure. | |
2841 | ||
8241495d RS |
2842 | @node Other Image Types |
2843 | @subsection Other Image Types | |
2844 | @cindex PBM | |
2845 | ||
2846 | For PBM images, specify image type @code{pbm}. Color, gray-scale and | |
7ccd82bd GM |
2847 | monochromatic images are supported. For mono PBM images, two additional |
2848 | image properties are supported. | |
2849 | ||
2850 | @table @code | |
2851 | @item :foreground @var{foreground} | |
2852 | The value, @var{foreground}, should be a string specifying the image | |
0d88b7d0 GM |
2853 | foreground color, or @code{nil} for the default color. This color is |
2854 | used for each pixel in the XBM that is 1. The default is the frame's | |
2855 | foreground color. | |
7ccd82bd GM |
2856 | |
2857 | @item :background @var{background} | |
2858 | The value, @var{background}, should be a string specifying the image | |
0d88b7d0 GM |
2859 | background color, or @code{nil} for the default color. This color is |
2860 | used for each pixel in the XBM that is 0. The default is the frame's | |
2861 | background color. | |
7ccd82bd | 2862 | @end table |
8241495d | 2863 | |
72821190 | 2864 | For JPEG images, specify image type @code{jpeg}. |
8241495d RS |
2865 | |
2866 | For TIFF images, specify image type @code{tiff}. | |
2867 | ||
2868 | For PNG images, specify image type @code{png}. | |
2869 | ||
2870 | @node Defining Images | |
2871 | @subsection Defining Images | |
2872 | ||
e3b9fc91 DL |
2873 | The functions @code{create-image}, @code{defimage} and |
2874 | @code{find-image} provide convenient ways to create image descriptors. | |
8241495d RS |
2875 | |
2876 | @defun create-image file &optional type &rest props | |
2877 | @tindex create-image | |
2878 | This function creates and returns an image descriptor which uses the | |
2879 | data in @var{file}. | |
2880 | ||
2881 | The optional argument @var{type} is a symbol specifying the image type. | |
2882 | If @var{type} is omitted or @code{nil}, @code{create-image} tries to | |
2883 | determine the image type from the file's first few bytes, or else | |
2884 | from the file's name. | |
2885 | ||
2886 | The remaining arguments, @var{props}, specify additional image | |
2887 | properties---for example, | |
2888 | ||
2889 | @example | |
2890 | (create-image "foo.xpm" 'xpm :heuristic-mask t) | |
2891 | @end example | |
2892 | ||
2893 | The function returns @code{nil} if images of this type are not | |
2894 | supported. Otherwise it returns an image descriptor. | |
2895 | @end defun | |
2896 | ||
11519a5e | 2897 | @defmac defimage symbol specs &optional doc |
8241495d | 2898 | @tindex defimage |
11519a5e EZ |
2899 | This macro defines @var{symbol} as an image name. The arguments |
2900 | @var{specs} is a list which specifies how to display the image. | |
2901 | The third argument, @var{doc}, is an optional documentation string. | |
8241495d RS |
2902 | |
2903 | Each argument in @var{specs} has the form of a property list, and each | |
11519a5e EZ |
2904 | one should specify at least the @code{:type} property and either the |
2905 | @code{:file} or the @code{:data} property. The value of @code{:type} | |
2906 | should be a symbol specifying the image type, the value of | |
2907 | @code{:file} is the file to load the image from, and the value of | |
2908 | @code{:data} is a string containing the actual image data. Here is an | |
2909 | example: | |
8241495d | 2910 | |
a40d4712 PR |
2911 | @example |
2912 | (defimage test-image | |
f43c34a0 RS |
2913 | ((:type xpm :file "~/test1.xpm") |
2914 | (:type xbm :file "~/test1.xbm"))) | |
a40d4712 | 2915 | @end example |
8241495d RS |
2916 | |
2917 | @code{defimage} tests each argument, one by one, to see if it is | |
2918 | usable---that is, if the type is supported and the file exists. The | |
2919 | first usable argument is used to make an image descriptor which is | |
11519a5e | 2920 | stored in @var{symbol}. |
8241495d | 2921 | |
11519a5e | 2922 | If none of the alternatives will work, then @var{symbol} is defined |
8241495d RS |
2923 | as @code{nil}. |
2924 | @end defmac | |
2925 | ||
e3b9fc91 DL |
2926 | @defun find-image specs |
2927 | @tindex find-image | |
2928 | This function provides a convenient way to find an image satisfying one | |
