Merge pull request #78 from bgamari/endstop-debounce
[clinton/Smoothieware.git] / src / modules / tools / endstops / Endstops.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 #include "libs/Module.h"
9 #include "libs/Kernel.h"
10 #include "modules/communication/utils/Gcode.h"
11 #include "modules/robot/Player.h"
12 #include "Endstops.h"
13 #include "libs/nuts_bolts.h"
14 #include "libs/Pin.h"
15 #include "libs/StepperMotor.h"
16 #include "wait_api.h" // mbed.h lib
17
18 Endstops::Endstops(){
19 this->status = NOT_HOMING;
20 }
21
22 void Endstops::on_module_loaded() {
23 this->register_for_event(ON_GCODE_RECEIVED);
24
25 // Take StepperMotor objects from Robot and keep them here
26 this->steppers[0] = this->kernel->robot->alpha_stepper_motor;
27 this->steppers[1] = this->kernel->robot->beta_stepper_motor;
28 this->steppers[2] = this->kernel->robot->gamma_stepper_motor;
29
30 // Settings
31 this->on_config_reload(this);
32
33 }
34
35 // Get config
36 void Endstops::on_config_reload(void* argument){
37 this->pins[0] = this->kernel->config->value(alpha_min_endstop_checksum )->by_default("nc" )->as_pin()->as_input()->pull_down();
38 this->pins[1] = this->kernel->config->value(beta_min_endstop_checksum )->by_default("nc" )->as_pin()->as_input()->pull_down();
39 this->pins[2] = this->kernel->config->value(gamma_min_endstop_checksum )->by_default("nc" )->as_pin()->as_input()->pull_down();
40 this->fast_rates[0] = this->kernel->config->value(alpha_fast_homing_rate_checksum )->by_default("500" )->as_number();
41 this->fast_rates[1] = this->kernel->config->value(beta_fast_homing_rate_checksum )->by_default("500" )->as_number();
42 this->fast_rates[2] = this->kernel->config->value(gamma_fast_homing_rate_checksum )->by_default("5" )->as_number();
43 this->slow_rates[0] = this->kernel->config->value(alpha_slow_homing_rate_checksum )->by_default("100" )->as_number();
44 this->slow_rates[1] = this->kernel->config->value(beta_slow_homing_rate_checksum )->by_default("100" )->as_number();
45 this->slow_rates[2] = this->kernel->config->value(gamma_slow_homing_rate_checksum )->by_default("5" )->as_number();
46 this->retract_steps[0] = this->kernel->config->value(alpha_homing_retract_checksum )->by_default("30" )->as_number();
47 this->retract_steps[1] = this->kernel->config->value(beta_homing_retract_checksum )->by_default("30" )->as_number();
48 this->retract_steps[2] = this->kernel->config->value(gamma_homing_retract_checksum )->by_default("10" )->as_number();
49 this->debounce_count = this->kernel->config->value(endstop_debounce_count_checksum )->by_default("100" )->as_number();
50 }
51
52 void Endstops::wait_for_homed(char axes_to_move)
53 {
54 bool running = true;
55 unsigned int debounce[3] = {0,0,0};
56 while(running){
57 running = false;
58 for( char c = 'X'; c <= 'Z'; c++ ){
59 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
60 if( this->pins[c - 'X']->get() ){
61 if( debounce[c - 'X'] < debounce_count ) {
62 debounce[c - 'X'] ++;
63 running = true;
64 } else if ( this->steppers[c - 'X']->moving ){
65 this->steppers[c - 'X']->move(0,0);
66 printf("move done %c\r\n", c);
67 }
68 }else{
69 // The endstop was not hit yet
70 running = true;
71 debounce[c - 'X'] = 0;
72 }
73 }
74 }
75 }
76 }
77
78 // Start homing sequences by response to GCode commands
79 void Endstops::on_gcode_received(void* argument){
80 Gcode* gcode = static_cast<Gcode*>(argument);
81 if( gcode->has_g){
82 if( gcode->g == 28 ){
83 // G28 is received, we have homing to do
84
85 // First wait for the queue to be empty
86 while(this->kernel->player->queue.size() > 0) { wait_us(500); }
87
88 // Do we move select axes or all of them
89 char axes_to_move = ( ( gcode->has_letter('X') || gcode->has_letter('Y') || gcode->has_letter('Z') ) ? 0x00 : 0xff );
90 for( char c = 'X'; c <= 'Z'; c++ ){
91 if( gcode->has_letter(c) && this->pins[c - 'X']->connected() ){ axes_to_move += ( 1 << (c - 'X' ) ); }
92 }
93
94 // Enable the motors
95 this->kernel->stepper->turn_enable_pins_on();
96
97 // Start moving the axes to the origin
98 this->status = MOVING_TO_ORIGIN_FAST;
99 for( char c = 'X'; c <= 'Z'; c++ ){
100 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
101 this->steppers[c - 'X']->set_speed(this->fast_rates[c -'X']);
102 this->steppers[c - 'X']->move(1,10000000);
103 }
104 }
105
106 // Wait for all axes to have homed
107 this->wait_for_homed(axes_to_move);
108
109 printf("test a\r\n");
110 // Move back a small distance
111 this->status = MOVING_BACK;
112 for( char c = 'X'; c <= 'Z'; c++ ){
113 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
114 this->steppers[c - 'X']->set_speed(this->slow_rates[c - 'X']);
115 this->steppers[c - 'X']->move(0,this->retract_steps[c - 'X']);
116 }
117 }
118
119 printf("test b\r\n");
120 // Wait for moves to be done
121 for( char c = 'X'; c <= 'Z'; c++ ){
122 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
123 printf("axis %c \r\n", c );
124 while( this->steppers[c - 'X']->moving ){ }
125 }
126 }
127
128 printf("test c\r\n");
129
130 // Start moving the axes to the origin slowly
131 this->status = MOVING_TO_ORIGIN_SLOW;
132 for( char c = 'X'; c <= 'Z'; c++ ){
133 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
134 this->steppers[c - 'X']->set_speed(this->slow_rates[c -'X']);
135 this->steppers[c - 'X']->move(1,10000000);
136 }
137 }
138
139 // Wait for all axes to have homed
140 this->wait_for_homed(axes_to_move);
141
142 // Homing is done
143 this->status = NOT_HOMING;
144
145 }
146 }
147 }
148