temporary fix to the G92 bug
[clinton/Smoothieware.git] / src / modules / tools / endstops / Endstops.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 #include "libs/Module.h"
9 #include "libs/Kernel.h"
10 #include "modules/communication/utils/Gcode.h"
11 #include "modules/robot/Player.h"
12 #include "Endstops.h"
13 #include "libs/nuts_bolts.h"
14 #include "libs/Pin.h"
15 #include "libs/StepperMotor.h"
16 #include "wait_api.h" // mbed.h lib
17
18 Endstops::Endstops(){
19 this->status = NOT_HOMING;
20 }
21
22 void Endstops::on_module_loaded() {
23 this->register_for_event(ON_GCODE_RECEIVED);
24
25 // Take StepperMotor objects from Robot and keep them here
26 this->steppers[0] = this->kernel->robot->alpha_stepper_motor;
27 this->steppers[1] = this->kernel->robot->beta_stepper_motor;
28 this->steppers[2] = this->kernel->robot->gamma_stepper_motor;
29
30 // Settings
31 this->on_config_reload(this);
32
33 }
34
35 // Get config
36 void Endstops::on_config_reload(void* argument){
37 this->pins[0] = this->kernel->config->value(alpha_min_endstop_checksum )->by_default("nc" )->as_pin()->as_input()->pull_down();
38 this->pins[1] = this->kernel->config->value(beta_min_endstop_checksum )->by_default("nc" )->as_pin()->as_input()->pull_down();
39 this->pins[2] = this->kernel->config->value(gamma_min_endstop_checksum )->by_default("nc" )->as_pin()->as_input()->pull_down();
40 this->fast_rates[0] = this->kernel->config->value(alpha_fast_homing_rate_checksum )->by_default("500" )->as_number();
41 this->fast_rates[1] = this->kernel->config->value(beta_fast_homing_rate_checksum )->by_default("500" )->as_number();
42 this->fast_rates[2] = this->kernel->config->value(gamma_fast_homing_rate_checksum )->by_default("5" )->as_number();
43 this->slow_rates[0] = this->kernel->config->value(alpha_slow_homing_rate_checksum )->by_default("100" )->as_number();
44 this->slow_rates[1] = this->kernel->config->value(beta_slow_homing_rate_checksum )->by_default("100" )->as_number();
45 this->slow_rates[2] = this->kernel->config->value(gamma_slow_homing_rate_checksum )->by_default("5" )->as_number();
46 this->retract_steps[0] = this->kernel->config->value(alpha_homing_retract_checksum )->by_default("30" )->as_number();
47 this->retract_steps[1] = this->kernel->config->value(beta_homing_retract_checksum )->by_default("30" )->as_number();
48 this->retract_steps[2] = this->kernel->config->value(gamma_homing_retract_checksum )->by_default("10" )->as_number();
49 }
50
51 // Start homing sequences by response to GCode commands
52 void Endstops::on_gcode_received(void* argument){
53 Gcode* gcode = static_cast<Gcode*>(argument);
54 if( gcode->has_g){
55 if( gcode->g == 28 ){
56 // G28 is received, we have homing to do
57
58 // First wait for the queue to be empty
59 while(this->kernel->player->queue.size() > 0) { wait_us(500); }
60
61 // Do we move select axes or all of them
62 char axes_to_move = ( ( gcode->has_letter('X') || gcode->has_letter('Y') || gcode->has_letter('Z') ) ? 0x00 : 0xff );
63 for( char c = 'X'; c <= 'Z'; c++ ){
64 if( gcode->has_letter(c) && this->pins[c - 'X']->connected() ){ axes_to_move += ( 1 << (c - 'X' ) ); }
65 }
66
67 // Enable the motors
68 this->kernel->stepper->turn_enable_pins_on();
69
70 // Start moving the axes to the origin
71 this->status = MOVING_TO_ORIGIN_FAST;
72 for( char c = 'X'; c <= 'Z'; c++ ){
73 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
74 this->steppers[c - 'X']->set_speed(this->fast_rates[c -'X']);
75 this->steppers[c - 'X']->move(1,10000000);
76 }
77 }
78
79 // Wait for all axes to have homed
80 bool running = true;
81 while(running){
82 running = false;
83 for( char c = 'X'; c <= 'Z'; c++ ){
84 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
85 if( this->pins[c - 'X']->get() ){
86 // The endstop was hit, stop moving
87 if( this->steppers[c - 'X']->moving ){
88 this->steppers[c - 'X']->move(0,0);
89 }
90 }else{
91 // The endstop was not hit yet
92 running = true;
93 }
94 }
95 }
96 }
97
98
99 printf("test a\r\n");
100 // Move back a small distance
101 this->status = MOVING_BACK;
102 for( char c = 'X'; c <= 'Z'; c++ ){
103 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
104 this->steppers[c - 'X']->set_speed(this->slow_rates[c - 'X']);
105 this->steppers[c - 'X']->move(0,this->retract_steps[c - 'X']);
106 }
107 }
108
109 printf("test b\r\n");
110 // Wait for moves to be done
111 for( char c = 'X'; c <= 'Z'; c++ ){
112 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
113 printf("axis %c \r\n", c );
114 while( this->steppers[c - 'X']->moving ){ }
115 }
116 }
117
118 printf("test c\r\n");
119
120 // Start moving the axes to the origin slowly
121 this->status = MOVING_TO_ORIGIN_SLOW;
122 for( char c = 'X'; c <= 'Z'; c++ ){
123 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
124 this->steppers[c - 'X']->set_speed(this->slow_rates[c -'X']);
125 this->steppers[c - 'X']->move(1,10000000);
126 }
127 }
128
129 // Wait for all axes to have homed
130 running = true;
131 while(running){
132 running = false;
133 for( char c = 'X'; c <= 'Z'; c++ ){
134 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
135 if( this->pins[c - 'X']->get() ){
136 // The endstop was hit, stop moving
137 if( this->steppers[c - 'X']->moving ){
138 this->steppers[c - 'X']->move(0,0);
139 }
140 }else{
141 // The endstop was not hit yet
142 running = true;
143 }
144 }
145 }
146 }
147
148
149 // Homing is done
150 this->status = NOT_HOMING;
151
152 }
153 }
154 }
155