Update years in copyright notice; nfc.
[bpt/emacs.git] / lisp / avoid.el
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be010748 1;;; avoid.el --- make mouse pointer stay out of the way of editing
bb5d4e1a 2
0d30b337 3;; Copyright (C) 1993, 1994, 2000, 2002, 2003, 2004,
aaef169d 4;; 2005, 2006 Free Software Foundation, Inc.
bb5d4e1a 5
5762abec 6;; Author: Boris Goldowsky <boris@gnu.org>
bb5d4e1a 7;; Keywords: mouse
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8
9;; This file is part of GNU Emacs.
10
11;; GNU Emacs is free software; you can redistribute it and/or modify
12;; it under the terms of the GNU General Public License as published by
13;; the Free Software Foundation; either version 2, or (at your option)
14;; any later version.
15
16;; GNU Emacs is distributed in the hope that it will be useful,
17;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19;; GNU General Public License for more details.
20
21;; You should have received a copy of the GNU General Public License
b578f267 22;; along with GNU Emacs; see the file COPYING. If not, write to the
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23;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
24;; Boston, MA 02110-1301, USA.
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25
26;;; Commentary:
bb5d4e1a 27
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28;; For those who are annoyed by the mouse pointer obscuring text,
29;; this mode moves the mouse pointer - either just a little out of
187bd11c 30;; the way, or all the way to the corner of the frame.
b578f267 31;; To use, load or evaluate this file and type M-x mouse-avoidance-mode .
187bd11c 32;; To set up permanently, put the following in your .emacs:
b578f267 33;;
95d059bd 34;; (if (display-mouse-p) (mouse-avoidance-mode 'animate))
b578f267 35;;
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36;; Other legitimate alternatives include
37;; `banish', `exile', `jump', `cat-and-mouse', and `proteus'.
38;; They do somewhat different things.
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39;; See the documentation for function `mouse-avoidance-mode' for
40;; details of the different modes.
41;;
42;; For added silliness, make the animatee animate...
43;; put something similar to the following into your .emacs:
44;;
95d059bd 45;; (if (eq window-system 'x)
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46;; (mouse-avoidance-set-pointer-shape
47;; (eval (nth (random 4)
48;; '(x-pointer-man x-pointer-spider
49;; x-pointer-gobbler x-pointer-gumby)))))
50;;
51;; For completely random pointer shape, replace the setq above with:
52;; (setq x-pointer-shape (mouse-avoidance-random-shape))
187bd11c 53;;
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54;; Bugs / Warnings / To-Do:
55;;
88b4ca18 56;; - Using this code does slow Emacs down. "banish" mode shouldn't
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57;; be too bad, and on my workstation even "animate" is reasonable.
58;;
59;; - It ought to find out where any overlapping frames are and avoid them,
60;; rather than always raising the frame.
61
62;; Credits:
187bd11c 63;; This code was helped by all those who contributed suggestions,
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64;; fixes, and additions
65;; Joe Harrington (and his advisor), for the original inspiration.
66;; Ken Manheimer, for dreaming up the Protean mode.
67;; Richard Stallman, for the awful cat-and-mouse pun, among other things.
68;; Mike Williams, Denis Howe, Bill Benedetto, Chris Moore, Don Morris,
69;; Simon Marshall, and M.S. Ashton, for their feedback.
70
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71;;; Code:
72
73(provide 'avoid)
74
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75(defgroup avoid nil
76 "Make mouse pointer stay out of the way of editing."
77 :prefix "mouse-avoidance-"
78 :group 'mouse)
79
4bce8c17 80;;;###autoload
8557ea06 81(defcustom mouse-avoidance-mode nil
187bd11c 82 "Activate mouse avoidance mode.
8557ea06 83See function `mouse-avoidance-mode' for possible values.
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84Setting this variable directly does not take effect;
85use either \\[customize] or the function `mouse-avoidance-mode'."
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86 :set (lambda (symbol value)
87 ;; 'none below prevents toggling when value is nil.
