Add delta_homing config to forace all towers to home regardless
[clinton/Smoothieware.git] / src / modules / tools / endstops / Endstops.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 #include "libs/Module.h"
9 #include "libs/Kernel.h"
10 #include "modules/communication/utils/Gcode.h"
11 #include "modules/robot/Conveyor.h"
12 #include "Endstops.h"
13 #include "libs/nuts_bolts.h"
14 #include "libs/Pin.h"
15 #include "libs/StepperMotor.h"
16 #include "wait_api.h" // mbed.h lib
17
18 Endstops::Endstops(){
19 this->status = NOT_HOMING;
20 }
21
22 void Endstops::on_module_loaded() {
23 // Do not do anything if not enabled
24 if( this->kernel->config->value( endstops_module_enable_checksum )->by_default(true)->as_bool() == false ){ return; }
25
26 register_for_event(ON_CONFIG_RELOAD);
27 this->register_for_event(ON_GCODE_RECEIVED);
28
29 // Take StepperMotor objects from Robot and keep them here
30 this->steppers[0] = this->kernel->robot->alpha_stepper_motor;
31 this->steppers[1] = this->kernel->robot->beta_stepper_motor;
32 this->steppers[2] = this->kernel->robot->gamma_stepper_motor;
33
34 // Settings
35 this->on_config_reload(this);
36
37 }
38
39 // Get config
40 void Endstops::on_config_reload(void* argument){
41 this->pins[0].from_string( this->kernel->config->value(alpha_min_endstop_checksum )->by_default("nc" )->as_string())->as_input();
42 this->pins[1].from_string( this->kernel->config->value(beta_min_endstop_checksum )->by_default("nc" )->as_string())->as_input();
43 this->pins[2].from_string( this->kernel->config->value(gamma_min_endstop_checksum )->by_default("nc" )->as_string())->as_input();
44 this->pins[3].from_string( this->kernel->config->value(alpha_max_endstop_checksum )->by_default("nc" )->as_string())->as_input();
45 this->pins[4].from_string( this->kernel->config->value(beta_max_endstop_checksum )->by_default("nc" )->as_string())->as_input();
46 this->pins[5].from_string( this->kernel->config->value(gamma_max_endstop_checksum )->by_default("nc" )->as_string())->as_input();
47
48 // we need to know steps per mm for M206, also use them for all settings
49 this->steps_per_mm[0] = this->kernel->config->value(alpha_steps_per_mm_checksum )->as_number();
50 this->steps_per_mm[1] = this->kernel->config->value(beta_steps_per_mm_checksum )->as_number();
51 this->steps_per_mm[2] = this->kernel->config->value(gamma_steps_per_mm_checksum )->as_number();
52
53 this->fast_rates[0] = this->kernel->config->value(alpha_fast_homing_rate_checksum )->by_default(4000 )->as_number();
54 this->fast_rates[1] = this->kernel->config->value(beta_fast_homing_rate_checksum )->by_default(4000 )->as_number();
55 this->fast_rates[2] = this->kernel->config->value(gamma_fast_homing_rate_checksum )->by_default(6400 )->as_number();
56 this->slow_rates[0] = this->kernel->config->value(alpha_slow_homing_rate_checksum )->by_default(2000 )->as_number();
57 this->slow_rates[1] = this->kernel->config->value(beta_slow_homing_rate_checksum )->by_default(2000 )->as_number();
58 this->slow_rates[2] = this->kernel->config->value(gamma_slow_homing_rate_checksum )->by_default(3200 )->as_number();
59 this->retract_steps[0] = this->kernel->config->value(alpha_homing_retract_checksum )->by_default(400 )->as_number();
60 this->retract_steps[1] = this->kernel->config->value(beta_homing_retract_checksum )->by_default(400 )->as_number();
61 this->retract_steps[2] = this->kernel->config->value(gamma_homing_retract_checksum )->by_default(1600 )->as_number();
62
63 // newer mm based config values override the old ones, convert to steps/mm and steps, defaults to what was set in the older config settings above