2929 | of a list of image specifications @var{specs}. | |
2930 | ||
2931 | Each specification in @var{specs} is a property list with contents | |
2932 | depending on image type. All specifications must at least contain the | |
2933 | properties @code{:type @var{type}} and either @w{@code{:file @var{file}}} | |
2934 | or @w{@code{:data @var{DATA}}}, where @var{type} is a symbol specifying | |
2935 | the image type, e.g.@: @code{xbm}, @var{file} is the file to load the | |
2936 | image from, and @var{data} is a string containing the actual image data. | |
2937 | The first specification in the list whose @var{type} is supported, and | |
2938 | @var{file} exists, is used to construct the image specification to be | |
2939 | returned. If no specification is satisfied, @code{nil} is returned. | |
2940 | ||
2941 | The image is looked for first on @code{load-path} and then in | |
2942 | @code{data-directory}. | |
2943 | @end defun | |
2944 | ||
8241495d RS |
2945 | @node Showing Images |
2946 | @subsection Showing Images | |
2947 | ||
2948 | You can use an image descriptor by setting up the @code{display} | |
2949 | property yourself, but it is easier to use the functions in this | |
2950 | section. | |
2951 | ||
bb2337f5 | 2952 | @defun insert-image image &optional string area |
8241495d RS |
2953 | This function inserts @var{image} in the current buffer at point. The |
2954 | value @var{image} should be an image descriptor; it could be a value | |
2955 | returned by @code{create-image}, or the value of a symbol defined with | |
a40d4712 PR |
2956 | @code{defimage}. The argument @var{string} specifies the text to put in |
2957 | the buffer to hold the image. | |
8241495d RS |
2958 | |
2959 | The argument @var{area} specifies whether to put the image in a margin. | |
2960 | If it is @code{left-margin}, the image appears in the left margin; | |
2961 | @code{right-margin} specifies the right margin. If @var{area} is | |
2962 | @code{nil} or omitted, the image is displayed at point within the | |
2963 | buffer's text. | |
2964 | ||
a40d4712 PR |
2965 | Internally, this function inserts @var{string} in the buffer, and gives |
2966 | it a @code{display} property which specifies @var{image}. @xref{Display | |
8241495d RS |
2967 | Property}. |
2968 | @end defun | |
2969 | ||
bb2337f5 | 2970 | @defun put-image image pos &optional string area |
8241495d RS |
2971 | This function puts image @var{image} in front of @var{pos} in the |
2972 | current buffer. The argument @var{pos} should be an integer or a | |
2973 | marker. It specifies the buffer position where the image should appear. | |
bb2337f5 DL |
2974 | The argument @var{string} specifies the text that should hold the image |
2975 | as an alternative to the default. | |
8241495d RS |
2976 | |
2977 | The argument @var{image} must be an image descriptor, perhaps returned | |
2978 | by @code{create-image} or stored by @code{defimage}. | |
2979 | ||
2980 | The argument @var{area} specifies whether to put the image in a margin. | |
2981 | If it is @code{left-margin}, the image appears in the left margin; | |
2982 | @code{right-margin} specifies the right margin. If @var{area} is | |
2983 | @code{nil} or omitted, the image is displayed at point within the | |
2984 | buffer's text. | |
2985 | ||
2986 | Internally, this function creates an overlay, and gives it a | |
2987 | @code{before-string} property containing text that has a @code{display} | |
2988 | property whose value is the image. (Whew!) | |
2989 | @end defun | |
2990 | ||
2991 | @defun remove-images start end &optional buffer | |
2992 | This function removes images in @var{buffer} between positions | |
2993 | @var{start} and @var{end}. If @var{buffer} is omitted or @code{nil}, | |
2994 | images are removed from the current buffer. | |
2995 | ||
05aea714 | 2996 | This removes only images that were put into @var{buffer} the way |
8241495d RS |
2997 | @code{put-image} does it, not images that were inserted with |
2998 | @code{insert-image} or in other ways. | |
2999 | @end defun | |
3000 | ||
e3b9fc91 DL |
3001 | @defun image-size spec &optional pixels frame |
3002 | @tindex image-size | |
3003 | This function returns the size of an image as a pair | |
3004 | @w{@code{(@var{width} . @var{height})}}. @var{spec} is an image | |
