gnus-start.el (gnus-clean-old-newsrc): Always remove 'unexist' marks if `gnus-newsrc...
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
9311dcff 2
ab422c4d
PE
3Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4Inc.
4588ec20
JB
5
6This file is part of GNU Emacs.
7
9ec0b715 8GNU Emacs is free software: you can redistribute it and/or modify
4588ec20 9it under the terms of the GNU General Public License as published by
9ec0b715
GM
10the Free Software Foundation, either version 3 of the License, or
11(at your option) any later version.
4588ec20
JB
12
13GNU Emacs is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16GNU General Public License for more details.
17
18You should have received a copy of the GNU General Public License
9ec0b715 19along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
4588ec20 20
18160b98 21#include <config.h>
f162bcc3
PE
22
23#define DISPEXTERN_INLINE EXTERN_INLINE
24
406af475 25#include "sysstdio.h"
dfcf069d 26#include <unistd.h>
dfcf069d 27
47099d6f 28#include "lisp.h"
4588ec20 29#include "termchar.h"
a0879520 30/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
31#include "dispextern.h"
32#include "cm.h"
83be827a 33#include "character.h"
e5560ff7 34#include "buffer.h"
d43721a2 35#include "keyboard.h"
502b9b64 36#include "frame.h"
428a555e 37#include "termhooks.h"
4588ec20
JB
38#include "window.h"
39#include "commands.h"
40#include "disptab.h"
41#include "indent.h"
d169fe39 42#include "intervals.h"
97cf50e7 43#include "blockinput.h"
dfcf069d 44#include "process.h"
4588ec20 45
58b2bb63 46#include "syssignal.h"
a41f8bed 47
17a2cbbd
DC
48#ifdef HAVE_WINDOW_SYSTEM
49#include TERM_HEADER
50#endif /* HAVE_WINDOW_SYSTEM */
edfda783 51
5f5c8ee5 52/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 53
5f5c8ee5 54#include "systime.h"
3883a901
RS
55#include <errno.h>
56
8148369c 57#include <fpending.h>
c59592b3 58
9311dcff 59#if defined (HAVE_TERM_H) && defined (GNU_LINUX)
fa0ec9f4
DL
60#include <term.h> /* for tgetent */
61#endif
a68089e4
EZ
62
63#ifdef WINDOWSNT
64#include "w32.h"
65#endif
5f5c8ee5
GM
66\f
67/* Structure to pass dimensions around. Used for character bounding
68 boxes, glyph matrix dimensions and alike. */
69
70struct dim
71{
72 int width;
73 int height;
74};
75
76\f
77/* Function prototypes. */
78
f57e2426 79static void update_frame_line (struct frame *, int);
2f7c71a1
AS
80static int required_matrix_height (struct window *);
81static int required_matrix_width (struct window *);
f57e2426 82static void adjust_frame_glyphs (struct frame *);
59ea14cd 83static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
d311d28c 84static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
f57e2426
J
85static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
86static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
87 struct window *);
88static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
89 struct window *);
f57e2426
J
90static void adjust_decode_mode_spec_buffer (struct frame *);
91static void fill_up_glyph_row_with_spaces (struct glyph_row *);
59ea14cd 92static void clear_window_matrices (struct window *, bool);
f57e2426 93static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
59ea14cd
PE
94static int scrolling_window (struct window *, bool);
95static bool update_window_line (struct window *, int, bool *);
f57e2426 96static void mirror_make_current (struct window *, int);
e509cfa6 97#ifdef GLYPH_DEBUG
f57e2426
J
98static void check_matrix_pointers (struct glyph_matrix *,
99 struct glyph_matrix *);
b96fd3e8 100#endif
f57e2426 101static void mirror_line_dance (struct window *, int, int, int *, char *);
59ea14cd
PE
102static bool update_window_tree (struct window *, bool);
103static bool update_window (struct window *, bool);
104static bool update_frame_1 (struct frame *, bool, bool);
105static bool scrolling (struct frame *);
f57e2426 106static void set_window_cursor_after_update (struct window *);
f57e2426
J
107static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
108static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
5f5c8ee5 109
59ea14cd 110/* True upon entry to redisplay means do not assume anything about
502b9b64 111 current contents of actual terminal frame; clear and redraw it. */
4588ec20 112
59ea14cd 113bool frame_garbaged;
4588ec20 114
59ea14cd 115/* True means last display completed. False means it was preempted. */
4588ec20 116
59ea14cd 117bool display_completed;
4588ec20 118
e7067d00 119Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 120
4588ec20 121\f
5f5c8ee5 122/* The currently selected frame. In a single-frame version, this
91fb7e1b 123 variable always equals the_only_frame. */
4588ec20 124
91fb7e1b 125Lisp_Object selected_frame;
4588ec20 126
5f5c8ee5 127/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 128 frames. This is usually the most recent such frame that was
87485d6f
MW
129 selected. In a single-frame version, this variable always holds
130 the address of the_only_frame. */
4588ec20 131
5f5c8ee5 132struct frame *last_nonminibuf_frame;
d52bad65 133
59ea14cd 134/* True means SIGWINCH happened when not safe. */
4588ec20 135
59ea14cd 136static bool delayed_size_change;
4588ec20 137
5f5c8ee5 138/* Updated window if != 0. Set by update_window. */
4588ec20 139
5f5c8ee5 140struct window *updated_window;
4588ec20 141
5f5c8ee5 142/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 143
5f5c8ee5
GM
144struct glyph_row *updated_row;
145int updated_area;
4588ec20 146
5f5c8ee5 147/* A glyph for a space. */
4588ec20 148
5f5c8ee5 149struct glyph space_glyph;
4588ec20 150
5f5c8ee5
GM
151/* Counts of allocated structures. These counts serve to diagnose
152 memory leaks and double frees. */
4588ec20 153
5bf46f05
PE
154static int glyph_matrix_count;
155static int glyph_pool_count;
4588ec20 156
5f5c8ee5
GM
157/* If non-null, the frame whose frame matrices are manipulated. If
158 null, window matrices are worked on. */
4588ec20 159
5f5c8ee5 160static struct frame *frame_matrix_frame;
4588ec20 161
59ea14cd 162/* True means that fonts have been loaded since the last glyph
5f5c8ee5 163 matrix adjustments. Redisplay must stop, and glyph matrices must
59ea14cd 164 be adjusted when this flag becomes true during display. The
5f5c8ee5 165 reason fonts can be loaded so late is that fonts of fontsets are
3aa9f0c4
KH
166 loaded on demand. Another reason is that a line contains many
167 characters displayed by zero width or very narrow glyphs of
168 variable-width fonts. */
836d2cde 169
59ea14cd 170bool fonts_changed_p;
836d2cde 171
177c0ea7 172/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 173 This may only be used for terminal frames. */
836d2cde 174
e509cfa6 175#ifdef GLYPH_DEBUG
4588ec20 176
f57e2426
J
177static int window_to_frame_vpos (struct window *, int);
178static int window_to_frame_hpos (struct window *, int);
5f5c8ee5
GM
179#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
180#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 181
9b0e97aa
GM
182/* One element of the ring buffer containing redisplay history
183 information. */
184
185struct redisplay_history
186{
187 char trace[512 + 100];
188};
189
190/* The size of the history buffer. */
191
192#define REDISPLAY_HISTORY_SIZE 30
193
194/* The redisplay history buffer. */
195
196static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
197
198/* Next free entry in redisplay_history. */
199
200static int history_idx;
201
202/* A tick that's incremented each time something is added to the
203 history. */
204
dfd153ae 205static uprintmax_t history_tick;
6a8aec41 206\f
9b0e97aa
GM
207/* Add to the redisplay history how window W has been displayed.
208 MSG is a trace containing the information how W's glyph matrix
59ea14cd 209 has been constructed. PAUSED_P means that the update
9b0e97aa
GM
210 has been interrupted for pending input. */
211
212static void
59ea14cd 213add_window_display_history (struct window *w, const char *msg, bool paused_p)
9b0e97aa
GM
214{
215 char *buf;
177c0ea7 216
9b0e97aa
GM
217 if (history_idx >= REDISPLAY_HISTORY_SIZE)
218 history_idx = 0;
219 buf = redisplay_history[history_idx].trace;
220 ++history_idx;
177c0ea7 221
8666506e
PE
222 snprintf (buf, sizeof redisplay_history[0].trace,
223 "%"pMu": window %p (`%s')%s\n%s",
224 history_tick++,
225 w,
e74aeda8
DA
226 ((BUFFERP (w->contents)
227 && STRINGP (BVAR (XBUFFER (w->contents), name)))
228 ? SSDATA (BVAR (XBUFFER (w->contents), name))
8666506e
PE
229 : "???"),
230 paused_p ? " ***paused***" : "",
231 msg);
9b0e97aa
GM
232}
233
234
235/* Add to the redisplay history that frame F has been displayed.
59ea14cd 236 PAUSED_P means that the update has been interrupted for
9b0e97aa
GM
237 pending input. */
238
239static void
59ea14cd 240add_frame_display_history (struct frame *f, bool paused_p)
9b0e97aa
GM
241{
242 char *buf;
177c0ea7 243
9b0e97aa
GM
244 if (history_idx >= REDISPLAY_HISTORY_SIZE)
245 history_idx = 0;
246 buf = redisplay_history[history_idx].trace;
247 ++history_idx;
177c0ea7 248
dfd153ae 249 sprintf (buf, "%"pMu": update frame %p%s",
9b0e97aa
GM
250 history_tick++,
251 f, paused_p ? " ***paused***" : "");
252}
253
254
a7ca3326 255DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
9b0e97aa 256 Sdump_redisplay_history, 0, 0, "",
7ee72033 257 doc: /* Dump redisplay history to stderr. */)
5842a27b 258 (void)
9b0e97aa
GM
259{
260 int i;
261
262 for (i = history_idx - 1; i != history_idx; --i)
263 {
264 if (i < 0)
265 i = REDISPLAY_HISTORY_SIZE - 1;
266 fprintf (stderr, "%s\n", redisplay_history[i].trace);
267 }
268
269 return Qnil;
270}
271
272
e509cfa6 273#else /* not GLYPH_DEBUG */
4588ec20 274
7df02016
KS
275#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
276#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 277
e509cfa6 278#endif /* GLYPH_DEBUG */
4588ec20 279
4588ec20 280
9e4bf381
PE
281#if (defined PROFILING \
282 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
283 && !HAVE___EXECUTABLE_START)
284/* This function comes first in the Emacs executable and is used only
285 to estimate the text start for profiling. */
4588ec20 286void
9e4bf381 287__executable_start (void)
4588ec20 288{
1088b922 289 emacs_abort ();
177c0ea7 290}
72af86bd 291#endif
5f5c8ee5
GM
292\f
293/***********************************************************************
294 Glyph Matrices
295 ***********************************************************************/
296
297/* Allocate and return a glyph_matrix structure. POOL is the glyph
298 pool from which memory for the matrix should be allocated, or null
299 for window-based redisplay where no glyph pools are used. The
300 member `pool' of the glyph matrix structure returned is set to
301 POOL, the structure is otherwise zeroed. */
302
5bf46f05 303static struct glyph_matrix *
971de7fb 304new_glyph_matrix (struct glyph_pool *pool)
4588ec20 305{
23f86fce 306 struct glyph_matrix *result = xzalloc (sizeof *result);
4588ec20 307
5f5c8ee5
GM
308 /* Increment number of allocated matrices. This count is used
309 to detect memory leaks. */
310 ++glyph_matrix_count;
4588ec20 311
5f5c8ee5
GM
312 /* Set pool and return. */
313 result->pool = pool;
314 return result;
4588ec20
JB
315}
316
4588ec20 317
5f5c8ee5
GM
318/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
319
320 The global counter glyph_matrix_count is decremented when a matrix
321 is freed. If the count gets negative, more structures were freed
322 than allocated, i.e. one matrix was freed more than once or a bogus
323 pointer was passed to this function.
177c0ea7 324
5f5c8ee5
GM
325 If MATRIX->pool is null, this means that the matrix manages its own
326 glyph memory---this is done for matrices on X frames. Freeing the
327 matrix also frees the glyph memory in this case. */
328
329static void
971de7fb 330free_glyph_matrix (struct glyph_matrix *matrix)
4588ec20 331{
5f5c8ee5
GM
332 if (matrix)
333 {
334 int i;
335
336 /* Detect the case that more matrices are freed than were
337 allocated. */
338 if (--glyph_matrix_count < 0)
1088b922 339 emacs_abort ();
5f5c8ee5
GM
340
341 /* Free glyph memory if MATRIX owns it. */
342 if (matrix->pool == NULL)
343 for (i = 0; i < matrix->rows_allocated; ++i)
344 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 345
5f5c8ee5
GM
346 /* Free row structures and the matrix itself. */
347 xfree (matrix->rows);
348 xfree (matrix);
349 }
350}
4588ec20 351
4588ec20 352
5f5c8ee5
GM
353/* Return the number of glyphs to reserve for a marginal area of
354 window W. TOTAL_GLYPHS is the number of glyphs in a complete
355 display line of window W. MARGIN gives the width of the marginal
356 area in canonical character units. MARGIN should be an integer
357 or a float. */
358
359static int
971de7fb 360margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
5f5c8ee5
GM
361{
362 int n;
4588ec20 363
5f5c8ee5 364 if (NUMBERP (margin))
4588ec20 365 {
5f24fa51 366 int width = w->total_cols;
5f5c8ee5
GM
367 double d = max (0, XFLOATINT (margin));
368 d = min (width / 2 - 1, d);
35ec832e 369 n = (int) ((double) total_glyphs / width * d);
5f5c8ee5
GM
370 }
371 else
372 n = 0;
373
374 return n;
375}
376
59ea14cd 377/* Return true if ROW's hash value is correct.
e509cfa6
DA
378 Optimized away if ENABLE_CHECKING is not defined. */
379
59ea14cd 380static bool
7a7270dd
EZ
381verify_row_hash (struct glyph_row *row)
382{
015137db 383 return row->hash == row_hash (row);
7a7270dd 384}
4588ec20 385
5f5c8ee5
GM
386/* Adjust glyph matrix MATRIX on window W or on a frame to changed
387 window sizes.
4588ec20 388
5f5c8ee5
GM
389 W is null if the function is called for a frame glyph matrix.
390 Otherwise it is the window MATRIX is a member of. X and Y are the
391 indices of the first column and row of MATRIX within the frame
392 matrix, if such a matrix exists. They are zero for purely
393 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 394
5f5c8ee5
GM
395 In window-based redisplay, where no frame matrices exist, glyph
396 matrices manage their own glyph storage. Otherwise, they allocate
397 storage from a common frame glyph pool which can be found in
398 MATRIX->pool.
23b0200c 399
5f5c8ee5
GM
400 The reason for this memory management strategy is to avoid complete
401 frame redraws if possible. When we allocate from a common pool, a
402 change of the location or size of a sub-matrix within the pool
403 requires a complete redisplay of the frame because we cannot easily
404 make sure that the current matrices of all windows still agree with
405 what is displayed on the screen. While this is usually fast, it
406 leads to screen flickering. */
23b0200c 407
5f5c8ee5 408static void
971de7fb 409adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
5f5c8ee5
GM
410{
411 int i;
412 int new_rows;
59ea14cd
PE
413 bool marginal_areas_changed_p = 0;
414 bool header_line_changed_p = 0;
415 bool header_line_p = 0;
5f5c8ee5 416 int left = -1, right = -1;
ca8a12a7 417 int window_width = -1, window_height = -1;
5f5c8ee5 418
6b61353c
KH
419 /* See if W had a header line that has disappeared now, or vice versa.
420 Get W's size. */
5f5c8ee5
GM
421 if (w)
422 {
6b61353c
KH
423 window_box (w, -1, 0, 0, &window_width, &window_height);
424
045dee35
GM
425 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
426 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 427 }
045dee35 428 matrix->header_line_p = header_line_p;
23b0200c 429
6b61353c
KH
430 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
431 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
432 haven't changed. This optimization is important because preserving
433 the matrix means preventing redisplay. */
434 if (matrix->pool == NULL)
435 {
d3d50620
DA
436 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
437 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
a54e2c05 438 eassert (left >= 0 && right >= 0);
5f5c8ee5
GM
439 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
440 || right != matrix->right_margin_glyphs);
441
442 if (!marginal_areas_changed_p
443 && !fonts_changed_p
045dee35 444 && !header_line_changed_p
7df02016
KS
445 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
446 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
447 && matrix->window_height == window_height
448 && matrix->window_vscroll == w->vscroll
449 && matrix->window_width == window_width)
450 return;
451 }
177c0ea7 452
5f5c8ee5
GM
453 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
454 if (matrix->rows_allocated < dim.height)
455 {
0065d054 456 int old_alloc = matrix->rows_allocated;
5f5c8ee5 457 new_rows = dim.height - matrix->rows_allocated;
0065d054
PE
458 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
459 new_rows, INT_MAX, sizeof *matrix->rows);
460 memset (matrix->rows + old_alloc, 0,
461 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
5f5c8ee5
GM
462 }
463 else
464 new_rows = 0;
60a8948a 465
5f5c8ee5
GM
466 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
467 on a frame not using window-based redisplay. Set up pointers for
468 each row into the glyph pool. */
469 if (matrix->pool)
470 {
a54e2c05 471 eassert (matrix->pool->glyphs);
177c0ea7 472
5f5c8ee5 473 if (w)
60a8948a 474 {
5f5c8ee5 475 left = margin_glyphs_to_reserve (w, dim.width,
d3d50620 476 w->left_margin_cols);
5f5c8ee5 477 right = margin_glyphs_to_reserve (w, dim.width,
d3d50620 478 w->right_margin_cols);
60a8948a 479 }
5f5c8ee5
GM
480 else
481 left = right = 0;
177c0ea7 482
5f5c8ee5 483 for (i = 0; i < dim.height; ++i)
60a8948a 484 {
5f5c8ee5 485 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
486
487 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
488 = (matrix->pool->glyphs
489 + (y + i) * matrix->pool->ncolumns
490 + x);
177c0ea7 491
5f5c8ee5
GM
492 if (w == NULL
493 || row == matrix->rows + dim.height - 1
045dee35 494 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
495 {
496 row->glyphs[TEXT_AREA]
497 = row->glyphs[LEFT_MARGIN_AREA];
498 row->glyphs[RIGHT_MARGIN_AREA]
499 = row->glyphs[TEXT_AREA] + dim.width;
500 row->glyphs[LAST_AREA]
501 = row->glyphs[RIGHT_MARGIN_AREA];
502 }
503 else
504 {
505 row->glyphs[TEXT_AREA]
506 = row->glyphs[LEFT_MARGIN_AREA] + left;
507 row->glyphs[RIGHT_MARGIN_AREA]
508 = row->glyphs[TEXT_AREA] + dim.width - left - right;
509 row->glyphs[LAST_AREA]
510 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
511 }
60a8948a 512 }
177c0ea7 513
5f5c8ee5
GM
514 matrix->left_margin_glyphs = left;
515 matrix->right_margin_glyphs = right;
516 }
517 else
518 {
519 /* If MATRIX->pool is null, MATRIX is responsible for managing
6b61353c
KH
520 its own memory. It is a window matrix for window-based redisplay.
521 Allocate glyph memory from the heap. */
5f5c8ee5
GM
522 if (dim.width > matrix->matrix_w
523 || new_rows
045dee35 524 || header_line_changed_p
5f5c8ee5 525 || marginal_areas_changed_p)
4588ec20 526 {
5f5c8ee5
GM
527 struct glyph_row *row = matrix->rows;
528 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 529
5f5c8ee5
GM
530 while (row < end)
531 {
532 row->glyphs[LEFT_MARGIN_AREA]
0065d054
PE
533 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
534 dim.width, sizeof (struct glyph));
177c0ea7 535
5f5c8ee5
GM
536 /* The mode line never has marginal areas. */
537 if (row == matrix->rows + dim.height - 1
045dee35 538 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
539 {
540 row->glyphs[TEXT_AREA]
541 = row->glyphs[LEFT_MARGIN_AREA];
542 row->glyphs[RIGHT_MARGIN_AREA]
543 = row->glyphs[TEXT_AREA] + dim.width;
544 row->glyphs[LAST_AREA]
545 = row->glyphs[RIGHT_MARGIN_AREA];
546 }
547 else
548 {
549 row->glyphs[TEXT_AREA]
550 = row->glyphs[LEFT_MARGIN_AREA] + left;
551 row->glyphs[RIGHT_MARGIN_AREA]
552 = row->glyphs[TEXT_AREA] + dim.width - left - right;
553 row->glyphs[LAST_AREA]
554 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
555 }
556 ++row;
557 }
4588ec20
JB
558 }
559
a54e2c05 560 eassert (left >= 0 && right >= 0);
5f5c8ee5
GM
561 matrix->left_margin_glyphs = left;
562 matrix->right_margin_glyphs = right;
563 }
177c0ea7 564
5f5c8ee5
GM
565 /* Number of rows to be used by MATRIX. */
566 matrix->nrows = dim.height;
a54e2c05 567 eassert (matrix->nrows >= 0);
5f5c8ee5 568
b7b20fbd 569 if (w)
5f5c8ee5 570 {
b7b20fbd 571 if (matrix == w->current_matrix)
4588ec20 572 {
b7b20fbd
GM
573 /* Mark rows in a current matrix of a window as not having
574 valid contents. It's important to not do this for
575 desired matrices. When Emacs starts, it may already be
576 building desired matrices when this function runs. */
577 if (window_width < 0)
578 window_width = window_box_width (w, -1);
177c0ea7 579
b7b20fbd
GM
580 /* Optimize the case that only the height has changed (C-x 2,
581 upper window). Invalidate all rows that are no longer part
582 of the window. */
583 if (!marginal_areas_changed_p
73d75a62
GM
584 && !header_line_changed_p
585 && new_rows == 0
586 && dim.width == matrix->matrix_w
7df02016
KS
587 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
588 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 589 && matrix->window_width == window_width)
b7b20fbd 590 {
dd42b31a
GM
591 /* Find the last row in the window. */
592 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
593 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
594 {
26447967 595 ++i;
dd42b31a
GM
596 break;
597 }
b7b20fbd
GM
598
599 /* Window end is invalid, if inside of the rows that
dd42b31a 600 are invalidated below. */
d3d50620
DA
601 if (INTEGERP (w->window_end_vpos)
602 && XFASTINT (w->window_end_vpos) >= i)
9d93ce29 603 w->window_end_valid = 0;
177c0ea7 604
b7b20fbd
GM
605 while (i < matrix->nrows)
606 matrix->rows[i++].enabled_p = 0;
607 }
608 else
609 {
610 for (i = 0; i < matrix->nrows; ++i)
611 matrix->rows[i].enabled_p = 0;
612 }
5f5c8ee5 613 }
b7b20fbd 614 else if (matrix == w->desired_matrix)
5f5c8ee5 615 {
b7b20fbd
GM
616 /* Rows in desired matrices always have to be cleared;
617 redisplay expects this is the case when it runs, so it
618 had better be the case when we adjust matrices between
619 redisplays. */
5f5c8ee5
GM
620 for (i = 0; i < matrix->nrows; ++i)
621 matrix->rows[i].enabled_p = 0;
4588ec20 622 }
4588ec20 623 }
177c0ea7
JB
624
625
5f5c8ee5
GM
626 /* Remember last values to be able to optimize frame redraws. */
627 matrix->matrix_x = x;
628 matrix->matrix_y = y;
629 matrix->matrix_w = dim.width;
630 matrix->matrix_h = dim.height;
631
632 /* Record the top y location and height of W at the time the matrix
633 was last adjusted. This is used to optimize redisplay above. */
634 if (w)
4588ec20 635 {
7df02016
KS
636 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
637 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
638 matrix->window_height = window_height;
639 matrix->window_width = window_width;
640 matrix->window_vscroll = w->vscroll;
641 }
642}
4588ec20 643
4588ec20 644
5f5c8ee5
GM
645/* Reverse the contents of rows in MATRIX between START and END. The
646 contents of the row at END - 1 end up at START, END - 2 at START +
647 1 etc. This is part of the implementation of rotate_matrix (see
648 below). */
d52bad65 649
5f5c8ee5 650static void
971de7fb 651reverse_rows (struct glyph_matrix *matrix, int start, int end)
5f5c8ee5
GM
652{
653 int i, j;
23b0200c 654
5f5c8ee5
GM
655 for (i = start, j = end - 1; i < j; ++i, --j)
656 {
657 /* Non-ISO HP/UX compiler doesn't like auto struct
658 initialization. */
659 struct glyph_row temp;
660 temp = matrix->rows[i];
661 matrix->rows[i] = matrix->rows[j];
662 matrix->rows[j] = temp;
663 }
664}
23b0200c 665
23b0200c 666
5f5c8ee5
GM
667/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
668 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
669 indices. (Note: this does not copy glyphs, only glyph pointers in
670 row structures are moved around).
60a8948a 671
5f5c8ee5
GM
672 The algorithm used for rotating the vector was, I believe, first
673 described by Kernighan. See the vector R as consisting of two
674 sub-vectors AB, where A has length BY for BY >= 0. The result
675 after rotating is then BA. Reverse both sub-vectors to get ArBr
676 and reverse the result to get (ArBr)r which is BA. Similar for
677 rotating right. */
678
679void
971de7fb 680rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
5f5c8ee5
GM
681{
682 if (by < 0)
683 {
684 /* Up (rotate left, i.e. towards lower indices). */
685 by = -by;
686 reverse_rows (matrix, first, first + by);
687 reverse_rows (matrix, first + by, last);
688 reverse_rows (matrix, first, last);
689 }
690 else if (by > 0)
691 {
692 /* Down (rotate right, i.e. towards higher indices). */
693 reverse_rows (matrix, last - by, last);
694 reverse_rows (matrix, first, last - by);
695 reverse_rows (matrix, first, last);
696 }
697}
698
699
700/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
701 with indices START <= index < END. Increment positions by DELTA/
702 DELTA_BYTES. */
703
704void
ace1712c 705increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
d311d28c 706 ptrdiff_t delta, ptrdiff_t delta_bytes)
5f5c8ee5
GM
707{
708 /* Check that START and END are reasonable values. */
a54e2c05
DA
709 eassert (start >= 0 && start <= matrix->nrows);
710 eassert (end >= 0 && end <= matrix->nrows);
711 eassert (start <= end);
5f5c8ee5
GM
712
713 for (; start < end; ++start)
86c11ba1 714 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
715}
716
717
59ea14cd
PE
718/* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
719 START and END are the row indices of the first and last + 1 row to clear. */
5f5c8ee5
GM
720
721void
59ea14cd 722clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
5f5c8ee5 723{
a54e2c05
DA
724 eassert (start <= end);
725 eassert (start >= 0 && start < matrix->nrows);
726 eassert (end >= 0 && end <= matrix->nrows);
177c0ea7 727
5f5c8ee5 728 for (; start < end; ++start)
59ea14cd 729 matrix->rows[start].enabled_p = 0;
5f5c8ee5
GM
730}
731
732
733/* Clear MATRIX.
734
59ea14cd
PE
735 Empty all rows in MATRIX by clearing their enabled_p flags.
736 The function prepare_desired_row will eventually really clear a row
737 when it sees one with a false enabled_p flag.
5f5c8ee5 738
59ea14cd 739 Reset update hints to default values. The only update hint
5f5c8ee5
GM
740 currently present is the flag MATRIX->no_scrolling_p. */
741
742void
971de7fb 743clear_glyph_matrix (struct glyph_matrix *matrix)
5f5c8ee5
GM
744{
745 if (matrix)
746 {
59ea14cd 747 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
5f5c8ee5
GM
748 matrix->no_scrolling_p = 0;
749 }
750}
177c0ea7 751
5f5c8ee5
GM
752
753/* Shift part of the glyph matrix MATRIX of window W up or down.
754 Increment y-positions in glyph rows between START and END by DY,
755 and recompute their visible height. */
756
757void
971de7fb 758shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
5f5c8ee5
GM
759{
760 int min_y, max_y;
177c0ea7 761
a54e2c05
DA
762 eassert (start <= end);
763 eassert (start >= 0 && start < matrix->nrows);
764 eassert (end >= 0 && end <= matrix->nrows);
177c0ea7 765
7df02016
KS
766 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
767 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 768
5f5c8ee5
GM
769 for (; start < end; ++start)
770 {
771 struct glyph_row *row = &matrix->rows[start];
177c0ea7 772
5f5c8ee5 773 row->y += dy;
d6c747a4 774 row->visible_height = row->height;
177c0ea7 775
5f5c8ee5 776 if (row->y < min_y)
d6c747a4
GM
777 row->visible_height -= min_y - row->y;
778 if (row->y + row->height > max_y)
779 row->visible_height -= row->y + row->height - max_y;
e61124cd
YM
780 if (row->fringe_bitmap_periodic_p)
781 row->redraw_fringe_bitmaps_p = 1;
5f5c8ee5
GM
782 }
783}
784
785
786/* Mark all rows in current matrices of frame F as invalid. Marking
787 invalid is done by setting enabled_p to zero for all rows in a
788 current matrix. */
789
790void
971de7fb 791clear_current_matrices (register struct frame *f)
5f5c8ee5
GM
792{
793 /* Clear frame current matrix, if we have one. */
794 if (f->current_matrix)
795 clear_glyph_matrix (f->current_matrix);
796
5a49b79c 797#if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
798 /* Clear the matrix of the menu bar window, if such a window exists.
