Corrected typos in the latest entry.
[bpt/emacs.git] / lisp / avoid.el
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be010748 1;;; avoid.el --- make mouse pointer stay out of the way of editing
bb5d4e1a 2
02790ce2 3;;; Copyright (C) 1993, 1994, 2000 Free Software Foundation, Inc.
bb5d4e1a 4
5762abec 5;; Author: Boris Goldowsky <boris@gnu.org>
bb5d4e1a 6;; Keywords: mouse
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7
8;; This file is part of GNU Emacs.
9
10;; GNU Emacs is free software; you can redistribute it and/or modify
11;; it under the terms of the GNU General Public License as published by
12;; the Free Software Foundation; either version 2, or (at your option)
13;; any later version.
14
15;; GNU Emacs is distributed in the hope that it will be useful,
16;; but WITHOUT ANY WARRANTY; without even the implied warranty of
17;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18;; GNU General Public License for more details.
19
20;; You should have received a copy of the GNU General Public License
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21;; along with GNU Emacs; see the file COPYING. If not, write to the
22;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
23;; Boston, MA 02111-1307, USA.
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24
25;;; Commentary:
bb5d4e1a 26
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27;; For those who are annoyed by the mouse pointer obscuring text,
28;; this mode moves the mouse pointer - either just a little out of
187bd11c 29;; the way, or all the way to the corner of the frame.
b578f267 30;; To use, load or evaluate this file and type M-x mouse-avoidance-mode .
187bd11c 31;; To set up permanently, put the following in your .emacs:
b578f267 32;;
95d059bd 33;; (if (display-mouse-p) (mouse-avoidance-mode 'animate))
b578f267 34;;
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35;; Other legitimate alternatives include
36;; `banish', `exile', `jump', `cat-and-mouse', and `proteus'.
37;; They do somewhat different things.
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38;; See the documentation for function `mouse-avoidance-mode' for
39;; details of the different modes.
40;;
41;; For added silliness, make the animatee animate...
42;; put something similar to the following into your .emacs:
43;;
95d059bd 44;; (if (eq window-system 'x)
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45;; (mouse-avoidance-set-pointer-shape
46;; (eval (nth (random 4)
47;; '(x-pointer-man x-pointer-spider
48;; x-pointer-gobbler x-pointer-gumby)))))
49;;
50;; For completely random pointer shape, replace the setq above with:
51;; (setq x-pointer-shape (mouse-avoidance-random-shape))
187bd11c 52;;
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53;; Bugs / Warnings / To-Do:
54;;
55;; - Using this code does slow emacs down. "banish" mode shouldn't
56;; be too bad, and on my workstation even "animate" is reasonable.
57;;
58;; - It ought to find out where any overlapping frames are and avoid them,
59;; rather than always raising the frame.
60
61;; Credits:
187bd11c 62;; This code was helped by all those who contributed suggestions,
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63;; fixes, and additions
64;; Joe Harrington (and his advisor), for the original inspiration.
65;; Ken Manheimer, for dreaming up the Protean mode.
66;; Richard Stallman, for the awful cat-and-mouse pun, among other things.
67;; Mike Williams, Denis Howe, Bill Benedetto, Chris Moore, Don Morris,
68;; Simon Marshall, and M.S. Ashton, for their feedback.
69
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70;;; Code:
71
72(provide 'avoid)
73
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74(defgroup avoid nil
75 "Make mouse pointer stay out of the way of editing."
76 :prefix "mouse-avoidance-"
77 :group 'mouse)
78
4bce8c17 79;;;###autoload
8557ea06 80(defcustom mouse-avoidance-mode nil
187bd11c 81 "Activate mouse avoidance mode.
8557ea06 82See function `mouse-avoidance-mode' for possible values.
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83Setting this variable directly does not take effect;
84use either \\[customize] or the function `mouse-avoidance-mode'."
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85 :set (lambda (symbol value)
86 ;; 'none below prevents toggling when value is nil.