3005 | specification. @var{pixels} non-nil means return sizes measured in | |
3006 | pixels, otherwise return sizes measured in canonical character units | |
3007 | (fractions of the width/height of the frame's default font). | |
3008 | @var{frame} is the frame on which the image will be displayed. | |
8d82c597 EZ |
3009 | @var{frame} null or omitted means use the selected frame (@pxref{Input |
3010 | Focus}). | |
e3b9fc91 DL |
3011 | @end defun |
3012 | ||
8241495d RS |
3013 | @node Image Cache |
3014 | @subsection Image Cache | |
3015 | ||
3016 | Emacs stores images in an image cache when it displays them, so it can | |
3017 | display them again more efficiently. It removes an image from the cache | |
3018 | when it hasn't been displayed for a specified period of time. | |
3019 | ||
3e8b2a01 GM |
3020 | When an image is looked up in the cache, its specification is compared |
3021 | with cached image specifications using @code{equal}. This means that | |
3022 | all images with equal specifications share the same image in the cache. | |
3023 | ||
8241495d RS |
3024 | @defvar image-cache-eviction-delay |
3025 | @tindex image-cache-eviction-delay | |
3026 | This variable specifies the number of seconds an image can remain in the | |
3027 | cache without being displayed. When an image is not displayed for this | |
3028 | length of time, Emacs removes it from the image cache. | |
3029 | ||
3030 | If the value is @code{nil}, Emacs does not remove images from the cache | |
3031 | except when you explicitly clear it. This mode can be useful for | |
3032 | debugging. | |
3033 | @end defvar | |
3034 | ||
3035 | @defun clear-image-cache &optional frame | |
3036 | @tindex clear-image-cache | |
3037 | This function clears the image cache. If @var{frame} is non-@code{nil}, | |
3038 | only the cache for that frame is cleared. Otherwise all frames' caches | |
3039 | are cleared. | |
3040 | @end defun | |
a065c889 | 3041 | |
42b85554 RS |
3042 | @node Blinking |
3043 | @section Blinking Parentheses | |
3044 | @cindex parenthesis matching | |
3045 | @cindex blinking | |
3046 | @cindex balancing parentheses | |
3047 | @cindex close parenthesis | |
3048 | ||
3049 | This section describes the mechanism by which Emacs shows a matching | |
3050 | open parenthesis when the user inserts a close parenthesis. | |
3051 | ||
42b85554 RS |
3052 | @defvar blink-paren-function |
3053 | The value of this variable should be a function (of no arguments) to | |
3054 | be called whenever a character with close parenthesis syntax is inserted. | |
3055 | The value of @code{blink-paren-function} may be @code{nil}, in which | |
3056 | case nothing is done. | |
42b85554 RS |
3057 | @end defvar |
3058 | ||
1911e6e5 | 3059 | @defopt blink-matching-paren |
42b85554 RS |
3060 | If this variable is @code{nil}, then @code{blink-matching-open} does |
3061 | nothing. | |
1911e6e5 | 3062 | @end defopt |
42b85554 | 3063 | |
1911e6e5 | 3064 | @defopt blink-matching-paren-distance |
42b85554 RS |
3065 | This variable specifies the maximum distance to scan for a matching |
3066 | parenthesis before giving up. | |
1911e6e5 | 3067 | @end defopt |
42b85554 | 3068 | |
1911e6e5 | 3069 | @defopt blink-matching-delay |
bfe721d1 KH |
3070 | This variable specifies the number of seconds for the cursor to remain |
3071 | at the matching parenthesis. A fraction of a second often gives | |
3072 | good results, but the default is 1, which works on all systems. | |
1911e6e5 | 3073 | @end defopt |
bfe721d1 | 3074 | |
1911e6e5 | 3075 | @deffn Command blink-matching-open |
42b85554 RS |
3076 | This function is the default value of @code{blink-paren-function}. It |
3077 | assumes that point follows a character with close parenthesis syntax and | |
3078 | moves the cursor momentarily to the matching opening character. If that | |
3079 | character is not already on the screen, it displays the character's | |
3080 | context in the echo area. To avoid long delays, this function does not | |
3081 | search farther than @code{blink-matching-paren-distance} characters. | |
3082 | ||
3083 | Here is an example of calling this function explicitly. | |
3084 | ||
3085 | @smallexample | |
3086 | @group | |
3087 | (defun interactive-blink-matching-open () | |
