Fix bug #7038 with cursor motion in paragraphs w/o strong characters.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines.
221
222 Note one important detail mentioned above: that the bidi reordering
223 engine, driven by the iterator, produces characters in R2L rows
224 starting at the character that will be the rightmost on display.
225 As far as the iterator is concerned, the geometry of such rows is
226 still left to right, i.e. the iterator "thinks" the first character
227 is at the leftmost pixel position. The iterator does not know that
228 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
229 delivers. This is important when functions from the the move_it_*
230 family are used to get to certain screen position or to match
231 screen coordinates with buffer coordinates: these functions use the
232 iterator geometry, which is left to right even in R2L paragraphs.
233 This works well with most callers of move_it_*, because they need
234 to get to a specific column, and columns are still numbered in the
235 reading order, i.e. the rightmost character in a R2L paragraph is
236 still column zero. But some callers do not get well with this; a
237 notable example is mouse clicks that need to find the character
238 that corresponds to certain pixel coordinates. See
239 buffer_posn_from_coords in dispnew.c for how this is handled. */
240
241 #include <config.h>
242 #include <stdio.h>
243 #include <limits.h>
244 #include <setjmp.h>
245
246 #include "lisp.h"
247 #include "keyboard.h"
248 #include "frame.h"
249 #include "window.h"
250 #include "termchar.h"
251 #include "dispextern.h"
252 #include "buffer.h"
253 #include "character.h"
254 #include "charset.h"
255 #include "indent.h"
256 #include "commands.h"
257 #include "keymap.h"
258 #include "macros.h"
259 #include "disptab.h"
260 #include "termhooks.h"
261 #include "termopts.h"
262 #include "intervals.h"
263 #include "coding.h"
264 #include "process.h"
265 #include "region-cache.h"
266 #include "font.h"
267 #include "fontset.h"
268 #include "blockinput.h"
269
270 #ifdef HAVE_X_WINDOWS
271 #include "xterm.h"
272 #endif
273 #ifdef WINDOWSNT
274 #include "w32term.h"
275 #endif
276 #ifdef HAVE_NS
277 #include "nsterm.h"
278 #endif
279 #ifdef USE_GTK
280 #include "gtkutil.h"
281 #endif
282
283 #include "font.h"
284
285 #ifndef FRAME_X_OUTPUT
286 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
287 #endif
288
289 #define INFINITY 10000000
290
291 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
292 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
293 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
294 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
295 Lisp_Object Qinhibit_point_motion_hooks;
296 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
297 Lisp_Object Qfontified;
298 Lisp_Object Qgrow_only;
299 Lisp_Object Qinhibit_eval_during_redisplay;
300 Lisp_Object Qbuffer_position, Qposition, Qobject;
301 Lisp_Object Qright_to_left, Qleft_to_right;
302
303 /* Cursor shapes */
304 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
305
306 /* Pointer shapes */
307 Lisp_Object Qarrow, Qhand, Qtext;
308
309 Lisp_Object Qrisky_local_variable;
310
311 /* Holds the list (error). */
312 Lisp_Object list_of_error;
313
314 /* Functions called to fontify regions of text. */
315
316 Lisp_Object Vfontification_functions;
317 Lisp_Object Qfontification_functions;
318
319 /* Non-nil means automatically select any window when the mouse
320 cursor moves into it. */
321 Lisp_Object Vmouse_autoselect_window;
322
323 Lisp_Object Vwrap_prefix, Qwrap_prefix;
324 Lisp_Object Vline_prefix, Qline_prefix;
325
326 /* Non-zero means draw tool bar buttons raised when the mouse moves
327 over them. */
328
329 int auto_raise_tool_bar_buttons_p;
330
331 /* Non-zero means to reposition window if cursor line is only partially visible. */
332
333 int make_cursor_line_fully_visible_p;
334
335 /* Margin below tool bar in pixels. 0 or nil means no margin.
336 If value is `internal-border-width' or `border-width',
337 the corresponding frame parameter is used. */
338
339 Lisp_Object Vtool_bar_border;
340
341 /* Margin around tool bar buttons in pixels. */
342
343 Lisp_Object Vtool_bar_button_margin;
344
345 /* Thickness of shadow to draw around tool bar buttons. */
346
347 EMACS_INT tool_bar_button_relief;
348
349 /* Non-nil means automatically resize tool-bars so that all tool-bar
350 items are visible, and no blank lines remain.
351
352 If value is `grow-only', only make tool-bar bigger. */
353
354 Lisp_Object Vauto_resize_tool_bars;
355
356 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
357
358 Lisp_Object Vtool_bar_style;
359
360 /* Maximum number of characters a label can have to be shown. */
361
362 EMACS_INT tool_bar_max_label_size;
363
364 /* Non-zero means draw block and hollow cursor as wide as the glyph
365 under it. For example, if a block cursor is over a tab, it will be
366 drawn as wide as that tab on the display. */
367
368 int x_stretch_cursor_p;
369
370 /* Non-nil means don't actually do any redisplay. */
371
372 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
373
374 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
375
376 int inhibit_eval_during_redisplay;
377
378 /* Names of text properties relevant for redisplay. */
379
380 Lisp_Object Qdisplay;
381
382 /* Symbols used in text property values. */
383
384 Lisp_Object Vdisplay_pixels_per_inch;
385 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
386 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
387 Lisp_Object Qslice;
388 Lisp_Object Qcenter;
389 Lisp_Object Qmargin, Qpointer;
390 Lisp_Object Qline_height;
391
392 /* Non-nil means highlight trailing whitespace. */
393
394 Lisp_Object Vshow_trailing_whitespace;
395
396 /* Non-nil means escape non-break space and hyphens. */
397
398 Lisp_Object Vnobreak_char_display;
399
400 #ifdef HAVE_WINDOW_SYSTEM
401
402 /* Test if overflow newline into fringe. Called with iterator IT
403 at or past right window margin, and with IT->current_x set. */
404
405 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
406 (!NILP (Voverflow_newline_into_fringe) \
407 && FRAME_WINDOW_P ((IT)->f) \
408 && ((IT)->bidi_it.paragraph_dir == R2L \
409 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
410 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
411 && (IT)->current_x == (IT)->last_visible_x \
412 && (IT)->line_wrap != WORD_WRAP)
413
414 #else /* !HAVE_WINDOW_SYSTEM */
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
416 #endif /* HAVE_WINDOW_SYSTEM */
417
418 /* Test if the display element loaded in IT is a space or tab
419 character. This is used to determine word wrapping. */
420
421 #define IT_DISPLAYING_WHITESPACE(it) \
422 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
423
424 /* Non-nil means show the text cursor in void text areas
425 i.e. in blank areas after eol and eob. This used to be
426 the default in 21.3. */
427
428 Lisp_Object Vvoid_text_area_pointer;
429
430 /* Name of the face used to highlight trailing whitespace. */
431
432 Lisp_Object Qtrailing_whitespace;
433
434 /* Name and number of the face used to highlight escape glyphs. */
435
436 Lisp_Object Qescape_glyph;
437
438 /* Name and number of the face used to highlight non-breaking spaces. */
439
440 Lisp_Object Qnobreak_space;
441
442 /* The symbol `image' which is the car of the lists used to represent
443 images in Lisp. Also a tool bar style. */
444
445 Lisp_Object Qimage;
446
447 /* The image map types. */
448 Lisp_Object QCmap, QCpointer;
449 Lisp_Object Qrect, Qcircle, Qpoly;
450
451 /* Tool bar styles */
452 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
453
454 /* Non-zero means print newline to stdout before next mini-buffer
455 message. */
456
457 int noninteractive_need_newline;
458
459 /* Non-zero means print newline to message log before next message. */
460
461 static int message_log_need_newline;
462
463 /* Three markers that message_dolog uses.
464 It could allocate them itself, but that causes trouble
465 in handling memory-full errors. */
466 static Lisp_Object message_dolog_marker1;
467 static Lisp_Object message_dolog_marker2;
468 static Lisp_Object message_dolog_marker3;
469 \f
470 /* The buffer position of the first character appearing entirely or
471 partially on the line of the selected window which contains the
472 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
473 redisplay optimization in redisplay_internal. */
474
475 static struct text_pos this_line_start_pos;
476
477 /* Number of characters past the end of the line above, including the
478 terminating newline. */
479
480 static struct text_pos this_line_end_pos;
481
482 /* The vertical positions and the height of this line. */
483
484 static int this_line_vpos;
485 static int this_line_y;
486 static int this_line_pixel_height;
487
488 /* X position at which this display line starts. Usually zero;
489 negative if first character is partially visible. */
490
491 static int this_line_start_x;
492
493 /* Buffer that this_line_.* variables are referring to. */
494
495 static struct buffer *this_line_buffer;
496
497 /* Nonzero means truncate lines in all windows less wide than the
498 frame. */
499
500 Lisp_Object Vtruncate_partial_width_windows;
501
502 /* A flag to control how to display unibyte 8-bit character. */
503
504 int unibyte_display_via_language_environment;
505
506 /* Nonzero means we have more than one non-mini-buffer-only frame.
507 Not guaranteed to be accurate except while parsing
508 frame-title-format. */
509
510 int multiple_frames;
511
512 Lisp_Object Vglobal_mode_string;
513
514
515 /* List of variables (symbols) which hold markers for overlay arrows.
516 The symbols on this list are examined during redisplay to determine
517 where to display overlay arrows. */
518
519 Lisp_Object Voverlay_arrow_variable_list;
520
521 /* Marker for where to display an arrow on top of the buffer text. */
522
523 Lisp_Object Voverlay_arrow_position;
524
525 /* String to display for the arrow. Only used on terminal frames. */
526
527 Lisp_Object Voverlay_arrow_string;
528
529 /* Values of those variables at last redisplay are stored as
530 properties on `overlay-arrow-position' symbol. However, if
531 Voverlay_arrow_position is a marker, last-arrow-position is its
532 numerical position. */
533
534 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
535
536 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
537 properties on a symbol in overlay-arrow-variable-list. */
538
539 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
540
541 /* Like mode-line-format, but for the title bar on a visible frame. */
542
543 Lisp_Object Vframe_title_format;
544
545 /* Like mode-line-format, but for the title bar on an iconified frame. */
546
547 Lisp_Object Vicon_title_format;
548
549 /* List of functions to call when a window's size changes. These
550 functions get one arg, a frame on which one or more windows' sizes
551 have changed. */
552
553 static Lisp_Object Vwindow_size_change_functions;
554
555 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
556
557 /* Nonzero if an overlay arrow has been displayed in this window. */
558
559 static int overlay_arrow_seen;
560
561 /* Nonzero means highlight the region even in nonselected windows. */
562
563 int highlight_nonselected_windows;
564
565 /* If cursor motion alone moves point off frame, try scrolling this
566 many lines up or down if that will bring it back. */
567
568 static EMACS_INT scroll_step;
569
570 /* Nonzero means scroll just far enough to bring point back on the
571 screen, when appropriate. */
572
573 static EMACS_INT scroll_conservatively;
574
575 /* Recenter the window whenever point gets within this many lines of
576 the top or bottom of the window. This value is translated into a
577 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
578 that there is really a fixed pixel height scroll margin. */
579
580 EMACS_INT scroll_margin;
581
582 /* Number of windows showing the buffer of the selected window (or
583 another buffer with the same base buffer). keyboard.c refers to
584 this. */
585
586 int buffer_shared;
587
588 /* Vector containing glyphs for an ellipsis `...'. */
589
590 static Lisp_Object default_invis_vector[3];
591
592 /* Zero means display the mode-line/header-line/menu-bar in the default face
593 (this slightly odd definition is for compatibility with previous versions
594 of emacs), non-zero means display them using their respective faces.
595
596 This variable is deprecated. */
597
598 int mode_line_inverse_video;
599
600 /* Prompt to display in front of the mini-buffer contents. */
601
602 Lisp_Object minibuf_prompt;
603
604 /* Width of current mini-buffer prompt. Only set after display_line
605 of the line that contains the prompt. */
606
607 int minibuf_prompt_width;
608
609 /* This is the window where the echo area message was displayed. It
610 is always a mini-buffer window, but it may not be the same window
611 currently active as a mini-buffer. */
612
613 Lisp_Object echo_area_window;
614
615 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
616 pushes the current message and the value of
617 message_enable_multibyte on the stack, the function restore_message
618 pops the stack and displays MESSAGE again. */
619
620 Lisp_Object Vmessage_stack;
621
622 /* Nonzero means multibyte characters were enabled when the echo area
623 message was specified. */
624
625 int message_enable_multibyte;
626
627 /* Nonzero if we should redraw the mode lines on the next redisplay. */
628
629 int update_mode_lines;
630
631 /* Nonzero if window sizes or contents have changed since last
632 redisplay that finished. */
633
634 int windows_or_buffers_changed;
635
636 /* Nonzero means a frame's cursor type has been changed. */
637
638 int cursor_type_changed;
639
640 /* Nonzero after display_mode_line if %l was used and it displayed a
641 line number. */
642
643 int line_number_displayed;
644
645 /* Maximum buffer size for which to display line numbers. */
646
647 Lisp_Object Vline_number_display_limit;
648
649 /* Line width to consider when repositioning for line number display. */
650
651 static EMACS_INT line_number_display_limit_width;
652
653 /* Number of lines to keep in the message log buffer. t means
654 infinite. nil means don't log at all. */
655
656 Lisp_Object Vmessage_log_max;
657
658 /* The name of the *Messages* buffer, a string. */
659
660 static Lisp_Object Vmessages_buffer_name;
661
662 /* Current, index 0, and last displayed echo area message. Either
663 buffers from echo_buffers, or nil to indicate no message. */
664
665 Lisp_Object echo_area_buffer[2];
666
667 /* The buffers referenced from echo_area_buffer. */
668
669 static Lisp_Object echo_buffer[2];
670
671 /* A vector saved used in with_area_buffer to reduce consing. */
672
673 static Lisp_Object Vwith_echo_area_save_vector;
674
675 /* Non-zero means display_echo_area should display the last echo area
676 message again. Set by redisplay_preserve_echo_area. */
677
678 static int display_last_displayed_message_p;
679
680 /* Nonzero if echo area is being used by print; zero if being used by
681 message. */
682
683 int message_buf_print;
684
685 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
686
687 Lisp_Object Qinhibit_menubar_update;
688 int inhibit_menubar_update;
689
690 /* When evaluating expressions from menu bar items (enable conditions,
691 for instance), this is the frame they are being processed for. */
692
693 Lisp_Object Vmenu_updating_frame;
694
695 /* Maximum height for resizing mini-windows. Either a float
696 specifying a fraction of the available height, or an integer
697 specifying a number of lines. */
698
699 Lisp_Object Vmax_mini_window_height;
700
701 /* Non-zero means messages should be displayed with truncated
702 lines instead of being continued. */
703
704 int message_truncate_lines;
705 Lisp_Object Qmessage_truncate_lines;
706
707 /* Set to 1 in clear_message to make redisplay_internal aware
708 of an emptied echo area. */
709
710 static int message_cleared_p;
711
712 /* How to blink the default frame cursor off. */
713 Lisp_Object Vblink_cursor_alist;
714
715 /* A scratch glyph row with contents used for generating truncation
716 glyphs. Also used in direct_output_for_insert. */
717
718 #define MAX_SCRATCH_GLYPHS 100
719 struct glyph_row scratch_glyph_row;
720 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
721
722 /* Ascent and height of the last line processed by move_it_to. */
723
724 static int last_max_ascent, last_height;
725
726 /* Non-zero if there's a help-echo in the echo area. */
727
728 int help_echo_showing_p;
729
730 /* If >= 0, computed, exact values of mode-line and header-line height
731 to use in the macros CURRENT_MODE_LINE_HEIGHT and
732 CURRENT_HEADER_LINE_HEIGHT. */
733
734 int current_mode_line_height, current_header_line_height;
735
736 /* The maximum distance to look ahead for text properties. Values
737 that are too small let us call compute_char_face and similar
738 functions too often which is expensive. Values that are too large
739 let us call compute_char_face and alike too often because we
740 might not be interested in text properties that far away. */
741
742 #define TEXT_PROP_DISTANCE_LIMIT 100
743
744 #if GLYPH_DEBUG
745
746 /* Variables to turn off display optimizations from Lisp. */
747
748 int inhibit_try_window_id, inhibit_try_window_reusing;
749 int inhibit_try_cursor_movement;
750
751 /* Non-zero means print traces of redisplay if compiled with
752 GLYPH_DEBUG != 0. */
753
754 int trace_redisplay_p;
755
756 #endif /* GLYPH_DEBUG */
757
758 #ifdef DEBUG_TRACE_MOVE
759 /* Non-zero means trace with TRACE_MOVE to stderr. */
760 int trace_move;
761
762 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
763 #else
764 #define TRACE_MOVE(x) (void) 0
765 #endif
766
767 /* Non-zero means automatically scroll windows horizontally to make
768 point visible. */
769
770 int automatic_hscrolling_p;
771 Lisp_Object Qauto_hscroll_mode;
772
773 /* How close to the margin can point get before the window is scrolled
774 horizontally. */
775 EMACS_INT hscroll_margin;
776
777 /* How much to scroll horizontally when point is inside the above margin. */
778 Lisp_Object Vhscroll_step;
779
780 /* The variable `resize-mini-windows'. If nil, don't resize
781 mini-windows. If t, always resize them to fit the text they
782 display. If `grow-only', let mini-windows grow only until they
783 become empty. */
784
785 Lisp_Object Vresize_mini_windows;
786
787 /* Buffer being redisplayed -- for redisplay_window_error. */
788
789 struct buffer *displayed_buffer;
790
791 /* Space between overline and text. */
792
793 EMACS_INT overline_margin;
794
795 /* Require underline to be at least this many screen pixels below baseline
796 This to avoid underline "merging" with the base of letters at small
797 font sizes, particularly when x_use_underline_position_properties is on. */
798
799 EMACS_INT underline_minimum_offset;
800
801 /* Value returned from text property handlers (see below). */
802
803 enum prop_handled
804 {
805 HANDLED_NORMALLY,
806 HANDLED_RECOMPUTE_PROPS,
807 HANDLED_OVERLAY_STRING_CONSUMED,
808 HANDLED_RETURN
809 };
810
811 /* A description of text properties that redisplay is interested
812 in. */
813
814 struct props
815 {
816 /* The name of the property. */
817 Lisp_Object *name;
818
819 /* A unique index for the property. */
820 enum prop_idx idx;
821
822 /* A handler function called to set up iterator IT from the property
823 at IT's current position. Value is used to steer handle_stop. */
824 enum prop_handled (*handler) (struct it *it);
825 };
826
827 static enum prop_handled handle_face_prop (struct it *);
828 static enum prop_handled handle_invisible_prop (struct it *);
829 static enum prop_handled handle_display_prop (struct it *);
830 static enum prop_handled handle_composition_prop (struct it *);
831 static enum prop_handled handle_overlay_change (struct it *);
832 static enum prop_handled handle_fontified_prop (struct it *);
833
834 /* Properties handled by iterators. */
835
836 static struct props it_props[] =
837 {
838 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
839 /* Handle `face' before `display' because some sub-properties of
840 `display' need to know the face. */
841 {&Qface, FACE_PROP_IDX, handle_face_prop},
842 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
843 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
844 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
845 {NULL, 0, NULL}
846 };
847
848 /* Value is the position described by X. If X is a marker, value is
849 the marker_position of X. Otherwise, value is X. */
850
851 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
852
853 /* Enumeration returned by some move_it_.* functions internally. */
854
855 enum move_it_result
856 {
857 /* Not used. Undefined value. */
858 MOVE_UNDEFINED,
859
860 /* Move ended at the requested buffer position or ZV. */
861 MOVE_POS_MATCH_OR_ZV,
862
863 /* Move ended at the requested X pixel position. */
864 MOVE_X_REACHED,
865
866 /* Move within a line ended at the end of a line that must be
867 continued. */
868 MOVE_LINE_CONTINUED,
869
870 /* Move within a line ended at the end of a line that would
871 be displayed truncated. */
872 MOVE_LINE_TRUNCATED,
873
874 /* Move within a line ended at a line end. */
875 MOVE_NEWLINE_OR_CR
876 };
877
878 /* This counter is used to clear the face cache every once in a while
879 in redisplay_internal. It is incremented for each redisplay.
880 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
881 cleared. */
882
883 #define CLEAR_FACE_CACHE_COUNT 500
884 static int clear_face_cache_count;
885
886 /* Similarly for the image cache. */
887
888 #ifdef HAVE_WINDOW_SYSTEM
889 #define CLEAR_IMAGE_CACHE_COUNT 101
890 static int clear_image_cache_count;
891 #endif
892
893 /* Non-zero while redisplay_internal is in progress. */
894
895 int redisplaying_p;
896
897 /* Non-zero means don't free realized faces. Bound while freeing
898 realized faces is dangerous because glyph matrices might still
899 reference them. */
900
901 int inhibit_free_realized_faces;
902 Lisp_Object Qinhibit_free_realized_faces;
903
904 /* If a string, XTread_socket generates an event to display that string.
905 (The display is done in read_char.) */
906
907 Lisp_Object help_echo_string;
908 Lisp_Object help_echo_window;
909 Lisp_Object help_echo_object;
910 int help_echo_pos;
911
912 /* Temporary variable for XTread_socket. */
913
914 Lisp_Object previous_help_echo_string;
915
916 /* Null glyph slice */
917
918 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
919
920 /* Platform-independent portion of hourglass implementation. */
921
922 /* Non-zero means we're allowed to display a hourglass pointer. */
923 int display_hourglass_p;
924
925 /* Non-zero means an hourglass cursor is currently shown. */
926 int hourglass_shown_p;
927
928 /* If non-null, an asynchronous timer that, when it expires, displays
929 an hourglass cursor on all frames. */
930 struct atimer *hourglass_atimer;
931
932 /* Number of seconds to wait before displaying an hourglass cursor. */
933 Lisp_Object Vhourglass_delay;
934
935 /* Default number of seconds to wait before displaying an hourglass
936 cursor. */
937 #define DEFAULT_HOURGLASS_DELAY 1
938
939 \f
940 /* Function prototypes. */
941
942 static void setup_for_ellipsis (struct it *, int);
943 static void mark_window_display_accurate_1 (struct window *, int);
944 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
945 static int display_prop_string_p (Lisp_Object, Lisp_Object);
946 static int cursor_row_p (struct window *, struct glyph_row *);
947 static int redisplay_mode_lines (Lisp_Object, int);
948 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
949
950 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
951
952 static void handle_line_prefix (struct it *);
953
954 static void pint2str (char *, int, int);
955 static void pint2hrstr (char *, int, int);
956 static struct text_pos run_window_scroll_functions (Lisp_Object,
957 struct text_pos);
958 static void reconsider_clip_changes (struct window *, struct buffer *);
959 static int text_outside_line_unchanged_p (struct window *, int, int);
960 static void store_mode_line_noprop_char (char);
961 static int store_mode_line_noprop (const unsigned char *, int, int);
962 static void x_consider_frame_title (Lisp_Object);
963 static void handle_stop (struct it *);
964 static void handle_stop_backwards (struct it *, EMACS_INT);
965 static int tool_bar_lines_needed (struct frame *, int *);
966 static int single_display_spec_intangible_p (Lisp_Object);
967 static void ensure_echo_area_buffers (void);
968 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
969 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
970 static int with_echo_area_buffer (struct window *, int,
971 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
972 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
973 static void clear_garbaged_frames (void);
974 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
975 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
976 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
977 static int display_echo_area (struct window *);
978 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
979 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
980 static Lisp_Object unwind_redisplay (Lisp_Object);
981 static int string_char_and_length (const unsigned char *, int *);
982 static struct text_pos display_prop_end (struct it *, Lisp_Object,
983 struct text_pos);
984 static int compute_window_start_on_continuation_line (struct window *);
985 static Lisp_Object safe_eval_handler (Lisp_Object);
986 static void insert_left_trunc_glyphs (struct it *);
987 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
988 Lisp_Object);
989 static void extend_face_to_end_of_line (struct it *);
990 static int append_space_for_newline (struct it *, int);
991 static int cursor_row_fully_visible_p (struct window *, int, int);
992 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
993 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
994 static int trailing_whitespace_p (int);
995 static int message_log_check_duplicate (int, int, int, int);
996 static void push_it (struct it *);
997 static void pop_it (struct it *);
998 static void sync_frame_with_window_matrix_rows (struct window *);
999 static void select_frame_for_redisplay (Lisp_Object);
1000 static void redisplay_internal (int);
1001 static int echo_area_display (int);
1002 static void redisplay_windows (Lisp_Object);
1003 static void redisplay_window (Lisp_Object, int);
1004 static Lisp_Object redisplay_window_error (Lisp_Object);
1005 static Lisp_Object redisplay_window_0 (Lisp_Object);
1006 static Lisp_Object redisplay_window_1 (Lisp_Object);
1007 static int update_menu_bar (struct frame *, int, int);
1008 static int try_window_reusing_current_matrix (struct window *);
1009 static int try_window_id (struct window *);
1010 static int display_line (struct it *);
1011 static int display_mode_lines (struct window *);
1012 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
1013 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
1014 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
1015 static const char *decode_mode_spec (struct window *, int, int, int,
1016 Lisp_Object *);
1017 static void display_menu_bar (struct window *);
1018 static int display_count_lines (int, int, int, int, int *);
1019 static int display_string (const unsigned char *, Lisp_Object, Lisp_Object,
1020 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
1021 static void compute_line_metrics (struct it *);
1022 static void run_redisplay_end_trigger_hook (struct it *);
1023 static int get_overlay_strings (struct it *, int);
1024 static int get_overlay_strings_1 (struct it *, int, int);
1025 static void next_overlay_string (struct it *);
1026 static void reseat (struct it *, struct text_pos, int);
1027 static void reseat_1 (struct it *, struct text_pos, int);
1028 static void back_to_previous_visible_line_start (struct it *);
1029 void reseat_at_previous_visible_line_start (struct it *);
1030 static void reseat_at_next_visible_line_start (struct it *, int);
1031 static int next_element_from_ellipsis (struct it *);
1032 static int next_element_from_display_vector (struct it *);
1033 static int next_element_from_string (struct it *);
1034 static int next_element_from_c_string (struct it *);
1035 static int next_element_from_buffer (struct it *);
1036 static int next_element_from_composition (struct it *);
1037 static int next_element_from_image (struct it *);
1038 static int next_element_from_stretch (struct it *);
1039 static void load_overlay_strings (struct it *, int);
1040 static int init_from_display_pos (struct it *, struct window *,
1041 struct display_pos *);
1042 static void reseat_to_string (struct it *, const unsigned char *,
1043 Lisp_Object, int, int, int, int);
1044 static enum move_it_result
1045 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1046 enum move_operation_enum);
1047 void move_it_vertically_backward (struct it *, int);
1048 static void init_to_row_start (struct it *, struct window *,
1049 struct glyph_row *);
1050 static int init_to_row_end (struct it *, struct window *,
1051 struct glyph_row *);
1052 static void back_to_previous_line_start (struct it *);
1053 static int forward_to_next_line_start (struct it *, int *);
1054 static struct text_pos string_pos_nchars_ahead (struct text_pos,
1055 Lisp_Object, int);
1056 static struct text_pos string_pos (int, Lisp_Object);
1057 static struct text_pos c_string_pos (int, const unsigned char *, int);
1058 static int number_of_chars (const unsigned char *, int);
1059 static void compute_stop_pos (struct it *);
1060 static void compute_string_pos (struct text_pos *, struct text_pos,
1061 Lisp_Object);
1062 static int face_before_or_after_it_pos (struct it *, int);
1063 static EMACS_INT next_overlay_change (EMACS_INT);
1064 static int handle_single_display_spec (struct it *, Lisp_Object,
1065 Lisp_Object, Lisp_Object,
1066 struct text_pos *, int);
1067 static int underlying_face_id (struct it *);
1068 static int in_ellipses_for_invisible_text_p (struct display_pos *,
1069 struct window *);
1070
1071 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1072 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1073
1074 #ifdef HAVE_WINDOW_SYSTEM
1075
1076 static void update_tool_bar (struct frame *, int);
1077 static void build_desired_tool_bar_string (struct frame *f);
1078 static int redisplay_tool_bar (struct frame *);
1079 static void display_tool_bar_line (struct it *, int);
1080 static void notice_overwritten_cursor (struct window *,
1081 enum glyph_row_area,
1082 int, int, int, int);
1083 static void append_stretch_glyph (struct it *, Lisp_Object,
1084 int, int, int);
1085
1086
1087
1088 #endif /* HAVE_WINDOW_SYSTEM */
1089
1090 \f
1091 /***********************************************************************
1092 Window display dimensions
1093 ***********************************************************************/
1094
1095 /* Return the bottom boundary y-position for text lines in window W.
1096 This is the first y position at which a line cannot start.
1097 It is relative to the top of the window.
1098
1099 This is the height of W minus the height of a mode line, if any. */
1100
1101 INLINE int
1102 window_text_bottom_y (struct window *w)
1103 {
1104 int height = WINDOW_TOTAL_HEIGHT (w);
1105
1106 if (WINDOW_WANTS_MODELINE_P (w))
1107 height -= CURRENT_MODE_LINE_HEIGHT (w);
1108 return height;
1109 }
1110
1111 /* Return the pixel width of display area AREA of window W. AREA < 0
1112 means return the total width of W, not including fringes to
1113 the left and right of the window. */
1114
1115 INLINE int
1116 window_box_width (struct window *w, int area)
1117 {
1118 int cols = XFASTINT (w->total_cols);
1119 int pixels = 0;
1120
1121 if (!w->pseudo_window_p)
1122 {
1123 cols -= WINDOW_SCROLL_BAR_COLS (w);
1124
1125 if (area == TEXT_AREA)
1126 {
1127 if (INTEGERP (w->left_margin_cols))
1128 cols -= XFASTINT (w->left_margin_cols);
1129 if (INTEGERP (w->right_margin_cols))
1130 cols -= XFASTINT (w->right_margin_cols);
1131 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1132 }
1133 else if (area == LEFT_MARGIN_AREA)
1134 {
1135 cols = (INTEGERP (w->left_margin_cols)
1136 ? XFASTINT (w->left_margin_cols) : 0);
1137 pixels = 0;
1138 }
1139 else if (area == RIGHT_MARGIN_AREA)
1140 {
1141 cols = (INTEGERP (w->right_margin_cols)
1142 ? XFASTINT (w->right_margin_cols) : 0);
1143 pixels = 0;
1144 }
1145 }
1146
1147 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1148 }
1149
1150
1151 /* Return the pixel height of the display area of window W, not
1152 including mode lines of W, if any. */
1153
1154 INLINE int
1155 window_box_height (struct window *w)
1156 {
1157 struct frame *f = XFRAME (w->frame);
1158 int height = WINDOW_TOTAL_HEIGHT (w);
1159
1160 xassert (height >= 0);
1161
1162 /* Note: the code below that determines the mode-line/header-line
1163 height is essentially the same as that contained in the macro
1164 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1165 the appropriate glyph row has its `mode_line_p' flag set,
1166 and if it doesn't, uses estimate_mode_line_height instead. */
1167
1168 if (WINDOW_WANTS_MODELINE_P (w))
1169 {
1170 struct glyph_row *ml_row
1171 = (w->current_matrix && w->current_matrix->rows
1172 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1173 : 0);
1174 if (ml_row && ml_row->mode_line_p)
1175 height -= ml_row->height;
1176 else
1177 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1178 }
1179
1180 if (WINDOW_WANTS_HEADER_LINE_P (w))
1181 {
1182 struct glyph_row *hl_row
1183 = (w->current_matrix && w->current_matrix->rows
1184 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1185 : 0);
1186 if (hl_row && hl_row->mode_line_p)
1187 height -= hl_row->height;
1188 else
1189 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1190 }
1191
1192 /* With a very small font and a mode-line that's taller than
1193 default, we might end up with a negative height. */
1194 return max (0, height);
1195 }
1196
1197 /* Return the window-relative coordinate of the left edge of display
1198 area AREA of window W. AREA < 0 means return the left edge of the
1199 whole window, to the right of the left fringe of W. */
1200
1201 INLINE int
1202 window_box_left_offset (struct window *w, int area)
1203 {
1204 int x;
1205
1206 if (w->pseudo_window_p)
1207 return 0;
1208
1209 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1210
1211 if (area == TEXT_AREA)
1212 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1213 + window_box_width (w, LEFT_MARGIN_AREA));
1214 else if (area == RIGHT_MARGIN_AREA)
1215 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1216 + window_box_width (w, LEFT_MARGIN_AREA)
1217 + window_box_width (w, TEXT_AREA)
1218 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1219 ? 0
1220 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1221 else if (area == LEFT_MARGIN_AREA
1222 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1223 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1224
1225 return x;
1226 }
1227
1228
1229 /* Return the window-relative coordinate of the right edge of display
1230 area AREA of window W. AREA < 0 means return the right edge of the
1231 whole window, to the left of the right fringe of W. */
1232
1233 INLINE int
1234 window_box_right_offset (struct window *w, int area)
1235 {
1236 return window_box_left_offset (w, area) + window_box_width (w, area);
1237 }
1238
1239 /* Return the frame-relative coordinate of the left edge of display
1240 area AREA of window W. AREA < 0 means return the left edge of the
1241 whole window, to the right of the left fringe of W. */
1242
1243 INLINE int
1244 window_box_left (struct window *w, int area)
1245 {
1246 struct frame *f = XFRAME (w->frame);
1247 int x;
1248
1249 if (w->pseudo_window_p)
1250 return FRAME_INTERNAL_BORDER_WIDTH (f);
1251
1252 x = (WINDOW_LEFT_EDGE_X (w)
1253 + window_box_left_offset (w, area));
1254
1255 return x;
1256 }
1257
1258
1259 /* Return the frame-relative coordinate of the right edge of display
1260 area AREA of window W. AREA < 0 means return the right edge of the
1261 whole window, to the left of the right fringe of W. */
1262
1263 INLINE int
1264 window_box_right (struct window *w, int area)
1265 {
1266 return window_box_left (w, area) + window_box_width (w, area);
1267 }
1268
1269 /* Get the bounding box of the display area AREA of window W, without
1270 mode lines, in frame-relative coordinates. AREA < 0 means the
1271 whole window, not including the left and right fringes of
1272 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1273 coordinates of the upper-left corner of the box. Return in
1274 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1275
1276 INLINE void
1277 window_box (struct window *w, int area, int *box_x, int *box_y,
1278 int *box_width, int *box_height)
1279 {
1280 if (box_width)
1281 *box_width = window_box_width (w, area);
1282 if (box_height)
1283 *box_height = window_box_height (w);
1284 if (box_x)
1285 *box_x = window_box_left (w, area);
1286 if (box_y)
1287 {
1288 *box_y = WINDOW_TOP_EDGE_Y (w);
1289 if (WINDOW_WANTS_HEADER_LINE_P (w))
1290 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1291 }
1292 }
1293
1294
1295 /* Get the bounding box of the display area AREA of window W, without
1296 mode lines. AREA < 0 means the whole window, not including the
1297 left and right fringe of the window. Return in *TOP_LEFT_X
1298 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1299 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1300 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1301 box. */
1302
1303 INLINE void
1304 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1305 int *bottom_right_x, int *bottom_right_y)
1306 {
1307 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1308 bottom_right_y);
1309 *bottom_right_x += *top_left_x;
1310 *bottom_right_y += *top_left_y;
1311 }
1312
1313
1314 \f
1315 /***********************************************************************
1316 Utilities
1317 ***********************************************************************/
1318
1319 /* Return the bottom y-position of the line the iterator IT is in.
1320 This can modify IT's settings. */
1321
1322 int
1323 line_bottom_y (struct it *it)
1324 {
1325 int line_height = it->max_ascent + it->max_descent;
1326 int line_top_y = it->current_y;
1327
1328 if (line_height == 0)
1329 {
1330 if (last_height)
1331 line_height = last_height;
1332 else if (IT_CHARPOS (*it) < ZV)
1333 {
1334 move_it_by_lines (it, 1, 1);
1335 line_height = (it->max_ascent || it->max_descent
1336 ? it->max_ascent + it->max_descent
1337 : last_height);
1338 }
1339 else
1340 {
1341 struct glyph_row *row = it->glyph_row;
1342
1343 /* Use the default character height. */
1344 it->glyph_row = NULL;
1345 it->what = IT_CHARACTER;
1346 it->c = ' ';
1347 it->len = 1;
1348 PRODUCE_GLYPHS (it);
1349 line_height = it->ascent + it->descent;
1350 it->glyph_row = row;
1351 }
1352 }
1353
1354 return line_top_y + line_height;
1355 }
1356
1357
1358 /* Return 1 if position CHARPOS is visible in window W.
1359 CHARPOS < 0 means return info about WINDOW_END position.
1360 If visible, set *X and *Y to pixel coordinates of top left corner.
1361 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1362 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1363
1364 int
1365 pos_visible_p (struct window *w, int charpos, int *x, int *y,
1366 int *rtop, int *rbot, int *rowh, int *vpos)
1367 {
1368 struct it it;
1369 struct text_pos top;
1370 int visible_p = 0;
1371 struct buffer *old_buffer = NULL;
1372
1373 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1374 return visible_p;
1375
1376 if (XBUFFER (w->buffer) != current_buffer)
1377 {
1378 old_buffer = current_buffer;
1379 set_buffer_internal_1 (XBUFFER (w->buffer));
1380 }
1381
1382 SET_TEXT_POS_FROM_MARKER (top, w->start);
1383
1384 /* Compute exact mode line heights. */
1385 if (WINDOW_WANTS_MODELINE_P (w))
1386 current_mode_line_height
1387 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1388 current_buffer->mode_line_format);
1389
1390 if (WINDOW_WANTS_HEADER_LINE_P (w))
1391 current_header_line_height
1392 = display_mode_line (w, HEADER_LINE_FACE_ID,
1393 current_buffer->header_line_format);
1394
1395 start_display (&it, w, top);
1396 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1397 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1398
1399 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1400 {
1401 /* We have reached CHARPOS, or passed it. How the call to
1402 move_it_to can overshoot: (i) If CHARPOS is on invisible
1403 text, move_it_to stops at the end of the invisible text,
1404 after CHARPOS. (ii) If CHARPOS is in a display vector,
1405 move_it_to stops on its last glyph. */
1406 int top_x = it.current_x;
1407 int top_y = it.current_y;
1408 enum it_method it_method = it.method;
1409 /* Calling line_bottom_y may change it.method, it.position, etc. */
1410 int bottom_y = (last_height = 0, line_bottom_y (&it));
1411 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1412
1413 if (top_y < window_top_y)
1414 visible_p = bottom_y > window_top_y;
1415 else if (top_y < it.last_visible_y)
1416 visible_p = 1;
1417 if (visible_p)
1418 {
1419 if (it_method == GET_FROM_DISPLAY_VECTOR)
1420 {
1421 /* We stopped on the last glyph of a display vector.
1422 Try and recompute. Hack alert! */
1423 if (charpos < 2 || top.charpos >= charpos)
1424 top_x = it.glyph_row->x;
1425 else
1426 {
1427 struct it it2;
1428 start_display (&it2, w, top);
1429 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1430 get_next_display_element (&it2);
1431 PRODUCE_GLYPHS (&it2);
1432 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1433 || it2.current_x > it2.last_visible_x)
1434 top_x = it.glyph_row->x;
1435 else
1436 {
1437 top_x = it2.current_x;
1438 top_y = it2.current_y;
1439 }
1440 }
1441 }
1442
1443 *x = top_x;
1444 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1445 *rtop = max (0, window_top_y - top_y);
1446 *rbot = max (0, bottom_y - it.last_visible_y);
1447 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1448 - max (top_y, window_top_y)));
1449 *vpos = it.vpos;
1450 }
1451 }
1452 else
1453 {
1454 struct it it2;
1455
1456 it2 = it;
1457 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1458 move_it_by_lines (&it, 1, 0);
1459 if (charpos < IT_CHARPOS (it)
1460 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1461 {
1462 visible_p = 1;
1463 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1464 *x = it2.current_x;
1465 *y = it2.current_y + it2.max_ascent - it2.ascent;
1466 *rtop = max (0, -it2.current_y);
1467 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1468 - it.last_visible_y));
1469 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1470 it.last_visible_y)
1471 - max (it2.current_y,
1472 WINDOW_HEADER_LINE_HEIGHT (w))));
1473 *vpos = it2.vpos;
1474 }
1475 }
1476
1477 if (old_buffer)
1478 set_buffer_internal_1 (old_buffer);
1479
1480 current_header_line_height = current_mode_line_height = -1;
1481
1482 if (visible_p && XFASTINT (w->hscroll) > 0)
1483 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1484
1485 #if 0
1486 /* Debugging code. */
1487 if (visible_p)
1488 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1489 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1490 else
1491 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1492 #endif
1493
1494 return visible_p;
1495 }
1496
1497
1498 /* Return the next character from STR which is MAXLEN bytes long.
1499 Return in *LEN the length of the character. This is like
1500 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1501 we find one, we return a `?', but with the length of the invalid
1502 character. */
1503
1504 static INLINE int
1505 string_char_and_length (const unsigned char *str, int *len)
1506 {
1507 int c;
1508
1509 c = STRING_CHAR_AND_LENGTH (str, *len);
1510 if (!CHAR_VALID_P (c, 1))
1511 /* We may not change the length here because other places in Emacs
1512 don't use this function, i.e. they silently accept invalid
1513 characters. */
1514 c = '?';
1515
1516 return c;
1517 }
1518
1519
1520
1521 /* Given a position POS containing a valid character and byte position
1522 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1523
1524 static struct text_pos
1525 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, int nchars)
1526 {
1527 xassert (STRINGP (string) && nchars >= 0);
1528
1529 if (STRING_MULTIBYTE (string))
1530 {
1531 int rest = SBYTES (string) - BYTEPOS (pos);
1532 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1533 int len;
1534
1535 while (nchars--)
1536 {
1537 string_char_and_length (p, &len);
1538 p += len, rest -= len;
1539 xassert (rest >= 0);
1540 CHARPOS (pos) += 1;
1541 BYTEPOS (pos) += len;
1542 }
1543 }
1544 else
1545 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1546
1547 return pos;
1548 }
1549
1550
1551 /* Value is the text position, i.e. character and byte position,
1552 for character position CHARPOS in STRING. */
1553
1554 static INLINE struct text_pos
1555 string_pos (int charpos, Lisp_Object string)
1556 {
1557 struct text_pos pos;
1558 xassert (STRINGP (string));
1559 xassert (charpos >= 0);
1560 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1561 return pos;
1562 }
1563
1564
1565 /* Value is a text position, i.e. character and byte position, for
1566 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1567 means recognize multibyte characters. */
1568
1569 static struct text_pos
1570 c_string_pos (int charpos, const unsigned char *s, int multibyte_p)
1571 {
1572 struct text_pos pos;
1573
1574 xassert (s != NULL);
1575 xassert (charpos >= 0);
1576
1577 if (multibyte_p)
1578 {
1579 int rest = strlen (s), len;
1580
1581 SET_TEXT_POS (pos, 0, 0);
1582 while (charpos--)
1583 {
1584 string_char_and_length (s, &len);
1585 s += len, rest -= len;
1586 xassert (rest >= 0);
1587 CHARPOS (pos) += 1;
1588 BYTEPOS (pos) += len;
1589 }
1590 }
1591 else
1592 SET_TEXT_POS (pos, charpos, charpos);
1593
1594 return pos;
1595 }
1596
1597
1598 /* Value is the number of characters in C string S. MULTIBYTE_P
1599 non-zero means recognize multibyte characters. */
1600
1601 static int
1602 number_of_chars (const unsigned char *s, int multibyte_p)
1603 {
1604 int nchars;
1605
1606 if (multibyte_p)
1607 {
1608 int rest = strlen (s), len;
1609 unsigned char *p = (unsigned char *) s;
1610
1611 for (nchars = 0; rest > 0; ++nchars)
1612 {
1613 string_char_and_length (p, &len);
1614 rest -= len, p += len;
1615 }
1616 }
1617 else
1618 nchars = strlen (s);
1619
1620 return nchars;
1621 }
1622
1623
1624 /* Compute byte position NEWPOS->bytepos corresponding to
1625 NEWPOS->charpos. POS is a known position in string STRING.
1626 NEWPOS->charpos must be >= POS.charpos. */
1627
1628 static void
1629 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1630 {
1631 xassert (STRINGP (string));
1632 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1633
1634 if (STRING_MULTIBYTE (string))
1635 *newpos = string_pos_nchars_ahead (pos, string,
1636 CHARPOS (*newpos) - CHARPOS (pos));
1637 else
1638 BYTEPOS (*newpos) = CHARPOS (*newpos);
1639 }
1640
1641 /* EXPORT:
1642 Return an estimation of the pixel height of mode or header lines on
1643 frame F. FACE_ID specifies what line's height to estimate. */
1644
1645 int
1646 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1647 {
1648 #ifdef HAVE_WINDOW_SYSTEM
1649 if (FRAME_WINDOW_P (f))
1650 {
1651 int height = FONT_HEIGHT (FRAME_FONT (f));
1652
1653 /* This function is called so early when Emacs starts that the face
1654 cache and mode line face are not yet initialized. */
1655 if (FRAME_FACE_CACHE (f))
1656 {
1657 struct face *face = FACE_FROM_ID (f, face_id);
1658 if (face)
1659 {
1660 if (face->font)
1661 height = FONT_HEIGHT (face->font);
1662 if (face->box_line_width > 0)
1663 height += 2 * face->box_line_width;
1664 }
1665 }
1666
1667 return height;
1668 }
1669 #endif
1670
1671 return 1;
1672 }
1673
1674 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1675 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1676 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1677 not force the value into range. */
1678
1679 void
1680 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1681 int *x, int *y, NativeRectangle *bounds, int noclip)
1682 {
1683
1684 #ifdef HAVE_WINDOW_SYSTEM
1685 if (FRAME_WINDOW_P (f))
1686 {
1687 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1688 even for negative values. */
1689 if (pix_x < 0)
1690 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1691 if (pix_y < 0)
1692 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1693
1694 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1695 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1696
1697 if (bounds)
1698 STORE_NATIVE_RECT (*bounds,
1699 FRAME_COL_TO_PIXEL_X (f, pix_x),
1700 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1701 FRAME_COLUMN_WIDTH (f) - 1,
1702 FRAME_LINE_HEIGHT (f) - 1);
1703
1704 if (!noclip)
1705 {
1706 if (pix_x < 0)
1707 pix_x = 0;
1708 else if (pix_x > FRAME_TOTAL_COLS (f))
1709 pix_x = FRAME_TOTAL_COLS (f);
1710
1711 if (pix_y < 0)
1712 pix_y = 0;
1713 else if (pix_y > FRAME_LINES (f))
1714 pix_y = FRAME_LINES (f);
1715 }
1716 }
1717 #endif
1718
1719 *x = pix_x;
1720 *y = pix_y;
1721 }
1722
1723
1724 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1725 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1726 can't tell the positions because W's display is not up to date,
1727 return 0. */
1728
1729 int
1730 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1731 int *frame_x, int *frame_y)
1732 {
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1735 {
1736 int success_p;
1737
1738 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1739 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1740
1741 if (display_completed)
1742 {
1743 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1744 struct glyph *glyph = row->glyphs[TEXT_AREA];
1745 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1746
1747 hpos = row->x;
1748 vpos = row->y;
1749 while (glyph < end)
1750 {
1751 hpos += glyph->pixel_width;
1752 ++glyph;
1753 }
1754
1755 /* If first glyph is partially visible, its first visible position is still 0. */
1756 if (hpos < 0)
1757 hpos = 0;
1758
1759 success_p = 1;
1760 }
1761 else
1762 {
1763 hpos = vpos = 0;
1764 success_p = 0;
1765 }
1766
1767 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1768 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1769 return success_p;
1770 }
1771 #endif
1772
1773 *frame_x = hpos;
1774 *frame_y = vpos;
1775 return 1;
1776 }
1777
1778
1779 #ifdef HAVE_WINDOW_SYSTEM
1780
1781 /* Find the glyph under window-relative coordinates X/Y in window W.
1782 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1783 strings. Return in *HPOS and *VPOS the row and column number of
1784 the glyph found. Return in *AREA the glyph area containing X.
1785 Value is a pointer to the glyph found or null if X/Y is not on
1786 text, or we can't tell because W's current matrix is not up to
1787 date. */
1788
1789 static
1790 struct glyph *
1791 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1792 int *dx, int *dy, int *area)
1793 {
1794 struct glyph *glyph, *end;
1795 struct glyph_row *row = NULL;
1796 int x0, i;
1797
1798 /* Find row containing Y. Give up if some row is not enabled. */
1799 for (i = 0; i < w->current_matrix->nrows; ++i)
1800 {
1801 row = MATRIX_ROW (w->current_matrix, i);
1802 if (!row->enabled_p)
1803 return NULL;
1804 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1805 break;
1806 }
1807
1808 *vpos = i;
1809 *hpos = 0;
1810
1811 /* Give up if Y is not in the window. */
1812 if (i == w->current_matrix->nrows)
1813 return NULL;
1814
1815 /* Get the glyph area containing X. */
1816 if (w->pseudo_window_p)
1817 {
1818 *area = TEXT_AREA;
1819 x0 = 0;
1820 }
1821 else
1822 {
1823 if (x < window_box_left_offset (w, TEXT_AREA))
1824 {
1825 *area = LEFT_MARGIN_AREA;
1826 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1827 }
1828 else if (x < window_box_right_offset (w, TEXT_AREA))
1829 {
1830 *area = TEXT_AREA;
1831 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1832 }
1833 else
1834 {
1835 *area = RIGHT_MARGIN_AREA;
1836 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1837 }
1838 }
1839
1840 /* Find glyph containing X. */
1841 glyph = row->glyphs[*area];
1842 end = glyph + row->used[*area];
1843 x -= x0;
1844 while (glyph < end && x >= glyph->pixel_width)
1845 {
1846 x -= glyph->pixel_width;
1847 ++glyph;
1848 }
1849
1850 if (glyph == end)
1851 return NULL;
1852
1853 if (dx)
1854 {
1855 *dx = x;
1856 *dy = y - (row->y + row->ascent - glyph->ascent);
1857 }
1858
1859 *hpos = glyph - row->glyphs[*area];
1860 return glyph;
1861 }
1862
1863
1864 /* EXPORT:
1865 Convert frame-relative x/y to coordinates relative to window W.
1866 Takes pseudo-windows into account. */
1867
1868 void
1869 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1870 {
1871 if (w->pseudo_window_p)
1872 {
1873 /* A pseudo-window is always full-width, and starts at the
1874 left edge of the frame, plus a frame border. */
1875 struct frame *f = XFRAME (w->frame);
1876 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1877 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1878 }
1879 else
1880 {
1881 *x -= WINDOW_LEFT_EDGE_X (w);
1882 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1883 }
1884 }
1885
1886 /* EXPORT:
1887 Return in RECTS[] at most N clipping rectangles for glyph string S.
1888 Return the number of stored rectangles. */
1889
1890 int
1891 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1892 {
1893 XRectangle r;
1894
1895 if (n <= 0)
1896 return 0;
1897
1898 if (s->row->full_width_p)
1899 {
1900 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1901 r.x = WINDOW_LEFT_EDGE_X (s->w);
1902 r.width = WINDOW_TOTAL_WIDTH (s->w);
1903
1904 /* Unless displaying a mode or menu bar line, which are always
1905 fully visible, clip to the visible part of the row. */
1906 if (s->w->pseudo_window_p)
1907 r.height = s->row->visible_height;
1908 else
1909 r.height = s->height;
1910 }
1911 else
1912 {
1913 /* This is a text line that may be partially visible. */
1914 r.x = window_box_left (s->w, s->area);
1915 r.width = window_box_width (s->w, s->area);
1916 r.height = s->row->visible_height;
1917 }
1918
1919 if (s->clip_head)
1920 if (r.x < s->clip_head->x)
1921 {
1922 if (r.width >= s->clip_head->x - r.x)
1923 r.width -= s->clip_head->x - r.x;
1924 else
1925 r.width = 0;
1926 r.x = s->clip_head->x;
1927 }
1928 if (s->clip_tail)
1929 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1930 {
1931 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1932 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1933 else
1934 r.width = 0;
1935 }
1936
1937 /* If S draws overlapping rows, it's sufficient to use the top and
1938 bottom of the window for clipping because this glyph string
1939 intentionally draws over other lines. */
1940 if (s->for_overlaps)
1941 {
1942 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1943 r.height = window_text_bottom_y (s->w) - r.y;
1944
1945 /* Alas, the above simple strategy does not work for the
1946 environments with anti-aliased text: if the same text is
1947 drawn onto the same place multiple times, it gets thicker.
1948 If the overlap we are processing is for the erased cursor, we
1949 take the intersection with the rectagle of the cursor. */
1950 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1951 {
1952 XRectangle rc, r_save = r;
1953
1954 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1955 rc.y = s->w->phys_cursor.y;
1956 rc.width = s->w->phys_cursor_width;
1957 rc.height = s->w->phys_cursor_height;
1958
1959 x_intersect_rectangles (&r_save, &rc, &r);
1960 }
1961 }
1962 else
1963 {
1964 /* Don't use S->y for clipping because it doesn't take partially
1965 visible lines into account. For example, it can be negative for
1966 partially visible lines at the top of a window. */
1967 if (!s->row->full_width_p
1968 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1969 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1970 else
1971 r.y = max (0, s->row->y);
1972 }
1973
1974 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1975
1976 /* If drawing the cursor, don't let glyph draw outside its
1977 advertised boundaries. Cleartype does this under some circumstances. */
1978 if (s->hl == DRAW_CURSOR)
1979 {
1980 struct glyph *glyph = s->first_glyph;
1981 int height, max_y;
1982
1983 if (s->x > r.x)
1984 {
1985 r.width -= s->x - r.x;
1986 r.x = s->x;
1987 }
1988 r.width = min (r.width, glyph->pixel_width);
1989
1990 /* If r.y is below window bottom, ensure that we still see a cursor. */
1991 height = min (glyph->ascent + glyph->descent,
1992 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1993 max_y = window_text_bottom_y (s->w) - height;
1994 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1995 if (s->ybase - glyph->ascent > max_y)
1996 {
1997 r.y = max_y;
1998 r.height = height;
1999 }
2000 else
2001 {
2002 /* Don't draw cursor glyph taller than our actual glyph. */
2003 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2004 if (height < r.height)
2005 {
2006 max_y = r.y + r.height;
2007 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2008 r.height = min (max_y - r.y, height);
2009 }
2010 }
2011 }
2012
2013 if (s->row->clip)
2014 {
2015 XRectangle r_save = r;
2016
2017 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2018 r.width = 0;
2019 }
2020
2021 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2022 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2023 {
2024 #ifdef CONVERT_FROM_XRECT
2025 CONVERT_FROM_XRECT (r, *rects);
2026 #else
2027 *rects = r;
2028 #endif
2029 return 1;
2030 }
2031 else
2032 {
2033 /* If we are processing overlapping and allowed to return
2034 multiple clipping rectangles, we exclude the row of the glyph
2035 string from the clipping rectangle. This is to avoid drawing
2036 the same text on the environment with anti-aliasing. */
2037 #ifdef CONVERT_FROM_XRECT
2038 XRectangle rs[2];
2039 #else
2040 XRectangle *rs = rects;
2041 #endif
2042 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2043
2044 if (s->for_overlaps & OVERLAPS_PRED)
2045 {
2046 rs[i] = r;
2047 if (r.y + r.height > row_y)
2048 {
2049 if (r.y < row_y)
2050 rs[i].height = row_y - r.y;
2051 else
2052 rs[i].height = 0;
2053 }
2054 i++;
2055 }
2056 if (s->for_overlaps & OVERLAPS_SUCC)
2057 {
2058 rs[i] = r;
2059 if (r.y < row_y + s->row->visible_height)
2060 {
2061 if (r.y + r.height > row_y + s->row->visible_height)
2062 {
2063 rs[i].y = row_y + s->row->visible_height;
2064 rs[i].height = r.y + r.height - rs[i].y;
2065 }
2066 else
2067 rs[i].height = 0;
2068 }
2069 i++;
2070 }
2071
2072 n = i;
2073 #ifdef CONVERT_FROM_XRECT
2074 for (i = 0; i < n; i++)
2075 CONVERT_FROM_XRECT (rs[i], rects[i]);
2076 #endif
2077 return n;
2078 }
2079 }
2080
2081 /* EXPORT:
2082 Return in *NR the clipping rectangle for glyph string S. */
2083
2084 void
2085 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2086 {
2087 get_glyph_string_clip_rects (s, nr, 1);
2088 }
2089
2090
2091 /* EXPORT:
2092 Return the position and height of the phys cursor in window W.
2093 Set w->phys_cursor_width to width of phys cursor.
2094 */
2095
2096 void
2097 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2098 struct glyph *glyph, int *xp, int *yp, int *heightp)
2099 {
2100 struct frame *f = XFRAME (WINDOW_FRAME (w));
2101 int x, y, wd, h, h0, y0;
2102
2103 /* Compute the width of the rectangle to draw. If on a stretch
2104 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2105 rectangle as wide as the glyph, but use a canonical character
2106 width instead. */
2107 wd = glyph->pixel_width - 1;
2108 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2109 wd++; /* Why? */
2110 #endif
2111
2112 x = w->phys_cursor.x;
2113 if (x < 0)
2114 {
2115 wd += x;
2116 x = 0;
2117 }
2118
2119 if (glyph->type == STRETCH_GLYPH
2120 && !x_stretch_cursor_p)
2121 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2122 w->phys_cursor_width = wd;
2123
2124 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2125
2126 /* If y is below window bottom, ensure that we still see a cursor. */
2127 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2128
2129 h = max (h0, glyph->ascent + glyph->descent);
2130 h0 = min (h0, glyph->ascent + glyph->descent);
2131
2132 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2133 if (y < y0)
2134 {
2135 h = max (h - (y0 - y) + 1, h0);
2136 y = y0 - 1;
2137 }
2138 else
2139 {
2140 y0 = window_text_bottom_y (w) - h0;
2141 if (y > y0)
2142 {
2143 h += y - y0;
2144 y = y0;
2145 }
2146 }
2147
2148 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2149 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2150 *heightp = h;
2151 }
2152
2153 /*
2154 * Remember which glyph the mouse is over.
2155 */
2156
2157 void
2158 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2159 {
2160 Lisp_Object window;
2161 struct window *w;
2162 struct glyph_row *r, *gr, *end_row;
2163 enum window_part part;
2164 enum glyph_row_area area;
2165 int x, y, width, height;
2166
2167 /* Try to determine frame pixel position and size of the glyph under
2168 frame pixel coordinates X/Y on frame F. */
2169
2170 if (!f->glyphs_initialized_p
2171 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2172 NILP (window)))
2173 {
2174 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2175 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2176 goto virtual_glyph;
2177 }
2178
2179 w = XWINDOW (window);
2180 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2181 height = WINDOW_FRAME_LINE_HEIGHT (w);
2182
2183 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2184 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2185
2186 if (w->pseudo_window_p)
2187 {
2188 area = TEXT_AREA;
2189 part = ON_MODE_LINE; /* Don't adjust margin. */
2190 goto text_glyph;
2191 }
2192
2193 switch (part)
2194 {
2195 case ON_LEFT_MARGIN:
2196 area = LEFT_MARGIN_AREA;
2197 goto text_glyph;
2198
2199 case ON_RIGHT_MARGIN:
2200 area = RIGHT_MARGIN_AREA;
2201 goto text_glyph;
2202
2203 case ON_HEADER_LINE:
2204 case ON_MODE_LINE:
2205 gr = (part == ON_HEADER_LINE
2206 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2207 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2208 gy = gr->y;
2209 area = TEXT_AREA;
2210 goto text_glyph_row_found;
2211
2212 case ON_TEXT:
2213 area = TEXT_AREA;
2214
2215 text_glyph:
2216 gr = 0; gy = 0;
2217 for (; r <= end_row && r->enabled_p; ++r)
2218 if (r->y + r->height > y)
2219 {
2220 gr = r; gy = r->y;
2221 break;
2222 }
2223
2224 text_glyph_row_found:
2225 if (gr && gy <= y)
2226 {
2227 struct glyph *g = gr->glyphs[area];
2228 struct glyph *end = g + gr->used[area];
2229
2230 height = gr->height;
2231 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2232 if (gx + g->pixel_width > x)
2233 break;
2234
2235 if (g < end)
2236 {
2237 if (g->type == IMAGE_GLYPH)
2238 {
2239 /* Don't remember when mouse is over image, as
2240 image may have hot-spots. */
2241 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2242 return;
2243 }
2244 width = g->pixel_width;
2245 }
2246 else
2247 {
2248 /* Use nominal char spacing at end of line. */
2249 x -= gx;
2250 gx += (x / width) * width;
2251 }
2252
2253 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2254 gx += window_box_left_offset (w, area);
2255 }
2256 else
2257 {
2258 /* Use nominal line height at end of window. */
2259 gx = (x / width) * width;
2260 y -= gy;
2261 gy += (y / height) * height;
2262 }
2263 break;
2264
2265 case ON_LEFT_FRINGE:
2266 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2267 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2268 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2269 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2270 goto row_glyph;
2271
2272 case ON_RIGHT_FRINGE:
2273 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2274 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2275 : window_box_right_offset (w, TEXT_AREA));
2276 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2277 goto row_glyph;
2278
2279 case ON_SCROLL_BAR:
2280 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2281 ? 0
2282 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2283 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2284 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2285 : 0)));
2286 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2287
2288 row_glyph:
2289 gr = 0, gy = 0;
2290 for (; r <= end_row && r->enabled_p; ++r)
2291 if (r->y + r->height > y)
2292 {
2293 gr = r; gy = r->y;
2294 break;
2295 }
2296
2297 if (gr && gy <= y)
2298 height = gr->height;
2299 else
2300 {
2301 /* Use nominal line height at end of window. */
2302 y -= gy;
2303 gy += (y / height) * height;
2304 }
2305 break;
2306
2307 default:
2308 ;
2309 virtual_glyph:
2310 /* If there is no glyph under the mouse, then we divide the screen
2311 into a grid of the smallest glyph in the frame, and use that
2312 as our "glyph". */
2313
2314 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2315 round down even for negative values. */
2316 if (gx < 0)
2317 gx -= width - 1;
2318 if (gy < 0)
2319 gy -= height - 1;
2320
2321 gx = (gx / width) * width;
2322 gy = (gy / height) * height;
2323
2324 goto store_rect;
2325 }
2326
2327 gx += WINDOW_LEFT_EDGE_X (w);
2328 gy += WINDOW_TOP_EDGE_Y (w);
2329
2330 store_rect:
2331 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2332
2333 /* Visible feedback for debugging. */
2334 #if 0
2335 #if HAVE_X_WINDOWS
2336 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2337 f->output_data.x->normal_gc,
2338 gx, gy, width, height);
2339 #endif
2340 #endif
2341 }
2342
2343
2344 #endif /* HAVE_WINDOW_SYSTEM */
2345
2346 \f
2347 /***********************************************************************
2348 Lisp form evaluation
2349 ***********************************************************************/
2350
2351 /* Error handler for safe_eval and safe_call. */
2352
2353 static Lisp_Object
2354 safe_eval_handler (Lisp_Object arg)
2355 {
2356 add_to_log ("Error during redisplay: %s", arg, Qnil);
2357 return Qnil;
2358 }
2359
2360
2361 /* Evaluate SEXPR and return the result, or nil if something went
2362 wrong. Prevent redisplay during the evaluation. */
2363
2364 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2365 Return the result, or nil if something went wrong. Prevent
2366 redisplay during the evaluation. */
2367
2368 Lisp_Object
2369 safe_call (int nargs, Lisp_Object *args)
2370 {
2371 Lisp_Object val;
2372
2373 if (inhibit_eval_during_redisplay)
2374 val = Qnil;
2375 else
2376 {
2377 int count = SPECPDL_INDEX ();
2378 struct gcpro gcpro1;
2379
2380 GCPRO1 (args[0]);
2381 gcpro1.nvars = nargs;
2382 specbind (Qinhibit_redisplay, Qt);
2383 /* Use Qt to ensure debugger does not run,
2384 so there is no possibility of wanting to redisplay. */
2385 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2386 safe_eval_handler);
2387 UNGCPRO;
2388 val = unbind_to (count, val);
2389 }
2390
2391 return val;
2392 }
2393
2394
2395 /* Call function FN with one argument ARG.
2396 Return the result, or nil if something went wrong. */
2397
2398 Lisp_Object
2399 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2400 {
2401 Lisp_Object args[2];
2402 args[0] = fn;
2403 args[1] = arg;
2404 return safe_call (2, args);
2405 }
2406
2407 static Lisp_Object Qeval;
2408
2409 Lisp_Object
2410 safe_eval (Lisp_Object sexpr)
2411 {
2412 return safe_call1 (Qeval, sexpr);
2413 }
2414
2415 /* Call function FN with one argument ARG.
2416 Return the result, or nil if something went wrong. */
2417
2418 Lisp_Object
2419 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2420 {
2421 Lisp_Object args[3];
2422 args[0] = fn;
2423 args[1] = arg1;
2424 args[2] = arg2;
2425 return safe_call (3, args);
2426 }
2427
2428
2429 \f
2430 /***********************************************************************
2431 Debugging
2432 ***********************************************************************/
2433
2434 #if 0
2435
2436 /* Define CHECK_IT to perform sanity checks on iterators.
2437 This is for debugging. It is too slow to do unconditionally. */
2438
2439 static void
2440 check_it (it)
2441 struct it *it;
2442 {
2443 if (it->method == GET_FROM_STRING)
2444 {
2445 xassert (STRINGP (it->string));
2446 xassert (IT_STRING_CHARPOS (*it) >= 0);
2447 }
2448 else
2449 {
2450 xassert (IT_STRING_CHARPOS (*it) < 0);
2451 if (it->method == GET_FROM_BUFFER)
2452 {
2453 /* Check that character and byte positions agree. */
2454 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2455 }
2456 }
2457
2458 if (it->dpvec)
2459 xassert (it->current.dpvec_index >= 0);
2460 else
2461 xassert (it->current.dpvec_index < 0);
2462 }
2463
2464 #define CHECK_IT(IT) check_it ((IT))
2465
2466 #else /* not 0 */
2467
2468 #define CHECK_IT(IT) (void) 0
2469
2470 #endif /* not 0 */
2471
2472
2473 #if GLYPH_DEBUG
2474
2475 /* Check that the window end of window W is what we expect it
2476 to be---the last row in the current matrix displaying text. */
2477
2478 static void
2479 check_window_end (w)
2480 struct window *w;
2481 {
2482 if (!MINI_WINDOW_P (w)
2483 && !NILP (w->window_end_valid))
2484 {
2485 struct glyph_row *row;
2486 xassert ((row = MATRIX_ROW (w->current_matrix,
2487 XFASTINT (w->window_end_vpos)),
2488 !row->enabled_p
2489 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2490 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2491 }
2492 }
2493
2494 #define CHECK_WINDOW_END(W) check_window_end ((W))
2495
2496 #else /* not GLYPH_DEBUG */
2497
2498 #define CHECK_WINDOW_END(W) (void) 0
2499
2500 #endif /* not GLYPH_DEBUG */
2501
2502
2503 \f
2504 /***********************************************************************
2505 Iterator initialization
2506 ***********************************************************************/
2507
2508 /* Initialize IT for displaying current_buffer in window W, starting
2509 at character position CHARPOS. CHARPOS < 0 means that no buffer
2510 position is specified which is useful when the iterator is assigned
2511 a position later. BYTEPOS is the byte position corresponding to
2512 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2513
2514 If ROW is not null, calls to produce_glyphs with IT as parameter
2515 will produce glyphs in that row.
2516
2517 BASE_FACE_ID is the id of a base face to use. It must be one of
2518 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2519 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2520 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2521
2522 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2523 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2524 will be initialized to use the corresponding mode line glyph row of
2525 the desired matrix of W. */
2526
2527 void
2528 init_iterator (struct it *it, struct window *w,
2529 EMACS_INT charpos, EMACS_INT bytepos,
2530 struct glyph_row *row, enum face_id base_face_id)
2531 {
2532 int highlight_region_p;
2533 enum face_id remapped_base_face_id = base_face_id;
2534
2535 /* Some precondition checks. */
2536 xassert (w != NULL && it != NULL);
2537 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2538 && charpos <= ZV));
2539
2540 /* If face attributes have been changed since the last redisplay,
2541 free realized faces now because they depend on face definitions
2542 that might have changed. Don't free faces while there might be
2543 desired matrices pending which reference these faces. */
2544 if (face_change_count && !inhibit_free_realized_faces)
2545 {
2546 face_change_count = 0;
2547 free_all_realized_faces (Qnil);
2548 }
2549
2550 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2551 if (! NILP (Vface_remapping_alist))
2552 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2553
2554 /* Use one of the mode line rows of W's desired matrix if
2555 appropriate. */
2556 if (row == NULL)
2557 {
2558 if (base_face_id == MODE_LINE_FACE_ID
2559 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2560 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2561 else if (base_face_id == HEADER_LINE_FACE_ID)
2562 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2563 }
2564
2565 /* Clear IT. */
2566 memset (it, 0, sizeof *it);
2567 it->current.overlay_string_index = -1;
2568 it->current.dpvec_index = -1;
2569 it->base_face_id = remapped_base_face_id;
2570 it->string = Qnil;
2571 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2572
2573 /* The window in which we iterate over current_buffer: */
2574 XSETWINDOW (it->window, w);
2575 it->w = w;
2576 it->f = XFRAME (w->frame);
2577
2578 it->cmp_it.id = -1;
2579
2580 /* Extra space between lines (on window systems only). */
2581 if (base_face_id == DEFAULT_FACE_ID
2582 && FRAME_WINDOW_P (it->f))
2583 {
2584 if (NATNUMP (current_buffer->extra_line_spacing))
2585 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2586 else if (FLOATP (current_buffer->extra_line_spacing))
2587 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2588 * FRAME_LINE_HEIGHT (it->f));
2589 else if (it->f->extra_line_spacing > 0)
2590 it->extra_line_spacing = it->f->extra_line_spacing;
2591 it->max_extra_line_spacing = 0;
2592 }
2593
2594 /* If realized faces have been removed, e.g. because of face
2595 attribute changes of named faces, recompute them. When running
2596 in batch mode, the face cache of the initial frame is null. If
2597 we happen to get called, make a dummy face cache. */
2598 if (FRAME_FACE_CACHE (it->f) == NULL)
2599 init_frame_faces (it->f);
2600 if (FRAME_FACE_CACHE (it->f)->used == 0)
2601 recompute_basic_faces (it->f);
2602
2603 /* Current value of the `slice', `space-width', and 'height' properties. */
2604 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2605 it->space_width = Qnil;
2606 it->font_height = Qnil;
2607 it->override_ascent = -1;
2608
2609 /* Are control characters displayed as `^C'? */
2610 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2611
2612 /* -1 means everything between a CR and the following line end
2613 is invisible. >0 means lines indented more than this value are
2614 invisible. */
2615 it->selective = (INTEGERP (current_buffer->selective_display)
2616 ? XFASTINT (current_buffer->selective_display)
2617 : (!NILP (current_buffer->selective_display)
2618 ? -1 : 0));
2619 it->selective_display_ellipsis_p
2620 = !NILP (current_buffer->selective_display_ellipses);
2621
2622 /* Display table to use. */
2623 it->dp = window_display_table (w);
2624
2625 /* Are multibyte characters enabled in current_buffer? */
2626 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2627
2628 /* Do we need to reorder bidirectional text? Not if this is a
2629 unibyte buffer: by definition, none of the single-byte characters
2630 are strong R2L, so no reordering is needed. And bidi.c doesn't
2631 support unibyte buffers anyway. */
2632 it->bidi_p
2633 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2634
2635 /* Non-zero if we should highlight the region. */
2636 highlight_region_p
2637 = (!NILP (Vtransient_mark_mode)
2638 && !NILP (current_buffer->mark_active)
2639 && XMARKER (current_buffer->mark)->buffer != 0);
2640
2641 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2642 start and end of a visible region in window IT->w. Set both to
2643 -1 to indicate no region. */
2644 if (highlight_region_p
2645 /* Maybe highlight only in selected window. */
2646 && (/* Either show region everywhere. */
2647 highlight_nonselected_windows
2648 /* Or show region in the selected window. */
2649 || w == XWINDOW (selected_window)
2650 /* Or show the region if we are in the mini-buffer and W is
2651 the window the mini-buffer refers to. */
2652 || (MINI_WINDOW_P (XWINDOW (selected_window))
2653 && WINDOWP (minibuf_selected_window)
2654 && w == XWINDOW (minibuf_selected_window))))
2655 {
2656 int charpos = marker_position (current_buffer->mark);
2657 it->region_beg_charpos = min (PT, charpos);
2658 it->region_end_charpos = max (PT, charpos);
2659 }
2660 else
2661 it->region_beg_charpos = it->region_end_charpos = -1;
2662
2663 /* Get the position at which the redisplay_end_trigger hook should
2664 be run, if it is to be run at all. */
2665 if (MARKERP (w->redisplay_end_trigger)
2666 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2667 it->redisplay_end_trigger_charpos
2668 = marker_position (w->redisplay_end_trigger);
2669 else if (INTEGERP (w->redisplay_end_trigger))
2670 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2671
2672 /* Correct bogus values of tab_width. */
2673 it->tab_width = XINT (current_buffer->tab_width);
2674 if (it->tab_width <= 0 || it->tab_width > 1000)
2675 it->tab_width = 8;
2676
2677 /* Are lines in the display truncated? */
2678 if (base_face_id != DEFAULT_FACE_ID
2679 || XINT (it->w->hscroll)
2680 || (! WINDOW_FULL_WIDTH_P (it->w)
2681 && ((!NILP (Vtruncate_partial_width_windows)
2682 && !INTEGERP (Vtruncate_partial_width_windows))
2683 || (INTEGERP (Vtruncate_partial_width_windows)
2684 && (WINDOW_TOTAL_COLS (it->w)
2685 < XINT (Vtruncate_partial_width_windows))))))
2686 it->line_wrap = TRUNCATE;
2687 else if (NILP (current_buffer->truncate_lines))
2688 it->line_wrap = NILP (current_buffer->word_wrap)
2689 ? WINDOW_WRAP : WORD_WRAP;
2690 else
2691 it->line_wrap = TRUNCATE;
2692
2693 /* Get dimensions of truncation and continuation glyphs. These are
2694 displayed as fringe bitmaps under X, so we don't need them for such
2695 frames. */
2696 if (!FRAME_WINDOW_P (it->f))
2697 {
2698 if (it->line_wrap == TRUNCATE)
2699 {
2700 /* We will need the truncation glyph. */
2701 xassert (it->glyph_row == NULL);
2702 produce_special_glyphs (it, IT_TRUNCATION);
2703 it->truncation_pixel_width = it->pixel_width;
2704 }
2705 else
2706 {
2707 /* We will need the continuation glyph. */
2708 xassert (it->glyph_row == NULL);
2709 produce_special_glyphs (it, IT_CONTINUATION);
2710 it->continuation_pixel_width = it->pixel_width;
2711 }
2712
2713 /* Reset these values to zero because the produce_special_glyphs
2714 above has changed them. */
2715 it->pixel_width = it->ascent = it->descent = 0;
2716 it->phys_ascent = it->phys_descent = 0;
2717 }
2718
2719 /* Set this after getting the dimensions of truncation and
2720 continuation glyphs, so that we don't produce glyphs when calling
2721 produce_special_glyphs, above. */
2722 it->glyph_row = row;
2723 it->area = TEXT_AREA;
2724
2725 /* Forget any previous info about this row being reversed. */
2726 if (it->glyph_row)
2727 it->glyph_row->reversed_p = 0;
2728
2729 /* Get the dimensions of the display area. The display area
2730 consists of the visible window area plus a horizontally scrolled
2731 part to the left of the window. All x-values are relative to the
2732 start of this total display area. */
2733 if (base_face_id != DEFAULT_FACE_ID)
2734 {
2735 /* Mode lines, menu bar in terminal frames. */
2736 it->first_visible_x = 0;
2737 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2738 }
2739 else
2740 {
2741 it->first_visible_x
2742 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2743 it->last_visible_x = (it->first_visible_x
2744 + window_box_width (w, TEXT_AREA));
2745
2746 /* If we truncate lines, leave room for the truncator glyph(s) at
2747 the right margin. Otherwise, leave room for the continuation
2748 glyph(s). Truncation and continuation glyphs are not inserted
2749 for window-based redisplay. */
2750 if (!FRAME_WINDOW_P (it->f))
2751 {
2752 if (it->line_wrap == TRUNCATE)
2753 it->last_visible_x -= it->truncation_pixel_width;
2754 else
2755 it->last_visible_x -= it->continuation_pixel_width;
2756 }
2757
2758 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2759 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2760 }
2761
2762 /* Leave room for a border glyph. */
2763 if (!FRAME_WINDOW_P (it->f)
2764 && !WINDOW_RIGHTMOST_P (it->w))
2765 it->last_visible_x -= 1;
2766
2767 it->last_visible_y = window_text_bottom_y (w);
2768
2769 /* For mode lines and alike, arrange for the first glyph having a
2770 left box line if the face specifies a box. */
2771 if (base_face_id != DEFAULT_FACE_ID)
2772 {
2773 struct face *face;
2774
2775 it->face_id = remapped_base_face_id;
2776
2777 /* If we have a boxed mode line, make the first character appear
2778 with a left box line. */
2779 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2780 if (face->box != FACE_NO_BOX)
2781 it->start_of_box_run_p = 1;
2782 }
2783
2784 /* If we are to reorder bidirectional text, init the bidi
2785 iterator. */
2786 if (it->bidi_p)
2787 {
2788 /* Note the paragraph direction that this buffer wants to
2789 use. */
2790 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2791 it->paragraph_embedding = L2R;
2792 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2793 it->paragraph_embedding = R2L;
2794 else
2795 it->paragraph_embedding = NEUTRAL_DIR;
2796 bidi_init_it (charpos, bytepos, &it->bidi_it);
2797 }
2798
2799 /* If a buffer position was specified, set the iterator there,
2800 getting overlays and face properties from that position. */
2801 if (charpos >= BUF_BEG (current_buffer))
2802 {
2803 it->end_charpos = ZV;
2804 it->face_id = -1;
2805 IT_CHARPOS (*it) = charpos;
2806
2807 /* Compute byte position if not specified. */
2808 if (bytepos < charpos)
2809 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2810 else
2811 IT_BYTEPOS (*it) = bytepos;
2812
2813 it->start = it->current;
2814
2815 /* Compute faces etc. */
2816 reseat (it, it->current.pos, 1);
2817 }
2818
2819 CHECK_IT (it);
2820 }
2821
2822
2823 /* Initialize IT for the display of window W with window start POS. */
2824
2825 void
2826 start_display (struct it *it, struct window *w, struct text_pos pos)
2827 {
2828 struct glyph_row *row;
2829 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2830
2831 row = w->desired_matrix->rows + first_vpos;
2832 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2833 it->first_vpos = first_vpos;
2834
2835 /* Don't reseat to previous visible line start if current start
2836 position is in a string or image. */
2837 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2838 {
2839 int start_at_line_beg_p;
2840 int first_y = it->current_y;
2841
2842 /* If window start is not at a line start, skip forward to POS to
2843 get the correct continuation lines width. */
2844 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2845 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2846 if (!start_at_line_beg_p)
2847 {
2848 int new_x;
2849
2850 reseat_at_previous_visible_line_start (it);
2851 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2852
2853 new_x = it->current_x + it->pixel_width;
2854
2855 /* If lines are continued, this line may end in the middle
2856 of a multi-glyph character (e.g. a control character
2857 displayed as \003, or in the middle of an overlay
2858 string). In this case move_it_to above will not have
2859 taken us to the start of the continuation line but to the
2860 end of the continued line. */
2861 if (it->current_x > 0
2862 && it->line_wrap != TRUNCATE /* Lines are continued. */
2863 && (/* And glyph doesn't fit on the line. */
2864 new_x > it->last_visible_x
2865 /* Or it fits exactly and we're on a window
2866 system frame. */
2867 || (new_x == it->last_visible_x
2868 && FRAME_WINDOW_P (it->f))))
2869 {
2870 if (it->current.dpvec_index >= 0
2871 || it->current.overlay_string_index >= 0)
2872 {
2873 set_iterator_to_next (it, 1);
2874 move_it_in_display_line_to (it, -1, -1, 0);
2875 }
2876
2877 it->continuation_lines_width += it->current_x;
2878 }
2879
2880 /* We're starting a new display line, not affected by the
2881 height of the continued line, so clear the appropriate
2882 fields in the iterator structure. */
2883 it->max_ascent = it->max_descent = 0;
2884 it->max_phys_ascent = it->max_phys_descent = 0;
2885
2886 it->current_y = first_y;
2887 it->vpos = 0;
2888 it->current_x = it->hpos = 0;
2889 }
2890 }
2891 }
2892
2893
2894 /* Return 1 if POS is a position in ellipses displayed for invisible
2895 text. W is the window we display, for text property lookup. */
2896
2897 static int
2898 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2899 {
2900 Lisp_Object prop, window;
2901 int ellipses_p = 0;
2902 int charpos = CHARPOS (pos->pos);
2903
2904 /* If POS specifies a position in a display vector, this might
2905 be for an ellipsis displayed for invisible text. We won't
2906 get the iterator set up for delivering that ellipsis unless
2907 we make sure that it gets aware of the invisible text. */
2908 if (pos->dpvec_index >= 0
2909 && pos->overlay_string_index < 0
2910 && CHARPOS (pos->string_pos) < 0
2911 && charpos > BEGV
2912 && (XSETWINDOW (window, w),
2913 prop = Fget_char_property (make_number (charpos),
2914 Qinvisible, window),
2915 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2916 {
2917 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2918 window);
2919 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2920 }
2921
2922 return ellipses_p;
2923 }
2924
2925
2926 /* Initialize IT for stepping through current_buffer in window W,
2927 starting at position POS that includes overlay string and display
2928 vector/ control character translation position information. Value
2929 is zero if there are overlay strings with newlines at POS. */
2930
2931 static int
2932 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2933 {
2934 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2935 int i, overlay_strings_with_newlines = 0;
2936
2937 /* If POS specifies a position in a display vector, this might
2938 be for an ellipsis displayed for invisible text. We won't
2939 get the iterator set up for delivering that ellipsis unless
2940 we make sure that it gets aware of the invisible text. */
2941 if (in_ellipses_for_invisible_text_p (pos, w))
2942 {
2943 --charpos;
2944 bytepos = 0;
2945 }
2946
2947 /* Keep in mind: the call to reseat in init_iterator skips invisible
2948 text, so we might end up at a position different from POS. This
2949 is only a problem when POS is a row start after a newline and an
2950 overlay starts there with an after-string, and the overlay has an
2951 invisible property. Since we don't skip invisible text in
2952 display_line and elsewhere immediately after consuming the
2953 newline before the row start, such a POS will not be in a string,
2954 but the call to init_iterator below will move us to the
2955 after-string. */
2956 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2957
2958 /* This only scans the current chunk -- it should scan all chunks.
2959 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2960 to 16 in 22.1 to make this a lesser problem. */
2961 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2962 {
2963 const char *s = SDATA (it->overlay_strings[i]);
2964 const char *e = s + SBYTES (it->overlay_strings[i]);
2965
2966 while (s < e && *s != '\n')
2967 ++s;
2968
2969 if (s < e)
2970 {
2971 overlay_strings_with_newlines = 1;
2972 break;
2973 }
2974 }
2975
2976 /* If position is within an overlay string, set up IT to the right
2977 overlay string. */
2978 if (pos->overlay_string_index >= 0)
2979 {
2980 int relative_index;
2981
2982 /* If the first overlay string happens to have a `display'
2983 property for an image, the iterator will be set up for that
2984 image, and we have to undo that setup first before we can
2985 correct the overlay string index. */
2986 if (it->method == GET_FROM_IMAGE)
2987 pop_it (it);
2988
2989 /* We already have the first chunk of overlay strings in
2990 IT->overlay_strings. Load more until the one for
2991 pos->overlay_string_index is in IT->overlay_strings. */
2992 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2993 {
2994 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2995 it->current.overlay_string_index = 0;
2996 while (n--)
2997 {
2998 load_overlay_strings (it, 0);
2999 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3000 }
3001 }
3002
3003 it->current.overlay_string_index = pos->overlay_string_index;
3004 relative_index = (it->current.overlay_string_index
3005 % OVERLAY_STRING_CHUNK_SIZE);
3006 it->string = it->overlay_strings[relative_index];
3007 xassert (STRINGP (it->string));
3008 it->current.string_pos = pos->string_pos;
3009 it->method = GET_FROM_STRING;
3010 }
3011
3012 if (CHARPOS (pos->string_pos) >= 0)
3013 {
3014 /* Recorded position is not in an overlay string, but in another
3015 string. This can only be a string from a `display' property.
3016 IT should already be filled with that string. */
3017 it->current.string_pos = pos->string_pos;
3018 xassert (STRINGP (it->string));
3019 }
3020
3021 /* Restore position in display vector translations, control
3022 character translations or ellipses. */
3023 if (pos->dpvec_index >= 0)
3024 {
3025 if (it->dpvec == NULL)
3026 get_next_display_element (it);
3027 xassert (it->dpvec && it->current.dpvec_index == 0);
3028 it->current.dpvec_index = pos->dpvec_index;
3029 }
3030
3031 CHECK_IT (it);
3032 return !overlay_strings_with_newlines;
3033 }
3034
3035
3036 /* Initialize IT for stepping through current_buffer in window W
3037 starting at ROW->start. */
3038
3039 static void
3040 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3041 {
3042 init_from_display_pos (it, w, &row->start);
3043 it->start = row->start;
3044 it->continuation_lines_width = row->continuation_lines_width;
3045 CHECK_IT (it);
3046 }
3047
3048
3049 /* Initialize IT for stepping through current_buffer in window W
3050 starting in the line following ROW, i.e. starting at ROW->end.
3051 Value is zero if there are overlay strings with newlines at ROW's
3052 end position. */
3053
3054 static int
3055 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3056 {
3057 int success = 0;
3058
3059 if (init_from_display_pos (it, w, &row->end))
3060 {
3061 if (row->continued_p)
3062 it->continuation_lines_width
3063 = row->continuation_lines_width + row->pixel_width;
3064 CHECK_IT (it);
3065 success = 1;
3066 }
3067
3068 return success;
3069 }
3070
3071
3072
3073 \f
3074 /***********************************************************************
3075 Text properties
3076 ***********************************************************************/
3077
3078 /* Called when IT reaches IT->stop_charpos. Handle text property and
3079 overlay changes. Set IT->stop_charpos to the next position where
3080 to stop. */
3081
3082 static void
3083 handle_stop (struct it *it)
3084 {
3085 enum prop_handled handled;
3086 int handle_overlay_change_p;
3087 struct props *p;
3088
3089 it->dpvec = NULL;
3090 it->current.dpvec_index = -1;
3091 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3092 it->ignore_overlay_strings_at_pos_p = 0;
3093 it->ellipsis_p = 0;
3094
3095 /* Use face of preceding text for ellipsis (if invisible) */
3096 if (it->selective_display_ellipsis_p)
3097 it->saved_face_id = it->face_id;
3098
3099 do
3100 {
3101 handled = HANDLED_NORMALLY;
3102
3103 /* Call text property handlers. */
3104 for (p = it_props; p->handler; ++p)
3105 {
3106 handled = p->handler (it);
3107
3108 if (handled == HANDLED_RECOMPUTE_PROPS)
3109 break;
3110 else if (handled == HANDLED_RETURN)
3111 {
3112 /* We still want to show before and after strings from
3113 overlays even if the actual buffer text is replaced. */
3114 if (!handle_overlay_change_p
3115 || it->sp > 1
3116 || !get_overlay_strings_1 (it, 0, 0))
3117 {
3118 if (it->ellipsis_p)
3119 setup_for_ellipsis (it, 0);
3120 /* When handling a display spec, we might load an
3121 empty string. In that case, discard it here. We
3122 used to discard it in handle_single_display_spec,
3123 but that causes get_overlay_strings_1, above, to
3124 ignore overlay strings that we must check. */
3125 if (STRINGP (it->string) && !SCHARS (it->string))
3126 pop_it (it);
3127 return;
3128 }
3129 else if (STRINGP (it->string) && !SCHARS (it->string))
3130 pop_it (it);
3131 else
3132 {
3133 it->ignore_overlay_strings_at_pos_p = 1;
3134 it->string_from_display_prop_p = 0;
3135 handle_overlay_change_p = 0;
3136 }
3137 handled = HANDLED_RECOMPUTE_PROPS;
3138 break;
3139 }
3140 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3141 handle_overlay_change_p = 0;
3142 }
3143
3144 if (handled != HANDLED_RECOMPUTE_PROPS)
3145 {
3146 /* Don't check for overlay strings below when set to deliver
3147 characters from a display vector. */
3148 if (it->method == GET_FROM_DISPLAY_VECTOR)
3149 handle_overlay_change_p = 0;
3150
3151 /* Handle overlay changes.
3152 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3153 if it finds overlays. */
3154 if (handle_overlay_change_p)
3155 handled = handle_overlay_change (it);
3156 }
3157
3158 if (it->ellipsis_p)
3159 {
3160 setup_for_ellipsis (it, 0);
3161 break;
3162 }
3163 }
3164 while (handled == HANDLED_RECOMPUTE_PROPS);
3165
3166 /* Determine where to stop next. */
3167 if (handled == HANDLED_NORMALLY)
3168 compute_stop_pos (it);
3169 }
3170
3171
3172 /* Compute IT->stop_charpos from text property and overlay change
3173 information for IT's current position. */
3174
3175 static void
3176 compute_stop_pos (struct it *it)
3177 {
3178 register INTERVAL iv, next_iv;
3179 Lisp_Object object, limit, position;
3180 EMACS_INT charpos, bytepos, stoppos;
3181
3182 /* If nowhere else, stop at the end. */
3183 it->stop_charpos = it->end_charpos;
3184
3185 if (STRINGP (it->string))
3186 {
3187 /* Strings are usually short, so don't limit the search for
3188 properties. */
3189 object = it->string;
3190 limit = Qnil;
3191 charpos = IT_STRING_CHARPOS (*it);
3192 bytepos = IT_STRING_BYTEPOS (*it);
3193 }
3194 else
3195 {
3196 EMACS_INT pos;
3197
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3207
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3211 {
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3216 }
3217
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3222 }
3223
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3229 {
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3232
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3236
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3244 {
3245 for (p = it_props; p->handler; ++p)
3246 {
3247 Lisp_Object new_value;
3248
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3252 }
3253
3254 if (p->handler)
3255 break;
3256 }
3257
3258 if (!NULL_INTERVAL_P (next_iv))
3259 {
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3267 }
3268 }
3269
3270 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3271 stoppos = -1;
3272 else
3273 stoppos = it->stop_charpos;
3274 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3275 stoppos, it->string);
3276
3277 xassert (STRINGP (it->string)
3278 || (it->stop_charpos >= BEGV
3279 && it->stop_charpos >= IT_CHARPOS (*it)));
3280 }
3281
3282
3283 /* Return the position of the next overlay change after POS in
3284 current_buffer. Value is point-max if no overlay change
3285 follows. This is like `next-overlay-change' but doesn't use
3286 xmalloc. */
3287
3288 static EMACS_INT
3289 next_overlay_change (EMACS_INT pos)
3290 {
3291 int noverlays;
3292 EMACS_INT endpos;
3293 Lisp_Object *overlays;
3294 int i;
3295
3296 /* Get all overlays at the given position. */
3297 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3298
3299 /* If any of these overlays ends before endpos,
3300 use its ending point instead. */
3301 for (i = 0; i < noverlays; ++i)
3302 {
3303 Lisp_Object oend;
3304 EMACS_INT oendpos;
3305
3306 oend = OVERLAY_END (overlays[i]);
3307 oendpos = OVERLAY_POSITION (oend);
3308 endpos = min (endpos, oendpos);
3309 }
3310
3311 return endpos;
3312 }
3313
3314
3315 \f
3316 /***********************************************************************
3317 Fontification
3318 ***********************************************************************/
3319
3320 /* Handle changes in the `fontified' property of the current buffer by
3321 calling hook functions from Qfontification_functions to fontify
3322 regions of text. */
3323
3324 static enum prop_handled
3325 handle_fontified_prop (struct it *it)
3326 {
3327 Lisp_Object prop, pos;
3328 enum prop_handled handled = HANDLED_NORMALLY;
3329
3330 if (!NILP (Vmemory_full))
3331 return handled;
3332
3333 /* Get the value of the `fontified' property at IT's current buffer
3334 position. (The `fontified' property doesn't have a special
3335 meaning in strings.) If the value is nil, call functions from
3336 Qfontification_functions. */
3337 if (!STRINGP (it->string)
3338 && it->s == NULL
3339 && !NILP (Vfontification_functions)
3340 && !NILP (Vrun_hooks)
3341 && (pos = make_number (IT_CHARPOS (*it)),
3342 prop = Fget_char_property (pos, Qfontified, Qnil),
3343 /* Ignore the special cased nil value always present at EOB since
3344 no amount of fontifying will be able to change it. */
3345 NILP (prop) && IT_CHARPOS (*it) < Z))
3346 {
3347 int count = SPECPDL_INDEX ();
3348 Lisp_Object val;
3349
3350 val = Vfontification_functions;
3351 specbind (Qfontification_functions, Qnil);
3352
3353 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3354 safe_call1 (val, pos);
3355 else
3356 {
3357 Lisp_Object globals, fn;
3358 struct gcpro gcpro1, gcpro2;
3359
3360 globals = Qnil;
3361 GCPRO2 (val, globals);
3362
3363 for (; CONSP (val); val = XCDR (val))
3364 {
3365 fn = XCAR (val);
3366
3367 if (EQ (fn, Qt))
3368 {
3369 /* A value of t indicates this hook has a local
3370 binding; it means to run the global binding too.
3371 In a global value, t should not occur. If it
3372 does, we must ignore it to avoid an endless
3373 loop. */
3374 for (globals = Fdefault_value (Qfontification_functions);
3375 CONSP (globals);
3376 globals = XCDR (globals))
3377 {
3378 fn = XCAR (globals);
3379 if (!EQ (fn, Qt))
3380 safe_call1 (fn, pos);
3381 }
3382 }
3383 else
3384 safe_call1 (fn, pos);
3385 }
3386
3387 UNGCPRO;
3388 }
3389
3390 unbind_to (count, Qnil);
3391
3392 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3393 something. This avoids an endless loop if they failed to
3394 fontify the text for which reason ever. */
3395 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3396 handled = HANDLED_RECOMPUTE_PROPS;
3397 }
3398
3399 return handled;
3400 }
3401
3402
3403 \f
3404 /***********************************************************************
3405 Faces
3406 ***********************************************************************/
3407
3408 /* Set up iterator IT from face properties at its current position.
3409 Called from handle_stop. */
3410
3411 static enum prop_handled
3412 handle_face_prop (struct it *it)
3413 {
3414 int new_face_id;
3415 EMACS_INT next_stop;
3416
3417 if (!STRINGP (it->string))
3418 {
3419 new_face_id
3420 = face_at_buffer_position (it->w,
3421 IT_CHARPOS (*it),
3422 it->region_beg_charpos,
3423 it->region_end_charpos,
3424 &next_stop,
3425 (IT_CHARPOS (*it)
3426 + TEXT_PROP_DISTANCE_LIMIT),
3427 0, it->base_face_id);
3428
3429 /* Is this a start of a run of characters with box face?
3430 Caveat: this can be called for a freshly initialized
3431 iterator; face_id is -1 in this case. We know that the new
3432 face will not change until limit, i.e. if the new face has a
3433 box, all characters up to limit will have one. But, as
3434 usual, we don't know whether limit is really the end. */
3435 if (new_face_id != it->face_id)
3436 {
3437 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3438
3439 /* If new face has a box but old face has not, this is
3440 the start of a run of characters with box, i.e. it has
3441 a shadow on the left side. The value of face_id of the
3442 iterator will be -1 if this is the initial call that gets
3443 the face. In this case, we have to look in front of IT's
3444 position and see whether there is a face != new_face_id. */
3445 it->start_of_box_run_p
3446 = (new_face->box != FACE_NO_BOX
3447 && (it->face_id >= 0
3448 || IT_CHARPOS (*it) == BEG
3449 || new_face_id != face_before_it_pos (it)));
3450 it->face_box_p = new_face->box != FACE_NO_BOX;
3451 }
3452 }
3453 else
3454 {
3455 int base_face_id, bufpos;
3456 int i;
3457 Lisp_Object from_overlay
3458 = (it->current.overlay_string_index >= 0
3459 ? it->string_overlays[it->current.overlay_string_index]
3460 : Qnil);
3461
3462 /* See if we got to this string directly or indirectly from
3463 an overlay property. That includes the before-string or
3464 after-string of an overlay, strings in display properties
3465 provided by an overlay, their text properties, etc.
3466
3467 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3468 if (! NILP (from_overlay))
3469 for (i = it->sp - 1; i >= 0; i--)
3470 {
3471 if (it->stack[i].current.overlay_string_index >= 0)
3472 from_overlay
3473 = it->string_overlays[it->stack[i].current.overlay_string_index];
3474 else if (! NILP (it->stack[i].from_overlay))
3475 from_overlay = it->stack[i].from_overlay;
3476
3477 if (!NILP (from_overlay))
3478 break;
3479 }
3480
3481 if (! NILP (from_overlay))
3482 {
3483 bufpos = IT_CHARPOS (*it);
3484 /* For a string from an overlay, the base face depends
3485 only on text properties and ignores overlays. */
3486 base_face_id
3487 = face_for_overlay_string (it->w,
3488 IT_CHARPOS (*it),
3489 it->region_beg_charpos,
3490 it->region_end_charpos,
3491 &next_stop,
3492 (IT_CHARPOS (*it)
3493 + TEXT_PROP_DISTANCE_LIMIT),
3494 0,
3495 from_overlay);
3496 }
3497 else
3498 {
3499 bufpos = 0;
3500
3501 /* For strings from a `display' property, use the face at
3502 IT's current buffer position as the base face to merge
3503 with, so that overlay strings appear in the same face as
3504 surrounding text, unless they specify their own
3505 faces. */
3506 base_face_id = underlying_face_id (it);
3507 }
3508
3509 new_face_id = face_at_string_position (it->w,
3510 it->string,
3511 IT_STRING_CHARPOS (*it),
3512 bufpos,
3513 it->region_beg_charpos,
3514 it->region_end_charpos,
3515 &next_stop,
3516 base_face_id, 0);
3517
3518 /* Is this a start of a run of characters with box? Caveat:
3519 this can be called for a freshly allocated iterator; face_id
3520 is -1 is this case. We know that the new face will not
3521 change until the next check pos, i.e. if the new face has a
3522 box, all characters up to that position will have a
3523 box. But, as usual, we don't know whether that position
3524 is really the end. */
3525 if (new_face_id != it->face_id)
3526 {
3527 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3528 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3529
3530 /* If new face has a box but old face hasn't, this is the
3531 start of a run of characters with box, i.e. it has a
3532 shadow on the left side. */
3533 it->start_of_box_run_p
3534 = new_face->box && (old_face == NULL || !old_face->box);
3535 it->face_box_p = new_face->box != FACE_NO_BOX;
3536 }
3537 }
3538
3539 it->face_id = new_face_id;
3540 return HANDLED_NORMALLY;
3541 }
3542
3543
3544 /* Return the ID of the face ``underlying'' IT's current position,
3545 which is in a string. If the iterator is associated with a
3546 buffer, return the face at IT's current buffer position.
