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1@c This is part of the Emacs manual.
2@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3@c 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
4@c See file emacs.texi for copying conditions.
5@node Basic, Minibuffer, Exiting, Top
6@chapter Basic Editing Commands
7
8@kindex C-h t
9@findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11and save the text in a file. If this material is new to you, we
12suggest you first run the Emacs learn-by-doing tutorial, by typing
13@kbd{Control-h t} inside Emacs. (@code{help-with-tutorial}).
14
15 To clear and redisplay the screen, type @kbd{C-l} (@code{recenter}).
16
17@menu
18
19* Inserting Text:: Inserting text by simply typing it.
20* Moving Point:: Moving the cursor to the place where you want to
21 change something.
22* Erasing:: Deleting and killing text.
23* Basic Undo:: Undoing recent changes in the text.
24* Files: Basic Files. Visiting, creating, and saving files.
25* Help: Basic Help. Asking what a character does.
26* Blank Lines:: Making and deleting blank lines.
27* Continuation Lines:: How Emacs displays lines too wide for the screen.
28* Position Info:: What page, line, row, or column is point on?
29* Arguments:: Numeric arguments for repeating a command N times.
30* Repeating:: Repeating the previous command quickly.
31@end menu
32
33@node Inserting Text
34@section Inserting Text
35
36@cindex insertion
37@cindex graphic characters
38 Typing printing characters inserts them into the text you are
39editing. It inserts them into the buffer at the cursor; more
40precisely, it inserts them at @dfn{point}, but the cursor normally
41shows where point is. @xref{Point}.
42
43 Insertion moves the cursor forward, and the following text moves
44forward with the cursor. If the text in the buffer is @samp{FOOBAR},
45with the cursor before the @samp{B}, and you type @kbd{XX}, you get
46@samp{FOOXXBAR}, with the cursor still before the @samp{B}.
47
48 To @dfn{delete} text you have just inserted, use the large key
49labeled @key{DEL}, @key{BACKSPACE} or @key{DELETE} which is a short
50distance above the @key{RET} or @key{ENTER} key. Regardless of the
51label on that key, Emacs thinks of it as @key{DEL}, and that's what we
52call it in this manual. @key{DEL} is the key you normally use outside
53Emacs to erase the last character that you typed.
54
55 The @key{DEL} key deletes the character @emph{before} the cursor.
56As a consequence, the cursor and all the characters after it move
57backwards. If you type a printing character and then type @key{DEL},
58they cancel out.
59
60 On most computers, Emacs sets up @key{DEL} automatically. In some
61cases, especially with text-only terminals, Emacs may guess wrong. If
62the key that ought to erase the last character doesn't do it in Emacs,
63see @ref{DEL Does Not Delete}.
64
65 Most PC keyboards have both a @key{BACKSPACE} key a little ways
66above @key{RET} or @key{ENTER}, and a @key{DELETE} key elsewhere. On
67these keyboards, Emacs tries to set up @key{BACKSPACE} as @key{DEL}.
68The @key{DELETE} key deletes ``forwards'' like @kbd{C-d} (see below),
69which means it deletes the character underneath the cursor (after
70point).
71
72@kindex RET
73@cindex newline
74 To end a line and start typing a new one, type @key{RET}. (This
75key may be labeled @key{RETURN} or @key{ENTER}, but in Emacs we call
76it @key{RET}.) This inserts a newline character in the buffer. If
77point is at the end of the line, this creates a new blank line after
78it. If point is in the middle of a line, the effect is to split that
79line. Typing @key{DEL} when the cursor is at the beginning of a line
80deletes the preceding newline character, thus joining the line with
81the one before it.
82
83 Emacs can split lines automatically when they become too long, if
84you turn on a special minor mode called @dfn{Auto Fill} mode.
85@xref{Filling}, for Auto Fill mode and other methods of @dfn{filling}
86text.
