Misc small fixes.
[bpt/emacs.git] / doc / emacs / basic.texi
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8cf51b2c 1@c This is part of the Emacs manual.
ba318903 2@c Copyright (C) 1985-1987, 1993-1995, 1997, 2000-2014 Free Software
ab422c4d 3@c Foundation, Inc.
8cf51b2c 4@c See file emacs.texi for copying conditions.
abb9615e 5@node Basic
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6@chapter Basic Editing Commands
7
8@kindex C-h t
9@findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11and save the text in a file. If this material is new to you, we
12suggest you first run the Emacs learn-by-doing tutorial, by typing
de0bde62 13@kbd{C-h t} (@code{help-with-tutorial}).
8cf51b2c 14
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15@menu
16
17* Inserting Text:: Inserting text by simply typing it.
18* Moving Point:: Moving the cursor to the place where you want to
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19 change something.
20* Erasing:: Deleting and killing text.
21* Basic Undo:: Undoing recent changes in the text.
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22* Files: Basic Files. Visiting, creating, and saving files.
23* Help: Basic Help. Asking what a character does.
8838673e 24* Blank Lines:: Making and deleting blank lines.
8cf51b2c 25* Continuation Lines:: How Emacs displays lines too wide for the screen.
b2b0776e 26* Position Info:: What line, row, or column is point on?
8838673e 27* Arguments:: Numeric arguments for repeating a command N times.
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28* Repeating:: Repeating the previous command quickly.
29@end menu
30
31@node Inserting Text
32@section Inserting Text
33
34@cindex insertion
35@cindex graphic characters
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36 You can insert an ordinary @dfn{graphic character} (e.g., @samp{a},
37@samp{B}, @samp{3}, and @samp{=}) by typing the associated key. This
38adds the character to the buffer at point. Insertion moves point
39forward, so that point remains just after the inserted text.
40@xref{Point}.
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41
42@kindex RET
43@cindex newline
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44 To end a line and start a new one, type @key{RET} (@code{newline}).
45(The @key{RET} key may be labeled @key{Return} or @key{Enter} on your
46keyboard, but we refer to it as @key{RET} in this manual.) This
47command inserts a newline character into the buffer. If point is at
48the end of the line, the effect is to create a new blank line after
49it; if point is in the middle of a line, the line is split at that
50position.
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51
52 As we explain later in this manual, you can change the way Emacs
53handles text insertion by turning on @dfn{minor modes}. For instance,
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54the minor mode called Auto Fill mode splits lines automatically when
55they get too long (@pxref{Filling}). The minor mode called Overwrite
56mode causes inserted characters to replace (overwrite) existing text,
57instead of shoving it to the right. @xref{Minor Modes}.
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58
59@cindex quoting
60@kindex C-q
61@findex quoted-insert
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62 Only graphic characters can be inserted by typing the associated
63key; other keys act as editing commands and do not insert themselves.
64For instance, @kbd{DEL} runs the command @code{delete-backward-char}
65by default (some modes bind it to a different command); it does not
66insert a literal @samp{DEL} character (@acronym{ASCII} character code
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67127).
68
69 To insert a non-graphic character, or a character that your keyboard
70does not support, first @dfn{quote} it by typing @kbd{C-q}
71(@code{quoted-insert}). There are two ways to use @kbd{C-q}:
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72
73@itemize @bullet
74@item
75@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
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76inserts that character. For instance, @kbd{C-q @key{DEL}} inserts a
77literal @samp{DEL} character.
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78
79@item
80@kbd{C-q} followed by a sequence of octal digits inserts the character
81with the specified octal character code. You can use any number of
82octal digits; any non-digit terminates the sequence. If the
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83terminating character is @key{RET}, that @key{RET} serves only to
84terminate the sequence. Any other non-digit terminates the sequence
85and then acts as normal input---thus, @kbd{C-q 1 0 1 B} inserts
86@samp{AB}.
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87
88The use of octal sequences is disabled in ordinary non-binary
89Overwrite mode, to give you a convenient way to insert a digit instead
90of overwriting with it.
91@end itemize
92
8cf51b2c 93@vindex read-quoted-char-radix
ad36c422 94@noindent
8cf51b2c 95To use decimal or hexadecimal instead of octal, set the variable
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96@code{read-quoted-char-radix} to 10 or 16. If the radix is 16,
97the letters @kbd{a} to @kbd{f} serve as part of a character code,
98just like digits. Case is ignored.
