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[bpt/emacs.git] / lisp / avoid.el
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be010748 1;;; avoid.el --- make mouse pointer stay out of the way of editing
bb5d4e1a 2
e91081eb 3;; Copyright (C) 1993, 1994, 2000, 2001, 2002, 2003, 2004,
5df4f04c 4;; 2005, 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
bb5d4e1a 5
5762abec 6;; Author: Boris Goldowsky <boris@gnu.org>
bb5d4e1a 7;; Keywords: mouse
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8
9;; This file is part of GNU Emacs.
10
eb3fa2cf 11;; GNU Emacs is free software: you can redistribute it and/or modify
bb5d4e1a 12;; it under the terms of the GNU General Public License as published by
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13;; the Free Software Foundation, either version 3 of the License, or
14;; (at your option) any later version.
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15
16;; GNU Emacs is distributed in the hope that it will be useful,
17;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19;; GNU General Public License for more details.
20
21;; You should have received a copy of the GNU General Public License
eb3fa2cf 22;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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23
24;;; Commentary:
bb5d4e1a 25
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26;; For those who are annoyed by the mouse pointer obscuring text,
27;; this mode moves the mouse pointer - either just a little out of
187bd11c 28;; the way, or all the way to the corner of the frame.
b578f267 29;; To use, load or evaluate this file and type M-x mouse-avoidance-mode .
187bd11c 30;; To set up permanently, put the following in your .emacs:
b578f267 31;;
95d059bd 32;; (if (display-mouse-p) (mouse-avoidance-mode 'animate))
b578f267 33;;
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34;; Other legitimate alternatives include
35;; `banish', `exile', `jump', `cat-and-mouse', and `proteus'.
36;; They do somewhat different things.
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37;; See the documentation for function `mouse-avoidance-mode' for
38;; details of the different modes.
39;;
40;; For added silliness, make the animatee animate...
41;; put something similar to the following into your .emacs:
42;;
95d059bd 43;; (if (eq window-system 'x)
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44;; (mouse-avoidance-set-pointer-shape
45;; (eval (nth (random 4)
46;; '(x-pointer-man x-pointer-spider
47;; x-pointer-gobbler x-pointer-gumby)))))
48;;
49;; For completely random pointer shape, replace the setq above with:
50;; (setq x-pointer-shape (mouse-avoidance-random-shape))
187bd11c 51;;
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52;; Bugs / Warnings / To-Do:
53;;
88b4ca18 54;; - Using this code does slow Emacs down. "banish" mode shouldn't
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55;; be too bad, and on my workstation even "animate" is reasonable.
56;;
57;; - It ought to find out where any overlapping frames are and avoid them,
58;; rather than always raising the frame.
59
60;; Credits:
187bd11c 61;; This code was helped by all those who contributed suggestions,
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62;; fixes, and additions
63;; Joe Harrington (and his advisor), for the original inspiration.
64;; Ken Manheimer, for dreaming up the Protean mode.
65;; Richard Stallman, for the awful cat-and-mouse pun, among other things.
66;; Mike Williams, Denis Howe, Bill Benedetto, Chris Moore, Don Morris,
67;; Simon Marshall, and M.S. Ashton, for their feedback.
68
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69;;; Code:
70
71(provide 'avoid)
72
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73(defgroup avoid nil
74 "Make mouse pointer stay out of the way of editing."
75 :prefix "mouse-avoidance-"
76 :group 'mouse)
77
4bce8c17 78;;;###autoload
8557ea06 79(defcustom mouse-avoidance-mode nil
187bd11c 80 "Activate mouse avoidance mode.
8557ea06 81See function `mouse-avoidance-mode' for possible values.
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82Setting this variable directly does not take effect;
83use either \\[customize] or the function `mouse-avoidance-mode'."
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84 :set (lambda (symbol value)
85 ;; 'none below prevents toggling when value is nil.
187bd11c 86 (mouse-avoidance-mode (or value 'none)))
8557ea06 87 :initialize 'custom-initialize-default
187bd11c 88 :type '(choice (const :tag "none" nil) (const banish) (const jump)
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89 (const animate) (const exile) (const proteus)
90 )
91 :group 'avoid
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92 :require 'avoid
93 :version "20.3")
8557ea06 94
bb5d4e1a 95
00ed33e7 96(defcustom mouse-avoidance-nudge-dist 15
9201cc28 97 "Average distance that mouse will be moved when approached by cursor.
