2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
8 #include "libs/Module.h"
9 #include "libs/Kernel.h"
10 #include "modules/communication/utils/Gcode.h"
11 #include "modules/robot/Player.h"
13 #include "libs/nuts_bolts.h"
14 #include "libs/StepperMotor.h"
15 #include "wait_api.h" // mbed.h lib
18 this->status
= NOT_HOMING
;
21 void Endstops::on_module_loaded() {
22 this->register_for_event(ON_GCODE_RECEIVED
);
24 // Take StepperMotor objects from Robot and keep them here
25 this->steppers
[0] = this->kernel
->robot
->alpha_stepper_motor
;
26 this->steppers
[1] = this->kernel
->robot
->beta_stepper_motor
;
27 this->steppers
[2] = this->kernel
->robot
->gamma_stepper_motor
;
32 // Start homing sequences by response to GCode commands
33 void Endstops::on_gcode_received(void* argument
){
34 Gcode
* gcode
= static_cast<Gcode
*>(argument
);
35 if( gcode
->has_letter('G' )){
36 if( gcode
->get_value('G') == 28 ){
37 // G28 is received, we have homing to do
39 // First wait for the queue to be empty
40 while(this->kernel
->player
->queue
.size() > 0) { wait_us(500); }
42 // Do we move select axes or all of them
43 bool home_all_axes
= true;
44 if( gcode
->has_letter('X') || gcode
->has_letter('Y') || gcode
->has_letter('Z') ){ home_all_axes
= false; }
46 // Start moving the axes to the origin
47 this->status
= MOVING_TO_ORIGIN_FAST
;
48 for( char c
= 'X'; c
<= 'Z'; c
++ ){
49 if( home_all_axes
|| gcode
->has_letter(c
) ){
50 this->steppers
[c
- 'X']->move(0,10000000);
51 this->steppers
[c
- 'X']->set_speed(1);
55 // Wait for all axes to have homed
60 this->status
= NOT_HOMING
;