declare smobs in alloc.c
[bpt/emacs.git] / doc / emacs / frames.texi
1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985-1987, 1993-1995, 1997, 1999-2014 Free Software
3 @c Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Frames
6 @chapter Frames and Graphical Displays
7 @cindex frames
8
9 When Emacs is started on a graphical display, e.g., on the X Window
10 System, it occupies a graphical system-level ``window''. In this
11 manual, we call this a @dfn{frame}, reserving the word ``window'' for
12 the part of the frame used for displaying a buffer. A frame initially
13 contains one window, but it can be subdivided into multiple windows
14 (@pxref{Windows}). A frame normally also contains a menu bar, tool
15 bar, and echo area.
16
17 You can also create additional frames (@pxref{Creating Frames}).
18 All frames created in the same Emacs session have access to the same
19 underlying buffers and other data. For instance, if a buffer is being
20 shown in more than one frame, any changes made to it in one frame show
21 up immediately in the other frames too.
22
23 Typing @kbd{C-x C-c} closes all the frames on the current display,
24 and ends the Emacs session if it has no frames open on any other
25 displays (@pxref{Exiting}). To close just the selected frame, type
26 @kbd{C-x 5 0} (that is zero, not @kbd{o}).
27
28 This chapter describes Emacs features specific to graphical displays
29 (particularly mouse commands), and features for managing multiple
30 frames. On text terminals, many of these features are unavailable.
31 However, it is still possible to create multiple ``frames'' on text
32 terminals; such frames are displayed one at a time, filling the entire
33 terminal screen (@pxref{Non-Window Terminals}). It is also possible
34 to use the mouse on some text terminals (@pxref{Text-Only Mouse}, for
35 doing so on GNU and Unix systems; and
36 @iftex
37 @pxref{MS-DOS Mouse,,,emacs-xtra,Specialized Emacs Features},
38 @end iftex
39 @ifnottex
40 @pxref{MS-DOS Mouse},
41 @end ifnottex
42 for doing so on MS-DOS). Menus are supported on all text terminals.
43
44 @menu
45 * Mouse Commands:: Moving, cutting, and pasting, with the mouse.
46 * Word and Line Mouse:: Mouse commands for selecting whole words or lines.
47 * Mouse References:: Using the mouse to select an item from a list.
48 * Menu Mouse Clicks:: Mouse clicks that bring up menus.
49 * Mode Line Mouse:: Mouse clicks on the mode line.
50 * Creating Frames:: Creating additional Emacs frames with various contents.
51 * Frame Commands:: Iconifying, deleting, and switching frames.
52 * Fonts:: Changing the frame font.
53 * Speedbar:: How to make and use a speedbar frame.
54 * Multiple Displays:: How one Emacs instance can talk to several displays.
55 * Frame Parameters:: Changing the colors and other modes of frames.
56 * Scroll Bars:: How to enable and disable scroll bars; how to use them.
57 * Drag and Drop:: Using drag and drop to open files and insert text.
58 * Menu Bars:: Enabling and disabling the menu bar.
59 * Tool Bars:: Enabling and disabling the tool bar.
60 * Dialog Boxes:: Controlling use of dialog boxes.
61 * Tooltips:: Displaying information at the current mouse position.
62 * Mouse Avoidance:: Preventing the mouse pointer from obscuring text.
63 * Non-Window Terminals:: Multiple frames on terminals that show only one.
64 * Text-Only Mouse:: Using the mouse in text terminals.
65 @end menu
66
67 @node Mouse Commands
68 @section Mouse Commands for Editing
69 @cindex mouse buttons (what they do)
70 @cindex mouse, selecting text using
71
72 @kindex Mouse-1
73 @kindex Mouse-2
74 @kindex Mouse-3
75 @table @kbd
76 @item Mouse-1
77 Move point to where you click (@code{mouse-set-point}).
78
79 @item Drag-Mouse-1
80 Activate the region around the text selected by dragging, and put the
81 text in the primary selection (@code{mouse-set-region}).
82
83 @item Mouse-2
84 Move point to where you click, and insert the contents of the primary
85 selection there (@code{mouse-yank-primary}).
86
87 @item Mouse-3
88 If the region is active, move the nearer end of the region to the
89 click position; otherwise, set mark at the current value of point and
90 point at the click position. Save the resulting region in the kill
91 ring; on a second click, kill it (@code{mouse-save-then-kill}).
92 @end table
93
94 @findex mouse-set-point
95 The most basic mouse command is @code{mouse-set-point}, which is
96 invoked by clicking with the left mouse button, @kbd{Mouse-1}, in the
97 text area of a window. This moves point to the position where you
98 clicked. If that window was not the selected window, it becomes the
99 selected window.
100
101 @vindex x-mouse-click-focus-ignore-position
102 Normally, if the frame you clicked in was not the selected frame, it
103 is made the selected frame, in addition to selecting the window and
104 setting the cursor. On the X Window System, you can change this by
105 setting the variable @code{x-mouse-click-focus-ignore-position} to
106 @code{t}. In that case, the initial click on an unselected frame just
107 selects the frame, without doing anything else; clicking again selects
108 the window and sets the cursor position.
109
110 @cindex mouse, dragging
111 @findex mouse-set-region
112 Holding down @kbd{Mouse-1} and ``dragging'' the mouse over a stretch
113 of text activates the region around that text
114 (@code{mouse-set-region}), placing the mark where you started holding
115 down the mouse button, and point where you release it (@pxref{Mark}).
116 In addition, the text in the region becomes the primary selection
117 (@pxref{Primary Selection}).
118
119 @vindex mouse-drag-copy-region
120 If you change the variable @code{mouse-drag-copy-region} to a
121 non-@code{nil} value, dragging the mouse over a stretch of text also
122 adds the text to the kill ring. The default is @code{nil}.
123
124 @vindex mouse-scroll-min-lines
125 If you move the mouse off the top or bottom of the window while
126 dragging, the window scrolls at a steady rate until you move the mouse
127 back into the window. This way, you can select regions that don't fit
128 entirely on the screen. The number of lines scrolled per step depends
129 on how far away from the window edge the mouse has gone; the variable
130 @code{mouse-scroll-min-lines} specifies a minimum step size.
131
132 @findex mouse-yank-primary
133 @findex mouse-yank-at-click
134 Clicking with the middle mouse button, @kbd{Mouse-2}, moves point to
135 the position where you clicked and inserts the contents of the primary
136 selection (@code{mouse-yank-primary}). @xref{Primary Selection}.
137 This behavior is consistent with other X applications. Alternatively,
138 you can rebind @kbd{Mouse-2} to @code{mouse-yank-at-click}, which
139 performs a yank at the position you click.