187bd11c 87 (mouse-avoidance-mode (or value 'none)))
8557ea06 88 :initialize 'custom-initialize-default
187bd11c 89 :type '(choice (const :tag "none" nil) (const banish) (const jump)
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90 (const animate) (const exile) (const proteus)
91 )
92 :group 'avoid
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93 :require 'avoid
94 :version "20.3")
8557ea06 95
bb5d4e1a 96
00ed33e7 97(defcustom mouse-avoidance-nudge-dist 15
bb5d4e1a 98 "*Average distance that mouse will be moved when approached by cursor.
f87bb1ee 99Only applies in mouse-avoidance-mode `jump' and its derivatives.
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100For best results make this larger than `mouse-avoidance-threshold'."
101 :type 'integer
102 :group 'avoid)
bb5d4e1a 103
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104(defcustom mouse-avoidance-nudge-var 10
105 "*Variability of `mouse-avoidance-nudge-dist' (which see)."
106 :type 'integer
107 :group 'avoid)
bb5d4e1a 108
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109(defcustom mouse-avoidance-animation-delay .01
110 "Delay between animation steps, in seconds."
111 :type 'number
112 :group 'avoid)
bb5d4e1a 113
00ed33e7 114(defcustom mouse-avoidance-threshold 5
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115 "*Mouse-pointer's flight distance.
116If the cursor gets closer than this, the mouse pointer will move away.
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117Only applies in mouse-avoidance-modes `animate' and `jump'."
118 :type 'integer
119 :group 'avoid)
bb5d4e1a 120
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121;; Internal variables
122(defvar mouse-avoidance-state nil)
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123(defvar mouse-avoidance-pointer-shapes nil)
124(defvar mouse-avoidance-n-pointer-shapes 0)
5babefcf 125(defvar mouse-avoidance-old-pointer-shape nil)
bb5d4e1a 126
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127;; This timer is used to run something when Emacs is idle.
128(defvar mouse-avoidance-timer nil)
129
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130;;; Functions:
131
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132(defsubst mouse-avoidance-set-pointer-shape (shape)
133 "Set the shape of the mouse pointer to SHAPE."
134 (setq x-pointer-shape shape)
135 (set-mouse-color nil))
136
bdd20095 137(defun mouse-avoidance-point-position ()
3f32656c 138 "Return the position of point as (FRAME X . Y).
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139Analogous to mouse-position."
140 (let* ((w (selected-window))
141 (edges (window-edges w))
187bd11c 142 (list
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143 (compute-motion (max (window-start w) (point-min)) ; start pos
144 ;; window-start can be < point-min if the
187bd11c 145 ;; latter has changed since the last redisplay
96ae4787 146 '(0 . 0) ; start XY
bdd20095 147 (point) ; stop pos
96ae4787 148 (cons (window-width) (window-height)); stop XY: none
bdd20095 149 (1- (window-width)) ; width
96ae4787 150 (cons (window-hscroll w) 0) ; 0 may not be right?
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151 (selected-window))))
152 ;; compute-motion returns (pos HPOS VPOS prevhpos contin)
153 ;; we want: (frame hpos . vpos)
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154 (cons (selected-frame)
155 (cons (+ (car edges) (car (cdr list)))
156 (+ (car (cdr edges)) (car (cdr (cdr list))))))))
157
158;(defun mouse-avoidance-point-position-test ()
159; (interactive)
187bd11c 160; (message (format "point=%s mouse=%s"
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161; (cdr (mouse-avoidance-point-position))
162; (cdr (mouse-position)))))
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163
164(defun mouse-avoidance-set-mouse-position (pos)
165 ;; Carefully set mouse position to given position (X . Y)
166 ;; Ideally, should check if X,Y is in the current frame, and if not,
167 ;; leave the mouse where it was. However, this is currently
168 ;; difficult to do, so we just raise the frame to avoid frame switches.
169 ;; Returns t if it moved the mouse.
170 (let ((f (selected-frame)))
171 (raise-frame f)
172 (set-mouse-position f (car pos) (cdr pos))
173 t))
187bd11c 174
bdd20095 175(defun mouse-avoidance-too-close-p (mouse)
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176 "Return t if mouse pointer and point cursor are too close.
177MOUSE is the current mouse position as returned by `mouse-position'.
178Acceptable distance is defined by `mouse-avoidance-threshold'."
