unsigned char *contents, unsigned int size,
char *filename)
{
- size_t width;
- size_t height;
-
+ size_t width, height;
MagickBooleanType status;
-
XImagePtr ximg;
- int x;
- int y;
-
- MagickWand *image_wand;
- MagickWand *ping_wand;
+ int x, y;
+ MagickWand *image_wand;
+ MagickWand *ping_wand;
PixelIterator *iterator;
- PixelWand **pixels;
+ PixelWand **pixels, *bg_wand = NULL;
MagickPixelPacket pixel;
Lisp_Object image;
Lisp_Object value;
int desired_width, desired_height;
double rotation;
int pixelwidth;
- ImageInfo *image_info;
- ExceptionInfo *exception;
- Image * im_image;
-
/* Handle image index for image types who can contain more than one image.
Interface :index is same as for GIF. First we "ping" the image to see how
ping_wand = NewMagickWand ();
/* MagickSetResolution (ping_wand, 2, 2); (Bug#10112) */
- if (filename != NULL)
- {
- status = MagickPingImage (ping_wand, filename);
- }
- else
- {
- status = MagickPingImageBlob (ping_wand, contents, size);
- }
+ status = filename
+ ? MagickPingImage (ping_wand, filename)
+ : MagickPingImageBlob (ping_wand, contents, size);
if (status == MagickFalse)
{
return 0;
}
- if (! (0 <= ino && ino < MagickGetNumberImages (ping_wand)))
+ if (ino < 0 || ino >= MagickGetNumberImages (ping_wand))
{
image_error ("Invalid image number `%s' in image `%s'",
image, img->spec);
DestroyMagickWand (ping_wand);
/* Now we know how many images are inside the file. If it's not a
- bundle, the number is one. */
-
- if (filename != NULL)
- {
- image_info = CloneImageInfo ((ImageInfo *) NULL);
- (void) strcpy (image_info->filename, filename);
- image_info->number_scenes = 1;
- image_info->scene = ino;
- exception = AcquireExceptionInfo ();
+ bundle, the number is one. Load the image data. */
- im_image = ReadImage (image_info, exception);
- DestroyExceptionInfo (exception);
+ image_wand = NewMagickWand ();
- if (im_image == NULL)
- goto imagemagick_no_wand;
- image_wand = NewMagickWandFromImage (im_image);
- DestroyImage (im_image);
- }
- else
+ if ((filename
+ ? MagickReadImage (image_wand, filename)
+ : MagickReadImageBlob (image_wand, contents, size))
+ == MagickFalse)
{
- image_wand = NewMagickWand ();
- if (MagickReadImageBlob (image_wand, contents, size) == MagickFalse)
- {
- imagemagick_error (image_wand);
- goto imagemagick_error;
- }
+ imagemagick_error (image_wand);
+ goto imagemagick_error;
}
+ /* Retrieve the frame's background color, for use later. */
+ {
+ XColor bgcolor;
+ Lisp_Object specified_bg;
+
+ specified_bg = image_spec_value (img->spec, QCbackground, NULL);
+ if (!STRINGP (specified_bg)
+ || !x_defined_color (f, SSDATA (specified_bg), &bgcolor, 0))
+ {
+#ifndef HAVE_NS
+ bgcolor.pixel = FRAME_BACKGROUND_PIXEL (f);
+ x_query_color (f, &bgcolor);
+#else
+ ns_query_color (FRAME_BACKGROUND_COLOR (f), &bgcolor, 1);
+#endif
+ }
+
+ bg_wand = NewPixelWand ();
+ PixelSetRed (bg_wand, (double) bgcolor.red / 65535);
+ PixelSetGreen (bg_wand, (double) bgcolor.green / 65535);
+ PixelSetBlue (bg_wand, (double) bgcolor.blue / 65535);
+ }
+
/* If width and/or height is set in the display spec assume we want
to scale to those values. If either h or w is unspecified, the
unspecified should be calculated from the specified to preserve
aspect ratio. */
-
value = image_spec_value (img->spec, QCwidth, NULL);
desired_width = (INTEGERP (value) ? XFASTINT (value) : -1);
value = image_spec_value (img->spec, QCheight, NULL);
value = image_spec_value (img->spec, QCrotation, NULL);
if (FLOATP (value))
{
- PixelWand* background = NewPixelWand ();
- PixelSetColor (background, "#ffffff");/*TODO remove hardcode*/
-
rotation = extract_float (value);
-
- status = MagickRotateImage (image_wand, background, rotation);
- DestroyPixelWand (background);
+ status = MagickRotateImage (image_wand, bg_wand, rotation);
if (status == MagickFalse)
{
image_error ("Imagemagick image rotate failed", Qnil, Qnil);
height = MagickGetImageHeight (image_wand);
width = MagickGetImageWidth (image_wand);
+ /* Set the canvas background color to the frame or specified
+ background, and flatten the image. Note: as of ImageMagick
+ 6.6.0, SVG image transparency is not handled properly
+ (e.g. etc/images/splash.svg shows a white background always). */
+ {
+ MagickWand *new_wand;
+ MagickSetImageBackgroundColor (image_wand, bg_wand);
+ new_wand = MagickMergeImageLayers (image_wand, MergeLayer);
+ DestroyMagickWand (image_wand);
+ image_wand = new_wand;
+ }
+
if (! (width <= INT_MAX && height <= INT_MAX
&& check_image_size (f, width, height)))
{
width, height,
exportdepth,
pixelwidth,
- /*&(img->pixmap));*/
ximg->data);
#else
image_error ("You don't have MagickExportImagePixels, upgrade ImageMagick!",
free_color_table ();
#endif /* COLOR_TABLE_SUPPORT */
-
img->width = width;
img->height = height;
x_put_x_image (f, ximg, img->pixmap, width, height);
x_destroy_x_image (ximg);
-
/* Final cleanup. image_wand should be the only resource left. */
DestroyMagickWand (image_wand);
+ if (bg_wand) DestroyPixelWand (bg_wand);
+
/* `MagickWandTerminus' terminates the imagemagick environment. */
MagickWandTerminus ();
imagemagick_error:
DestroyMagickWand (image_wand);
+ if (bg_wand) DestroyPixelWand (bg_wand);
+
imagemagick_no_wand:
MagickWandTerminus ();
/* TODO more cleanup. */