3547 Otherwise, use the iterator's base_face_id. */
3548
3549 static int
3550 underlying_face_id (struct it *it)
3551 {
3552 int face_id = it->base_face_id, i;
3553
3554 xassert (STRINGP (it->string));
3555
3556 for (i = it->sp - 1; i >= 0; --i)
3557 if (NILP (it->stack[i].string))
3558 face_id = it->stack[i].face_id;
3559
3560 return face_id;
3561 }
3562
3563
3564 /* Compute the face one character before or after the current position
3565 of IT. BEFORE_P non-zero means get the face in front of IT's
3566 position. Value is the id of the face. */
3567
3568 static int
3569 face_before_or_after_it_pos (struct it *it, int before_p)
3570 {
3571 int face_id, limit;
3572 EMACS_INT next_check_charpos;
3573 struct text_pos pos;
3574
3575 xassert (it->s == NULL);
3576
3577 if (STRINGP (it->string))
3578 {
3579 int bufpos, base_face_id;
3580
3581 /* No face change past the end of the string (for the case
3582 we are padding with spaces). No face change before the
3583 string start. */
3584 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3585 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3586 return it->face_id;
3587
3588 /* Set pos to the position before or after IT's current position. */
3589 if (before_p)
3590 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3591 else
3592 /* For composition, we must check the character after the
3593 composition. */
3594 pos = (it->what == IT_COMPOSITION
3595 ? string_pos (IT_STRING_CHARPOS (*it)
3596 + it->cmp_it.nchars, it->string)
3597 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3598
3599 if (it->current.overlay_string_index >= 0)
3600 bufpos = IT_CHARPOS (*it);
3601 else
3602 bufpos = 0;
3603
3604 base_face_id = underlying_face_id (it);
3605
3606 /* Get the face for ASCII, or unibyte. */
3607 face_id = face_at_string_position (it->w,
3608 it->string,
3609 CHARPOS (pos),
3610 bufpos,
3611 it->region_beg_charpos,
3612 it->region_end_charpos,
3613 &next_check_charpos,
3614 base_face_id, 0);
3615
3616 /* Correct the face for charsets different from ASCII. Do it
3617 for the multibyte case only. The face returned above is
3618 suitable for unibyte text if IT->string is unibyte. */
3619 if (STRING_MULTIBYTE (it->string))
3620 {
3621 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3622 int rest = SBYTES (it->string) - BYTEPOS (pos);
3623 int c, len;
3624 struct face *face = FACE_FROM_ID (it->f, face_id);
3625
3626 c = string_char_and_length (p, &len);
3627 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3628 }
3629 }
3630 else
3631 {
3632 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3633 || (IT_CHARPOS (*it) <= BEGV && before_p))
3634 return it->face_id;
3635
3636 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3637 pos = it->current.pos;
3638
3639 if (before_p)
3640 DEC_TEXT_POS (pos, it->multibyte_p);
3641 else
3642 {
3643 if (it->what == IT_COMPOSITION)
3644 /* For composition, we must check the position after the
3645 composition. */
3646 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3647 else
3648 INC_TEXT_POS (pos, it->multibyte_p);
3649 }
3650
3651 /* Determine face for CHARSET_ASCII, or unibyte. */
3652 face_id = face_at_buffer_position (it->w,
3653 CHARPOS (pos),
3654 it->region_beg_charpos,
3655 it->region_end_charpos,
3656 &next_check_charpos,
3657 limit, 0, -1);
3658
3659 /* Correct the face for charsets different from ASCII. Do it
3660 for the multibyte case only. The face returned above is
3661 suitable for unibyte text if current_buffer is unibyte. */
3662 if (it->multibyte_p)
3663 {
3664 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3665 struct face *face = FACE_FROM_ID (it->f, face_id);
3666 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3667 }
3668 }
3669
3670 return face_id;
3671 }
3672
3673
3674 \f
3675 /***********************************************************************
3676 Invisible text
3677 ***********************************************************************/
3678
3679 /* Set up iterator IT from invisible properties at its current
3680 position. Called from handle_stop. */
3681
3682 static enum prop_handled
3683 handle_invisible_prop (struct it *it)
3684 {
3685 enum prop_handled handled = HANDLED_NORMALLY;
3686
3687 if (STRINGP (it->string))
3688 {
3689 Lisp_Object prop, end_charpos, limit, charpos;
3690
3691 /* Get the value of the invisible text property at the
3692 current position. Value will be nil if there is no such
3693 property. */
3694 charpos = make_number (IT_STRING_CHARPOS (*it));
3695 prop = Fget_text_property (charpos, Qinvisible, it->string);
3696
3697 if (!NILP (prop)
3698 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3699 {
3700 handled = HANDLED_RECOMPUTE_PROPS;
3701
3702 /* Get the position at which the next change of the
3703 invisible text property can be found in IT->string.
3704 Value will be nil if the property value is the same for
3705 all the rest of IT->string. */
3706 XSETINT (limit, SCHARS (it->string));
3707 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3708 it->string, limit);
3709
3710 /* Text at current position is invisible. The next
3711 change in the property is at position end_charpos.
3712 Move IT's current position to that position. */
3713 if (INTEGERP (end_charpos)
3714 && XFASTINT (end_charpos) < XFASTINT (limit))
3715 {
3716 struct text_pos old;
3717 old = it->current.string_pos;
3718 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3719 compute_string_pos (&it->current.string_pos, old, it->string);
3720 }
3721 else
3722 {
3723 /* The rest of the string is invisible. If this is an
3724 overlay string, proceed with the next overlay string
3725 or whatever comes and return a character from there. */
3726 if (it->current.overlay_string_index >= 0)
3727 {
3728 next_overlay_string (it);
3729 /* Don't check for overlay strings when we just
3730 finished processing them. */
3731 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3732 }
3733 else
3734 {
3735 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3736 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3737 }
3738 }
3739 }
3740 }
3741 else
3742 {
3743 int invis_p;
3744 EMACS_INT newpos, next_stop, start_charpos, tem;
3745 Lisp_Object pos, prop, overlay;
3746
3747 /* First of all, is there invisible text at this position? */
3748 tem = start_charpos = IT_CHARPOS (*it);
3749 pos = make_number (tem);
3750 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3751 &overlay);
3752 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3753
3754 /* If we are on invisible text, skip over it. */
3755 if (invis_p && start_charpos < it->end_charpos)
3756 {
3757 /* Record whether we have to display an ellipsis for the
3758 invisible text. */
3759 int display_ellipsis_p = invis_p == 2;
3760
3761 handled = HANDLED_RECOMPUTE_PROPS;
3762
3763 /* Loop skipping over invisible text. The loop is left at
3764 ZV or with IT on the first char being visible again. */
3765 do
3766 {
3767 /* Try to skip some invisible text. Return value is the
3768 position reached which can be equal to where we start
3769 if there is nothing invisible there. This skips both
3770 over invisible text properties and overlays with
3771 invisible property. */
3772 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3773
3774 /* If we skipped nothing at all we weren't at invisible
3775 text in the first place. If everything to the end of
3776 the buffer was skipped, end the loop. */
3777 if (newpos == tem || newpos >= ZV)
3778 invis_p = 0;
3779 else
3780 {
3781 /* We skipped some characters but not necessarily
3782 all there are. Check if we ended up on visible
3783 text. Fget_char_property returns the property of
3784 the char before the given position, i.e. if we
3785 get invis_p = 0, this means that the char at
3786 newpos is visible. */
3787 pos = make_number (newpos);
3788 prop = Fget_char_property (pos, Qinvisible, it->window);
3789 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3790 }
3791
3792 /* If we ended up on invisible text, proceed to
3793 skip starting with next_stop. */
3794 if (invis_p)
3795 tem = next_stop;
3796
3797 /* If there are adjacent invisible texts, don't lose the
3798 second one's ellipsis. */
3799 if (invis_p == 2)
3800 display_ellipsis_p = 1;
3801 }
3802 while (invis_p);
3803
3804 /* The position newpos is now either ZV or on visible text. */
3805 if (it->bidi_p && newpos < ZV)
3806 {
3807 /* With bidi iteration, the region of invisible text
3808 could start and/or end in the middle of a non-base
3809 embedding level. Therefore, we need to skip
3810 invisible text using the bidi iterator, starting at
3811 IT's current position, until we find ourselves
3812 outside the invisible text. Skipping invisible text
3813 _after_ bidi iteration avoids affecting the visual
3814 order of the displayed text when invisible properties
3815 are added or removed. */
3816 if (it->bidi_it.first_elt)
3817 {
3818 /* If we were `reseat'ed to a new paragraph,
3819 determine the paragraph base direction. We need
3820 to do it now because next_element_from_buffer may
3821 not have a chance to do it, if we are going to
3822 skip any text at the beginning, which resets the
3823 FIRST_ELT flag. */
3824 bidi_paragraph_init (it->paragraph_embedding,
3825 &it->bidi_it, 0);
3826 }
3827 do
3828 {
3829 bidi_move_to_visually_next (&it->bidi_it);
3830 }
3831 while (it->stop_charpos <= it->bidi_it.charpos
3832 && it->bidi_it.charpos < newpos);
3833 IT_CHARPOS (*it) = it->bidi_it.charpos;
3834 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3835 /* If we overstepped NEWPOS, record its position in the
3836 iterator, so that we skip invisible text if later the
3837 bidi iteration lands us in the invisible region
3838 again. */
3839 if (IT_CHARPOS (*it) >= newpos)
3840 it->prev_stop = newpos;
3841 }
3842 else
3843 {
3844 IT_CHARPOS (*it) = newpos;
3845 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3846 }
3847
3848 /* If there are before-strings at the start of invisible
3849 text, and the text is invisible because of a text
3850 property, arrange to show before-strings because 20.x did
3851 it that way. (If the text is invisible because of an
3852 overlay property instead of a text property, this is
3853 already handled in the overlay code.) */
3854 if (NILP (overlay)
3855 && get_overlay_strings (it, it->stop_charpos))
3856 {
3857 handled = HANDLED_RECOMPUTE_PROPS;
3858 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3859 }
3860 else if (display_ellipsis_p)
3861 {
3862 /* Make sure that the glyphs of the ellipsis will get
3863 correct `charpos' values. If we would not update
3864 it->position here, the glyphs would belong to the
3865 last visible character _before_ the invisible
3866 text, which confuses `set_cursor_from_row'.
3867
3868 We use the last invisible position instead of the
3869 first because this way the cursor is always drawn on
3870 the first "." of the ellipsis, whenever PT is inside
3871 the invisible text. Otherwise the cursor would be
3872 placed _after_ the ellipsis when the point is after the
3873 first invisible character. */
3874 if (!STRINGP (it->object))
3875 {
3876 it->position.charpos = newpos - 1;
3877 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3878 }
3879 it->ellipsis_p = 1;
3880 /* Let the ellipsis display before
3881 considering any properties of the following char.
3882 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3883 handled = HANDLED_RETURN;
3884 }
3885 }
3886 }
3887
3888 return handled;
3889 }
3890
3891
3892 /* Make iterator IT return `...' next.
3893 Replaces LEN characters from buffer. */
3894
3895 static void
3896 setup_for_ellipsis (struct it *it, int len)
3897 {
3898 /* Use the display table definition for `...'. Invalid glyphs
3899 will be handled by the method returning elements from dpvec. */
3900 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3901 {
3902 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3903 it->dpvec = v->contents;
3904 it->dpend = v->contents + v->size;
3905 }
3906 else
3907 {
3908 /* Default `...'. */
3909 it->dpvec = default_invis_vector;
3910 it->dpend = default_invis_vector + 3;
3911 }
3912
3913 it->dpvec_char_len = len;
3914 it->current.dpvec_index = 0;
3915 it->dpvec_face_id = -1;
3916
3917 /* Remember the current face id in case glyphs specify faces.
3918 IT's face is restored in set_iterator_to_next.
3919 saved_face_id was set to preceding char's face in handle_stop. */
3920 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3921 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3922
3923 it->method = GET_FROM_DISPLAY_VECTOR;
3924 it->ellipsis_p = 1;
3925 }
3926
3927
3928 \f
3929 /***********************************************************************
3930 'display' property
3931 ***********************************************************************/
3932
3933 /* Set up iterator IT from `display' property at its current position.
3934 Called from handle_stop.
3935 We return HANDLED_RETURN if some part of the display property
3936 overrides the display of the buffer text itself.
3937 Otherwise we return HANDLED_NORMALLY. */
3938
3939 static enum prop_handled
3940 handle_display_prop (struct it *it)
3941 {
3942 Lisp_Object prop, object, overlay;
3943 struct text_pos *position;
3944 /* Nonzero if some property replaces the display of the text itself. */
3945 int display_replaced_p = 0;
3946
3947 if (STRINGP (it->string))
3948 {
3949 object = it->string;
3950 position = &it->current.string_pos;
3951 }
3952 else
3953 {
3954 XSETWINDOW (object, it->w);
3955 position = &it->current.pos;
3956 }
3957
3958 /* Reset those iterator values set from display property values. */
3959 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3960 it->space_width = Qnil;
3961 it->font_height = Qnil;
3962 it->voffset = 0;
3963
3964 /* We don't support recursive `display' properties, i.e. string
3965 values that have a string `display' property, that have a string
3966 `display' property etc. */
3967 if (!it->string_from_display_prop_p)
3968 it->area = TEXT_AREA;
3969
3970 prop = get_char_property_and_overlay (make_number (position->charpos),
3971 Qdisplay, object, &overlay);
3972 if (NILP (prop))
3973 return HANDLED_NORMALLY;
3974 /* Now OVERLAY is the overlay that gave us this property, or nil
3975 if it was a text property. */
3976
3977 if (!STRINGP (it->string))
3978 object = it->w->buffer;
3979
3980 if (CONSP (prop)
3981 /* Simple properties. */
3982 && !EQ (XCAR (prop), Qimage)
3983 && !EQ (XCAR (prop), Qspace)
3984 && !EQ (XCAR (prop), Qwhen)
3985 && !EQ (XCAR (prop), Qslice)
3986 && !EQ (XCAR (prop), Qspace_width)
3987 && !EQ (XCAR (prop), Qheight)
3988 && !EQ (XCAR (prop), Qraise)
3989 /* Marginal area specifications. */
3990 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3991 && !EQ (XCAR (prop), Qleft_fringe)
3992 && !EQ (XCAR (prop), Qright_fringe)
3993 && !NILP (XCAR (prop)))
3994 {
3995 for (; CONSP (prop); prop = XCDR (prop))
3996 {
3997 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3998 position, display_replaced_p))
3999 {
4000 display_replaced_p = 1;
4001 /* If some text in a string is replaced, `position' no
4002 longer points to the position of `object'. */
4003 if (STRINGP (object))
4004 break;
4005 }
4006 }
4007 }
4008 else if (VECTORP (prop))
4009 {
4010 int i;
4011 for (i = 0; i < ASIZE (prop); ++i)
4012 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4013 position, display_replaced_p))
4014 {
4015 display_replaced_p = 1;
4016 /* If some text in a string is replaced, `position' no
4017 longer points to the position of `object'. */
4018 if (STRINGP (object))
4019 break;
4020 }
4021 }
4022 else
4023 {
4024 if (handle_single_display_spec (it, prop, object, overlay,
4025 position, 0))
4026 display_replaced_p = 1;
4027 }
4028
4029 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4030 }
4031
4032
4033 /* Value is the position of the end of the `display' property starting
4034 at START_POS in OBJECT. */
4035
4036 static struct text_pos
4037 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4038 {
4039 Lisp_Object end;
4040 struct text_pos end_pos;
4041
4042 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4043 Qdisplay, object, Qnil);
4044 CHARPOS (end_pos) = XFASTINT (end);
4045 if (STRINGP (object))
4046 compute_string_pos (&end_pos, start_pos, it->string);
4047 else
4048 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4049
4050 return end_pos;
4051 }
4052
4053
4054 /* Set up IT from a single `display' specification PROP. OBJECT
4055 is the object in which the `display' property was found. *POSITION
4056 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4057 means that we previously saw a display specification which already
4058 replaced text display with something else, for example an image;
4059 we ignore such properties after the first one has been processed.
4060
4061 OVERLAY is the overlay this `display' property came from,
4062 or nil if it was a text property.
4063
4064 If PROP is a `space' or `image' specification, and in some other
4065 cases too, set *POSITION to the position where the `display'
4066 property ends.
4067
4068 Value is non-zero if something was found which replaces the display
4069 of buffer or string text. */
4070
4071 static int
4072 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4073 Lisp_Object overlay, struct text_pos *position,
4074 int display_replaced_before_p)
4075 {
4076 Lisp_Object form;
4077 Lisp_Object location, value;
4078 struct text_pos start_pos, save_pos;
4079 int valid_p;
4080
4081 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4082 If the result is non-nil, use VALUE instead of SPEC. */
4083 form = Qt;
4084 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4085 {
4086 spec = XCDR (spec);
4087 if (!CONSP (spec))
4088 return 0;
4089 form = XCAR (spec);
4090 spec = XCDR (spec);
4091 }
4092
4093 if (!NILP (form) && !EQ (form, Qt))
4094 {
4095 int count = SPECPDL_INDEX ();
4096 struct gcpro gcpro1;
4097
4098 /* Bind `object' to the object having the `display' property, a
4099 buffer or string. Bind `position' to the position in the
4100 object where the property was found, and `buffer-position'
4101 to the current position in the buffer. */
4102 specbind (Qobject, object);
4103 specbind (Qposition, make_number (CHARPOS (*position)));
4104 specbind (Qbuffer_position,
4105 make_number (STRINGP (object)
4106 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4107 GCPRO1 (form);
4108 form = safe_eval (form);
4109 UNGCPRO;
4110 unbind_to (count, Qnil);
4111 }
4112
4113 if (NILP (form))
4114 return 0;
4115
4116 /* Handle `(height HEIGHT)' specifications. */
4117 if (CONSP (spec)
4118 && EQ (XCAR (spec), Qheight)
4119 && CONSP (XCDR (spec)))
4120 {
4121 if (!FRAME_WINDOW_P (it->f))
4122 return 0;
4123
4124 it->font_height = XCAR (XCDR (spec));
4125 if (!NILP (it->font_height))
4126 {
4127 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4128 int new_height = -1;
4129
4130 if (CONSP (it->font_height)
4131 && (EQ (XCAR (it->font_height), Qplus)
4132 || EQ (XCAR (it->font_height), Qminus))
4133 && CONSP (XCDR (it->font_height))
4134 && INTEGERP (XCAR (XCDR (it->font_height))))
4135 {
4136 /* `(+ N)' or `(- N)' where N is an integer. */
4137 int steps = XINT (XCAR (XCDR (it->font_height)));
4138 if (EQ (XCAR (it->font_height), Qplus))
4139 steps = - steps;
4140 it->face_id = smaller_face (it->f, it->face_id, steps);
4141 }
4142 else if (FUNCTIONP (it->font_height))
4143 {
4144 /* Call function with current height as argument.
4145 Value is the new height. */
4146 Lisp_Object height;
4147 height = safe_call1 (it->font_height,
4148 face->lface[LFACE_HEIGHT_INDEX]);
4149 if (NUMBERP (height))
4150 new_height = XFLOATINT (height);
4151 }
4152 else if (NUMBERP (it->font_height))
4153 {
4154 /* Value is a multiple of the canonical char height. */
4155 struct face *face;
4156
4157 face = FACE_FROM_ID (it->f,
4158 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4159 new_height = (XFLOATINT (it->font_height)
4160 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4161 }
4162 else
4163 {
4164 /* Evaluate IT->font_height with `height' bound to the
4165 current specified height to get the new height. */
4166 int count = SPECPDL_INDEX ();
4167
4168 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4169 value = safe_eval (it->font_height);
4170 unbind_to (count, Qnil);
4171
4172 if (NUMBERP (value))
4173 new_height = XFLOATINT (value);
4174 }
4175
4176 if (new_height > 0)
4177 it->face_id = face_with_height (it->f, it->face_id, new_height);
4178 }
4179
4180 return 0;
4181 }
4182
4183 /* Handle `(space-width WIDTH)'. */
4184 if (CONSP (spec)
4185 && EQ (XCAR (spec), Qspace_width)
4186 && CONSP (XCDR (spec)))
4187 {
4188 if (!FRAME_WINDOW_P (it->f))
4189 return 0;
4190
4191 value = XCAR (XCDR (spec));
4192 if (NUMBERP (value) && XFLOATINT (value) > 0)
4193 it->space_width = value;
4194
4195 return 0;
4196 }
4197
4198 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4199 if (CONSP (spec)
4200 && EQ (XCAR (spec), Qslice))
4201 {
4202 Lisp_Object tem;
4203
4204 if (!FRAME_WINDOW_P (it->f))
4205 return 0;
4206
4207 if (tem = XCDR (spec), CONSP (tem))
4208 {
4209 it->slice.x = XCAR (tem);
4210 if (tem = XCDR (tem), CONSP (tem))
4211 {
4212 it->slice.y = XCAR (tem);
4213 if (tem = XCDR (tem), CONSP (tem))
4214 {
4215 it->slice.width = XCAR (tem);
4216 if (tem = XCDR (tem), CONSP (tem))
4217 it->slice.height = XCAR (tem);
4218 }
4219 }
4220 }
4221
4222 return 0;
4223 }
4224
4225 /* Handle `(raise FACTOR)'. */
4226 if (CONSP (spec)
4227 && EQ (XCAR (spec), Qraise)
4228 && CONSP (XCDR (spec)))
4229 {
4230 if (!FRAME_WINDOW_P (it->f))
4231 return 0;
4232
4233 #ifdef HAVE_WINDOW_SYSTEM
4234 value = XCAR (XCDR (spec));
4235 if (NUMBERP (value))
4236 {
4237 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4238 it->voffset = - (XFLOATINT (value)
4239 * (FONT_HEIGHT (face->font)));
4240 }
4241 #endif /* HAVE_WINDOW_SYSTEM */
4242
4243 return 0;
4244 }
4245
4246 /* Don't handle the other kinds of display specifications
4247 inside a string that we got from a `display' property. */
4248 if (it->string_from_display_prop_p)
4249 return 0;
4250
4251 /* Characters having this form of property are not displayed, so
4252 we have to find the end of the property. */
4253 start_pos = *position;
4254 *position = display_prop_end (it, object, start_pos);
4255 value = Qnil;
4256
4257 /* Stop the scan at that end position--we assume that all
4258 text properties change there. */
4259 it->stop_charpos = position->charpos;
4260
4261 /* Handle `(left-fringe BITMAP [FACE])'
4262 and `(right-fringe BITMAP [FACE])'. */
4263 if (CONSP (spec)
4264 && (EQ (XCAR (spec), Qleft_fringe)
4265 || EQ (XCAR (spec), Qright_fringe))
4266 && CONSP (XCDR (spec)))
4267 {
4268 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4269 int fringe_bitmap;
4270
4271 if (!FRAME_WINDOW_P (it->f))
4272 /* If we return here, POSITION has been advanced
4273 across the text with this property. */
4274 return 0;
4275
4276 #ifdef HAVE_WINDOW_SYSTEM
4277 value = XCAR (XCDR (spec));
4278 if (!SYMBOLP (value)
4279 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4280 /* If we return here, POSITION has been advanced
4281 across the text with this property. */
4282 return 0;
4283
4284 if (CONSP (XCDR (XCDR (spec))))
4285 {
4286 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4287 int face_id2 = lookup_derived_face (it->f, face_name,
4288 FRINGE_FACE_ID, 0);
4289 if (face_id2 >= 0)
4290 face_id = face_id2;
4291 }
4292
4293 /* Save current settings of IT so that we can restore them
4294 when we are finished with the glyph property value. */
4295
4296 save_pos = it->position;
4297 it->position = *position;
4298 push_it (it);
4299 it->position = save_pos;
4300
4301 it->area = TEXT_AREA;
4302 it->what = IT_IMAGE;
4303 it->image_id = -1; /* no image */
4304 it->position = start_pos;
4305 it->object = NILP (object) ? it->w->buffer : object;
4306 it->method = GET_FROM_IMAGE;
4307 it->from_overlay = Qnil;
4308 it->face_id = face_id;
4309
4310 /* Say that we haven't consumed the characters with
4311 `display' property yet. The call to pop_it in
4312 set_iterator_to_next will clean this up. */
4313 *position = start_pos;
4314
4315 if (EQ (XCAR (spec), Qleft_fringe))
4316 {
4317 it->left_user_fringe_bitmap = fringe_bitmap;
4318 it->left_user_fringe_face_id = face_id;
4319 }
4320 else
4321 {
4322 it->right_user_fringe_bitmap = fringe_bitmap;
4323 it->right_user_fringe_face_id = face_id;
4324 }
4325 #endif /* HAVE_WINDOW_SYSTEM */
4326 return 1;
4327 }
4328
4329 /* Prepare to handle `((margin left-margin) ...)',
4330 `((margin right-margin) ...)' and `((margin nil) ...)'
4331 prefixes for display specifications. */
4332 location = Qunbound;
4333 if (CONSP (spec) && CONSP (XCAR (spec)))
4334 {
4335 Lisp_Object tem;
4336
4337 value = XCDR (spec);
4338 if (CONSP (value))
4339 value = XCAR (value);
4340
4341 tem = XCAR (spec);
4342 if (EQ (XCAR (tem), Qmargin)
4343 && (tem = XCDR (tem),
4344 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4345 (NILP (tem)
4346 || EQ (tem, Qleft_margin)
4347 || EQ (tem, Qright_margin))))
4348 location = tem;
4349 }
4350
4351 if (EQ (location, Qunbound))
4352 {
4353 location = Qnil;
4354 value = spec;
4355 }
4356
4357 /* After this point, VALUE is the property after any
4358 margin prefix has been stripped. It must be a string,
4359 an image specification, or `(space ...)'.
4360
4361 LOCATION specifies where to display: `left-margin',
4362 `right-margin' or nil. */
4363
4364 valid_p = (STRINGP (value)
4365 #ifdef HAVE_WINDOW_SYSTEM
4366 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4367 #endif /* not HAVE_WINDOW_SYSTEM */
4368 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4369
4370 if (valid_p && !display_replaced_before_p)
4371 {
4372 /* Save current settings of IT so that we can restore them
4373 when we are finished with the glyph property value. */
4374 save_pos = it->position;
4375 it->position = *position;
4376 push_it (it);
4377 it->position = save_pos;
4378 it->from_overlay = overlay;
4379
4380 if (NILP (location))
4381 it->area = TEXT_AREA;
4382 else if (EQ (location, Qleft_margin))
4383 it->area = LEFT_MARGIN_AREA;
4384 else
4385 it->area = RIGHT_MARGIN_AREA;
4386
4387 if (STRINGP (value))
4388 {
4389 it->string = value;
4390 it->multibyte_p = STRING_MULTIBYTE (it->string);
4391 it->current.overlay_string_index = -1;
4392 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4393 it->end_charpos = it->string_nchars = SCHARS (it->string);
4394 it->method = GET_FROM_STRING;
4395 it->stop_charpos = 0;
4396 it->string_from_display_prop_p = 1;
4397 /* Say that we haven't consumed the characters with
4398 `display' property yet. The call to pop_it in
4399 set_iterator_to_next will clean this up. */
4400 if (BUFFERP (object))
4401 *position = start_pos;
4402 }
4403 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4404 {
4405 it->method = GET_FROM_STRETCH;
4406 it->object = value;
4407 *position = it->position = start_pos;
4408 }
4409 #ifdef HAVE_WINDOW_SYSTEM
4410 else
4411 {
4412 it->what = IT_IMAGE;
4413 it->image_id = lookup_image (it->f, value);
4414 it->position = start_pos;
4415 it->object = NILP (object) ? it->w->buffer : object;
4416 it->method = GET_FROM_IMAGE;
4417
4418 /* Say that we haven't consumed the characters with
4419 `display' property yet. The call to pop_it in
4420 set_iterator_to_next will clean this up. */
4421 *position = start_pos;
4422 }
4423 #endif /* HAVE_WINDOW_SYSTEM */
4424
4425 return 1;
4426 }
4427
4428 /* Invalid property or property not supported. Restore
4429 POSITION to what it was before. */
4430 *position = start_pos;
4431 return 0;
4432 }
4433
4434
4435 /* Check if SPEC is a display sub-property value whose text should be
4436 treated as intangible. */
4437
4438 static int
4439 single_display_spec_intangible_p (Lisp_Object prop)
4440 {
4441 /* Skip over `when FORM'. */
4442 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4443 {
4444 prop = XCDR (prop);
4445 if (!CONSP (prop))
4446 return 0;
4447 prop = XCDR (prop);
4448 }
4449
4450 if (STRINGP (prop))
4451 return 1;
4452
4453 if (!CONSP (prop))
4454 return 0;
4455
4456 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4457 we don't need to treat text as intangible. */
4458 if (EQ (XCAR (prop), Qmargin))
4459 {
4460 prop = XCDR (prop);
4461 if (!CONSP (prop))
4462 return 0;
4463
4464 prop = XCDR (prop);
4465 if (!CONSP (prop)
4466 || EQ (XCAR (prop), Qleft_margin)
4467 || EQ (XCAR (prop), Qright_margin))
4468 return 0;
4469 }
4470
4471 return (CONSP (prop)
4472 && (EQ (XCAR (prop), Qimage)
4473 || EQ (XCAR (prop), Qspace)));
4474 }
4475
4476
4477 /* Check if PROP is a display property value whose text should be
4478 treated as intangible. */
4479
4480 int
4481 display_prop_intangible_p (Lisp_Object prop)
4482 {
4483 if (CONSP (prop)
4484 && CONSP (XCAR (prop))
4485 && !EQ (Qmargin, XCAR (XCAR (prop))))
4486 {
4487 /* A list of sub-properties. */
4488 while (CONSP (prop))
4489 {
4490 if (single_display_spec_intangible_p (XCAR (prop)))
4491 return 1;
4492 prop = XCDR (prop);
4493 }
4494 }
4495 else if (VECTORP (prop))
4496 {
4497 /* A vector of sub-properties. */
4498 int i;
4499 for (i = 0; i < ASIZE (prop); ++i)
4500 if (single_display_spec_intangible_p (AREF (prop, i)))
4501 return 1;
4502 }
4503 else
4504 return single_display_spec_intangible_p (prop);
4505
4506 return 0;
4507 }
4508
4509
4510 /* Return 1 if PROP is a display sub-property value containing STRING. */
4511
4512 static int
4513 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4514 {
4515 if (EQ (string, prop))
4516 return 1;
4517
4518 /* Skip over `when FORM'. */
4519 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4520 {
4521 prop = XCDR (prop);
4522 if (!CONSP (prop))
4523 return 0;
4524 prop = XCDR (prop);
4525 }
4526
4527 if (CONSP (prop))
4528 /* Skip over `margin LOCATION'. */
4529 if (EQ (XCAR (prop), Qmargin))
4530 {
4531 prop = XCDR (prop);
4532 if (!CONSP (prop))
4533 return 0;
4534
4535 prop = XCDR (prop);
4536 if (!CONSP (prop))
4537 return 0;
4538 }
4539
4540 return CONSP (prop) && EQ (XCAR (prop), string);
4541 }
4542
4543
4544 /* Return 1 if STRING appears in the `display' property PROP. */
4545
4546 static int
4547 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4548 {
4549 if (CONSP (prop)
4550 && CONSP (XCAR (prop))
4551 && !EQ (Qmargin, XCAR (XCAR (prop))))
4552 {
4553 /* A list of sub-properties. */
4554 while (CONSP (prop))
4555 {
4556 if (single_display_spec_string_p (XCAR (prop), string))
4557 return 1;
4558 prop = XCDR (prop);
4559 }
4560 }
4561 else if (VECTORP (prop))
4562 {
4563 /* A vector of sub-properties. */
4564 int i;
4565 for (i = 0; i < ASIZE (prop); ++i)
4566 if (single_display_spec_string_p (AREF (prop, i), string))
4567 return 1;
4568 }
4569 else
4570 return single_display_spec_string_p (prop, string);
4571
4572 return 0;
4573 }
4574
4575 /* Look for STRING in overlays and text properties in W's buffer,
4576 between character positions FROM and TO (excluding TO).
4577 BACK_P non-zero means look back (in this case, TO is supposed to be
4578 less than FROM).
4579 Value is the first character position where STRING was found, or
4580 zero if it wasn't found before hitting TO.
4581
4582 W's buffer must be current.
4583
4584 This function may only use code that doesn't eval because it is
4585 called asynchronously from note_mouse_highlight. */
4586
4587 static EMACS_INT
4588 string_buffer_position_lim (struct window *w, Lisp_Object string,
4589 EMACS_INT from, EMACS_INT to, int back_p)
4590 {
4591 Lisp_Object limit, prop, pos;
4592 int found = 0;
4593
4594 pos = make_number (from);
4595
4596 if (!back_p) /* looking forward */
4597 {
4598 limit = make_number (min (to, ZV));
4599 while (!found && !EQ (pos, limit))
4600 {
4601 prop = Fget_char_property (pos, Qdisplay, Qnil);
4602 if (!NILP (prop) && display_prop_string_p (prop, string))
4603 found = 1;
4604 else
4605 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4606 limit);
4607 }
4608 }
4609 else /* looking back */
4610 {
4611 limit = make_number (max (to, BEGV));
4612 while (!found && !EQ (pos, limit))
4613 {
4614 prop = Fget_char_property (pos, Qdisplay, Qnil);
4615 if (!NILP (prop) && display_prop_string_p (prop, string))
4616 found = 1;
4617 else
4618 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4619 limit);
4620 }
4621 }
4622
4623 return found ? XINT (pos) : 0;
4624 }
4625
4626 /* Determine which buffer position in W's buffer STRING comes from.
4627 AROUND_CHARPOS is an approximate position where it could come from.
4628 Value is the buffer position or 0 if it couldn't be determined.
4629
4630 W's buffer must be current.
4631
4632 This function is necessary because we don't record buffer positions
4633 in glyphs generated from strings (to keep struct glyph small).
4634 This function may only use code that doesn't eval because it is
4635 called asynchronously from note_mouse_highlight. */
4636
4637 EMACS_INT
4638 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4639 {
4640 Lisp_Object limit, prop, pos;
4641 const int MAX_DISTANCE = 1000;
4642 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4643 around_charpos + MAX_DISTANCE,
4644 0);
4645
4646 if (!found)
4647 found = string_buffer_position_lim (w, string, around_charpos,
4648 around_charpos - MAX_DISTANCE, 1);
4649 return found;
4650 }
4651
4652
4653 \f
4654 /***********************************************************************
4655 `composition' property
4656 ***********************************************************************/
4657
4658 /* Set up iterator IT from `composition' property at its current
4659 position. Called from handle_stop. */
4660
4661 static enum prop_handled
4662 handle_composition_prop (struct it *it)
4663 {
4664 Lisp_Object prop, string;
4665 EMACS_INT pos, pos_byte, start, end;
4666
4667 if (STRINGP (it->string))
4668 {
4669 unsigned char *s;
4670
4671 pos = IT_STRING_CHARPOS (*it);
4672 pos_byte = IT_STRING_BYTEPOS (*it);
4673 string = it->string;
4674 s = SDATA (string) + pos_byte;
4675 it->c = STRING_CHAR (s);
4676 }
4677 else
4678 {
4679 pos = IT_CHARPOS (*it);
4680 pos_byte = IT_BYTEPOS (*it);
4681 string = Qnil;
4682 it->c = FETCH_CHAR (pos_byte);
4683 }
4684
4685 /* If there's a valid composition and point is not inside of the
4686 composition (in the case that the composition is from the current
4687 buffer), draw a glyph composed from the composition components. */
4688 if (find_composition (pos, -1, &start, &end, &prop, string)
4689 && COMPOSITION_VALID_P (start, end, prop)
4690 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4691 {
4692 if (start != pos)
4693 {
4694 if (STRINGP (it->string))
4695 pos_byte = string_char_to_byte (it->string, start);
4696 else
4697 pos_byte = CHAR_TO_BYTE (start);
4698 }
4699 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4700 prop, string);
4701
4702 if (it->cmp_it.id >= 0)
4703 {
4704 it->cmp_it.ch = -1;
4705 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4706 it->cmp_it.nglyphs = -1;
4707 }
4708 }
4709
4710 return HANDLED_NORMALLY;
4711 }
4712
4713
4714 \f
4715 /***********************************************************************
4716 Overlay strings
4717 ***********************************************************************/
4718
4719 /* The following structure is used to record overlay strings for
4720 later sorting in load_overlay_strings. */
4721
4722 struct overlay_entry
4723 {
4724 Lisp_Object overlay;
4725 Lisp_Object string;
4726 int priority;
4727 int after_string_p;
4728 };
4729
4730
4731 /* Set up iterator IT from overlay strings at its current position.
4732 Called from handle_stop. */
4733
4734 static enum prop_handled
4735 handle_overlay_change (struct it *it)
4736 {
4737 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4738 return HANDLED_RECOMPUTE_PROPS;
4739 else
4740 return HANDLED_NORMALLY;
4741 }
4742
4743
4744 /* Set up the next overlay string for delivery by IT, if there is an
4745 overlay string to deliver. Called by set_iterator_to_next when the
4746 end of the current overlay string is reached. If there are more
4747 overlay strings to display, IT->string and
4748 IT->current.overlay_string_index are set appropriately here.
4749 Otherwise IT->string is set to nil. */
4750
4751 static void
4752 next_overlay_string (struct it *it)
4753 {
4754 ++it->current.overlay_string_index;
4755 if (it->current.overlay_string_index == it->n_overlay_strings)
4756 {
4757 /* No more overlay strings. Restore IT's settings to what
4758 they were before overlay strings were processed, and
4759 continue to deliver from current_buffer. */
4760
4761 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4762 pop_it (it);
4763 xassert (it->sp > 0
4764 || (NILP (it->string)
4765 && it->method == GET_FROM_BUFFER
4766 && it->stop_charpos >= BEGV
4767 && it->stop_charpos <= it->end_charpos));
4768 it->current.overlay_string_index = -1;
4769 it->n_overlay_strings = 0;
4770
4771 /* If we're at the end of the buffer, record that we have
4772 processed the overlay strings there already, so that
4773 next_element_from_buffer doesn't try it again. */
4774 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4775 it->overlay_strings_at_end_processed_p = 1;
4776 }
4777 else
4778 {
4779 /* There are more overlay strings to process. If
4780 IT->current.overlay_string_index has advanced to a position
4781 where we must load IT->overlay_strings with more strings, do
4782 it. */
4783 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4784
4785 if (it->current.overlay_string_index && i == 0)
4786 load_overlay_strings (it, 0);
4787
4788 /* Initialize IT to deliver display elements from the overlay
4789 string. */
4790 it->string = it->overlay_strings[i];
4791 it->multibyte_p = STRING_MULTIBYTE (it->string);
4792 SET_TEXT_POS (it->current.string_pos, 0, 0);
4793 it->method = GET_FROM_STRING;
4794 it->stop_charpos = 0;
4795 if (it->cmp_it.stop_pos >= 0)
4796 it->cmp_it.stop_pos = 0;
4797 }
4798
4799 CHECK_IT (it);
4800 }
4801
4802
4803 /* Compare two overlay_entry structures E1 and E2. Used as a
4804 comparison function for qsort in load_overlay_strings. Overlay
4805 strings for the same position are sorted so that
4806
4807 1. All after-strings come in front of before-strings, except
4808 when they come from the same overlay.
4809
4810 2. Within after-strings, strings are sorted so that overlay strings
4811 from overlays with higher priorities come first.
4812
4813 2. Within before-strings, strings are sorted so that overlay
4814 strings from overlays with higher priorities come last.
4815
4816 Value is analogous to strcmp. */
4817
4818
4819 static int
4820 compare_overlay_entries (const void *e1, const void *e2)
4821 {
4822 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4823 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4824 int result;
4825
4826 if (entry1->after_string_p != entry2->after_string_p)
4827 {
4828 /* Let after-strings appear in front of before-strings if
4829 they come from different overlays. */
4830 if (EQ (entry1->overlay, entry2->overlay))
4831 result = entry1->after_string_p ? 1 : -1;
4832 else
4833 result = entry1->after_string_p ? -1 : 1;
4834 }
4835 else if (entry1->after_string_p)
4836 /* After-strings sorted in order of decreasing priority. */
4837 result = entry2->priority - entry1->priority;
4838 else
4839 /* Before-strings sorted in order of increasing priority. */
4840 result = entry1->priority - entry2->priority;
4841
4842 return result;
4843 }
4844
4845
4846 /* Load the vector IT->overlay_strings with overlay strings from IT's
4847 current buffer position, or from CHARPOS if that is > 0. Set
4848 IT->n_overlays to the total number of overlay strings found.
4849
4850 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4851 a time. On entry into load_overlay_strings,
4852 IT->current.overlay_string_index gives the number of overlay
4853 strings that have already been loaded by previous calls to this
4854 function.
4855
4856 IT->add_overlay_start contains an additional overlay start
4857 position to consider for taking overlay strings from, if non-zero.
4858 This position comes into play when the overlay has an `invisible'
4859 property, and both before and after-strings. When we've skipped to
4860 the end of the overlay, because of its `invisible' property, we
4861 nevertheless want its before-string to appear.
4862 IT->add_overlay_start will contain the overlay start position
4863 in this case.
4864
4865 Overlay strings are sorted so that after-string strings come in
4866 front of before-string strings. Within before and after-strings,
4867 strings are sorted by overlay priority. See also function
4868 compare_overlay_entries. */
4869
4870 static void
4871 load_overlay_strings (struct it *it, int charpos)
4872 {
4873 Lisp_Object overlay, window, str, invisible;
4874 struct Lisp_Overlay *ov;
4875 int start, end;
4876 int size = 20;
4877 int n = 0, i, j, invis_p;
4878 struct overlay_entry *entries
4879 = (struct overlay_entry *) alloca (size * sizeof *entries);
4880
4881 if (charpos <= 0)
4882 charpos = IT_CHARPOS (*it);
4883
4884 /* Append the overlay string STRING of overlay OVERLAY to vector
4885 `entries' which has size `size' and currently contains `n'
4886 elements. AFTER_P non-zero means STRING is an after-string of
4887 OVERLAY. */
4888 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4889 do \
4890 { \
4891 Lisp_Object priority; \
4892 \
4893 if (n == size) \
4894 { \
4895 int new_size = 2 * size; \
4896 struct overlay_entry *old = entries; \
4897 entries = \
4898 (struct overlay_entry *) alloca (new_size \
4899 * sizeof *entries); \
4900 memcpy (entries, old, size * sizeof *entries); \
4901 size = new_size; \
4902 } \
4903 \
4904 entries[n].string = (STRING); \
4905 entries[n].overlay = (OVERLAY); \
4906 priority = Foverlay_get ((OVERLAY), Qpriority); \
4907 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4908 entries[n].after_string_p = (AFTER_P); \
4909 ++n; \
4910 } \
4911 while (0)
4912
4913 /* Process overlay before the overlay center. */
4914 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4915 {
4916 XSETMISC (overlay, ov);
4917 xassert (OVERLAYP (overlay));
4918 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4919 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4920
4921 if (end < charpos)
4922 break;
4923
4924 /* Skip this overlay if it doesn't start or end at IT's current
4925 position. */
4926 if (end != charpos && start != charpos)
4927 continue;
4928
4929 /* Skip this overlay if it doesn't apply to IT->w. */
4930 window = Foverlay_get (overlay, Qwindow);
4931 if (WINDOWP (window) && XWINDOW (window) != it->w)
4932 continue;
4933
4934 /* If the text ``under'' the overlay is invisible, both before-
4935 and after-strings from this overlay are visible; start and
4936 end position are indistinguishable. */
4937 invisible = Foverlay_get (overlay, Qinvisible);
4938 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4939
4940 /* If overlay has a non-empty before-string, record it. */
4941 if ((start == charpos || (end == charpos && invis_p))
4942 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4943 && SCHARS (str))
4944 RECORD_OVERLAY_STRING (overlay, str, 0);
4945
4946 /* If overlay has a non-empty after-string, record it. */
4947 if ((end == charpos || (start == charpos && invis_p))
4948 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4949 && SCHARS (str))
4950 RECORD_OVERLAY_STRING (overlay, str, 1);
4951 }
4952
4953 /* Process overlays after the overlay center. */
4954 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4955 {
4956 XSETMISC (overlay, ov);
4957 xassert (OVERLAYP (overlay));
4958 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4959 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4960
4961 if (start > charpos)
4962 break;
4963
4964 /* Skip this overlay if it doesn't start or end at IT's current
4965 position. */
4966 if (end != charpos && start != charpos)
4967 continue;
4968
4969 /* Skip this overlay if it doesn't apply to IT->w. */
4970 window = Foverlay_get (overlay, Qwindow);
4971 if (WINDOWP (window) && XWINDOW (window) != it->w)
4972 continue;
4973
4974 /* If the text ``under'' the overlay is invisible, it has a zero
4975 dimension, and both before- and after-strings apply. */
4976 invisible = Foverlay_get (overlay, Qinvisible);
4977 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4978
4979 /* If overlay has a non-empty before-string, record it. */
4980 if ((start == charpos || (end == charpos && invis_p))
4981 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4982 && SCHARS (str))
4983 RECORD_OVERLAY_STRING (overlay, str, 0);
4984
4985 /* If overlay has a non-empty after-string, record it. */
4986 if ((end == charpos || (start == charpos && invis_p))
4987 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4988 && SCHARS (str))
4989 RECORD_OVERLAY_STRING (overlay, str, 1);
4990 }
4991
4992 #undef RECORD_OVERLAY_STRING
4993
4994 /* Sort entries. */
4995 if (n > 1)
4996 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4997
4998 /* Record the total number of strings to process. */
4999 it->n_overlay_strings = n;
5000
5001 /* IT->current.overlay_string_index is the number of overlay strings
5002 that have already been consumed by IT. Copy some of the
5003 remaining overlay strings to IT->overlay_strings. */
5004 i = 0;
5005 j = it->current.overlay_string_index;
5006 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5007 {
5008 it->overlay_strings[i] = entries[j].string;
5009 it->string_overlays[i++] = entries[j++].overlay;
5010 }
5011
5012 CHECK_IT (it);
5013 }
5014
5015
5016 /* Get the first chunk of overlay strings at IT's current buffer
5017 position, or at CHARPOS if that is > 0. Value is non-zero if at
5018 least one overlay string was found. */
5019
5020 static int
5021 get_overlay_strings_1 (struct it *it, int charpos, int compute_stop_p)
5022 {
5023 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5024 process. This fills IT->overlay_strings with strings, and sets
5025 IT->n_overlay_strings to the total number of strings to process.
5026 IT->pos.overlay_string_index has to be set temporarily to zero
5027 because load_overlay_strings needs this; it must be set to -1
5028 when no overlay strings are found because a zero value would
5029 indicate a position in the first overlay string. */
5030 it->current.overlay_string_index = 0;
5031 load_overlay_strings (it, charpos);
5032
5033 /* If we found overlay strings, set up IT to deliver display
5034 elements from the first one. Otherwise set up IT to deliver
5035 from current_buffer. */
5036 if (it->n_overlay_strings)
5037 {
5038 /* Make sure we know settings in current_buffer, so that we can
5039 restore meaningful values when we're done with the overlay
5040 strings. */
5041 if (compute_stop_p)
5042 compute_stop_pos (it);
5043 xassert (it->face_id >= 0);
5044
5045 /* Save IT's settings. They are restored after all overlay
5046 strings have been processed. */
5047 xassert (!compute_stop_p || it->sp == 0);
5048
5049 /* When called from handle_stop, there might be an empty display
5050 string loaded. In that case, don't bother saving it. */
5051 if (!STRINGP (it->string) || SCHARS (it->string))
5052 push_it (it);
5053
5054 /* Set up IT to deliver display elements from the first overlay
5055 string. */
5056 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5057 it->string = it->overlay_strings[0];
5058 it->from_overlay = Qnil;
5059 it->stop_charpos = 0;
5060 xassert (STRINGP (it->string));
5061 it->end_charpos = SCHARS (it->string);
5062 it->multibyte_p = STRING_MULTIBYTE (it->string);
5063 it->method = GET_FROM_STRING;
5064 return 1;
5065 }
5066
5067 it->current.overlay_string_index = -1;
5068 return 0;
5069 }
5070
5071 static int
5072 get_overlay_strings (struct it *it, int charpos)
5073 {
5074 it->string = Qnil;
5075 it->method = GET_FROM_BUFFER;
5076
5077 (void) get_overlay_strings_1 (it, charpos, 1);
5078
5079 CHECK_IT (it);
5080
5081 /* Value is non-zero if we found at least one overlay string. */
5082 return STRINGP (it->string);
5083 }
5084
5085
5086 \f
5087 /***********************************************************************
5088 Saving and restoring state
5089 ***********************************************************************/
5090
5091 /* Save current settings of IT on IT->stack. Called, for example,
5092 before setting up IT for an overlay string, to be able to restore
5093 IT's settings to what they were after the overlay string has been
5094 processed. */
5095
5096 static void
5097 push_it (struct it *it)
5098 {
5099 struct iterator_stack_entry *p;
5100
5101 xassert (it->sp < IT_STACK_SIZE);
5102 p = it->stack + it->sp;
5103
5104 p->stop_charpos = it->stop_charpos;
5105 p->prev_stop = it->prev_stop;
5106 p->base_level_stop = it->base_level_stop;
5107 p->cmp_it = it->cmp_it;
5108 xassert (it->face_id >= 0);
5109 p->face_id = it->face_id;
5110 p->string = it->string;
5111 p->method = it->method;
5112 p->from_overlay = it->from_overlay;
5113 switch (p->method)
5114 {
5115 case GET_FROM_IMAGE:
5116 p->u.image.object = it->object;
5117 p->u.image.image_id = it->image_id;
5118 p->u.image.slice = it->slice;
5119 break;
5120 case GET_FROM_STRETCH:
5121 p->u.stretch.object = it->object;
5122 break;
5123 }
5124 p->position = it->position;
5125 p->current = it->current;
5126 p->end_charpos = it->end_charpos;
5127 p->string_nchars = it->string_nchars;
5128 p->area = it->area;
5129 p->multibyte_p = it->multibyte_p;
5130 p->avoid_cursor_p = it->avoid_cursor_p;
5131 p->space_width = it->space_width;
5132 p->font_height = it->font_height;
5133 p->voffset = it->voffset;
5134 p->string_from_display_prop_p = it->string_from_display_prop_p;
5135 p->display_ellipsis_p = 0;
5136 p->line_wrap = it->line_wrap;
5137 ++it->sp;
5138 }
5139
5140 static void
5141 iterate_out_of_display_property (struct it *it)
5142 {
5143 /* Maybe initialize paragraph direction. If we are at the beginning
5144 of a new paragraph, next_element_from_buffer may not have a
5145 chance to do that. */
5146 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5147 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
5148 /* prev_stop can be zero, so check against BEGV as well. */
5149 while (it->bidi_it.charpos >= BEGV
5150 && it->prev_stop <= it->bidi_it.charpos
5151 && it->bidi_it.charpos < CHARPOS (it->position))
5152 bidi_move_to_visually_next (&it->bidi_it);
5153 /* Record the stop_pos we just crossed, for when we cross it
5154 back, maybe. */
5155 if (it->bidi_it.charpos > CHARPOS (it->position))
5156 it->prev_stop = CHARPOS (it->position);
5157 /* If we ended up not where pop_it put us, resync IT's
5158 positional members with the bidi iterator. */
5159 if (it->bidi_it.charpos != CHARPOS (it->position))
5160 {
5161 SET_TEXT_POS (it->position,
5162 it->bidi_it.charpos, it->bidi_it.bytepos);
5163 it->current.pos = it->position;
5164 }
5165 }
5166
5167 /* Restore IT's settings from IT->stack. Called, for example, when no
5168 more overlay strings must be processed, and we return to delivering
5169 display elements from a buffer, or when the end of a string from a
5170 `display' property is reached and we return to delivering display
5171 elements from an overlay string, or from a buffer. */
5172
5173 static void
5174 pop_it (struct it *it)
5175 {
5176 struct iterator_stack_entry *p;
5177
5178 xassert (it->sp > 0);
5179 --it->sp;
5180 p = it->stack + it->sp;
5181 it->stop_charpos = p->stop_charpos;
5182 it->prev_stop = p->prev_stop;
5183 it->base_level_stop = p->base_level_stop;
5184 it->cmp_it = p->cmp_it;
5185 it->face_id = p->face_id;
5186 it->current = p->current;
5187 it->position = p->position;
5188 it->string = p->string;
5189 it->from_overlay = p->from_overlay;
5190 if (NILP (it->string))
5191 SET_TEXT_POS (it->current.string_pos, -1, -1);
5192 it->method = p->method;
5193 switch (it->method)
5194 {
5195 case GET_FROM_IMAGE:
5196 it->image_id = p->u.image.image_id;
5197 it->object = p->u.image.object;
5198 it->slice = p->u.image.slice;
5199 break;
5200 case GET_FROM_STRETCH:
5201 it->object = p->u.comp.object;
5202 break;
5203 case GET_FROM_BUFFER:
5204 it->object = it->w->buffer;
5205 if (it->bidi_p)
5206 {
5207 /* Bidi-iterate until we get out of the portion of text, if
5208 any, covered by a `display' text property or an overlay
5209 with `display' property. (We cannot just jump there,
5210 because the internal coherency of the bidi iterator state
5211 can not be preserved across such jumps.) We also must
5212 determine the paragraph base direction if the overlay we
5213 just processed is at the beginning of a new
5214 paragraph. */
5215 iterate_out_of_display_property (it);
5216 }
5217 break;
5218 case GET_FROM_STRING:
5219 it->object = it->string;
5220 break;
5221 case GET_FROM_DISPLAY_VECTOR:
5222 if (it->s)
5223 it->method = GET_FROM_C_STRING;
5224 else if (STRINGP (it->string))
5225 it->method = GET_FROM_STRING;
5226 else
5227 {
5228 it->method = GET_FROM_BUFFER;
5229 it->object = it->w->buffer;
5230 }
5231 }
5232 it->end_charpos = p->end_charpos;
5233 it->string_nchars = p->string_nchars;
5234 it->area = p->area;
5235 it->multibyte_p = p->multibyte_p;
5236 it->avoid_cursor_p = p->avoid_cursor_p;
5237 it->space_width = p->space_width;
5238 it->font_height = p->font_height;
5239 it->voffset = p->voffset;
5240 it->string_from_display_prop_p = p->string_from_display_prop_p;
5241 it->line_wrap = p->line_wrap;
5242 }
5243
5244
5245 \f
5246 /***********************************************************************
5247 Moving over lines
5248 ***********************************************************************/
5249
5250 /* Set IT's current position to the previous line start. */
5251
5252 static void
5253 back_to_previous_line_start (struct it *it)
5254 {
5255 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5256 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5257 }
5258
5259
5260 /* Move IT to the next line start.
5261
5262 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5263 we skipped over part of the text (as opposed to moving the iterator
5264 continuously over the text). Otherwise, don't change the value
5265 of *SKIPPED_P.
5266
5267 Newlines may come from buffer text, overlay strings, or strings
5268 displayed via the `display' property. That's the reason we can't
5269 simply use find_next_newline_no_quit.
5270
5271 Note that this function may not skip over invisible text that is so
5272 because of text properties and immediately follows a newline. If
5273 it would, function reseat_at_next_visible_line_start, when called
5274 from set_iterator_to_next, would effectively make invisible
5275 characters following a newline part of the wrong glyph row, which
5276 leads to wrong cursor motion. */
5277
5278 static int
5279 forward_to_next_line_start (struct it *it, int *skipped_p)
5280 {
5281 int old_selective, newline_found_p, n;
5282 const int MAX_NEWLINE_DISTANCE = 500;
5283
5284 /* If already on a newline, just consume it to avoid unintended
5285 skipping over invisible text below. */
5286 if (it->what == IT_CHARACTER
5287 && it->c == '\n'
5288 && CHARPOS (it->position) == IT_CHARPOS (*it))
5289 {
5290 set_iterator_to_next (it, 0);
5291 it->c = 0;
5292 return 1;
5293 }
5294
5295 /* Don't handle selective display in the following. It's (a)
5296 unnecessary because it's done by the caller, and (b) leads to an
5297 infinite recursion because next_element_from_ellipsis indirectly
5298 calls this function. */
5299 old_selective = it->selective;
5300 it->selective = 0;
5301
5302 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5303 from buffer text. */
5304 for (n = newline_found_p = 0;
5305 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5306 n += STRINGP (it->string) ? 0 : 1)
5307 {
5308 if (!get_next_display_element (it))
5309 return 0;
5310 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5311 set_iterator_to_next (it, 0);
5312 }
5313
5314 /* If we didn't find a newline near enough, see if we can use a
5315 short-cut. */
5316 if (!newline_found_p)
5317 {
5318 int start = IT_CHARPOS (*it);
5319 int limit = find_next_newline_no_quit (start, 1);
5320 Lisp_Object pos;
5321
5322 xassert (!STRINGP (it->string));
5323
5324 /* If there isn't any `display' property in sight, and no
5325 overlays, we can just use the position of the newline in
5326 buffer text. */
5327 if (it->stop_charpos >= limit
5328 || ((pos = Fnext_single_property_change (make_number (start),
5329 Qdisplay,
5330 Qnil, make_number (limit)),
5331 NILP (pos))
5332 && next_overlay_change (start) == ZV))
5333 {
5334 IT_CHARPOS (*it) = limit;
5335 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5336 *skipped_p = newline_found_p = 1;
5337 }
5338 else
5339 {
5340 while (get_next_display_element (it)
5341 && !newline_found_p)
5342 {
5343 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5344 set_iterator_to_next (it, 0);
5345 }
5346 }
5347 }
5348
5349 it->selective = old_selective;
5350 return newline_found_p;
5351 }
5352
5353
5354 /* Set IT's current position to the previous visible line start. Skip
5355 invisible text that is so either due to text properties or due to
5356 selective display. Caution: this does not change IT->current_x and
5357 IT->hpos. */
5358
5359 static void
5360 back_to_previous_visible_line_start (struct it *it)
5361 {
5362 while (IT_CHARPOS (*it) > BEGV)
5363 {
5364 back_to_previous_line_start (it);
5365
5366 if (IT_CHARPOS (*it) <= BEGV)
5367 break;
5368
5369 /* If selective > 0, then lines indented more than its value are
5370 invisible. */
5371 if (it->selective > 0
5372 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5373 (double) it->selective)) /* iftc */
5374 continue;
5375
5376 /* Check the newline before point for invisibility. */
5377 {
5378 Lisp_Object prop;
5379 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5380 Qinvisible, it->window);
5381 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5382 continue;
5383 }
5384
5385 if (IT_CHARPOS (*it) <= BEGV)
5386 break;
5387
5388 {
5389 struct it it2;
5390 int pos;
5391 EMACS_INT beg, end;
5392 Lisp_Object val, overlay;
5393
5394 /* If newline is part of a composition, continue from start of composition */
5395 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5396 && beg < IT_CHARPOS (*it))
5397 goto replaced;
5398
5399 /* If newline is replaced by a display property, find start of overlay
5400 or interval and continue search from that point. */
5401 it2 = *it;
5402 pos = --IT_CHARPOS (it2);
5403 --IT_BYTEPOS (it2);
5404 it2.sp = 0;
5405 it2.string_from_display_prop_p = 0;
5406 if (handle_display_prop (&it2) == HANDLED_RETURN
5407 && !NILP (val = get_char_property_and_overlay
5408 (make_number (pos), Qdisplay, Qnil, &overlay))
5409 && (OVERLAYP (overlay)
5410 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5411 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5412 goto replaced;
5413
5414 /* Newline is not replaced by anything -- so we are done. */
5415 break;
5416
5417 replaced:
5418 if (beg < BEGV)
5419 beg = BEGV;
5420 IT_CHARPOS (*it) = beg;
5421 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5422 }
5423 }
5424
5425 it->continuation_lines_width = 0;
5426
5427 xassert (IT_CHARPOS (*it) >= BEGV);
5428 xassert (IT_CHARPOS (*it) == BEGV
5429 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5430 CHECK_IT (it);
5431 }
5432
5433
5434 /* Reseat iterator IT at the previous visible line start. Skip
5435 invisible text that is so either due to text properties or due to
5436 selective display. At the end, update IT's overlay information,
5437 face information etc. */
5438
5439 void
5440 reseat_at_previous_visible_line_start (struct it *it)
5441 {
5442 back_to_previous_visible_line_start (it);
5443 reseat (it, it->current.pos, 1);
5444 CHECK_IT (it);
5445 }
5446
5447
5448 /* Reseat iterator IT on the next visible line start in the current
5449 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5450 preceding the line start. Skip over invisible text that is so
5451 because of selective display. Compute faces, overlays etc at the
5452 new position. Note that this function does not skip over text that
5453 is invisible because of text properties. */
5454
5455 static void
5456 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5457 {
5458 int newline_found_p, skipped_p = 0;
5459
5460 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5461
5462 /* Skip over lines that are invisible because they are indented
5463 more than the value of IT->selective. */
5464 if (it->selective > 0)
5465 while (IT_CHARPOS (*it) < ZV
5466 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5467 (double) it->selective)) /* iftc */
5468 {
5469 xassert (IT_BYTEPOS (*it) == BEGV
5470 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5471 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5472 }
5473
5474 /* Position on the newline if that's what's requested. */
5475 if (on_newline_p && newline_found_p)
5476 {
5477 if (STRINGP (it->string))
5478 {
5479 if (IT_STRING_CHARPOS (*it) > 0)
5480 {
5481 --IT_STRING_CHARPOS (*it);
5482 --IT_STRING_BYTEPOS (*it);
5483 }
5484 }
5485 else if (IT_CHARPOS (*it) > BEGV)
5486 {
5487 --IT_CHARPOS (*it);
5488 --IT_BYTEPOS (*it);
5489 reseat (it, it->current.pos, 0);
5490 }
5491 }
5492 else if (skipped_p)
5493 reseat (it, it->current.pos, 0);
5494
5495 CHECK_IT (it);
5496 }
5497
5498
5499 \f
5500 /***********************************************************************
5501 Changing an iterator's position
5502 ***********************************************************************/
5503
5504 /* Change IT's current position to POS in current_buffer. If FORCE_P
5505 is non-zero, always check for text properties at the new position.
5506 Otherwise, text properties are only looked up if POS >=
5507 IT->check_charpos of a property. */
5508
5509 static void
5510 reseat (struct it *it, struct text_pos pos, int force_p)
5511 {
5512 int original_pos = IT_CHARPOS (*it);
5513
5514 reseat_1 (it, pos, 0);
5515
5516 /* Determine where to check text properties. Avoid doing it
5517 where possible because text property lookup is very expensive. */
5518 if (force_p
5519 || CHARPOS (pos) > it->stop_charpos
5520 || CHARPOS (pos) < original_pos)
5521 {
5522 if (it->bidi_p)
5523 {
5524 /* For bidi iteration, we need to prime prev_stop and
5525 base_level_stop with our best estimations. */
5526 if (CHARPOS (pos) < it->prev_stop)
5527 {
5528 handle_stop_backwards (it, BEGV);
5529 if (CHARPOS (pos) < it->base_level_stop)
5530 it->base_level_stop = 0;
5531 }
5532 else if (CHARPOS (pos) > it->stop_charpos
5533 && it->stop_charpos >= BEGV)
5534 handle_stop_backwards (it, it->stop_charpos);
5535 else /* force_p */
5536 handle_stop (it);
5537 }
5538 else
5539 {
5540 handle_stop (it);
5541 it->prev_stop = it->base_level_stop = 0;
5542 }
5543
5544 }
5545
5546 CHECK_IT (it);
5547 }
5548
5549
5550 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5551 IT->stop_pos to POS, also. */
5552
5553 static void
5554 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5555 {
5556 /* Don't call this function when scanning a C string. */
5557 xassert (it->s == NULL);
5558
5559 /* POS must be a reasonable value. */
5560 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5561
5562 it->current.pos = it->position = pos;
5563 it->end_charpos = ZV;
5564 it->dpvec = NULL;
5565 it->current.dpvec_index = -1;
5566 it->current.overlay_string_index = -1;
5567 IT_STRING_CHARPOS (*it) = -1;
5568 IT_STRING_BYTEPOS (*it) = -1;
5569 it->string = Qnil;
5570 it->string_from_display_prop_p = 0;
5571 it->method = GET_FROM_BUFFER;
5572 it->object = it->w->buffer;
5573 it->area = TEXT_AREA;
5574 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5575 it->sp = 0;
5576 it->string_from_display_prop_p = 0;
5577 it->face_before_selective_p = 0;
5578 if (it->bidi_p)
5579 it->bidi_it.first_elt = 1;
5580
5581 if (set_stop_p)
5582 {
5583 it->stop_charpos = CHARPOS (pos);
5584 it->base_level_stop = CHARPOS (pos);
5585 }
5586 }
5587
5588
5589 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5590 If S is non-null, it is a C string to iterate over. Otherwise,
5591 STRING gives a Lisp string to iterate over.
5592
5593 If PRECISION > 0, don't return more then PRECISION number of
5594 characters from the string.
5595
5596 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5597 characters have been returned. FIELD_WIDTH < 0 means an infinite
5598 field width.
5599
5600 MULTIBYTE = 0 means disable processing of multibyte characters,
5601 MULTIBYTE > 0 means enable it,
5602 MULTIBYTE < 0 means use IT->multibyte_p.
5603
5604 IT must be initialized via a prior call to init_iterator before
5605 calling this function. */
5606
5607 static void
5608 reseat_to_string (struct it *it, const unsigned char *s, Lisp_Object string,
5609 int charpos, int precision, int field_width, int multibyte)
5610 {
5611 /* No region in strings. */
5612 it->region_beg_charpos = it->region_end_charpos = -1;
5613
5614 /* No text property checks performed by default, but see below. */
5615 it->stop_charpos = -1;
5616
5617 /* Set iterator position and end position. */
5618 memset (&it->current, 0, sizeof it->current);
5619 it->current.overlay_string_index = -1;
5620 it->current.dpvec_index = -1;
5621 xassert (charpos >= 0);
5622
5623 /* If STRING is specified, use its multibyteness, otherwise use the
5624 setting of MULTIBYTE, if specified. */
5625 if (multibyte >= 0)
5626 it->multibyte_p = multibyte > 0;
5627
5628 if (s == NULL)
5629 {
5630 xassert (STRINGP (string));
5631 it->string = string;
5632 it->s = NULL;
5633 it->end_charpos = it->string_nchars = SCHARS (string);
5634 it->method = GET_FROM_STRING;
5635 it->current.string_pos = string_pos (charpos, string);
5636 }
5637 else
5638 {
5639 it->s = s;
5640 it->string = Qnil;
5641
5642 /* Note that we use IT->current.pos, not it->current.string_pos,
5643 for displaying C strings. */
5644 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5645 if (it->multibyte_p)
5646 {
5647 it->current.pos = c_string_pos (charpos, s, 1);
5648 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5649 }
5650 else
5651 {
5652 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5653 it->end_charpos = it->string_nchars = strlen (s);
5654 }
5655
5656 it->method = GET_FROM_C_STRING;
5657 }
5658
5659 /* PRECISION > 0 means don't return more than PRECISION characters
5660 from the string. */
5661 if (precision > 0 && it->end_charpos - charpos > precision)
5662 it->end_charpos = it->string_nchars = charpos + precision;
5663
5664 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5665 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5666 FIELD_WIDTH < 0 means infinite field width. This is useful for
5667 padding with `-' at the end of a mode line. */
5668 if (field_width < 0)
5669 field_width = INFINITY;
5670 if (field_width > it->end_charpos - charpos)
5671 it->end_charpos = charpos + field_width;
5672
5673 /* Use the standard display table for displaying strings. */
5674 if (DISP_TABLE_P (Vstandard_display_table))
5675 it->dp = XCHAR_TABLE (Vstandard_display_table);
5676
5677 it->stop_charpos = charpos;
5678 if (s == NULL && it->multibyte_p)
5679 {
5680 EMACS_INT endpos = SCHARS (it->string);
5681 if (endpos > it->end_charpos)
5682 endpos = it->end_charpos;
5683 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5684 it->string);
5685 }
5686 CHECK_IT (it);
5687 }
5688
5689
5690 \f
5691 /***********************************************************************
5692 Iteration
5693 ***********************************************************************/
5694
5695 /* Map enum it_method value to corresponding next_element_from_* function. */
5696
5697 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5698 {
5699 next_element_from_buffer,
5700 next_element_from_display_vector,
5701 next_element_from_string,
5702 next_element_from_c_string,
5703 next_element_from_image,
5704 next_element_from_stretch
5705 };
5706
5707 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5708
5709
5710 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5711 (possibly with the following characters). */
5712
5713 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5714 ((IT)->cmp_it.id >= 0 \
5715 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5716 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5717 END_CHARPOS, (IT)->w, \
5718 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5719 (IT)->string)))
5720
5721
5722 /* Load IT's display element fields with information about the next
5723 display element from the current position of IT. Value is zero if
5724 end of buffer (or C string) is reached. */
5725
5726 static struct frame *last_escape_glyph_frame = NULL;
5727 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5728 static int last_escape_glyph_merged_face_id = 0;
5729
5730 int
5731 get_next_display_element (struct it *it)
5732 {
5733 /* Non-zero means that we found a display element. Zero means that
5734 we hit the end of what we iterate over. Performance note: the
5735 function pointer `method' used here turns out to be faster than
5736 using a sequence of if-statements. */
5737 int success_p;
5738
5739 get_next:
5740 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5741
5742 if (it->what == IT_CHARACTER)
5743 {
5744 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5745 and only if (a) the resolved directionality of that character
5746 is R..." */
5747 /* FIXME: Do we need an exception for characters from display
5748 tables? */
5749 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5750 it->c = bidi_mirror_char (it->c);
5751 /* Map via display table or translate control characters.
5752 IT->c, IT->len etc. have been set to the next character by
5753 the function call above. If we have a display table, and it
5754 contains an entry for IT->c, translate it. Don't do this if
5755 IT->c itself comes from a display table, otherwise we could
5756 end up in an infinite recursion. (An alternative could be to
5757 count the recursion depth of this function and signal an
5758 error when a certain maximum depth is reached.) Is it worth
5759 it? */
5760 if (success_p && it->dpvec == NULL)
5761 {
5762 Lisp_Object dv;
5763 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5764 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5765 nbsp_or_shy = char_is_other;
5766 int c = it->c; /* This is the character to display. */
5767
5768 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5769 {
5770 xassert (SINGLE_BYTE_CHAR_P (c));
5771 if (unibyte_display_via_language_environment)
5772 {
5773 c = DECODE_CHAR (unibyte, c);
5774 if (c < 0)
5775 c = BYTE8_TO_CHAR (it->c);
5776 }
5777 else
5778 c = BYTE8_TO_CHAR (it->c);
5779 }
5780
5781 if (it->dp
5782 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5783 VECTORP (dv)))
5784 {
5785 struct Lisp_Vector *v = XVECTOR (dv);
5786
5787 /* Return the first character from the display table
5788 entry, if not empty. If empty, don't display the
5789 current character. */
5790 if (v->size)
5791 {
5792 it->dpvec_char_len = it->len;
5793 it->dpvec = v->contents;
5794 it->dpend = v->contents + v->size;
5795 it->current.dpvec_index = 0;
5796 it->dpvec_face_id = -1;
5797 it->saved_face_id = it->face_id;
5798 it->method = GET_FROM_DISPLAY_VECTOR;
5799 it->ellipsis_p = 0;
5800 }
5801 else
5802 {
5803 set_iterator_to_next (it, 0);
5804 }
5805 goto get_next;
5806 }
5807
5808 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5809 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5810 : c == 0xAD ? char_is_soft_hyphen
5811 : char_is_other);
5812
5813 /* Translate control characters into `\003' or `^C' form.
5814 Control characters coming from a display table entry are
5815 currently not translated because we use IT->dpvec to hold
5816 the translation. This could easily be changed but I
5817 don't believe that it is worth doing.
5818
5819 NBSP and SOFT-HYPEN are property translated too.
5820
5821 Non-printable characters and raw-byte characters are also
5822 translated to octal form. */
5823 if (((c < ' ' || c == 127) /* ASCII control chars */
5824 ? (it->area != TEXT_AREA
5825 /* In mode line, treat \n, \t like other crl chars. */
5826 || (c != '\t'
5827 && it->glyph_row
5828 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5829 || (c != '\n' && c != '\t'))
5830 : (nbsp_or_shy
5831 || CHAR_BYTE8_P (c)
5832 || ! CHAR_PRINTABLE_P (c))))
5833 {
5834 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5835 or a non-printable character which must be displayed
5836 either as '\003' or as `^C' where the '\\' and '^'
5837 can be defined in the display table. Fill
5838 IT->ctl_chars with glyphs for what we have to
5839 display. Then, set IT->dpvec to these glyphs. */
5840 Lisp_Object gc;
5841 int ctl_len;
5842 int face_id, lface_id = 0 ;
5843 int escape_glyph;
5844
5845 /* Handle control characters with ^. */
5846
5847 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5848 {
5849 int g;
5850
5851 g = '^'; /* default glyph for Control */
5852 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5853 if (it->dp
5854 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5855 && GLYPH_CODE_CHAR_VALID_P (gc))
5856 {
5857 g = GLYPH_CODE_CHAR (gc);
5858 lface_id = GLYPH_CODE_FACE (gc);
5859 }
5860 if (lface_id)
5861 {
5862 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5863 }
5864 else if (it->f == last_escape_glyph_frame
5865 && it->face_id == last_escape_glyph_face_id)
5866 {
5867 face_id = last_escape_glyph_merged_face_id;
5868 }
5869 else
5870 {
5871 /* Merge the escape-glyph face into the current face. */
5872 face_id = merge_faces (it->f, Qescape_glyph, 0,
5873 it->face_id);
5874 last_escape_glyph_frame = it->f;
5875 last_escape_glyph_face_id = it->face_id;
5876 last_escape_glyph_merged_face_id = face_id;
5877 }
5878
5879 XSETINT (it->ctl_chars[0], g);
5880 XSETINT (it->ctl_chars[1], c ^ 0100);
5881 ctl_len = 2;
5882 goto display_control;
5883 }
5884
5885 /* Handle non-break space in the mode where it only gets
5886 highlighting. */
5887
5888 if (EQ (Vnobreak_char_display, Qt)
5889 && nbsp_or_shy == char_is_nbsp)
5890 {
5891 /* Merge the no-break-space face into the current face. */
5892 face_id = merge_faces (it->f, Qnobreak_space, 0,
5893 it->face_id);
5894
5895 c = ' ';
5896 XSETINT (it->ctl_chars[0], ' ');
5897 ctl_len = 1;
5898 goto display_control;
5899 }
5900
5901 /* Handle sequences that start with the "escape glyph". */
5902
5903 /* the default escape glyph is \. */
5904 escape_glyph = '\\';
5905
5906 if (it->dp
5907 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5908 && GLYPH_CODE_CHAR_VALID_P (gc))
5909 {
5910 escape_glyph = GLYPH_CODE_CHAR (gc);
5911 lface_id = GLYPH_CODE_FACE (gc);
5912 }
5913 if (lface_id)
5914 {
5915 /* The display table specified a face.
5916 Merge it into face_id and also into escape_glyph. */
5917 face_id = merge_faces (it->f, Qt, lface_id,
5918 it->face_id);
5919 }
5920 else if (it->f == last_escape_glyph_frame
5921 && it->face_id == last_escape_glyph_face_id)
5922 {
5923 face_id = last_escape_glyph_merged_face_id;
5924 }
5925 else
5926 {
5927 /* Merge the escape-glyph face into the current face. */
5928 face_id = merge_faces (it->f, Qescape_glyph, 0,
5929 it->face_id);
5930 last_escape_glyph_frame = it->f;
5931 last_escape_glyph_face_id = it->face_id;
5932 last_escape_glyph_merged_face_id = face_id;
5933 }
5934
5935 /* Handle soft hyphens in the mode where they only get
5936 highlighting. */
5937
5938 if (EQ (Vnobreak_char_display, Qt)
5939 && nbsp_or_shy == char_is_soft_hyphen)
5940 {
5941 XSETINT (it->ctl_chars[0], '-');
5942 ctl_len = 1;
5943 goto display_control;
5944 }
5945
5946 /* Handle non-break space and soft hyphen
5947 with the escape glyph. */
5948
5949 if (nbsp_or_shy)
5950 {
5951 XSETINT (it->ctl_chars[0], escape_glyph);
5952 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5953 XSETINT (it->ctl_chars[1], c);
5954 ctl_len = 2;
5955 goto display_control;
5956 }
5957
5958 {
5959 char str[10];
5960 int len, i;
5961
5962 if (CHAR_BYTE8_P (c))
5963 /* Display \200 instead of \17777600. */
5964 c = CHAR_TO_BYTE8 (c);
5965 len = sprintf (str, "%03o", c);
5966
5967 XSETINT (it->ctl_chars[0], escape_glyph);
5968 for (i = 0; i < len; i++)
5969 XSETINT (it->ctl_chars[i + 1], str[i]);
5970 ctl_len = len + 1;
5971 }
5972
5973 display_control:
5974 /* Set up IT->dpvec and return first character from it. */
5975 it->dpvec_char_len = it->len;
5976 it->dpvec = it->ctl_chars;
5977 it->dpend = it->dpvec + ctl_len;
5978 it->current.dpvec_index = 0;
5979 it->dpvec_face_id = face_id;
5980 it->saved_face_id = it->face_id;
5981 it->method = GET_FROM_DISPLAY_VECTOR;
5982 it->ellipsis_p = 0;
5983 goto get_next;
5984 }
5985 it->char_to_display = c;
5986 }
5987 else if (success_p)
5988 {
5989 it->char_to_display = it->c;
5990 }
5991 }
5992
5993 #ifdef HAVE_WINDOW_SYSTEM
5994 /* Adjust face id for a multibyte character. There are no multibyte
5995 character in unibyte text. */
5996 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5997 && it->multibyte_p
5998 && success_p
5999 && FRAME_WINDOW_P (it->f))
6000 {
6001 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6002
6003 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6004 {
6005 /* Automatic composition with glyph-string. */
6006 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6007
6008 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6009 }
6010 else
6011 {
6012 int pos = (it->s ? -1
6013 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6014 : IT_CHARPOS (*it));
6015
6016 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
6017 it->string);
6018 }
6019 }
6020 #endif
6021
6022 /* Is this character the last one of a run of characters with
6023 box? If yes, set IT->end_of_box_run_p to 1. */
6024 if (it->face_box_p
6025 && it->s == NULL)
6026 {
6027 if (it->method == GET_FROM_STRING && it->sp)
6028 {
6029 int face_id = underlying_face_id (it);
6030 struct face *face = FACE_FROM_ID (it->f, face_id);
6031
6032 if (face)
6033 {
6034 if (face->box == FACE_NO_BOX)
6035 {
6036 /* If the box comes from face properties in a
6037 display string, check faces in that string. */
6038 int string_face_id = face_after_it_pos (it);
6039 it->end_of_box_run_p
6040 = (FACE_FROM_ID (it->f, string_face_id)->box
6041 == FACE_NO_BOX);
6042 }
6043 /* Otherwise, the box comes from the underlying face.
6044 If this is the last string character displayed, check
6045 the next buffer location. */
6046 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6047 && (it->current.overlay_string_index
6048 == it->n_overlay_strings - 1))
6049 {
6050 EMACS_INT ignore;
6051 int next_face_id;
6052 struct text_pos pos = it->current.pos;
6053 INC_TEXT_POS (pos, it->multibyte_p);
6054
6055 next_face_id = face_at_buffer_position
6056 (it->w, CHARPOS (pos), it->region_beg_charpos,
6057 it->region_end_charpos, &ignore,
6058 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6059 -1);
6060 it->end_of_box_run_p
6061 = (FACE_FROM_ID (it->f, next_face_id)->box
6062 == FACE_NO_BOX);
6063 }
6064 }
6065 }
6066 else
6067 {
6068 int face_id = face_after_it_pos (it);
6069 it->end_of_box_run_p
6070 = (face_id != it->face_id
6071 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6072 }
6073 }
6074
6075 /* Value is 0 if end of buffer or string reached. */
6076 return success_p;
6077 }
6078
6079
6080 /* Move IT to the next display element.
6081
6082 RESEAT_P non-zero means if called on a newline in buffer text,
6083 skip to the next visible line start.
6084
6085 Functions get_next_display_element and set_iterator_to_next are
6086 separate because I find this arrangement easier to handle than a
6087 get_next_display_element function that also increments IT's
6088 position. The way it is we can first look at an iterator's current
6089 display element, decide whether it fits on a line, and if it does,
6090 increment the iterator position. The other way around we probably
6091 would either need a flag indicating whether the iterator has to be
6092 incremented the next time, or we would have to implement a
6093 decrement position function which would not be easy to write. */
6094
6095 void
6096 set_iterator_to_next (struct it *it, int reseat_p)
6097 {
6098 /* Reset flags indicating start and end of a sequence of characters
6099 with box. Reset them at the start of this function because
6100 moving the iterator to a new position might set them. */
6101 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6102
6103 switch (it->method)
6104 {
6105 case GET_FROM_BUFFER:
6106 /* The current display element of IT is a character from
6107 current_buffer. Advance in the buffer, and maybe skip over
6108 invisible lines that are so because of selective display. */
6109 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6110 reseat_at_next_visible_line_start (it, 0);
6111 else if (it->cmp_it.id >= 0)
6112 {
6113 /* We are currently getting glyphs from a composition. */
6114 int i;
6115
6116 if (! it->bidi_p)
6117 {
6118 IT_CHARPOS (*it) += it->cmp_it.nchars;
6119 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6120 if (it->cmp_it.to < it->cmp_it.nglyphs)
6121 {
6122 it->cmp_it.from = it->cmp_it.to;
6123 }
6124 else
6125 {
6126 it->cmp_it.id = -1;
6127 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6128 IT_BYTEPOS (*it),
6129 it->stop_charpos, Qnil);
6130 }
6131 }
6132 else if (! it->cmp_it.reversed_p)
6133 {
6134 /* Composition created while scanning forward. */
6135 /* Update IT's char/byte positions to point to the first
6136 character of the next grapheme cluster, or to the
6137 character visually after the current composition. */
6138 for (i = 0; i < it->cmp_it.nchars; i++)
6139 bidi_move_to_visually_next (&it->bidi_it);
6140 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6141 IT_CHARPOS (*it) = it->bidi_it.charpos;
6142
6143 if (it->cmp_it.to < it->cmp_it.nglyphs)
6144 {
6145 /* Proceed to the next grapheme cluster. */
6146 it->cmp_it.from = it->cmp_it.to;
6147 }
6148 else
6149 {
6150 /* No more grapheme clusters in this composition.
6151 Find the next stop position. */
6152 EMACS_INT stop = it->stop_charpos;
6153 if (it->bidi_it.scan_dir < 0)
6154 /* Now we are scanning backward and don't know
6155 where to stop. */
6156 stop = -1;
6157 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6158 IT_BYTEPOS (*it), stop, Qnil);
6159 }
6160 }
6161 else
6162 {
6163 /* Composition created while scanning backward. */
6164 /* Update IT's char/byte positions to point to the last
6165 character of the previous grapheme cluster, or the
6166 character visually after the current composition. */
6167 for (i = 0; i < it->cmp_it.nchars; i++)
6168 bidi_move_to_visually_next (&it->bidi_it);
6169 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6170 IT_CHARPOS (*it) = it->bidi_it.charpos;
6171 if (it->cmp_it.from > 0)
6172 {
6173 /* Proceed to the previous grapheme cluster. */
6174 it->cmp_it.to = it->cmp_it.from;
6175 }
6176 else
6177 {
6178 /* No more grapheme clusters in this composition.
6179 Find the next stop position. */
6180 EMACS_INT stop = it->stop_charpos;
6181 if (it->bidi_it.scan_dir < 0)
6182 /* Now we are scanning backward and don't know
6183 where to stop. */
6184 stop = -1;
6185 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6186 IT_BYTEPOS (*it), stop, Qnil);
6187 }
6188 }
6189 }
6190 else
6191 {
6192 xassert (it->len != 0);
6193
6194 if (!it->bidi_p)
6195 {
6196 IT_BYTEPOS (*it) += it->len;
6197 IT_CHARPOS (*it) += 1;
6198 }
6199 else
6200 {
6201 int prev_scan_dir = it->bidi_it.scan_dir;
6202 /* If this is a new paragraph, determine its base
6203 direction (a.k.a. its base embedding level). */
6204 if (it->bidi_it.new_paragraph)
6205 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6206 bidi_move_to_visually_next (&it->bidi_it);
6207 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6208 IT_CHARPOS (*it) = it->bidi_it.charpos;
6209 if (prev_scan_dir != it->bidi_it.scan_dir)
6210 {
6211 /* As the scan direction was changed, we must
6212 re-compute the stop position for composition. */
6213 EMACS_INT stop = it->stop_charpos;
6214 if (it->bidi_it.scan_dir < 0)
6215 stop = -1;
6216 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6217 IT_BYTEPOS (*it), stop, Qnil);
6218 }
6219 }
6220 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6221 }
6222 break;
6223
6224 case GET_FROM_C_STRING:
6225 /* Current display element of IT is from a C string. */
6226 IT_BYTEPOS (*it) += it->len;
6227 IT_CHARPOS (*it) += 1;
6228 break;
6229
6230 case GET_FROM_DISPLAY_VECTOR:
6231 /* Current display element of IT is from a display table entry.
6232 Advance in the display table definition. Reset it to null if
6233 end reached, and continue with characters from buffers/
6234 strings. */
6235 ++it->current.dpvec_index;
6236
6237 /* Restore face of the iterator to what they were before the
6238 display vector entry (these entries may contain faces). */
6239 it->face_id = it->saved_face_id;
6240
6241 if (it->dpvec + it->current.dpvec_index == it->dpend)
6242 {
6243 int recheck_faces = it->ellipsis_p;
6244
6245 if (it->s)
6246 it->method = GET_FROM_C_STRING;
6247 else if (STRINGP (it->string))
6248 it->method = GET_FROM_STRING;
6249 else
6250 {
6251 it->method = GET_FROM_BUFFER;
6252 it->object = it->w->buffer;
6253 }
6254
6255 it->dpvec = NULL;
6256 it->current.dpvec_index = -1;
6257
6258 /* Skip over characters which were displayed via IT->dpvec. */
6259 if (it->dpvec_char_len < 0)
6260 reseat_at_next_visible_line_start (it, 1);
6261 else if (it->dpvec_char_len > 0)
6262 {
6263 if (it->method == GET_FROM_STRING
6264 && it->n_overlay_strings > 0)
6265 it->ignore_overlay_strings_at_pos_p = 1;
6266 it->len = it->dpvec_char_len;
6267 set_iterator_to_next (it, reseat_p);
6268 }
6269
6270 /* Maybe recheck faces after display vector */
6271 if (recheck_faces)
6272 it->stop_charpos = IT_CHARPOS (*it);
6273 }
6274 break;
6275
6276 case GET_FROM_STRING:
6277 /* Current display element is a character from a Lisp string. */
6278 xassert (it->s == NULL && STRINGP (it->string));
6279 if (it->cmp_it.id >= 0)
6280 {
6281 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6282 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6283 if (it->cmp_it.to < it->cmp_it.nglyphs)
6284 it->cmp_it.from = it->cmp_it.to;
6285 else
6286 {
6287 it->cmp_it.id = -1;
6288 composition_compute_stop_pos (&it->cmp_it,
6289 IT_STRING_CHARPOS (*it),
6290 IT_STRING_BYTEPOS (*it),
6291 it->stop_charpos, it->string);
6292 }
6293 }
6294 else
6295 {
6296 IT_STRING_BYTEPOS (*it) += it->len;
6297 IT_STRING_CHARPOS (*it) += 1;
6298 }
6299
6300 consider_string_end:
6301
6302 if (it->current.overlay_string_index >= 0)
6303 {
6304 /* IT->string is an overlay string. Advance to the
6305 next, if there is one. */
6306 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6307 {
6308 it->ellipsis_p = 0;
6309 next_overlay_string (it);
6310 if (it->ellipsis_p)
6311 setup_for_ellipsis (it, 0);
6312 }
6313 }
6314 else
6315 {
6316 /* IT->string is not an overlay string. If we reached
6317 its end, and there is something on IT->stack, proceed
6318 with what is on the stack. This can be either another
6319 string, this time an overlay string, or a buffer. */
6320 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6321 && it->sp > 0)
6322 {
6323 pop_it (it);
6324 if (it->method == GET_FROM_STRING)
6325 goto consider_string_end;
6326 }
6327 }
6328 break;
6329
6330 case GET_FROM_IMAGE:
6331 case GET_FROM_STRETCH:
6332 /* The position etc with which we have to proceed are on
6333 the stack. The position may be at the end of a string,
6334 if the `display' property takes up the whole string. */
6335 xassert (it->sp > 0);
6336 pop_it (it);
6337 if (it->method == GET_FROM_STRING)
6338 goto consider_string_end;
6339 break;
6340
6341 default:
6342 /* There are no other methods defined, so this should be a bug. */
6343 abort ();
6344 }
6345
6346 xassert (it->method != GET_FROM_STRING
6347 || (STRINGP (it->string)
6348 && IT_STRING_CHARPOS (*it) >= 0));
6349 }
6350
6351 /* Load IT's display element fields with information about the next
6352 display element which comes from a display table entry or from the
6353 result of translating a control character to one of the forms `^C'
6354 or `\003'.
6355
6356 IT->dpvec holds the glyphs to return as characters.
6357 IT->saved_face_id holds the face id before the display vector--it
6358 is restored into IT->face_id in set_iterator_to_next. */
6359
6360 static int
6361 next_element_from_display_vector (struct it *it)
6362 {
6363 Lisp_Object gc;
6364
6365 /* Precondition. */
6366 xassert (it->dpvec && it->current.dpvec_index >= 0);
6367
6368 it->face_id = it->saved_face_id;
6369
6370 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6371 That seemed totally bogus - so I changed it... */
6372 gc = it->dpvec[it->current.dpvec_index];
6373
6374 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6375 {
6376 it->c = GLYPH_CODE_CHAR (gc);
6377 it->len = CHAR_BYTES (it->c);
6378
6379 /* The entry may contain a face id to use. Such a face id is
6380 the id of a Lisp face, not a realized face. A face id of
6381 zero means no face is specified. */
6382 if (it->dpvec_face_id >= 0)
6383 it->face_id = it->dpvec_face_id;
6384 else
6385 {
6386 int lface_id = GLYPH_CODE_FACE (gc);
6387 if (lface_id > 0)
6388 it->face_id = merge_faces (it->f, Qt, lface_id,
6389 it->saved_face_id);
6390 }
6391 }
6392 else
6393 /* Display table entry is invalid. Return a space. */
6394 it->c = ' ', it->len = 1;
6395
6396 /* Don't change position and object of the iterator here. They are
6397 still the values of the character that had this display table
6398 entry or was translated, and that's what we want. */
6399 it->what = IT_CHARACTER;
6400 return 1;
6401 }
6402
6403
6404 /* Load IT with the next display element from Lisp string IT->string.
6405 IT->current.string_pos is the current position within the string.
6406 If IT->current.overlay_string_index >= 0, the Lisp string is an
6407 overlay string. */
6408
6409 static int
6410 next_element_from_string (struct it *it)
6411 {
6412 struct text_pos position;
6413
6414 xassert (STRINGP (it->string));
6415 xassert (IT_STRING_CHARPOS (*it) >= 0);
6416 position = it->current.string_pos;
6417
6418 /* Time to check for invisible text? */
6419 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6420 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6421 {
6422 handle_stop (it);
6423
6424 /* Since a handler may have changed IT->method, we must
6425 recurse here. */
6426 return GET_NEXT_DISPLAY_ELEMENT (it);
6427 }
6428
6429 if (it->current.overlay_string_index >= 0)
6430 {
6431 /* Get the next character from an overlay string. In overlay
6432 strings, There is no field width or padding with spaces to
6433 do. */
6434 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6435 {
6436 it->what = IT_EOB;
6437 return 0;
6438 }
6439 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6440 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6441 && next_element_from_composition (it))
6442 {
6443 return 1;
6444 }
6445 else if (STRING_MULTIBYTE (it->string))
6446 {
6447 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6448 const unsigned char *s = (SDATA (it->string)
6449 + IT_STRING_BYTEPOS (*it));
6450 it->c = string_char_and_length (s, &it->len);
6451 }
6452 else
6453 {
6454 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6455 it->len = 1;
6456 }
6457 }
6458 else
6459 {
6460 /* Get the next character from a Lisp string that is not an
6461 overlay string. Such strings come from the mode line, for
6462 example. We may have to pad with spaces, or truncate the
6463 string. See also next_element_from_c_string. */
6464 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6465 {
6466 it->what = IT_EOB;
6467 return 0;
6468 }
6469 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6470 {
6471 /* Pad with spaces. */
6472 it->c = ' ', it->len = 1;
6473 CHARPOS (position) = BYTEPOS (position) = -1;
6474 }
6475 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6476 IT_STRING_BYTEPOS (*it), it->string_nchars)
6477 && next_element_from_composition (it))
6478 {
6479 return 1;
6480 }
6481 else if (STRING_MULTIBYTE (it->string))
6482 {
6483 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6484 const unsigned char *s = (SDATA (it->string)
6485 + IT_STRING_BYTEPOS (*it));
6486 it->c = string_char_and_length (s, &it->len);
6487 }
6488 else
6489 {
6490 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6491 it->len = 1;
6492 }
6493 }
6494
6495 /* Record what we have and where it came from. */
6496 it->what = IT_CHARACTER;
6497 it->object = it->string;
6498 it->position = position;
6499 return 1;
6500 }
6501
6502
6503 /* Load IT with next display element from C string IT->s.
6504 IT->string_nchars is the maximum number of characters to return
6505 from the string. IT->end_charpos may be greater than
6506 IT->string_nchars when this function is called, in which case we
6507 may have to return padding spaces. Value is zero if end of string
6508 reached, including padding spaces. */
6509
6510 static int
6511 next_element_from_c_string (struct it *it)
6512 {
6513 int success_p = 1;
6514
6515 xassert (it->s);
6516 it->what = IT_CHARACTER;
6517 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6518 it->object = Qnil;
6519
6520 /* IT's position can be greater IT->string_nchars in case a field
6521 width or precision has been specified when the iterator was
6522 initialized. */
6523 if (IT_CHARPOS (*it) >= it->end_charpos)
6524 {
6525 /* End of the game. */
6526 it->what = IT_EOB;
6527 success_p = 0;
6528 }
6529 else if (IT_CHARPOS (*it) >= it->string_nchars)
6530 {
6531 /* Pad with spaces. */
6532 it->c = ' ', it->len = 1;
6533 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6534 }
6535 else if (it->multibyte_p)
6536 {
6537 /* Implementation note: The calls to strlen apparently aren't a
6538 performance problem because there is no noticeable performance
6539 difference between Emacs running in unibyte or multibyte mode. */
6540 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6541 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6542 }
6543 else
6544 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6545
6546 return success_p;
6547 }
6548
6549
6550 /* Set up IT to return characters from an ellipsis, if appropriate.
6551 The definition of the ellipsis glyphs may come from a display table
6552 entry. This function fills IT with the first glyph from the
6553 ellipsis if an ellipsis is to be displayed. */
6554
6555 static int
6556 next_element_from_ellipsis (struct it *it)
6557 {
6558 if (it->selective_display_ellipsis_p)
6559 setup_for_ellipsis (it, it->len);
6560 else
6561 {
6562 /* The face at the current position may be different from the
6563 face we find after the invisible text. Remember what it
6564 was in IT->saved_face_id, and signal that it's there by
6565 setting face_before_selective_p. */
6566 it->saved_face_id = it->face_id;
6567 it->method = GET_FROM_BUFFER;
6568 it->object = it->w->buffer;
6569 reseat_at_next_visible_line_start (it, 1);
6570 it->face_before_selective_p = 1;
6571 }
6572
6573 return GET_NEXT_DISPLAY_ELEMENT (it);
6574 }
6575
6576
6577 /* Deliver an image display element. The iterator IT is already
6578 filled with image information (done in handle_display_prop). Value
6579 is always 1. */
6580
6581
6582 static int
6583 next_element_from_image (struct it *it)
6584 {
6585 it->what = IT_IMAGE;
6586 it->ignore_overlay_strings_at_pos_p = 0;
6587 return 1;
6588 }
6589
6590
6591 /* Fill iterator IT with next display element from a stretch glyph
6592 property. IT->object is the value of the text property. Value is
6593 always 1. */
6594
6595 static int
6596 next_element_from_stretch (struct it *it)
6597 {
6598 it->what = IT_STRETCH;
6599 return 1;
6600 }
6601
6602 /* Scan forward from CHARPOS in the current buffer, until we find a
6603 stop position > current IT's position. Then handle the stop
6604 position before that. This is called when we bump into a stop
6605 position while reordering bidirectional text. CHARPOS should be
6606 the last previously processed stop_pos (or BEGV, if none were
6607 processed yet) whose position is less that IT's current
6608 position. */
6609
6610 static void
6611 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6612 {
6613 EMACS_INT where_we_are = IT_CHARPOS (*it);
6614 struct display_pos save_current = it->current;
6615 struct text_pos save_position = it->position;
6616 struct text_pos pos1;
6617 EMACS_INT next_stop;
6618
6619 /* Scan in strict logical order. */
6620 it->bidi_p = 0;
6621 do
6622 {
6623 it->prev_stop = charpos;
6624 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6625 reseat_1 (it, pos1, 0);
6626 compute_stop_pos (it);
6627 /* We must advance forward, right? */
6628 if (it->stop_charpos <= it->prev_stop)
6629 abort ();
6630 charpos = it->stop_charpos;
6631 }
6632 while (charpos <= where_we_are);
6633
6634 next_stop = it->stop_charpos;
6635 it->stop_charpos = it->prev_stop;
6636 it->bidi_p = 1;
6637 it->current = save_current;
6638 it->position = save_position;
6639 handle_stop (it);
6640 it->stop_charpos = next_stop;
6641 }
6642
6643 /* Load IT with the next display element from current_buffer. Value
6644 is zero if end of buffer reached. IT->stop_charpos is the next
6645 position at which to stop and check for text properties or buffer
6646 end. */
6647
6648 static int
6649 next_element_from_buffer (struct it *it)
6650 {
6651 int success_p = 1;
6652
6653 xassert (IT_CHARPOS (*it) >= BEGV);
6654
6655 /* With bidi reordering, the character to display might not be the
6656 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6657 we were reseat()ed to a new buffer position, which is potentially
6658 a different paragraph. */
6659 if (it->bidi_p && it->bidi_it.first_elt)
6660 {
6661 it->bidi_it.charpos = IT_CHARPOS (*it);
6662 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6663 if (it->bidi_it.bytepos == ZV_BYTE)
6664 {
6665 /* Nothing to do, but reset the FIRST_ELT flag, like
6666 bidi_paragraph_init does, because we are not going to
6667 call it. */
6668 it->bidi_it.first_elt = 0;
6669 }
6670 else if (it->bidi_it.bytepos == BEGV_BYTE
6671 /* FIXME: Should support all Unicode line separators. */
6672 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6673 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6674 {
6675 /* If we are at the beginning of a line, we can produce the
6676 next element right away. */
6677 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6678 bidi_move_to_visually_next (&it->bidi_it);
6679 }
6680 else
6681 {
6682 int orig_bytepos = IT_BYTEPOS (*it);
6683
6684 /* We need to prime the bidi iterator starting at the line's
6685 beginning, before we will be able to produce the next
6686 element. */
6687 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6688 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6689 it->bidi_it.charpos = IT_CHARPOS (*it);
6690 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6691 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6692 do
6693 {
6694 /* Now return to buffer position where we were asked to
6695 get the next display element, and produce that. */
6696 bidi_move_to_visually_next (&it->bidi_it);
6697 }
6698 while (it->bidi_it.bytepos != orig_bytepos
6699 && it->bidi_it.bytepos < ZV_BYTE);
6700 }
6701
6702 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6703 /* Adjust IT's position information to where we ended up. */
6704 IT_CHARPOS (*it) = it->bidi_it.charpos;
6705 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6706 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6707 {
6708 EMACS_INT stop = it->stop_charpos;
6709 if (it->bidi_it.scan_dir < 0)
6710 stop = -1;
6711 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6712 IT_BYTEPOS (*it), stop, Qnil);
6713 }
6714 }
6715
6716 if (IT_CHARPOS (*it) >= it->stop_charpos)
6717 {
6718 if (IT_CHARPOS (*it) >= it->end_charpos)
6719 {
6720 int overlay_strings_follow_p;
6721
6722 /* End of the game, except when overlay strings follow that
6723 haven't been returned yet. */
6724 if (it->overlay_strings_at_end_processed_p)
6725 overlay_strings_follow_p = 0;
6726 else
6727 {
6728 it->overlay_strings_at_end_processed_p = 1;
6729 overlay_strings_follow_p = get_overlay_strings (it, 0);
6730 }
6731
6732 if (overlay_strings_follow_p)
6733 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6734 else
6735 {
6736 it->what = IT_EOB;
6737 it->position = it->current.pos;
6738 success_p = 0;
6739 }
6740 }
6741 else if (!(!it->bidi_p
6742 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6743 || IT_CHARPOS (*it) == it->stop_charpos))
6744 {
6745 /* With bidi non-linear iteration, we could find ourselves
6746 far beyond the last computed stop_charpos, with several
6747 other stop positions in between that we missed. Scan
6748 them all now, in buffer's logical order, until we find
6749 and handle the last stop_charpos that precedes our
6750 current position. */
6751 handle_stop_backwards (it, it->stop_charpos);
6752 return GET_NEXT_DISPLAY_ELEMENT (it);
6753 }
6754 else
6755 {
6756 if (it->bidi_p)
6757 {
6758 /* Take note of the stop position we just moved across,
6759 for when we will move back across it. */
6760 it->prev_stop = it->stop_charpos;
6761 /* If we are at base paragraph embedding level, take
6762 note of the last stop position seen at this
6763 level. */
6764 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6765 it->base_level_stop = it->stop_charpos;
6766 }
6767 handle_stop (it);
6768 return GET_NEXT_DISPLAY_ELEMENT (it);
6769 }
6770 }
6771 else if (it->bidi_p
6772 /* We can sometimes back up for reasons that have nothing
6773 to do with bidi reordering. E.g., compositions. The
6774 code below is only needed when we are above the base
6775 embedding level, so test for that explicitly. */
6776 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6777 && IT_CHARPOS (*it) < it->prev_stop)
6778 {
6779 if (it->base_level_stop <= 0)
6780 it->base_level_stop = BEGV;
6781 if (IT_CHARPOS (*it) < it->base_level_stop)
6782 abort ();
6783 handle_stop_backwards (it, it->base_level_stop);
6784 return GET_NEXT_DISPLAY_ELEMENT (it);
6785 }
6786 else
6787 {
6788 /* No face changes, overlays etc. in sight, so just return a
6789 character from current_buffer. */
6790 unsigned char *p;
6791 EMACS_INT stop;
6792
6793 /* Maybe run the redisplay end trigger hook. Performance note:
6794 This doesn't seem to cost measurable time. */
6795 if (it->redisplay_end_trigger_charpos
6796 && it->glyph_row
6797 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6798 run_redisplay_end_trigger_hook (it);
6799
6800 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6801 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6802 stop)
6803 && next_element_from_composition (it))
6804 {
6805 return 1;
6806 }
6807
6808 /* Get the next character, maybe multibyte. */
6809 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6810 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6811 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6812 else
6813 it->c = *p, it->len = 1;
6814
6815 /* Record what we have and where it came from. */
6816 it->what = IT_CHARACTER;
6817 it->object = it->w->buffer;
6818 it->position = it->current.pos;
6819
6820 /* Normally we return the character found above, except when we
6821 really want to return an ellipsis for selective display. */
6822 if (it->selective)
6823 {
6824 if (it->c == '\n')
6825 {
6826 /* A value of selective > 0 means hide lines indented more
6827 than that number of columns. */
6828 if (it->selective > 0
6829 && IT_CHARPOS (*it) + 1 < ZV
6830 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6831 IT_BYTEPOS (*it) + 1,
6832 (double) it->selective)) /* iftc */
6833 {
6834 success_p = next_element_from_ellipsis (it);
6835 it->dpvec_char_len = -1;
6836 }
6837 }
6838 else if (it->c == '\r' && it->selective == -1)
6839 {
6840 /* A value of selective == -1 means that everything from the
6841 CR to the end of the line is invisible, with maybe an
6842 ellipsis displayed for it. */
6843 success_p = next_element_from_ellipsis (it);
6844 it->dpvec_char_len = -1;
6845 }
6846 }
6847 }
6848
6849 /* Value is zero if end of buffer reached. */
6850 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6851 return success_p;
6852 }
6853
6854
6855 /* Run the redisplay end trigger hook for IT. */
6856
6857 static void
6858 run_redisplay_end_trigger_hook (struct it *it)
6859 {
6860 Lisp_Object args[3];
6861
6862 /* IT->glyph_row should be non-null, i.e. we should be actually
6863 displaying something, or otherwise we should not run the hook. */
6864 xassert (it->glyph_row);
6865
6866 /* Set up hook arguments. */
6867 args[0] = Qredisplay_end_trigger_functions;
6868 args[1] = it->window;
6869 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6870 it->redisplay_end_trigger_charpos = 0;
6871
6872 /* Since we are *trying* to run these functions, don't try to run
6873 them again, even if they get an error. */
6874 it->w->redisplay_end_trigger = Qnil;
6875 Frun_hook_with_args (3, args);
6876
6877 /* Notice if it changed the face of the character we are on. */
6878 handle_face_prop (it);
6879 }
6880
6881
6882 /* Deliver a composition display element. Unlike the other
6883 next_element_from_XXX, this function is not registered in the array
6884 get_next_element[]. It is called from next_element_from_buffer and
6885 next_element_from_string when necessary. */
6886
6887 static int
6888 next_element_from_composition (struct it *it)
6889 {
6890 it->what = IT_COMPOSITION;
6891 it->len = it->cmp_it.nbytes;
6892 if (STRINGP (it->string))
6893 {
6894 if (it->c < 0)
6895 {
6896 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6897 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6898 return 0;
6899 }
6900 it->position = it->current.string_pos;
6901 it->object = it->string;
6902 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6903 IT_STRING_BYTEPOS (*it), it->string);
6904 }
6905 else
6906 {
6907 if (it->c < 0)
6908 {
6909 IT_CHARPOS (*it) += it->cmp_it.nchars;
6910 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6911 if (it->bidi_p)
6912 {
6913 if (it->bidi_it.new_paragraph)
6914 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6915 /* Resync the bidi iterator with IT's new position.