8cf51b2c 99
9ea10cc3 100@findex insert-char
ce79424f 101@kindex C-x 8 RET
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102@cindex Unicode characters, inserting
103@cindex insert Unicode character
104@cindex characters, inserting by name or code-point
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105 Alternatively, you can use the command @kbd{C-x 8 @key{RET}}
106(@code{insert-char}). This prompts for the Unicode name or code-point
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107of a character, using the minibuffer. If you enter a name, the
108command provides completion (@pxref{Completion}). If you enter a
9ea10cc3 109code-point, it should be as a hexadecimal number (the convention for
1df7defd 110Unicode), or a number with a specified radix, e.g., @code{#o23072}
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111(octal); @xref{Integer Basics,,, elisp, The Emacs Lisp Reference
112Manual}. The command then inserts the corresponding character into
113the buffer. For example, both of the following insert the infinity
114sign (Unicode code-point @code{U+221E}):
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115
116@example
117@kbd{C-x 8 @key{RET} infinity @key{RET}}
118@kbd{C-x 8 @key{RET} 221e @key{RET}}
119@end example
120
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121 A numeric argument to @kbd{C-q} or @kbd{C-x 8 @key{RET}} specifies
122how many copies of the character to insert (@pxref{Arguments}).
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123
124@node Moving Point
125@section Changing the Location of Point
126
127@cindex arrow keys
128@cindex moving point
129@cindex movement
130@cindex cursor motion
131@cindex moving the cursor
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132 To do more than insert characters, you have to know how to move
133point (@pxref{Point}). The keyboard commands @kbd{C-f}, @kbd{C-b},
7bc7d2aa 134@kbd{C-n}, and @kbd{C-p} move point to the right, left, down, and up,
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135respectively. You can also move point using the @dfn{arrow keys}
136present on most keyboards: @kbd{@key{right}}, @kbd{@key{left}},
137@kbd{@key{down}}, and @kbd{@key{up}}; however, many Emacs users find
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138that it is slower to use the arrow keys than the control keys, because
139you need to move your hand to the area of the keyboard where those
140keys are located.
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141
142 You can also click the left mouse button to move point to the
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143position clicked. Emacs also provides a variety of additional
144keyboard commands that move point in more sophisticated ways.
8cf51b2c 145
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146@table @kbd
147
148@item C-f
8cf51b2c 149@kindex C-f
8cf51b2c 150@findex forward-char
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151Move forward one character (@code{forward-char}).
152
153@item @key{right}
154@kindex RIGHT
db5dce9d 155@findex right-char
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156@vindex visual-order-cursor-movement
157@cindex cursor, visual-order motion
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158This command (@code{right-char}) behaves like @kbd{C-f}, with one
159exception: when editing right-to-left scripts such as Arabic, it
160instead moves @emph{backward} if the current paragraph is a
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161right-to-left paragraph. @xref{Bidirectional Editing}. If
162@code{visual-order-cursor-movement} is non-@code{nil}, this command
163moves to the character that is to the right of the current screen
164position, moving to the next or previous screen line as appropriate.
165Note that this might potentially move point many buffer positions
166away, depending on the surrounding bidirectional context.
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167
168@item C-b
169@kindex C-b
170@findex backward-char
171Move backward one character (@code{backward-char}).
172
173@item @key{left}
174@kindex LEFT
db5dce9d 175@findex left-char
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176This command (@code{left-char}) behaves like @kbd{C-b}, except it
177moves @emph{forward} if the current paragraph is right-to-left.
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178@xref{Bidirectional Editing}. If @code{visual-order-cursor-movement}
179is non-@code{nil}, this command moves to the character that is to the
180left of the current screen position, moving to the previous or next
181screen line as appropriate.
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182
183@item C-n
184@itemx @key{down}
185@kindex C-n
186@kindex DOWN
8cf51b2c 187@findex next-line
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188Move down one screen line (@code{next-line}). This command attempts
189to keep the horizontal position unchanged, so if you start in the
190middle of one line, you move to the middle of the next.
191
192@item C-p
193@itemx @key{up}
194@kindex C-p
195@kindex UP
8cf51b2c 196@findex previous-line
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197Move up one screen line (@code{previous-line}). This command
198preserves position within the line, like @kbd{C-n}.
199
8cf51b2c 200@item C-a
6c5f6319 201@itemx @key{Home}
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202@kindex C-a
203@kindex HOME
204@findex move-beginning-of-line
8cf51b2c 205Move to the beginning of the line (@code{move-beginning-of-line}).
de0bde62 206
8cf51b2c 207@item C-e
6c5f6319 208@itemx @key{End}
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209@kindex C-e
210@kindex END
211@findex move-end-of-line
8cf51b2c 212Move to the end of the line (@code{move-end-of-line}).
de0bde62 213
8cf51b2c 214@item M-f
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215@kindex M-f
216@findex forward-word
8cf51b2c 217Move forward one word (@code{forward-word}).
de0bde62 218
db5dce9d 219@item C-@key{right}
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220@itemx M-@key{right}
221@kindex C-RIGHT
222@kindex M-RIGHT
223@findex right-word
224This command (@code{right-word}) behaves like @kbd{M-f}, except it
225moves @emph{backward} by one word if the current paragraph is
226right-to-left. @xref{Bidirectional Editing}.
227
8cf51b2c 228@item M-b
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229@kindex M-b
230@findex backward-word
8cf51b2c 231Move backward one word (@code{backward-word}).
de0bde62 232
db5dce9d 233@item C-@key{left}
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234@itemx M-@key{left}
235@kindex C-LEFT
236@kindex M-LEFT
237@findex left-word
bd21bf41 238This command (@code{left-word}) behaves like @kbd{M-b}, except it
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239moves @emph{forward} by one word if the current paragraph is
240right-to-left. @xref{Bidirectional Editing}.
241
8cf51b2c 242@item M-r
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243@kindex M-r
244@findex move-to-window-line-top-bottom
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245Without moving the text on the screen, reposition point on the left
246margin of the center-most text line of the window; on subsequent
247consecutive invocations, move point to the left margin of the top-most
248line, the bottom-most line, and so forth, in cyclic order
249(@code{move-to-window-line-top-bottom}).
250
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251A numeric argument says which screen line to place point on, counting
252downward from the top of the window (zero means the top line). A
253negative argument counts lines up from the bottom (@minus{}1 means the
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254bottom line). @xref{Arguments}, for more information on numeric
255arguments.
91ed7ea8 256
8cf51b2c 257@item M-<
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258@kindex M-<
259@findex beginning-of-buffer
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260Move to the top of the buffer (@code{beginning-of-buffer}). With
261numeric argument @var{n}, move to @var{n}/10 of the way from the top.
de0bde62 262
8cf51b2c 263@item M->
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264@kindex M->
265@findex end-of-buffer
8cf51b2c 266Move to the end of the buffer (@code{end-of-buffer}).
550f41cd 267
8cf51b2c 268@item C-v
6c5f6319 269@itemx @key{PageDown}
e2a71e28 270@itemx @key{next}
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271Scroll the display one screen forward, and move point onscreen if
272necessary (@code{scroll-up-command}). @xref{Scrolling}.
273
8cf51b2c 274@item M-v
6c5f6319 275@itemx @key{PageUp}
e2a71e28 276@itemx @key{prior}
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277Scroll one screen backward, and move point onscreen if necessary
278(@code{scroll-down-command}). @xref{Scrolling}.
279
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280@item M-g c
281@kindex M-g c
de0bde62 282@findex goto-char
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283Read a number @var{n} and move point to buffer position @var{n}.
284Position 1 is the beginning of the buffer.
de0bde62 285
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286@item M-g M-g
287@itemx M-g g
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288@kindex M-g M-g
289@kindex M-g g
290@findex goto-line
8cf51b2c 291Read a number @var{n} and move point to the beginning of line number
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292@var{n} (@code{goto-line}). Line 1 is the beginning of the buffer. If
293point is on or just after a number in the buffer, that is the default
294for @var{n}. Just type @key{RET} in the minibuffer to use it. You can
295also specify @var{n} by giving @kbd{M-g M-g} a numeric prefix argument.
296@xref{Select Buffer}, for the behavior of @kbd{M-g M-g} when you give it
297a plain prefix argument.
de0bde62 298
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299@item M-g @key{TAB}
300@kindex M-g TAB
301@findex move-to-column
302Read a number @var{n} and move to column @var{n} in the current line.