799 The menu bar window is currently used to display menus on X when
800 no toolkit support is compiled in. */
e69b0960
DA
801 if (WINDOWP (f->menu_bar_window))
802 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
5a49b79c 803#endif
5f5c8ee5 804
9ea173e8 805 /* Clear the matrix of the tool-bar window, if any. */
e69b0960
DA
806 if (WINDOWP (f->tool_bar_window))
807 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
808
809 /* Clear current window matrices. */
a54e2c05 810 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
811 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
812}
813
814
815/* Clear out all display lines of F for a coming redisplay. */
816
817void
971de7fb 818clear_desired_matrices (register struct frame *f)
5f5c8ee5
GM
819{
820 if (f->desired_matrix)
821 clear_glyph_matrix (f->desired_matrix);
177c0ea7 822
5a49b79c 823#if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
e69b0960
DA
824 if (WINDOWP (f->menu_bar_window))
825 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
5a49b79c 826#endif
5f5c8ee5 827
e69b0960
DA
828 if (WINDOWP (f->tool_bar_window))
829 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
830
831 /* Do it for window matrices. */
a54e2c05 832 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
833 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
834}
835
836
59ea14cd
PE
837/* Clear matrices in window tree rooted in W. If DESIRED_P,
838 clear desired matrices, otherwise clear current matrices. */
5f5c8ee5
GM
839
840static void
59ea14cd 841clear_window_matrices (struct window *w, bool desired_p)
5f5c8ee5
GM
842{
843 while (w)
844 {
e74aeda8
DA
845 if (WINDOWP (w->contents))
846 clear_window_matrices (XWINDOW (w->contents), desired_p);
5f5c8ee5
GM
847 else
848 {
849 if (desired_p)
850 clear_glyph_matrix (w->desired_matrix);
851 else
852 {
853 clear_glyph_matrix (w->current_matrix);
9d93ce29 854 w->window_end_valid = 0;
5f5c8ee5
GM
855 }
856 }
857
d3d50620 858 w = NILP (w->next) ? 0 : XWINDOW (w->next);
5f5c8ee5
GM
859 }
860}
861
862
863\f
864/***********************************************************************
865 Glyph Rows
866
867 See dispextern.h for an overall explanation of glyph rows.
868 ***********************************************************************/
869
870/* Clear glyph row ROW. Do it in a way that makes it robust against
871 changes in the glyph_row structure, i.e. addition or removal of
872 structure members. */
873
2cca872d
KH
874static struct glyph_row null_row;
875
5f5c8ee5 876void
971de7fb 877clear_glyph_row (struct glyph_row *row)
5f5c8ee5
GM
878{
879 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
880
881 /* Save pointers. */
882 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
883 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
884 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
885 p[LAST_AREA] = row->glyphs[LAST_AREA];
886
887 /* Clear. */
888 *row = null_row;
889
890 /* Restore pointers. */
891 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
892 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
893 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
894 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
895
896#if 0 /* At some point, some bit-fields of struct glyph were not set,
897 which made glyphs unequal when compared with GLYPH_EQUAL_P.
898 Redisplay outputs such glyphs, and flickering effects were
899 the result. This also depended on the contents of memory
900 returned by xmalloc. If flickering happens again, activate
153a073c 901 the code below. If the flickering is gone with that, chances
45560b1a 902 are that the flickering has the same reason as here. */
72af86bd 903 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
45560b1a 904#endif
5f5c8ee5
GM
905}
906
907
908/* Make ROW an empty, enabled row of canonical character height,
909 in window W starting at y-position Y. */
910
911void
971de7fb 912blank_row (struct window *w, struct glyph_row *row, int y)
5f5c8ee5
GM
913{
914 int min_y, max_y;
177c0ea7 915
7df02016
KS
916 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
917 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 918
5f5c8ee5
GM
919 clear_glyph_row (row);
920 row->y = y;
408f5064 921 row->ascent = row->phys_ascent = 0;
d3d50620 922 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 923 row->visible_height = row->height;
177c0ea7 924
5f5c8ee5 925 if (row->y < min_y)
d6c747a4
GM
926 row->visible_height -= min_y - row->y;
927 if (row->y + row->height > max_y)
928 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
929
930 row->enabled_p = 1;
931}
932
933
934/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
935 are the amounts by which to change positions. Note that the first
936 glyph of the text area of a row can have a buffer position even if
937 the used count of the text area is zero. Such rows display line
938 ends. */
939
5bf46f05 940static void
ace1712c 941increment_row_positions (struct glyph_row *row,
d311d28c 942 ptrdiff_t delta, ptrdiff_t delta_bytes)
5f5c8ee5
GM
943{
944 int area, i;
945
946 /* Increment start and end positions. */
947 MATRIX_ROW_START_CHARPOS (row) += delta;
948 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
949 MATRIX_ROW_END_CHARPOS (row) += delta;
950 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
d36fe237
EZ
951 CHARPOS (row->start.pos) += delta;
952 BYTEPOS (row->start.pos) += delta_bytes;
953 CHARPOS (row->end.pos) += delta;
954 BYTEPOS (row->end.pos) += delta_bytes;
5f5c8ee5 955
5cacdcfd
KS
956 if (!row->enabled_p)
957 return;
958
5f5c8ee5
GM
959 /* Increment positions in glyphs. */
960 for (area = 0; area < LAST_AREA; ++area)
961 for (i = 0; i < row->used[area]; ++i)
962 if (BUFFERP (row->glyphs[area][i].object)
963 && row->glyphs[area][i].charpos > 0)
964 row->glyphs[area][i].charpos += delta;
965
966 /* Capture the case of rows displaying a line end. */
967 if (row->used[TEXT_AREA] == 0
968 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
969 row->glyphs[TEXT_AREA]->charpos += delta;
970}
971
972
9af3e742 973#if 0
5f5c8ee5
GM
974/* Swap glyphs between two glyph rows A and B. This exchanges glyph
975 contents, i.e. glyph structure contents are exchanged between A and
976 B without changing glyph pointers in A and B. */
977
978static void
1dae0f0a 979swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
5f5c8ee5
GM
980{
981 int area;
982
983 for (area = 0; area < LAST_AREA; ++area)
984 {
985 /* Number of glyphs to swap. */
986 int max_used = max (a->used[area], b->used[area]);
987
988 /* Start of glyphs in area of row A. */
989 struct glyph *glyph_a = a->glyphs[area];
990
991 /* End + 1 of glyphs in area of row A. */
992 struct glyph *glyph_a_end = a->glyphs[max_used];
993
994 /* Start of glyphs in area of row B. */
995 struct glyph *glyph_b = b->glyphs[area];
996
997 while (glyph_a < glyph_a_end)
998 {
999 /* Non-ISO HP/UX compiler doesn't like auto struct
1000 initialization. */
1001 struct glyph temp;
1002 temp = *glyph_a;
1003 *glyph_a = *glyph_b;
1004 *glyph_b = temp;
1005 ++glyph_a;
1006 ++glyph_b;
1007 }
1008 }
1009}
1010
9af3e742 1011#endif /* 0 */
5f5c8ee5 1012
015137db
EZ
1013/* Exchange pointers to glyph memory between glyph rows A and B. Also
1014 exchange the used[] array and the hash values of the rows, because
1015 these should all go together for the row's hash value to be
1016 correct. */
5f5c8ee5 1017
b0ab8123 1018static void
971de7fb 1019swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
5f5c8ee5
GM
1020{
1021 int i;
015137db
EZ
1022 unsigned hash_tem = a->hash;
1023
5f5c8ee5
GM
1024 for (i = 0; i < LAST_AREA + 1; ++i)
1025 {
1026 struct glyph *temp = a->glyphs[i];
015137db 1027
5f5c8ee5
GM
1028 a->glyphs[i] = b->glyphs[i];
1029 b->glyphs[i] = temp;
73055685
EZ
1030 if (i < LAST_AREA)
1031 {
1032 short used_tem = a->used[i];
1033
1034 a->used[i] = b->used[i];
1035 b->used[i] = used_tem;
1036 }
5f5c8ee5 1037 }
015137db
EZ
1038 a->hash = b->hash;
1039 b->hash = hash_tem;
5f5c8ee5
GM
1040}
1041
1042
1043/* Copy glyph row structure FROM to glyph row structure TO, except
015137db
EZ
1044 that glyph pointers, the `used' counts, and the hash values in the
1045 structures are left unchanged. */
5f5c8ee5 1046
b0ab8123 1047static void
971de7fb 1048copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
5f5c8ee5
GM
1049{
1050 struct glyph *pointers[1 + LAST_AREA];
73055685 1051 short used[LAST_AREA];
015137db 1052 unsigned hashval;
5f5c8ee5
GM
1053
1054 /* Save glyph pointers of TO. */
72af86bd 1055 memcpy (pointers, to->glyphs, sizeof to->glyphs);
015137db
EZ
1056 memcpy (used, to->used, sizeof to->used);
1057 hashval = to->hash;
5f5c8ee5
GM
1058
1059 /* Do a structure assignment. */
1060 *to = *from;
1061
1062 /* Restore original pointers of TO. */
72af86bd 1063 memcpy (to->glyphs, pointers, sizeof to->glyphs);
015137db
EZ
1064 memcpy (to->used, used, sizeof to->used);
1065 to->hash = hashval;
5f5c8ee5
GM
1066}
1067
1068
5f5c8ee5
GM
1069/* Assign glyph row FROM to glyph row TO. This works like a structure
1070 assignment TO = FROM, except that glyph pointers are not copied but
1071 exchanged between TO and FROM. Pointers must be exchanged to avoid
1072 a memory leak. */
1073
b0ab8123 1074static void
971de7fb 1075assign_row (struct glyph_row *to, struct glyph_row *from)
5f5c8ee5
GM
1076{
1077 swap_glyph_pointers (to, from);
1078 copy_row_except_pointers (to, from);
1079}
1080
1081
1082/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1083 a row in a window matrix, is a slice of the glyph memory of the
1084 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
59ea14cd 1085 is true if the glyph memory of WINDOW_ROW is part of the glyph
5f5c8ee5
GM
1086 memory of FRAME_ROW. */
1087
e509cfa6 1088#ifdef GLYPH_DEBUG
9339e87f 1089
59ea14cd 1090static bool
59fc5cf9 1091glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
5f5c8ee5
GM
1092{
1093 struct glyph *window_glyph_start = window_row->glyphs[0];
1094 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1095 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1096
1097 return (frame_glyph_start <= window_glyph_start
1098 && window_glyph_start < frame_glyph_end);
1099}
1100
9339e87f 1101#endif /* GLYPH_DEBUG */
5f5c8ee5 1102
9af3e742
GM
1103#if 0
1104
5f5c8ee5
GM
1105/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1106 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1107 in WINDOW_MATRIX is found satisfying the condition. */
1108
1109static struct glyph_row *
59fc5cf9
AS
1110find_glyph_row_slice (struct glyph_matrix *window_matrix,
1111 struct glyph_matrix *frame_matrix, int row)
5f5c8ee5
GM
1112{
1113 int i;
1114
a54e2c05 1115 eassert (row >= 0 && row < frame_matrix->nrows);
5f5c8ee5
GM
1116
1117 for (i = 0; i < window_matrix->nrows; ++i)
1118 if (glyph_row_slice_p (window_matrix->rows + i,
1119 frame_matrix->rows + row))
1120 break;
1121
1122 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1123}
1124
9af3e742 1125#endif /* 0 */
5f5c8ee5
GM
1126
1127/* Prepare ROW for display. Desired rows are cleared lazily,
1128 i.e. they are only marked as to be cleared by setting their
1129 enabled_p flag to zero. When a row is to be displayed, a prior
1130 call to this function really clears it. */
1131
1132void
971de7fb 1133prepare_desired_row (struct glyph_row *row)
5f5c8ee5
GM
1134{
1135 if (!row->enabled_p)
1136 {
59ea14cd 1137 bool rp = row->reversed_p;
5009f85e 1138
5f5c8ee5
GM
1139 clear_glyph_row (row);
1140 row->enabled_p = 1;
5009f85e 1141 row->reversed_p = rp;
5f5c8ee5
GM
1142 }
1143}
1144
1145
1146/* Return a hash code for glyph row ROW. */
1147
2f7c71a1 1148static int
971de7fb 1149line_hash_code (struct glyph_row *row)
5f5c8ee5
GM
1150{
1151 int hash = 0;
177c0ea7 1152
5f5c8ee5
GM
1153 if (row->enabled_p)
1154 {
4cecaab8
MB
1155 struct glyph *glyph = row->glyphs[TEXT_AREA];
1156 struct glyph *end = glyph + row->used[TEXT_AREA];
1157
1158 while (glyph < end)
1159 {
1160 int c = glyph->u.ch;
1161 int face_id = glyph->face_id;
daf01701 1162 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
4cecaab8
MB
1163 c -= SPACEGLYPH;
1164 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1165 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1166 ++glyph;
1167 }
5f5c8ee5 1168
4cecaab8
MB
1169 if (hash == 0)
1170 hash = 1;
5f5c8ee5
GM
1171 }
1172
1173 return hash;
1174}
1175
1176
153a073c 1177/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1178 the number of characters in the line. If must_write_spaces is
1179 zero, leading and trailing spaces are ignored. */
1180
dfd153ae 1181static int
971de7fb 1182line_draw_cost (struct glyph_matrix *matrix, int vpos)
5f5c8ee5
GM
1183{
1184 struct glyph_row *row = matrix->rows + vpos;
1185 struct glyph *beg = row->glyphs[TEXT_AREA];
1186 struct glyph *end = beg + row->used[TEXT_AREA];
1187 int len;
1188 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
ca9ce8f2 1189 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
5f5c8ee5
GM
1190
1191 /* Ignore trailing and leading spaces if we can. */
daf01701 1192 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
5f5c8ee5
GM
1193 {
1194 /* Skip from the end over trailing spaces. */
2b4ec4d7 1195 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1196 --end;
1197
177c0ea7 1198 /* All blank line. */
5f5c8ee5
GM
1199 if (end == beg)
1200 return 0;
1201
1202 /* Skip over leading spaces. */
1203 while (CHAR_GLYPH_SPACE_P (*beg))
1204 ++beg;
1205 }
1206
1207 /* If we don't have a glyph-table, each glyph is one character,
1208 so return the number of glyphs. */
1209 if (glyph_table_base == 0)
1210 len = end - beg;
1211 else
1212 {
1213 /* Otherwise, scan the glyphs and accumulate their total length
1214 in LEN. */
1215 len = 0;
1216 while (beg < end)
1217 {
3fc809e2 1218 GLYPH g;
177c0ea7 1219
3fc809e2
KS
1220 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1221
565b39a8 1222 if (GLYPH_INVALID_P (g)
42186983 1223 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1224 len += 1;
1225 else
1226 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1227
5f5c8ee5
GM
1228 ++beg;
1229 }
1230 }
177c0ea7 1231
5f5c8ee5
GM
1232 return len;
1233}
1234
1235
59ea14cd
PE
1236/* Return true if the glyph rows A and B have equal contents.
1237 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
5f5c8ee5 1238
b0ab8123 1239static bool
59ea14cd 1240row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
5f5c8ee5 1241{
a54e2c05
DA
1242 eassert (verify_row_hash (a));
1243 eassert (verify_row_hash (b));
7a7270dd 1244
5f5c8ee5
GM
1245 if (a == b)
1246 return 1;
1247 else if (a->hash != b->hash)
1248 return 0;
1249 else
1250 {
1251 struct glyph *a_glyph, *b_glyph, *a_end;
1252 int area;
1253
e4e0bee9
GM
1254 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1255 return 0;
1256
5f5c8ee5
GM
1257 /* Compare glyphs. */
1258 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1259 {
1260 if (a->used[area] != b->used[area])
1261 return 0;
177c0ea7 1262
5f5c8ee5
GM
1263 a_glyph = a->glyphs[area];
1264 a_end = a_glyph + a->used[area];
1265 b_glyph = b->glyphs[area];
177c0ea7 1266
5f5c8ee5
GM
1267 while (a_glyph < a_end
1268 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1269 ++a_glyph, ++b_glyph;
177c0ea7 1270
5f5c8ee5
GM
1271 if (a_glyph != a_end)
1272 return 0;
1273 }
1274
6b61353c
KH
1275 if (a->fill_line_p != b->fill_line_p
1276 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1277 || a->left_fringe_bitmap != b->left_fringe_bitmap
1278 || a->left_fringe_face_id != b->left_fringe_face_id
e61124cd 1279 || a->left_fringe_offset != b->left_fringe_offset
6b61353c
KH
1280 || a->right_fringe_bitmap != b->right_fringe_bitmap
1281 || a->right_fringe_face_id != b->right_fringe_face_id
e61124cd
YM
1282 || a->right_fringe_offset != b->right_fringe_offset
1283 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
3d4a365f 1284 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
6b61353c 1285 || a->exact_window_width_line_p != b->exact_window_width_line_p
408f5064 1286 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1287 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1288 != MATRIX_ROW_CONTINUATION_LINE_P (b))
918f4159 1289 || a->reversed_p != b->reversed_p
5f5c8ee5
GM
1290 /* Different partially visible characters on left margin. */
1291 || a->x != b->x
1292 /* Different height. */
1293 || a->ascent != b->ascent
408f5064
GM
1294 || a->phys_ascent != b->phys_ascent
1295 || a->phys_height != b->phys_height
5f5c8ee5
GM
1296 || a->visible_height != b->visible_height)
1297 return 0;
1298 }
1299
1300 return 1;
1301}
1302
1303
1304\f
1305/***********************************************************************
1306 Glyph Pool
1307
1308 See dispextern.h for an overall explanation of glyph pools.
1309 ***********************************************************************/
1310
1311/* Allocate a glyph_pool structure. The structure returned is
1312 initialized with zeros. The global variable glyph_pool_count is
1313 incremented for each pool allocated. */
1314
1315static struct glyph_pool *
971de7fb 1316new_glyph_pool (void)
5f5c8ee5 1317{
23f86fce 1318 struct glyph_pool *result = xzalloc (sizeof *result);
177c0ea7 1319
5f5c8ee5
GM
1320 /* For memory leak and double deletion checking. */
1321 ++glyph_pool_count;
177c0ea7 1322
5f5c8ee5
GM
1323 return result;
1324}
1325
1326
1327/* Free a glyph_pool structure POOL. The function may be called with
1328 a null POOL pointer. The global variable glyph_pool_count is
1329 decremented with every pool structure freed. If this count gets
1330 negative, more structures were freed than allocated, i.e. one
1331 structure must have been freed more than once or a bogus pointer
1332 was passed to free_glyph_pool. */
1333
1334static void
971de7fb 1335free_glyph_pool (struct glyph_pool *pool)
5f5c8ee5
GM
1336{
1337 if (pool)
1338 {
153a073c 1339 /* More freed than allocated? */
5f5c8ee5 1340 --glyph_pool_count;
a54e2c05 1341 eassert (glyph_pool_count >= 0);
5f5c8ee5
GM
1342
1343 xfree (pool->glyphs);
1344 xfree (pool);
1345 }
1346}
1347
1348
1349/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1350 columns we need. This function never shrinks a pool. The only
1351 case in which this would make sense, would be when a frame's size
1352 is changed from a large value to a smaller one. But, if someone
1353 does it once, we can expect that he will do it again.
1354
59ea14cd 1355 Return true if the pool changed in a way which makes
5f5c8ee5
GM
1356 re-adjusting window glyph matrices necessary. */
1357
59ea14cd 1358static bool
971de7fb 1359realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
5f5c8ee5 1360{
ca9ce8f2 1361 ptrdiff_t needed;
59ea14cd 1362 bool changed_p;
5f5c8ee5
GM
1363
1364 changed_p = (pool->glyphs == 0
1365 || matrix_dim.height != pool->nrows
1366 || matrix_dim.width != pool->ncolumns);
1367
1368 /* Enlarge the glyph pool. */
ca9ce8f2 1369 needed = matrix_dim.width;
0065d054
PE
1370 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1371 memory_full (SIZE_MAX);
ca9ce8f2 1372 needed *= matrix_dim.height;
5f5c8ee5
GM
1373 if (needed > pool->nglyphs)
1374 {
0065d054
PE
1375 ptrdiff_t old_nglyphs = pool->nglyphs;
1376 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1377 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1378 memset (pool->glyphs + old_nglyphs, 0,
1379 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
5f5c8ee5
GM
1380 }
1381
153a073c 1382 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1383 to do sanity checks, and (b) the number of columns determines
1384 where rows in the frame matrix start---this must be available to
1385 determine pointers to rows of window sub-matrices. */
1386 pool->nrows = matrix_dim.height;
1387 pool->ncolumns = matrix_dim.width;
177c0ea7 1388
5f5c8ee5
GM
1389 return changed_p;
1390}
1391
1392
1393\f
1394/***********************************************************************
1395 Debug Code
1396 ***********************************************************************/
1397
e509cfa6 1398#ifdef GLYPH_DEBUG
5f5c8ee5 1399
a13396c9 1400
28d440ab
KL
1401/* Flush standard output. This is sometimes useful to call from the debugger.
1402 XXX Maybe this should be changed to flush the current terminal instead of
1403 stdout.
1404*/
a13396c9 1405
85fece3e
PE
1406void flush_stdout (void) EXTERNALLY_VISIBLE;
1407
a13396c9 1408void
59fc5cf9 1409flush_stdout (void)
a13396c9
GM
1410{
1411 fflush (stdout);
1412}
1413
1414
5f5c8ee5
GM
1415/* Check that no glyph pointers have been lost in MATRIX. If a
1416 pointer has been lost, e.g. by using a structure assignment between
1417 rows, at least one pointer must occur more than once in the rows of
1418 MATRIX. */
1419
1420void
59fc5cf9 1421check_matrix_pointer_lossage (struct glyph_matrix *matrix)
5f5c8ee5
GM
1422{
1423 int i, j;
177c0ea7 1424
5f5c8ee5
GM
1425 for (i = 0; i < matrix->nrows; ++i)
1426 for (j = 0; j < matrix->nrows; ++j)
a54e2c05 1427 eassert (i == j
5f5c8ee5
GM
1428 || (matrix->rows[i].glyphs[TEXT_AREA]
1429 != matrix->rows[j].glyphs[TEXT_AREA]));
1430}
1431
1432
1433/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1434
1435struct glyph_row *
59fc5cf9 1436matrix_row (struct glyph_matrix *matrix, int row)
5f5c8ee5 1437{
a54e2c05
DA
1438 eassert (matrix && matrix->rows);
1439 eassert (row >= 0 && row < matrix->nrows);
5f5c8ee5
GM
1440
1441 /* That's really too slow for normal testing because this function
1442 is called almost everywhere. Although---it's still astonishingly
1443 fast, so it is valuable to have for debugging purposes. */
1444#if 0
1445 check_matrix_pointer_lossage (matrix);
1446#endif
177c0ea7 1447
5f5c8ee5
GM
1448 return matrix->rows + row;
1449}
1450
1451
1452#if 0 /* This function makes invalid assumptions when text is
1453 partially invisible. But it might come handy for debugging
1454 nevertheless. */
1455
1456/* Check invariants that must hold for an up to date current matrix of
1457 window W. */
1458
1459static void
59fc5cf9 1460check_matrix_invariants (struct window *w)
5f5c8ee5
GM
1461{
1462 struct glyph_matrix *matrix = w->current_matrix;
1463 int yb = window_text_bottom_y (w);
1464 struct glyph_row *row = matrix->rows;
1465 struct glyph_row *last_text_row = NULL;
1466 struct buffer *saved = current_buffer;
e74aeda8 1467 struct buffer *buffer = XBUFFER (w->contents);
5f5c8ee5 1468 int c;
177c0ea7 1469
5f5c8ee5
GM
1470 /* This can sometimes happen for a fresh window. */
1471 if (matrix->nrows < 2)
1472 return;
1473
1474 set_buffer_temp (buffer);
1475
1476 /* Note: last row is always reserved for the mode line. */
1477 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1478 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1479 {
1480 struct glyph_row *next = row + 1;
1481
1482 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1483 last_text_row = row;
1484
1485 /* Check that character and byte positions are in sync. */
a54e2c05 1486 eassert (MATRIX_ROW_START_BYTEPOS (row)
5f5c8ee5 1487 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
a54e2c05 1488 eassert (BYTEPOS (row->start.pos)
d36fe237 1489 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
5f5c8ee5
GM
1490
1491 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1492 have such a position temporarily in case of a minibuffer
1493 displaying something like `[Sole completion]' at its end. */
1494 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
d36fe237 1495 {
a54e2c05 1496 eassert (MATRIX_ROW_END_BYTEPOS (row)
d36fe237 1497 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
a54e2c05 1498 eassert (BYTEPOS (row->end.pos)
d36fe237
EZ
1499 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1500 }
5f5c8ee5
GM
1501
1502 /* Check that end position of `row' is equal to start position
1503 of next row. */
1504 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1505 {
a54e2c05 1506 eassert (MATRIX_ROW_END_CHARPOS (row)
5f5c8ee5 1507 == MATRIX_ROW_START_CHARPOS (next));
a54e2c05 1508 eassert (MATRIX_ROW_END_BYTEPOS (row)
5f5c8ee5 1509 == MATRIX_ROW_START_BYTEPOS (next));
a54e2c05
DA
1510 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1511 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
5f5c8ee5
GM
1512 }
1513 row = next;
1514 }
1515
a54e2c05
DA
1516 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1517 eassert (w->desired_matrix->rows != NULL);
5f5c8ee5
GM
1518 set_buffer_temp (saved);
1519}
1520
1521#endif /* 0 */
1522
e509cfa6 1523#endif /* GLYPH_DEBUG */
5f5c8ee5
GM
1524
1525
1526\f
1527/**********************************************************************
1528 Allocating/ Adjusting Glyph Matrices
1529 **********************************************************************/
1530
1531/* Allocate glyph matrices over a window tree for a frame-based
1532 redisplay
1533
1534 X and Y are column/row within the frame glyph matrix where
1535 sub-matrices for the window tree rooted at WINDOW must be
59ea14cd 1536 allocated. DIM_ONLY_P means that the caller of this
8ce2650d
YM
1537 function is only interested in the result matrix dimension, and
1538 matrix adjustments should not be performed.
5f5c8ee5
GM
1539
1540 The function returns the total width/height of the sub-matrices of
1541 the window tree. If called on a frame root window, the computation
1542 will take the mini-buffer window into account.
1543
1544 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1545
1546 NEW_LEAF_MATRIX set if any window in the tree did not have a
1547 glyph matrices yet, and
1548
1549 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1550 any window in the tree will be changed or have been changed (see
153a073c 1551 DIM_ONLY_P)
5f5c8ee5
GM
1552
1553 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1554 function.
1555
1556 Windows are arranged into chains of windows on the same level
1557 through the next fields of window structures. Such a level can be
1558 either a sequence of horizontally adjacent windows from left to
1559 right, or a sequence of vertically adjacent windows from top to
1560 bottom. Each window in a horizontal sequence can be either a leaf
1561 window or a vertical sequence; a window in a vertical sequence can
1562 be either a leaf or a horizontal sequence. All windows in a
1563 horizontal sequence have the same height, and all windows in a
1564 vertical sequence have the same width.
1565
1566 This function uses, for historical reasons, a more general
1567 algorithm to determine glyph matrix dimensions that would be
1568 necessary.
1569
1570 The matrix height of a horizontal sequence is determined by the
1571 maximum height of any matrix in the sequence. The matrix width of
1572 a horizontal sequence is computed by adding up matrix widths of
1573 windows in the sequence.
1574
1575 |<------- result width ------->|
1576 +---------+----------+---------+ ---
1577 | | | | |
1578 | | | |
1579 +---------+ | | result height
1580 | +---------+
1581 | | |
1582 +----------+ ---
1583
1584 The matrix width of a vertical sequence is the maximum matrix width
1585 of any window in the sequence. Its height is computed by adding up
1586 matrix heights of windows in the sequence.
