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1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 1999, 2000,
3 @c 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Frames, International, Windows, Top
6 @chapter Frames and Graphical Displays
7 @cindex frames
8
9 When using a graphical display, you can create multiple system-level
10 ``windows'' in a single Emacs session. We refer to these system-level
11 windows as @dfn{frames}. A frame initially contains a single Emacs
12 window; however, you can subdivide this Emacs window into smaller
13 windows, all fitting into the same frame. Each frame normally
14 contains its own echo area and minibuffer.
15
16 To avoid confusion, we reserve the word ``window'' for the
17 subdivisions that Emacs implements, and never use it to refer to a
18 frame.
19
20 Any editing you do in one frame affects the other frames. For
21 instance, if you put text in the kill ring in one frame, you can yank
22 it in another frame. If you exit Emacs through @kbd{C-x C-c} in one
23 frame, it terminates all the frames. To delete just one frame, use
24 @kbd{C-x 5 0} (that is zero, not @kbd{o}).
25
26 Emacs compiled for MS-DOS emulates some windowing functionality,
27 so that you can use many of the features described in this chapter.
28 @iftex
29 @xref{MS-DOS Mouse,,,emacs-xtra,Specialized Emacs Features}.
30 @end iftex
31 @ifnottex
32 @xref{MS-DOS Mouse}.
33 @end ifnottex
34
35 @menu
36 * Cut and Paste:: Mouse commands for cut and paste.
37 * Mouse References:: Using the mouse to select an item from a list.
38 * Menu Mouse Clicks:: Mouse clicks that bring up menus.
39 * Mode Line Mouse:: Mouse clicks on the mode line.
40 * Creating Frames:: Creating additional Emacs frames with various contents.
41 * Frame Commands:: Iconifying, deleting, and switching frames.
42 * Speedbar:: How to make and use a speedbar frame.
43 * Multiple Displays:: How one Emacs job can talk to several displays.
44 * Special Buffer Frames:: You can make certain buffers have their own frames.
45 * Frame Parameters:: Changing the colors and other modes of frames.
46 * Scroll Bars:: How to enable and disable scroll bars; how to use them.
47 * Wheeled Mice:: Using mouse wheels for scrolling.
48 * Drag and Drop:: Using drag and drop to open files and insert text.
49 * Menu Bars:: Enabling and disabling the menu bar.
50 * Tool Bars:: Enabling and disabling the tool bar.
51 * Dialog Boxes:: Controlling use of dialog boxes.
52 * Tooltips:: Displaying information at the current mouse position.
53 * Mouse Avoidance:: Moving the mouse pointer out of the way.
54 * Non-Window Terminals:: Multiple frames on terminals that show only one.
55 * Text-Only Mouse:: Using the mouse in text-only terminals.
56 @end menu
57
58 @node Cut and Paste
59 @section Killing and Yanking on Graphical Displays
60
61 This section describes commands for selecting a region, killing, and
62 yanking using the mouse.
63
64 @menu
65 * Mouse Commands:: Moving, cutting, and pasting, with the mouse.
66 * Word and Line Mouse:: Mouse commands for selecting whole words or lines.
67 * Cut/Paste Other App:: Transfering text between Emacs and other apps.
68 * Secondary Selection:: Cutting without altering point and mark.
69 * Clipboard:: Using the clipboard for selections.
70 @end menu
71
72 @node Mouse Commands
73 @subsection Mouse Commands for Editing
74 @cindex mouse buttons (what they do)
75
76 @kindex Mouse-1
77 @kindex Mouse-2
78 @kindex Mouse-3
79 @table @kbd
80 @item Mouse-1
81 Move point to where you click (@code{mouse-set-point}).
82
83 @item Drag-Mouse-1
84 Activate the region around the text selected by dragging, and copy it
85 to the kill ring (@code{mouse-set-region}).
86
87 @item Mouse-2
88 Yank the last killed text at the click position
89 (@code{mouse-yank-at-click}).
90
91 @item Mouse-3
92 If the region is active, move the nearer end of the region to the
93 click position; otherwise, set mark at the current value of point and
94 point at the click position. Save the resulting region in the kill
95 ring; on a second click, kill it (@code{mouse-save-then-kill}).
96 @end table
97
98 @findex mouse-set-point
99 The most basic mouse command is @code{mouse-set-point}, which is
100 called by clicking with the left mouse button, @kbd{Mouse-1}, in the
101 text area of a window. This moves point to the position where you
102 clicked.
103
104 @vindex x-mouse-click-focus-ignore-position
105 Normally, Emacs does not distinguish between ordinary mouse clicks
106 and clicks that select a frame. When you click on a frame to select
107 it, that also changes the selected window and cursor position
108 according to the mouse click position. On the X window system, you
109 can change this behavior by setting the variable
110 @code{x-mouse-click-focus-ignore-position} to @code{t}. Then the
111 first click selects the frame, but does not affect the selected window
112 or cursor position. If you click again in the same place, that click
113 will be in the selected frame, so it will change the window or cursor
114 position.
115
116 @findex mouse-set-region
117 @vindex mouse-drag-copy-region
118 Holding down @kbd{Mouse-1} and ``dragging'' the mouse over a stretch
119 of text activates the region around that text
120 (@code{mouse-set-region}). @xref{Mark}. Emacs places the mark where
121 you started holding down the mouse button, and point where you release
122 it. In addition, the region is copied into the kill ring (@pxref{Kill
123 Ring}). If you don't want Emacs to copy the region, change the
124 variable @code{mouse-drag-copy-region} to @code{nil}.
125
126 @vindex mouse-scroll-min-lines
127 If you move the mouse off the top or bottom of the window while
128 dragging, the window scrolls at a steady rate until you move the mouse
129 back into the window. This way, you can select regions that don't fit
130 entirely on the screen. The number of lines scrolled per step depends
131 on how far away from the window edge the mouse has gone; the variable
132 @code{mouse-scroll-min-lines} specifies a minimum step size.
133
134 @findex mouse-yank-at-click
135 @vindex mouse-yank-at-point
136 Clicking with the middle mouse button, @kbd{Mouse-2}, moves point to
137 the position where you clicked and performs a yank
138 (@code{mouse-yank-at-click}). @xref{Yanking}. If you change the
139 variable @code{mouse-yank-at-point} to a non-@code{nil} value,
140 @kbd{Mouse-2} does not move point. Then it does not matter where you
141 click, or even which of the frame's windows you click on; the yank
142 occurs at the existing point. This variable also affects yanking the
143 primary and secondary selections (@pxref{Cut/Paste Other App}).