303Column 0 is the leftmost column. If called with a prefix argument,
304move to the column number specified by the argument's numeric value.
305
8cf51b2c 306@item C-x C-n
8cf51b2c 307@kindex C-x C-n
de0bde62 308@findex set-goal-column
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309Use the current column of point as the @dfn{semipermanent goal column}
310for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
311semipermanent goal column is in effect, those commands always try to
312move to this column, or as close as possible to it, after moving
313vertically. The goal column remains in effect until canceled.
de0bde62 314
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315@item C-u C-x C-n
316Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
317preserve the horizontal position, as usual.
318@end table
319
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320@vindex line-move-visual
321 When a line of text in the buffer is longer than the width of the
322window, Emacs usually displays it on two or more @dfn{screen lines}.
323For convenience, @kbd{C-n} and @kbd{C-p} move point by screen lines,
324as do the equivalent keys @kbd{@key{down}} and @kbd{@key{up}}. You
325can force these commands to move according to @dfn{logical lines}
326(i.e., according to the text lines in the buffer) by setting the
327variable @code{line-move-visual} to @code{nil}; if a logical line
328occupies multiple screen lines, the cursor then skips over the
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329additional screen lines. For details, see @ref{Continuation Lines}.
330@xref{Variables}, for how to set variables such as
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331@code{line-move-visual}.
332
333 Unlike @kbd{C-n} and @kbd{C-p}, most of the Emacs commands that work
334on lines work on @emph{logical} lines. For instance, @kbd{C-a}
335(@code{move-beginning-of-line}) and @kbd{C-e}
336(@code{move-end-of-line}) respectively move to the beginning and end
337of the logical line. Whenever we encounter commands that work on
338screen lines, such as @kbd{C-n} and @kbd{C-p}, we will point these
339out.
340
8cf51b2c 341@vindex track-eol
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342 When @code{line-move-visual} is @code{nil}, you can also set the
343variable @code{track-eol} to a non-@code{nil} value. Then @kbd{C-n}
344and @kbd{C-p}, when starting at the end of the logical line, move to
345the end of the next logical line. Normally, @code{track-eol} is
346@code{nil}.
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347
348@vindex next-line-add-newlines
349 @kbd{C-n} normally stops at the end of the buffer when you use it on
de0bde62 350the last line in the buffer. However, if you set the variable
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351@code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
352the last line of a buffer creates an additional line at the end and
353moves down into it.
354
355@node Erasing
356@section Erasing Text
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357@cindex killing characters and lines
358@cindex deleting characters and lines
359@cindex erasing characters and lines
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360
361@table @kbd
362@item @key{DEL}
6c5f6319 363@itemx @key{Backspace}
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364Delete the character before point, or the region if it is active
365(@code{delete-backward-char}).
366
3812efdc 367@item @key{Delete}
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368Delete the character after point, or the region if it is active
369(@code{delete-forward-char}).
370
371@item C-d
8cf51b2c 372Delete the character after point (@code{delete-char}).
de0bde62 373
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374@item C-k
375Kill to the end of the line (@code{kill-line}).
376@item M-d
377Kill forward to the end of the next word (@code{kill-word}).
378@item M-@key{DEL}
379Kill back to the beginning of the previous word
380(@code{backward-kill-word}).
381@end table
382
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383 The @kbd{@key{DEL}} (@code{delete-backward-char}) command removes
384the character before point, moving the cursor and the characters after
385it backwards. If point was at the beginning of a line, this deletes
386the preceding newline, joining this line to the previous one.
6c5f6319 387
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388 If, however, the region is active, @kbd{@key{DEL}} instead deletes
389the text in the region. @xref{Mark}, for a description of the region.
6c5f6319 390
bfd779dd 391 On most keyboards, @key{DEL} is labeled @key{Backspace}, but we
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392refer to it as @key{DEL} in this manual. (Do not confuse @key{DEL}
393with the @key{Delete} key; we will discuss @key{Delete} momentarily.)
0be641c0 394On some text terminals, Emacs may not recognize the @key{DEL} key
de0bde62 395properly. @xref{DEL Does Not Delete}, if you encounter this problem.
6c5f6319 396
de0bde62 397 The @key{delete} (@code{delete-forward-char}) command deletes in the
1df7defd 398``opposite direction'': it deletes the character after point, i.e., the
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399character under the cursor. If point was at the end of a line, this
400joins the following line onto this one. Like @kbd{@key{DEL}}, it
401deletes the text in the region if the region is active (@pxref{Mark}).
8cf51b2c 402
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403 @kbd{C-d} (@code{delete-char}) deletes the character after point,
404similar to @key{delete}, but regardless of whether the region is
405active.
8cf51b2c 406
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407 @xref{Deletion}, for more detailed information about the above
408deletion commands.
409
410 @kbd{C-k} (@code{kill-line}) erases (kills) a line at a time. If
411you type @kbd{C-k} at the beginning or middle of a line, it kills all
412the text up to the end of the line. If you type @kbd{C-k} at the end
413of a line, it joins that line with the following line.
414
415 @xref{Killing}, for more information about @kbd{C-k} and related
416commands.
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417
418@node Basic Undo
419@section Undoing Changes
420
8cf51b2c 421@table @kbd
6c5f6319 422@item C-/
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423Undo one entry of the undo records---usually, one command worth
424(@code{undo}).
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425
426@item C-x u
de0bde62 427@itemx C-_
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428The same.
429@end table
430
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431 Emacs records a list of changes made in the buffer text, so you can
432undo recent changes. This is done using the @code{undo} command,
433which is bound to @kbd{C-/} (as well as @kbd{C-x u} and @kbd{C-_}).
434Normally, this command undoes the last change, moving point back to
435where it was before the change. The undo command applies only to
436changes in the buffer; you can't use it to undo cursor motion.
437
438 Although each editing command usually makes a separate entry in the
439undo records, very simple commands may be grouped together.
440Sometimes, an entry may cover just part of a complex command.
8cf51b2c 441
6c5f6319 442 If you repeat @kbd{C-/} (or its aliases), each repetition undoes
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443another, earlier change, back to the limit of the undo information
444available. If all recorded changes have already been undone, the undo
445command displays an error message and does nothing.
446
6c5f6319 447 To learn more about the @code{undo} command, see @ref{Undo}.
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448
449@node Basic Files
450@section Files
451
452 Text that you insert in an Emacs buffer lasts only as long as the
6c5f6319 453Emacs session. To keep any text permanently, you must put it in a
de0bde62 454@dfn{file}.
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455
456 Suppose there is a file named @file{test.emacs} in your home
457directory. To begin editing this file in Emacs, type
458
459@example
460C-x C-f test.emacs @key{RET}
461@end example
462
463@noindent
464Here the file name is given as an @dfn{argument} to the command @kbd{C-x
465C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
466read the argument, and you type @key{RET} to terminate the argument
467(@pxref{Minibuffer}).
468
469 Emacs obeys this command by @dfn{visiting} the file: it creates a
6c5f6319 470buffer, copies the contents of the file into the buffer, and then
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471displays the buffer for editing. If you alter the text, you can
472@dfn{save} the new text in the file by typing @kbd{C-x C-s}
473(@code{save-buffer}). This copies the altered buffer contents back
474into the file @file{test.emacs}, making them permanent. Until you
475save, the changed text exists only inside Emacs, and the file
476@file{test.emacs} is unaltered.
477
478 To create a file, just visit it with @kbd{C-x C-f} as if it already
479existed. This creates an empty buffer, in which you can insert the
480text you want to put in the file. Emacs actually creates the file the
481first time you save this buffer with @kbd{C-x C-s}.
482
483 To learn more about using files in Emacs, see @ref{Files}.
484
485@node Basic Help
486@section Help
487
488@cindex getting help with keys
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489 If you forget what a key does, you can find out by typing @kbd{C-h
490k} (@code{describe-key}), followed by the key of interest; for
491example, @kbd{C-h k C-n} tells you what @kbd{C-n} does.
492
493 The prefix key @kbd{C-h} stands for ``help''. The key @key{F1}
494serves as an alias for @kbd{C-h}. Apart from @kbd{C-h k}, there are
495many other help commands providing different kinds of help.
496
497 @xref{Help}, for details.
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498
499@node Blank Lines
500@section Blank Lines
501
502@cindex inserting blank lines
503@cindex deleting blank lines
504 Here are special commands and techniques for inserting and deleting
505blank lines.
506
507@table @kbd
508@item C-o
6c5f6319 509Insert a blank line after the cursor (@code{open-line}).
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510@item C-x C-o
511Delete all but one of many consecutive blank lines
512(@code{delete-blank-lines}).
513@end table
514
515@kindex C-o
516@kindex C-x C-o
517@cindex blank lines
518@findex open-line
519@findex delete-blank-lines
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520 We have seen how @kbd{@key{RET}} (@code{newline}) starts a new line
521of text. However, it may be easier to see what you are doing if you
522first make a blank line and then insert the desired text into it.
523This is easy to do using the key @kbd{C-o} (@code{open-line}), which
524inserts a newline after point but leaves point in front of the
525newline. After @kbd{C-o}, type the text for the new line.
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526
527 You can make several blank lines by typing @kbd{C-o} several times, or
528by giving it a numeric argument specifying how many blank lines to make.
529@xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
530command inserts the fill prefix on the new line, if typed at the
531beginning of a line. @xref{Fill Prefix}.
532
533 The easy way to get rid of extra blank lines is with the command
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534@kbd{C-x C-o} (@code{delete-blank-lines}). If point lies within a run
535of several blank lines, @kbd{C-x C-o} deletes all but one of them. If
536point is on a single blank line, @kbd{C-x C-o} deletes it. If point
537is on a nonblank line, @kbd{C-x C-o} deletes all following blank
538lines, if any exists.
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539
540@node Continuation Lines
541@section Continuation Lines
542
543@cindex continuation line
544@cindex wrapping
545@cindex line wrapping
546@cindex fringes, and continuation lines
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547 Sometimes, a line of text in the buffer---a @dfn{logical line}---is
548too long to fit in the window, and Emacs displays it as two or more
549@dfn{screen lines}. This is called @dfn{line wrapping} or
550@dfn{continuation}, and the long logical line is called a
551@dfn{continued line}. On a graphical display, Emacs indicates line
552wrapping with small bent arrows in the left and right window fringes.
0be641c0 553On a text terminal, Emacs indicates line wrapping by displaying a
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554@samp{\} character at the right margin.
555
556 Most commands that act on lines act on logical lines, not screen
557lines. For instance, @kbd{C-k} kills a logical line. As described
558earlier, @kbd{C-n} (@code{next-line}) and @kbd{C-p}
559(@code{previous-line}) are special exceptions: they move point down
560and up, respectively, by one screen line (@pxref{Moving Point}).
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561
562@cindex truncation
563@cindex line truncation, and fringes
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564 Emacs can optionally @dfn{truncate} long logical lines instead of
565continuing them. This means that every logical line occupies a single
566screen line; if it is longer than the width of the window, the rest of
567the line is not displayed. On a graphical display, a truncated line
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568is indicated by a small straight arrow in the right fringe; on a text
569terminal, it is indicated by a @samp{$} character in the right margin.
570@xref{Line Truncation}.
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571
572 By default, continued lines are wrapped at the right window edge.
573Since the wrapping may occur in the middle of a word, continued lines
574can be difficult to read. The usual solution is to break your lines
575before they get too long, by inserting newlines. If you prefer, you
576can make Emacs insert a newline automatically when a line gets too
577long, by using Auto Fill mode. @xref{Filling}.
578
579@cindex word wrap
580 Sometimes, you may need to edit files containing many long logical
581lines, and it may not be practical to break them all up by adding
582newlines. In that case, you can use Visual Line mode, which enables
583@dfn{word wrapping}: instead of wrapping long lines exactly at the
584right window edge, Emacs wraps them at the word boundaries (i.e.,
585space or tab characters) nearest to the right window edge. Visual
586Line mode also redefines editing commands such as @code{C-a},
587@code{C-n}, and @code{C-k} to operate on screen lines rather than
588logical lines. @xref{Visual Line Mode}.
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589
590@node Position Info
591@section Cursor Position Information
592
593 Here are commands to get information about the size and position of
b2b0776e 594parts of the buffer, and to count words and lines.
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595
596@table @kbd
8cf51b2c 597@item M-x what-line
b2b0776e 598Display the line number of point.
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599@item M-x line-number-mode
600@itemx M-x column-number-mode
601Toggle automatic display of the current line number or column number.
602@xref{Optional Mode Line}.
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603
604@item M-=
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605Display the number of lines, words, and characters that are present in
606the region (@code{count-words-region}). @xref{Mark}, for information
607about the region.
de0bde62 608
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609@item M-x count-words
610Display the number of lines, words, and characters that are present in
611the buffer. If the region is active (@pxref{Mark}), display the
612numbers for the region instead.
de0bde62 613
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614@item C-x =
615Display the character code of character after point, character position of
616point, and column of point (@code{what-cursor-position}).
617@item M-x hl-line-mode
618Enable or disable highlighting of the current line. @xref{Cursor
619Display}.
620@item M-x size-indication-mode
621Toggle automatic display of the size of the buffer.
622@xref{Optional Mode Line}.
623@end table
624
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625@findex what-line
626@cindex line number commands
627@cindex location of point
628@cindex cursor location
629@cindex point location
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630 @kbd{M-x what-line} displays the current line number in the echo
631area. This command is usually redundant, because the current line
632number is shown in the mode line (@pxref{Mode Line}). However, if you
867d4bb3 633narrow the buffer, the mode line shows the line number relative to
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634the accessible portion (@pxref{Narrowing}). By contrast,
635@code{what-line} displays both the line number relative to the
636narrowed region and the line number relative to the whole buffer.
8cf51b2c 637
8cf51b2c 638@kindex M-=
b2b0776e 639@findex count-words-region
b2b0776e 640 @kbd{M-=} (@code{count-words-region}) displays a message reporting
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641the number of lines, words, and characters in the region
642(@pxref{Mark}, for an explanation of the region). With a prefix
643argument, @kbd{C-u M-=}, the command displays a count for the entire
644buffer.
645
646@findex count-words
647 The command @kbd{M-x count-words} does the same job, but with a
648different calling convention. It displays a count for the region if
649the region is active, and for the buffer otherwise.
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650
651@kindex C-x =
652@findex what-cursor-position
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653 The command @kbd{C-x =} (@code{what-cursor-position}) shows
654information about the current cursor position and the buffer contents
655at that position. It displays a line in the echo area that looks like
656this:
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657
658@smallexample
659Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
660@end smallexample
661
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662 After @samp{Char:}, this shows the character in the buffer at point.
663The text inside the parenthesis shows the corresponding decimal, octal
664and hex character codes; for more information about how @kbd{C-x =}
665displays character information, see @ref{International Chars}. After
666@samp{point=} is the position of point as a character count (the first
667character in the buffer is position 1, the second character is
668position 2, and so on). The number after that is the total number of
669characters in the buffer, and the number in parenthesis expresses the
670position as a percentage of the total. After @samp{column=} is the
671horizontal position of point, in columns counting from the left edge
672of the window.
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673
674 If the buffer has been narrowed, making some of the text at the
675beginning and the end temporarily inaccessible, @kbd{C-x =} displays
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676additional text describing the currently accessible range. For
677example, it might display this:
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678
679@smallexample
680Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
681@end smallexample
682
683@noindent
684where the two extra numbers give the smallest and largest character
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685position that point is allowed to assume. The characters between
686those two positions are the accessible ones. @xref{Narrowing}.
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687
688@node Arguments
689@section Numeric Arguments
690@cindex numeric arguments
691@cindex prefix arguments
692@cindex arguments to commands
693
6c5f6319 694 In the terminology of mathematics and computing, @dfn{argument}
16152b76 695means ``data provided to a function or operation''. You can give any
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696Emacs command a @dfn{numeric argument} (also called a @dfn{prefix
697argument}). Some commands interpret the argument as a repetition
698count. For example, giving @kbd{C-f} an argument of ten causes it to
699move point forward by ten characters instead of one. With these
700commands, no argument is equivalent to an argument of one, and
701negative arguments cause them to move or act in the opposite
702direction.
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703
704@kindex M-1
705@kindex M-@t{-}
706@findex digit-argument
707@findex negative-argument
fcda6454 708 The easiest way to specify a numeric argument is to type a digit
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709and/or a minus sign while holding down the @key{META} key. For
710example,
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711
712@example
713M-5 C-n
714@end example
715
716@noindent
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717moves down five lines. The keys @kbd{M-1}, @kbd{M-2}, and so on, as
718well as @kbd{M--}, are bound to commands (@code{digit-argument} and
719@code{negative-argument}) that set up an argument for the next
720command. @kbd{Meta--} without digits normally means @minus{}1.