1587
1588 |<---- result width -->|
1589 +---------+ ---
1590 | | |
1591 | | |
1592 +---------+--+ |
1593 | | |
1594 | | result height
1595 | |
1596 +------------+---------+ |
1597 | | |
1598 | | |
1599 +------------+---------+ --- */
1600
1601/* Bit indicating that a new matrix will be allocated or has been
1602 allocated. */
1603
1604#define NEW_LEAF_MATRIX (1 << 0)
1605
1606/* Bit indicating that a matrix will or has changed its location or
1607 size. */
1608
1609#define CHANGED_LEAF_MATRIX (1 << 1)
1610
1611static struct dim
6f704c76 1612allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
59ea14cd 1613 bool dim_only_p, int *window_change_flags)
5f5c8ee5
GM
1614{
1615 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1616 int x0 = x, y0 = y;
1617 int wmax = 0, hmax = 0;
1618 struct dim total;
1619 struct dim dim;
1620 struct window *w;
59ea14cd 1621 bool in_horz_combination_p;
5f5c8ee5
GM
1622
1623 /* What combination is WINDOW part of? Compute this once since the
1624 result is the same for all windows in the `next' chain. The
1625 special case of a root window (parent equal to nil) is treated
1626 like a vertical combination because a root window's `next'
1627 points to the mini-buffer window, if any, which is arranged
1628 vertically below other windows. */
1629 in_horz_combination_p
d3d50620 1630 = (!NILP (XWINDOW (window)->parent)
e74aeda8 1631 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
5f5c8ee5
GM
1632
1633 /* For WINDOW and all windows on the same level. */
177c0ea7 1634 do
5f5c8ee5
GM
1635 {
1636 w = XWINDOW (window);
1637
1638 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1639 on whether this is a combination or a leaf window. */
e74aeda8
DA
1640 if (WINDOWP (w->contents))
1641 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
5f5c8ee5
GM
1642 dim_only_p,
1643 window_change_flags);
1644 else
1645 {
1646 /* If not already done, allocate sub-matrix structures. */
1647 if (w->desired_matrix == NULL)
1648 {
1649 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1650 w->current_matrix = new_glyph_matrix (f->current_pool);
1651 *window_change_flags |= NEW_LEAF_MATRIX;
1652 }
177c0ea7 1653
5f5c8ee5
GM
1654 /* Width and height MUST be chosen so that there are no
1655 holes in the frame matrix. */
5d3cc43c
GM
1656 dim.width = required_matrix_width (w);
1657 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1658
1659 /* Will matrix be re-allocated? */
1660 if (x != w->desired_matrix->matrix_x
1661 || y != w->desired_matrix->matrix_y
1662 || dim.width != w->desired_matrix->matrix_w
1663 || dim.height != w->desired_matrix->matrix_h
1664 || (margin_glyphs_to_reserve (w, dim.width,
d3d50620 1665 w->left_margin_cols)
5f5c8ee5
GM
1666 != w->desired_matrix->left_margin_glyphs)
1667 || (margin_glyphs_to_reserve (w, dim.width,
d3d50620 1668 w->right_margin_cols)
5f5c8ee5
GM
1669 != w->desired_matrix->right_margin_glyphs))
1670 *window_change_flags |= CHANGED_LEAF_MATRIX;
1671
1672 /* Actually change matrices, if allowed. Do not consider
1673 CHANGED_LEAF_MATRIX computed above here because the pool
1674 may have been changed which we don't now here. We trust
59ea14cd 1675 that we only will be called with DIM_ONLY_P when
5f5c8ee5
GM
1676 necessary. */
1677 if (!dim_only_p)
1678 {
1679 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1680 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1681 }
1682 }
1683
1684 /* If we are part of a horizontal combination, advance x for
1685 windows to the right of W; otherwise advance y for windows
1686 below W. */
1687 if (in_horz_combination_p)
1688 x += dim.width;
177c0ea7 1689 else
5f5c8ee5
GM
1690 y += dim.height;
1691
1692 /* Remember maximum glyph matrix dimensions. */
1693 wmax = max (wmax, dim.width);
1694 hmax = max (hmax, dim.height);
1695
1696 /* Next window on same level. */
d3d50620 1697 window = w->next;
5f5c8ee5
GM
1698 }
1699 while (!NILP (window));
1700
1701 /* Set `total' to the total glyph matrix dimension of this window
1702 level. In a vertical combination, the width is the width of the
1703 widest window; the height is the y we finally reached, corrected
1704 by the y we started with. In a horizontal combination, the total
1705 height is the height of the tallest window, and the width is the
1706 x we finally reached, corrected by the x we started with. */
1707 if (in_horz_combination_p)
1708 {
1709 total.width = x - x0;
1710 total.height = hmax;
1711 }
177c0ea7 1712 else
5f5c8ee5
GM
1713 {
1714 total.width = wmax;
1715 total.height = y - y0;
1716 }
1717
1718 return total;
1719}
1720
1721
5d3cc43c
GM
1722/* Return the required height of glyph matrices for window W. */
1723
2f7c71a1 1724static int
971de7fb 1725required_matrix_height (struct window *w)
5d3cc43c
GM
1726{
1727#ifdef HAVE_WINDOW_SYSTEM
d3d50620 1728 struct frame *f = XFRAME (w->frame);
177c0ea7 1729
5d3cc43c
GM
1730 if (FRAME_WINDOW_P (f))
1731 {
1732 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1ea40aa2 1733 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
5d3cc43c 1734 return (((window_pixel_height + ch_height - 1)
cc834cf9 1735 / ch_height) * w->nrows_scale_factor
5d3cc43c
GM
1736 /* One partially visible line at the top and
1737 bottom of the window. */
1738 + 2
153a073c 1739 /* 2 for header and mode line. */
5d3cc43c
GM
1740 + 2);
1741 }
1742#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 1743
7df02016 1744 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
1745}
1746
1747
1748/* Return the required width of glyph matrices for window W. */
1749
2f7c71a1 1750static int
971de7fb 1751required_matrix_width (struct window *w)
5d3cc43c
GM
1752{
1753#ifdef HAVE_WINDOW_SYSTEM
d3d50620 1754 struct frame *f = XFRAME (w->frame);
5d3cc43c
GM
1755 if (FRAME_WINDOW_P (f))
1756 {
1757 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 1758 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 1759
5d3cc43c
GM
1760 /* Compute number of glyphs needed in a glyph row. */
1761 return (((window_pixel_width + ch_width - 1)
cc834cf9 1762 / ch_width) * w->ncols_scale_factor
5d3cc43c
GM
1763 /* 2 partially visible columns in the text area. */
1764 + 2
1765 /* One partially visible column at the right
1766 edge of each marginal area. */
1767 + 1 + 1);
1768 }
1769#endif /* HAVE_WINDOW_SYSTEM */
1770
5f24fa51 1771 return w->total_cols;
5d3cc43c
GM
1772}
1773
1774
5f5c8ee5 1775/* Allocate window matrices for window-based redisplay. W is the
8ce2650d 1776 window whose matrices must be allocated/reallocated. */
177c0ea7 1777
5f5c8ee5 1778static void
971de7fb 1779allocate_matrices_for_window_redisplay (struct window *w)
5f5c8ee5 1780{
5f5c8ee5
GM
1781 while (w)
1782 {
e74aeda8
DA
1783 if (WINDOWP (w->contents))
1784 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
5f5c8ee5
GM
1785 else
1786 {
1787 /* W is a leaf window. */
5f5c8ee5
GM
1788 struct dim dim;
1789
1790 /* If matrices are not yet allocated, allocate them now. */
1791 if (w->desired_matrix == NULL)
1792 {
1793 w->desired_matrix = new_glyph_matrix (NULL);
1794 w->current_matrix = new_glyph_matrix (NULL);
1795 }
1796
5d3cc43c
GM
1797 dim.width = required_matrix_width (w);
1798 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1799 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1800 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1801 }
177c0ea7 1802
d3d50620 1803 w = NILP (w->next) ? NULL : XWINDOW (w->next);
5f5c8ee5
GM
1804 }
1805}
1806
1807
1808/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1809 do it for all frames; otherwise do it just for the given frame.
1810 This function must be called when a new frame is created, its size
1811 changes, or its window configuration changes. */
1812
1813void
971de7fb 1814adjust_glyphs (struct frame *f)
5f5c8ee5 1815{
408f5064
GM
1816 /* Block input so that expose events and other events that access
1817 glyph matrices are not processed while we are changing them. */
4d7e6e51 1818 block_input ();
408f5064 1819
5f5c8ee5
GM
1820 if (f)
1821 adjust_frame_glyphs (f);
1822 else
1823 {
1824 Lisp_Object tail, lisp_frame;
177c0ea7 1825
5f5c8ee5
GM
1826 FOR_EACH_FRAME (tail, lisp_frame)
1827 adjust_frame_glyphs (XFRAME (lisp_frame));
1828 }
408f5064 1829
4d7e6e51 1830 unblock_input ();
5f5c8ee5
GM
1831}
1832
5f5c8ee5
GM
1833/* Allocate/reallocate glyph matrices of a single frame F. */
1834
1835static void
971de7fb 1836adjust_frame_glyphs (struct frame *f)
5f5c8ee5
GM
1837{
1838 if (FRAME_WINDOW_P (f))
1839 adjust_frame_glyphs_for_window_redisplay (f);
1840 else
1841 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 1842
b09cca6a 1843 /* Don't forget the buffer for decode_mode_spec. */
5f5c8ee5
GM
1844 adjust_decode_mode_spec_buffer (f);
1845
1846 f->glyphs_initialized_p = 1;
1847}
1848
59ea14cd 1849/* Return true if any window in the tree has nonzero window margins. See
075757cc 1850 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
59ea14cd 1851static bool
971de7fb 1852showing_window_margins_p (struct window *w)
075757cc
CY
1853{
1854 while (w)
1855 {
e74aeda8 1856 if (WINDOWP (w->contents))
075757cc 1857 {
e74aeda8 1858 if (showing_window_margins_p (XWINDOW (w->contents)))
075757cc
CY
1859 return 1;
1860 }
e74aeda8 1861 else if (!NILP (w->left_margin_cols) || !NILP (w->right_margin_cols))
075757cc 1862 return 1;
3fc809e2 1863
d3d50620 1864 w = NILP (w->next) ? 0 : XWINDOW (w->next);
075757cc
CY
1865 }
1866 return 0;
1867}
1868
5f5c8ee5 1869
c9f00270
GM
1870/* In the window tree with root W, build current matrices of leaf
1871 windows from the frame's current matrix. */
1872
1873static void
971de7fb 1874fake_current_matrices (Lisp_Object window)
c9f00270
GM
1875{
1876 struct window *w;
177c0ea7 1877
d3d50620 1878 for (; !NILP (window); window = w->next)
c9f00270
GM
1879 {
1880 w = XWINDOW (window);
177c0ea7 1881
e74aeda8
DA
1882 if (WINDOWP (w->contents))
1883 fake_current_matrices (w->contents);
c9f00270
GM
1884 else
1885 {
1886 int i;
d3d50620 1887 struct frame *f = XFRAME (w->frame);
c9f00270
GM
1888 struct glyph_matrix *m = w->current_matrix;
1889 struct glyph_matrix *fm = f->current_matrix;
1890
a54e2c05
DA
1891 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1892 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 1893
c9f00270
GM
1894 for (i = 0; i < m->matrix_h; ++i)
1895 {
1896 struct glyph_row *r = m->rows + i;
7df02016 1897 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270 1898
a54e2c05 1899 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
c9f00270
GM
1900 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1901
1902 r->enabled_p = fr->enabled_p;
1903 if (r->enabled_p)
1904 {
1905 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1906 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1907 r->used[TEXT_AREA] = (m->matrix_w
1908 - r->used[LEFT_MARGIN_AREA]
1909 - r->used[RIGHT_MARGIN_AREA]);
1910 r->mode_line_p = 0;
c9f00270
GM
1911 }
1912 }
1913 }
1914 }
1915}
1916
1917
bccee4f2 1918/* Save away the contents of frame F's current frame matrix. Value is
153a073c 1919 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 1920
bccee4f2 1921static struct glyph_matrix *
971de7fb 1922save_current_matrix (struct frame *f)
c9f00270 1923{
bccee4f2 1924 int i;
38182d90 1925 struct glyph_matrix *saved = xzalloc (sizeof *saved);
bccee4f2 1926 saved->nrows = f->current_matrix->nrows;
23f86fce 1927 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
bccee4f2
GM
1928
1929 for (i = 0; i < saved->nrows; ++i)
31798cfe 1930 {
bccee4f2
GM
1931 struct glyph_row *from = f->current_matrix->rows + i;
1932 struct glyph_row *to = saved->rows + i;
dfd153ae 1933 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
23f86fce 1934 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
72af86bd 1935 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
bccee4f2 1936 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 1937 }
bccee4f2
GM
1938
1939 return saved;
1940}
1941
1942
1943/* Restore the contents of frame F's current frame matrix from SAVED,
1944 and free memory associated with SAVED. */
1945
1946static void
971de7fb 1947restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
bccee4f2
GM
1948{
1949 int i;
1950
1951 for (i = 0; i < saved->nrows; ++i)
e797dea6 1952 {
bccee4f2
GM
1953 struct glyph_row *from = saved->rows + i;
1954 struct glyph_row *to = f->current_matrix->rows + i;
dfd153ae 1955 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
72af86bd 1956 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
e797dea6 1957 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 1958 xfree (from->glyphs[TEXT_AREA]);
e797dea6 1959 }
177c0ea7 1960
bccee4f2
GM
1961 xfree (saved->rows);
1962 xfree (saved);
c9f00270
GM
1963}
1964
1965
bccee4f2 1966
5f5c8ee5
GM
1967/* Allocate/reallocate glyph matrices of a single frame F for
1968 frame-based redisplay. */
1969
1970static void
971de7fb 1971adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
5f5c8ee5 1972{
5f5c8ee5 1973 struct dim matrix_dim;
59ea14cd 1974 bool pool_changed_p;
5f5c8ee5
GM
1975 int window_change_flags;
1976 int top_window_y;
1977
1978 if (!FRAME_LIVE_P (f))
1979 return;
1980
5f5c8ee5
GM
1981 top_window_y = FRAME_TOP_MARGIN (f);
1982
1983 /* Allocate glyph pool structures if not already done. */
1984 if (f->desired_pool == NULL)
1985 {
1986 f->desired_pool = new_glyph_pool ();
1987 f->current_pool = new_glyph_pool ();
1988 }
1989
1990 /* Allocate frames matrix structures if needed. */
1991 if (f->desired_matrix == NULL)
1992 {
1993 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1994 f->current_matrix = new_glyph_matrix (f->current_pool);
1995 }
177c0ea7 1996
5f5c8ee5
GM
1997 /* Compute window glyph matrices. (This takes the mini-buffer
1998 window into account). The result is the size of the frame glyph
1999 matrix needed. The variable window_change_flags is set to a bit
2000 mask indicating whether new matrices will be allocated or
2001 existing matrices change their size or location within the frame
2002 matrix. */
2003 window_change_flags = 0;
2004 matrix_dim
2005 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2006 0, top_window_y,
5d3cc43c 2007 1,
5f5c8ee5
GM
2008 &window_change_flags);
2009
2010 /* Add in menu bar lines, if any. */
2011 matrix_dim.height += top_window_y;
2012
2013 /* Enlarge pools as necessary. */
2014 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2015 realloc_glyph_pool (f->current_pool, matrix_dim);
2016
177c0ea7 2017 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2018 absolutely necessary since it requires a frame redraw. */
2019 if (pool_changed_p || window_change_flags)
2020 {
2021 /* Do it for window matrices. */
2022 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2023 0, top_window_y, 0,
5f5c8ee5
GM
2024 &window_change_flags);
2025
2026 /* Size of frame matrices must equal size of frame. Note
2027 that we are called for X frames with window widths NOT equal
2028 to the frame width (from CHANGE_FRAME_SIZE_1). */
a54e2c05 2029 eassert (matrix_dim.width == FRAME_COLS (f)
7df02016 2030 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2031
e797dea6
GM
2032 /* Pointers to glyph memory in glyph rows are exchanged during
2033 the update phase of redisplay, which means in general that a
2034 frame's current matrix consists of pointers into both the
2035 desired and current glyph pool of the frame. Adjusting a
2036 matrix sets the frame matrix up so that pointers are all into
2037 the same pool. If we want to preserve glyph contents of the
2038 current matrix over a call to adjust_glyph_matrix, we must
2039 make a copy of the current glyphs, and restore the current
2040 matrix' contents from that copy. */
2041 if (display_completed
2042 && !FRAME_GARBAGED_P (f)
2043 && matrix_dim.width == f->current_matrix->matrix_w
075757cc
CY
2044 && matrix_dim.height == f->current_matrix->matrix_h
2045 /* For some reason, the frame glyph matrix gets corrupted if
2046 any of the windows contain margins. I haven't been able
2047 to hunt down the reason, but for the moment this prevents
2048 the problem from manifesting. -- cyd */
d5c20fe8 2049 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
e797dea6 2050 {
bccee4f2
GM
2051 struct glyph_matrix *copy = save_current_matrix (f);
2052 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2053 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2054 restore_current_matrix (f, copy);
e797dea6
GM
2055 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2056 }
c9f00270 2057 else
e797dea6 2058 {
bccee4f2 2059 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2060 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2061 SET_FRAME_GARBAGED (f);
2062 }
5f5c8ee5
GM
2063 }
2064}
2065
2066
2067/* Allocate/reallocate glyph matrices of a single frame F for
2068 window-based redisplay. */
2069
2070static void
971de7fb 2071adjust_frame_glyphs_for_window_redisplay (struct frame *f)
5f5c8ee5 2072{
a54e2c05 2073 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2074
5f5c8ee5 2075 /* Allocate/reallocate window matrices. */
5d3cc43c 2076 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5 2077
8ce2650d 2078#ifdef HAVE_X_WINDOWS
5f5c8ee5
GM
2079 /* Allocate/ reallocate matrices of the dummy window used to display
2080 the menu bar under X when no X toolkit support is available. */
488dd4c4 2081#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2082 {
2083 /* Allocate a dummy window if not already done. */
d2d37ddc 2084 struct window *w;
e69b0960 2085 if (NILP (f->menu_bar_window))
5f5c8ee5 2086 {
077288cf 2087 Lisp_Object frame;
f00af5b1 2088 fset_menu_bar_window (f, make_window ());
e69b0960 2089 w = XWINDOW (f->menu_bar_window);
077288cf 2090 XSETFRAME (frame, f);
e8c17b81 2091 wset_frame (w, frame);
5f5c8ee5
GM
2092 w->pseudo_window_p = 1;
2093 }
2094 else
e69b0960 2095 w = XWINDOW (f->menu_bar_window);
5f5c8ee5
GM
2096
2097 /* Set window dimensions to frame dimensions and allocate or
2098 adjust glyph matrices of W. */
5f24fa51
DA
2099 w->top_line = 0;
2100 w->left_col = 0;
2101 w->total_lines = FRAME_MENU_BAR_LINES (f);
2102 w->total_cols = FRAME_TOTAL_COLS (f);
5d3cc43c 2103 allocate_matrices_for_window_redisplay (w);
5f5c8ee5 2104 }
57714a86
YM
2105#endif /* not USE_X_TOOLKIT && not USE_GTK */
2106#endif /* HAVE_X_WINDOWS */
5f5c8ee5 2107
488dd4c4 2108#ifndef USE_GTK
d2d37ddc
PE
2109 {
2110 /* Allocate/ reallocate matrices of the tool bar window. If we
2111 don't have a tool bar window yet, make one. */
2112 struct window *w;
e69b0960 2113 if (NILP (f->tool_bar_window))
d2d37ddc 2114 {
077288cf 2115 Lisp_Object frame;
f00af5b1 2116 fset_tool_bar_window (f, make_window ());
e69b0960 2117 w = XWINDOW (f->tool_bar_window);
077288cf 2118 XSETFRAME (frame, f);
e8c17b81 2119 wset_frame (w, frame);
d2d37ddc
PE
2120 w->pseudo_window_p = 1;
2121 }
2122 else
e69b0960 2123 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2124
5f24fa51
DA
2125 w->top_line = FRAME_MENU_BAR_LINES (f);
2126 w->left_col = 0;
2127 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2128 w->total_cols = FRAME_TOTAL_COLS (f);
d2d37ddc
PE
2129 allocate_matrices_for_window_redisplay (w);
2130 }
488dd4c4 2131#endif
5f5c8ee5
GM
2132}
2133
2134
5f5c8ee5
GM
2135/* Re-allocate buffer for decode_mode_spec on frame F. */
2136
2137static void
971de7fb 2138adjust_decode_mode_spec_buffer (struct frame *f)
5f5c8ee5 2139{
38182d90
PE
2140 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2141 FRAME_MESSAGE_BUF_SIZE (f) + 1);
5f5c8ee5
GM
2142}
2143
2144
2145\f
2146/**********************************************************************
2147 Freeing Glyph Matrices
2148 **********************************************************************/
2149
2150/* Free glyph memory for a frame F. F may be null. This function can
2151 be called for the same frame more than once. The root window of
2152 F may be nil when this function is called. This is the case when
2153 the function is called when F is destroyed. */
2154
2155void
971de7fb 2156free_glyphs (struct frame *f)
5f5c8ee5
GM
2157{
2158 if (f && f->glyphs_initialized_p)
2159 {
42f55fe0
GM
2160 /* Block interrupt input so that we don't get surprised by an X
2161 event while we're in an inconsistent state. */
4d7e6e51 2162 block_input ();
5f5c8ee5 2163 f->glyphs_initialized_p = 0;
177c0ea7 2164
5f5c8ee5 2165 /* Release window sub-matrices. */
e69b0960
DA
2166 if (!NILP (f->root_window))
2167 free_window_matrices (XWINDOW (f->root_window));
5f5c8ee5 2168
5a49b79c 2169#if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2170 /* Free the dummy window for menu bars without X toolkit and its
2171 glyph matrices. */
e69b0960 2172 if (!NILP (f->menu_bar_window))
5f5c8ee5 2173 {
e69b0960 2174 struct window *w = XWINDOW (f->menu_bar_window);
5f5c8ee5
GM
2175 free_glyph_matrix (w->desired_matrix);
2176 free_glyph_matrix (w->current_matrix);
2177 w->desired_matrix = w->current_matrix = NULL;
f00af5b1 2178 fset_menu_bar_window (f, Qnil);
5f5c8ee5 2179 }
5a49b79c 2180#endif
5f5c8ee5 2181
9ea173e8 2182 /* Free the tool bar window and its glyph matrices. */
e69b0960 2183 if (!NILP (f->tool_bar_window))
5f5c8ee5 2184 {
e69b0960 2185 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2186 free_glyph_matrix (w->desired_matrix);
2187 free_glyph_matrix (w->current_matrix);
2188 w->desired_matrix = w->current_matrix = NULL;
f00af5b1 2189 fset_tool_bar_window (f, Qnil);
5f5c8ee5
GM
2190 }
2191
2192 /* Release frame glyph matrices. Reset fields to zero in
2193 case we are called a second time. */
2194 if (f->desired_matrix)
2195 {
2196 free_glyph_matrix (f->desired_matrix);
2197 free_glyph_matrix (f->current_matrix);
2198 f->desired_matrix = f->current_matrix = NULL;
2199 }
2200
2201 /* Release glyph pools. */
2202 if (f->desired_pool)
2203 {
2204 free_glyph_pool (f->desired_pool);
2205 free_glyph_pool (f->current_pool);
2206 f->desired_pool = f->current_pool = NULL;
2207 }
177c0ea7 2208
4d7e6e51 2209 unblock_input ();
5f5c8ee5
GM
2210 }
2211}
2212
2213
2214/* Free glyph sub-matrices in the window tree rooted at W. This
2215 function may be called with a null pointer, and it may be called on
2216 the same tree more than once. */
2217
2218void
971de7fb 2219free_window_matrices (struct window *w)
5f5c8ee5
GM
2220{
2221 while (w)
2222 {
e74aeda8
DA
2223 if (WINDOWP (w->contents))
2224 free_window_matrices (XWINDOW (w->contents));
177c0ea7 2225 else
5f5c8ee5
GM
2226 {
2227 /* This is a leaf window. Free its memory and reset fields
2228 to zero in case this function is called a second time for
2229 W. */
2230 free_glyph_matrix (w->current_matrix);
2231 free_glyph_matrix (w->desired_matrix);
2232 w->current_matrix = w->desired_matrix = NULL;
2233 }
2234
2235 /* Next window on same level. */
d3d50620 2236 w = NILP (w->next) ? 0 : XWINDOW (w->next);
5f5c8ee5
GM
2237 }
2238}
2239
2240
2241/* Check glyph memory leaks. This function is called from
2242 shut_down_emacs. Note that frames are not destroyed when Emacs
2243 exits. We therefore free all glyph memory for all active frames
2244 explicitly and check that nothing is left allocated. */
2245
2246void
971de7fb 2247check_glyph_memory (void)
5f5c8ee5
GM
2248{
2249 Lisp_Object tail, frame;
2250
2251 /* Free glyph memory for all frames. */
2252 FOR_EACH_FRAME (tail, frame)
2253 free_glyphs (XFRAME (frame));
2254
2255 /* Check that nothing is left allocated. */
2256 if (glyph_matrix_count)
1088b922 2257 emacs_abort ();
5f5c8ee5 2258 if (glyph_pool_count)
1088b922 2259 emacs_abort ();
5f5c8ee5
GM
2260}
2261
2262
2263\f
2264/**********************************************************************
2265 Building a Frame Matrix
2266 **********************************************************************/
2267
2268/* Most of the redisplay code works on glyph matrices attached to
2269 windows. This is a good solution most of the time, but it is not
2270 suitable for terminal code. Terminal output functions cannot rely
2271 on being able to set an arbitrary terminal window. Instead they
2272 must be provided with a view of the whole frame, i.e. the whole
2273 screen. We build such a view by constructing a frame matrix from
2274 window matrices in this section.
2275
2276 Windows that must be updated have their must_be_update_p flag set.
2277 For all such windows, their desired matrix is made part of the
2278 desired frame matrix. For other windows, their current matrix is
2279 made part of the desired frame matrix.
2280
2281 +-----------------+----------------+
2282 | desired | desired |
2283 | | |
2284 +-----------------+----------------+
2285 | current |
2286 | |
2287 +----------------------------------+
2288
2289 Desired window matrices can be made part of the frame matrix in a
2290 cheap way: We exploit the fact that the desired frame matrix and
2291 desired window matrices share their glyph memory. This is not
2292 possible for current window matrices. Their glyphs are copied to
2293 the desired frame matrix. The latter is equivalent to
2294 preserve_other_columns in the old redisplay.
2295
2296 Used glyphs counters for frame matrix rows are the result of adding
2297 up glyph lengths of the window matrices. A line in the frame
2298 matrix is enabled, if a corresponding line in a window matrix is
2299 enabled.
177c0ea7 2300
5f5c8ee5
GM
2301 After building the desired frame matrix, it will be passed to
2302 terminal code, which will manipulate both the desired and current
2303 frame matrix. Changes applied to the frame's current matrix have
2304 to be visible in current window matrices afterwards, of course.
2305
2306 This problem is solved like this:
2307
2308 1. Window and frame matrices share glyphs. Window matrices are
2309 constructed in a way that their glyph contents ARE the glyph
2310 contents needed in a frame matrix. Thus, any modification of
2311 glyphs done in terminal code will be reflected in window matrices
2312 automatically.
177c0ea7 2313
5f5c8ee5
GM
2314 2. Exchanges of rows in a frame matrix done by terminal code are
2315 intercepted by hook functions so that corresponding row operations
2316 on window matrices can be performed. This is necessary because we
2317 use pointers to glyphs in glyph row structures. To satisfy the
2318 assumption of point 1 above that glyphs are updated implicitly in
2319 window matrices when they are manipulated via the frame matrix,
2320 window and frame matrix must of course agree where to find the
2321 glyphs for their rows. Possible manipulations that must be
2322 mirrored are assignments of rows of the desired frame matrix to the
2323 current frame matrix and scrolling the current frame matrix. */
2324
2325/* Build frame F's desired matrix from window matrices. Only windows
2326 which have the flag must_be_updated_p set have to be updated. Menu
2327 bar lines of a frame are not covered by window matrices, so make
2328 sure not to touch them in this function. */
2329
2330static void
971de7fb 2331build_frame_matrix (struct frame *f)
5f5c8ee5
GM
2332{
2333 int i;
2334
2335 /* F must have a frame matrix when this function is called. */
a54e2c05 2336 eassert (!FRAME_WINDOW_P (f));
177c0ea7 2337
5f5c8ee5
GM
2338 /* Clear all rows in the frame matrix covered by window matrices.