3088 | @c Do not break this line! -- rms. | |
3089 | @c The first line of a doc string | |
3090 | @c must stand alone. | |
3091 | "Indicate momentarily the start of sexp before point." | |
3092 | (interactive) | |
3093 | @end group | |
3094 | @group | |
3095 | (let ((blink-matching-paren-distance | |
3096 | (buffer-size)) | |
3097 | (blink-matching-paren t)) | |
3098 | (blink-matching-open))) | |
3099 | @end group | |
3100 | @end smallexample | |
1911e6e5 | 3101 | @end deffn |
42b85554 RS |
3102 | |
3103 | @node Inverse Video | |
3104 | @section Inverse Video | |
3105 | @cindex Inverse Video | |
3106 | ||
3107 | @defopt inverse-video | |
3108 | @cindex highlighting | |
3109 | This variable controls whether Emacs uses inverse video for all text | |
3110 | on the screen. Non-@code{nil} means yes, @code{nil} means no. The | |
3111 | default is @code{nil}. | |
3112 | @end defopt | |
3113 | ||
3114 | @defopt mode-line-inverse-video | |
a40d4712 PR |
3115 | This variable controls the use of inverse video for mode lines and menu |
3116 | bars. If it is non-@code{nil}, then these lines are displayed in | |
05aea714 | 3117 | inverse video. Otherwise, these lines are displayed normally, just like |
a40d4712 PR |
3118 | other text. The default is @code{t}. |
3119 | ||
3120 | For window frames, this feature actually applies the face named | |
3121 | @code{mode-line}; that face is normally set up as the inverse of the | |
3122 | default face, unless you change it. | |
42b85554 RS |
3123 | @end defopt |
3124 | ||
3125 | @node Usual Display | |
3126 | @section Usual Display Conventions | |
3127 | ||
3128 | The usual display conventions define how to display each character | |
3129 | code. You can override these conventions by setting up a display table | |
3130 | (@pxref{Display Tables}). Here are the usual display conventions: | |
3131 | ||
3132 | @itemize @bullet | |
3133 | @item | |
3134 | Character codes 32 through 126 map to glyph codes 32 through 126. | |
3135 | Normally this means they display as themselves. | |
3136 | ||
3137 | @item | |
3138 | Character code 9 is a horizontal tab. It displays as whitespace | |
3139 | up to a position determined by @code{tab-width}. | |
3140 | ||
3141 | @item | |
3142 | Character code 10 is a newline. | |
3143 | ||
3144 | @item | |
3145 | All other codes in the range 0 through 31, and code 127, display in one | |
78608595 | 3146 | of two ways according to the value of @code{ctl-arrow}. If it is |
42b85554 | 3147 | non-@code{nil}, these codes map to sequences of two glyphs, where the |
8241495d | 3148 | first glyph is the @sc{ascii} code for @samp{^}. (A display table can |
42b85554 RS |
3149 | specify a glyph to use instead of @samp{^}.) Otherwise, these codes map |
3150 | just like the codes in the range 128 to 255. | |
3151 | ||
8241495d RS |
3152 | On MS-DOS terminals, Emacs arranges by default for the character code |
3153 | 127 to be mapped to the glyph code 127, which normally displays as an | |
3154 | empty polygon. This glyph is used to display non-@sc{ascii} characters | |
3155 | that the MS-DOS terminal doesn't support. @xref{MS-DOS and MULE,,, | |
3156 | emacs, The GNU Emacs Manual}. | |
3157 | ||
42b85554 RS |
3158 | @item |
3159 | Character codes 128 through 255 map to sequences of four glyphs, where | |
8241495d | 3160 | the first glyph is the @sc{ascii} code for @samp{\}, and the others are |
a9f0a989 | 3161 | digit characters representing the character code in octal. (A display |
969fe9b5 RS |
3162 | table can specify a glyph to use instead of @samp{\}.) |
3163 | ||
3164 | @item | |
3165 | Multibyte character codes above 256 are displayed as themselves, or as a | |
3166 | question mark or empty box if the terminal cannot display that | |
3167 | character. | |
42b85554 RS |
3168 | @end itemize |
3169 | ||
3170 | The usual display conventions apply even when there is a display | |
3171 | table, for any character whose entry in the active display table is | |
3172 | @code{nil}. Thus, when you set up a display table, you need only | |
969fe9b5 | 3173 | specify the characters for which you want special behavior. |
42b85554 | 3174 | |
b6954afd RS |
3175 | These display rules apply to carriage return (character code 13), when |
3176 | it appears in the buffer. But that character may not appear in the | |