140
141 @vindex mouse-yank-at-point
142 If you change the variable @code{mouse-yank-at-point} to a
143 non-@code{nil} value, @kbd{Mouse-2} does not move point; it inserts
144 the text at point, regardless of where you clicked or even which of
145 the frame's windows you clicked on. This variable affects both
146 @code{mouse-yank-primary} and @code{mouse-yank-at-click}.
147
148 @findex mouse-save-then-kill
149 Clicking with the right mouse button, @kbd{Mouse-3}, runs the
150 command @code{mouse-save-then-kill}. This performs several actions
151 depending on where you click and the status of the region:
152
153 @itemize @bullet
154 @item
155 If no region is active, clicking @kbd{Mouse-3} activates the region,
156 placing the mark where point was and point at the clicked position.
157
158 @item
159 If a region is active, clicking @kbd{Mouse-3} adjusts the nearer end
160 of the region by moving it to the clicked position. The adjusted
161 region's text is copied to the kill ring; if the text in the original
162 region was already on the kill ring, it replaces it there.
163
164 @item
165 If you originally specified the region using a double or triple
166 @kbd{Mouse-1}, so that the region is defined to consist of entire
167 words or lines (@pxref{Word and Line Mouse}), then adjusting the
168 region with @kbd{Mouse-3} also proceeds by entire words or lines.
169
170 @item
171 If you use @kbd{Mouse-3} a second time consecutively, at the same
172 place, that kills the region already selected. Thus, the simplest way
173 to kill text with the mouse is to click @kbd{Mouse-1} at one end, then
174 click @kbd{Mouse-3} twice at the other end. To copy the text into the
175 kill ring without deleting it from the buffer, press @kbd{Mouse-3}
176 just once---or just drag across the text with @kbd{Mouse-1}. Then you
177 can copy it elsewhere by yanking it.
178 @end itemize
179
180 The @code{mouse-save-then-kill} command also obeys the variable
181 @code{mouse-drag-copy-region} (described above). If the value is
182 non-@code{nil}, then whenever the command sets or adjusts the active
183 region, the text in the region is also added to the kill ring. If the
184 latest kill ring entry had been added the same way, that entry is
185 replaced rather than making a new entry.
186
187 Whenever you set the region using any of the mouse commands
188 described above, the mark will be deactivated by any subsequent
189 unshifted cursor motion command, in addition to the usual ways of
190 deactivating the mark. @xref{Shift Selection}.
191
192 @cindex mouse wheel
193 @findex mouse-wheel-mode
194 @cindex Mouse Wheel minor mode
195 @cindex mode, Mouse Wheel
196 @vindex mouse-wheel-follow-mouse
197 @vindex mouse-wheel-scroll-amount
198 @vindex mouse-wheel-progressive-speed
199 Some mice have a ``wheel'' which can be used for scrolling. Emacs
200 supports scrolling windows with the mouse wheel, by default, on most
201 graphical displays. To toggle this feature, use @kbd{M-x
202 mouse-wheel-mode}. The variables @code{mouse-wheel-follow-mouse} and
203 @code{mouse-wheel-scroll-amount} determine where and by how much
204 buffers are scrolled. The variable
205 @code{mouse-wheel-progressive-speed} determines whether the scroll
206 speed is linked to how fast you move the wheel.
207
208 @node Word and Line Mouse
209 @section Mouse Commands for Words and Lines
210
211 These variants of @kbd{Mouse-1} select entire words or lines at a
212 time. Emacs activates the region around the selected text, which is
213 also copied to the kill ring.
214
215 @table @kbd
216 @item Double-Mouse-1
217 Select the text around the word which you click on.
218
219 Double-clicking on a character with ``symbol'' syntax (such as
220 underscore, in C mode) selects the symbol surrounding that character.
221 Double-clicking on a character with open- or close-parenthesis syntax
222 selects the parenthetical grouping which that character starts or
223 ends. Double-clicking on a character with string-delimiter syntax
224 (such as a single-quote or double-quote in C) selects the string
225 constant (Emacs uses heuristics to figure out whether that character
226 is the beginning or the end of it).
227
228 @item Double-Drag-Mouse-1
229 Select the text you drag across, in the form of whole words.
230
231 @item Triple-Mouse-1
232 Select the line you click on.
233
234 @item Triple-Drag-Mouse-1
235 Select the text you drag across, in the form of whole lines.
236 @end table
237
238 @node Mouse References
239 @section Following References with the Mouse
240 @kindex Mouse-1 @r{(on buttons)}
241 @kindex Mouse-2 @r{(on buttons)}
242 @cindex hyperlinks
243 @cindex links
244 @cindex text buttons
245 @cindex buttons
246
247 @vindex mouse-highlight
248 Some Emacs buffers include @dfn{buttons}, or @dfn{hyperlinks}:
249 pieces of text that perform some action (e.g., following a reference)
250 when activated (e.g., by clicking on them). Usually, a button's text
251 is visually highlighted: it is underlined, or a box is drawn around
252 it. If you move the mouse over a button, the shape of the mouse
253 cursor changes and the button lights up. If you change the variable
254 @code{mouse-highlight} to @code{nil}, Emacs disables this
255 highlighting.
256
257 You can activate a button by moving point to it and typing
258 @key{RET}, or by clicking either @kbd{Mouse-1} or @kbd{Mouse-2} on the
259 button. For example, in a Dired buffer, each file name is a button;
260 activating it causes Emacs to visit that file (@pxref{Dired}). In a
261 @file{*Compilation*} buffer, each error message is a button, and
262 activating it visits the source code for that error
263 (@pxref{Compilation}).
264
265 Although clicking @kbd{Mouse-1} on a button usually activates the
266 button, if you hold the mouse button down for a period of time before
267 releasing it (specifically, for more than 450 milliseconds), then
268 Emacs moves point where you clicked, without activating the button.
269 In this way, you can use the mouse to move point over a button without
270 activating it. Dragging the mouse over or onto a button has its usual
271 behavior of setting the region, and does not activate the button.
272
273 You can change how @kbd{Mouse-1} applies to buttons by customizing
274 the variable @code{mouse-1-click-follows-link}. If the value is a
275 positive integer, that determines how long you need to hold the mouse
276 button down for, in milliseconds, to cancel button activation; the
277 default is 450, as described in the previous paragraph. If the value
278 is @code{nil}, @kbd{Mouse-1} just sets point where you clicked, and
279 does not activate buttons. If the value is @code{double}, double
280 clicks activate buttons but single clicks just set point.