6916 FIXME: this doesn't support bidirectional text. */
6917 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6918 bidi_move_to_visually_next (&it->bidi_it);
6919 }
6920 return 0;
6921 }
6922 it->position = it->current.pos;
6923 it->object = it->w->buffer;
6924 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6925 IT_BYTEPOS (*it), Qnil);
6926 }
6927 return 1;
6928 }
6929
6930
6931 \f
6932 /***********************************************************************
6933 Moving an iterator without producing glyphs
6934 ***********************************************************************/
6935
6936 /* Check if iterator is at a position corresponding to a valid buffer
6937 position after some move_it_ call. */
6938
6939 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6940 ((it)->method == GET_FROM_STRING \
6941 ? IT_STRING_CHARPOS (*it) == 0 \
6942 : 1)
6943
6944
6945 /* Move iterator IT to a specified buffer or X position within one
6946 line on the display without producing glyphs.
6947
6948 OP should be a bit mask including some or all of these bits:
6949 MOVE_TO_X: Stop upon reaching x-position TO_X.
6950 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6951 Regardless of OP's value, stop upon reaching the end of the display line.
6952
6953 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6954 This means, in particular, that TO_X includes window's horizontal
6955 scroll amount.
6956
6957 The return value has several possible values that
6958 say what condition caused the scan to stop:
6959
6960 MOVE_POS_MATCH_OR_ZV
6961 - when TO_POS or ZV was reached.
6962
6963 MOVE_X_REACHED
6964 -when TO_X was reached before TO_POS or ZV were reached.
6965
6966 MOVE_LINE_CONTINUED
6967 - when we reached the end of the display area and the line must
6968 be continued.
6969
6970 MOVE_LINE_TRUNCATED
6971 - when we reached the end of the display area and the line is
6972 truncated.
6973
6974 MOVE_NEWLINE_OR_CR
6975 - when we stopped at a line end, i.e. a newline or a CR and selective
6976 display is on. */
6977
6978 static enum move_it_result
6979 move_it_in_display_line_to (struct it *it,
6980 EMACS_INT to_charpos, int to_x,
6981 enum move_operation_enum op)
6982 {
6983 enum move_it_result result = MOVE_UNDEFINED;
6984 struct glyph_row *saved_glyph_row;
6985 struct it wrap_it, atpos_it, atx_it;
6986 int may_wrap = 0;
6987 enum it_method prev_method = it->method;
6988 EMACS_INT prev_pos = IT_CHARPOS (*it);
6989
6990 /* Don't produce glyphs in produce_glyphs. */
6991 saved_glyph_row = it->glyph_row;
6992 it->glyph_row = NULL;
6993
6994 /* Use wrap_it to save a copy of IT wherever a word wrap could
6995 occur. Use atpos_it to save a copy of IT at the desired buffer
6996 position, if found, so that we can scan ahead and check if the
6997 word later overshoots the window edge. Use atx_it similarly, for
6998 pixel positions. */
6999 wrap_it.sp = -1;
7000 atpos_it.sp = -1;
7001 atx_it.sp = -1;
7002
7003 #define BUFFER_POS_REACHED_P() \
7004 ((op & MOVE_TO_POS) != 0 \
7005 && BUFFERP (it->object) \
7006 && (IT_CHARPOS (*it) == to_charpos \
7007 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7008 && (it->method == GET_FROM_BUFFER \
7009 || (it->method == GET_FROM_DISPLAY_VECTOR \
7010 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7011
7012 /* If there's a line-/wrap-prefix, handle it. */
7013 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7014 && it->current_y < it->last_visible_y)
7015 handle_line_prefix (it);
7016
7017 while (1)
7018 {
7019 int x, i, ascent = 0, descent = 0;
7020
7021 /* Utility macro to reset an iterator with x, ascent, and descent. */
7022 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7023 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7024 (IT)->max_descent = descent)
7025
7026 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7027 glyph). */
7028 if ((op & MOVE_TO_POS) != 0
7029 && BUFFERP (it->object)
7030 && it->method == GET_FROM_BUFFER
7031 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7032 || (it->bidi_p
7033 && (prev_method == GET_FROM_IMAGE
7034 || prev_method == GET_FROM_STRETCH)
7035 /* Passed TO_CHARPOS from left to right. */
7036 && ((prev_pos < to_charpos
7037 && IT_CHARPOS (*it) > to_charpos)
7038 /* Passed TO_CHARPOS from right to left. */
7039 || (prev_pos > to_charpos
7040 && IT_CHARPOS (*it) < to_charpos)))))
7041 {
7042 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7043 {
7044 result = MOVE_POS_MATCH_OR_ZV;
7045 break;
7046 }
7047 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7048 /* If wrap_it is valid, the current position might be in a
7049 word that is wrapped. So, save the iterator in
7050 atpos_it and continue to see if wrapping happens. */
7051 atpos_it = *it;
7052 }
7053
7054 prev_method = it->method;
7055 if (it->method == GET_FROM_BUFFER)
7056 prev_pos = IT_CHARPOS (*it);
7057 /* Stop when ZV reached.
7058 We used to stop here when TO_CHARPOS reached as well, but that is
7059 too soon if this glyph does not fit on this line. So we handle it
7060 explicitly below. */
7061 if (!get_next_display_element (it))
7062 {
7063 result = MOVE_POS_MATCH_OR_ZV;
7064 break;
7065 }
7066
7067 if (it->line_wrap == TRUNCATE)
7068 {
7069 if (BUFFER_POS_REACHED_P ())
7070 {
7071 result = MOVE_POS_MATCH_OR_ZV;
7072 break;
7073 }
7074 }
7075 else
7076 {
7077 if (it->line_wrap == WORD_WRAP)
7078 {
7079 if (IT_DISPLAYING_WHITESPACE (it))
7080 may_wrap = 1;
7081 else if (may_wrap)
7082 {
7083 /* We have reached a glyph that follows one or more
7084 whitespace characters. If the position is
7085 already found, we are done. */
7086 if (atpos_it.sp >= 0)
7087 {
7088 *it = atpos_it;
7089 result = MOVE_POS_MATCH_OR_ZV;
7090 goto done;
7091 }
7092 if (atx_it.sp >= 0)
7093 {
7094 *it = atx_it;
7095 result = MOVE_X_REACHED;
7096 goto done;
7097 }
7098 /* Otherwise, we can wrap here. */
7099 wrap_it = *it;
7100 may_wrap = 0;
7101 }
7102 }
7103 }
7104
7105 /* Remember the line height for the current line, in case
7106 the next element doesn't fit on the line. */
7107 ascent = it->max_ascent;
7108 descent = it->max_descent;
7109
7110 /* The call to produce_glyphs will get the metrics of the
7111 display element IT is loaded with. Record the x-position
7112 before this display element, in case it doesn't fit on the
7113 line. */
7114 x = it->current_x;
7115
7116 PRODUCE_GLYPHS (it);
7117
7118 if (it->area != TEXT_AREA)
7119 {
7120 set_iterator_to_next (it, 1);
7121 continue;
7122 }
7123
7124 /* The number of glyphs we get back in IT->nglyphs will normally
7125 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7126 character on a terminal frame, or (iii) a line end. For the
7127 second case, IT->nglyphs - 1 padding glyphs will be present.
7128 (On X frames, there is only one glyph produced for a
7129 composite character.)
7130
7131 The behavior implemented below means, for continuation lines,
7132 that as many spaces of a TAB as fit on the current line are
7133 displayed there. For terminal frames, as many glyphs of a
7134 multi-glyph character are displayed in the current line, too.
7135 This is what the old redisplay code did, and we keep it that
7136 way. Under X, the whole shape of a complex character must
7137 fit on the line or it will be completely displayed in the
7138 next line.
7139
7140 Note that both for tabs and padding glyphs, all glyphs have
7141 the same width. */
7142 if (it->nglyphs)
7143 {
7144 /* More than one glyph or glyph doesn't fit on line. All
7145 glyphs have the same width. */
7146 int single_glyph_width = it->pixel_width / it->nglyphs;
7147 int new_x;
7148 int x_before_this_char = x;
7149 int hpos_before_this_char = it->hpos;
7150
7151 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7152 {
7153 new_x = x + single_glyph_width;
7154
7155 /* We want to leave anything reaching TO_X to the caller. */
7156 if ((op & MOVE_TO_X) && new_x > to_x)
7157 {
7158 if (BUFFER_POS_REACHED_P ())
7159 {
7160 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7161 goto buffer_pos_reached;
7162 if (atpos_it.sp < 0)
7163 {
7164 atpos_it = *it;
7165 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7166 }
7167 }
7168 else
7169 {
7170 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7171 {
7172 it->current_x = x;
7173 result = MOVE_X_REACHED;
7174 break;
7175 }
7176 if (atx_it.sp < 0)
7177 {
7178 atx_it = *it;
7179 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7180 }
7181 }
7182 }
7183
7184 if (/* Lines are continued. */
7185 it->line_wrap != TRUNCATE
7186 && (/* And glyph doesn't fit on the line. */
7187 new_x > it->last_visible_x
7188 /* Or it fits exactly and we're on a window
7189 system frame. */
7190 || (new_x == it->last_visible_x
7191 && FRAME_WINDOW_P (it->f))))
7192 {
7193 if (/* IT->hpos == 0 means the very first glyph
7194 doesn't fit on the line, e.g. a wide image. */
7195 it->hpos == 0
7196 || (new_x == it->last_visible_x
7197 && FRAME_WINDOW_P (it->f)))
7198 {
7199 ++it->hpos;
7200 it->current_x = new_x;
7201
7202 /* The character's last glyph just barely fits
7203 in this row. */
7204 if (i == it->nglyphs - 1)
7205 {
7206 /* If this is the destination position,
7207 return a position *before* it in this row,
7208 now that we know it fits in this row. */
7209 if (BUFFER_POS_REACHED_P ())
7210 {
7211 if (it->line_wrap != WORD_WRAP
7212 || wrap_it.sp < 0)
7213 {
7214 it->hpos = hpos_before_this_char;
7215 it->current_x = x_before_this_char;
7216 result = MOVE_POS_MATCH_OR_ZV;
7217 break;
7218 }
7219 if (it->line_wrap == WORD_WRAP
7220 && atpos_it.sp < 0)
7221 {
7222 atpos_it = *it;
7223 atpos_it.current_x = x_before_this_char;
7224 atpos_it.hpos = hpos_before_this_char;
7225 }
7226 }
7227
7228 set_iterator_to_next (it, 1);
7229 /* On graphical terminals, newlines may
7230 "overflow" into the fringe if
7231 overflow-newline-into-fringe is non-nil.
7232 On text-only terminals, newlines may
7233 overflow into the last glyph on the
7234 display line.*/
7235 if (!FRAME_WINDOW_P (it->f)
7236 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7237 {
7238 if (!get_next_display_element (it))
7239 {
7240 result = MOVE_POS_MATCH_OR_ZV;
7241 break;
7242 }
7243 if (BUFFER_POS_REACHED_P ())
7244 {
7245 if (ITERATOR_AT_END_OF_LINE_P (it))
7246 result = MOVE_POS_MATCH_OR_ZV;
7247 else
7248 result = MOVE_LINE_CONTINUED;
7249 break;
7250 }
7251 if (ITERATOR_AT_END_OF_LINE_P (it))
7252 {
7253 result = MOVE_NEWLINE_OR_CR;
7254 break;
7255 }
7256 }
7257 }
7258 }
7259 else
7260 IT_RESET_X_ASCENT_DESCENT (it);
7261
7262 if (wrap_it.sp >= 0)
7263 {
7264 *it = wrap_it;
7265 atpos_it.sp = -1;
7266 atx_it.sp = -1;
7267 }
7268
7269 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7270 IT_CHARPOS (*it)));
7271 result = MOVE_LINE_CONTINUED;
7272 break;
7273 }
7274
7275 if (BUFFER_POS_REACHED_P ())
7276 {
7277 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7278 goto buffer_pos_reached;
7279 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7280 {
7281 atpos_it = *it;
7282 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7283 }
7284 }
7285
7286 if (new_x > it->first_visible_x)
7287 {
7288 /* Glyph is visible. Increment number of glyphs that
7289 would be displayed. */
7290 ++it->hpos;
7291 }
7292 }
7293
7294 if (result != MOVE_UNDEFINED)
7295 break;
7296 }
7297 else if (BUFFER_POS_REACHED_P ())
7298 {
7299 buffer_pos_reached:
7300 IT_RESET_X_ASCENT_DESCENT (it);
7301 result = MOVE_POS_MATCH_OR_ZV;
7302 break;
7303 }
7304 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7305 {
7306 /* Stop when TO_X specified and reached. This check is
7307 necessary here because of lines consisting of a line end,
7308 only. The line end will not produce any glyphs and we
7309 would never get MOVE_X_REACHED. */
7310 xassert (it->nglyphs == 0);
7311 result = MOVE_X_REACHED;
7312 break;
7313 }
7314
7315 /* Is this a line end? If yes, we're done. */
7316 if (ITERATOR_AT_END_OF_LINE_P (it))
7317 {
7318 result = MOVE_NEWLINE_OR_CR;
7319 break;
7320 }
7321
7322 if (it->method == GET_FROM_BUFFER)
7323 prev_pos = IT_CHARPOS (*it);
7324 /* The current display element has been consumed. Advance
7325 to the next. */
7326 set_iterator_to_next (it, 1);
7327
7328 /* Stop if lines are truncated and IT's current x-position is
7329 past the right edge of the window now. */
7330 if (it->line_wrap == TRUNCATE
7331 && it->current_x >= it->last_visible_x)
7332 {
7333 if (!FRAME_WINDOW_P (it->f)
7334 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7335 {
7336 if (!get_next_display_element (it)
7337 || BUFFER_POS_REACHED_P ())
7338 {
7339 result = MOVE_POS_MATCH_OR_ZV;
7340 break;
7341 }
7342 if (ITERATOR_AT_END_OF_LINE_P (it))
7343 {
7344 result = MOVE_NEWLINE_OR_CR;
7345 break;
7346 }
7347 }
7348 result = MOVE_LINE_TRUNCATED;
7349 break;
7350 }
7351 #undef IT_RESET_X_ASCENT_DESCENT
7352 }
7353
7354 #undef BUFFER_POS_REACHED_P
7355
7356 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7357 restore the saved iterator. */
7358 if (atpos_it.sp >= 0)
7359 *it = atpos_it;
7360 else if (atx_it.sp >= 0)
7361 *it = atx_it;
7362
7363 done:
7364
7365 /* Restore the iterator settings altered at the beginning of this
7366 function. */
7367 it->glyph_row = saved_glyph_row;
7368 return result;
7369 }
7370
7371 /* For external use. */
7372 void
7373 move_it_in_display_line (struct it *it,
7374 EMACS_INT to_charpos, int to_x,
7375 enum move_operation_enum op)
7376 {
7377 if (it->line_wrap == WORD_WRAP
7378 && (op & MOVE_TO_X))
7379 {
7380 struct it save_it = *it;
7381 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7382 /* When word-wrap is on, TO_X may lie past the end
7383 of a wrapped line. Then it->current is the
7384 character on the next line, so backtrack to the
7385 space before the wrap point. */
7386 if (skip == MOVE_LINE_CONTINUED)
7387 {
7388 int prev_x = max (it->current_x - 1, 0);
7389 *it = save_it;
7390 move_it_in_display_line_to
7391 (it, -1, prev_x, MOVE_TO_X);
7392 }
7393 }
7394 else
7395 move_it_in_display_line_to (it, to_charpos, to_x, op);
7396 }
7397
7398
7399 /* Move IT forward until it satisfies one or more of the criteria in
7400 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7401
7402 OP is a bit-mask that specifies where to stop, and in particular,
7403 which of those four position arguments makes a difference. See the
7404 description of enum move_operation_enum.
7405
7406 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7407 screen line, this function will set IT to the next position >
7408 TO_CHARPOS. */
7409
7410 void
7411 move_it_to (struct it *it, int to_charpos, int to_x, int to_y, int to_vpos, int op)
7412 {
7413 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7414 int line_height, line_start_x = 0, reached = 0;
7415
7416 for (;;)
7417 {
7418 if (op & MOVE_TO_VPOS)
7419 {
7420 /* If no TO_CHARPOS and no TO_X specified, stop at the
7421 start of the line TO_VPOS. */
7422 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7423 {
7424 if (it->vpos == to_vpos)
7425 {
7426 reached = 1;
7427 break;
7428 }
7429 else
7430 skip = move_it_in_display_line_to (it, -1, -1, 0);
7431 }
7432 else
7433 {
7434 /* TO_VPOS >= 0 means stop at TO_X in the line at
7435 TO_VPOS, or at TO_POS, whichever comes first. */
7436 if (it->vpos == to_vpos)
7437 {
7438 reached = 2;
7439 break;
7440 }
7441
7442 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7443
7444 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7445 {
7446 reached = 3;
7447 break;
7448 }
7449 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7450 {
7451 /* We have reached TO_X but not in the line we want. */
7452 skip = move_it_in_display_line_to (it, to_charpos,
7453 -1, MOVE_TO_POS);
7454 if (skip == MOVE_POS_MATCH_OR_ZV)
7455 {
7456 reached = 4;
7457 break;
7458 }
7459 }
7460 }
7461 }
7462 else if (op & MOVE_TO_Y)
7463 {
7464 struct it it_backup;
7465
7466 if (it->line_wrap == WORD_WRAP)
7467 it_backup = *it;
7468
7469 /* TO_Y specified means stop at TO_X in the line containing
7470 TO_Y---or at TO_CHARPOS if this is reached first. The
7471 problem is that we can't really tell whether the line
7472 contains TO_Y before we have completely scanned it, and
7473 this may skip past TO_X. What we do is to first scan to
7474 TO_X.
7475
7476 If TO_X is not specified, use a TO_X of zero. The reason
7477 is to make the outcome of this function more predictable.
7478 If we didn't use TO_X == 0, we would stop at the end of
7479 the line which is probably not what a caller would expect
7480 to happen. */
7481 skip = move_it_in_display_line_to
7482 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7483 (MOVE_TO_X | (op & MOVE_TO_POS)));
7484
7485 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7486 if (skip == MOVE_POS_MATCH_OR_ZV)
7487 reached = 5;
7488 else if (skip == MOVE_X_REACHED)
7489 {
7490 /* If TO_X was reached, we want to know whether TO_Y is
7491 in the line. We know this is the case if the already
7492 scanned glyphs make the line tall enough. Otherwise,
7493 we must check by scanning the rest of the line. */
7494 line_height = it->max_ascent + it->max_descent;
7495 if (to_y >= it->current_y
7496 && to_y < it->current_y + line_height)
7497 {
7498 reached = 6;
7499 break;
7500 }
7501 it_backup = *it;
7502 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7503 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7504 op & MOVE_TO_POS);
7505 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7506 line_height = it->max_ascent + it->max_descent;
7507 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7508
7509 if (to_y >= it->current_y
7510 && to_y < it->current_y + line_height)
7511 {
7512 /* If TO_Y is in this line and TO_X was reached
7513 above, we scanned too far. We have to restore
7514 IT's settings to the ones before skipping. */
7515 *it = it_backup;
7516 reached = 6;
7517 }
7518 else
7519 {
7520 skip = skip2;
7521 if (skip == MOVE_POS_MATCH_OR_ZV)
7522 reached = 7;
7523 }
7524 }
7525 else
7526 {
7527 /* Check whether TO_Y is in this line. */
7528 line_height = it->max_ascent + it->max_descent;
7529 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7530
7531 if (to_y >= it->current_y
7532 && to_y < it->current_y + line_height)
7533 {
7534 /* When word-wrap is on, TO_X may lie past the end
7535 of a wrapped line. Then it->current is the
7536 character on the next line, so backtrack to the
7537 space before the wrap point. */
7538 if (skip == MOVE_LINE_CONTINUED
7539 && it->line_wrap == WORD_WRAP)
7540 {
7541 int prev_x = max (it->current_x - 1, 0);
7542 *it = it_backup;
7543 skip = move_it_in_display_line_to
7544 (it, -1, prev_x, MOVE_TO_X);
7545 }
7546 reached = 6;
7547 }
7548 }
7549
7550 if (reached)
7551 break;
7552 }
7553 else if (BUFFERP (it->object)
7554 && (it->method == GET_FROM_BUFFER
7555 || it->method == GET_FROM_STRETCH)
7556 && IT_CHARPOS (*it) >= to_charpos)
7557 skip = MOVE_POS_MATCH_OR_ZV;
7558 else
7559 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7560
7561 switch (skip)
7562 {
7563 case MOVE_POS_MATCH_OR_ZV:
7564 reached = 8;
7565 goto out;
7566
7567 case MOVE_NEWLINE_OR_CR:
7568 set_iterator_to_next (it, 1);
7569 it->continuation_lines_width = 0;
7570 break;
7571
7572 case MOVE_LINE_TRUNCATED:
7573 it->continuation_lines_width = 0;
7574 reseat_at_next_visible_line_start (it, 0);
7575 if ((op & MOVE_TO_POS) != 0
7576 && IT_CHARPOS (*it) > to_charpos)
7577 {
7578 reached = 9;
7579 goto out;
7580 }
7581 break;
7582
7583 case MOVE_LINE_CONTINUED:
7584 /* For continued lines ending in a tab, some of the glyphs
7585 associated with the tab are displayed on the current
7586 line. Since it->current_x does not include these glyphs,
7587 we use it->last_visible_x instead. */
7588 if (it->c == '\t')
7589 {
7590 it->continuation_lines_width += it->last_visible_x;
7591 /* When moving by vpos, ensure that the iterator really
7592 advances to the next line (bug#847, bug#969). Fixme:
7593 do we need to do this in other circumstances? */
7594 if (it->current_x != it->last_visible_x
7595 && (op & MOVE_TO_VPOS)
7596 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7597 {
7598 line_start_x = it->current_x + it->pixel_width
7599 - it->last_visible_x;
7600 set_iterator_to_next (it, 0);
7601 }
7602 }
7603 else
7604 it->continuation_lines_width += it->current_x;
7605 break;
7606
7607 default:
7608 abort ();
7609 }
7610
7611 /* Reset/increment for the next run. */
7612 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7613 it->current_x = line_start_x;
7614 line_start_x = 0;
7615 it->hpos = 0;
7616 it->current_y += it->max_ascent + it->max_descent;
7617 ++it->vpos;
7618 last_height = it->max_ascent + it->max_descent;
7619 last_max_ascent = it->max_ascent;
7620 it->max_ascent = it->max_descent = 0;
7621 }
7622
7623 out:
7624
7625 /* On text terminals, we may stop at the end of a line in the middle
7626 of a multi-character glyph. If the glyph itself is continued,
7627 i.e. it is actually displayed on the next line, don't treat this
7628 stopping point as valid; move to the next line instead (unless
7629 that brings us offscreen). */
7630 if (!FRAME_WINDOW_P (it->f)
7631 && op & MOVE_TO_POS
7632 && IT_CHARPOS (*it) == to_charpos
7633 && it->what == IT_CHARACTER
7634 && it->nglyphs > 1
7635 && it->line_wrap == WINDOW_WRAP
7636 && it->current_x == it->last_visible_x - 1
7637 && it->c != '\n'
7638 && it->c != '\t'
7639 && it->vpos < XFASTINT (it->w->window_end_vpos))
7640 {
7641 it->continuation_lines_width += it->current_x;
7642 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7643 it->current_y += it->max_ascent + it->max_descent;
7644 ++it->vpos;
7645 last_height = it->max_ascent + it->max_descent;
7646 last_max_ascent = it->max_ascent;
7647 }
7648
7649 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7650 }
7651
7652
7653 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7654
7655 If DY > 0, move IT backward at least that many pixels. DY = 0
7656 means move IT backward to the preceding line start or BEGV. This
7657 function may move over more than DY pixels if IT->current_y - DY
7658 ends up in the middle of a line; in this case IT->current_y will be
7659 set to the top of the line moved to. */
7660
7661 void
7662 move_it_vertically_backward (struct it *it, int dy)
7663 {
7664 int nlines, h;
7665 struct it it2, it3;
7666 int start_pos;
7667
7668 move_further_back:
7669 xassert (dy >= 0);
7670
7671 start_pos = IT_CHARPOS (*it);
7672
7673 /* Estimate how many newlines we must move back. */
7674 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7675
7676 /* Set the iterator's position that many lines back. */
7677 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7678 back_to_previous_visible_line_start (it);
7679
7680 /* Reseat the iterator here. When moving backward, we don't want
7681 reseat to skip forward over invisible text, set up the iterator
7682 to deliver from overlay strings at the new position etc. So,
7683 use reseat_1 here. */
7684 reseat_1 (it, it->current.pos, 1);
7685
7686 /* We are now surely at a line start. */
7687 it->current_x = it->hpos = 0;
7688 it->continuation_lines_width = 0;
7689
7690 /* Move forward and see what y-distance we moved. First move to the
7691 start of the next line so that we get its height. We need this
7692 height to be able to tell whether we reached the specified
7693 y-distance. */
7694 it2 = *it;
7695 it2.max_ascent = it2.max_descent = 0;
7696 do
7697 {
7698 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7699 MOVE_TO_POS | MOVE_TO_VPOS);
7700 }
7701 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7702 xassert (IT_CHARPOS (*it) >= BEGV);
7703 it3 = it2;
7704
7705 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7706 xassert (IT_CHARPOS (*it) >= BEGV);
7707 /* H is the actual vertical distance from the position in *IT
7708 and the starting position. */
7709 h = it2.current_y - it->current_y;
7710 /* NLINES is the distance in number of lines. */
7711 nlines = it2.vpos - it->vpos;
7712
7713 /* Correct IT's y and vpos position
7714 so that they are relative to the starting point. */
7715 it->vpos -= nlines;
7716 it->current_y -= h;
7717
7718 if (dy == 0)
7719 {
7720 /* DY == 0 means move to the start of the screen line. The
7721 value of nlines is > 0 if continuation lines were involved. */
7722 if (nlines > 0)
7723 move_it_by_lines (it, nlines, 1);
7724 }
7725 else
7726 {
7727 /* The y-position we try to reach, relative to *IT.
7728 Note that H has been subtracted in front of the if-statement. */
7729 int target_y = it->current_y + h - dy;
7730 int y0 = it3.current_y;
7731 int y1 = line_bottom_y (&it3);
7732 int line_height = y1 - y0;
7733
7734 /* If we did not reach target_y, try to move further backward if
7735 we can. If we moved too far backward, try to move forward. */
7736 if (target_y < it->current_y
7737 /* This is heuristic. In a window that's 3 lines high, with
7738 a line height of 13 pixels each, recentering with point
7739 on the bottom line will try to move -39/2 = 19 pixels
7740 backward. Try to avoid moving into the first line. */
7741 && (it->current_y - target_y
7742 > min (window_box_height (it->w), line_height * 2 / 3))
7743 && IT_CHARPOS (*it) > BEGV)
7744 {
7745 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7746 target_y - it->current_y));
7747 dy = it->current_y - target_y;
7748 goto move_further_back;
7749 }
7750 else if (target_y >= it->current_y + line_height
7751 && IT_CHARPOS (*it) < ZV)
7752 {
7753 /* Should move forward by at least one line, maybe more.
7754
7755 Note: Calling move_it_by_lines can be expensive on
7756 terminal frames, where compute_motion is used (via
7757 vmotion) to do the job, when there are very long lines
7758 and truncate-lines is nil. That's the reason for
7759 treating terminal frames specially here. */
7760
7761 if (!FRAME_WINDOW_P (it->f))
7762 move_it_vertically (it, target_y - (it->current_y + line_height));
7763 else
7764 {
7765 do
7766 {
7767 move_it_by_lines (it, 1, 1);
7768 }
7769 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7770 }
7771 }
7772 }
7773 }
7774
7775
7776 /* Move IT by a specified amount of pixel lines DY. DY negative means
7777 move backwards. DY = 0 means move to start of screen line. At the
7778 end, IT will be on the start of a screen line. */
7779
7780 void
7781 move_it_vertically (struct it *it, int dy)
7782 {
7783 if (dy <= 0)
7784 move_it_vertically_backward (it, -dy);
7785 else
7786 {
7787 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7788 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7789 MOVE_TO_POS | MOVE_TO_Y);
7790 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7791
7792 /* If buffer ends in ZV without a newline, move to the start of
7793 the line to satisfy the post-condition. */
7794 if (IT_CHARPOS (*it) == ZV
7795 && ZV > BEGV
7796 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7797 move_it_by_lines (it, 0, 0);
7798 }
7799 }
7800
7801
7802 /* Move iterator IT past the end of the text line it is in. */
7803
7804 void
7805 move_it_past_eol (struct it *it)
7806 {
7807 enum move_it_result rc;
7808
7809 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7810 if (rc == MOVE_NEWLINE_OR_CR)
7811 set_iterator_to_next (it, 0);
7812 }
7813
7814
7815 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7816 negative means move up. DVPOS == 0 means move to the start of the
7817 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7818 NEED_Y_P is zero, IT->current_y will be left unchanged.
7819
7820 Further optimization ideas: If we would know that IT->f doesn't use
7821 a face with proportional font, we could be faster for
7822 truncate-lines nil. */
7823
7824 void
7825 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7826 {
7827 struct position pos;
7828
7829 /* The commented-out optimization uses vmotion on terminals. This
7830 gives bad results, because elements like it->what, on which
7831 callers such as pos_visible_p rely, aren't updated. */
7832 /* if (!FRAME_WINDOW_P (it->f))
7833 {
7834 struct text_pos textpos;
7835
7836 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7837 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7838 reseat (it, textpos, 1);
7839 it->vpos += pos.vpos;
7840 it->current_y += pos.vpos;
7841 }
7842 else */
7843
7844 if (dvpos == 0)
7845 {
7846 /* DVPOS == 0 means move to the start of the screen line. */
7847 move_it_vertically_backward (it, 0);
7848 xassert (it->current_x == 0 && it->hpos == 0);
7849 /* Let next call to line_bottom_y calculate real line height */
7850 last_height = 0;
7851 }
7852 else if (dvpos > 0)
7853 {
7854 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7855 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7856 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7857 }
7858 else
7859 {
7860 struct it it2;
7861 int start_charpos, i;
7862
7863 /* Start at the beginning of the screen line containing IT's
7864 position. This may actually move vertically backwards,
7865 in case of overlays, so adjust dvpos accordingly. */
7866 dvpos += it->vpos;
7867 move_it_vertically_backward (it, 0);
7868 dvpos -= it->vpos;
7869
7870 /* Go back -DVPOS visible lines and reseat the iterator there. */
7871 start_charpos = IT_CHARPOS (*it);
7872 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7873 back_to_previous_visible_line_start (it);
7874 reseat (it, it->current.pos, 1);
7875
7876 /* Move further back if we end up in a string or an image. */
7877 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7878 {
7879 /* First try to move to start of display line. */
7880 dvpos += it->vpos;
7881 move_it_vertically_backward (it, 0);
7882 dvpos -= it->vpos;
7883 if (IT_POS_VALID_AFTER_MOVE_P (it))
7884 break;
7885 /* If start of line is still in string or image,
7886 move further back. */
7887 back_to_previous_visible_line_start (it);
7888 reseat (it, it->current.pos, 1);
7889 dvpos--;
7890 }
7891
7892 it->current_x = it->hpos = 0;
7893
7894 /* Above call may have moved too far if continuation lines
7895 are involved. Scan forward and see if it did. */
7896 it2 = *it;
7897 it2.vpos = it2.current_y = 0;
7898 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7899 it->vpos -= it2.vpos;
7900 it->current_y -= it2.current_y;
7901 it->current_x = it->hpos = 0;
7902
7903 /* If we moved too far back, move IT some lines forward. */
7904 if (it2.vpos > -dvpos)
7905 {
7906 int delta = it2.vpos + dvpos;
7907 it2 = *it;
7908 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7909 /* Move back again if we got too far ahead. */
7910 if (IT_CHARPOS (*it) >= start_charpos)
7911 *it = it2;
7912 }
7913 }
7914 }
7915
7916 /* Return 1 if IT points into the middle of a display vector. */
7917
7918 int
7919 in_display_vector_p (struct it *it)
7920 {
7921 return (it->method == GET_FROM_DISPLAY_VECTOR
7922 && it->current.dpvec_index > 0
7923 && it->dpvec + it->current.dpvec_index != it->dpend);
7924 }
7925
7926 \f
7927 /***********************************************************************
7928 Messages
7929 ***********************************************************************/
7930
7931
7932 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7933 to *Messages*. */
7934
7935 void
7936 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7937 {
7938 Lisp_Object args[3];
7939 Lisp_Object msg, fmt;
7940 char *buffer;
7941 int len;
7942 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7943 USE_SAFE_ALLOCA;
7944
7945 /* Do nothing if called asynchronously. Inserting text into
7946 a buffer may call after-change-functions and alike and
7947 that would means running Lisp asynchronously. */
7948 if (handling_signal)
7949 return;
7950
7951 fmt = msg = Qnil;
7952 GCPRO4 (fmt, msg, arg1, arg2);
7953
7954 args[0] = fmt = build_string (format);
7955 args[1] = arg1;
7956 args[2] = arg2;
7957 msg = Fformat (3, args);
7958
7959 len = SBYTES (msg) + 1;
7960 SAFE_ALLOCA (buffer, char *, len);
7961 memcpy (buffer, SDATA (msg), len);
7962
7963 message_dolog (buffer, len - 1, 1, 0);
7964 SAFE_FREE ();
7965
7966 UNGCPRO;
7967 }
7968
7969
7970 /* Output a newline in the *Messages* buffer if "needs" one. */
7971
7972 void
7973 message_log_maybe_newline (void)
7974 {
7975 if (message_log_need_newline)
7976 message_dolog ("", 0, 1, 0);
7977 }
7978
7979
7980 /* Add a string M of length NBYTES to the message log, optionally
7981 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7982 nonzero, means interpret the contents of M as multibyte. This
7983 function calls low-level routines in order to bypass text property
7984 hooks, etc. which might not be safe to run.
7985
7986 This may GC (insert may run before/after change hooks),
7987 so the buffer M must NOT point to a Lisp string. */
7988
7989 void
7990 message_dolog (const char *m, int nbytes, int nlflag, int multibyte)
7991 {
7992 if (!NILP (Vmemory_full))
7993 return;
7994
7995 if (!NILP (Vmessage_log_max))
7996 {
7997 struct buffer *oldbuf;
7998 Lisp_Object oldpoint, oldbegv, oldzv;
7999 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8000 int point_at_end = 0;
8001 int zv_at_end = 0;
8002 Lisp_Object old_deactivate_mark, tem;
8003 struct gcpro gcpro1;
8004
8005 old_deactivate_mark = Vdeactivate_mark;
8006 oldbuf = current_buffer;
8007 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8008 current_buffer->undo_list = Qt;
8009
8010 oldpoint = message_dolog_marker1;
8011 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8012 oldbegv = message_dolog_marker2;
8013 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8014 oldzv = message_dolog_marker3;
8015 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8016 GCPRO1 (old_deactivate_mark);
8017
8018 if (PT == Z)
8019 point_at_end = 1;
8020 if (ZV == Z)
8021 zv_at_end = 1;
8022
8023 BEGV = BEG;
8024 BEGV_BYTE = BEG_BYTE;
8025 ZV = Z;
8026 ZV_BYTE = Z_BYTE;
8027 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8028
8029 /* Insert the string--maybe converting multibyte to single byte
8030 or vice versa, so that all the text fits the buffer. */
8031 if (multibyte
8032 && NILP (current_buffer->enable_multibyte_characters))
8033 {
8034 int i, c, char_bytes;
8035 unsigned char work[1];
8036
8037 /* Convert a multibyte string to single-byte
8038 for the *Message* buffer. */
8039 for (i = 0; i < nbytes; i += char_bytes)
8040 {
8041 c = string_char_and_length (m + i, &char_bytes);
8042 work[0] = (ASCII_CHAR_P (c)
8043 ? c
8044 : multibyte_char_to_unibyte (c, Qnil));
8045 insert_1_both (work, 1, 1, 1, 0, 0);
8046 }
8047 }
8048 else if (! multibyte
8049 && ! NILP (current_buffer->enable_multibyte_characters))
8050 {
8051 int i, c, char_bytes;
8052 unsigned char *msg = (unsigned char *) m;
8053 unsigned char str[MAX_MULTIBYTE_LENGTH];
8054 /* Convert a single-byte string to multibyte
8055 for the *Message* buffer. */
8056 for (i = 0; i < nbytes; i++)
8057 {
8058 c = msg[i];
8059 MAKE_CHAR_MULTIBYTE (c);
8060 char_bytes = CHAR_STRING (c, str);
8061 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8062 }
8063 }
8064 else if (nbytes)
8065 insert_1 (m, nbytes, 1, 0, 0);
8066
8067 if (nlflag)
8068 {
8069 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8070 insert_1 ("\n", 1, 1, 0, 0);
8071
8072 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8073 this_bol = PT;
8074 this_bol_byte = PT_BYTE;
8075
8076 /* See if this line duplicates the previous one.
8077 If so, combine duplicates. */
8078 if (this_bol > BEG)
8079 {
8080 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8081 prev_bol = PT;
8082 prev_bol_byte = PT_BYTE;
8083
8084 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8085 this_bol, this_bol_byte);
8086 if (dup)
8087 {
8088 del_range_both (prev_bol, prev_bol_byte,
8089 this_bol, this_bol_byte, 0);
8090 if (dup > 1)
8091 {
8092 char dupstr[40];
8093 int duplen;
8094
8095 /* If you change this format, don't forget to also
8096 change message_log_check_duplicate. */
8097 sprintf (dupstr, " [%d times]", dup);
8098 duplen = strlen (dupstr);
8099 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8100 insert_1 (dupstr, duplen, 1, 0, 1);
8101 }
8102 }
8103 }
8104
8105 /* If we have more than the desired maximum number of lines
8106 in the *Messages* buffer now, delete the oldest ones.
8107 This is safe because we don't have undo in this buffer. */
8108
8109 if (NATNUMP (Vmessage_log_max))
8110 {
8111 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8112 -XFASTINT (Vmessage_log_max) - 1, 0);
8113 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8114 }
8115 }
8116 BEGV = XMARKER (oldbegv)->charpos;
8117 BEGV_BYTE = marker_byte_position (oldbegv);
8118
8119 if (zv_at_end)
8120 {
8121 ZV = Z;
8122 ZV_BYTE = Z_BYTE;
8123 }
8124 else
8125 {
8126 ZV = XMARKER (oldzv)->charpos;
8127 ZV_BYTE = marker_byte_position (oldzv);
8128 }
8129
8130 if (point_at_end)
8131 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8132 else
8133 /* We can't do Fgoto_char (oldpoint) because it will run some
8134 Lisp code. */
8135 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8136 XMARKER (oldpoint)->bytepos);
8137
8138 UNGCPRO;
8139 unchain_marker (XMARKER (oldpoint));
8140 unchain_marker (XMARKER (oldbegv));
8141 unchain_marker (XMARKER (oldzv));
8142
8143 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8144 set_buffer_internal (oldbuf);
8145 if (NILP (tem))
8146 windows_or_buffers_changed = old_windows_or_buffers_changed;
8147 message_log_need_newline = !nlflag;
8148 Vdeactivate_mark = old_deactivate_mark;
8149 }
8150 }
8151
8152
8153 /* We are at the end of the buffer after just having inserted a newline.
8154 (Note: We depend on the fact we won't be crossing the gap.)
8155 Check to see if the most recent message looks a lot like the previous one.
8156 Return 0 if different, 1 if the new one should just replace it, or a
8157 value N > 1 if we should also append " [N times]". */
8158
8159 static int
8160 message_log_check_duplicate (int prev_bol, int prev_bol_byte,
8161 int this_bol, int this_bol_byte)
8162 {
8163 int i;
8164 int len = Z_BYTE - 1 - this_bol_byte;
8165 int seen_dots = 0;
8166 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8167 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8168
8169 for (i = 0; i < len; i++)
8170 {
8171 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8172 seen_dots = 1;
8173 if (p1[i] != p2[i])
8174 return seen_dots;
8175 }
8176 p1 += len;
8177 if (*p1 == '\n')
8178 return 2;
8179 if (*p1++ == ' ' && *p1++ == '[')
8180 {
8181 int n = 0;
8182 while (*p1 >= '0' && *p1 <= '9')
8183 n = n * 10 + *p1++ - '0';
8184 if (strncmp (p1, " times]\n", 8) == 0)
8185 return n+1;
8186 }
8187 return 0;
8188 }
8189 \f
8190
8191 /* Display an echo area message M with a specified length of NBYTES
8192 bytes. The string may include null characters. If M is 0, clear
8193 out any existing message, and let the mini-buffer text show
8194 through.
8195
8196 This may GC, so the buffer M must NOT point to a Lisp string. */
8197
8198 void
8199 message2 (const char *m, int nbytes, int multibyte)
8200 {
8201 /* First flush out any partial line written with print. */
8202 message_log_maybe_newline ();
8203 if (m)
8204 message_dolog (m, nbytes, 1, multibyte);
8205 message2_nolog (m, nbytes, multibyte);
8206 }
8207
8208
8209 /* The non-logging counterpart of message2. */
8210
8211 void
8212 message2_nolog (const char *m, int nbytes, int multibyte)
8213 {
8214 struct frame *sf = SELECTED_FRAME ();
8215 message_enable_multibyte = multibyte;
8216
8217 if (FRAME_INITIAL_P (sf))
8218 {
8219 if (noninteractive_need_newline)
8220 putc ('\n', stderr);
8221 noninteractive_need_newline = 0;
8222 if (m)
8223 fwrite (m, nbytes, 1, stderr);
8224 if (cursor_in_echo_area == 0)
8225 fprintf (stderr, "\n");
8226 fflush (stderr);
8227 }
8228 /* A null message buffer means that the frame hasn't really been
8229 initialized yet. Error messages get reported properly by
8230 cmd_error, so this must be just an informative message; toss it. */
8231 else if (INTERACTIVE
8232 && sf->glyphs_initialized_p
8233 && FRAME_MESSAGE_BUF (sf))
8234 {
8235 Lisp_Object mini_window;
8236 struct frame *f;
8237
8238 /* Get the frame containing the mini-buffer
8239 that the selected frame is using. */
8240 mini_window = FRAME_MINIBUF_WINDOW (sf);
8241 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8242
8243 FRAME_SAMPLE_VISIBILITY (f);
8244 if (FRAME_VISIBLE_P (sf)
8245 && ! FRAME_VISIBLE_P (f))
8246 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8247
8248 if (m)
8249 {
8250 set_message (m, Qnil, nbytes, multibyte);
8251 if (minibuffer_auto_raise)
8252 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8253 }
8254 else
8255 clear_message (1, 1);
8256
8257 do_pending_window_change (0);
8258 echo_area_display (1);
8259 do_pending_window_change (0);
8260 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8261 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8262 }
8263 }
8264
8265
8266 /* Display an echo area message M with a specified length of NBYTES
8267 bytes. The string may include null characters. If M is not a
8268 string, clear out any existing message, and let the mini-buffer
8269 text show through.
8270
8271 This function cancels echoing. */
8272
8273 void
8274 message3 (Lisp_Object m, int nbytes, int multibyte)
8275 {
8276 struct gcpro gcpro1;
8277
8278 GCPRO1 (m);
8279 clear_message (1,1);
8280 cancel_echoing ();
8281
8282 /* First flush out any partial line written with print. */
8283 message_log_maybe_newline ();
8284 if (STRINGP (m))
8285 {
8286 char *buffer;
8287 USE_SAFE_ALLOCA;
8288
8289 SAFE_ALLOCA (buffer, char *, nbytes);
8290 memcpy (buffer, SDATA (m), nbytes);
8291 message_dolog (buffer, nbytes, 1, multibyte);
8292 SAFE_FREE ();
8293 }
8294 message3_nolog (m, nbytes, multibyte);
8295
8296 UNGCPRO;
8297 }
8298
8299
8300 /* The non-logging version of message3.
8301 This does not cancel echoing, because it is used for echoing.
8302 Perhaps we need to make a separate function for echoing
8303 and make this cancel echoing. */
8304
8305 void
8306 message3_nolog (Lisp_Object m, int nbytes, int multibyte)
8307 {
8308 struct frame *sf = SELECTED_FRAME ();
8309 message_enable_multibyte = multibyte;
8310
8311 if (FRAME_INITIAL_P (sf))
8312 {
8313 if (noninteractive_need_newline)
8314 putc ('\n', stderr);
8315 noninteractive_need_newline = 0;
8316 if (STRINGP (m))
8317 fwrite (SDATA (m), nbytes, 1, stderr);
8318 if (cursor_in_echo_area == 0)
8319 fprintf (stderr, "\n");
8320 fflush (stderr);
8321 }
8322 /* A null message buffer means that the frame hasn't really been
8323 initialized yet. Error messages get reported properly by
8324 cmd_error, so this must be just an informative message; toss it. */
8325 else if (INTERACTIVE
8326 && sf->glyphs_initialized_p
8327 && FRAME_MESSAGE_BUF (sf))
8328 {
8329 Lisp_Object mini_window;
8330 Lisp_Object frame;
8331 struct frame *f;
8332
8333 /* Get the frame containing the mini-buffer
8334 that the selected frame is using. */
8335 mini_window = FRAME_MINIBUF_WINDOW (sf);
8336 frame = XWINDOW (mini_window)->frame;
8337 f = XFRAME (frame);
8338
8339 FRAME_SAMPLE_VISIBILITY (f);
8340 if (FRAME_VISIBLE_P (sf)
8341 && !FRAME_VISIBLE_P (f))
8342 Fmake_frame_visible (frame);
8343
8344 if (STRINGP (m) && SCHARS (m) > 0)
8345 {
8346 set_message (NULL, m, nbytes, multibyte);
8347 if (minibuffer_auto_raise)
8348 Fraise_frame (frame);
8349 /* Assume we are not echoing.
8350 (If we are, echo_now will override this.) */
8351 echo_message_buffer = Qnil;
8352 }
8353 else
8354 clear_message (1, 1);
8355
8356 do_pending_window_change (0);
8357 echo_area_display (1);
8358 do_pending_window_change (0);
8359 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8360 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8361 }
8362 }
8363
8364
8365 /* Display a null-terminated echo area message M. If M is 0, clear
8366 out any existing message, and let the mini-buffer text show through.
8367
8368 The buffer M must continue to exist until after the echo area gets
8369 cleared or some other message gets displayed there. Do not pass
8370 text that is stored in a Lisp string. Do not pass text in a buffer
8371 that was alloca'd. */
8372
8373 void
8374 message1 (const char *m)
8375 {
8376 message2 (m, (m ? strlen (m) : 0), 0);
8377 }
8378
8379
8380 /* The non-logging counterpart of message1. */
8381
8382 void
8383 message1_nolog (const char *m)
8384 {
8385 message2_nolog (m, (m ? strlen (m) : 0), 0);
8386 }
8387
8388 /* Display a message M which contains a single %s
8389 which gets replaced with STRING. */
8390
8391 void
8392 message_with_string (const char *m, Lisp_Object string, int log)
8393 {
8394 CHECK_STRING (string);
8395
8396 if (noninteractive)
8397 {
8398 if (m)
8399 {
8400 if (noninteractive_need_newline)
8401 putc ('\n', stderr);
8402 noninteractive_need_newline = 0;
8403 fprintf (stderr, m, SDATA (string));
8404 if (!cursor_in_echo_area)
8405 fprintf (stderr, "\n");
8406 fflush (stderr);
8407 }
8408 }
8409 else if (INTERACTIVE)
8410 {
8411 /* The frame whose minibuffer we're going to display the message on.
8412 It may be larger than the selected frame, so we need
8413 to use its buffer, not the selected frame's buffer. */
8414 Lisp_Object mini_window;
8415 struct frame *f, *sf = SELECTED_FRAME ();
8416
8417 /* Get the frame containing the minibuffer
8418 that the selected frame is using. */
8419 mini_window = FRAME_MINIBUF_WINDOW (sf);
8420 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8421
8422 /* A null message buffer means that the frame hasn't really been
8423 initialized yet. Error messages get reported properly by
8424 cmd_error, so this must be just an informative message; toss it. */
8425 if (FRAME_MESSAGE_BUF (f))
8426 {
8427 Lisp_Object args[2], message;
8428 struct gcpro gcpro1, gcpro2;
8429
8430 args[0] = build_string (m);
8431 args[1] = message = string;
8432 GCPRO2 (args[0], message);
8433 gcpro1.nvars = 2;
8434
8435 message = Fformat (2, args);
8436
8437 if (log)
8438 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8439 else
8440 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8441
8442 UNGCPRO;
8443
8444 /* Print should start at the beginning of the message
8445 buffer next time. */
8446 message_buf_print = 0;
8447 }
8448 }
8449 }
8450
8451
8452 /* Dump an informative message to the minibuf. If M is 0, clear out
8453 any existing message, and let the mini-buffer text show through. */
8454
8455 static void
8456 vmessage (const char *m, va_list ap)
8457 {
8458 if (noninteractive)
8459 {
8460 if (m)
8461 {
8462 if (noninteractive_need_newline)
8463 putc ('\n', stderr);
8464 noninteractive_need_newline = 0;
8465 vfprintf (stderr, m, ap);
8466 if (cursor_in_echo_area == 0)
8467 fprintf (stderr, "\n");
8468 fflush (stderr);
8469 }
8470 }
8471 else if (INTERACTIVE)
8472 {
8473 /* The frame whose mini-buffer we're going to display the message
8474 on. It may be larger than the selected frame, so we need to
8475 use its buffer, not the selected frame's buffer. */
8476 Lisp_Object mini_window;
8477 struct frame *f, *sf = SELECTED_FRAME ();
8478
8479 /* Get the frame containing the mini-buffer
8480 that the selected frame is using. */
8481 mini_window = FRAME_MINIBUF_WINDOW (sf);
8482 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8483
8484 /* A null message buffer means that the frame hasn't really been
8485 initialized yet. Error messages get reported properly by
8486 cmd_error, so this must be just an informative message; toss
8487 it. */
8488 if (FRAME_MESSAGE_BUF (f))
8489 {
8490 if (m)
8491 {
8492 int len;
8493
8494 len = doprnt (FRAME_MESSAGE_BUF (f),
8495 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8496
8497 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8498 }
8499 else
8500 message1 (0);
8501
8502 /* Print should start at the beginning of the message
8503 buffer next time. */
8504 message_buf_print = 0;
8505 }
8506 }
8507 }
8508
8509 void
8510 message (const char *m, ...)
8511 {
8512 va_list ap;
8513 va_start (ap, m);
8514 vmessage (m, ap);
8515 va_end (ap);
8516 }
8517
8518
8519 /* The non-logging version of message. */
8520
8521 void
8522 message_nolog (const char *m, ...)
8523 {
8524 Lisp_Object old_log_max;
8525 va_list ap;
8526 va_start (ap, m);
8527 old_log_max = Vmessage_log_max;
8528 Vmessage_log_max = Qnil;
8529 vmessage (m, ap);
8530 Vmessage_log_max = old_log_max;
8531 va_end (ap);
8532 }
8533
8534
8535 /* Display the current message in the current mini-buffer. This is
8536 only called from error handlers in process.c, and is not time
8537 critical. */
8538
8539 void
8540 update_echo_area (void)
8541 {
8542 if (!NILP (echo_area_buffer[0]))
8543 {
8544 Lisp_Object string;
8545 string = Fcurrent_message ();
8546 message3 (string, SBYTES (string),
8547 !NILP (current_buffer->enable_multibyte_characters));
8548 }
8549 }
8550
8551
8552 /* Make sure echo area buffers in `echo_buffers' are live.
8553 If they aren't, make new ones. */
8554
8555 static void
8556 ensure_echo_area_buffers (void)
8557 {
8558 int i;
8559
8560 for (i = 0; i < 2; ++i)
8561 if (!BUFFERP (echo_buffer[i])
8562 || NILP (XBUFFER (echo_buffer[i])->name))
8563 {
8564 char name[30];
8565 Lisp_Object old_buffer;
8566 int j;
8567
8568 old_buffer = echo_buffer[i];
8569 sprintf (name, " *Echo Area %d*", i);
8570 echo_buffer[i] = Fget_buffer_create (build_string (name));
8571 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8572 /* to force word wrap in echo area -
8573 it was decided to postpone this*/
8574 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8575
8576 for (j = 0; j < 2; ++j)
8577 if (EQ (old_buffer, echo_area_buffer[j]))
8578 echo_area_buffer[j] = echo_buffer[i];
8579 }
8580 }
8581
8582
8583 /* Call FN with args A1..A4 with either the current or last displayed
8584 echo_area_buffer as current buffer.
8585
8586 WHICH zero means use the current message buffer
8587 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8588 from echo_buffer[] and clear it.
8589
8590 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8591 suitable buffer from echo_buffer[] and clear it.
8592
8593 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8594 that the current message becomes the last displayed one, make
8595 choose a suitable buffer for echo_area_buffer[0], and clear it.
8596
8597 Value is what FN returns. */
8598
8599 static int
8600 with_echo_area_buffer (struct window *w, int which,
8601 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8602 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8603 {
8604 Lisp_Object buffer;
8605 int this_one, the_other, clear_buffer_p, rc;
8606 int count = SPECPDL_INDEX ();
8607
8608 /* If buffers aren't live, make new ones. */
8609 ensure_echo_area_buffers ();
8610
8611 clear_buffer_p = 0;
8612
8613 if (which == 0)
8614 this_one = 0, the_other = 1;
8615 else if (which > 0)
8616 this_one = 1, the_other = 0;
8617 else
8618 {
8619 this_one = 0, the_other = 1;
8620 clear_buffer_p = 1;
8621
8622 /* We need a fresh one in case the current echo buffer equals
8623 the one containing the last displayed echo area message. */
8624 if (!NILP (echo_area_buffer[this_one])
8625 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8626 echo_area_buffer[this_one] = Qnil;
8627 }
8628
8629 /* Choose a suitable buffer from echo_buffer[] is we don't
8630 have one. */
8631 if (NILP (echo_area_buffer[this_one]))
8632 {
8633 echo_area_buffer[this_one]
8634 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8635 ? echo_buffer[the_other]
8636 : echo_buffer[this_one]);
8637 clear_buffer_p = 1;
8638 }
8639
8640 buffer = echo_area_buffer[this_one];
8641
8642 /* Don't get confused by reusing the buffer used for echoing
8643 for a different purpose. */
8644 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8645 cancel_echoing ();
8646
8647 record_unwind_protect (unwind_with_echo_area_buffer,
8648 with_echo_area_buffer_unwind_data (w));
8649
8650 /* Make the echo area buffer current. Note that for display
8651 purposes, it is not necessary that the displayed window's buffer
8652 == current_buffer, except for text property lookup. So, let's
8653 only set that buffer temporarily here without doing a full
8654 Fset_window_buffer. We must also change w->pointm, though,
8655 because otherwise an assertions in unshow_buffer fails, and Emacs
8656 aborts. */
8657 set_buffer_internal_1 (XBUFFER (buffer));
8658 if (w)
8659 {
8660 w->buffer = buffer;
8661 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8662 }
8663
8664 current_buffer->undo_list = Qt;
8665 current_buffer->read_only = Qnil;
8666 specbind (Qinhibit_read_only, Qt);
8667 specbind (Qinhibit_modification_hooks, Qt);
8668
8669 if (clear_buffer_p && Z > BEG)
8670 del_range (BEG, Z);
8671
8672 xassert (BEGV >= BEG);
8673 xassert (ZV <= Z && ZV >= BEGV);
8674
8675 rc = fn (a1, a2, a3, a4);
8676
8677 xassert (BEGV >= BEG);
8678 xassert (ZV <= Z && ZV >= BEGV);
8679
8680 unbind_to (count, Qnil);
8681 return rc;
8682 }
8683
8684
8685 /* Save state that should be preserved around the call to the function
8686 FN called in with_echo_area_buffer. */
8687
8688 static Lisp_Object
8689 with_echo_area_buffer_unwind_data (struct window *w)
8690 {
8691 int i = 0;
8692 Lisp_Object vector, tmp;
8693
8694 /* Reduce consing by keeping one vector in
8695 Vwith_echo_area_save_vector. */
8696 vector = Vwith_echo_area_save_vector;
8697 Vwith_echo_area_save_vector = Qnil;
8698
8699 if (NILP (vector))
8700 vector = Fmake_vector (make_number (7), Qnil);
8701
8702 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8703 ASET (vector, i, Vdeactivate_mark); ++i;
8704 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8705
8706 if (w)
8707 {
8708 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8709 ASET (vector, i, w->buffer); ++i;
8710 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8711 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8712 }
8713 else
8714 {
8715 int end = i + 4;
8716 for (; i < end; ++i)
8717 ASET (vector, i, Qnil);
8718 }
8719
8720 xassert (i == ASIZE (vector));
8721 return vector;
8722 }
8723
8724
8725 /* Restore global state from VECTOR which was created by
8726 with_echo_area_buffer_unwind_data. */
8727
8728 static Lisp_Object
8729 unwind_with_echo_area_buffer (Lisp_Object vector)
8730 {
8731 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8732 Vdeactivate_mark = AREF (vector, 1);
8733 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8734
8735 if (WINDOWP (AREF (vector, 3)))
8736 {
8737 struct window *w;
8738 Lisp_Object buffer, charpos, bytepos;
8739
8740 w = XWINDOW (AREF (vector, 3));
8741 buffer = AREF (vector, 4);
8742 charpos = AREF (vector, 5);
8743 bytepos = AREF (vector, 6);
8744
8745 w->buffer = buffer;
8746 set_marker_both (w->pointm, buffer,
8747 XFASTINT (charpos), XFASTINT (bytepos));
8748 }
8749
8750 Vwith_echo_area_save_vector = vector;
8751 return Qnil;
8752 }
8753
8754
8755 /* Set up the echo area for use by print functions. MULTIBYTE_P
8756 non-zero means we will print multibyte. */
8757
8758 void
8759 setup_echo_area_for_printing (int multibyte_p)
8760 {
8761 /* If we can't find an echo area any more, exit. */
8762 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8763 Fkill_emacs (Qnil);
8764
8765 ensure_echo_area_buffers ();
8766
8767 if (!message_buf_print)
8768 {
8769 /* A message has been output since the last time we printed.
8770 Choose a fresh echo area buffer. */
8771 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8772 echo_area_buffer[0] = echo_buffer[1];
8773 else
8774 echo_area_buffer[0] = echo_buffer[0];
8775
8776 /* Switch to that buffer and clear it. */
8777 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8778 current_buffer->truncate_lines = Qnil;
8779
8780 if (Z > BEG)
8781 {
8782 int count = SPECPDL_INDEX ();
8783 specbind (Qinhibit_read_only, Qt);
8784 /* Note that undo recording is always disabled. */
8785 del_range (BEG, Z);
8786 unbind_to (count, Qnil);
8787 }
8788 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8789
8790 /* Set up the buffer for the multibyteness we need. */
8791 if (multibyte_p
8792 != !NILP (current_buffer->enable_multibyte_characters))
8793 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8794
8795 /* Raise the frame containing the echo area. */
8796 if (minibuffer_auto_raise)
8797 {
8798 struct frame *sf = SELECTED_FRAME ();
8799 Lisp_Object mini_window;
8800 mini_window = FRAME_MINIBUF_WINDOW (sf);
8801 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8802 }
8803
8804 message_log_maybe_newline ();
8805 message_buf_print = 1;
8806 }
8807 else
8808 {
8809 if (NILP (echo_area_buffer[0]))
8810 {
8811 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8812 echo_area_buffer[0] = echo_buffer[1];
8813 else
8814 echo_area_buffer[0] = echo_buffer[0];
8815 }
8816
8817 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8818 {
8819 /* Someone switched buffers between print requests. */
8820 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8821 current_buffer->truncate_lines = Qnil;
8822 }
8823 }
8824 }
8825
8826
8827 /* Display an echo area message in window W. Value is non-zero if W's
8828 height is changed. If display_last_displayed_message_p is
8829 non-zero, display the message that was last displayed, otherwise
8830 display the current message. */
8831
8832 static int
8833 display_echo_area (struct window *w)
8834 {
8835 int i, no_message_p, window_height_changed_p, count;
8836
8837 /* Temporarily disable garbage collections while displaying the echo
8838 area. This is done because a GC can print a message itself.
8839 That message would modify the echo area buffer's contents while a
8840 redisplay of the buffer is going on, and seriously confuse
8841 redisplay. */
8842 count = inhibit_garbage_collection ();
8843
8844 /* If there is no message, we must call display_echo_area_1
8845 nevertheless because it resizes the window. But we will have to
8846 reset the echo_area_buffer in question to nil at the end because
8847 with_echo_area_buffer will sets it to an empty buffer. */
8848 i = display_last_displayed_message_p ? 1 : 0;
8849 no_message_p = NILP (echo_area_buffer[i]);
8850
8851 window_height_changed_p
8852 = with_echo_area_buffer (w, display_last_displayed_message_p,
8853 display_echo_area_1,
8854 (EMACS_INT) w, Qnil, 0, 0);
8855
8856 if (no_message_p)
8857 echo_area_buffer[i] = Qnil;
8858
8859 unbind_to (count, Qnil);
8860 return window_height_changed_p;
8861 }
8862
8863
8864 /* Helper for display_echo_area. Display the current buffer which
8865 contains the current echo area message in window W, a mini-window,
8866 a pointer to which is passed in A1. A2..A4 are currently not used.
8867 Change the height of W so that all of the message is displayed.
8868 Value is non-zero if height of W was changed. */
8869
8870 static int
8871 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8872 {
8873 struct window *w = (struct window *) a1;
8874 Lisp_Object window;
8875 struct text_pos start;
8876 int window_height_changed_p = 0;
8877
8878 /* Do this before displaying, so that we have a large enough glyph
8879 matrix for the display. If we can't get enough space for the
8880 whole text, display the last N lines. That works by setting w->start. */
8881 window_height_changed_p = resize_mini_window (w, 0);
8882
8883 /* Use the starting position chosen by resize_mini_window. */
8884 SET_TEXT_POS_FROM_MARKER (start, w->start);
8885
8886 /* Display. */
8887 clear_glyph_matrix (w->desired_matrix);
8888 XSETWINDOW (window, w);
8889 try_window (window, start, 0);
8890
8891 return window_height_changed_p;
8892 }
8893
8894
8895 /* Resize the echo area window to exactly the size needed for the
8896 currently displayed message, if there is one. If a mini-buffer
8897 is active, don't shrink it. */
8898
8899 void
8900 resize_echo_area_exactly (void)
8901 {
8902 if (BUFFERP (echo_area_buffer[0])
8903 && WINDOWP (echo_area_window))
8904 {
8905 struct window *w = XWINDOW (echo_area_window);
8906 int resized_p;
8907 Lisp_Object resize_exactly;
8908
8909 if (minibuf_level == 0)
8910 resize_exactly = Qt;
8911 else
8912 resize_exactly = Qnil;
8913
8914 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8915 (EMACS_INT) w, resize_exactly, 0, 0);
8916 if (resized_p)
8917 {
8918 ++windows_or_buffers_changed;
8919 ++update_mode_lines;
8920 redisplay_internal (0);
8921 }
8922 }
8923 }
8924
8925
8926 /* Callback function for with_echo_area_buffer, when used from
8927 resize_echo_area_exactly. A1 contains a pointer to the window to
8928 resize, EXACTLY non-nil means resize the mini-window exactly to the
8929 size of the text displayed. A3 and A4 are not used. Value is what
8930 resize_mini_window returns. */
8931
8932 static int
8933 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8934 {
8935 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8936 }
8937
8938
8939 /* Resize mini-window W to fit the size of its contents. EXACT_P
8940 means size the window exactly to the size needed. Otherwise, it's
8941 only enlarged until W's buffer is empty.
8942
8943 Set W->start to the right place to begin display. If the whole
8944 contents fit, start at the beginning. Otherwise, start so as
8945 to make the end of the contents appear. This is particularly
8946 important for y-or-n-p, but seems desirable generally.
8947
8948 Value is non-zero if the window height has been changed. */
8949
8950 int
8951 resize_mini_window (struct window *w, int exact_p)
8952 {
8953 struct frame *f = XFRAME (w->frame);
8954 int window_height_changed_p = 0;
8955
8956 xassert (MINI_WINDOW_P (w));
8957
8958 /* By default, start display at the beginning. */
8959 set_marker_both (w->start, w->buffer,
8960 BUF_BEGV (XBUFFER (w->buffer)),
8961 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8962
8963 /* Don't resize windows while redisplaying a window; it would
8964 confuse redisplay functions when the size of the window they are
8965 displaying changes from under them. Such a resizing can happen,
8966 for instance, when which-func prints a long message while
8967 we are running fontification-functions. We're running these
8968 functions with safe_call which binds inhibit-redisplay to t. */
8969 if (!NILP (Vinhibit_redisplay))
8970 return 0;
8971
8972 /* Nil means don't try to resize. */
8973 if (NILP (Vresize_mini_windows)
8974 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8975 return 0;
8976
8977 if (!FRAME_MINIBUF_ONLY_P (f))
8978 {
8979 struct it it;
8980 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8981 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8982 int height, max_height;
8983 int unit = FRAME_LINE_HEIGHT (f);
8984 struct text_pos start;
8985 struct buffer *old_current_buffer = NULL;
8986
8987 if (current_buffer != XBUFFER (w->buffer))
8988 {
8989 old_current_buffer = current_buffer;
8990 set_buffer_internal (XBUFFER (w->buffer));
8991 }
8992
8993 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8994
8995 /* Compute the max. number of lines specified by the user. */
8996 if (FLOATP (Vmax_mini_window_height))
8997 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8998 else if (INTEGERP (Vmax_mini_window_height))
8999 max_height = XINT (Vmax_mini_window_height);
9000 else
9001 max_height = total_height / 4;
9002
9003 /* Correct that max. height if it's bogus. */
9004 max_height = max (1, max_height);
9005 max_height = min (total_height, max_height);
9006
9007 /* Find out the height of the text in the window. */
9008 if (it.line_wrap == TRUNCATE)
9009 height = 1;
9010 else
9011 {
9012 last_height = 0;
9013 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9014 if (it.max_ascent == 0 && it.max_descent == 0)
9015 height = it.current_y + last_height;
9016 else
9017 height = it.current_y + it.max_ascent + it.max_descent;
9018 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9019 height = (height + unit - 1) / unit;
9020 }
9021
9022 /* Compute a suitable window start. */
9023 if (height > max_height)
9024 {
9025 height = max_height;
9026 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9027 move_it_vertically_backward (&it, (height - 1) * unit);
9028 start = it.current.pos;
9029 }
9030 else
9031 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9032 SET_MARKER_FROM_TEXT_POS (w->start, start);
9033
9034 if (EQ (Vresize_mini_windows, Qgrow_only))
9035 {
9036 /* Let it grow only, until we display an empty message, in which
9037 case the window shrinks again. */
9038 if (height > WINDOW_TOTAL_LINES (w))
9039 {
9040 int old_height = WINDOW_TOTAL_LINES (w);
9041 freeze_window_starts (f, 1);
9042 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9043 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9044 }
9045 else if (height < WINDOW_TOTAL_LINES (w)
9046 && (exact_p || BEGV == ZV))
9047 {
9048 int old_height = WINDOW_TOTAL_LINES (w);
9049 freeze_window_starts (f, 0);
9050 shrink_mini_window (w);
9051 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9052 }
9053 }
9054 else
9055 {
9056 /* Always resize to exact size needed. */
9057 if (height > WINDOW_TOTAL_LINES (w))
9058 {
9059 int old_height = WINDOW_TOTAL_LINES (w);
9060 freeze_window_starts (f, 1);
9061 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9062 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9063 }
9064 else if (height < WINDOW_TOTAL_LINES (w))
9065 {
9066 int old_height = WINDOW_TOTAL_LINES (w);
9067 freeze_window_starts (f, 0);
9068 shrink_mini_window (w);
9069
9070 if (height)
9071 {
9072 freeze_window_starts (f, 1);
9073 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9074 }
9075
9076 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9077 }
9078 }
9079
9080 if (old_current_buffer)
9081 set_buffer_internal (old_current_buffer);
9082 }
9083
9084 return window_height_changed_p;
9085 }
9086
9087
9088 /* Value is the current message, a string, or nil if there is no
9089 current message. */
9090
9091 Lisp_Object
9092 current_message (void)
9093 {
9094 Lisp_Object msg;
9095
9096 if (!BUFFERP (echo_area_buffer[0]))
9097 msg = Qnil;
9098 else
9099 {
9100 with_echo_area_buffer (0, 0, current_message_1,
9101 (EMACS_INT) &msg, Qnil, 0, 0);
9102 if (NILP (msg))
9103 echo_area_buffer[0] = Qnil;
9104 }
9105
9106 return msg;
9107 }
9108
9109
9110 static int
9111 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9112 {
9113 Lisp_Object *msg = (Lisp_Object *) a1;
9114
9115 if (Z > BEG)
9116 *msg = make_buffer_string (BEG, Z, 1);
9117 else
9118 *msg = Qnil;
9119 return 0;
9120 }
9121
9122
9123 /* Push the current message on Vmessage_stack for later restauration
9124 by restore_message. Value is non-zero if the current message isn't
9125 empty. This is a relatively infrequent operation, so it's not
9126 worth optimizing. */
9127
9128 int
9129 push_message (void)
9130 {
9131 Lisp_Object msg;
9132 msg = current_message ();
9133 Vmessage_stack = Fcons (msg, Vmessage_stack);
9134 return STRINGP (msg);
9135 }
9136
9137
9138 /* Restore message display from the top of Vmessage_stack. */
9139
9140 void
9141 restore_message (void)
9142 {
9143 Lisp_Object msg;
9144
9145 xassert (CONSP (Vmessage_stack));
9146 msg = XCAR (Vmessage_stack);
9147 if (STRINGP (msg))
9148 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9149 else
9150 message3_nolog (msg, 0, 0);
9151 }
9152
9153
9154 /* Handler for record_unwind_protect calling pop_message. */
9155
9156 Lisp_Object
9157 pop_message_unwind (Lisp_Object dummy)
9158 {
9159 pop_message ();
9160 return Qnil;
9161 }
9162
9163 /* Pop the top-most entry off Vmessage_stack. */
9164
9165 void
9166 pop_message (void)
9167 {
9168 xassert (CONSP (Vmessage_stack));
9169 Vmessage_stack = XCDR (Vmessage_stack);
9170 }
9171
9172
9173 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9174 exits. If the stack is not empty, we have a missing pop_message
9175 somewhere. */
9176
9177 void
9178 check_message_stack (void)
9179 {
9180 if (!NILP (Vmessage_stack))
9181 abort ();
9182 }
9183
9184
9185 /* Truncate to NCHARS what will be displayed in the echo area the next
9186 time we display it---but don't redisplay it now. */
9187
9188 void
9189 truncate_echo_area (int nchars)
9190 {
9191 if (nchars == 0)
9192 echo_area_buffer[0] = Qnil;
9193 /* A null message buffer means that the frame hasn't really been
9194 initialized yet. Error messages get reported properly by
9195 cmd_error, so this must be just an informative message; toss it. */
9196 else if (!noninteractive
9197 && INTERACTIVE
9198 && !NILP (echo_area_buffer[0]))
9199 {
9200 struct frame *sf = SELECTED_FRAME ();
9201 if (FRAME_MESSAGE_BUF (sf))
9202 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9203 }
9204 }
9205
9206
9207 /* Helper function for truncate_echo_area. Truncate the current
9208 message to at most NCHARS characters. */
9209
9210 static int
9211 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9212 {
9213 if (BEG + nchars < Z)
9214 del_range (BEG + nchars, Z);
9215 if (Z == BEG)
9216 echo_area_buffer[0] = Qnil;
9217 return 0;
9218 }
9219
9220
9221 /* Set the current message to a substring of S or STRING.
9222
9223 If STRING is a Lisp string, set the message to the first NBYTES
9224 bytes from STRING. NBYTES zero means use the whole string. If
9225 STRING is multibyte, the message will be displayed multibyte.
9226
9227 If S is not null, set the message to the first LEN bytes of S. LEN
9228 zero means use the whole string. MULTIBYTE_P non-zero means S is
9229 multibyte. Display the message multibyte in that case.
9230
9231 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9232 to t before calling set_message_1 (which calls insert).
9233 */
9234
9235 void
9236 set_message (const char *s, Lisp_Object string, int nbytes, int multibyte_p)
9237 {
9238 message_enable_multibyte
9239 = ((s && multibyte_p)
9240 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9241
9242 with_echo_area_buffer (0, -1, set_message_1,
9243 (EMACS_INT) s, string, nbytes, multibyte_p);
9244 message_buf_print = 0;
9245 help_echo_showing_p = 0;
9246 }
9247
9248
9249 /* Helper function for set_message. Arguments have the same meaning
9250 as there, with A1 corresponding to S and A2 corresponding to STRING
9251 This function is called with the echo area buffer being
9252 current. */
9253
9254 static int
9255 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9256 {
9257 const char *s = (const char *) a1;
9258 Lisp_Object string = a2;
9259
9260 /* Change multibyteness of the echo buffer appropriately. */
9261 if (message_enable_multibyte
9262 != !NILP (current_buffer->enable_multibyte_characters))
9263 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9264
9265 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9266
9267 /* Insert new message at BEG. */
9268 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9269
9270 if (STRINGP (string))
9271 {
9272 int nchars;
9273
9274 if (nbytes == 0)
9275 nbytes = SBYTES (string);
9276 nchars = string_byte_to_char (string, nbytes);
9277
9278 /* This function takes care of single/multibyte conversion. We
9279 just have to ensure that the echo area buffer has the right
9280 setting of enable_multibyte_characters. */
9281 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9282 }
9283 else if (s)
9284 {
9285 if (nbytes == 0)
9286 nbytes = strlen (s);
9287
9288 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9289 {
9290 /* Convert from multi-byte to single-byte. */
9291 int i, c, n;
9292 unsigned char work[1];
9293
9294 /* Convert a multibyte string to single-byte. */
9295 for (i = 0; i < nbytes; i += n)
9296 {
9297 c = string_char_and_length (s + i, &n);
9298 work[0] = (ASCII_CHAR_P (c)
9299 ? c
9300 : multibyte_char_to_unibyte (c, Qnil));
9301 insert_1_both (work, 1, 1, 1, 0, 0);
9302 }
9303 }
9304 else if (!multibyte_p
9305 && !NILP (current_buffer->enable_multibyte_characters))
9306 {
9307 /* Convert from single-byte to multi-byte. */
9308 int i, c, n;
9309 const unsigned char *msg = (const unsigned char *) s;
9310 unsigned char str[MAX_MULTIBYTE_LENGTH];
9311
9312 /* Convert a single-byte string to multibyte. */
9313 for (i = 0; i < nbytes; i++)
9314 {
9315 c = msg[i];
9316 MAKE_CHAR_MULTIBYTE (c);
9317 n = CHAR_STRING (c, str);
9318 insert_1_both (str, 1, n, 1, 0, 0);
9319 }
9320 }
9321 else
9322 insert_1 (s, nbytes, 1, 0, 0);
9323 }
9324
9325 return 0;
9326 }
9327
9328
9329 /* Clear messages. CURRENT_P non-zero means clear the current
9330 message. LAST_DISPLAYED_P non-zero means clear the message
9331 last displayed. */
9332
9333 void
9334 clear_message (int current_p, int last_displayed_p)
9335 {
9336 if (current_p)
9337 {
9338 echo_area_buffer[0] = Qnil;
9339 message_cleared_p = 1;
9340 }
9341
9342 if (last_displayed_p)
9343 echo_area_buffer[1] = Qnil;
9344
9345 message_buf_print = 0;
9346 }
9347
9348 /* Clear garbaged frames.
9349
9350 This function is used where the old redisplay called
9351 redraw_garbaged_frames which in turn called redraw_frame which in
9352 turn called clear_frame. The call to clear_frame was a source of
9353 flickering. I believe a clear_frame is not necessary. It should
9354 suffice in the new redisplay to invalidate all current matrices,
9355 and ensure a complete redisplay of all windows. */
9356
9357 static void
9358 clear_garbaged_frames (void)
9359 {
9360 if (frame_garbaged)
9361 {
9362 Lisp_Object tail, frame;
9363 int changed_count = 0;
9364
9365 FOR_EACH_FRAME (tail, frame)
9366 {
9367 struct frame *f = XFRAME (frame);
9368
9369 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9370 {
9371 if (f->resized_p)
9372 {
9373 Fredraw_frame (frame);
9374 f->force_flush_display_p = 1;
9375 }
9376 clear_current_matrices (f);
9377 changed_count++;
9378 f->garbaged = 0;
9379 f->resized_p = 0;
9380 }
9381 }
9382
9383 frame_garbaged = 0;
9384 if (changed_count)
9385 ++windows_or_buffers_changed;
9386 }
9387 }
9388
9389
9390 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9391 is non-zero update selected_frame. Value is non-zero if the
9392 mini-windows height has been changed. */
9393
9394 static int
9395 echo_area_display (int update_frame_p)
9396 {
9397 Lisp_Object mini_window;
9398 struct window *w;
9399 struct frame *f;
9400 int window_height_changed_p = 0;
9401 struct frame *sf = SELECTED_FRAME ();
9402
9403 mini_window = FRAME_MINIBUF_WINDOW (sf);
9404 w = XWINDOW (mini_window);
9405 f = XFRAME (WINDOW_FRAME (w));
9406
9407 /* Don't display if frame is invisible or not yet initialized. */
9408 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9409 return 0;
9410
9411 #ifdef HAVE_WINDOW_SYSTEM
9412 /* When Emacs starts, selected_frame may be the initial terminal
9413 frame. If we let this through, a message would be displayed on
9414 the terminal. */
9415 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9416 return 0;
9417 #endif /* HAVE_WINDOW_SYSTEM */
9418
9419 /* Redraw garbaged frames. */
9420 if (frame_garbaged)
9421 clear_garbaged_frames ();
9422
9423 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9424 {
9425 echo_area_window = mini_window;
9426 window_height_changed_p = display_echo_area (w);
9427 w->must_be_updated_p = 1;
9428
9429 /* Update the display, unless called from redisplay_internal.
9430 Also don't update the screen during redisplay itself. The
9431 update will happen at the end of redisplay, and an update
9432 here could cause confusion. */
9433 if (update_frame_p && !redisplaying_p)
9434 {
9435 int n = 0;
9436
9437 /* If the display update has been interrupted by pending
9438 input, update mode lines in the frame. Due to the
9439 pending input, it might have been that redisplay hasn't
9440 been called, so that mode lines above the echo area are
9441 garbaged. This looks odd, so we prevent it here. */
9442 if (!display_completed)
9443 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9444
9445 if (window_height_changed_p
9446 /* Don't do this if Emacs is shutting down. Redisplay
9447 needs to run hooks. */
9448 && !NILP (Vrun_hooks))
9449 {
9450 /* Must update other windows. Likewise as in other
9451 cases, don't let this update be interrupted by
9452 pending input. */
9453 int count = SPECPDL_INDEX ();
9454 specbind (Qredisplay_dont_pause, Qt);
9455 windows_or_buffers_changed = 1;
9456 redisplay_internal (0);
9457 unbind_to (count, Qnil);
9458 }
9459 else if (FRAME_WINDOW_P (f) && n == 0)
9460 {
9461 /* Window configuration is the same as before.
9462 Can do with a display update of the echo area,
9463 unless we displayed some mode lines. */
9464 update_single_window (w, 1);
9465 FRAME_RIF (f)->flush_display (f);
9466 }
9467 else
9468 update_frame (f, 1, 1);
9469
9470 /* If cursor is in the echo area, make sure that the next
9471 redisplay displays the minibuffer, so that the cursor will
9472 be replaced with what the minibuffer wants. */
9473 if (cursor_in_echo_area)
9474 ++windows_or_buffers_changed;
9475 }
9476 }
9477 else if (!EQ (mini_window, selected_window))
9478 windows_or_buffers_changed++;
9479
9480 /* Last displayed message is now the current message. */
9481 echo_area_buffer[1] = echo_area_buffer[0];
9482 /* Inform read_char that we're not echoing. */
9483 echo_message_buffer = Qnil;
9484
9485 /* Prevent redisplay optimization in redisplay_internal by resetting
9486 this_line_start_pos. This is done because the mini-buffer now
9487 displays the message instead of its buffer text. */
9488 if (EQ (mini_window, selected_window))
9489 CHARPOS (this_line_start_pos) = 0;
9490
9491 return window_height_changed_p;
9492 }
9493
9494
9495 \f
9496 /***********************************************************************
9497 Mode Lines and Frame Titles
9498 ***********************************************************************/
9499
9500 /* A buffer for constructing non-propertized mode-line strings and
9501 frame titles in it; allocated from the heap in init_xdisp and
9502 resized as needed in store_mode_line_noprop_char. */
9503
9504 static char *mode_line_noprop_buf;
9505
9506 /* The buffer's end, and a current output position in it. */
9507
9508 static char *mode_line_noprop_buf_end;
9509 static char *mode_line_noprop_ptr;
9510
9511 #define MODE_LINE_NOPROP_LEN(start) \
9512 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9513
9514 static enum {
9515 MODE_LINE_DISPLAY = 0,
9516 MODE_LINE_TITLE,
9517 MODE_LINE_NOPROP,
9518 MODE_LINE_STRING
9519 } mode_line_target;
9520
9521 /* Alist that caches the results of :propertize.
9522 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9523 static Lisp_Object mode_line_proptrans_alist;
9524
9525 /* List of strings making up the mode-line. */
9526 static Lisp_Object mode_line_string_list;
9527
9528 /* Base face property when building propertized mode line string. */
9529 static Lisp_Object mode_line_string_face;
9530 static Lisp_Object mode_line_string_face_prop;
9531
9532
9533 /* Unwind data for mode line strings */
9534
9535 static Lisp_Object Vmode_line_unwind_vector;
9536
9537 static Lisp_Object
9538 format_mode_line_unwind_data (struct buffer *obuf,
9539 Lisp_Object owin,
9540 int save_proptrans)
9541 {
9542 Lisp_Object vector, tmp;
9543
9544 /* Reduce consing by keeping one vector in
9545 Vwith_echo_area_save_vector. */
9546 vector = Vmode_line_unwind_vector;
9547 Vmode_line_unwind_vector = Qnil;
9548
9549 if (NILP (vector))
9550 vector = Fmake_vector (make_number (8), Qnil);
9551
9552 ASET (vector, 0, make_number (mode_line_target));
9553 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9554 ASET (vector, 2, mode_line_string_list);
9555 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9556 ASET (vector, 4, mode_line_string_face);
9557 ASET (vector, 5, mode_line_string_face_prop);
9558
9559 if (obuf)
9560 XSETBUFFER (tmp, obuf);
9561 else
9562 tmp = Qnil;
9563 ASET (vector, 6, tmp);
9564 ASET (vector, 7, owin);
9565
9566 return vector;
9567 }
9568
9569 static Lisp_Object
9570 unwind_format_mode_line (Lisp_Object vector)
9571 {
9572 mode_line_target = XINT (AREF (vector, 0));
9573 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9574 mode_line_string_list = AREF (vector, 2);
9575 if (! EQ (AREF (vector, 3), Qt))
9576 mode_line_proptrans_alist = AREF (vector, 3);
9577 mode_line_string_face = AREF (vector, 4);
9578 mode_line_string_face_prop = AREF (vector, 5);
9579
9580 if (!NILP (AREF (vector, 7)))
9581 /* Select window before buffer, since it may change the buffer. */
9582 Fselect_window (AREF (vector, 7), Qt);
9583
9584 if (!NILP (AREF (vector, 6)))
9585 {
9586 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9587 ASET (vector, 6, Qnil);
9588 }
9589
9590 Vmode_line_unwind_vector = vector;
9591 return Qnil;
9592 }
9593
9594
9595 /* Store a single character C for the frame title in mode_line_noprop_buf.
9596 Re-allocate mode_line_noprop_buf if necessary. */
9597
9598 static void
9599 store_mode_line_noprop_char (char c)
9600 {
9601 /* If output position has reached the end of the allocated buffer,
9602 double the buffer's size. */
9603 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9604 {
9605 int len = MODE_LINE_NOPROP_LEN (0);
9606 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9607 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9608 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9609 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9610 }
9611
9612 *mode_line_noprop_ptr++ = c;
9613 }
9614
9615
9616 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9617 mode_line_noprop_ptr. STR is the string to store. Do not copy
9618 characters that yield more columns than PRECISION; PRECISION <= 0
9619 means copy the whole string. Pad with spaces until FIELD_WIDTH
9620 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9621 pad. Called from display_mode_element when it is used to build a
9622 frame title. */
9623
9624 static int
9625 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9626 {
9627 int n = 0;
9628 int dummy, nbytes;
9629
9630 /* Copy at most PRECISION chars from STR. */
9631 nbytes = strlen (str);
9632 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9633 while (nbytes--)
9634 store_mode_line_noprop_char (*str++);
9635
9636 /* Fill up with spaces until FIELD_WIDTH reached. */
9637 while (field_width > 0
9638 && n < field_width)
9639 {
9640 store_mode_line_noprop_char (' ');
9641 ++n;
9642 }
9643
9644 return n;
9645 }
9646
9647 /***********************************************************************
9648 Frame Titles
9649 ***********************************************************************/
9650
9651 #ifdef HAVE_WINDOW_SYSTEM
9652
9653 /* Set the title of FRAME, if it has changed. The title format is
9654 Vicon_title_format if FRAME is iconified, otherwise it is
9655 frame_title_format. */
9656
9657 static void
9658 x_consider_frame_title (Lisp_Object frame)
9659 {
9660 struct frame *f = XFRAME (frame);
9661
9662 if (FRAME_WINDOW_P (f)
9663 || FRAME_MINIBUF_ONLY_P (f)
9664 || f->explicit_name)
9665 {
9666 /* Do we have more than one visible frame on this X display? */
9667 Lisp_Object tail;
9668 Lisp_Object fmt;
9669 int title_start;
9670 char *title;
9671 int len;
9672 struct it it;
9673 int count = SPECPDL_INDEX ();
9674
9675 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9676 {
9677 Lisp_Object other_frame = XCAR (tail);
9678 struct frame *tf = XFRAME (other_frame);
9679
9680 if (tf != f
9681 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9682 && !FRAME_MINIBUF_ONLY_P (tf)
9683 && !EQ (other_frame, tip_frame)
9684 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9685 break;
9686 }
9687
9688 /* Set global variable indicating that multiple frames exist. */
9689 multiple_frames = CONSP (tail);
9690
9691 /* Switch to the buffer of selected window of the frame. Set up
9692 mode_line_target so that display_mode_element will output into
9693 mode_line_noprop_buf; then display the title. */
9694 record_unwind_protect (unwind_format_mode_line,
9695 format_mode_line_unwind_data
9696 (current_buffer, selected_window, 0));
9697
9698 Fselect_window (f->selected_window, Qt);
9699 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9700 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9701
9702 mode_line_target = MODE_LINE_TITLE;
9703 title_start = MODE_LINE_NOPROP_LEN (0);
9704 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9705 NULL, DEFAULT_FACE_ID);
9706 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9707 len = MODE_LINE_NOPROP_LEN (title_start);
9708 title = mode_line_noprop_buf + title_start;
9709 unbind_to (count, Qnil);
9710
9711 /* Set the title only if it's changed. This avoids consing in
9712 the common case where it hasn't. (If it turns out that we've
9713 already wasted too much time by walking through the list with
9714 display_mode_element, then we might need to optimize at a
9715 higher level than this.) */
9716 if (! STRINGP (f->name)
9717 || SBYTES (f->name) != len
9718 || memcmp (title, SDATA (f->name), len) != 0)
9719 x_implicitly_set_name (f, make_string (title, len), Qnil);
9720 }
9721 }
9722
9723 #endif /* not HAVE_WINDOW_SYSTEM */
9724
9725
9726
9727 \f
9728 /***********************************************************************
9729 Menu Bars
9730 ***********************************************************************/
9731
9732
9733 /* Prepare for redisplay by updating menu-bar item lists when
9734 appropriate. This can call eval. */
9735
9736 void
9737 prepare_menu_bars (void)
9738 {
9739 int all_windows;
9740 struct gcpro gcpro1, gcpro2;
9741 struct frame *f;
9742 Lisp_Object tooltip_frame;
9743
9744 #ifdef HAVE_WINDOW_SYSTEM
9745 tooltip_frame = tip_frame;
9746 #else
9747 tooltip_frame = Qnil;
9748 #endif
9749
9750 /* Update all frame titles based on their buffer names, etc. We do
9751 this before the menu bars so that the buffer-menu will show the
9752 up-to-date frame titles. */
9753 #ifdef HAVE_WINDOW_SYSTEM
9754 if (windows_or_buffers_changed || update_mode_lines)
9755 {
9756 Lisp_Object tail, frame;
9757
9758 FOR_EACH_FRAME (tail, frame)
9759 {
9760 f = XFRAME (frame);
9761 if (!EQ (frame, tooltip_frame)
9762 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9763 x_consider_frame_title (frame);
9764 }
9765 }
9766 #endif /* HAVE_WINDOW_SYSTEM */
9767
9768 /* Update the menu bar item lists, if appropriate. This has to be
9769 done before any actual redisplay or generation of display lines. */
9770 all_windows = (update_mode_lines
9771 || buffer_shared > 1
9772 || windows_or_buffers_changed);
9773 if (all_windows)
9774 {
9775 Lisp_Object tail, frame;
9776 int count = SPECPDL_INDEX ();
9777 /* 1 means that update_menu_bar has run its hooks
9778 so any further calls to update_menu_bar shouldn't do so again. */
9779 int menu_bar_hooks_run = 0;
9780
9781 record_unwind_save_match_data ();
9782
9783 FOR_EACH_FRAME (tail, frame)
9784 {
9785 f = XFRAME (frame);
9786
9787 /* Ignore tooltip frame. */
9788 if (EQ (frame, tooltip_frame))
9789 continue;
9790
9791 /* If a window on this frame changed size, report that to
9792 the user and clear the size-change flag. */
9793 if (FRAME_WINDOW_SIZES_CHANGED (f))
9794 {
9795 Lisp_Object functions;
9796
9797 /* Clear flag first in case we get an error below. */
9798 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9799 functions = Vwindow_size_change_functions;
9800 GCPRO2 (tail, functions);
9801
9802 while (CONSP (functions))
9803 {
9804 if (!EQ (XCAR (functions), Qt))
9805 call1 (XCAR (functions), frame);
9806 functions = XCDR (functions);
9807 }
9808 UNGCPRO;
9809 }
9810
9811 GCPRO1 (tail);
9812 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9813 #ifdef HAVE_WINDOW_SYSTEM
9814 update_tool_bar (f, 0);
9815 #endif
9816 #ifdef HAVE_NS
9817 if (windows_or_buffers_changed
9818 && FRAME_NS_P (f))
9819 ns_set_doc_edited (f, Fbuffer_modified_p
9820 (XWINDOW (f->selected_window)->buffer));
9821 #endif
9822 UNGCPRO;
9823 }
9824
9825 unbind_to (count, Qnil);
9826 }
9827 else
9828 {
9829 struct frame *sf = SELECTED_FRAME ();
9830 update_menu_bar (sf, 1, 0);
9831 #ifdef HAVE_WINDOW_SYSTEM
9832 update_tool_bar (sf, 1);
9833 #endif
9834 }
9835 }
9836
9837
9838 /* Update the menu bar item list for frame F. This has to be done
9839 before we start to fill in any display lines, because it can call
9840 eval.
9841
9842 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9843
9844 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9845 already ran the menu bar hooks for this redisplay, so there
9846 is no need to run them again. The return value is the
9847 updated value of this flag, to pass to the next call. */
9848
9849 static int
9850 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9851 {
9852 Lisp_Object window;
9853 register struct window *w;
9854
9855 /* If called recursively during a menu update, do nothing. This can
9856 happen when, for instance, an activate-menubar-hook causes a
9857 redisplay. */
9858 if (inhibit_menubar_update)
9859 return hooks_run;
9860
9861 window = FRAME_SELECTED_WINDOW (f);
9862 w = XWINDOW (window);
9863
9864 if (FRAME_WINDOW_P (f)
9865 ?
9866 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9867 || defined (HAVE_NS) || defined (USE_GTK)
9868 FRAME_EXTERNAL_MENU_BAR (f)
9869 #else
9870 FRAME_MENU_BAR_LINES (f) > 0
9871 #endif
9872 : FRAME_MENU_BAR_LINES (f) > 0)
9873 {
9874 /* If the user has switched buffers or windows, we need to
9875 recompute to reflect the new bindings. But we'll
9876 recompute when update_mode_lines is set too; that means
9877 that people can use force-mode-line-update to request
9878 that the menu bar be recomputed. The adverse effect on
9879 the rest of the redisplay algorithm is about the same as
9880 windows_or_buffers_changed anyway. */
9881 if (windows_or_buffers_changed
9882 /* This used to test w->update_mode_line, but we believe
9883 there is no need to recompute the menu in that case. */
9884 || update_mode_lines
9885 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9886 < BUF_MODIFF (XBUFFER (w->buffer)))
9887 != !NILP (w->last_had_star))
9888 || ((!NILP (Vtransient_mark_mode)
9889 && !NILP (XBUFFER (w->buffer)->mark_active))
9890 != !NILP (w->region_showing)))
9891 {
9892 struct buffer *prev = current_buffer;
9893 int count = SPECPDL_INDEX ();
9894
9895 specbind (Qinhibit_menubar_update, Qt);
9896
9897 set_buffer_internal_1 (XBUFFER (w->buffer));
9898 if (save_match_data)
9899 record_unwind_save_match_data ();
9900 if (NILP (Voverriding_local_map_menu_flag))
9901 {
9902 specbind (Qoverriding_terminal_local_map, Qnil);
9903 specbind (Qoverriding_local_map, Qnil);
9904 }
9905
9906 if (!hooks_run)
9907 {
9908 /* Run the Lucid hook. */
9909 safe_run_hooks (Qactivate_menubar_hook);
9910
9911 /* If it has changed current-menubar from previous value,
9912 really recompute the menu-bar from the value. */
9913 if (! NILP (Vlucid_menu_bar_dirty_flag))
9914 call0 (Qrecompute_lucid_menubar);
9915
9916 safe_run_hooks (Qmenu_bar_update_hook);
9917
9918 hooks_run = 1;
9919 }
9920
9921 XSETFRAME (Vmenu_updating_frame, f);
9922 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9923
9924 /* Redisplay the menu bar in case we changed it. */
9925 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9926 || defined (HAVE_NS) || defined (USE_GTK)
9927 if (FRAME_WINDOW_P (f))
9928 {
9929 #if defined (HAVE_NS)
9930 /* All frames on Mac OS share the same menubar. So only
9931 the selected frame should be allowed to set it. */
9932 if (f == SELECTED_FRAME ())
9933 #endif
9934 set_frame_menubar (f, 0, 0);
9935 }
9936 else
9937 /* On a terminal screen, the menu bar is an ordinary screen
9938 line, and this makes it get updated. */
9939 w->update_mode_line = Qt;
9940 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9941 /* In the non-toolkit version, the menu bar is an ordinary screen
9942 line, and this makes it get updated. */
9943 w->update_mode_line = Qt;
9944 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9945
9946 unbind_to (count, Qnil);
9947 set_buffer_internal_1 (prev);
9948 }
9949 }
9950
9951 return hooks_run;
9952 }
9953
9954
9955 \f
9956 /***********************************************************************
9957 Output Cursor
9958 ***********************************************************************/
9959
9960 #ifdef HAVE_WINDOW_SYSTEM
9961
9962 /* EXPORT:
9963 Nominal cursor position -- where to draw output.
9964 HPOS and VPOS are window relative glyph matrix coordinates.
9965 X and Y are window relative pixel coordinates. */
9966
9967 struct cursor_pos output_cursor;
9968
9969
9970 /* EXPORT:
9971 Set the global variable output_cursor to CURSOR. All cursor
9972 positions are relative to updated_window. */
9973
9974 void
9975 set_output_cursor (struct cursor_pos *cursor)
9976 {
9977 output_cursor.hpos = cursor->hpos;
9978 output_cursor.vpos = cursor->vpos;
9979 output_cursor.x = cursor->x;
9980 output_cursor.y = cursor->y;
9981 }
9982
9983
9984 /* EXPORT for RIF:
9985 Set a nominal cursor position.
9986
9987 HPOS and VPOS are column/row positions in a window glyph matrix. X
9988 and Y are window text area relative pixel positions.
9989
9990 If this is done during an update, updated_window will contain the
9991 window that is being updated and the position is the future output
9992 cursor position for that window. If updated_window is null, use
9993 selected_window and display the cursor at the given position. */
9994
9995 void
9996 x_cursor_to (int vpos, int hpos, int y, int x)
9997 {
9998 struct window *w;
9999
10000 /* If updated_window is not set, work on selected_window. */
10001 if (updated_window)
10002 w = updated_window;
10003 else
10004 w = XWINDOW (selected_window);
10005
10006 /* Set the output cursor. */
10007 output_cursor.hpos = hpos;
10008 output_cursor.vpos = vpos;
10009 output_cursor.x = x;
10010 output_cursor.y = y;
10011
10012 /* If not called as part of an update, really display the cursor.