3177 | buffer where you expect it, if it was eliminated as part of end-of-line | |
15da7853 | 3178 | conversion (@pxref{Coding System Basics}). |
b6954afd | 3179 | |
42b85554 RS |
3180 | These variables affect the way certain characters are displayed on the |
3181 | screen. Since they change the number of columns the characters occupy, | |
f9f59935 RS |
3182 | they also affect the indentation functions. These variables also affect |
3183 | how the mode line is displayed; if you want to force redisplay of the | |
3184 | mode line using the new values, call the function | |
3185 | @code{force-mode-line-update} (@pxref{Mode Line Format}). | |
42b85554 RS |
3186 | |
3187 | @defopt ctl-arrow | |
3188 | @cindex control characters in display | |
3189 | This buffer-local variable controls how control characters are | |
3190 | displayed. If it is non-@code{nil}, they are displayed as a caret | |
3191 | followed by the character: @samp{^A}. If it is @code{nil}, they are | |
3192 | displayed as a backslash followed by three octal digits: @samp{\001}. | |
3193 | @end defopt | |
3194 | ||
3195 | @c Following may have overfull hbox. | |
3196 | @defvar default-ctl-arrow | |
3197 | The value of this variable is the default value for @code{ctl-arrow} in | |
3198 | buffers that do not override it. @xref{Default Value}. | |
3199 | @end defvar | |
3200 | ||
2468d0c0 DL |
3201 | @defopt indicate-empty-lines |
3202 | @tindex indicate-empty-lines | |
6e2391a8 | 3203 | @cindex fringes, and empty line indication |
2468d0c0 DL |
3204 | When this is non-@code{nil}, Emacs displays a special glyph in |
3205 | each empty line at the end of the buffer, on terminals that | |
3206 | support it (window systems). | |
3207 | @end defopt | |
3208 | ||
42b85554 RS |
3209 | @defopt tab-width |
3210 | The value of this variable is the spacing between tab stops used for | |
a40d4712 PR |
3211 | displaying tab characters in Emacs buffers. The value is in units of |
3212 | columns, and the default is 8. Note that this feature is completely | |
3213 | independent of the user-settable tab stops used by the command | |
3214 | @code{tab-to-tab-stop}. @xref{Indent Tabs}. | |
42b85554 RS |
3215 | @end defopt |
3216 | ||
3217 | @node Display Tables | |
3218 | @section Display Tables | |
3219 | ||
3220 | @cindex display table | |
969fe9b5 RS |
3221 | You can use the @dfn{display table} feature to control how all possible |
3222 | character codes display on the screen. This is useful for displaying | |
8241495d | 3223 | European languages that have letters not in the @sc{ascii} character |
969fe9b5 | 3224 | set. |
42b85554 RS |
3225 | |
3226 | The display table maps each character code into a sequence of | |
8241495d | 3227 | @dfn{glyphs}, each glyph being a graphic that takes up one character |
42b85554 RS |
3228 | position on the screen. You can also define how to display each glyph |
3229 | on your terminal, using the @dfn{glyph table}. | |
3230 | ||
f9f59935 RS |
3231 | Display tables affect how the mode line is displayed; if you want to |
3232 | force redisplay of the mode line using a new display table, call | |
3233 | @code{force-mode-line-update} (@pxref{Mode Line Format}). | |
3234 | ||
42b85554 RS |
3235 | @menu |
3236 | * Display Table Format:: What a display table consists of. | |
3237 | * Active Display Table:: How Emacs selects a display table to use. | |
3238 | * Glyphs:: How to define a glyph, and what glyphs mean. | |
42b85554 RS |
3239 | @end menu |
3240 | ||
3241 | @node Display Table Format | |
3242 | @subsection Display Table Format | |
3243 | ||
a9f0a989 RS |
3244 | A display table is actually a char-table (@pxref{Char-Tables}) with |
3245 | @code{display-table} as its subtype. | |
42b85554 RS |
3246 | |
3247 | @defun make-display-table | |
3248 | This creates and returns a display table. The table initially has | |
3249 | @code{nil} in all elements. | |
3250 | @end defun | |
3251 | ||
f9f59935 RS |
3252 | The ordinary elements of the display table are indexed by character |
3253 | codes; the element at index @var{c} says how to display the character | |
3254 | code @var{c}. The value should be @code{nil} or a vector of glyph | |
3255 | values (@pxref{Glyphs}). If an element is @code{nil}, it says to | |