2339 Menu bar lines are not covered by windows. */
2340 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2341 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2342
2343 /* Build the matrix by walking the window tree. */
2344 build_frame_matrix_from_window_tree (f->desired_matrix,
2345 XWINDOW (FRAME_ROOT_WINDOW (f)));
2346}
2347
2348
2349/* Walk a window tree, building a frame matrix MATRIX from window
2350 matrices. W is the root of a window tree. */
2351
2352static void
971de7fb 2353build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
5f5c8ee5
GM
2354{
2355 while (w)
2356 {
e74aeda8
DA
2357 if (WINDOWP (w->contents))
2358 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
5f5c8ee5
GM
2359 else
2360 build_frame_matrix_from_leaf_window (matrix, w);
2361
d3d50620 2362 w = NILP (w->next) ? 0 : XWINDOW (w->next);
5f5c8ee5
GM
2363 }
2364}
2365
2366
2367/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2368 desired frame matrix built. W is a leaf window whose desired or
2369 current matrix is to be added to FRAME_MATRIX. W's flag
2370 must_be_updated_p determines which matrix it contributes to
59ea14cd 2371 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
5f5c8ee5
GM
2372 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2373 Adding a desired matrix means setting up used counters and such in
2374 frame rows, while adding a current window matrix to FRAME_MATRIX
2375 means copying glyphs. The latter case corresponds to
2376 preserve_other_columns in the old redisplay. */
2377
2378static void
971de7fb 2379build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
5f5c8ee5
GM
2380{
2381 struct glyph_matrix *window_matrix;
2382 int window_y, frame_y;
2383 /* If non-zero, a glyph to insert at the right border of W. */
3fc809e2
KS
2384 GLYPH right_border_glyph;
2385
2386 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
5f5c8ee5
GM
2387
2388 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2389 if (w->must_be_updated_p)
2390 {
2391 window_matrix = w->desired_matrix;
2392
2393 /* Decide whether we want to add a vertical border glyph. */
2394 if (!WINDOW_RIGHTMOST_P (w))
2395 {
2396 struct Lisp_Char_Table *dp = window_display_table (w);
3fc809e2 2397 Lisp_Object gc;
b4e49aee 2398
3fc809e2
KS
2399 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2400 if (dp
d311d28c 2401 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
3fc809e2
KS
2402 {
2403 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2404 spec_glyph_lookup_face (w, &right_border_glyph);
2405 }
b4e49aee 2406
3fc809e2
KS
2407 if (GLYPH_FACE (right_border_glyph) <= 0)
2408 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
5f5c8ee5
GM
2409 }
2410 }
2411 else
2412 window_matrix = w->current_matrix;
2413
2414 /* For all rows in the window matrix and corresponding rows in the
2415 frame matrix. */
2416 window_y = 0;
2417 frame_y = window_matrix->matrix_y;
2418 while (window_y < window_matrix->nrows)
2419 {
2420 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2421 struct glyph_row *window_row = window_matrix->rows + window_y;
59ea14cd 2422 bool current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2423
2424 /* Fill up the frame row with spaces up to the left margin of the
2425 window row. */
2426 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2427
2428 /* Fill up areas in the window matrix row with spaces. */
2429 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2430
2431 /* If only part of W's desired matrix has been built, and
2432 window_row wasn't displayed, use the corresponding current
2433 row instead. */
2434 if (window_matrix == w->desired_matrix
2435 && !window_row->enabled_p)
2436 {
2437 window_row = w->current_matrix->rows + window_y;
2438 current_row_p = 1;
2439 }
177c0ea7 2440
2a8bd25f 2441 if (current_row_p)
5f5c8ee5 2442 {
2a8bd25f 2443 /* Copy window row to frame row. */
72af86bd
AS
2444 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2445 window_row->glyphs[0],
2446 window_matrix->matrix_w * sizeof (struct glyph));
5f5c8ee5
GM
2447 }
2448 else
2449 {
a54e2c05 2450 eassert (window_row->enabled_p);
177c0ea7 2451
2a8bd25f
GM
2452 /* Only when a desired row has been displayed, we want
2453 the corresponding frame row to be updated. */
2454 frame_row->enabled_p = 1;
177c0ea7 2455
5f5c8ee5
GM
2456 /* Maybe insert a vertical border between horizontally adjacent
2457 windows. */
3fc809e2 2458 if (GLYPH_CHAR (right_border_glyph) != 0)
5f5c8ee5
GM
2459 {
2460 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2461 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2462 }
2463
e509cfa6 2464#ifdef GLYPH_DEBUG
a13396c9
GM
2465 /* Window row window_y must be a slice of frame row
2466 frame_y. */
a54e2c05 2467 eassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2468
5f5c8ee5
GM
2469 /* If rows are in sync, we don't have to copy glyphs because
2470 frame and window share glyphs. */
177c0ea7 2471
a38634ff 2472 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2473 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2474#endif
5f5c8ee5
GM
2475 }
2476
2477 /* Set number of used glyphs in the frame matrix. Since we fill
2478 up with spaces, and visit leaf windows from left to right it
2479 can be done simply. */
177c0ea7 2480 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2481 = window_matrix->matrix_x + window_matrix->matrix_w;
2482
5f5c8ee5
GM
2483 /* Next row. */
2484 ++window_y;
2485 ++frame_y;
2486 }
2487}
2488
5f81871e
RS
2489/* Given a user-specified glyph, possibly including a Lisp-level face
2490 ID, return a glyph that has a realized face ID.
2491 This is used for glyphs displayed specially and not part of the text;
2492 for instance, vertical separators, truncation markers, etc. */
2493
3fc809e2 2494void
971de7fb 2495spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
5f81871e 2496{
3fc809e2 2497 int lface_id = GLYPH_FACE (*glyph);
5f81871e
RS
2498 /* Convert the glyph's specified face to a realized (cache) face. */
2499 if (lface_id > 0)
2500 {
d3d50620 2501 int face_id = merge_faces (XFRAME (w->frame),
5f81871e 2502 Qt, lface_id, DEFAULT_FACE_ID);
3fc809e2 2503 SET_GLYPH_FACE (*glyph, face_id);
5f81871e 2504 }
5f81871e 2505}
5f5c8ee5
GM
2506
2507/* Add spaces to a glyph row ROW in a window matrix.
2508
2509 Each row has the form:
2510
2511 +---------+-----------------------------+------------+
2512 | left | text | right |
2513 +---------+-----------------------------+------------+
2514
2515 Left and right marginal areas are optional. This function adds
2516 spaces to areas so that there are no empty holes between areas.
2517 In other words: If the right area is not empty, the text area
2518 is filled up with spaces up to the right area. If the text area
2519 is not empty, the left area is filled up.
2520
2521 To be called for frame-based redisplay, only. */
2522
2523static void
971de7fb 2524fill_up_glyph_row_with_spaces (struct glyph_row *row)
5f5c8ee5
GM
2525{
2526 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2527 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2528 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2529}
2530
2531
2532/* Fill area AREA of glyph row ROW with spaces. To be called for
2533 frame-based redisplay only. */
2534
2535static void
971de7fb 2536fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
5f5c8ee5
GM
2537{
2538 if (row->glyphs[area] < row->glyphs[area + 1])
2539 {
2540 struct glyph *end = row->glyphs[area + 1];
2541 struct glyph *text = row->glyphs[area] + row->used[area];
2542
2543 while (text < end)
2544 *text++ = space_glyph;
2545 row->used[area] = text - row->glyphs[area];
2546 }
2547}
2548
2549
2550/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2551 reached. In frame matrices only one area, TEXT_AREA, is used. */
2552
2553static void
971de7fb 2554fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
5f5c8ee5
GM
2555{
2556 int i = row->used[TEXT_AREA];
2557 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2558
5f5c8ee5
GM
2559 while (i < upto)
2560 glyph[i++] = space_glyph;
2561
2562 row->used[TEXT_AREA] = i;
2563}
2564
2565
2566\f
2567/**********************************************************************
2568 Mirroring operations on frame matrices in window matrices
2569 **********************************************************************/
2570
2571/* Set frame being updated via frame-based redisplay to F. This
2572 function must be called before updates to make explicit that we are
2573 working on frame matrices or not. */
2574
b0ab8123 2575static void
971de7fb 2576set_frame_matrix_frame (struct frame *f)
5f5c8ee5
GM
2577{
2578 frame_matrix_frame = f;
2579}
2580
2581
2582/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2583 DESIRED_MATRIX is the desired matrix corresponding to
2584 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2585 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2586 frame_matrix_frame is non-null, this indicates that the exchange is
2587 done in frame matrices, and that we have to perform analogous
2588 operations in window matrices of frame_matrix_frame. */
2589
b0ab8123 2590static void
971de7fb 2591make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
5f5c8ee5
GM
2592{
2593 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2594 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
59ea14cd 2595 bool mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2596
2597 /* Do current_row = desired_row. This exchanges glyph pointers
2598 between both rows, and does a structure assignment otherwise. */
2599 assign_row (current_row, desired_row);
2600
2601 /* Enable current_row to mark it as valid. */
2602 current_row->enabled_p = 1;
e876ff42 2603 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2604
2605 /* If we are called on frame matrices, perform analogous operations
2606 for window matrices. */
2607 if (frame_matrix_frame)
e69b0960 2608 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
5f5c8ee5
GM
2609}
2610
2611
2612/* W is the root of a window tree. FRAME_ROW is the index of a row in
2613 W's frame which has been made current (by swapping pointers between
2614 current and desired matrix). Perform analogous operations in the
2615 matrices of leaf windows in the window tree rooted at W. */
2616
2617static void
971de7fb 2618mirror_make_current (struct window *w, int frame_row)
5f5c8ee5
GM
2619{
2620 while (w)
2621 {
e74aeda8
DA
2622 if (WINDOWP (w->contents))
2623 mirror_make_current (XWINDOW (w->contents), frame_row);
5f5c8ee5
GM
2624 else
2625 {
2626 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2627 here because the checks performed in debug mode there
2628 will not allow the conversion. */
2629 int row = frame_row - w->desired_matrix->matrix_y;
2630
2631 /* If FRAME_ROW is within W, assign the desired row to the
2632 current row (exchanging glyph pointers). */
2633 if (row >= 0 && row < w->desired_matrix->matrix_h)
2634 {
2635 struct glyph_row *current_row
2636 = MATRIX_ROW (w->current_matrix, row);
2637 struct glyph_row *desired_row
2638 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2639
2640 if (desired_row->enabled_p)
2641 assign_row (current_row, desired_row);
2642 else
2643 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5 2644 current_row->enabled_p = 1;
d009ae66
EZ
2645
2646 /* Set the Y coordinate of the mode/header line's row.
2647 It is needed in draw_row_with_mouse_face to find the
2648 screen coordinates. (Window-based redisplay sets
2649 this in update_window, but no one seems to do that
2650 for frame-based redisplay.) */
2651 if (current_row->mode_line_p)
2652 current_row->y = row;
5f5c8ee5
GM
2653 }
2654 }
177c0ea7 2655
d3d50620 2656 w = NILP (w->next) ? 0 : XWINDOW (w->next);
5f5c8ee5
GM
2657 }
2658}
2659
2660
2661/* Perform row dance after scrolling. We are working on the range of
2662 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2663 including) in MATRIX. COPY_FROM is a vector containing, for each
2664 row I in the range 0 <= I < NLINES, the index of the original line
2665 to move to I. This index is relative to the row range, i.e. 0 <=
2666 index < NLINES. RETAINED_P is a vector containing zero for each
2667 row 0 <= I < NLINES which is empty.
2668
2669 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 2670
5f5c8ee5 2671void
6f704c76
DN
2672mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2673 int *copy_from, char *retained_p)
5f5c8ee5
GM
2674{
2675 /* A copy of original rows. */
2676 struct glyph_row *old_rows;
2677
2678 /* Rows to assign to. */
2679 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 2680
5f5c8ee5
GM
2681 int i;
2682
2683 /* Make a copy of the original rows. */
38182d90 2684 old_rows = alloca (nlines * sizeof *old_rows);
72af86bd 2685 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
5f5c8ee5
GM
2686
2687 /* Assign new rows, maybe clear lines. */
2688 for (i = 0; i < nlines; ++i)
2689 {
59ea14cd 2690 bool enabled_before_p = new_rows[i].enabled_p;
5f5c8ee5 2691
a54e2c05
DA
2692 eassert (i + unchanged_at_top < matrix->nrows);
2693 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
5f5c8ee5
GM
2694 new_rows[i] = old_rows[copy_from[i]];
2695 new_rows[i].enabled_p = enabled_before_p;
2696
2697 /* RETAINED_P is zero for empty lines. */
2698 if (!retained_p[copy_from[i]])
2699 new_rows[i].enabled_p = 0;
2700 }
2701
153a073c 2702 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5 2703 if (frame_matrix_frame)
e69b0960 2704 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
5f5c8ee5
GM
2705 unchanged_at_top, nlines, copy_from, retained_p);
2706}
2707
2708
a13396c9 2709/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 2710 the current frame matrix. */
a13396c9
GM
2711
2712static void
971de7fb 2713sync_window_with_frame_matrix_rows (struct window *w)
a13396c9 2714{
d3d50620 2715 struct frame *f = XFRAME (w->frame);
a13396c9 2716 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 2717 int left, right, x, width;
a13396c9 2718
e74aeda8
DA
2719 /* Preconditions: W must be a live window on a tty frame. */
2720 eassert (BUFFERP (w->contents));
a54e2c05 2721 eassert (!FRAME_WINDOW_P (f));
a13396c9 2722
d3d50620
DA
2723 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2724 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
2725 x = w->current_matrix->matrix_x;
2726 width = w->current_matrix->matrix_w;
2727
a13396c9
GM
2728 window_row = w->current_matrix->rows;
2729 window_row_end = window_row + w->current_matrix->nrows;
7df02016 2730 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 2731
5cb88111 2732 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 2733 {
5cb88111
GM
2734 window_row->glyphs[LEFT_MARGIN_AREA]
2735 = frame_row->glyphs[0] + x;
2736 window_row->glyphs[TEXT_AREA]
2737 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2738 window_row->glyphs[LAST_AREA]
2739 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2740 window_row->glyphs[RIGHT_MARGIN_AREA]
2741 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
2742 }
2743}
2744
2745
2746/* Return the window in the window tree rooted in W containing frame
2747 row ROW. Value is null if none is found. */
2748
09ad5a91 2749static struct window *
971de7fb 2750frame_row_to_window (struct window *w, int row)
a13396c9
GM
2751{
2752 struct window *found = NULL;
177c0ea7 2753
a13396c9
GM
2754 while (w && !found)
2755 {
e74aeda8
DA
2756 if (WINDOWP (w->contents))
2757 found = frame_row_to_window (XWINDOW (w->contents), row);
7df02016
KS
2758 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2759 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 2760 found = w;
177c0ea7 2761
d3d50620 2762 w = NILP (w->next) ? 0 : XWINDOW (w->next);
a13396c9
GM
2763 }
2764
2765 return found;
2766}
2767
2768
5f5c8ee5
GM
2769/* Perform a line dance in the window tree rooted at W, after
2770 scrolling a frame matrix in mirrored_line_dance.
2771
2772 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2773 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2774 COPY_FROM is a vector containing, for each row I in the range 0 <=
2775 I < NLINES, the index of the original line to move to I. This
2776 index is relative to the row range, i.e. 0 <= index < NLINES.
2777 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2778 which is empty. */
2779
2780static void
971de7fb 2781mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
5f5c8ee5
GM
2782{
2783 while (w)
2784 {
e74aeda8
DA
2785 if (WINDOWP (w->contents))
2786 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
5f5c8ee5
GM
2787 nlines, copy_from, retained_p);
2788 else
2789 {
2790 /* W is a leaf window, and we are working on its current
2791 matrix m. */
2792 struct glyph_matrix *m = w->current_matrix;
59ea14cd
PE
2793 int i;
2794 bool sync_p = 0;
5f5c8ee5
GM
2795 struct glyph_row *old_rows;
2796
2797 /* Make a copy of the original rows of matrix m. */
38182d90 2798 old_rows = alloca (m->nrows * sizeof *old_rows);
72af86bd 2799 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
5f5c8ee5
GM
2800
2801 for (i = 0; i < nlines; ++i)
2802 {
2803 /* Frame relative line assigned to. */
2804 int frame_to = i + unchanged_at_top;
177c0ea7 2805
5f5c8ee5
GM
2806 /* Frame relative line assigned. */
2807 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 2808
5f5c8ee5
GM
2809 /* Window relative line assigned to. */
2810 int window_to = frame_to - m->matrix_y;
177c0ea7 2811
5f5c8ee5
GM
2812 /* Window relative line assigned. */
2813 int window_from = frame_from - m->matrix_y;
177c0ea7 2814
5f5c8ee5 2815 /* Is assigned line inside window? */
59ea14cd 2816 bool from_inside_window_p
5f5c8ee5 2817 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 2818
a13396c9 2819 /* Is assigned to line inside window? */
59ea14cd 2820 bool to_inside_window_p
a13396c9 2821 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 2822
a13396c9 2823 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 2824 {
5f5c8ee5
GM
2825 /* Do the assignment. The enabled_p flag is saved
2826 over the assignment because the old redisplay did
2827 that. */
59ea14cd 2828 bool enabled_before_p = m->rows[window_to].enabled_p;
5f5c8ee5
GM
2829 m->rows[window_to] = old_rows[window_from];
2830 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 2831
5f5c8ee5
GM
2832 /* If frame line is empty, window line is empty, too. */
2833 if (!retained_p[copy_from[i]])
2834 m->rows[window_to].enabled_p = 0;
2835 }
a13396c9
GM
2836 else if (to_inside_window_p)
2837 {
2838 /* A copy between windows. This is an infrequent
2839 case not worth optimizing. */
d3d50620 2840 struct frame *f = XFRAME (w->frame);
a13396c9
GM
2841 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2842 struct window *w2;
2843 struct glyph_matrix *m2;
2844 int m2_from;
2845
fe8b8401 2846 w2 = frame_row_to_window (root, frame_from);
6183d842
RS
2847 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2848 -nw', FROM_FRAME sometimes has no associated window.
2849 This check avoids a segfault if W2 is null. */
2850 if (w2)
2851 {
2852 m2 = w2->current_matrix;
2853 m2_from = frame_from - m2->matrix_y;
2854 copy_row_except_pointers (m->rows + window_to,
2855 m2->rows + m2_from);
2856
2857 /* If frame line is empty, window line is empty, too. */
2858 if (!retained_p[copy_from[i]])
2859 m->rows[window_to].enabled_p = 0;
2860 }
a13396c9
GM
2861 sync_p = 1;
2862 }
2863 else if (from_inside_window_p)
2864 sync_p = 1;
5f5c8ee5 2865 }
a13396c9
GM
2866
2867 /* If there was a copy between windows, make sure glyph
2868 pointers are in sync with the frame matrix. */
2869 if (sync_p)
2870 sync_window_with_frame_matrix_rows (w);
177c0ea7 2871
5f5c8ee5
GM
2872 /* Check that no pointers are lost. */
2873 CHECK_MATRIX (m);
2874 }
2875
2876 /* Next window on same level. */
d3d50620 2877 w = NILP (w->next) ? 0 : XWINDOW (w->next);
5f5c8ee5
GM
2878 }
2879}
2880
2881
e509cfa6 2882#ifdef GLYPH_DEBUG
5f5c8ee5
GM
2883
2884/* Check that window and frame matrices agree about their
2885 understanding where glyphs of the rows are to find. For each
2886 window in the window tree rooted at W, check that rows in the
2887 matrices of leaf window agree with their frame matrices about
2888 glyph pointers. */
2889
85fece3e 2890static void
59fc5cf9 2891check_window_matrix_pointers (struct window *w)
5f5c8ee5
GM
2892{
2893 while (w)
2894 {
e74aeda8
DA
2895 if (WINDOWP (w->contents))
2896 check_window_matrix_pointers (XWINDOW (w->contents));
5f5c8ee5 2897 else
60a8948a 2898 {
d3d50620 2899 struct frame *f = XFRAME (w->frame);
5f5c8ee5
GM
2900 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2901 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2902 }
177c0ea7 2903
d3d50620 2904 w = NILP (w->next) ? 0 : XWINDOW (w->next);
5f5c8ee5
GM
2905 }
2906}
2907
2908
2909/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2910 a window and FRAME_MATRIX is the corresponding frame matrix. For
2911 each row in WINDOW_MATRIX check that it's a slice of the
2912 corresponding frame row. If it isn't, abort. */
2913
2914static void
59fc5cf9
AS
2915check_matrix_pointers (struct glyph_matrix *window_matrix,
2916 struct glyph_matrix *frame_matrix)
5f5c8ee5
GM
2917{
2918 /* Row number in WINDOW_MATRIX. */
2919 int i = 0;
2920
2921 /* Row number corresponding to I in FRAME_MATRIX. */
2922 int j = window_matrix->matrix_y;
2923
177c0ea7 2924 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
2925 slice of the row in the frame matrix. If it isn't we didn't
2926 mirror an operation on the frame matrix correctly. */
2927 while (i < window_matrix->nrows)
2928 {
2929 if (!glyph_row_slice_p (window_matrix->rows + i,
2930 frame_matrix->rows + j))
1088b922 2931 emacs_abort ();
5f5c8ee5
GM
2932 ++i, ++j;
2933 }
2934}
2935
e509cfa6 2936#endif /* GLYPH_DEBUG */
5f5c8ee5
GM
2937
2938
2939\f
2940/**********************************************************************
2941 VPOS and HPOS translations
2942 **********************************************************************/
2943
e509cfa6 2944#ifdef GLYPH_DEBUG
5f5c8ee5
GM
2945
2946/* Translate vertical position VPOS which is relative to window W to a
2947 vertical position relative to W's frame. */
2948
2949static int
59fc5cf9 2950window_to_frame_vpos (struct window *w, int vpos)
5f5c8ee5 2951{
d3d50620 2952 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
a54e2c05 2953 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016 2954 vpos += WINDOW_TOP_EDGE_LINE (w);
d3d50620 2955 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
5f5c8ee5
GM
2956 return vpos;
2957}
2958
2959
2960/* Translate horizontal position HPOS which is relative to window W to
153a073c 2961 a horizontal position relative to W's frame. */
5f5c8ee5
GM
2962
2963static int
59fc5cf9 2964window_to_frame_hpos (struct window *w, int hpos)
5f5c8ee5 2965{
d3d50620 2966 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
7df02016 2967 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
2968 return hpos;
2969}
177c0ea7 2970
5f5c8ee5
GM
2971#endif /* GLYPH_DEBUG */
2972
2973
2974\f
2975/**********************************************************************
2976 Redrawing Frames
2977 **********************************************************************/
2978
2a14f83b 2979/* Redraw frame F. */
5f5c8ee5 2980
2a14f83b
DA
2981void
2982redraw_frame (struct frame *f)
2983{
2984 /* Error if F has no glyphs. */
2985 eassert (f->glyphs_initialized_p);
5f5c8ee5 2986 update_begin (f);
3224dac1 2987#ifdef MSDOS
f2adda5e 2988 if (FRAME_MSDOS_P (f))
79d39b69 2989 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3224dac1 2990#endif
385ed61f 2991 clear_frame (f);
5f5c8ee5
GM
2992 clear_current_matrices (f);
2993 update_end (f);
daf01701 2994 if (FRAME_TERMCAP_P (f))
0b0d3e0b 2995 fflush (FRAME_TTY (f)->output);
5f5c8ee5
GM
2996 windows_or_buffers_changed++;
2997 /* Mark all windows as inaccurate, so that every window will have
2998 its redisplay done. */
2999 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3000 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3001 f->garbaged = 0;
5f5c8ee5
GM
3002}
3003
2a14f83b
DA
3004DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3005 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3006If FRAME is omitted or nil, the selected frame is used. */)
3007 (Lisp_Object frame)
5f5c8ee5 3008{
2a14f83b
DA
3009 redraw_frame (decode_live_frame (frame));
3010 return Qnil;
5f5c8ee5
GM
3011}
3012
5f5c8ee5 3013DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033 3014 doc: /* Clear and redisplay all visible frames. */)
5842a27b 3015 (void)
5f5c8ee5
GM
3016{
3017 Lisp_Object tail, frame;
3018
3019 FOR_EACH_FRAME (tail, frame)
3020 if (FRAME_VISIBLE_P (XFRAME (frame)))
2a14f83b 3021 redraw_frame (XFRAME (frame));
5f5c8ee5
GM
3022
3023 return Qnil;
3024}
3025
3026
5f5c8ee5 3027\f
5f5c8ee5
GM
3028/***********************************************************************
3029 Frame Update
3030 ***********************************************************************/
4588ec20 3031
5f5c8ee5 3032/* Update frame F based on the data in desired matrices.
4588ec20 3033
59ea14cd
PE
3034 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3035 If INHIBIT_HAIRY_ID_P, don't try scrolling.
177c0ea7 3036
59ea14cd 3037 Value is true if redisplay was stopped due to pending input. */
4588ec20 3038
59ea14cd
PE
3039bool
3040update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
5f5c8ee5 3041{
59ea14cd
PE
3042 /* True means display has been paused because of pending input. */
3043 bool paused_p;
e69b0960 3044 struct window *root_window = XWINDOW (f->root_window);
5f5c8ee5 3045
a2130dbb
KS
3046 if (redisplay_dont_pause)
3047 force_p = 1;
6fd326b7 3048 else if (!force_p && detect_input_pending_ignore_squeezables ())
d012c62b 3049 {
6fd326b7
DA
3050 paused_p = 1;
3051 goto do_pause;
d012c62b 3052 }
d012c62b 3053
5f5c8ee5 3054 if (FRAME_WINDOW_P (f))
4588ec20 3055 {
5f5c8ee5
GM
3056 /* We are working on window matrix basis. All windows whose
3057 flag must_be_updated_p is set have to be updated. */
3058
3059 /* Record that we are not working on frame matrices. */
3060 set_frame_matrix_frame (NULL);
3061
3062 /* Update all windows in the window tree of F, maybe stopping
3063 when pending input is detected. */
3064 update_begin (f);
3065
5a49b79c 3066#if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
3067 /* Update the menu bar on X frames that don't have toolkit
3068 support. */
e69b0960
DA
3069 if (WINDOWP (f->menu_bar_window))
3070 update_window (XWINDOW (f->menu_bar_window), 1);
5a49b79c 3071#endif
5f5c8ee5
GM
3072
3073 /* Update the tool-bar window, if present. */
e69b0960 3074 if (WINDOWP (f->tool_bar_window))
4588ec20 3075 {
e69b0960 3076 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3077
3078 /* Update tool-bar window. */
3079 if (w->must_be_updated_p)
4588ec20 3080 {
153a073c
PJ
3081 Lisp_Object tem;
3082
5f5c8ee5
GM
3083 update_window (w, 1);
3084 w->must_be_updated_p = 0;
3085
3086 /* Swap tool-bar strings. We swap because we want to
3087 reuse strings. */
e69b0960 3088 tem = f->current_tool_bar_string;
f00af5b1
PE
3089 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3090 fset_desired_tool_bar_string (f, tem);
4588ec20
JB
3091 }
3092 }
177c0ea7 3093
5f5c8ee5
GM
3094
3095 /* Update windows. */
3096 paused_p = update_window_tree (root_window, force_p);
3097 update_end (f);
177c0ea7 3098
6b61353c 3099 /* This flush is a performance bottleneck under X,
e581a466 3100 and it doesn't seem to be necessary anyway (in general).
6b61353c 3101 It is necessary when resizing the window with the mouse, or
e581a466 3102 at least the fringes are not redrawn in a timely manner. ++kfs */
6b61353c 3103 if (f->force_flush_display_p)
e581a466
KL
3104 {
3105 FRAME_RIF (f)->flush_display (f);
3106 f->force_flush_display_p = 0;
3107 }
4588ec20 3108 }
5f5c8ee5
GM
3109 else
3110 {
3111 /* We are working on frame matrix basis. Set the frame on whose
3112 frame matrix we operate. */
3113 set_frame_matrix_frame (f);
3114
868dd24b 3115 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3116 build_frame_matrix (f);
177c0ea7 3117
868dd24b
GM
3118 /* Update the display */
3119 update_begin (f);
5f5c8ee5 3120 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3121 update_end (f);
3122
7d2f1216 3123 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3224dac1 3124 {
0b0d3e0b
KL
3125 if (FRAME_TTY (f)->termscript)
3126 fflush (FRAME_TTY (f)->termscript);
7d2f1216
EZ
3127 if (FRAME_TERMCAP_P (f))
3128 fflush (FRAME_TTY (f)->output);
3224dac1 3129 }
868dd24b 3130
5f5c8ee5 3131 /* Check window matrices for lost pointers. */
e509cfa6 3132#ifdef GLYPH_DEBUG
9b0e97aa
GM
3133 check_window_matrix_pointers (root_window);
3134 add_frame_display_history (f, paused_p);
3135#endif
5f5c8ee5
GM
3136 }
3137
993d4ab6 3138 do_pause:
5f5c8ee5
GM
3139 /* Reset flags indicating that a window should be updated. */
3140 set_window_update_flags (root_window, 0);
177c0ea7 3141
868dd24b 3142 display_completed = !paused_p;
5f5c8ee5 3143 return paused_p;
4588ec20 3144}
5f5c8ee5
GM
3145
3146
4588ec20 3147\f
5f5c8ee5
GM
3148/************************************************************************
3149 Window-based updates
3150 ************************************************************************/
3151
59ea14cd
PE
3152/* Perform updates in window tree rooted at W.
3153 If FORCE_P, don't stop updating if input is pending. */
5f5c8ee5 3154
59ea14cd
PE
3155static bool
3156update_window_tree (struct window *w, bool force_p)
5f5c8ee5 3157{
59ea14cd 3158 bool paused_p = 0;
177c0ea7 3159
5f5c8ee5
GM
3160 while (w && !paused_p)
3161 {
e74aeda8
DA
3162 if (WINDOWP (w->contents))
3163 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
5f5c8ee5
GM
3164 else if (w->must_be_updated_p)
3165 paused_p |= update_window (w, force_p);
3166
d3d50620 3167 w = NILP (w->next) ? 0 : XWINDOW (w->next);
5f5c8ee5
GM
3168 }
3169
3170 return paused_p;
3171}
3172
3173
59ea14cd
PE
3174/* Update window W if its flag must_be_updated_p is set.
