2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
9 #include "libs/Kernel.h"
11 #include "libs/nuts_bolts.h"
12 #include "libs/utils.h"
13 #include "libs/SerialMessage.h"
14 #include "libs/StreamOutput.h"
15 #include "modules/robot/Conveyor.h"
16 #include "DirHandle.h"
17 #include "PublicDataRequest.h"
18 #include "PlayerPublicAccess.h"
20 void Player::on_module_loaded(){
21 this->playing_file
= false;
23 this->register_for_event(ON_CONSOLE_LINE_RECEIVED
);
24 this->register_for_event(ON_MAIN_LOOP
);
25 this->register_for_event(ON_SECOND_TICK
);
26 this->register_for_event(ON_GET_PUBLIC_DATA
);
27 this->register_for_event(ON_SET_PUBLIC_DATA
);
28 this->register_for_event(ON_GCODE_RECEIVED
);
30 this->on_boot_gcode
= this->kernel
->config
->value(on_boot_gcode_checksum
)->by_default("/sd/on_boot.gcode -q")->as_string();
31 this->on_boot_gcode_enable
= this->kernel
->config
->value(on_boot_gcode_enable_checksum
)->by_default(true)->as_bool();
32 this->elapsed_secs
= 0;
33 this->reply_stream
= NULL
;
36 void Player::on_second_tick(void*) {
37 if (!kernel
->pauser
->paused()) this->elapsed_secs
++;
40 void Player::on_gcode_received(void *argument
) {
41 Gcode
*gcode
= static_cast<Gcode
*>(argument
);
42 string args
= get_arguments(gcode
->command
);
44 if (gcode
->m
== 23) { // select file
45 gcode
->mark_as_taken();
47 string filename
= "/sd/" + this->absolute_from_relative(shift_parameter( args
));
48 this->current_stream
= &(StreamOutput::NullStream
);
50 if(this->current_file_handler
!= NULL
) {
51 this->playing_file
= false;
52 fclose(this->current_file_handler
);
54 this->current_file_handler
= fopen( filename
.c_str(), "r");
55 if(this->current_file_handler
== NULL
){
56 gcode
->stream
->printf("file.open failed: %s\r\n", filename
.c_str());
58 gcode
->stream
->printf("File selected: %s\r\n", filename
.c_str());
61 }else if (gcode
->m
== 24) { // start print
62 gcode
->mark_as_taken();
63 if (this->current_file_handler
!= NULL
) {
64 this->playing_file
= true;
65 this->reply_stream
= gcode
->stream
;
68 }else if (gcode
->m
== 25) { // pause print
69 gcode
->mark_as_taken();
70 this->playing_file
= false;
72 }else if (gcode
->m
== 32) { // select file and start print
73 gcode
->mark_as_taken();
75 string filename
= "/sd/" + this->absolute_from_relative(shift_parameter( args
));
76 this->current_stream
= &(StreamOutput::NullStream
);
78 if(this->current_file_handler
!= NULL
) {
79 this->playing_file
= false;
80 fclose(this->current_file_handler
);
83 this->current_file_handler
= fopen( filename
.c_str(), "r");
84 if(this->current_file_handler
== NULL
){
85 gcode
->stream
->printf("file.open failed: %s\r\n", filename
.c_str());
87 this->playing_file
= true;
89 }else if (gcode
->m
== 27) { // report print progress
90 gcode
->mark_as_taken();
91 progress_command("", gcode
->stream
);
97 // When a new line is received, check if it is a command, and if it is, act upon it
98 void Player::on_console_line_received( void* argument
){
99 SerialMessage new_message
= *static_cast<SerialMessage
*>(argument
);
100 string possible_command
= new_message
.message
;
102 //new_message.stream->printf("Received %s\r\n", possible_command.c_str());
104 // We don't compare to a string but to a checksum of that string, this saves some space in flash memory
105 unsigned short check_sum
= get_checksum( possible_command
.substr(0,possible_command
.find_first_of(" \r\n")) ); // todo: put this method somewhere more convenient
107 // Act depending on command
108 if (check_sum
== play_command_checksum
)
109 this->play_command( get_arguments(possible_command
), new_message
.stream
);
110 else if (check_sum
== progress_command_checksum
)
111 this->progress_command(get_arguments(possible_command
),new_message
.stream
);
112 else if (check_sum
== abort_command_checksum
)
113 this->abort_command(get_arguments(possible_command
),new_message
.stream
);
114 else if (check_sum
== cd_command_checksum
)
115 this->cd_command( get_arguments(possible_command
), new_message
.stream
);
118 // Play a gcode file by considering each line as if it was received on the serial console
119 void Player::play_command( string parameters
, StreamOutput
* stream
){
122 string filename
= this->absolute_from_relative(shift_parameter( parameters
));
123 string options
= shift_parameter( parameters
);
125 this->current_file_handler
= fopen( filename
.c_str(), "r");
126 if(this->current_file_handler
== NULL
){
127 stream
->printf("File not found: %s\r\n", filename
.c_str());
131 stream
->printf("Playing %s\r\n", filename
.c_str());
133 this->playing_file
= true;
135 // Do not output to any stream if we were passed the -q ( quiet ) option
136 if( options
.find_first_of("Qq") == string::npos
){
137 this->current_stream
= stream
;
139 this->current_stream
= &(StreamOutput::NullStream
);
143 int result
= fseek(this->current_file_handler
, 0, SEEK_END
);
145 stream
->printf("WARNING - Could not get file size\r\n");
148 file_size
= ftell(this->current_file_handler
);
149 fseek(this->current_file_handler
, 0, SEEK_SET
);
150 stream
->printf(" File size %ld\r\n", file_size
);
153 this->elapsed_secs
= 0;
156 void Player::progress_command( string parameters
, StreamOutput
* stream
){
158 stream
->printf("Not currently playing\r\n");
164 if(this->elapsed_secs
> 10) {
165 int bytespersec
= played_cnt
/ this->elapsed_secs
;
167 est
= (file_size
- played_cnt
) / bytespersec
;
170 int pcnt
= (file_size
- (file_size
- played_cnt
)) * 100 / file_size
;
171 stream
->printf("%d %% complete, elapsed time: %d s", pcnt
, this->elapsed_secs
);
173 stream
->printf(", est time: %d s", est
);
175 stream
->printf("\r\n");
178 stream
->printf("File size is unknown\r\n");
182 void Player::abort_command( string parameters
, StreamOutput
* stream
){
184 stream
->printf("Not currently playing\r\n");
187 playing_file
= false;
190 fclose(current_file_handler
);
191 stream
->printf("Aborted playing file\r\n");
194 // Convert a path indication ( absolute or relative ) into a path ( absolute )
195 string
Player::absolute_from_relative( string path
){
196 if( path
[0] == '/' ){ return path
; }
197 if( path
[0] == '.' ){ return this->current_path
; }
198 return this->current_path
+ path
;
201 // Change current absolute path to provided path
202 void Player::cd_command( string parameters
, StreamOutput
* stream
){
203 string folder
= this->absolute_from_relative( parameters
);
204 if( folder
[folder
.length()-1] != '/' ){ folder
+= "/"; }
206 d
= opendir(folder
.c_str());
208 // stream->printf("Could not open directory %s \r\n", folder.c_str() );
210 this->current_path
= folder
;
215 void Player::on_main_loop(void* argument
){
216 if( !this->booted
) {
217 if( this->on_boot_gcode_enable
){
218 this->play_command(this->on_boot_gcode
, this->kernel
->serial
);
220 //this->kernel->serial->printf("On boot gcode disabled! skipping...\n");
225 if( this->playing_file
){
229 // Print each line of the file
230 while ((c
= fgetc(this->current_file_handler
)) != EOF
){
232 this->current_stream
->printf("%s\n", buffer
.c_str());
233 struct SerialMessage message
;
234 message
.message
= buffer
;
235 message
.stream
= this->current_stream
;
236 // wait for the queue to have enough room that a serial message could still be received before sending
237 this->kernel
->conveyor
->wait_for_queue(2);
238 this->kernel
->call_event(ON_CONSOLE_LINE_RECEIVED
, &message
);
239 played_cnt
+= buffer
.size();
247 this->playing_file
= false;
250 fclose(this->current_file_handler
);
252 if(this->reply_stream
!= NULL
) {
253 // if we were printing from an M command from pronterface we need to send this back
254 this->reply_stream
->printf("Done printing file\r\n");
255 this->reply_stream
= NULL
;
260 void Player::on_get_public_data(void* argument
) {
261 PublicDataRequest
* pdr
= static_cast<PublicDataRequest
*>(argument
);
263 if(!pdr
->starts_with(player_checksum
)) return;
265 if(pdr
->second_element_is(is_playing_checksum
)) {
266 static bool bool_data
;
267 bool_data
= this->playing_file
;
268 pdr
->set_data_ptr(&bool_data
);
271 }else if(pdr
->second_element_is(get_progress_checksum
)) {
272 static struct pad_progress p
;
273 if(file_size
> 0 && playing_file
) {
274 p
.elapsed_secs
= this->elapsed_secs
;
275 p
.percent_complete
= (this->file_size
- (this->file_size
- this->played_cnt
)) * 100 / this->file_size
;
276 pdr
->set_data_ptr(&p
);
282 void Player::on_set_public_data(void* argument
) {
283 PublicDataRequest
* pdr
= static_cast<PublicDataRequest
*>(argument
);
285 if(!pdr
->starts_with(player_checksum
)) return;
287 if(pdr
->second_element_is(abort_play_checksum
)) {
289 playing_file
= false;
292 fclose(current_file_handler
);
303 void Player::on_main_loop(void* argument){
304 if( !this->on_booted ){
305 this->play_command(this->on_boot_file_name, new StreamOutput());
306 this->on_booted = true;
308 if( this->playing_file ){
311 // Print each line of the file
312 while ((c = fgetc(this->current_file_handler)) != EOF){
314 this->current_stream->printf("%s\n", buffer.c_str());
315 struct SerialMessage message;
316 message.message = buffer;
317 message.stream = this->current_stream;
318 // wait for the queue to have enough room that a serial message could still be received before sending
319 this->kernel->conveyor->wait_for_queue(2);
320 this->kernel->call_event(ON_CONSOLE_LINE_RECEIVED, &message);
328 fclose(this->current_file_handler);
329 this->playing_file = false;