281
282 @vindex mouse-1-click-in-non-selected-windows
283 Normally, @kbd{Mouse-1} on a button activates the button even if it
284 is in a non-selected window. If you change the variable
285 @code{mouse-1-click-in-non-selected-windows} to @code{nil},
286 @kbd{Mouse-1} on a button in an unselected window moves point to the
287 clicked position and selects that window, without activating the
288 button.
289
290 @node Menu Mouse Clicks
291 @section Mouse Clicks for Menus
292
293 Several mouse clicks with the @key{CTRL} and @key{SHIFT} modifiers
294 bring up menus.
295
296 @table @kbd
297 @item C-Mouse-1
298 @kindex C-Mouse-1
299 This menu is for selecting a buffer.
300
301 The MSB (``mouse select buffer'') global minor mode makes this
302 menu smarter and more customizable. @xref{Buffer Menus}.
303
304 @item C-Mouse-2
305 @kindex C-Mouse-2
306 This menu contains entries for examining faces and other text
307 properties, and well as for setting them (the latter is mainly useful
308 when editing enriched text; @pxref{Enriched Text}).
309
310 @item C-Mouse-3
311 @kindex C-Mouse-3
312 This menu is mode-specific. For most modes if Menu-bar mode is on,
313 this menu has the same items as all the mode-specific menu-bar menus
314 put together. Some modes may specify a different menu for this
315 button. If Menu Bar mode is off, this menu contains all the items
316 which would be present in the menu bar---not just the mode-specific
317 ones---so that you can access them without having to display the menu
318 bar.
319
320 @item S-Mouse-1
321 This menu is for changing the default face within the window's buffer.
322 @xref{Text Scale}.
323 @end table
324
325 Some graphical applications use @kbd{Mouse-3} for a mode-specific
326 menu. If you prefer @kbd{Mouse-3} in Emacs to bring up such a menu
327 instead of running the @code{mouse-save-then-kill} command, rebind
328 @kbd{Mouse-3} by adding the following line to your init file
329 (@pxref{Init Rebinding}):
330
331 @smallexample
332 (global-set-key [mouse-3] 'mouse-popup-menubar-stuff)
333 @end smallexample
334
335 @node Mode Line Mouse
336 @section Mode Line Mouse Commands
337 @cindex mode line, mouse
338 @cindex mouse on mode line
339
340 You can use mouse clicks on window mode lines to select and manipulate
341 windows.
342
343 Some areas of the mode line, such as the buffer name, and major and minor
344 mode names, have their own special mouse bindings. These areas are
345 highlighted when you hold the mouse over them, and information about
346 the special bindings will be displayed (@pxref{Tooltips}). This
347 section's commands do not apply in those areas.
348
349 @table @kbd
350 @item Mouse-1
351 @kindex Mouse-1 @r{(mode line)}
352 @kbd{Mouse-1} on a mode line selects the window it belongs to. By
353 dragging @kbd{Mouse-1} on the mode line, you can move it, thus
354 changing the height of the windows above and below. Changing heights
355 with the mouse in this way never deletes windows, it just refuses to
356 make any window smaller than the minimum height.
357
358 @item Mouse-2
359 @kindex Mouse-2 @r{(mode line)}
360 @kbd{Mouse-2} on a mode line expands that window to fill its frame.
361
362 @item Mouse-3
363 @kindex Mouse-3 @r{(mode line)}
364 @kbd{Mouse-3} on a mode line deletes the window it belongs to. If the
365 frame has only one window, it does nothing.
366
367 @item C-Mouse-2
368 @kindex C-mouse-2 @r{(mode line)}
369 @kbd{C-Mouse-2} on a mode line splits that window, producing two
370 side-by-side windows with the boundary running through the click
371 position (@pxref{Split Window}).
372 @end table
373
374 @kindex Mouse-1 @r{(scroll bar)}
375 Furthermore, by clicking and dragging @kbd{Mouse-1} on the divider
376 between two side-by-side mode lines, you can move the vertical
377 boundary to the left or right.
378
379 @node Creating Frames
380 @section Creating Frames
381 @cindex creating frames
382
383 @kindex C-x 5
384 The prefix key @kbd{C-x 5} is analogous to @kbd{C-x 4}. Whereas
385 each @kbd{C-x 4} command pops up a buffer in a different window in the
386 selected frame (@pxref{Pop Up Window}), the @kbd{C-x 5} commands use a
387 different frame. If an existing visible or iconified (``minimized'')
388 frame already displays the requested buffer, that frame is raised and
389 deiconified (``un-minimized''); otherwise, a new frame is created on
390 the current display terminal.
391
392 The various @kbd{C-x 5} commands differ in how they find or create the
393 buffer to select:
394
395 @table @kbd
396 @item C-x 5 2
397 @kindex C-x 5 2
398 @findex make-frame-command
399 Create a new frame (@code{make-frame-command}).
400 @item C-x 5 b @var{bufname} @key{RET}
401 Select buffer @var{bufname} in another frame. This runs
402 @code{switch-to-buffer-other-frame}.
403 @item C-x 5 f @var{filename} @key{RET}
404 Visit file @var{filename} and select its buffer in another frame. This
405 runs @code{find-file-other-frame}. @xref{Visiting}.
406 @item C-x 5 d @var{directory} @key{RET}
407 Select a Dired buffer for directory @var{directory} in another frame.
408 This runs @code{dired-other-frame}. @xref{Dired}.
409 @item C-x 5 m
410 Start composing a mail message in another frame. This runs
411 @code{mail-other-frame}. It is the other-frame variant of @kbd{C-x m}.
412 @xref{Sending Mail}.
413 @item C-x 5 .
414 Find a tag in the current tag table in another frame. This runs
415 @code{find-tag-other-frame}, the multiple-frame variant of @kbd{M-.}.
416 @xref{Tags}.
417 @item C-x 5 r @var{filename} @key{RET}
418 @kindex C-x 5 r
419 @findex find-file-read-only-other-frame
420 Visit file @var{filename} read-only, and select its buffer in another
421 frame. This runs @code{find-file-read-only-other-frame}.
422 @xref{Visiting}.
423 @end table
424
425 You can control the appearance and behavior of the newly-created
426 frames by specifying @dfn{frame parameters}. @xref{Frame Parameters}.
427
428 @node Frame Commands
429 @section Frame Commands
430
431 The following commands are used to delete and operate on frames:
432
433 @table @kbd
434 @item C-x 5 0
435 @kindex C-x 5 0
436 @findex delete-frame
437 Delete the selected frame (@code{delete-frame}). This signals an
438 error if there is only one frame.