64 this->fast_rates[0]= this->kernel->config->value(alpha_fast_homing_rate_mm_checksum )->by_default(this->fast_rates[0] / steps_per_mm[0])->as_number() * steps_per_mm[0];
65 this->fast_rates[1]= this->kernel->config->value(beta_fast_homing_rate_mm_checksum )->by_default(this->fast_rates[1] / steps_per_mm[1])->as_number() * steps_per_mm[1];
66 this->fast_rates[2]= this->kernel->config->value(gamma_fast_homing_rate_mm_checksum )->by_default(this->fast_rates[2] / steps_per_mm[2])->as_number() * steps_per_mm[2];
67 this->slow_rates[0]= this->kernel->config->value(alpha_slow_homing_rate_mm_checksum )->by_default(this->slow_rates[0] / steps_per_mm[0])->as_number() * steps_per_mm[0];
68 this->slow_rates[1]= this->kernel->config->value(beta_slow_homing_rate_mm_checksum )->by_default(this->slow_rates[1] / steps_per_mm[1])->as_number() * steps_per_mm[1];
69 this->slow_rates[2]= this->kernel->config->value(gamma_slow_homing_rate_mm_checksum )->by_default(this->slow_rates[2] / steps_per_mm[2])->as_number() * steps_per_mm[2];
70 this->retract_steps[0]= this->kernel->config->value(alpha_homing_retract_mm_checksum )->by_default(this->retract_steps[0]/steps_per_mm[0])->as_number() * steps_per_mm[0];
71 this->retract_steps[1]= this->kernel->config->value(beta_homing_retract_mm_checksum )->by_default(this->retract_steps[1]/steps_per_mm[1])->as_number() * steps_per_mm[1];
72 this->retract_steps[2]= this->kernel->config->value(gamma_homing_retract_mm_checksum )->by_default(this->retract_steps[2]/steps_per_mm[2])->as_number() * steps_per_mm[2];
73
74 this->debounce_count = this->kernel->config->value(endstop_debounce_count_checksum )->by_default(100)->as_number();
75
76
77 // get homing direction and convert to boolean where true is home to min, and false is home to max
78 int home_dir = get_checksum(this->kernel->config->value(alpha_homing_direction_checksum)->by_default("home_to_min")->as_string());
79 this->home_direction[0] = home_dir != home_to_max_checksum;
80
81 home_dir = get_checksum(this->kernel->config->value(beta_homing_direction_checksum)->by_default("home_to_min")->as_string());
82 this->home_direction[1] = home_dir != home_to_max_checksum;
83
84 home_dir = get_checksum(this->kernel->config->value(gamma_homing_direction_checksum)->by_default("home_to_min")->as_string());
85 this->home_direction[2] = home_dir != home_to_max_checksum;
86
87 this->homing_position[0] = this->home_direction[0]?this->kernel->config->value(alpha_min_checksum)->by_default(0)->as_number():this->kernel->config->value(alpha_max_checksum)->by_default(200)->as_number();
88 this->homing_position[1] = this->home_direction[1]?this->kernel->config->value(beta_min_checksum )->by_default(0)->as_number():this->kernel->config->value(beta_max_checksum )->by_default(200)->as_number();;
89 this->homing_position[2] = this->home_direction[2]?this->kernel->config->value(gamma_min_checksum)->by_default(0)->as_number():this->kernel->config->value(gamma_max_checksum)->by_default(200)->as_number();;
90
91 this->is_corexy = this->kernel->config->value(corexy_homing_checksum)->by_default(false)->as_bool();
92 this->is_delta = this->kernel->config->value(delta_homing_checksum)->by_default(false)->as_bool();
93
94 // endstop trim used by deltas to do soft adjusting, in mm, convert to steps, and negate depending on homing direction
95 // eg on a delta homing to max, a negative trim value will move the carriage down, and a positive will move it up
96 int dirx= (this->home_direction[0] ? 1 : -1);
97 int diry= (this->home_direction[1] ? 1 : -1);
98 int dirz= (this->home_direction[2] ? 1 : -1);
99 this->trim[0]= this->kernel->config->value(alpha_trim_checksum )->by_default(0 )->as_number() * steps_per_mm[0] * dirx;
100 this->trim[1]= this->kernel->config->value(beta_trim_checksum )->by_default(0 )->as_number() * steps_per_mm[1] * diry;
101 this->trim[2]= this->kernel->config->value(gamma_trim_checksum )->by_default(0 )->as_number() * steps_per_mm[2] * dirz;
102 }
103
104 void Endstops::wait_for_homed(char axes_to_move){
105 bool running = true;
106 unsigned int debounce[3] = {0,0,0};
107 while(running){
108 running = false;
109 this->kernel->call_event(ON_IDLE);
110 for( char c = 'X'; c <= 'Z'; c++ ){
111 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
112 if( this->pins[c - 'X' + (this->home_direction[c - 'X']?0:3)].get() ){
113 if( debounce[c - 'X'] < debounce_count ) {
114 debounce[c - 'X'] ++;
115 running = true;
116 } else if ( this->steppers[c - 'X']->moving ){
117 this->steppers[c - 'X']->move(0,0);
118 }
119 }else{
120 // The endstop was not hit yet
121 running = true;
122 debounce[c - 'X'] = 0;
123 }
124 }
125 }
126 }
127 }
128
129 // this homing works for cartesian and delta printers, not for HBots/CoreXY
130 void Endstops::do_homing(char axes_to_move) {
131 // Start moving the axes to the origin
132 this->status = MOVING_TO_ORIGIN_FAST;
133 for( char c = 'X'; c <= 'Z'; c++ ){
134 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
135 this->steppers[c - 'X']->set_speed(this->fast_rates[c - 'X']);
136 this->steppers[c - 'X']->move(this->home_direction[c - 'X'],10000000);
137 }
138 }
139
140 // Wait for all axes to have homed
141 this->wait_for_homed(axes_to_move);
142
143 // Move back a small distance
144 this->status = MOVING_BACK;
145 bool inverted_dir;
146 for( char c = 'X'; c <= 'Z'; c++ ){
147 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
148 inverted_dir = !this->home_direction[c - 'X'];
149 this->steppers[c - 'X']->set_speed(this->slow_rates[c - 'X']);
150 this->steppers[c - 'X']->move(inverted_dir,this->retract_steps[c - 'X']);
151 }
152 }
153
154 // Wait for moves to be done
155 for( char c = 'X'; c <= 'Z'; c++ ){
156 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
157 while( this->steppers[c - 'X']->moving ){
158 this->kernel->call_event(ON_IDLE);
159 }
160 }
161 }
162
163 // Start moving the axes to the origin slowly
164 this->status = MOVING_TO_ORIGIN_SLOW;
165 for( char c = 'X'; c <= 'Z'; c++ ){
166 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
167 this->steppers[c - 'X']->set_speed(this->slow_rates[c -'X']);
168 this->steppers[c - 'X']->move(this->home_direction[c - 'X'],10000000);
169 }
170 }
171
172 // Wait for all axes to have homed
173 this->wait_for_homed(axes_to_move);
174
175 if(this->is_delta) {
176 // move for soft trim
177 this->status = MOVING_BACK;
178 for( char c = 'X'; c <= 'Z'; c++ ){
179 if( this->trim[c - 'X'] != 0 && ( axes_to_move >> ( c - 'X' ) ) & 1 ){
180 inverted_dir = !this->home_direction[c - 'X'];
181 // move up or down depending on sign of trim
182 if(this->trim[c - 'X'] < 0) inverted_dir= !inverted_dir;
183 this->steppers[c - 'X']->set_speed(this->slow_rates[c - 'X']);
184 this->steppers[c - 'X']->move(inverted_dir,this->trim[c - 'X']);
185 }
186 }
187
188 // Wait for moves to be done
189 for( char c = 'X'; c <= 'Z'; c++ ){
190 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
191 //this->kernel->streams->printf("axis %c \r\n", c );
192 while( this->steppers[c - 'X']->moving ){
193 this->kernel->call_event(ON_IDLE);
194 }