8cf51b2c 721
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722If you enter more than one digit, you need not hold down the
723@key{META} key for the second and subsequent digits. Thus, to move
724down fifty lines, type
725
726@example
727M-5 0 C-n
728@end example
729
730@noindent
731Note that this @emph{does not} insert five copies of @samp{0} and move
732down one line, as you might expect---the @samp{0} is treated as part
733of the prefix argument.
734
735(What if you do want to insert five copies of @samp{0}? Type @kbd{M-5
736C-u 0}. Here, @kbd{C-u} ``terminates'' the prefix argument, so that
737the next keystroke begins the command that you want to execute. Note
738that this meaning of @kbd{C-u} applies only to this case. For the
739usual role of @kbd{C-u}, see below.)
740
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741@kindex C-u
742@findex universal-argument
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743 Instead of typing @kbd{M-1}, @kbd{M-2}, and so on, another way to
744specify a numeric argument is to type @kbd{C-u}
745(@code{universal-argument}) followed by some digits, or (for a
746negative argument) a minus sign followed by digits. A minus sign
747without digits normally means @minus{}1.
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748
749 @kbd{C-u} alone has the special meaning of ``four times'': it
750multiplies the argument for the next command by four. @kbd{C-u C-u}
751multiplies it by sixteen. Thus, @kbd{C-u C-u C-f} moves forward
752sixteen characters. Other useful combinations are @kbd{C-u C-n},
753@kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u
754C-u C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
755lines).
756
757 You can use a numeric argument before a self-inserting character to
758insert multiple copies of it. This is straightforward when the
759character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
760copies of the character @samp{a}. But this does not work for
761inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
762can separate the argument from the digit to insert with another
763@kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
764the character @samp{1}.
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765
766 Some commands care whether there is an argument, but ignore its
f0a35bd4 767value. For example, the command @kbd{M-q} (@code{fill-paragraph})
8cf51b2c 768fills text; with an argument, it justifies the text as well.
6c5f6319 769(@xref{Filling}, for more information on @kbd{M-q}.) For these
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770commands, it is enough to specify the argument with a single
771@kbd{C-u}.
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772
773 Some commands use the value of the argument as a repeat count, but
774do something special when there is no argument. For example, the
775command @kbd{C-k} (@code{kill-line}) with argument @var{n} kills
776@var{n} lines, including their terminating newlines. But @kbd{C-k}
777with no argument is special: it kills the text up to the next newline,
778or, if point is right at the end of the line, it kills the newline
779itself. Thus, two @kbd{C-k} commands with no arguments can kill a
780nonblank line, just like @kbd{C-k} with an argument of one.
781(@xref{Killing}, for more information on @kbd{C-k}.)
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782
783 A few commands treat a plain @kbd{C-u} differently from an ordinary
784argument. A few others may treat an argument of just a minus sign
785differently from an argument of @minus{}1. These unusual cases are
786described when they come up; they exist to make an individual command
787more convenient, and they are documented in that command's
788documentation string.
789
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790 We use the term @dfn{prefix argument} to emphasize that you type
791such arguments before the command, and to distinguish them from
792minibuffer arguments (@pxref{Minibuffer}), which are entered after
793invoking the command.
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794
795@node Repeating
796@section Repeating a Command
797@cindex repeating a command
798
799 Many simple commands, such as those invoked with a single key or
800with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
801invoking them with a numeric argument that serves as a repeat count
802(@pxref{Arguments}). However, if the command you want to repeat
803prompts for input, or uses a numeric argument in another way, that
804method won't work.
805
806@kindex C-x z
807@findex repeat
808 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
809an Emacs command many times. This command repeats the previous Emacs
810command, whatever that was. Repeating a command uses the same arguments
811that were used before; it does not read new arguments each time.
812
813 To repeat the command more than once, type additional @kbd{z}'s: each
814@kbd{z} repeats the command one more time. Repetition ends when you
815type a character other than @kbd{z}, or press a mouse button.
816
817 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
818characters. You can repeat that command (including its argument) three
819additional times, to delete a total of 80 characters, by typing @kbd{C-x
820z z z}. The first @kbd{C-x z} repeats the command once, and each
821subsequent @kbd{z} repeats it once again.