187bd11c 88 (mouse-avoidance-mode (or value 'none)))
8557ea06 89 :initialize 'custom-initialize-default
187bd11c 90 :type '(choice (const :tag "none" nil) (const banish) (const jump)
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91 (const animate) (const exile) (const proteus)
92 )
93 :group 'avoid
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94 :require 'avoid
95 :version "20.3")
8557ea06 96
bb5d4e1a 97
00ed33e7 98(defcustom mouse-avoidance-nudge-dist 15
bb5d4e1a 99 "*Average distance that mouse will be moved when approached by cursor.
88b4ca18 100Only applies in Mouse-Avoidance mode `jump' and its derivatives.
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101For best results make this larger than `mouse-avoidance-threshold'."
102 :type 'integer
103 :group 'avoid)
bb5d4e1a 104
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105(defcustom mouse-avoidance-nudge-var 10
106 "*Variability of `mouse-avoidance-nudge-dist' (which see)."
107 :type 'integer
108 :group 'avoid)
bb5d4e1a 109
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110(defcustom mouse-avoidance-animation-delay .01
111 "Delay between animation steps, in seconds."
112 :type 'number
113 :group 'avoid)
bb5d4e1a 114
00ed33e7 115(defcustom mouse-avoidance-threshold 5
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116 "*Mouse-pointer's flight distance.
117If the cursor gets closer than this, the mouse pointer will move away.
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118Only applies in mouse-avoidance-modes `animate' and `jump'."
119 :type 'integer
120 :group 'avoid)
bb5d4e1a 121
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122;; Internal variables
123(defvar mouse-avoidance-state nil)
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124(defvar mouse-avoidance-pointer-shapes nil)
125(defvar mouse-avoidance-n-pointer-shapes 0)
5babefcf 126(defvar mouse-avoidance-old-pointer-shape nil)
bb5d4e1a 127
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128;; This timer is used to run something when Emacs is idle.
129(defvar mouse-avoidance-timer nil)
130
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131;;; Functions:
132
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133(defsubst mouse-avoidance-set-pointer-shape (shape)
134 "Set the shape of the mouse pointer to SHAPE."
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135 (when (boundp 'x-pointer-shape)
136 (setq x-pointer-shape shape)
137 (set-mouse-color nil)))
1f31a9f1 138
bdd20095 139(defun mouse-avoidance-point-position ()
3f32656c 140 "Return the position of point as (FRAME X . Y).
88b4ca18 141Analogous to `mouse-position'."
bdd20095 142 (let* ((w (selected-window))
5970bd01 143 (edges (window-inside-edges w))
187bd11c 144 (list
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145 (compute-motion (max (window-start w) (point-min)) ; start pos
146 ;; window-start can be < point-min if the
187bd11c 147 ;; latter has changed since the last redisplay
96ae4787 148 '(0 . 0) ; start XY
bdd20095 149 (point) ; stop pos
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150 nil ; stop XY: none
151 nil ; width
96ae4787 152 (cons (window-hscroll w) 0) ; 0 may not be right?
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153 (selected-window))))
154 ;; compute-motion returns (pos HPOS VPOS prevhpos contin)
155 ;; we want: (frame hpos . vpos)
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156 (cons (selected-frame)
157 (cons (+ (car edges) (car (cdr list)))
158 (+ (car (cdr edges)) (car (cdr (cdr list))))))))
159
160;(defun mouse-avoidance-point-position-test ()
161; (interactive)
187bd11c 162; (message (format "point=%s mouse=%s"
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163; (cdr (mouse-avoidance-point-position))
164; (cdr (mouse-position)))))
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165
166(defun mouse-avoidance-set-mouse-position (pos)
167 ;; Carefully set mouse position to given position (X . Y)
168 ;; Ideally, should check if X,Y is in the current frame, and if not,
169 ;; leave the mouse where it was. However, this is currently
170 ;; difficult to do, so we just raise the frame to avoid frame switches.
171 ;; Returns t if it moved the mouse.
172 (let ((f (selected-frame)))
173 (raise-frame f)
174 (set-mouse-position f (car pos) (cdr pos))
175 t))
187bd11c 176
bdd20095 177(defun mouse-avoidance-too-close-p (mouse)
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178 "Return t if mouse pointer and point cursor are too close.
179MOUSE is the current mouse position as returned by `mouse-position'.
180Acceptable distance is defined by `mouse-avoidance-threshold'."