195 }
196 }
197 }
198
199 // Homing is done
200 this->status = NOT_HOMING;
201 }
202
203 #define X_AXIS 0
204 #define Y_AXIS 1
205 #define Z_AXIS 2
206
207 void Endstops::wait_for_homed_corexy(int axis){
208 bool running = true;
209 unsigned int debounce[3] = {0,0,0};
210 while(running){
211 running = false;
212 this->kernel->call_event(ON_IDLE);
213 if( this->pins[axis + (this->home_direction[axis]?0:3)].get() ){
214 if( debounce[axis] < debounce_count ) {
215 debounce[axis] ++;
216 running = true;
217 } else {
218 // turn both off if running
219 if(this->steppers[X_AXIS]->moving) this->steppers[X_AXIS]->move(0,0);
220 if(this->steppers[Y_AXIS]->moving) this->steppers[Y_AXIS]->move(0,0);
221 }
222 }else{
223 // The endstop was not hit yet
224 running = true;
225 debounce[axis] = 0;
226 }
227 }
228 }
229
230 // this homing works for HBots/CoreXY
231 void Endstops::do_homing_corexy(char axes_to_move) {
232 // Start moving the axes to the origin
233 if(axes_to_move & 0x01) { // Home X, which means both X and Y in same direction
234 this->status = MOVING_TO_ORIGIN_FAST;
235 this->steppers[X_AXIS]->set_speed(this->fast_rates[X_AXIS]);
236 this->steppers[X_AXIS]->move(this->home_direction[X_AXIS], 10000000);
237 this->steppers[Y_AXIS]->set_speed(this->fast_rates[X_AXIS]);
238 this->steppers[Y_AXIS]->move(this->home_direction[X_AXIS], 10000000);
239
240 // wait for X
241 this->wait_for_homed_corexy(X_AXIS);
242
243 // Move back a small distance
244 this->status = MOVING_BACK;
245 this->steppers[X_AXIS]->set_speed(this->slow_rates[X_AXIS]);
246 this->steppers[X_AXIS]->move(!this->home_direction[X_AXIS], this->retract_steps[X_AXIS]);
247 this->steppers[Y_AXIS]->set_speed(this->slow_rates[X_AXIS]);
248 this->steppers[Y_AXIS]->move(!this->home_direction[X_AXIS], this->retract_steps[X_AXIS]);
249
250 // wait until done
251 while( this->steppers[X_AXIS]->moving ){ this->kernel->call_event(ON_IDLE); }
252 while( this->steppers[Y_AXIS]->moving ){ this->kernel->call_event(ON_IDLE); }
253
254 // Start moving the axes to the origin slowly
255 this->status = MOVING_TO_ORIGIN_SLOW;
256 this->steppers[X_AXIS]->set_speed(this->slow_rates[X_AXIS]);
257 this->steppers[X_AXIS]->move(this->home_direction[X_AXIS], 10000000);
258 this->steppers[Y_AXIS]->set_speed(this->slow_rates[X_AXIS]);
259 this->steppers[Y_AXIS]->move(this->home_direction[X_AXIS], 10000000);
260
261 // wait for X
262 this->wait_for_homed_corexy(X_AXIS);
263 }
264
265 if(axes_to_move & 0x02) { // Home Y, which means both X and Y in different directions
266 this->status = MOVING_TO_ORIGIN_FAST;
267 this->steppers[X_AXIS]->set_speed(this->fast_rates[Y_AXIS]);
268 this->steppers[X_AXIS]->move(this->home_direction[Y_AXIS], 10000000);
269 this->steppers[Y_AXIS]->set_speed(this->fast_rates[Y_AXIS]); // yes I use X_axis speed as they need to go at the same speed
270 this->steppers[Y_AXIS]->move(!this->home_direction[Y_AXIS], 10000000);
271
272 // wait for Y
273 this->wait_for_homed_corexy(Y_AXIS);
274
275 // Move back a small distance
276 this->status = MOVING_BACK;
277 this->steppers[X_AXIS]->set_speed(this->slow_rates[Y_AXIS]);
278 this->steppers[X_AXIS]->move(!this->home_direction[Y_AXIS], this->retract_steps[Y_AXIS]);
279 this->steppers[Y_AXIS]->set_speed(this->slow_rates[Y_AXIS]);
280 this->steppers[Y_AXIS]->move(this->home_direction[Y_AXIS], this->retract_steps[Y_AXIS]);
281
282 // wait until done
283 while( this->steppers[X_AXIS]->moving ){ this->kernel->call_event(ON_IDLE); }
284 while( this->steppers[Y_AXIS]->moving ){ this->kernel->call_event(ON_IDLE); }
285
286 // Start moving the axes to the origin slowly
287 this->status = MOVING_TO_ORIGIN_SLOW;
288 this->steppers[X_AXIS]->set_speed(this->slow_rates[Y_AXIS]);
289 this->steppers[X_AXIS]->move(this->home_direction[Y_AXIS], 10000000);
290 this->steppers[Y_AXIS]->set_speed(this->slow_rates[Y_AXIS]);
291 this->steppers[Y_AXIS]->move(!this->home_direction[Y_AXIS], 10000000);
292
293 // wait for Y
294 this->wait_for_homed_corexy(Y_AXIS);
295 }
296
297 if(axes_to_move & 0x04) { // move Z
298 do_homing(0x04); // just home normally for Z
299 }
300
301 // Homing is done
302 this->status = NOT_HOMING;
303 }
304
305 // Start homing sequences by response to GCode commands
306 void Endstops::on_gcode_received(void* argument)
307 {
308 Gcode* gcode = static_cast<Gcode*>(argument);
309 if( gcode->has_g)
310 {
311 if( gcode->g == 28 )
312 {
313 gcode->mark_as_taken();
314 // G28 is received, we have homing to do
315
316 // First wait for the queue to be empty
317 this->kernel->conveyor->wait_for_empty_queue();
318
319 // Do we move select axes or all of them
320 char axes_to_move = 0;
321 // only enable homing if the endstop is defined, deltas always home all axis
322 bool home_all= this->is_delta || !( gcode->has_letter('X') || gcode->has_letter('Y') || gcode->has_letter('Z') );
323
324 for( char c = 'X'; c <= 'Z'; c++ ){
325 if( (home_all || gcode->has_letter(c)) && this->pins[c - 'X' + (this->home_direction[c - 'X']?0:3)].connected() ){ axes_to_move += ( 1 << (c - 'X' ) ); }
326 }
327
328 // Enable the motors
329 this->kernel->stepper->turn_enable_pins_on();
330
331 // do the actual homing
332 if(is_corexy)
333 do_homing_corexy(axes_to_move);
334 else
335 do_homing(axes_to_move);
336
337 // Zero the ax(i/e)s position
338 for( char c = 'X'; c <= 'Z'; c++ ){
339 if( ( axes_to_move >> ( c - 'X' ) ) & 1 ){
340
341 this->kernel->robot->reset_axis_position(this->homing_position[c - 'X'], c - 'X');
342 }
343 }
344
345 }
346 }
347 else if (gcode->has_m){
348 switch(gcode->m){
349 case 119:
350 {
351
352 int px= this->home_direction[0] ? 0 : 3;
353 int py= this->home_direction[1] ? 1 : 4;
354 int pz= this->home_direction[2] ? 2 : 5;
355 const char* mx= this->home_direction[0] ? "min" : "max";
356 const char* my= this->home_direction[1] ? "min" : "max";
357 const char* mz= this->home_direction[2] ? "min" : "max";
358
359 gcode->stream->printf("X %s:%d Y %s:%d Z %s:%d\n", mx, this->pins[px].get(), my, this->pins[py].get(), mz, this->pins[pz].get());
360 gcode->mark_as_taken();
361 }
362 break;
363
364 case 206: // M206 - set trim for each axis in mm
365 {
366 int dirx= (this->home_direction[0] ? 1 : -1);
367 int diry= (this->home_direction[1] ? 1 : -1);
368 int dirz= (this->home_direction[2] ? 1 : -1);
369 double mm[3];
370 mm[0]= trim[0]/steps_per_mm[0] * dirx; // convert to mm
371 mm[1]= trim[1]/steps_per_mm[1] * diry;
372 mm[2]= trim[2]/steps_per_mm[2] * dirz;
373
374 if(gcode->has_letter('X')) mm[0]= gcode->get_value('X');
375 if(gcode->has_letter('Y')) mm[1]= gcode->get_value('Y');
376 if(gcode->has_letter('Z')) mm[2]= gcode->get_value('Z');
377
378 trim[0]= lround(mm[0]*steps_per_mm[0]) * dirx; // convert back to steps
379 trim[1]= lround(mm[1]*steps_per_mm[1]) * diry;
380 trim[2]= lround(mm[2]*steps_per_mm[2]) * dirz;
381
382 // print the current trim values in mm and steps
383 char buf[64];
384 int n= snprintf(buf, sizeof(buf), "X:%5.3f (%d) Y:%5.3f (%d) Z:%5.3f (%d) ", mm[0], trim[0], mm[1], trim[1], mm[2], trim[2]);
385 gcode->txt_after_ok.append(buf, n);
386 gcode->mark_as_taken();
387 }
388 break;
389
390 }
391 }
392 }
393