3175 If FORCE_P, don't stop updating if input is pending. */
5f5c8ee5
GM
3176
3177void
59ea14cd 3178update_single_window (struct window *w, bool force_p)
5f5c8ee5
GM
3179{
3180 if (w->must_be_updated_p)
3181 {
3182 struct frame *f = XFRAME (WINDOW_FRAME (w));
3183
3184 /* Record that this is not a frame-based redisplay. */
3185 set_frame_matrix_frame (NULL);
3186
a2130dbb
KS
3187 if (redisplay_dont_pause)
3188 force_p = 1;
d012c62b 3189
5f5c8ee5
GM
3190 /* Update W. */
3191 update_begin (f);
3192 update_window (w, force_p);
3193 update_end (f);
4588ec20 3194
5f5c8ee5
GM
3195 /* Reset flag in W. */
3196 w->must_be_updated_p = 0;
3197 }
3198}
4588ec20 3199
93e023fc 3200#ifdef HAVE_WINDOW_SYSTEM
4588ec20 3201
408f5064
GM
3202/* Redraw lines from the current matrix of window W that are
3203 overlapped by other rows. YB is bottom-most y-position in W. */
3204
3205static void
971de7fb 3206redraw_overlapped_rows (struct window *w, int yb)
408f5064 3207{
d8ee7803 3208 int i;
fa971ac3 3209 struct frame *f = XFRAME (WINDOW_FRAME (w));
3fc809e2 3210
408f5064
GM
3211 /* If rows overlapping others have been changed, the rows being
3212 overlapped have to be redrawn. This won't draw lines that have
3213 already been drawn in update_window_line because overlapped_p in
3214 desired rows is 0, so after row assignment overlapped_p in
3215 current rows is 0. */
3216 for (i = 0; i < w->current_matrix->nrows; ++i)
3217 {
e876ff42 3218 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3219
3220 if (!row->enabled_p)
3221 break;
3222 else if (row->mode_line_p)
3223 continue;
177c0ea7 3224
408f5064
GM
3225 if (row->overlapped_p)
3226 {
3227 enum glyph_row_area area;
177c0ea7 3228
408f5064
GM
3229 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3230 {
3231 updated_row = row;
3232 updated_area = area;
fa971ac3
KL
3233 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3234 area == TEXT_AREA ? row->x : 0);
408f5064 3235 if (row->used[area])
fa971ac3
KL
3236 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3237 row->used[area]);
3238 FRAME_RIF (f)->clear_end_of_line (-1);
408f5064 3239 }
177c0ea7 3240
408f5064
GM
3241 row->overlapped_p = 0;
3242 }
3243
e876ff42 3244 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3245 break;
3246 }
3247}
3248
3249
3250/* Redraw lines from the current matrix of window W that overlap
3251 others. YB is bottom-most y-position in W. */
3252
3253static void
971de7fb 3254redraw_overlapping_rows (struct window *w, int yb)
408f5064
GM
3255{
3256 int i, bottom_y;
3257 struct glyph_row *row;
fa971ac3 3258 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3fc809e2 3259
408f5064
GM
3260 for (i = 0; i < w->current_matrix->nrows; ++i)
3261 {
3262 row = w->current_matrix->rows + i;
3263
3264 if (!row->enabled_p)
3265 break;
3266 else if (row->mode_line_p)
3267 continue;
177c0ea7 3268
408f5064
GM
3269 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3270
b4b2c2ca 3271 if (row->overlapping_p)
408f5064 3272 {
41124e06
YM
3273 int overlaps = 0;
3274
b4b2c2ca 3275 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
41124e06
YM
3276 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3277 overlaps |= OVERLAPS_PRED;
b4b2c2ca 3278 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
41124e06
YM
3279 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3280 overlaps |= OVERLAPS_SUCC;
3281
3282 if (overlaps)
3283 {
3284 if (row->used[LEFT_MARGIN_AREA])
3285 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3286
3287 if (row->used[TEXT_AREA])
3288 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3289
3290 if (row->used[RIGHT_MARGIN_AREA])
3291 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3292
c5e87d10 3293 /* Record in neighbor rows that ROW overwrites part of
41124e06
YM
3294 their display. */
3295 if (overlaps & OVERLAPS_PRED)
3296 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3297 if (overlaps & OVERLAPS_SUCC)
3298 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3299 }
408f5064
GM
3300 }
3301
3302 if (bottom_y >= yb)
3303 break;
3304 }
3305}
3306
93e023fc
KS
3307#endif /* HAVE_WINDOW_SYSTEM */
3308
408f5064 3309
09ad5a91 3310#if defined GLYPH_DEBUG && 0
93962bfa
GM
3311
3312/* Check that no row in the current matrix of window W is enabled
3313 which is below what's displayed in the window. */
3314
09ad5a91 3315static void
971de7fb 3316check_current_matrix_flags (struct window *w)
93962bfa 3317{
59ea14cd 3318 bool last_seen_p = 0;
93962bfa
GM
3319 int i, yb = window_text_bottom_y (w);
3320
3321 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3322 {
3323 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3324 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3325 last_seen_p = 1;
3326 else if (last_seen_p && row->enabled_p)
1088b922 3327 emacs_abort ();
93962bfa
GM
3328 }
3329}
3330
3331#endif /* GLYPH_DEBUG */
3332
3333
59ea14cd
PE
3334/* Update display of window W.
3335 If FORCE_P, don't stop updating when input is pending. */
5f5c8ee5 3336
59ea14cd
PE
3337static bool
3338update_window (struct window *w, bool force_p)
4588ec20 3339{
5f5c8ee5 3340 struct glyph_matrix *desired_matrix = w->desired_matrix;
59ea14cd 3341 bool paused_p;
5f5c8ee5 3342 int preempt_count = baud_rate / 2400 + 1;
597cfb3f 3343 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
e509cfa6 3344#ifdef GLYPH_DEBUG
5f5c8ee5 3345 /* Check that W's frame doesn't have glyph matrices. */
a54e2c05 3346 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4a34b529 3347#endif
5f5c8ee5
GM
3348
3349 /* Check pending input the first time so that we can quickly return. */
a2130dbb 3350 if (!force_p)
a2d5fca0 3351 detect_input_pending_ignore_squeezables ();
4588ec20 3352
5f5c8ee5
GM
3353 /* If forced to complete the update, or if no input is pending, do
3354 the update. */
8fd9a666 3355 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 3356 {
5f5c8ee5
GM
3357 struct glyph_row *row, *end;
3358 struct glyph_row *mode_line_row;
56974e03 3359 struct glyph_row *header_line_row;
59ea14cd
PE
3360 int yb;
3361 bool changed_p = 0, mouse_face_overwritten_p = 0;
0bc32927 3362 int n_updated = 0;
5f5c8ee5
GM
3363
3364 rif->update_window_begin_hook (w);
3365 yb = window_text_bottom_y (w);
138c0ae8
EZ
3366 row = MATRIX_ROW (desired_matrix, 0);
3367 end = MATRIX_MODE_LINE_ROW (desired_matrix);
177c0ea7 3368
394305db
EZ
3369 /* Take note of the header line, if there is one. We will
3370 update it below, after updating all of the window's lines. */
5f5c8ee5 3371 if (row->mode_line_p)
56974e03
GM
3372 {
3373 header_line_row = row;
3374 ++row;
3375 }
3376 else
3377 header_line_row = NULL;
5f5c8ee5
GM
3378
3379 /* Update the mode line, if necessary. */
3380 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3381 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3382 {
3383 mode_line_row->y = yb;
3384 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
3385 desired_matrix),
3386 &mouse_face_overwritten_p);
5f5c8ee5
GM
3387 }
3388
3389 /* Find first enabled row. Optimizations in redisplay_internal
3390 may lead to an update with only one row enabled. There may
3391 be also completely empty matrices. */
3392 while (row < end && !row->enabled_p)
3393 ++row;
177c0ea7 3394
bfdcafe1 3395 /* Try reusing part of the display by copying. */
5f5c8ee5 3396 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
3397 {
3398 int rc = scrolling_window (w, header_line_row != NULL);
3399 if (rc < 0)
3400 {
3401 /* All rows were found to be equal. */
3402 paused_p = 0;
3403 goto set_cursor;
3404 }
3405 else if (rc > 0)
6b61353c
KH
3406 {
3407 /* We've scrolled the display. */
3408 force_p = 1;
3409 changed_p = 1;
3410 }
5f5c8ee5
GM
3411 }
3412
3413 /* Update the rest of the lines. */
0bc32927 3414 for (; row < end && (force_p || !input_pending); ++row)
394305db
EZ
3415 /* scrolling_window resets the enabled_p flag of the rows it
3416 reuses from current_matrix. */
b7412313 3417 if (row->enabled_p)
5f5c8ee5
GM
3418 {
3419 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3420 int i;
177c0ea7 3421
153a073c 3422 /* We'll have to play a little bit with when to
5f5c8ee5
GM
3423 detect_input_pending. If it's done too often,
3424 scrolling large windows with repeated scroll-up
3425 commands will too quickly pause redisplay. */
e87b8809 3426 if (!force_p && ++n_updated % preempt_count == 0)
a2d5fca0 3427 detect_input_pending_ignore_squeezables ();
e876ff42
GM
3428 changed_p |= update_window_line (w, vpos,
3429 &mouse_face_overwritten_p);
5f5c8ee5
GM
3430
3431 /* Mark all rows below the last visible one in the current
3432 matrix as invalid. This is necessary because of
3433 variable line heights. Consider the case of three
3434 successive redisplays, where the first displays 5
3435 lines, the second 3 lines, and the third 5 lines again.
3436 If the second redisplay wouldn't mark rows in the
3437 current matrix invalid, the third redisplay might be
3438 tempted to optimize redisplay based on lines displayed
3439 in the first redisplay. */
3440 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3441 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3442 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3443 }
3444
3445 /* Was display preempted? */
3446 paused_p = row < end;
177c0ea7 3447
56974e03 3448 set_cursor:
177c0ea7 3449
6b61353c
KH
3450 /* Update the header line after scrolling because a new header
3451 line would otherwise overwrite lines at the top of the window
3452 that can be scrolled. */
3453 if (header_line_row && header_line_row->enabled_p)
3454 {
3455 header_line_row->y = 0;
3456 update_window_line (w, 0, &mouse_face_overwritten_p);
6b61353c
KH
3457 }
3458
153a073c 3459 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
3460 if (!paused_p && !w->pseudo_window_p)
3461 {
93e023fc 3462#ifdef HAVE_WINDOW_SYSTEM
e876ff42
GM
3463 if (changed_p && rif->fix_overlapping_area)
3464 {
3465 redraw_overlapped_rows (w, yb);
3466 redraw_overlapping_rows (w, yb);
3467 }
93e023fc 3468#endif
177c0ea7 3469
5f5c8ee5
GM
3470 /* Make cursor visible at cursor position of W. */
3471 set_window_cursor_after_update (w);
3472
e876ff42
GM
3473#if 0 /* Check that current matrix invariants are satisfied. This is
3474 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
3475 IF_DEBUG (check_matrix_invariants (w));
3476#endif
4588ec20 3477 }
5f5c8ee5 3478
e509cfa6 3479#ifdef GLYPH_DEBUG
5f5c8ee5
GM
3480 /* Remember the redisplay method used to display the matrix. */
3481 strcpy (w->current_matrix->method, w->desired_matrix->method);
3482#endif
408f5064 3483
6b61353c
KH
3484#ifdef HAVE_WINDOW_SYSTEM
3485 update_window_fringes (w, 0);
3486#endif
3487
56974e03
GM
3488 /* End the update of window W. Don't set the cursor if we
3489 paused updating the display because in this case,
3490 set_window_cursor_after_update hasn't been called, and
3491 output_cursor doesn't contain the cursor location. */
3492 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 3493 }
5f5c8ee5
GM
3494 else
3495 paused_p = 1;
3496
e509cfa6 3497#ifdef GLYPH_DEBUG
0cffd9d8 3498 /* check_current_matrix_flags (w); */
9b0e97aa
GM
3499 add_window_display_history (w, w->current_matrix->method, paused_p);
3500#endif
177c0ea7 3501
5f5c8ee5 3502 clear_glyph_matrix (desired_matrix);
408f5064 3503
5f5c8ee5 3504 return paused_p;
4588ec20
JB
3505}
3506
b64b3980 3507
5f5c8ee5
GM
3508/* Update the display of area AREA in window W, row number VPOS.
3509 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3510
3511static void
971de7fb 3512update_marginal_area (struct window *w, int area, int vpos)
b64b3980 3513{
5f5c8ee5 3514 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
fa971ac3 3515 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
5f5c8ee5
GM
3516
3517 /* Let functions in xterm.c know what area subsequent X positions
3518 will be relative to. */
3519 updated_area = area;
3520
3521 /* Set cursor to start of glyphs, write them, and clear to the end
3522 of the area. I don't think that something more sophisticated is
3523 necessary here, since marginal areas will not be the default. */
3524 rif->cursor_to (vpos, 0, desired_row->y, 0);
3525 if (desired_row->used[area])
3526 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3527 rif->clear_end_of_line (-1);
b64b3980 3528}
23b0200c 3529
352f1545 3530
408f5064 3531/* Update the display of the text area of row VPOS in window W.
59ea14cd 3532 Value is true if display has changed. */
5f5c8ee5 3533
59ea14cd 3534static bool
971de7fb 3535update_text_area (struct window *w, int vpos)
23b0200c 3536{
5f5c8ee5
GM
3537 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3538 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
fa971ac3 3539 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
59ea14cd 3540 bool changed_p = 0;
5f5c8ee5
GM
3541
3542 /* Let functions in xterm.c know what area subsequent X positions
3543 will be relative to. */
3544 updated_area = TEXT_AREA;
177c0ea7 3545
5f5c8ee5
GM
3546 /* If rows are at different X or Y, or rows have different height,
3547 or the current row is marked invalid, write the entire line. */
3548 if (!current_row->enabled_p
3549 || desired_row->y != current_row->y
3550 || desired_row->ascent != current_row->ascent
408f5064
GM
3551 || desired_row->phys_ascent != current_row->phys_ascent
3552 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3553 || desired_row->visible_height != current_row->visible_height
408f5064 3554 || current_row->overlapped_p
fee8b690
CY
3555 /* This next line is necessary for correctly redrawing
3556 mouse-face areas after scrolling and other operations.
3557 However, it causes excessive flickering when mouse is moved
3558 across the mode line. Luckily, turning it off for the mode
a75b65c4
KS
3559 line doesn't seem to hurt anything. -- cyd.
3560 But it is still needed for the header line. -- kfs. */
3561 || (current_row->mouse_face_p
3562 && !(current_row->mode_line_p && vpos > 0))
5f5c8ee5
GM
3563 || current_row->x != desired_row->x)
3564 {
3565 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 3566
5f5c8ee5
GM
3567 if (desired_row->used[TEXT_AREA])
3568 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3569 desired_row->used[TEXT_AREA]);
177c0ea7 3570
5f5c8ee5
GM
3571 /* Clear to end of window. */
3572 rif->clear_end_of_line (-1);
408f5064 3573 changed_p = 1;
60f2f3f1
GM
3574
3575 /* This erases the cursor. We do this here because
3576 notice_overwritten_cursor cannot easily check this, which
3577 might indicate that the whole functionality of
3578 notice_overwritten_cursor would better be implemented here.
3579 On the other hand, we need notice_overwritten_cursor as long
3580 as mouse highlighting is done asynchronously outside of
3581 redisplay. */
3582 if (vpos == w->phys_cursor.vpos)
3583 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
3584 }
3585 else
3586 {
3587 int stop, i, x;
3588 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3589 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
59ea14cd 3590 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 3591 int desired_stop_pos = desired_row->used[TEXT_AREA];
59ea14cd 3592 bool abort_skipping = 0;
5f5c8ee5 3593
78897758
YM
3594 /* If the desired row extends its face to the text area end, and
3595 unless the current row also does so at the same position,
5f5c8ee5
GM
3596 make sure we write at least one glyph, so that the face
3597 extension actually takes place. */
78897758
YM
3598 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3599 && (desired_stop_pos < current_row->used[TEXT_AREA]
3600 || (desired_stop_pos == current_row->used[TEXT_AREA]
3601 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
074b781a 3602 --desired_stop_pos;
177c0ea7 3603
5f5c8ee5
GM
3604 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3605 i = 0;
3606 x = desired_row->x;
8399f8a0
GM
3607
3608 /* Loop over glyphs that current and desired row may have
3609 in common. */
5f5c8ee5 3610 while (i < stop)
352f1545 3611 {
59ea14cd 3612 bool can_skip_p = !abort_skipping;
177c0ea7 3613
5f5c8ee5 3614 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
3615 don't have to be written. We can't skip if the last
3616 current glyph overlaps the glyph to its right. For
3617 example, consider a current row of `if ' with the `f' in
3618 Courier bold so that it overlaps the ` ' to its right.
3619 If the desired row is ` ', we would skip over the space
3620 after the `if' and there would remain a pixel from the
3621 `f' on the screen. */
3622 if (overlapping_glyphs_p && i > 0)
352f1545 3623 {
e47306e6
GM
3624 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3625 int left, right;
177c0ea7 3626
d3d50620 3627 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
e47306e6 3628 &left, &right);
91d227d9 3629 can_skip_p = (right == 0 && !abort_skipping);
352f1545 3630 }
177c0ea7 3631
6d950f4c 3632 if (can_skip_p)
352f1545 3633 {
91d227d9
CY
3634 int start_hpos = i;
3635
6d950f4c
GM
3636 while (i < stop
3637 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3638 {
3639 x += desired_glyph->pixel_width;
3640 ++desired_glyph, ++current_glyph, ++i;
3641 }
3642
3643 /* Consider the case that the current row contains "xxx
3644 ppp ggg" in italic Courier font, and the desired row
3645 is "xxx ggg". The character `p' has lbearing, `g'
3646 has not. The loop above will stop in front of the
3647 first `p' in the current row. If we would start
3648 writing glyphs there, we wouldn't erase the lbearing
3649 of the `p'. The rest of the lbearing problem is then
641bdbf3 3650 taken care of by draw_glyphs. */
6d950f4c
GM
3651 if (overlapping_glyphs_p
3652 && i > 0
3653 && i < current_row->used[TEXT_AREA]
3654 && (current_row->used[TEXT_AREA]
3655 != desired_row->used[TEXT_AREA]))
5f5c8ee5 3656 {
6d950f4c 3657 int left, right;
177c0ea7 3658
3a45383a 3659 rif->get_glyph_overhangs (current_glyph,
d3d50620 3660 XFRAME (w->frame),
6d950f4c
GM
3661 &left, &right);
3662 while (left > 0 && i > 0)
3663 {
3664 --i, --desired_glyph, --current_glyph;
3665 x -= desired_glyph->pixel_width;
3666 left -= desired_glyph->pixel_width;
3667 }
91d227d9
CY
3668
3669 /* Abort the skipping algorithm if we end up before
3670 our starting point, to avoid looping (bug#1070).
3671 This can happen when the lbearing is larger than
3672 the pixel width. */
3673 abort_skipping = (i < start_hpos);
5f5c8ee5 3674 }
352f1545 3675 }
177c0ea7 3676
5f5c8ee5
GM
3677 /* Try to avoid writing the entire rest of the desired row
3678 by looking for a resync point. This mainly prevents
3679 mode line flickering in the case the mode line is in
3680 fixed-pitch font, which it usually will be. */
3681 if (i < desired_row->used[TEXT_AREA])
3682 {
3683 int start_x = x, start_hpos = i;
3684 struct glyph *start = desired_glyph;
3685 int current_x = x;
59ea14cd 3686 bool skip_first_p = !can_skip_p;
6d950f4c 3687
5f5c8ee5
GM
3688 /* Find the next glyph that's equal again. */
3689 while (i < stop
6d950f4c
GM
3690 && (skip_first_p
3691 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
3692 && x == current_x)
3693 {
3694 x += desired_glyph->pixel_width;
3695 current_x += current_glyph->pixel_width;
3696 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 3697 skip_first_p = 0;
5f5c8ee5 3698 }
23b0200c 3699
5f5c8ee5
GM
3700 if (i == start_hpos || x != current_x)
3701 {
3702 i = start_hpos;
3703 x = start_x;
3704 desired_glyph = start;
3705 break;
3706 }
e47306e6 3707
5f5c8ee5
GM
3708 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3709 rif->write_glyphs (start, i - start_hpos);
408f5064 3710 changed_p = 1;
5f5c8ee5
GM
3711 }
3712 }
177c0ea7 3713
5f5c8ee5
GM
3714 /* Write the rest. */
3715 if (i < desired_row->used[TEXT_AREA])
3716 {
3717 rif->cursor_to (vpos, i, desired_row->y, x);
3718 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 3719 changed_p = 1;
5f5c8ee5 3720 }
177c0ea7 3721
5f5c8ee5
GM
3722 /* Maybe clear to end of line. */
3723 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3724 {
3725 /* If new row extends to the end of the text area, nothing
3726 has to be cleared, if and only if we did a write_glyphs
3727 above. This is made sure by setting desired_stop_pos
3728 appropriately above. */
a54e2c05 3729 eassert (i < desired_row->used[TEXT_AREA]
78897758
YM
3730 || ((desired_row->used[TEXT_AREA]
3731 == current_row->used[TEXT_AREA])
3732 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
5f5c8ee5
GM
3733 }
3734 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3735 {
3736 /* If old row extends to the end of the text area, clear. */
3737 if (i >= desired_row->used[TEXT_AREA])
3738 rif->cursor_to (vpos, i, desired_row->y,
6b61353c 3739 desired_row->pixel_width);
5f5c8ee5 3740 rif->clear_end_of_line (-1);
408f5064 3741 changed_p = 1;
5f5c8ee5
GM
3742 }
3743 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 3744 {
5f5c8ee5
GM
3745 /* Otherwise clear to the end of the old row. Everything
3746 after that position should be clear already. */
27786b2f 3747 int xlim;
177c0ea7 3748
5f5c8ee5
GM
3749 if (i >= desired_row->used[TEXT_AREA])
3750 rif->cursor_to (vpos, i, desired_row->y,
6b61353c 3751 desired_row->pixel_width);
5f5c8ee5
GM
3752
3753 /* If cursor is displayed at the end of the line, make sure
3754 it's cleared. Nowadays we don't have a phys_cursor_glyph
3755 with which to erase the cursor (because this method
3756 doesn't work with lbearing/rbearing), so we must do it
3757 this way. */
3758 if (vpos == w->phys_cursor.vpos
f951a506
EZ
3759 && (desired_row->reversed_p
3760 ? (w->phys_cursor.hpos < 0)
3761 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
5f5c8ee5
GM
3762 {
3763 w->phys_cursor_on_p = 0;
27786b2f 3764 xlim = -1;
5f5c8ee5
GM
3765 }
3766 else
27786b2f
PE
3767 xlim = current_row->pixel_width;
3768 rif->clear_end_of_line (xlim);
408f5064 3769 changed_p = 1;
2e8907d3 3770 }
23b0200c 3771 }
408f5064
GM
3772
3773 return changed_p;
23b0200c 3774}
4588ec20 3775
5f5c8ee5 3776
59ea14cd 3777/* Update row VPOS in window W. Value is true if display has been changed. */
5f5c8ee5 3778
59ea14cd
PE
3779static bool
3780update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
5f5c8ee5
GM
3781{
3782 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3783 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
fa971ac3 3784 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
59ea14cd 3785 bool changed_p = 0;
5f5c8ee5 3786
5f5c8ee5
GM
3787 /* Set the row being updated. This is important to let xterm.c
3788 know what line height values are in effect. */
3789 updated_row = desired_row;
3790
177c0ea7
JB
3791 /* A row can be completely invisible in case a desired matrix was
3792 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
3793 the matrix. Make sure to make such rows current anyway, since
3794 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
3795 if (desired_row->mode_line_p
3796 || desired_row->visible_height > 0)
408f5064 3797 {
a54e2c05 3798 eassert (desired_row->enabled_p);
504805ac
GM
3799
3800 /* Update display of the left margin area, if there is one. */
3801 if (!desired_row->full_width_p
d3d50620 3802 && !NILP (w->left_margin_cols))
504805ac
GM
3803 {
3804 changed_p = 1;
3805 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
e9957956
EZ
3806 /* Setting this flag will ensure the vertical border, if
3807 any, between this window and the one on its left will be
3808 redrawn. This is necessary because updating the left
3809 margin area can potentially draw over the border. */
3810 current_row->redraw_fringe_bitmaps_p = 1;
504805ac 3811 }
177c0ea7 3812
504805ac
GM
3813 /* Update the display of the text area. */
3814 if (update_text_area (w, vpos))
3815 {
3816 changed_p = 1;
3817 if (current_row->mouse_face_p)
3818 *mouse_face_overwritten_p = 1;
3819 }
177c0ea7 3820
504805ac
GM
3821 /* Update display of the right margin area, if there is one. */
3822 if (!desired_row->full_width_p
d3d50620 3823 && !NILP (w->right_margin_cols))
504805ac
GM
3824 {
3825 changed_p = 1;
3826 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3827 }
177c0ea7 3828
504805ac
GM
3829 /* Draw truncation marks etc. */
3830 if (!current_row->enabled_p
3831 || desired_row->y != current_row->y
3832 || desired_row->visible_height != current_row->visible_height
6b61353c 3833 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3d4a365f 3834 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
6b61353c 3835 || current_row->redraw_fringe_bitmaps_p
504805ac 3836 || desired_row->mode_line_p != current_row->mode_line_p
6b61353c 3837 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
504805ac
GM
3838 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3839 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3840 rif->after_update_window_line_hook (desired_row);
408f5064 3841 }
177c0ea7 3842
5f5c8ee5
GM
3843 /* Update current_row from desired_row. */
3844 make_current (w->desired_matrix, w->current_matrix, vpos);
3845 updated_row = NULL;
408f5064 3846 return changed_p;
5f5c8ee5
GM
3847}
3848
3849
3850/* Set the cursor after an update of window W. This function may only
3851 be called from update_window. */
3852
3853static void
971de7fb 3854set_window_cursor_after_update (struct window *w)
4588ec20 3855{
d3d50620 3856 struct frame *f = XFRAME (w->frame);
fa971ac3 3857 struct redisplay_interface *rif = FRAME_RIF (f);
5f5c8ee5
GM
3858 int cx, cy, vpos, hpos;
3859
3860 /* Not intended for frame matrix updates. */
a54e2c05 3861 eassert (FRAME_WINDOW_P (f));
177c0ea7 3862
b96fd3e8
GM
3863 if (cursor_in_echo_area
3864 && !NILP (echo_area_buffer[0])
3865 /* If we are showing a message instead of the mini-buffer,
3866 show the cursor for the message instead. */
3867 && XWINDOW (minibuf_window) == w
3868 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
3869 /* These cases apply only to the frame that contains
3870 the active mini-buffer window. */
3871 && FRAME_HAS_MINIBUF_P (f)
3872 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3873 {
3874 cx = cy = vpos = hpos = 0;
3875
3876 if (cursor_in_echo_area >= 0)
3877 {
3878 /* If the mini-buffer is several lines high, find the last
3879 line that has any text on it. Note: either all lines
3880 are enabled or none. Otherwise we wouldn't be able to
3881 determine Y. */
862b4790
GM
3882 struct glyph_row *row, *last_row;
3883 struct glyph *glyph;
3884 int yb = window_text_bottom_y (w);
5f5c8ee5 3885
862b4790 3886 last_row = NULL;
6206f8ce
GM
3887 row = w->current_matrix->rows;
3888 while (row->enabled_p
3889 && (last_row == NULL
3890 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 3891 {
862b4790
GM
3892 if (row->used[TEXT_AREA]
3893 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3894 last_row = row;
6206f8ce 3895 ++row;
862b4790 3896 }
177c0ea7 3897
5f5c8ee5
GM
3898 if (last_row)
3899 {
6206f8ce
GM
3900 struct glyph *start = last_row->glyphs[TEXT_AREA];
3901 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 3902
b96fd3e8 3903 while (last > start && last->charpos < 0)
862b4790 3904 --last;
177c0ea7 3905
862b4790
GM
3906 for (glyph = start; glyph < last; ++glyph)
3907 {
3908 cx += glyph->pixel_width;
3909 ++hpos;
3910 }
3911
5f5c8ee5 3912 cy = last_row->y;
862b4790 3913 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
3914 }
3915 }
3916 }
3917 else
3918 {
3919 cx = w->cursor.x;
3920 cy = w->cursor.y;
3921 hpos = w->cursor.hpos;
3922 vpos = w->cursor.vpos;
3923 }
4588ec20 3924
2dd61a9b 3925 /* Window cursor can be out of sync for horizontally split windows.
cccaebd2 3926 Horizontal position is -1 when cursor is on the left fringe. */
2dd61a9b
DA
3927 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3928 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
5f5c8ee5 3929 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 3930}
4588ec20 3931
5f5c8ee5 3932
6df5d75f
GM
3933/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
3934 tree rooted at W. */
3935
3936void
59ea14cd 3937set_window_update_flags (struct window *w, bool on_p)
6df5d75f
GM
3938{
3939 while (w)
3940 {
e74aeda8
DA
3941 if (WINDOWP (w->contents))
3942 set_window_update_flags (XWINDOW (w->contents), on_p);
6df5d75f
GM
3943 else
3944 w->must_be_updated_p = on_p;
3945
d3d50620 3946 w = NILP (w->next) ? 0 : XWINDOW (w->next);
6df5d75f 3947 }
177c0ea7 3948}
6df5d75f
GM
3949
3950
3951\f
3952/***********************************************************************
3953 Window-Based Scrolling
3954 ***********************************************************************/
3955
3956/* Structure describing rows in scrolling_window. */
3957
3958struct row_entry
3959{
3960 /* Number of occurrences of this row in desired and current matrix. */
3961 int old_uses, new_uses;
177c0ea7 3962
6df5d75f
GM
3963 /* Vpos of row in new matrix. */
3964 int new_line_number;
3965
3966 /* Bucket index of this row_entry in the hash table row_table. */
ca9ce8f2 3967 ptrdiff_t bucket;
177c0ea7 3968
6df5d75f
GM
3969 /* The row described by this entry. */
3970 struct glyph_row *row;
177c0ea7 3971
6df5d75f
GM
3972 /* Hash collision chain. */
3973 struct row_entry *next;
3974};
3975
3976/* A pool to allocate row_entry structures from, and the size of the
3977 pool. The pool is reallocated in scrolling_window when we find
3978 that we need a larger one. */
3979
3980static struct row_entry *row_entry_pool;
ca9ce8f2 3981static ptrdiff_t row_entry_pool_size;
6df5d75f
GM
3982
3983/* Index of next free entry in row_entry_pool. */
3984
ca9ce8f2 3985static ptrdiff_t row_entry_idx;
6df5d75f
GM
3986
3987/* The hash table used during scrolling, and the table's size. This
3988 table is used to quickly identify equal rows in the desired and
3989 current matrix. */
3990
3991static struct row_entry **row_table;
ca9ce8f2 3992static ptrdiff_t row_table_size;
6df5d75f
GM
3993
3994/* Vectors of pointers to row_entry structures belonging to the
3995 current and desired matrix, and the size of the vectors. */
3996
3997static struct row_entry **old_lines, **new_lines;
0065d054 3998static ptrdiff_t old_lines_size, new_lines_size;
6df5d75f
GM
3999
4000/* A pool to allocate run structures from, and its size. */
4001
4002static struct run *run_pool;
0065d054 4003static ptrdiff_t runs_size;
6df5d75f
GM
4004
4005/* A vector of runs of lines found during scrolling. */
4006
4007static struct run **runs;
4008
6b1f9ba4 4009/* Add glyph row ROW to the scrolling hash table. */
6df5d75f 4010
b0ab8123 4011static struct row_entry *
6b1f9ba4 4012add_row_entry (struct glyph_row *row)
6df5d75f
GM
4013{
4014 struct row_entry *entry;
ca9ce8f2 4015 ptrdiff_t i = row->hash % row_table_size;
177c0ea7 4016
6df5d75f 4017 entry = row_table[i];
a54e2c05 4018 eassert (entry || verify_row_hash (row));
6b1f9ba4 4019 while (entry && !row_equal_p (entry->row, row, 1))
6df5d75f 4020 entry = entry->next;
177c0ea7 4021
6df5d75f
GM
4022 if (entry == NULL)
4023 {
4024 entry = row_entry_pool + row_entry_idx++;
4025 entry->row = row;
4026 entry->old_uses = entry->new_uses = 0;
4027 entry->new_line_number = 0;
4028 entry->bucket = i;
4029 entry->next = row_table[i];
4030 row_table[i] = entry;
4031 }
4032
4033 return entry;
4034}
4035
4036
5f5c8ee5 4037/* Try to reuse part of the current display of W by scrolling lines.