181 (let* ((frame (car mouse))
182 (mouse-y (cdr (cdr mouse)))
183 (tool-bar-lines (frame-parameter nil 'tool-bar-lines)))
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184 (or tool-bar-lines
185 (setq tool-bar-lines 0))
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186 (if (and mouse-y (< mouse-y tool-bar-lines))
187 nil
188 (let ((point (mouse-avoidance-point-position))
189 (mouse-x (car (cdr mouse))))
190 (and (eq frame (car point))
191 (not (null mouse-x))
192 (< (abs (- mouse-x (car (cdr point))))
193 mouse-avoidance-threshold)
194 (< (abs (- mouse-y (cdr (cdr point))))
195 mouse-avoidance-threshold))))))
bb5d4e1a 196
bdd20095 197(defun mouse-avoidance-banish-destination ()
88b4ca18 198 "The position to which Mouse-Avoidance mode `banish' moves the mouse.
bdd20095 199You can redefine this if you want the mouse banished to a different corner."
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200 (let* ((pos (window-edges)))
201 (cons (- (nth 2 pos) 2)
202 (nth 1 pos))))
bdd20095 203
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204(defun mouse-avoidance-banish-mouse ()
205 ;; Put the mouse pointer in the upper-right corner of the current frame.
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206 (mouse-avoidance-set-mouse-position (mouse-avoidance-banish-destination)))
207
208(defsubst mouse-avoidance-delta (cur delta dist var min max)
209 ;; Decide how far to move in either dimension.
210 ;; Args are the CURRENT location, the desired DELTA for
211 ;; warp-conservation, the DISTANCE we like to move, the VARIABILITY
212 ;; in distance allowed, and the MIN and MAX possible window positions.
a7acbbe4 213 ;; Returns something as close to DELTA as possible within the constraints.
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214 (let ((L1 (max (- min cur) (+ (- dist) (- var))))
215 (R1 (+ (- dist) var ))
216 (L2 (+ dist (- var)))
217 (R2 (min (- max cur) (+ dist var))))
218 (if (< R1 (- min cur)) (setq L1 nil R1 nil))
219 (if (> L2 (- max cur)) (setq L2 nil R2 nil))
220 (cond ((and L1 (< delta L1)) L1)
221 ((and R1 (< delta R1)) delta)
222 ((and R1 (< delta 0)) R1)
223 ((and L2 (< delta L2)) L2)
224 ((and R2 (< delta R2)) delta)
225 (R2)
226 ((or R1 L2))
227 (t 0))))
bb5d4e1a 228
187bd11c 229(defun mouse-avoidance-nudge-mouse ()
88b4ca18 230 ;; Push the mouse a little way away, possibly animating the move.
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231 ;; For these modes, state keeps track of the total offset that we've
232 ;; accumulated, and tries to keep it close to zero.
bb5d4e1a 233 (let* ((cur (mouse-position))
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234 (cur-frame (car cur))
235 (cur-pos (cdr cur))
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236 (pos (window-edges))
237 (wleft (pop pos))
238 (wtop (pop pos))
239 (wright (pop pos))
240 (wbot (pop pos))
187bd11c 241 (deltax (mouse-avoidance-delta
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242 (car cur-pos) (- (random mouse-avoidance-nudge-var)
243 (car mouse-avoidance-state))
244 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
88b4ca18 245 wleft (1- wright)))
187bd11c 246 (deltay (mouse-avoidance-delta
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247 (cdr cur-pos) (- (random mouse-avoidance-nudge-var)
248 (cdr mouse-avoidance-state))
249 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
88b4ca18 250 wtop (1- wbot))))
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251 (setq mouse-avoidance-state
252 (cons (+ (car mouse-avoidance-state) deltax)
253 (+ (cdr mouse-avoidance-state) deltay)))
187bd11c 254 (if (or (eq mouse-avoidance-mode 'animate)
bb5d4e1a 255 (eq mouse-avoidance-mode 'proteus))
1f31a9f1 256 (let ((i 0.0))
bb5d4e1a 257 (while (<= i 1)
187bd11c 258 (mouse-avoidance-set-mouse-position
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259 (cons (+ (car cur-pos) (round (* i deltax)))
260 (+ (cdr cur-pos) (round (* i deltay)))))
261 (setq i (+ i (max .1 (/ 1.0 mouse-avoidance-nudge-dist))))
bb5d4e1a 262 (if (eq mouse-avoidance-mode 'proteus)
187bd11c 263 (mouse-avoidance-set-pointer-shape
1f31a9f1 264 (mouse-avoidance-random-shape)))
bb5d4e1a 265 (sit-for mouse-avoidance-animation-delay)))
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266 (mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur)) deltax)
267 (+ (cdr (cdr cur)) deltay))))))
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268
269(defun mouse-avoidance-random-shape ()
270 "Return a random cursor shape.