88b4ca18 98Only applies in Mouse-Avoidance mode `jump' and its derivatives.
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99For best results make this larger than `mouse-avoidance-threshold'."
100 :type 'integer
101 :group 'avoid)
bb5d4e1a 102
00ed33e7 103(defcustom mouse-avoidance-nudge-var 10
9201cc28 104 "Variability of `mouse-avoidance-nudge-dist' (which see)."
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105 :type 'integer
106 :group 'avoid)
bb5d4e1a 107
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108(defcustom mouse-avoidance-animation-delay .01
109 "Delay between animation steps, in seconds."
110 :type 'number
111 :group 'avoid)
bb5d4e1a 112
00ed33e7 113(defcustom mouse-avoidance-threshold 5
9201cc28 114 "Mouse-pointer's flight distance.
bb5d4e1a 115If the cursor gets closer than this, the mouse pointer will move away.
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116Only applies in mouse-avoidance-modes `animate' and `jump'."
117 :type 'integer
118 :group 'avoid)
bb5d4e1a 119
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120;; Internal variables
121(defvar mouse-avoidance-state nil)
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122(defvar mouse-avoidance-pointer-shapes nil)
123(defvar mouse-avoidance-n-pointer-shapes 0)
5babefcf 124(defvar mouse-avoidance-old-pointer-shape nil)
38ceb48f 125(defvar mouse-avoidance-animating-pointer nil)
bb5d4e1a 126
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127;; This timer is used to run something when Emacs is idle.
128(defvar mouse-avoidance-timer nil)
129
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130;;; Functions:
131
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132(defsubst mouse-avoidance-set-pointer-shape (shape)
133 "Set the shape of the mouse pointer to SHAPE."
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134 (when (boundp 'x-pointer-shape)
135 (setq x-pointer-shape shape)
136 (set-mouse-color nil)))
1f31a9f1 137
bdd20095 138(defun mouse-avoidance-point-position ()
3f32656c 139 "Return the position of point as (FRAME X . Y).
88b4ca18 140Analogous to `mouse-position'."
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141 (let ((edges (window-inside-edges))
142 (x-y (posn-x-y (posn-at-point))))
96ae4787 143 (cons (selected-frame)
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144 (cons (+ (car edges)
145 (/ (car x-y) (frame-char-width)))
146 (+ (car (cdr edges))
147 (/ (cdr x-y) (frame-char-height)))))))
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148
149;(defun mouse-avoidance-point-position-test ()
150; (interactive)
187bd11c 151; (message (format "point=%s mouse=%s"
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152; (cdr (mouse-avoidance-point-position))
153; (cdr (mouse-position)))))
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154
155(defun mouse-avoidance-set-mouse-position (pos)
156 ;; Carefully set mouse position to given position (X . Y)
157 ;; Ideally, should check if X,Y is in the current frame, and if not,
158 ;; leave the mouse where it was. However, this is currently
159 ;; difficult to do, so we just raise the frame to avoid frame switches.
160 ;; Returns t if it moved the mouse.
161 (let ((f (selected-frame)))
162 (raise-frame f)
163 (set-mouse-position f (car pos) (cdr pos))
164 t))
187bd11c 165
bdd20095 166(defun mouse-avoidance-too-close-p (mouse)
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167 "Return t if mouse pointer and point cursor are too close.
168MOUSE is the current mouse position as returned by `mouse-position'.
169Acceptable distance is defined by `mouse-avoidance-threshold'."