59ea14cd 4038 HEADER_LINE_P means W has a header line.
5f5c8ee5
GM
4039
4040 The algorithm is taken from Communications of the ACM, Apr78 "A
4041 Technique for Isolating Differences Between Files." It should take
4042 O(N) time.
4043
4044 A short outline of the steps of the algorithm
4045
4046 1. Skip lines equal at the start and end of both matrices.
4047
4048 2. Enter rows in the current and desired matrix into a symbol
4049 table, counting how often they appear in both matrices.
4050
4051 3. Rows that appear exactly once in both matrices serve as anchors,
4052 i.e. we assume that such lines are likely to have been moved.
4053
4054 4. Starting from anchor lines, extend regions to be scrolled both
4055 forward and backward.
4056
4057 Value is
4058
4059 -1 if all rows were found to be equal.
4060 0 to indicate that we did not scroll the display, or
4061 1 if we did scroll. */
4062
4063static int
59ea14cd 4064scrolling_window (struct window *w, bool header_line_p)
4588ec20 4065{
5f5c8ee5
GM
4066 struct glyph_matrix *desired_matrix = w->desired_matrix;
4067 struct glyph_matrix *current_matrix = w->current_matrix;
4068 int yb = window_text_bottom_y (w);
ca9ce8f2
PE
4069 ptrdiff_t i;
4070 int j, first_old, first_new, last_old, last_new;
4071 int nruns, run_idx;
0065d054 4072 ptrdiff_t n;
6df5d75f 4073 struct row_entry *entry;
fa971ac3 4074 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
5f5c8ee5
GM
4075
4076 /* Skip over rows equal at the start. */
59ea14cd 4077 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4078 {
bfdcafe1
GM
4079 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4080 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4081
4082 if (c->enabled_p
4083 && d->enabled_p
6b61353c 4084 && !d->redraw_fringe_bitmaps_p
bfdcafe1
GM
4085 && c->y == d->y
4086 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4087 && MATRIX_ROW_BOTTOM_Y (d) <= yb
6b1f9ba4 4088 && row_equal_p (c, d, 1))
bfdcafe1
GM
4089 {
4090 assign_row (c, d);
4091 d->enabled_p = 0;
4092 }
4093 else
4094 break;
5f5c8ee5 4095 }
4588ec20 4096
5f5c8ee5
GM
4097 /* Give up if some rows in the desired matrix are not enabled. */
4098 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4099 return -1;
177c0ea7 4100
5f5c8ee5
GM
4101 first_old = first_new = i;
4102
4d8ade89
YM
4103 /* Set last_new to the index + 1 of the row that reaches the
4104 bottom boundary in the desired matrix. Give up if we find a
4105 disabled row before we reach the bottom boundary. */
5f5c8ee5 4106 i = first_new + 1;
4d8ade89
YM
4107 while (i < desired_matrix->nrows - 1)
4108 {
4109 int bottom;
5f5c8ee5 4110
4d8ade89
YM
4111 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4112 return 0;
4113 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4114 if (bottom <= yb)
4115 ++i;
4116 if (bottom >= yb)
4117 break;
4118 }
5f5c8ee5
GM
4119
4120 last_new = i;
4121
4d8ade89
YM
4122 /* Set last_old to the index + 1 of the row that reaches the bottom
4123 boundary in the current matrix. We don't look at the enabled
4124 flag here because we plan to reuse part of the display even if
4125 other parts are disabled. */
5f5c8ee5 4126 i = first_old + 1;
93962bfa
GM
4127 while (i < current_matrix->nrows - 1)
4128 {
4129 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4130 if (bottom <= yb)
4131 ++i;
4132 if (bottom >= yb)
4133 break;
4134 }
4135
5f5c8ee5
GM
4136 last_old = i;
4137
4138 /* Skip over rows equal at the bottom. */
4139 i = last_new;
4140 j = last_old;
4141 while (i - 1 > first_new
4142 && j - 1 > first_old
1e5b2111
EZ
4143 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4144 && (MATRIX_ROW (current_matrix, j - 1)->y
4145 == MATRIX_ROW (desired_matrix, i - 1)->y)
4146 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
6b1f9ba4 4147 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4148 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4149 --i, --j;
4150 last_new = i;
4151 last_old = j;
4152
4153 /* Nothing to do if all rows are equal. */
4154 if (last_new == first_new)
4155 return 0;
4156
0065d054 4157 /* Check for integer overflow in size calculation.
ca9ce8f2
PE
4158
4159 If next_almost_prime checks (N) for divisibility by 2..10, then
4160 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4161 So, set next_almost_prime_increment_max to 10.
4162
4163 It's just a coincidence that next_almost_prime_increment_max ==
4164 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4165 13, then next_almost_prime_increment_max would be 14, e.g.,
4166 because next_almost_prime (113) would be 127. */
4167 {
4168 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4169 enum { next_almost_prime_increment_max = 10 };
ca9ce8f2 4170 ptrdiff_t row_table_max =
0065d054
PE
4171 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4172 - next_almost_prime_increment_max);
4173 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4174 if (current_nrows_max < current_matrix->nrows)
ca9ce8f2
PE
4175 memory_full (SIZE_MAX);
4176 }
4177
6df5d75f 4178 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 4179
6df5d75f 4180 if (current_matrix->nrows > old_lines_size)
0065d054
PE
4181 old_lines = xpalloc (old_lines, &old_lines_size,
4182 current_matrix->nrows - old_lines_size,
4183 INT_MAX, sizeof *old_lines);
177c0ea7 4184
6df5d75f 4185 if (desired_matrix->nrows > new_lines_size)
0065d054
PE
4186 new_lines = xpalloc (new_lines, &new_lines_size,
4187 desired_matrix->nrows - new_lines_size,
4188 INT_MAX, sizeof *new_lines);
6df5d75f 4189
ca9ce8f2
PE
4190 n = desired_matrix->nrows;
4191 n += current_matrix->nrows;
0065d054 4192 if (row_table_size < 3 * n)
6df5d75f 4193 {
ca9ce8f2 4194 ptrdiff_t size = next_almost_prime (3 * n);
0065d054 4195 row_table = xnrealloc (row_table, size, sizeof *row_table);
ca9ce8f2 4196 row_table_size = size;
0065d054 4197 memset (row_table, 0, size * sizeof *row_table);
6df5d75f
GM
4198 }
4199
4200 if (n > row_entry_pool_size)
0065d054
PE
4201 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4202 n - row_entry_pool_size,
4203 -1, sizeof *row_entry_pool);
6df5d75f
GM
4204
4205 if (desired_matrix->nrows > runs_size)
4206 {
0065d054
PE
4207 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4208 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
ca9ce8f2 4209 runs_size = desired_matrix->nrows;
6df5d75f
GM
4210 }
4211
4212 nruns = run_idx = 0;
4213 row_entry_idx = 0;
4214
4215 /* Add rows from the current and desired matrix to the hash table
4216 row_hash_table to be able to find equal ones quickly. */
177c0ea7 4217
5f5c8ee5
GM
4218 for (i = first_old; i < last_old; ++i)
4219 {
4220 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4221 {
6b1f9ba4 4222 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
6df5d75f
GM
4223 old_lines[i] = entry;
4224 ++entry->old_uses;
5f5c8ee5
GM
4225 }
4226 else
6df5d75f 4227 old_lines[i] = NULL;
5f5c8ee5
GM
4228 }
4229
5f5c8ee5
GM
4230 for (i = first_new; i < last_new; ++i)
4231 {
a54e2c05 4232 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6b1f9ba4 4233 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
6df5d75f
GM
4234 ++entry->new_uses;
4235 entry->new_line_number = i;
4236 new_lines[i] = entry;
5f5c8ee5 4237 }
4588ec20 4238
5f5c8ee5
GM
4239 /* Identify moves based on lines that are unique and equal
4240 in both matrices. */
4241 for (i = first_old; i < last_old;)
6df5d75f
GM
4242 if (old_lines[i]
4243 && old_lines[i]->old_uses == 1
4244 && old_lines[i]->new_uses == 1)
5f5c8ee5 4245 {
27786b2f 4246 int p, q;
6df5d75f
GM
4247 int new_line = old_lines[i]->new_line_number;
4248 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4249
4250 /* Record move. */
4251 run->current_vpos = i;
4252 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4253 run->desired_vpos = new_line;
4254 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4255 run->nrows = 1;
4256 run->height = MATRIX_ROW (current_matrix, i)->height;
4257
4258 /* Extend backward. */
27786b2f
PE
4259 p = i - 1;
4260 q = new_line - 1;
4261 while (p > first_old
4262 && q > first_new
4263 && old_lines[p] == new_lines[q])
5f5c8ee5 4264 {
27786b2f 4265 int h = MATRIX_ROW (current_matrix, p)->height;
177c0ea7
JB
4266 --run->current_vpos;
4267 --run->desired_vpos;
5f5c8ee5
GM
4268 ++run->nrows;
4269 run->height += h;
4270 run->desired_y -= h;
4271 run->current_y -= h;
27786b2f 4272 --p, --q;
5f5c8ee5 4273 }
4588ec20 4274
5f5c8ee5 4275 /* Extend forward. */
27786b2f
PE
4276 p = i + 1;
4277 q = new_line + 1;
4278 while (p < last_old
4279 && q < last_new
4280 && old_lines[p] == new_lines[q])
5f5c8ee5 4281 {
27786b2f 4282 int h = MATRIX_ROW (current_matrix, p)->height;
177c0ea7 4283 ++run->nrows;
5f5c8ee5 4284 run->height += h;
27786b2f 4285 ++p, ++q;
5f5c8ee5 4286 }
19dff8dc 4287
5f5c8ee5
GM
4288 /* Insert run into list of all runs. Order runs by copied
4289 pixel lines. Note that we record runs that don't have to
4290 be copied because they are already in place. This is done
4291 because we can avoid calling update_window_line in this
4292 case. */
27786b2f 4293 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
5f5c8ee5 4294 ;
27786b2f
PE
4295 for (q = nruns; q > p; --q)
4296 runs[q] = runs[q - 1];
4297 runs[p] = run;
5f5c8ee5
GM
4298 ++nruns;
4299
4300 i += run->nrows;
4301 }
4302 else
4303 ++i;
4588ec20 4304
5f5c8ee5
GM
4305 /* Do the moves. Do it in a way that we don't overwrite something
4306 we want to copy later on. This is not solvable in general
4307 because there is only one display and we don't have a way to
4308 exchange areas on this display. Example:
4588ec20 4309
5f5c8ee5
GM
4310 +-----------+ +-----------+
4311 | A | | B |
4312 +-----------+ --> +-----------+
4313 | B | | A |
4314 +-----------+ +-----------+
4588ec20 4315
5f5c8ee5
GM
4316 Instead, prefer bigger moves, and invalidate moves that would
4317 copy from where we copied to. */
ea0d86af 4318
5f5c8ee5
GM
4319 for (i = 0; i < nruns; ++i)
4320 if (runs[i]->nrows > 0)
4321 {
4322 struct run *r = runs[i];
24e86043 4323
5f5c8ee5
GM
4324 /* Copy on the display. */
4325 if (r->current_y != r->desired_y)
4326 {
989b42d2 4327 rif->clear_window_mouse_face (w);
5f5c8ee5 4328 rif->scroll_run_hook (w, r);
1305621b 4329 }
5f5c8ee5 4330
1305621b
YM
4331 /* Truncate runs that copy to where we copied to, and
4332 invalidate runs that copy from where we copied to. */
4333 for (j = nruns - 1; j > i; --j)
4334 {
4335 struct run *p = runs[j];
59ea14cd 4336 bool truncated_p = 0;
5f5c8ee5 4337
1305621b
YM
4338 if (p->nrows > 0
4339 && p->desired_y < r->desired_y + r->height
4340 && p->desired_y + p->height > r->desired_y)
5f5c8ee5 4341 {
1305621b
YM
4342 if (p->desired_y < r->desired_y)
4343 {
4344 p->nrows = r->desired_vpos - p->desired_vpos;
4345 p->height = r->desired_y - p->desired_y;
4346 truncated_p = 1;
4347 }
4348 else
4349 {
4350 int nrows_copied = (r->desired_vpos + r->nrows
4351 - p->desired_vpos);
4352
4353 if (p->nrows <= nrows_copied)
4354 p->nrows = 0;
4355 else
4356 {
4357 int height_copied = (r->desired_y + r->height
4358 - p->desired_y);
4359
4360 p->current_vpos += nrows_copied;
4361 p->desired_vpos += nrows_copied;
4362 p->nrows -= nrows_copied;
4363 p->current_y += height_copied;
4364 p->desired_y += height_copied;
4365 p->height -= height_copied;
4366 truncated_p = 1;
4367 }
4368 }
4369 }
177c0ea7 4370
1305621b
YM
4371 if (r->current_y != r->desired_y
4372 /* The condition below is equivalent to
4373 ((p->current_y >= r->desired_y
5f5c8ee5 4374 && p->current_y < r->desired_y + r->height)
1305621b 4375 || (p->current_y + p->height > r->desired_y
5f5c8ee5 4376 && (p->current_y + p->height
1305621b
YM
4377 <= r->desired_y + r->height)))
4378 because we have 0 < p->height <= r->height. */
4379 && p->current_y < r->desired_y + r->height
4380 && p->current_y + p->height > r->desired_y)
4381 p->nrows = 0;
4382
4383 /* Reorder runs by copied pixel lines if truncated. */
4384 if (truncated_p && p->nrows > 0)
4385 {
4386 int k = nruns - 1;
4387
4388 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4389 k--;
4390 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4391 runs[k] = p;
5f5c8ee5
GM
4392 }
4393 }
ea0d86af 4394
5f5c8ee5
GM
4395 /* Assign matrix rows. */
4396 for (j = 0; j < r->nrows; ++j)
4397 {
4398 struct glyph_row *from, *to;
59ea14cd 4399 bool to_overlapped_p;
e876ff42 4400
5f5c8ee5
GM
4401 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4402 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 4403 to_overlapped_p = to->overlapped_p;
e61124cd 4404 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
5f5c8ee5 4405 assign_row (to, from);
1305621b
YM
4406 /* The above `assign_row' actually does swap, so if we had
4407 an overlap in the copy destination of two runs, then
4408 the second run would assign a previously disabled bogus
4409 row. But thanks to the truncation code in the
4410 preceding for-loop, we no longer have such an overlap,
4411 and thus the assigned row should always be enabled. */
a54e2c05 4412 eassert (to->enabled_p);
1305621b 4413 from->enabled_p = 0;
408f5064 4414 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4415 }
4416 }
15874c59 4417
6df5d75f
GM
4418 /* Clear the hash table, for the next time. */
4419 for (i = 0; i < row_entry_idx; ++i)
4420 row_table[row_entry_pool[i].bucket] = NULL;
4421
aec1708a 4422 /* Value is 1 to indicate that we scrolled the display. */
908589fd 4423 return nruns > 0;
5f5c8ee5 4424}
de83c314 4425
15874c59 4426
4588ec20 4427\f
5f5c8ee5
GM
4428/************************************************************************
4429 Frame-Based Updates
4430 ************************************************************************/
4588ec20 4431
5f5c8ee5 4432/* Update the desired frame matrix of frame F.
4588ec20 4433
59ea14cd
PE
4434 FORCE_P means that the update should not be stopped by pending input.
4435 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
5f5c8ee5 4436
59ea14cd 4437 Value is true if update was stopped due to pending input. */
5f5c8ee5 4438
59ea14cd
PE
4439static bool
4440update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4588ec20 4441{
5f5c8ee5
GM
4442 /* Frame matrices to work on. */
4443 struct glyph_matrix *current_matrix = f->current_matrix;
4444 struct glyph_matrix *desired_matrix = f->desired_matrix;
4445 int i;
59ea14cd 4446 bool pause_p;
4588ec20 4447 int preempt_count = baud_rate / 2400 + 1;
5f5c8ee5 4448
a54e2c05 4449 eassert (current_matrix && desired_matrix);
4588ec20 4450
c37e4889
RS
4451 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4452 calculate_costs (f);
4453
d88c2b9e
RS
4454 if (preempt_count <= 0)
4455 preempt_count = 1;
4456
a2130dbb 4457 if (!force_p && detect_input_pending_ignore_squeezables ())
4588ec20 4458 {
27786b2f 4459 pause_p = 1;
4588ec20
JB
4460 goto do_pause;
4461 }
4462
5f5c8ee5 4463 /* If we cannot insert/delete lines, it's no use trying it. */
daf01701 4464 if (!FRAME_LINE_INS_DEL_OK (f))
5f5c8ee5 4465 inhibit_id_p = 1;
7098a0fa 4466
efb859b4 4467 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4468 i/d line if just want cursor motion. */
4469 for (i = 0; i < desired_matrix->nrows; i++)
4470 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4471 break;
4472
4473 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4474 if (!inhibit_id_p && i < desired_matrix->nrows)
4475 force_p |= scrolling (f);
4588ec20
JB
4476
4477 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4478 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4479 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4480
5f5c8ee5
GM
4481 /* Now update the rest of the lines. */
4482 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4483 {
5f5c8ee5 4484 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4485 {
b6a65ac2 4486 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4487 {
4488 /* Flush out every so many lines.
4489 Also flush out if likely to have more than 1k buffered
4490 otherwise. I'm told that some telnet connections get
4491 really screwed by more than 1k output at once. */
fced92f1
CY
4492 FILE *display_output = FRAME_TTY (f)->output;
4493 if (display_output)
4588ec20 4494 {
8148369c 4495 ptrdiff_t outq = __fpending (display_output);
fced92f1
CY
4496 if (outq > 900
4497 || (outq > 20 && ((i - 1) % preempt_count == 0)))
06b63c9b 4498 fflush (display_output);
4588ec20 4499 }
4588ec20
JB
4500 }
4501
d012c62b 4502 if (!force_p && (i - 1) % preempt_count == 0)
a2d5fca0 4503 detect_input_pending_ignore_squeezables ();
a2960116 4504
5f5c8ee5 4505 update_frame_line (f, i);
4588ec20 4506 }
4588ec20 4507 }
177c0ea7 4508
7216e43b 4509 lint_assume (0 <= FRAME_LINES (f));
59ea14cd 4510 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4588ec20
JB
4511
4512 /* Now just clean up termcap drivers and set cursor, etc. */
27786b2f 4513 if (!pause_p)
4588ec20 4514 {
48cf7030 4515 if ((cursor_in_echo_area
5f5c8ee5 4516 /* If we are showing a message instead of the mini-buffer,
2577053b 4517 show the cursor for the message instead of for the
5f5c8ee5 4518 (now hidden) mini-buffer contents. */
2577053b
RS
4519 || (EQ (minibuf_window, selected_window)
4520 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4521 && !NILP (echo_area_buffer[0])))
2577053b 4522 /* These cases apply only to the frame that contains
5f5c8ee5 4523 the active mini-buffer window. */
2577053b 4524 && FRAME_HAS_MINIBUF_P (f)
140f8645 4525 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4526 {
7df02016 4527 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
4528 int row, col;
4529
4530 if (cursor_in_echo_area < 0)
4531 {
5f5c8ee5
GM
4532 /* Negative value of cursor_in_echo_area means put
4533 cursor at beginning of line. */
648fa17d
JB
4534 row = top;
4535 col = 0;
4536 }
1113d9db 4537 else
648fa17d 4538 {
5f5c8ee5
GM
4539 /* Positive value of cursor_in_echo_area means put
4540 cursor at the end of the prompt. If the mini-buffer
4541 is several lines high, find the last line that has
4542 any text on it. */
7df02016 4543 row = FRAME_LINES (f);
177c0ea7 4544 do
648fa17d 4545 {
5f5c8ee5
GM
4546 --row;
4547 col = 0;
177c0ea7 4548
5f5c8ee5
GM
4549 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4550 {
4551 /* Frame rows are filled up with spaces that
4552 must be ignored here. */
5f5c8ee5
GM
4553 struct glyph_row *r = MATRIX_ROW (current_matrix,
4554 row);
4555 struct glyph *start = r->glyphs[TEXT_AREA];
4556 struct glyph *last = start + r->used[TEXT_AREA];
4557
4558 while (last > start
4559 && (last - 1)->charpos < 0)
4560 --last;
177c0ea7 4561
5f5c8ee5
GM
4562 col = last - start;
4563 }
648fa17d
JB
4564 }
4565 while (row > top && col == 0);
4566
6395da5c 4567 /* Make sure COL is not out of range. */
868e640e 4568 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4569 {
6395da5c 4570 /* If we have another row, advance cursor into it. */
7df02016 4571 if (row < FRAME_LINES (f) - 1)
6395da5c 4572 {
7df02016 4573 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
4574 row++;
4575 }
4576 /* Otherwise move it back in range. */
4577 else
868e640e 4578 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4579 }
4580 }
4581
385ed61f 4582 cursor_to (f, row, col);
1113d9db 4583 }
4588ec20 4584 else
5f5c8ee5
GM
4585 {
4586 /* We have only one cursor on terminal frames. Use it to
4587 display the cursor of the selected window. */
4588 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
4589 if (w->cursor.vpos >= 0
4590 /* The cursor vpos may be temporarily out of bounds
4591 in the following situation: There is one window,
4592 with the cursor in the lower half of it. The window
4593 is split, and a message causes a redisplay before
4594 a new cursor position has been computed. */
7df02016 4595 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
4596 {
4597 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4598 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4599
d3d50620
DA
4600 if (INTEGERP (w->left_margin_cols))
4601 x += XFASTINT (w->left_margin_cols);
177c0ea7 4602
7df02016 4603 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
385ed61f 4604 cursor_to (f, y, x);
5f5c8ee5
GM
4605 }
4606 }
4588ec20
JB
4607 }
4608
4588ec20
JB
4609 do_pause:
4610
5f5c8ee5 4611 clear_desired_matrices (f);
27786b2f 4612 return pause_p;
4588ec20
JB
4613}
4614
4588ec20 4615
5f5c8ee5 4616/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4617
59ea14cd 4618static bool
971de7fb 4619scrolling (struct frame *frame)
4588ec20
JB
4620{
4621 int unchanged_at_top, unchanged_at_bottom;
4622 int window_size;
4623 int changed_lines;
38182d90
PE
4624 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4625 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4626 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4627 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 4628 register int i;
7df02016 4629 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
4630 struct glyph_matrix *current_matrix = frame->current_matrix;
4631 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4632
5f5c8ee5 4633 if (!current_matrix)
1088b922 4634 emacs_abort ();
4588ec20 4635
5f5c8ee5
GM
4636 /* Compute hash codes of all the lines. Also calculate number of
4637 changed lines, number of unchanged lines at the beginning, and
4638 number of unchanged lines at the end. */
4588ec20
JB
4639 changed_lines = 0;
4640 unchanged_at_top = 0;
7df02016
KS
4641 unchanged_at_bottom = FRAME_LINES (frame);
4642 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
4643 {
4644 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4645 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4646 return 0;
5f5c8ee5
GM
4647 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4648 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4649 {
4650 /* This line cannot be redrawn, so don't let scrolling mess it. */
4651 new_hash[i] = old_hash[i];
4652#define INFINITY 1000000 /* Taken from scroll.c */
4653 draw_cost[i] = INFINITY;
4654 }
4588ec20 4655 else
f188b3c4 4656 {
5f5c8ee5
GM
4657 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4658 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4659 }
4588ec20
JB
4660
4661 if (old_hash[i] != new_hash[i])
4662 {
4663 changed_lines++;
7df02016 4664 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
4665 }
4666 else if (i == unchanged_at_top)
4667 unchanged_at_top++;
5f5c8ee5 4668 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4669 }
4670
4671 /* If changed lines are few, don't allow preemption, don't scroll. */
daf01701 4672 if ((!FRAME_SCROLL_REGION_OK (frame)
8a56675d 4673 && changed_lines < baud_rate / 2400)
7df02016 4674 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
4675 return 1;
4676
7df02016 4677 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
4678 - unchanged_at_bottom);
4679
daf01701 4680 if (FRAME_SCROLL_REGION_OK (frame))
4588ec20 4681 free_at_end_vpos -= unchanged_at_bottom;
daf01701 4682 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4588ec20
JB
4683 free_at_end_vpos = -1;
4684
4685 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4686 current frame and desired frame, don't bother with i/d calc. */
daf01701 4687 if (!FRAME_SCROLL_REGION_OK (frame)
8a56675d 4688 && window_size >= 18 && baud_rate > 2400
4588ec20
JB
4689 && (window_size >=
4690 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 4691 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
4692 old_hash, new_hash, draw_cost)))
4693 return 0;
4694
5f5c8ee5
GM
4695 if (window_size < 2)
4696 return 0;
4697
502b9b64 4698 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 4699 draw_cost + unchanged_at_top - 1,
190bb91a 4700 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
4701 old_hash + unchanged_at_top - 1,
4702 new_hash + unchanged_at_top - 1,
4703 free_at_end_vpos - unchanged_at_top);
4704
4705 return 0;
4706}
4588ec20 4707
4588ec20 4708
5f5c8ee5
GM
4709/* Count the number of blanks at the start of the vector of glyphs R
4710 which is LEN glyphs long. */
4588ec20 4711
4588ec20 4712static int
971de7fb 4713count_blanks (struct glyph *r, int len)
4588ec20 4714{
5f5c8ee5 4715 int i;
177c0ea7 4716
5f5c8ee5
GM
4717 for (i = 0; i < len; ++i)
4718 if (!CHAR_GLYPH_SPACE_P (r[i]))
4719 break;
4720
4721 return i;
4588ec20
JB
4722}
4723
5f5c8ee5
GM
4724
4725/* Count the number of glyphs in common at the start of the glyph
4726 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4727 of STR2. Value is the number of equal glyphs equal at the start. */
4728
4588ec20 4729static int
971de7fb 4730count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4588ec20 4731{
5f5c8ee5
GM
4732 struct glyph *p1 = str1;
4733 struct glyph *p2 = str2;
177c0ea7 4734
5f5c8ee5
GM
4735 while (p1 < end1
4736 && p2 < end2
42186983 4737 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 4738 ++p1, ++p2;
177c0ea7 4739
5f5c8ee5 4740 return p1 - str1;
4588ec20
JB
4741}
4742
5f5c8ee5 4743
4588ec20 4744/* Char insertion/deletion cost vector, from term.c */
4588ec20 4745
5e617bc2 4746#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4588ec20 4747
5f5c8ee5
GM
4748
4749/* Perform a frame-based update on line VPOS in frame FRAME. */
4750
4588ec20 4751static void
971de7fb 4752update_frame_line (struct frame *f, int vpos)
4588ec20 4753{
5f5c8ee5 4754 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
4755 int tem;
4756 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
4757 struct glyph_matrix *current_matrix = f->current_matrix;
4758 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
4759 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4760 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
59ea14cd
PE
4761 bool must_write_whole_line_p;
4762 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4763 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4764 != FACE_TTY_DEFAULT_BG_COLOR);
0a894bad
GM
4765
4766 if (colored_spaces_p)
4767 write_spaces_p = 1;
5f5c8ee5 4768
26c63686
GM
4769 /* Current row not enabled means it has unknown contents. We must
4770 write the whole desired line in that case. */
5f5c8ee5
GM
4771 must_write_whole_line_p = !current_row->enabled_p;
4772 if (must_write_whole_line_p)
4588ec20 4773 {
5f5c8ee5 4774 obody = 0;
4588ec20
JB
4775 olen = 0;
4776 }
4777 else
4778 {
5f5c8ee5
GM
4779 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4780 olen = current_row->used[TEXT_AREA];
177c0ea7 4781
4cecaab8
MB
4782 /* Ignore trailing spaces, if we can. */
4783 if (!write_spaces_p)
4784 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4785 olen--;
4588ec20
JB
4786 }
4787
5f5c8ee5
GM
4788 current_row->enabled_p = 1;
4789 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 4790
5f5c8ee5
GM
4791 /* If desired line is empty, just clear the line. */
4792 if (!desired_row->enabled_p)
4588ec20
JB
4793 {
4794 nlen = 0;
4795 goto just_erase;
4796 }
4797
5f5c8ee5
GM
4798 nbody = desired_row->glyphs[TEXT_AREA];
4799 nlen = desired_row->used[TEXT_AREA];
4800 nend = nbody + nlen;
4801
4802 /* If display line has unknown contents, write the whole line. */
4803 if (must_write_whole_line_p)
4804 {
26c63686 4805 /* Ignore spaces at the end, if we can. */
0a894bad 4806 if (!write_spaces_p)
74ca462f
GM
4807 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4808 --nlen;
4809
26c63686 4810 /* Write the contents of the desired line. */
74ca462f 4811 if (nlen)
26c63686 4812 {
385ed61f
KL
4813 cursor_to (f, vpos, 0);
4814 write_glyphs (f, nbody, nlen);
26c63686 4815 }
177c0ea7 4816
26c63686
GM
4817 /* Don't call clear_end_of_line if we already wrote the whole
4818 line. The cursor will not be at the right margin in that
4819 case but in the line below. */
7df02016 4820 if (nlen < FRAME_TOTAL_COLS (f))
26c63686 4821 {
385ed61f
KL
4822 cursor_to (f, vpos, nlen);
4823 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
26c63686 4824 }
58827478
GM
4825 else
4826 /* Make sure we are in the right row, otherwise cursor movement
4827 with cmgoto might use `ch' in the wrong row. */
385ed61f 4828 cursor_to (f, vpos, 0);
177c0ea7 4829
5f5c8ee5
GM
4830 make_current (desired_matrix, current_matrix, vpos);
4831 return;
4832 }
4588ec20
JB
4833
4834 /* Pretend trailing spaces are not there at all,
4835 unless for one reason or another we must write all spaces. */
4cecaab8
MB
4836 if (!write_spaces_p)
4837 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4838 nlen--;
4588ec20
JB
4839
4840 /* If there's no i/d char, quickly do the best we can without it. */
daf01701 4841 if (!FRAME_CHAR_INS_DEL_OK (f))
4588ec20 4842 {
5f5c8ee5 4843 int i, j;
4588ec20 4844
5f5c8ee5
GM
4845 /* Find the first glyph in desired row that doesn't agree with
4846 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
4847 for (i = 0; i < nlen; i++)
4848 {
5f5c8ee5 4849 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 4850 {
5f5c8ee5
GM
4851 /* Find the end of the run of different glyphs. */
4852 j = i + 1;
4853 while (j < nlen
4854 && (j >= olen
4855 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4856 || CHAR_GLYPH_PADDING_P (nbody[j])))
4857 ++j;
177c0ea7
JB
4858
4859 /* Output this run of non-matching chars. */
385ed61f
KL
4860 cursor_to (f, vpos, i);
4861 write_glyphs (f, nbody + i, j - i);
5f5c8ee5 4862 i = j - 1;
4588ec20
JB
4863
4864 /* Now find the next non-match. */
4865 }
4866 }
4867
4868 /* Clear the rest of the line, or the non-clear part of it. */
4869 if (olen > nlen)
4870 {
385ed61f
KL
4871 cursor_to (f, vpos, nlen);
4872 clear_end_of_line (f, olen);
4588ec20
JB
4873 }
4874
5f5c8ee5
GM
4875 /* Make current row = desired row. */
4876 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4877 return;
4878 }
4879
5f5c8ee5
GM
4880 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4881 characters in a row. */
4882
4588ec20
JB
4883 if (!olen)
4884 {
5f5c8ee5
GM
4885 /* If current line is blank, skip over initial spaces, if
4886 possible, and write the rest. */
4cecaab8 4887 if (write_spaces_p)
5f5c8ee5
GM
4888 nsp = 0;
4889 else
4890 nsp = count_blanks (nbody, nlen);
4891
4588ec20
JB
4892 if (nlen > nsp)
4893 {
385ed61f
KL
4894 cursor_to (f, vpos, nsp);
4895 write_glyphs (f, nbody + nsp, nlen - nsp);
4588ec20
JB
4896 }
4897
502b9b64 4898 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 4899 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4900 return;
4901 }
4902
4588ec20 4903 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 4904 osp = count_blanks (obody, olen);
4cecaab8 4905 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 4906
5f5c8ee5
GM
4907 /* Compute number of matching chars starting with first non-blank. */
4908 begmatch = count_match (obody + osp, obody + olen,
4909 nbody + nsp, nbody + nlen);
4588ec20
JB
4910
4911 /* Spaces in new match implicit space past the end of old. */
4912 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 4913 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
4914 {
4915 np1 = nbody + nsp;
5f5c8ee5
GM
4916 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4917 ++begmatch;
4588ec20
JB
4918 }
4919
4920 /* Avoid doing insert/delete char
4921 just cause number of leading spaces differs
5f5c8ee5 4922 when the following text does not match. */
4588ec20
JB
4923 if (begmatch == 0 && osp != nsp)
4924 osp = nsp = min (osp, nsp);
4925
4926 /* Find matching characters at end of line */
4927 op1 = obody + olen;
4928 np1 = nbody + nlen;
4929 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
4930 while (op1 > op2
4931 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
4932 {
4933 op1--;
4934 np1--;
4935 }
4936 endmatch = obody + olen - op1;
4937
4588ec20
JB
4938 /* tem gets the distance to insert or delete.