271This assumes that any variable whose name begins with x-pointer- and
272has an integer value is a valid cursor shape. You might want to
273redefine this function to suit your own tastes."
274 (if (null mouse-avoidance-pointer-shapes)
275 (progn
276 (setq mouse-avoidance-pointer-shapes
76d1e5a4 277 (mapcar (lambda (x) (symbol-value (intern x)))
bb5d4e1a 278 (all-completions "x-pointer-" obarray
187bd11c 279 (lambda (x)
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280 (and (boundp x)
281 (integerp (symbol-value x)))))))
187bd11c 282 (setq mouse-avoidance-n-pointer-shapes
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283 (length mouse-avoidance-pointer-shapes))))
284 (nth (random mouse-avoidance-n-pointer-shapes)
285 mouse-avoidance-pointer-shapes))
286
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287(defun mouse-avoidance-ignore-p ()
288 (let ((mp (mouse-position)))
289 (or executing-kbd-macro ; don't check inside macro
290 (null (cadr mp)) ; don't move unless in an Emacs frame
291 (not (eq (car mp) (selected-frame)))
292 ;; Don't do anything if last event was a mouse event.
293 ;; FIXME: this code fails in the case where the mouse was moved
294 ;; since the last key-press but without generating any event.
295 (and (consp last-input-event)
296 (symbolp (car last-input-event))
297 (let ((modifiers (event-modifiers (car last-input-event))))
298 (or (memq (car last-input-event)
299 '(mouse-movement scroll-bar-movement
300 select-window switch-frame))
301 (memq 'click modifiers)
302 (memq 'double modifiers)
303 (memq 'triple modifiers)
304 (memq 'drag modifiers)
305 (memq 'down modifiers)))))))
306
bdd20095 307(defun mouse-avoidance-banish-hook ()
88b4ca18 308 (if (not (mouse-avoidance-ignore-p))
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309 (mouse-avoidance-banish-mouse)))
310
311(defun mouse-avoidance-exile-hook ()
312 ;; For exile mode, the state is nil when the mouse is in its normal
313 ;; position, and set to the old mouse-position when the mouse is in exile.
88b4ca18 314 (if (not (mouse-avoidance-ignore-p))
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315 (let ((mp (mouse-position)))
316 (cond ((and (not mouse-avoidance-state)
317 (mouse-avoidance-too-close-p mp))
318 (setq mouse-avoidance-state mp)
319 (mouse-avoidance-banish-mouse))
320 ((and mouse-avoidance-state
321 (not (mouse-avoidance-too-close-p mouse-avoidance-state)))
322 (if (and (eq (car mp) (selected-frame))
323 (equal (cdr mp) (mouse-avoidance-banish-destination)))
324 (mouse-avoidance-set-mouse-position
325 ;; move back only if user has not moved mouse
326 (cdr mouse-avoidance-state)))
327 ;; but clear state anyway, to be ready for another move
328 (setq mouse-avoidance-state nil))))))
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329
330(defun mouse-avoidance-fancy-hook ()
bdd20095 331 ;; Used for the "fancy" modes, ie jump et al.
88b4ca18 332 (if (and (not (mouse-avoidance-ignore-p))
bdd20095 333 (mouse-avoidance-too-close-p (mouse-position)))
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334 (let ((old-pos (mouse-position)))
335 (mouse-avoidance-nudge-mouse)
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336 (if (not (eq (selected-frame) (car old-pos)))
337 ;; This should never happen.
