2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
11 #include "libs/nuts_bolts.h"
12 #include "libs/RingBuffer.h"
13 #include "../communication/utils/Gcode.h"
14 #include "libs/Module.h"
15 #include "libs/Kernel.h"
22 clear_vector(this->position
);
23 clear_vector_double(this->previous_unit_vec
);
24 this->previous_nominal_speed
= 0.0;
25 this->has_deleted_block
= false;
28 void Planner::on_module_loaded(){
29 this->on_config_reload(this);
32 void Planner::on_config_reload(void* argument
){
33 this->acceleration
= this->kernel
->config
->value(acceleration_checksum
)->required()->as_number();
34 this->max_jerk
= this->kernel
->config
->value(max_jerk_checksum
)->required( )->as_number();
35 this->junction_deviation
= this->kernel
->config
->value(junction_deviation_checksum
)->by_default(0.05)->as_number();
39 // Append a block to the queue, compute it's speed factors
40 void Planner::append_block( int target
[], double feed_rate
, double distance
, double deltas
[] ){
42 // Do not append block with no movement
43 //if( target[ALPHA_STEPPER] == this->position[ALPHA_STEPPER] && target[BETA_STEPPER] == this->position[BETA_STEPPER] && target[GAMMA_STEPPER] == this->position[GAMMA_STEPPER] ){ this->computing = false; return; }
45 // Stall here if the queue is ful
46 while( this->queue
.size() >= this->queue
.capacity() ){ wait_us(100); }
48 // Clean up the vector of commands in the block we are about to replace
49 // It is quite strange to do this here, we really should do it inside Block->pop_and_execute_gcode
50 // but that function is called inside an interrupt and thus can break everything if the interrupt was trigerred during a memory access
51 Block
* block
= this->queue
.get_ref( this->queue
.size()-1 );
52 if( block
->planner
== this ){
53 for(short index
=0; index
<block
->commands
.size(); index
++){
54 block
->commands
.pop_back();
55 block
->travel_distances
.pop_back();
59 this->queue
.push_back(Block());
60 block
= this->queue
.get_ref( this->queue
.size()-1 );
61 block
->planner
= this;
63 this->computing
= true; //TODO: Check if this is necessary
66 block
->direction_bits
= 0;
67 char direction_bits
[3] = {this->kernel
->stepper
->alpha_dir_pin
, this->kernel
->stepper
->beta_dir_pin
, this->kernel
->stepper
->gamma_dir_pin
};
68 for( int stepper
=ALPHA_STEPPER
; stepper
<=GAMMA_STEPPER
; stepper
++){
69 if( target
[stepper
] < position
[stepper
] ){ block
->direction_bits
|= (1<<direction_bits
[stepper
]); }
72 // Number of steps for each stepper
73 for( int stepper
=ALPHA_STEPPER
; stepper
<=GAMMA_STEPPER
; stepper
++){ block
->steps
[stepper
] = labs(target
[stepper
] - this->position
[stepper
]); }
76 // Max number of steps, for all axes
77 block
->steps_event_count
= max( block
->steps
[ALPHA_STEPPER
], max( block
->steps
[BETA_STEPPER
], block
->steps
[GAMMA_STEPPER
] ) );
78 //if( block->steps_event_count == 0 ){ this->computing = false; return; }
80 block
->millimeters
= distance
;
81 double inverse_millimeters
= 0;
82 if( distance
> 0 ){ inverse_millimeters
= 1.0/distance
; }
84 // Calculate speed in mm/minute for each axis. No divide by zero due to previous checks.