4939 endmatch is how many characters we save by doing so.
4940 Is it worth it? */
4941
4942 tem = (nlen - nsp) - (olen - osp);
4943 if (endmatch && tem
daf01701 4944 && (!FRAME_CHAR_INS_DEL_OK (f)
8a56675d 4945 || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
4946 endmatch = 0;
4947
4948 /* nsp - osp is the distance to insert or delete.
4949 If that is nonzero, begmatch is known to be nonzero also.
4950 begmatch + endmatch is how much we save by doing the ins/del.
4951 Is it worth it? */
4952
4953 if (nsp != osp
daf01701 4954 && (!FRAME_CHAR_INS_DEL_OK (f)
c363a1d6 4955 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
4956 {
4957 begmatch = 0;
4958 endmatch = 0;
4959 osp = nsp = min (osp, nsp);
4960 }
4961
4962 /* Now go through the line, inserting, writing and
4963 deleting as appropriate. */
4964
4965 if (osp > nsp)
4966 {
385ed61f
KL
4967 cursor_to (f, vpos, nsp);
4968 delete_glyphs (f, osp - nsp);
4588ec20
JB
4969 }
4970 else if (nsp > osp)
4971 {
4972 /* If going to delete chars later in line
4973 and insert earlier in the line,
4974 must delete first to avoid losing data in the insert */
4975 if (endmatch && nlen < olen + nsp - osp)
4976 {
385ed61f
KL
4977 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4978 delete_glyphs (f, olen + nsp - osp - nlen);
4588ec20
JB
4979 olen = nlen - (nsp - osp);
4980 }
385ed61f
KL
4981 cursor_to (f, vpos, osp);
4982 insert_glyphs (f, 0, nsp - osp);
4588ec20
JB
4983 }
4984 olen += nsp - osp;
4985
4986 tem = nsp + begmatch + endmatch;
4987 if (nlen != tem || olen != tem)
4988 {
4588ec20
JB
4989 if (!endmatch || nlen == olen)
4990 {
c363a1d6
GM
4991 /* If new text being written reaches right margin, there is
4992 no need to do clear-to-eol at the end of this function
4993 (and it would not be safe, since cursor is not going to
4994 be "at the margin" after the text is done). */
7df02016 4995 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 4996 olen = 0;
c363a1d6
GM
4997
4998 /* Function write_glyphs is prepared to do nothing
4999 if passed a length <= 0. Check it here to avoid
5000 unnecessary cursor movement. */
5001 if (nlen - tem > 0)
5002 {
385ed61f
KL
5003 cursor_to (f, vpos, nsp + begmatch);
5004 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
c363a1d6 5005 }
4588ec20
JB
5006 }
5007 else if (nlen > olen)
5008 {
24e86043
KH
5009 /* Here, we used to have the following simple code:
5010 ----------------------------------------
5011 write_glyphs (nbody + nsp + begmatch, olen - tem);
5012 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5013 ----------------------------------------
5014 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5015 is a padding glyph. */
5016 int out = olen - tem; /* Columns to be overwritten originally. */
5017 int del;
5f5c8ee5 5018
385ed61f 5019 cursor_to (f, vpos, nsp + begmatch);
177c0ea7 5020
5f5c8ee5 5021 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5022 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5023 out--;
385ed61f 5024 write_glyphs (f, nbody + nsp + begmatch, out);
177c0ea7 5025
5f5c8ee5
GM
5026 /* If we left columns to be overwritten, we must delete them. */
5027 del = olen - tem - out;
c363a1d6 5028 if (del > 0)
385ed61f 5029 delete_glyphs (f, del);
177c0ea7 5030
5f5c8ee5 5031 /* At last, we insert columns not yet written out. */
385ed61f 5032 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5f5c8ee5
GM
5033 olen = nlen;
5034 }
5035 else if (olen > nlen)
5036 {
385ed61f
KL
5037 cursor_to (f, vpos, nsp + begmatch);
5038 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5039 delete_glyphs (f, olen - nlen);
5f5c8ee5
GM
5040 olen = nlen;
5041 }
bd9e3e75 5042 }
5f5c8ee5
GM
5043
5044 just_erase:
5045 /* If any unerased characters remain after the new line, erase them. */
5046 if (olen > nlen)
078b3696 5047 {
385ed61f
KL
5048 cursor_to (f, vpos, nlen);
5049 clear_end_of_line (f, olen);
078b3696 5050 }
5f5c8ee5
GM
5051
5052 /* Exchange contents between current_frame and new_frame. */
5053 make_current (desired_matrix, current_matrix, vpos);
078b3696 5054}
5f5c8ee5
GM
5055
5056
078b3696 5057\f
5f5c8ee5
GM
5058/***********************************************************************
5059 X/Y Position -> Buffer Position
5060 ***********************************************************************/
5061
a1b0a6db 5062/* Determine what's under window-relative pixel position (*X, *Y).
2396cbba 5063 Return the OBJECT (string or buffer) that's there.
6b61353c 5064 Return in *POS the position in that object.
2396cbba
EZ
5065 Adjust *X and *Y to character positions.
5066 Return in *DX and *DY the pixel coordinates of the click,
5067 relative to the top left corner of OBJECT, or relative to
5068 the top left corner of the character glyph at (*X, *Y)
5069 if OBJECT is nil.
5070 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5071 if the coordinates point to an empty area of the display. */
5f5c8ee5 5072
6b61353c 5073Lisp_Object
971de7fb 5074buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
4588ec20 5075{
5f5c8ee5 5076 struct it it;
707ea971 5077 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5f5c8ee5 5078 struct text_pos startp;
6b61353c
KH
5079 Lisp_Object string;
5080 struct glyph_row *row;
cedd7cd9
KS
5081#ifdef HAVE_WINDOW_SYSTEM
5082 struct image *img = 0;
5083#endif
2396cbba 5084 int x0, x1, to_x;
57b3e30b 5085 void *itdata = NULL;
5f5c8ee5 5086
707ea971
CY
5087 /* We used to set current_buffer directly here, but that does the
5088 wrong thing with `face-remapping-alist' (bug#2044). */
e74aeda8 5089 Fset_buffer (w->contents);
57b3e30b 5090 itdata = bidi_shelve_cache ();
d3d50620 5091 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5f5c8ee5
GM
5092 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5093 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5094 start_display (&it, w, startp);
352ec8ff
EZ
5095 /* start_display takes into account the header-line row, but IT's
5096 vpos still counts from the glyph row that includes the window's
5097 start position. Adjust for a possible header-line row. */
59ea14cd 5098 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
177c0ea7 5099
9173a8fb 5100 x0 = *x;
2396cbba
EZ
5101
5102 /* First, move to the beginning of the row corresponding to *Y. We
5103 need to be in that row to get the correct value of base paragraph
40629f17 5104 direction for the text at (*X, *Y). */
2396cbba
EZ
5105 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5106
5107 /* TO_X is the pixel position that the iterator will compute for the
40629f17
EZ
5108 glyph at *X. We add it.first_visible_x because iterator
5109 positions include the hscroll. */
2396cbba
EZ
5110 to_x = x0 + it.first_visible_x;
5111 if (it.bidi_it.paragraph_dir == R2L)
5112 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5113 text area. This is because the iterator, even in R2L
5114 paragraphs, delivers glyphs as if they started at the left
5115 margin of the window. (When we actually produce glyphs for
5116 display, we reverse their order in PRODUCE_GLYPHS, but the
5117 iterator doesn't know about that.) The following line adjusts
5118 the pixel position to the iterator geometry, which is what
40629f17
EZ
5119 move_it_* routines use. (The -1 is because in a window whose
5120 text-area width is W, the rightmost pixel position is W-1, and
5121 it should be mirrored into zero pixel position.) */
5122 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5123
5124 /* Now move horizontally in the row to the glyph under *X. Second
5125 argument is ZV to prevent move_it_in_display_line from matching
5126 based on buffer positions. */
2396cbba 5127 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
35928349 5128 bidi_unshelve_cache (itdata, 0);
177c0ea7 5129
707ea971 5130 Fset_buffer (old_current_buffer);
a1b0a6db 5131
6b61353c
KH
5132 *dx = x0 + it.first_visible_x - it.current_x;
5133 *dy = *y - it.current_y;
5134
e74aeda8 5135 string = w->contents;
6b61353c
KH
5136 if (STRINGP (it.string))
5137 string = it.string;
a1b0a6db 5138 *pos = it.current;
86282aab
KH
5139 if (it.what == IT_COMPOSITION
5140 && it.cmp_it.nchars > 1
5141 && it.cmp_it.reversed_p)
5142 {
5143 /* The current display element is a grapheme cluster in a
5144 composition. In that case, we need the position of the first
5145 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5146 it.current points to the last character of the cluster, thus
5147 we must move back to the first character of the same
5148 cluster. */
5149 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5150 if (STRINGP (it.string))
5151 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5152 else
e74aeda8 5153 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
425cc014 5154 CHARPOS (pos->pos));
86282aab 5155 }
6b61353c
KH
5156
5157#ifdef HAVE_WINDOW_SYSTEM
5158 if (it.what == IT_IMAGE)
5159 {
6b61353c
KH
5160 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5161 && !NILP (img->spec))
5162 *object = img->spec;
5163 }
5164#endif
5165
b70d98e1
KS
5166 if (it.vpos < w->current_matrix->nrows
5167 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5168 row->enabled_p))
6b61353c
KH
5169 {
5170 if (it.hpos < row->used[TEXT_AREA])
5171 {
5172 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
6b61353c 5173#ifdef HAVE_WINDOW_SYSTEM
cedd7cd9
KS
5174 if (img)
5175 {
5176 *dy -= row->ascent - glyph->ascent;
4be9765d
KH
5177 *dx += glyph->slice.img.x;
5178 *dy += glyph->slice.img.y;
cedd7cd9
KS
5179 /* Image slices positions are still relative to the entire image */
5180 *width = img->width;
5181 *height = img->height;
5182 }
5183 else
6b61353c 5184#endif
cedd7cd9
KS
5185 {
5186 *width = glyph->pixel_width;
5187 *height = glyph->ascent + glyph->descent;
5188 }
6b61353c
KH
5189 }
5190 else
5191 {
5192 *width = 0;
5193 *height = row->height;
5194 }
5195 }
5196 else
5197 {
5198 *width = *height = 0;
5199 }
5200
5201 /* Add extra (default width) columns if clicked after EOL. */
5e617bc2 5202 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
6b61353c
KH
5203 if (x0 > x1)
5204 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5205
5206 *x = it.hpos;
5207 *y = it.vpos;
5208
5209 return string;
5f5c8ee5 5210}
4588ec20 5211
5f5c8ee5
GM
5212
5213/* Value is the string under window-relative coordinates X/Y in the
6b61353c
KH
5214 mode line or header line (PART says which) of window W, or nil if none.
5215 *CHARPOS is set to the position in the string returned. */
5f5c8ee5
GM
5216
5217Lisp_Object
ace1712c 5218mode_line_string (struct window *w, enum window_part part,
d311d28c 5219 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
ace1712c 5220 int *dx, int *dy, int *width, int *height)
5f5c8ee5
GM
5221{
5222 struct glyph_row *row;
5223 struct glyph *glyph, *end;
6b61353c 5224 int x0, y0;
5f5c8ee5
GM
5225 Lisp_Object string = Qnil;
5226
641bdbf3 5227 if (part == ON_MODE_LINE)
5f5c8ee5
GM
5228 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5229 else
045dee35 5230 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6b61353c
KH
5231 y0 = *y - row->y;
5232 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5f5c8ee5
GM
5233
5234 if (row->mode_line_p && row->enabled_p)
4588ec20 5235 {
5f5c8ee5
GM
5236 /* Find the glyph under X. If we find one with a string object,
5237 it's the one we were looking for. */
5238 glyph = row->glyphs[TEXT_AREA];
5239 end = glyph + row->used[TEXT_AREA];
cfde341f 5240 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6b61353c
KH
5241 x0 -= glyph->pixel_width;
5242 *x = glyph - row->glyphs[TEXT_AREA];
5243 if (glyph < end)
5244 {
5245 string = glyph->object;
5246 *charpos = glyph->charpos;
5247 *width = glyph->pixel_width;
5248 *height = glyph->ascent + glyph->descent;
5249#ifdef HAVE_WINDOW_SYSTEM
5250 if (glyph->type == IMAGE_GLYPH)
5251 {
5252 struct image *img;
5253 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5254 if (img != NULL)
5255 *object = img->spec;
5256 y0 -= row->ascent - glyph->ascent;
5257 }
5258#endif
5259 }
5260 else
5261 {
5262 /* Add extra (default width) columns if clicked after EOL. */
5263 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5264 *width = 0;
5265 *height = row->height;
5266 }
5267 }
5268 else
5269 {
5270 *x = 0;
5271 x0 = 0;
5272 *width = *height = 0;
4588ec20 5273 }
5f5c8ee5 5274
6b61353c
KH
5275 *dx = x0;
5276 *dy = y0;
5277
5f5c8ee5 5278 return string;
4588ec20 5279}
5f5c8ee5
GM
5280
5281
db1db309
GM
5282/* Value is the string under window-relative coordinates X/Y in either
5283 marginal area, or nil if none. *CHARPOS is set to the position in
5284 the string returned. */
5285
5286Lisp_Object
ace1712c 5287marginal_area_string (struct window *w, enum window_part part,
d311d28c 5288 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
ace1712c 5289 int *dx, int *dy, int *width, int *height)
db1db309
GM
5290{
5291 struct glyph_row *row = w->current_matrix->rows;
5292 struct glyph *glyph, *end;
6b61353c 5293 int x0, y0, i, wy = *y;
641bdbf3 5294 int area;
db1db309
GM
5295 Lisp_Object string = Qnil;
5296
641bdbf3 5297 if (part == ON_LEFT_MARGIN)
db1db309 5298 area = LEFT_MARGIN_AREA;
641bdbf3 5299 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
5300 area = RIGHT_MARGIN_AREA;
5301 else
1088b922 5302 emacs_abort ();
db1db309
GM
5303
5304 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5305 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5306 break;
6b61353c
KH
5307 y0 = *y - row->y;
5308 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
5309
5310 if (row->enabled_p)
5311 {
5312 /* Find the glyph under X. If we find one with a string object,
5313 it's the one we were looking for. */
db1db309 5314 if (area == RIGHT_MARGIN_AREA)
7df02016 5315 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6b61353c 5316 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5317 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5318 + window_box_width (w, LEFT_MARGIN_AREA)
5319 + window_box_width (w, TEXT_AREA));
db1db309 5320 else
7df02016 5321 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6b61353c 5322 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5323 : 0);
5324
6b61353c
KH
5325 glyph = row->glyphs[area];
5326 end = glyph + row->used[area];
cfde341f 5327 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6b61353c
KH
5328 x0 -= glyph->pixel_width;
5329 *x = glyph - row->glyphs[area];
5330 if (glyph < end)
5331 {
5332 string = glyph->object;
5333 *charpos = glyph->charpos;
5334 *width = glyph->pixel_width;
5335 *height = glyph->ascent + glyph->descent;
5336#ifdef HAVE_WINDOW_SYSTEM
5337 if (glyph->type == IMAGE_GLYPH)
5338 {
5339 struct image *img;
5340 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5341 if (img != NULL)
5342 *object = img->spec;
5343 y0 -= row->ascent - glyph->ascent;
4be9765d
KH
5344 x0 += glyph->slice.img.x;
5345 y0 += glyph->slice.img.y;
6b61353c
KH
5346 }
5347#endif
5348 }
5349 else
5350 {
5351 /* Add extra (default width) columns if clicked after EOL. */
5352 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5353 *width = 0;
5354 *height = row->height;
5355 }
db1db309 5356 }
6b61353c
KH
5357 else
5358 {
5359 x0 = 0;
5360 *x = 0;
5361 *width = *height = 0;
5362 }
5363
5364 *dx = x0;
5365 *dy = y0;
db1db309
GM
5366
5367 return string;
5368}
5369
5370
5f5c8ee5
GM
5371/***********************************************************************
5372 Changing Frame Sizes
5373 ***********************************************************************/
4588ec20
JB
5374
5375#ifdef SIGWINCH
5f5c8ee5 5376
20ef56db
PE
5377static void deliver_window_change_signal (int);
5378
9af30bdf 5379static void
20ef56db 5380handle_window_change_signal (int sig)
4588ec20
JB
5381{
5382 int width, height;
28d7d09f 5383 struct tty_display_info *tty;
4d553a13 5384
9628b887
KL
5385 /* The frame size change obviously applies to a single
5386 termcap-controlled terminal, but we can't decide which.
5387 Therefore, we resize the frames corresponding to each tty.
9628b887
KL
5388 */
5389 for (tty = tty_list; tty; tty = tty->next) {
4588ec20 5390
0a125897
KL
5391 if (! tty->term_initted)
5392 continue;
4588ec20 5393
db878925
DN
5394 /* Suspended tty frames have tty->input == NULL avoid trying to
5395 use it. */
5396 if (!tty->input)
5397 continue;
5398
0b0d3e0b 5399 get_tty_size (fileno (tty->input), &width, &height);
3fc809e2 5400
bedeffcf 5401 if (width > 5 && height > 2) {
9628b887 5402 Lisp_Object tail, frame;
3fc809e2 5403
9628b887 5404 FOR_EACH_FRAME (tail, frame)
4d553a13
KL
5405 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5406 /* Record the new sizes, but don't reallocate the data
5407 structures now. Let that be done later outside of the
5408 signal handler. */
5409 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
9628b887 5410 }
4588ec20 5411 }
20ef56db 5412}
3fc809e2 5413
20ef56db
PE
5414static void
5415deliver_window_change_signal (int sig)
5416{
4d7e6e51 5417 deliver_process_signal (sig, handle_window_change_signal);
4588ec20
JB
5418}
5419#endif /* SIGWINCH */
5420
5421
59ea14cd
PE
5422/* Do any change in frame size that was requested by a signal.
5423 SAFE means this function is called from a place where it is
5424 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5425
dfcf069d 5426void
59ea14cd 5427do_pending_window_change (bool safe)
4588ec20 5428{
20ef56db 5429 /* If window change signal handler should have run before, run it now. */
b96fd3e8
GM
5430 if (redisplaying_p && !safe)
5431 return;
177c0ea7 5432
4588ec20
JB
5433 while (delayed_size_change)
5434 {
35f56f96 5435 Lisp_Object tail, frame;
4588ec20
JB
5436
5437 delayed_size_change = 0;
5438
35f56f96 5439 FOR_EACH_FRAME (tail, frame)
4588ec20 5440 {
5f5c8ee5 5441 struct frame *f = XFRAME (frame);
35f56f96 5442
7df02016
KS
5443 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5444 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5445 0, 0, safe);
4588ec20
JB
5446 }
5447 }
5448}
5449
5450
502b9b64 5451/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 5452 indicate no change is to take place.
4588ec20 5453
59ea14cd
PE
5454 If DELAY, assume we're being called from a signal handler, and
5455 queue the change for later - perhaps the next redisplay.
5456 Since this tries to resize windows, we can't call it
b96fd3e8
GM
5457 from a signal handler.
5458
59ea14cd 5459 SAFE means this function is called from a place where it's
b96fd3e8 5460 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5461
dfcf069d 5462void
59ea14cd
PE
5463change_frame_size (struct frame *f, int newheight, int newwidth,
5464 bool pretend, bool delay, bool safe)
45140e01
RS
5465{
5466 Lisp_Object tail, frame;
3826ea1a 5467
9628b887 5468 if (FRAME_MSDOS_P (f))
45140e01 5469 {
9628b887
KL
5470 /* On MS-DOS, all frames use the same screen, so a change in
5471 size affects all frames. Termcap now supports multiple
5472 ttys. */
45140e01 5473 FOR_EACH_FRAME (tail, frame)
8a376b3b 5474 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5475 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5476 pretend, delay, safe);
45140e01
RS
5477 }
5478 else
b96fd3e8 5479 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5480}
5481
5482static void
59ea14cd
PE
5483change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5484 bool pretend, bool delay, bool safe)
4588ec20 5485{
7df02016 5486 int new_frame_total_cols;
d311d28c 5487 ptrdiff_t count = SPECPDL_INDEX ();
3826ea1a 5488
4588ec20 5489 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5490 if (delay || (redisplaying_p && !safe))
4588ec20 5491 {
7df02016
KS
5492 f->new_text_lines = newheight;
5493 f->new_text_cols = newwidth;
4588ec20
JB
5494 delayed_size_change = 1;
5495 return;
5496 }
5497
502b9b64 5498 /* This size-change overrides any pending one for this frame. */
7df02016
KS
5499 f->new_text_lines = 0;
5500 f->new_text_cols = 0;
b6a65ac2 5501
08f7aa3e 5502 /* If an argument is zero, set it to the current value. */
ae19c6f2 5503 if (newheight == 0)
7df02016 5504 newheight = FRAME_LINES (f);
ae19c6f2 5505 if (newwidth == 0)
7df02016 5506 newwidth = FRAME_COLS (f);
3826ea1a 5507
3b95a6f9 5508 /* Compute width of windows in F. */
b6a65ac2 5509 /* Round up to the smallest acceptable size. */
5f5c8ee5 5510 check_frame_size (f, &newheight, &newwidth);
b6a65ac2 5511
3b95a6f9
MR
5512 /* This is the width of the frame with vertical scroll bars and fringe
5513 columns. Do this after rounding - see discussion of bug#9723. */
5514 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5515
b6a65ac2 5516 /* If we're not changing the frame size, quit now. */
3b95a6f9
MR
5517 /* Frame width may be unchanged but the text portion may change, for
5518 example, fullscreen and remove/add scroll bar. */
7df02016 5519 if (newheight == FRAME_LINES (f)
3b95a6f9
MR
5520 /* Text portion unchanged? */
5521 && newwidth == FRAME_COLS (f)
5522 /* Frame width unchanged? */
5523 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
5524 return;
5525
4d7e6e51 5526 block_input ();
cbb95688 5527
886a8a6c
KH
5528#ifdef MSDOS
5529 /* We only can set screen dimensions to certain values supported
5530 by our video hardware. Try to find the smallest size greater
5531 or equal to the requested dimensions. */
5532 dos_set_window_size (&newheight, &newwidth);
5533#endif
5534
7df02016 5535 if (newheight != FRAME_LINES (f))
4588ec20 5536 {
562dd5e9 5537 resize_frame_windows (f, newheight, 0);
b6a65ac2 5538
48e482e6
EZ
5539 /* MSDOS frames cannot PRETEND, as they change frame size by
5540 manipulating video hardware. */
5541 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6548cf00 5542 FrameRows (FRAME_TTY (f)) = newheight;
4588ec20
JB
5543 }
5544
7df02016 5545 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 5546 {
562dd5e9 5547 resize_frame_windows (f, new_frame_total_cols, 1);
4588ec20 5548
48e482e6
EZ
5549 /* MSDOS frames cannot PRETEND, as they change frame size by
5550 manipulating video hardware. */
5551 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6548cf00 5552 FrameCols (FRAME_TTY (f)) = newwidth;
5f5c8ee5 5553
e69b0960 5554 if (WINDOWP (f->tool_bar_window))
5f24fa51 5555 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
4588ec20
JB
5556 }
5557
7df02016
KS
5558 FRAME_LINES (f) = newheight;
5559 SET_FRAME_COLS (f, newwidth);
986e61b8 5560
5f5c8ee5
GM
5561 {
5562 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5563 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 5564
5f5c8ee5
GM
5565 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5566 &text_area_height);
5567 if (w->cursor.x >= text_area_x + text_area_width)
5568 w->cursor.hpos = w->cursor.x = 0;
5569 if (w->cursor.y >= text_area_y + text_area_height)
5570 w->cursor.vpos = w->cursor.y = 0;
5571 }
986e61b8 5572
5f5c8ee5 5573 adjust_glyphs (f);
5f5c8ee5 5574 calculate_costs (f);
cb02fa39
GM
5575 SET_FRAME_GARBAGED (f);
5576 f->resized_p = 1;
97cf50e7 5577
4d7e6e51 5578 unblock_input ();
61730a69 5579
66322887 5580 record_unwind_current_buffer ();
e523f7e5 5581
ef264c42 5582 run_window_configuration_change_hook (f);
e523f7e5
RS
5583
5584 unbind_to (count, Qnil);
4588ec20 5585}
5f5c8ee5
GM
5586
5587
4588ec20 5588\f
5f5c8ee5
GM
5589/***********************************************************************
5590 Terminal Related Lisp Functions
5591 ***********************************************************************/
5592
5593DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 5594 1, 1, "FOpen termscript file: ",
7ee72033
MB
5595 doc: /* Start writing all terminal output to FILE as well as the terminal.