439
440 @item C-z
441 @kindex C-z @r{(X windows)}
442 @findex suspend-frame
443 Minimize (or ``iconify) the selected Emacs frame
444 (@code{suspend-frame}). @xref{Exiting}.
445
446 @item C-x 5 o
447 @kindex C-x 5 o
448 @findex other-frame
449 Select another frame, and raise it. If you repeat this command, it
450 cycles through all the frames on your terminal.
451
452 @item C-x 5 1
453 @kindex C-x 5 1
454 @findex delete-other-frames
455 Delete all frames on the current terminal, except the selected one.
456
457 @item M-<F10>
458 @kindex M-<F10>
459 @findex toggle-frame-maximized
460 Toggle the maximization state of the current frame. When a frame is
461 maximized, it fills the screen.
462
463 @item <F11>
464 @kindex <F11>
465 @findex toggle-frame-fullscreen
466 Toggle fullscreen mode for the current frame. (The difference
467 between ``fullscreen'' and ``maximized'' is normally that the former
468 hides window manager decorations, giving slightly more screen space to
469 Emacs itself.)
470 @end table
471
472 The @kbd{C-x 5 0} (@code{delete-frame}) command deletes the selected
473 frame. However, it will refuse to delete the last frame in an Emacs
474 session, to prevent you from losing the ability to interact with the
475 Emacs session. Note that when Emacs is run as a daemon (@pxref{Emacs
476 Server}), there is always a ``virtual frame'' that remains after all
477 the ordinary, interactive frames are deleted. In this case, @kbd{C-x
478 5 0} can delete the last interactive frame; you can use
479 @command{emacsclient} to reconnect to the Emacs session.
480
481 The @kbd{C-x 5 1} (@code{delete-other-frames}) command deletes all
482 other frames on the current terminal (this terminal refers to either a
483 graphical display, or a text terminal; @pxref{Non-Window Terminals}).
484 If the Emacs session has frames open on other graphical displays or
485 text terminals, those are not deleted.
486
487 @vindex focus-follows-mouse
488 The @kbd{C-x 5 o} (@code{other-frame}) command selects the next
489 frame on the current terminal. If you are using Emacs on the X Window
490 System with a window manager that selects (or @dfn{gives focus to})
491 whatever frame the mouse cursor is over, you have to change the
492 variable @code{focus-follows-mouse} to @code{t} in order for this
493 command to work properly. Then invoking @kbd{C-x 5 o} will also warp
494 the mouse cursor to the chosen frame.
495
496 @node Fonts
497 @section Fonts
498 @cindex fonts
499
500 By default, Emacs displays text on graphical displays using a
501 10-point monospace font. There are several different ways to specify
502 a different font:
503
504 @itemize
505 @item
506 Click on @samp{Set Default Font} in the @samp{Options} menu. This
507 makes the selected font the default on all existing graphical frames.
508 To save this for future sessions, click on @samp{Save Options} in the
509 @samp{Options} menu.
510
511 @item
512 Add a line to your init file, modifying the variable
513 @code{default-frame-alist} to specify the @code{font} parameter
514 (@pxref{Frame Parameters}), like this:
515
516 @example
517 (add-to-list 'default-frame-alist
518 '(font . "DejaVu Sans Mono-10"))
519 @end example
520
521 @noindent
522 This makes the font the default on all graphical frames created after
523 restarting Emacs with that init file.
524
525 @cindex X defaults file
526 @cindex X resources file
527 @item
528 Add an @samp{emacs.font} X resource setting to your X resource file,
529 like this:
530
531 @example
532 emacs.font: DejaVu Sans Mono-12
533 @end example
534
535 @noindent
536 You must restart X, or use the @command{xrdb} command, for the X
537 resources file to take effect. @xref{Resources}. Do not quote
538 font names in X resource files.
539
540 @item
541 If you are running Emacs on the GNOME desktop, you can tell Emacs to
542 use the default system font by setting the variable
543 @code{font-use-system-font} to @code{t} (the default is @code{nil}).
544 For this to work, Emacs must have been compiled with Gconf support.
545
546 @item
547 Use the command line option @samp{-fn} (or @samp{--font}). @xref{Font
548 X}.
549 @end itemize
550
551 To check what font you're currently using, the @kbd{C-u C-x =}
552 command can be helpful. It describes the character at point, and
553 names the font that it's rendered in.
554
555 @cindex fontconfig
556 On X, there are four different ways to express a ``font name''. The
557 first is to use a @dfn{Fontconfig pattern}. Fontconfig patterns have
558 the following form:
559
560 @example
561 @var{fontname}[-@var{fontsize}][:@var{name1}=@var{values1}][:@var{name2}=@var{values2}]...
562 @end example
563
564 @noindent
565 Within this format, any of the elements in braces may be omitted.
566 Here, @var{fontname} is the @dfn{family name} of the font, such as
567 @samp{Monospace} or @samp{DejaVu Sans Mono}; @var{fontsize} is the
568 @dfn{point size} of the font (one @dfn{printer's point} is about 1/72
569 of an inch); and the @samp{@var{name}=@var{values}} entries specify
570 settings such as the slant and weight of the font. Each @var{values}
571 may be a single value, or a list of values separated by commas. In
572 addition, some property values are valid with only one kind of
573 property name, in which case the @samp{@var{name}=} part may be
574 omitted.
575
576 Here is a list of common font properties:
577
578 @table @samp
579 @item slant
580 One of @samp{italic}, @samp{oblique}, or @samp{roman}.
581
582 @item weight
583 One of @samp{light}, @samp{medium}, @samp{demibold}, @samp{bold} or
584 @samp{black}.
585
586 @item style
587 Some fonts define special styles which are a combination of slant and
588 weight. For instance, @samp{Dejavu Sans} defines the @samp{book}
589 style, which overrides the slant and weight properties.
590
591 @item width
592 One of @samp{condensed}, @samp{normal}, or @samp{expanded}.
593
594 @item spacing
595 One of @samp{monospace}, @samp{proportional}, @samp{dual-width}, or
596 @samp{charcell}.
597 @end table
598
599 @noindent
600 Here are some examples of Fontconfig patterns:
601
602 @example
603 Monospace
604 Monospace-12
605 Monospace-12:bold
606 DejaVu Sans Mono:bold:italic
607 Monospace-12:weight=bold:slant=italic
608 @end example
609
610 For a more detailed description of Fontconfig patterns, see the
611 Fontconfig manual, which is distributed with Fontconfig and available
612 online at @url{http://fontconfig.org/fontconfig-user.html}.
613
614 @cindex GTK font pattern
615 The second way to specify a font is to use a @dfn{GTK font pattern}.
616 These have the syntax
617
618 @example
619 @var{fontname} [@var{properties}] [@var{fontsize}]
620 @end example
621
622 @noindent
623 where @var{fontname} is the family name, @var{properties} is a list of
624 property values separated by spaces, and @var{fontsize} is the point
625 size. The properties that you may specify for GTK font patterns are
626 as follows:
627
628 @itemize
629 @item
630 Slant properties: @samp{Italic} or @samp{Oblique}. If omitted, the
631 default (roman) slant is implied.
632 @item
633 Weight properties: @samp{Bold}, @samp{Book}, @samp{Light},
634 @samp{Medium}, @samp{Semi-bold}, or @samp{Ultra-light}. If omitted,
635 @samp{Medium} weight is implied.
636 @item
637 Width properties: @samp{Semi-Condensed} or @samp{Condensed}. If
638 omitted, a default width is used.
639 @end itemize
640
641 @noindent
642 Here are some examples of GTK font patterns:
643
644 @example
645 Monospace 12
646 Monospace Bold Italic 12
647 @end example
648
649 @cindex XLFD
650 @cindex X Logical Font Description
651 The third way to specify a font is to use an @dfn{XLFD} (@dfn{X
652 Logical Font Description}). This is the traditional method for
653 specifying fonts under X@. Each XLFD consists of fourteen words or
654 numbers, separated by dashes, like this:
655
656 @example
657 -misc-fixed-medium-r-semicondensed--13-*-*-*-c-60-iso8859-1
658 @end example
659
660 @noindent
661 A wildcard character (@samp{*}) in an XLFD matches any sequence of
662 characters (including none), and @samp{?} matches any single
663 character. However, matching is implementation-dependent, and can be
664 inaccurate when wildcards match dashes in a long name. For reliable
665 results, supply all 14 dashes and use wildcards only within a field.
666 Case is insignificant in an XLFD@. The syntax for an XLFD is as
667 follows:
668
669 @example
670 -@var{maker}-@var{family}-@var{weight}-@var{slant}-@var{widthtype}-@var{style}@dots{}
671 @dots{}-@var{pixels}-@var{height}-@var{horiz}-@var{vert}-@var{spacing}-@var{width}-@var{registry}-@var{encoding}
672 @end example
673
674 @noindent
675 The entries have the following meanings:
676
677 @table @var
678 @item maker
679 The name of the font manufacturer.
680 @item family
681 The name of the font family (e.g., @samp{courier}).
682 @item weight
683 The font weight---normally either @samp{bold}, @samp{medium} or
684 @samp{light}. Some font names support other values.
685 @item slant
686 The font slant---normally @samp{r} (roman), @samp{i} (italic),
687 @samp{o} (oblique), @samp{ri} (reverse italic), or @samp{ot} (other).
688 Some font names support other values.
689 @item widthtype
690 The font width---normally @samp{normal}, @samp{condensed},
691 @samp{semicondensed}, or @samp{extended}. Some font names support
692 other values.
693 @item style
694 An optional additional style name. Usually it is empty---most XLFDs
695 have two hyphens in a row at this point.
696 @item pixels
697 The font height, in pixels.
698 @item height
699 The font height on the screen, measured in tenths of a printer's
700 point. This is the point size of the font, times ten. For a given
701 vertical resolution, @var{height} and @var{pixels} are proportional;
702 therefore, it is common to specify just one of them and use @samp{*}
703 for the other.
704 @item horiz
705 The horizontal resolution, in pixels per inch, of the screen for which
706 the font is intended.
707 @item vert
708 The vertical resolution, in pixels per inch, of the screen for which
709 the font is intended. Normally the resolution of the fonts on your
710 system is the right value for your screen; therefore, you normally
711 specify @samp{*} for this and @var{horiz}.
712 @item spacing
713 This is @samp{m} (monospace), @samp{p} (proportional) or @samp{c}
714 (character cell).
715 @item width
716 The average character width, in pixels, multiplied by ten.
717 @item registry
718 @itemx encoding
719 The X font character set that the font depicts. (X font character
720 sets are not the same as Emacs character sets, but they are similar.)
721 You can use the @command{xfontsel} program to check which choices you
722 have. Normally you should use @samp{iso8859} for @var{registry} and
723 @samp{1} for @var{encoding}.
724 @end table
725
726 The fourth and final method of specifying a font is to use a ``font
727 nickname''. Certain fonts have shorter nicknames, which you can use
728 instead of a normal font specification. For instance, @samp{6x13} is
729 equivalent to
730
731 @example
732 -misc-fixed-medium-r-semicondensed--13-*-*-*-c-60-iso8859-1
733 @end example
734
735 @cindex client-side fonts
736 @cindex server-side fonts
737 On X, Emacs recognizes two types of fonts: @dfn{client-side} fonts,
738 which are provided by the Xft and Fontconfig libraries, and
739 @dfn{server-side} fonts, which are provided by the X server itself.
740 Most client-side fonts support advanced font features such as
741 antialiasing and subpixel hinting, while server-side fonts do not.
742 Fontconfig and GTK patterns match only client-side fonts.
743
744 @cindex listing system fonts
745 You will probably want to use a fixed-width default font---that is,
746 a font in which all characters have the same width. For Xft and
747 Fontconfig fonts, you can use the @command{fc-list} command to list
748 the available fixed-width fonts, like this:
749
750 @example
751 fc-list :spacing=mono fc-list :spacing=charcell
752 @end example
753
754 @noindent
755 For server-side X fonts, you can use the @command{xlsfonts} program to
756 list the available fixed-width fonts, like this:
757
758 @example
759 xlsfonts -fn '*x*' | egrep "^[0-9]+x[0-9]+"
760 xlsfonts -fn '*-*-*-*-*-*-*-*-*-*-*-m*'
761 xlsfonts -fn '*-*-*-*-*-*-*-*-*-*-*-c*'
762 @end example
763
764 @noindent
765 Any font with @samp{m} or @samp{c} in the @var{spacing} field of the
766 XLFD is a fixed-width font. To see what a particular font looks like,
767 use the @command{xfd} command. For example:
768
769 @example
770 xfd -fn 6x13
771 @end example
772
773 @noindent
774 displays the entire font @samp{6x13}.
775
776 While running Emacs, you can also set the font of a specific kind of
777 text (@pxref{Faces}), or a particular frame (@pxref{Frame
778 Parameters}).
779
780 @node Speedbar
781 @section Speedbar Frames
782 @cindex speedbar
783
784 @cindex attached frame (of speedbar)
785 The @dfn{speedbar} is a special frame for conveniently navigating in
786 or operating on another frame. The speedbar, when it exists, is
787 always associated with a specific frame, called its @dfn{attached
788 frame}; all speedbar operations act on that frame.
789
790 Type @kbd{M-x speedbar} to create the speedbar and associate it with
791 the current frame. To dismiss the speedbar, type @kbd{M-x speedbar}
792 again, or select the speedbar and type @kbd{q}. (You can also delete
793 the speedbar frame like any other Emacs frame.) If you wish to
794 associate the speedbar with a different frame, dismiss it and call
795 @kbd{M-x speedbar} from that frame.
796
797 The speedbar can operate in various modes. Its default mode is
798 @dfn{File Display} mode, which shows the files in the current
799 directory of the selected window of the attached frame, one file per
800 line. Clicking on a file name visits that file in the selected window
801 of the attached frame, and clicking on a directory name shows that
802 directory in the speedbar (@pxref{Mouse References}). Each line also
803 has a box, @samp{[+]} or @samp{<+>}, that you can click on to
804 @dfn{expand} the contents of that item. Expanding a directory adds
805 the contents of that directory to the speedbar display, underneath the
806 directory's own line. Expanding an ordinary file adds a list of the
807 tags in that file to the speedbar display; you can click on a tag name
808 to jump to that tag in the selected window of the attached frame.
809 When a file or directory is expanded, the @samp{[+]} changes to
810 @samp{[-]}; you can click on that box to @dfn{contract} the item,
811 hiding its contents.
812
813 You navigate through the speedbar using the keyboard, too. Typing
814 @key{RET} while point is on a line in the speedbar is equivalent to
815 clicking the item on the current line, and @key{SPC} expands or
816 contracts the item. @kbd{U} displays the parent directory of the
817 current directory. To copy, delete, or rename the file on the current
818 line, type @kbd{C}, @kbd{D}, and @kbd{R} respectively. To create a
819 new directory, type @kbd{M}.
820
821 Another general-purpose speedbar mode is @dfn{Buffer Display} mode;
822 in this mode, the speedbar displays a list of Emacs buffers. To
823 switch to this mode, type @kbd{b} in the speedbar. To return to File
824 Display mode, type @kbd{f}. You can also change the display mode by
825 clicking @kbd{mouse-3} anywhere in the speedbar window (or
826 @kbd{mouse-1} on the mode-line) and selecting @samp{Displays} in the
827 pop-up menu.
828
829 Some major modes, including Rmail mode, Info, and GUD, have
830 specialized ways of putting useful items into the speedbar for you to
831 select. For example, in Rmail mode, the speedbar shows a list of Rmail
832 files, and lets you move the current message to another Rmail file by
833 clicking on its @samp{<M>} box.
834
835 For more details on using and programming the speedbar, @xref{Top,
836 Speedbar,,speedbar, Speedbar Manual}.
837
838 @node Multiple Displays
839 @section Multiple Displays
840 @cindex multiple displays
841
842 A single Emacs can talk to more than one X display. Initially, Emacs
843 uses just one display---the one specified with the @env{DISPLAY}
844 environment variable or with the @samp{--display} option (@pxref{Initial
845 Options}). To connect to another display, use the command
846 @code{make-frame-on-display}:
847
848 @findex make-frame-on-display
849 @table @kbd
850 @item M-x make-frame-on-display @key{RET} @var{display} @key{RET}
851 Create a new frame on display @var{display}.
852 @end table
853
854 A single X server can handle more than one screen. When you open
855 frames on two screens belonging to one server, Emacs knows they share a
856 single keyboard, and it treats all the commands arriving from these
857 screens as a single stream of input.
858
859 When you open frames on different X servers, Emacs makes a separate
860 input stream for each server. Each server also has its own selected
861 frame. The commands you enter with a particular X server apply to
862 that server's selected frame.
863
864 @node Frame Parameters
865 @section Frame Parameters
866 @cindex default-frame-alist
867
868 You can control the default appearance and behavior of all frames by
869 specifying a default list of @dfn{frame parameters} in the variable
870 @code{default-frame-alist}. Its value should be a list of entries,
871 each specifying a parameter name and a value for that parameter.
872 These entries take effect whenever Emacs creates a new frame,
873 including the initial frame.
874
875 @cindex frame size, specifying default
876 For example, you can add the following lines to your init file
877 (@pxref{Init File}) to set the default frame width to 90 character
878 columns, the default frame height to 40 character rows, and the
879 default font to @samp{Monospace-10}:
880
881 @example
882 (add-to-list 'default-frame-alist '(width . 90))
883 (add-to-list 'default-frame-alist '(height . 40))
884 (add-to-list 'default-frame-alist '(font . "Monospace-10"))
885 @end example
886
887 For a list of frame parameters and their effects, see @ref{Frame
888 Parameters,,, elisp, The Emacs Lisp Reference Manual}.
889
890 @cindex initial-frame-alist
891 You can also specify a list of frame parameters which apply to just
892 the initial frame, by customizing the variable
893 @code{initial-frame-alist}.
894
895 If Emacs is compiled to use an X toolkit, frame parameters that
896 specify colors and fonts don't affect menus and the menu bar, since
897 those are drawn by the toolkit and not directly by Emacs.
898
899 @node Scroll Bars
900 @section Scroll Bars
901 @cindex Scroll Bar mode
902 @cindex mode, Scroll Bar
903
904 On graphical displays, there is a @dfn{scroll bar} on the side of
905 each Emacs window. Clicking @kbd{Mouse-1} on the scroll bar's up and
906 down buttons scrolls the window by one line at a time. Clicking
907 @kbd{Mouse-1} above or below the scroll bar's inner box scrolls the
908 window by nearly the entire height of the window, like @kbd{M-v} and
909 @kbd{C-v} respectively (@pxref{Moving Point}). Dragging the inner box
910 scrolls continuously.
911
912 If Emacs is compiled on the X Window System without X toolkit
913 support, the scroll bar behaves differently. Clicking @kbd{Mouse-1}
914 anywhere on the scroll bar scrolls forward like @kbd{C-v}, while
915 @kbd{Mouse-3} scrolls backward like @kbd{M-v}. Clicking @kbd{Mouse-2}
916 in the scroll bar lets you drag the inner box up and down.
917
918 @findex scroll-bar-mode
919 @findex toggle-scroll-bar
920 To toggle the use of scroll bars, type @kbd{M-x scroll-bar-mode}.
921 This command applies to all frames, including frames yet to be
922 created. To toggle scroll bars for just the selected frame, use the
923 command @kbd{M-x toggle-scroll-bar}.