338 (apply 'set-mouse-position old-pos)))))
bb5d4e1a 339
1f31a9f1 340;;;###autoload
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341(defun mouse-avoidance-mode (&optional mode)
342 "Set cursor avoidance mode to MODE.
bdd20095 343MODE should be one of the symbols `banish', `exile', `jump', `animate',
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344`cat-and-mouse', `proteus', or `none'.
345
187bd11c 346If MODE is nil, toggle mouse avoidance between `none' and `banish'
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347modes. Positive numbers and symbols other than the above are treated
348as equivalent to `banish'; negative numbers and `-' are equivalent to `none'.
349
187bd11c 350Effects of the different modes:
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351 * banish: Move the mouse to the upper-right corner on any keypress.
352 * exile: Move the mouse to the corner only if the cursor gets too close,
bdd20095 353 and allow it to return once the cursor is out of the way.
3f32656c 354 * jump: If the cursor gets too close to the mouse, displace the mouse
bdd20095 355 a random distance & direction.
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356 * animate: As `jump', but shows steps along the way for illusion of motion.
357 * cat-and-mouse: Same as `animate'.
358 * proteus: As `animate', but changes the shape of the mouse pointer too.
d9f132a8 359
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360Whenever the mouse is moved, the frame is also raised.
361
25cd2c1b 362\(see `mouse-avoidance-threshold' for definition of \"too close\",
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363and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
364definition of \"random distance\".)"
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365 (interactive
366 (list (intern (completing-read
367 "Select cursor avoidance technique (SPACE for list): "
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368 '(("banish") ("exile") ("jump") ("animate")
369 ("cat-and-mouse") ("proteus") ("none"))
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370 nil t))))
371 (if (eq mode 'cat-and-mouse)
372 (setq mode 'animate))
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373 (if mouse-avoidance-timer
374 (cancel-timer mouse-avoidance-timer))
375 (setq mouse-avoidance-timer nil)
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376
377 ;; Restore pointer shape if necessary
378 (if (eq mouse-avoidance-mode 'proteus)
379 (mouse-avoidance-set-pointer-shape mouse-avoidance-old-pointer-shape))
380
381 ;; Do additional setup depending on version of mode requested
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382 (cond ((eq mode 'none)
383 (setq mouse-avoidance-mode nil))
384 ((or (eq mode 'jump)
385 (eq mode 'animate)
386 (eq mode 'proteus))
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387 (setq mouse-avoidance-timer
388 (run-with-idle-timer 0.1 t 'mouse-avoidance-fancy-hook))
bdd20095 389 (setq mouse-avoidance-mode mode
5babefcf 390 mouse-avoidance-state (cons 0 0)
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391 mouse-avoidance-old-pointer-shape
392 (and (boundp 'x-pointer-shape) x-pointer-shape)))
bdd20095 393 ((eq mode 'exile)
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394 (setq mouse-avoidance-timer
395 (run-with-idle-timer 0.1 t 'mouse-avoidance-exile-hook))
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396 (setq mouse-avoidance-mode mode
397 mouse-avoidance-state nil))
187bd11c 398 ((or (eq mode 'banish)
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399 (eq mode t)
400 (and (null mode) (null mouse-avoidance-mode))
401 (and mode (> (prefix-numeric-value mode) 0)))
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402 (setq mouse-avoidance-timer
403 (run-with-idle-timer 0.1 t 'mouse-avoidance-banish-hook))
bb5d4e1a 404 (setq mouse-avoidance-mode 'banish))
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405 (t (setq mouse-avoidance-mode nil)))
406 (force-mode-line-update))
bb5d4e1a 407
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408;; Most people who use avoid mode leave it on all the time, so it's not
409;; very informative to announce it in the mode line.
410;;(or (assq 'mouse-avoidance-mode minor-mode-alist)
411;; (setq minor-mode-alist (cons '(mouse-avoidance-mode " Avoid")
412;; minor-mode-alist)))
bb5d4e1a 413
8557ea06 414;; Needed for custom.
187bd11c 415(if mouse-avoidance-mode
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416 (mouse-avoidance-mode mouse-avoidance-mode))
417
88b4ca18 418;; arch-tag: 64ad4ef8-a870-4183-8d96-3aa93b7a6800
8557ea06 419;;; avoid.el ends here