170 (let* ((frame (car mouse))
171 (mouse-y (cdr (cdr mouse)))
172 (tool-bar-lines (frame-parameter nil 'tool-bar-lines)))
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173 (or tool-bar-lines
174 (setq tool-bar-lines 0))
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175 (if (and mouse-y (< mouse-y tool-bar-lines))
176 nil
177 (let ((point (mouse-avoidance-point-position))
178 (mouse-x (car (cdr mouse))))
179 (and (eq frame (car point))
180 (not (null mouse-x))
181 (< (abs (- mouse-x (car (cdr point))))
182 mouse-avoidance-threshold)
183 (< (abs (- mouse-y (cdr (cdr point))))
184 mouse-avoidance-threshold))))))
bb5d4e1a 185
bdd20095 186(defun mouse-avoidance-banish-destination ()
88b4ca18 187 "The position to which Mouse-Avoidance mode `banish' moves the mouse.
bdd20095 188You can redefine this if you want the mouse banished to a different corner."
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189 (let* ((pos (window-edges)))
190 (cons (- (nth 2 pos) 2)
191 (nth 1 pos))))
bdd20095 192
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193(defun mouse-avoidance-banish-mouse ()
194 ;; Put the mouse pointer in the upper-right corner of the current frame.
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195 (mouse-avoidance-set-mouse-position (mouse-avoidance-banish-destination)))
196
197(defsubst mouse-avoidance-delta (cur delta dist var min max)
198 ;; Decide how far to move in either dimension.
199 ;; Args are the CURRENT location, the desired DELTA for
200 ;; warp-conservation, the DISTANCE we like to move, the VARIABILITY
201 ;; in distance allowed, and the MIN and MAX possible window positions.
a7acbbe4 202 ;; Returns something as close to DELTA as possible within the constraints.
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203 (let ((L1 (max (- min cur) (+ (- dist) (- var))))
204 (R1 (+ (- dist) var ))
205 (L2 (+ dist (- var)))
206 (R2 (min (- max cur) (+ dist var))))
207 (if (< R1 (- min cur)) (setq L1 nil R1 nil))
208 (if (> L2 (- max cur)) (setq L2 nil R2 nil))
209 (cond ((and L1 (< delta L1)) L1)
210 ((and R1 (< delta R1)) delta)
211 ((and R1 (< delta 0)) R1)
212 ((and L2 (< delta L2)) L2)
213 ((and R2 (< delta R2)) delta)
214 (R2)
215 ((or R1 L2))
216 (t 0))))
bb5d4e1a 217
187bd11c 218(defun mouse-avoidance-nudge-mouse ()
88b4ca18 219 ;; Push the mouse a little way away, possibly animating the move.
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220 ;; For these modes, state keeps track of the total offset that we've
221 ;; accumulated, and tries to keep it close to zero.
bb5d4e1a 222 (let* ((cur (mouse-position))
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223 (cur-frame (car cur))
224 (cur-pos (cdr cur))
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225 (pos (window-edges))
226 (wleft (pop pos))
227 (wtop (pop pos))
228 (wright (pop pos))
229 (wbot (pop pos))
187bd11c 230 (deltax (mouse-avoidance-delta
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231 (car cur-pos) (- (random mouse-avoidance-nudge-var)
232 (car mouse-avoidance-state))
233 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
88b4ca18 234 wleft (1- wright)))
187bd11c 235 (deltay (mouse-avoidance-delta
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236 (cdr cur-pos) (- (random mouse-avoidance-nudge-var)
237 (cdr mouse-avoidance-state))
238 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
88b4ca18 239 wtop (1- wbot))))
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240 (setq mouse-avoidance-state
241 (cons (+ (car mouse-avoidance-state) deltax)
242 (+ (cdr mouse-avoidance-state) deltay)))
187bd11c 243 (if (or (eq mouse-avoidance-mode 'animate)
bb5d4e1a 244 (eq mouse-avoidance-mode 'proteus))
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245 (let ((i 0.0)
246 (incr (max .1 (/ 1.0 mouse-avoidance-nudge-dist))))
247 (setq mouse-avoidance-animating-pointer t)
bb5d4e1a 248 (while (<= i 1)
187bd11c 249 (mouse-avoidance-set-mouse-position
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250 (cons (+ (car cur-pos) (round (* i deltax)))
251 (+ (cdr cur-pos) (round (* i deltay)))))
38ceb48f 252 (setq i (+ i incr))
bb5d4e1a 253 (if (eq mouse-avoidance-mode 'proteus)
187bd11c 254 (mouse-avoidance-set-pointer-shape
1f31a9f1 255 (mouse-avoidance-random-shape)))
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256 (sit-for mouse-avoidance-animation-delay))
257 (setq mouse-avoidance-animating-pointer nil))
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258 (mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur)) deltax)
259 (+ (cdr (cdr cur)) deltay))))))
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260
261(defun mouse-avoidance-random-shape ()
262 "Return a random cursor shape.