3256 | display that character according to the usual display conventions | |
3257 | (@pxref{Usual Display}). | |
22697dac KH |
3258 | |
3259 | If you use the display table to change the display of newline | |
3260 | characters, the whole buffer will be displayed as one long ``line.'' | |
42b85554 | 3261 | |
f9f59935 | 3262 | The display table also has six ``extra slots'' which serve special |
969fe9b5 RS |
3263 | purposes. Here is a table of their meanings; @code{nil} in any slot |
3264 | means to use the default for that slot, as stated below. | |
42b85554 RS |
3265 | |
3266 | @table @asis | |
f9f59935 | 3267 | @item 0 |
42b85554 | 3268 | The glyph for the end of a truncated screen line (the default for this |
8241495d RS |
3269 | is @samp{$}). @xref{Glyphs}. Newer Emacs versions, on some platforms, |
3270 | display arrows to indicate truncation---the display table has no effect | |
3271 | in these situations. | |
f9f59935 | 3272 | @item 1 |
42b85554 | 3273 | The glyph for the end of a continued line (the default is @samp{\}). |
8241495d RS |
3274 | Newer Emacs versions, on some platforms, display curved arrows to |
3275 | indicate truncation---the display table has no effect in these | |
3276 | situations. | |
f9f59935 | 3277 | @item 2 |
42b85554 RS |
3278 | The glyph for indicating a character displayed as an octal character |
3279 | code (the default is @samp{\}). | |
f9f59935 | 3280 | @item 3 |
42b85554 | 3281 | The glyph for indicating a control character (the default is @samp{^}). |
f9f59935 | 3282 | @item 4 |
42b85554 RS |
3283 | A vector of glyphs for indicating the presence of invisible lines (the |
3284 | default is @samp{...}). @xref{Selective Display}. | |
f9f59935 | 3285 | @item 5 |
50b04c36 | 3286 | The glyph used to draw the border between side-by-side windows (the |
8241495d RS |
3287 | default is @samp{|}). @xref{Splitting Windows}. This takes effect only |
3288 | when there are no scroll bars; if scroll bars are supported and in use, | |
3289 | a scroll bar separates the two windows. | |
42b85554 RS |
3290 | @end table |
3291 | ||
3292 | For example, here is how to construct a display table that mimics the | |
3293 | effect of setting @code{ctl-arrow} to a non-@code{nil} value: | |
3294 | ||
3295 | @example | |
3296 | (setq disptab (make-display-table)) | |
3297 | (let ((i 0)) | |
3298 | (while (< i 32) | |
3299 | (or (= i ?\t) (= i ?\n) | |
3300 | (aset disptab i (vector ?^ (+ i 64)))) | |
3301 | (setq i (1+ i))) | |
3302 | (aset disptab 127 (vector ?^ ??))) | |
3303 | @end example | |
3304 | ||
f9f59935 RS |
3305 | @defun display-table-slot display-table slot |
3306 | This function returns the value of the extra slot @var{slot} of | |
3307 | @var{display-table}. The argument @var{slot} may be a number from 0 to | |
3308 | 5 inclusive, or a slot name (symbol). Valid symbols are | |
3309 | @code{truncation}, @code{wrap}, @code{escape}, @code{control}, | |
3310 | @code{selective-display}, and @code{vertical-border}. | |
3311 | @end defun | |
3312 | ||
f9f59935 RS |
3313 | @defun set-display-table-slot display-table slot value |
3314 | This function stores @var{value} in the extra slot @var{slot} of | |
3315 | @var{display-table}. The argument @var{slot} may be a number from 0 to | |
3316 | 5 inclusive, or a slot name (symbol). Valid symbols are | |
3317 | @code{truncation}, @code{wrap}, @code{escape}, @code{control}, | |
3318 | @code{selective-display}, and @code{vertical-border}. | |
3319 | @end defun | |
3320 | ||
8241495d RS |
3321 | @defun describe-display-table display-table |
3322 | @tindex describe-display-table | |
3323 | This function displays a description of the display table | |
3324 | @var{display-table} in a help buffer. | |
3325 | @end defun | |
3326 | ||
3327 | @deffn Command describe-current-display-table | |
3328 | @tindex describe-current-display-table | |
3329 | This command displays a description of the current display table in a | |
3330 | help buffer. | |
3331 | @end deffn | |
3332 | ||
42b85554 RS |
3333 | @node Active Display Table |
3334 | @subsection Active Display Table | |
3335 | @cindex active display table | |
3336 | ||
3337 | Each window can specify a display table, and so can each buffer. When | |