10013 This will also set the cursor position of W. */
10014 if (updated_window == NULL)
10015 {
10016 BLOCK_INPUT;
10017 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10018 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10019 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10020 UNBLOCK_INPUT;
10021 }
10022 }
10023
10024 #endif /* HAVE_WINDOW_SYSTEM */
10025
10026 \f
10027 /***********************************************************************
10028 Tool-bars
10029 ***********************************************************************/
10030
10031 #ifdef HAVE_WINDOW_SYSTEM
10032
10033 /* Where the mouse was last time we reported a mouse event. */
10034
10035 FRAME_PTR last_mouse_frame;
10036
10037 /* Tool-bar item index of the item on which a mouse button was pressed
10038 or -1. */
10039
10040 int last_tool_bar_item;
10041
10042
10043 static Lisp_Object
10044 update_tool_bar_unwind (Lisp_Object frame)
10045 {
10046 selected_frame = frame;
10047 return Qnil;
10048 }
10049
10050 /* Update the tool-bar item list for frame F. This has to be done
10051 before we start to fill in any display lines. Called from
10052 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10053 and restore it here. */
10054
10055 static void
10056 update_tool_bar (struct frame *f, int save_match_data)
10057 {
10058 #if defined (USE_GTK) || defined (HAVE_NS)
10059 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10060 #else
10061 int do_update = WINDOWP (f->tool_bar_window)
10062 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10063 #endif
10064
10065 if (do_update)
10066 {
10067 Lisp_Object window;
10068 struct window *w;
10069
10070 window = FRAME_SELECTED_WINDOW (f);
10071 w = XWINDOW (window);
10072
10073 /* If the user has switched buffers or windows, we need to
10074 recompute to reflect the new bindings. But we'll
10075 recompute when update_mode_lines is set too; that means
10076 that people can use force-mode-line-update to request
10077 that the menu bar be recomputed. The adverse effect on
10078 the rest of the redisplay algorithm is about the same as
10079 windows_or_buffers_changed anyway. */
10080 if (windows_or_buffers_changed
10081 || !NILP (w->update_mode_line)
10082 || update_mode_lines
10083 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10084 < BUF_MODIFF (XBUFFER (w->buffer)))
10085 != !NILP (w->last_had_star))
10086 || ((!NILP (Vtransient_mark_mode)
10087 && !NILP (XBUFFER (w->buffer)->mark_active))
10088 != !NILP (w->region_showing)))
10089 {
10090 struct buffer *prev = current_buffer;
10091 int count = SPECPDL_INDEX ();
10092 Lisp_Object frame, new_tool_bar;
10093 int new_n_tool_bar;
10094 struct gcpro gcpro1;
10095
10096 /* Set current_buffer to the buffer of the selected
10097 window of the frame, so that we get the right local
10098 keymaps. */
10099 set_buffer_internal_1 (XBUFFER (w->buffer));
10100
10101 /* Save match data, if we must. */
10102 if (save_match_data)
10103 record_unwind_save_match_data ();
10104
10105 /* Make sure that we don't accidentally use bogus keymaps. */
10106 if (NILP (Voverriding_local_map_menu_flag))
10107 {
10108 specbind (Qoverriding_terminal_local_map, Qnil);
10109 specbind (Qoverriding_local_map, Qnil);
10110 }
10111
10112 GCPRO1 (new_tool_bar);
10113
10114 /* We must temporarily set the selected frame to this frame
10115 before calling tool_bar_items, because the calculation of
10116 the tool-bar keymap uses the selected frame (see
10117 `tool-bar-make-keymap' in tool-bar.el). */
10118 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10119 XSETFRAME (frame, f);
10120 selected_frame = frame;
10121
10122 /* Build desired tool-bar items from keymaps. */
10123 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10124 &new_n_tool_bar);
10125
10126 /* Redisplay the tool-bar if we changed it. */
10127 if (new_n_tool_bar != f->n_tool_bar_items
10128 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10129 {
10130 /* Redisplay that happens asynchronously due to an expose event
10131 may access f->tool_bar_items. Make sure we update both
10132 variables within BLOCK_INPUT so no such event interrupts. */
10133 BLOCK_INPUT;
10134 f->tool_bar_items = new_tool_bar;
10135 f->n_tool_bar_items = new_n_tool_bar;
10136 w->update_mode_line = Qt;
10137 UNBLOCK_INPUT;
10138 }
10139
10140 UNGCPRO;
10141
10142 unbind_to (count, Qnil);
10143 set_buffer_internal_1 (prev);
10144 }
10145 }
10146 }
10147
10148
10149 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10150 F's desired tool-bar contents. F->tool_bar_items must have
10151 been set up previously by calling prepare_menu_bars. */
10152
10153 static void
10154 build_desired_tool_bar_string (struct frame *f)
10155 {
10156 int i, size, size_needed;
10157 struct gcpro gcpro1, gcpro2, gcpro3;
10158 Lisp_Object image, plist, props;
10159
10160 image = plist = props = Qnil;
10161 GCPRO3 (image, plist, props);
10162
10163 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10164 Otherwise, make a new string. */
10165
10166 /* The size of the string we might be able to reuse. */
10167 size = (STRINGP (f->desired_tool_bar_string)
10168 ? SCHARS (f->desired_tool_bar_string)
10169 : 0);
10170
10171 /* We need one space in the string for each image. */
10172 size_needed = f->n_tool_bar_items;
10173
10174 /* Reuse f->desired_tool_bar_string, if possible. */
10175 if (size < size_needed || NILP (f->desired_tool_bar_string))
10176 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10177 make_number (' '));
10178 else
10179 {
10180 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10181 Fremove_text_properties (make_number (0), make_number (size),
10182 props, f->desired_tool_bar_string);
10183 }
10184
10185 /* Put a `display' property on the string for the images to display,
10186 put a `menu_item' property on tool-bar items with a value that
10187 is the index of the item in F's tool-bar item vector. */
10188 for (i = 0; i < f->n_tool_bar_items; ++i)
10189 {
10190 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10191
10192 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10193 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10194 int hmargin, vmargin, relief, idx, end;
10195
10196 /* If image is a vector, choose the image according to the
10197 button state. */
10198 image = PROP (TOOL_BAR_ITEM_IMAGES);
10199 if (VECTORP (image))
10200 {
10201 if (enabled_p)
10202 idx = (selected_p
10203 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10204 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10205 else
10206 idx = (selected_p
10207 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10208 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10209
10210 xassert (ASIZE (image) >= idx);
10211 image = AREF (image, idx);
10212 }
10213 else
10214 idx = -1;
10215
10216 /* Ignore invalid image specifications. */
10217 if (!valid_image_p (image))
10218 continue;
10219
10220 /* Display the tool-bar button pressed, or depressed. */
10221 plist = Fcopy_sequence (XCDR (image));
10222
10223 /* Compute margin and relief to draw. */
10224 relief = (tool_bar_button_relief >= 0
10225 ? tool_bar_button_relief
10226 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10227 hmargin = vmargin = relief;
10228
10229 if (INTEGERP (Vtool_bar_button_margin)
10230 && XINT (Vtool_bar_button_margin) > 0)
10231 {
10232 hmargin += XFASTINT (Vtool_bar_button_margin);
10233 vmargin += XFASTINT (Vtool_bar_button_margin);
10234 }
10235 else if (CONSP (Vtool_bar_button_margin))
10236 {
10237 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10238 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10239 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10240
10241 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10242 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10243 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10244 }
10245
10246 if (auto_raise_tool_bar_buttons_p)
10247 {
10248 /* Add a `:relief' property to the image spec if the item is
10249 selected. */
10250 if (selected_p)
10251 {
10252 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10253 hmargin -= relief;
10254 vmargin -= relief;
10255 }
10256 }
10257 else
10258 {
10259 /* If image is selected, display it pressed, i.e. with a
10260 negative relief. If it's not selected, display it with a
10261 raised relief. */
10262 plist = Fplist_put (plist, QCrelief,
10263 (selected_p
10264 ? make_number (-relief)
10265 : make_number (relief)));
10266 hmargin -= relief;
10267 vmargin -= relief;
10268 }
10269
10270 /* Put a margin around the image. */
10271 if (hmargin || vmargin)
10272 {
10273 if (hmargin == vmargin)
10274 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10275 else
10276 plist = Fplist_put (plist, QCmargin,
10277 Fcons (make_number (hmargin),
10278 make_number (vmargin)));
10279 }
10280
10281 /* If button is not enabled, and we don't have special images
10282 for the disabled state, make the image appear disabled by
10283 applying an appropriate algorithm to it. */
10284 if (!enabled_p && idx < 0)
10285 plist = Fplist_put (plist, QCconversion, Qdisabled);
10286
10287 /* Put a `display' text property on the string for the image to
10288 display. Put a `menu-item' property on the string that gives
10289 the start of this item's properties in the tool-bar items
10290 vector. */
10291 image = Fcons (Qimage, plist);
10292 props = list4 (Qdisplay, image,
10293 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10294
10295 /* Let the last image hide all remaining spaces in the tool bar
10296 string. The string can be longer than needed when we reuse a
10297 previous string. */
10298 if (i + 1 == f->n_tool_bar_items)
10299 end = SCHARS (f->desired_tool_bar_string);
10300 else
10301 end = i + 1;
10302 Fadd_text_properties (make_number (i), make_number (end),
10303 props, f->desired_tool_bar_string);
10304 #undef PROP
10305 }
10306
10307 UNGCPRO;
10308 }
10309
10310
10311 /* Display one line of the tool-bar of frame IT->f.
10312
10313 HEIGHT specifies the desired height of the tool-bar line.
10314 If the actual height of the glyph row is less than HEIGHT, the
10315 row's height is increased to HEIGHT, and the icons are centered
10316 vertically in the new height.
10317
10318 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10319 count a final empty row in case the tool-bar width exactly matches
10320 the window width.
10321 */
10322
10323 static void
10324 display_tool_bar_line (struct it *it, int height)
10325 {
10326 struct glyph_row *row = it->glyph_row;
10327 int max_x = it->last_visible_x;
10328 struct glyph *last;
10329
10330 prepare_desired_row (row);
10331 row->y = it->current_y;
10332
10333 /* Note that this isn't made use of if the face hasn't a box,
10334 so there's no need to check the face here. */
10335 it->start_of_box_run_p = 1;
10336
10337 while (it->current_x < max_x)
10338 {
10339 int x, n_glyphs_before, i, nglyphs;
10340 struct it it_before;
10341
10342 /* Get the next display element. */
10343 if (!get_next_display_element (it))
10344 {
10345 /* Don't count empty row if we are counting needed tool-bar lines. */
10346 if (height < 0 && !it->hpos)
10347 return;
10348 break;
10349 }
10350
10351 /* Produce glyphs. */
10352 n_glyphs_before = row->used[TEXT_AREA];
10353 it_before = *it;
10354
10355 PRODUCE_GLYPHS (it);
10356
10357 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10358 i = 0;
10359 x = it_before.current_x;
10360 while (i < nglyphs)
10361 {
10362 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10363
10364 if (x + glyph->pixel_width > max_x)
10365 {
10366 /* Glyph doesn't fit on line. Backtrack. */
10367 row->used[TEXT_AREA] = n_glyphs_before;
10368 *it = it_before;
10369 /* If this is the only glyph on this line, it will never fit on the
10370 toolbar, so skip it. But ensure there is at least one glyph,
10371 so we don't accidentally disable the tool-bar. */
10372 if (n_glyphs_before == 0
10373 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10374 break;
10375 goto out;
10376 }
10377
10378 ++it->hpos;
10379 x += glyph->pixel_width;
10380 ++i;
10381 }
10382
10383 /* Stop at line ends. */
10384 if (ITERATOR_AT_END_OF_LINE_P (it))
10385 break;
10386
10387 set_iterator_to_next (it, 1);
10388 }
10389
10390 out:;
10391
10392 row->displays_text_p = row->used[TEXT_AREA] != 0;
10393
10394 /* Use default face for the border below the tool bar.
10395
10396 FIXME: When auto-resize-tool-bars is grow-only, there is
10397 no additional border below the possibly empty tool-bar lines.
10398 So to make the extra empty lines look "normal", we have to
10399 use the tool-bar face for the border too. */
10400 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10401 it->face_id = DEFAULT_FACE_ID;
10402
10403 extend_face_to_end_of_line (it);
10404 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10405 last->right_box_line_p = 1;
10406 if (last == row->glyphs[TEXT_AREA])
10407 last->left_box_line_p = 1;
10408
10409 /* Make line the desired height and center it vertically. */
10410 if ((height -= it->max_ascent + it->max_descent) > 0)
10411 {
10412 /* Don't add more than one line height. */
10413 height %= FRAME_LINE_HEIGHT (it->f);
10414 it->max_ascent += height / 2;
10415 it->max_descent += (height + 1) / 2;
10416 }
10417
10418 compute_line_metrics (it);
10419
10420 /* If line is empty, make it occupy the rest of the tool-bar. */
10421 if (!row->displays_text_p)
10422 {
10423 row->height = row->phys_height = it->last_visible_y - row->y;
10424 row->visible_height = row->height;
10425 row->ascent = row->phys_ascent = 0;
10426 row->extra_line_spacing = 0;
10427 }
10428
10429 row->full_width_p = 1;
10430 row->continued_p = 0;
10431 row->truncated_on_left_p = 0;
10432 row->truncated_on_right_p = 0;
10433
10434 it->current_x = it->hpos = 0;
10435 it->current_y += row->height;
10436 ++it->vpos;
10437 ++it->glyph_row;
10438 }
10439
10440
10441 /* Max tool-bar height. */
10442
10443 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10444 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10445
10446 /* Value is the number of screen lines needed to make all tool-bar
10447 items of frame F visible. The number of actual rows needed is
10448 returned in *N_ROWS if non-NULL. */
10449
10450 static int
10451 tool_bar_lines_needed (struct frame *f, int *n_rows)
10452 {
10453 struct window *w = XWINDOW (f->tool_bar_window);
10454 struct it it;
10455 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10456 the desired matrix, so use (unused) mode-line row as temporary row to
10457 avoid destroying the first tool-bar row. */
10458 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10459
10460 /* Initialize an iterator for iteration over
10461 F->desired_tool_bar_string in the tool-bar window of frame F. */
10462 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10463 it.first_visible_x = 0;
10464 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10465 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10466
10467 while (!ITERATOR_AT_END_P (&it))
10468 {
10469 clear_glyph_row (temp_row);
10470 it.glyph_row = temp_row;
10471 display_tool_bar_line (&it, -1);
10472 }
10473 clear_glyph_row (temp_row);
10474
10475 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10476 if (n_rows)
10477 *n_rows = it.vpos > 0 ? it.vpos : -1;
10478
10479 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10480 }
10481
10482
10483 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10484 0, 1, 0,
10485 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10486 (Lisp_Object frame)
10487 {
10488 struct frame *f;
10489 struct window *w;
10490 int nlines = 0;
10491
10492 if (NILP (frame))
10493 frame = selected_frame;
10494 else
10495 CHECK_FRAME (frame);
10496 f = XFRAME (frame);
10497
10498 if (WINDOWP (f->tool_bar_window)
10499 || (w = XWINDOW (f->tool_bar_window),
10500 WINDOW_TOTAL_LINES (w) > 0))
10501 {
10502 update_tool_bar (f, 1);
10503 if (f->n_tool_bar_items)
10504 {
10505 build_desired_tool_bar_string (f);
10506 nlines = tool_bar_lines_needed (f, NULL);
10507 }
10508 }
10509
10510 return make_number (nlines);
10511 }
10512
10513
10514 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10515 height should be changed. */
10516
10517 static int
10518 redisplay_tool_bar (struct frame *f)
10519 {
10520 struct window *w;
10521 struct it it;
10522 struct glyph_row *row;
10523
10524 #if defined (USE_GTK) || defined (HAVE_NS)
10525 if (FRAME_EXTERNAL_TOOL_BAR (f))
10526 update_frame_tool_bar (f);
10527 return 0;
10528 #endif
10529
10530 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10531 do anything. This means you must start with tool-bar-lines
10532 non-zero to get the auto-sizing effect. Or in other words, you
10533 can turn off tool-bars by specifying tool-bar-lines zero. */
10534 if (!WINDOWP (f->tool_bar_window)
10535 || (w = XWINDOW (f->tool_bar_window),
10536 WINDOW_TOTAL_LINES (w) == 0))
10537 return 0;
10538
10539 /* Set up an iterator for the tool-bar window. */
10540 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10541 it.first_visible_x = 0;
10542 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10543 row = it.glyph_row;
10544
10545 /* Build a string that represents the contents of the tool-bar. */
10546 build_desired_tool_bar_string (f);
10547 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10548
10549 if (f->n_tool_bar_rows == 0)
10550 {
10551 int nlines;
10552
10553 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10554 nlines != WINDOW_TOTAL_LINES (w)))
10555 {
10556 Lisp_Object frame;
10557 int old_height = WINDOW_TOTAL_LINES (w);
10558
10559 XSETFRAME (frame, f);
10560 Fmodify_frame_parameters (frame,
10561 Fcons (Fcons (Qtool_bar_lines,
10562 make_number (nlines)),
10563 Qnil));
10564 if (WINDOW_TOTAL_LINES (w) != old_height)
10565 {
10566 clear_glyph_matrix (w->desired_matrix);
10567 fonts_changed_p = 1;
10568 return 1;
10569 }
10570 }
10571 }
10572
10573 /* Display as many lines as needed to display all tool-bar items. */
10574
10575 if (f->n_tool_bar_rows > 0)
10576 {
10577 int border, rows, height, extra;
10578
10579 if (INTEGERP (Vtool_bar_border))
10580 border = XINT (Vtool_bar_border);
10581 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10582 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10583 else if (EQ (Vtool_bar_border, Qborder_width))
10584 border = f->border_width;
10585 else
10586 border = 0;
10587 if (border < 0)
10588 border = 0;
10589
10590 rows = f->n_tool_bar_rows;
10591 height = max (1, (it.last_visible_y - border) / rows);
10592 extra = it.last_visible_y - border - height * rows;
10593
10594 while (it.current_y < it.last_visible_y)
10595 {
10596 int h = 0;
10597 if (extra > 0 && rows-- > 0)
10598 {
10599 h = (extra + rows - 1) / rows;
10600 extra -= h;
10601 }
10602 display_tool_bar_line (&it, height + h);
10603 }
10604 }
10605 else
10606 {
10607 while (it.current_y < it.last_visible_y)
10608 display_tool_bar_line (&it, 0);
10609 }
10610
10611 /* It doesn't make much sense to try scrolling in the tool-bar
10612 window, so don't do it. */
10613 w->desired_matrix->no_scrolling_p = 1;
10614 w->must_be_updated_p = 1;
10615
10616 if (!NILP (Vauto_resize_tool_bars))
10617 {
10618 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10619 int change_height_p = 0;
10620
10621 /* If we couldn't display everything, change the tool-bar's
10622 height if there is room for more. */
10623 if (IT_STRING_CHARPOS (it) < it.end_charpos
10624 && it.current_y < max_tool_bar_height)
10625 change_height_p = 1;
10626
10627 row = it.glyph_row - 1;
10628
10629 /* If there are blank lines at the end, except for a partially
10630 visible blank line at the end that is smaller than
10631 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10632 if (!row->displays_text_p
10633 && row->height >= FRAME_LINE_HEIGHT (f))
10634 change_height_p = 1;
10635
10636 /* If row displays tool-bar items, but is partially visible,
10637 change the tool-bar's height. */
10638 if (row->displays_text_p
10639 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10640 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10641 change_height_p = 1;
10642
10643 /* Resize windows as needed by changing the `tool-bar-lines'
10644 frame parameter. */
10645 if (change_height_p)
10646 {
10647 Lisp_Object frame;
10648 int old_height = WINDOW_TOTAL_LINES (w);
10649 int nrows;
10650 int nlines = tool_bar_lines_needed (f, &nrows);
10651
10652 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10653 && !f->minimize_tool_bar_window_p)
10654 ? (nlines > old_height)
10655 : (nlines != old_height));
10656 f->minimize_tool_bar_window_p = 0;
10657
10658 if (change_height_p)
10659 {
10660 XSETFRAME (frame, f);
10661 Fmodify_frame_parameters (frame,
10662 Fcons (Fcons (Qtool_bar_lines,
10663 make_number (nlines)),
10664 Qnil));
10665 if (WINDOW_TOTAL_LINES (w) != old_height)
10666 {
10667 clear_glyph_matrix (w->desired_matrix);
10668 f->n_tool_bar_rows = nrows;
10669 fonts_changed_p = 1;
10670 return 1;
10671 }
10672 }
10673 }
10674 }
10675
10676 f->minimize_tool_bar_window_p = 0;
10677 return 0;
10678 }
10679
10680
10681 /* Get information about the tool-bar item which is displayed in GLYPH
10682 on frame F. Return in *PROP_IDX the index where tool-bar item
10683 properties start in F->tool_bar_items. Value is zero if
10684 GLYPH doesn't display a tool-bar item. */
10685
10686 static int
10687 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10688 {
10689 Lisp_Object prop;
10690 int success_p;
10691 int charpos;
10692
10693 /* This function can be called asynchronously, which means we must
10694 exclude any possibility that Fget_text_property signals an
10695 error. */
10696 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10697 charpos = max (0, charpos);
10698
10699 /* Get the text property `menu-item' at pos. The value of that
10700 property is the start index of this item's properties in
10701 F->tool_bar_items. */
10702 prop = Fget_text_property (make_number (charpos),
10703 Qmenu_item, f->current_tool_bar_string);
10704 if (INTEGERP (prop))
10705 {
10706 *prop_idx = XINT (prop);
10707 success_p = 1;
10708 }
10709 else
10710 success_p = 0;
10711
10712 return success_p;
10713 }
10714
10715 \f
10716 /* Get information about the tool-bar item at position X/Y on frame F.
10717 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10718 the current matrix of the tool-bar window of F, or NULL if not
10719 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10720 item in F->tool_bar_items. Value is
10721
10722 -1 if X/Y is not on a tool-bar item
10723 0 if X/Y is on the same item that was highlighted before.
10724 1 otherwise. */
10725
10726 static int
10727 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10728 int *hpos, int *vpos, int *prop_idx)
10729 {
10730 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10731 struct window *w = XWINDOW (f->tool_bar_window);
10732 int area;
10733
10734 /* Find the glyph under X/Y. */
10735 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10736 if (*glyph == NULL)
10737 return -1;
10738
10739 /* Get the start of this tool-bar item's properties in
10740 f->tool_bar_items. */
10741 if (!tool_bar_item_info (f, *glyph, prop_idx))
10742 return -1;
10743
10744 /* Is mouse on the highlighted item? */
10745 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10746 && *vpos >= dpyinfo->mouse_face_beg_row
10747 && *vpos <= dpyinfo->mouse_face_end_row
10748 && (*vpos > dpyinfo->mouse_face_beg_row
10749 || *hpos >= dpyinfo->mouse_face_beg_col)
10750 && (*vpos < dpyinfo->mouse_face_end_row
10751 || *hpos < dpyinfo->mouse_face_end_col
10752 || dpyinfo->mouse_face_past_end))
10753 return 0;
10754
10755 return 1;
10756 }
10757
10758
10759 /* EXPORT:
10760 Handle mouse button event on the tool-bar of frame F, at
10761 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10762 0 for button release. MODIFIERS is event modifiers for button
10763 release. */
10764
10765 void
10766 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10767 unsigned int modifiers)
10768 {
10769 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10770 struct window *w = XWINDOW (f->tool_bar_window);
10771 int hpos, vpos, prop_idx;
10772 struct glyph *glyph;
10773 Lisp_Object enabled_p;
10774
10775 /* If not on the highlighted tool-bar item, return. */
10776 frame_to_window_pixel_xy (w, &x, &y);
10777 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10778 return;
10779
10780 /* If item is disabled, do nothing. */
10781 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10782 if (NILP (enabled_p))
10783 return;
10784
10785 if (down_p)
10786 {
10787 /* Show item in pressed state. */
10788 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10789 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10790 last_tool_bar_item = prop_idx;
10791 }
10792 else
10793 {
10794 Lisp_Object key, frame;
10795 struct input_event event;
10796 EVENT_INIT (event);
10797
10798 /* Show item in released state. */
10799 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10800 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10801
10802 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10803
10804 XSETFRAME (frame, f);
10805 event.kind = TOOL_BAR_EVENT;
10806 event.frame_or_window = frame;
10807 event.arg = frame;
10808 kbd_buffer_store_event (&event);
10809
10810 event.kind = TOOL_BAR_EVENT;
10811 event.frame_or_window = frame;
10812 event.arg = key;
10813 event.modifiers = modifiers;
10814 kbd_buffer_store_event (&event);
10815 last_tool_bar_item = -1;
10816 }
10817 }
10818
10819
10820 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10821 tool-bar window-relative coordinates X/Y. Called from
10822 note_mouse_highlight. */
10823
10824 static void
10825 note_tool_bar_highlight (struct frame *f, int x, int y)
10826 {
10827 Lisp_Object window = f->tool_bar_window;
10828 struct window *w = XWINDOW (window);
10829 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10830 int hpos, vpos;
10831 struct glyph *glyph;
10832 struct glyph_row *row;
10833 int i;
10834 Lisp_Object enabled_p;
10835 int prop_idx;
10836 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10837 int mouse_down_p, rc;
10838
10839 /* Function note_mouse_highlight is called with negative X/Y
10840 values when mouse moves outside of the frame. */
10841 if (x <= 0 || y <= 0)
10842 {
10843 clear_mouse_face (dpyinfo);
10844 return;
10845 }
10846
10847 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10848 if (rc < 0)
10849 {
10850 /* Not on tool-bar item. */
10851 clear_mouse_face (dpyinfo);
10852 return;
10853 }
10854 else if (rc == 0)
10855 /* On same tool-bar item as before. */
10856 goto set_help_echo;
10857
10858 clear_mouse_face (dpyinfo);
10859
10860 /* Mouse is down, but on different tool-bar item? */
10861 mouse_down_p = (dpyinfo->grabbed
10862 && f == last_mouse_frame
10863 && FRAME_LIVE_P (f));
10864 if (mouse_down_p
10865 && last_tool_bar_item != prop_idx)
10866 return;
10867
10868 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10869 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10870
10871 /* If tool-bar item is not enabled, don't highlight it. */
10872 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10873 if (!NILP (enabled_p))
10874 {
10875 /* Compute the x-position of the glyph. In front and past the
10876 image is a space. We include this in the highlighted area. */
10877 row = MATRIX_ROW (w->current_matrix, vpos);
10878 for (i = x = 0; i < hpos; ++i)
10879 x += row->glyphs[TEXT_AREA][i].pixel_width;
10880
10881 /* Record this as the current active region. */
10882 dpyinfo->mouse_face_beg_col = hpos;
10883 dpyinfo->mouse_face_beg_row = vpos;
10884 dpyinfo->mouse_face_beg_x = x;
10885 dpyinfo->mouse_face_beg_y = row->y;
10886 dpyinfo->mouse_face_past_end = 0;
10887
10888 dpyinfo->mouse_face_end_col = hpos + 1;
10889 dpyinfo->mouse_face_end_row = vpos;
10890 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10891 dpyinfo->mouse_face_end_y = row->y;
10892 dpyinfo->mouse_face_window = window;
10893 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10894
10895 /* Display it as active. */
10896 show_mouse_face (dpyinfo, draw);
10897 dpyinfo->mouse_face_image_state = draw;
10898 }
10899
10900 set_help_echo:
10901
10902 /* Set help_echo_string to a help string to display for this tool-bar item.
10903 XTread_socket does the rest. */
10904 help_echo_object = help_echo_window = Qnil;
10905 help_echo_pos = -1;
10906 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10907 if (NILP (help_echo_string))
10908 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10909 }
10910
10911 #endif /* HAVE_WINDOW_SYSTEM */
10912
10913
10914 \f
10915 /************************************************************************
10916 Horizontal scrolling
10917 ************************************************************************/
10918
10919 static int hscroll_window_tree (Lisp_Object);
10920 static int hscroll_windows (Lisp_Object);
10921
10922 /* For all leaf windows in the window tree rooted at WINDOW, set their
10923 hscroll value so that PT is (i) visible in the window, and (ii) so
10924 that it is not within a certain margin at the window's left and
10925 right border. Value is non-zero if any window's hscroll has been
10926 changed. */
10927
10928 static int
10929 hscroll_window_tree (Lisp_Object window)
10930 {
10931 int hscrolled_p = 0;
10932 int hscroll_relative_p = FLOATP (Vhscroll_step);
10933 int hscroll_step_abs = 0;
10934 double hscroll_step_rel = 0;
10935
10936 if (hscroll_relative_p)
10937 {
10938 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10939 if (hscroll_step_rel < 0)
10940 {
10941 hscroll_relative_p = 0;
10942 hscroll_step_abs = 0;
10943 }
10944 }
10945 else if (INTEGERP (Vhscroll_step))
10946 {
10947 hscroll_step_abs = XINT (Vhscroll_step);
10948 if (hscroll_step_abs < 0)
10949 hscroll_step_abs = 0;
10950 }
10951 else
10952 hscroll_step_abs = 0;
10953
10954 while (WINDOWP (window))
10955 {
10956 struct window *w = XWINDOW (window);
10957
10958 if (WINDOWP (w->hchild))
10959 hscrolled_p |= hscroll_window_tree (w->hchild);
10960 else if (WINDOWP (w->vchild))
10961 hscrolled_p |= hscroll_window_tree (w->vchild);
10962 else if (w->cursor.vpos >= 0)
10963 {
10964 int h_margin;
10965 int text_area_width;
10966 struct glyph_row *current_cursor_row
10967 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10968 struct glyph_row *desired_cursor_row
10969 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10970 struct glyph_row *cursor_row
10971 = (desired_cursor_row->enabled_p
10972 ? desired_cursor_row
10973 : current_cursor_row);
10974
10975 text_area_width = window_box_width (w, TEXT_AREA);
10976
10977 /* Scroll when cursor is inside this scroll margin. */
10978 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10979
10980 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10981 && ((XFASTINT (w->hscroll)
10982 && w->cursor.x <= h_margin)
10983 || (cursor_row->enabled_p
10984 && cursor_row->truncated_on_right_p
10985 && (w->cursor.x >= text_area_width - h_margin))))
10986 {
10987 struct it it;
10988 int hscroll;
10989 struct buffer *saved_current_buffer;
10990 int pt;
10991 int wanted_x;
10992
10993 /* Find point in a display of infinite width. */
10994 saved_current_buffer = current_buffer;
10995 current_buffer = XBUFFER (w->buffer);
10996
10997 if (w == XWINDOW (selected_window))
10998 pt = BUF_PT (current_buffer);
10999 else
11000 {
11001 pt = marker_position (w->pointm);
11002 pt = max (BEGV, pt);
11003 pt = min (ZV, pt);
11004 }
11005
11006 /* Move iterator to pt starting at cursor_row->start in
11007 a line with infinite width. */
11008 init_to_row_start (&it, w, cursor_row);
11009 it.last_visible_x = INFINITY;
11010 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11011 current_buffer = saved_current_buffer;
11012
11013 /* Position cursor in window. */
11014 if (!hscroll_relative_p && hscroll_step_abs == 0)
11015 hscroll = max (0, (it.current_x
11016 - (ITERATOR_AT_END_OF_LINE_P (&it)
11017 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11018 : (text_area_width / 2))))
11019 / FRAME_COLUMN_WIDTH (it.f);
11020 else if (w->cursor.x >= text_area_width - h_margin)
11021 {
11022 if (hscroll_relative_p)
11023 wanted_x = text_area_width * (1 - hscroll_step_rel)
11024 - h_margin;
11025 else
11026 wanted_x = text_area_width
11027 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11028 - h_margin;
11029 hscroll
11030 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11031 }
11032 else
11033 {
11034 if (hscroll_relative_p)
11035 wanted_x = text_area_width * hscroll_step_rel
11036 + h_margin;
11037 else
11038 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11039 + h_margin;
11040 hscroll
11041 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11042 }
11043 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11044
11045 /* Don't call Fset_window_hscroll if value hasn't
11046 changed because it will prevent redisplay
11047 optimizations. */
11048 if (XFASTINT (w->hscroll) != hscroll)
11049 {
11050 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11051 w->hscroll = make_number (hscroll);
11052 hscrolled_p = 1;
11053 }
11054 }
11055 }
11056
11057 window = w->next;
11058 }
11059
11060 /* Value is non-zero if hscroll of any leaf window has been changed. */
11061 return hscrolled_p;
11062 }
11063
11064
11065 /* Set hscroll so that cursor is visible and not inside horizontal
11066 scroll margins for all windows in the tree rooted at WINDOW. See
11067 also hscroll_window_tree above. Value is non-zero if any window's
11068 hscroll has been changed. If it has, desired matrices on the frame
11069 of WINDOW are cleared. */
11070
11071 static int
11072 hscroll_windows (Lisp_Object window)
11073 {
11074 int hscrolled_p = hscroll_window_tree (window);
11075 if (hscrolled_p)
11076 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11077 return hscrolled_p;
11078 }
11079
11080
11081 \f
11082 /************************************************************************
11083 Redisplay
11084 ************************************************************************/
11085
11086 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11087 to a non-zero value. This is sometimes handy to have in a debugger
11088 session. */
11089
11090 #if GLYPH_DEBUG
11091
11092 /* First and last unchanged row for try_window_id. */
11093
11094 int debug_first_unchanged_at_end_vpos;
11095 int debug_last_unchanged_at_beg_vpos;
11096
11097 /* Delta vpos and y. */
11098
11099 int debug_dvpos, debug_dy;
11100
11101 /* Delta in characters and bytes for try_window_id. */
11102
11103 int debug_delta, debug_delta_bytes;
11104
11105 /* Values of window_end_pos and window_end_vpos at the end of
11106 try_window_id. */
11107
11108 EMACS_INT debug_end_pos, debug_end_vpos;
11109
11110 /* Append a string to W->desired_matrix->method. FMT is a printf
11111 format string. A1...A9 are a supplement for a variable-length
11112 argument list. If trace_redisplay_p is non-zero also printf the
11113 resulting string to stderr. */
11114
11115 static void
11116 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11117 struct window *w;
11118 char *fmt;
11119 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11120 {
11121 char buffer[512];
11122 char *method = w->desired_matrix->method;
11123 int len = strlen (method);
11124 int size = sizeof w->desired_matrix->method;
11125 int remaining = size - len - 1;
11126
11127 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11128 if (len && remaining)
11129 {
11130 method[len] = '|';
11131 --remaining, ++len;
11132 }
11133
11134 strncpy (method + len, buffer, remaining);
11135
11136 if (trace_redisplay_p)
11137 fprintf (stderr, "%p (%s): %s\n",
11138 w,
11139 ((BUFFERP (w->buffer)
11140 && STRINGP (XBUFFER (w->buffer)->name))
11141 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11142 : "no buffer"),
11143 buffer);
11144 }
11145
11146 #endif /* GLYPH_DEBUG */
11147
11148
11149 /* Value is non-zero if all changes in window W, which displays
11150 current_buffer, are in the text between START and END. START is a
11151 buffer position, END is given as a distance from Z. Used in
11152 redisplay_internal for display optimization. */
11153
11154 static INLINE int
11155 text_outside_line_unchanged_p (struct window *w, int start, int end)
11156 {
11157 int unchanged_p = 1;
11158
11159 /* If text or overlays have changed, see where. */
11160 if (XFASTINT (w->last_modified) < MODIFF
11161 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11162 {
11163 /* Gap in the line? */
11164 if (GPT < start || Z - GPT < end)
11165 unchanged_p = 0;
11166
11167 /* Changes start in front of the line, or end after it? */
11168 if (unchanged_p
11169 && (BEG_UNCHANGED < start - 1
11170 || END_UNCHANGED < end))
11171 unchanged_p = 0;
11172
11173 /* If selective display, can't optimize if changes start at the
11174 beginning of the line. */
11175 if (unchanged_p
11176 && INTEGERP (current_buffer->selective_display)
11177 && XINT (current_buffer->selective_display) > 0
11178 && (BEG_UNCHANGED < start || GPT <= start))
11179 unchanged_p = 0;
11180
11181 /* If there are overlays at the start or end of the line, these
11182 may have overlay strings with newlines in them. A change at
11183 START, for instance, may actually concern the display of such
11184 overlay strings as well, and they are displayed on different
11185 lines. So, quickly rule out this case. (For the future, it
11186 might be desirable to implement something more telling than
11187 just BEG/END_UNCHANGED.) */
11188 if (unchanged_p)
11189 {
11190 if (BEG + BEG_UNCHANGED == start
11191 && overlay_touches_p (start))
11192 unchanged_p = 0;
11193 if (END_UNCHANGED == end
11194 && overlay_touches_p (Z - end))
11195 unchanged_p = 0;
11196 }
11197
11198 /* Under bidi reordering, adding or deleting a character in the
11199 beginning of a paragraph, before the first strong directional
11200 character, can change the base direction of the paragraph (unless
11201 the buffer specifies a fixed paragraph direction), which will
11202 require to redisplay the whole paragraph. It might be worthwhile
11203 to find the paragraph limits and widen the range of redisplayed
11204 lines to that, but for now just give up this optimization. */
11205 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11206 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11207 unchanged_p = 0;
11208 }
11209
11210 return unchanged_p;
11211 }
11212
11213
11214 /* Do a frame update, taking possible shortcuts into account. This is
11215 the main external entry point for redisplay.
11216
11217 If the last redisplay displayed an echo area message and that message
11218 is no longer requested, we clear the echo area or bring back the
11219 mini-buffer if that is in use. */
11220
11221 void
11222 redisplay (void)
11223 {
11224 redisplay_internal (0);
11225 }
11226
11227
11228 static Lisp_Object
11229 overlay_arrow_string_or_property (Lisp_Object var)
11230 {
11231 Lisp_Object val;
11232
11233 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11234 return val;
11235
11236 return Voverlay_arrow_string;
11237 }
11238
11239 /* Return 1 if there are any overlay-arrows in current_buffer. */
11240 static int
11241 overlay_arrow_in_current_buffer_p (void)
11242 {
11243 Lisp_Object vlist;
11244
11245 for (vlist = Voverlay_arrow_variable_list;
11246 CONSP (vlist);
11247 vlist = XCDR (vlist))
11248 {
11249 Lisp_Object var = XCAR (vlist);
11250 Lisp_Object val;
11251
11252 if (!SYMBOLP (var))
11253 continue;
11254 val = find_symbol_value (var);
11255 if (MARKERP (val)
11256 && current_buffer == XMARKER (val)->buffer)
11257 return 1;
11258 }
11259 return 0;
11260 }
11261
11262
11263 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11264 has changed. */
11265
11266 static int
11267 overlay_arrows_changed_p (void)
11268 {
11269 Lisp_Object vlist;
11270
11271 for (vlist = Voverlay_arrow_variable_list;
11272 CONSP (vlist);
11273 vlist = XCDR (vlist))
11274 {
11275 Lisp_Object var = XCAR (vlist);
11276 Lisp_Object val, pstr;
11277
11278 if (!SYMBOLP (var))
11279 continue;
11280 val = find_symbol_value (var);
11281 if (!MARKERP (val))
11282 continue;
11283 if (! EQ (COERCE_MARKER (val),
11284 Fget (var, Qlast_arrow_position))
11285 || ! (pstr = overlay_arrow_string_or_property (var),
11286 EQ (pstr, Fget (var, Qlast_arrow_string))))
11287 return 1;
11288 }
11289 return 0;
11290 }
11291
11292 /* Mark overlay arrows to be updated on next redisplay. */
11293
11294 static void
11295 update_overlay_arrows (int up_to_date)
11296 {
11297 Lisp_Object vlist;
11298
11299 for (vlist = Voverlay_arrow_variable_list;
11300 CONSP (vlist);
11301 vlist = XCDR (vlist))
11302 {
11303 Lisp_Object var = XCAR (vlist);
11304
11305 if (!SYMBOLP (var))
11306 continue;
11307
11308 if (up_to_date > 0)
11309 {
11310 Lisp_Object val = find_symbol_value (var);
11311 Fput (var, Qlast_arrow_position,
11312 COERCE_MARKER (val));
11313 Fput (var, Qlast_arrow_string,
11314 overlay_arrow_string_or_property (var));
11315 }
11316 else if (up_to_date < 0
11317 || !NILP (Fget (var, Qlast_arrow_position)))
11318 {
11319 Fput (var, Qlast_arrow_position, Qt);
11320 Fput (var, Qlast_arrow_string, Qt);
11321 }
11322 }
11323 }
11324
11325
11326 /* Return overlay arrow string to display at row.
11327 Return integer (bitmap number) for arrow bitmap in left fringe.
11328 Return nil if no overlay arrow. */
11329
11330 static Lisp_Object
11331 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11332 {
11333 Lisp_Object vlist;
11334
11335 for (vlist = Voverlay_arrow_variable_list;
11336 CONSP (vlist);
11337 vlist = XCDR (vlist))
11338 {
11339 Lisp_Object var = XCAR (vlist);
11340 Lisp_Object val;
11341
11342 if (!SYMBOLP (var))
11343 continue;
11344
11345 val = find_symbol_value (var);
11346
11347 if (MARKERP (val)
11348 && current_buffer == XMARKER (val)->buffer
11349 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11350 {
11351 if (FRAME_WINDOW_P (it->f)
11352 /* FIXME: if ROW->reversed_p is set, this should test
11353 the right fringe, not the left one. */
11354 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11355 {
11356 #ifdef HAVE_WINDOW_SYSTEM
11357 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11358 {
11359 int fringe_bitmap;
11360 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11361 return make_number (fringe_bitmap);
11362 }
11363 #endif
11364 return make_number (-1); /* Use default arrow bitmap */
11365 }
11366 return overlay_arrow_string_or_property (var);
11367 }
11368 }
11369
11370 return Qnil;
11371 }
11372
11373 /* Return 1 if point moved out of or into a composition. Otherwise
11374 return 0. PREV_BUF and PREV_PT are the last point buffer and
11375 position. BUF and PT are the current point buffer and position. */
11376
11377 int
11378 check_point_in_composition (struct buffer *prev_buf, int prev_pt,
11379 struct buffer *buf, int pt)
11380 {
11381 EMACS_INT start, end;
11382 Lisp_Object prop;
11383 Lisp_Object buffer;
11384
11385 XSETBUFFER (buffer, buf);
11386 /* Check a composition at the last point if point moved within the
11387 same buffer. */
11388 if (prev_buf == buf)
11389 {
11390 if (prev_pt == pt)
11391 /* Point didn't move. */
11392 return 0;
11393
11394 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11395 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11396 && COMPOSITION_VALID_P (start, end, prop)
11397 && start < prev_pt && end > prev_pt)
11398 /* The last point was within the composition. Return 1 iff
11399 point moved out of the composition. */
11400 return (pt <= start || pt >= end);
11401 }
11402
11403 /* Check a composition at the current point. */
11404 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11405 && find_composition (pt, -1, &start, &end, &prop, buffer)
11406 && COMPOSITION_VALID_P (start, end, prop)
11407 && start < pt && end > pt);
11408 }
11409
11410
11411 /* Reconsider the setting of B->clip_changed which is displayed
11412 in window W. */
11413
11414 static INLINE void
11415 reconsider_clip_changes (struct window *w, struct buffer *b)
11416 {
11417 if (b->clip_changed
11418 && !NILP (w->window_end_valid)
11419 && w->current_matrix->buffer == b
11420 && w->current_matrix->zv == BUF_ZV (b)
11421 && w->current_matrix->begv == BUF_BEGV (b))
11422 b->clip_changed = 0;
11423
11424 /* If display wasn't paused, and W is not a tool bar window, see if
11425 point has been moved into or out of a composition. In that case,
11426 we set b->clip_changed to 1 to force updating the screen. If
11427 b->clip_changed has already been set to 1, we can skip this
11428 check. */
11429 if (!b->clip_changed
11430 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11431 {
11432 int pt;
11433
11434 if (w == XWINDOW (selected_window))
11435 pt = BUF_PT (current_buffer);
11436 else
11437 pt = marker_position (w->pointm);
11438
11439 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11440 || pt != XINT (w->last_point))
11441 && check_point_in_composition (w->current_matrix->buffer,
11442 XINT (w->last_point),
11443 XBUFFER (w->buffer), pt))
11444 b->clip_changed = 1;
11445 }
11446 }
11447 \f
11448
11449 /* Select FRAME to forward the values of frame-local variables into C
11450 variables so that the redisplay routines can access those values
11451 directly. */
11452
11453 static void
11454 select_frame_for_redisplay (Lisp_Object frame)
11455 {
11456 Lisp_Object tail, tem;
11457 Lisp_Object old = selected_frame;
11458 struct Lisp_Symbol *sym;
11459
11460 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11461
11462 selected_frame = frame;
11463
11464 do {
11465 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11466 if (CONSP (XCAR (tail))
11467 && (tem = XCAR (XCAR (tail)),
11468 SYMBOLP (tem))
11469 && (sym = indirect_variable (XSYMBOL (tem)),
11470 sym->redirect == SYMBOL_LOCALIZED)
11471 && sym->val.blv->frame_local)
11472 /* Use find_symbol_value rather than Fsymbol_value
11473 to avoid an error if it is void. */
11474 find_symbol_value (tem);
11475 } while (!EQ (frame, old) && (frame = old, 1));
11476 }
11477
11478
11479 #define STOP_POLLING \
11480 do { if (! polling_stopped_here) stop_polling (); \
11481 polling_stopped_here = 1; } while (0)
11482
11483 #define RESUME_POLLING \
11484 do { if (polling_stopped_here) start_polling (); \
11485 polling_stopped_here = 0; } while (0)
11486
11487
11488 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11489 response to any user action; therefore, we should preserve the echo
11490 area. (Actually, our caller does that job.) Perhaps in the future
11491 avoid recentering windows if it is not necessary; currently that
11492 causes some problems. */
11493
11494 static void
11495 redisplay_internal (int preserve_echo_area)
11496 {
11497 struct window *w = XWINDOW (selected_window);
11498 struct frame *f;
11499 int pause;
11500 int must_finish = 0;
11501 struct text_pos tlbufpos, tlendpos;
11502 int number_of_visible_frames;
11503 int count, count1;
11504 struct frame *sf;
11505 int polling_stopped_here = 0;
11506 Lisp_Object old_frame = selected_frame;
11507
11508 /* Non-zero means redisplay has to consider all windows on all
11509 frames. Zero means, only selected_window is considered. */
11510 int consider_all_windows_p;
11511
11512 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11513
11514 /* No redisplay if running in batch mode or frame is not yet fully
11515 initialized, or redisplay is explicitly turned off by setting
11516 Vinhibit_redisplay. */
11517 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11518 || !NILP (Vinhibit_redisplay))
11519 return;
11520
11521 /* Don't examine these until after testing Vinhibit_redisplay.
11522 When Emacs is shutting down, perhaps because its connection to
11523 X has dropped, we should not look at them at all. */
11524 f = XFRAME (w->frame);
11525 sf = SELECTED_FRAME ();
11526
11527 if (!f->glyphs_initialized_p)
11528 return;
11529
11530 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11531 if (popup_activated ())
11532 return;
11533 #endif
11534
11535 /* I don't think this happens but let's be paranoid. */
11536 if (redisplaying_p)
11537 return;
11538
11539 /* Record a function that resets redisplaying_p to its old value
11540 when we leave this function. */
11541 count = SPECPDL_INDEX ();
11542 record_unwind_protect (unwind_redisplay,
11543 Fcons (make_number (redisplaying_p), selected_frame));
11544 ++redisplaying_p;
11545 specbind (Qinhibit_free_realized_faces, Qnil);
11546
11547 {
11548 Lisp_Object tail, frame;
11549
11550 FOR_EACH_FRAME (tail, frame)
11551 {
11552 struct frame *f = XFRAME (frame);
11553 f->already_hscrolled_p = 0;
11554 }
11555 }
11556
11557 retry:
11558 if (!EQ (old_frame, selected_frame)
11559 && FRAME_LIVE_P (XFRAME (old_frame)))
11560 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11561 selected_frame and selected_window to be temporarily out-of-sync so
11562 when we come back here via `goto retry', we need to resync because we
11563 may need to run Elisp code (via prepare_menu_bars). */
11564 select_frame_for_redisplay (old_frame);
11565
11566 pause = 0;
11567 reconsider_clip_changes (w, current_buffer);
11568 last_escape_glyph_frame = NULL;
11569 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11570
11571 /* If new fonts have been loaded that make a glyph matrix adjustment
11572 necessary, do it. */
11573 if (fonts_changed_p)
11574 {
11575 adjust_glyphs (NULL);
11576 ++windows_or_buffers_changed;
11577 fonts_changed_p = 0;
11578 }
11579
11580 /* If face_change_count is non-zero, init_iterator will free all
11581 realized faces, which includes the faces referenced from current
11582 matrices. So, we can't reuse current matrices in this case. */
11583 if (face_change_count)
11584 ++windows_or_buffers_changed;
11585
11586 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11587 && FRAME_TTY (sf)->previous_frame != sf)
11588 {
11589 /* Since frames on a single ASCII terminal share the same
11590 display area, displaying a different frame means redisplay
11591 the whole thing. */
11592 windows_or_buffers_changed++;
11593 SET_FRAME_GARBAGED (sf);
11594 #ifndef DOS_NT
11595 set_tty_color_mode (FRAME_TTY (sf), sf);
11596 #endif
11597 FRAME_TTY (sf)->previous_frame = sf;
11598 }
11599
11600 /* Set the visible flags for all frames. Do this before checking
11601 for resized or garbaged frames; they want to know if their frames
11602 are visible. See the comment in frame.h for
11603 FRAME_SAMPLE_VISIBILITY. */
11604 {
11605 Lisp_Object tail, frame;
11606
11607 number_of_visible_frames = 0;
11608
11609 FOR_EACH_FRAME (tail, frame)
11610 {
11611 struct frame *f = XFRAME (frame);
11612
11613 FRAME_SAMPLE_VISIBILITY (f);
11614 if (FRAME_VISIBLE_P (f))
11615 ++number_of_visible_frames;
11616 clear_desired_matrices (f);
11617 }
11618 }
11619
11620 /* Notice any pending interrupt request to change frame size. */
11621 do_pending_window_change (1);
11622
11623 /* Clear frames marked as garbaged. */
11624 if (frame_garbaged)
11625 clear_garbaged_frames ();
11626
11627 /* Build menubar and tool-bar items. */
11628 if (NILP (Vmemory_full))
11629 prepare_menu_bars ();
11630
11631 if (windows_or_buffers_changed)
11632 update_mode_lines++;
11633
11634 /* Detect case that we need to write or remove a star in the mode line. */
11635 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11636 {
11637 w->update_mode_line = Qt;
11638 if (buffer_shared > 1)
11639 update_mode_lines++;
11640 }
11641
11642 /* Avoid invocation of point motion hooks by `current_column' below. */
11643 count1 = SPECPDL_INDEX ();
11644 specbind (Qinhibit_point_motion_hooks, Qt);
11645
11646 /* If %c is in the mode line, update it if needed. */
11647 if (!NILP (w->column_number_displayed)
11648 /* This alternative quickly identifies a common case
11649 where no change is needed. */
11650 && !(PT == XFASTINT (w->last_point)
11651 && XFASTINT (w->last_modified) >= MODIFF
11652 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11653 && (XFASTINT (w->column_number_displayed)
11654 != (int) current_column ())) /* iftc */
11655 w->update_mode_line = Qt;
11656
11657 unbind_to (count1, Qnil);
11658
11659 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11660
11661 /* The variable buffer_shared is set in redisplay_window and
11662 indicates that we redisplay a buffer in different windows. See
11663 there. */
11664 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11665 || cursor_type_changed);
11666
11667 /* If specs for an arrow have changed, do thorough redisplay
11668 to ensure we remove any arrow that should no longer exist. */
11669 if (overlay_arrows_changed_p ())
11670 consider_all_windows_p = windows_or_buffers_changed = 1;
11671
11672 /* Normally the message* functions will have already displayed and
11673 updated the echo area, but the frame may have been trashed, or
11674 the update may have been preempted, so display the echo area
11675 again here. Checking message_cleared_p captures the case that
11676 the echo area should be cleared. */
11677 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11678 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11679 || (message_cleared_p
11680 && minibuf_level == 0
11681 /* If the mini-window is currently selected, this means the
11682 echo-area doesn't show through. */
11683 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11684 {
11685 int window_height_changed_p = echo_area_display (0);
11686 must_finish = 1;
11687
11688 /* If we don't display the current message, don't clear the
11689 message_cleared_p flag, because, if we did, we wouldn't clear
11690 the echo area in the next redisplay which doesn't preserve
11691 the echo area. */
11692 if (!display_last_displayed_message_p)
11693 message_cleared_p = 0;
11694
11695 if (fonts_changed_p)
11696 goto retry;
11697 else if (window_height_changed_p)
11698 {
11699 consider_all_windows_p = 1;
11700 ++update_mode_lines;
11701 ++windows_or_buffers_changed;
11702
11703 /* If window configuration was changed, frames may have been
11704 marked garbaged. Clear them or we will experience
11705 surprises wrt scrolling. */
11706 if (frame_garbaged)
11707 clear_garbaged_frames ();
11708 }
11709 }
11710 else if (EQ (selected_window, minibuf_window)
11711 && (current_buffer->clip_changed
11712 || XFASTINT (w->last_modified) < MODIFF
11713 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11714 && resize_mini_window (w, 0))
11715 {
11716 /* Resized active mini-window to fit the size of what it is
11717 showing if its contents might have changed. */
11718 must_finish = 1;
11719 /* FIXME: this causes all frames to be updated, which seems unnecessary
11720 since only the current frame needs to be considered. This function needs
11721 to be rewritten with two variables, consider_all_windows and
11722 consider_all_frames. */
11723 consider_all_windows_p = 1;
11724 ++windows_or_buffers_changed;
11725 ++update_mode_lines;
11726
11727 /* If window configuration was changed, frames may have been
11728 marked garbaged. Clear them or we will experience
11729 surprises wrt scrolling. */
11730 if (frame_garbaged)
11731 clear_garbaged_frames ();
11732 }
11733
11734
11735 /* If showing the region, and mark has changed, we must redisplay
11736 the whole window. The assignment to this_line_start_pos prevents
11737 the optimization directly below this if-statement. */
11738 if (((!NILP (Vtransient_mark_mode)
11739 && !NILP (XBUFFER (w->buffer)->mark_active))
11740 != !NILP (w->region_showing))
11741 || (!NILP (w->region_showing)
11742 && !EQ (w->region_showing,
11743 Fmarker_position (XBUFFER (w->buffer)->mark))))
11744 CHARPOS (this_line_start_pos) = 0;
11745
11746 /* Optimize the case that only the line containing the cursor in the
11747 selected window has changed. Variables starting with this_ are
11748 set in display_line and record information about the line
11749 containing the cursor. */
11750 tlbufpos = this_line_start_pos;
11751 tlendpos = this_line_end_pos;
11752 if (!consider_all_windows_p
11753 && CHARPOS (tlbufpos) > 0
11754 && NILP (w->update_mode_line)
11755 && !current_buffer->clip_changed
11756 && !current_buffer->prevent_redisplay_optimizations_p
11757 && FRAME_VISIBLE_P (XFRAME (w->frame))
11758 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11759 /* Make sure recorded data applies to current buffer, etc. */
11760 && this_line_buffer == current_buffer
11761 && current_buffer == XBUFFER (w->buffer)
11762 && NILP (w->force_start)
11763 && NILP (w->optional_new_start)
11764 /* Point must be on the line that we have info recorded about. */
11765 && PT >= CHARPOS (tlbufpos)
11766 && PT <= Z - CHARPOS (tlendpos)
11767 /* All text outside that line, including its final newline,
11768 must be unchanged. */
11769 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11770 CHARPOS (tlendpos)))
11771 {
11772 if (CHARPOS (tlbufpos) > BEGV
11773 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11774 && (CHARPOS (tlbufpos) == ZV
11775 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11776 /* Former continuation line has disappeared by becoming empty. */
11777 goto cancel;
11778 else if (XFASTINT (w->last_modified) < MODIFF
11779 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11780 || MINI_WINDOW_P (w))
11781 {
11782 /* We have to handle the case of continuation around a
11783 wide-column character (see the comment in indent.c around
11784 line 1340).
11785
11786 For instance, in the following case:
11787
11788 -------- Insert --------
11789 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11790 J_I_ ==> J_I_ `^^' are cursors.
11791 ^^ ^^
11792 -------- --------
11793
11794 As we have to redraw the line above, we cannot use this
11795 optimization. */
11796
11797 struct it it;
11798 int line_height_before = this_line_pixel_height;
11799
11800 /* Note that start_display will handle the case that the
11801 line starting at tlbufpos is a continuation line. */
11802 start_display (&it, w, tlbufpos);
11803
11804 /* Implementation note: It this still necessary? */
11805 if (it.current_x != this_line_start_x)
11806 goto cancel;
11807
11808 TRACE ((stderr, "trying display optimization 1\n"));
11809 w->cursor.vpos = -1;
11810 overlay_arrow_seen = 0;
11811 it.vpos = this_line_vpos;
11812 it.current_y = this_line_y;
11813 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11814 display_line (&it);
11815
11816 /* If line contains point, is not continued,
11817 and ends at same distance from eob as before, we win. */
11818 if (w->cursor.vpos >= 0
11819 /* Line is not continued, otherwise this_line_start_pos
11820 would have been set to 0 in display_line. */
11821 && CHARPOS (this_line_start_pos)
11822 /* Line ends as before. */
11823 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11824 /* Line has same height as before. Otherwise other lines
11825 would have to be shifted up or down. */
11826 && this_line_pixel_height == line_height_before)
11827 {
11828 /* If this is not the window's last line, we must adjust
11829 the charstarts of the lines below. */
11830 if (it.current_y < it.last_visible_y)
11831 {
11832 struct glyph_row *row
11833 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11834 int delta, delta_bytes;
11835
11836 /* We used to distinguish between two cases here,
11837 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11838 when the line ends in a newline or the end of the
11839 buffer's accessible portion. But both cases did
11840 the same, so they were collapsed. */
11841 delta = (Z
11842 - CHARPOS (tlendpos)
11843 - MATRIX_ROW_START_CHARPOS (row));
11844 delta_bytes = (Z_BYTE
11845 - BYTEPOS (tlendpos)
11846 - MATRIX_ROW_START_BYTEPOS (row));
11847
11848 increment_matrix_positions (w->current_matrix,
11849 this_line_vpos + 1,
11850 w->current_matrix->nrows,
11851 delta, delta_bytes);
11852 }
11853
11854 /* If this row displays text now but previously didn't,
11855 or vice versa, w->window_end_vpos may have to be
11856 adjusted. */
11857 if ((it.glyph_row - 1)->displays_text_p)
11858 {
11859 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11860 XSETINT (w->window_end_vpos, this_line_vpos);
11861 }
11862 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11863 && this_line_vpos > 0)
11864 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11865 w->window_end_valid = Qnil;
11866
11867 /* Update hint: No need to try to scroll in update_window. */
11868 w->desired_matrix->no_scrolling_p = 1;
11869
11870 #if GLYPH_DEBUG
11871 *w->desired_matrix->method = 0;
11872 debug_method_add (w, "optimization 1");
11873 #endif
11874 #ifdef HAVE_WINDOW_SYSTEM
11875 update_window_fringes (w, 0);
11876 #endif
11877 goto update;
11878 }
11879 else
11880 goto cancel;
11881 }
11882 else if (/* Cursor position hasn't changed. */
11883 PT == XFASTINT (w->last_point)
11884 /* Make sure the cursor was last displayed
11885 in this window. Otherwise we have to reposition it. */
11886 && 0 <= w->cursor.vpos
11887 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11888 {
11889 if (!must_finish)
11890 {
11891 do_pending_window_change (1);
11892
11893 /* We used to always goto end_of_redisplay here, but this
11894 isn't enough if we have a blinking cursor. */
11895 if (w->cursor_off_p == w->last_cursor_off_p)
11896 goto end_of_redisplay;
11897 }
11898 goto update;
11899 }
11900 /* If highlighting the region, or if the cursor is in the echo area,
11901 then we can't just move the cursor. */
11902 else if (! (!NILP (Vtransient_mark_mode)
11903 && !NILP (current_buffer->mark_active))
11904 && (EQ (selected_window, current_buffer->last_selected_window)
11905 || highlight_nonselected_windows)
11906 && NILP (w->region_showing)
11907 && NILP (Vshow_trailing_whitespace)
11908 && !cursor_in_echo_area)
11909 {
11910 struct it it;
11911 struct glyph_row *row;
11912
11913 /* Skip from tlbufpos to PT and see where it is. Note that
11914 PT may be in invisible text. If so, we will end at the
11915 next visible position. */
11916 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11917 NULL, DEFAULT_FACE_ID);
11918 it.current_x = this_line_start_x;
11919 it.current_y = this_line_y;
11920 it.vpos = this_line_vpos;
11921
11922 /* The call to move_it_to stops in front of PT, but
11923 moves over before-strings. */
11924 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11925
11926 if (it.vpos == this_line_vpos
11927 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11928 row->enabled_p))
11929 {
11930 xassert (this_line_vpos == it.vpos);
11931 xassert (this_line_y == it.current_y);
11932 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11933 #if GLYPH_DEBUG
11934 *w->desired_matrix->method = 0;
11935 debug_method_add (w, "optimization 3");
11936 #endif
11937 goto update;
11938 }
11939 else
11940 goto cancel;
11941 }
11942
11943 cancel:
11944 /* Text changed drastically or point moved off of line. */
11945 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11946 }
11947
11948 CHARPOS (this_line_start_pos) = 0;
11949 consider_all_windows_p |= buffer_shared > 1;
11950 ++clear_face_cache_count;
11951 #ifdef HAVE_WINDOW_SYSTEM
11952 ++clear_image_cache_count;
11953 #endif
11954
11955 /* Build desired matrices, and update the display. If
11956 consider_all_windows_p is non-zero, do it for all windows on all
11957 frames. Otherwise do it for selected_window, only. */
11958
11959 if (consider_all_windows_p)
11960 {
11961 Lisp_Object tail, frame;
11962
11963 FOR_EACH_FRAME (tail, frame)
11964 XFRAME (frame)->updated_p = 0;
11965
11966 /* Recompute # windows showing selected buffer. This will be
11967 incremented each time such a window is displayed. */
11968 buffer_shared = 0;
11969
11970 FOR_EACH_FRAME (tail, frame)
11971 {
11972 struct frame *f = XFRAME (frame);
11973
11974 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11975 {
11976 if (! EQ (frame, selected_frame))
11977 /* Select the frame, for the sake of frame-local
11978 variables. */
11979 select_frame_for_redisplay (frame);
11980
11981 /* Mark all the scroll bars to be removed; we'll redeem
11982 the ones we want when we redisplay their windows. */
11983 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11984 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11985
11986 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11987 redisplay_windows (FRAME_ROOT_WINDOW (f));
11988
11989 /* The X error handler may have deleted that frame. */
11990 if (!FRAME_LIVE_P (f))
11991 continue;
11992
11993 /* Any scroll bars which redisplay_windows should have
11994 nuked should now go away. */
11995 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11996 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11997
11998 /* If fonts changed, display again. */
11999 /* ??? rms: I suspect it is a mistake to jump all the way
12000 back to retry here. It should just retry this frame. */
12001 if (fonts_changed_p)
12002 goto retry;
12003
12004 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12005 {
12006 /* See if we have to hscroll. */
12007 if (!f->already_hscrolled_p)
12008 {
12009 f->already_hscrolled_p = 1;
12010 if (hscroll_windows (f->root_window))
12011 goto retry;
12012 }
12013
12014 /* Prevent various kinds of signals during display
12015 update. stdio is not robust about handling
12016 signals, which can cause an apparent I/O
12017 error. */
12018 if (interrupt_input)
12019 unrequest_sigio ();
12020 STOP_POLLING;
12021
12022 /* Update the display. */
12023 set_window_update_flags (XWINDOW (f->root_window), 1);
12024 pause |= update_frame (f, 0, 0);
12025 f->updated_p = 1;
12026 }
12027 }
12028 }
12029
12030 if (!EQ (old_frame, selected_frame)
12031 && FRAME_LIVE_P (XFRAME (old_frame)))
12032 /* We played a bit fast-and-loose above and allowed selected_frame
12033 and selected_window to be temporarily out-of-sync but let's make
12034 sure this stays contained. */
12035 select_frame_for_redisplay (old_frame);
12036 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12037
12038 if (!pause)
12039 {
12040 /* Do the mark_window_display_accurate after all windows have
12041 been redisplayed because this call resets flags in buffers
12042 which are needed for proper redisplay. */
12043 FOR_EACH_FRAME (tail, frame)
12044 {
12045 struct frame *f = XFRAME (frame);
12046 if (f->updated_p)
12047 {
12048 mark_window_display_accurate (f->root_window, 1);
12049 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12050 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12051 }
12052 }
12053 }
12054 }
12055 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12056 {
12057 Lisp_Object mini_window;
12058 struct frame *mini_frame;
12059
12060 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12061 /* Use list_of_error, not Qerror, so that
12062 we catch only errors and don't run the debugger. */
12063 internal_condition_case_1 (redisplay_window_1, selected_window,
12064 list_of_error,
12065 redisplay_window_error);
12066
12067 /* Compare desired and current matrices, perform output. */
12068
12069 update:
12070 /* If fonts changed, display again. */
12071 if (fonts_changed_p)
12072 goto retry;
12073
12074 /* Prevent various kinds of signals during display update.
12075 stdio is not robust about handling signals,
12076 which can cause an apparent I/O error. */
12077 if (interrupt_input)
12078 unrequest_sigio ();
12079 STOP_POLLING;
12080
12081 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12082 {
12083 if (hscroll_windows (selected_window))
12084 goto retry;
12085
12086 XWINDOW (selected_window)->must_be_updated_p = 1;
12087 pause = update_frame (sf, 0, 0);
12088 }
12089
12090 /* We may have called echo_area_display at the top of this
12091 function. If the echo area is on another frame, that may
12092 have put text on a frame other than the selected one, so the
12093 above call to update_frame would not have caught it. Catch
12094 it here. */
12095 mini_window = FRAME_MINIBUF_WINDOW (sf);
12096 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12097
12098 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12099 {
12100 XWINDOW (mini_window)->must_be_updated_p = 1;
12101 pause |= update_frame (mini_frame, 0, 0);
12102 if (!pause && hscroll_windows (mini_window))
12103 goto retry;
12104 }
12105 }
12106
12107 /* If display was paused because of pending input, make sure we do a
12108 thorough update the next time. */
12109 if (pause)
12110 {
12111 /* Prevent the optimization at the beginning of
12112 redisplay_internal that tries a single-line update of the
12113 line containing the cursor in the selected window. */
12114 CHARPOS (this_line_start_pos) = 0;
12115
12116 /* Let the overlay arrow be updated the next time. */
12117 update_overlay_arrows (0);
12118
12119 /* If we pause after scrolling, some rows in the current
12120 matrices of some windows are not valid. */
12121 if (!WINDOW_FULL_WIDTH_P (w)
12122 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12123 update_mode_lines = 1;
12124 }
12125 else
12126 {
12127 if (!consider_all_windows_p)
12128 {
12129 /* This has already been done above if
12130 consider_all_windows_p is set. */
12131 mark_window_display_accurate_1 (w, 1);
12132
12133 /* Say overlay arrows are up to date. */
12134 update_overlay_arrows (1);
12135
12136 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12137 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12138 }
12139
12140 update_mode_lines = 0;
12141 windows_or_buffers_changed = 0;
12142 cursor_type_changed = 0;
12143 }
12144
12145 /* Start SIGIO interrupts coming again. Having them off during the
12146 code above makes it less likely one will discard output, but not
12147 impossible, since there might be stuff in the system buffer here.
12148 But it is much hairier to try to do anything about that. */
12149 if (interrupt_input)
12150 request_sigio ();
12151 RESUME_POLLING;
12152
12153 /* If a frame has become visible which was not before, redisplay
12154 again, so that we display it. Expose events for such a frame
12155 (which it gets when becoming visible) don't call the parts of
12156 redisplay constructing glyphs, so simply exposing a frame won't
12157 display anything in this case. So, we have to display these
12158 frames here explicitly. */
12159 if (!pause)
12160 {
12161 Lisp_Object tail, frame;
12162 int new_count = 0;
12163
12164 FOR_EACH_FRAME (tail, frame)
12165 {
12166 int this_is_visible = 0;
12167
12168 if (XFRAME (frame)->visible)
12169 this_is_visible = 1;
12170 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12171 if (XFRAME (frame)->visible)
12172 this_is_visible = 1;
12173
12174 if (this_is_visible)
12175 new_count++;
12176 }
12177
12178 if (new_count != number_of_visible_frames)
12179 windows_or_buffers_changed++;
12180 }
12181
12182 /* Change frame size now if a change is pending. */
12183 do_pending_window_change (1);
12184
12185 /* If we just did a pending size change, or have additional
12186 visible frames, redisplay again. */
12187 if (windows_or_buffers_changed && !pause)
12188 goto retry;
12189
12190 /* Clear the face and image caches.
12191
12192 We used to do this only if consider_all_windows_p. But the cache
12193 needs to be cleared if a timer creates images in the current
12194 buffer (e.g. the test case in Bug#6230). */
12195
12196 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12197 {
12198 clear_face_cache (0);
12199 clear_face_cache_count = 0;
12200 }
12201
12202 #ifdef HAVE_WINDOW_SYSTEM
12203 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12204 {
12205 clear_image_caches (Qnil);
12206 clear_image_cache_count = 0;
12207 }
12208 #endif /* HAVE_WINDOW_SYSTEM */
12209
12210 end_of_redisplay:
12211 unbind_to (count, Qnil);
12212 RESUME_POLLING;
12213 }
12214
12215
12216 /* Redisplay, but leave alone any recent echo area message unless
12217 another message has been requested in its place.
12218
12219 This is useful in situations where you need to redisplay but no
12220 user action has occurred, making it inappropriate for the message
12221 area to be cleared. See tracking_off and
12222 wait_reading_process_output for examples of these situations.
12223
12224 FROM_WHERE is an integer saying from where this function was
12225 called. This is useful for debugging. */
12226
12227 void
12228 redisplay_preserve_echo_area (int from_where)
12229 {
12230 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12231
12232 if (!NILP (echo_area_buffer[1]))
12233 {
12234 /* We have a previously displayed message, but no current
12235 message. Redisplay the previous message. */
12236 display_last_displayed_message_p = 1;
12237 redisplay_internal (1);
12238 display_last_displayed_message_p = 0;
12239 }
12240 else
12241 redisplay_internal (1);
12242
12243 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12244 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12245 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12246 }
12247
12248
12249 /* Function registered with record_unwind_protect in
12250 redisplay_internal. Reset redisplaying_p to the value it had
12251 before redisplay_internal was called, and clear
12252 prevent_freeing_realized_faces_p. It also selects the previously
12253 selected frame, unless it has been deleted (by an X connection
12254 failure during redisplay, for example). */
12255
12256 static Lisp_Object
12257 unwind_redisplay (Lisp_Object val)
12258 {
12259 Lisp_Object old_redisplaying_p, old_frame;
12260
12261 old_redisplaying_p = XCAR (val);
12262 redisplaying_p = XFASTINT (old_redisplaying_p);
12263 old_frame = XCDR (val);
12264 if (! EQ (old_frame, selected_frame)
12265 && FRAME_LIVE_P (XFRAME (old_frame)))
12266 select_frame_for_redisplay (old_frame);
12267 return Qnil;
12268 }
12269
12270
12271 /* Mark the display of window W as accurate or inaccurate. If
12272 ACCURATE_P is non-zero mark display of W as accurate. If
12273 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12274 redisplay_internal is called. */
12275
12276 static void
12277 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12278 {
12279 if (BUFFERP (w->buffer))
12280 {
12281 struct buffer *b = XBUFFER (w->buffer);
12282
12283 w->last_modified
12284 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12285 w->last_overlay_modified
12286 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12287 w->last_had_star
12288 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12289
12290 if (accurate_p)
12291 {
12292 b->clip_changed = 0;
12293 b->prevent_redisplay_optimizations_p = 0;
12294
12295 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12296 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12297 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12298 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12299
12300 w->current_matrix->buffer = b;
12301 w->current_matrix->begv = BUF_BEGV (b);
12302 w->current_matrix->zv = BUF_ZV (b);
12303
12304 w->last_cursor = w->cursor;
12305 w->last_cursor_off_p = w->cursor_off_p;
12306
12307 if (w == XWINDOW (selected_window))
12308 w->last_point = make_number (BUF_PT (b));
12309 else
12310 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12311 }
12312 }
12313
12314 if (accurate_p)
12315 {
12316 w->window_end_valid = w->buffer;
12317 w->update_mode_line = Qnil;
12318 }
12319 }
12320
12321
12322 /* Mark the display of windows in the window tree rooted at WINDOW as
12323 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12324 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12325 be redisplayed the next time redisplay_internal is called. */
12326
12327 void
12328 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12329 {
12330 struct window *w;
12331
12332 for (; !NILP (window); window = w->next)
12333 {
12334 w = XWINDOW (window);
12335 mark_window_display_accurate_1 (w, accurate_p);
12336
12337 if (!NILP (w->vchild))
12338 mark_window_display_accurate (w->vchild, accurate_p);
12339 if (!NILP (w->hchild))
12340 mark_window_display_accurate (w->hchild, accurate_p);
12341 }
12342
12343 if (accurate_p)
12344 {
12345 update_overlay_arrows (1);
12346 }
12347 else
12348 {
12349 /* Force a thorough redisplay the next time by setting
12350 last_arrow_position and last_arrow_string to t, which is
12351 unequal to any useful value of Voverlay_arrow_... */
12352 update_overlay_arrows (-1);
12353 }
12354 }
12355
12356
12357 /* Return value in display table DP (Lisp_Char_Table *) for character
12358 C. Since a display table doesn't have any parent, we don't have to
12359 follow parent. Do not call this function directly but use the
12360 macro DISP_CHAR_VECTOR. */
12361
12362 Lisp_Object
12363 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12364 {
12365 Lisp_Object val;
12366
12367 if (ASCII_CHAR_P (c))
12368 {
12369 val = dp->ascii;
12370 if (SUB_CHAR_TABLE_P (val))
12371 val = XSUB_CHAR_TABLE (val)->contents[c];
12372 }
12373 else
12374 {
12375 Lisp_Object table;
12376
12377 XSETCHAR_TABLE (table, dp);
12378 val = char_table_ref (table, c);
12379 }
12380 if (NILP (val))
12381 val = dp->defalt;
12382 return val;
12383 }
12384
12385
12386 \f
12387 /***********************************************************************
12388 Window Redisplay
12389 ***********************************************************************/
12390
12391 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12392
12393 static void
12394 redisplay_windows (Lisp_Object window)
12395 {
12396 while (!NILP (window))
12397 {
12398 struct window *w = XWINDOW (window);
12399
12400 if (!NILP (w->hchild))
12401 redisplay_windows (w->hchild);
12402 else if (!NILP (w->vchild))
12403 redisplay_windows (w->vchild);
12404 else if (!NILP (w->buffer))
12405 {
12406 displayed_buffer = XBUFFER (w->buffer);
12407 /* Use list_of_error, not Qerror, so that
12408 we catch only errors and don't run the debugger. */
12409 internal_condition_case_1 (redisplay_window_0, window,
12410 list_of_error,
12411 redisplay_window_error);
12412 }
12413
12414 window = w->next;
12415 }
12416 }
12417
12418 static Lisp_Object
12419 redisplay_window_error (Lisp_Object ignore)
12420 {
12421 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12422 return Qnil;
12423 }
12424
12425 static Lisp_Object
12426 redisplay_window_0 (Lisp_Object window)
12427 {
12428 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12429 redisplay_window (window, 0);
12430 return Qnil;
12431 }
12432
12433 static Lisp_Object
12434 redisplay_window_1 (Lisp_Object window)
12435 {
12436 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12437 redisplay_window (window, 1);
12438 return Qnil;
12439 }
12440 \f
12441
12442 /* Increment GLYPH until it reaches END or CONDITION fails while
12443 adding (GLYPH)->pixel_width to X. */
12444
12445 #define SKIP_GLYPHS(glyph, end, x, condition) \
12446 do \
12447 { \
12448 (x) += (glyph)->pixel_width; \
12449 ++(glyph); \
12450 } \
12451 while ((glyph) < (end) && (condition))
12452
12453
12454 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12455 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12456 which positions recorded in ROW differ from current buffer
12457 positions.
12458
12459 Return 0 if cursor is not on this row, 1 otherwise. */
12460
12461 int
12462 set_cursor_from_row (struct window *w, struct glyph_row *row,
12463 struct glyph_matrix *matrix, int delta, int delta_bytes,
12464 int dy, int dvpos)
12465 {
12466 struct glyph *glyph = row->glyphs[TEXT_AREA];
12467 struct glyph *end = glyph + row->used[TEXT_AREA];
12468 struct glyph *cursor = NULL;
12469 /* The last known character position in row. */
12470 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12471 int x = row->x;
12472 EMACS_INT pt_old = PT - delta;
12473 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12474 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12475 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12476 /* A glyph beyond the edge of TEXT_AREA which we should never
12477 touch. */
12478 struct glyph *glyphs_end = end;
12479 /* Non-zero means we've found a match for cursor position, but that
12480 glyph has the avoid_cursor_p flag set. */
12481 int match_with_avoid_cursor = 0;
12482 /* Non-zero means we've seen at least one glyph that came from a
12483 display string. */
12484 int string_seen = 0;
12485 /* Largest buffer position seen so far during scan of glyph row. */
12486 EMACS_INT bpos_max = last_pos;
12487 /* Last buffer position covered by an overlay string with an integer
12488 `cursor' property. */
12489 EMACS_INT bpos_covered = 0;
12490
12491 /* Skip over glyphs not having an object at the start and the end of
12492 the row. These are special glyphs like truncation marks on
12493 terminal frames. */
12494 if (row->displays_text_p)
12495 {
12496 if (!row->reversed_p)
12497 {
12498 while (glyph < end
12499 && INTEGERP (glyph->object)
12500 && glyph->charpos < 0)
12501 {
12502 x += glyph->pixel_width;
12503 ++glyph;
12504 }
12505 while (end > glyph
12506 && INTEGERP ((end - 1)->object)
12507 /* CHARPOS is zero for blanks and stretch glyphs
12508 inserted by extend_face_to_end_of_line. */
12509 && (end - 1)->charpos <= 0)
12510 --end;
12511 glyph_before = glyph - 1;
12512 glyph_after = end;
12513 }
12514 else
12515 {
12516 struct glyph *g;
12517
12518 /* If the glyph row is reversed, we need to process it from back
12519 to front, so swap the edge pointers. */
12520 glyphs_end = end = glyph - 1;
12521 glyph += row->used[TEXT_AREA] - 1;
12522
12523 while (glyph > end + 1
12524 && INTEGERP (glyph->object)
12525 && glyph->charpos < 0)
12526 {
12527 --glyph;
12528 x -= glyph->pixel_width;
12529 }
12530 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12531 --glyph;
12532 /* By default, in reversed rows we put the cursor on the
12533 rightmost (first in the reading order) glyph. */
12534 for (g = end + 1; g < glyph; g++)
12535 x += g->pixel_width;
12536 while (end < glyph
12537 && INTEGERP ((end + 1)->object)
12538 && (end + 1)->charpos <= 0)
12539 ++end;
12540 glyph_before = glyph + 1;
12541 glyph_after = end;
12542 }
12543 }
12544 else if (row->reversed_p)
12545 {
12546 /* In R2L rows that don't display text, put the cursor on the
12547 rightmost glyph. Case in point: an empty last line that is
12548 part of an R2L paragraph. */
12549 cursor = end - 1;
12550 /* Avoid placing the cursor on the last glyph of the row, where
12551 on terminal frames we hold the vertical border between
12552 adjacent windows. */
12553 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12554 && !WINDOW_RIGHTMOST_P (w)
12555 && cursor == row->glyphs[LAST_AREA] - 1)
12556 cursor--;
12557 x = -1; /* will be computed below, at label compute_x */
12558 }
12559
12560 /* Step 1: Try to find the glyph whose character position
12561 corresponds to point. If that's not possible, find 2 glyphs
12562 whose character positions are the closest to point, one before
12563 point, the other after it. */
12564 if (!row->reversed_p)
12565 while (/* not marched to end of glyph row */
12566 glyph < end
12567 /* glyph was not inserted by redisplay for internal purposes */
12568 && !INTEGERP (glyph->object))
12569 {
12570 if (BUFFERP (glyph->object))
12571 {
12572 EMACS_INT dpos = glyph->charpos - pt_old;
12573
12574 if (glyph->charpos > bpos_max)
12575 bpos_max = glyph->charpos;
12576 if (!glyph->avoid_cursor_p)
12577 {
12578 /* If we hit point, we've found the glyph on which to
12579 display the cursor. */
12580 if (dpos == 0)
12581 {
12582 match_with_avoid_cursor = 0;
12583 break;
12584 }
12585 /* See if we've found a better approximation to
12586 POS_BEFORE or to POS_AFTER. Note that we want the
12587 first (leftmost) glyph of all those that are the
12588 closest from below, and the last (rightmost) of all
12589 those from above. */
12590 if (0 > dpos && dpos > pos_before - pt_old)
12591 {
12592 pos_before = glyph->charpos;
12593 glyph_before = glyph;
12594 }
12595 else if (0 < dpos && dpos <= pos_after - pt_old)
12596 {
12597 pos_after = glyph->charpos;
12598 glyph_after = glyph;
12599 }
12600 }
12601 else if (dpos == 0)
12602 match_with_avoid_cursor = 1;
12603 }
12604 else if (STRINGP (glyph->object))
12605 {
12606 Lisp_Object chprop;
12607 int glyph_pos = glyph->charpos;
12608
12609 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12610 glyph->object);
12611 if (INTEGERP (chprop))
12612 {
12613 bpos_covered = bpos_max + XINT (chprop);
12614 /* If the `cursor' property covers buffer positions up
12615 to and including point, we should display cursor on
12616 this glyph. Note that overlays and text properties
12617 with string values stop bidi reordering, so every
12618 buffer position to the left of the string is always
12619 smaller than any position to the right of the
12620 string. Therefore, if a `cursor' property on one
12621 of the string's characters has an integer value, we
12622 will break out of the loop below _before_ we get to
12623 the position match above. IOW, integer values of
12624 the `cursor' property override the "exact match for
12625 point" strategy of positioning the cursor. */
12626 /* Implementation note: bpos_max == pt_old when, e.g.,
12627 we are in an empty line, where bpos_max is set to
12628 MATRIX_ROW_START_CHARPOS, see above. */
12629 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12630 {
12631 cursor = glyph;
12632 break;
12633 }
12634 }
12635
12636 string_seen = 1;
12637 }
12638 x += glyph->pixel_width;
12639 ++glyph;
12640 }
12641 else if (glyph > end) /* row is reversed */
12642 while (!INTEGERP (glyph->object))
12643 {
12644 if (BUFFERP (glyph->object))
12645 {
12646 EMACS_INT dpos = glyph->charpos - pt_old;
12647
12648 if (glyph->charpos > bpos_max)
12649 bpos_max = glyph->charpos;
12650 if (!glyph->avoid_cursor_p)
12651 {
12652 if (dpos == 0)
12653 {
12654 match_with_avoid_cursor = 0;
12655 break;
12656 }
12657 if (0 > dpos && dpos > pos_before - pt_old)
12658 {
12659 pos_before = glyph->charpos;
12660 glyph_before = glyph;
12661 }
12662 else if (0 < dpos && dpos <= pos_after - pt_old)
12663 {
12664 pos_after = glyph->charpos;
12665 glyph_after = glyph;
12666 }
12667 }
12668 else if (dpos == 0)
12669 match_with_avoid_cursor = 1;
12670 }
12671 else if (STRINGP (glyph->object))
12672 {
12673 Lisp_Object chprop;
12674 int glyph_pos = glyph->charpos;
12675
12676 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12677 glyph->object);
12678 if (INTEGERP (chprop))
12679 {
12680 bpos_covered = bpos_max + XINT (chprop);
12681 /* If the `cursor' property covers buffer positions up
12682 to and including point, we should display cursor on
12683 this glyph. */
12684 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12685 {
12686 cursor = glyph;
12687 break;
12688 }
12689 }
12690 string_seen = 1;
12691 }
12692 --glyph;
12693 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12694 {
12695 x--; /* can't use any pixel_width */
12696 break;
12697 }
12698 x -= glyph->pixel_width;
12699 }
12700
12701 /* Step 2: If we didn't find an exact match for point, we need to
12702 look for a proper place to put the cursor among glyphs between
12703 GLYPH_BEFORE and GLYPH_AFTER. */
12704 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12705 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12706 && bpos_covered < pt_old)
12707 {
12708 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12709 {
12710 EMACS_INT ellipsis_pos;
12711
12712 /* Scan back over the ellipsis glyphs. */
12713 if (!row->reversed_p)
12714 {
12715 ellipsis_pos = (glyph - 1)->charpos;
12716 while (glyph > row->glyphs[TEXT_AREA]
12717 && (glyph - 1)->charpos == ellipsis_pos)
12718 glyph--, x -= glyph->pixel_width;
12719 /* That loop always goes one position too far, including
12720 the glyph before the ellipsis. So scan forward over
12721 that one. */
12722 x += glyph->pixel_width;
12723 glyph++;
12724 }
12725 else /* row is reversed */
12726 {
12727 ellipsis_pos = (glyph + 1)->charpos;
12728 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12729 && (glyph + 1)->charpos == ellipsis_pos)
12730 glyph++, x += glyph->pixel_width;
12731 x -= glyph->pixel_width;
12732 glyph--;
12733 }
12734 }
12735 else if (match_with_avoid_cursor
12736 /* zero-width characters produce no glyphs */
12737 || ((row->reversed_p
12738 ? glyph_after > glyphs_end
12739 : glyph_after < glyphs_end)
12740 && eabs (glyph_after - glyph_before) == 1))
12741 {
12742 cursor = glyph_after;
12743 x = -1;
12744 }
12745 else if (string_seen)
12746 {
12747 int incr = row->reversed_p ? -1 : +1;
12748
12749 /* Need to find the glyph that came out of a string which is
12750 present at point. That glyph is somewhere between
12751 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12752 positioned between POS_BEFORE and POS_AFTER in the
12753 buffer. */
12754 struct glyph *stop = glyph_after;
12755 EMACS_INT pos = pos_before;
12756
12757 x = -1;
12758 for (glyph = glyph_before + incr;
12759 row->reversed_p ? glyph > stop : glyph < stop; )
12760 {
12761
12762 /* Any glyphs that come from the buffer are here because
12763 of bidi reordering. Skip them, and only pay
12764 attention to glyphs that came from some string. */
12765 if (STRINGP (glyph->object))
12766 {
12767 Lisp_Object str;
12768 EMACS_INT tem;
12769
12770 str = glyph->object;
12771 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12772 if (tem == 0 /* from overlay */
12773 || pos <= tem)
12774 {
12775 /* If the string from which this glyph came is
12776 found in the buffer at point, then we've
12777 found the glyph we've been looking for. If
12778 it comes from an overlay (tem == 0), and it
12779 has the `cursor' property on one of its
12780 glyphs, record that glyph as a candidate for
12781 displaying the cursor. (As in the
12782 unidirectional version, we will display the
12783 cursor on the last candidate we find.) */
12784 if (tem == 0 || tem == pt_old)
12785 {
12786 /* The glyphs from this string could have
12787 been reordered. Find the one with the
12788 smallest string position. Or there could
12789 be a character in the string with the
12790 `cursor' property, which means display
12791 cursor on that character's glyph. */
12792 int strpos = glyph->charpos;
12793
12794 cursor = glyph;
12795 for (glyph += incr;
12796 (row->reversed_p ? glyph > stop : glyph < stop)
12797 && EQ (glyph->object, str);
12798 glyph += incr)
12799 {
12800 Lisp_Object cprop;
12801 int gpos = glyph->charpos;
12802
12803 cprop = Fget_char_property (make_number (gpos),
12804 Qcursor,
12805 glyph->object);
12806 if (!NILP (cprop))
12807 {
12808 cursor = glyph;
12809 break;
12810 }
12811 if (glyph->charpos < strpos)
12812 {
12813 strpos = glyph->charpos;
12814 cursor = glyph;
12815 }
12816 }
12817
12818 if (tem == pt_old)
12819 goto compute_x;
12820 }
12821 if (tem)
12822 pos = tem + 1; /* don't find previous instances */
12823 }
12824 /* This string is not what we want; skip all of the
12825 glyphs that came from it. */
12826 do
12827 glyph += incr;
12828 while ((row->reversed_p ? glyph > stop : glyph < stop)
12829 && EQ (glyph->object, str));
12830 }
12831 else
12832 glyph += incr;
12833 }
12834
12835 /* If we reached the end of the line, and END was from a string,
12836 the cursor is not on this line. */
12837 if (cursor == NULL
12838 && (row->reversed_p ? glyph <= end : glyph >= end)
12839 && STRINGP (end->object)
12840 && row->continued_p)
12841 return 0;
12842 }
12843 }
12844
12845 compute_x:
12846 if (cursor != NULL)
12847 glyph = cursor;
12848 if (x < 0)
12849 {
12850 struct glyph *g;
12851
12852 /* Need to compute x that corresponds to GLYPH. */
12853 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12854 {
12855 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12856 abort ();
12857 x += g->pixel_width;
12858 }
12859 }
12860
12861 /* ROW could be part of a continued line, which, under bidi
12862 reordering, might have other rows whose start and end charpos
12863 occlude point. Only set w->cursor if we found a better
12864 approximation to the cursor position than we have from previously
12865 examined candidate rows belonging to the same continued line. */
12866 if (/* we already have a candidate row */
12867 w->cursor.vpos >= 0
12868 /* that candidate is not the row we are processing */
12869 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12870 /* the row we are processing is part of a continued line */
12871 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12872 /* Make sure cursor.vpos specifies a row whose start and end
12873 charpos occlude point. This is because some callers of this
12874 function leave cursor.vpos at the row where the cursor was
12875 displayed during the last redisplay cycle. */
12876 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12877 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12878 {
12879 struct glyph *g1 =
12880 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12881
12882 /* Don't consider glyphs that are outside TEXT_AREA. */
12883 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12884 return 0;
12885 /* Keep the candidate whose buffer position is the closest to
12886 point. */
12887 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12888 w->cursor.hpos >= 0
12889 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12890 && BUFFERP (g1->object)
12891 && (g1->charpos == pt_old /* an exact match always wins */
12892 || (BUFFERP (glyph->object)
12893 && eabs (g1->charpos - pt_old)
12894 < eabs (glyph->charpos - pt_old))))
12895 return 0;
12896 /* If this candidate gives an exact match, use that. */
12897 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12898 /* Otherwise, keep the candidate that comes from a row
12899 spanning less buffer positions. This may win when one or
12900 both candidate positions are on glyphs that came from
12901 display strings, for which we cannot compare buffer
12902 positions. */
12903 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12904 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12905 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12906 return 0;
12907 }
12908 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12909 w->cursor.x = x;
12910 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12911 w->cursor.y = row->y + dy;
12912
12913 if (w == XWINDOW (selected_window))
12914 {
12915 if (!row->continued_p
12916 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12917 && row->x == 0)
12918 {
12919 this_line_buffer = XBUFFER (w->buffer);
12920
12921 CHARPOS (this_line_start_pos)
12922 = MATRIX_ROW_START_CHARPOS (row) + delta;
12923 BYTEPOS (this_line_start_pos)
12924 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12925
12926 CHARPOS (this_line_end_pos)
12927 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12928 BYTEPOS (this_line_end_pos)
12929 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12930
12931 this_line_y = w->cursor.y;
12932 this_line_pixel_height = row->height;
12933 this_line_vpos = w->cursor.vpos;
12934 this_line_start_x = row->x;
12935 }
12936 else
12937 CHARPOS (this_line_start_pos) = 0;
12938 }
12939
12940 return 1;
12941 }
12942
12943
12944 /* Run window scroll functions, if any, for WINDOW with new window
12945 start STARTP. Sets the window start of WINDOW to that position.
12946
12947 We assume that the window's buffer is really current. */
12948
12949 static INLINE struct text_pos
12950 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12951 {
12952 struct window *w = XWINDOW (window);
12953 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12954
12955 if (current_buffer != XBUFFER (w->buffer))
12956 abort ();
12957
12958 if (!NILP (Vwindow_scroll_functions))
12959 {
12960 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12961 make_number (CHARPOS (startp)));
12962 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12963 /* In case the hook functions switch buffers. */
12964 if (current_buffer != XBUFFER (w->buffer))
12965 set_buffer_internal_1 (XBUFFER (w->buffer));
12966 }
12967
12968 return startp;
12969 }
12970
12971
12972 /* Make sure the line containing the cursor is fully visible.
12973 A value of 1 means there is nothing to be done.
12974 (Either the line is fully visible, or it cannot be made so,
12975 or we cannot tell.)
12976
12977 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12978 is higher than window.
12979
12980 A value of 0 means the caller should do scrolling
12981 as if point had gone off the screen. */
12982
12983 static int
12984 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12985 {
12986 struct glyph_matrix *matrix;
12987 struct glyph_row *row;
12988 int window_height;
12989
12990 if (!make_cursor_line_fully_visible_p)
12991 return 1;
12992
12993 /* It's not always possible to find the cursor, e.g, when a window
12994 is full of overlay strings. Don't do anything in that case. */
12995 if (w->cursor.vpos < 0)
12996 return 1;
12997
12998 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12999 row = MATRIX_ROW (matrix, w->cursor.vpos);
13000
13001 /* If the cursor row is not partially visible, there's nothing to do. */
13002 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13003 return 1;
13004
13005 /* If the row the cursor is in is taller than the window's height,
13006 it's not clear what to do, so do nothing. */
13007 window_height = window_box_height (w);
13008 if (row->height >= window_height)
13009 {
13010 if (!force_p || MINI_WINDOW_P (w)
13011 || w->vscroll || w->cursor.vpos == 0)
13012 return 1;
13013 }
13014 return 0;
13015 }
13016
13017
13018 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13019 non-zero means only WINDOW is redisplayed in redisplay_internal.
13020 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13021 in redisplay_window to bring a partially visible line into view in
13022 the case that only the cursor has moved.
13023
13024 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13025 last screen line's vertical height extends past the end of the screen.
13026
13027 Value is
13028
13029 1 if scrolling succeeded
13030
13031 0 if scrolling didn't find point.
13032
13033 -1 if new fonts have been loaded so that we must interrupt
13034 redisplay, adjust glyph matrices, and try again. */
13035
13036 enum
13037 {
13038 SCROLLING_SUCCESS,
13039 SCROLLING_FAILED,
13040 SCROLLING_NEED_LARGER_MATRICES
13041 };
13042
13043 static int
13044 try_scrolling (Lisp_Object window, int just_this_one_p,
13045 EMACS_INT scroll_conservatively, EMACS_INT scroll_step,
13046 int temp_scroll_step, int last_line_misfit)
13047 {
13048 struct window *w = XWINDOW (window);
13049 struct frame *f = XFRAME (w->frame);
13050 struct text_pos pos, startp;
13051 struct it it;
13052 int this_scroll_margin, scroll_max, rc, height;
13053 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13054 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13055 Lisp_Object aggressive;
13056 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13057
13058 #if GLYPH_DEBUG
13059 debug_method_add (w, "try_scrolling");
13060 #endif
13061
13062 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13063
13064 /* Compute scroll margin height in pixels. We scroll when point is
13065 within this distance from the top or bottom of the window. */
13066 if (scroll_margin > 0)
13067 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13068 * FRAME_LINE_HEIGHT (f);
13069 else
13070 this_scroll_margin = 0;
13071
13072 /* Force scroll_conservatively to have a reasonable value, to avoid
13073 overflow while computing how much to scroll. Note that the user
13074 can supply scroll-conservatively equal to `most-positive-fixnum',
13075 which can be larger than INT_MAX. */
13076 if (scroll_conservatively > scroll_limit)
13077 {
13078 scroll_conservatively = scroll_limit;
13079 scroll_max = INT_MAX;
13080 }
13081 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13082 /* Compute how much we should try to scroll maximally to bring
13083 point into view. */
13084 scroll_max = (max (scroll_step,
13085 max (scroll_conservatively, temp_scroll_step))
13086 * FRAME_LINE_HEIGHT (f));
13087 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13088 || NUMBERP (current_buffer->scroll_up_aggressively))
13089 /* We're trying to scroll because of aggressive scrolling but no
13090 scroll_step is set. Choose an arbitrary one. */
13091 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13092 else
13093 scroll_max = 0;
13094
13095 too_near_end:
13096
13097 /* Decide whether to scroll down. */
13098 if (PT > CHARPOS (startp))
13099 {
13100 int scroll_margin_y;
13101
13102 /* Compute the pixel ypos of the scroll margin, then move it to
13103 either that ypos or PT, whichever comes first. */
13104 start_display (&it, w, startp);
13105 scroll_margin_y = it.last_visible_y - this_scroll_margin
13106 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13107 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13108 (MOVE_TO_POS | MOVE_TO_Y));
13109
13110 if (PT > CHARPOS (it.current.pos))
13111 {
13112 int y0 = line_bottom_y (&it);
13113 /* Compute how many pixels below window bottom to stop searching
13114 for PT. This avoids costly search for PT that is far away if
13115 the user limited scrolling by a small number of lines, but
13116 always finds PT if scroll_conservatively is set to a large
13117 number, such as most-positive-fixnum. */
13118 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13119 int y_to_move =
13120 slack >= INT_MAX - it.last_visible_y
13121 ? INT_MAX
13122 : it.last_visible_y + slack;
13123
13124 /* Compute the distance from the scroll margin to PT or to
13125 the scroll limit, whichever comes first. This should
13126 include the height of the cursor line, to make that line
13127 fully visible. */
13128 move_it_to (&it, PT, -1, y_to_move,
13129 -1, MOVE_TO_POS | MOVE_TO_Y);
13130 dy = line_bottom_y (&it) - y0;
13131
13132 if (dy > scroll_max)
13133 return SCROLLING_FAILED;
13134
13135 scroll_down_p = 1;
13136 }
13137 }
13138
13139 if (scroll_down_p)
13140 {
13141 /* Point is in or below the bottom scroll margin, so move the
13142 window start down. If scrolling conservatively, move it just
13143 enough down to make point visible. If scroll_step is set,
13144 move it down by scroll_step. */
13145 if (scroll_conservatively)
13146 amount_to_scroll
13147 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13148 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13149 else if (scroll_step || temp_scroll_step)
13150 amount_to_scroll = scroll_max;
13151 else
13152 {
13153 aggressive = current_buffer->scroll_up_aggressively;
13154 height = WINDOW_BOX_TEXT_HEIGHT (w);
13155 if (NUMBERP (aggressive))
13156 {
13157 double float_amount = XFLOATINT (aggressive) * height;
13158 amount_to_scroll = float_amount;
13159 if (amount_to_scroll == 0 && float_amount > 0)
13160 amount_to_scroll = 1;
13161 }
13162 }
13163
13164 if (amount_to_scroll <= 0)
13165 return SCROLLING_FAILED;
13166
13167 start_display (&it, w, startp);
13168 if (scroll_max < INT_MAX)
13169 move_it_vertically (&it, amount_to_scroll);
13170 else
13171 {
13172 /* Extra precision for users who set scroll-conservatively
13173 to most-positive-fixnum: make sure the amount we scroll
13174 the window start is never less than amount_to_scroll,
13175 which was computed as distance from window bottom to
13176 point. This matters when lines at window top and lines
13177 below window bottom have different height. */
13178 struct it it1 = it;
13179 /* We use a temporary it1 because line_bottom_y can modify
13180 its argument, if it moves one line down; see there. */
13181 int start_y = line_bottom_y (&it1);
13182
13183 do {
13184 move_it_by_lines (&it, 1, 1);
13185 it1 = it;
13186 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13187 }
13188
13189 /* If STARTP is unchanged, move it down another screen line. */
13190 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13191 move_it_by_lines (&it, 1, 1);
13192 startp = it.current.pos;
13193 }
13194 else
13195 {
13196 struct text_pos scroll_margin_pos = startp;
13197
13198 /* See if point is inside the scroll margin at the top of the
13199 window. */
13200 if (this_scroll_margin)
13201 {
13202 start_display (&it, w, startp);
13203 move_it_vertically (&it, this_scroll_margin);
13204 scroll_margin_pos = it.current.pos;
13205 }
13206
13207 if (PT < CHARPOS (scroll_margin_pos))
13208 {
13209 /* Point is in the scroll margin at the top of the window or
13210 above what is displayed in the window. */
13211 int y0;
13212
13213 /* Compute the vertical distance from PT to the scroll
13214 margin position. Give up if distance is greater than
13215 scroll_max. */
13216 SET_TEXT_POS (pos, PT, PT_BYTE);
13217 start_display (&it, w, pos);
13218 y0 = it.current_y;
13219 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13220 it.last_visible_y, -1,
13221 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13222 dy = it.current_y - y0;
13223 if (dy > scroll_max)
13224 return SCROLLING_FAILED;
13225
13226 /* Compute new window start. */
13227 start_display (&it, w, startp);
13228
13229 if (scroll_conservatively)
13230 amount_to_scroll
13231 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13232 else if (scroll_step || temp_scroll_step)
13233 amount_to_scroll = scroll_max;
13234 else
13235 {
13236 aggressive = current_buffer->scroll_down_aggressively;
13237 height = WINDOW_BOX_TEXT_HEIGHT (w);
13238 if (NUMBERP (aggressive))
13239 {
13240 double float_amount = XFLOATINT (aggressive) * height;
13241 amount_to_scroll = float_amount;
13242 if (amount_to_scroll == 0 && float_amount > 0)
13243 amount_to_scroll = 1;
13244 }
13245 }
13246
13247 if (amount_to_scroll <= 0)
13248 return SCROLLING_FAILED;
13249
13250 move_it_vertically_backward (&it, amount_to_scroll);
13251 startp = it.current.pos;
13252 }
13253 }
13254
13255 /* Run window scroll functions. */
13256 startp = run_window_scroll_functions (window, startp);
13257
13258 /* Display the window. Give up if new fonts are loaded, or if point
13259 doesn't appear. */
13260 if (!try_window (window, startp, 0))
13261 rc = SCROLLING_NEED_LARGER_MATRICES;
13262 else if (w->cursor.vpos < 0)
13263 {
13264 clear_glyph_matrix (w->desired_matrix);
13265 rc = SCROLLING_FAILED;
13266 }
13267 else
13268 {
13269 /* Maybe forget recorded base line for line number display. */
13270 if (!just_this_one_p
13271 || current_buffer->clip_changed
13272 || BEG_UNCHANGED < CHARPOS (startp))
13273 w->base_line_number = Qnil;
13274
13275 /* If cursor ends up on a partially visible line,
13276 treat that as being off the bottom of the screen. */
13277 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13278 {
13279 clear_glyph_matrix (w->desired_matrix);
13280 ++extra_scroll_margin_lines;
13281 goto too_near_end;
13282 }
13283 rc = SCROLLING_SUCCESS;
13284 }
13285
13286 return rc;
13287 }
13288
13289
13290 /* Compute a suitable window start for window W if display of W starts
13291 on a continuation line. Value is non-zero if a new window start
13292 was computed.