85 // NOTE: Minimum stepper speed is limited by MINIMUM_STEPS_PER_MINUTE in stepper.c
86 double inverse_minute
= feed_rate
* inverse_millimeters
;
88 block
->nominal_speed
= block
->millimeters
* inverse_minute
; // (mm/min) Always > 0
89 block
->nominal_rate
= ceil(block
->steps_event_count
* inverse_minute
); // (step/min) Always > 0
91 block
->nominal_speed
= 0;
92 block
->nominal_rate
= 0;
95 //this->kernel->serial->printf("nom_speed: %f nom_rate: %u step_event_count: %u block->steps_z: %u \r\n", block->nominal_speed, block->nominal_rate, block->steps_event_count, block->steps[2] );
97 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
98 // average travel per step event changes. For a line along one axis the travel per step event
99 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
100 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
101 // To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
102 // specifically for each line to compensate for this phenomenon:
103 // Convert universal acceleration for direction-dependent stepper rate change parameter
104 block
->rate_delta
= ceil( block
->steps_event_count
*inverse_millimeters
* this->acceleration
*60.0 / this->kernel
->stepper
->acceleration_ticks_per_second
); // (step/min/acceleration_tick)
107 // Compute path unit vector
109 unit_vec
[X_AXIS
] = deltas
[X_AXIS
]*inverse_millimeters
;
110 unit_vec
[Y_AXIS
] = deltas
[Y_AXIS
]*inverse_millimeters
;
111 unit_vec
[Z_AXIS
] = deltas
[Z_AXIS
]*inverse_millimeters
;
113 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
114 // Let a circle be tangent to both previous and current path line segments, where the junction
115 // deviation is defined as the distance from the junction to the closest edge of the circle,
116 // colinear with the circle center. The circular segment joining the two paths represents the
117 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
118 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
119 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
120 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
121 // nonlinearities of both the junction angle and junction velocity.
122 double vmax_junction
= MINIMUM_PLANNER_SPEED
; // Set default max junction speed
124 if (this->queue
.size() > 1 && (this->previous_nominal_speed
> 0.0)) {
125 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
126 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
127 double cos_theta
= - this->previous_unit_vec
[X_AXIS
] * unit_vec
[X_AXIS
]
128 - this->previous_unit_vec
[Y_AXIS
] * unit_vec
[Y_AXIS
]
129 - this->previous_unit_vec
[Z_AXIS
] * unit_vec
[Z_AXIS
] ;
131 // Skip and use default max junction speed for 0 degree acute junction.
132 if (cos_theta
< 0.95) {
133 vmax_junction
= min(this->previous_nominal_speed
,block
->nominal_speed
);
134 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
135 if (cos_theta
> -0.95) {
136 // Compute maximum junction velocity based on maximum acceleration and junction deviation
137 double sin_theta_d2
= sqrt(0.5*(1.0-cos_theta
)); // Trig half angle identity. Always positive.
138 vmax_junction
= min(vmax_junction
,
139 sqrt(this->acceleration
*60*60 * this->junction_deviation
* sin_theta_d2
/(1.0-sin_theta_d2
)) );
143 block
->max_entry_speed
= vmax_junction
;
145 // Initialize block entry speed. Compute based on deceleration to user-defined MINIMUM_PLANNER_SPEED.
146 double v_allowable
= this->max_allowable_speed(-this->acceleration
,0.0,block
->millimeters
); //TODO: Get from config
147 block
->entry_speed
= min(vmax_junction
, v_allowable
);
149 // Initialize planner efficiency flags
150 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
151 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
152 // the current block and next block junction speeds are guaranteed to always be at their maximum
153 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
154 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
155 // the reverse and forward planners, the corresponding block junction speed will always be at the
156 // the maximum junction speed and may always be ignored for any speed reduction checks.
157 if (block
->nominal_speed
<= v_allowable
) { block
->nominal_length_flag
= true; }
158 else { block
->nominal_length_flag
= false; }
159 block
->recalculate_flag
= true; // Always calculate trapezoid for new block
161 // Update previous path unit_vector and nominal speed
162 memcpy(this->previous_unit_vec
, unit_vec
, sizeof(unit_vec
)); // previous_unit_vec[] = unit_vec[]
163 this->previous_nominal_speed
= block
->nominal_speed
;
165 memcpy(this->position
, target
, sizeof(int)*3);
167 this->computing
= false;
168 block
->computed
= true;
170 this->kernel
->call_event(ON_STEPPER_WAKE_UP
, this);
173 // Gcodes are attached to their respective block in the queue so that the on_gcode_execute event can be called with the gcode when the block is executed
174 void Planner::attach_gcode_to_queue(Gcode
* gcode
){
175 //If the queue is empty, execute immediatly, otherwise attach to the last added block
176 if( this->queue
.size() == 0 ){
177 this->kernel
->call_event(ON_GCODE_EXECUTE
, gcode
);
179 this->queue
.get_ref( this->queue
.size() - 1 )->append_gcode(gcode
);
185 // Recalculates the motion plan according to the following algorithm:
187 // 1. Go over every block in reverse order and calculate a junction speed reduction (i.e. block_t.entry_factor)
189 // a. The junction jerk is within the set limit
190 // b. No speed reduction within one block requires faster deceleration than the one, true constant
192 // 2. Go over every block in chronological order and dial down junction speed reduction values if
193 // a. The speed increase within one block would require faster accelleration than the one, true
194 // constant acceleration.