263This assumes that any variable whose name begins with x-pointer- and
264has an integer value is a valid cursor shape. You might want to
265redefine this function to suit your own tastes."
266 (if (null mouse-avoidance-pointer-shapes)
267 (progn
268 (setq mouse-avoidance-pointer-shapes
76d1e5a4 269 (mapcar (lambda (x) (symbol-value (intern x)))
bb5d4e1a 270 (all-completions "x-pointer-" obarray
187bd11c 271 (lambda (x)
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272 (and (boundp x)
273 (integerp (symbol-value x)))))))
187bd11c 274 (setq mouse-avoidance-n-pointer-shapes
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275 (length mouse-avoidance-pointer-shapes))))
276 (nth (random mouse-avoidance-n-pointer-shapes)
277 mouse-avoidance-pointer-shapes))
278
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279(defun mouse-avoidance-ignore-p ()
280 (let ((mp (mouse-position)))
281 (or executing-kbd-macro ; don't check inside macro
282 (null (cadr mp)) ; don't move unless in an Emacs frame
283 (not (eq (car mp) (selected-frame)))
284 ;; Don't do anything if last event was a mouse event.
285 ;; FIXME: this code fails in the case where the mouse was moved
286 ;; since the last key-press but without generating any event.
287 (and (consp last-input-event)
288 (symbolp (car last-input-event))
289 (let ((modifiers (event-modifiers (car last-input-event))))
290 (or (memq (car last-input-event)
291 '(mouse-movement scroll-bar-movement
292 select-window switch-frame))
293 (memq 'click modifiers)
294 (memq 'double modifiers)
295 (memq 'triple modifiers)
296 (memq 'drag modifiers)
297 (memq 'down modifiers)))))))
298
38ceb48f 299(defun mouse-avoidance-banish ()
88b4ca18 300 (if (not (mouse-avoidance-ignore-p))
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301 (mouse-avoidance-banish-mouse)))
302
38ceb48f 303(defun mouse-avoidance-exile ()
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304 ;; For exile mode, the state is nil when the mouse is in its normal
305 ;; position, and set to the old mouse-position when the mouse is in exile.
88b4ca18 306 (if (not (mouse-avoidance-ignore-p))
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307 (let ((mp (mouse-position)))
308 (cond ((and (not mouse-avoidance-state)
309 (mouse-avoidance-too-close-p mp))
310 (setq mouse-avoidance-state mp)
311 (mouse-avoidance-banish-mouse))
312 ((and mouse-avoidance-state
313 (not (mouse-avoidance-too-close-p mouse-avoidance-state)))
314 (if (and (eq (car mp) (selected-frame))
315 (equal (cdr mp) (mouse-avoidance-banish-destination)))
316 (mouse-avoidance-set-mouse-position
317 ;; move back only if user has not moved mouse
318 (cdr mouse-avoidance-state)))
319 ;; but clear state anyway, to be ready for another move
320 (setq mouse-avoidance-state nil))))))
bb5d4e1a 321
38ceb48f 322(defun mouse-avoidance-fancy ()
bdd20095 323 ;; Used for the "fancy" modes, ie jump et al.
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324 (if (and (not mouse-avoidance-animating-pointer)
325 (not (mouse-avoidance-ignore-p))
bdd20095 326 (mouse-avoidance-too-close-p (mouse-position)))
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327 (let ((old-pos (mouse-position)))
328 (mouse-avoidance-nudge-mouse)
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329 (if (not (eq (selected-frame) (car old-pos)))
330 ;; This should never happen.
331 (apply 'set-mouse-position old-pos)))))
bb5d4e1a 332
1f31a9f1 333;;;###autoload
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334(defun mouse-avoidance-mode (&optional mode)
335 "Set cursor avoidance mode to MODE.
bdd20095 336MODE should be one of the symbols `banish', `exile', `jump', `animate',
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337`cat-and-mouse', `proteus', or `none'.