5596FILE = nil means just close any termscript file currently open. */)
5842a27b 5597 (Lisp_Object file)
5f5c8ee5 5598{
0b0d3e0b
KL
5599 struct tty_display_info *tty;
5600
7d2f1216
EZ
5601 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5602 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
0b0d3e0b
KL
5603 error ("Current frame is not on a tty device");
5604
5605 tty = CURTTY ();
5606
5607 if (tty->termscript != 0)
406af475
PE
5608 {
5609 block_input ();
5610 fclose (tty->termscript);
5611 tty->termscript = 0;
5612 unblock_input ();
5613 }
5f5c8ee5
GM
5614
5615 if (! NILP (file))
5616 {
5617 file = Fexpand_file_name (file, Qnil);
406af475 5618 tty->termscript = emacs_fopen (SSDATA (file), "w");
0b0d3e0b 5619 if (tty->termscript == 0)
5f5c8ee5
GM
5620 report_file_error ("Opening termscript", Fcons (file, Qnil));
5621 }
5622 return Qnil;
5623}
5624
5625
4588ec20 5626DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
62af879c 5627 Ssend_string_to_terminal, 1, 2, 0,
7ee72033 5628 doc: /* Send STRING to the terminal without alteration.
62af879c
KL
5629Control characters in STRING will have terminal-dependent effects.
5630
6ed8eeff 5631Optional parameter TERMINAL specifies the tty terminal device to use.
558759e4
AM
5632It may be a terminal object, a frame, or nil for the terminal used by
5633the currently selected frame. In batch mode, STRING is sent to stdout
5634when TERMINAL is nil. */)
5842a27b 5635 (Lisp_Object string, Lisp_Object terminal)
4588ec20 5636{
7cef7ce3
SM
5637 struct terminal *t = get_terminal (terminal, 1);
5638 FILE *out;
0b0d3e0b 5639
94f3db62 5640 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 5641 CHECK_STRING (string);
4d7e6e51 5642 block_input ();
0b0d3e0b 5643
6ed8eeff
KL
5644 if (!t)
5645 error ("Unknown terminal device");
0b0d3e0b 5646
7cef7ce3
SM
5647 if (t->type == output_initial)
5648 out = stdout;
5649 else if (t->type != output_termcap && t->type != output_msdos_raw)
5650 error ("Device %d is not a termcap terminal device", t->id);
5651 else
5652 {
5653 struct tty_display_info *tty = t->display_info.tty;
3fc809e2 5654
7cef7ce3
SM
5655 if (! tty->output)
5656 error ("Terminal is currently suspended");
cecfdea6 5657
7cef7ce3
SM
5658 if (tty->termscript)
5659 {
5660 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5661 fflush (tty->termscript);
5662 }
5663 out = tty->output;
4588ec20 5664 }
7cef7ce3
SM
5665 fwrite (SDATA (string), 1, SBYTES (string), out);
5666 fflush (out);
4d7e6e51 5667 unblock_input ();
4588ec20
JB
5668 return Qnil;
5669}
5670
5f5c8ee5 5671
a7ca3326 5672DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 5673 doc: /* Beep, or flash the screen.
228299fa 5674Also, unless an argument is given,
7ee72033 5675terminate any keyboard macro currently executing. */)
5842a27b 5676 (Lisp_Object arg)
4588ec20 5677{
efb859b4 5678 if (!NILP (arg))
4588ec20 5679 {
7fa788da
RS
5680 if (noninteractive)
5681 putchar (07);
5682 else
385ed61f 5683 ring_bell (XFRAME (selected_frame));
4588ec20
JB
5684 }
5685 else
5686 bitch_at_user ();
5687
5688 return Qnil;
5689}
5690
dfcf069d 5691void
971de7fb 5692bitch_at_user (void)
4588ec20
JB
5693{
5694 if (noninteractive)
5695 putchar (07);
5f5c8ee5 5696 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
81519fd2
SM
5697 {
5698 const char *msg
5699 = "Keyboard macro terminated by a command ringing the bell";
5700 Fsignal (Quser_error, Fcons (build_string (msg), Qnil));
5701 }
4588ec20 5702 else
385ed61f 5703 ring_bell (XFRAME (selected_frame));
4588ec20
JB
5704}
5705
5f5c8ee5
GM
5706
5707\f
5708/***********************************************************************
5709 Sleeping, Waiting
5710 ***********************************************************************/
5711
a7ca3326 5712DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 5713 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
5714SECONDS may be a floating-point value, meaning that you can wait for a
5715fraction of a second. Optional second arg MILLISECONDS specifies an
d35af63c 5716additional wait period, in milliseconds; this is for backwards compatibility.
7ee72033 5717\(Not all operating systems support waiting for a fraction of a second.) */)
5842a27b 5718 (Lisp_Object seconds, Lisp_Object milliseconds)
4588ec20 5719{
d311d28c 5720 double duration = extract_float (seconds);
4588ec20 5721
d311d28c
PE
5722 if (!NILP (milliseconds))
5723 {
5724 CHECK_NUMBER (milliseconds);
5725 duration += XINT (milliseconds) / 1000.0;
5726 }
b07646f5 5727
908589fd 5728 if (duration > 0)
d35af63c
PE
5729 {
5730 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
f1dd8073 5731 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
d35af63c
PE
5732 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5733 }
4588ec20
JB
5734
5735 return Qnil;
5736}
5737
5f5c8ee5 5738
dcd1ca45 5739/* This is just like wait_reading_process_output, except that
902b9b6d 5740 it does redisplay.
f76475ad 5741
2bcac766
CY
5742 TIMEOUT is number of seconds to wait (float or integer),
5743 or t to wait forever.
59ea14cd 5744 READING is true if reading input.
9fa1de30
PE
5745 If DISPLAY_OPTION is >0 display process output while waiting.
5746 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
902b9b6d 5747*/
4588ec20 5748
f76475ad 5749Lisp_Object
9fa1de30 5750sit_for (Lisp_Object timeout, bool reading, int display_option)
f76475ad 5751{
d35af63c
PE
5752 intmax_t sec;
5753 int nsec;
9fa1de30 5754 bool do_display = display_option > 0;
f222369e 5755
902b9b6d 5756 swallow_events (do_display);
ccddf474 5757
902b9b6d 5758 if ((detect_input_pending_run_timers (do_display))
29bcbe54 5759 || !NILP (Vexecuting_kbd_macro))
4588ec20 5760 return Qnil;
4588ec20 5761
9fa1de30 5762 if (display_option > 1)
902b9b6d
KS
5763 redisplay_preserve_echo_area (2);
5764
d35af63c 5765 if (INTEGERP (timeout))
2bcac766 5766 {
d35af63c 5767 sec = XINT (timeout);
908589fd 5768 if (sec <= 0)
d35af63c
PE
5769 return Qt;
5770 nsec = 0;
2bcac766 5771 }
d35af63c 5772 else if (FLOATP (timeout))
d311d28c 5773 {
d35af63c 5774 double seconds = XFLOAT_DATA (timeout);
7216e43b 5775 if (! (0 < seconds))
d311d28c 5776 return Qt;
d35af63c
PE
5777 else
5778 {
5779 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
f1dd8073 5780 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
d35af63c
PE
5781 nsec = EMACS_NSECS (t);
5782 }
5783 }
5784 else if (EQ (timeout, Qt))
5785 {
5786 sec = 0;
5787 nsec = 0;
d311d28c 5788 }
d35af63c
PE
5789 else
5790 wrong_type_argument (Qnumberp, timeout);
5791
dfdb645c 5792
4a4bbad2 5793#ifdef USABLE_SIGIO
f75beb47 5794 gobble_input ();
f76475ad
JB
5795#endif
5796
d35af63c 5797 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
dcd1ca45 5798 Qnil, NULL, 0);
f76475ad 5799
4588ec20
JB
5800 return detect_input_pending () ? Qnil : Qt;
5801}
5802
5f5c8ee5 5803
a7ca3326 5804DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
025de85b
CY
5805 doc: /* Perform redisplay.
5806Optional arg FORCE, if non-nil, prevents redisplay from being
5807preempted by arriving input, even if `redisplay-dont-pause' is nil.
5808If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5809preempted by arriving input, so FORCE does nothing.
5810
5811Return t if redisplay was performed, nil if redisplay was preempted
5812immediately by pending input. */)
5842a27b 5813 (Lisp_Object force)
f76475ad 5814{
d311d28c 5815 ptrdiff_t count;
659d9874 5816
902b9b6d
KS
5817 swallow_events (1);
5818 if ((detect_input_pending_run_timers (1)
01327edf 5819 && NILP (force) && !redisplay_dont_pause)
7ba07a1a
CY
5820 || !NILP (Vexecuting_kbd_macro))
5821 return Qnil;
f76475ad 5822
01327edf
KS
5823 count = SPECPDL_INDEX ();
5824 if (!NILP (force) && !redisplay_dont_pause)
5825 specbind (Qredisplay_dont_pause, Qt);
7ba07a1a 5826 redisplay_preserve_echo_area (2);
01327edf 5827 unbind_to (count, Qnil);
7ba07a1a 5828 return Qt;
f76475ad 5829}
5f5c8ee5
GM
5830
5831
5832\f
5833/***********************************************************************
5834 Other Lisp Functions
5835 ***********************************************************************/
5836
5837/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5838 session's frames, frame names, buffers, buffer-read-only flags, and
44edd521 5839 buffer-modified-flags. */
5f5c8ee5
GM
5840
5841static Lisp_Object frame_and_buffer_state;
5842
5843
5844DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
44edd521 5845 Sframe_or_buffer_changed_p, 0, 1, 0,
bacf09b4 5846 doc: /* Return non-nil if the frame and buffer state appears to have changed.
44edd521
RS
5847VARIABLE is a variable name whose value is either nil or a state vector
5848that will be updated to contain all frames and buffers,
228299fa 5849aside from buffers whose names start with space,
44edd521
RS
5850along with the buffers' read-only and modified flags. This allows a fast
5851check to see whether buffer menus might need to be recomputed.
228299fa 5852If this function returns non-nil, it updates the internal vector to reflect
44edd521
RS
5853the current state.
5854
5855If VARIABLE is nil, an internal variable is used. Users should not
5856pass nil for VARIABLE. */)
5842a27b 5857 (Lisp_Object variable)
5f5c8ee5 5858{
44edd521 5859 Lisp_Object state, tail, frame, buf;
086ca913 5860 ptrdiff_t n, idx;
5f5c8ee5 5861
44edd521
RS
5862 if (! NILP (variable))
5863 {
5864 CHECK_SYMBOL (variable);
5865 state = Fsymbol_value (variable);
5866 if (! VECTORP (state))
5867 goto changed;
5868 }
5869 else
5870 state = frame_and_buffer_state;
5871
086ca913 5872 idx = 0;
5f5c8ee5
GM
5873 FOR_EACH_FRAME (tail, frame)
5874 {
086ca913 5875 if (idx == ASIZE (state))
44edd521 5876 goto changed;
086ca913 5877 if (!EQ (AREF (state, idx++), frame))
5f5c8ee5 5878 goto changed;
086ca913 5879 if (idx == ASIZE (state))
44edd521 5880 goto changed;
086ca913 5881 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5f5c8ee5
GM
5882 goto changed;
5883 }
44edd521 5884 /* Check that the buffer info matches. */
7539e11f 5885 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5886 {
7539e11f 5887 buf = XCDR (XCAR (tail));
5f5c8ee5 5888 /* Ignore buffers that aren't included in buffer lists. */
4b4deea2 5889 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5f5c8ee5 5890 continue;
086ca913 5891 if (idx == ASIZE (state))
44edd521 5892 goto changed;
086ca913 5893 if (!EQ (AREF (state, idx++), buf))
5f5c8ee5 5894 goto changed;
086ca913 5895 if (idx == ASIZE (state))
44edd521 5896 goto changed;
086ca913 5897 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5f5c8ee5 5898 goto changed;
086ca913 5899 if (idx == ASIZE (state))
44edd521 5900 goto changed;
086ca913 5901 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5f5c8ee5
GM
5902 goto changed;
5903 }
086ca913 5904 if (idx == ASIZE (state))
44edd521 5905 goto changed;
5f5c8ee5 5906 /* Detect deletion of a buffer at the end of the list. */
086ca913 5907 if (EQ (AREF (state, idx), Qlambda))
5f5c8ee5 5908 return Qnil;
44edd521
RS
5909
5910 /* Come here if we decide the data has changed. */
5f5c8ee5 5911 changed:
44edd521
RS
5912 /* Count the size we will need.
5913 Start with 1 so there is room for at least one lambda at the end. */
5f5c8ee5
GM
5914 n = 1;
5915 FOR_EACH_FRAME (tail, frame)
5916 n += 2;
7539e11f 5917 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5918 n += 3;
44edd521
RS
5919 /* Reallocate the vector if data has grown to need it,
5920 or if it has shrunk a lot. */
5921 if (! VECTORP (state)
77b37c05
PE
5922 || n > ASIZE (state)
5923 || n + 20 < ASIZE (state) / 2)
5f5c8ee5 5924 /* Add 20 extra so we grow it less often. */
44edd521
RS
5925 {
5926 state = Fmake_vector (make_number (n + 20), Qlambda);
5927 if (! NILP (variable))
5928 Fset (variable, state);
5929 else
5930 frame_and_buffer_state = state;
5931 }
5932
5933 /* Record the new data in the (possibly reallocated) vector. */
086ca913 5934 idx = 0;
5f5c8ee5
GM
5935 FOR_EACH_FRAME (tail, frame)
5936 {
086ca913
DA
5937 ASET (state, idx, frame);
5938 idx++;
5939 ASET (state, idx, XFRAME (frame)->name);
5940 idx++;
5f5c8ee5 5941 }
7539e11f 5942 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5943 {
7539e11f 5944 buf = XCDR (XCAR (tail));
5f5c8ee5 5945 /* Ignore buffers that aren't included in buffer lists. */
4b4deea2 5946 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5f5c8ee5 5947 continue;
086ca913
DA
5948 ASET (state, idx, buf);
5949 idx++;
5950 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5951 idx++;
5952 ASET (state, idx, Fbuffer_modified_p (buf));
5953 idx++;
5f5c8ee5
GM
5954 }
5955 /* Fill up the vector with lambdas (always at least one). */
086ca913
DA
5956 ASET (state, idx, Qlambda);
5957 idx++;
5958 while (idx < ASIZE (state))
5959 {
5960 ASET (state, idx, Qlambda);
5961 idx++;
5962 }
5f5c8ee5 5963 /* Make sure we didn't overflow the vector. */
086ca913 5964 eassert (idx <= ASIZE (state));
5f5c8ee5
GM
5965 return Qt;
5966}
5967
5968
4588ec20 5969\f
5f5c8ee5
GM
5970/***********************************************************************
5971 Initialization
5972***********************************************************************/
5973
5f5c8ee5
GM
5974/* Initialization done when Emacs fork is started, before doing stty.
5975 Determine terminal type and set terminal_driver. Then invoke its
5976 decoding routine to set up variables in the terminal package. */
4588ec20 5977
dfcf069d 5978void
971de7fb 5979init_display (void)
4588ec20 5980{
28d440ab
KL
5981 char *terminal_type;
5982
5f5c8ee5
GM
5983 /* Construct the space glyph. */
5984 space_glyph.type = CHAR_GLYPH;
3fc809e2 5985 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5f5c8ee5
GM
5986 space_glyph.charpos = -1;
5987
4588ec20
JB
5988 inverse_video = 0;
5989 cursor_in_echo_area = 0;
4588ec20 5990
1315c181
JB
5991 /* Now is the time to initialize this; it's used by init_sys_modes
5992 during startup. */
2246281f 5993 Vinitial_window_system = Qnil;
4588ec20 5994
4181ad9c
KL
5995 /* SIGWINCH needs to be handled no matter what display we start
5996 with. Otherwise newly opened tty frames will not resize
5997 automatically. */
5998#ifdef SIGWINCH
5999#ifndef CANNOT_DUMP
6000 if (initialized)
6001#endif /* CANNOT_DUMP */
2fe28299
PE
6002 {
6003 struct sigaction action;
6004 emacs_sigaction_init (&action, deliver_window_change_signal);
6005 sigaction (SIGWINCH, &action, 0);
6006 }
4181ad9c 6007#endif /* SIGWINCH */
4588ec20 6008
d6ef42b9 6009 /* If running as a daemon, no need to initialize any frames/terminal. */
ff808935
DN
6010 if (IS_DAEMON)
6011 return;
d6ef42b9 6012
1315c181
JB
6013 /* If the user wants to use a window system, we shouldn't bother
6014 initializing the terminal. This is especially important when the
6015 terminal is so dumb that emacs gives up before and doesn't bother
6016 using the window system.
4588ec20 6017
36bbad1d
KH
6018 If the DISPLAY environment variable is set and nonempty,
6019 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6020
6021#ifdef HAVE_X_WINDOWS
00d70d57 6022 if (! inhibit_window_system && ! display_arg)
d460af17 6023 {
36bbad1d 6024 char *display;
36bbad1d 6025 display = getenv ("DISPLAY");
36bbad1d 6026 display_arg = (display != 0 && *display != 0);
c1fc674b
AS
6027
6028 if (display_arg && !x_display_ok (display))
6029 {
6030 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6031 display);
6032 inhibit_window_system = 1;
6033 }
f040093a 6034 }
d460af17 6035
4fcc2638 6036 if (!inhibit_window_system && display_arg)
4588ec20 6037 {
111d9af3 6038 Vinitial_window_system = Qx;
4588ec20
JB
6039#ifdef HAVE_X11
6040 Vwindow_system_version = make_number (11);
039e5d71 6041#endif
9311dcff 6042#ifdef GNU_LINUX
039e5d71 6043 /* In some versions of ncurses,
6a428f77 6044 tputs crashes if we have not called tgetent.
039e5d71
KH
6045 So call tgetent. */
6046 { char b[2044]; tgetent (b, "xterm");}
4588ec20
JB
6047#endif
6048 return;
6049 }
6050#endif /* HAVE_X_WINDOWS */
6051
fd2e066a 6052#ifdef HAVE_NTGUI
177c0ea7 6053 if (!inhibit_window_system)
fd2e066a 6054 {
111d9af3 6055 Vinitial_window_system = Qw32;
fd2e066a
GV
6056 Vwindow_system_version = make_number (1);
6057 return;
6058 }
6059#endif /* HAVE_NTGUI */
6060
edfda783
AR
6061#ifdef HAVE_NS
6062 if (!inhibit_window_system
6063#ifndef CANNOT_DUMP
6064 && initialized
6065#endif
6066 )
6067 {
111d9af3 6068 Vinitial_window_system = Qns;
5e617bc2 6069 Vwindow_system_version = make_number (10);
edfda783
AR
6070 return;
6071 }
6072#endif
6073
4588ec20
JB
6074 /* If no window system has been specified, try to use the terminal. */
6075 if (! isatty (0))
d9df6f40 6076 fatal ("standard input is not a tty");
4588ec20 6077
6152361f
JR
6078#ifdef WINDOWSNT
6079 terminal_type = "w32console";
6080#else
83be8524 6081 terminal_type = getenv ("TERM");
6152361f 6082#endif
4588ec20
JB
6083 if (!terminal_type)
6084 {
5d12ff0b 6085#ifdef HAVE_WINDOW_SYSTEM
b9e590fc
RS
6086 if (! inhibit_window_system)
6087 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
5d12ff0b
RS
6088 else
6089#endif /* HAVE_WINDOW_SYSTEM */
b9e590fc 6090 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
4588ec20
JB
6091 exit (1);
6092 }
6093
0a125897 6094 {
6ed8eeff 6095 struct terminal *t;
3224dac1
KL
6096 struct frame *f = XFRAME (selected_frame);
6097
322aea6d
PE
6098 init_foreground_group ();
6099
3224dac1 6100 /* Open a display on the controlling tty. */
6ed8eeff 6101 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
3224dac1
KL
6102
6103 /* Convert the initial frame to use the new display. */
b04f5ad2 6104 if (f->output_method != output_initial)
1088b922 6105 emacs_abort ();
6ed8eeff
KL
6106 f->output_method = t->type;
6107 f->terminal = t;
3224dac1 6108
6ed8eeff 6109 t->reference_count++;
7ac5dac9
EZ
6110#ifdef MSDOS
6111 f->output_data.tty->display_info = &the_only_display_info;
6112#else
6113 if (f->output_method == output_termcap)
6114 create_tty_output (f);
6115#endif
6ed8eeff 6116 t->display_info.tty->top_frame = selected_frame;
5b65d888 6117 change_frame_size (XFRAME (selected_frame),
6ed8eeff
KL
6118 FrameRows (t->display_info.tty),
6119 FrameCols (t->display_info.tty), 0, 0, 1);
3224dac1 6120
6ed8eeff
KL
6121 /* Delete the initial terminal. */
6122 if (--initial_terminal->reference_count == 0
6123 && initial_terminal->delete_terminal_hook)
6124 (*initial_terminal->delete_terminal_hook) (initial_terminal);
2666355c
KL
6125
6126 /* Update frame parameters to reflect the new type. */
6127 Fmodify_frame_parameters
6128 (selected_frame, Fcons (Fcons (Qtty_type,
6ed8eeff 6129 Ftty_type (selected_frame)), Qnil));
657ceaa0
EZ
6130 if (t->display_info.tty->name)
6131 Fmodify_frame_parameters (selected_frame,
6132 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6133 Qnil));
6134 else
6135 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6136 Qnil));
0a125897 6137 }
3fc809e2 6138
d86c299a 6139 {
91fb7e1b 6140 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6141 int width = FRAME_TOTAL_COLS (sf);
6142 int height = FRAME_LINES (sf);
d86c299a 6143
5f5c8ee5 6144 /* If these sizes are so big they cause overflow, just ignore the
dfd153ae
PE
6145 change. It's not clear what better we could do. The rest of
6146 the code assumes that (width + 2) * height * sizeof (struct glyph)
6147 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
e3c25c68
PE
6148 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6149 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
dfd153ae
PE
6150 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6151 < (width + 2) * height))
1559a86d 6152 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6153 }
6154
91fb7e1b 6155 calculate_costs (XFRAME (selected_frame));
4588ec20 6156
5f5c8ee5
GM
6157 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6158 if (initialized
6159 && !noninteractive
2246281f 6160 && NILP (Vinitial_window_system))
2d764c78
EZ
6161 {
6162 /* For the initial frame, we don't have any way of knowing what
6163 are the foreground and background colors of the terminal. */
5e617bc2 6164 struct frame *sf = SELECTED_FRAME ();
2d764c78 6165
f9d2fdc4
EZ
6166 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6167 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6168 call0 (intern ("tty-set-up-initial-frame-faces"));
6169 }
5f5c8ee5
GM
6170}
6171
6172
6173\f
6174/***********************************************************************
6175 Blinking cursor
6176 ***********************************************************************/
6177
c3f13540 6178DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6179 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6180 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6181WINDOW nil means use the selected window. SHOW non-nil means
6182show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033 6183don't show a cursor. */)
5842a27b 6184 (Lisp_Object window, Lisp_Object show)
5f5c8ee5 6185{
5f5c8ee5
GM
6186 /* Don't change cursor state while redisplaying. This could confuse
6187 output routines. */
6188 if (!redisplaying_p)
b9e9df47 6189 decode_any_window (window)->cursor_off_p = NILP (show);
5f5c8ee5 6190 return Qnil;
4588ec20 6191}
5f5c8ee5
GM
6192
6193
5d7791b3
GM
6194DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6195 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6196 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033 6197WINDOW nil or omitted means report on the selected window. */)
5842a27b 6198 (Lisp_Object window)
5d7791b3 6199{
b9e9df47 6200 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
6201}
6202
87478b52
SM
6203DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6204 Slast_nonminibuf_frame, 0, 0, 0,
6205 doc: /* Value is last nonminibuffer frame. */)
5842a27b 6206 (void)
87478b52 6207{
4958ed94 6208 Lisp_Object frame = Qnil;
87478b52 6209
4958ed94
SM
6210 if (last_nonminibuf_frame)
6211 XSETFRAME (frame, last_nonminibuf_frame);
87478b52
SM
6212
6213 return frame;
6214}
4588ec20 6215\f
5f5c8ee5
GM
6216/***********************************************************************
6217 Initialization
6218 ***********************************************************************/
6219
dfcf069d 6220void
971de7fb 6221syms_of_display (void)
4588ec20 6222{
502b9b64 6223 defsubr (&Sredraw_frame);
4588ec20 6224 defsubr (&Sredraw_display);
078b3696 6225 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6226 defsubr (&Sopen_termscript);
6227 defsubr (&Sding);
7ba07a1a 6228 defsubr (&Sredisplay);
4588ec20
JB
6229 defsubr (&Ssleep_for);
6230 defsubr (&Ssend_string_to_terminal);
c3f13540 6231 defsubr (&Sinternal_show_cursor);
5d7791b3 6232 defsubr (&Sinternal_show_cursor_p);
87478b52 6233 defsubr (&Slast_nonminibuf_frame);
4588ec20 6234
e509cfa6 6235#ifdef GLYPH_DEBUG
9b0e97aa
GM
6236 defsubr (&Sdump_redisplay_history);
6237#endif
6238
d1dad759 6239 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6240 staticpro (&frame_and_buffer_state);
6241
cd3520a4
JB
6242 DEFSYM (Qdisplay_table, "display-table");
6243 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
9cda4f7c 6244
29208e82 6245 DEFVAR_INT ("baud-rate", baud_rate,
025de85b 6246 doc: /* The output baud rate of the terminal.
228299fa
GM
6247On most systems, changing this value will affect the amount of padding
6248and the other strategic decisions made during redisplay. */);
177c0ea7 6249
29208e82 6250 DEFVAR_BOOL ("inverse-video", inverse_video,
025de85b 6251 doc: /* Non-nil means invert the entire frame display.
228299fa 6252This means everything is in inverse video which otherwise would not be. */);
177c0ea7 6253
29208e82 6254 DEFVAR_BOOL ("visible-bell", visible_bell,
025de85b 6255 doc: /* Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6256
6257See also `ring-bell-function'. */);
177c0ea7 6258
29208e82 6259 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
025de85b 6260 doc: /* Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
6261A non-nil value is useful if the terminal can automatically preserve
6262Emacs's frame display when you reenter Emacs.
6263It is up to you to set this variable if your terminal can do that. */);
177c0ea7 6264
29208e82 6265 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
2246281f 6266 doc: /* Name of the window system that Emacs uses for the first frame.
89baa1df
EZ
6267The value is a symbol:
6268 nil for a termcap frame (a character-only terminal),
6269 'x' for an Emacs frame that is really an X window,
6270 'w32' for an Emacs frame that is a window on MS-Windows display,
6271 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6272 'pc' for a direct-write MS-DOS frame.
6273
6274Use of this variable as a boolean is deprecated. Instead,
6275use `display-graphic-p' or any of the other `display-*-p'
6276predicates which report frame's specific UI-related capabilities. */);
177c0ea7 6277
70b8d0a4
SM
6278 DEFVAR_KBOARD ("window-system", Vwindow_system,
6279 doc: /* Name of window system through which the selected frame is displayed.
89baa1df
EZ
6280The value is a symbol:
6281 nil for a termcap frame (a character-only terminal),
6282 'x' for an Emacs frame that is really an X window,
6283 'w32' for an Emacs frame that is a window on MS-Windows display,
6284 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6285 'pc' for a direct-write MS-DOS frame.
6286
6287Use of this variable as a boolean is deprecated. Instead,
6288use `display-graphic-p' or any of the other `display-*-p'
6289predicates which report frame's specific UI-related capabilities. */);
70b8d0a4 6290
29208e82 6291 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
bacf09b4 6292 doc: /* The version number of the window system in use.
c22140f6 6293For X windows, this is 11. */);
177c0ea7 6294
29208e82 6295 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
bacf09b4 6296 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 6297
29208e82 6298 DEFVAR_LISP ("glyph-table", Vglyph_table,
bacf09b4 6299 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
6300If not nil, this is a vector indexed by glyph code to define the glyph.
6301Each element can be:
6302 integer: a glyph code which this glyph is an alias for.
6303 string: output this glyph using that string (not impl. in X windows).
6304 nil: this glyph mod 524288 is the code of a character to output,
6305 and this glyph / 524288 is the face number (see `face-id') to use
6306 while outputting it. */);
4588ec20
JB
6307 Vglyph_table = Qnil;
6308
29208e82 6309 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
bacf09b4 6310 doc: /* Display table to use for buffers that specify none.
228299fa 6311See `buffer-display-table' for more information. */);
4588ec20
JB
6312 Vstandard_display_table = Qnil;
6313
29208e82 6314 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
025de85b 6315 doc: /* Non-nil means display update isn't paused when input is detected. */);
6bf7006f 6316 redisplay_dont_pause = 1;
5f5c8ee5 6317
4588ec20
JB
6318#ifdef CANNOT_DUMP
6319 if (noninteractive)
6320#endif
6321 {
2246281f 6322 Vinitial_window_system = Qnil;
4588ec20
JB
6323 Vwindow_system_version = Qnil;
6324 }
6325}