924
925 @vindex scroll-bar-mode
926 To control the use of scroll bars at startup, customize the variable
927 @code{scroll-bar-mode}. Its value should be either @code{right} (put
928 scroll bars on the right side of windows), @code{left} (put them on
929 the left), or @code{nil} (disable scroll bars). By default, Emacs
930 puts scroll bars on the right if it was compiled with GTK+ support on
931 the X Window System, and on MS-Windows or Mac OS; Emacs puts scroll
932 bars on the left if compiled on the X Window System without GTK+
933 support (following the old convention for X applications).
934
935 @vindex scroll-bar-width
936 @cindex width of the scroll bar
937 You can also use the X resource @samp{verticalScrollBars} to enable
938 or disable the scroll bars (@pxref{Resources}). To control the scroll
939 bar width, change the @code{scroll-bar-width} frame parameter
940 (@pxref{Frame Parameters,,, elisp, The Emacs Lisp Reference Manual}).
941
942 @vindex scroll-bar-adjust-thumb-portion
943 @cindex overscrolling
944 If you're using Emacs on X (with GTK+ or Motif), you can customize the
945 variable @code{scroll-bar-adjust-thumb-portion} to control
946 @dfn{overscrolling} of the scroll bar, i.e. dragging the thumb down even
947 when the end of the buffer is visible. If its value is
948 non-@code{nil}, the scroll bar can be dragged downwards even if the
949 end of the buffer is shown; if @code{nil}, the thumb will be at the
950 bottom when the end of the buffer is shown. You can not over-scroll
951 when the entire buffer is visible.
952
953 @node Drag and Drop
954 @section Drag and Drop
955 @cindex drag and drop
956
957 In most graphical desktop environments, Emacs has basic support for
958 @dfn{drag and drop} operations. For instance, dropping text onto an
959 Emacs frame inserts the text where it is dropped. Dropping a file
960 onto an Emacs frame visits that file. As a special case, dropping the
961 file on a Dired buffer moves or copies the file (according to the
962 conventions of the application it came from) into the directory
963 displayed in that buffer.
964
965 @vindex dnd-open-file-other-window
966 Dropping a file normally visits it in the window you drop it on. If
967 you prefer to visit the file in a new window in such cases, customize
968 the variable @code{dnd-open-file-other-window}.
969
970 The XDND and Motif drag and drop protocols, and the old KDE 1.x
971 protocol, are currently supported.
972
973 @node Menu Bars
974 @section Menu Bars
975 @cindex Menu Bar mode
976 @cindex mode, Menu Bar
977 @findex menu-bar-mode
978 @vindex menu-bar-mode
979
980 You can toggle the use of menu bars with @kbd{M-x menu-bar-mode}.
981 With no argument, this command toggles Menu Bar mode, a global minor
982 mode. With an argument, the command turns Menu Bar mode on if the
983 argument is positive, off if the argument is not positive. To control
984 the use of menu bars at startup, customize the variable
985 @code{menu-bar-mode}.
986
987 @kindex C-Mouse-3 @r{(when menu bar is disabled)}
988 Expert users often turn off the menu bar, especially on text
989 terminals, where this makes one additional line available for text.
990 If the menu bar is off, you can still pop up a menu of its contents
991 with @kbd{C-Mouse-3} on a display which supports pop-up menus.
992 @xref{Menu Mouse Clicks}.
993
994 @xref{Menu Bar}, for information on how to invoke commands with the
995 menu bar. @xref{X Resources}, for how to customize the menu bar
996 menus' visual appearance.
997
998 @node Tool Bars
999 @section Tool Bars
1000 @cindex Tool Bar mode
1001 @cindex mode, Tool Bar
1002 @cindex icons, toolbar
1003
1004 On graphical displays, Emacs puts a @dfn{tool bar} at the top of
1005 each frame, just below the menu bar. This is a row of icons which you
1006 can click on with the mouse to invoke various commands.
1007
1008 The global (default) tool bar contains general commands. Some major
1009 modes define their own tool bars; whenever a buffer with such a major
1010 mode is current, the mode's tool bar replaces the global tool bar.
1011
1012 @findex tool-bar-mode
1013 @vindex tool-bar-mode
1014 To toggle the use of tool bars, type @kbd{M-x tool-bar-mode}. This
1015 command applies to all frames, including frames yet to be created. To
1016 control the use of tool bars at startup, customize the variable
1017 @code{tool-bar-mode}.
1018
1019 @vindex tool-bar-style
1020 @cindex Tool Bar style
1021 When Emacs is compiled with GTK+ support, each tool bar item can
1022 consist of an image, or a text label, or both. By default, Emacs
1023 follows the Gnome desktop's tool bar style setting; if none is
1024 defined, it displays tool bar items as just images. To impose a
1025 specific tool bar style, customize the variable @code{tool-bar-style}.
1026
1027 @cindex Tool Bar position
1028 You can also control the placement of the tool bar for the GTK+ tool
1029 bar with the frame parameter @code{tool-bar-position}. @xref{Frame
1030 Parameters,,, elisp, The Emacs Lisp Reference Manual}.
1031
1032 @node Dialog Boxes
1033 @section Using Dialog Boxes
1034 @cindex dialog boxes
1035
1036 @vindex use-dialog-box
1037 A dialog box is a special kind of menu for asking you a yes-or-no
1038 question or some other special question. Many Emacs commands use a
1039 dialog box to ask a yes-or-no question, if you used the mouse to
1040 invoke the command that led to the question.
1041
1042 To disable the use of dialog boxes, change the variable
1043 @code{use-dialog-box} to @code{nil}. In that case, Emacs always
1044 performs yes-or-no prompts using the echo area and keyboard input.
1045 This variable also controls whether to use file selection windows (but
1046 those are not supported on all platforms).
1047
1048 @vindex use-file-dialog
1049 @cindex file selection dialog, how to disable
1050 A file selection window is a special kind of dialog box for asking
1051 for file names. You can customize the variable @code{use-file-dialog}
1052 to suppress the use of file selection windows, even if you still want
1053 other kinds of dialogs. This variable has no effect if you have
1054 suppressed all dialog boxes with the variable @code{use-dialog-box}.
1055
1056 @vindex x-gtk-show-hidden-files
1057 @vindex x-gtk-file-dialog-help-text
1058 @cindex hidden files, in GTK+ file chooser
1059 @cindex help text, in GTK+ file chooser
1060 When Emacs is compiled with GTK+ support, it uses the GTK+ ``file
1061 chooser'' dialog. Emacs adds an additional toggle button to this
1062 dialog, which you can use to enable or disable the display of hidden
1063 files (files starting with a dot) in that dialog. If you want this
1064 toggle to be activated by default, change the variable
1065 @code{x-gtk-show-hidden-files} to @code{t}. In addition, Emacs adds
1066 help text to the GTK+ file chooser dialog; to disable this help text,
1067 change the variable @code{x-gtk-file-dialog-help-text} to @code{nil}.