3338 | a buffer @var{b} is displayed in window @var{w}, display uses the | |
3339 | display table for window @var{w} if it has one; otherwise, the display | |
3340 | table for buffer @var{b} if it has one; otherwise, the standard display | |
3341 | table if any. The display table chosen is called the @dfn{active} | |
3342 | display table. | |
3343 | ||
3344 | @defun window-display-table window | |
3345 | This function returns @var{window}'s display table, or @code{nil} | |
3346 | if @var{window} does not have an assigned display table. | |
3347 | @end defun | |
3348 | ||
3349 | @defun set-window-display-table window table | |
3350 | This function sets the display table of @var{window} to @var{table}. | |
3351 | The argument @var{table} should be either a display table or | |
3352 | @code{nil}. | |
3353 | @end defun | |
3354 | ||
3355 | @defvar buffer-display-table | |
969fe9b5 RS |
3356 | This variable is automatically buffer-local in all buffers; its value in |
3357 | a particular buffer specifies the display table for that buffer. If it | |
3358 | is @code{nil}, that means the buffer does not have an assigned display | |
3359 | table. | |
42b85554 RS |
3360 | @end defvar |
3361 | ||
3362 | @defvar standard-display-table | |
3363 | This variable's value is the default display table, used whenever a | |
3364 | window has no display table and neither does the buffer displayed in | |
3365 | that window. This variable is @code{nil} by default. | |
3366 | @end defvar | |
3367 | ||
3368 | If there is no display table to use for a particular window---that is, | |
f9f59935 RS |
3369 | if the window specifies none, its buffer specifies none, and |
3370 | @code{standard-display-table} is @code{nil}---then Emacs uses the usual | |
42b85554 RS |
3371 | display conventions for all character codes in that window. @xref{Usual |
3372 | Display}. | |
3373 | ||
8241495d RS |
3374 | A number of functions for changing the standard display table |
3375 | are defined in the library @file{disp-table}. | |
3376 | ||
42b85554 RS |
3377 | @node Glyphs |
3378 | @subsection Glyphs | |
3379 | ||
3380 | @cindex glyph | |
3381 | A @dfn{glyph} is a generalization of a character; it stands for an | |
3382 | image that takes up a single character position on the screen. Glyphs | |
bbf77fe8 RS |
3383 | are represented in Lisp as integers, just as characters are. Normally |
3384 | Emacs finds glyphs in the display table (@pxref{Display Tables}). | |
3385 | ||
3386 | A glyph can be @dfn{simple} or it can be defined by the @dfn{glyph | |
3387 | table}. A simple glyph is just a way of specifying a character and a | |
3388 | face to output it in. The glyph code for a simple glyph, mod 524288, | |
3389 | is the character to output, and the glyph code divided by 524288 | |
3390 | specifies the face number (@pxref{Face Functions}) to use while | |
3391 | outputting it. (524288 is | |
3392 | @ifnottex | |
3393 | 2**19.) | |
3394 | @end ifnottex | |
3395 | @tex | |
3396 | $2^{19}$.) | |
3397 | @end tex | |
3398 | @xref{Faces}. | |
42b85554 | 3399 | |
bbf77fe8 RS |
3400 | On character terminals, you can set up a @dfn{glyph table} to define |
3401 | the meaning of glyph codes. The glyph codes is the value of the | |
3402 | variable @code{glyph-table}. | |
42b85554 RS |
3403 | |
3404 | @defvar glyph-table | |
3405 | The value of this variable is the current glyph table. It should be a | |
bbf77fe8 RS |
3406 | vector; the @var{g}th element defines glyph code @var{g}. |
3407 | ||
3408 | If a glyph code is greater than or equal to the length of the glyph | |
3409 | table, that code is automatically simple. If the value of | |
3410 | @code{glyph-table} is @code{nil} instead of a vector, then all glyphs | |
3411 | are simple. The glyph table is not used on graphical displays, only | |
3412 | on character terminals. On graphical displays, all glyphs are simple. | |
42b85554 RS |
3413 | @end defvar |
3414 | ||
3415 | Here are the possible types of elements in the glyph table: | |
3416 | ||
1911e6e5 RS |
3417 | @table @asis |
3418 | @item @var{string} | |
42b85554 RS |
3419 | Send the characters in @var{string} to the terminal to output |
3420 | this glyph. This alternative is available on character terminals, | |
969fe9b5 | 3421 | but not under a window system. |
