float center_axis0 = this->arc_milestone[this->plane_axis_0] + offset[this->plane_axis_0];
float center_axis1 = this->arc_milestone[this->plane_axis_1] + offset[this->plane_axis_1];
float linear_travel = target[this->plane_axis_2] - this->arc_milestone[this->plane_axis_2];
float center_axis0 = this->arc_milestone[this->plane_axis_0] + offset[this->plane_axis_0];
float center_axis1 = this->arc_milestone[this->plane_axis_1] + offset[this->plane_axis_1];
float linear_travel = target[this->plane_axis_2] - this->arc_milestone[this->plane_axis_2];