1068
1069 @node Tooltips
1070 @section Tooltips
1071 @cindex tooltips
1072
1073 @dfn{Tooltips} are small windows that display text information at
1074 the current mouse position. They activate when there is a pause in
1075 mouse movement over some significant piece of text in a window, or the
1076 mode line, or some other part of the Emacs frame such as a tool bar
1077 button or menu item.
1078
1079 @findex tooltip-mode
1080 You can toggle the use of tooltips with the command @kbd{M-x
1081 tooltip-mode}. When Tooltip mode is disabled, the help text is
1082 displayed in the echo area instead. To control the use of tooltips at
1083 startup, customize the variable @code{tooltip-mode}.
1084
1085 @vindex tooltip-delay
1086 The variables @code{tooltip-delay} specifies how long Emacs should
1087 wait before displaying a tooltip. For additional customization
1088 options for displaying tooltips, use @kbd{M-x customize-group
1089 @key{RET} tooltip @key{RET}}.
1090
1091 @vindex x-gtk-use-system-tooltips
1092 If Emacs is built with GTK+ support, it displays tooltips via GTK+,
1093 using the default appearance of GTK+ tooltips. To disable this,
1094 change the variable @code{x-gtk-use-system-tooltips} to @code{nil}.
1095 If you do this, or if Emacs is built without GTK+ support, most
1096 attributes of the tooltip text are specified by the @code{tooltip}
1097 face, and by X resources (@pxref{X Resources}).
1098
1099 @dfn{GUD tooltips} are special tooltips that show the values of
1100 variables when debugging a program with GUD@. @xref{Debugger
1101 Operation}.
1102
1103 @node Mouse Avoidance
1104 @section Mouse Avoidance
1105 @cindex avoiding mouse in the way of your typing
1106 @cindex mouse avoidance
1107
1108 On graphical terminals, the mouse pointer may obscure the text in
1109 the Emacs frame. Emacs provides two methods to avoid this problem.
1110
1111 @vindex make-pointer-invisible
1112 Firstly, Emacs hides the mouse pointer each time you type a
1113 self-inserting character, if the pointer lies inside an Emacs frame;
1114 moving the mouse pointer makes it visible again. To disable this
1115 feature, set the variable @code{make-pointer-invisible} to @code{nil}.
1116
1117 @vindex mouse-avoidance-mode
1118 Secondly, you can use Mouse Avoidance mode, a minor mode, to keep
1119 the mouse pointer away from point. To use Mouse Avoidance mode,
1120 customize the variable @code{mouse-avoidance-mode}. You can set this
1121 to various values to move the mouse in several ways:
1122
1123 @table @code
1124 @item banish
1125 Move the pointer to a corner of the frame on any key-press. You can
1126 customize the variable @code{mouse-avoidance-banish-position} to
1127 specify where the pointer goes when it is banished.
1128 @item exile
1129 Banish the pointer only if the cursor gets too close, and allow it to
1130 return once the cursor is out of the way.
1131 @item jump
1132 If the cursor gets too close to the pointer, displace the pointer by a
1133 random distance and direction.
1134 @item animate
1135 As @code{jump}, but shows steps along the way for illusion of motion.
1136 @item cat-and-mouse
1137 The same as @code{animate}.
1138 @item proteus
1139 As @code{animate}, but changes the shape of the mouse pointer too.
1140 @end table
1141
1142 @findex mouse-avoidance-mode
1143 You can also use the command @kbd{M-x mouse-avoidance-mode} to enable
1144 the mode. Whenever Mouse Avoidance mode moves the mouse, it also
1145 raises the frame.
1146
1147 @node Non-Window Terminals
1148 @section Non-Window Terminals
1149 @cindex text terminal
1150
1151 On a text terminal, Emacs can display only one Emacs frame at a
1152 time. However, you can still create multiple Emacs frames, and switch
1153 between them. Switching frames on these terminals is much like
1154 switching between different window configurations.
1155
1156 Use @kbd{C-x 5 2} to create a new frame and switch to it; use @kbd{C-x
1157 5 o} to cycle through the existing frames; use @kbd{C-x 5 0} to delete
1158 the current frame.
1159
1160 Each frame has a number to distinguish it. If your terminal can
1161 display only one frame at a time, the selected frame's number @var{n}
1162 appears near the beginning of the mode line, in the form
1163 @samp{F@var{n}}.
1164
1165 @findex set-frame-name
1166 @findex select-frame-by-name
1167 @samp{F@var{n}} is in fact the frame's initial name. You can give
1168 frames more meaningful names if you wish, and you can select a frame
1169 by its name. Use the command @kbd{M-x set-frame-name @key{RET}
1170 @var{name} @key{RET}} to specify a new name for the selected frame,
1171 and use @kbd{M-x select-frame-by-name @key{RET} @var{name} @key{RET}}
1172 to select a frame according to its name. The name you specify appears
1173 in the mode line when the frame is selected.
1174
1175 @node Text-Only Mouse
1176 @section Using a Mouse in Text Terminals
1177 @cindex mouse support
1178 @cindex terminal emulators, mouse support
1179
1180 Some text terminals support mouse clicks in the terminal window.
1181
1182 @cindex xterm
1183 In a terminal emulator which is compatible with @command{xterm}, you
1184 can use @kbd{M-x xterm-mouse-mode} to give Emacs control over simple
1185 uses of the mouse---basically, only non-modified single clicks are
1186 supported. The normal @command{xterm} mouse functionality for such
1187 clicks is still available by holding down the @kbd{SHIFT} key when you
1188 press the mouse button. Xterm Mouse mode is a global minor mode
1189 (@pxref{Minor Modes}). Repeating the command turns the mode off
1190 again.
1191
1192 @findex gpm-mouse-mode
1193 In the console on GNU/Linux, you can use @kbd{M-x gpm-mouse-mode} to
1194 enable mouse support. You must have the gpm server installed and
1195 running on your system in order for this to work.
1196
1197 @iftex
1198 @xref{MS-DOS Mouse,,,emacs-xtra,Specialized Emacs Features},
1199 @end iftex
1200 @ifnottex
1201 @xref{MS-DOS Mouse},
1202 @end ifnottex
1203 for information about mouse support on MS-DOS.