13293
13294 The new window start will be computed, based on W's width, starting
13295 from the start of the continued line. It is the start of the
13296 screen line with the minimum distance from the old start W->start. */
13297
13298 static int
13299 compute_window_start_on_continuation_line (struct window *w)
13300 {
13301 struct text_pos pos, start_pos;
13302 int window_start_changed_p = 0;
13303
13304 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13305
13306 /* If window start is on a continuation line... Window start may be
13307 < BEGV in case there's invisible text at the start of the
13308 buffer (M-x rmail, for example). */
13309 if (CHARPOS (start_pos) > BEGV
13310 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13311 {
13312 struct it it;
13313 struct glyph_row *row;
13314
13315 /* Handle the case that the window start is out of range. */
13316 if (CHARPOS (start_pos) < BEGV)
13317 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13318 else if (CHARPOS (start_pos) > ZV)
13319 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13320
13321 /* Find the start of the continued line. This should be fast
13322 because scan_buffer is fast (newline cache). */
13323 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13324 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13325 row, DEFAULT_FACE_ID);
13326 reseat_at_previous_visible_line_start (&it);
13327
13328 /* If the line start is "too far" away from the window start,
13329 say it takes too much time to compute a new window start. */
13330 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13331 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13332 {
13333 int min_distance, distance;
13334
13335 /* Move forward by display lines to find the new window
13336 start. If window width was enlarged, the new start can
13337 be expected to be > the old start. If window width was
13338 decreased, the new window start will be < the old start.
13339 So, we're looking for the display line start with the
13340 minimum distance from the old window start. */
13341 pos = it.current.pos;
13342 min_distance = INFINITY;
13343 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13344 distance < min_distance)
13345 {
13346 min_distance = distance;
13347 pos = it.current.pos;
13348 move_it_by_lines (&it, 1, 0);
13349 }
13350
13351 /* Set the window start there. */
13352 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13353 window_start_changed_p = 1;
13354 }
13355 }
13356
13357 return window_start_changed_p;
13358 }
13359
13360
13361 /* Try cursor movement in case text has not changed in window WINDOW,
13362 with window start STARTP. Value is
13363
13364 CURSOR_MOVEMENT_SUCCESS if successful
13365
13366 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13367
13368 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13369 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13370 we want to scroll as if scroll-step were set to 1. See the code.
13371
13372 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13373 which case we have to abort this redisplay, and adjust matrices
13374 first. */
13375
13376 enum
13377 {
13378 CURSOR_MOVEMENT_SUCCESS,
13379 CURSOR_MOVEMENT_CANNOT_BE_USED,
13380 CURSOR_MOVEMENT_MUST_SCROLL,
13381 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13382 };
13383
13384 static int
13385 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13386 {
13387 struct window *w = XWINDOW (window);
13388 struct frame *f = XFRAME (w->frame);
13389 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13390
13391 #if GLYPH_DEBUG
13392 if (inhibit_try_cursor_movement)
13393 return rc;
13394 #endif
13395
13396 /* Handle case where text has not changed, only point, and it has
13397 not moved off the frame. */
13398 if (/* Point may be in this window. */
13399 PT >= CHARPOS (startp)
13400 /* Selective display hasn't changed. */
13401 && !current_buffer->clip_changed
13402 /* Function force-mode-line-update is used to force a thorough
13403 redisplay. It sets either windows_or_buffers_changed or
13404 update_mode_lines. So don't take a shortcut here for these
13405 cases. */
13406 && !update_mode_lines
13407 && !windows_or_buffers_changed
13408 && !cursor_type_changed
13409 /* Can't use this case if highlighting a region. When a
13410 region exists, cursor movement has to do more than just
13411 set the cursor. */
13412 && !(!NILP (Vtransient_mark_mode)
13413 && !NILP (current_buffer->mark_active))
13414 && NILP (w->region_showing)
13415 && NILP (Vshow_trailing_whitespace)
13416 /* Right after splitting windows, last_point may be nil. */
13417 && INTEGERP (w->last_point)
13418 /* This code is not used for mini-buffer for the sake of the case
13419 of redisplaying to replace an echo area message; since in
13420 that case the mini-buffer contents per se are usually
13421 unchanged. This code is of no real use in the mini-buffer
13422 since the handling of this_line_start_pos, etc., in redisplay
13423 handles the same cases. */
13424 && !EQ (window, minibuf_window)
13425 /* When splitting windows or for new windows, it happens that
13426 redisplay is called with a nil window_end_vpos or one being
13427 larger than the window. This should really be fixed in
13428 window.c. I don't have this on my list, now, so we do
13429 approximately the same as the old redisplay code. --gerd. */
13430 && INTEGERP (w->window_end_vpos)
13431 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13432 && (FRAME_WINDOW_P (f)
13433 || !overlay_arrow_in_current_buffer_p ()))
13434 {
13435 int this_scroll_margin, top_scroll_margin;
13436 struct glyph_row *row = NULL;
13437
13438 #if GLYPH_DEBUG
13439 debug_method_add (w, "cursor movement");
13440 #endif
13441
13442 /* Scroll if point within this distance from the top or bottom
13443 of the window. This is a pixel value. */
13444 if (scroll_margin > 0)
13445 {
13446 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13447 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13448 }
13449 else
13450 this_scroll_margin = 0;
13451
13452 top_scroll_margin = this_scroll_margin;
13453 if (WINDOW_WANTS_HEADER_LINE_P (w))
13454 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13455
13456 /* Start with the row the cursor was displayed during the last
13457 not paused redisplay. Give up if that row is not valid. */
13458 if (w->last_cursor.vpos < 0
13459 || w->last_cursor.vpos >= w->current_matrix->nrows)
13460 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13461 else
13462 {
13463 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13464 if (row->mode_line_p)
13465 ++row;
13466 if (!row->enabled_p)
13467 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13468 }
13469
13470 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13471 {
13472 int scroll_p = 0, must_scroll = 0;
13473 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13474
13475 if (PT > XFASTINT (w->last_point))
13476 {
13477 /* Point has moved forward. */
13478 while (MATRIX_ROW_END_CHARPOS (row) < PT
13479 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13480 {
13481 xassert (row->enabled_p);
13482 ++row;
13483 }
13484
13485 /* If the end position of a row equals the start
13486 position of the next row, and PT is at that position,
13487 we would rather display cursor in the next line. */
13488 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13489 && MATRIX_ROW_END_CHARPOS (row) == PT
13490 && row < w->current_matrix->rows
13491 + w->current_matrix->nrows - 1
13492 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13493 && !cursor_row_p (w, row))
13494 ++row;
13495
13496 /* If within the scroll margin, scroll. Note that
13497 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13498 the next line would be drawn, and that
13499 this_scroll_margin can be zero. */
13500 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13501 || PT > MATRIX_ROW_END_CHARPOS (row)
13502 /* Line is completely visible last line in window
13503 and PT is to be set in the next line. */
13504 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13505 && PT == MATRIX_ROW_END_CHARPOS (row)
13506 && !row->ends_at_zv_p
13507 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13508 scroll_p = 1;
13509 }
13510 else if (PT < XFASTINT (w->last_point))
13511 {
13512 /* Cursor has to be moved backward. Note that PT >=
13513 CHARPOS (startp) because of the outer if-statement. */
13514 while (!row->mode_line_p
13515 && (MATRIX_ROW_START_CHARPOS (row) > PT
13516 || (MATRIX_ROW_START_CHARPOS (row) == PT
13517 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13518 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13519 row > w->current_matrix->rows
13520 && (row-1)->ends_in_newline_from_string_p))))
13521 && (row->y > top_scroll_margin
13522 || CHARPOS (startp) == BEGV))
13523 {
13524 xassert (row->enabled_p);
13525 --row;
13526 }
13527
13528 /* Consider the following case: Window starts at BEGV,
13529 there is invisible, intangible text at BEGV, so that
13530 display starts at some point START > BEGV. It can
13531 happen that we are called with PT somewhere between
13532 BEGV and START. Try to handle that case. */
13533 if (row < w->current_matrix->rows
13534 || row->mode_line_p)
13535 {
13536 row = w->current_matrix->rows;
13537 if (row->mode_line_p)
13538 ++row;
13539 }
13540
13541 /* Due to newlines in overlay strings, we may have to
13542 skip forward over overlay strings. */
13543 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13544 && MATRIX_ROW_END_CHARPOS (row) == PT
13545 && !cursor_row_p (w, row))
13546 ++row;
13547
13548 /* If within the scroll margin, scroll. */
13549 if (row->y < top_scroll_margin
13550 && CHARPOS (startp) != BEGV)
13551 scroll_p = 1;
13552 }
13553 else
13554 {
13555 /* Cursor did not move. So don't scroll even if cursor line
13556 is partially visible, as it was so before. */
13557 rc = CURSOR_MOVEMENT_SUCCESS;
13558 }
13559
13560 if (PT < MATRIX_ROW_START_CHARPOS (row)
13561 || PT > MATRIX_ROW_END_CHARPOS (row))
13562 {
13563 /* if PT is not in the glyph row, give up. */
13564 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13565 must_scroll = 1;
13566 }
13567 else if (rc != CURSOR_MOVEMENT_SUCCESS
13568 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13569 {
13570 /* If rows are bidi-reordered and point moved, back up
13571 until we find a row that does not belong to a
13572 continuation line. This is because we must consider
13573 all rows of a continued line as candidates for the
13574 new cursor positioning, since row start and end
13575 positions change non-linearly with vertical position
13576 in such rows. */
13577 /* FIXME: Revisit this when glyph ``spilling'' in
13578 continuation lines' rows is implemented for
13579 bidi-reordered rows. */
13580 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13581 {
13582 xassert (row->enabled_p);
13583 --row;
13584 /* If we hit the beginning of the displayed portion
13585 without finding the first row of a continued
13586 line, give up. */
13587 if (row <= w->current_matrix->rows)
13588 {
13589 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13590 break;
13591 }
13592
13593 }
13594 }
13595 if (must_scroll)
13596 ;
13597 else if (rc != CURSOR_MOVEMENT_SUCCESS
13598 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13599 && make_cursor_line_fully_visible_p)
13600 {
13601 if (PT == MATRIX_ROW_END_CHARPOS (row)
13602 && !row->ends_at_zv_p
13603 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13604 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13605 else if (row->height > window_box_height (w))
13606 {
13607 /* If we end up in a partially visible line, let's
13608 make it fully visible, except when it's taller
13609 than the window, in which case we can't do much
13610 about it. */
13611 *scroll_step = 1;
13612 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13613 }
13614 else
13615 {
13616 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13617 if (!cursor_row_fully_visible_p (w, 0, 1))
13618 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13619 else
13620 rc = CURSOR_MOVEMENT_SUCCESS;
13621 }
13622 }
13623 else if (scroll_p)
13624 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13625 else if (rc != CURSOR_MOVEMENT_SUCCESS
13626 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13627 {
13628 /* With bidi-reordered rows, there could be more than
13629 one candidate row whose start and end positions
13630 occlude point. We need to let set_cursor_from_row
13631 find the best candidate. */
13632 /* FIXME: Revisit this when glyph ``spilling'' in
13633 continuation lines' rows is implemented for
13634 bidi-reordered rows. */
13635 int rv = 0;
13636
13637 do
13638 {
13639 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13640 && PT <= MATRIX_ROW_END_CHARPOS (row)
13641 && cursor_row_p (w, row))
13642 rv |= set_cursor_from_row (w, row, w->current_matrix,
13643 0, 0, 0, 0);
13644 /* As soon as we've found the first suitable row
13645 whose ends_at_zv_p flag is set, we are done. */
13646 if (rv
13647 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13648 {
13649 rc = CURSOR_MOVEMENT_SUCCESS;
13650 break;
13651 }
13652 ++row;
13653 }
13654 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13655 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13656 || (MATRIX_ROW_START_CHARPOS (row) == PT
13657 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13658 /* If we didn't find any candidate rows, or exited the
13659 loop before all the candidates were examined, signal
13660 to the caller that this method failed. */
13661 if (rc != CURSOR_MOVEMENT_SUCCESS
13662 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13663 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13664 else if (rv)
13665 rc = CURSOR_MOVEMENT_SUCCESS;
13666 }
13667 else
13668 {
13669 do
13670 {
13671 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13672 {
13673 rc = CURSOR_MOVEMENT_SUCCESS;
13674 break;
13675 }
13676 ++row;
13677 }
13678 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13679 && MATRIX_ROW_START_CHARPOS (row) == PT
13680 && cursor_row_p (w, row));
13681 }
13682 }
13683 }
13684
13685 return rc;
13686 }
13687
13688 void
13689 set_vertical_scroll_bar (struct window *w)
13690 {
13691 int start, end, whole;
13692
13693 /* Calculate the start and end positions for the current window.
13694 At some point, it would be nice to choose between scrollbars
13695 which reflect the whole buffer size, with special markers
13696 indicating narrowing, and scrollbars which reflect only the
13697 visible region.
13698
13699 Note that mini-buffers sometimes aren't displaying any text. */
13700 if (!MINI_WINDOW_P (w)
13701 || (w == XWINDOW (minibuf_window)
13702 && NILP (echo_area_buffer[0])))
13703 {
13704 struct buffer *buf = XBUFFER (w->buffer);
13705 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13706 start = marker_position (w->start) - BUF_BEGV (buf);
13707 /* I don't think this is guaranteed to be right. For the
13708 moment, we'll pretend it is. */
13709 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13710
13711 if (end < start)
13712 end = start;
13713 if (whole < (end - start))
13714 whole = end - start;
13715 }
13716 else
13717 start = end = whole = 0;
13718
13719 /* Indicate what this scroll bar ought to be displaying now. */
13720 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13721 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13722 (w, end - start, whole, start);
13723 }
13724
13725
13726 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13727 selected_window is redisplayed.
13728
13729 We can return without actually redisplaying the window if
13730 fonts_changed_p is nonzero. In that case, redisplay_internal will
13731 retry. */
13732
13733 static void
13734 redisplay_window (Lisp_Object window, int just_this_one_p)
13735 {
13736 struct window *w = XWINDOW (window);
13737 struct frame *f = XFRAME (w->frame);
13738 struct buffer *buffer = XBUFFER (w->buffer);
13739 struct buffer *old = current_buffer;
13740 struct text_pos lpoint, opoint, startp;
13741 int update_mode_line;
13742 int tem;
13743 struct it it;
13744 /* Record it now because it's overwritten. */
13745 int current_matrix_up_to_date_p = 0;
13746 int used_current_matrix_p = 0;
13747 /* This is less strict than current_matrix_up_to_date_p.
13748 It indictes that the buffer contents and narrowing are unchanged. */
13749 int buffer_unchanged_p = 0;
13750 int temp_scroll_step = 0;
13751 int count = SPECPDL_INDEX ();
13752 int rc;
13753 int centering_position = -1;
13754 int last_line_misfit = 0;
13755 int beg_unchanged, end_unchanged;
13756
13757 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13758 opoint = lpoint;
13759
13760 /* W must be a leaf window here. */
13761 xassert (!NILP (w->buffer));
13762 #if GLYPH_DEBUG
13763 *w->desired_matrix->method = 0;
13764 #endif
13765
13766 restart:
13767 reconsider_clip_changes (w, buffer);
13768
13769 /* Has the mode line to be updated? */
13770 update_mode_line = (!NILP (w->update_mode_line)
13771 || update_mode_lines
13772 || buffer->clip_changed
13773 || buffer->prevent_redisplay_optimizations_p);
13774
13775 if (MINI_WINDOW_P (w))
13776 {
13777 if (w == XWINDOW (echo_area_window)
13778 && !NILP (echo_area_buffer[0]))
13779 {
13780 if (update_mode_line)
13781 /* We may have to update a tty frame's menu bar or a
13782 tool-bar. Example `M-x C-h C-h C-g'. */
13783 goto finish_menu_bars;
13784 else
13785 /* We've already displayed the echo area glyphs in this window. */
13786 goto finish_scroll_bars;
13787 }
13788 else if ((w != XWINDOW (minibuf_window)
13789 || minibuf_level == 0)
13790 /* When buffer is nonempty, redisplay window normally. */
13791 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13792 /* Quail displays non-mini buffers in minibuffer window.
13793 In that case, redisplay the window normally. */
13794 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13795 {
13796 /* W is a mini-buffer window, but it's not active, so clear
13797 it. */
13798 int yb = window_text_bottom_y (w);
13799 struct glyph_row *row;
13800 int y;
13801
13802 for (y = 0, row = w->desired_matrix->rows;
13803 y < yb;
13804 y += row->height, ++row)
13805 blank_row (w, row, y);
13806 goto finish_scroll_bars;
13807 }
13808
13809 clear_glyph_matrix (w->desired_matrix);
13810 }
13811
13812 /* Otherwise set up data on this window; select its buffer and point
13813 value. */
13814 /* Really select the buffer, for the sake of buffer-local
13815 variables. */
13816 set_buffer_internal_1 (XBUFFER (w->buffer));
13817
13818 current_matrix_up_to_date_p
13819 = (!NILP (w->window_end_valid)
13820 && !current_buffer->clip_changed
13821 && !current_buffer->prevent_redisplay_optimizations_p
13822 && XFASTINT (w->last_modified) >= MODIFF
13823 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13824
13825 /* Run the window-bottom-change-functions
13826 if it is possible that the text on the screen has changed
13827 (either due to modification of the text, or any other reason). */
13828 if (!current_matrix_up_to_date_p
13829 && !NILP (Vwindow_text_change_functions))
13830 {
13831 safe_run_hooks (Qwindow_text_change_functions);
13832 goto restart;
13833 }
13834
13835 beg_unchanged = BEG_UNCHANGED;
13836 end_unchanged = END_UNCHANGED;
13837
13838 SET_TEXT_POS (opoint, PT, PT_BYTE);
13839
13840 specbind (Qinhibit_point_motion_hooks, Qt);
13841
13842 buffer_unchanged_p
13843 = (!NILP (w->window_end_valid)
13844 && !current_buffer->clip_changed
13845 && XFASTINT (w->last_modified) >= MODIFF
13846 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13847
13848 /* When windows_or_buffers_changed is non-zero, we can't rely on
13849 the window end being valid, so set it to nil there. */
13850 if (windows_or_buffers_changed)
13851 {
13852 /* If window starts on a continuation line, maybe adjust the
13853 window start in case the window's width changed. */
13854 if (XMARKER (w->start)->buffer == current_buffer)
13855 compute_window_start_on_continuation_line (w);
13856
13857 w->window_end_valid = Qnil;
13858 }
13859
13860 /* Some sanity checks. */
13861 CHECK_WINDOW_END (w);
13862 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13863 abort ();
13864 if (BYTEPOS (opoint) < CHARPOS (opoint))
13865 abort ();
13866
13867 /* If %c is in mode line, update it if needed. */
13868 if (!NILP (w->column_number_displayed)
13869 /* This alternative quickly identifies a common case
13870 where no change is needed. */
13871 && !(PT == XFASTINT (w->last_point)
13872 && XFASTINT (w->last_modified) >= MODIFF
13873 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13874 && (XFASTINT (w->column_number_displayed)
13875 != (int) current_column ())) /* iftc */
13876 update_mode_line = 1;
13877
13878 /* Count number of windows showing the selected buffer. An indirect
13879 buffer counts as its base buffer. */
13880 if (!just_this_one_p)
13881 {
13882 struct buffer *current_base, *window_base;
13883 current_base = current_buffer;
13884 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13885 if (current_base->base_buffer)
13886 current_base = current_base->base_buffer;
13887 if (window_base->base_buffer)
13888 window_base = window_base->base_buffer;
13889 if (current_base == window_base)
13890 buffer_shared++;
13891 }
13892
13893 /* Point refers normally to the selected window. For any other
13894 window, set up appropriate value. */
13895 if (!EQ (window, selected_window))
13896 {
13897 int new_pt = XMARKER (w->pointm)->charpos;
13898 int new_pt_byte = marker_byte_position (w->pointm);
13899 if (new_pt < BEGV)
13900 {
13901 new_pt = BEGV;
13902 new_pt_byte = BEGV_BYTE;
13903 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13904 }
13905 else if (new_pt > (ZV - 1))
13906 {
13907 new_pt = ZV;
13908 new_pt_byte = ZV_BYTE;
13909 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13910 }
13911
13912 /* We don't use SET_PT so that the point-motion hooks don't run. */
13913 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13914 }
13915
13916 /* If any of the character widths specified in the display table
13917 have changed, invalidate the width run cache. It's true that
13918 this may be a bit late to catch such changes, but the rest of
13919 redisplay goes (non-fatally) haywire when the display table is
13920 changed, so why should we worry about doing any better? */
13921 if (current_buffer->width_run_cache)
13922 {
13923 struct Lisp_Char_Table *disptab = buffer_display_table ();
13924
13925 if (! disptab_matches_widthtab (disptab,
13926 XVECTOR (current_buffer->width_table)))
13927 {
13928 invalidate_region_cache (current_buffer,
13929 current_buffer->width_run_cache,
13930 BEG, Z);
13931 recompute_width_table (current_buffer, disptab);
13932 }
13933 }
13934
13935 /* If window-start is screwed up, choose a new one. */
13936 if (XMARKER (w->start)->buffer != current_buffer)
13937 goto recenter;
13938
13939 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13940
13941 /* If someone specified a new starting point but did not insist,
13942 check whether it can be used. */
13943 if (!NILP (w->optional_new_start)
13944 && CHARPOS (startp) >= BEGV
13945 && CHARPOS (startp) <= ZV)
13946 {
13947 w->optional_new_start = Qnil;
13948 start_display (&it, w, startp);
13949 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13950 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13951 if (IT_CHARPOS (it) == PT)
13952 w->force_start = Qt;
13953 /* IT may overshoot PT if text at PT is invisible. */
13954 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13955 w->force_start = Qt;
13956 }
13957
13958 force_start:
13959
13960 /* Handle case where place to start displaying has been specified,
13961 unless the specified location is outside the accessible range. */
13962 if (!NILP (w->force_start)
13963 || w->frozen_window_start_p)
13964 {
13965 /* We set this later on if we have to adjust point. */
13966 int new_vpos = -1;
13967
13968 w->force_start = Qnil;
13969 w->vscroll = 0;
13970 w->window_end_valid = Qnil;
13971
13972 /* Forget any recorded base line for line number display. */
13973 if (!buffer_unchanged_p)
13974 w->base_line_number = Qnil;
13975
13976 /* Redisplay the mode line. Select the buffer properly for that.
13977 Also, run the hook window-scroll-functions
13978 because we have scrolled. */
13979 /* Note, we do this after clearing force_start because
13980 if there's an error, it is better to forget about force_start
13981 than to get into an infinite loop calling the hook functions
13982 and having them get more errors. */
13983 if (!update_mode_line
13984 || ! NILP (Vwindow_scroll_functions))
13985 {
13986 update_mode_line = 1;
13987 w->update_mode_line = Qt;
13988 startp = run_window_scroll_functions (window, startp);
13989 }
13990
13991 w->last_modified = make_number (0);
13992 w->last_overlay_modified = make_number (0);
13993 if (CHARPOS (startp) < BEGV)
13994 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13995 else if (CHARPOS (startp) > ZV)
13996 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13997
13998 /* Redisplay, then check if cursor has been set during the
13999 redisplay. Give up if new fonts were loaded. */
14000 /* We used to issue a CHECK_MARGINS argument to try_window here,
14001 but this causes scrolling to fail when point begins inside
14002 the scroll margin (bug#148) -- cyd */
14003 if (!try_window (window, startp, 0))
14004 {
14005 w->force_start = Qt;
14006 clear_glyph_matrix (w->desired_matrix);
14007 goto need_larger_matrices;
14008 }
14009
14010 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14011 {
14012 /* If point does not appear, try to move point so it does
14013 appear. The desired matrix has been built above, so we
14014 can use it here. */
14015 new_vpos = window_box_height (w) / 2;
14016 }
14017
14018 if (!cursor_row_fully_visible_p (w, 0, 0))
14019 {
14020 /* Point does appear, but on a line partly visible at end of window.
14021 Move it back to a fully-visible line. */
14022 new_vpos = window_box_height (w);
14023 }
14024
14025 /* If we need to move point for either of the above reasons,
14026 now actually do it. */
14027 if (new_vpos >= 0)
14028 {
14029 struct glyph_row *row;
14030
14031 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14032 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14033 ++row;
14034
14035 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14036 MATRIX_ROW_START_BYTEPOS (row));
14037
14038 if (w != XWINDOW (selected_window))
14039 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14040 else if (current_buffer == old)
14041 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14042
14043 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14044
14045 /* If we are highlighting the region, then we just changed
14046 the region, so redisplay to show it. */
14047 if (!NILP (Vtransient_mark_mode)
14048 && !NILP (current_buffer->mark_active))
14049 {
14050 clear_glyph_matrix (w->desired_matrix);
14051 if (!try_window (window, startp, 0))
14052 goto need_larger_matrices;
14053 }
14054 }
14055
14056 #if GLYPH_DEBUG
14057 debug_method_add (w, "forced window start");
14058 #endif
14059 goto done;
14060 }
14061
14062 /* Handle case where text has not changed, only point, and it has
14063 not moved off the frame, and we are not retrying after hscroll.
14064 (current_matrix_up_to_date_p is nonzero when retrying.) */
14065 if (current_matrix_up_to_date_p
14066 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14067 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14068 {
14069 switch (rc)
14070 {
14071 case CURSOR_MOVEMENT_SUCCESS:
14072 used_current_matrix_p = 1;
14073 goto done;
14074
14075 case CURSOR_MOVEMENT_MUST_SCROLL:
14076 goto try_to_scroll;
14077
14078 default:
14079 abort ();
14080 }
14081 }
14082 /* If current starting point was originally the beginning of a line
14083 but no longer is, find a new starting point. */
14084 else if (!NILP (w->start_at_line_beg)
14085 && !(CHARPOS (startp) <= BEGV
14086 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14087 {
14088 #if GLYPH_DEBUG
14089 debug_method_add (w, "recenter 1");
14090 #endif
14091 goto recenter;
14092 }
14093
14094 /* Try scrolling with try_window_id. Value is > 0 if update has
14095 been done, it is -1 if we know that the same window start will
14096 not work. It is 0 if unsuccessful for some other reason. */
14097 else if ((tem = try_window_id (w)) != 0)
14098 {
14099 #if GLYPH_DEBUG
14100 debug_method_add (w, "try_window_id %d", tem);
14101 #endif
14102
14103 if (fonts_changed_p)
14104 goto need_larger_matrices;
14105 if (tem > 0)
14106 goto done;
14107
14108 /* Otherwise try_window_id has returned -1 which means that we
14109 don't want the alternative below this comment to execute. */
14110 }
14111 else if (CHARPOS (startp) >= BEGV
14112 && CHARPOS (startp) <= ZV
14113 && PT >= CHARPOS (startp)
14114 && (CHARPOS (startp) < ZV
14115 /* Avoid starting at end of buffer. */
14116 || CHARPOS (startp) == BEGV
14117 || (XFASTINT (w->last_modified) >= MODIFF
14118 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14119 {
14120
14121 /* If first window line is a continuation line, and window start
14122 is inside the modified region, but the first change is before
14123 current window start, we must select a new window start.
14124
14125 However, if this is the result of a down-mouse event (e.g. by
14126 extending the mouse-drag-overlay), we don't want to select a
14127 new window start, since that would change the position under
14128 the mouse, resulting in an unwanted mouse-movement rather
14129 than a simple mouse-click. */
14130 if (NILP (w->start_at_line_beg)
14131 && NILP (do_mouse_tracking)
14132 && CHARPOS (startp) > BEGV
14133 && CHARPOS (startp) > BEG + beg_unchanged
14134 && CHARPOS (startp) <= Z - end_unchanged
14135 /* Even if w->start_at_line_beg is nil, a new window may
14136 start at a line_beg, since that's how set_buffer_window
14137 sets it. So, we need to check the return value of
14138 compute_window_start_on_continuation_line. (See also
14139 bug#197). */
14140 && XMARKER (w->start)->buffer == current_buffer
14141 && compute_window_start_on_continuation_line (w))
14142 {
14143 w->force_start = Qt;
14144 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14145 goto force_start;
14146 }
14147
14148 #if GLYPH_DEBUG
14149 debug_method_add (w, "same window start");
14150 #endif
14151
14152 /* Try to redisplay starting at same place as before.
14153 If point has not moved off frame, accept the results. */
14154 if (!current_matrix_up_to_date_p
14155 /* Don't use try_window_reusing_current_matrix in this case
14156 because a window scroll function can have changed the
14157 buffer. */
14158 || !NILP (Vwindow_scroll_functions)
14159 || MINI_WINDOW_P (w)
14160 || !(used_current_matrix_p
14161 = try_window_reusing_current_matrix (w)))
14162 {
14163 IF_DEBUG (debug_method_add (w, "1"));
14164 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14165 /* -1 means we need to scroll.
14166 0 means we need new matrices, but fonts_changed_p
14167 is set in that case, so we will detect it below. */
14168 goto try_to_scroll;
14169 }
14170
14171 if (fonts_changed_p)
14172 goto need_larger_matrices;
14173
14174 if (w->cursor.vpos >= 0)
14175 {
14176 if (!just_this_one_p
14177 || current_buffer->clip_changed
14178 || BEG_UNCHANGED < CHARPOS (startp))
14179 /* Forget any recorded base line for line number display. */
14180 w->base_line_number = Qnil;
14181
14182 if (!cursor_row_fully_visible_p (w, 1, 0))
14183 {
14184 clear_glyph_matrix (w->desired_matrix);
14185 last_line_misfit = 1;
14186 }
14187 /* Drop through and scroll. */
14188 else
14189 goto done;
14190 }
14191 else
14192 clear_glyph_matrix (w->desired_matrix);
14193 }
14194
14195 try_to_scroll:
14196
14197 w->last_modified = make_number (0);
14198 w->last_overlay_modified = make_number (0);
14199
14200 /* Redisplay the mode line. Select the buffer properly for that. */
14201 if (!update_mode_line)
14202 {
14203 update_mode_line = 1;
14204 w->update_mode_line = Qt;
14205 }
14206
14207 /* Try to scroll by specified few lines. */
14208 if ((scroll_conservatively
14209 || scroll_step
14210 || temp_scroll_step
14211 || NUMBERP (current_buffer->scroll_up_aggressively)
14212 || NUMBERP (current_buffer->scroll_down_aggressively))
14213 && !current_buffer->clip_changed
14214 && CHARPOS (startp) >= BEGV
14215 && CHARPOS (startp) <= ZV)
14216 {
14217 /* The function returns -1 if new fonts were loaded, 1 if
14218 successful, 0 if not successful. */
14219 int rc = try_scrolling (window, just_this_one_p,
14220 scroll_conservatively,
14221 scroll_step,
14222 temp_scroll_step, last_line_misfit);
14223 switch (rc)
14224 {
14225 case SCROLLING_SUCCESS:
14226 goto done;
14227
14228 case SCROLLING_NEED_LARGER_MATRICES:
14229 goto need_larger_matrices;
14230
14231 case SCROLLING_FAILED:
14232 break;
14233
14234 default:
14235 abort ();
14236 }
14237 }
14238
14239 /* Finally, just choose place to start which centers point */
14240
14241 recenter:
14242 if (centering_position < 0)
14243 centering_position = window_box_height (w) / 2;
14244
14245 #if GLYPH_DEBUG
14246 debug_method_add (w, "recenter");
14247 #endif
14248
14249 /* w->vscroll = 0; */
14250
14251 /* Forget any previously recorded base line for line number display. */
14252 if (!buffer_unchanged_p)
14253 w->base_line_number = Qnil;
14254
14255 /* Move backward half the height of the window. */
14256 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14257 it.current_y = it.last_visible_y;
14258 move_it_vertically_backward (&it, centering_position);
14259 xassert (IT_CHARPOS (it) >= BEGV);
14260
14261 /* The function move_it_vertically_backward may move over more
14262 than the specified y-distance. If it->w is small, e.g. a
14263 mini-buffer window, we may end up in front of the window's
14264 display area. Start displaying at the start of the line
14265 containing PT in this case. */
14266 if (it.current_y <= 0)
14267 {
14268 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14269 move_it_vertically_backward (&it, 0);
14270 it.current_y = 0;
14271 }
14272
14273 it.current_x = it.hpos = 0;
14274
14275 /* Set startp here explicitly in case that helps avoid an infinite loop
14276 in case the window-scroll-functions functions get errors. */
14277 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14278
14279 /* Run scroll hooks. */
14280 startp = run_window_scroll_functions (window, it.current.pos);
14281
14282 /* Redisplay the window. */
14283 if (!current_matrix_up_to_date_p
14284 || windows_or_buffers_changed
14285 || cursor_type_changed
14286 /* Don't use try_window_reusing_current_matrix in this case
14287 because it can have changed the buffer. */
14288 || !NILP (Vwindow_scroll_functions)
14289 || !just_this_one_p
14290 || MINI_WINDOW_P (w)
14291 || !(used_current_matrix_p
14292 = try_window_reusing_current_matrix (w)))
14293 try_window (window, startp, 0);
14294
14295 /* If new fonts have been loaded (due to fontsets), give up. We
14296 have to start a new redisplay since we need to re-adjust glyph
14297 matrices. */
14298 if (fonts_changed_p)
14299 goto need_larger_matrices;
14300
14301 /* If cursor did not appear assume that the middle of the window is
14302 in the first line of the window. Do it again with the next line.
14303 (Imagine a window of height 100, displaying two lines of height
14304 60. Moving back 50 from it->last_visible_y will end in the first
14305 line.) */
14306 if (w->cursor.vpos < 0)
14307 {
14308 if (!NILP (w->window_end_valid)
14309 && PT >= Z - XFASTINT (w->window_end_pos))
14310 {
14311 clear_glyph_matrix (w->desired_matrix);
14312 move_it_by_lines (&it, 1, 0);
14313 try_window (window, it.current.pos, 0);
14314 }
14315 else if (PT < IT_CHARPOS (it))
14316 {
14317 clear_glyph_matrix (w->desired_matrix);
14318 move_it_by_lines (&it, -1, 0);
14319 try_window (window, it.current.pos, 0);
14320 }
14321 else
14322 {
14323 /* Not much we can do about it. */
14324 }
14325 }
14326
14327 /* Consider the following case: Window starts at BEGV, there is
14328 invisible, intangible text at BEGV, so that display starts at
14329 some point START > BEGV. It can happen that we are called with
14330 PT somewhere between BEGV and START. Try to handle that case. */
14331 if (w->cursor.vpos < 0)
14332 {
14333 struct glyph_row *row = w->current_matrix->rows;
14334 if (row->mode_line_p)
14335 ++row;
14336 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14337 }
14338
14339 if (!cursor_row_fully_visible_p (w, 0, 0))
14340 {
14341 /* If vscroll is enabled, disable it and try again. */
14342 if (w->vscroll)
14343 {
14344 w->vscroll = 0;
14345 clear_glyph_matrix (w->desired_matrix);
14346 goto recenter;
14347 }
14348
14349 /* If centering point failed to make the whole line visible,
14350 put point at the top instead. That has to make the whole line
14351 visible, if it can be done. */
14352 if (centering_position == 0)
14353 goto done;
14354
14355 clear_glyph_matrix (w->desired_matrix);
14356 centering_position = 0;
14357 goto recenter;
14358 }
14359
14360 done:
14361
14362 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14363 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14364 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14365 ? Qt : Qnil);
14366
14367 /* Display the mode line, if we must. */
14368 if ((update_mode_line
14369 /* If window not full width, must redo its mode line
14370 if (a) the window to its side is being redone and
14371 (b) we do a frame-based redisplay. This is a consequence
14372 of how inverted lines are drawn in frame-based redisplay. */
14373 || (!just_this_one_p
14374 && !FRAME_WINDOW_P (f)
14375 && !WINDOW_FULL_WIDTH_P (w))
14376 /* Line number to display. */
14377 || INTEGERP (w->base_line_pos)
14378 /* Column number is displayed and different from the one displayed. */
14379 || (!NILP (w->column_number_displayed)
14380 && (XFASTINT (w->column_number_displayed)
14381 != (int) current_column ()))) /* iftc */
14382 /* This means that the window has a mode line. */
14383 && (WINDOW_WANTS_MODELINE_P (w)
14384 || WINDOW_WANTS_HEADER_LINE_P (w)))
14385 {
14386 display_mode_lines (w);
14387
14388 /* If mode line height has changed, arrange for a thorough
14389 immediate redisplay using the correct mode line height. */
14390 if (WINDOW_WANTS_MODELINE_P (w)
14391 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14392 {
14393 fonts_changed_p = 1;
14394 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14395 = DESIRED_MODE_LINE_HEIGHT (w);
14396 }
14397
14398 /* If header line height has changed, arrange for a thorough
14399 immediate redisplay using the correct header line height. */
14400 if (WINDOW_WANTS_HEADER_LINE_P (w)
14401 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14402 {
14403 fonts_changed_p = 1;
14404 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14405 = DESIRED_HEADER_LINE_HEIGHT (w);
14406 }
14407
14408 if (fonts_changed_p)
14409 goto need_larger_matrices;
14410 }
14411
14412 if (!line_number_displayed
14413 && !BUFFERP (w->base_line_pos))
14414 {
14415 w->base_line_pos = Qnil;
14416 w->base_line_number = Qnil;
14417 }
14418
14419 finish_menu_bars:
14420
14421 /* When we reach a frame's selected window, redo the frame's menu bar. */
14422 if (update_mode_line
14423 && EQ (FRAME_SELECTED_WINDOW (f), window))
14424 {
14425 int redisplay_menu_p = 0;
14426 int redisplay_tool_bar_p = 0;
14427
14428 if (FRAME_WINDOW_P (f))
14429 {
14430 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14431 || defined (HAVE_NS) || defined (USE_GTK)
14432 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14433 #else
14434 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14435 #endif
14436 }
14437 else
14438 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14439
14440 if (redisplay_menu_p)
14441 display_menu_bar (w);
14442
14443 #ifdef HAVE_WINDOW_SYSTEM
14444 if (FRAME_WINDOW_P (f))
14445 {
14446 #if defined (USE_GTK) || defined (HAVE_NS)
14447 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14448 #else
14449 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14450 && (FRAME_TOOL_BAR_LINES (f) > 0
14451 || !NILP (Vauto_resize_tool_bars));
14452 #endif
14453
14454 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14455 {
14456 ignore_mouse_drag_p = 1;
14457 }
14458 }
14459 #endif
14460 }
14461
14462 #ifdef HAVE_WINDOW_SYSTEM
14463 if (FRAME_WINDOW_P (f)
14464 && update_window_fringes (w, (just_this_one_p
14465 || (!used_current_matrix_p && !overlay_arrow_seen)
14466 || w->pseudo_window_p)))
14467 {
14468 update_begin (f);
14469 BLOCK_INPUT;
14470 if (draw_window_fringes (w, 1))
14471 x_draw_vertical_border (w);
14472 UNBLOCK_INPUT;
14473 update_end (f);
14474 }
14475 #endif /* HAVE_WINDOW_SYSTEM */
14476
14477 /* We go to this label, with fonts_changed_p nonzero,
14478 if it is necessary to try again using larger glyph matrices.
14479 We have to redeem the scroll bar even in this case,
14480 because the loop in redisplay_internal expects that. */
14481 need_larger_matrices:
14482 ;
14483 finish_scroll_bars:
14484
14485 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14486 {
14487 /* Set the thumb's position and size. */
14488 set_vertical_scroll_bar (w);
14489
14490 /* Note that we actually used the scroll bar attached to this
14491 window, so it shouldn't be deleted at the end of redisplay. */
14492 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14493 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14494 }
14495
14496 /* Restore current_buffer and value of point in it. The window
14497 update may have changed the buffer, so first make sure `opoint'
14498 is still valid (Bug#6177). */
14499 if (CHARPOS (opoint) < BEGV)
14500 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14501 else if (CHARPOS (opoint) > ZV)
14502 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14503 else
14504 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14505
14506 set_buffer_internal_1 (old);
14507 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14508 shorter. This can be caused by log truncation in *Messages*. */
14509 if (CHARPOS (lpoint) <= ZV)
14510 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14511
14512 unbind_to (count, Qnil);
14513 }
14514
14515
14516 /* Build the complete desired matrix of WINDOW with a window start
14517 buffer position POS.
14518
14519 Value is 1 if successful. It is zero if fonts were loaded during
14520 redisplay which makes re-adjusting glyph matrices necessary, and -1
14521 if point would appear in the scroll margins.
14522 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14523 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14524 set in FLAGS.) */
14525
14526 int
14527 try_window (Lisp_Object window, struct text_pos pos, int flags)
14528 {
14529 struct window *w = XWINDOW (window);
14530 struct it it;
14531 struct glyph_row *last_text_row = NULL;
14532 struct frame *f = XFRAME (w->frame);
14533
14534 /* Make POS the new window start. */
14535 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14536
14537 /* Mark cursor position as unknown. No overlay arrow seen. */
14538 w->cursor.vpos = -1;
14539 overlay_arrow_seen = 0;
14540
14541 /* Initialize iterator and info to start at POS. */
14542 start_display (&it, w, pos);
14543
14544 /* Display all lines of W. */
14545 while (it.current_y < it.last_visible_y)
14546 {
14547 if (display_line (&it))
14548 last_text_row = it.glyph_row - 1;
14549 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14550 return 0;
14551 }
14552
14553 /* Don't let the cursor end in the scroll margins. */
14554 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14555 && !MINI_WINDOW_P (w))
14556 {
14557 int this_scroll_margin;
14558
14559 if (scroll_margin > 0)
14560 {
14561 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14562 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14563 }
14564 else
14565 this_scroll_margin = 0;
14566
14567 if ((w->cursor.y >= 0 /* not vscrolled */
14568 && w->cursor.y < this_scroll_margin
14569 && CHARPOS (pos) > BEGV
14570 && IT_CHARPOS (it) < ZV)
14571 /* rms: considering make_cursor_line_fully_visible_p here
14572 seems to give wrong results. We don't want to recenter
14573 when the last line is partly visible, we want to allow
14574 that case to be handled in the usual way. */
14575 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14576 {
14577 w->cursor.vpos = -1;
14578 clear_glyph_matrix (w->desired_matrix);
14579 return -1;
14580 }
14581 }
14582
14583 /* If bottom moved off end of frame, change mode line percentage. */
14584 if (XFASTINT (w->window_end_pos) <= 0
14585 && Z != IT_CHARPOS (it))
14586 w->update_mode_line = Qt;
14587
14588 /* Set window_end_pos to the offset of the last character displayed
14589 on the window from the end of current_buffer. Set
14590 window_end_vpos to its row number. */
14591 if (last_text_row)
14592 {
14593 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14594 w->window_end_bytepos
14595 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14596 w->window_end_pos
14597 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14598 w->window_end_vpos
14599 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14600 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14601 ->displays_text_p);
14602 }
14603 else
14604 {
14605 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14606 w->window_end_pos = make_number (Z - ZV);
14607 w->window_end_vpos = make_number (0);
14608 }
14609
14610 /* But that is not valid info until redisplay finishes. */
14611 w->window_end_valid = Qnil;
14612 return 1;
14613 }
14614
14615
14616 \f
14617 /************************************************************************
14618 Window redisplay reusing current matrix when buffer has not changed
14619 ************************************************************************/
14620
14621 /* Try redisplay of window W showing an unchanged buffer with a
14622 different window start than the last time it was displayed by
14623 reusing its current matrix. Value is non-zero if successful.
14624 W->start is the new window start. */
14625
14626 static int
14627 try_window_reusing_current_matrix (struct window *w)
14628 {
14629 struct frame *f = XFRAME (w->frame);
14630 struct glyph_row *row, *bottom_row;
14631 struct it it;
14632 struct run run;
14633 struct text_pos start, new_start;
14634 int nrows_scrolled, i;
14635 struct glyph_row *last_text_row;
14636 struct glyph_row *last_reused_text_row;
14637 struct glyph_row *start_row;
14638 int start_vpos, min_y, max_y;
14639
14640 #if GLYPH_DEBUG
14641 if (inhibit_try_window_reusing)
14642 return 0;
14643 #endif
14644
14645 if (/* This function doesn't handle terminal frames. */
14646 !FRAME_WINDOW_P (f)
14647 /* Don't try to reuse the display if windows have been split
14648 or such. */
14649 || windows_or_buffers_changed
14650 || cursor_type_changed)
14651 return 0;
14652
14653 /* Can't do this if region may have changed. */
14654 if ((!NILP (Vtransient_mark_mode)
14655 && !NILP (current_buffer->mark_active))
14656 || !NILP (w->region_showing)
14657 || !NILP (Vshow_trailing_whitespace))
14658 return 0;
14659
14660 /* If top-line visibility has changed, give up. */
14661 if (WINDOW_WANTS_HEADER_LINE_P (w)
14662 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14663 return 0;
14664
14665 /* Give up if old or new display is scrolled vertically. We could
14666 make this function handle this, but right now it doesn't. */
14667 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14668 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14669 return 0;
14670
14671 /* The variable new_start now holds the new window start. The old
14672 start `start' can be determined from the current matrix. */
14673 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14674 start = start_row->minpos;
14675 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14676
14677 /* Clear the desired matrix for the display below. */
14678 clear_glyph_matrix (w->desired_matrix);
14679
14680 if (CHARPOS (new_start) <= CHARPOS (start))
14681 {
14682 int first_row_y;
14683
14684 /* Don't use this method if the display starts with an ellipsis
14685 displayed for invisible text. It's not easy to handle that case
14686 below, and it's certainly not worth the effort since this is
14687 not a frequent case. */
14688 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14689 return 0;
14690
14691 IF_DEBUG (debug_method_add (w, "twu1"));
14692
14693 /* Display up to a row that can be reused. The variable
14694 last_text_row is set to the last row displayed that displays
14695 text. Note that it.vpos == 0 if or if not there is a
14696 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14697 start_display (&it, w, new_start);
14698 first_row_y = it.current_y;
14699 w->cursor.vpos = -1;
14700 last_text_row = last_reused_text_row = NULL;
14701
14702 while (it.current_y < it.last_visible_y
14703 && !fonts_changed_p)
14704 {
14705 /* If we have reached into the characters in the START row,
14706 that means the line boundaries have changed. So we
14707 can't start copying with the row START. Maybe it will
14708 work to start copying with the following row. */
14709 while (IT_CHARPOS (it) > CHARPOS (start))
14710 {
14711 /* Advance to the next row as the "start". */
14712 start_row++;
14713 start = start_row->minpos;
14714 /* If there are no more rows to try, or just one, give up. */
14715 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14716 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14717 || CHARPOS (start) == ZV)
14718 {
14719 clear_glyph_matrix (w->desired_matrix);
14720 return 0;
14721 }
14722
14723 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14724 }
14725 /* If we have reached alignment,
14726 we can copy the rest of the rows. */
14727 if (IT_CHARPOS (it) == CHARPOS (start))
14728 break;
14729
14730 if (display_line (&it))
14731 last_text_row = it.glyph_row - 1;
14732 }
14733
14734 /* A value of current_y < last_visible_y means that we stopped
14735 at the previous window start, which in turn means that we
14736 have at least one reusable row. */
14737 if (it.current_y < it.last_visible_y)
14738 {
14739 /* IT.vpos always starts from 0; it counts text lines. */
14740 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14741
14742 /* Find PT if not already found in the lines displayed. */
14743 if (w->cursor.vpos < 0)
14744 {
14745 int dy = it.current_y - start_row->y;
14746
14747 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14748 row = row_containing_pos (w, PT, row, NULL, dy);
14749 if (row)
14750 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14751 dy, nrows_scrolled);
14752 else
14753 {
14754 clear_glyph_matrix (w->desired_matrix);
14755 return 0;
14756 }
14757 }
14758
14759 /* Scroll the display. Do it before the current matrix is
14760 changed. The problem here is that update has not yet
14761 run, i.e. part of the current matrix is not up to date.
14762 scroll_run_hook will clear the cursor, and use the
14763 current matrix to get the height of the row the cursor is
14764 in. */
14765 run.current_y = start_row->y;
14766 run.desired_y = it.current_y;
14767 run.height = it.last_visible_y - it.current_y;
14768
14769 if (run.height > 0 && run.current_y != run.desired_y)
14770 {
14771 update_begin (f);
14772 FRAME_RIF (f)->update_window_begin_hook (w);
14773 FRAME_RIF (f)->clear_window_mouse_face (w);
14774 FRAME_RIF (f)->scroll_run_hook (w, &run);
14775 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14776 update_end (f);
14777 }
14778
14779 /* Shift current matrix down by nrows_scrolled lines. */
14780 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14781 rotate_matrix (w->current_matrix,
14782 start_vpos,
14783 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14784 nrows_scrolled);
14785
14786 /* Disable lines that must be updated. */
14787 for (i = 0; i < nrows_scrolled; ++i)
14788 (start_row + i)->enabled_p = 0;
14789
14790 /* Re-compute Y positions. */
14791 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14792 max_y = it.last_visible_y;
14793 for (row = start_row + nrows_scrolled;
14794 row < bottom_row;
14795 ++row)
14796 {
14797 row->y = it.current_y;
14798 row->visible_height = row->height;
14799
14800 if (row->y < min_y)
14801 row->visible_height -= min_y - row->y;
14802 if (row->y + row->height > max_y)
14803 row->visible_height -= row->y + row->height - max_y;
14804 row->redraw_fringe_bitmaps_p = 1;
14805
14806 it.current_y += row->height;
14807
14808 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14809 last_reused_text_row = row;
14810 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14811 break;
14812 }
14813
14814 /* Disable lines in the current matrix which are now
14815 below the window. */
14816 for (++row; row < bottom_row; ++row)
14817 row->enabled_p = row->mode_line_p = 0;
14818 }
14819
14820 /* Update window_end_pos etc.; last_reused_text_row is the last
14821 reused row from the current matrix containing text, if any.
14822 The value of last_text_row is the last displayed line
14823 containing text. */
14824 if (last_reused_text_row)
14825 {
14826 w->window_end_bytepos
14827 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14828 w->window_end_pos
14829 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14830 w->window_end_vpos
14831 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14832 w->current_matrix));
14833 }
14834 else if (last_text_row)
14835 {
14836 w->window_end_bytepos
14837 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14838 w->window_end_pos
14839 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14840 w->window_end_vpos
14841 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14842 }
14843 else
14844 {
14845 /* This window must be completely empty. */
14846 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14847 w->window_end_pos = make_number (Z - ZV);
14848 w->window_end_vpos = make_number (0);
14849 }
14850 w->window_end_valid = Qnil;
14851
14852 /* Update hint: don't try scrolling again in update_window. */
14853 w->desired_matrix->no_scrolling_p = 1;
14854
14855 #if GLYPH_DEBUG
14856 debug_method_add (w, "try_window_reusing_current_matrix 1");
14857 #endif
14858 return 1;
14859 }
14860 else if (CHARPOS (new_start) > CHARPOS (start))
14861 {
14862 struct glyph_row *pt_row, *row;
14863 struct glyph_row *first_reusable_row;
14864 struct glyph_row *first_row_to_display;
14865 int dy;
14866 int yb = window_text_bottom_y (w);
14867
14868 /* Find the row starting at new_start, if there is one. Don't
14869 reuse a partially visible line at the end. */
14870 first_reusable_row = start_row;
14871 while (first_reusable_row->enabled_p
14872 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14873 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14874 < CHARPOS (new_start)))
14875 ++first_reusable_row;
14876
14877 /* Give up if there is no row to reuse. */
14878 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14879 || !first_reusable_row->enabled_p
14880 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14881 != CHARPOS (new_start)))
14882 return 0;
14883
14884 /* We can reuse fully visible rows beginning with
14885 first_reusable_row to the end of the window. Set
14886 first_row_to_display to the first row that cannot be reused.
14887 Set pt_row to the row containing point, if there is any. */
14888 pt_row = NULL;
14889 for (first_row_to_display = first_reusable_row;
14890 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14891 ++first_row_to_display)
14892 {
14893 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14894 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14895 pt_row = first_row_to_display;
14896 }
14897
14898 /* Start displaying at the start of first_row_to_display. */
14899 xassert (first_row_to_display->y < yb);
14900 init_to_row_start (&it, w, first_row_to_display);
14901
14902 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14903 - start_vpos);
14904 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14905 - nrows_scrolled);
14906 it.current_y = (first_row_to_display->y - first_reusable_row->y
14907 + WINDOW_HEADER_LINE_HEIGHT (w));
14908
14909 /* Display lines beginning with first_row_to_display in the
14910 desired matrix. Set last_text_row to the last row displayed
14911 that displays text. */
14912 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14913 if (pt_row == NULL)
14914 w->cursor.vpos = -1;
14915 last_text_row = NULL;
14916 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14917 if (display_line (&it))
14918 last_text_row = it.glyph_row - 1;
14919
14920 /* If point is in a reused row, adjust y and vpos of the cursor
14921 position. */
14922 if (pt_row)
14923 {
14924 w->cursor.vpos -= nrows_scrolled;
14925 w->cursor.y -= first_reusable_row->y - start_row->y;
14926 }
14927
14928 /* Give up if point isn't in a row displayed or reused. (This
14929 also handles the case where w->cursor.vpos < nrows_scrolled
14930 after the calls to display_line, which can happen with scroll
14931 margins. See bug#1295.) */
14932 if (w->cursor.vpos < 0)
14933 {
14934 clear_glyph_matrix (w->desired_matrix);
14935 return 0;
14936 }
14937
14938 /* Scroll the display. */
14939 run.current_y = first_reusable_row->y;
14940 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14941 run.height = it.last_visible_y - run.current_y;
14942 dy = run.current_y - run.desired_y;
14943
14944 if (run.height)
14945 {
14946 update_begin (f);
14947 FRAME_RIF (f)->update_window_begin_hook (w);
14948 FRAME_RIF (f)->clear_window_mouse_face (w);
14949 FRAME_RIF (f)->scroll_run_hook (w, &run);
14950 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14951 update_end (f);
14952 }
14953
14954 /* Adjust Y positions of reused rows. */
14955 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14956 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14957 max_y = it.last_visible_y;
14958 for (row = first_reusable_row; row < first_row_to_display; ++row)
14959 {
14960 row->y -= dy;
14961 row->visible_height = row->height;
14962 if (row->y < min_y)
14963 row->visible_height -= min_y - row->y;
14964 if (row->y + row->height > max_y)
14965 row->visible_height -= row->y + row->height - max_y;
14966 row->redraw_fringe_bitmaps_p = 1;
14967 }
14968
14969 /* Scroll the current matrix. */
14970 xassert (nrows_scrolled > 0);
14971 rotate_matrix (w->current_matrix,
14972 start_vpos,
14973 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14974 -nrows_scrolled);
14975
14976 /* Disable rows not reused. */
14977 for (row -= nrows_scrolled; row < bottom_row; ++row)
14978 row->enabled_p = 0;
14979
14980 /* Point may have moved to a different line, so we cannot assume that
14981 the previous cursor position is valid; locate the correct row. */
14982 if (pt_row)
14983 {
14984 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14985 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14986 row++)
14987 {
14988 w->cursor.vpos++;
14989 w->cursor.y = row->y;
14990 }
14991 if (row < bottom_row)
14992 {
14993 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14994 struct glyph *end = glyph + row->used[TEXT_AREA];
14995
14996 /* Can't use this optimization with bidi-reordered glyph
14997 rows, unless cursor is already at point. */
14998 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
14999 {
15000 if (!(w->cursor.hpos >= 0
15001 && w->cursor.hpos < row->used[TEXT_AREA]
15002 && BUFFERP (glyph->object)
15003 && glyph->charpos == PT))
15004 return 0;
15005 }
15006 else
15007 for (; glyph < end
15008 && (!BUFFERP (glyph->object)
15009 || glyph->charpos < PT);
15010 glyph++)
15011 {
15012 w->cursor.hpos++;
15013 w->cursor.x += glyph->pixel_width;
15014 }
15015 }
15016 }
15017
15018 /* Adjust window end. A null value of last_text_row means that
15019 the window end is in reused rows which in turn means that
15020 only its vpos can have changed. */
15021 if (last_text_row)
15022 {
15023 w->window_end_bytepos
15024 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15025 w->window_end_pos
15026 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15027 w->window_end_vpos
15028 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15029 }
15030 else
15031 {
15032 w->window_end_vpos
15033 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15034 }
15035
15036 w->window_end_valid = Qnil;
15037 w->desired_matrix->no_scrolling_p = 1;
15038
15039 #if GLYPH_DEBUG
15040 debug_method_add (w, "try_window_reusing_current_matrix 2");
15041 #endif
15042 return 1;
15043 }
15044
15045 return 0;
15046 }
15047
15048
15049 \f
15050 /************************************************************************
15051 Window redisplay reusing current matrix when buffer has changed
15052 ************************************************************************/
15053
15054 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15055 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15056 int *, int *);
15057 static struct glyph_row *
15058 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15059 struct glyph_row *);
15060
15061
15062 /* Return the last row in MATRIX displaying text. If row START is
15063 non-null, start searching with that row. IT gives the dimensions
15064 of the display. Value is null if matrix is empty; otherwise it is
15065 a pointer to the row found. */
15066
15067 static struct glyph_row *
15068 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15069 struct glyph_row *start)
15070 {
15071 struct glyph_row *row, *row_found;
15072
15073 /* Set row_found to the last row in IT->w's current matrix
15074 displaying text. The loop looks funny but think of partially
15075 visible lines. */
15076 row_found = NULL;
15077 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15078 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15079 {
15080 xassert (row->enabled_p);
15081 row_found = row;
15082 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15083 break;
15084 ++row;
15085 }
15086
15087 return row_found;
15088 }
15089
15090
15091 /* Return the last row in the current matrix of W that is not affected
15092 by changes at the start of current_buffer that occurred since W's
15093 current matrix was built. Value is null if no such row exists.
15094
15095 BEG_UNCHANGED us the number of characters unchanged at the start of
15096 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15097 first changed character in current_buffer. Characters at positions <
15098 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15099 when the current matrix was built. */
15100
15101 static struct glyph_row *
15102 find_last_unchanged_at_beg_row (struct window *w)
15103 {
15104 int first_changed_pos = BEG + BEG_UNCHANGED;
15105 struct glyph_row *row;
15106 struct glyph_row *row_found = NULL;
15107 int yb = window_text_bottom_y (w);
15108
15109 /* Find the last row displaying unchanged text. */
15110 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15111 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15112 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15113 ++row)
15114 {
15115 if (/* If row ends before first_changed_pos, it is unchanged,
15116 except in some case. */
15117 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15118 /* When row ends in ZV and we write at ZV it is not
15119 unchanged. */
15120 && !row->ends_at_zv_p
15121 /* When first_changed_pos is the end of a continued line,
15122 row is not unchanged because it may be no longer
15123 continued. */
15124 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15125 && (row->continued_p
15126 || row->exact_window_width_line_p)))
15127 row_found = row;
15128
15129 /* Stop if last visible row. */
15130 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15131 break;
15132 }
15133
15134 return row_found;
15135 }
15136
15137
15138 /* Find the first glyph row in the current matrix of W that is not
15139 affected by changes at the end of current_buffer since the
15140 time W's current matrix was built.
15141
15142 Return in *DELTA the number of chars by which buffer positions in
15143 unchanged text at the end of current_buffer must be adjusted.
15144
15145 Return in *DELTA_BYTES the corresponding number of bytes.
15146
15147 Value is null if no such row exists, i.e. all rows are affected by
15148 changes. */
15149
15150 static struct glyph_row *
15151 find_first_unchanged_at_end_row (struct window *w, int *delta, int *delta_bytes)
15152 {
15153 struct glyph_row *row;
15154 struct glyph_row *row_found = NULL;
15155
15156 *delta = *delta_bytes = 0;
15157
15158 /* Display must not have been paused, otherwise the current matrix
15159 is not up to date. */
15160 eassert (!NILP (w->window_end_valid));
15161
15162 /* A value of window_end_pos >= END_UNCHANGED means that the window
15163 end is in the range of changed text. If so, there is no
15164 unchanged row at the end of W's current matrix. */
15165 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15166 return NULL;
15167
15168 /* Set row to the last row in W's current matrix displaying text. */
15169 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15170
15171 /* If matrix is entirely empty, no unchanged row exists. */
15172 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15173 {
15174 /* The value of row is the last glyph row in the matrix having a
15175 meaningful buffer position in it. The end position of row
15176 corresponds to window_end_pos. This allows us to translate
15177 buffer positions in the current matrix to current buffer
15178 positions for characters not in changed text. */
15179 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15180 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15181 int last_unchanged_pos, last_unchanged_pos_old;
15182 struct glyph_row *first_text_row
15183 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15184
15185 *delta = Z - Z_old;
15186 *delta_bytes = Z_BYTE - Z_BYTE_old;
15187
15188 /* Set last_unchanged_pos to the buffer position of the last
15189 character in the buffer that has not been changed. Z is the
15190 index + 1 of the last character in current_buffer, i.e. by
15191 subtracting END_UNCHANGED we get the index of the last
15192 unchanged character, and we have to add BEG to get its buffer
15193 position. */
15194 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15195 last_unchanged_pos_old = last_unchanged_pos - *delta;
15196
15197 /* Search backward from ROW for a row displaying a line that
15198 starts at a minimum position >= last_unchanged_pos_old. */
15199 for (; row > first_text_row; --row)
15200 {
15201 /* This used to abort, but it can happen.
15202 It is ok to just stop the search instead here. KFS. */
15203 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15204 break;
15205
15206 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15207 row_found = row;
15208 }
15209 }
15210
15211 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15212
15213 return row_found;
15214 }
15215
15216
15217 /* Make sure that glyph rows in the current matrix of window W
15218 reference the same glyph memory as corresponding rows in the
15219 frame's frame matrix. This function is called after scrolling W's
15220 current matrix on a terminal frame in try_window_id and
15221 try_window_reusing_current_matrix. */
15222
15223 static void
15224 sync_frame_with_window_matrix_rows (struct window *w)
15225 {
15226 struct frame *f = XFRAME (w->frame);
15227 struct glyph_row *window_row, *window_row_end, *frame_row;
15228
15229 /* Preconditions: W must be a leaf window and full-width. Its frame
15230 must have a frame matrix. */
15231 xassert (NILP (w->hchild) && NILP (w->vchild));
15232 xassert (WINDOW_FULL_WIDTH_P (w));
15233 xassert (!FRAME_WINDOW_P (f));
15234
15235 /* If W is a full-width window, glyph pointers in W's current matrix
15236 have, by definition, to be the same as glyph pointers in the
15237 corresponding frame matrix. Note that frame matrices have no
15238 marginal areas (see build_frame_matrix). */
15239 window_row = w->current_matrix->rows;
15240 window_row_end = window_row + w->current_matrix->nrows;
15241 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15242 while (window_row < window_row_end)
15243 {
15244 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15245 struct glyph *end = window_row->glyphs[LAST_AREA];
15246
15247 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15248 frame_row->glyphs[TEXT_AREA] = start;
15249 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15250 frame_row->glyphs[LAST_AREA] = end;
15251
15252 /* Disable frame rows whose corresponding window rows have
15253 been disabled in try_window_id. */
15254 if (!window_row->enabled_p)
15255 frame_row->enabled_p = 0;
15256
15257 ++window_row, ++frame_row;
15258 }
15259 }
15260
15261
15262 /* Find the glyph row in window W containing CHARPOS. Consider all
15263 rows between START and END (not inclusive). END null means search
15264 all rows to the end of the display area of W. Value is the row
15265 containing CHARPOS or null. */
15266
15267 struct glyph_row *
15268 row_containing_pos (struct window *w, int charpos, struct glyph_row *start,
15269 struct glyph_row *end, int dy)
15270 {
15271 struct glyph_row *row = start;
15272 struct glyph_row *best_row = NULL;
15273 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15274 int last_y;
15275
15276 /* If we happen to start on a header-line, skip that. */
15277 if (row->mode_line_p)
15278 ++row;
15279
15280 if ((end && row >= end) || !row->enabled_p)
15281 return NULL;
15282
15283 last_y = window_text_bottom_y (w) - dy;
15284
15285 while (1)
15286 {
15287 /* Give up if we have gone too far. */
15288 if (end && row >= end)
15289 return NULL;
15290 /* This formerly returned if they were equal.
15291 I think that both quantities are of a "last plus one" type;
15292 if so, when they are equal, the row is within the screen. -- rms. */
15293 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15294 return NULL;
15295
15296 /* If it is in this row, return this row. */
15297 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15298 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15299 /* The end position of a row equals the start
15300 position of the next row. If CHARPOS is there, we
15301 would rather display it in the next line, except
15302 when this line ends in ZV. */
15303 && !row->ends_at_zv_p
15304 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15305 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15306 {
15307 struct glyph *g;
15308
15309 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15310 return row;
15311 /* In bidi-reordered rows, there could be several rows
15312 occluding point. We need to find the one which fits
15313 CHARPOS the best. */
15314 for (g = row->glyphs[TEXT_AREA];
15315 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15316 g++)
15317 {
15318 if (!STRINGP (g->object))
15319 {
15320 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15321 {
15322 mindif = eabs (g->charpos - charpos);
15323 best_row = row;
15324 }
15325 }
15326 }
15327 }
15328 else if (best_row)
15329 return best_row;
15330 ++row;
15331 }
15332 }
15333
15334
15335 /* Try to redisplay window W by reusing its existing display. W's
15336 current matrix must be up to date when this function is called,
15337 i.e. window_end_valid must not be nil.
15338
15339 Value is
15340
15341 1 if display has been updated
15342 0 if otherwise unsuccessful
15343 -1 if redisplay with same window start is known not to succeed
15344
15345 The following steps are performed:
15346
15347 1. Find the last row in the current matrix of W that is not
15348 affected by changes at the start of current_buffer. If no such row
15349 is found, give up.
15350
15351 2. Find the first row in W's current matrix that is not affected by
15352 changes at the end of current_buffer. Maybe there is no such row.
15353
15354 3. Display lines beginning with the row + 1 found in step 1 to the
15355 row found in step 2 or, if step 2 didn't find a row, to the end of
15356 the window.
15357
15358 4. If cursor is not known to appear on the window, give up.
15359
15360 5. If display stopped at the row found in step 2, scroll the
15361 display and current matrix as needed.
15362
15363 6. Maybe display some lines at the end of W, if we must. This can
15364 happen under various circumstances, like a partially visible line
15365 becoming fully visible, or because newly displayed lines are displayed
15366 in smaller font sizes.
15367
15368 7. Update W's window end information. */
15369
15370 static int
15371 try_window_id (struct window *w)
15372 {
15373 struct frame *f = XFRAME (w->frame);
15374 struct glyph_matrix *current_matrix = w->current_matrix;
15375 struct glyph_matrix *desired_matrix = w->desired_matrix;
15376 struct glyph_row *last_unchanged_at_beg_row;
15377 struct glyph_row *first_unchanged_at_end_row;
15378 struct glyph_row *row;
15379 struct glyph_row *bottom_row;
15380 int bottom_vpos;
15381 struct it it;
15382 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15383 struct text_pos start_pos;
15384 struct run run;
15385 int first_unchanged_at_end_vpos = 0;
15386 struct glyph_row *last_text_row, *last_text_row_at_end;
15387 struct text_pos start;
15388 int first_changed_charpos, last_changed_charpos;
15389
15390 #if GLYPH_DEBUG
15391 if (inhibit_try_window_id)
15392 return 0;
15393 #endif
15394
15395 /* This is handy for debugging. */
15396 #if 0
15397 #define GIVE_UP(X) \
15398 do { \
15399 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15400 return 0; \
15401 } while (0)
15402 #else
15403 #define GIVE_UP(X) return 0
15404 #endif
15405
15406 SET_TEXT_POS_FROM_MARKER (start, w->start);
15407
15408 /* Don't use this for mini-windows because these can show
15409 messages and mini-buffers, and we don't handle that here. */
15410 if (MINI_WINDOW_P (w))
15411 GIVE_UP (1);
15412
15413 /* This flag is used to prevent redisplay optimizations. */
15414 if (windows_or_buffers_changed || cursor_type_changed)
15415 GIVE_UP (2);
15416
15417 /* Verify that narrowing has not changed.
15418 Also verify that we were not told to prevent redisplay optimizations.
15419 It would be nice to further
15420 reduce the number of cases where this prevents try_window_id. */
15421 if (current_buffer->clip_changed
15422 || current_buffer->prevent_redisplay_optimizations_p)
15423 GIVE_UP (3);
15424
15425 /* Window must either use window-based redisplay or be full width. */
15426 if (!FRAME_WINDOW_P (f)
15427 && (!FRAME_LINE_INS_DEL_OK (f)
15428 || !WINDOW_FULL_WIDTH_P (w)))
15429 GIVE_UP (4);
15430
15431 /* Give up if point is known NOT to appear in W. */
15432 if (PT < CHARPOS (start))
15433 GIVE_UP (5);
15434
15435 /* Another way to prevent redisplay optimizations. */
15436 if (XFASTINT (w->last_modified) == 0)
15437 GIVE_UP (6);
15438
15439 /* Verify that window is not hscrolled. */
15440 if (XFASTINT (w->hscroll) != 0)
15441 GIVE_UP (7);
15442
15443 /* Verify that display wasn't paused. */
15444 if (NILP (w->window_end_valid))
15445 GIVE_UP (8);
15446
15447 /* Can't use this if highlighting a region because a cursor movement
15448 will do more than just set the cursor. */
15449 if (!NILP (Vtransient_mark_mode)
15450 && !NILP (current_buffer->mark_active))
15451 GIVE_UP (9);
15452
15453 /* Likewise if highlighting trailing whitespace. */
15454 if (!NILP (Vshow_trailing_whitespace))
15455 GIVE_UP (11);
15456
15457 /* Likewise if showing a region. */
15458 if (!NILP (w->region_showing))
15459 GIVE_UP (10);
15460
15461 /* Can't use this if overlay arrow position and/or string have
15462 changed. */
15463 if (overlay_arrows_changed_p ())
15464 GIVE_UP (12);
15465
15466 /* When word-wrap is on, adding a space to the first word of a
15467 wrapped line can change the wrap position, altering the line
15468 above it. It might be worthwhile to handle this more
15469 intelligently, but for now just redisplay from scratch. */
15470 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15471 GIVE_UP (21);
15472
15473 /* Under bidi reordering, adding or deleting a character in the
15474 beginning of a paragraph, before the first strong directional
15475 character, can change the base direction of the paragraph (unless
15476 the buffer specifies a fixed paragraph direction), which will
15477 require to redisplay the whole paragraph. It might be worthwhile
15478 to find the paragraph limits and widen the range of redisplayed
15479 lines to that, but for now just give up this optimization and
15480 redisplay from scratch. */
15481 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15482 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15483 GIVE_UP (22);
15484
15485 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15486 only if buffer has really changed. The reason is that the gap is
15487 initially at Z for freshly visited files. The code below would
15488 set end_unchanged to 0 in that case. */
15489 if (MODIFF > SAVE_MODIFF
15490 /* This seems to happen sometimes after saving a buffer. */
15491 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15492 {
15493 if (GPT - BEG < BEG_UNCHANGED)
15494 BEG_UNCHANGED = GPT - BEG;
15495 if (Z - GPT < END_UNCHANGED)
15496 END_UNCHANGED = Z - GPT;
15497 }
15498
15499 /* The position of the first and last character that has been changed. */
15500 first_changed_charpos = BEG + BEG_UNCHANGED;
15501 last_changed_charpos = Z - END_UNCHANGED;
15502
15503 /* If window starts after a line end, and the last change is in
15504 front of that newline, then changes don't affect the display.
15505 This case happens with stealth-fontification. Note that although
15506 the display is unchanged, glyph positions in the matrix have to
15507 be adjusted, of course. */
15508 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15509 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15510 && ((last_changed_charpos < CHARPOS (start)
15511 && CHARPOS (start) == BEGV)
15512 || (last_changed_charpos < CHARPOS (start) - 1
15513 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15514 {
15515 int Z_old, delta, Z_BYTE_old, delta_bytes;
15516 struct glyph_row *r0;
15517
15518 /* Compute how many chars/bytes have been added to or removed
15519 from the buffer. */
15520 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15521 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15522 delta = Z - Z_old;
15523 delta_bytes = Z_BYTE - Z_BYTE_old;
15524
15525 /* Give up if PT is not in the window. Note that it already has
15526 been checked at the start of try_window_id that PT is not in
15527 front of the window start. */
15528 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15529 GIVE_UP (13);
15530
15531 /* If window start is unchanged, we can reuse the whole matrix
15532 as is, after adjusting glyph positions. No need to compute
15533 the window end again, since its offset from Z hasn't changed. */
15534 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15535 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15536 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15537 /* PT must not be in a partially visible line. */
15538 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15539 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15540 {
15541 /* Adjust positions in the glyph matrix. */
15542 if (delta || delta_bytes)
15543 {
15544 struct glyph_row *r1
15545 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15546 increment_matrix_positions (w->current_matrix,
15547 MATRIX_ROW_VPOS (r0, current_matrix),
15548 MATRIX_ROW_VPOS (r1, current_matrix),
15549 delta, delta_bytes);
15550 }
15551
15552 /* Set the cursor. */
15553 row = row_containing_pos (w, PT, r0, NULL, 0);
15554 if (row)
15555 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15556 else
15557 abort ();
15558 return 1;
15559 }
15560 }
15561
15562 /* Handle the case that changes are all below what is displayed in
15563 the window, and that PT is in the window. This shortcut cannot
15564 be taken if ZV is visible in the window, and text has been added
15565 there that is visible in the window. */
15566 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15567 /* ZV is not visible in the window, or there are no
15568 changes at ZV, actually. */
15569 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15570 || first_changed_charpos == last_changed_charpos))
15571 {
15572 struct glyph_row *r0;
15573
15574 /* Give up if PT is not in the window. Note that it already has
15575 been checked at the start of try_window_id that PT is not in
15576 front of the window start. */
15577 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15578 GIVE_UP (14);
15579
15580 /* If window start is unchanged, we can reuse the whole matrix
15581 as is, without changing glyph positions since no text has
15582 been added/removed in front of the window end. */
15583 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15584 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15585 /* PT must not be in a partially visible line. */
15586 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15587 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15588 {
15589 /* We have to compute the window end anew since text
15590 could have been added/removed after it. */
15591 w->window_end_pos
15592 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15593 w->window_end_bytepos
15594 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15595
15596 /* Set the cursor. */
15597 row = row_containing_pos (w, PT, r0, NULL, 0);
15598 if (row)
15599 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15600 else
15601 abort ();
15602 return 2;
15603 }
15604 }
15605
15606 /* Give up if window start is in the changed area.
15607
15608 The condition used to read
15609
15610 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15611
15612 but why that was tested escapes me at the moment. */
15613 if (CHARPOS (start) >= first_changed_charpos
15614 && CHARPOS (start) <= last_changed_charpos)
15615 GIVE_UP (15);
15616
15617 /* Check that window start agrees with the start of the first glyph
15618 row in its current matrix. Check this after we know the window
15619 start is not in changed text, otherwise positions would not be
15620 comparable. */
15621 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15622 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15623 GIVE_UP (16);
15624
15625 /* Give up if the window ends in strings. Overlay strings
15626 at the end are difficult to handle, so don't try. */
15627 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15628 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15629 GIVE_UP (20);
15630
15631 /* Compute the position at which we have to start displaying new
15632 lines. Some of the lines at the top of the window might be
15633 reusable because they are not displaying changed text. Find the
15634 last row in W's current matrix not affected by changes at the
15635 start of current_buffer. Value is null if changes start in the
15636 first line of window. */
15637 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15638 if (last_unchanged_at_beg_row)
15639 {
15640 /* Avoid starting to display in the moddle of a character, a TAB
15641 for instance. This is easier than to set up the iterator
15642 exactly, and it's not a frequent case, so the additional
15643 effort wouldn't really pay off. */
15644 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15645 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15646 && last_unchanged_at_beg_row > w->current_matrix->rows)
15647 --last_unchanged_at_beg_row;
15648
15649 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15650 GIVE_UP (17);
15651
15652 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15653 GIVE_UP (18);
15654 start_pos = it.current.pos;
15655
15656 /* Start displaying new lines in the desired matrix at the same
15657 vpos we would use in the current matrix, i.e. below
15658 last_unchanged_at_beg_row. */
15659 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15660 current_matrix);
15661 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15662 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15663
15664 xassert (it.hpos == 0 && it.current_x == 0);
15665 }
15666 else
15667 {
15668 /* There are no reusable lines at the start of the window.
15669 Start displaying in the first text line. */
15670 start_display (&it, w, start);
15671 it.vpos = it.first_vpos;
15672 start_pos = it.current.pos;
15673 }
15674
15675 /* Find the first row that is not affected by changes at the end of
15676 the buffer. Value will be null if there is no unchanged row, in
15677 which case we must redisplay to the end of the window. delta
15678 will be set to the value by which buffer positions beginning with
15679 first_unchanged_at_end_row have to be adjusted due to text
15680 changes. */
15681 first_unchanged_at_end_row
15682 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15683 IF_DEBUG (debug_delta = delta);
15684 IF_DEBUG (debug_delta_bytes = delta_bytes);
15685
15686 /* Set stop_pos to the buffer position up to which we will have to
15687 display new lines. If first_unchanged_at_end_row != NULL, this
15688 is the buffer position of the start of the line displayed in that
15689 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15690 that we don't stop at a buffer position. */
15691 stop_pos = 0;
15692 if (first_unchanged_at_end_row)
15693 {
15694 xassert (last_unchanged_at_beg_row == NULL
15695 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15696
15697 /* If this is a continuation line, move forward to the next one
15698 that isn't. Changes in lines above affect this line.
15699 Caution: this may move first_unchanged_at_end_row to a row
15700 not displaying text. */
15701 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15702 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15703 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15704 < it.last_visible_y))
15705 ++first_unchanged_at_end_row;
15706
15707 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15708 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15709 >= it.last_visible_y))
15710 first_unchanged_at_end_row = NULL;
15711 else
15712 {
15713 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15714 + delta);
15715 first_unchanged_at_end_vpos
15716 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15717 xassert (stop_pos >= Z - END_UNCHANGED);
15718 }
15719 }
15720 else if (last_unchanged_at_beg_row == NULL)
15721 GIVE_UP (19);
15722
15723
15724 #if GLYPH_DEBUG
15725
15726 /* Either there is no unchanged row at the end, or the one we have
15727 now displays text. This is a necessary condition for the window
15728 end pos calculation at the end of this function. */
15729 xassert (first_unchanged_at_end_row == NULL
15730 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15731
15732 debug_last_unchanged_at_beg_vpos
15733 = (last_unchanged_at_beg_row
15734 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15735 : -1);
15736 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15737
15738 #endif /* GLYPH_DEBUG != 0 */
15739
15740
15741 /* Display new lines. Set last_text_row to the last new line
15742 displayed which has text on it, i.e. might end up as being the
15743 line where the window_end_vpos is. */
15744 w->cursor.vpos = -1;
15745 last_text_row = NULL;
15746 overlay_arrow_seen = 0;
15747 while (it.current_y < it.last_visible_y
15748 && !fonts_changed_p
15749 && (first_unchanged_at_end_row == NULL
15750 || IT_CHARPOS (it) < stop_pos))
15751 {
15752 if (display_line (&it))
15753 last_text_row = it.glyph_row - 1;
15754 }
15755
15756 if (fonts_changed_p)
15757 return -1;
15758
15759
15760 /* Compute differences in buffer positions, y-positions etc. for
15761 lines reused at the bottom of the window. Compute what we can
15762 scroll. */
15763 if (first_unchanged_at_end_row
15764 /* No lines reused because we displayed everything up to the
15765 bottom of the window. */
15766 && it.current_y < it.last_visible_y)
15767 {
15768 dvpos = (it.vpos
15769 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15770 current_matrix));
15771 dy = it.current_y - first_unchanged_at_end_row->y;
15772 run.current_y = first_unchanged_at_end_row->y;
15773 run.desired_y = run.current_y + dy;
15774 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15775 }
15776 else
15777 {
15778 delta = delta_bytes = dvpos = dy
15779 = run.current_y = run.desired_y = run.height = 0;
15780 first_unchanged_at_end_row = NULL;
15781 }
15782 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15783
15784
15785 /* Find the cursor if not already found. We have to decide whether
15786 PT will appear on this window (it sometimes doesn't, but this is
15787 not a very frequent case.) This decision has to be made before
15788 the current matrix is altered. A value of cursor.vpos < 0 means
15789 that PT is either in one of the lines beginning at
15790 first_unchanged_at_end_row or below the window. Don't care for
15791 lines that might be displayed later at the window end; as
15792 mentioned, this is not a frequent case. */
15793 if (w->cursor.vpos < 0)
15794 {
15795 /* Cursor in unchanged rows at the top? */
15796 if (PT < CHARPOS (start_pos)
15797 && last_unchanged_at_beg_row)
15798 {
15799 row = row_containing_pos (w, PT,
15800 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15801 last_unchanged_at_beg_row + 1, 0);
15802 if (row)
15803 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15804 }
15805
15806 /* Start from first_unchanged_at_end_row looking for PT. */
15807 else if (first_unchanged_at_end_row)
15808 {
15809 row = row_containing_pos (w, PT - delta,
15810 first_unchanged_at_end_row, NULL, 0);
15811 if (row)
15812 set_cursor_from_row (w, row, w->current_matrix, delta,
15813 delta_bytes, dy, dvpos);
15814 }
15815
15816 /* Give up if cursor was not found. */
15817 if (w->cursor.vpos < 0)
15818 {
15819 clear_glyph_matrix (w->desired_matrix);
15820 return -1;
15821 }
15822 }
15823
15824 /* Don't let the cursor end in the scroll margins. */
15825 {
15826 int this_scroll_margin, cursor_height;
15827
15828 this_scroll_margin = max (0, scroll_margin);
15829 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15830 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15831 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15832
15833 if ((w->cursor.y < this_scroll_margin
15834 && CHARPOS (start) > BEGV)
15835 /* Old redisplay didn't take scroll margin into account at the bottom,
15836 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15837 || (w->cursor.y + (make_cursor_line_fully_visible_p
15838 ? cursor_height + this_scroll_margin
15839 : 1)) > it.last_visible_y)
15840 {
15841 w->cursor.vpos = -1;
15842 clear_glyph_matrix (w->desired_matrix);
15843 return -1;
15844 }
15845 }
15846
15847 /* Scroll the display. Do it before changing the current matrix so
15848 that xterm.c doesn't get confused about where the cursor glyph is
15849 found. */
15850 if (dy && run.height)
15851 {
15852 update_begin (f);
15853
15854 if (FRAME_WINDOW_P (f))
15855 {
15856 FRAME_RIF (f)->update_window_begin_hook (w);
15857 FRAME_RIF (f)->clear_window_mouse_face (w);
15858 FRAME_RIF (f)->scroll_run_hook (w, &run);
15859 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15860 }
15861 else
15862 {
15863 /* Terminal frame. In this case, dvpos gives the number of
15864 lines to scroll by; dvpos < 0 means scroll up. */
15865 int first_unchanged_at_end_vpos
15866 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15867 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15868 int end = (WINDOW_TOP_EDGE_LINE (w)
15869 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15870 + window_internal_height (w));
15871
15872 /* Perform the operation on the screen. */
15873 if (dvpos > 0)
15874 {
15875 /* Scroll last_unchanged_at_beg_row to the end of the
15876 window down dvpos lines. */
15877 set_terminal_window (f, end);
15878
15879 /* On dumb terminals delete dvpos lines at the end
15880 before inserting dvpos empty lines. */
15881 if (!FRAME_SCROLL_REGION_OK (f))
15882 ins_del_lines (f, end - dvpos, -dvpos);
15883
15884 /* Insert dvpos empty lines in front of
15885 last_unchanged_at_beg_row. */
15886 ins_del_lines (f, from, dvpos);
15887 }
15888 else if (dvpos < 0)
15889 {
15890 /* Scroll up last_unchanged_at_beg_vpos to the end of
15891 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15892 set_terminal_window (f, end);
15893
15894 /* Delete dvpos lines in front of
15895 last_unchanged_at_beg_vpos. ins_del_lines will set
15896 the cursor to the given vpos and emit |dvpos| delete
15897 line sequences. */
15898 ins_del_lines (f, from + dvpos, dvpos);
15899
15900 /* On a dumb terminal insert dvpos empty lines at the
15901 end. */
15902 if (!FRAME_SCROLL_REGION_OK (f))
15903 ins_del_lines (f, end + dvpos, -dvpos);
15904 }
15905
15906 set_terminal_window (f, 0);
15907 }
15908
15909 update_end (f);
15910 }
15911
15912 /* Shift reused rows of the current matrix to the right position.
15913 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15914 text. */
15915 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15916 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15917 if (dvpos < 0)
15918 {
15919 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15920 bottom_vpos, dvpos);
15921 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15922 bottom_vpos, 0);
15923 }
15924 else if (dvpos > 0)
15925 {
15926 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15927 bottom_vpos, dvpos);
15928 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15929 first_unchanged_at_end_vpos + dvpos, 0);
15930 }
15931
15932 /* For frame-based redisplay, make sure that current frame and window
15933 matrix are in sync with respect to glyph memory. */
15934 if (!FRAME_WINDOW_P (f))
15935 sync_frame_with_window_matrix_rows (w);
15936
15937 /* Adjust buffer positions in reused rows. */
15938 if (delta || delta_bytes)
15939 increment_matrix_positions (current_matrix,
15940 first_unchanged_at_end_vpos + dvpos,
15941 bottom_vpos, delta, delta_bytes);
15942
15943 /* Adjust Y positions. */
15944 if (dy)
15945 shift_glyph_matrix (w, current_matrix,
15946 first_unchanged_at_end_vpos + dvpos,
15947 bottom_vpos, dy);
15948
15949 if (first_unchanged_at_end_row)
15950 {
15951 first_unchanged_at_end_row += dvpos;
15952 if (first_unchanged_at_end_row->y >= it.last_visible_y
15953 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15954 first_unchanged_at_end_row = NULL;
15955 }
15956
15957 /* If scrolling up, there may be some lines to display at the end of
15958 the window. */
15959 last_text_row_at_end = NULL;
15960 if (dy < 0)
15961 {
15962 /* Scrolling up can leave for example a partially visible line
15963 at the end of the window to be redisplayed. */
15964 /* Set last_row to the glyph row in the current matrix where the
15965 window end line is found. It has been moved up or down in
15966 the matrix by dvpos. */
15967 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15968 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15969
15970 /* If last_row is the window end line, it should display text. */
15971 xassert (last_row->displays_text_p);
15972
15973 /* If window end line was partially visible before, begin
15974 displaying at that line. Otherwise begin displaying with the
15975 line following it. */
15976 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15977 {
15978 init_to_row_start (&it, w, last_row);
15979 it.vpos = last_vpos;
15980 it.current_y = last_row->y;
15981 }
15982 else
15983 {
15984 init_to_row_end (&it, w, last_row);
15985 it.vpos = 1 + last_vpos;
15986 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15987 ++last_row;
15988 }
15989
15990 /* We may start in a continuation line. If so, we have to
15991 get the right continuation_lines_width and current_x. */
15992 it.continuation_lines_width = last_row->continuation_lines_width;
15993 it.hpos = it.current_x = 0;
15994
15995 /* Display the rest of the lines at the window end. */
15996 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15997 while (it.current_y < it.last_visible_y
15998 && !fonts_changed_p)
15999 {
16000 /* Is it always sure that the display agrees with lines in
16001 the current matrix? I don't think so, so we mark rows
16002 displayed invalid in the current matrix by setting their
16003 enabled_p flag to zero. */
16004 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16005 if (display_line (&it))
16006 last_text_row_at_end = it.glyph_row - 1;
16007 }
16008 }
16009
16010 /* Update window_end_pos and window_end_vpos. */
16011 if (first_unchanged_at_end_row
16012 && !last_text_row_at_end)
16013 {
16014 /* Window end line if one of the preserved rows from the current
16015 matrix. Set row to the last row displaying text in current
16016 matrix starting at first_unchanged_at_end_row, after
16017 scrolling. */
16018 xassert (first_unchanged_at_end_row->displays_text_p);
16019 row = find_last_row_displaying_text (w->current_matrix, &it,
16020 first_unchanged_at_end_row);
16021 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16022
16023 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16024 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16025 w->window_end_vpos
16026 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16027 xassert (w->window_end_bytepos >= 0);
16028 IF_DEBUG (debug_method_add (w, "A"));
16029 }
16030 else if (last_text_row_at_end)
16031 {
16032 w->window_end_pos
16033 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16034 w->window_end_bytepos
16035 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16036 w->window_end_vpos
16037 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16038 xassert (w->window_end_bytepos >= 0);
16039 IF_DEBUG (debug_method_add (w, "B"));
16040 }
16041 else if (last_text_row)
16042 {
16043 /* We have displayed either to the end of the window or at the
16044 end of the window, i.e. the last row with text is to be found
16045 in the desired matrix. */
16046 w->window_end_pos
16047 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16048 w->window_end_bytepos
16049 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16050 w->window_end_vpos
16051 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16052 xassert (w->window_end_bytepos >= 0);
16053 }
16054 else if (first_unchanged_at_end_row == NULL
16055 && last_text_row == NULL
16056 && last_text_row_at_end == NULL)
16057 {
16058 /* Displayed to end of window, but no line containing text was
16059 displayed. Lines were deleted at the end of the window. */
16060 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16061 int vpos = XFASTINT (w->window_end_vpos);
16062 struct glyph_row *current_row = current_matrix->rows + vpos;
16063 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16064
16065 for (row = NULL;
16066 row == NULL && vpos >= first_vpos;
16067 --vpos, --current_row, --desired_row)
16068 {
16069 if (desired_row->enabled_p)
16070 {
16071 if (desired_row->displays_text_p)
16072 row = desired_row;
16073 }
16074 else if (current_row->displays_text_p)
16075 row = current_row;
16076 }
16077
16078 xassert (row != NULL);
16079 w->window_end_vpos = make_number (vpos + 1);
16080 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16081 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16082 xassert (w->window_end_bytepos >= 0);
16083 IF_DEBUG (debug_method_add (w, "C"));
16084 }
16085 else
16086 abort ();
16087
16088 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16089 debug_end_vpos = XFASTINT (w->window_end_vpos));
16090
16091 /* Record that display has not been completed. */
16092 w->window_end_valid = Qnil;
16093 w->desired_matrix->no_scrolling_p = 1;
16094 return 3;
16095
16096 #undef GIVE_UP
16097 }
16098
16099
16100 \f
16101 /***********************************************************************
16102 More debugging support
16103 ***********************************************************************/
16104
16105 #if GLYPH_DEBUG
16106
16107 void dump_glyph_row (struct glyph_row *, int, int);
16108 void dump_glyph_matrix (struct glyph_matrix *, int);
16109 void dump_glyph (struct glyph_row *, struct glyph *, int);
16110
16111
16112 /* Dump the contents of glyph matrix MATRIX on stderr.
16113
16114 GLYPHS 0 means don't show glyph contents.
16115 GLYPHS 1 means show glyphs in short form
16116 GLYPHS > 1 means show glyphs in long form. */
16117
16118 void
16119 dump_glyph_matrix (matrix, glyphs)
16120 struct glyph_matrix *matrix;
16121 int glyphs;
16122 {
16123 int i;
16124 for (i = 0; i < matrix->nrows; ++i)
16125 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16126 }
16127
16128
16129 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16130 the glyph row and area where the glyph comes from. */
16131
16132 void
16133 dump_glyph (row, glyph, area)
16134 struct glyph_row *row;
16135 struct glyph *glyph;
16136 int area;
16137 {
16138 if (glyph->type == CHAR_GLYPH)
16139 {
16140 fprintf (stderr,
16141 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16142 glyph - row->glyphs[TEXT_AREA],
16143 'C',
16144 glyph->charpos,
16145 (BUFFERP (glyph->object)
16146 ? 'B'
16147 : (STRINGP (glyph->object)
16148 ? 'S'
16149 : '-')),
16150 glyph->pixel_width,
16151 glyph->u.ch,
16152 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16153 ? glyph->u.ch
16154 : '.'),
16155 glyph->face_id,
16156 glyph->left_box_line_p,
16157 glyph->right_box_line_p);
16158 }
16159 else if (glyph->type == STRETCH_GLYPH)
16160 {
16161 fprintf (stderr,
16162 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16163 glyph - row->glyphs[TEXT_AREA],
16164 'S',
16165 glyph->charpos,
16166 (BUFFERP (glyph->object)
16167 ? 'B'
16168 : (STRINGP (glyph->object)
16169 ? 'S'
16170 : '-')),
16171 glyph->pixel_width,
16172 0,
16173 '.',
16174 glyph->face_id,
16175 glyph->left_box_line_p,
16176 glyph->right_box_line_p);
16177 }
16178 else if (glyph->type == IMAGE_GLYPH)
16179 {
16180 fprintf (stderr,
16181 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16182 glyph - row->glyphs[TEXT_AREA],
16183 'I',
16184 glyph->charpos,
16185 (BUFFERP (glyph->object)
16186 ? 'B'
16187 : (STRINGP (glyph->object)
16188 ? 'S'
16189 : '-')),
16190 glyph->pixel_width,
16191 glyph->u.img_id,
16192 '.',
16193 glyph->face_id,
16194 glyph->left_box_line_p,
16195 glyph->right_box_line_p);
16196 }
16197 else if (glyph->type == COMPOSITE_GLYPH)
16198 {
16199 fprintf (stderr,
16200 " %5d %4c %6d %c %3d 0x%05x",
16201 glyph - row->glyphs[TEXT_AREA],
16202 '+',
16203 glyph->charpos,
16204 (BUFFERP (glyph->object)
16205 ? 'B'
16206 : (STRINGP (glyph->object)
16207 ? 'S'
16208 : '-')),
16209 glyph->pixel_width,
16210 glyph->u.cmp.id);
16211 if (glyph->u.cmp.automatic)
16212 fprintf (stderr,
16213 "[%d-%d]",
16214 glyph->u.cmp.from, glyph->u.cmp.to);
16215 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16216 glyph->face_id,
16217 glyph->left_box_line_p,
16218 glyph->right_box_line_p);
16219 }
16220 }
16221
16222
16223 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16224 GLYPHS 0 means don't show glyph contents.
16225 GLYPHS 1 means show glyphs in short form
16226 GLYPHS > 1 means show glyphs in long form. */
16227
16228 void
16229 dump_glyph_row (row, vpos, glyphs)
16230 struct glyph_row *row;
16231 int vpos, glyphs;
16232 {
16233 if (glyphs != 1)
16234 {
16235 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16236 fprintf (stderr, "======================================================================\n");
16237
16238 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16239 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16240 vpos,
16241 MATRIX_ROW_START_CHARPOS (row),
16242 MATRIX_ROW_END_CHARPOS (row),
16243 row->used[TEXT_AREA],
16244 row->contains_overlapping_glyphs_p,
16245 row->enabled_p,
16246 row->truncated_on_left_p,
16247 row->truncated_on_right_p,
16248 row->continued_p,
16249 MATRIX_ROW_CONTINUATION_LINE_P (row),
16250 row->displays_text_p,
16251 row->ends_at_zv_p,
16252 row->fill_line_p,
16253 row->ends_in_middle_of_char_p,
16254 row->starts_in_middle_of_char_p,
16255 row->mouse_face_p,
16256 row->x,
16257 row->y,
16258 row->pixel_width,
16259 row->height,
16260 row->visible_height,
16261 row->ascent,
16262 row->phys_ascent);
16263 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16264 row->end.overlay_string_index,
16265 row->continuation_lines_width);
16266 fprintf (stderr, "%9d %5d\n",
16267 CHARPOS (row->start.string_pos),
16268 CHARPOS (row->end.string_pos));
16269 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16270 row->end.dpvec_index);
16271 }
16272
16273 if (glyphs > 1)
16274 {
16275 int area;
16276
16277 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16278 {
16279 struct glyph *glyph = row->glyphs[area];
16280 struct glyph *glyph_end = glyph + row->used[area];
16281
16282 /* Glyph for a line end in text. */
16283 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16284 ++glyph_end;
16285
16286 if (glyph < glyph_end)
16287 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16288
16289 for (; glyph < glyph_end; ++glyph)
16290 dump_glyph (row, glyph, area);
16291 }
16292 }
16293 else if (glyphs == 1)
16294 {
16295 int area;
16296
16297 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16298 {
16299 char *s = (char *) alloca (row->used[area] + 1);
16300 int i;
16301
16302 for (i = 0; i < row->used[area]; ++i)
16303 {
16304 struct glyph *glyph = row->glyphs[area] + i;
16305 if (glyph->type == CHAR_GLYPH
16306 && glyph->u.ch < 0x80
16307 && glyph->u.ch >= ' ')
16308 s[i] = glyph->u.ch;
16309 else
16310 s[i] = '.';
16311 }
16312
16313 s[i] = '\0';
16314 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16315 }
16316 }
16317 }
16318
16319
16320 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16321 Sdump_glyph_matrix, 0, 1, "p",
16322 doc: /* Dump the current matrix of the selected window to stderr.
16323 Shows contents of glyph row structures. With non-nil
16324 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16325 glyphs in short form, otherwise show glyphs in long form. */)
16326 (Lisp_Object glyphs)
16327 {
16328 struct window *w = XWINDOW (selected_window);
16329 struct buffer *buffer = XBUFFER (w->buffer);
16330
16331 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16332 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16333 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16334 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16335 fprintf (stderr, "=============================================\n");
16336 dump_glyph_matrix (w->current_matrix,
16337 NILP (glyphs) ? 0 : XINT (glyphs));
16338 return Qnil;
16339 }
16340
16341
16342 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16343 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16344 (void)
16345 {
16346 struct frame *f = XFRAME (selected_frame);
16347 dump_glyph_matrix (f->current_matrix, 1);
16348 return Qnil;
16349 }
16350
16351
16352 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16353 doc: /* Dump glyph row ROW to stderr.
16354 GLYPH 0 means don't dump glyphs.
16355 GLYPH 1 means dump glyphs in short form.
16356 GLYPH > 1 or omitted means dump glyphs in long form. */)
16357 (Lisp_Object row, Lisp_Object glyphs)
16358 {
16359 struct glyph_matrix *matrix;
16360 int vpos;
16361
16362 CHECK_NUMBER (row);
16363 matrix = XWINDOW (selected_window)->current_matrix;
16364 vpos = XINT (row);
16365 if (vpos >= 0 && vpos < matrix->nrows)
16366 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16367 vpos,
16368 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16369 return Qnil;
16370 }
16371
16372
16373 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16374 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16375 GLYPH 0 means don't dump glyphs.
16376 GLYPH 1 means dump glyphs in short form.
16377 GLYPH > 1 or omitted means dump glyphs in long form. */)
16378 (Lisp_Object row, Lisp_Object glyphs)
16379 {
16380 struct frame *sf = SELECTED_FRAME ();
16381 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16382 int vpos;
16383
16384 CHECK_NUMBER (row);
16385 vpos = XINT (row);
16386 if (vpos >= 0 && vpos < m->nrows)
16387 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16388 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16389 return Qnil;
16390 }
16391
16392
16393 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16394 doc: /* Toggle tracing of redisplay.
16395 With ARG, turn tracing on if and only if ARG is positive. */)
16396 (Lisp_Object arg)
16397 {
16398 if (NILP (arg))
16399 trace_redisplay_p = !trace_redisplay_p;
16400 else
16401 {
16402 arg = Fprefix_numeric_value (arg);
16403 trace_redisplay_p = XINT (arg) > 0;
16404 }
16405
16406 return Qnil;
16407 }
16408
16409
16410 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16411 doc: /* Like `format', but print result to stderr.
16412 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16413 (int nargs, Lisp_Object *args)
16414 {
16415 Lisp_Object s = Fformat (nargs, args);
16416 fprintf (stderr, "%s", SDATA (s));
16417 return Qnil;
16418 }
16419
16420 #endif /* GLYPH_DEBUG */
16421
16422
16423 \f
16424 /***********************************************************************
16425 Building Desired Matrix Rows
16426 ***********************************************************************/
16427
16428 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16429 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16430
16431 static struct glyph_row *
16432 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16433 {
16434 struct frame *f = XFRAME (WINDOW_FRAME (w));
16435 struct buffer *buffer = XBUFFER (w->buffer);
16436 struct buffer *old = current_buffer;
16437 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16438 int arrow_len = SCHARS (overlay_arrow_string);
16439 const unsigned char *arrow_end = arrow_string + arrow_len;
16440 const unsigned char *p;
16441 struct it it;
16442 int multibyte_p;
16443 int n_glyphs_before;
16444
16445 set_buffer_temp (buffer);
16446 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16447 it.glyph_row->used[TEXT_AREA] = 0;
16448 SET_TEXT_POS (it.position, 0, 0);
16449
16450 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16451 p = arrow_string;
16452 while (p < arrow_end)
16453 {
16454 Lisp_Object face, ilisp;
16455
16456 /* Get the next character. */
16457 if (multibyte_p)
16458 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16459 else
16460 {
16461 it.c = it.char_to_display = *p, it.len = 1;
16462 if (! ASCII_CHAR_P (it.c))
16463 it.char_to_display = BYTE8_TO_CHAR (it.c);
16464 }
16465 p += it.len;
16466
16467 /* Get its face. */
16468 ilisp = make_number (p - arrow_string);
16469 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16470 it.face_id = compute_char_face (f, it.char_to_display, face);
16471
16472 /* Compute its width, get its glyphs. */
16473 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16474 SET_TEXT_POS (it.position, -1, -1);
16475 PRODUCE_GLYPHS (&it);
16476
16477 /* If this character doesn't fit any more in the line, we have
16478 to remove some glyphs. */
16479 if (it.current_x > it.last_visible_x)
16480 {
16481 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16482 break;
16483 }
16484 }
16485
16486 set_buffer_temp (old);
16487 return it.glyph_row;
16488 }
16489
16490
16491 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16492 glyphs are only inserted for terminal frames since we can't really
16493 win with truncation glyphs when partially visible glyphs are
16494 involved. Which glyphs to insert is determined by
16495 produce_special_glyphs. */
16496
16497 static void
16498 insert_left_trunc_glyphs (struct it *it)
16499 {
16500 struct it truncate_it;
16501 struct glyph *from, *end, *to, *toend;
16502
16503 xassert (!FRAME_WINDOW_P (it->f));
16504
16505 /* Get the truncation glyphs. */
16506 truncate_it = *it;
16507 truncate_it.current_x = 0;
16508 truncate_it.face_id = DEFAULT_FACE_ID;
16509 truncate_it.glyph_row = &scratch_glyph_row;
16510 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16511 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16512 truncate_it.object = make_number (0);
16513 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16514
16515 /* Overwrite glyphs from IT with truncation glyphs. */
16516 if (!it->glyph_row->reversed_p)
16517 {
16518 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16519 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16520 to = it->glyph_row->glyphs[TEXT_AREA];
16521 toend = to + it->glyph_row->used[TEXT_AREA];
16522
16523 while (from < end)
16524 *to++ = *from++;
16525
16526 /* There may be padding glyphs left over. Overwrite them too. */
16527 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16528 {
16529 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16530 while (from < end)
16531 *to++ = *from++;
16532 }
16533
16534 if (to > toend)
16535 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16536 }
16537 else
16538 {
16539 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16540 that back to front. */
16541 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16542 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16543 toend = it->glyph_row->glyphs[TEXT_AREA];
16544 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16545
16546 while (from >= end && to >= toend)
16547 *to-- = *from--;
16548 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16549 {
16550 from =
16551 truncate_it.glyph_row->glyphs[TEXT_AREA]
16552 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16553 while (from >= end && to >= toend)
16554 *to-- = *from--;
16555 }
16556 if (from >= end)
16557 {
16558 /* Need to free some room before prepending additional
16559 glyphs. */
16560 int move_by = from - end + 1;
16561 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16562 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16563
16564 for ( ; g >= g0; g--)
16565 g[move_by] = *g;
16566 while (from >= end)
16567 *to-- = *from--;
16568 it->glyph_row->used[TEXT_AREA] += move_by;
16569 }
16570 }
16571 }
16572
16573
16574 /* Compute the pixel height and width of IT->glyph_row.