42b85554 | 3422 | |
1911e6e5 | 3423 | @item @var{integer} |
969fe9b5 | 3424 | Define this glyph code as an alias for glyph code @var{integer}. You |
bbf77fe8 RS |
3425 | can use an alias to specify a face code for the glyph and use a small |
3426 | number as its code. | |
42b85554 RS |
3427 | |
3428 | @item @code{nil} | |
bbf77fe8 | 3429 | This glyph is simple. |
42b85554 RS |
3430 | @end table |
3431 | ||
8241495d RS |
3432 | @defun create-glyph string |
3433 | @tindex create-glyph | |
3434 | This function returns a newly-allocated glyph code which is set up to | |
3435 | display by sending @var{string} to the terminal. | |
3436 | @end defun | |
3437 | ||
42b85554 RS |
3438 | @node Beeping |
3439 | @section Beeping | |
3440 | @cindex beeping | |
3441 | @cindex bell | |
3442 | ||
f9f59935 RS |
3443 | This section describes how to make Emacs ring the bell (or blink the |
3444 | screen) to attract the user's attention. Be conservative about how | |
3445 | often you do this; frequent bells can become irritating. Also be | |
3446 | careful not to use just beeping when signaling an error is more | |
3447 | appropriate. (@xref{Errors}.) | |
42b85554 | 3448 | |
a9f0a989 | 3449 | @defun ding &optional do-not-terminate |
42b85554 RS |
3450 | @cindex keyboard macro termination |
3451 | This function beeps, or flashes the screen (see @code{visible-bell} below). | |
3452 | It also terminates any keyboard macro currently executing unless | |
a9f0a989 | 3453 | @var{do-not-terminate} is non-@code{nil}. |
42b85554 RS |
3454 | @end defun |
3455 | ||
a9f0a989 | 3456 | @defun beep &optional do-not-terminate |
42b85554 RS |
3457 | This is a synonym for @code{ding}. |
3458 | @end defun | |
3459 | ||
1911e6e5 | 3460 | @defopt visible-bell |
42b85554 RS |
3461 | This variable determines whether Emacs should flash the screen to |
3462 | represent a bell. Non-@code{nil} means yes, @code{nil} means no. This | |
969fe9b5 RS |
3463 | is effective on a window system, and on a character-only terminal |
3464 | provided the terminal's Termcap entry defines the visible bell | |
3465 | capability (@samp{vb}). | |
1911e6e5 | 3466 | @end defopt |
42b85554 | 3467 | |
f9f59935 RS |
3468 | @defvar ring-bell-function |
3469 | If this is non-@code{nil}, it specifies how Emacs should ``ring the | |
a40d4712 PR |
3470 | bell.'' Its value should be a function of no arguments. If this is |
3471 | non-@code{nil}, it takes precedence over the @code{visible-bell} | |
3472 | variable. | |
f9f59935 RS |
3473 | @end defvar |
3474 | ||
42b85554 RS |
3475 | @node Window Systems |
3476 | @section Window Systems | |
3477 | ||
3478 | Emacs works with several window systems, most notably the X Window | |
3479 | System. Both Emacs and X use the term ``window'', but use it | |
3480 | differently. An Emacs frame is a single window as far as X is | |
3481 | concerned; the individual Emacs windows are not known to X at all. | |
3482 | ||
3483 | @defvar window-system | |
42b85554 | 3484 | This variable tells Lisp programs what window system Emacs is running |
1911e6e5 RS |
3485 | under. The possible values are |
3486 | ||
3487 | @table @code | |
3488 | @item x | |
3489 | @cindex X Window System | |
3490 | Emacs is displaying using X. | |
3491 | @item pc | |
8241495d | 3492 | Emacs is displaying using MS-DOS. |
1911e6e5 | 3493 | @item w32 |
05aea714 | 3494 | Emacs is displaying using Windows. |
8241495d RS |
3495 | @item mac |
3496 | Emacs is displaying using a Macintosh. | |
1911e6e5 RS |
3497 | @item nil |
3498 | Emacs is using a character-based terminal. | |
3499 | @end table | |
42b85554 RS |
3500 | @end defvar |
3501 | ||
42b85554 | 3502 | @defvar window-setup-hook |
f9f59935 RS |
3503 | This variable is a normal hook which Emacs runs after handling the |
3504 | initialization files. Emacs runs this hook after it has completed | |
a40d4712 | 3505 | loading your init file, the default initialization file (if |
a9f0a989 | 3506 | any), and the terminal-specific Lisp code, and running the hook |
42b85554 RS |
3507 | @code{term-setup-hook}. |
3508 | ||
3509 | This hook is used for internal purposes: setting up communication with | |
3510 | the window system, and creating the initial window. Users should not | |
3511 | interfere with it. | |
3512 | @end defvar |