144
145 @findex mouse-save-then-kill
146 Clicking with the right mouse button, @kbd{Mouse-3}, runs the
147 command @code{mouse-save-then-kill}. This performs several actions
148 depending on where you click and the status of the region:
149
150 @itemize @bullet
151 @item
152 If no region is active, clicking @kbd{Mouse-3} activates the region,
153 placing the mark where point was and point at the clicked position.
154 In addition, the text in the region is copied to the kill ring.
155
156 @item
157 If a region is active, clicking @kbd{Mouse-3} adjusts the nearer end
158 of the region by moving it to the clicked position. The adjusted
159 region's text is copied to the kill ring; if the text in the original
160 region was already on the kill ring, it replaces it there.
161
162 @item
163 If you originally specified the region using a double or triple
164 @kbd{Mouse-1}, so that the region is defined to consist of entire
165 words or lines, then adjusting the region with @kbd{Mouse-3} also
166 proceeds by entire words or lines.
167
168 @item
169 If you use @kbd{Mouse-3} a second time consecutively, at the same
170 place, that kills the region already selected. Thus, the simplest way
171 to kill text with the mouse is to click @kbd{Mouse-1} at one end, then
172 click @kbd{Mouse-3} twice at the other end. To copy the text into the
173 kill ring without deleting it from the buffer, press @kbd{Mouse-3}
174 just once---or just drag across the text with @kbd{Mouse-1}. Then you
175 can copy it elsewhere by yanking it.
176 @end itemize
177
178 Whenever you set the region using any of the mouse commands
179 described above, the mark will be deactivated by any subsequent
180 unshifted cursor motion command, in addition to the usual ways of
181 deactivating the mark. @xref{Shift Selection}. While the region
182 remains active, typing @key{Backspace} or @key{Delete} deletes the
183 text in that region and deactivates the mark; this behavior follows a
184 convention established by other graphical programs, and it does
185 @emph{not} apply when you set the region any other way, including
186 shift-selection (@pxref{Shift Selection}).
187
188 @cindex Delete Selection mode
189 @cindex mode, Delete Selection
190 @findex delete-selection-mode
191 Many graphical applications also follow the convention that
192 insertion while text is selected deletes the selected text. You can
193 make Emacs behave this way by enabling Delete Selection mode.
194 @xref{Using Region}.
195
196 @node Word and Line Mouse
197 @subsection Mouse Commands for Words and Lines
198
199 These variants of @kbd{Mouse-1} select entire words or lines at a
200 time. Emacs activates the region around the selected text, which is
201 also copied to the kill ring.
202
203 @table @kbd
204 @item Double-Mouse-1
205 Select the text around the word which you click on.
206
207 Double-clicking on a character with ``symbol'' syntax (such as
208 underscore, in C mode) selects the symbol surrounding that character.
209 Double-clicking on a character with open- or close-parenthesis syntax
210 selects the parenthetical grouping which that character starts or
211 ends. Double-clicking on a character with string-delimiter syntax
212 (such as a singlequote or doublequote in C) selects the string
213 constant (Emacs uses heuristics to figure out whether that character
214 is the beginning or the end of it).
215
216 @item Double-Drag-Mouse-1
217 Select the text you drag across, in the form of whole words.
218
219 @item Triple-Mouse-1
220 Select the line you click on.
221
222 @item Triple-Drag-Mouse-1
223 Select the text you drag across, in the form of whole lines.
224 @end table
225
226 @node Cut/Paste Other App
227 @subsection Cut and Paste with Other Window Applications
228
229 @cindex X cutting and pasting
230 @cindex X selection
231 @cindex primary selection
232 @cindex selection, primary
233 When running Emacs under the X window system, you can easily
234 transfer text between Emacs and other X applications using the
235 @dfn{primary selection} (also called the @dfn{X selection}). This is
236 @emph{not} the same thing as the @dfn{clipboard}, which is a separate
237 facility used on desktop environments such as Gnome, and on operating
238 systems such as Microsoft Windows (@pxref{Clipboard}).
239
240 Under X, whenever you select some text in Emacs by dragging or
241 clicking the mouse (@pxref{Mouse Commands}), it is also saved in the
242 primary selection. You can then @dfn{paste} that text into any other
243 X application, usually by clicking @kbd{Mouse-2} in that application.
244 Unlike the Emacs kill ring (@pxref{Kill Ring}), the primary selection
245 has no ``memory'': each time you save something in the primary
246 selection, either in Emacs or in another X application, the previous
247 contents of the primary selection are lost.
248
249 Whenever you kill some text using a command such as @kbd{C-w}
250 (@code{kill-region}), or copy it into the kill ring using a command
251 such as @kbd{M-w} (@code{kill-ring-save}), that text is also saved in
252 the primary selection. @xref{Killing}.
253
254 @vindex select-active-regions
255 If you set the region using the keyboard---for instance, by typing
256 @kbd{C-@key{SPC}} and moving point away from the mark---the text in
257 the region is not normally saved to the primary selection. However,
258 if you change the variable @code{select-active-regions} to @code{t},
259 the region is saved to the primary selection whenever you activate the
260 mark. Each change to the region also updates the primary selection.
261
262 @vindex yank-pop-change-selection
263 If you change @code{yank-pop-change-selection} to @code{t}, rotating
264 the kill ring with @kbd{M-y} (@code{yank-pop}) also saves the new yank
265 to the primary selection (@pxref{Yanking}).
266
267 @vindex save-interprogram-paste-before-kill
268 If you change @code{save-interprogram-paste-before-kill} to
269 @code{t}, each kill command first saves the existing selection onto
270 the kill ring. This prevents you from losing the existing selection,
271 at the risk of large memory consumption if other applications generate
272 large selections.
273
274 @cindex cut buffer
275 @vindex x-cut-buffer-max
276 Whenever Emacs saves some text to the primary selection, it may also
277 save it to the @dfn{cut buffer}. The cut buffer is an obsolete
278 predecessor to the primary selection; most modern applications do not
279 use it. Saving text to the cut buffer is slow and inefficient, so
280 Emacs only does it if the text is shorter than the value of
281 @code{x-cut-buffer-max} (20000 characters by default).
282
283 You can yank the primary selection into Emacs using the usual yank
284 commands, such as @kbd{C-y} (@code{yank}) and @kbd{Mouse-2}
285 (@code{mouse-yank-at-click}). These commands actually check the
286 primary selection before referring to the kill ring; if no primary
287 selection is available, the kill ring contents are used. To prevent
288 yank commands from accessing the primary selection, set the variable
289 @code{x-select-enable-primary} to @code{nil}.
290
291 The standard coding system for the primary selection is
292 @code{compound-text-with-extensions}. You may find that the pasted
293 text is not what you expected. In such a case, you can specify
294 another coding system for the selection by typing @kbd{C-x @key{RET}
295 x} or @kbd{C-x @key{RET} X}. Alternatively, you can request a
296 different data type by modifying the variable
297 @code{x-select-request-type}. @xref{Communication Coding}.
298
299 @node Secondary Selection
300 @subsection Secondary Selection
301 @cindex secondary selection
302
303 In addition to the primary selection, the X Window System provides a
304 second similar facility known as the @dfn{secondary selection}.
305 Nowadays, few X applications make use of the secondary selection, but
306 you can access it using the following Emacs commands:
307
308 @table @kbd
309 @findex mouse-set-secondary
310 @kindex M-Drag-Mouse-1
311 @item M-Drag-Mouse-1
312 Set the secondary selection, with one end at the place where you press
313 down the button, and the other end at the place where you release it
314 (@code{mouse-set-secondary}). The selected text is highlighted, using
315 the @code{secondary-selection} face, as you drag. The window scrolls
316 automatically if you drag the mouse off the top or bottom of the
317 window, just like @code{mouse-set-region} (@pxref{Mouse Commands}).
318
319 This command does not alter the kill ring.
320
321 @findex mouse-start-secondary
322 @kindex M-Mouse-1
323 @item M-Mouse-1
324 Set one endpoint for the @dfn{secondary selection}
325 (@code{mouse-start-secondary}).
326
327 @findex mouse-secondary-save-then-kill
328 @kindex M-Mouse-3
329 @item M-Mouse-3
330 Set the secondary selection, with one end at the position clicked and
331 the other at the position specified with @kbd{M-Mouse-1}
332 (@code{mouse-secondary-save-then-kill}). This also puts the selected
333 text in the kill ring. A second @kbd{M-Mouse-3} at the same place
334 kills the secondary selection just made.
335
336 @findex mouse-yank-secondary
337 @kindex M-Mouse-2
338 @item M-Mouse-2
339 Insert the secondary selection where you click, placing point at the
340 end of the yanked text (@code{mouse-yank-secondary}).
341 @end table
342
343 Double or triple clicking of @kbd{M-Mouse-1} operates on words and
344 lines, much like @kbd{Mouse-1}.
345
346 If @code{mouse-yank-at-point} is non-@code{nil}, @kbd{M-Mouse-2} yanks
347 at point. Then it does not matter precisely where you click, or even
348 which of the frame's windows you click on. @xref{Mouse Commands}.
349
350 @node Clipboard
351 @subsection Using the Clipboard
352 @cindex clipboard
353
354 In desktop environments such as Gnome, and operating systems such as
355 Microsoft Windows and Mac OS X, you can transfer data (usually text)
356 between different applications using the @dfn{clipboard}. The
357 clipboard is distinct from the primary selection and secondary
358 selection discussed earlier. You can access the clipboard through the
359 @samp{Edit} menu of the menu bar (@pxref{Menu Bar}).
360
361 @cindex cut
362 @findex clipboard-kill-region
363 The command @code{clipboard-kill-region}, which is bound to the
364 @code{Cut} menu item, kills the region and saves it in the clipboard.
365
366 @cindex copy
367 @findex clipboard-kill-ring-save
368 The command @code{clipboard-kill-ring-save}, which is bound to the
369 @code{Copy} menu item, copies the region to the kill ring and saves it
370 in the clipboard.
371
372 @findex clipboard-yank
373 @cindex paste
374 The @code{Paste} menu item in the Edit menu yanks the contents of
375 the clipboard at point (@code{clipboard-yank}).
376
377 @vindex x-select-enable-clipboard
378 You can customize the variable @code{x-select-enable-clipboard} to
379 make the Emacs yank functions consult the clipboard before the primary
380 selection, and to make the kill functions to store in the clipboard as
381 well as the primary selection. Otherwise, these commands do not
382 access the clipboard at all. Using the clipboard is the default on
383 MS-Windows and Mac OS, but not on other systems.
384
385 @node Mouse References
386 @section Following References with the Mouse
387 @kindex Mouse-1 @r{(selection)}
388 @kindex Mouse-2 @r{(selection)}
389
390 @vindex mouse-highlight
391 Some Emacs buffers include @dfn{buttons}. A button is a piece of
392 text that performs some action when you activate it, such as following
393 a reference. Usually, a button's text is visually highlighted: it is
394 underlined, or a box is drawn around it. If you move the mouse over a
395 button, the shape of the mouse cursor changes and the button lights up
396 (if you change the variable @code{mouse-highlight} to @code{nil},
397 Emacs disables this highlighting).
398
399 You can activate a button by moving point to it and typing
400 @key{RET}, or by clicking either @kbd{Mouse-1} or @kbd{Mouse-2} on the
401 button. For example, typing @key{RET} or clicking on a file name in a
402 Dired buffer visits that file (@pxref{Dired}). Doing it on an error
403 message in the @samp{*Compilation*} buffer goes to the source code for
404 that error message (@pxref{Compilation}). Doing it on a completion in
405 the @samp{*Completions*} buffer chooses that completion
406 (@pxref{Completion}).
407
408 Although clicking @kbd{Mouse-1} on a button usually activates that
409 button, if you hold the mouse button down for a short period of time
410 before releasing it (specifically, for more than 450 milliseconds),
411 then Emacs moves point where you clicked instead. This behavior
412 allows you to use the mouse to move point over a button without
413 following it. Dragging---moving the mouse while it is held down---has
414 its usual behavior of setting the region, even if you drag from or
415 onto a button.
416
417 @vindex mouse-1-click-in-non-selected-windows
418 Normally, clicking @kbd{Mouse-1} on a button activates the button
419 even if it is in a nonselected window. If you change the variable
420 @code{mouse-1-click-in-non-selected-windows} to @code{nil}, clicking
421 @kbd{Mouse-1} on a button in an un-selected window moves point to the
422 clicked position and selects that window, without activating the
423 button.
424
425 @vindex mouse-1-click-follows-link
426 In Emacs versions before 22, only @kbd{Mouse-2} activates buttons
427 and @kbd{Mouse-1} always sets point. If you prefer this older
428 behavior, set the variable @code{mouse-1-click-follows-link} to
429 @code{nil}. This variable also lets you choose various other
430 alternatives for following links with the mouse. Type @kbd{C-h v
431 mouse-1-click-follows-link @key{RET}} for more details.
432
433 @node Menu Mouse Clicks
434 @section Mouse Clicks for Menus
435
436 Several mouse clicks with the @key{CTRL} and @key{SHIFT} modifiers
437 bring up menus.
438
439 @table @kbd
440 @item C-Mouse-1
441 @kindex C-Mouse-1
442 This menu is for selecting a buffer.
443
444 The MSB (``mouse select buffer'') global minor mode makes this
445 menu smarter and more customizable. @xref{Buffer Menus}.
446
447 @item C-Mouse-2
448 @kindex C-Mouse-2
449 This menu is for specifying faces and other text properties
450 for editing formatted text. @xref{Formatted Text}.
451
452 @item C-Mouse-3
453 @kindex C-Mouse-3
454 This menu is mode-specific. For most modes if Menu-bar mode is on,
455 this menu has the same items as all the mode-specific menu-bar menus
456 put together. Some modes may specify a different menu for this
457 button.@footnote{Some systems use @kbd{Mouse-3} for a mode-specific
458 menu. We took a survey of users, and found they preferred to keep
459 @kbd{Mouse-3} for selecting and killing regions. Hence the decision
460 to use @kbd{C-Mouse-3} for this menu. To use @kbd{Mouse-3} instead,
461 do @code{(global-set-key [mouse-3] 'mouse-popup-menubar-stuff)}.} If
462 Menu-bar mode is off, this menu contains all the items which would be
463 present in the menu bar---not just the mode-specific ones---so that
464 you can access them without having to display the menu bar.
465
466 @item S-Mouse-1
467 This menu is for changing the default face within the window's buffer.
468 @xref{Temporary Face Changes}.
469 @end table
470
471 @node Mode Line Mouse
472 @section Mode Line Mouse Commands
473 @cindex mode line, mouse
474 @cindex mouse on mode line
475
476 You can use mouse clicks on window mode lines to select and manipulate
477 windows.
478
479 Some areas of the mode line, such as the buffer name, and major and minor
480 mode names, have their own special mouse bindings. These areas are
481 highlighted when you hold the mouse over them, and information about
482 the special bindings will be displayed (@pxref{Tooltips}). This
483 section's commands do not apply in those areas.
484
485 @table @kbd
486 @item Mouse-1
487 @kindex Mouse-1 @r{(mode line)}
488 @kbd{Mouse-1} on a mode line selects the window it belongs to. By
489 dragging @kbd{Mouse-1} on the mode line, you can move it, thus
490 changing the height of the windows above and below. Changing heights
491 with the mouse in this way never deletes windows, it just refuses to
492 make any window smaller than the minimum height.
493
494 @item Mouse-2
495 @kindex Mouse-2 @r{(mode line)}
496 @kbd{Mouse-2} on a mode line expands that window to fill its frame.
497
498 @item Mouse-3
499 @kindex Mouse-3 @r{(mode line)}
500 @kbd{Mouse-3} on a mode line deletes the window it belongs to. If the
501 frame has only one window, it buries the current buffer instead, and
502 switches to another buffer.
503
504 @item C-Mouse-2
505 @kindex C-mouse-2 @r{(mode line)}
506 @kbd{C-Mouse-2} on a mode line splits the window above
507 horizontally, above the place in the mode line where you click.
508 @end table
509
510 @kindex C-Mouse-2 @r{(scroll bar)}
511 @kindex Mouse-1 @r{(scroll bar)}
512 Using @kbd{Mouse-1} on the divider between two side-by-side mode
513 lines, you can move the vertical boundary left or right. Using
514 @kbd{C-Mouse-2} on a scroll bar splits the corresponding window
515 vertically. @xref{Split Window}.
516
517 @node Creating Frames
518 @section Creating Frames
519 @cindex creating frames
520
521 @kindex C-x 5
522 The prefix key @kbd{C-x 5} is analogous to @kbd{C-x 4}, with
523 parallel subcommands. The difference is that @kbd{C-x 5} commands
524 create a new frame rather than just a new window in the selected frame
525 (@pxref{Pop Up Window}). If an existing visible or iconified
526 (``minimized'') frame already displays the requested material, these
527 commands use the existing frame, after raising or deiconifying
528 (``un-minimizing'') as necessary.
529
530 The various @kbd{C-x 5} commands differ in how they find or create the
531 buffer to select:
532
533 @table @kbd
534 @item C-x 5 2
535 @kindex C-x 5 2
536 @findex make-frame-command
537 Create a new frame (@code{make-frame-command}).
538 @item C-x 5 b @var{bufname} @key{RET}
539 Select buffer @var{bufname} in another frame. This runs
540 @code{switch-to-buffer-other-frame}.
541 @item C-x 5 f @var{filename} @key{RET}
542 Visit file @var{filename} and select its buffer in another frame. This
543 runs @code{find-file-other-frame}. @xref{Visiting}.
544 @item C-x 5 d @var{directory} @key{RET}
545 Select a Dired buffer for directory @var{directory} in another frame.
546 This runs @code{dired-other-frame}. @xref{Dired}.
547 @item C-x 5 m
548 Start composing a mail message in another frame. This runs
549 @code{mail-other-frame}. It is the other-frame variant of @kbd{C-x m}.
550 @xref{Sending Mail}.
551 @item C-x 5 .
552 Find a tag in the current tag table in another frame. This runs
553 @code{find-tag-other-frame}, the multiple-frame variant of @kbd{M-.}.
554 @xref{Tags}.
555 @item C-x 5 r @var{filename} @key{RET}
556 @kindex C-x 5 r
557 @findex find-file-read-only-other-frame
558 Visit file @var{filename} read-only, and select its buffer in another
559 frame. This runs @code{find-file-read-only-other-frame}.
560 @xref{Visiting}.
561 @end table
562
563 @cindex default-frame-alist
564 @cindex initial-frame-alist
565 @cindex face customization, in init file
566 @cindex color customization, in init file
567 You can control the appearance of new frames you create by setting the
568 frame parameters in @code{default-frame-alist}. You can use the
569 variable @code{initial-frame-alist} to specify parameters that affect
570 only the initial frame. @xref{Initial Parameters,,, elisp, The Emacs
571 Lisp Reference Manual}, for more information.
572
573 @cindex font (default)
574 For instance, one way to specify the principal font for all your
575 Emacs frames is to modify @code{default-frame-alist} to specify the
576 @code{font} parameter (@pxref{Font X}):
577
578 @example
579 (add-to-list 'default-frame-alist '(font . "10x20"))
580 @end example
581
582 @noindent
583 Here's a similar example for specifying a foreground color:
584
585 @example
586 (add-to-list 'default-frame-alist '(foreground-color . "blue"))
587 @end example
588
589 @noindent
590 By putting such customizations in your init file, you can control the
591 appearance of all the frames Emacs creates, including the initial one.
592 @xref{Init File}.
593
594 @node Frame Commands
595 @section Frame Commands
596
597 The following commands let you create, delete and operate on frames:
598
599 @table @kbd
600 @item C-z
601 @kindex C-z @r{(X windows)}
602 @findex suspend-frame
603 Minimize (or ``iconify) the selected Emacs frame
604 (@code{suspend-frame}). @xref{Exiting}.
605
606 @item C-x 5 0
607 @kindex C-x 5 0
608 @findex delete-frame
609 Delete the selected frame (@code{delete-frame}). This is not allowed
610 if there is only one frame.
611
612 @item C-x 5 o
613 @kindex C-x 5 o
614 @findex other-frame
615 Select another frame, raise it, and warp the mouse to it. If you
616 repeat this command, it cycles through all the frames on your
617 terminal.
618
619 @item C-x 5 1
620 @kindex C-x 5 1
621 @findex delete-other-frames
622 Delete all frames except the selected one.
623 @end table
624
625 @vindex focus-follows-mouse
626 To make the command @kbd{C-x 5 o} work properly, you should tell
627 Emacs how the system (or the window manager) handles focus-switching
628 between windows. There are two possibilities: either simply moving
629 the mouse onto a window selects it (gives it focus), or you have to
630 click on it to do so. On X, this focus policy also affects whether
631 the focus is given to a frame that Emacs raises. Unfortunately there
632 is no way Emacs can find out automatically which way the system
633 handles this, so you have to explicitly say, by setting the variable
634 @code{focus-follows-mouse}. If just moving the mouse onto a window
635 selects it, that variable should be @code{t}; if a click is necessary,
636 the variable should be @code{nil}. The default is @code{t}.
637
638 The window manager that is part of MS-Windows always gives focus to
639 a frame that raises, so this variable has no effect in the native
640 MS-Windows build of Emacs.
641
642 @node Speedbar
643 @section Speedbar Frames
644 @cindex speedbar
645
646 @cindex attached frame (of speedbar)
647 The @dfn{speedbar} is a special frame for conveniently navigating in
648 or operating on another frame. The speedbar, when it exists, is
649 always associated with a specific frame, called its @dfn{attached
650 frame}; all speedbar operations act on that frame.
651
652 Type @kbd{M-x speedbar} to create the speedbar and associate it with
653 the current frame. To dismiss the speedbar, type @kbd{M-x speedbar}
654 again, or select the speedbar and type @kbd{q}. (You can also delete
655 the speedbar frame like any other Emacs frame.) If you wish to
656 associate the speedbar with a different frame, dismiss it and call
657 @kbd{M-x speedbar} from that frame.
658
659 The speedbar can operate in various modes. Its default mode is
660 @dfn{File Display} mode, which shows the files in the current
661 directory of the selected window of the attached frame, one file per
662 line. Clicking on a file name visits that file in the selected window
663 of the attached frame, and clicking on a directory name shows that
664 directory in the speedbar (@pxref{Mouse References}). Each line also
665 has a box, @samp{[+]} or @samp{<+>}, that you can click on to
666 @dfn{expand} the contents of that item. Expanding a directory adds
667 the contents of that directory to the speedbar display, underneath the
668 directory's own line. Expanding an ordinary file adds a list of the
669 tags in that file to the speedbar display; you can click on a tag name
670 to jump to that tag in the selected window of the attached frame.
671 When a file or directory is expanded, the @samp{[+]} changes to
672 @samp{[-]}; you can click on that box to @dfn{contract} the item,
673 hiding its contents.
674
675 You navigate through the speedbar using the keyboard, too. Typing
676 @kbd{RET} while point is on a line in the speedbar is equivalent to
677 clicking the item on the current line, and @kbd{SPC} expands or
678 contracts the item. @kbd{U} displays the parent directory of the
679 current directory. To copy, delete, or rename the file on the current
680 line, type @kbd{C}, @kbd{D}, and @kbd{R} respectively. To create a
681 new directory, type @kbd{M}.
682
683 Another general-purpose speedbar mode is @dfn{Buffer Display} mode;
684 in this mode, the speedbar displays a list of Emacs buffers. To
685 switch to this mode, type @kbd{b} in the speedbar. To return to File
686 Display mode, type @kbd{f}. You can also change the display mode by
687 clicking @kbd{mouse-3} anywhere in the speedbar window (or
688 @kbd{mouse-1} on the mode-line) and selecting @samp{Displays} in the
689 pop-up menu.
690
691 Some major modes, including Rmail mode, Info, and GUD, have
692 specialized ways of putting useful items into the speedbar for you to
693 select. For example, in Rmail mode, the speedbar shows a list of Rmail
694 files, and lets you move the current message to another Rmail file by
695 clicking on its @samp{<M>} box.
696
697 For more details on using and programming the speedbar, @xref{Top,
698 Speedbar,,speedbar, Speedbar Manual}.
699
700 @node Multiple Displays
701 @section Multiple Displays
702 @cindex multiple displays
703
704 A single Emacs can talk to more than one X display. Initially, Emacs
705 uses just one display---the one specified with the @env{DISPLAY}
706 environment variable or with the @samp{--display} option (@pxref{Initial
707 Options}). To connect to another display, use the command
708 @code{make-frame-on-display}:
709
710 @findex make-frame-on-display
711 @table @kbd
712 @item M-x make-frame-on-display @key{RET} @var{display} @key{RET}
713 Create a new frame on display @var{display}.
714 @end table
715
716 A single X server can handle more than one screen. When you open
717 frames on two screens belonging to one server, Emacs knows they share a
718 single keyboard, and it treats all the commands arriving from these
719 screens as a single stream of input.