16575
16576 Most of the time, ascent and height of a display line will be equal
16577 to the max_ascent and max_height values of the display iterator
16578 structure. This is not the case if
16579
16580 1. We hit ZV without displaying anything. In this case, max_ascent
16581 and max_height will be zero.
16582
16583 2. We have some glyphs that don't contribute to the line height.
16584 (The glyph row flag contributes_to_line_height_p is for future
16585 pixmap extensions).
16586
16587 The first case is easily covered by using default values because in
16588 these cases, the line height does not really matter, except that it
16589 must not be zero. */
16590
16591 static void
16592 compute_line_metrics (struct it *it)
16593 {
16594 struct glyph_row *row = it->glyph_row;
16595 int area, i;
16596
16597 if (FRAME_WINDOW_P (it->f))
16598 {
16599 int i, min_y, max_y;
16600
16601 /* The line may consist of one space only, that was added to
16602 place the cursor on it. If so, the row's height hasn't been
16603 computed yet. */
16604 if (row->height == 0)
16605 {
16606 if (it->max_ascent + it->max_descent == 0)
16607 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16608 row->ascent = it->max_ascent;
16609 row->height = it->max_ascent + it->max_descent;
16610 row->phys_ascent = it->max_phys_ascent;
16611 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16612 row->extra_line_spacing = it->max_extra_line_spacing;
16613 }
16614
16615 /* Compute the width of this line. */
16616 row->pixel_width = row->x;
16617 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16618 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16619
16620 xassert (row->pixel_width >= 0);
16621 xassert (row->ascent >= 0 && row->height > 0);
16622
16623 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16624 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16625
16626 /* If first line's physical ascent is larger than its logical
16627 ascent, use the physical ascent, and make the row taller.
16628 This makes accented characters fully visible. */
16629 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16630 && row->phys_ascent > row->ascent)
16631 {
16632 row->height += row->phys_ascent - row->ascent;
16633 row->ascent = row->phys_ascent;
16634 }
16635
16636 /* Compute how much of the line is visible. */
16637 row->visible_height = row->height;
16638
16639 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16640 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16641
16642 if (row->y < min_y)
16643 row->visible_height -= min_y - row->y;
16644 if (row->y + row->height > max_y)
16645 row->visible_height -= row->y + row->height - max_y;
16646 }
16647 else
16648 {
16649 row->pixel_width = row->used[TEXT_AREA];
16650 if (row->continued_p)
16651 row->pixel_width -= it->continuation_pixel_width;
16652 else if (row->truncated_on_right_p)
16653 row->pixel_width -= it->truncation_pixel_width;
16654 row->ascent = row->phys_ascent = 0;
16655 row->height = row->phys_height = row->visible_height = 1;
16656 row->extra_line_spacing = 0;
16657 }
16658
16659 /* Compute a hash code for this row. */
16660 row->hash = 0;
16661 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16662 for (i = 0; i < row->used[area]; ++i)
16663 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16664 + row->glyphs[area][i].u.val
16665 + row->glyphs[area][i].face_id
16666 + row->glyphs[area][i].padding_p
16667 + (row->glyphs[area][i].type << 2));
16668
16669 it->max_ascent = it->max_descent = 0;
16670 it->max_phys_ascent = it->max_phys_descent = 0;
16671 }
16672
16673
16674 /* Append one space to the glyph row of iterator IT if doing a
16675 window-based redisplay. The space has the same face as
16676 IT->face_id. Value is non-zero if a space was added.
16677
16678 This function is called to make sure that there is always one glyph
16679 at the end of a glyph row that the cursor can be set on under
16680 window-systems. (If there weren't such a glyph we would not know
16681 how wide and tall a box cursor should be displayed).
16682
16683 At the same time this space let's a nicely handle clearing to the
16684 end of the line if the row ends in italic text. */
16685
16686 static int
16687 append_space_for_newline (struct it *it, int default_face_p)
16688 {
16689 if (FRAME_WINDOW_P (it->f))
16690 {
16691 int n = it->glyph_row->used[TEXT_AREA];
16692
16693 if (it->glyph_row->glyphs[TEXT_AREA] + n
16694 < it->glyph_row->glyphs[1 + TEXT_AREA])
16695 {
16696 /* Save some values that must not be changed.
16697 Must save IT->c and IT->len because otherwise
16698 ITERATOR_AT_END_P wouldn't work anymore after
16699 append_space_for_newline has been called. */
16700 enum display_element_type saved_what = it->what;
16701 int saved_c = it->c, saved_len = it->len;
16702 int saved_char_to_display = it->char_to_display;
16703 int saved_x = it->current_x;
16704 int saved_face_id = it->face_id;
16705 struct text_pos saved_pos;
16706 Lisp_Object saved_object;
16707 struct face *face;
16708
16709 saved_object = it->object;
16710 saved_pos = it->position;
16711
16712 it->what = IT_CHARACTER;
16713 memset (&it->position, 0, sizeof it->position);
16714 it->object = make_number (0);
16715 it->c = it->char_to_display = ' ';
16716 it->len = 1;
16717
16718 if (default_face_p)
16719 it->face_id = DEFAULT_FACE_ID;
16720 else if (it->face_before_selective_p)
16721 it->face_id = it->saved_face_id;
16722 face = FACE_FROM_ID (it->f, it->face_id);
16723 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16724
16725 PRODUCE_GLYPHS (it);
16726
16727 it->override_ascent = -1;
16728 it->constrain_row_ascent_descent_p = 0;
16729 it->current_x = saved_x;
16730 it->object = saved_object;
16731 it->position = saved_pos;
16732 it->what = saved_what;
16733 it->face_id = saved_face_id;
16734 it->len = saved_len;
16735 it->c = saved_c;
16736 it->char_to_display = saved_char_to_display;
16737 return 1;
16738 }
16739 }
16740
16741 return 0;
16742 }
16743
16744
16745 /* Extend the face of the last glyph in the text area of IT->glyph_row
16746 to the end of the display line. Called from display_line. If the
16747 glyph row is empty, add a space glyph to it so that we know the
16748 face to draw. Set the glyph row flag fill_line_p. If the glyph
16749 row is R2L, prepend a stretch glyph to cover the empty space to the
16750 left of the leftmost glyph. */
16751
16752 static void
16753 extend_face_to_end_of_line (struct it *it)
16754 {
16755 struct face *face;
16756 struct frame *f = it->f;
16757
16758 /* If line is already filled, do nothing. Non window-system frames
16759 get a grace of one more ``pixel'' because their characters are
16760 1-``pixel'' wide, so they hit the equality too early. This grace
16761 is needed only for R2L rows that are not continued, to produce
16762 one extra blank where we could display the cursor. */
16763 if (it->current_x >= it->last_visible_x
16764 + (!FRAME_WINDOW_P (f)
16765 && it->glyph_row->reversed_p
16766 && !it->glyph_row->continued_p))
16767 return;
16768
16769 /* Face extension extends the background and box of IT->face_id
16770 to the end of the line. If the background equals the background
16771 of the frame, we don't have to do anything. */
16772 if (it->face_before_selective_p)
16773 face = FACE_FROM_ID (f, it->saved_face_id);
16774 else
16775 face = FACE_FROM_ID (f, it->face_id);
16776
16777 if (FRAME_WINDOW_P (f)
16778 && it->glyph_row->displays_text_p
16779 && face->box == FACE_NO_BOX
16780 && face->background == FRAME_BACKGROUND_PIXEL (f)
16781 && !face->stipple
16782 && !it->glyph_row->reversed_p)
16783 return;
16784
16785 /* Set the glyph row flag indicating that the face of the last glyph
16786 in the text area has to be drawn to the end of the text area. */
16787 it->glyph_row->fill_line_p = 1;
16788
16789 /* If current character of IT is not ASCII, make sure we have the
16790 ASCII face. This will be automatically undone the next time
16791 get_next_display_element returns a multibyte character. Note
16792 that the character will always be single byte in unibyte
16793 text. */
16794 if (!ASCII_CHAR_P (it->c))
16795 {
16796 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16797 }
16798
16799 if (FRAME_WINDOW_P (f))
16800 {
16801 /* If the row is empty, add a space with the current face of IT,
16802 so that we know which face to draw. */
16803 if (it->glyph_row->used[TEXT_AREA] == 0)
16804 {
16805 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16806 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16807 it->glyph_row->used[TEXT_AREA] = 1;
16808 }
16809 #ifdef HAVE_WINDOW_SYSTEM
16810 if (it->glyph_row->reversed_p)
16811 {
16812 /* Prepend a stretch glyph to the row, such that the
16813 rightmost glyph will be drawn flushed all the way to the
16814 right margin of the window. The stretch glyph that will
16815 occupy the empty space, if any, to the left of the
16816 glyphs. */
16817 struct font *font = face->font ? face->font : FRAME_FONT (f);
16818 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16819 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16820 struct glyph *g;
16821 int row_width, stretch_ascent, stretch_width;
16822 struct text_pos saved_pos;
16823 int saved_face_id, saved_avoid_cursor;
16824
16825 for (row_width = 0, g = row_start; g < row_end; g++)
16826 row_width += g->pixel_width;
16827 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16828 if (stretch_width > 0)
16829 {
16830 stretch_ascent =
16831 (((it->ascent + it->descent)
16832 * FONT_BASE (font)) / FONT_HEIGHT (font));
16833 saved_pos = it->position;
16834 memset (&it->position, 0, sizeof it->position);
16835 saved_avoid_cursor = it->avoid_cursor_p;
16836 it->avoid_cursor_p = 1;
16837 saved_face_id = it->face_id;
16838 /* The last row's stretch glyph should get the default
16839 face, to avoid painting the rest of the window with
16840 the region face, if the region ends at ZV. */
16841 if (it->glyph_row->ends_at_zv_p)
16842 it->face_id = DEFAULT_FACE_ID;
16843 else
16844 it->face_id = face->id;
16845 append_stretch_glyph (it, make_number (0), stretch_width,
16846 it->ascent + it->descent, stretch_ascent);
16847 it->position = saved_pos;
16848 it->avoid_cursor_p = saved_avoid_cursor;
16849 it->face_id = saved_face_id;
16850 }
16851 }
16852 #endif /* HAVE_WINDOW_SYSTEM */
16853 }
16854 else
16855 {
16856 /* Save some values that must not be changed. */
16857 int saved_x = it->current_x;
16858 struct text_pos saved_pos;
16859 Lisp_Object saved_object;
16860 enum display_element_type saved_what = it->what;
16861 int saved_face_id = it->face_id;
16862
16863 saved_object = it->object;
16864 saved_pos = it->position;
16865
16866 it->what = IT_CHARACTER;
16867 memset (&it->position, 0, sizeof it->position);
16868 it->object = make_number (0);
16869 it->c = it->char_to_display = ' ';
16870 it->len = 1;
16871 /* The last row's blank glyphs should get the default face, to
16872 avoid painting the rest of the window with the region face,
16873 if the region ends at ZV. */
16874 if (it->glyph_row->ends_at_zv_p)
16875 it->face_id = DEFAULT_FACE_ID;
16876 else
16877 it->face_id = face->id;
16878
16879 PRODUCE_GLYPHS (it);
16880
16881 while (it->current_x <= it->last_visible_x)
16882 PRODUCE_GLYPHS (it);
16883
16884 /* Don't count these blanks really. It would let us insert a left
16885 truncation glyph below and make us set the cursor on them, maybe. */
16886 it->current_x = saved_x;
16887 it->object = saved_object;
16888 it->position = saved_pos;
16889 it->what = saved_what;
16890 it->face_id = saved_face_id;
16891 }
16892 }
16893
16894
16895 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16896 trailing whitespace. */
16897
16898 static int
16899 trailing_whitespace_p (int charpos)
16900 {
16901 int bytepos = CHAR_TO_BYTE (charpos);
16902 int c = 0;
16903
16904 while (bytepos < ZV_BYTE
16905 && (c = FETCH_CHAR (bytepos),
16906 c == ' ' || c == '\t'))
16907 ++bytepos;
16908
16909 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16910 {
16911 if (bytepos != PT_BYTE)
16912 return 1;
16913 }
16914 return 0;
16915 }
16916
16917
16918 /* Highlight trailing whitespace, if any, in ROW. */
16919
16920 void
16921 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16922 {
16923 int used = row->used[TEXT_AREA];
16924
16925 if (used)
16926 {
16927 struct glyph *start = row->glyphs[TEXT_AREA];
16928 struct glyph *glyph = start + used - 1;
16929
16930 if (row->reversed_p)
16931 {
16932 /* Right-to-left rows need to be processed in the opposite
16933 direction, so swap the edge pointers. */
16934 glyph = start;
16935 start = row->glyphs[TEXT_AREA] + used - 1;
16936 }
16937
16938 /* Skip over glyphs inserted to display the cursor at the
16939 end of a line, for extending the face of the last glyph
16940 to the end of the line on terminals, and for truncation
16941 and continuation glyphs. */
16942 if (!row->reversed_p)
16943 {
16944 while (glyph >= start
16945 && glyph->type == CHAR_GLYPH
16946 && INTEGERP (glyph->object))
16947 --glyph;
16948 }
16949 else
16950 {
16951 while (glyph <= start
16952 && glyph->type == CHAR_GLYPH
16953 && INTEGERP (glyph->object))
16954 ++glyph;
16955 }
16956
16957 /* If last glyph is a space or stretch, and it's trailing
16958 whitespace, set the face of all trailing whitespace glyphs in
16959 IT->glyph_row to `trailing-whitespace'. */
16960 if ((row->reversed_p ? glyph <= start : glyph >= start)
16961 && BUFFERP (glyph->object)
16962 && (glyph->type == STRETCH_GLYPH
16963 || (glyph->type == CHAR_GLYPH
16964 && glyph->u.ch == ' '))
16965 && trailing_whitespace_p (glyph->charpos))
16966 {
16967 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16968 if (face_id < 0)
16969 return;
16970
16971 if (!row->reversed_p)
16972 {
16973 while (glyph >= start
16974 && BUFFERP (glyph->object)
16975 && (glyph->type == STRETCH_GLYPH
16976 || (glyph->type == CHAR_GLYPH
16977 && glyph->u.ch == ' ')))
16978 (glyph--)->face_id = face_id;
16979 }
16980 else
16981 {
16982 while (glyph <= start
16983 && BUFFERP (glyph->object)
16984 && (glyph->type == STRETCH_GLYPH
16985 || (glyph->type == CHAR_GLYPH
16986 && glyph->u.ch == ' ')))
16987 (glyph++)->face_id = face_id;
16988 }
16989 }
16990 }
16991 }
16992
16993
16994 /* Value is non-zero if glyph row ROW in window W should be
16995 used to hold the cursor. */
16996
16997 static int
16998 cursor_row_p (struct window *w, struct glyph_row *row)
16999 {
17000 int cursor_row_p = 1;
17001
17002 if (PT == CHARPOS (row->end.pos))
17003 {
17004 /* Suppose the row ends on a string.
17005 Unless the row is continued, that means it ends on a newline
17006 in the string. If it's anything other than a display string
17007 (e.g. a before-string from an overlay), we don't want the
17008 cursor there. (This heuristic seems to give the optimal
17009 behavior for the various types of multi-line strings.) */
17010 if (CHARPOS (row->end.string_pos) >= 0)
17011 {
17012 if (row->continued_p)
17013 cursor_row_p = 1;
17014 else
17015 {
17016 /* Check for `display' property. */
17017 struct glyph *beg = row->glyphs[TEXT_AREA];
17018 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17019 struct glyph *glyph;
17020
17021 cursor_row_p = 0;
17022 for (glyph = end; glyph >= beg; --glyph)
17023 if (STRINGP (glyph->object))
17024 {
17025 Lisp_Object prop
17026 = Fget_char_property (make_number (PT),
17027 Qdisplay, Qnil);
17028 cursor_row_p =
17029 (!NILP (prop)
17030 && display_prop_string_p (prop, glyph->object));
17031 break;
17032 }
17033 }
17034 }
17035 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17036 {
17037 /* If the row ends in middle of a real character,
17038 and the line is continued, we want the cursor here.
17039 That's because CHARPOS (ROW->end.pos) would equal
17040 PT if PT is before the character. */
17041 if (!row->ends_in_ellipsis_p)
17042 cursor_row_p = row->continued_p;
17043 else
17044 /* If the row ends in an ellipsis, then
17045 CHARPOS (ROW->end.pos) will equal point after the
17046 invisible text. We want that position to be displayed
17047 after the ellipsis. */
17048 cursor_row_p = 0;
17049 }
17050 /* If the row ends at ZV, display the cursor at the end of that
17051 row instead of at the start of the row below. */
17052 else if (row->ends_at_zv_p)
17053 cursor_row_p = 1;
17054 else
17055 cursor_row_p = 0;
17056 }
17057
17058 return cursor_row_p;
17059 }
17060
17061 \f
17062
17063 /* Push the display property PROP so that it will be rendered at the
17064 current position in IT. Return 1 if PROP was successfully pushed,
17065 0 otherwise. */
17066
17067 static int
17068 push_display_prop (struct it *it, Lisp_Object prop)
17069 {
17070 push_it (it);
17071
17072 if (STRINGP (prop))
17073 {
17074 if (SCHARS (prop) == 0)
17075 {
17076 pop_it (it);
17077 return 0;
17078 }
17079
17080 it->string = prop;
17081 it->multibyte_p = STRING_MULTIBYTE (it->string);
17082 it->current.overlay_string_index = -1;
17083 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17084 it->end_charpos = it->string_nchars = SCHARS (it->string);
17085 it->method = GET_FROM_STRING;
17086 it->stop_charpos = 0;
17087 }
17088 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17089 {
17090 it->method = GET_FROM_STRETCH;
17091 it->object = prop;
17092 }
17093 #ifdef HAVE_WINDOW_SYSTEM
17094 else if (IMAGEP (prop))
17095 {
17096 it->what = IT_IMAGE;
17097 it->image_id = lookup_image (it->f, prop);
17098 it->method = GET_FROM_IMAGE;
17099 }
17100 #endif /* HAVE_WINDOW_SYSTEM */
17101 else
17102 {
17103 pop_it (it); /* bogus display property, give up */
17104 return 0;
17105 }
17106
17107 return 1;
17108 }
17109
17110 /* Return the character-property PROP at the current position in IT. */
17111
17112 static Lisp_Object
17113 get_it_property (struct it *it, Lisp_Object prop)
17114 {
17115 Lisp_Object position;
17116
17117 if (STRINGP (it->object))
17118 position = make_number (IT_STRING_CHARPOS (*it));
17119 else if (BUFFERP (it->object))
17120 position = make_number (IT_CHARPOS (*it));
17121 else
17122 return Qnil;
17123
17124 return Fget_char_property (position, prop, it->object);
17125 }
17126
17127 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17128
17129 static void
17130 handle_line_prefix (struct it *it)
17131 {
17132 Lisp_Object prefix;
17133 if (it->continuation_lines_width > 0)
17134 {
17135 prefix = get_it_property (it, Qwrap_prefix);
17136 if (NILP (prefix))
17137 prefix = Vwrap_prefix;
17138 }
17139 else
17140 {
17141 prefix = get_it_property (it, Qline_prefix);
17142 if (NILP (prefix))
17143 prefix = Vline_prefix;
17144 }
17145 if (! NILP (prefix) && push_display_prop (it, prefix))
17146 {
17147 /* If the prefix is wider than the window, and we try to wrap
17148 it, it would acquire its own wrap prefix, and so on till the
17149 iterator stack overflows. So, don't wrap the prefix. */
17150 it->line_wrap = TRUNCATE;
17151 it->avoid_cursor_p = 1;
17152 }
17153 }
17154
17155 \f
17156
17157 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17158 only for R2L lines from display_line, when it decides that too many
17159 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17160 continued. */
17161 static void
17162 unproduce_glyphs (struct it *it, int n)
17163 {
17164 struct glyph *glyph, *end;
17165
17166 xassert (it->glyph_row);
17167 xassert (it->glyph_row->reversed_p);
17168 xassert (it->area == TEXT_AREA);
17169 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17170
17171 if (n > it->glyph_row->used[TEXT_AREA])
17172 n = it->glyph_row->used[TEXT_AREA];
17173 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17174 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17175 for ( ; glyph < end; glyph++)
17176 glyph[-n] = *glyph;
17177 }
17178
17179 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17180 and ROW->maxpos. */
17181 static void
17182 find_row_edges (struct it *it, struct glyph_row *row,
17183 EMACS_INT min_pos, EMACS_INT min_bpos,
17184 EMACS_INT max_pos, EMACS_INT max_bpos)
17185 {
17186 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17187 lines' rows is implemented for bidi-reordered rows. */
17188
17189 /* ROW->minpos is the value of min_pos, the minimal buffer position
17190 we have in ROW. */
17191 if (min_pos <= ZV)
17192 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17193 else
17194 {
17195 /* We didn't find _any_ valid buffer positions in any of the
17196 glyphs, so we must trust the iterator's computed
17197 positions. */
17198 row->minpos = row->start.pos;
17199 max_pos = CHARPOS (it->current.pos);
17200 max_bpos = BYTEPOS (it->current.pos);
17201 }
17202
17203 if (!max_pos)
17204 abort ();
17205
17206 /* Here are the various use-cases for ending the row, and the
17207 corresponding values for ROW->maxpos:
17208
17209 Line ends in a newline from buffer eol_pos + 1
17210 Line is continued from buffer max_pos + 1
17211 Line is truncated on right it->current.pos
17212 Line ends in a newline from string max_pos
17213 Line is continued from string max_pos
17214 Line is continued from display vector max_pos
17215 Line is entirely from a string min_pos == max_pos
17216 Line is entirely from a display vector min_pos == max_pos
17217 Line that ends at ZV ZV
17218
17219 If you discover other use-cases, please add them here as
17220 appropriate. */
17221 if (row->ends_at_zv_p)
17222 row->maxpos = it->current.pos;
17223 else if (row->used[TEXT_AREA])
17224 {
17225 if (row->ends_in_newline_from_string_p)
17226 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17227 else if (CHARPOS (it->eol_pos) > 0)
17228 SET_TEXT_POS (row->maxpos,
17229 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17230 else if (row->continued_p)
17231 {
17232 /* If max_pos is different from IT's current position, it
17233 means IT->method does not belong to the display element
17234 at max_pos. However, it also means that the display
17235 element at max_pos was displayed in its entirety on this
17236 line, which is equivalent to saying that the next line
17237 starts at the next buffer position. */
17238 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17239 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17240 else
17241 {
17242 INC_BOTH (max_pos, max_bpos);
17243 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17244 }
17245 }
17246 else if (row->truncated_on_right_p)
17247 /* display_line already called reseat_at_next_visible_line_start,
17248 which puts the iterator at the beginning of the next line, in
17249 the logical order. */
17250 row->maxpos = it->current.pos;
17251 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17252 /* A line that is entirely from a string/image/stretch... */
17253 row->maxpos = row->minpos;
17254 else
17255 abort ();
17256 }
17257 else
17258 row->maxpos = it->current.pos;
17259 }
17260
17261 /* Construct the glyph row IT->glyph_row in the desired matrix of
17262 IT->w from text at the current position of IT. See dispextern.h
17263 for an overview of struct it. Value is non-zero if
17264 IT->glyph_row displays text, as opposed to a line displaying ZV
17265 only. */
17266
17267 static int
17268 display_line (struct it *it)
17269 {
17270 struct glyph_row *row = it->glyph_row;
17271 Lisp_Object overlay_arrow_string;
17272 struct it wrap_it;
17273 int may_wrap = 0, wrap_x;
17274 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17275 int wrap_row_phys_ascent, wrap_row_phys_height;
17276 int wrap_row_extra_line_spacing;
17277 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17278 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17279 int cvpos;
17280 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17281
17282 /* We always start displaying at hpos zero even if hscrolled. */
17283 xassert (it->hpos == 0 && it->current_x == 0);
17284
17285 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17286 >= it->w->desired_matrix->nrows)
17287 {
17288 it->w->nrows_scale_factor++;
17289 fonts_changed_p = 1;
17290 return 0;
17291 }
17292
17293 /* Is IT->w showing the region? */
17294 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17295
17296 /* Clear the result glyph row and enable it. */
17297 prepare_desired_row (row);
17298
17299 row->y = it->current_y;
17300 row->start = it->start;
17301 row->continuation_lines_width = it->continuation_lines_width;
17302 row->displays_text_p = 1;
17303 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17304 it->starts_in_middle_of_char_p = 0;
17305
17306 /* Arrange the overlays nicely for our purposes. Usually, we call
17307 display_line on only one line at a time, in which case this
17308 can't really hurt too much, or we call it on lines which appear
17309 one after another in the buffer, in which case all calls to
17310 recenter_overlay_lists but the first will be pretty cheap. */
17311 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17312
17313 /* Move over display elements that are not visible because we are
17314 hscrolled. This may stop at an x-position < IT->first_visible_x
17315 if the first glyph is partially visible or if we hit a line end. */
17316 if (it->current_x < it->first_visible_x)
17317 {
17318 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17319 MOVE_TO_POS | MOVE_TO_X);
17320 }
17321 else
17322 {
17323 /* We only do this when not calling `move_it_in_display_line_to'
17324 above, because move_it_in_display_line_to calls
17325 handle_line_prefix itself. */
17326 handle_line_prefix (it);
17327 }
17328
17329 /* Get the initial row height. This is either the height of the
17330 text hscrolled, if there is any, or zero. */
17331 row->ascent = it->max_ascent;
17332 row->height = it->max_ascent + it->max_descent;
17333 row->phys_ascent = it->max_phys_ascent;
17334 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17335 row->extra_line_spacing = it->max_extra_line_spacing;
17336
17337 /* Utility macro to record max and min buffer positions seen until now. */
17338 #define RECORD_MAX_MIN_POS(IT) \
17339 do \
17340 { \
17341 if (IT_CHARPOS (*(IT)) < min_pos) \
17342 { \
17343 min_pos = IT_CHARPOS (*(IT)); \
17344 min_bpos = IT_BYTEPOS (*(IT)); \
17345 } \
17346 if (IT_CHARPOS (*(IT)) > max_pos) \
17347 { \
17348 max_pos = IT_CHARPOS (*(IT)); \
17349 max_bpos = IT_BYTEPOS (*(IT)); \
17350 } \
17351 } \
17352 while (0)
17353
17354 /* Loop generating characters. The loop is left with IT on the next
17355 character to display. */
17356 while (1)
17357 {
17358 int n_glyphs_before, hpos_before, x_before;
17359 int x, i, nglyphs;
17360 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17361
17362 /* Retrieve the next thing to display. Value is zero if end of
17363 buffer reached. */
17364 if (!get_next_display_element (it))
17365 {
17366 /* Maybe add a space at the end of this line that is used to
17367 display the cursor there under X. Set the charpos of the
17368 first glyph of blank lines not corresponding to any text
17369 to -1. */
17370 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17371 row->exact_window_width_line_p = 1;
17372 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17373 || row->used[TEXT_AREA] == 0)
17374 {
17375 row->glyphs[TEXT_AREA]->charpos = -1;
17376 row->displays_text_p = 0;
17377
17378 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17379 && (!MINI_WINDOW_P (it->w)
17380 || (minibuf_level && EQ (it->window, minibuf_window))))
17381 row->indicate_empty_line_p = 1;
17382 }
17383
17384 it->continuation_lines_width = 0;
17385 row->ends_at_zv_p = 1;
17386 /* A row that displays right-to-left text must always have
17387 its last face extended all the way to the end of line,
17388 even if this row ends in ZV, because we still write to
17389 the screen left to right. */
17390 if (row->reversed_p)
17391 extend_face_to_end_of_line (it);
17392 break;
17393 }
17394
17395 /* Now, get the metrics of what we want to display. This also
17396 generates glyphs in `row' (which is IT->glyph_row). */
17397 n_glyphs_before = row->used[TEXT_AREA];
17398 x = it->current_x;
17399
17400 /* Remember the line height so far in case the next element doesn't
17401 fit on the line. */
17402 if (it->line_wrap != TRUNCATE)
17403 {
17404 ascent = it->max_ascent;
17405 descent = it->max_descent;
17406 phys_ascent = it->max_phys_ascent;
17407 phys_descent = it->max_phys_descent;
17408
17409 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17410 {
17411 if (IT_DISPLAYING_WHITESPACE (it))
17412 may_wrap = 1;
17413 else if (may_wrap)
17414 {
17415 wrap_it = *it;
17416 wrap_x = x;
17417 wrap_row_used = row->used[TEXT_AREA];
17418 wrap_row_ascent = row->ascent;
17419 wrap_row_height = row->height;
17420 wrap_row_phys_ascent = row->phys_ascent;
17421 wrap_row_phys_height = row->phys_height;
17422 wrap_row_extra_line_spacing = row->extra_line_spacing;
17423 wrap_row_min_pos = min_pos;
17424 wrap_row_min_bpos = min_bpos;
17425 wrap_row_max_pos = max_pos;
17426 wrap_row_max_bpos = max_bpos;
17427 may_wrap = 0;
17428 }
17429 }
17430 }
17431
17432 PRODUCE_GLYPHS (it);
17433
17434 /* If this display element was in marginal areas, continue with
17435 the next one. */
17436 if (it->area != TEXT_AREA)
17437 {
17438 row->ascent = max (row->ascent, it->max_ascent);
17439 row->height = max (row->height, it->max_ascent + it->max_descent);
17440 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17441 row->phys_height = max (row->phys_height,
17442 it->max_phys_ascent + it->max_phys_descent);
17443 row->extra_line_spacing = max (row->extra_line_spacing,
17444 it->max_extra_line_spacing);
17445 set_iterator_to_next (it, 1);
17446 continue;
17447 }
17448
17449 /* Does the display element fit on the line? If we truncate
17450 lines, we should draw past the right edge of the window. If
17451 we don't truncate, we want to stop so that we can display the
17452 continuation glyph before the right margin. If lines are
17453 continued, there are two possible strategies for characters
17454 resulting in more than 1 glyph (e.g. tabs): Display as many
17455 glyphs as possible in this line and leave the rest for the
17456 continuation line, or display the whole element in the next
17457 line. Original redisplay did the former, so we do it also. */
17458 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17459 hpos_before = it->hpos;
17460 x_before = x;
17461
17462 if (/* Not a newline. */
17463 nglyphs > 0
17464 /* Glyphs produced fit entirely in the line. */
17465 && it->current_x < it->last_visible_x)
17466 {
17467 it->hpos += nglyphs;
17468 row->ascent = max (row->ascent, it->max_ascent);
17469 row->height = max (row->height, it->max_ascent + it->max_descent);
17470 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17471 row->phys_height = max (row->phys_height,
17472 it->max_phys_ascent + it->max_phys_descent);
17473 row->extra_line_spacing = max (row->extra_line_spacing,
17474 it->max_extra_line_spacing);
17475 if (it->current_x - it->pixel_width < it->first_visible_x)
17476 row->x = x - it->first_visible_x;
17477 /* Record the maximum and minimum buffer positions seen so
17478 far in glyphs that will be displayed by this row. */
17479 if (it->bidi_p)
17480 RECORD_MAX_MIN_POS (it);
17481 }
17482 else
17483 {
17484 int new_x;
17485 struct glyph *glyph;
17486
17487 for (i = 0; i < nglyphs; ++i, x = new_x)
17488 {
17489 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17490 new_x = x + glyph->pixel_width;
17491
17492 if (/* Lines are continued. */
17493 it->line_wrap != TRUNCATE
17494 && (/* Glyph doesn't fit on the line. */
17495 new_x > it->last_visible_x
17496 /* Or it fits exactly on a window system frame. */
17497 || (new_x == it->last_visible_x
17498 && FRAME_WINDOW_P (it->f))))
17499 {
17500 /* End of a continued line. */
17501
17502 if (it->hpos == 0
17503 || (new_x == it->last_visible_x
17504 && FRAME_WINDOW_P (it->f)))
17505 {
17506 /* Current glyph is the only one on the line or
17507 fits exactly on the line. We must continue
17508 the line because we can't draw the cursor
17509 after the glyph. */
17510 row->continued_p = 1;
17511 it->current_x = new_x;
17512 it->continuation_lines_width += new_x;
17513 ++it->hpos;
17514 /* Record the maximum and minimum buffer
17515 positions seen so far in glyphs that will be
17516 displayed by this row. */
17517 if (it->bidi_p)
17518 RECORD_MAX_MIN_POS (it);
17519 if (i == nglyphs - 1)
17520 {
17521 /* If line-wrap is on, check if a previous
17522 wrap point was found. */
17523 if (wrap_row_used > 0
17524 /* Even if there is a previous wrap
17525 point, continue the line here as
17526 usual, if (i) the previous character
17527 was a space or tab AND (ii) the
17528 current character is not. */
17529 && (!may_wrap
17530 || IT_DISPLAYING_WHITESPACE (it)))
17531 goto back_to_wrap;
17532
17533 set_iterator_to_next (it, 1);
17534 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17535 {
17536 if (!get_next_display_element (it))
17537 {
17538 row->exact_window_width_line_p = 1;
17539 it->continuation_lines_width = 0;
17540 row->continued_p = 0;
17541 row->ends_at_zv_p = 1;
17542 }
17543 else if (ITERATOR_AT_END_OF_LINE_P (it))
17544 {
17545 row->continued_p = 0;
17546 row->exact_window_width_line_p = 1;
17547 }
17548 }
17549 }
17550 }
17551 else if (CHAR_GLYPH_PADDING_P (*glyph)
17552 && !FRAME_WINDOW_P (it->f))
17553 {
17554 /* A padding glyph that doesn't fit on this line.
17555 This means the whole character doesn't fit
17556 on the line. */
17557 if (row->reversed_p)
17558 unproduce_glyphs (it, row->used[TEXT_AREA]
17559 - n_glyphs_before);
17560 row->used[TEXT_AREA] = n_glyphs_before;
17561
17562 /* Fill the rest of the row with continuation
17563 glyphs like in 20.x. */
17564 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17565 < row->glyphs[1 + TEXT_AREA])
17566 produce_special_glyphs (it, IT_CONTINUATION);
17567
17568 row->continued_p = 1;
17569 it->current_x = x_before;
17570 it->continuation_lines_width += x_before;
17571
17572 /* Restore the height to what it was before the
17573 element not fitting on the line. */
17574 it->max_ascent = ascent;
17575 it->max_descent = descent;
17576 it->max_phys_ascent = phys_ascent;
17577 it->max_phys_descent = phys_descent;
17578 }
17579 else if (wrap_row_used > 0)
17580 {
17581 back_to_wrap:
17582 if (row->reversed_p)
17583 unproduce_glyphs (it,
17584 row->used[TEXT_AREA] - wrap_row_used);
17585 *it = wrap_it;
17586 it->continuation_lines_width += wrap_x;
17587 row->used[TEXT_AREA] = wrap_row_used;
17588 row->ascent = wrap_row_ascent;
17589 row->height = wrap_row_height;
17590 row->phys_ascent = wrap_row_phys_ascent;
17591 row->phys_height = wrap_row_phys_height;
17592 row->extra_line_spacing = wrap_row_extra_line_spacing;
17593 min_pos = wrap_row_min_pos;
17594 min_bpos = wrap_row_min_bpos;
17595 max_pos = wrap_row_max_pos;
17596 max_bpos = wrap_row_max_bpos;
17597 row->continued_p = 1;
17598 row->ends_at_zv_p = 0;
17599 row->exact_window_width_line_p = 0;
17600 it->continuation_lines_width += x;
17601
17602 /* Make sure that a non-default face is extended
17603 up to the right margin of the window. */
17604 extend_face_to_end_of_line (it);
17605 }
17606 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17607 {
17608 /* A TAB that extends past the right edge of the
17609 window. This produces a single glyph on
17610 window system frames. We leave the glyph in
17611 this row and let it fill the row, but don't
17612 consume the TAB. */
17613 it->continuation_lines_width += it->last_visible_x;
17614 row->ends_in_middle_of_char_p = 1;
17615 row->continued_p = 1;
17616 glyph->pixel_width = it->last_visible_x - x;
17617 it->starts_in_middle_of_char_p = 1;
17618 }
17619 else
17620 {
17621 /* Something other than a TAB that draws past
17622 the right edge of the window. Restore
17623 positions to values before the element. */
17624 if (row->reversed_p)
17625 unproduce_glyphs (it, row->used[TEXT_AREA]
17626 - (n_glyphs_before + i));
17627 row->used[TEXT_AREA] = n_glyphs_before + i;
17628
17629 /* Display continuation glyphs. */
17630 if (!FRAME_WINDOW_P (it->f))
17631 produce_special_glyphs (it, IT_CONTINUATION);
17632 row->continued_p = 1;
17633
17634 it->current_x = x_before;
17635 it->continuation_lines_width += x;
17636 extend_face_to_end_of_line (it);
17637
17638 if (nglyphs > 1 && i > 0)
17639 {
17640 row->ends_in_middle_of_char_p = 1;
17641 it->starts_in_middle_of_char_p = 1;
17642 }
17643
17644 /* Restore the height to what it was before the
17645 element not fitting on the line. */
17646 it->max_ascent = ascent;
17647 it->max_descent = descent;
17648 it->max_phys_ascent = phys_ascent;
17649 it->max_phys_descent = phys_descent;
17650 }
17651
17652 break;
17653 }
17654 else if (new_x > it->first_visible_x)
17655 {
17656 /* Increment number of glyphs actually displayed. */
17657 ++it->hpos;
17658
17659 /* Record the maximum and minimum buffer positions
17660 seen so far in glyphs that will be displayed by
17661 this row. */
17662 if (it->bidi_p)
17663 RECORD_MAX_MIN_POS (it);
17664
17665 if (x < it->first_visible_x)
17666 /* Glyph is partially visible, i.e. row starts at
17667 negative X position. */
17668 row->x = x - it->first_visible_x;
17669 }
17670 else
17671 {
17672 /* Glyph is completely off the left margin of the
17673 window. This should not happen because of the
17674 move_it_in_display_line at the start of this
17675 function, unless the text display area of the
17676 window is empty. */
17677 xassert (it->first_visible_x <= it->last_visible_x);
17678 }
17679 }
17680
17681 row->ascent = max (row->ascent, it->max_ascent);
17682 row->height = max (row->height, it->max_ascent + it->max_descent);
17683 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17684 row->phys_height = max (row->phys_height,
17685 it->max_phys_ascent + it->max_phys_descent);
17686 row->extra_line_spacing = max (row->extra_line_spacing,
17687 it->max_extra_line_spacing);
17688
17689 /* End of this display line if row is continued. */
17690 if (row->continued_p || row->ends_at_zv_p)
17691 break;
17692 }
17693
17694 at_end_of_line:
17695 /* Is this a line end? If yes, we're also done, after making
17696 sure that a non-default face is extended up to the right
17697 margin of the window. */
17698 if (ITERATOR_AT_END_OF_LINE_P (it))
17699 {
17700 int used_before = row->used[TEXT_AREA];
17701
17702 row->ends_in_newline_from_string_p = STRINGP (it->object);
17703
17704 /* Add a space at the end of the line that is used to
17705 display the cursor there. */
17706 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17707 append_space_for_newline (it, 0);
17708
17709 /* Extend the face to the end of the line. */
17710 extend_face_to_end_of_line (it);
17711
17712 /* Make sure we have the position. */
17713 if (used_before == 0)
17714 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17715
17716 /* Record the position of the newline, for use in
17717 find_row_edges. */
17718 it->eol_pos = it->current.pos;
17719
17720 /* Consume the line end. This skips over invisible lines. */
17721 set_iterator_to_next (it, 1);
17722 it->continuation_lines_width = 0;
17723 break;
17724 }
17725
17726 /* Proceed with next display element. Note that this skips
17727 over lines invisible because of selective display. */
17728 set_iterator_to_next (it, 1);
17729
17730 /* If we truncate lines, we are done when the last displayed
17731 glyphs reach past the right margin of the window. */
17732 if (it->line_wrap == TRUNCATE
17733 && (FRAME_WINDOW_P (it->f)
17734 ? (it->current_x >= it->last_visible_x)
17735 : (it->current_x > it->last_visible_x)))
17736 {
17737 /* Maybe add truncation glyphs. */
17738 if (!FRAME_WINDOW_P (it->f))
17739 {
17740 int i, n;
17741
17742 if (!row->reversed_p)
17743 {
17744 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17745 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17746 break;
17747 }
17748 else
17749 {
17750 for (i = 0; i < row->used[TEXT_AREA]; i++)
17751 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17752 break;
17753 /* Remove any padding glyphs at the front of ROW, to
17754 make room for the truncation glyphs we will be
17755 adding below. The loop below always inserts at
17756 least one truncation glyph, so also remove the
17757 last glyph added to ROW. */
17758 unproduce_glyphs (it, i + 1);
17759 /* Adjust i for the loop below. */
17760 i = row->used[TEXT_AREA] - (i + 1);
17761 }
17762
17763 for (n = row->used[TEXT_AREA]; i < n; ++i)
17764 {
17765 row->used[TEXT_AREA] = i;
17766 produce_special_glyphs (it, IT_TRUNCATION);
17767 }
17768 }
17769 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17770 {
17771 /* Don't truncate if we can overflow newline into fringe. */
17772 if (!get_next_display_element (it))
17773 {
17774 it->continuation_lines_width = 0;
17775 row->ends_at_zv_p = 1;
17776 row->exact_window_width_line_p = 1;
17777 break;
17778 }
17779 if (ITERATOR_AT_END_OF_LINE_P (it))
17780 {
17781 row->exact_window_width_line_p = 1;
17782 goto at_end_of_line;
17783 }
17784 }
17785
17786 row->truncated_on_right_p = 1;
17787 it->continuation_lines_width = 0;
17788 reseat_at_next_visible_line_start (it, 0);
17789 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17790 it->hpos = hpos_before;
17791 it->current_x = x_before;
17792 break;
17793 }
17794 }
17795
17796 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17797 at the left window margin. */
17798 if (it->first_visible_x
17799 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17800 {
17801 if (!FRAME_WINDOW_P (it->f))
17802 insert_left_trunc_glyphs (it);
17803 row->truncated_on_left_p = 1;
17804 }
17805
17806 /* Remember the position at which this line ends.
17807
17808 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17809 cannot be before the call to find_row_edges below, since that is
17810 where these positions are determined. */
17811 row->end = it->current;
17812 if (!it->bidi_p)
17813 {
17814 row->minpos = row->start.pos;
17815 row->maxpos = row->end.pos;
17816 }
17817 else
17818 {
17819 /* ROW->minpos and ROW->maxpos must be the smallest and
17820 `1 + the largest' buffer positions in ROW. But if ROW was
17821 bidi-reordered, these two positions can be anywhere in the
17822 row, so we must determine them now. */
17823 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17824 }
17825
17826 /* If the start of this line is the overlay arrow-position, then
17827 mark this glyph row as the one containing the overlay arrow.
17828 This is clearly a mess with variable size fonts. It would be
17829 better to let it be displayed like cursors under X. */
17830 if ((row->displays_text_p || !overlay_arrow_seen)
17831 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17832 !NILP (overlay_arrow_string)))
17833 {
17834 /* Overlay arrow in window redisplay is a fringe bitmap. */
17835 if (STRINGP (overlay_arrow_string))
17836 {
17837 struct glyph_row *arrow_row
17838 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17839 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17840 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17841 struct glyph *p = row->glyphs[TEXT_AREA];
17842 struct glyph *p2, *end;
17843
17844 /* Copy the arrow glyphs. */
17845 while (glyph < arrow_end)
17846 *p++ = *glyph++;
17847
17848 /* Throw away padding glyphs. */
17849 p2 = p;
17850 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17851 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17852 ++p2;
17853 if (p2 > p)
17854 {
17855 while (p2 < end)
17856 *p++ = *p2++;
17857 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17858 }
17859 }
17860 else
17861 {
17862 xassert (INTEGERP (overlay_arrow_string));
17863 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17864 }
17865 overlay_arrow_seen = 1;
17866 }
17867
17868 /* Compute pixel dimensions of this line. */
17869 compute_line_metrics (it);
17870
17871 /* Record whether this row ends inside an ellipsis. */
17872 row->ends_in_ellipsis_p
17873 = (it->method == GET_FROM_DISPLAY_VECTOR
17874 && it->ellipsis_p);
17875
17876 /* Save fringe bitmaps in this row. */
17877 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17878 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17879 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17880 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17881
17882 it->left_user_fringe_bitmap = 0;
17883 it->left_user_fringe_face_id = 0;
17884 it->right_user_fringe_bitmap = 0;
17885 it->right_user_fringe_face_id = 0;
17886
17887 /* Maybe set the cursor. */
17888 cvpos = it->w->cursor.vpos;
17889 if ((cvpos < 0
17890 /* In bidi-reordered rows, keep checking for proper cursor
17891 position even if one has been found already, because buffer
17892 positions in such rows change non-linearly with ROW->VPOS,
17893 when a line is continued. One exception: when we are at ZV,
17894 display cursor on the first suitable glyph row, since all
17895 the empty rows after that also have their position set to ZV. */
17896 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17897 lines' rows is implemented for bidi-reordered rows. */
17898 || (it->bidi_p
17899 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17900 && PT >= MATRIX_ROW_START_CHARPOS (row)
17901 && PT <= MATRIX_ROW_END_CHARPOS (row)
17902 && cursor_row_p (it->w, row))
17903 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17904
17905 /* Highlight trailing whitespace. */
17906 if (!NILP (Vshow_trailing_whitespace))
17907 highlight_trailing_whitespace (it->f, it->glyph_row);
17908
17909 /* Prepare for the next line. This line starts horizontally at (X
17910 HPOS) = (0 0). Vertical positions are incremented. As a
17911 convenience for the caller, IT->glyph_row is set to the next
17912 row to be used. */
17913 it->current_x = it->hpos = 0;
17914 it->current_y += row->height;
17915 SET_TEXT_POS (it->eol_pos, 0, 0);
17916 ++it->vpos;
17917 ++it->glyph_row;
17918 /* The next row should by default use the same value of the
17919 reversed_p flag as this one. set_iterator_to_next decides when
17920 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17921 the flag accordingly. */
17922 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17923 it->glyph_row->reversed_p = row->reversed_p;
17924 it->start = row->end;
17925 return row->displays_text_p;
17926
17927 #undef RECORD_MAX_MIN_POS
17928 }
17929
17930 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17931 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17932 doc: /* Return paragraph direction at point in BUFFER.
17933 Value is either `left-to-right' or `right-to-left'.
17934 If BUFFER is omitted or nil, it defaults to the current buffer.
17935
17936 Paragraph direction determines how the text in the paragraph is displayed.
17937 In left-to-right paragraphs, text begins at the left margin of the window
17938 and the reading direction is generally left to right. In right-to-left
17939 paragraphs, text begins at the right margin and is read from right to left.
17940
17941 See also `bidi-paragraph-direction'. */)
17942 (Lisp_Object buffer)
17943 {
17944 struct buffer *buf;
17945 struct buffer *old;
17946
17947 if (NILP (buffer))
17948 buf = current_buffer;
17949 else
17950 {
17951 CHECK_BUFFER (buffer);
17952 buf = XBUFFER (buffer);
17953 old = current_buffer;
17954 }
17955
17956 if (NILP (buf->bidi_display_reordering))
17957 return Qleft_to_right;
17958 else if (!NILP (buf->bidi_paragraph_direction))
17959 return buf->bidi_paragraph_direction;
17960 else
17961 {
17962 /* Determine the direction from buffer text. We could try to
17963 use current_matrix if it is up to date, but this seems fast
17964 enough as it is. */
17965 struct bidi_it itb;
17966 EMACS_INT pos = BUF_PT (buf);
17967 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17968 int c;
17969
17970 if (buf != current_buffer)
17971 set_buffer_temp (buf);
17972 /* bidi_paragraph_init finds the base direction of the paragraph
17973 by searching forward from paragraph start. We need the base
17974 direction of the current or _previous_ paragraph, so we need
17975 to make sure we are within that paragraph. To that end, find
17976 the previous non-empty line. */
17977 if (pos >= ZV && pos > BEGV)
17978 {
17979 pos--;
17980 bytepos = CHAR_TO_BYTE (pos);
17981 }
17982 while ((c = FETCH_BYTE (bytepos)) == '\n'
17983 || c == ' ' || c == '\t' || c == '\f')
17984 {
17985 if (bytepos <= BEGV_BYTE)
17986 break;
17987 bytepos--;
17988 pos--;
17989 }
17990 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17991 bytepos--;
17992 itb.charpos = pos;
17993 itb.bytepos = bytepos;
17994 itb.first_elt = 1;
17995 itb.separator_limit = -1;
17996 itb.paragraph_dir = NEUTRAL_DIR;
17997
17998 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
17999 if (buf != current_buffer)
18000 set_buffer_temp (old);
18001 switch (itb.paragraph_dir)
18002 {
18003 case L2R:
18004 return Qleft_to_right;
18005 break;
18006 case R2L:
18007 return Qright_to_left;
18008 break;
18009 default:
18010 abort ();
18011 }
18012 }
18013 }
18014
18015
18016 \f
18017 /***********************************************************************
18018 Menu Bar
18019 ***********************************************************************/
18020
18021 /* Redisplay the menu bar in the frame for window W.
18022
18023 The menu bar of X frames that don't have X toolkit support is
18024 displayed in a special window W->frame->menu_bar_window.
18025
18026 The menu bar of terminal frames is treated specially as far as
18027 glyph matrices are concerned. Menu bar lines are not part of
18028 windows, so the update is done directly on the frame matrix rows
18029 for the menu bar. */
18030
18031 static void
18032 display_menu_bar (struct window *w)
18033 {
18034 struct frame *f = XFRAME (WINDOW_FRAME (w));
18035 struct it it;
18036 Lisp_Object items;
18037 int i;
18038
18039 /* Don't do all this for graphical frames. */
18040 #ifdef HAVE_NTGUI
18041 if (FRAME_W32_P (f))
18042 return;
18043 #endif
18044 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18045 if (FRAME_X_P (f))
18046 return;
18047 #endif
18048
18049 #ifdef HAVE_NS
18050 if (FRAME_NS_P (f))
18051 return;
18052 #endif /* HAVE_NS */
18053
18054 #ifdef USE_X_TOOLKIT
18055 xassert (!FRAME_WINDOW_P (f));
18056 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18057 it.first_visible_x = 0;
18058 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18059 #else /* not USE_X_TOOLKIT */
18060 if (FRAME_WINDOW_P (f))
18061 {
18062 /* Menu bar lines are displayed in the desired matrix of the
18063 dummy window menu_bar_window. */
18064 struct window *menu_w;
18065 xassert (WINDOWP (f->menu_bar_window));
18066 menu_w = XWINDOW (f->menu_bar_window);
18067 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18068 MENU_FACE_ID);
18069 it.first_visible_x = 0;
18070 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18071 }
18072 else
18073 {
18074 /* This is a TTY frame, i.e. character hpos/vpos are used as
18075 pixel x/y. */
18076 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18077 MENU_FACE_ID);
18078 it.first_visible_x = 0;
18079 it.last_visible_x = FRAME_COLS (f);
18080 }
18081 #endif /* not USE_X_TOOLKIT */
18082
18083 if (! mode_line_inverse_video)
18084 /* Force the menu-bar to be displayed in the default face. */
18085 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18086
18087 /* Clear all rows of the menu bar. */
18088 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18089 {
18090 struct glyph_row *row = it.glyph_row + i;
18091 clear_glyph_row (row);
18092 row->enabled_p = 1;
18093 row->full_width_p = 1;
18094 }
18095
18096 /* Display all items of the menu bar. */
18097 items = FRAME_MENU_BAR_ITEMS (it.f);
18098 for (i = 0; i < XVECTOR (items)->size; i += 4)
18099 {
18100 Lisp_Object string;
18101
18102 /* Stop at nil string. */
18103 string = AREF (items, i + 1);
18104 if (NILP (string))
18105 break;
18106
18107 /* Remember where item was displayed. */
18108 ASET (items, i + 3, make_number (it.hpos));
18109
18110 /* Display the item, pad with one space. */
18111 if (it.current_x < it.last_visible_x)
18112 display_string (NULL, string, Qnil, 0, 0, &it,
18113 SCHARS (string) + 1, 0, 0, -1);
18114 }
18115
18116 /* Fill out the line with spaces. */
18117 if (it.current_x < it.last_visible_x)
18118 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18119
18120 /* Compute the total height of the lines. */
18121 compute_line_metrics (&it);
18122 }
18123
18124
18125 \f
18126 /***********************************************************************
18127 Mode Line
18128 ***********************************************************************/
18129
18130 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18131 FORCE is non-zero, redisplay mode lines unconditionally.
18132 Otherwise, redisplay only mode lines that are garbaged. Value is
18133 the number of windows whose mode lines were redisplayed. */
18134
18135 static int
18136 redisplay_mode_lines (Lisp_Object window, int force)
18137 {
18138 int nwindows = 0;
18139
18140 while (!NILP (window))
18141 {
18142 struct window *w = XWINDOW (window);
18143
18144 if (WINDOWP (w->hchild))
18145 nwindows += redisplay_mode_lines (w->hchild, force);
18146 else if (WINDOWP (w->vchild))
18147 nwindows += redisplay_mode_lines (w->vchild, force);
18148 else if (force
18149 || FRAME_GARBAGED_P (XFRAME (w->frame))
18150 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18151 {
18152 struct text_pos lpoint;
18153 struct buffer *old = current_buffer;
18154
18155 /* Set the window's buffer for the mode line display. */
18156 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18157 set_buffer_internal_1 (XBUFFER (w->buffer));
18158
18159 /* Point refers normally to the selected window. For any
18160 other window, set up appropriate value. */
18161 if (!EQ (window, selected_window))
18162 {
18163 struct text_pos pt;
18164
18165 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18166 if (CHARPOS (pt) < BEGV)
18167 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18168 else if (CHARPOS (pt) > (ZV - 1))
18169 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18170 else
18171 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18172 }
18173
18174 /* Display mode lines. */
18175 clear_glyph_matrix (w->desired_matrix);
18176 if (display_mode_lines (w))
18177 {
18178 ++nwindows;
18179 w->must_be_updated_p = 1;
18180 }
18181
18182 /* Restore old settings. */
18183 set_buffer_internal_1 (old);
18184 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18185 }
18186
18187 window = w->next;
18188 }
18189
18190 return nwindows;
18191 }
18192
18193
18194 /* Display the mode and/or header line of window W. Value is the
18195 sum number of mode lines and header lines displayed. */
18196
18197 static int
18198 display_mode_lines (struct window *w)
18199 {
18200 Lisp_Object old_selected_window, old_selected_frame;
18201 int n = 0;
18202
18203 old_selected_frame = selected_frame;
18204 selected_frame = w->frame;
18205 old_selected_window = selected_window;
18206 XSETWINDOW (selected_window, w);
18207
18208 /* These will be set while the mode line specs are processed. */
18209 line_number_displayed = 0;
18210 w->column_number_displayed = Qnil;
18211
18212 if (WINDOW_WANTS_MODELINE_P (w))
18213 {
18214 struct window *sel_w = XWINDOW (old_selected_window);
18215
18216 /* Select mode line face based on the real selected window. */
18217 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18218 current_buffer->mode_line_format);
18219 ++n;
18220 }
18221
18222 if (WINDOW_WANTS_HEADER_LINE_P (w))
18223 {
18224 display_mode_line (w, HEADER_LINE_FACE_ID,
18225 current_buffer->header_line_format);
18226 ++n;
18227 }
18228
18229 selected_frame = old_selected_frame;
18230 selected_window = old_selected_window;
18231 return n;
18232 }
18233
18234
18235 /* Display mode or header line of window W. FACE_ID specifies which
18236 line to display; it is either MODE_LINE_FACE_ID or
18237 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18238 display. Value is the pixel height of the mode/header line
18239 displayed. */
18240
18241 static int
18242 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18243 {
18244 struct it it;
18245 struct face *face;
18246 int count = SPECPDL_INDEX ();
18247
18248 init_iterator (&it, w, -1, -1, NULL, face_id);
18249 /* Don't extend on a previously drawn mode-line.
18250 This may happen if called from pos_visible_p. */
18251 it.glyph_row->enabled_p = 0;
18252 prepare_desired_row (it.glyph_row);
18253
18254 it.glyph_row->mode_line_p = 1;
18255
18256 if (! mode_line_inverse_video)
18257 /* Force the mode-line to be displayed in the default face. */
18258 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18259
18260 record_unwind_protect (unwind_format_mode_line,
18261 format_mode_line_unwind_data (NULL, Qnil, 0));
18262
18263 mode_line_target = MODE_LINE_DISPLAY;
18264
18265 /* Temporarily make frame's keyboard the current kboard so that
18266 kboard-local variables in the mode_line_format will get the right
18267 values. */
18268 push_kboard (FRAME_KBOARD (it.f));
18269 record_unwind_save_match_data ();
18270 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18271 pop_kboard ();
18272
18273 unbind_to (count, Qnil);
18274
18275 /* Fill up with spaces. */
18276 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18277
18278 compute_line_metrics (&it);
18279 it.glyph_row->full_width_p = 1;
18280 it.glyph_row->continued_p = 0;
18281 it.glyph_row->truncated_on_left_p = 0;
18282 it.glyph_row->truncated_on_right_p = 0;
18283
18284 /* Make a 3D mode-line have a shadow at its right end. */
18285 face = FACE_FROM_ID (it.f, face_id);
18286 extend_face_to_end_of_line (&it);
18287 if (face->box != FACE_NO_BOX)
18288 {
18289 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18290 + it.glyph_row->used[TEXT_AREA] - 1);
18291 last->right_box_line_p = 1;
18292 }
18293
18294 return it.glyph_row->height;
18295 }
18296
18297 /* Move element ELT in LIST to the front of LIST.
18298 Return the updated list. */
18299
18300 static Lisp_Object
18301 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18302 {
18303 register Lisp_Object tail, prev;
18304 register Lisp_Object tem;
18305
18306 tail = list;
18307 prev = Qnil;
18308 while (CONSP (tail))
18309 {
18310 tem = XCAR (tail);
18311
18312 if (EQ (elt, tem))
18313 {
18314 /* Splice out the link TAIL. */
18315 if (NILP (prev))
18316 list = XCDR (tail);
18317 else
18318 Fsetcdr (prev, XCDR (tail));
18319
18320 /* Now make it the first. */
18321 Fsetcdr (tail, list);
18322 return tail;
18323 }
18324 else
18325 prev = tail;
18326 tail = XCDR (tail);
18327 QUIT;
18328 }
18329
18330 /* Not found--return unchanged LIST. */
18331 return list;
18332 }
18333
18334 /* Contribute ELT to the mode line for window IT->w. How it
18335 translates into text depends on its data type.
18336
18337 IT describes the display environment in which we display, as usual.
18338
18339 DEPTH is the depth in recursion. It is used to prevent
18340 infinite recursion here.
18341
18342 FIELD_WIDTH is the number of characters the display of ELT should
18343 occupy in the mode line, and PRECISION is the maximum number of
18344 characters to display from ELT's representation. See
18345 display_string for details.
18346
18347 Returns the hpos of the end of the text generated by ELT.
18348
18349 PROPS is a property list to add to any string we encounter.
18350
18351 If RISKY is nonzero, remove (disregard) any properties in any string
18352 we encounter, and ignore :eval and :propertize.
18353
18354 The global variable `mode_line_target' determines whether the
18355 output is passed to `store_mode_line_noprop',
18356 `store_mode_line_string', or `display_string'. */
18357
18358 static int
18359 display_mode_element (struct it *it, int depth, int field_width, int precision,
18360 Lisp_Object elt, Lisp_Object props, int risky)
18361 {
18362 int n = 0, field, prec;
18363 int literal = 0;
18364
18365 tail_recurse:
18366 if (depth > 100)
18367 elt = build_string ("*too-deep*");
18368
18369 depth++;
18370
18371 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18372 {
18373 case Lisp_String:
18374 {
18375 /* A string: output it and check for %-constructs within it. */
18376 unsigned char c;
18377 int offset = 0;
18378
18379 if (SCHARS (elt) > 0
18380 && (!NILP (props) || risky))
18381 {
18382 Lisp_Object oprops, aelt;
18383 oprops = Ftext_properties_at (make_number (0), elt);
18384
18385 /* If the starting string's properties are not what
18386 we want, translate the string. Also, if the string
18387 is risky, do that anyway. */
18388
18389 if (NILP (Fequal (props, oprops)) || risky)
18390 {
18391 /* If the starting string has properties,
18392 merge the specified ones onto the existing ones. */
18393 if (! NILP (oprops) && !risky)
18394 {
18395 Lisp_Object tem;
18396
18397 oprops = Fcopy_sequence (oprops);
18398 tem = props;
18399 while (CONSP (tem))
18400 {
18401 oprops = Fplist_put (oprops, XCAR (tem),
18402 XCAR (XCDR (tem)));
18403 tem = XCDR (XCDR (tem));
18404 }
18405 props = oprops;
18406 }
18407
18408 aelt = Fassoc (elt, mode_line_proptrans_alist);
18409 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18410 {
18411 /* AELT is what we want. Move it to the front
18412 without consing. */
18413 elt = XCAR (aelt);
18414 mode_line_proptrans_alist
18415 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18416 }
18417 else
18418 {
18419 Lisp_Object tem;
18420
18421 /* If AELT has the wrong props, it is useless.
18422 so get rid of it. */
18423 if (! NILP (aelt))
18424 mode_line_proptrans_alist
18425 = Fdelq (aelt, mode_line_proptrans_alist);
18426
18427 elt = Fcopy_sequence (elt);
18428 Fset_text_properties (make_number (0), Flength (elt),
18429 props, elt);
18430 /* Add this item to mode_line_proptrans_alist. */
18431 mode_line_proptrans_alist
18432 = Fcons (Fcons (elt, props),
18433 mode_line_proptrans_alist);
18434 /* Truncate mode_line_proptrans_alist
18435 to at most 50 elements. */
18436 tem = Fnthcdr (make_number (50),
18437 mode_line_proptrans_alist);
18438 if (! NILP (tem))
18439 XSETCDR (tem, Qnil);
18440 }
18441 }
18442 }
18443
18444 offset = 0;
18445
18446 if (literal)
18447 {
18448 prec = precision - n;
18449 switch (mode_line_target)
18450 {
18451 case MODE_LINE_NOPROP:
18452 case MODE_LINE_TITLE:
18453 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18454 break;
18455 case MODE_LINE_STRING:
18456 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18457 break;
18458 case MODE_LINE_DISPLAY:
18459 n += display_string (NULL, elt, Qnil, 0, 0, it,
18460 0, prec, 0, STRING_MULTIBYTE (elt));
18461 break;
18462 }
18463
18464 break;
18465 }
18466
18467 /* Handle the non-literal case. */
18468
18469 while ((precision <= 0 || n < precision)
18470 && SREF (elt, offset) != 0
18471 && (mode_line_target != MODE_LINE_DISPLAY
18472 || it->current_x < it->last_visible_x))
18473 {
18474 int last_offset = offset;
18475
18476 /* Advance to end of string or next format specifier. */
18477 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18478 ;
18479
18480 if (offset - 1 != last_offset)
18481 {
18482 int nchars, nbytes;
18483
18484 /* Output to end of string or up to '%'. Field width
18485 is length of string. Don't output more than
18486 PRECISION allows us. */
18487 offset--;
18488
18489 prec = c_string_width (SDATA (elt) + last_offset,
18490 offset - last_offset, precision - n,
18491 &nchars, &nbytes);
18492
18493 switch (mode_line_target)
18494 {
18495 case MODE_LINE_NOPROP:
18496 case MODE_LINE_TITLE:
18497 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18498 break;
18499 case MODE_LINE_STRING:
18500 {
18501 int bytepos = last_offset;
18502 int charpos = string_byte_to_char (elt, bytepos);
18503 int endpos = (precision <= 0
18504 ? string_byte_to_char (elt, offset)
18505 : charpos + nchars);
18506
18507 n += store_mode_line_string (NULL,
18508 Fsubstring (elt, make_number (charpos),
18509 make_number (endpos)),
18510 0, 0, 0, Qnil);
18511 }
18512 break;
18513 case MODE_LINE_DISPLAY:
18514 {
18515 int bytepos = last_offset;
18516 int charpos = string_byte_to_char (elt, bytepos);
18517
18518 if (precision <= 0)
18519 nchars = string_byte_to_char (elt, offset) - charpos;
18520 n += display_string (NULL, elt, Qnil, 0, charpos,
18521 it, 0, nchars, 0,
18522 STRING_MULTIBYTE (elt));
18523 }
18524 break;
18525 }
18526 }
18527 else /* c == '%' */
18528 {
18529 int percent_position = offset;
18530
18531 /* Get the specified minimum width. Zero means
18532 don't pad. */
18533 field = 0;
18534 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18535 field = field * 10 + c - '0';
18536
18537 /* Don't pad beyond the total padding allowed. */
18538 if (field_width - n > 0 && field > field_width - n)
18539 field = field_width - n;
18540
18541 /* Note that either PRECISION <= 0 or N < PRECISION. */
18542 prec = precision - n;
18543
18544 if (c == 'M')
18545 n += display_mode_element (it, depth, field, prec,
18546 Vglobal_mode_string, props,
18547 risky);
18548 else if (c != 0)
18549 {
18550 int multibyte;
18551 int bytepos, charpos;
18552 const unsigned char *spec;
18553 Lisp_Object string;
18554
18555 bytepos = percent_position;
18556 charpos = (STRING_MULTIBYTE (elt)
18557 ? string_byte_to_char (elt, bytepos)
18558 : bytepos);
18559 spec = decode_mode_spec (it->w, c, field, prec, &string);
18560 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18561
18562 switch (mode_line_target)
18563 {
18564 case MODE_LINE_NOPROP:
18565 case MODE_LINE_TITLE:
18566 n += store_mode_line_noprop (spec, field, prec);
18567 break;
18568 case MODE_LINE_STRING:
18569 {
18570 int len = strlen (spec);
18571 Lisp_Object tem = make_string (spec, len);
18572 props = Ftext_properties_at (make_number (charpos), elt);
18573 /* Should only keep face property in props */
18574 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18575 }
18576 break;
18577 case MODE_LINE_DISPLAY:
18578 {
18579 int nglyphs_before, nwritten;
18580
18581 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18582 nwritten = display_string (spec, string, elt,
18583 charpos, 0, it,
18584 field, prec, 0,
18585 multibyte);
18586
18587 /* Assign to the glyphs written above the
18588 string where the `%x' came from, position
18589 of the `%'. */
18590 if (nwritten > 0)
18591 {
18592 struct glyph *glyph
18593 = (it->glyph_row->glyphs[TEXT_AREA]
18594 + nglyphs_before);
18595 int i;
18596
18597 for (i = 0; i < nwritten; ++i)
18598 {
18599 glyph[i].object = elt;
18600 glyph[i].charpos = charpos;
18601 }
18602
18603 n += nwritten;
18604 }
18605 }
18606 break;
18607 }
18608 }
18609 else /* c == 0 */
18610 break;
18611 }
18612 }
18613 }
18614 break;
18615
18616 case Lisp_Symbol:
18617 /* A symbol: process the value of the symbol recursively
18618 as if it appeared here directly. Avoid error if symbol void.
18619 Special case: if value of symbol is a string, output the string
18620 literally. */
18621 {
18622 register Lisp_Object tem;
18623
18624 /* If the variable is not marked as risky to set
18625 then its contents are risky to use. */
18626 if (NILP (Fget (elt, Qrisky_local_variable)))
18627 risky = 1;
18628
18629 tem = Fboundp (elt);
18630 if (!NILP (tem))
18631 {
18632 tem = Fsymbol_value (elt);
18633 /* If value is a string, output that string literally:
18634 don't check for % within it. */
18635 if (STRINGP (tem))
18636 literal = 1;
18637
18638 if (!EQ (tem, elt))
18639 {
18640 /* Give up right away for nil or t. */
18641 elt = tem;
18642 goto tail_recurse;
18643 }
18644 }
18645 }
18646 break;
18647
18648 case Lisp_Cons:
18649 {
18650 register Lisp_Object car, tem;
18651
18652 /* A cons cell: five distinct cases.
18653 If first element is :eval or :propertize, do something special.
18654 If first element is a string or a cons, process all the elements
18655 and effectively concatenate them.
18656 If first element is a negative number, truncate displaying cdr to
18657 at most that many characters. If positive, pad (with spaces)
18658 to at least that many characters.
18659 If first element is a symbol, process the cadr or caddr recursively
18660 according to whether the symbol's value is non-nil or nil. */
18661 car = XCAR (elt);
18662 if (EQ (car, QCeval))
18663 {
18664 /* An element of the form (:eval FORM) means evaluate FORM
18665 and use the result as mode line elements. */
18666
18667 if (risky)
18668 break;
18669
18670 if (CONSP (XCDR (elt)))
18671 {
18672 Lisp_Object spec;
18673 spec = safe_eval (XCAR (XCDR (elt)));
18674 n += display_mode_element (it, depth, field_width - n,
18675 precision - n, spec, props,
18676 risky);
18677 }
18678 }
18679 else if (EQ (car, QCpropertize))
18680 {
18681 /* An element of the form (:propertize ELT PROPS...)
18682 means display ELT but applying properties PROPS. */
18683
18684 if (risky)
18685 break;
18686
18687 if (CONSP (XCDR (elt)))
18688 n += display_mode_element (it, depth, field_width - n,
18689 precision - n, XCAR (XCDR (elt)),
18690 XCDR (XCDR (elt)), risky);
18691 }
18692 else if (SYMBOLP (car))
18693 {
18694 tem = Fboundp (car);
18695 elt = XCDR (elt);
18696 if (!CONSP (elt))
18697 goto invalid;
18698 /* elt is now the cdr, and we know it is a cons cell.
18699 Use its car if CAR has a non-nil value. */
18700 if (!NILP (tem))
18701 {
18702 tem = Fsymbol_value (car);
18703 if (!NILP (tem))
18704 {
18705 elt = XCAR (elt);
18706 goto tail_recurse;
18707 }
18708 }
18709 /* Symbol's value is nil (or symbol is unbound)
18710 Get the cddr of the original list
18711 and if possible find the caddr and use that. */
18712 elt = XCDR (elt);
18713 if (NILP (elt))
18714 break;
18715 else if (!CONSP (elt))
18716 goto invalid;
18717 elt = XCAR (elt);
18718 goto tail_recurse;
18719 }
18720 else if (INTEGERP (car))
18721 {
18722 register int lim = XINT (car);
18723 elt = XCDR (elt);
18724 if (lim < 0)
18725 {
18726 /* Negative int means reduce maximum width. */
18727 if (precision <= 0)
18728 precision = -lim;
18729 else
18730 precision = min (precision, -lim);
18731 }
18732 else if (lim > 0)
18733 {
18734 /* Padding specified. Don't let it be more than
18735 current maximum. */
18736 if (precision > 0)
18737 lim = min (precision, lim);
18738
18739 /* If that's more padding than already wanted, queue it.
18740 But don't reduce padding already specified even if
18741 that is beyond the current truncation point. */
18742 field_width = max (lim, field_width);
18743 }
18744 goto tail_recurse;
18745 }
18746 else if (STRINGP (car) || CONSP (car))
18747 {
18748 Lisp_Object halftail = elt;
18749 int len = 0;
18750
18751 while (CONSP (elt)
18752 && (precision <= 0 || n < precision))
18753 {
18754 n += display_mode_element (it, depth,
18755 /* Do padding only after the last
18756 element in the list. */
18757 (! CONSP (XCDR (elt))
18758 ? field_width - n
18759 : 0),
18760 precision - n, XCAR (elt),
18761 props, risky);
18762 elt = XCDR (elt);
18763 len++;
18764 if ((len & 1) == 0)
18765 halftail = XCDR (halftail);
18766 /* Check for cycle. */
18767 if (EQ (halftail, elt))
18768 break;
18769 }
18770 }
18771 }
18772 break;
18773
18774 default:
18775 invalid:
18776 elt = build_string ("*invalid*");
18777 goto tail_recurse;
18778 }
18779
18780 /* Pad to FIELD_WIDTH. */
18781 if (field_width > 0 && n < field_width)
18782 {
18783 switch (mode_line_target)
18784 {
18785 case MODE_LINE_NOPROP:
18786 case MODE_LINE_TITLE:
18787 n += store_mode_line_noprop ("", field_width - n, 0);
18788 break;
18789 case MODE_LINE_STRING:
18790 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18791 break;
18792 case MODE_LINE_DISPLAY:
18793 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18794 0, 0, 0);
18795 break;
18796 }
18797 }
18798
18799 return n;
18800 }
18801
18802 /* Store a mode-line string element in mode_line_string_list.
18803
18804 If STRING is non-null, display that C string. Otherwise, the Lisp
18805 string LISP_STRING is displayed.
18806
18807 FIELD_WIDTH is the minimum number of output glyphs to produce.
18808 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18809 with spaces. FIELD_WIDTH <= 0 means don't pad.
18810
18811 PRECISION is the maximum number of characters to output from
18812 STRING. PRECISION <= 0 means don't truncate the string.
18813
18814 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18815 properties to the string.
18816
18817 PROPS are the properties to add to the string.
18818 The mode_line_string_face face property is always added to the string.
18819 */
18820
18821 static int
18822 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18823 int field_width, int precision, Lisp_Object props)
18824 {
18825 int len;
18826 int n = 0;
18827
18828 if (string != NULL)
18829 {
18830 len = strlen (string);
18831 if (precision > 0 && len > precision)
18832 len = precision;
18833 lisp_string = make_string (string, len);
18834 if (NILP (props))
18835 props = mode_line_string_face_prop;
18836 else if (!NILP (mode_line_string_face))
18837 {
18838 Lisp_Object face = Fplist_get (props, Qface);
18839 props = Fcopy_sequence (props);
18840 if (NILP (face))
18841 face = mode_line_string_face;
18842 else
18843 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18844 props = Fplist_put (props, Qface, face);
18845 }
18846 Fadd_text_properties (make_number (0), make_number (len),
18847 props, lisp_string);
18848 }
18849 else
18850 {
18851 len = XFASTINT (Flength (lisp_string));
18852 if (precision > 0 && len > precision)
18853 {
18854 len = precision;
18855 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18856 precision = -1;
18857 }
18858 if (!NILP (mode_line_string_face))
18859 {
18860 Lisp_Object face;
18861 if (NILP (props))
18862 props = Ftext_properties_at (make_number (0), lisp_string);
18863 face = Fplist_get (props, Qface);
18864 if (NILP (face))
18865 face = mode_line_string_face;
18866 else
18867 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18868 props = Fcons (Qface, Fcons (face, Qnil));
18869 if (copy_string)
18870 lisp_string = Fcopy_sequence (lisp_string);
18871 }
18872 if (!NILP (props))
18873 Fadd_text_properties (make_number (0), make_number (len),
18874 props, lisp_string);
18875 }
18876
18877 if (len > 0)
18878 {
18879 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18880 n += len;
18881 }
18882
18883 if (field_width > len)
18884 {
18885 field_width -= len;
18886 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18887 if (!NILP (props))
18888 Fadd_text_properties (make_number (0), make_number (field_width),
18889 props, lisp_string);
18890 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18891 n += field_width;
18892 }
18893
18894 return n;
18895 }
18896
18897
18898 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18899 1, 4, 0,
18900 doc: /* Format a string out of a mode line format specification.
18901 First arg FORMAT specifies the mode line format (see `mode-line-format'
18902 for details) to use.
18903
18904 Optional second arg FACE specifies the face property to put
18905 on all characters for which no face is specified.
18906 The value t means whatever face the window's mode line currently uses
18907 \(either `mode-line' or `mode-line-inactive', depending).
18908 A value of nil means the default is no face property.
18909 If FACE is an integer, the value string has no text properties.
18910
18911 Optional third and fourth args WINDOW and BUFFER specify the window
18912 and buffer to use as the context for the formatting (defaults
18913 are the selected window and the window's buffer). */)
18914 (Lisp_Object format, Lisp_Object face, Lisp_Object window, Lisp_Object buffer)
18915 {
18916 struct it it;
18917 int len;
18918 struct window *w;
18919 struct buffer *old_buffer = NULL;
18920 int face_id = -1;
18921 int no_props = INTEGERP (face);
18922 int count = SPECPDL_INDEX ();
18923 Lisp_Object str;
18924 int string_start = 0;
18925
18926 if (NILP (window))
18927 window = selected_window;
18928 CHECK_WINDOW (window);
18929 w = XWINDOW (window);
18930
18931 if (NILP (buffer))
18932 buffer = w->buffer;
18933 CHECK_BUFFER (buffer);
18934
18935 /* Make formatting the modeline a non-op when noninteractive, otherwise
18936 there will be problems later caused by a partially initialized frame. */
18937 if (NILP (format) || noninteractive)
18938 return empty_unibyte_string;
18939
18940 if (no_props)
18941 face = Qnil;
18942
18943 if (!NILP (face))
18944 {
18945 if (EQ (face, Qt))
18946 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18947 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18948 }
18949
18950 if (face_id < 0)
18951 face_id = DEFAULT_FACE_ID;
18952
18953 if (XBUFFER (buffer) != current_buffer)
18954 old_buffer = current_buffer;
18955
18956 /* Save things including mode_line_proptrans_alist,
18957 and set that to nil so that we don't alter the outer value. */
18958 record_unwind_protect (unwind_format_mode_line,
18959 format_mode_line_unwind_data
18960 (old_buffer, selected_window, 1));
18961 mode_line_proptrans_alist = Qnil;
18962
18963 Fselect_window (window, Qt);
18964 if (old_buffer)
18965 set_buffer_internal_1 (XBUFFER (buffer));
18966
18967 init_iterator (&it, w, -1, -1, NULL, face_id);
18968
18969 if (no_props)
18970 {
18971 mode_line_target = MODE_LINE_NOPROP;
18972 mode_line_string_face_prop = Qnil;
18973 mode_line_string_list = Qnil;
18974 string_start = MODE_LINE_NOPROP_LEN (0);
18975 }
18976 else
18977 {
18978 mode_line_target = MODE_LINE_STRING;
18979 mode_line_string_list = Qnil;
18980 mode_line_string_face = face;
18981 mode_line_string_face_prop
18982 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18983 }
18984
18985 push_kboard (FRAME_KBOARD (it.f));
18986 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18987 pop_kboard ();
18988
18989 if (no_props)
18990 {
18991 len = MODE_LINE_NOPROP_LEN (string_start);
18992 str = make_string (mode_line_noprop_buf + string_start, len);
18993 }
18994 else
18995 {
18996 mode_line_string_list = Fnreverse (mode_line_string_list);
18997 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18998 empty_unibyte_string);
18999 }
19000
19001 unbind_to (count, Qnil);
19002 return str;
19003 }
19004
19005 /* Write a null-terminated, right justified decimal representation of
19006 the positive integer D to BUF using a minimal field width WIDTH. */
19007
19008 static void
19009 pint2str (register char *buf, register int width, register int d)
19010 {
19011 register char *p = buf;
19012
19013 if (d <= 0)
19014 *p++ = '0';
19015 else
19016 {
19017 while (d > 0)
19018 {
19019 *p++ = d % 10 + '0';
19020 d /= 10;
19021 }
19022 }
19023
19024 for (width -= (int) (p - buf); width > 0; --width)
19025 *p++ = ' ';
19026 *p-- = '\0';
19027 while (p > buf)
19028 {
19029 d = *buf;
19030 *buf++ = *p;
19031 *p-- = d;
19032 }
19033 }
19034
19035 /* Write a null-terminated, right justified decimal and "human
19036 readable" representation of the nonnegative integer D to BUF using
19037 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19038
19039 static const char power_letter[] =
19040 {
19041 0, /* not used */
19042 'k', /* kilo */
19043 'M', /* mega */
19044 'G', /* giga */
19045 'T', /* tera */
19046 'P', /* peta */
19047 'E', /* exa */
19048 'Z', /* zetta */
19049 'Y' /* yotta */
19050 };
19051
19052 static void
19053 pint2hrstr (char *buf, int width, int d)
19054 {
19055 /* We aim to represent the nonnegative integer D as
19056 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19057 int quotient = d;
19058 int remainder = 0;
19059 /* -1 means: do not use TENTHS. */
19060 int tenths = -1;
19061 int exponent = 0;
19062
19063 /* Length of QUOTIENT.TENTHS as a string. */
19064 int length;
19065
19066 char * psuffix;
19067 char * p;
19068
19069 if (1000 <= quotient)
19070 {
19071 /* Scale to the appropriate EXPONENT. */
19072 do
19073 {
19074 remainder = quotient % 1000;
19075 quotient /= 1000;
19076 exponent++;
19077 }
19078 while (1000 <= quotient);
19079
19080 /* Round to nearest and decide whether to use TENTHS or not. */
19081 if (quotient <= 9)
19082 {
19083 tenths = remainder / 100;
19084 if (50 <= remainder % 100)
19085 {
19086 if (tenths < 9)
19087 tenths++;
19088 else
19089 {
19090 quotient++;
19091 if (quotient == 10)
19092 tenths = -1;
19093 else
19094 tenths = 0;
19095 }
19096 }
19097 }
19098 else
19099 if (500 <= remainder)
19100 {
19101 if (quotient < 999)
19102 quotient++;
19103 else
19104 {
19105 quotient = 1;
19106 exponent++;
19107 tenths = 0;
19108 }
19109 }
19110 }
19111
19112 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19113 if (tenths == -1 && quotient <= 99)
19114 if (quotient <= 9)
19115 length = 1;
19116 else
19117 length = 2;
19118 else
19119 length = 3;
19120 p = psuffix = buf + max (width, length);
19121
19122 /* Print EXPONENT. */
19123 if (exponent)
19124 *psuffix++ = power_letter[exponent];
19125 *psuffix = '\0';
19126
19127 /* Print TENTHS. */
19128 if (tenths >= 0)
19129 {
19130 *--p = '0' + tenths;
19131 *--p = '.';
19132 }
19133
19134 /* Print QUOTIENT. */
19135 do
19136 {
19137 int digit = quotient % 10;
19138 *--p = '0' + digit;
19139 }
19140 while ((quotient /= 10) != 0);
19141
19142 /* Print leading spaces. */
19143 while (buf < p)
19144 *--p = ' ';
19145 }
19146
19147 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19148 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19149 type of CODING_SYSTEM. Return updated pointer into BUF. */
19150
19151 static unsigned char invalid_eol_type[] = "(*invalid*)";
19152
19153 static char *
19154 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19155 {
19156 Lisp_Object val;
19157 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19158 const unsigned char *eol_str;
19159 int eol_str_len;
19160 /* The EOL conversion we are using. */
19161 Lisp_Object eoltype;
19162
19163 val = CODING_SYSTEM_SPEC (coding_system);
19164 eoltype = Qnil;
19165
19166 if (!VECTORP (val)) /* Not yet decided. */
19167 {
19168 if (multibyte)
19169 *buf++ = '-';
19170 if (eol_flag)
19171 eoltype = eol_mnemonic_undecided;
19172 /* Don't mention EOL conversion if it isn't decided. */
19173 }
19174 else
19175 {
19176 Lisp_Object attrs;
19177 Lisp_Object eolvalue;
19178
19179 attrs = AREF (val, 0);
19180 eolvalue = AREF (val, 2);
19181
19182 if (multibyte)
19183 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19184
19185 if (eol_flag)
19186 {
19187 /* The EOL conversion that is normal on this system. */
19188
19189 if (NILP (eolvalue)) /* Not yet decided. */
19190 eoltype = eol_mnemonic_undecided;
19191 else if (VECTORP (eolvalue)) /* Not yet decided. */
19192 eoltype = eol_mnemonic_undecided;
19193 else /* eolvalue is Qunix, Qdos, or Qmac. */
19194 eoltype = (EQ (eolvalue, Qunix)
19195 ? eol_mnemonic_unix
19196 : (EQ (eolvalue, Qdos) == 1
19197 ? eol_mnemonic_dos : eol_mnemonic_mac));
19198 }
19199 }
19200
19201 if (eol_flag)
19202 {
19203 /* Mention the EOL conversion if it is not the usual one. */
19204 if (STRINGP (eoltype))
19205 {
19206 eol_str = SDATA (eoltype);
19207 eol_str_len = SBYTES (eoltype);
19208 }
19209 else if (CHARACTERP (eoltype))
19210 {
19211 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19212 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19213 eol_str = tmp;
19214 }
19215 else
19216 {
19217 eol_str = invalid_eol_type;
19218 eol_str_len = sizeof (invalid_eol_type) - 1;
19219 }
19220 memcpy (buf, eol_str, eol_str_len);
19221 buf += eol_str_len;
19222 }
19223
19224 return buf;
19225 }
19226
19227 /* Return a string for the output of a mode line %-spec for window W,
19228 generated by character C. PRECISION >= 0 means don't return a
19229 string longer than that value. FIELD_WIDTH > 0 means pad the
19230 string returned with spaces to that value. Return a Lisp string in
19231 *STRING if the resulting string is taken from that Lisp string.
19232
19233 Note we operate on the current buffer for most purposes,
19234 the exception being w->base_line_pos. */
19235
19236 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19237
19238 static const char *
19239 decode_mode_spec (struct window *w, register int c, int field_width,
19240 int precision, Lisp_Object *string)
19241 {
19242 Lisp_Object obj;
19243 struct frame *f = XFRAME (WINDOW_FRAME (w));
19244 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19245 struct buffer *b = current_buffer;
19246
19247 obj = Qnil;
19248 *string = Qnil;
19249
19250 switch (c)
19251 {
19252 case '*':
19253 if (!NILP (b->read_only))
19254 return "%";
19255 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19256 return "*";
19257 return "-";
19258
19259 case '+':
19260 /* This differs from %* only for a modified read-only buffer. */
19261 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19262 return "*";
19263 if (!NILP (b->read_only))
19264 return "%";
19265 return "-";
19266
19267 case '&':
19268 /* This differs from %* in ignoring read-only-ness. */
19269 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19270 return "*";
19271 return "-";
19272
19273 case '%':
19274 return "%";
19275
19276 case '[':
19277 {
19278 int i;
19279 char *p;
19280
19281 if (command_loop_level > 5)
19282 return "[[[... ";
19283 p = decode_mode_spec_buf;
19284 for (i = 0; i < command_loop_level; i++)
19285 *p++ = '[';
19286 *p = 0;
19287 return decode_mode_spec_buf;
19288 }
19289
19290 case ']':
19291 {
19292 int i;
19293 char *p;
19294
19295 if (command_loop_level > 5)
19296 return " ...]]]";
19297 p = decode_mode_spec_buf;
19298 for (i = 0; i < command_loop_level; i++)
19299 *p++ = ']';
19300 *p = 0;
19301 return decode_mode_spec_buf;
19302 }
19303
19304 case '-':
19305 {
19306 register int i;
19307
19308 /* Let lots_of_dashes be a string of infinite length. */
19309 if (mode_line_target == MODE_LINE_NOPROP ||
19310 mode_line_target == MODE_LINE_STRING)
19311 return "--";
19312 if (field_width <= 0
19313 || field_width > sizeof (lots_of_dashes))
19314 {
19315 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19316 decode_mode_spec_buf[i] = '-';
19317 decode_mode_spec_buf[i] = '\0';
19318 return decode_mode_spec_buf;
19319 }
19320 else
19321 return lots_of_dashes;
19322 }
19323
19324 case 'b':
19325 obj = b->name;
19326 break;
19327
19328 case 'c':
19329 /* %c and %l are ignored in `frame-title-format'.
19330 (In redisplay_internal, the frame title is drawn _before_ the
19331 windows are updated, so the stuff which depends on actual
19332 window contents (such as %l) may fail to render properly, or
19333 even crash emacs.) */
19334 if (mode_line_target == MODE_LINE_TITLE)
19335 return "";
19336 else
19337 {
19338 int col = (int) current_column (); /* iftc */
19339 w->column_number_displayed = make_number (col);
19340 pint2str (decode_mode_spec_buf, field_width, col);
19341 return decode_mode_spec_buf;
19342 }
19343
19344 case 'e':
19345 #ifndef SYSTEM_MALLOC
19346 {
19347 if (NILP (Vmemory_full))
19348 return "";
19349 else
19350 return "!MEM FULL! ";
19351 }
19352 #else
19353 return "";
19354 #endif
19355
19356 case 'F':
19357 /* %F displays the frame name. */
19358 if (!NILP (f->title))
19359 return (char *) SDATA (f->title);
19360 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19361 return (char *) SDATA (f->name);
19362 return "Emacs";
19363
19364 case 'f':
19365 obj = b->filename;
19366 break;
19367
19368 case 'i':
19369 {
19370 int size = ZV - BEGV;
19371 pint2str (decode_mode_spec_buf, field_width, size);
19372 return decode_mode_spec_buf;
19373 }
19374
19375 case 'I':
19376 {
19377 int size = ZV - BEGV;
19378 pint2hrstr (decode_mode_spec_buf, field_width, size);
19379 return decode_mode_spec_buf;
19380 }
19381
19382 case 'l':
19383 {
19384 int startpos, startpos_byte, line, linepos, linepos_byte;
19385 int topline, nlines, junk, height;
19386
19387 /* %c and %l are ignored in `frame-title-format'. */
19388 if (mode_line_target == MODE_LINE_TITLE)
19389 return "";
19390
19391 startpos = XMARKER (w->start)->charpos;
19392 startpos_byte = marker_byte_position (w->start);
19393 height = WINDOW_TOTAL_LINES (w);
19394
19395 /* If we decided that this buffer isn't suitable for line numbers,
19396 don't forget that too fast. */
19397 if (EQ (w->base_line_pos, w->buffer))
19398 goto no_value;
19399 /* But do forget it, if the window shows a different buffer now. */
19400 else if (BUFFERP (w->base_line_pos))
19401 w->base_line_pos = Qnil;
19402
19403 /* If the buffer is very big, don't waste time. */
19404 if (INTEGERP (Vline_number_display_limit)
19405 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19406 {
19407 w->base_line_pos = Qnil;
19408 w->base_line_number = Qnil;
19409 goto no_value;
19410 }
19411
19412 if (INTEGERP (w->base_line_number)
19413 && INTEGERP (w->base_line_pos)
19414 && XFASTINT (w->base_line_pos) <= startpos)
19415 {
19416 line = XFASTINT (w->base_line_number);
19417 linepos = XFASTINT (w->base_line_pos);
19418 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19419 }
19420 else
19421 {
19422 line = 1;
19423 linepos = BUF_BEGV (b);
19424 linepos_byte = BUF_BEGV_BYTE (b);
19425 }
19426
19427 /* Count lines from base line to window start position. */
19428 nlines = display_count_lines (linepos, linepos_byte,
19429 startpos_byte,
19430 startpos, &junk);
19431
19432 topline = nlines + line;
19433
19434 /* Determine a new base line, if the old one is too close
19435 or too far away, or if we did not have one.
19436 "Too close" means it's plausible a scroll-down would
19437 go back past it. */
19438 if (startpos == BUF_BEGV (b))
19439 {
19440 w->base_line_number = make_number (topline);
19441 w->base_line_pos = make_number (BUF_BEGV (b));
19442 }
19443 else if (nlines < height + 25 || nlines > height * 3 + 50
19444 || linepos == BUF_BEGV (b))
19445 {
19446 int limit = BUF_BEGV (b);
19447 int limit_byte = BUF_BEGV_BYTE (b);
19448 int position;
19449 int distance = (height * 2 + 30) * line_number_display_limit_width;
19450
19451 if (startpos - distance > limit)
19452 {
19453 limit = startpos - distance;
19454 limit_byte = CHAR_TO_BYTE (limit);
19455 }
19456
19457 nlines = display_count_lines (startpos, startpos_byte,
19458 limit_byte,
19459 - (height * 2 + 30),
19460 &position);
19461 /* If we couldn't find the lines we wanted within
19462 line_number_display_limit_width chars per line,
19463 give up on line numbers for this window. */
19464 if (position == limit_byte && limit == startpos - distance)
19465 {
19466 w->base_line_pos = w->buffer;
19467 w->base_line_number = Qnil;
19468 goto no_value;
19469 }
19470
19471 w->base_line_number = make_number (topline - nlines);
19472 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19473 }
19474
19475 /* Now count lines from the start pos to point. */
19476 nlines = display_count_lines (startpos, startpos_byte,
19477 PT_BYTE, PT, &junk);
19478
19479 /* Record that we did display the line number. */
19480 line_number_displayed = 1;
19481
19482 /* Make the string to show. */
19483 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19484 return decode_mode_spec_buf;
19485 no_value:
19486 {
19487 char* p = decode_mode_spec_buf;
19488 int pad = field_width - 2;
19489 while (pad-- > 0)
19490 *p++ = ' ';
19491 *p++ = '?';
19492 *p++ = '?';
19493 *p = '\0';
19494 return decode_mode_spec_buf;
19495 }
19496 }
19497 break;
19498
19499 case 'm':
19500 obj = b->mode_name;
19501 break;
19502
19503 case 'n':
19504 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19505 return " Narrow";
19506 break;
19507
19508 case 'p':
19509 {
19510 int pos = marker_position (w->start);
19511 int total = BUF_ZV (b) - BUF_BEGV (b);
19512
19513 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19514 {
19515 if (pos <= BUF_BEGV (b))
19516 return "All";
19517 else
19518 return "Bottom";
19519 }
19520 else if (pos <= BUF_BEGV (b))
19521 return "Top";
19522 else
19523 {
19524 if (total > 1000000)
19525 /* Do it differently for a large value, to avoid overflow. */
19526 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19527 else
19528 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19529 /* We can't normally display a 3-digit number,
19530 so get us a 2-digit number that is close. */
19531 if (total == 100)
19532 total = 99;
19533 sprintf (decode_mode_spec_buf, "%2d%%", total);
19534 return decode_mode_spec_buf;
19535 }
19536 }
19537
19538 /* Display percentage of size above the bottom of the screen. */
19539 case 'P':
19540 {
19541 int toppos = marker_position (w->start);
19542 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19543 int total = BUF_ZV (b) - BUF_BEGV (b);
19544
19545 if (botpos >= BUF_ZV (b))
19546 {
19547 if (toppos <= BUF_BEGV (b))
19548 return "All";
19549 else
19550 return "Bottom";
19551 }
19552 else
19553 {
19554 if (total > 1000000)
19555 /* Do it differently for a large value, to avoid overflow. */
19556 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19557 else
19558 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19559 /* We can't normally display a 3-digit number,
19560 so get us a 2-digit number that is close. */
19561 if (total == 100)
19562 total = 99;
19563 if (toppos <= BUF_BEGV (b))
19564 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19565 else
19566 sprintf (decode_mode_spec_buf, "%2d%%", total);
19567 return decode_mode_spec_buf;
19568 }
19569 }
19570
19571 case 's':
19572 /* status of process */
19573 obj = Fget_buffer_process (Fcurrent_buffer ());
19574 if (NILP (obj))
19575 return "no process";
19576 #ifndef MSDOS
19577 obj = Fsymbol_name (Fprocess_status (obj));
19578 #endif
19579 break;
19580
19581 case '@':
19582 {
19583 int count = inhibit_garbage_collection ();
19584 Lisp_Object val = call1 (intern ("file-remote-p"),
19585 current_buffer->directory);
19586 unbind_to (count, Qnil);
19587
19588 if (NILP (val))
19589 return "-";
19590 else
19591 return "@";
19592 }
19593
19594 case 't': /* indicate TEXT or BINARY */
19595 #ifdef MODE_LINE_BINARY_TEXT
19596 return MODE_LINE_BINARY_TEXT (b);
19597 #else
19598 return "T";
19599 #endif
19600
19601 case 'z':
19602 /* coding-system (not including end-of-line format) */
19603 case 'Z':
19604 /* coding-system (including end-of-line type) */
19605 {
19606 int eol_flag = (c == 'Z');
19607 char *p = decode_mode_spec_buf;
19608
19609 if (! FRAME_WINDOW_P (f))
19610 {
19611 /* No need to mention EOL here--the terminal never needs
19612 to do EOL conversion. */
19613 p = decode_mode_spec_coding (CODING_ID_NAME
19614 (FRAME_KEYBOARD_CODING (f)->id),
19615 p, 0);
19616 p = decode_mode_spec_coding (CODING_ID_NAME
19617 (FRAME_TERMINAL_CODING (f)->id),
19618 p, 0);
19619 }
19620 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19621 p, eol_flag);
19622
19623 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19624 #ifdef subprocesses
19625 obj = Fget_buffer_process (Fcurrent_buffer ());
19626 if (PROCESSP (obj))
19627 {
19628 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19629 p, eol_flag);
19630 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19631 p, eol_flag);
19632 }
19633 #endif /* subprocesses */
19634 #endif /* 0 */
19635 *p = 0;
19636 return decode_mode_spec_buf;
19637 }
19638 }
19639
19640 if (STRINGP (obj))
19641 {
19642 *string = obj;
19643 return (char *) SDATA (obj);
19644 }
19645 else
19646 return "";
19647 }
19648
19649
19650 /* Count up to COUNT lines starting from START / START_BYTE.
19651 But don't go beyond LIMIT_BYTE.
19652 Return the number of lines thus found (always nonnegative).
19653
19654 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19655
19656 static int
19657 display_count_lines (int start, int start_byte, int limit_byte, int count,
19658 int *byte_pos_ptr)
19659 {
19660 register unsigned char *cursor;
19661 unsigned char *base;
19662
19663 register int ceiling;
19664 register unsigned char *ceiling_addr;
19665 int orig_count = count;
19666
19667 /* If we are not in selective display mode,
19668 check only for newlines. */
19669 int selective_display = (!NILP (current_buffer->selective_display)
19670 && !INTEGERP (current_buffer->selective_display));
19671
19672 if (count > 0)
19673 {
19674 while (start_byte < limit_byte)
19675 {
19676 ceiling = BUFFER_CEILING_OF (start_byte);
19677 ceiling = min (limit_byte - 1, ceiling);
19678 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19679 base = (cursor = BYTE_POS_ADDR (start_byte));
19680 while (1)
19681 {
19682 if (selective_display)
19683 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19684 ;
19685 else
19686 while (*cursor != '\n' && ++cursor != ceiling_addr)
19687 ;
19688
19689 if (cursor != ceiling_addr)
19690 {
19691 if (--count == 0)
19692 {
19693 start_byte += cursor - base + 1;
19694 *byte_pos_ptr = start_byte;
19695 return orig_count;
19696 }
19697 else
19698 if (++cursor == ceiling_addr)
19699 break;
19700 }
19701 else
19702 break;
19703 }
19704 start_byte += cursor - base;
19705 }
19706 }
19707 else
19708 {
19709 while (start_byte > limit_byte)
19710 {
19711 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19712 ceiling = max (limit_byte, ceiling);
19713 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19714 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19715 while (1)
19716 {
19717 if (selective_display)
19718 while (--cursor != ceiling_addr
19719 && *cursor != '\n' && *cursor != 015)
19720 ;
19721 else
19722 while (--cursor != ceiling_addr && *cursor != '\n')
19723 ;
19724
19725 if (cursor != ceiling_addr)
19726 {
19727 if (++count == 0)
19728 {
19729 start_byte += cursor - base + 1;
19730 *byte_pos_ptr = start_byte;
19731 /* When scanning backwards, we should
19732 not count the newline posterior to which we stop. */
19733 return - orig_count - 1;
19734 }
19735 }
19736 else
19737 break;
19738 }
19739 /* Here we add 1 to compensate for the last decrement
19740 of CURSOR, which took it past the valid range. */
19741 start_byte += cursor - base + 1;
19742 }
19743 }
19744
19745 *byte_pos_ptr = limit_byte;
19746
19747 if (count < 0)
19748 return - orig_count + count;
19749 return orig_count - count;
19750
19751 }
19752
19753
19754 \f
19755 /***********************************************************************
19756 Displaying strings
19757 ***********************************************************************/
19758
19759 /* Display a NUL-terminated string, starting with index START.
19760
19761 If STRING is non-null, display that C string. Otherwise, the Lisp
19762 string LISP_STRING is displayed. There's a case that STRING is
19763 non-null and LISP_STRING is not nil. It means STRING is a string
19764 data of LISP_STRING. In that case, we display LISP_STRING while
19765 ignoring its text properties.
19766
19767 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19768 FACE_STRING. Display STRING or LISP_STRING with the face at
19769 FACE_STRING_POS in FACE_STRING:
19770
19771 Display the string in the environment given by IT, but use the
19772 standard display table, temporarily.
19773
19774 FIELD_WIDTH is the minimum number of output glyphs to produce.
19775 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19776 with spaces. If STRING has more characters, more than FIELD_WIDTH
19777 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19778
19779 PRECISION is the maximum number of characters to output from
19780 STRING. PRECISION < 0 means don't truncate the string.
19781
19782 This is roughly equivalent to printf format specifiers:
19783
19784 FIELD_WIDTH PRECISION PRINTF
19785 ----------------------------------------
19786 -1 -1 %s
19787 -1 10 %.10s
19788 10 -1 %10s
19789 20 10 %20.10s
19790
19791 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19792 display them, and < 0 means obey the current buffer's value of
19793 enable_multibyte_characters.
19794
19795 Value is the number of columns displayed. */
19796
19797 static int
19798 display_string (const unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19799 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19800 int field_width, int precision, int max_x, int multibyte)
19801 {
19802 int hpos_at_start = it->hpos;
19803 int saved_face_id = it->face_id;
19804 struct glyph_row *row = it->glyph_row;
19805
19806 /* Initialize the iterator IT for iteration over STRING beginning
19807 with index START. */
19808 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19809 precision, field_width, multibyte);
19810 if (string && STRINGP (lisp_string))
19811 /* LISP_STRING is the one returned by decode_mode_spec. We should
19812 ignore its text properties. */
19813 it->stop_charpos = -1;
19814
19815 /* If displaying STRING, set up the face of the iterator
19816 from LISP_STRING, if that's given. */
19817 if (STRINGP (face_string))
19818 {
19819 EMACS_INT endptr;
19820 struct face *face;
19821
19822 it->face_id
19823 = face_at_string_position (it->w, face_string, face_string_pos,
19824 0, it->region_beg_charpos,
19825 it->region_end_charpos,
19826 &endptr, it->base_face_id, 0);
19827 face = FACE_FROM_ID (it->f, it->face_id);
19828 it->face_box_p = face->box != FACE_NO_BOX;
19829 }
19830
19831 /* Set max_x to the maximum allowed X position. Don't let it go
19832 beyond the right edge of the window. */
19833 if (max_x <= 0)
19834 max_x = it->last_visible_x;
19835 else
19836 max_x = min (max_x, it->last_visible_x);
19837
19838 /* Skip over display elements that are not visible. because IT->w is
19839 hscrolled. */
19840 if (it->current_x < it->first_visible_x)
19841 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19842 MOVE_TO_POS | MOVE_TO_X);
19843
19844 row->ascent = it->max_ascent;
19845 row->height = it->max_ascent + it->max_descent;
19846 row->phys_ascent = it->max_phys_ascent;
19847 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19848 row->extra_line_spacing = it->max_extra_line_spacing;
19849
19850 /* This condition is for the case that we are called with current_x
19851 past last_visible_x. */
19852 while (it->current_x < max_x)
19853 {
19854 int x_before, x, n_glyphs_before, i, nglyphs;
19855
19856 /* Get the next display element. */
19857 if (!get_next_display_element (it))
19858 break;
19859
19860 /* Produce glyphs. */
19861 x_before = it->current_x;
19862 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19863 PRODUCE_GLYPHS (it);
19864
19865 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19866 i = 0;
19867 x = x_before;
19868 while (i < nglyphs)
19869 {
19870 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19871
19872 if (it->line_wrap != TRUNCATE
19873 && x + glyph->pixel_width > max_x)
19874 {
19875 /* End of continued line or max_x reached. */
19876 if (CHAR_GLYPH_PADDING_P (*glyph))
19877 {
19878 /* A wide character is unbreakable. */
19879 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19880 it->current_x = x_before;
19881 }
19882 else
19883 {
19884 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19885 it->current_x = x;
19886 }
19887 break;
19888 }
19889 else if (x + glyph->pixel_width >= it->first_visible_x)
19890 {
19891 /* Glyph is at least partially visible. */
19892 ++it->hpos;
19893 if (x < it->first_visible_x)
19894 it->glyph_row->x = x - it->first_visible_x;
19895 }
19896 else
19897 {
19898 /* Glyph is off the left margin of the display area.
19899 Should not happen. */
19900 abort ();
19901 }
19902
19903 row->ascent = max (row->ascent, it->max_ascent);
19904 row->height = max (row->height, it->max_ascent + it->max_descent);
19905 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19906 row->phys_height = max (row->phys_height,
19907 it->max_phys_ascent + it->max_phys_descent);
19908 row->extra_line_spacing = max (row->extra_line_spacing,
19909 it->max_extra_line_spacing);
19910 x += glyph->pixel_width;
19911 ++i;
19912 }
19913
19914 /* Stop if max_x reached. */
19915 if (i < nglyphs)
19916 break;
19917
19918 /* Stop at line ends. */
19919 if (ITERATOR_AT_END_OF_LINE_P (it))
19920 {
19921 it->continuation_lines_width = 0;
19922 break;
19923 }
19924
19925 set_iterator_to_next (it, 1);
19926
19927 /* Stop if truncating at the right edge. */
19928 if (it->line_wrap == TRUNCATE
19929 && it->current_x >= it->last_visible_x)
19930 {
19931 /* Add truncation mark, but don't do it if the line is
19932 truncated at a padding space. */
19933 if (IT_CHARPOS (*it) < it->string_nchars)
19934 {
19935 if (!FRAME_WINDOW_P (it->f))
19936 {
19937 int i, n;
19938
19939 if (it->current_x > it->last_visible_x)
19940 {
19941 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19942 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19943 break;
19944 for (n = row->used[TEXT_AREA]; i < n; ++i)
19945 {
19946 row->used[TEXT_AREA] = i;
19947 produce_special_glyphs (it, IT_TRUNCATION);
19948 }
19949 }
19950 produce_special_glyphs (it, IT_TRUNCATION);
19951 }
19952 it->glyph_row->truncated_on_right_p = 1;
19953 }
19954 break;
19955 }
19956 }
19957
19958 /* Maybe insert a truncation at the left. */
19959 if (it->first_visible_x
19960 && IT_CHARPOS (*it) > 0)
19961 {
19962 if (!FRAME_WINDOW_P (it->f))
19963 insert_left_trunc_glyphs (it);
19964 it->glyph_row->truncated_on_left_p = 1;
19965 }
19966
19967 it->face_id = saved_face_id;
19968
19969 /* Value is number of columns displayed. */
19970 return it->hpos - hpos_at_start;
19971 }
19972
19973
19974 \f
19975 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19976 appears as an element of LIST or as the car of an element of LIST.
19977 If PROPVAL is a list, compare each element against LIST in that
19978 way, and return 1/2 if any element of PROPVAL is found in LIST.
19979 Otherwise return 0. This function cannot quit.
19980 The return value is 2 if the text is invisible but with an ellipsis
19981 and 1 if it's invisible and without an ellipsis. */
19982
19983 int
19984 invisible_p (register Lisp_Object propval, Lisp_Object list)
19985 {
19986 register Lisp_Object tail, proptail;
19987
19988 for (tail = list; CONSP (tail); tail = XCDR (tail))
19989 {
19990 register Lisp_Object tem;
19991 tem = XCAR (tail);
19992 if (EQ (propval, tem))
19993 return 1;
19994 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19995 return NILP (XCDR (tem)) ? 1 : 2;
19996 }
19997
19998 if (CONSP (propval))
19999 {
20000 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20001 {
20002 Lisp_Object propelt;
20003 propelt = XCAR (proptail);
20004 for (tail = list; CONSP (tail); tail = XCDR (tail))
20005 {
20006 register Lisp_Object tem;
20007 tem = XCAR (tail);
20008 if (EQ (propelt, tem))
20009 return 1;
20010 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20011 return NILP (XCDR (tem)) ? 1 : 2;
20012 }
20013 }
20014 }
20015
20016 return 0;
20017 }
20018
20019 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20020 doc: /* Non-nil if the property makes the text invisible.
20021 POS-OR-PROP can be a marker or number, in which case it is taken to be
20022 a position in the current buffer and the value of the `invisible' property
20023 is checked; or it can be some other value, which is then presumed to be the
20024 value of the `invisible' property of the text of interest.
20025 The non-nil value returned can be t for truly invisible text or something
20026 else if the text is replaced by an ellipsis. */)
20027 (Lisp_Object pos_or_prop)
20028 {
20029 Lisp_Object prop
20030 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20031 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20032 : pos_or_prop);
20033 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20034 return (invis == 0 ? Qnil
20035 : invis == 1 ? Qt
20036 : make_number (invis));
20037 }
20038
20039 /* Calculate a width or height in pixels from a specification using
20040 the following elements:
20041
20042 SPEC ::=
20043 NUM - a (fractional) multiple of the default font width/height
20044 (NUM) - specifies exactly NUM pixels
20045 UNIT - a fixed number of pixels, see below.
20046 ELEMENT - size of a display element in pixels, see below.
20047 (NUM . SPEC) - equals NUM * SPEC
20048 (+ SPEC SPEC ...) - add pixel values
20049 (- SPEC SPEC ...) - subtract pixel values
20050 (- SPEC) - negate pixel value
20051
20052 NUM ::=
20053 INT or FLOAT - a number constant
20054 SYMBOL - use symbol's (buffer local) variable binding.
20055
20056 UNIT ::=
20057 in - pixels per inch *)
20058 mm - pixels per 1/1000 meter *)
20059 cm - pixels per 1/100 meter *)
20060 width - width of current font in pixels.
20061 height - height of current font in pixels.
20062
20063 *) using the ratio(s) defined in display-pixels-per-inch.
20064
20065 ELEMENT ::=
20066
20067 left-fringe - left fringe width in pixels
20068 right-fringe - right fringe width in pixels
20069
20070 left-margin - left margin width in pixels
20071 right-margin - right margin width in pixels
20072
20073 scroll-bar - scroll-bar area width in pixels
20074
20075 Examples:
20076
20077 Pixels corresponding to 5 inches:
20078 (5 . in)
20079
20080 Total width of non-text areas on left side of window (if scroll-bar is on left):
20081 '(space :width (+ left-fringe left-margin scroll-bar))
20082
20083 Align to first text column (in header line):
20084 '(space :align-to 0)
20085
20086 Align to middle of text area minus half the width of variable `my-image'
20087 containing a loaded image:
20088 '(space :align-to (0.5 . (- text my-image)))
20089
20090 Width of left margin minus width of 1 character in the default font:
20091 '(space :width (- left-margin 1))
20092
20093 Width of left margin minus width of 2 characters in the current font:
20094 '(space :width (- left-margin (2 . width)))
20095
20096 Center 1 character over left-margin (in header line):
20097 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20098
20099 Different ways to express width of left fringe plus left margin minus one pixel:
20100 '(space :width (- (+ left-fringe left-margin) (1)))
20101 '(space :width (+ left-fringe left-margin (- (1))))
20102 '(space :width (+ left-fringe left-margin (-1)))
20103
20104 */
20105
20106 #define NUMVAL(X) \
20107 ((INTEGERP (X) || FLOATP (X)) \
20108 ? XFLOATINT (X) \
20109 : - 1)
20110
20111 int
20112 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20113 struct font *font, int width_p, int *align_to)
20114 {
20115 double pixels;
20116
20117 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20118 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20119
20120 if (NILP (prop))
20121 return OK_PIXELS (0);
20122
20123 xassert (FRAME_LIVE_P (it->f));
20124
20125 if (SYMBOLP (prop))
20126 {
20127 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20128 {
20129 char *unit = SDATA (SYMBOL_NAME (prop));
20130
20131 if (unit[0] == 'i' && unit[1] == 'n')
20132 pixels = 1.0;
20133 else if (unit[0] == 'm' && unit[1] == 'm')
20134 pixels = 25.4;
20135 else if (unit[0] == 'c' && unit[1] == 'm')
20136 pixels = 2.54;
20137 else
20138 pixels = 0;
20139 if (pixels > 0)
20140 {
20141 double ppi;
20142 #ifdef HAVE_WINDOW_SYSTEM
20143 if (FRAME_WINDOW_P (it->f)
20144 && (ppi = (width_p
20145 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20146 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20147 ppi > 0))
20148 return OK_PIXELS (ppi / pixels);
20149 #endif
20150
20151 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20152 || (CONSP (Vdisplay_pixels_per_inch)
20153 && (ppi = (width_p
20154 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20155 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20156 ppi > 0)))
20157 return OK_PIXELS (ppi / pixels);
20158
20159 return 0;
20160 }
20161 }
20162
20163 #ifdef HAVE_WINDOW_SYSTEM
20164 if (EQ (prop, Qheight))
20165 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20166 if (EQ (prop, Qwidth))
20167 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20168 #else
20169 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20170 return OK_PIXELS (1);
20171 #endif
20172
20173 if (EQ (prop, Qtext))
20174 return OK_PIXELS (width_p
20175 ? window_box_width (it->w, TEXT_AREA)
20176 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20177
20178 if (align_to && *align_to < 0)
20179 {
20180 *res = 0;
20181 if (EQ (prop, Qleft))
20182 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20183 if (EQ (prop, Qright))
20184 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20185 if (EQ (prop, Qcenter))
20186 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20187 + window_box_width (it->w, TEXT_AREA) / 2);
20188 if (EQ (prop, Qleft_fringe))
20189 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20190 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20191 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20192 if (EQ (prop, Qright_fringe))
20193 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20194 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20195 : window_box_right_offset (it->w, TEXT_AREA));
20196 if (EQ (prop, Qleft_margin))
20197 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20198 if (EQ (prop, Qright_margin))
20199 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20200 if (EQ (prop, Qscroll_bar))
20201 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20202 ? 0
20203 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20204 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20205 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20206 : 0)));
20207 }
20208 else
20209 {
20210 if (EQ (prop, Qleft_fringe))
20211 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20212 if (EQ (prop, Qright_fringe))
20213 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20214 if (EQ (prop, Qleft_margin))
20215 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20216 if (EQ (prop, Qright_margin))
20217 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20218 if (EQ (prop, Qscroll_bar))
20219 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20220 }
20221
20222 prop = Fbuffer_local_value (prop, it->w->buffer);
20223 }
20224
20225 if (INTEGERP (prop) || FLOATP (prop))
20226 {
20227 int base_unit = (width_p
20228 ? FRAME_COLUMN_WIDTH (it->f)
20229 : FRAME_LINE_HEIGHT (it->f));
20230 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20231 }
20232
20233 if (CONSP (prop))
20234 {
20235 Lisp_Object car = XCAR (prop);
20236 Lisp_Object cdr = XCDR (prop);
20237
20238 if (SYMBOLP (car))
20239 {
20240 #ifdef HAVE_WINDOW_SYSTEM
20241 if (FRAME_WINDOW_P (it->f)
20242 && valid_image_p (prop))
20243 {
20244 int id = lookup_image (it->f, prop);
20245 struct image *img = IMAGE_FROM_ID (it->f, id);
20246
20247 return OK_PIXELS (width_p ? img->width : img->height);
20248 }
20249 #endif
20250 if (EQ (car, Qplus) || EQ (car, Qminus))
20251 {
20252 int first = 1;
20253 double px;
20254
20255 pixels = 0;
20256 while (CONSP (cdr))
20257 {
20258 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20259 font, width_p, align_to))
20260 return 0;
20261 if (first)
20262 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20263 else
20264 pixels += px;
20265 cdr = XCDR (cdr);
20266 }
20267 if (EQ (car, Qminus))
20268 pixels = -pixels;
20269 return OK_PIXELS (pixels);
20270 }
20271
20272 car = Fbuffer_local_value (car, it->w->buffer);
20273 }
20274
20275 if (INTEGERP (car) || FLOATP (car))
20276 {
20277 double fact;
20278 pixels = XFLOATINT (car);
20279 if (NILP (cdr))
20280 return OK_PIXELS (pixels);
20281 if (calc_pixel_width_or_height (&fact, it, cdr,
20282 font, width_p, align_to))
20283 return OK_PIXELS (pixels * fact);
20284 return 0;
20285 }
20286
20287 return 0;
20288 }
20289
20290 return 0;
20291 }
20292
20293 \f
20294 /***********************************************************************
20295 Glyph Display
20296 ***********************************************************************/
20297
20298 #ifdef HAVE_WINDOW_SYSTEM
20299
20300 #if GLYPH_DEBUG
20301
20302 void
20303 dump_glyph_string (s)
20304 struct glyph_string *s;
20305 {
20306 fprintf (stderr, "glyph string\n");
20307 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20308 s->x, s->y, s->width, s->height);
20309 fprintf (stderr, " ybase = %d\n", s->ybase);
20310 fprintf (stderr, " hl = %d\n", s->hl);
20311 fprintf (stderr, " left overhang = %d, right = %d\n",
20312 s->left_overhang, s->right_overhang);
20313 fprintf (stderr, " nchars = %d\n", s->nchars);
20314 fprintf (stderr, " extends to end of line = %d\n",
20315 s->extends_to_end_of_line_p);
20316 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20317 fprintf (stderr, " bg width = %d\n", s->background_width);
20318 }
20319
20320 #endif /* GLYPH_DEBUG */
20321
20322 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20323 of XChar2b structures for S; it can't be allocated in
20324 init_glyph_string because it must be allocated via `alloca'. W
20325 is the window on which S is drawn. ROW and AREA are the glyph row
20326 and area within the row from which S is constructed. START is the
20327 index of the first glyph structure covered by S. HL is a
20328 face-override for drawing S. */
20329
20330 #ifdef HAVE_NTGUI
20331 #define OPTIONAL_HDC(hdc) HDC hdc,
20332 #define DECLARE_HDC(hdc) HDC hdc;
20333 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20334 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20335 #endif
20336
20337 #ifndef OPTIONAL_HDC
20338 #define OPTIONAL_HDC(hdc)
20339 #define DECLARE_HDC(hdc)
20340 #define ALLOCATE_HDC(hdc, f)
20341 #define RELEASE_HDC(hdc, f)
20342 #endif
20343
20344 static void
20345 init_glyph_string (struct glyph_string *s,
20346 OPTIONAL_HDC (hdc)
20347 XChar2b *char2b, struct window *w, struct glyph_row *row,
20348 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20349 {
20350 memset (s, 0, sizeof *s);
20351 s->w = w;
20352 s->f = XFRAME (w->frame);
20353 #ifdef HAVE_NTGUI
20354 s->hdc = hdc;
20355 #endif
20356 s->display = FRAME_X_DISPLAY (s->f);
20357 s->window = FRAME_X_WINDOW (s->f);
20358 s->char2b = char2b;
20359 s->hl = hl;
20360 s->row = row;
20361 s->area = area;
20362 s->first_glyph = row->glyphs[area] + start;
20363 s->height = row->height;
20364 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20365 s->ybase = s->y + row->ascent;
20366 }
20367
20368
20369 /* Append the list of glyph strings with head H and tail T to the list
20370 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20371
20372 static INLINE void
20373 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20374 struct glyph_string *h, struct glyph_string *t)
20375 {
20376 if (h)
20377 {
20378 if (*head)
20379 (*tail)->next = h;
20380 else
20381 *head = h;
20382 h->prev = *tail;
20383 *tail = t;
20384 }
20385 }
20386
20387
20388 /* Prepend the list of glyph strings with head H and tail T to the
20389 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20390 result. */
20391
20392 static INLINE void
20393 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20394 struct glyph_string *h, struct glyph_string *t)
20395 {
20396 if (h)
20397 {
20398 if (*head)
20399 (*head)->prev = t;
20400 else
20401 *tail = t;
20402 t->next = *head;
20403 *head = h;
20404 }
20405 }
20406
20407
20408 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20409 Set *HEAD and *TAIL to the resulting list. */
20410
20411 static INLINE void
20412 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20413 struct glyph_string *s)
20414 {
20415 s->next = s->prev = NULL;
20416 append_glyph_string_lists (head, tail, s, s);
20417 }
20418
20419
20420 /* Get face and two-byte form of character C in face FACE_ID on frame
20421 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20422 means we want to display multibyte text. DISPLAY_P non-zero means
20423 make sure that X resources for the face returned are allocated.
20424 Value is a pointer to a realized face that is ready for display if
20425 DISPLAY_P is non-zero. */
20426
20427 static INLINE struct face *
20428 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20429 XChar2b *char2b, int multibyte_p, int display_p)
20430 {
20431 struct face *face = FACE_FROM_ID (f, face_id);
20432
20433 if (face->font)
20434 {
20435 unsigned code = face->font->driver->encode_char (face->font, c);
20436
20437 if (code != FONT_INVALID_CODE)
20438 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20439 else
20440 STORE_XCHAR2B (char2b, 0, 0);
20441 }
20442
20443 /* Make sure X resources of the face are allocated. */
20444 #ifdef HAVE_X_WINDOWS
20445 if (display_p)
20446 #endif
20447 {
20448 xassert (face != NULL);
20449 PREPARE_FACE_FOR_DISPLAY (f, face);
20450 }
20451
20452 return face;
20453 }
20454
20455
20456 /* Get face and two-byte form of character glyph GLYPH on frame F.
20457 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20458 a pointer to a realized face that is ready for display. */
20459
20460 static INLINE struct face *
20461 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20462 XChar2b *char2b, int *two_byte_p)
20463 {
20464 struct face *face;
20465
20466 xassert (glyph->type == CHAR_GLYPH);
20467 face = FACE_FROM_ID (f, glyph->face_id);
20468
20469 if (two_byte_p)
20470 *two_byte_p = 0;
20471
20472 if (face->font)
20473 {
20474 unsigned code;
20475
20476 if (CHAR_BYTE8_P (glyph->u.ch))
20477 code = CHAR_TO_BYTE8 (glyph->u.ch);
20478 else
20479 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20480
20481 if (code != FONT_INVALID_CODE)
20482 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20483 else
20484 STORE_XCHAR2B (char2b, 0, 0);
20485 }
20486
20487 /* Make sure X resources of the face are allocated. */
20488 xassert (face != NULL);
20489 PREPARE_FACE_FOR_DISPLAY (f, face);
20490 return face;
20491 }
20492
20493
20494 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20495 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20496
20497 static INLINE int
20498 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20499 {
20500 unsigned code;
20501
20502 if (CHAR_BYTE8_P (c))
20503 code = CHAR_TO_BYTE8 (c);
20504 else
20505 code = font->driver->encode_char (font, c);
20506
20507 if (code == FONT_INVALID_CODE)
20508 return 0;
20509 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20510 return 1;
20511 }
20512
20513
20514 /* Fill glyph string S with composition components specified by S->cmp.
20515
20516 BASE_FACE is the base face of the composition.
20517 S->cmp_from is the index of the first component for S.
20518
20519 OVERLAPS non-zero means S should draw the foreground only, and use
20520 its physical height for clipping. See also draw_glyphs.
20521
20522 Value is the index of a component not in S. */
20523
20524 static int
20525 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20526 int overlaps)
20527 {
20528 int i;
20529 /* For all glyphs of this composition, starting at the offset
20530 S->cmp_from, until we reach the end of the definition or encounter a
20531 glyph that requires the different face, add it to S. */
20532 struct face *face;
20533
20534 xassert (s);
20535
20536 s->for_overlaps = overlaps;
20537 s->face = NULL;
20538 s->font = NULL;
20539 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20540 {
20541 int c = COMPOSITION_GLYPH (s->cmp, i);
20542
20543 if (c != '\t')
20544 {
20545 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20546 -1, Qnil);
20547
20548 face = get_char_face_and_encoding (s->f, c, face_id,
20549 s->char2b + i, 1, 1);
20550 if (face)
20551 {
20552 if (! s->face)
20553 {
20554 s->face = face;
20555 s->font = s->face->font;
20556 }
20557 else if (s->face != face)
20558 break;
20559 }
20560 }
20561 ++s->nchars;
20562 }
20563 s->cmp_to = i;
20564
20565 /* All glyph strings for the same composition has the same width,
20566 i.e. the width set for the first component of the composition. */
20567 s->width = s->first_glyph->pixel_width;
20568
20569 /* If the specified font could not be loaded, use the frame's
20570 default font, but record the fact that we couldn't load it in
20571 the glyph string so that we can draw rectangles for the
20572 characters of the glyph string. */
20573 if (s->font == NULL)
20574 {
20575 s->font_not_found_p = 1;
20576 s->font = FRAME_FONT (s->f);
20577 }
20578
20579 /* Adjust base line for subscript/superscript text. */
20580 s->ybase += s->first_glyph->voffset;
20581
20582 /* This glyph string must always be drawn with 16-bit functions. */
20583 s->two_byte_p = 1;
20584
20585 return s->cmp_to;
20586 }
20587
20588 static int
20589 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20590 int start, int end, int overlaps)
20591 {
20592 struct glyph *glyph, *last;
20593 Lisp_Object lgstring;
20594 int i;
20595
20596 s->for_overlaps = overlaps;
20597 glyph = s->row->glyphs[s->area] + start;
20598 last = s->row->glyphs[s->area] + end;
20599 s->cmp_id = glyph->u.cmp.id;
20600 s->cmp_from = glyph->u.cmp.from;
20601 s->cmp_to = glyph->u.cmp.to + 1;
20602 s->face = FACE_FROM_ID (s->f, face_id);
20603 lgstring = composition_gstring_from_id (s->cmp_id);
20604 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20605 glyph++;
20606 while (glyph < last
20607 && glyph->u.cmp.automatic
20608 && glyph->u.cmp.id == s->cmp_id
20609 && s->cmp_to == glyph->u.cmp.from)
20610 s->cmp_to = (glyph++)->u.cmp.to + 1;
20611
20612 for (i = s->cmp_from; i < s->cmp_to; i++)
20613 {
20614 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20615 unsigned code = LGLYPH_CODE (lglyph);
20616
20617 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20618 }
20619 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20620 return glyph - s->row->glyphs[s->area];
20621 }
20622
20623
20624 /* Fill glyph string S from a sequence of character glyphs.
20625
20626 FACE_ID is the face id of the string. START is the index of the
20627 first glyph to consider, END is the index of the last + 1.
20628 OVERLAPS non-zero means S should draw the foreground only, and use
20629 its physical height for clipping. See also draw_glyphs.
20630
20631 Value is the index of the first glyph not in S. */
20632
20633 static int
20634 fill_glyph_string (struct glyph_string *s, int face_id,
20635 int start, int end, int overlaps)
20636 {
20637 struct glyph *glyph, *last;
20638 int voffset;
20639 int glyph_not_available_p;
20640
20641 xassert (s->f == XFRAME (s->w->frame));
20642 xassert (s->nchars == 0);
20643 xassert (start >= 0 && end > start);
20644
20645 s->for_overlaps = overlaps;
20646 glyph = s->row->glyphs[s->area] + start;
20647 last = s->row->glyphs[s->area] + end;
20648 voffset = glyph->voffset;
20649 s->padding_p = glyph->padding_p;
20650 glyph_not_available_p = glyph->glyph_not_available_p;
20651
20652 while (glyph < last
20653 && glyph->type == CHAR_GLYPH
20654 && glyph->voffset == voffset
20655 /* Same face id implies same font, nowadays. */
20656 && glyph->face_id == face_id
20657 && glyph->glyph_not_available_p == glyph_not_available_p)
20658 {
20659 int two_byte_p;
20660
20661 s->face = get_glyph_face_and_encoding (s->f, glyph,
20662 s->char2b + s->nchars,
20663 &two_byte_p);
20664 s->two_byte_p = two_byte_p;
20665 ++s->nchars;
20666 xassert (s->nchars <= end - start);
20667 s->width += glyph->pixel_width;
20668 if (glyph++->padding_p != s->padding_p)
20669 break;
20670 }
20671
20672 s->font = s->face->font;
20673
20674 /* If the specified font could not be loaded, use the frame's font,
20675 but record the fact that we couldn't load it in
20676 S->font_not_found_p so that we can draw rectangles for the
20677 characters of the glyph string. */
20678 if (s->font == NULL || glyph_not_available_p)
20679 {
20680 s->font_not_found_p = 1;
20681 s->font = FRAME_FONT (s->f);
20682 }
20683
20684 /* Adjust base line for subscript/superscript text. */
20685 s->ybase += voffset;
20686
20687 xassert (s->face && s->face->gc);
20688 return glyph - s->row->glyphs[s->area];
20689 }
20690
20691
20692 /* Fill glyph string S from image glyph S->first_glyph. */
20693
20694 static void
20695 fill_image_glyph_string (struct glyph_string *s)
20696 {
20697 xassert (s->first_glyph->type == IMAGE_GLYPH);
20698 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20699 xassert (s->img);
20700 s->slice = s->first_glyph->slice;
20701 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20702 s->font = s->face->font;
20703 s->width = s->first_glyph->pixel_width;
20704
20705 /* Adjust base line for subscript/superscript text. */
20706 s->ybase += s->first_glyph->voffset;
20707 }
20708
20709
20710 /* Fill glyph string S from a sequence of stretch glyphs.
20711
20712 ROW is the glyph row in which the glyphs are found, AREA is the
20713 area within the row. START is the index of the first glyph to
20714 consider, END is the index of the last + 1.
20715
20716 Value is the index of the first glyph not in S. */
20717
20718 static int
20719 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20720 enum glyph_row_area area, int start, int end)
20721 {
20722 struct glyph *glyph, *last;
20723 int voffset, face_id;
20724
20725 xassert (s->first_glyph->type == STRETCH_GLYPH);
20726
20727 glyph = s->row->glyphs[s->area] + start;
20728 last = s->row->glyphs[s->area] + end;
20729 face_id = glyph->face_id;
20730 s->face = FACE_FROM_ID (s->f, face_id);
20731 s->font = s->face->font;
20732 s->width = glyph->pixel_width;
20733 s->nchars = 1;
20734 voffset = glyph->voffset;
20735
20736 for (++glyph;
20737 (glyph < last
20738 && glyph->type == STRETCH_GLYPH
20739 && glyph->voffset == voffset
20740 && glyph->face_id == face_id);
20741 ++glyph)
20742 s->width += glyph->pixel_width;
20743
20744 /* Adjust base line for subscript/superscript text. */
20745 s->ybase += voffset;
20746
20747 /* The case that face->gc == 0 is handled when drawing the glyph
20748 string by calling PREPARE_FACE_FOR_DISPLAY. */
20749 xassert (s->face);
20750 return glyph - s->row->glyphs[s->area];
20751 }
20752
20753 static struct font_metrics *
20754 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20755 {
20756 static struct font_metrics metrics;
20757 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20758
20759 if (! font || code == FONT_INVALID_CODE)
20760 return NULL;
20761 font->driver->text_extents (font, &code, 1, &metrics);
20762 return &metrics;
20763 }
20764
20765 /* EXPORT for RIF:
20766 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20767 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20768 assumed to be zero. */
20769
20770 void
20771 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20772 {
20773 *left = *right = 0;
20774
20775 if (glyph->type == CHAR_GLYPH)
20776 {
20777 struct face *face;
20778 XChar2b char2b;
20779 struct font_metrics *pcm;
20780
20781 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20782 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20783 {
20784 if (pcm->rbearing > pcm->width)
20785 *right = pcm->rbearing - pcm->width;
20786 if (pcm->lbearing < 0)
20787 *left = -pcm->lbearing;
20788 }
20789 }
20790 else if (glyph->type == COMPOSITE_GLYPH)
20791 {
20792 if (! glyph->u.cmp.automatic)
20793 {
20794 struct composition *cmp = composition_table[glyph->u.cmp.id];
20795
20796 if (cmp->rbearing > cmp->pixel_width)
20797 *right = cmp->rbearing - cmp->pixel_width;
20798 if (cmp->lbearing < 0)
20799 *left = - cmp->lbearing;
20800 }
20801 else
20802 {
20803 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20804 struct font_metrics metrics;
20805
20806 composition_gstring_width (gstring, glyph->u.cmp.from,
20807 glyph->u.cmp.to + 1, &metrics);
20808 if (metrics.rbearing > metrics.width)
20809 *right = metrics.rbearing - metrics.width;
20810 if (metrics.lbearing < 0)
20811 *left = - metrics.lbearing;
20812 }
20813 }
20814 }
20815
20816
20817 /* Return the index of the first glyph preceding glyph string S that
20818 is overwritten by S because of S's left overhang. Value is -1
20819 if no glyphs are overwritten. */
20820
20821 static int
20822 left_overwritten (struct glyph_string *s)
20823 {
20824 int k;
20825
20826 if (s->left_overhang)
20827 {
20828 int x = 0, i;
20829 struct glyph *glyphs = s->row->glyphs[s->area];
20830 int first = s->first_glyph - glyphs;
20831
20832 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20833 x -= glyphs[i].pixel_width;
20834
20835 k = i + 1;
20836 }
20837 else
20838 k = -1;
20839
20840 return k;
20841 }
20842
20843
20844 /* Return the index of the first glyph preceding glyph string S that
20845 is overwriting S because of its right overhang. Value is -1 if no
20846 glyph in front of S overwrites S. */
20847
20848 static int
20849 left_overwriting (struct glyph_string *s)
20850 {
20851 int i, k, x;
20852 struct glyph *glyphs = s->row->glyphs[s->area];
20853 int first = s->first_glyph - glyphs;
20854
20855 k = -1;
20856 x = 0;
20857 for (i = first - 1; i >= 0; --i)
20858 {
20859 int left, right;
20860 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20861 if (x + right > 0)
20862 k = i;
20863 x -= glyphs[i].pixel_width;
20864 }
20865
20866 return k;
20867 }
20868
20869
20870 /* Return the index of the last glyph following glyph string S that is
20871 overwritten by S because of S's right overhang. Value is -1 if
20872 no such glyph is found. */
20873
20874 static int
20875 right_overwritten (struct glyph_string *s)
20876 {
20877 int k = -1;
20878
20879 if (s->right_overhang)
20880 {
20881 int x = 0, i;
20882 struct glyph *glyphs = s->row->glyphs[s->area];
20883 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20884 int end = s->row->used[s->area];
20885
20886 for (i = first; i < end && s->right_overhang > x; ++i)
20887 x += glyphs[i].pixel_width;
20888
20889 k = i;
20890 }
20891
20892 return k;
20893 }
20894
20895
20896 /* Return the index of the last glyph following glyph string S that
20897 overwrites S because of its left overhang. Value is negative
20898 if no such glyph is found. */
20899
20900 static int
20901 right_overwriting (struct glyph_string *s)
20902 {
20903 int i, k, x;
20904 int end = s->row->used[s->area];
20905 struct glyph *glyphs = s->row->glyphs[s->area];
20906 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20907
20908 k = -1;
20909 x = 0;
20910 for (i = first; i < end; ++i)
20911 {
20912 int left, right;
20913 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20914 if (x - left < 0)
20915 k = i;
20916 x += glyphs[i].pixel_width;
20917 }
20918
20919 return k;
20920 }
20921
20922
20923 /* Set background width of glyph string S. START is the index of the
20924 first glyph following S. LAST_X is the right-most x-position + 1
20925 in the drawing area. */
20926
20927 static INLINE void
20928 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20929 {
20930 /* If the face of this glyph string has to be drawn to the end of
20931 the drawing area, set S->extends_to_end_of_line_p. */
20932
20933 if (start == s->row->used[s->area]
20934 && s->area == TEXT_AREA
20935 && ((s->row->fill_line_p
20936 && (s->hl == DRAW_NORMAL_TEXT
20937 || s->hl == DRAW_IMAGE_RAISED
20938 || s->hl == DRAW_IMAGE_SUNKEN))
20939 || s->hl == DRAW_MOUSE_FACE))
20940 s->extends_to_end_of_line_p = 1;
20941
20942 /* If S extends its face to the end of the line, set its
20943 background_width to the distance to the right edge of the drawing
20944 area. */
20945 if (s->extends_to_end_of_line_p)
20946 s->background_width = last_x - s->x + 1;
20947 else
20948 s->background_width = s->width;
20949 }
20950
20951
20952 /* Compute overhangs and x-positions for glyph string S and its
20953 predecessors, or successors. X is the starting x-position for S.
20954 BACKWARD_P non-zero means process predecessors. */
20955
20956 static void
20957 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20958 {
20959 if (backward_p)
20960 {
20961 while (s)
20962 {
20963 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20964 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20965 x -= s->width;
20966 s->x = x;
20967 s = s->prev;
20968 }
20969 }
20970 else
20971 {
20972 while (s)
20973 {
20974 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20975 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20976 s->x = x;
20977 x += s->width;
20978 s = s->next;
20979 }
20980 }
20981 }
20982
20983
20984
20985 /* The following macros are only called from draw_glyphs below.
20986 They reference the following parameters of that function directly:
20987 `w', `row', `area', and `overlap_p'
20988 as well as the following local variables:
20989 `s', `f', and `hdc' (in W32) */
20990
20991 #ifdef HAVE_NTGUI
20992 /* On W32, silently add local `hdc' variable to argument list of
20993 init_glyph_string. */
20994 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20995 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20996 #else
20997 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20998 init_glyph_string (s, char2b, w, row, area, start, hl)
20999 #endif
21000
21001 /* Add a glyph string for a stretch glyph to the list of strings
21002 between HEAD and TAIL. START is the index of the stretch glyph in
21003 row area AREA of glyph row ROW. END is the index of the last glyph
21004 in that glyph row area. X is the current output position assigned
21005 to the new glyph string constructed. HL overrides that face of the
21006 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21007 is the right-most x-position of the drawing area. */
21008
21009 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21010 and below -- keep them on one line. */
21011 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21012 do \
21013 { \
21014 s = (struct glyph_string *) alloca (sizeof *s); \
21015 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21016 START = fill_stretch_glyph_string (s, row, area, START, END); \
21017 append_glyph_string (&HEAD, &TAIL, s); \
21018 s->x = (X); \
21019 } \
21020 while (0)
21021
21022
21023 /* Add a glyph string for an image glyph to the list of strings
21024 between HEAD and TAIL. START is the index of the image glyph in
21025 row area AREA of glyph row ROW. END is the index of the last glyph
21026 in that glyph row area. X is the current output position assigned
21027 to the new glyph string constructed. HL overrides that face of the
21028 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21029 is the right-most x-position of the drawing area. */
21030
21031 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21032 do \
21033 { \
21034 s = (struct glyph_string *) alloca (sizeof *s); \
21035 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21036 fill_image_glyph_string (s); \
21037 append_glyph_string (&HEAD, &TAIL, s); \
21038 ++START; \
21039 s->x = (X); \
21040 } \
21041 while (0)
21042
21043
21044 /* Add a glyph string for a sequence of character glyphs to the list
21045 of strings between HEAD and TAIL. START is the index of the first
21046 glyph in row area AREA of glyph row ROW that is part of the new
21047 glyph string. END is the index of the last glyph in that glyph row
21048 area. X is the current output position assigned to the new glyph
21049 string constructed. HL overrides that face of the glyph; e.g. it
21050 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21051 right-most x-position of the drawing area. */
21052
21053 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21054 do \
21055 { \
21056 int face_id; \
21057 XChar2b *char2b; \
21058 \
21059 face_id = (row)->glyphs[area][START].face_id; \
21060 \
21061 s = (struct glyph_string *) alloca (sizeof *s); \
21062 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21063 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21064 append_glyph_string (&HEAD, &TAIL, s); \
21065 s->x = (X); \
21066 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21067 } \
21068 while (0)
21069
21070
21071 /* Add a glyph string for a composite sequence to the list of strings
21072 between HEAD and TAIL. START is the index of the first glyph in
21073 row area AREA of glyph row ROW that is part of the new glyph
21074 string. END is the index of the last glyph in that glyph row area.
21075 X is the current output position assigned to the new glyph string
21076 constructed. HL overrides that face of the glyph; e.g. it is
21077 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21078 x-position of the drawing area. */
21079
21080 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21081 do { \
21082 int face_id = (row)->glyphs[area][START].face_id; \
21083 struct face *base_face = FACE_FROM_ID (f, face_id); \
21084 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21085 struct composition *cmp = composition_table[cmp_id]; \
21086 XChar2b *char2b; \
21087 struct glyph_string *first_s; \
21088 int n; \
21089 \
21090 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21091 \
21092 /* Make glyph_strings for each glyph sequence that is drawable by \
21093 the same face, and append them to HEAD/TAIL. */ \
21094 for (n = 0; n < cmp->glyph_len;) \
21095 { \
21096 s = (struct glyph_string *) alloca (sizeof *s); \
21097 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21098 append_glyph_string (&(HEAD), &(TAIL), s); \
21099 s->cmp = cmp; \
21100 s->cmp_from = n; \
21101 s->x = (X); \
21102 if (n == 0) \
21103 first_s = s; \
21104 n = fill_composite_glyph_string (s, base_face, overlaps); \
21105 } \
21106 \
21107 ++START; \
21108 s = first_s; \
21109 } while (0)
21110
21111
21112 /* Add a glyph string for a glyph-string sequence to the list of strings
21113 between HEAD and TAIL. */
21114
21115 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21116 do { \
21117 int face_id; \
21118 XChar2b *char2b; \
21119 Lisp_Object gstring; \
21120 \
21121 face_id = (row)->glyphs[area][START].face_id; \
21122 gstring = (composition_gstring_from_id \
21123 ((row)->glyphs[area][START].u.cmp.id)); \
21124 s = (struct glyph_string *) alloca (sizeof *s); \
21125 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21126 * LGSTRING_GLYPH_LEN (gstring)); \
21127 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21128 append_glyph_string (&(HEAD), &(TAIL), s); \
21129 s->x = (X); \
21130 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21131 } while (0)
21132
21133
21134 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21135 of AREA of glyph row ROW on window W between indices START and END.
21136 HL overrides the face for drawing glyph strings, e.g. it is
21137 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21138 x-positions of the drawing area.
21139
21140 This is an ugly monster macro construct because we must use alloca
21141 to allocate glyph strings (because draw_glyphs can be called
21142 asynchronously). */
21143
21144 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21145 do \
21146 { \
21147 HEAD = TAIL = NULL; \
21148 while (START < END) \
21149 { \
21150 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21151 switch (first_glyph->type) \
21152 { \
21153 case CHAR_GLYPH: \
21154 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21155 HL, X, LAST_X); \
21156 break; \
21157 \
21158 case COMPOSITE_GLYPH: \
21159 if (first_glyph->u.cmp.automatic) \
21160 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21161 HL, X, LAST_X); \
21162 else \
21163 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21164 HL, X, LAST_X); \
21165 break; \
21166 \
21167 case STRETCH_GLYPH: \
21168 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21169 HL, X, LAST_X); \
21170 break; \
21171 \
21172 case IMAGE_GLYPH: \
21173 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21174 HL, X, LAST_X); \
21175 break; \
21176 \
21177 default: \
21178 abort (); \
21179 } \
21180 \
21181 if (s) \
21182 { \
21183 set_glyph_string_background_width (s, START, LAST_X); \
21184 (X) += s->width; \
21185 } \
21186 } \
21187 } while (0)
21188
21189
21190 /* Draw glyphs between START and END in AREA of ROW on window W,
21191 starting at x-position X. X is relative to AREA in W. HL is a
21192 face-override with the following meaning:
21193
21194 DRAW_NORMAL_TEXT draw normally
21195 DRAW_CURSOR draw in cursor face
21196 DRAW_MOUSE_FACE draw in mouse face.
21197 DRAW_INVERSE_VIDEO draw in mode line face
21198 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21199 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21200
21201 If OVERLAPS is non-zero, draw only the foreground of characters and
21202 clip to the physical height of ROW. Non-zero value also defines
21203 the overlapping part to be drawn:
21204
21205 OVERLAPS_PRED overlap with preceding rows
21206 OVERLAPS_SUCC overlap with succeeding rows
21207 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21208 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21209
21210 Value is the x-position reached, relative to AREA of W. */
21211
21212 static int
21213 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21214 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21215 enum draw_glyphs_face hl, int overlaps)
21216 {
21217 struct glyph_string *head, *tail;
21218 struct glyph_string *s;
21219 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21220 int i, j, x_reached, last_x, area_left = 0;
21221 struct frame *f = XFRAME (WINDOW_FRAME (w));
21222 DECLARE_HDC (hdc);
21223
21224 ALLOCATE_HDC (hdc, f);
21225
21226 /* Let's rather be paranoid than getting a SEGV. */
21227 end = min (end, row->used[area]);
21228 start = max (0, start);
21229 start = min (end, start);
21230
21231 /* Translate X to frame coordinates. Set last_x to the right
21232 end of the drawing area. */
21233 if (row->full_width_p)
21234 {
21235 /* X is relative to the left edge of W, without scroll bars
21236 or fringes. */
21237 area_left = WINDOW_LEFT_EDGE_X (w);
21238 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21239 }
21240 else
21241 {
21242 area_left = window_box_left (w, area);
21243 last_x = area_left + window_box_width (w, area);
21244 }
21245 x += area_left;
21246
21247 /* Build a doubly-linked list of glyph_string structures between
21248 head and tail from what we have to draw. Note that the macro
21249 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21250 the reason we use a separate variable `i'. */
21251 i = start;
21252 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21253 if (tail)
21254 x_reached = tail->x + tail->background_width;
21255 else
21256 x_reached = x;
21257
21258 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21259 the row, redraw some glyphs in front or following the glyph
21260 strings built above. */
21261 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21262 {
21263 struct glyph_string *h, *t;
21264 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21265 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21266 int dummy_x = 0;
21267
21268 /* If mouse highlighting is on, we may need to draw adjacent
21269 glyphs using mouse-face highlighting. */
21270 if (area == TEXT_AREA && row->mouse_face_p)
21271 {
21272 struct glyph_row *mouse_beg_row, *mouse_end_row;
21273
21274 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21275 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21276
21277 if (row >= mouse_beg_row && row <= mouse_end_row)
21278 {
21279 check_mouse_face = 1;
21280 mouse_beg_col = (row == mouse_beg_row)
21281 ? dpyinfo->mouse_face_beg_col : 0;
21282 mouse_end_col = (row == mouse_end_row)
21283 ? dpyinfo->mouse_face_end_col
21284 : row->used[TEXT_AREA];
21285 }
21286 }
21287
21288 /* Compute overhangs for all glyph strings. */
21289 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21290 for (s = head; s; s = s->next)
21291 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21292
21293 /* Prepend glyph strings for glyphs in front of the first glyph
21294 string that are overwritten because of the first glyph
21295 string's left overhang. The background of all strings
21296 prepended must be drawn because the first glyph string
21297 draws over it. */
21298 i = left_overwritten (head);
21299 if (i >= 0)
21300 {
21301 enum draw_glyphs_face overlap_hl;
21302
21303 /* If this row contains mouse highlighting, attempt to draw
21304 the overlapped glyphs with the correct highlight. This
21305 code fails if the overlap encompasses more than one glyph
21306 and mouse-highlight spans only some of these glyphs.
21307 However, making it work perfectly involves a lot more
21308 code, and I don't know if the pathological case occurs in
21309 practice, so we'll stick to this for now. --- cyd */
21310 if (check_mouse_face
21311 && mouse_beg_col < start && mouse_end_col > i)
21312 overlap_hl = DRAW_MOUSE_FACE;
21313 else
21314 overlap_hl = DRAW_NORMAL_TEXT;
21315
21316 j = i;
21317 BUILD_GLYPH_STRINGS (j, start, h, t,
21318 overlap_hl, dummy_x, last_x);
21319 start = i;
21320 compute_overhangs_and_x (t, head->x, 1);
21321 prepend_glyph_string_lists (&head, &tail, h, t);
21322 clip_head = head;
21323 }
21324
21325 /* Prepend glyph strings for glyphs in front of the first glyph
21326 string that overwrite that glyph string because of their
21327 right overhang. For these strings, only the foreground must
21328 be drawn, because it draws over the glyph string at `head'.
21329 The background must not be drawn because this would overwrite
21330 right overhangs of preceding glyphs for which no glyph
21331 strings exist. */
21332 i = left_overwriting (head);
21333 if (i >= 0)
21334 {
21335 enum draw_glyphs_face overlap_hl;
21336
21337 if (check_mouse_face
21338 && mouse_beg_col < start && mouse_end_col > i)
21339 overlap_hl = DRAW_MOUSE_FACE;
21340 else
21341 overlap_hl = DRAW_NORMAL_TEXT;
21342
21343 clip_head = head;
21344 BUILD_GLYPH_STRINGS (i, start, h, t,
21345 overlap_hl, dummy_x, last_x);
21346 for (s = h; s; s = s->next)
21347 s->background_filled_p = 1;
21348 compute_overhangs_and_x (t, head->x, 1);
21349 prepend_glyph_string_lists (&head, &tail, h, t);
21350 }
21351
21352 /* Append glyphs strings for glyphs following the last glyph
21353 string tail that are overwritten by tail. The background of
21354 these strings has to be drawn because tail's foreground draws
21355 over it. */
21356 i = right_overwritten (tail);
21357 if (i >= 0)
21358 {
21359 enum draw_glyphs_face overlap_hl;
21360
21361 if (check_mouse_face
21362 && mouse_beg_col < i && mouse_end_col > end)
21363 overlap_hl = DRAW_MOUSE_FACE;
21364 else
21365 overlap_hl = DRAW_NORMAL_TEXT;
21366
21367 BUILD_GLYPH_STRINGS (end, i, h, t,
21368 overlap_hl, x, last_x);
21369 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21370 we don't have `end = i;' here. */
21371 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21372 append_glyph_string_lists (&head, &tail, h, t);
21373 clip_tail = tail;
21374 }
21375
21376 /* Append glyph strings for glyphs following the last glyph
21377 string tail that overwrite tail. The foreground of such
21378 glyphs has to be drawn because it writes into the background
21379 of tail. The background must not be drawn because it could
21380 paint over the foreground of following glyphs. */
21381 i = right_overwriting (tail);
21382 if (i >= 0)
21383 {
21384 enum draw_glyphs_face overlap_hl;
21385 if (check_mouse_face
21386 && mouse_beg_col < i && mouse_end_col > end)
21387 overlap_hl = DRAW_MOUSE_FACE;
21388 else
21389 overlap_hl = DRAW_NORMAL_TEXT;
21390
21391 clip_tail = tail;
21392 i++; /* We must include the Ith glyph. */
21393 BUILD_GLYPH_STRINGS (end, i, h, t,
21394 overlap_hl, x, last_x);
21395 for (s = h; s; s = s->next)
21396 s->background_filled_p = 1;
21397 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21398 append_glyph_string_lists (&head, &tail, h, t);
21399 }
21400 if (clip_head || clip_tail)
21401 for (s = head; s; s = s->next)
21402 {
21403 s->clip_head = clip_head;
21404 s->clip_tail = clip_tail;
21405 }
21406 }
21407
21408 /* Draw all strings. */
21409 for (s = head; s; s = s->next)
21410 FRAME_RIF (f)->draw_glyph_string (s);
21411
21412 #ifndef HAVE_NS
21413 /* When focus a sole frame and move horizontally, this sets on_p to 0
21414 causing a failure to erase prev cursor position. */
21415 if (area == TEXT_AREA
21416 && !row->full_width_p
21417 /* When drawing overlapping rows, only the glyph strings'
21418 foreground is drawn, which doesn't erase a cursor
21419 completely. */
21420 && !overlaps)
21421 {
21422 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21423 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21424 : (tail ? tail->x + tail->background_width : x));
21425 x0 -= area_left;
21426 x1 -= area_left;
21427
21428 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21429 row->y, MATRIX_ROW_BOTTOM_Y (row));
21430 }
21431 #endif
21432
21433 /* Value is the x-position up to which drawn, relative to AREA of W.
21434 This doesn't include parts drawn because of overhangs. */
21435 if (row->full_width_p)
21436 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21437 else
21438 x_reached -= area_left;
21439
21440 RELEASE_HDC (hdc, f);
21441
21442 return x_reached;
21443 }
21444
21445 /* Expand row matrix if too narrow. Don't expand if area
21446 is not present. */
21447
21448 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21449 { \
21450 if (!fonts_changed_p \
21451 && (it->glyph_row->glyphs[area] \
21452 < it->glyph_row->glyphs[area + 1])) \
21453 { \
21454 it->w->ncols_scale_factor++; \
21455 fonts_changed_p = 1; \
21456 } \
21457 }
21458
21459 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21460 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21461
21462 static INLINE void
21463 append_glyph (struct it *it)
21464 {
21465 struct glyph *glyph;
21466 enum glyph_row_area area = it->area;
21467
21468 xassert (it->glyph_row);
21469 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21470
21471 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21472 if (glyph < it->glyph_row->glyphs[area + 1])
21473 {
21474 /* If the glyph row is reversed, we need to prepend the glyph
21475 rather than append it. */
21476 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21477 {
21478 struct glyph *g;
21479
21480 /* Make room for the additional glyph. */
21481 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21482 g[1] = *g;
21483 glyph = it->glyph_row->glyphs[area];
21484 }
21485 glyph->charpos = CHARPOS (it->position);
21486 glyph->object = it->object;
21487 if (it->pixel_width > 0)
21488 {
21489 glyph->pixel_width = it->pixel_width;
21490 glyph->padding_p = 0;
21491 }
21492 else
21493 {
21494 /* Assure at least 1-pixel width. Otherwise, cursor can't
21495 be displayed correctly. */
21496 glyph->pixel_width = 1;
21497 glyph->padding_p = 1;
21498 }
21499 glyph->ascent = it->ascent;
21500 glyph->descent = it->descent;
21501 glyph->voffset = it->voffset;
21502 glyph->type = CHAR_GLYPH;
21503 glyph->avoid_cursor_p = it->avoid_cursor_p;
21504 glyph->multibyte_p = it->multibyte_p;
21505 glyph->left_box_line_p = it->start_of_box_run_p;
21506 glyph->right_box_line_p = it->end_of_box_run_p;
21507 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21508 || it->phys_descent > it->descent);
21509 glyph->glyph_not_available_p = it->glyph_not_available_p;
21510 glyph->face_id = it->face_id;
21511 glyph->u.ch = it->char_to_display;
21512 glyph->slice = null_glyph_slice;
21513 glyph->font_type = FONT_TYPE_UNKNOWN;
21514 if (it->bidi_p)
21515 {
21516 glyph->resolved_level = it->bidi_it.resolved_level;
21517 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21518 abort ();
21519 glyph->bidi_type = it->bidi_it.type;
21520 }
21521 else
21522 {
21523 glyph->resolved_level = 0;
21524 glyph->bidi_type = UNKNOWN_BT;
21525 }
21526 ++it->glyph_row->used[area];
21527 }
21528 else
21529 IT_EXPAND_MATRIX_WIDTH (it, area);
21530 }
21531
21532 /* Store one glyph for the composition IT->cmp_it.id in
21533 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21534 non-null. */
21535
21536 static INLINE void
21537 append_composite_glyph (struct it *it)
21538 {
21539 struct glyph *glyph;
21540 enum glyph_row_area area = it->area;
21541
21542 xassert (it->glyph_row);
21543
21544 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21545 if (glyph < it->glyph_row->glyphs[area + 1])
21546 {
21547 /* If the glyph row is reversed, we need to prepend the glyph
21548 rather than append it. */
21549 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21550 {
21551 struct glyph *g;
21552
21553 /* Make room for the new glyph. */
21554 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21555 g[1] = *g;
21556 glyph = it->glyph_row->glyphs[it->area];
21557 }
21558 glyph->charpos = it->cmp_it.charpos;
21559 glyph->object = it->object;
21560 glyph->pixel_width = it->pixel_width;
21561 glyph->ascent = it->ascent;
21562 glyph->descent = it->descent;
21563 glyph->voffset = it->voffset;
21564 glyph->type = COMPOSITE_GLYPH;
21565 if (it->cmp_it.ch < 0)
21566 {
21567 glyph->u.cmp.automatic = 0;
21568 glyph->u.cmp.id = it->cmp_it.id;
21569 }
21570 else
21571 {
21572 glyph->u.cmp.automatic = 1;
21573 glyph->u.cmp.id = it->cmp_it.id;
21574 glyph->u.cmp.from = it->cmp_it.from;
21575 glyph->u.cmp.to = it->cmp_it.to - 1;
21576 }
21577 glyph->avoid_cursor_p = it->avoid_cursor_p;
21578 glyph->multibyte_p = it->multibyte_p;
21579 glyph->left_box_line_p = it->start_of_box_run_p;
21580 glyph->right_box_line_p = it->end_of_box_run_p;
21581 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21582 || it->phys_descent > it->descent);
21583 glyph->padding_p = 0;
21584 glyph->glyph_not_available_p = 0;
21585 glyph->face_id = it->face_id;
21586 glyph->slice = null_glyph_slice;
21587 glyph->font_type = FONT_TYPE_UNKNOWN;
21588 if (it->bidi_p)
21589 {
21590 glyph->resolved_level = it->bidi_it.resolved_level;
21591 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21592 abort ();
21593 glyph->bidi_type = it->bidi_it.type;
21594 }
21595 ++it->glyph_row->used[area];
21596 }
21597 else
21598 IT_EXPAND_MATRIX_WIDTH (it, area);
21599 }
21600
21601
21602 /* Change IT->ascent and IT->height according to the setting of
21603 IT->voffset. */
21604
21605 static INLINE void
21606 take_vertical_position_into_account (struct it *it)
21607 {
21608 if (it->voffset)
21609 {
21610 if (it->voffset < 0)
21611 /* Increase the ascent so that we can display the text higher
21612 in the line. */
21613 it->ascent -= it->voffset;
21614 else
21615 /* Increase the descent so that we can display the text lower
21616 in the line. */
21617 it->descent += it->voffset;
21618 }
21619 }
21620
21621
21622 /* Produce glyphs/get display metrics for the image IT is loaded with.
21623 See the description of struct display_iterator in dispextern.h for
21624 an overview of struct display_iterator. */
21625
21626 static void
21627 produce_image_glyph (struct it *it)
21628 {
21629 struct image *img;
21630 struct face *face;
21631 int glyph_ascent, crop;
21632 struct glyph_slice slice;
21633
21634 xassert (it->what == IT_IMAGE);
21635
21636 face = FACE_FROM_ID (it->f, it->face_id);
21637 xassert (face);
21638 /* Make sure X resources of the face is loaded. */
21639 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21640
21641 if (it->image_id < 0)
21642 {
21643 /* Fringe bitmap. */
21644 it->ascent = it->phys_ascent = 0;
21645 it->descent = it->phys_descent = 0;
21646 it->pixel_width = 0;
21647 it->nglyphs = 0;
21648 return;
21649 }
21650
21651 img = IMAGE_FROM_ID (it->f, it->image_id);
21652 xassert (img);
21653 /* Make sure X resources of the image is loaded. */
21654 prepare_image_for_display (it->f, img);
21655
21656 slice.x = slice.y = 0;
21657 slice.width = img->width;
21658 slice.height = img->height;
21659
21660 if (INTEGERP (it->slice.x))
21661 slice.x = XINT (it->slice.x);
21662 else if (FLOATP (it->slice.x))
21663 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21664
21665 if (INTEGERP (it->slice.y))
21666 slice.y = XINT (it->slice.y);
21667 else if (FLOATP (it->slice.y))
21668 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21669
21670 if (INTEGERP (it->slice.width))
21671 slice.width = XINT (it->slice.width);
21672 else if (FLOATP (it->slice.width))
21673 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21674
21675 if (INTEGERP (it->slice.height))
21676 slice.height = XINT (it->slice.height);
21677 else if (FLOATP (it->slice.height))
21678 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21679
21680 if (slice.x >= img->width)
21681 slice.x = img->width;
21682 if (slice.y >= img->height)
21683 slice.y = img->height;
21684 if (slice.x + slice.width >= img->width)
21685 slice.width = img->width - slice.x;
21686 if (slice.y + slice.height > img->height)
21687 slice.height = img->height - slice.y;
21688
21689 if (slice.width == 0 || slice.height == 0)
21690 return;
21691
21692 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21693
21694 it->descent = slice.height - glyph_ascent;
21695 if (slice.y == 0)
21696 it->descent += img->vmargin;
21697 if (slice.y + slice.height == img->height)
21698 it->descent += img->vmargin;
21699 it->phys_descent = it->descent;
21700
21701 it->pixel_width = slice.width;
21702 if (slice.x == 0)
21703 it->pixel_width += img->hmargin;
21704 if (slice.x + slice.width == img->width)
21705 it->pixel_width += img->hmargin;
21706
21707 /* It's quite possible for images to have an ascent greater than
21708 their height, so don't get confused in that case. */
21709 if (it->descent < 0)
21710 it->descent = 0;
21711
21712 it->nglyphs = 1;
21713
21714 if (face->box != FACE_NO_BOX)
21715 {
21716 if (face->box_line_width > 0)
21717 {
21718 if (slice.y == 0)
21719 it->ascent += face->box_line_width;
21720 if (slice.y + slice.height == img->height)
21721 it->descent += face->box_line_width;
21722 }
21723
21724 if (it->start_of_box_run_p && slice.x == 0)
21725 it->pixel_width += eabs (face->box_line_width);
21726 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21727 it->pixel_width += eabs (face->box_line_width);
21728 }
21729
21730 take_vertical_position_into_account (it);
21731
21732 /* Automatically crop wide image glyphs at right edge so we can
21733 draw the cursor on same display row. */
21734 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21735 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21736 {
21737 it->pixel_width -= crop;
21738 slice.width -= crop;
21739 }
21740
21741 if (it->glyph_row)
21742 {
21743 struct glyph *glyph;
21744 enum glyph_row_area area = it->area;
21745
21746 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21747 if (glyph < it->glyph_row->glyphs[area + 1])
21748 {
21749 glyph->charpos = CHARPOS (it->position);
21750 glyph->object = it->object;
21751 glyph->pixel_width = it->pixel_width;
21752 glyph->ascent = glyph_ascent;
21753 glyph->descent = it->descent;
21754 glyph->voffset = it->voffset;
21755 glyph->type = IMAGE_GLYPH;
21756 glyph->avoid_cursor_p = it->avoid_cursor_p;
21757 glyph->multibyte_p = it->multibyte_p;
21758 glyph->left_box_line_p = it->start_of_box_run_p;
21759 glyph->right_box_line_p = it->end_of_box_run_p;
21760 glyph->overlaps_vertically_p = 0;
21761 glyph->padding_p = 0;
21762 glyph->glyph_not_available_p = 0;
21763 glyph->face_id = it->face_id;
21764 glyph->u.img_id = img->id;
21765 glyph->slice = slice;
21766 glyph->font_type = FONT_TYPE_UNKNOWN;
21767 if (it->bidi_p)
21768 {
21769 glyph->resolved_level = it->bidi_it.resolved_level;
21770 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21771 abort ();
21772 glyph->bidi_type = it->bidi_it.type;
21773 }
21774 ++it->glyph_row->used[area];
21775 }
21776 else
21777 IT_EXPAND_MATRIX_WIDTH (it, area);
21778 }
21779 }
21780
21781
21782 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21783 of the glyph, WIDTH and HEIGHT are the width and height of the
21784 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21785
21786 static void
21787 append_stretch_glyph (struct it *it, Lisp_Object object,
21788 int width, int height, int ascent)
21789 {
21790 struct glyph *glyph;
21791 enum glyph_row_area area = it->area;
21792
21793 xassert (ascent >= 0 && ascent <= height);
21794
21795 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21796 if (glyph < it->glyph_row->glyphs[area + 1])
21797 {
21798 /* If the glyph row is reversed, we need to prepend the glyph
21799 rather than append it. */
21800 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21801 {
21802 struct glyph *g;
21803
21804 /* Make room for the additional glyph. */
21805 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21806 g[1] = *g;
21807 glyph = it->glyph_row->glyphs[area];
21808 }
21809 glyph->charpos = CHARPOS (it->position);
21810 glyph->object = object;
21811 glyph->pixel_width = width;
21812 glyph->ascent = ascent;
21813 glyph->descent = height - ascent;
21814 glyph->voffset = it->voffset;
21815 glyph->type = STRETCH_GLYPH;
21816 glyph->avoid_cursor_p = it->avoid_cursor_p;
21817 glyph->multibyte_p = it->multibyte_p;
21818 glyph->left_box_line_p = it->start_of_box_run_p;
21819 glyph->right_box_line_p = it->end_of_box_run_p;
21820 glyph->overlaps_vertically_p = 0;
21821 glyph->padding_p = 0;
21822 glyph->glyph_not_available_p = 0;
21823 glyph->face_id = it->face_id;
21824 glyph->u.stretch.ascent = ascent;
21825 glyph->u.stretch.height = height;
21826 glyph->slice = null_glyph_slice;
21827 glyph->font_type = FONT_TYPE_UNKNOWN;
21828 if (it->bidi_p)
21829 {
21830 glyph->resolved_level = it->bidi_it.resolved_level;
21831 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21832 abort ();
21833 glyph->bidi_type = it->bidi_it.type;
21834 }
21835 else
21836 {
21837 glyph->resolved_level = 0;
21838 glyph->bidi_type = UNKNOWN_BT;
21839 }
21840 ++it->glyph_row->used[area];
21841 }
21842 else
21843 IT_EXPAND_MATRIX_WIDTH (it, area);
21844 }
21845
21846
21847 /* Produce a stretch glyph for iterator IT. IT->object is the value
21848 of the glyph property displayed. The value must be a list
21849 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21850 being recognized:
21851
21852 1. `:width WIDTH' specifies that the space should be WIDTH *
21853 canonical char width wide. WIDTH may be an integer or floating
21854 point number.
21855
21856 2. `:relative-width FACTOR' specifies that the width of the stretch
21857 should be computed from the width of the first character having the
21858 `glyph' property, and should be FACTOR times that width.
21859
21860 3. `:align-to HPOS' specifies that the space should be wide enough
21861 to reach HPOS, a value in canonical character units.
21862
21863 Exactly one of the above pairs must be present.
21864
21865 4. `:height HEIGHT' specifies that the height of the stretch produced
21866 should be HEIGHT, measured in canonical character units.
21867
21868 5. `:relative-height FACTOR' specifies that the height of the
21869 stretch should be FACTOR times the height of the characters having
21870 the glyph property.
21871
21872 Either none or exactly one of 4 or 5 must be present.
21873
21874 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21875 of the stretch should be used for the ascent of the stretch.
21876 ASCENT must be in the range 0 <= ASCENT <= 100. */
21877
21878 static void
21879 produce_stretch_glyph (struct it *it)
21880 {
21881 /* (space :width WIDTH :height HEIGHT ...) */
21882 Lisp_Object prop, plist;
21883 int width = 0, height = 0, align_to = -1;
21884 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21885 int ascent = 0;
21886 double tem;
21887 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21888 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21889
21890 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21891
21892 /* List should start with `space'. */
21893 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21894 plist = XCDR (it->object);
21895
21896 /* Compute the width of the stretch. */
21897 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21898 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21899 {
21900 /* Absolute width `:width WIDTH' specified and valid. */
21901 zero_width_ok_p = 1;
21902 width = (int)tem;
21903 }
21904 else if (prop = Fplist_get (plist, QCrelative_width),
21905 NUMVAL (prop) > 0)
21906 {
21907 /* Relative width `:relative-width FACTOR' specified and valid.
21908 Compute the width of the characters having the `glyph'
21909 property. */
21910 struct it it2;
21911 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21912
21913 it2 = *it;
21914 if (it->multibyte_p)
21915 {
21916 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21917 - IT_BYTEPOS (*it));
21918 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21919 }
21920 else
21921 {
21922 it2.c = it2.char_to_display = *p, it2.len = 1;
21923 if (! ASCII_CHAR_P (it2.c))
21924 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21925 }
21926
21927 it2.glyph_row = NULL;
21928 it2.what = IT_CHARACTER;
21929 x_produce_glyphs (&it2);
21930 width = NUMVAL (prop) * it2.pixel_width;
21931 }
21932 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21933 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21934 {
21935 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21936 align_to = (align_to < 0
21937 ? 0
21938 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21939 else if (align_to < 0)
21940 align_to = window_box_left_offset (it->w, TEXT_AREA);
21941 width = max (0, (int)tem + align_to - it->current_x);
21942 zero_width_ok_p = 1;
21943 }
21944 else
21945 /* Nothing specified -> width defaults to canonical char width. */
21946 width = FRAME_COLUMN_WIDTH (it->f);
21947
21948 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21949 width = 1;
21950
21951 /* Compute height. */
21952 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21953 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21954 {
21955 height = (int)tem;
21956 zero_height_ok_p = 1;
21957 }
21958 else if (prop = Fplist_get (plist, QCrelative_height),
21959 NUMVAL (prop) > 0)
21960 height = FONT_HEIGHT (font) * NUMVAL (prop);
21961 else
21962 height = FONT_HEIGHT (font);
21963
21964 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21965 height = 1;
21966
21967 /* Compute percentage of height used for ascent. If
21968 `:ascent ASCENT' is present and valid, use that. Otherwise,
21969 derive the ascent from the font in use. */
21970 if (prop = Fplist_get (plist, QCascent),
21971 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21972 ascent = height * NUMVAL (prop) / 100.0;
21973 else if (!NILP (prop)
21974 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21975 ascent = min (max (0, (int)tem), height);
21976 else
21977 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21978
21979 if (width > 0 && it->line_wrap != TRUNCATE
21980 && it->current_x + width > it->last_visible_x)
21981 width = it->last_visible_x - it->current_x - 1;
21982
21983 if (width > 0 && height > 0 && it->glyph_row)
21984 {
21985 Lisp_Object object = it->stack[it->sp - 1].string;
21986 if (!STRINGP (object))
21987 object = it->w->buffer;
21988 append_stretch_glyph (it, object, width, height, ascent);
21989 }
21990
21991 it->pixel_width = width;
21992 it->ascent = it->phys_ascent = ascent;
21993 it->descent = it->phys_descent = height - it->ascent;
21994 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21995
21996 take_vertical_position_into_account (it);
21997 }
21998
21999 /* Calculate line-height and line-spacing properties.
22000 An integer value specifies explicit pixel value.
22001 A float value specifies relative value to current face height.
22002 A cons (float . face-name) specifies relative value to
22003 height of specified face font.
22004
22005 Returns height in pixels, or nil. */
22006
22007
22008 static Lisp_Object
22009 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22010 int boff, int override)
22011 {
22012 Lisp_Object face_name = Qnil;
22013 int ascent, descent, height;
22014
22015 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22016 return val;
22017
22018 if (CONSP (val))
22019 {
22020 face_name = XCAR (val);
22021 val = XCDR (val);
22022 if (!NUMBERP (val))
22023 val = make_number (1);
22024 if (NILP (face_name))
22025 {
22026 height = it->ascent + it->descent;
22027 goto scale;
22028 }
22029 }
22030
22031 if (NILP (face_name))
22032 {
22033 font = FRAME_FONT (it->f);
22034 boff = FRAME_BASELINE_OFFSET (it->f);
22035 }
22036 else if (EQ (face_name, Qt))
22037 {
22038 override = 0;
22039 }
22040 else
22041 {
22042 int face_id;
22043 struct face *face;
22044
22045 face_id = lookup_named_face (it->f, face_name, 0);
22046 if (face_id < 0)
22047 return make_number (-1);
22048
22049 face = FACE_FROM_ID (it->f, face_id);
22050 font = face->font;
22051 if (font == NULL)
22052 return make_number (-1);
22053 boff = font->baseline_offset;
22054 if (font->vertical_centering)
22055 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22056 }
22057
22058 ascent = FONT_BASE (font) + boff;
22059 descent = FONT_DESCENT (font) - boff;
22060
22061 if (override)
22062 {
22063 it->override_ascent = ascent;
22064 it->override_descent = descent;
22065 it->override_boff = boff;
22066 }
22067
22068 height = ascent + descent;
22069
22070 scale:
22071 if (FLOATP (val))
22072 height = (int)(XFLOAT_DATA (val) * height);
22073 else if (INTEGERP (val))
22074 height *= XINT (val);
22075
22076 return make_number (height);
22077 }
22078
22079
22080 /* RIF:
22081 Produce glyphs/get display metrics for the display element IT is
22082 loaded with. See the description of struct it in dispextern.h
22083 for an overview of struct it. */
22084
22085 void
22086 x_produce_glyphs (struct it *it)
22087 {
22088 int extra_line_spacing = it->extra_line_spacing;
22089
22090 it->glyph_not_available_p = 0;
22091
22092 if (it->what == IT_CHARACTER)
22093 {
22094 XChar2b char2b;
22095 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22096 struct font *font = face->font;
22097 int font_not_found_p = font == NULL;
22098 struct font_metrics *pcm = NULL;
22099 int boff; /* baseline offset */
22100
22101 if (font_not_found_p)
22102 {
22103 /* When no suitable font found, display an empty box based
22104 on the metrics of the font of the default face (or what
22105 remapped). */
22106 struct face *no_font_face
22107 = FACE_FROM_ID (it->f,
22108 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22109 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22110 font = no_font_face->font;
22111 boff = font->baseline_offset;
22112 }
22113 else
22114 {
22115 boff = font->baseline_offset;
22116 if (font->vertical_centering)
22117 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22118 }
22119
22120 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22121 {
22122 int stretched_p;
22123
22124 it->nglyphs = 1;
22125
22126 if (it->override_ascent >= 0)
22127 {
22128 it->ascent = it->override_ascent;
22129 it->descent = it->override_descent;
22130 boff = it->override_boff;
22131 }
22132 else
22133 {
22134 it->ascent = FONT_BASE (font) + boff;
22135 it->descent = FONT_DESCENT (font) - boff;
22136 }
22137
22138 if (! font_not_found_p
22139 && get_char_glyph_code (it->char_to_display, font, &char2b))
22140 {
22141 pcm = get_per_char_metric (it->f, font, &char2b);
22142 if (pcm->width == 0
22143 && pcm->rbearing == 0 && pcm->lbearing == 0)
22144 pcm = NULL;
22145 }
22146
22147 if (pcm)
22148 {
22149 it->phys_ascent = pcm->ascent + boff;
22150 it->phys_descent = pcm->descent - boff;
22151 it->pixel_width = pcm->width;
22152 }
22153 else
22154 {
22155 it->glyph_not_available_p = 1;
22156 it->phys_ascent = it->ascent;
22157 it->phys_descent = it->descent;
22158 it->pixel_width = font->space_width;
22159 }
22160
22161 if (it->constrain_row_ascent_descent_p)
22162 {
22163 if (it->descent > it->max_descent)
22164 {
22165 it->ascent += it->descent - it->max_descent;
22166 it->descent = it->max_descent;
22167 }
22168 if (it->ascent > it->max_ascent)
22169 {
22170 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22171 it->ascent = it->max_ascent;
22172 }
22173 it->phys_ascent = min (it->phys_ascent, it->ascent);
22174 it->phys_descent = min (it->phys_descent, it->descent);
22175 extra_line_spacing = 0;
22176 }
22177
22178 /* If this is a space inside a region of text with
22179 `space-width' property, change its width. */
22180 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22181 if (stretched_p)
22182 it->pixel_width *= XFLOATINT (it->space_width);
22183
22184 /* If face has a box, add the box thickness to the character
22185 height. If character has a box line to the left and/or
22186 right, add the box line width to the character's width. */
22187 if (face->box != FACE_NO_BOX)
22188 {
22189 int thick = face->box_line_width;
22190
22191 if (thick > 0)
22192 {
22193 it->ascent += thick;
22194 it->descent += thick;
22195 }
22196 else
22197 thick = -thick;
22198
22199 if (it->start_of_box_run_p)
22200 it->pixel_width += thick;
22201 if (it->end_of_box_run_p)
22202 it->pixel_width += thick;
22203 }
22204
22205 /* If face has an overline, add the height of the overline
22206 (1 pixel) and a 1 pixel margin to the character height. */
22207 if (face->overline_p)
22208 it->ascent += overline_margin;
22209
22210 if (it->constrain_row_ascent_descent_p)
22211 {
22212 if (it->ascent > it->max_ascent)
22213 it->ascent = it->max_ascent;
22214 if (it->descent > it->max_descent)
22215 it->descent = it->max_descent;
22216 }
22217
22218 take_vertical_position_into_account (it);
22219
22220 /* If we have to actually produce glyphs, do it. */
22221 if (it->glyph_row)
22222 {
22223 if (stretched_p)
22224 {
22225 /* Translate a space with a `space-width' property
22226 into a stretch glyph. */
22227 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22228 / FONT_HEIGHT (font));
22229 append_stretch_glyph (it, it->object, it->pixel_width,
22230 it->ascent + it->descent, ascent);
22231 }
22232 else
22233 append_glyph (it);
22234
22235 /* If characters with lbearing or rbearing are displayed
22236 in this line, record that fact in a flag of the
22237 glyph row. This is used to optimize X output code. */
22238 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22239 it->glyph_row->contains_overlapping_glyphs_p = 1;
22240 }
22241 if (! stretched_p && it->pixel_width == 0)
22242 /* We assure that all visible glyphs have at least 1-pixel
22243 width. */
22244 it->pixel_width = 1;
22245 }
22246 else if (it->char_to_display == '\n')
22247 {
22248 /* A newline has no width, but we need the height of the
22249 line. But if previous part of the line sets a height,
22250 don't increase that height */
22251
22252 Lisp_Object height;
22253 Lisp_Object total_height = Qnil;
22254
22255 it->override_ascent = -1;
22256 it->pixel_width = 0;
22257 it->nglyphs = 0;
22258
22259 height = get_it_property (it, Qline_height);
22260 /* Split (line-height total-height) list */
22261 if (CONSP (height)
22262 && CONSP (XCDR (height))
22263 && NILP (XCDR (XCDR (height))))
22264 {
22265 total_height = XCAR (XCDR (height));
22266 height = XCAR (height);
22267 }
22268 height = calc_line_height_property (it, height, font, boff, 1);
22269
22270 if (it->override_ascent >= 0)
22271 {
22272 it->ascent = it->override_ascent;
22273 it->descent = it->override_descent;
22274 boff = it->override_boff;
22275 }
22276 else
22277 {
22278 it->ascent = FONT_BASE (font) + boff;
22279 it->descent = FONT_DESCENT (font) - boff;
22280 }
22281
22282 if (EQ (height, Qt))
22283 {
22284 if (it->descent > it->max_descent)
22285 {
22286 it->ascent += it->descent - it->max_descent;
22287 it->descent = it->max_descent;
22288 }
22289 if (it->ascent > it->max_ascent)
22290 {
22291 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22292 it->ascent = it->max_ascent;
22293 }
22294 it->phys_ascent = min (it->phys_ascent, it->ascent);
22295 it->phys_descent = min (it->phys_descent, it->descent);
22296 it->constrain_row_ascent_descent_p = 1;
22297 extra_line_spacing = 0;
22298 }
22299 else
22300 {
22301 Lisp_Object spacing;
22302
22303 it->phys_ascent = it->ascent;
22304 it->phys_descent = it->descent;
22305
22306 if ((it->max_ascent > 0 || it->max_descent > 0)
22307 && face->box != FACE_NO_BOX
22308 && face->box_line_width > 0)
22309 {
22310 it->ascent += face->box_line_width;
22311 it->descent += face->box_line_width;
22312 }
22313 if (!NILP (height)
22314 && XINT (height) > it->ascent + it->descent)
22315 it->ascent = XINT (height) - it->descent;
22316
22317 if (!NILP (total_height))
22318 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22319 else
22320 {
22321 spacing = get_it_property (it, Qline_spacing);
22322 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22323 }
22324 if (INTEGERP (spacing))
22325 {
22326 extra_line_spacing = XINT (spacing);
22327 if (!NILP (total_height))
22328 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22329 }
22330 }
22331 }
22332 else /* i.e. (it->char_to_display == '\t') */
22333 {
22334 if (font->space_width > 0)
22335 {
22336 int tab_width = it->tab_width * font->space_width;
22337 int x = it->current_x + it->continuation_lines_width;
22338 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22339
22340 /* If the distance from the current position to the next tab
22341 stop is less than a space character width, use the
22342 tab stop after that. */
22343 if (next_tab_x - x < font->space_width)
22344 next_tab_x += tab_width;
22345
22346 it->pixel_width = next_tab_x - x;
22347 it->nglyphs = 1;
22348 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22349 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22350
22351 if (it->glyph_row)
22352 {
22353 append_stretch_glyph (it, it->object, it->pixel_width,
22354 it->ascent + it->descent, it->ascent);
22355 }
22356 }
22357 else
22358 {
22359 it->pixel_width = 0;
22360 it->nglyphs = 1;
22361 }
22362 }
22363 }
22364 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22365 {
22366 /* A static composition.
22367
22368 Note: A composition is represented as one glyph in the
22369 glyph matrix. There are no padding glyphs.
22370
22371 Important note: pixel_width, ascent, and descent are the
22372 values of what is drawn by draw_glyphs (i.e. the values of
22373 the overall glyphs composed). */
22374 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22375 int boff; /* baseline offset */
22376 struct composition *cmp = composition_table[it->cmp_it.id];
22377 int glyph_len = cmp->glyph_len;
22378 struct font *font = face->font;
22379
22380 it->nglyphs = 1;
22381
22382 /* If we have not yet calculated pixel size data of glyphs of
22383 the composition for the current face font, calculate them
22384 now. Theoretically, we have to check all fonts for the
22385 glyphs, but that requires much time and memory space. So,
22386 here we check only the font of the first glyph. This may
22387 lead to incorrect display, but it's very rare, and C-l
22388 (recenter-top-bottom) can correct the display anyway. */
22389 if (! cmp->font || cmp->font != font)
22390 {
22391 /* Ascent and descent of the font of the first character
22392 of this composition (adjusted by baseline offset).
22393 Ascent and descent of overall glyphs should not be less
22394 than these, respectively. */
22395 int font_ascent, font_descent, font_height;
22396 /* Bounding box of the overall glyphs. */
22397 int leftmost, rightmost, lowest, highest;
22398 int lbearing, rbearing;
22399 int i, width, ascent, descent;
22400 int left_padded = 0, right_padded = 0;
22401 int c;
22402 XChar2b char2b;
22403 struct font_metrics *pcm;
22404 int font_not_found_p;
22405 int pos;
22406
22407 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22408 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22409 break;
22410 if (glyph_len < cmp->glyph_len)
22411 right_padded = 1;
22412 for (i = 0; i < glyph_len; i++)
22413 {
22414 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22415 break;
22416 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22417 }
22418 if (i > 0)
22419 left_padded = 1;
22420
22421 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22422 : IT_CHARPOS (*it));
22423 /* If no suitable font is found, use the default font. */
22424 font_not_found_p = font == NULL;
22425 if (font_not_found_p)
22426 {
22427 face = face->ascii_face;
22428 font = face->font;
22429 }
22430 boff = font->baseline_offset;
22431 if (font->vertical_centering)
22432 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22433 font_ascent = FONT_BASE (font) + boff;
22434 font_descent = FONT_DESCENT (font) - boff;
22435 font_height = FONT_HEIGHT (font);
22436
22437 cmp->font = (void *) font;
22438
22439 pcm = NULL;
22440 if (! font_not_found_p)
22441 {
22442 get_char_face_and_encoding (it->f, c, it->face_id,
22443 &char2b, it->multibyte_p, 0);
22444 pcm = get_per_char_metric (it->f, font, &char2b);
22445 }
22446
22447 /* Initialize the bounding box. */
22448 if (pcm)
22449 {
22450 width = pcm->width;
22451 ascent = pcm->ascent;
22452 descent = pcm->descent;
22453 lbearing = pcm->lbearing;
22454 rbearing = pcm->rbearing;
22455 }
22456 else
22457 {
22458 width = font->space_width;
22459 ascent = FONT_BASE (font);
22460 descent = FONT_DESCENT (font);
22461 lbearing = 0;
22462 rbearing = width;
22463 }
22464
22465 rightmost = width;
22466 leftmost = 0;
22467 lowest = - descent + boff;
22468 highest = ascent + boff;
22469
22470 if (! font_not_found_p
22471 && font->default_ascent
22472 && CHAR_TABLE_P (Vuse_default_ascent)
22473 && !NILP (Faref (Vuse_default_ascent,
22474 make_number (it->char_to_display))))
22475 highest = font->default_ascent + boff;
22476
22477 /* Draw the first glyph at the normal position. It may be
22478 shifted to right later if some other glyphs are drawn
22479 at the left. */
22480 cmp->offsets[i * 2] = 0;
22481 cmp->offsets[i * 2 + 1] = boff;
22482 cmp->lbearing = lbearing;
22483 cmp->rbearing = rbearing;
22484
22485 /* Set cmp->offsets for the remaining glyphs. */
22486 for (i++; i < glyph_len; i++)
22487 {
22488 int left, right, btm, top;
22489 int ch = COMPOSITION_GLYPH (cmp, i);
22490 int face_id;
22491 struct face *this_face;
22492 int this_boff;
22493
22494 if (ch == '\t')
22495 ch = ' ';
22496 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22497 this_face = FACE_FROM_ID (it->f, face_id);
22498 font = this_face->font;
22499
22500 if (font == NULL)
22501 pcm = NULL;
22502 else
22503 {
22504 this_boff = font->baseline_offset;
22505 if (font->vertical_centering)
22506 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22507 get_char_face_and_encoding (it->f, ch, face_id,
22508 &char2b, it->multibyte_p, 0);
22509 pcm = get_per_char_metric (it->f, font, &char2b);
22510 }
22511 if (! pcm)
22512 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22513 else
22514 {
22515 width = pcm->width;
22516 ascent = pcm->ascent;
22517 descent = pcm->descent;
22518 lbearing = pcm->lbearing;
22519 rbearing = pcm->rbearing;
22520 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22521 {
22522 /* Relative composition with or without
22523 alternate chars. */
22524 left = (leftmost + rightmost - width) / 2;
22525 btm = - descent + boff;
22526 if (font->relative_compose
22527 && (! CHAR_TABLE_P (Vignore_relative_composition)
22528 || NILP (Faref (Vignore_relative_composition,
22529 make_number (ch)))))
22530 {
22531
22532 if (- descent >= font->relative_compose)
22533 /* One extra pixel between two glyphs. */
22534 btm = highest + 1;
22535 else if (ascent <= 0)
22536 /* One extra pixel between two glyphs. */
22537 btm = lowest - 1 - ascent - descent;
22538 }
22539 }
22540 else
22541 {
22542 /* A composition rule is specified by an integer
22543 value that encodes global and new reference
22544 points (GREF and NREF). GREF and NREF are
22545 specified by numbers as below:
22546
22547 0---1---2 -- ascent
22548 | |
22549 | |
22550 | |
22551 9--10--11 -- center
22552 | |
22553 ---3---4---5--- baseline
22554 | |
22555 6---7---8 -- descent
22556 */
22557 int rule = COMPOSITION_RULE (cmp, i);
22558 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22559
22560 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22561 grefx = gref % 3, nrefx = nref % 3;
22562 grefy = gref / 3, nrefy = nref / 3;
22563 if (xoff)
22564 xoff = font_height * (xoff - 128) / 256;
22565 if (yoff)
22566 yoff = font_height * (yoff - 128) / 256;
22567
22568 left = (leftmost
22569 + grefx * (rightmost - leftmost) / 2
22570 - nrefx * width / 2
22571 + xoff);
22572
22573 btm = ((grefy == 0 ? highest
22574 : grefy == 1 ? 0
22575 : grefy == 2 ? lowest
22576 : (highest + lowest) / 2)
22577 - (nrefy == 0 ? ascent + descent
22578 : nrefy == 1 ? descent - boff
22579 : nrefy == 2 ? 0
22580 : (ascent + descent) / 2)
22581 + yoff);
22582 }
22583
22584 cmp->offsets[i * 2] = left;
22585 cmp->offsets[i * 2 + 1] = btm + descent;
22586
22587 /* Update the bounding box of the overall glyphs. */
22588 if (width > 0)
22589 {
22590 right = left + width;
22591 if (left < leftmost)
22592 leftmost = left;
22593 if (right > rightmost)
22594 rightmost = right;
22595 }
22596 top = btm + descent + ascent;
22597 if (top > highest)
22598 highest = top;
22599 if (btm < lowest)
22600 lowest = btm;
22601
22602 if (cmp->lbearing > left + lbearing)
22603 cmp->lbearing = left + lbearing;
22604 if (cmp->rbearing < left + rbearing)
22605 cmp->rbearing = left + rbearing;
22606 }
22607 }
22608
22609 /* If there are glyphs whose x-offsets are negative,
22610 shift all glyphs to the right and make all x-offsets
22611 non-negative. */
22612 if (leftmost < 0)
22613 {
22614 for (i = 0; i < cmp->glyph_len; i++)
22615 cmp->offsets[i * 2] -= leftmost;
22616 rightmost -= leftmost;
22617 cmp->lbearing -= leftmost;
22618 cmp->rbearing -= leftmost;
22619 }
22620
22621 if (left_padded && cmp->lbearing < 0)
22622 {
22623 for (i = 0; i < cmp->glyph_len; i++)
22624 cmp->offsets[i * 2] -= cmp->lbearing;
22625 rightmost -= cmp->lbearing;
22626 cmp->rbearing -= cmp->lbearing;
22627 cmp->lbearing = 0;
22628 }
22629 if (right_padded && rightmost < cmp->rbearing)
22630 {
22631 rightmost = cmp->rbearing;
22632 }
22633
22634 cmp->pixel_width = rightmost;
22635 cmp->ascent = highest;
22636 cmp->descent = - lowest;
22637 if (cmp->ascent < font_ascent)
22638 cmp->ascent = font_ascent;
22639 if (cmp->descent < font_descent)
22640 cmp->descent = font_descent;
22641 }
22642
22643 if (it->glyph_row
22644 && (cmp->lbearing < 0
22645 || cmp->rbearing > cmp->pixel_width))
22646 it->glyph_row->contains_overlapping_glyphs_p = 1;
22647
22648 it->pixel_width = cmp->pixel_width;
22649 it->ascent = it->phys_ascent = cmp->ascent;
22650 it->descent = it->phys_descent = cmp->descent;
22651 if (face->box != FACE_NO_BOX)
22652 {
22653 int thick = face->box_line_width;
22654
22655 if (thick > 0)
22656 {
22657 it->ascent += thick;
22658 it->descent += thick;
22659 }
22660 else
22661 thick = - thick;
22662
22663 if (it->start_of_box_run_p)
22664 it->pixel_width += thick;
22665 if (it->end_of_box_run_p)
22666 it->pixel_width += thick;
22667 }
22668
22669 /* If face has an overline, add the height of the overline
22670 (1 pixel) and a 1 pixel margin to the character height. */
22671 if (face->overline_p)
22672 it->ascent += overline_margin;
22673
22674 take_vertical_position_into_account (it);
22675 if (it->ascent < 0)
22676 it->ascent = 0;
22677 if (it->descent < 0)
22678 it->descent = 0;
22679
22680 if (it->glyph_row)
22681 append_composite_glyph (it);
22682 }
22683 else if (it->what == IT_COMPOSITION)
22684 {
22685 /* A dynamic (automatic) composition. */
22686 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22687 Lisp_Object gstring;
22688 struct font_metrics metrics;
22689
22690 gstring = composition_gstring_from_id (it->cmp_it.id);
22691 it->pixel_width
22692 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22693 &metrics);
22694 if (it->glyph_row
22695 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22696 it->glyph_row->contains_overlapping_glyphs_p = 1;
22697 it->ascent = it->phys_ascent = metrics.ascent;
22698 it->descent = it->phys_descent = metrics.descent;
22699 if (face->box != FACE_NO_BOX)
22700 {
22701 int thick = face->box_line_width;
22702
22703 if (thick > 0)
22704 {
22705 it->ascent += thick;
22706 it->descent += thick;
22707 }
22708 else
22709 thick = - thick;
22710
22711 if (it->start_of_box_run_p)
22712 it->pixel_width += thick;
22713 if (it->end_of_box_run_p)
22714 it->pixel_width += thick;
22715 }
22716 /* If face has an overline, add the height of the overline
22717 (1 pixel) and a 1 pixel margin to the character height. */
22718 if (face->overline_p)
22719 it->ascent += overline_margin;
22720 take_vertical_position_into_account (it);
22721 if (it->ascent < 0)
22722 it->ascent = 0;
22723 if (it->descent < 0)
22724 it->descent = 0;
22725
22726 if (it->glyph_row)
22727 append_composite_glyph (it);
22728 }
22729 else if (it->what == IT_IMAGE)
22730 produce_image_glyph (it);
22731 else if (it->what == IT_STRETCH)
22732 produce_stretch_glyph (it);
22733
22734 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22735 because this isn't true for images with `:ascent 100'. */
22736 xassert (it->ascent >= 0 && it->descent >= 0);
22737 if (it->area == TEXT_AREA)
22738 it->current_x += it->pixel_width;
22739
22740 if (extra_line_spacing > 0)
22741 {
22742 it->descent += extra_line_spacing;
22743 if (extra_line_spacing > it->max_extra_line_spacing)
22744 it->max_extra_line_spacing = extra_line_spacing;
22745 }
22746
22747 it->max_ascent = max (it->max_ascent, it->ascent);
22748 it->max_descent = max (it->max_descent, it->descent);
22749 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22750 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22751 }
22752
22753 /* EXPORT for RIF:
22754 Output LEN glyphs starting at START at the nominal cursor position.
22755 Advance the nominal cursor over the text. The global variable
22756 updated_window contains the window being updated, updated_row is
22757 the glyph row being updated, and updated_area is the area of that
22758 row being updated. */
22759
22760 void
22761 x_write_glyphs (struct glyph *start, int len)
22762 {
22763 int x, hpos;
22764
22765 xassert (updated_window && updated_row);
22766 BLOCK_INPUT;
22767
22768 /* Write glyphs. */
22769
22770 hpos = start - updated_row->glyphs[updated_area];
22771 x = draw_glyphs (updated_window, output_cursor.x,
22772 updated_row, updated_area,
22773 hpos, hpos + len,
22774 DRAW_NORMAL_TEXT, 0);
22775
22776 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22777 if (updated_area == TEXT_AREA
22778 && updated_window->phys_cursor_on_p
22779 && updated_window->phys_cursor.vpos == output_cursor.vpos
22780 && updated_window->phys_cursor.hpos >= hpos
22781 && updated_window->phys_cursor.hpos < hpos + len)
22782 updated_window->phys_cursor_on_p = 0;
22783
22784 UNBLOCK_INPUT;
22785
22786 /* Advance the output cursor. */
22787 output_cursor.hpos += len;
22788 output_cursor.x = x;
22789 }
22790
22791
22792 /* EXPORT for RIF:
22793 Insert LEN glyphs from START at the nominal cursor position. */
22794
22795 void
22796 x_insert_glyphs (struct glyph *start, int len)
22797 {
22798 struct frame *f;
22799 struct window *w;
22800 int line_height, shift_by_width, shifted_region_width;
22801 struct glyph_row *row;
22802 struct glyph *glyph;
22803 int frame_x, frame_y;
22804 EMACS_INT hpos;
22805
22806 xassert (updated_window && updated_row);
22807 BLOCK_INPUT;
22808 w = updated_window;
22809 f = XFRAME (WINDOW_FRAME (w));
22810
22811 /* Get the height of the line we are in. */
22812 row = updated_row;
22813 line_height = row->height;
22814
22815 /* Get the width of the glyphs to insert. */
22816 shift_by_width = 0;
22817 for (glyph = start; glyph < start + len; ++glyph)
22818 shift_by_width += glyph->pixel_width;
22819
22820 /* Get the width of the region to shift right. */
22821 shifted_region_width = (window_box_width (w, updated_area)
22822 - output_cursor.x
22823 - shift_by_width);
22824
22825 /* Shift right. */
22826 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22827 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22828
22829 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22830 line_height, shift_by_width);
22831
22832 /* Write the glyphs. */
22833 hpos = start - row->glyphs[updated_area];
22834 draw_glyphs (w, output_cursor.x, row, updated_area,
22835 hpos, hpos + len,
22836 DRAW_NORMAL_TEXT, 0);
22837
22838 /* Advance the output cursor. */
22839 output_cursor.hpos += len;
22840 output_cursor.x += shift_by_width;
22841 UNBLOCK_INPUT;
22842 }
22843
22844
22845 /* EXPORT for RIF:
22846 Erase the current text line from the nominal cursor position
22847 (inclusive) to pixel column TO_X (exclusive). The idea is that
22848 everything from TO_X onward is already erased.
22849
22850 TO_X is a pixel position relative to updated_area of
22851 updated_window. TO_X == -1 means clear to the end of this area. */
22852
22853 void
22854 x_clear_end_of_line (int to_x)
22855 {
22856 struct frame *f;
22857 struct window *w = updated_window;
22858 int max_x, min_y, max_y;
22859 int from_x, from_y, to_y;
22860
22861 xassert (updated_window && updated_row);
22862 f = XFRAME (w->frame);
22863
22864 if (updated_row->full_width_p)
22865 max_x = WINDOW_TOTAL_WIDTH (w);
22866 else
22867 max_x = window_box_width (w, updated_area);
22868 max_y = window_text_bottom_y (w);
22869
22870 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22871 of window. For TO_X > 0, truncate to end of drawing area. */
22872 if (to_x == 0)
22873 return;
22874 else if (to_x < 0)
22875 to_x = max_x;
22876 else
22877 to_x = min (to_x, max_x);
22878
22879 to_y = min (max_y, output_cursor.y + updated_row->height);
22880
22881 /* Notice if the cursor will be cleared by this operation. */
22882 if (!updated_row->full_width_p)
22883 notice_overwritten_cursor (w, updated_area,
22884 output_cursor.x, -1,
22885 updated_row->y,
22886 MATRIX_ROW_BOTTOM_Y (updated_row));
22887
22888 from_x = output_cursor.x;
22889
22890 /* Translate to frame coordinates. */
22891 if (updated_row->full_width_p)
22892 {
22893 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22894 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22895 }
22896 else
22897 {
22898 int area_left = window_box_left (w, updated_area);
22899 from_x += area_left;
22900 to_x += area_left;
22901 }
22902
22903 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22904 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22905 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22906
22907 /* Prevent inadvertently clearing to end of the X window. */
22908 if (to_x > from_x && to_y > from_y)
22909 {
22910 BLOCK_INPUT;
22911 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22912 to_x - from_x, to_y - from_y);
22913 UNBLOCK_INPUT;
22914 }
22915 }
22916
22917 #endif /* HAVE_WINDOW_SYSTEM */
22918
22919
22920 \f
22921 /***********************************************************************
22922 Cursor types
22923 ***********************************************************************/
22924
22925 /* Value is the internal representation of the specified cursor type
22926 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22927 of the bar cursor. */
22928
22929 static enum text_cursor_kinds
22930 get_specified_cursor_type (Lisp_Object arg, int *width)
22931 {
22932 enum text_cursor_kinds type;
22933
22934 if (NILP (arg))
22935 return NO_CURSOR;
22936
22937 if (EQ (arg, Qbox))
22938 return FILLED_BOX_CURSOR;
22939
22940 if (EQ (arg, Qhollow))
22941 return HOLLOW_BOX_CURSOR;
22942
22943 if (EQ (arg, Qbar))
22944 {
22945 *width = 2;
22946 return BAR_CURSOR;
22947 }
22948
22949 if (CONSP (arg)
22950 && EQ (XCAR (arg), Qbar)
22951 && INTEGERP (XCDR (arg))
22952 && XINT (XCDR (arg)) >= 0)
22953 {
22954 *width = XINT (XCDR (arg));
22955 return BAR_CURSOR;
22956 }
22957
22958 if (EQ (arg, Qhbar))
22959 {
22960 *width = 2;
22961 return HBAR_CURSOR;
22962 }
22963
22964 if (CONSP (arg)
22965 && EQ (XCAR (arg), Qhbar)
22966 && INTEGERP (XCDR (arg))
22967 && XINT (XCDR (arg)) >= 0)
22968 {
22969 *width = XINT (XCDR (arg));
22970 return HBAR_CURSOR;
22971 }
22972
22973 /* Treat anything unknown as "hollow box cursor".
22974 It was bad to signal an error; people have trouble fixing
22975 .Xdefaults with Emacs, when it has something bad in it. */
22976 type = HOLLOW_BOX_CURSOR;
22977
22978 return type;
22979 }
22980
22981 /* Set the default cursor types for specified frame. */
22982 void
22983 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
22984 {
22985 int width;
22986 Lisp_Object tem;
22987
22988 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22989 FRAME_CURSOR_WIDTH (f) = width;
22990
22991 /* By default, set up the blink-off state depending on the on-state. */
22992
22993 tem = Fassoc (arg, Vblink_cursor_alist);
22994 if (!NILP (tem))
22995 {
22996 FRAME_BLINK_OFF_CURSOR (f)
22997 = get_specified_cursor_type (XCDR (tem), &width);
22998 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22999 }
23000 else
23001 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23002 }
23003
23004
23005 /* Return the cursor we want to be displayed in window W. Return
23006 width of bar/hbar cursor through WIDTH arg. Return with
23007 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23008 (i.e. if the `system caret' should track this cursor).
23009
23010 In a mini-buffer window, we want the cursor only to appear if we
23011 are reading input from this window. For the selected window, we
23012 want the cursor type given by the frame parameter or buffer local
23013 setting of cursor-type. If explicitly marked off, draw no cursor.