196 // When these stages are complete all blocks have an entry_factor that will allow all speed changes to
197 // be performed using only the one, true constant acceleration, and where no junction jerk is jerkier than
198 // the set limit. Finally it will:
200 // 3. Recalculate trapezoids for all blocks.
202 void Planner::recalculate() {
203 this->reverse_pass();
204 this->forward_pass();
205 this->recalculate_trapezoids();
208 // Planner::recalculate() needs to go over the current plan twice. Once in reverse and once forward. This
209 // implements the reverse pass.
210 void Planner::reverse_pass(){
212 for( int index
= this->queue
.size()-1; index
> 0; index
-- ){ // Skip buffer tail/first block to prevent over-writing the initial entry speed.
213 this->queue
.get_ref(index
)->reverse_pass((index
==this->queue
.size()-1?NULL
:this->queue
.get_ref(index
+1)), (index
==0? (this->has_deleted_block
?&(this->last_deleted_block
):NULL
) :this->queue
.get_ref(index
-1)));
217 // Planner::recalculate() needs to go over the current plan twice. Once in reverse and once forward. This
218 // implements the forward pass.
219 void Planner::forward_pass() {
221 for( int index
= 0; index
<= this->queue
.size()-1; index
++ ){
222 this->queue
.get_ref(index
)->forward_pass((index
==0?NULL
:this->queue
.get_ref(index
-1)),(index
==this->queue
.size()-1?NULL
:this->queue
.get_ref(index
+1)));
226 // Recalculates the trapezoid speed profiles for flagged blocks in the plan according to the
227 // entry_speed for each junction and the entry_speed of the next junction. Must be called by
228 // planner_recalculate() after updating the blocks. Any recalulate flagged junction will
229 // compute the two adjacent trapezoids to the junction, since the junction speed corresponds
230 // to exit speed and entry speed of one another.
231 void Planner::recalculate_trapezoids() {
233 for( int index
= 0; index
<= this->queue
.size()-1; index
++ ){ // We skip the first one because we need a previous
235 if( this->queue
.size()-1 == index
){ //last block
236 Block
* last
= this->queue
.get_ref(index
);
237 last
->calculate_trapezoid( last
->entry_speed
/ last
->nominal_speed
, MINIMUM_PLANNER_SPEED
/ last
->nominal_speed
);
239 Block
* current
= this->queue
.get_ref(index
);
240 Block
* next
= this->queue
.get_ref(index
+1);
241 if( current
->recalculate_flag
|| next
->recalculate_flag
){
242 current
->calculate_trapezoid( current
->entry_speed
/current
->nominal_speed
, next
->entry_speed
/current
->nominal_speed
);
243 current
->recalculate_flag
= false; // Reset current only to ensure next trapezoid is computed
249 // Get the first block in the queue, or return NULL
250 Block
* Planner::get_current_block(){
251 if( this->queue
.size() == 0 ){ return NULL
; }
252 return this->queue
.get_ref(0);
256 // We are done with this block, discard it
257 void Planner::discard_current_block(){
258 //this->has_deleted_block = true;
259 //this->queue.get(0,this->last_deleted_block );
260 this->queue
.delete_first();
264 void Planner::dump_queue(){
265 for( int index
= 0; index
<= this->queue
.size()-1; index
++ ){
266 if( index
> 10 && index
< this->queue
.size()-10 ){ continue; }
267 this->kernel
->serial
->printf("block %03d > ", index
);
268 this->queue
.get_ref(index
)->debug(this->kernel
);
274 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
275 // acceleration within the allotted distance.
276 double Planner::max_allowable_speed(double acceleration
, double target_velocity
, double distance
) {
278 sqrt(target_velocity
*target_velocity
-2L*acceleration
*60*60*distance
) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes