2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
8 #include "libs/Module.h"
9 #include "libs/Kernel.h"
10 #include "modules/robot/Conveyor.h"
11 #include "modules/robot/Block.h"
12 #include "modules/tools/extruder/Extruder.h"
15 /* The extruder module controls a filament extruder for 3D printing: http://en.wikipedia.org/wiki/Fused_deposition_modeling
16 * It can work in two modes : either the head does not move, and the extruder moves the filament at a specified speed ( SOLO mode here )
17 * or the head moves, and the extruder moves plastic at a speed proportional to the movement of the head ( FOLLOW mode here ).
20 Extruder::Extruder() {
21 this->absolute_mode
= true;
22 this->step_counter
= 0;
23 this->counter_increment
= 0;
27 void Extruder::on_module_loaded() {
29 // Do not do anything if not enabledd
30 if( this->kernel
->config
->value( extruder_module_enable_checksum
)->by_default(false)->as_bool() == false ){ return; }
33 this->on_config_reload(this);
35 // We start with the enable pin off
38 // We work on the same Block as Stepper, so we need to know when it gets a new one and drops one
39 register_for_event(ON_CONFIG_RELOAD
);
40 this->register_for_event(ON_BLOCK_BEGIN
);
41 this->register_for_event(ON_BLOCK_END
);
42 this->register_for_event(ON_GCODE_RECEIVED
);
43 this->register_for_event(ON_GCODE_EXECUTE
);
44 this->register_for_event(ON_PLAY
);
45 this->register_for_event(ON_PAUSE
);
46 this->register_for_event(ON_SPEED_CHANGE
);
49 this->target_position
= 0;
50 this->current_position
= 0;
51 this->current_steps
= 0;
52 this->current_block
= NULL
;
55 // Update speed every *acceleration_ticks_per_second*
56 // TODO: Make this an independent setting
57 this->kernel
->slow_ticker
->attach( this->kernel
->stepper
->acceleration_ticks_per_second
, this, &Extruder::acceleration_tick
);
59 // Stepper motor object for the extruder
60 this->stepper_motor
= this->kernel
->step_ticker
->add_stepper_motor( new StepperMotor(&step_pin
, &dir_pin
, &en_pin
) );
61 this->stepper_motor
->attach(this, &Extruder::stepper_motor_finished_move
);
66 void Extruder::on_config_reload(void* argument
){
67 this->microseconds_per_step_pulse
= this->kernel
->config
->value(microseconds_per_step_pulse_checksum
)->by_default(5)->as_number();
68 this->steps_per_millimeter
= this->kernel
->config
->value(extruder_steps_per_mm_checksum
)->by_default(1)->as_number();
69 this->feed_rate
= this->kernel
->config
->value(default_feed_rate_checksum
)->by_default(1000)->as_number();
70 this->acceleration
= this->kernel
->config
->value(extruder_acceleration_checksum
)->by_default(1000)->as_number();
71 this->max_speed
= this->kernel
->config
->value(extruder_max_speed_checksum
)->by_default(1000)->as_number();
73 this->step_pin
.from_string( this->kernel
->config
->value(extruder_step_pin_checksum
)->by_default("nc" )->as_string())->as_output();
74 this->dir_pin
.from_string( this->kernel
->config
->value(extruder_dir_pin_checksum
)->by_default("nc" )->as_string())->as_output();
75 this->en_pin
.from_string( this->kernel
->config
->value(extruder_en_pin_checksum
)->by_default("nc" )->as_string())->as_output();
82 // When the play/pause button is set to pause, or a module calls the ON_PAUSE event
83 void Extruder::on_pause(void* argument
){
85 this->stepper_motor
->pause();
88 // When the play/pause button is set to play, or a module calls the ON_PLAY event
89 void Extruder::on_play(void* argument
){
91 this->stepper_motor
->unpause();
95 void Extruder::on_gcode_received(void *argument
){
96 Gcode
*gcode
= static_cast<Gcode
*>(argument
);
98 // Gcodes to execute immediately
100 if (gcode
->m
== 114){
101 gcode
->stream
->printf("E:%4.1f ", this->current_position
);
102 gcode
->add_nl
= true;
103 gcode
->mark_as_taken();
105 if (gcode
->m
== 92 ){
106 double spm
= this->steps_per_millimeter
;
107 if (gcode
->has_letter('E'))
108 spm
= gcode
->get_value('E');
109 gcode
->stream
->printf("E:%g ", spm
);
110 gcode
->add_nl
= true;
111 gcode
->mark_as_taken();
115 // Gcodes to pass along to on_gcode_execute
116 if( ( gcode
->has_m
&& ( gcode
->m
== 82 || gcode
->m
== 83 || gcode
->m
== 84 || gcode
->m
== 92 ) ) || ( gcode
->has_g
&& gcode
->g
== 92 && gcode
->has_letter('E') ) || ( gcode
->has_g
&& ( gcode
->g
== 90 || gcode
->g
== 91 ) ) ){
117 gcode
->mark_as_taken();
118 if( this->kernel
->conveyor
->queue
.size() == 0 ){
119 this->kernel
->call_event(ON_GCODE_EXECUTE
, gcode
);
121 Block
* block
= this->kernel
->conveyor
->queue
.get_ref( this->kernel
->conveyor
->queue
.size() - 1 );
122 block
->append_gcode(gcode
);
126 // Add to the queue for on_gcode_execute to process
127 if( gcode
->has_g
&& gcode
->g
< 4 && gcode
->has_letter('E') ){
128 if( !gcode
->has_letter('X') && !gcode
->has_letter('Y') && !gcode
->has_letter('Z') ){
129 // This is a solo move, we add an empty block to the queue
130 //If the queue is empty, execute immediatly, otherwise attach to the last added block
131 if( this->kernel
->conveyor
->queue
.size() == 0 ){
132 this->kernel
->call_event(ON_GCODE_EXECUTE
, gcode
);
133 this->append_empty_block();
135 Block
* block
= this->kernel
->conveyor
->queue
.get_ref( this->kernel
->conveyor
->queue
.size() - 1 );
136 block
->append_gcode(gcode
);
137 this->append_empty_block();
141 // This is for follow move
146 // Append an empty block in the queue so that solo mode can pick it up
147 Block
* Extruder::append_empty_block(){
148 this->kernel
->conveyor
->wait_for_queue(2);
149 Block
* block
= this->kernel
->conveyor
->new_block();
150 block
->planner
= this->kernel
->planner
;
151 block
->millimeters
= 0;
155 // feed the block into the system. Will execute it if we are at the beginning of the queue
161 // Compute extrusion speed based on parameters and gcode distance of travel
162 void Extruder::on_gcode_execute(void* argument
){
163 Gcode
* gcode
= static_cast<Gcode
*>(argument
);
165 // Absolute/relative mode
167 if( gcode
->m
== 82 ){ this->absolute_mode
= true; }
168 if( gcode
->m
== 83 ){ this->absolute_mode
= false; }
169 if( gcode
->m
== 84 ){ this->en_pin
.set(1); }
170 if (gcode
->m
== 92 ){
171 if (gcode
->has_letter('E')){
172 this->steps_per_millimeter
= gcode
->get_value('E');
173 this->current_steps
= int(floor(this->steps_per_millimeter
* this->current_position
));
178 // The mode is OFF by default, and SOLO or FOLLOW only if we need to extrude
182 // G92: Reset extruder position
183 if( gcode
->g
== 92 ){
184 gcode
->mark_as_taken();
185 if( gcode
->has_letter('E') ){
186 this->current_position
= gcode
->get_value('E');
187 this->target_position
= this->current_position
;
188 this->current_steps
= int(floor(this->steps_per_millimeter
* this->current_position
));
189 }else if( gcode
->get_num_args() == 0){
190 this->current_position
= 0.0;
191 this->target_position
= this->current_position
;
192 this->current_steps
= 0;
194 }else if ((gcode
->g
== 0) || (gcode
->g
== 1)){
195 // Extrusion length from 'G' Gcode
196 if( gcode
->has_letter('E' )){
197 // Get relative extrusion distance depending on mode ( in absolute mode we must substract target_position )
198 double extrusion_distance
= gcode
->get_value('E');
199 double relative_extrusion_distance
= extrusion_distance
;
200 if (this->absolute_mode
)
202 relative_extrusion_distance
-= this->target_position
;
203 this->target_position
= extrusion_distance
;
207 this->target_position
+= relative_extrusion_distance
;
210 // If the robot is moving, we follow it's movement, otherwise, we move alone
211 if( fabs(gcode
->millimeters_of_travel
) < 0.0001 ){ // With floating numbers, we can have 0 != 0 ... beeeh. For more info see : http://upload.wikimedia.org/wikipedia/commons/0/0a/Cain_Henri_Vidal_Tuileries.jpg
213 this->travel_distance
= relative_extrusion_distance
;
215 // We move proportionally to the robot's movement
217 this->travel_ratio
= relative_extrusion_distance
/ gcode
->millimeters_of_travel
;
218 // TODO: check resulting flowrate, limit robot speed if it exceeds max_speed
223 if (gcode
->has_letter('F'))
225 this->feed_rate
= gcode
->get_value('F');
226 if (this->feed_rate
> (this->max_speed
* kernel
->robot
->seconds_per_minute
))
227 this->feed_rate
= this->max_speed
* kernel
->robot
->seconds_per_minute
;
228 feed_rate
/= kernel
->robot
->seconds_per_minute
;
230 }else if( gcode
->g
== 90 ){ this->absolute_mode
= true;
231 }else if( gcode
->g
== 91 ){ this->absolute_mode
= false;
236 // When a new block begins, either follow the robot, or step by ourselves ( or stay back and do nothing )
237 void Extruder::on_block_begin(void* argument
){
238 Block
* block
= static_cast<Block
*>(argument
);
241 if( this->mode
== SOLO
){
242 // In solo mode we take the block so we can move even if the stepper has nothing to do
244 this->current_position
+= this->travel_distance
;
246 int steps_to_step
= abs(int(floor(this->steps_per_millimeter
* this->travel_distance
)));
248 if( steps_to_step
!= 0 ){
250 // We take the block, we have to release it or everything gets stuck
252 this->current_block
= block
;
254 this->stepper_motor
->steps_per_second
= 0;
255 this->stepper_motor
->move( ( this->travel_distance
> 0 ), steps_to_step
);
258 this->current_block
= NULL
;
261 }else if( this->mode
== FOLLOW
){
262 // In non-solo mode, we just follow the stepper module
263 this->travel_distance
= block
->millimeters
* this->travel_ratio
;
265 this->current_position
+= this->travel_distance
;
267 int steps_to_step
= abs(int(floor(this->steps_per_millimeter
* this->travel_distance
)));
269 if( steps_to_step
!= 0 ){
271 this->current_block
= block
;
273 this->stepper_motor
->move( ( this->travel_distance
> 0 ), steps_to_step
);
275 this->current_block
= NULL
;
278 }else if( this->mode
== OFF
){
279 // No movement means we must reset our speed
280 this->current_block
= NULL
;
281 //this->stepper_motor->set_speed(0);
287 // When a block ends, pause the stepping interrupt
288 void Extruder::on_block_end(void* argument
){
289 this->current_block
= NULL
;
292 // Called periodically to change the speed to match acceleration or to match the speed of the robot
293 uint32_t Extruder::acceleration_tick(uint32_t dummy
){
295 // Avoid trying to work when we really shouldn't ( between blocks or re-entry )
296 if( this->current_block
== NULL
|| this->paused
|| this->mode
!= SOLO
){ return 0; }
298 uint32_t current_rate
= this->stepper_motor
->steps_per_second
;
299 uint32_t target_rate
= int(floor(this->feed_rate
* this->steps_per_millimeter
));
301 if( current_rate
< target_rate
){
302 uint32_t rate_increase
= int(floor((this->acceleration
/this->kernel
->stepper
->acceleration_ticks_per_second
)*this->steps_per_millimeter
));
303 current_rate
= min( target_rate
, current_rate
+ rate_increase
);
305 if( current_rate
> target_rate
){ current_rate
= target_rate
; }
308 this->stepper_motor
->set_speed(max(current_rate
, this->kernel
->stepper
->minimum_steps_per_minute
/60));
313 // Speed has been updated for the robot's stepper, we must update accordingly
314 void Extruder::on_speed_change( void* argument
){
316 // Avoid trying to work when we really shouldn't ( between blocks or re-entry )
317 if( this->current_block
== NULL
|| this->paused
|| this->mode
!= FOLLOW
|| this->stepper_motor
->moving
!= true ){ return; }
320 * nominal block duration = current block's steps / ( current block's nominal rate / 60 )
321 * nominal extruder rate = extruder steps / nominal block duration
322 * actual extruder rate = nominal extruder rate * ( ( stepper's steps per minute / 60 ) / ( current block's nominal rate / 60 ) )
323 * or actual extruder rate = ( ( extruder steps * ( current block's nominal_rate / 60 ) ) / current block's steps ) * ( ( stepper's steps per minute / 60 ) / ( current block's nominal rate / 60 ) )
324 * or simplified : extruder steps * ( stepper's steps per minute / 60 ) ) / current block's steps
325 * or even : ( stepper steps per minute / 60 ) * ( extruder steps / current block's steps )
328 this->stepper_motor
->set_speed( max( ( this->kernel
->stepper
->trapezoid_adjusted_rate
/60L) * ( (double)this->stepper_motor
->steps_to_move
/ (double)this->current_block
->steps_event_count
), this->kernel
->stepper
->minimum_steps_per_minute
/60 ) );
334 // When the stepper has finished it's move
335 uint32_t Extruder::stepper_motor_finished_move(uint32_t dummy
){
337 //printf("extruder releasing\r\n");
339 if (this->current_block
){ // this should always be true, but sometimes it isn't. TODO: find out why
340 Block
* block
= this->current_block
;
341 this->current_block
= NULL
;