720
721 When you open frames on different X servers, Emacs makes a separate
722 input stream for each server. Each server also has its own selected
723 frame. The commands you enter with a particular X server apply to
724 that server's selected frame.
725
726 It is even possible to use this feature to let two or more users
727 type simultaneously on the two displays, within the same Emacs job.
728 In practice, however, the different users can easily interfere with
729 each others' edits if they are not careful.
730
731 @node Special Buffer Frames
732 @section Special Buffer Frames
733
734 @vindex special-display-buffer-names
735 You can make certain chosen buffers, which Emacs normally displays
736 in ``another window,'' appear in special frames of their own. To do
737 this, set the variable @code{special-display-buffer-names} to a list
738 of buffer names; any buffer whose name is in that list automatically
739 gets a special frame, when an Emacs command wants to display it ``in
740 another window.''
741
742 For example, if you set the variable this way,
743
744 @example
745 (setq special-display-buffer-names
746 '("*Completions*" "*grep*" "*tex-shell*"))
747 @end example
748
749 @noindent
750 then completion lists, @code{grep} output and the @TeX{} mode shell
751 buffer get individual frames of their own. These frames, and the
752 windows in them, are never automatically split or reused for any other
753 buffers. They continue to show the buffers they were created for,
754 unless you alter them by hand. Killing the special buffer deletes its
755 frame automatically.
756
757 @vindex special-display-regexps
758 More generally, you can set @code{special-display-regexps} to a list
759 of regular expressions; then a buffer gets its own frame if its name
760 matches any of those regular expressions. (Once again, this applies only
761 to buffers that normally get displayed for you in ``another window.'')
762
763 @vindex special-display-frame-alist
764 The variable @code{special-display-frame-alist} specifies the frame
765 parameters for these frames. It has a default value, so you don't need
766 to set it.
767
768 For those who know Lisp, an element of
769 @code{special-display-buffer-names} or @code{special-display-regexps}
770 can also be a list. Then the first element is the buffer name or
771 regular expression; the rest of the list specifies how to create the
772 frame. It can be an association list specifying frame parameter
773 values; these values take precedence over parameter values specified
774 in @code{special-display-frame-alist}. If you specify the symbol
775 @code{same-window} as a ``frame parameter'' in this list, with a
776 non-@code{nil} value, that means to use the selected window if
777 possible. If you use the symbol @code{same-frame} as a ``frame
778 parameter'' in this list, with a non-@code{nil} value, that means to
779 use the selected frame if possible.
780
781 Alternatively, the value can have this form:
782
783 @example
784 (@var{function} @var{args}...)
785 @end example
786
787 @noindent
788 where @var{function} is a symbol. Then the frame is constructed by
789 calling @var{function}; its first argument is the buffer, and its
790 remaining arguments are @var{args}.
791
792 An analogous feature lets you specify buffers which should be
793 displayed in the selected window. @xref{Force Same Window}. The
794 same-window feature takes precedence over the special-frame feature;
795 therefore, if you add a buffer name to
796 @code{special-display-buffer-names} and it has no effect, check to see
797 whether that feature is also in use for the same buffer name.
798
799 @node Frame Parameters
800 @section Setting Frame Parameters
801 @cindex Auto-Raise mode
802 @cindex Auto-Lower mode
803
804 These commands are available for controlling the window management
805 behavior of the selected frame:
806
807 @table @kbd
808 @findex auto-raise-mode
809 @item M-x auto-raise-mode
810 Toggle whether or not the selected frame should auto-raise. Auto-raise
811 means that every time you move the mouse onto the frame, it raises the
812 frame.
813
814 Some window managers also implement auto-raise. If you enable
815 auto-raise for Emacs frames in your window manager, it will work, but
816 it is beyond Emacs' control, so @code{auto-raise-mode} has no effect
817 on it.
818
819 @findex auto-lower-mode
820 @item M-x auto-lower-mode
821 Toggle whether or not the selected frame should auto-lower.
822 Auto-lower means that every time you move the mouse off the frame,
823 the frame moves to the bottom of the stack on the screen.
824
825 The command @code{auto-lower-mode} has no effect on auto-lower
826 implemented by the window manager. To control that, you must use the
827 appropriate window manager features.
828 @end table
829
830 In Emacs versions that use an X toolkit, the color-setting and
831 font-setting functions don't affect menus and the menu bar, since they
832 are displayed by their own widget classes. To change the appearance of
833 the menus and menu bar, you must use X resources (@pxref{Resources}).
834 @xref{Colors}, regarding colors. @xref{Font X}, regarding choice of
835 font.
836
837 Colors, fonts, and other attributes of the frame's display can also
838 be customized by setting frame parameters in the variable
839 @code{default-frame-alist} (@pxref{Creating Frames}). For a detailed
840 description of frame parameters and customization, see @ref{Frame
841 Parameters,,, elisp, The Emacs Lisp Reference Manual}.
842
843 @node Scroll Bars
844 @section Scroll Bars
845 @cindex Scroll Bar mode
846 @cindex mode, Scroll Bar
847
848 On graphical displays, Emacs normally makes a @dfn{scroll bar} at
849 the left of each Emacs window, running the height of the
850 window.@footnote{Placing it at the left is usually more useful with
851 overlapping frames with text starting at the left margin.}
852
853 When Emacs is compiled with GTK+ support on the X window system, or
854 in operating systems such as Microsoft Windows or Mac OS, you can use
855 the scroll bar as you do in other graphical applications. If you
856 click @kbd{Mouse-1} on the scroll bar's up and down buttons, that
857 scrolls the window by one line at a time. Clicking @kbd{Mouse-1}
858 above or below the scroll bar's inner box scrolls the window by nearly
859 the entire height of the window, like @kbd{M-v} and @kbd{C-v}
860 respectively (@pxref{Moving Point}). Dragging the inner box with
861 @kbd{Mouse-1} scrolls the window continuously.
862
863 If Emacs is compiled without GTK+ support on the X window system,
864 the scroll bar behaves differently. The scroll bar's inner box is
865 drawn to represent the portion of the buffer currently displayed, with
866 the entire height of the scroll bar representing the entire length of
867 the buffer. @kbd{Mouse-1} anywhere on the scroll bar scrolls forward
868 like @kbd{C-v}, and @kbd{Mouse-3} scrolls backward like @kbd{M-v}.
869 Clicking @kbd{Mouse-2} in the scroll bar lets you move or drag the
870 inner box up and down.
871
872 You can also click @kbd{C-Mouse-2} in the scroll bar to split a
873 window vertically. The split occurs on the line where you click.
874
875 @findex scroll-bar-mode
876 @vindex scroll-bar-mode
877 You can toggle the use of the scroll bar with the command @kbd{M-x
878 scroll-bar-mode}. With a prefix argument, this command turns use of
879 scroll bars on if and only if the argument is positive. This command
880 applies to all frames, including frames yet to be created. Customize
881 the variable @code{scroll-bar-mode} to control the use of scroll bars
882 at startup. You can use it to specify that they are placed at the
883 right of windows if you prefer that. You have to set this variable
884 through the @samp{Customize} interface (@pxref{Easy Customization}),
885 or it will not work properly. You can also use the X resource
886 @samp{verticalScrollBars} to control the initial setting of Scroll Bar
887 mode. @xref{Resources}.
888
889 @findex toggle-scroll-bar
890 To enable or disable scroll bars for just the selected frame, use the
891 command @kbd{M-x toggle-scroll-bar}.
892
893 @vindex scroll-bar-width
894 @cindex width of the scroll bar
895 You can control the scroll bar width by changing the value of the
896 @code{scroll-bar-width} frame parameter.
897
898 @node Wheeled Mice
899 @section Scrolling With ``Wheeled'' Mice
900
901 @cindex mouse wheel
902 @cindex wheel, mouse
903 @findex mouse-wheel-mode
904 @cindex Mouse Wheel minor mode
905 @cindex mode, Mouse Wheel
906 Some mice have a ``wheel'' instead of a third button. You can
907 usually click the wheel to act as either @kbd{Mouse-2} or
908 @kbd{Mouse-3}, depending on the setup. You can also use the wheel to
909 scroll windows instead of using the scroll bar or keyboard commands.
910 Mouse wheel support only works if the system generates appropriate
911 events; whenever possible, it is turned on by default. To toggle this
912 feature, use @kbd{M-x mouse-wheel-mode}.
913
914 @vindex mouse-wheel-follow-mouse
915 @vindex mouse-wheel-scroll-amount
916 @vindex mouse-wheel-progressive-speed
917 The two variables @code{mouse-wheel-follow-mouse} and
918 @code{mouse-wheel-scroll-amount} determine where and by how much
919 buffers are scrolled. The variable
920 @code{mouse-wheel-progressive-speed} determines whether the scroll
921 speed is linked to how fast you move the wheel.
922
923 @node Drag and Drop
924 @section Drag and Drop
925 @cindex drag and drop
926
927 Emacs supports @dfn{drag and drop} using the mouse. For instance,
928 dropping text onto an Emacs frame inserts the text where it is dropped.
929 Dropping a file onto an Emacs frame visits that file. As a special
930 case, dropping the file on a Dired buffer moves or copies the file
931 (according to the conventions of the application it came from) into the
932 directory displayed in that buffer.
933
934 @vindex dnd-open-file-other-window
935 Dropping a file normally visits it in the window you drop it on. If
936 you prefer to visit the file in a new window in such cases, customize
937 the variable @code{dnd-open-file-other-window}.
938
939 The XDND and Motif drag and drop protocols, and the old KDE 1.x
940 protocol, are currently supported.
941
942 @node Menu Bars
943 @section Menu Bars
944 @cindex Menu Bar mode
945 @cindex mode, Menu Bar
946 @findex menu-bar-mode
947 @vindex menu-bar-mode
948
949 You can turn display of menu bars on or off with @kbd{M-x
950 menu-bar-mode} or by customizing the variable @code{menu-bar-mode}.
951 With no argument, this command toggles Menu Bar mode, a
952 minor mode. With an argument, the command turns Menu Bar mode on if the
953 argument is positive, off if the argument is not positive. You can use
954 the X resource @samp{menuBarLines} to control the initial setting of
955 Menu Bar mode. @xref{Resources}.
956
957 @kindex C-Mouse-3 @r{(when menu bar is disabled)}
958 Expert users often turn off the menu bar, especially on text-only
959 terminals, where this makes one additional line available for text.
960 If the menu bar is off, you can still pop up a menu of its contents
961 with @kbd{C-Mouse-3} on a display which supports pop-up menus.
962 @xref{Menu Mouse Clicks}.
963
964 @xref{Menu Bar}, for information on how to invoke commands with the
965 menu bar. @xref{X Resources}, for how to customize the menu bar
966 menus' visual appearance.
967
968 @node Tool Bars
969 @section Tool Bars
970 @cindex Tool Bar mode
971 @cindex mode, Tool Bar
972 @cindex icons, toolbar
973
974 The @dfn{tool bar} is a line (or lines) of icons at the top of the
975 Emacs window, just below the menu bar. You can click on these icons
976 with the mouse to do various jobs.
977
978 The global tool bar contains general commands. Some major modes
979 define their own tool bars to replace it. A few ``special'' modes
980 that are not designed for ordinary editing remove some items from the
981 global tool bar.
982
983 Tool bars work only on a graphical display. The tool bar uses colored
984 XPM icons if Emacs was built with XPM support. Otherwise, the tool
985 bar uses monochrome icons (PBM or XBM format).
986
987 @findex tool-bar-mode
988 @vindex tool-bar-mode
989 You can turn display of tool bars on or off with @kbd{M-x
990 tool-bar-mode} or by customizing the option @code{tool-bar-mode}.
991
992 @node Dialog Boxes
993 @section Using Dialog Boxes
994 @cindex dialog boxes
995
996 @vindex use-dialog-box
997 A dialog box is a special kind of menu for asking you a yes-or-no
998 question or some other special question. Many Emacs commands use a
999 dialog box to ask a yes-or-no question, if you used the mouse to
1000 invoke the command that led to the question.
1001
1002 To disable the use of dialog boxes, change the variable
1003 @code{use-dialog-box} to @code{nil}. In that case, Emacs always
1004 performs yes-or-no prompts using the echo area and keyboard input.
1005 This variable also controls whether to use file selection windows (but
1006 those are not supported on all platforms).
1007
1008 @vindex use-file-dialog
1009 @cindex file selection dialog, how to disable
1010 A file selection window is a special kind of dialog box for asking
1011 for file names. You can customize the variable @code{use-file-dialog}
1012 to suppress the use of file selection windows, even if you still want
1013 other kinds of dialogs. This variable has no effect if you have
1014 suppressed all dialog boxes with the variable @code{use-dialog-box}.
1015
1016 @vindex x-gtk-show-hidden-files
1017 @vindex x-gtk-file-dialog-help-text
1018 @cindex hidden files, in GTK+ file chooser
1019 @cindex help text, in GTK+ file chooser
1020 When Emacs is compiled with GTK+ support, it uses the GTK+ ``file
1021 chooser'' dialog. Emacs adds an additional toggle button to this
1022 dialog, which you can use to enable or disable the display of hidden
1023 files (files starting with a dot) in that dialog. If you want this
1024 toggle to be activated by default, change the variable
1025 @code{x-gtk-show-hidden-files} to @code{t}. In addition, Emacs adds
1026 help text to the GTK+ file chooser dialog; to disable this help text,
1027 change the variable @code{x-gtk-file-dialog-help-text} to @code{nil}.
1028
1029 @vindex x-gtk-use-old-file-dialog
1030 In GTK+ versions 2.4 through 2.10, you can choose to use an older
1031 version of the GTK+ file dialog by setting the variable
1032 @code{x-gtk-use-old-file-dialog} to a non-@code{nil} value. If Emacs
1033 is built with a GTK+ version that has only one file dialog, this
1034 variable has no effect.
1035
1036 @node Tooltips
1037 @section Tooltips
1038 @cindex tooltips
1039
1040 @dfn{Tooltips} are small windows that display text information at the
1041 current mouse position. They activate when there is a pause in mouse
1042 movement. There are two types of tooltip: help tooltips and GUD
1043 tooltips.
1044
1045 @dfn{Help tooltips} typically display over text---including the mode
1046 line---but are also available for other parts of the Emacs frame, such
1047 as the tool bar and menu items.
1048
1049 @findex tooltip-mode
1050 You can toggle display of help tooltips (Tooltip mode) with the
1051 command @kbd{M-x tooltip-mode}. When Tooltip mode is disabled, the
1052 help text is displayed in the echo area instead.
1053
1054 @dfn{GUD tooltips} show values of variables. They are useful when
1055 you are debugging a program. @xref{Debugger Operation}.
1056
1057 @vindex tooltip-delay
1058 The variables @code{tooltip-delay} specifies how long Emacs should
1059 wait before displaying a tooltip. For additional customization
1060 options for displaying tooltips, use @kbd{M-x customize-group
1061 @key{RET} tooltip @key{RET}}. @xref{X Resources}, for information on
1062 customizing the windows that display tooltips.
1063
1064 @node Mouse Avoidance
1065 @section Mouse Avoidance
1066 @cindex avoiding mouse in the way of your typing
1067 @cindex mouse avoidance
1068
1069 @vindex mouse-avoidance-mode
1070 Mouse Avoidance mode keeps the mouse pointer away from point, to avoid
1071 obscuring text you want to edit. Whenever it moves the mouse, it also
1072 raises the frame. To use Mouse Avoidance mode, customize the variable
1073 @code{mouse-avoidance-mode}. You can set this to various values to
1074 move the mouse in several ways:
1075
1076 @table @code
1077 @item banish
1078 Move the mouse to the upper-right corner on any key-press;
1079 @item exile
1080 Move the mouse to the corner only if the cursor gets too close,
1081 and allow it to return once the cursor is out of the way;
1082 @item jump
1083 If the cursor gets too close to the mouse, displace the mouse
1084 a random distance & direction;
1085 @item animate
1086 As @code{jump}, but shows steps along the way for illusion of motion;
1087 @item cat-and-mouse
1088 The same as @code{animate};
1089 @item proteus
1090 As @code{animate}, but changes the shape of the mouse pointer too.
1091 @end table
1092
1093 @findex mouse-avoidance-mode
1094 You can also use the command @kbd{M-x mouse-avoidance-mode} to enable
1095 the mode.
1096
1097 @node Non-Window Terminals
1098 @section Non-Window Terminals
1099 @cindex non-window terminals
1100 @cindex single-frame terminals
1101
1102 On a text-only terminal, Emacs can display only one Emacs frame at a
1103 time. However, you can still create multiple Emacs frames, and switch
1104 between them. Switching frames on these terminals is much like
1105 switching between different window configurations.
1106
1107 Use @kbd{C-x 5 2} to create a new frame and switch to it; use @kbd{C-x
1108 5 o} to cycle through the existing frames; use @kbd{C-x 5 0} to delete
1109 the current frame.
1110
1111 Each frame has a number to distinguish it. If your terminal can
1112 display only one frame at a time, the selected frame's number @var{n}
1113 appears near the beginning of the mode line, in the form
1114 @samp{F@var{n}}.
1115
1116 @findex set-frame-name
1117 @findex select-frame-by-name
1118 @samp{F@var{n}} is in fact the frame's initial name. You can give
1119 frames more meaningful names if you wish, and you can select a frame
1120 by its name. Use the command @kbd{M-x set-frame-name @key{RET}
1121 @var{name} @key{RET}} to specify a new name for the selected frame,
1122 and use @kbd{M-x select-frame-by-name @key{RET} @var{name} @key{RET}}
1123 to select a frame according to its name. The name you specify appears
1124 in the mode line when the frame is selected.
1125
1126 @node Text-Only Mouse
1127 @section Using a Mouse in Terminal Emulators
1128 @cindex mouse support
1129 @cindex terminal emulators, mouse support
1130
1131 Some text-only terminals support mouse clicks in the terminal window.
1132
1133 @cindex xterm
1134 In a terminal emulator which is compatible with @code{xterm},
1135 you can use @kbd{M-x xterm-mouse-mode} to give Emacs control over
1136 simple use of the mouse---basically, only non-modified single clicks
1137 are supported. The normal @code{xterm} mouse functionality for such
1138 clicks is still available by holding down the @kbd{SHIFT} key when you
1139 press the mouse button. Xterm Mouse mode is a global minor mode
1140 (@pxref{Minor Modes}). Repeating the command turns the mode off
1141 again.
1142
1143 @findex gpm-mouse-mode
1144 In the console on GNU/Linux, you can use @kbd{M-x gpm-mouse-mode} to
1145 enable terminal mouse support. You must have the gpm package
1146 installed and running on your system in order for this to work.
1147
1148 @ignore
1149 arch-tag: 7dcf3a31-a43b-45d4-a900-445b10d77e49
1150 @end ignore