338
187bd11c 339If MODE is nil, toggle mouse avoidance between `none' and `banish'
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340modes. Positive numbers and symbols other than the above are treated
341as equivalent to `banish'; negative numbers and `-' are equivalent to `none'.
342
187bd11c 343Effects of the different modes:
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344 * banish: Move the mouse to the upper-right corner on any keypress.
345 * exile: Move the mouse to the corner only if the cursor gets too close,
bdd20095 346 and allow it to return once the cursor is out of the way.
3f32656c 347 * jump: If the cursor gets too close to the mouse, displace the mouse
bdd20095 348 a random distance & direction.
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349 * animate: As `jump', but shows steps along the way for illusion of motion.
350 * cat-and-mouse: Same as `animate'.
351 * proteus: As `animate', but changes the shape of the mouse pointer too.
d9f132a8 352
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353Whenever the mouse is moved, the frame is also raised.
354
25cd2c1b 355\(see `mouse-avoidance-threshold' for definition of \"too close\",
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356and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
357definition of \"random distance\".)"
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358 (interactive
359 (list (intern (completing-read
360 "Select cursor avoidance technique (SPACE for list): "
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361 '(("banish") ("exile") ("jump") ("animate")
362 ("cat-and-mouse") ("proteus") ("none"))
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363 nil t))))
364 (if (eq mode 'cat-and-mouse)
365 (setq mode 'animate))
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366 (if mouse-avoidance-timer
367 (cancel-timer mouse-avoidance-timer))
368 (setq mouse-avoidance-timer nil)
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369
370 ;; Restore pointer shape if necessary
371 (if (eq mouse-avoidance-mode 'proteus)
372 (mouse-avoidance-set-pointer-shape mouse-avoidance-old-pointer-shape))
373
374 ;; Do additional setup depending on version of mode requested
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375 (cond ((eq mode 'none)
376 (setq mouse-avoidance-mode nil))
377 ((or (eq mode 'jump)
378 (eq mode 'animate)
379 (eq mode 'proteus))
85c92290 380 (setq mouse-avoidance-timer
38ceb48f 381 (run-with-idle-timer 0.1 t 'mouse-avoidance-fancy))
bdd20095 382 (setq mouse-avoidance-mode mode
5babefcf 383 mouse-avoidance-state (cons 0 0)
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384 mouse-avoidance-old-pointer-shape
385 (and (boundp 'x-pointer-shape) x-pointer-shape)))
bdd20095 386 ((eq mode 'exile)
85c92290 387 (setq mouse-avoidance-timer
38ceb48f 388 (run-with-idle-timer 0.1 t 'mouse-avoidance-exile))
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389 (setq mouse-avoidance-mode mode
390 mouse-avoidance-state nil))
187bd11c 391 ((or (eq mode 'banish)
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392 (eq mode t)
393 (and (null mode) (null mouse-avoidance-mode))
394 (and mode (> (prefix-numeric-value mode) 0)))
85c92290 395 (setq mouse-avoidance-timer
38ceb48f 396 (run-with-idle-timer 0.1 t 'mouse-avoidance-banish))
bb5d4e1a 397 (setq mouse-avoidance-mode 'banish))
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398 (t (setq mouse-avoidance-mode nil)))
399 (force-mode-line-update))
bb5d4e1a 400
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401;; Most people who use avoid mode leave it on all the time, so it's not
402;; very informative to announce it in the mode line.
403;;(or (assq 'mouse-avoidance-mode minor-mode-alist)
404;; (setq minor-mode-alist (cons '(mouse-avoidance-mode " Avoid")
405;; minor-mode-alist)))
bb5d4e1a 406
8557ea06 407;; Needed for custom.
187bd11c 408(if mouse-avoidance-mode
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409 (mouse-avoidance-mode mouse-avoidance-mode))
410
88b4ca18 411;; arch-tag: 64ad4ef8-a870-4183-8d96-3aa93b7a6800
8557ea06 412;;; avoid.el ends here