179 (let* ((frame (car mouse))
180 (mouse-y (cdr (cdr mouse)))
181 (tool-bar-lines (frame-parameter nil 'tool-bar-lines)))
182 (if (and mouse-y (< mouse-y tool-bar-lines))
183 nil
184 (let ((point (mouse-avoidance-point-position))
185 (mouse-x (car (cdr mouse))))
186 (and (eq frame (car point))
187 (not (null mouse-x))
188 (< (abs (- mouse-x (car (cdr point))))
189 mouse-avoidance-threshold)
190 (< (abs (- mouse-y (cdr (cdr point))))
191 mouse-avoidance-threshold))))))
bb5d4e1a 192
bdd20095 193(defun mouse-avoidance-banish-destination ()
3f32656c 194 "The position to which mouse-avoidance-mode `banish' moves the mouse.
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195You can redefine this if you want the mouse banished to a different corner."
196 (cons (1- (frame-width))
197 0))
198
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199(defun mouse-avoidance-banish-mouse ()
200 ;; Put the mouse pointer in the upper-right corner of the current frame.
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201 (mouse-avoidance-set-mouse-position (mouse-avoidance-banish-destination)))
202
203(defsubst mouse-avoidance-delta (cur delta dist var min max)
204 ;; Decide how far to move in either dimension.
205 ;; Args are the CURRENT location, the desired DELTA for
206 ;; warp-conservation, the DISTANCE we like to move, the VARIABILITY
207 ;; in distance allowed, and the MIN and MAX possible window positions.
a7acbbe4 208 ;; Returns something as close to DELTA as possible within the constraints.
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209 (let ((L1 (max (- min cur) (+ (- dist) (- var))))
210 (R1 (+ (- dist) var ))
211 (L2 (+ dist (- var)))
212 (R2 (min (- max cur) (+ dist var))))
213 (if (< R1 (- min cur)) (setq L1 nil R1 nil))
214 (if (> L2 (- max cur)) (setq L2 nil R2 nil))
215 (cond ((and L1 (< delta L1)) L1)
216 ((and R1 (< delta R1)) delta)
217 ((and R1 (< delta 0)) R1)
218 ((and L2 (< delta L2)) L2)
219 ((and R2 (< delta R2)) delta)
220 (R2)
221 ((or R1 L2))
222 (t 0))))
bb5d4e1a 223
187bd11c 224(defun mouse-avoidance-nudge-mouse ()
bb5d4e1a 225 ;; Push the mouse a little way away, possibly animating the move
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226 ;; For these modes, state keeps track of the total offset that we've
227 ;; accumulated, and tries to keep it close to zero.
bb5d4e1a 228 (let* ((cur (mouse-position))
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229 (cur-frame (car cur))
230 (cur-pos (cdr cur))
187bd11c 231 (deltax (mouse-avoidance-delta
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232 (car cur-pos) (- (random mouse-avoidance-nudge-var)
233 (car mouse-avoidance-state))
234 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
235 0 (frame-width)))
187bd11c 236 (deltay (mouse-avoidance-delta
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237 (cdr cur-pos) (- (random mouse-avoidance-nudge-var)
238 (cdr mouse-avoidance-state))
239 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
240 0 (frame-height))))
241 (setq mouse-avoidance-state
242 (cons (+ (car mouse-avoidance-state) deltax)
243 (+ (cdr mouse-avoidance-state) deltay)))
187bd11c 244 (if (or (eq mouse-avoidance-mode 'animate)
bb5d4e1a 245 (eq mouse-avoidance-mode 'proteus))
1f31a9f1 246 (let ((i 0.0))
bb5d4e1a 247 (while (<= i 1)
187bd11c 248 (mouse-avoidance-set-mouse-position
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249 (cons (+ (car cur-pos) (round (* i deltax)))
250 (+ (cdr cur-pos) (round (* i deltay)))))
251 (setq i (+ i (max .1 (/ 1.0 mouse-avoidance-nudge-dist))))
bb5d4e1a 252 (if (eq mouse-avoidance-mode 'proteus)
187bd11c 253 (mouse-avoidance-set-pointer-shape
1f31a9f1 254 (mouse-avoidance-random-shape)))
bb5d4e1a 255 (sit-for mouse-avoidance-animation-delay)))
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256 (mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur)) deltax)
257 (+ (cdr (cdr cur)) deltay))))))
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258
259(defun mouse-avoidance-random-shape ()
260 "Return a random cursor shape.