23014 In all other cases, we want a hollow box cursor. */
23015
23016 static enum text_cursor_kinds
23017 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23018 int *active_cursor)
23019 {
23020 struct frame *f = XFRAME (w->frame);
23021 struct buffer *b = XBUFFER (w->buffer);
23022 int cursor_type = DEFAULT_CURSOR;
23023 Lisp_Object alt_cursor;
23024 int non_selected = 0;
23025
23026 *active_cursor = 1;
23027
23028 /* Echo area */
23029 if (cursor_in_echo_area
23030 && FRAME_HAS_MINIBUF_P (f)
23031 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23032 {
23033 if (w == XWINDOW (echo_area_window))
23034 {
23035 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23036 {
23037 *width = FRAME_CURSOR_WIDTH (f);
23038 return FRAME_DESIRED_CURSOR (f);
23039 }
23040 else
23041 return get_specified_cursor_type (b->cursor_type, width);
23042 }
23043
23044 *active_cursor = 0;
23045 non_selected = 1;
23046 }
23047
23048 /* Detect a nonselected window or nonselected frame. */
23049 else if (w != XWINDOW (f->selected_window)
23050 #ifdef HAVE_WINDOW_SYSTEM
23051 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23052 #endif
23053 )
23054 {
23055 *active_cursor = 0;
23056
23057 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23058 return NO_CURSOR;
23059
23060 non_selected = 1;
23061 }
23062
23063 /* Never display a cursor in a window in which cursor-type is nil. */
23064 if (NILP (b->cursor_type))
23065 return NO_CURSOR;
23066
23067 /* Get the normal cursor type for this window. */
23068 if (EQ (b->cursor_type, Qt))
23069 {
23070 cursor_type = FRAME_DESIRED_CURSOR (f);
23071 *width = FRAME_CURSOR_WIDTH (f);
23072 }
23073 else
23074 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23075
23076 /* Use cursor-in-non-selected-windows instead
23077 for non-selected window or frame. */
23078 if (non_selected)
23079 {
23080 alt_cursor = b->cursor_in_non_selected_windows;
23081 if (!EQ (Qt, alt_cursor))
23082 return get_specified_cursor_type (alt_cursor, width);
23083 /* t means modify the normal cursor type. */
23084 if (cursor_type == FILLED_BOX_CURSOR)
23085 cursor_type = HOLLOW_BOX_CURSOR;
23086 else if (cursor_type == BAR_CURSOR && *width > 1)
23087 --*width;
23088 return cursor_type;
23089 }
23090
23091 /* Use normal cursor if not blinked off. */
23092 if (!w->cursor_off_p)
23093 {
23094 #ifdef HAVE_WINDOW_SYSTEM
23095 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23096 {
23097 if (cursor_type == FILLED_BOX_CURSOR)
23098 {
23099 /* Using a block cursor on large images can be very annoying.
23100 So use a hollow cursor for "large" images.
23101 If image is not transparent (no mask), also use hollow cursor. */
23102 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23103 if (img != NULL && IMAGEP (img->spec))
23104 {
23105 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23106 where N = size of default frame font size.
23107 This should cover most of the "tiny" icons people may use. */
23108 if (!img->mask
23109 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23110 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23111 cursor_type = HOLLOW_BOX_CURSOR;
23112 }
23113 }
23114 else if (cursor_type != NO_CURSOR)
23115 {
23116 /* Display current only supports BOX and HOLLOW cursors for images.
23117 So for now, unconditionally use a HOLLOW cursor when cursor is
23118 not a solid box cursor. */
23119 cursor_type = HOLLOW_BOX_CURSOR;
23120 }
23121 }
23122 #endif
23123 return cursor_type;
23124 }
23125
23126 /* Cursor is blinked off, so determine how to "toggle" it. */
23127
23128 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23129 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23130 return get_specified_cursor_type (XCDR (alt_cursor), width);
23131
23132 /* Then see if frame has specified a specific blink off cursor type. */
23133 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23134 {
23135 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23136 return FRAME_BLINK_OFF_CURSOR (f);
23137 }
23138
23139 #if 0
23140 /* Some people liked having a permanently visible blinking cursor,
23141 while others had very strong opinions against it. So it was
23142 decided to remove it. KFS 2003-09-03 */
23143
23144 /* Finally perform built-in cursor blinking:
23145 filled box <-> hollow box
23146 wide [h]bar <-> narrow [h]bar
23147 narrow [h]bar <-> no cursor
23148 other type <-> no cursor */
23149
23150 if (cursor_type == FILLED_BOX_CURSOR)
23151 return HOLLOW_BOX_CURSOR;
23152
23153 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23154 {
23155 *width = 1;
23156 return cursor_type;
23157 }
23158 #endif
23159
23160 return NO_CURSOR;
23161 }
23162
23163
23164 #ifdef HAVE_WINDOW_SYSTEM
23165
23166 /* Notice when the text cursor of window W has been completely
23167 overwritten by a drawing operation that outputs glyphs in AREA
23168 starting at X0 and ending at X1 in the line starting at Y0 and
23169 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23170 the rest of the line after X0 has been written. Y coordinates
23171 are window-relative. */
23172
23173 static void
23174 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23175 int x0, int x1, int y0, int y1)
23176 {
23177 int cx0, cx1, cy0, cy1;
23178 struct glyph_row *row;
23179
23180 if (!w->phys_cursor_on_p)
23181 return;
23182 if (area != TEXT_AREA)
23183 return;
23184
23185 if (w->phys_cursor.vpos < 0
23186 || w->phys_cursor.vpos >= w->current_matrix->nrows
23187 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23188 !(row->enabled_p && row->displays_text_p)))
23189 return;
23190
23191 if (row->cursor_in_fringe_p)
23192 {
23193 row->cursor_in_fringe_p = 0;
23194 draw_fringe_bitmap (w, row, row->reversed_p);
23195 w->phys_cursor_on_p = 0;
23196 return;
23197 }
23198
23199 cx0 = w->phys_cursor.x;
23200 cx1 = cx0 + w->phys_cursor_width;
23201 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23202 return;
23203
23204 /* The cursor image will be completely removed from the
23205 screen if the output area intersects the cursor area in
23206 y-direction. When we draw in [y0 y1[, and some part of
23207 the cursor is at y < y0, that part must have been drawn
23208 before. When scrolling, the cursor is erased before
23209 actually scrolling, so we don't come here. When not
23210 scrolling, the rows above the old cursor row must have
23211 changed, and in this case these rows must have written
23212 over the cursor image.
23213
23214 Likewise if part of the cursor is below y1, with the
23215 exception of the cursor being in the first blank row at
23216 the buffer and window end because update_text_area
23217 doesn't draw that row. (Except when it does, but
23218 that's handled in update_text_area.) */
23219
23220 cy0 = w->phys_cursor.y;
23221 cy1 = cy0 + w->phys_cursor_height;
23222 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23223 return;
23224
23225 w->phys_cursor_on_p = 0;
23226 }
23227
23228 #endif /* HAVE_WINDOW_SYSTEM */
23229
23230 \f
23231 /************************************************************************
23232 Mouse Face
23233 ************************************************************************/
23234
23235 #ifdef HAVE_WINDOW_SYSTEM
23236
23237 /* EXPORT for RIF:
23238 Fix the display of area AREA of overlapping row ROW in window W
23239 with respect to the overlapping part OVERLAPS. */
23240
23241 void
23242 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23243 enum glyph_row_area area, int overlaps)
23244 {
23245 int i, x;
23246
23247 BLOCK_INPUT;
23248
23249 x = 0;
23250 for (i = 0; i < row->used[area];)
23251 {
23252 if (row->glyphs[area][i].overlaps_vertically_p)
23253 {
23254 int start = i, start_x = x;
23255
23256 do
23257 {
23258 x += row->glyphs[area][i].pixel_width;
23259 ++i;
23260 }
23261 while (i < row->used[area]
23262 && row->glyphs[area][i].overlaps_vertically_p);
23263
23264 draw_glyphs (w, start_x, row, area,
23265 start, i,
23266 DRAW_NORMAL_TEXT, overlaps);
23267 }
23268 else
23269 {
23270 x += row->glyphs[area][i].pixel_width;
23271 ++i;
23272 }
23273 }
23274
23275 UNBLOCK_INPUT;
23276 }
23277
23278
23279 /* EXPORT:
23280 Draw the cursor glyph of window W in glyph row ROW. See the
23281 comment of draw_glyphs for the meaning of HL. */
23282
23283 void
23284 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23285 enum draw_glyphs_face hl)
23286 {
23287 /* If cursor hpos is out of bounds, don't draw garbage. This can
23288 happen in mini-buffer windows when switching between echo area
23289 glyphs and mini-buffer. */
23290 if ((row->reversed_p
23291 ? (w->phys_cursor.hpos >= 0)
23292 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23293 {
23294 int on_p = w->phys_cursor_on_p;
23295 int x1;
23296 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23297 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23298 hl, 0);
23299 w->phys_cursor_on_p = on_p;
23300
23301 if (hl == DRAW_CURSOR)
23302 w->phys_cursor_width = x1 - w->phys_cursor.x;
23303 /* When we erase the cursor, and ROW is overlapped by other
23304 rows, make sure that these overlapping parts of other rows
23305 are redrawn. */
23306 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23307 {
23308 w->phys_cursor_width = x1 - w->phys_cursor.x;
23309
23310 if (row > w->current_matrix->rows
23311 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23312 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23313 OVERLAPS_ERASED_CURSOR);
23314
23315 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23316 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23317 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23318 OVERLAPS_ERASED_CURSOR);
23319 }
23320 }
23321 }
23322
23323
23324 /* EXPORT:
23325 Erase the image of a cursor of window W from the screen. */
23326
23327 void
23328 erase_phys_cursor (struct window *w)
23329 {
23330 struct frame *f = XFRAME (w->frame);
23331 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23332 int hpos = w->phys_cursor.hpos;
23333 int vpos = w->phys_cursor.vpos;
23334 int mouse_face_here_p = 0;
23335 struct glyph_matrix *active_glyphs = w->current_matrix;
23336 struct glyph_row *cursor_row;
23337 struct glyph *cursor_glyph;
23338 enum draw_glyphs_face hl;
23339
23340 /* No cursor displayed or row invalidated => nothing to do on the
23341 screen. */
23342 if (w->phys_cursor_type == NO_CURSOR)
23343 goto mark_cursor_off;
23344
23345 /* VPOS >= active_glyphs->nrows means that window has been resized.
23346 Don't bother to erase the cursor. */
23347 if (vpos >= active_glyphs->nrows)
23348 goto mark_cursor_off;
23349
23350 /* If row containing cursor is marked invalid, there is nothing we
23351 can do. */
23352 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23353 if (!cursor_row->enabled_p)
23354 goto mark_cursor_off;
23355
23356 /* If line spacing is > 0, old cursor may only be partially visible in
23357 window after split-window. So adjust visible height. */
23358 cursor_row->visible_height = min (cursor_row->visible_height,
23359 window_text_bottom_y (w) - cursor_row->y);
23360
23361 /* If row is completely invisible, don't attempt to delete a cursor which
23362 isn't there. This can happen if cursor is at top of a window, and
23363 we switch to a buffer with a header line in that window. */
23364 if (cursor_row->visible_height <= 0)
23365 goto mark_cursor_off;
23366
23367 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23368 if (cursor_row->cursor_in_fringe_p)
23369 {
23370 cursor_row->cursor_in_fringe_p = 0;
23371 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23372 goto mark_cursor_off;
23373 }
23374
23375 /* This can happen when the new row is shorter than the old one.
23376 In this case, either draw_glyphs or clear_end_of_line
23377 should have cleared the cursor. Note that we wouldn't be
23378 able to erase the cursor in this case because we don't have a
23379 cursor glyph at hand. */
23380 if ((cursor_row->reversed_p
23381 ? (w->phys_cursor.hpos < 0)
23382 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23383 goto mark_cursor_off;
23384
23385 /* If the cursor is in the mouse face area, redisplay that when
23386 we clear the cursor. */
23387 if (! NILP (dpyinfo->mouse_face_window)
23388 && w == XWINDOW (dpyinfo->mouse_face_window)
23389 && (vpos > dpyinfo->mouse_face_beg_row
23390 || (vpos == dpyinfo->mouse_face_beg_row
23391 && hpos >= dpyinfo->mouse_face_beg_col))
23392 && (vpos < dpyinfo->mouse_face_end_row
23393 || (vpos == dpyinfo->mouse_face_end_row
23394 && hpos < dpyinfo->mouse_face_end_col))
23395 /* Don't redraw the cursor's spot in mouse face if it is at the
23396 end of a line (on a newline). The cursor appears there, but
23397 mouse highlighting does not. */
23398 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23399 mouse_face_here_p = 1;
23400
23401 /* Maybe clear the display under the cursor. */
23402 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23403 {
23404 int x, y, left_x;
23405 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23406 int width;
23407
23408 cursor_glyph = get_phys_cursor_glyph (w);
23409 if (cursor_glyph == NULL)
23410 goto mark_cursor_off;
23411
23412 width = cursor_glyph->pixel_width;
23413 left_x = window_box_left_offset (w, TEXT_AREA);
23414 x = w->phys_cursor.x;
23415 if (x < left_x)
23416 width -= left_x - x;
23417 width = min (width, window_box_width (w, TEXT_AREA) - x);
23418 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23419 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23420
23421 if (width > 0)
23422 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23423 }
23424
23425 /* Erase the cursor by redrawing the character underneath it. */
23426 if (mouse_face_here_p)
23427 hl = DRAW_MOUSE_FACE;
23428 else
23429 hl = DRAW_NORMAL_TEXT;
23430 draw_phys_cursor_glyph (w, cursor_row, hl);
23431
23432 mark_cursor_off:
23433 w->phys_cursor_on_p = 0;
23434 w->phys_cursor_type = NO_CURSOR;
23435 }
23436
23437
23438 /* EXPORT:
23439 Display or clear cursor of window W. If ON is zero, clear the
23440 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23441 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23442
23443 void
23444 display_and_set_cursor (struct window *w, int on,
23445 int hpos, int vpos, int x, int y)
23446 {
23447 struct frame *f = XFRAME (w->frame);
23448 int new_cursor_type;
23449 int new_cursor_width;
23450 int active_cursor;
23451 struct glyph_row *glyph_row;
23452 struct glyph *glyph;
23453
23454 /* This is pointless on invisible frames, and dangerous on garbaged
23455 windows and frames; in the latter case, the frame or window may
23456 be in the midst of changing its size, and x and y may be off the
23457 window. */
23458 if (! FRAME_VISIBLE_P (f)
23459 || FRAME_GARBAGED_P (f)
23460 || vpos >= w->current_matrix->nrows
23461 || hpos >= w->current_matrix->matrix_w)
23462 return;
23463
23464 /* If cursor is off and we want it off, return quickly. */
23465 if (!on && !w->phys_cursor_on_p)
23466 return;
23467
23468 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23469 /* If cursor row is not enabled, we don't really know where to
23470 display the cursor. */
23471 if (!glyph_row->enabled_p)
23472 {
23473 w->phys_cursor_on_p = 0;
23474 return;
23475 }
23476
23477 glyph = NULL;
23478 if (!glyph_row->exact_window_width_line_p
23479 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23480 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23481
23482 xassert (interrupt_input_blocked);
23483
23484 /* Set new_cursor_type to the cursor we want to be displayed. */
23485 new_cursor_type = get_window_cursor_type (w, glyph,
23486 &new_cursor_width, &active_cursor);
23487
23488 /* If cursor is currently being shown and we don't want it to be or
23489 it is in the wrong place, or the cursor type is not what we want,
23490 erase it. */
23491 if (w->phys_cursor_on_p
23492 && (!on
23493 || w->phys_cursor.x != x
23494 || w->phys_cursor.y != y
23495 || new_cursor_type != w->phys_cursor_type
23496 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23497 && new_cursor_width != w->phys_cursor_width)))
23498 erase_phys_cursor (w);
23499
23500 /* Don't check phys_cursor_on_p here because that flag is only set
23501 to zero in some cases where we know that the cursor has been
23502 completely erased, to avoid the extra work of erasing the cursor
23503 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23504 still not be visible, or it has only been partly erased. */
23505 if (on)
23506 {
23507 w->phys_cursor_ascent = glyph_row->ascent;
23508 w->phys_cursor_height = glyph_row->height;
23509
23510 /* Set phys_cursor_.* before x_draw_.* is called because some
23511 of them may need the information. */
23512 w->phys_cursor.x = x;
23513 w->phys_cursor.y = glyph_row->y;
23514 w->phys_cursor.hpos = hpos;
23515 w->phys_cursor.vpos = vpos;
23516 }
23517
23518 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23519 new_cursor_type, new_cursor_width,
23520 on, active_cursor);
23521 }
23522
23523
23524 /* Switch the display of W's cursor on or off, according to the value
23525 of ON. */
23526
23527 void
23528 update_window_cursor (struct window *w, int on)
23529 {
23530 /* Don't update cursor in windows whose frame is in the process
23531 of being deleted. */
23532 if (w->current_matrix)
23533 {
23534 BLOCK_INPUT;
23535 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23536 w->phys_cursor.x, w->phys_cursor.y);
23537 UNBLOCK_INPUT;
23538 }
23539 }
23540
23541
23542 /* Call update_window_cursor with parameter ON_P on all leaf windows
23543 in the window tree rooted at W. */
23544
23545 static void
23546 update_cursor_in_window_tree (struct window *w, int on_p)
23547 {
23548 while (w)
23549 {
23550 if (!NILP (w->hchild))
23551 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23552 else if (!NILP (w->vchild))
23553 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23554 else
23555 update_window_cursor (w, on_p);
23556
23557 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23558 }
23559 }
23560
23561
23562 /* EXPORT:
23563 Display the cursor on window W, or clear it, according to ON_P.
23564 Don't change the cursor's position. */
23565
23566 void
23567 x_update_cursor (struct frame *f, int on_p)
23568 {
23569 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23570 }
23571
23572
23573 /* EXPORT:
23574 Clear the cursor of window W to background color, and mark the
23575 cursor as not shown. This is used when the text where the cursor
23576 is about to be rewritten. */
23577
23578 void
23579 x_clear_cursor (struct window *w)
23580 {
23581 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23582 update_window_cursor (w, 0);
23583 }
23584
23585
23586 /* EXPORT:
23587 Display the active region described by mouse_face_* according to DRAW. */
23588
23589 void
23590 show_mouse_face (Display_Info *dpyinfo, enum draw_glyphs_face draw)
23591 {
23592 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23593 struct frame *f = XFRAME (WINDOW_FRAME (w));
23594
23595 if (/* If window is in the process of being destroyed, don't bother
23596 to do anything. */
23597 w->current_matrix != NULL
23598 /* Don't update mouse highlight if hidden */
23599 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23600 /* Recognize when we are called to operate on rows that don't exist
23601 anymore. This can happen when a window is split. */
23602 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23603 {
23604 int phys_cursor_on_p = w->phys_cursor_on_p;
23605 struct glyph_row *row, *first, *last;
23606
23607 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23608 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23609
23610 for (row = first; row <= last && row->enabled_p; ++row)
23611 {
23612 int start_hpos, end_hpos, start_x;
23613
23614 /* For all but the first row, the highlight starts at column 0. */
23615 if (row == first)
23616 {
23617 start_hpos = dpyinfo->mouse_face_beg_col;
23618 start_x = dpyinfo->mouse_face_beg_x;
23619 }
23620 else
23621 {
23622 start_hpos = 0;
23623 start_x = 0;
23624 }
23625
23626 if (row == last)
23627 end_hpos = dpyinfo->mouse_face_end_col;
23628 else
23629 {
23630 end_hpos = row->used[TEXT_AREA];
23631 if (draw == DRAW_NORMAL_TEXT)
23632 row->fill_line_p = 1; /* Clear to end of line */
23633 }
23634
23635 if (end_hpos > start_hpos)
23636 {
23637 draw_glyphs (w, start_x, row, TEXT_AREA,
23638 start_hpos, end_hpos,
23639 draw, 0);
23640
23641 row->mouse_face_p
23642 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23643 }
23644 }
23645
23646 /* When we've written over the cursor, arrange for it to
23647 be displayed again. */
23648 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23649 {
23650 BLOCK_INPUT;
23651 display_and_set_cursor (w, 1,
23652 w->phys_cursor.hpos, w->phys_cursor.vpos,
23653 w->phys_cursor.x, w->phys_cursor.y);
23654 UNBLOCK_INPUT;
23655 }
23656 }
23657
23658 /* Change the mouse cursor. */
23659 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23660 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23661 else if (draw == DRAW_MOUSE_FACE)
23662 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23663 else
23664 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23665 }
23666
23667 /* EXPORT:
23668 Clear out the mouse-highlighted active region.
23669 Redraw it un-highlighted first. Value is non-zero if mouse
23670 face was actually drawn unhighlighted. */
23671
23672 int
23673 clear_mouse_face (Display_Info *dpyinfo)
23674 {
23675 int cleared = 0;
23676
23677 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23678 {
23679 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23680 cleared = 1;
23681 }
23682
23683 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23684 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23685 dpyinfo->mouse_face_window = Qnil;
23686 dpyinfo->mouse_face_overlay = Qnil;
23687 return cleared;
23688 }
23689
23690
23691 /* EXPORT:
23692 Non-zero if physical cursor of window W is within mouse face. */
23693
23694 int
23695 cursor_in_mouse_face_p (struct window *w)
23696 {
23697 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23698 int in_mouse_face = 0;
23699
23700 if (WINDOWP (dpyinfo->mouse_face_window)
23701 && XWINDOW (dpyinfo->mouse_face_window) == w)
23702 {
23703 int hpos = w->phys_cursor.hpos;
23704 int vpos = w->phys_cursor.vpos;
23705
23706 if (vpos >= dpyinfo->mouse_face_beg_row
23707 && vpos <= dpyinfo->mouse_face_end_row
23708 && (vpos > dpyinfo->mouse_face_beg_row
23709 || hpos >= dpyinfo->mouse_face_beg_col)
23710 && (vpos < dpyinfo->mouse_face_end_row
23711 || hpos < dpyinfo->mouse_face_end_col
23712 || dpyinfo->mouse_face_past_end))
23713 in_mouse_face = 1;
23714 }
23715
23716 return in_mouse_face;
23717 }
23718
23719
23720
23721 \f
23722 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23723 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23724 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23725 for the overlay or run of text properties specifying the mouse
23726 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23727 before-string and after-string that must also be highlighted.
23728 DISPLAY_STRING, if non-nil, is a display string that may cover some
23729 or all of the highlighted text. */
23730
23731 static void
23732 mouse_face_from_buffer_pos (Lisp_Object window,
23733 Display_Info *dpyinfo,
23734 EMACS_INT mouse_charpos,
23735 EMACS_INT start_charpos,
23736 EMACS_INT end_charpos,
23737 Lisp_Object before_string,
23738 Lisp_Object after_string,
23739 Lisp_Object display_string)
23740 {
23741 struct window *w = XWINDOW (window);
23742 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23743 struct glyph_row *row;
23744 struct glyph *glyph, *end;
23745 EMACS_INT ignore;
23746 int x;
23747
23748 xassert (NILP (display_string) || STRINGP (display_string));
23749 xassert (NILP (before_string) || STRINGP (before_string));
23750 xassert (NILP (after_string) || STRINGP (after_string));
23751
23752 /* Find the first highlighted glyph. */
23753 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23754 {
23755 dpyinfo->mouse_face_beg_col = 0;
23756 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23757 dpyinfo->mouse_face_beg_x = first->x;
23758 dpyinfo->mouse_face_beg_y = first->y;
23759 }
23760 else
23761 {
23762 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23763 if (row == NULL)
23764 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23765
23766 /* If the before-string or display-string contains newlines,
23767 row_containing_pos skips to its last row. Move back. */
23768 if (!NILP (before_string) || !NILP (display_string))
23769 {
23770 struct glyph_row *prev;
23771 while ((prev = row - 1, prev >= first)
23772 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23773 && prev->used[TEXT_AREA] > 0)
23774 {
23775 struct glyph *beg = prev->glyphs[TEXT_AREA];
23776 glyph = beg + prev->used[TEXT_AREA];
23777 while (--glyph >= beg && INTEGERP (glyph->object));
23778 if (glyph < beg
23779 || !(EQ (glyph->object, before_string)
23780 || EQ (glyph->object, display_string)))
23781 break;
23782 row = prev;
23783 }
23784 }
23785
23786 glyph = row->glyphs[TEXT_AREA];
23787 end = glyph + row->used[TEXT_AREA];
23788 x = row->x;
23789 dpyinfo->mouse_face_beg_y = row->y;
23790 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23791
23792 /* Skip truncation glyphs at the start of the glyph row. */
23793 if (row->displays_text_p)
23794 for (; glyph < end
23795 && INTEGERP (glyph->object)
23796 && glyph->charpos < 0;
23797 ++glyph)
23798 x += glyph->pixel_width;
23799
23800 /* Scan the glyph row, stopping before BEFORE_STRING or
23801 DISPLAY_STRING or START_CHARPOS. */
23802 for (; glyph < end
23803 && !INTEGERP (glyph->object)
23804 && !EQ (glyph->object, before_string)
23805 && !EQ (glyph->object, display_string)
23806 && !(BUFFERP (glyph->object)
23807 && glyph->charpos >= start_charpos);
23808 ++glyph)
23809 x += glyph->pixel_width;
23810
23811 dpyinfo->mouse_face_beg_x = x;
23812 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23813 }
23814
23815 /* Find the last highlighted glyph. */
23816 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23817 if (row == NULL)
23818 {
23819 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23820 dpyinfo->mouse_face_past_end = 1;
23821 }
23822 else if (!NILP (after_string))
23823 {
23824 /* If the after-string has newlines, advance to its last row. */
23825 struct glyph_row *next;
23826 struct glyph_row *last
23827 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23828
23829 for (next = row + 1;
23830 next <= last
23831 && next->used[TEXT_AREA] > 0
23832 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23833 ++next)
23834 row = next;
23835 }
23836
23837 glyph = row->glyphs[TEXT_AREA];
23838 end = glyph + row->used[TEXT_AREA];
23839 x = row->x;
23840 dpyinfo->mouse_face_end_y = row->y;
23841 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23842
23843 /* Skip truncation glyphs at the start of the row. */
23844 if (row->displays_text_p)
23845 for (; glyph < end
23846 && INTEGERP (glyph->object)
23847 && glyph->charpos < 0;
23848 ++glyph)
23849 x += glyph->pixel_width;
23850
23851 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23852 AFTER_STRING. */
23853 for (; glyph < end
23854 && !INTEGERP (glyph->object)
23855 && !EQ (glyph->object, after_string)
23856 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23857 ++glyph)
23858 x += glyph->pixel_width;
23859
23860 /* If we found AFTER_STRING, consume it and stop. */
23861 if (EQ (glyph->object, after_string))
23862 {
23863 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23864 x += glyph->pixel_width;
23865 }
23866 else
23867 {
23868 /* If there's no after-string, we must check if we overshot,
23869 which might be the case if we stopped after a string glyph.
23870 That glyph may belong to a before-string or display-string
23871 associated with the end position, which must not be
23872 highlighted. */
23873 Lisp_Object prev_object;
23874 EMACS_INT pos;
23875
23876 while (glyph > row->glyphs[TEXT_AREA])
23877 {
23878 prev_object = (glyph - 1)->object;
23879 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23880 break;
23881
23882 pos = string_buffer_position (w, prev_object, end_charpos);
23883 if (pos && pos < end_charpos)
23884 break;
23885
23886 for (; glyph > row->glyphs[TEXT_AREA]
23887 && EQ ((glyph - 1)->object, prev_object);
23888 --glyph)
23889 x -= (glyph - 1)->pixel_width;
23890 }
23891 }
23892
23893 dpyinfo->mouse_face_end_x = x;
23894 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23895 dpyinfo->mouse_face_window = window;
23896 dpyinfo->mouse_face_face_id
23897 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23898 mouse_charpos + 1,
23899 !dpyinfo->mouse_face_hidden, -1);
23900 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23901 }
23902
23903
23904 /* Find the position of the glyph for position POS in OBJECT in
23905 window W's current matrix, and return in *X, *Y the pixel
23906 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23907
23908 RIGHT_P non-zero means return the position of the right edge of the
23909 glyph, RIGHT_P zero means return the left edge position.
23910
23911 If no glyph for POS exists in the matrix, return the position of
23912 the glyph with the next smaller position that is in the matrix, if
23913 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23914 exists in the matrix, return the position of the glyph with the
23915 next larger position in OBJECT.
23916
23917 Value is non-zero if a glyph was found. */
23918
23919 static int
23920 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
23921 int *hpos, int *vpos, int *x, int *y, int right_p)
23922 {
23923 int yb = window_text_bottom_y (w);
23924 struct glyph_row *r;
23925 struct glyph *best_glyph = NULL;
23926 struct glyph_row *best_row = NULL;
23927 int best_x = 0;
23928
23929 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23930 r->enabled_p && r->y < yb;
23931 ++r)
23932 {
23933 struct glyph *g = r->glyphs[TEXT_AREA];
23934 struct glyph *e = g + r->used[TEXT_AREA];
23935 int gx;
23936
23937 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23938 if (EQ (g->object, object))
23939 {
23940 if (g->charpos == pos)
23941 {
23942 best_glyph = g;
23943 best_x = gx;
23944 best_row = r;
23945 goto found;
23946 }
23947 else if (best_glyph == NULL
23948 || ((eabs (g->charpos - pos)
23949 < eabs (best_glyph->charpos - pos))
23950 && (right_p
23951 ? g->charpos < pos
23952 : g->charpos > pos)))
23953 {
23954 best_glyph = g;
23955 best_x = gx;
23956 best_row = r;
23957 }
23958 }
23959 }
23960
23961 found:
23962
23963 if (best_glyph)
23964 {
23965 *x = best_x;
23966 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23967
23968 if (right_p)
23969 {
23970 *x += best_glyph->pixel_width;
23971 ++*hpos;
23972 }
23973
23974 *y = best_row->y;
23975 *vpos = best_row - w->current_matrix->rows;
23976 }
23977
23978 return best_glyph != NULL;
23979 }
23980
23981
23982 /* See if position X, Y is within a hot-spot of an image. */
23983
23984 static int
23985 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
23986 {
23987 if (!CONSP (hot_spot))
23988 return 0;
23989
23990 if (EQ (XCAR (hot_spot), Qrect))
23991 {
23992 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23993 Lisp_Object rect = XCDR (hot_spot);
23994 Lisp_Object tem;
23995 if (!CONSP (rect))
23996 return 0;
23997 if (!CONSP (XCAR (rect)))
23998 return 0;
23999 if (!CONSP (XCDR (rect)))
24000 return 0;
24001 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24002 return 0;
24003 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24004 return 0;
24005 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24006 return 0;
24007 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24008 return 0;
24009 return 1;
24010 }
24011 else if (EQ (XCAR (hot_spot), Qcircle))
24012 {
24013 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24014 Lisp_Object circ = XCDR (hot_spot);
24015 Lisp_Object lr, lx0, ly0;
24016 if (CONSP (circ)
24017 && CONSP (XCAR (circ))
24018 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24019 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24020 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24021 {
24022 double r = XFLOATINT (lr);
24023 double dx = XINT (lx0) - x;
24024 double dy = XINT (ly0) - y;
24025 return (dx * dx + dy * dy <= r * r);
24026 }
24027 }
24028 else if (EQ (XCAR (hot_spot), Qpoly))
24029 {
24030 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24031 if (VECTORP (XCDR (hot_spot)))
24032 {
24033 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24034 Lisp_Object *poly = v->contents;
24035 int n = v->size;
24036 int i;
24037 int inside = 0;
24038 Lisp_Object lx, ly;
24039 int x0, y0;
24040
24041 /* Need an even number of coordinates, and at least 3 edges. */
24042 if (n < 6 || n & 1)
24043 return 0;
24044
24045 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24046 If count is odd, we are inside polygon. Pixels on edges
24047 may or may not be included depending on actual geometry of the
24048 polygon. */
24049 if ((lx = poly[n-2], !INTEGERP (lx))
24050 || (ly = poly[n-1], !INTEGERP (lx)))
24051 return 0;
24052 x0 = XINT (lx), y0 = XINT (ly);
24053 for (i = 0; i < n; i += 2)
24054 {
24055 int x1 = x0, y1 = y0;
24056 if ((lx = poly[i], !INTEGERP (lx))
24057 || (ly = poly[i+1], !INTEGERP (ly)))
24058 return 0;
24059 x0 = XINT (lx), y0 = XINT (ly);
24060
24061 /* Does this segment cross the X line? */
24062 if (x0 >= x)
24063 {
24064 if (x1 >= x)
24065 continue;
24066 }
24067 else if (x1 < x)
24068 continue;
24069 if (y > y0 && y > y1)
24070 continue;
24071 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24072 inside = !inside;
24073 }
24074 return inside;
24075 }
24076 }
24077 return 0;
24078 }
24079
24080 Lisp_Object
24081 find_hot_spot (Lisp_Object map, int x, int y)
24082 {
24083 while (CONSP (map))
24084 {
24085 if (CONSP (XCAR (map))
24086 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24087 return XCAR (map);
24088 map = XCDR (map);
24089 }
24090
24091 return Qnil;
24092 }
24093
24094 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24095 3, 3, 0,
24096 doc: /* Lookup in image map MAP coordinates X and Y.
24097 An image map is an alist where each element has the format (AREA ID PLIST).
24098 An AREA is specified as either a rectangle, a circle, or a polygon:
24099 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24100 pixel coordinates of the upper left and bottom right corners.
24101 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24102 and the radius of the circle; r may be a float or integer.
24103 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24104 vector describes one corner in the polygon.
24105 Returns the alist element for the first matching AREA in MAP. */)
24106 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24107 {
24108 if (NILP (map))
24109 return Qnil;
24110
24111 CHECK_NUMBER (x);
24112 CHECK_NUMBER (y);
24113
24114 return find_hot_spot (map, XINT (x), XINT (y));
24115 }
24116
24117
24118 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24119 static void
24120 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24121 {
24122 /* Do not change cursor shape while dragging mouse. */
24123 if (!NILP (do_mouse_tracking))
24124 return;
24125
24126 if (!NILP (pointer))
24127 {
24128 if (EQ (pointer, Qarrow))
24129 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24130 else if (EQ (pointer, Qhand))
24131 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24132 else if (EQ (pointer, Qtext))
24133 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24134 else if (EQ (pointer, intern ("hdrag")))
24135 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24136 #ifdef HAVE_X_WINDOWS
24137 else if (EQ (pointer, intern ("vdrag")))
24138 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24139 #endif
24140 else if (EQ (pointer, intern ("hourglass")))
24141 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24142 else if (EQ (pointer, Qmodeline))
24143 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24144 else
24145 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24146 }
24147
24148 if (cursor != No_Cursor)
24149 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24150 }
24151
24152 /* Take proper action when mouse has moved to the mode or header line
24153 or marginal area AREA of window W, x-position X and y-position Y.
24154 X is relative to the start of the text display area of W, so the
24155 width of bitmap areas and scroll bars must be subtracted to get a
24156 position relative to the start of the mode line. */
24157
24158 static void
24159 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24160 enum window_part area)
24161 {
24162 struct window *w = XWINDOW (window);
24163 struct frame *f = XFRAME (w->frame);
24164 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24165 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24166 Lisp_Object pointer = Qnil;
24167 int charpos, dx, dy, width, height;
24168 Lisp_Object string, object = Qnil;
24169 Lisp_Object pos, help;
24170
24171 Lisp_Object mouse_face;
24172 int original_x_pixel = x;
24173 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24174 struct glyph_row *row;
24175
24176 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24177 {
24178 int x0;
24179 struct glyph *end;
24180
24181 string = mode_line_string (w, area, &x, &y, &charpos,
24182 &object, &dx, &dy, &width, &height);
24183
24184 row = (area == ON_MODE_LINE
24185 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24186 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24187
24188 /* Find glyph */
24189 if (row->mode_line_p && row->enabled_p)
24190 {
24191 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24192 end = glyph + row->used[TEXT_AREA];
24193
24194 for (x0 = original_x_pixel;
24195 glyph < end && x0 >= glyph->pixel_width;
24196 ++glyph)
24197 x0 -= glyph->pixel_width;
24198
24199 if (glyph >= end)
24200 glyph = NULL;
24201 }
24202 }
24203 else
24204 {
24205 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24206 string = marginal_area_string (w, area, &x, &y, &charpos,
24207 &object, &dx, &dy, &width, &height);
24208 }
24209
24210 help = Qnil;
24211
24212 if (IMAGEP (object))
24213 {
24214 Lisp_Object image_map, hotspot;
24215 if ((image_map = Fplist_get (XCDR (object), QCmap),
24216 !NILP (image_map))
24217 && (hotspot = find_hot_spot (image_map, dx, dy),
24218 CONSP (hotspot))
24219 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24220 {
24221 Lisp_Object area_id, plist;
24222
24223 area_id = XCAR (hotspot);
24224 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24225 If so, we could look for mouse-enter, mouse-leave
24226 properties in PLIST (and do something...). */
24227 hotspot = XCDR (hotspot);
24228 if (CONSP (hotspot)
24229 && (plist = XCAR (hotspot), CONSP (plist)))
24230 {
24231 pointer = Fplist_get (plist, Qpointer);
24232 if (NILP (pointer))
24233 pointer = Qhand;
24234 help = Fplist_get (plist, Qhelp_echo);
24235 if (!NILP (help))
24236 {
24237 help_echo_string = help;
24238 /* Is this correct? ++kfs */
24239 XSETWINDOW (help_echo_window, w);
24240 help_echo_object = w->buffer;
24241 help_echo_pos = charpos;
24242 }
24243 }
24244 }
24245 if (NILP (pointer))
24246 pointer = Fplist_get (XCDR (object), QCpointer);
24247 }
24248
24249 if (STRINGP (string))
24250 {
24251 pos = make_number (charpos);
24252 /* If we're on a string with `help-echo' text property, arrange
24253 for the help to be displayed. This is done by setting the
24254 global variable help_echo_string to the help string. */
24255 if (NILP (help))
24256 {
24257 help = Fget_text_property (pos, Qhelp_echo, string);
24258 if (!NILP (help))
24259 {
24260 help_echo_string = help;
24261 XSETWINDOW (help_echo_window, w);
24262 help_echo_object = string;
24263 help_echo_pos = charpos;
24264 }
24265 }
24266
24267 if (NILP (pointer))
24268 pointer = Fget_text_property (pos, Qpointer, string);
24269
24270 /* Change the mouse pointer according to what is under X/Y. */
24271 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24272 {
24273 Lisp_Object map;
24274 map = Fget_text_property (pos, Qlocal_map, string);
24275 if (!KEYMAPP (map))
24276 map = Fget_text_property (pos, Qkeymap, string);
24277 if (!KEYMAPP (map))
24278 cursor = dpyinfo->vertical_scroll_bar_cursor;
24279 }
24280
24281 /* Change the mouse face according to what is under X/Y. */
24282 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24283 if (!NILP (mouse_face)
24284 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24285 && glyph)
24286 {
24287 Lisp_Object b, e;
24288
24289 struct glyph * tmp_glyph;
24290
24291 int gpos;
24292 int gseq_length;
24293 int total_pixel_width;
24294 EMACS_INT ignore;
24295
24296 int vpos, hpos;
24297
24298 b = Fprevious_single_property_change (make_number (charpos + 1),
24299 Qmouse_face, string, Qnil);
24300 if (NILP (b))
24301 b = make_number (0);
24302
24303 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24304 if (NILP (e))
24305 e = make_number (SCHARS (string));
24306
24307 /* Calculate the position(glyph position: GPOS) of GLYPH in
24308 displayed string. GPOS is different from CHARPOS.
24309
24310 CHARPOS is the position of glyph in internal string
24311 object. A mode line string format has structures which
24312 is converted to a flatten by emacs lisp interpreter.
24313 The internal string is an element of the structures.
24314 The displayed string is the flatten string. */
24315 gpos = 0;
24316 if (glyph > row_start_glyph)
24317 {
24318 tmp_glyph = glyph - 1;
24319 while (tmp_glyph >= row_start_glyph
24320 && tmp_glyph->charpos >= XINT (b)
24321 && EQ (tmp_glyph->object, glyph->object))
24322 {
24323 tmp_glyph--;
24324 gpos++;
24325 }
24326 }
24327
24328 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24329 displayed string holding GLYPH.
24330
24331 GSEQ_LENGTH is different from SCHARS (STRING).
24332 SCHARS (STRING) returns the length of the internal string. */
24333 for (tmp_glyph = glyph, gseq_length = gpos;
24334 tmp_glyph->charpos < XINT (e);
24335 tmp_glyph++, gseq_length++)
24336 {
24337 if (!EQ (tmp_glyph->object, glyph->object))
24338 break;
24339 }
24340
24341 total_pixel_width = 0;
24342 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24343 total_pixel_width += tmp_glyph->pixel_width;
24344
24345 /* Pre calculation of re-rendering position */
24346 vpos = (x - gpos);
24347 hpos = (area == ON_MODE_LINE
24348 ? (w->current_matrix)->nrows - 1
24349 : 0);
24350
24351 /* If the re-rendering position is included in the last
24352 re-rendering area, we should do nothing. */
24353 if ( EQ (window, dpyinfo->mouse_face_window)
24354 && dpyinfo->mouse_face_beg_col <= vpos
24355 && vpos < dpyinfo->mouse_face_end_col
24356 && dpyinfo->mouse_face_beg_row == hpos )
24357 return;
24358
24359 if (clear_mouse_face (dpyinfo))
24360 cursor = No_Cursor;
24361
24362 dpyinfo->mouse_face_beg_col = vpos;
24363 dpyinfo->mouse_face_beg_row = hpos;
24364
24365 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24366 dpyinfo->mouse_face_beg_y = 0;
24367
24368 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24369 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24370
24371 dpyinfo->mouse_face_end_x = 0;
24372 dpyinfo->mouse_face_end_y = 0;
24373
24374 dpyinfo->mouse_face_past_end = 0;
24375 dpyinfo->mouse_face_window = window;
24376
24377 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24378 charpos,
24379 0, 0, 0, &ignore,
24380 glyph->face_id, 1);
24381 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24382
24383 if (NILP (pointer))
24384 pointer = Qhand;
24385 }
24386 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24387 clear_mouse_face (dpyinfo);
24388 }
24389 define_frame_cursor1 (f, cursor, pointer);
24390 }
24391
24392
24393 /* EXPORT:
24394 Take proper action when the mouse has moved to position X, Y on
24395 frame F as regards highlighting characters that have mouse-face
24396 properties. Also de-highlighting chars where the mouse was before.
24397 X and Y can be negative or out of range. */
24398
24399 void
24400 note_mouse_highlight (struct frame *f, int x, int y)
24401 {
24402 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24403 enum window_part part;
24404 Lisp_Object window;
24405 struct window *w;
24406 Cursor cursor = No_Cursor;
24407 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24408 struct buffer *b;
24409
24410 /* When a menu is active, don't highlight because this looks odd. */
24411 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24412 if (popup_activated ())
24413 return;
24414 #endif
24415
24416 if (NILP (Vmouse_highlight)
24417 || !f->glyphs_initialized_p
24418 || f->pointer_invisible)
24419 return;
24420
24421 dpyinfo->mouse_face_mouse_x = x;
24422 dpyinfo->mouse_face_mouse_y = y;
24423 dpyinfo->mouse_face_mouse_frame = f;
24424
24425 if (dpyinfo->mouse_face_defer)
24426 return;
24427
24428 if (gc_in_progress)
24429 {
24430 dpyinfo->mouse_face_deferred_gc = 1;
24431 return;
24432 }
24433
24434 /* Which window is that in? */
24435 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24436
24437 /* If we were displaying active text in another window, clear that.
24438 Also clear if we move out of text area in same window. */
24439 if (! EQ (window, dpyinfo->mouse_face_window)
24440 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24441 && !NILP (dpyinfo->mouse_face_window)))
24442 clear_mouse_face (dpyinfo);
24443
24444 /* Not on a window -> return. */
24445 if (!WINDOWP (window))
24446 return;
24447
24448 /* Reset help_echo_string. It will get recomputed below. */
24449 help_echo_string = Qnil;
24450
24451 /* Convert to window-relative pixel coordinates. */
24452 w = XWINDOW (window);
24453 frame_to_window_pixel_xy (w, &x, &y);
24454
24455 /* Handle tool-bar window differently since it doesn't display a
24456 buffer. */
24457 if (EQ (window, f->tool_bar_window))
24458 {
24459 note_tool_bar_highlight (f, x, y);
24460 return;
24461 }
24462
24463 /* Mouse is on the mode, header line or margin? */
24464 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24465 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24466 {
24467 note_mode_line_or_margin_highlight (window, x, y, part);
24468 return;
24469 }
24470
24471 if (part == ON_VERTICAL_BORDER)
24472 {
24473 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24474 help_echo_string = build_string ("drag-mouse-1: resize");
24475 }
24476 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24477 || part == ON_SCROLL_BAR)
24478 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24479 else
24480 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24481
24482 /* Are we in a window whose display is up to date?
24483 And verify the buffer's text has not changed. */
24484 b = XBUFFER (w->buffer);
24485 if (part == ON_TEXT
24486 && EQ (w->window_end_valid, w->buffer)
24487 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24488 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24489 {
24490 int hpos, vpos, i, dx, dy, area;
24491 EMACS_INT pos;
24492 struct glyph *glyph;
24493 Lisp_Object object;
24494 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24495 Lisp_Object *overlay_vec = NULL;
24496 int noverlays;
24497 struct buffer *obuf;
24498 int obegv, ozv, same_region;
24499
24500 /* Find the glyph under X/Y. */
24501 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24502
24503 /* Look for :pointer property on image. */
24504 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24505 {
24506 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24507 if (img != NULL && IMAGEP (img->spec))
24508 {
24509 Lisp_Object image_map, hotspot;
24510 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24511 !NILP (image_map))
24512 && (hotspot = find_hot_spot (image_map,
24513 glyph->slice.x + dx,
24514 glyph->slice.y + dy),
24515 CONSP (hotspot))
24516 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24517 {
24518 Lisp_Object area_id, plist;
24519
24520 area_id = XCAR (hotspot);
24521 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24522 If so, we could look for mouse-enter, mouse-leave
24523 properties in PLIST (and do something...). */
24524 hotspot = XCDR (hotspot);
24525 if (CONSP (hotspot)
24526 && (plist = XCAR (hotspot), CONSP (plist)))
24527 {
24528 pointer = Fplist_get (plist, Qpointer);
24529 if (NILP (pointer))
24530 pointer = Qhand;
24531 help_echo_string = Fplist_get (plist, Qhelp_echo);
24532 if (!NILP (help_echo_string))
24533 {
24534 help_echo_window = window;
24535 help_echo_object = glyph->object;
24536 help_echo_pos = glyph->charpos;
24537 }
24538 }
24539 }
24540 if (NILP (pointer))
24541 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24542 }
24543 }
24544
24545 /* Clear mouse face if X/Y not over text. */
24546 if (glyph == NULL
24547 || area != TEXT_AREA
24548 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24549 {
24550 if (clear_mouse_face (dpyinfo))
24551 cursor = No_Cursor;
24552 if (NILP (pointer))
24553 {
24554 if (area != TEXT_AREA)
24555 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24556 else
24557 pointer = Vvoid_text_area_pointer;
24558 }
24559 goto set_cursor;
24560 }
24561
24562 pos = glyph->charpos;
24563 object = glyph->object;
24564 if (!STRINGP (object) && !BUFFERP (object))
24565 goto set_cursor;
24566
24567 /* If we get an out-of-range value, return now; avoid an error. */
24568 if (BUFFERP (object) && pos > BUF_Z (b))
24569 goto set_cursor;
24570
24571 /* Make the window's buffer temporarily current for
24572 overlays_at and compute_char_face. */
24573 obuf = current_buffer;
24574 current_buffer = b;
24575 obegv = BEGV;
24576 ozv = ZV;
24577 BEGV = BEG;
24578 ZV = Z;
24579
24580 /* Is this char mouse-active or does it have help-echo? */
24581 position = make_number (pos);
24582
24583 if (BUFFERP (object))
24584 {
24585 /* Put all the overlays we want in a vector in overlay_vec. */
24586 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24587 /* Sort overlays into increasing priority order. */
24588 noverlays = sort_overlays (overlay_vec, noverlays, w);
24589 }
24590 else
24591 noverlays = 0;
24592
24593 same_region = (EQ (window, dpyinfo->mouse_face_window)
24594 && vpos >= dpyinfo->mouse_face_beg_row
24595 && vpos <= dpyinfo->mouse_face_end_row
24596 && (vpos > dpyinfo->mouse_face_beg_row
24597 || hpos >= dpyinfo->mouse_face_beg_col)
24598 && (vpos < dpyinfo->mouse_face_end_row
24599 || hpos < dpyinfo->mouse_face_end_col
24600 || dpyinfo->mouse_face_past_end));
24601
24602 if (same_region)
24603 cursor = No_Cursor;
24604
24605 /* Check mouse-face highlighting. */
24606 if (! same_region
24607 /* If there exists an overlay with mouse-face overlapping
24608 the one we are currently highlighting, we have to
24609 check if we enter the overlapping overlay, and then
24610 highlight only that. */
24611 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24612 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24613 {
24614 /* Find the highest priority overlay with a mouse-face. */
24615 overlay = Qnil;
24616 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24617 {
24618 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24619 if (!NILP (mouse_face))
24620 overlay = overlay_vec[i];
24621 }
24622
24623 /* If we're highlighting the same overlay as before, there's
24624 no need to do that again. */
24625 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24626 goto check_help_echo;
24627 dpyinfo->mouse_face_overlay = overlay;
24628
24629 /* Clear the display of the old active region, if any. */
24630 if (clear_mouse_face (dpyinfo))
24631 cursor = No_Cursor;
24632
24633 /* If no overlay applies, get a text property. */
24634 if (NILP (overlay))
24635 mouse_face = Fget_text_property (position, Qmouse_face, object);
24636
24637 /* Next, compute the bounds of the mouse highlighting and
24638 display it. */
24639 if (!NILP (mouse_face) && STRINGP (object))
24640 {
24641 /* The mouse-highlighting comes from a display string
24642 with a mouse-face. */
24643 Lisp_Object b, e;
24644 EMACS_INT ignore;
24645
24646 b = Fprevious_single_property_change
24647 (make_number (pos + 1), Qmouse_face, object, Qnil);
24648 e = Fnext_single_property_change
24649 (position, Qmouse_face, object, Qnil);
24650 if (NILP (b))
24651 b = make_number (0);
24652 if (NILP (e))
24653 e = make_number (SCHARS (object) - 1);
24654
24655 fast_find_string_pos (w, XINT (b), object,
24656 &dpyinfo->mouse_face_beg_col,
24657 &dpyinfo->mouse_face_beg_row,
24658 &dpyinfo->mouse_face_beg_x,
24659 &dpyinfo->mouse_face_beg_y, 0);
24660 fast_find_string_pos (w, XINT (e), object,
24661 &dpyinfo->mouse_face_end_col,
24662 &dpyinfo->mouse_face_end_row,
24663 &dpyinfo->mouse_face_end_x,
24664 &dpyinfo->mouse_face_end_y, 1);
24665 dpyinfo->mouse_face_past_end = 0;
24666 dpyinfo->mouse_face_window = window;
24667 dpyinfo->mouse_face_face_id
24668 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24669 glyph->face_id, 1);
24670 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24671 cursor = No_Cursor;
24672 }
24673 else
24674 {
24675 /* The mouse-highlighting, if any, comes from an overlay
24676 or text property in the buffer. */
24677 Lisp_Object buffer, display_string;
24678
24679 if (STRINGP (object))
24680 {
24681 /* If we are on a display string with no mouse-face,
24682 check if the text under it has one. */
24683 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24684 int start = MATRIX_ROW_START_CHARPOS (r);
24685 pos = string_buffer_position (w, object, start);
24686 if (pos > 0)
24687 {
24688 mouse_face = get_char_property_and_overlay
24689 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24690 buffer = w->buffer;
24691 display_string = object;
24692 }
24693 }
24694 else
24695 {
24696 buffer = object;
24697 display_string = Qnil;
24698 }
24699
24700 if (!NILP (mouse_face))
24701 {
24702 Lisp_Object before, after;
24703 Lisp_Object before_string, after_string;
24704
24705 if (NILP (overlay))
24706 {
24707 /* Handle the text property case. */
24708 before = Fprevious_single_property_change
24709 (make_number (pos + 1), Qmouse_face, buffer,
24710 Fmarker_position (w->start));
24711 after = Fnext_single_property_change
24712 (make_number (pos), Qmouse_face, buffer,
24713 make_number (BUF_Z (XBUFFER (buffer))
24714 - XFASTINT (w->window_end_pos)));
24715 before_string = after_string = Qnil;
24716 }
24717 else
24718 {
24719 /* Handle the overlay case. */
24720 before = Foverlay_start (overlay);
24721 after = Foverlay_end (overlay);
24722 before_string = Foverlay_get (overlay, Qbefore_string);
24723 after_string = Foverlay_get (overlay, Qafter_string);
24724
24725 if (!STRINGP (before_string)) before_string = Qnil;
24726 if (!STRINGP (after_string)) after_string = Qnil;
24727 }
24728
24729 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24730 XFASTINT (before),
24731 XFASTINT (after),
24732 before_string, after_string,
24733 display_string);
24734 cursor = No_Cursor;
24735 }
24736 }
24737 }
24738
24739 check_help_echo:
24740
24741 /* Look for a `help-echo' property. */
24742 if (NILP (help_echo_string)) {
24743 Lisp_Object help, overlay;
24744
24745 /* Check overlays first. */
24746 help = overlay = Qnil;
24747 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24748 {
24749 overlay = overlay_vec[i];
24750 help = Foverlay_get (overlay, Qhelp_echo);
24751 }
24752
24753 if (!NILP (help))
24754 {
24755 help_echo_string = help;
24756 help_echo_window = window;
24757 help_echo_object = overlay;
24758 help_echo_pos = pos;
24759 }
24760 else
24761 {
24762 Lisp_Object object = glyph->object;
24763 int charpos = glyph->charpos;
24764
24765 /* Try text properties. */
24766 if (STRINGP (object)
24767 && charpos >= 0
24768 && charpos < SCHARS (object))
24769 {
24770 help = Fget_text_property (make_number (charpos),
24771 Qhelp_echo, object);
24772 if (NILP (help))
24773 {
24774 /* If the string itself doesn't specify a help-echo,
24775 see if the buffer text ``under'' it does. */
24776 struct glyph_row *r
24777 = MATRIX_ROW (w->current_matrix, vpos);
24778 int start = MATRIX_ROW_START_CHARPOS (r);
24779 EMACS_INT pos = string_buffer_position (w, object, start);
24780 if (pos > 0)
24781 {
24782 help = Fget_char_property (make_number (pos),
24783 Qhelp_echo, w->buffer);
24784 if (!NILP (help))
24785 {
24786 charpos = pos;
24787 object = w->buffer;
24788 }
24789 }
24790 }
24791 }
24792 else if (BUFFERP (object)
24793 && charpos >= BEGV
24794 && charpos < ZV)
24795 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24796 object);
24797
24798 if (!NILP (help))
24799 {
24800 help_echo_string = help;
24801 help_echo_window = window;
24802 help_echo_object = object;
24803 help_echo_pos = charpos;
24804 }
24805 }
24806 }
24807
24808 /* Look for a `pointer' property. */
24809 if (NILP (pointer))
24810 {
24811 /* Check overlays first. */
24812 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24813 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24814
24815 if (NILP (pointer))
24816 {
24817 Lisp_Object object = glyph->object;
24818 int charpos = glyph->charpos;
24819
24820 /* Try text properties. */
24821 if (STRINGP (object)
24822 && charpos >= 0
24823 && charpos < SCHARS (object))
24824 {
24825 pointer = Fget_text_property (make_number (charpos),
24826 Qpointer, object);
24827 if (NILP (pointer))
24828 {
24829 /* If the string itself doesn't specify a pointer,
24830 see if the buffer text ``under'' it does. */
24831 struct glyph_row *r
24832 = MATRIX_ROW (w->current_matrix, vpos);
24833 int start = MATRIX_ROW_START_CHARPOS (r);
24834 EMACS_INT pos = string_buffer_position (w, object,
24835 start);
24836 if (pos > 0)
24837 pointer = Fget_char_property (make_number (pos),
24838 Qpointer, w->buffer);
24839 }
24840 }
24841 else if (BUFFERP (object)
24842 && charpos >= BEGV
24843 && charpos < ZV)
24844 pointer = Fget_text_property (make_number (charpos),
24845 Qpointer, object);
24846 }
24847 }
24848
24849 BEGV = obegv;
24850 ZV = ozv;
24851 current_buffer = obuf;
24852 }
24853
24854 set_cursor:
24855
24856 define_frame_cursor1 (f, cursor, pointer);
24857 }
24858
24859
24860 /* EXPORT for RIF:
24861 Clear any mouse-face on window W. This function is part of the
24862 redisplay interface, and is called from try_window_id and similar
24863 functions to ensure the mouse-highlight is off. */
24864
24865 void
24866 x_clear_window_mouse_face (struct window *w)
24867 {
24868 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24869 Lisp_Object window;
24870
24871 BLOCK_INPUT;
24872 XSETWINDOW (window, w);
24873 if (EQ (window, dpyinfo->mouse_face_window))
24874 clear_mouse_face (dpyinfo);
24875 UNBLOCK_INPUT;
24876 }
24877
24878
24879 /* EXPORT:
24880 Just discard the mouse face information for frame F, if any.
24881 This is used when the size of F is changed. */
24882
24883 void
24884 cancel_mouse_face (struct frame *f)
24885 {
24886 Lisp_Object window;
24887 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24888
24889 window = dpyinfo->mouse_face_window;
24890 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24891 {
24892 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24893 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24894 dpyinfo->mouse_face_window = Qnil;
24895 }
24896 }
24897
24898
24899 #endif /* HAVE_WINDOW_SYSTEM */
24900
24901 \f
24902 /***********************************************************************
24903 Exposure Events
24904 ***********************************************************************/
24905
24906 #ifdef HAVE_WINDOW_SYSTEM
24907
24908 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24909 which intersects rectangle R. R is in window-relative coordinates. */
24910
24911 static void
24912 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
24913 enum glyph_row_area area)
24914 {
24915 struct glyph *first = row->glyphs[area];
24916 struct glyph *end = row->glyphs[area] + row->used[area];
24917 struct glyph *last;
24918 int first_x, start_x, x;
24919
24920 if (area == TEXT_AREA && row->fill_line_p)
24921 /* If row extends face to end of line write the whole line. */
24922 draw_glyphs (w, 0, row, area,
24923 0, row->used[area],
24924 DRAW_NORMAL_TEXT, 0);
24925 else
24926 {
24927 /* Set START_X to the window-relative start position for drawing glyphs of
24928 AREA. The first glyph of the text area can be partially visible.
24929 The first glyphs of other areas cannot. */
24930 start_x = window_box_left_offset (w, area);
24931 x = start_x;
24932 if (area == TEXT_AREA)
24933 x += row->x;
24934
24935 /* Find the first glyph that must be redrawn. */
24936 while (first < end
24937 && x + first->pixel_width < r->x)
24938 {
24939 x += first->pixel_width;
24940 ++first;
24941 }
24942
24943 /* Find the last one. */
24944 last = first;
24945 first_x = x;
24946 while (last < end
24947 && x < r->x + r->width)
24948 {
24949 x += last->pixel_width;
24950 ++last;
24951 }
24952
24953 /* Repaint. */
24954 if (last > first)
24955 draw_glyphs (w, first_x - start_x, row, area,
24956 first - row->glyphs[area], last - row->glyphs[area],
24957 DRAW_NORMAL_TEXT, 0);
24958 }
24959 }
24960
24961
24962 /* Redraw the parts of the glyph row ROW on window W intersecting
24963 rectangle R. R is in window-relative coordinates. Value is
24964 non-zero if mouse-face was overwritten. */
24965
24966 static int
24967 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
24968 {
24969 xassert (row->enabled_p);
24970
24971 if (row->mode_line_p || w->pseudo_window_p)
24972 draw_glyphs (w, 0, row, TEXT_AREA,
24973 0, row->used[TEXT_AREA],
24974 DRAW_NORMAL_TEXT, 0);
24975 else
24976 {
24977 if (row->used[LEFT_MARGIN_AREA])
24978 expose_area (w, row, r, LEFT_MARGIN_AREA);
24979 if (row->used[TEXT_AREA])
24980 expose_area (w, row, r, TEXT_AREA);
24981 if (row->used[RIGHT_MARGIN_AREA])
24982 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24983 draw_row_fringe_bitmaps (w, row);
24984 }
24985
24986 return row->mouse_face_p;
24987 }
24988
24989
24990 /* Redraw those parts of glyphs rows during expose event handling that
24991 overlap other rows. Redrawing of an exposed line writes over parts
24992 of lines overlapping that exposed line; this function fixes that.
24993
24994 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24995 row in W's current matrix that is exposed and overlaps other rows.
24996 LAST_OVERLAPPING_ROW is the last such row. */
24997
24998 static void
24999 expose_overlaps (struct window *w,
25000 struct glyph_row *first_overlapping_row,
25001 struct glyph_row *last_overlapping_row,
25002 XRectangle *r)
25003 {
25004 struct glyph_row *row;
25005
25006 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25007 if (row->overlapping_p)
25008 {
25009 xassert (row->enabled_p && !row->mode_line_p);
25010
25011 row->clip = r;
25012 if (row->used[LEFT_MARGIN_AREA])
25013 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25014
25015 if (row->used[TEXT_AREA])
25016 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25017
25018 if (row->used[RIGHT_MARGIN_AREA])
25019 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25020 row->clip = NULL;
25021 }
25022 }
25023
25024
25025 /* Return non-zero if W's cursor intersects rectangle R. */
25026
25027 static int
25028 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25029 {
25030 XRectangle cr, result;
25031 struct glyph *cursor_glyph;
25032 struct glyph_row *row;
25033
25034 if (w->phys_cursor.vpos >= 0
25035 && w->phys_cursor.vpos < w->current_matrix->nrows
25036 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25037 row->enabled_p)
25038 && row->cursor_in_fringe_p)
25039 {
25040 /* Cursor is in the fringe. */
25041 cr.x = window_box_right_offset (w,
25042 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25043 ? RIGHT_MARGIN_AREA
25044 : TEXT_AREA));
25045 cr.y = row->y;
25046 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25047 cr.height = row->height;
25048 return x_intersect_rectangles (&cr, r, &result);
25049 }
25050
25051 cursor_glyph = get_phys_cursor_glyph (w);
25052 if (cursor_glyph)
25053 {
25054 /* r is relative to W's box, but w->phys_cursor.x is relative
25055 to left edge of W's TEXT area. Adjust it. */
25056 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25057 cr.y = w->phys_cursor.y;
25058 cr.width = cursor_glyph->pixel_width;
25059 cr.height = w->phys_cursor_height;
25060 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25061 I assume the effect is the same -- and this is portable. */
25062 return x_intersect_rectangles (&cr, r, &result);
25063 }
25064 /* If we don't understand the format, pretend we're not in the hot-spot. */
25065 return 0;
25066 }
25067
25068
25069 /* EXPORT:
25070 Draw a vertical window border to the right of window W if W doesn't
25071 have vertical scroll bars. */
25072
25073 void
25074 x_draw_vertical_border (struct window *w)
25075 {
25076 struct frame *f = XFRAME (WINDOW_FRAME (w));
25077
25078 /* We could do better, if we knew what type of scroll-bar the adjacent
25079 windows (on either side) have... But we don't :-(
25080 However, I think this works ok. ++KFS 2003-04-25 */
25081
25082 /* Redraw borders between horizontally adjacent windows. Don't
25083 do it for frames with vertical scroll bars because either the
25084 right scroll bar of a window, or the left scroll bar of its
25085 neighbor will suffice as a border. */
25086 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25087 return;
25088
25089 if (!WINDOW_RIGHTMOST_P (w)
25090 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25091 {
25092 int x0, x1, y0, y1;
25093
25094 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25095 y1 -= 1;
25096
25097 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25098 x1 -= 1;
25099
25100 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25101 }
25102 else if (!WINDOW_LEFTMOST_P (w)
25103 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25104 {
25105 int x0, x1, y0, y1;
25106
25107 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25108 y1 -= 1;
25109
25110 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25111 x0 -= 1;
25112
25113 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25114 }
25115 }
25116
25117
25118 /* Redraw the part of window W intersection rectangle FR. Pixel
25119 coordinates in FR are frame-relative. Call this function with
25120 input blocked. Value is non-zero if the exposure overwrites
25121 mouse-face. */
25122
25123 static int
25124 expose_window (struct window *w, XRectangle *fr)
25125 {
25126 struct frame *f = XFRAME (w->frame);
25127 XRectangle wr, r;
25128 int mouse_face_overwritten_p = 0;
25129
25130 /* If window is not yet fully initialized, do nothing. This can
25131 happen when toolkit scroll bars are used and a window is split.
25132 Reconfiguring the scroll bar will generate an expose for a newly
25133 created window. */
25134 if (w->current_matrix == NULL)
25135 return 0;
25136
25137 /* When we're currently updating the window, display and current
25138 matrix usually don't agree. Arrange for a thorough display
25139 later. */
25140 if (w == updated_window)
25141 {
25142 SET_FRAME_GARBAGED (f);
25143 return 0;
25144 }
25145
25146 /* Frame-relative pixel rectangle of W. */
25147 wr.x = WINDOW_LEFT_EDGE_X (w);
25148 wr.y = WINDOW_TOP_EDGE_Y (w);
25149 wr.width = WINDOW_TOTAL_WIDTH (w);
25150 wr.height = WINDOW_TOTAL_HEIGHT (w);
25151
25152 if (x_intersect_rectangles (fr, &wr, &r))
25153 {
25154 int yb = window_text_bottom_y (w);
25155 struct glyph_row *row;
25156 int cursor_cleared_p;
25157 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25158
25159 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25160 r.x, r.y, r.width, r.height));
25161
25162 /* Convert to window coordinates. */
25163 r.x -= WINDOW_LEFT_EDGE_X (w);
25164 r.y -= WINDOW_TOP_EDGE_Y (w);
25165
25166 /* Turn off the cursor. */
25167 if (!w->pseudo_window_p
25168 && phys_cursor_in_rect_p (w, &r))
25169 {
25170 x_clear_cursor (w);
25171 cursor_cleared_p = 1;
25172 }
25173 else
25174 cursor_cleared_p = 0;
25175
25176 /* Update lines intersecting rectangle R. */
25177 first_overlapping_row = last_overlapping_row = NULL;
25178 for (row = w->current_matrix->rows;
25179 row->enabled_p;
25180 ++row)
25181 {
25182 int y0 = row->y;
25183 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25184
25185 if ((y0 >= r.y && y0 < r.y + r.height)
25186 || (y1 > r.y && y1 < r.y + r.height)
25187 || (r.y >= y0 && r.y < y1)
25188 || (r.y + r.height > y0 && r.y + r.height < y1))
25189 {
25190 /* A header line may be overlapping, but there is no need
25191 to fix overlapping areas for them. KFS 2005-02-12 */
25192 if (row->overlapping_p && !row->mode_line_p)
25193 {
25194 if (first_overlapping_row == NULL)
25195 first_overlapping_row = row;
25196 last_overlapping_row = row;
25197 }
25198
25199 row->clip = fr;
25200 if (expose_line (w, row, &r))
25201 mouse_face_overwritten_p = 1;
25202 row->clip = NULL;
25203 }
25204 else if (row->overlapping_p)
25205 {
25206 /* We must redraw a row overlapping the exposed area. */
25207 if (y0 < r.y
25208 ? y0 + row->phys_height > r.y
25209 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25210 {
25211 if (first_overlapping_row == NULL)
25212 first_overlapping_row = row;
25213 last_overlapping_row = row;
25214 }
25215 }
25216
25217 if (y1 >= yb)
25218 break;
25219 }
25220
25221 /* Display the mode line if there is one. */
25222 if (WINDOW_WANTS_MODELINE_P (w)
25223 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25224 row->enabled_p)
25225 && row->y < r.y + r.height)
25226 {
25227 if (expose_line (w, row, &r))
25228 mouse_face_overwritten_p = 1;
25229 }
25230
25231 if (!w->pseudo_window_p)
25232 {
25233 /* Fix the display of overlapping rows. */
25234 if (first_overlapping_row)
25235 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25236 fr);
25237
25238 /* Draw border between windows. */
25239 x_draw_vertical_border (w);
25240
25241 /* Turn the cursor on again. */
25242 if (cursor_cleared_p)
25243 update_window_cursor (w, 1);
25244 }
25245 }
25246
25247 return mouse_face_overwritten_p;
25248 }
25249
25250
25251
25252 /* Redraw (parts) of all windows in the window tree rooted at W that
25253 intersect R. R contains frame pixel coordinates. Value is
25254 non-zero if the exposure overwrites mouse-face. */
25255
25256 static int
25257 expose_window_tree (struct window *w, XRectangle *r)
25258 {
25259 struct frame *f = XFRAME (w->frame);
25260 int mouse_face_overwritten_p = 0;
25261
25262 while (w && !FRAME_GARBAGED_P (f))
25263 {
25264 if (!NILP (w->hchild))
25265 mouse_face_overwritten_p
25266 |= expose_window_tree (XWINDOW (w->hchild), r);
25267 else if (!NILP (w->vchild))
25268 mouse_face_overwritten_p
25269 |= expose_window_tree (XWINDOW (w->vchild), r);
25270 else
25271 mouse_face_overwritten_p |= expose_window (w, r);
25272
25273 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25274 }
25275
25276 return mouse_face_overwritten_p;
25277 }
25278
25279
25280 /* EXPORT:
25281 Redisplay an exposed area of frame F. X and Y are the upper-left
25282 corner of the exposed rectangle. W and H are width and height of
25283 the exposed area. All are pixel values. W or H zero means redraw
25284 the entire frame. */
25285
25286 void
25287 expose_frame (struct frame *f, int x, int y, int w, int h)
25288 {
25289 XRectangle r;
25290 int mouse_face_overwritten_p = 0;
25291
25292 TRACE ((stderr, "expose_frame "));
25293
25294 /* No need to redraw if frame will be redrawn soon. */
25295 if (FRAME_GARBAGED_P (f))
25296 {
25297 TRACE ((stderr, " garbaged\n"));
25298 return;
25299 }
25300
25301 /* If basic faces haven't been realized yet, there is no point in
25302 trying to redraw anything. This can happen when we get an expose
25303 event while Emacs is starting, e.g. by moving another window. */
25304 if (FRAME_FACE_CACHE (f) == NULL
25305 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25306 {
25307 TRACE ((stderr, " no faces\n"));
25308 return;
25309 }
25310
25311 if (w == 0 || h == 0)
25312 {
25313 r.x = r.y = 0;
25314 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25315 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25316 }
25317 else
25318 {
25319 r.x = x;
25320 r.y = y;
25321 r.width = w;
25322 r.height = h;
25323 }
25324
25325 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25326 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25327
25328 if (WINDOWP (f->tool_bar_window))
25329 mouse_face_overwritten_p
25330 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25331
25332 #ifdef HAVE_X_WINDOWS
25333 #ifndef MSDOS
25334 #ifndef USE_X_TOOLKIT
25335 if (WINDOWP (f->menu_bar_window))
25336 mouse_face_overwritten_p
25337 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25338 #endif /* not USE_X_TOOLKIT */
25339 #endif
25340 #endif
25341
25342 /* Some window managers support a focus-follows-mouse style with
25343 delayed raising of frames. Imagine a partially obscured frame,
25344 and moving the mouse into partially obscured mouse-face on that
25345 frame. The visible part of the mouse-face will be highlighted,
25346 then the WM raises the obscured frame. With at least one WM, KDE
25347 2.1, Emacs is not getting any event for the raising of the frame
25348 (even tried with SubstructureRedirectMask), only Expose events.
25349 These expose events will draw text normally, i.e. not
25350 highlighted. Which means we must redo the highlight here.
25351 Subsume it under ``we love X''. --gerd 2001-08-15 */
25352 /* Included in Windows version because Windows most likely does not
25353 do the right thing if any third party tool offers
25354 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25355 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25356 {
25357 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25358 if (f == dpyinfo->mouse_face_mouse_frame)
25359 {
25360 int x = dpyinfo->mouse_face_mouse_x;
25361 int y = dpyinfo->mouse_face_mouse_y;
25362 clear_mouse_face (dpyinfo);
25363 note_mouse_highlight (f, x, y);
25364 }
25365 }
25366 }
25367
25368
25369 /* EXPORT:
25370 Determine the intersection of two rectangles R1 and R2. Return
25371 the intersection in *RESULT. Value is non-zero if RESULT is not
25372 empty. */
25373
25374 int
25375 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
25376 {
25377 XRectangle *left, *right;
25378 XRectangle *upper, *lower;
25379 int intersection_p = 0;
25380
25381 /* Rearrange so that R1 is the left-most rectangle. */
25382 if (r1->x < r2->x)
25383 left = r1, right = r2;
25384 else
25385 left = r2, right = r1;
25386
25387 /* X0 of the intersection is right.x0, if this is inside R1,
25388 otherwise there is no intersection. */
25389 if (right->x <= left->x + left->width)
25390 {
25391 result->x = right->x;
25392
25393 /* The right end of the intersection is the minimum of the
25394 the right ends of left and right. */
25395 result->width = (min (left->x + left->width, right->x + right->width)
25396 - result->x);
25397
25398 /* Same game for Y. */
25399 if (r1->y < r2->y)
25400 upper = r1, lower = r2;
25401 else
25402 upper = r2, lower = r1;
25403
25404 /* The upper end of the intersection is lower.y0, if this is inside
25405 of upper. Otherwise, there is no intersection. */
25406 if (lower->y <= upper->y + upper->height)
25407 {
25408 result->y = lower->y;
25409
25410 /* The lower end of the intersection is the minimum of the lower
25411 ends of upper and lower. */
25412 result->height = (min (lower->y + lower->height,
25413 upper->y + upper->height)
25414 - result->y);
25415 intersection_p = 1;
25416 }
25417 }
25418
25419 return intersection_p;
25420 }
25421
25422 #endif /* HAVE_WINDOW_SYSTEM */
25423
25424 \f
25425 /***********************************************************************
25426 Initialization
25427 ***********************************************************************/
25428
25429 void
25430 syms_of_xdisp (void)
25431 {
25432 Vwith_echo_area_save_vector = Qnil;
25433 staticpro (&Vwith_echo_area_save_vector);
25434
25435 Vmessage_stack = Qnil;
25436 staticpro (&Vmessage_stack);
25437
25438 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25439 staticpro (&Qinhibit_redisplay);
25440
25441 message_dolog_marker1 = Fmake_marker ();
25442 staticpro (&message_dolog_marker1);
25443 message_dolog_marker2 = Fmake_marker ();
25444 staticpro (&message_dolog_marker2);
25445 message_dolog_marker3 = Fmake_marker ();
25446 staticpro (&message_dolog_marker3);
25447
25448 #if GLYPH_DEBUG
25449 defsubr (&Sdump_frame_glyph_matrix);
25450 defsubr (&Sdump_glyph_matrix);
25451 defsubr (&Sdump_glyph_row);
25452 defsubr (&Sdump_tool_bar_row);
25453 defsubr (&Strace_redisplay);
25454 defsubr (&Strace_to_stderr);
25455 #endif
25456 #ifdef HAVE_WINDOW_SYSTEM
25457 defsubr (&Stool_bar_lines_needed);
25458 defsubr (&Slookup_image_map);
25459 #endif
25460 defsubr (&Sformat_mode_line);
25461 defsubr (&Sinvisible_p);
25462 defsubr (&Scurrent_bidi_paragraph_direction);
25463
25464 staticpro (&Qmenu_bar_update_hook);
25465 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25466
25467 staticpro (&Qoverriding_terminal_local_map);
25468 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25469
25470 staticpro (&Qoverriding_local_map);
25471 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25472
25473 staticpro (&Qwindow_scroll_functions);
25474 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25475
25476 staticpro (&Qwindow_text_change_functions);
25477 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25478
25479 staticpro (&Qredisplay_end_trigger_functions);
25480 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25481
25482 staticpro (&Qinhibit_point_motion_hooks);
25483 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25484
25485 Qeval = intern_c_string ("eval");
25486 staticpro (&Qeval);
25487
25488 QCdata = intern_c_string (":data");
25489 staticpro (&QCdata);
25490 Qdisplay = intern_c_string ("display");
25491 staticpro (&Qdisplay);
25492 Qspace_width = intern_c_string ("space-width");
25493 staticpro (&Qspace_width);
25494 Qraise = intern_c_string ("raise");
25495 staticpro (&Qraise);
25496 Qslice = intern_c_string ("slice");
25497 staticpro (&Qslice);
25498 Qspace = intern_c_string ("space");
25499 staticpro (&Qspace);
25500 Qmargin = intern_c_string ("margin");
25501 staticpro (&Qmargin);
25502 Qpointer = intern_c_string ("pointer");
25503 staticpro (&Qpointer);
25504 Qleft_margin = intern_c_string ("left-margin");
25505 staticpro (&Qleft_margin);
25506 Qright_margin = intern_c_string ("right-margin");
25507 staticpro (&Qright_margin);
25508 Qcenter = intern_c_string ("center");
25509 staticpro (&Qcenter);
25510 Qline_height = intern_c_string ("line-height");
25511 staticpro (&Qline_height);
25512 QCalign_to = intern_c_string (":align-to");
25513 staticpro (&QCalign_to);
25514 QCrelative_width = intern_c_string (":relative-width");
25515 staticpro (&QCrelative_width);
25516 QCrelative_height = intern_c_string (":relative-height");
25517 staticpro (&QCrelative_height);
25518 QCeval = intern_c_string (":eval");
25519 staticpro (&QCeval);
25520 QCpropertize = intern_c_string (":propertize");
25521 staticpro (&QCpropertize);
25522 QCfile = intern_c_string (":file");
25523 staticpro (&QCfile);
25524 Qfontified = intern_c_string ("fontified");
25525 staticpro (&Qfontified);
25526 Qfontification_functions = intern_c_string ("fontification-functions");
25527 staticpro (&Qfontification_functions);
25528 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25529 staticpro (&Qtrailing_whitespace);
25530 Qescape_glyph = intern_c_string ("escape-glyph");
25531 staticpro (&Qescape_glyph);
25532 Qnobreak_space = intern_c_string ("nobreak-space");
25533 staticpro (&Qnobreak_space);
25534 Qimage = intern_c_string ("image");
25535 staticpro (&Qimage);
25536 Qtext = intern_c_string ("text");
25537 staticpro (&Qtext);
25538 Qboth = intern_c_string ("both");
25539 staticpro (&Qboth);
25540 Qboth_horiz = intern_c_string ("both-horiz");
25541 staticpro (&Qboth_horiz);
25542 Qtext_image_horiz = intern_c_string ("text-image-horiz");
25543 staticpro (&Qtext_image_horiz);
25544 QCmap = intern_c_string (":map");
25545 staticpro (&QCmap);
25546 QCpointer = intern_c_string (":pointer");
25547 staticpro (&QCpointer);
25548 Qrect = intern_c_string ("rect");
25549 staticpro (&Qrect);
25550 Qcircle = intern_c_string ("circle");
25551 staticpro (&Qcircle);
25552 Qpoly = intern_c_string ("poly");
25553 staticpro (&Qpoly);
25554 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25555 staticpro (&Qmessage_truncate_lines);
25556 Qgrow_only = intern_c_string ("grow-only");
25557 staticpro (&Qgrow_only);
25558 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25559 staticpro (&Qinhibit_menubar_update);
25560 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25561 staticpro (&Qinhibit_eval_during_redisplay);
25562 Qposition = intern_c_string ("position");
25563 staticpro (&Qposition);
25564 Qbuffer_position = intern_c_string ("buffer-position");
25565 staticpro (&Qbuffer_position);
25566 Qobject = intern_c_string ("object");
25567 staticpro (&Qobject);
25568 Qbar = intern_c_string ("bar");
25569 staticpro (&Qbar);
25570 Qhbar = intern_c_string ("hbar");
25571 staticpro (&Qhbar);
25572 Qbox = intern_c_string ("box");
25573 staticpro (&Qbox);
25574 Qhollow = intern_c_string ("hollow");
25575 staticpro (&Qhollow);
25576 Qhand = intern_c_string ("hand");
25577 staticpro (&Qhand);
25578 Qarrow = intern_c_string ("arrow");
25579 staticpro (&Qarrow);
25580 Qtext = intern_c_string ("text");
25581 staticpro (&Qtext);
25582 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25583 staticpro (&Qrisky_local_variable);
25584 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25585 staticpro (&Qinhibit_free_realized_faces);
25586
25587 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25588 Fcons (intern_c_string ("void-variable"), Qnil)),
25589 Qnil);
25590 staticpro (&list_of_error);
25591
25592 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25593 staticpro (&Qlast_arrow_position);
25594 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25595 staticpro (&Qlast_arrow_string);
25596
25597 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25598 staticpro (&Qoverlay_arrow_string);
25599 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25600 staticpro (&Qoverlay_arrow_bitmap);
25601
25602 echo_buffer[0] = echo_buffer[1] = Qnil;
25603 staticpro (&echo_buffer[0]);
25604 staticpro (&echo_buffer[1]);
25605
25606 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25607 staticpro (&echo_area_buffer[0]);
25608 staticpro (&echo_area_buffer[1]);
25609
25610 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25611 staticpro (&Vmessages_buffer_name);
25612
25613 mode_line_proptrans_alist = Qnil;
25614 staticpro (&mode_line_proptrans_alist);
25615 mode_line_string_list = Qnil;
25616 staticpro (&mode_line_string_list);
25617 mode_line_string_face = Qnil;
25618 staticpro (&mode_line_string_face);
25619 mode_line_string_face_prop = Qnil;
25620 staticpro (&mode_line_string_face_prop);
25621 Vmode_line_unwind_vector = Qnil;
25622 staticpro (&Vmode_line_unwind_vector);
25623
25624 help_echo_string = Qnil;
25625 staticpro (&help_echo_string);
25626 help_echo_object = Qnil;
25627 staticpro (&help_echo_object);
25628 help_echo_window = Qnil;
25629 staticpro (&help_echo_window);
25630 previous_help_echo_string = Qnil;
25631 staticpro (&previous_help_echo_string);
25632 help_echo_pos = -1;
25633
25634 Qright_to_left = intern_c_string ("right-to-left");
25635 staticpro (&Qright_to_left);
25636 Qleft_to_right = intern_c_string ("left-to-right");
25637 staticpro (&Qleft_to_right);
25638
25639 #ifdef HAVE_WINDOW_SYSTEM
25640 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25641 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25642 For example, if a block cursor is over a tab, it will be drawn as
25643 wide as that tab on the display. */);
25644 x_stretch_cursor_p = 0;
25645 #endif
25646
25647 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25648 doc: /* *Non-nil means highlight trailing whitespace.
25649 The face used for trailing whitespace is `trailing-whitespace'. */);
25650 Vshow_trailing_whitespace = Qnil;
25651
25652 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25653 doc: /* *Control highlighting of nobreak space and soft hyphen.
25654 A value of t means highlight the character itself (for nobreak space,
25655 use face `nobreak-space').
25656 A value of nil means no highlighting.
25657 Other values mean display the escape glyph followed by an ordinary
25658 space or ordinary hyphen. */);
25659 Vnobreak_char_display = Qt;
25660
25661 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25662 doc: /* *The pointer shape to show in void text areas.
25663 A value of nil means to show the text pointer. Other options are `arrow',
25664 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25665 Vvoid_text_area_pointer = Qarrow;
25666
25667 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25668 doc: /* Non-nil means don't actually do any redisplay.
25669 This is used for internal purposes. */);
25670 Vinhibit_redisplay = Qnil;
25671
25672 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25673 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25674 Vglobal_mode_string = Qnil;
25675
25676 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25677 doc: /* Marker for where to display an arrow on top of the buffer text.
25678 This must be the beginning of a line in order to work.
25679 See also `overlay-arrow-string'. */);
25680 Voverlay_arrow_position = Qnil;
25681
25682 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25683 doc: /* String to display as an arrow in non-window frames.
25684 See also `overlay-arrow-position'. */);
25685 Voverlay_arrow_string = make_pure_c_string ("=>");
25686
25687 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25688 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25689 The symbols on this list are examined during redisplay to determine
25690 where to display overlay arrows. */);
25691 Voverlay_arrow_variable_list
25692 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25693
25694 DEFVAR_INT ("scroll-step", &scroll_step,
25695 doc: /* *The number of lines to try scrolling a window by when point moves out.
25696 If that fails to bring point back on frame, point is centered instead.
25697 If this is zero, point is always centered after it moves off frame.
25698 If you want scrolling to always be a line at a time, you should set
25699 `scroll-conservatively' to a large value rather than set this to 1. */);
25700
25701 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25702 doc: /* *Scroll up to this many lines, to bring point back on screen.
25703 If point moves off-screen, redisplay will scroll by up to
25704 `scroll-conservatively' lines in order to bring point just barely
25705 onto the screen again. If that cannot be done, then redisplay
25706 recenters point as usual.
25707
25708 A value of zero means always recenter point if it moves off screen. */);
25709 scroll_conservatively = 0;
25710
25711 DEFVAR_INT ("scroll-margin", &scroll_margin,
25712 doc: /* *Number of lines of margin at the top and bottom of a window.
25713 Recenter the window whenever point gets within this many lines
25714 of the top or bottom of the window. */);
25715 scroll_margin = 0;
25716
25717 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25718 doc: /* Pixels per inch value for non-window system displays.
25719 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25720 Vdisplay_pixels_per_inch = make_float (72.0);
25721
25722 #if GLYPH_DEBUG
25723 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25724 #endif
25725
25726 DEFVAR_LISP ("truncate-partial-width-windows",
25727 &Vtruncate_partial_width_windows,
25728 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25729 For an integer value, truncate lines in each window narrower than the
25730 full frame width, provided the window width is less than that integer;
25731 otherwise, respect the value of `truncate-lines'.
25732
25733 For any other non-nil value, truncate lines in all windows that do
25734 not span the full frame width.
25735
25736 A value of nil means to respect the value of `truncate-lines'.
25737
25738 If `word-wrap' is enabled, you might want to reduce this. */);
25739 Vtruncate_partial_width_windows = make_number (50);
25740
25741 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25742 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25743 Any other value means to use the appropriate face, `mode-line',
25744 `header-line', or `menu' respectively. */);
25745 mode_line_inverse_video = 1;
25746
25747 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25748 doc: /* *Maximum buffer size for which line number should be displayed.
25749 If the buffer is bigger than this, the line number does not appear
25750 in the mode line. A value of nil means no limit. */);
25751 Vline_number_display_limit = Qnil;
25752
25753 DEFVAR_INT ("line-number-display-limit-width",
25754 &line_number_display_limit_width,
25755 doc: /* *Maximum line width (in characters) for line number display.
25756 If the average length of the lines near point is bigger than this, then the
25757 line number may be omitted from the mode line. */);
25758 line_number_display_limit_width = 200;
25759
25760 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25761 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25762 highlight_nonselected_windows = 0;
25763
25764 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25765 doc: /* Non-nil if more than one frame is visible on this display.
25766 Minibuffer-only frames don't count, but iconified frames do.
25767 This variable is not guaranteed to be accurate except while processing
25768 `frame-title-format' and `icon-title-format'. */);
25769
25770 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25771 doc: /* Template for displaying the title bar of visible frames.
25772 \(Assuming the window manager supports this feature.)
25773
25774 This variable has the same structure as `mode-line-format', except that
25775 the %c and %l constructs are ignored. It is used only on frames for
25776 which no explicit name has been set \(see `modify-frame-parameters'). */);
25777
25778 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25779 doc: /* Template for displaying the title bar of an iconified frame.
25780 \(Assuming the window manager supports this feature.)
25781 This variable has the same structure as `mode-line-format' (which see),
25782 and is used only on frames for which no explicit name has been set
25783 \(see `modify-frame-parameters'). */);
25784 Vicon_title_format
25785 = Vframe_title_format
25786 = pure_cons (intern_c_string ("multiple-frames"),
25787 pure_cons (make_pure_c_string ("%b"),
25788 pure_cons (pure_cons (empty_unibyte_string,
25789 pure_cons (intern_c_string ("invocation-name"),
25790 pure_cons (make_pure_c_string ("@"),
25791 pure_cons (intern_c_string ("system-name"),
25792 Qnil)))),
25793 Qnil)));
25794
25795 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25796 doc: /* Maximum number of lines to keep in the message log buffer.
25797 If nil, disable message logging. If t, log messages but don't truncate
25798 the buffer when it becomes large. */);
25799 Vmessage_log_max = make_number (100);
25800
25801 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25802 doc: /* Functions called before redisplay, if window sizes have changed.
25803 The value should be a list of functions that take one argument.
25804 Just before redisplay, for each frame, if any of its windows have changed
25805 size since the last redisplay, or have been split or deleted,
25806 all the functions in the list are called, with the frame as argument. */);
25807 Vwindow_size_change_functions = Qnil;
25808
25809 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25810 doc: /* List of functions to call before redisplaying a window with scrolling.
25811 Each function is called with two arguments, the window and its new
25812 display-start position. Note that these functions are also called by
25813 `set-window-buffer'. Also note that the value of `window-end' is not
25814 valid when these functions are called. */);
25815 Vwindow_scroll_functions = Qnil;
25816
25817 DEFVAR_LISP ("window-text-change-functions",
25818 &Vwindow_text_change_functions,
25819 doc: /* Functions to call in redisplay when text in the window might change. */);
25820 Vwindow_text_change_functions = Qnil;
25821
25822 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25823 doc: /* Functions called when redisplay of a window reaches the end trigger.
25824 Each function is called with two arguments, the window and the end trigger value.
25825 See `set-window-redisplay-end-trigger'. */);
25826 Vredisplay_end_trigger_functions = Qnil;
25827
25828 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25829 doc: /* *Non-nil means autoselect window with mouse pointer.
25830 If nil, do not autoselect windows.
25831 A positive number means delay autoselection by that many seconds: a
25832 window is autoselected only after the mouse has remained in that
25833 window for the duration of the delay.
25834 A negative number has a similar effect, but causes windows to be
25835 autoselected only after the mouse has stopped moving. \(Because of
25836 the way Emacs compares mouse events, you will occasionally wait twice
25837 that time before the window gets selected.\)
25838 Any other value means to autoselect window instantaneously when the
25839 mouse pointer enters it.
25840
25841 Autoselection selects the minibuffer only if it is active, and never
25842 unselects the minibuffer if it is active.
25843
25844 When customizing this variable make sure that the actual value of
25845 `focus-follows-mouse' matches the behavior of your window manager. */);
25846 Vmouse_autoselect_window = Qnil;
25847
25848 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25849 doc: /* *Non-nil means automatically resize tool-bars.
25850 This dynamically changes the tool-bar's height to the minimum height
25851 that is needed to make all tool-bar items visible.
25852 If value is `grow-only', the tool-bar's height is only increased
25853 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25854 Vauto_resize_tool_bars = Qt;
25855
25856 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25857 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25858 auto_raise_tool_bar_buttons_p = 1;
25859
25860 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25861 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25862 make_cursor_line_fully_visible_p = 1;
25863
25864 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25865 doc: /* *Border below tool-bar in pixels.
25866 If an integer, use it as the height of the border.
25867 If it is one of `internal-border-width' or `border-width', use the
25868 value of the corresponding frame parameter.
25869 Otherwise, no border is added below the tool-bar. */);
25870 Vtool_bar_border = Qinternal_border_width;
25871
25872 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25873 doc: /* *Margin around tool-bar buttons in pixels.
25874 If an integer, use that for both horizontal and vertical margins.
25875 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25876 HORZ specifying the horizontal margin, and VERT specifying the
25877 vertical margin. */);
25878 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25879
25880 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25881 doc: /* *Relief thickness of tool-bar buttons. */);
25882 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25883
25884 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
25885 doc: /* *Tool bar style to use.
25886 It can be one of
25887 image - show images only
25888 text - show text only
25889 both - show both, text below image
25890 both-horiz - show text to the right of the image
25891 text-image-horiz - show text to the left of the image
25892 any other - use system default or image if no system default. */);
25893 Vtool_bar_style = Qnil;
25894
25895 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
25896 doc: /* *Maximum number of characters a label can have to be shown.
25897 The tool bar style must also show labels for this to have any effect, see
25898 `tool-bar-style'. */);
25899 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
25900
25901 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25902 doc: /* List of functions to call to fontify regions of text.
25903 Each function is called with one argument POS. Functions must
25904 fontify a region starting at POS in the current buffer, and give
25905 fontified regions the property `fontified'. */);
25906 Vfontification_functions = Qnil;
25907 Fmake_variable_buffer_local (Qfontification_functions);
25908
25909 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25910 &unibyte_display_via_language_environment,
25911 doc: /* *Non-nil means display unibyte text according to language environment.
25912 Specifically, this means that raw bytes in the range 160-255 decimal
25913 are displayed by converting them to the equivalent multibyte characters
25914 according to the current language environment. As a result, they are
25915 displayed according to the current fontset.
25916
25917 Note that this variable affects only how these bytes are displayed,
25918 but does not change the fact they are interpreted as raw bytes. */);
25919 unibyte_display_via_language_environment = 0;
25920
25921 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25922 doc: /* *Maximum height for resizing mini-windows.
25923 If a float, it specifies a fraction of the mini-window frame's height.
25924 If an integer, it specifies a number of lines. */);
25925 Vmax_mini_window_height = make_float (0.25);
25926
25927 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25928 doc: /* *How to resize mini-windows.
25929 A value of nil means don't automatically resize mini-windows.
25930 A value of t means resize them to fit the text displayed in them.
25931 A value of `grow-only', the default, means let mini-windows grow
25932 only, until their display becomes empty, at which point the windows
25933 go back to their normal size. */);
25934 Vresize_mini_windows = Qgrow_only;
25935
25936 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25937 doc: /* Alist specifying how to blink the cursor off.
25938 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25939 `cursor-type' frame-parameter or variable equals ON-STATE,
25940 comparing using `equal', Emacs uses OFF-STATE to specify
25941 how to blink it off. ON-STATE and OFF-STATE are values for
25942 the `cursor-type' frame parameter.
25943
25944 If a frame's ON-STATE has no entry in this list,
25945 the frame's other specifications determine how to blink the cursor off. */);
25946 Vblink_cursor_alist = Qnil;
25947
25948 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25949 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25950 automatic_hscrolling_p = 1;
25951 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
25952 staticpro (&Qauto_hscroll_mode);
25953
25954 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25955 doc: /* *How many columns away from the window edge point is allowed to get
25956 before automatic hscrolling will horizontally scroll the window. */);
25957 hscroll_margin = 5;
25958
25959 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25960 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25961 When point is less than `hscroll-margin' columns from the window
25962 edge, automatic hscrolling will scroll the window by the amount of columns
25963 determined by this variable. If its value is a positive integer, scroll that
25964 many columns. If it's a positive floating-point number, it specifies the
25965 fraction of the window's width to scroll. If it's nil or zero, point will be
25966 centered horizontally after the scroll. Any other value, including negative
25967 numbers, are treated as if the value were zero.
25968
25969 Automatic hscrolling always moves point outside the scroll margin, so if
25970 point was more than scroll step columns inside the margin, the window will
25971 scroll more than the value given by the scroll step.
25972
25973 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25974 and `scroll-right' overrides this variable's effect. */);
25975 Vhscroll_step = make_number (0);
25976
25977 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25978 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25979 Bind this around calls to `message' to let it take effect. */);
25980 message_truncate_lines = 0;
25981
25982 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25983 doc: /* Normal hook run to update the menu bar definitions.
25984 Redisplay runs this hook before it redisplays the menu bar.
25985 This is used to update submenus such as Buffers,
25986 whose contents depend on various data. */);
25987 Vmenu_bar_update_hook = Qnil;
25988
25989 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25990 doc: /* Frame for which we are updating a menu.
25991 The enable predicate for a menu binding should check this variable. */);
25992 Vmenu_updating_frame = Qnil;
25993
25994 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25995 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25996 inhibit_menubar_update = 0;
25997
25998 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25999 doc: /* Prefix prepended to all continuation lines at display time.
26000 The value may be a string, an image, or a stretch-glyph; it is
26001 interpreted in the same way as the value of a `display' text property.
26002
26003 This variable is overridden by any `wrap-prefix' text or overlay
26004 property.
26005
26006 To add a prefix to non-continuation lines, use `line-prefix'. */);
26007 Vwrap_prefix = Qnil;
26008 staticpro (&Qwrap_prefix);
26009 Qwrap_prefix = intern_c_string ("wrap-prefix");
26010 Fmake_variable_buffer_local (Qwrap_prefix);
26011
26012 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26013 doc: /* Prefix prepended to all non-continuation lines at display time.
26014 The value may be a string, an image, or a stretch-glyph; it is
26015 interpreted in the same way as the value of a `display' text property.
26016
26017 This variable is overridden by any `line-prefix' text or overlay
26018 property.
26019
26020 To add a prefix to continuation lines, use `wrap-prefix'. */);
26021 Vline_prefix = Qnil;
26022 staticpro (&Qline_prefix);
26023 Qline_prefix = intern_c_string ("line-prefix");
26024 Fmake_variable_buffer_local (Qline_prefix);
26025
26026 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26027 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26028 inhibit_eval_during_redisplay = 0;
26029
26030 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26031 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26032 inhibit_free_realized_faces = 0;
26033
26034 #if GLYPH_DEBUG
26035 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26036 doc: /* Inhibit try_window_id display optimization. */);
26037 inhibit_try_window_id = 0;
26038
26039 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26040 doc: /* Inhibit try_window_reusing display optimization. */);
26041 inhibit_try_window_reusing = 0;
26042
26043 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26044 doc: /* Inhibit try_cursor_movement display optimization. */);
26045 inhibit_try_cursor_movement = 0;
26046 #endif /* GLYPH_DEBUG */
26047
26048 DEFVAR_INT ("overline-margin", &overline_margin,
26049 doc: /* *Space between overline and text, in pixels.
26050 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26051 margin to the caracter height. */);
26052 overline_margin = 2;
26053
26054 DEFVAR_INT ("underline-minimum-offset",
26055 &underline_minimum_offset,
26056 doc: /* Minimum distance between baseline and underline.
26057 This can improve legibility of underlined text at small font sizes,
26058 particularly when using variable `x-use-underline-position-properties'
26059 with fonts that specify an UNDERLINE_POSITION relatively close to the
26060 baseline. The default value is 1. */);
26061 underline_minimum_offset = 1;
26062
26063 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26064 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26065 display_hourglass_p = 1;
26066
26067 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26068 doc: /* *Seconds to wait before displaying an hourglass pointer.
26069 Value must be an integer or float. */);
26070 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26071
26072 hourglass_atimer = NULL;
26073 hourglass_shown_p = 0;
26074 }
26075
26076
26077 /* Initialize this module when Emacs starts. */
26078
26079 void
26080 init_xdisp (void)
26081 {
26082 Lisp_Object root_window;
26083 struct window *mini_w;
26084
26085 current_header_line_height = current_mode_line_height = -1;
26086
26087 CHARPOS (this_line_start_pos) = 0;
26088
26089 mini_w = XWINDOW (minibuf_window);
26090 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26091
26092 if (!noninteractive)
26093 {
26094 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26095 int i;
26096
26097 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26098 set_window_height (root_window,
26099 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26100 0);
26101 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26102 set_window_height (minibuf_window, 1, 0);
26103
26104 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26105 mini_w->total_cols = make_number (FRAME_COLS (f));
26106
26107 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26108 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26109 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26110
26111 /* The default ellipsis glyphs `...'. */
26112 for (i = 0; i < 3; ++i)
26113 default_invis_vector[i] = make_number ('.');
26114 }
26115
26116 {
26117 /* Allocate the buffer for frame titles.
26118 Also used for `format-mode-line'. */
26119 int size = 100;
26120 mode_line_noprop_buf = (char *) xmalloc (size);
26121 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26122 mode_line_noprop_ptr = mode_line_noprop_buf;
26123 mode_line_target = MODE_LINE_DISPLAY;
26124 }
26125
26126 help_echo_showing_p = 0;
26127 }
26128
26129 /* Since w32 does not support atimers, it defines its own implementation of
26130 the following three functions in w32fns.c. */
26131 #ifndef WINDOWSNT
26132
26133 /* Platform-independent portion of hourglass implementation. */
26134
26135 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26136 int
26137 hourglass_started (void)
26138 {
26139 return hourglass_shown_p || hourglass_atimer != NULL;
26140 }
26141
26142 /* Cancel a currently active hourglass timer, and start a new one. */
26143 void
26144 start_hourglass (void)
26145 {
26146 #if defined (HAVE_WINDOW_SYSTEM)
26147 EMACS_TIME delay;
26148 int secs, usecs = 0;
26149
26150 cancel_hourglass ();
26151
26152 if (INTEGERP (Vhourglass_delay)
26153 && XINT (Vhourglass_delay) > 0)
26154 secs = XFASTINT (Vhourglass_delay);
26155 else if (FLOATP (Vhourglass_delay)
26156 && XFLOAT_DATA (Vhourglass_delay) > 0)
26157 {
26158 Lisp_Object tem;
26159 tem = Ftruncate (Vhourglass_delay, Qnil);
26160 secs = XFASTINT (tem);
26161 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26162 }
26163 else
26164 secs = DEFAULT_HOURGLASS_DELAY;
26165
26166 EMACS_SET_SECS_USECS (delay, secs, usecs);
26167 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26168 show_hourglass, NULL);
26169 #endif
26170 }
26171
26172
26173 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26174 shown. */
26175 void
26176 cancel_hourglass (void)
26177 {
26178 #if defined (HAVE_WINDOW_SYSTEM)
26179 if (hourglass_atimer)
26180 {
26181 cancel_atimer (hourglass_atimer);
26182 hourglass_atimer = NULL;
26183 }
26184
26185 if (hourglass_shown_p)
26186 hide_hourglass ();
26187 #endif
26188 }
26189 #endif /* ! WINDOWSNT */
26190
26191 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26192 (do not change this comment) */