261This assumes that any variable whose name begins with x-pointer- and
262has an integer value is a valid cursor shape. You might want to
263redefine this function to suit your own tastes."
264 (if (null mouse-avoidance-pointer-shapes)
265 (progn
266 (setq mouse-avoidance-pointer-shapes
76d1e5a4 267 (mapcar (lambda (x) (symbol-value (intern x)))
bb5d4e1a 268 (all-completions "x-pointer-" obarray
187bd11c 269 (lambda (x)
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270 (and (boundp x)
271 (integerp (symbol-value x)))))))
187bd11c 272 (setq mouse-avoidance-n-pointer-shapes
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273 (length mouse-avoidance-pointer-shapes))))
274 (nth (random mouse-avoidance-n-pointer-shapes)
275 mouse-avoidance-pointer-shapes))
276
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277(defun mouse-avoidance-banish-hook ()
278 (if (and (not executing-kbd-macro) ; don't check inside macro
f799bf7c 279 (cadr (mouse-position)) ; don't move unless in an Emacs frame
f2e6033d 280 ;; Don't do anything if last event was a mouse event.
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281 (not (and (consp last-input-event)
282 (symbolp (car last-input-event))
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283 (let ((modifiers (event-modifiers (car last-input-event))))
284 (or (memq (car last-input-event)
285 '(mouse-movement scroll-bar-movement))
286 (memq 'click modifiers)
287 (memq 'drag modifiers)
288 (memq 'down modifiers))))))
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289 (mouse-avoidance-banish-mouse)))
290
291(defun mouse-avoidance-exile-hook ()
292 ;; For exile mode, the state is nil when the mouse is in its normal
293 ;; position, and set to the old mouse-position when the mouse is in exile.
294 (if (and (not executing-kbd-macro)
f2e6033d 295 ;; Don't do anything if last event was a mouse event.
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296 (not (and (consp last-input-event)
297 (symbolp (car last-input-event))
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298 (let ((modifiers (event-modifiers (car last-input-event))))
299 (or (memq (car last-input-event)
300 '(mouse-movement scroll-bar-movement))
301 (memq 'click modifiers)
302 (memq 'drag modifiers)
303 (memq 'down modifiers))))))
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304 (let ((mp (mouse-position)))
305 (cond ((and (not mouse-avoidance-state)
306 (mouse-avoidance-too-close-p mp))
307 (setq mouse-avoidance-state mp)
308 (mouse-avoidance-banish-mouse))
309 ((and mouse-avoidance-state
310 (not (mouse-avoidance-too-close-p mouse-avoidance-state)))
311 (if (and (eq (car mp) (selected-frame))
312 (equal (cdr mp) (mouse-avoidance-banish-destination)))
313 (mouse-avoidance-set-mouse-position
314 ;; move back only if user has not moved mouse
315 (cdr mouse-avoidance-state)))
316 ;; but clear state anyway, to be ready for another move
317 (setq mouse-avoidance-state nil))))))
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318
319(defun mouse-avoidance-fancy-hook ()
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320 ;; Used for the "fancy" modes, ie jump et al.
321 (if (and (not executing-kbd-macro) ; don't check inside macro
f2e6033d 322 ;; Don't do anything if last event was a mouse event.
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323 (not (and (consp last-input-event)
324 (symbolp (car last-input-event))
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325 (let ((modifiers (event-modifiers (car last-input-event))))
326 (or (memq (car last-input-event)
327 '(mouse-movement scroll-bar-movement))
328 (memq 'click modifiers)
329 (memq 'drag modifiers)
330 (memq 'down modifiers)))))
bdd20095 331 (mouse-avoidance-too-close-p (mouse-position)))
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332 (let ((old-pos (mouse-position)))
333 (mouse-avoidance-nudge-mouse)
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334 (if (not (eq (selected-frame) (car old-pos)))
335 ;; This should never happen.
336 (apply 'set-mouse-position old-pos)))))
bb5d4e1a 337
1f31a9f1 338;;;###autoload
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339(defun mouse-avoidance-mode (&optional mode)
340 "Set cursor avoidance mode to MODE.
bdd20095 341MODE should be one of the symbols `banish', `exile', `jump', `animate',
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342`cat-and-mouse', `proteus', or `none'.
343
187bd11c 344If MODE is nil, toggle mouse avoidance between `none' and `banish'
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345modes. Positive numbers and symbols other than the above are treated
346as equivalent to `banish'; negative numbers and `-' are equivalent to `none'.
347
187bd11c 348Effects of the different modes:
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349 * banish: Move the mouse to the upper-right corner on any keypress.
350 * exile: Move the mouse to the corner only if the cursor gets too close,
bdd20095 351 and allow it to return once the cursor is out of the way.
3f32656c 352 * jump: If the cursor gets too close to the mouse, displace the mouse
bdd20095 353 a random distance & direction.
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354 * animate: As `jump', but shows steps along the way for illusion of motion.
355 * cat-and-mouse: Same as `animate'.
356 * proteus: As `animate', but changes the shape of the mouse pointer too.
d9f132a8 357
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358Whenever the mouse is moved, the frame is also raised.
359
25cd2c1b 360\(see `mouse-avoidance-threshold' for definition of \"too close\",
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361and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
362definition of \"random distance\".)"
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363 (interactive
364 (list (intern (completing-read
365 "Select cursor avoidance technique (SPACE for list): "
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366 '(("banish") ("exile") ("jump") ("animate")
367 ("cat-and-mouse") ("proteus") ("none"))
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368 nil t))))
369 (if (eq mode 'cat-and-mouse)
370 (setq mode 'animate))
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371 (if mouse-avoidance-timer
372 (cancel-timer mouse-avoidance-timer))
373 (setq mouse-avoidance-timer nil)
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374
375 ;; Restore pointer shape if necessary
376 (if (eq mouse-avoidance-mode 'proteus)
377 (mouse-avoidance-set-pointer-shape mouse-avoidance-old-pointer-shape))
378
379 ;; Do additional setup depending on version of mode requested
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380 (cond ((eq mode 'none)
381 (setq mouse-avoidance-mode nil))
382 ((or (eq mode 'jump)
383 (eq mode 'animate)
384 (eq mode 'proteus))
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385 (setq mouse-avoidance-timer
386 (run-with-idle-timer 0.1 t 'mouse-avoidance-fancy-hook))
bdd20095 387 (setq mouse-avoidance-mode mode
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388 mouse-avoidance-state (cons 0 0)
389 mouse-avoidance-old-pointer-shape x-pointer-shape))
bdd20095 390 ((eq mode 'exile)
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391 (setq mouse-avoidance-timer
392 (run-with-idle-timer 0.1 t 'mouse-avoidance-exile-hook))
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393 (setq mouse-avoidance-mode mode
394 mouse-avoidance-state nil))
187bd11c 395 ((or (eq mode 'banish)
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396 (eq mode t)
397 (and (null mode) (null mouse-avoidance-mode))
398 (and mode (> (prefix-numeric-value mode) 0)))
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399 (setq mouse-avoidance-timer
400 (run-with-idle-timer 0.1 t 'mouse-avoidance-banish-hook))
bb5d4e1a 401 (setq mouse-avoidance-mode 'banish))
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402 (t (setq mouse-avoidance-mode nil)))
403 (force-mode-line-update))
bb5d4e1a 404
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405;; Most people who use avoid mode leave it on all the time, so it's not
406;; very informative to announce it in the mode line.
407;;(or (assq 'mouse-avoidance-mode minor-mode-alist)
408;; (setq minor-mode-alist (cons '(mouse-avoidance-mode " Avoid")
409;; minor-mode-alist)))
bb5d4e1a 410
8557ea06 411;; Needed for custom.
187bd11c 412(if mouse-avoidance-mode
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413 (mouse-avoidance-mode mouse-avoidance-mode))
414
415;;; avoid.el ends here