87
88 If you prefer printing characters to replace (overwrite) existing
89text, rather than shove it to the right, you should enable Overwrite
90mode, a minor mode. @xref{Minor Modes}.
91
92@cindex quoting
93@kindex C-q
94@findex quoted-insert
95 Only printing characters and @key{SPC} insert themselves in Emacs.
96Other characters act as editing commands and do not insert themselves.
97These include control characters, and characters with codes above 200
98octal. If you need to insert one of these characters in the buffer,
99you must @dfn{quote} it by typing the character @kbd{Control-q}
100(@code{quoted-insert}) first. (This character's name is normally
101written @kbd{C-q} for short.) There are two ways to use
102@kbd{C-q}:
103
104@itemize @bullet
105@item
106@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
107inserts that character.
108
109@item
110@kbd{C-q} followed by a sequence of octal digits inserts the character
111with the specified octal character code. You can use any number of
112octal digits; any non-digit terminates the sequence. If the
113terminating character is @key{RET}, it serves only to terminate the
114sequence. Any other non-digit terminates the sequence and then acts
115as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
116
117The use of octal sequences is disabled in ordinary non-binary
118Overwrite mode, to give you a convenient way to insert a digit instead
119of overwriting with it.
120@end itemize
121
122@cindex 8-bit character codes
123@noindent
124When multibyte characters are enabled, if you specify a code in the
125range 0200 through 0377 octal, @kbd{C-q} assumes that you intend to
126use some ISO 8859-@var{n} character set, and converts the specified
127code to the corresponding Emacs character code. @xref{Enabling
128Multibyte}. You select @emph{which} of the ISO 8859 character sets to
129use through your choice of language environment (@pxref{Language
130Environments}).
131
132@vindex read-quoted-char-radix
133To use decimal or hexadecimal instead of octal, set the variable
134@code{read-quoted-char-radix} to 10 or 16. If the radix is greater than
13510, some letters starting with @kbd{a} serve as part of a character
136code, just like digits.
137
138A numeric argument tells @kbd{C-q} how many copies of the quoted
139character to insert (@pxref{Arguments}).
140
141@findex newline
142@findex self-insert
143 Customization information: @key{DEL} in most modes runs the command
144@code{delete-backward-char}; @key{RET} runs the command
145@code{newline}, and self-inserting printing characters run the command
146@code{self-insert}, which inserts whatever character you typed. Some
147major modes rebind @key{DEL} to other commands.
148
149@node Moving Point
150@section Changing the Location of Point
151
152@cindex arrow keys
153@cindex moving point
154@cindex movement
155@cindex cursor motion
156@cindex moving the cursor
157 To do more than insert characters, you have to know how to move point
158(@pxref{Point}). The simplest way to do this is with arrow keys, or by
159clicking the left mouse button where you want to move to.
160
161 There are also control and meta characters for cursor motion. Some
162are equivalent to the arrow keys (it is faster to use these control
163keys than move your hand over to the arrow keys). Others do more
164sophisticated things.
165
166@kindex C-a
167@kindex C-e
168@kindex C-f
169@kindex C-b
170@kindex C-n
171@kindex C-p
172@kindex M->
173@kindex M-<
174@kindex M-r
175@kindex LEFT
176@kindex RIGHT
177@kindex UP
178@kindex DOWN
179@findex move-beginning-of-line
180@findex move-end-of-line
181@findex forward-char
182@findex backward-char
183@findex next-line
184@findex previous-line
185@findex beginning-of-buffer
186@findex end-of-buffer
187@findex goto-char
188@findex goto-line
189@findex move-to-window-line
190@table @kbd
191@item C-a
192Move to the beginning of the line (@code{move-beginning-of-line}).
193@item C-e
194Move to the end of the line (@code{move-end-of-line}).
195@item C-f
196Move forward one character (@code{forward-char}). The right-arrow key
197does the same thing.
198@item C-b
199Move backward one character (@code{backward-char}). The left-arrow
200key has the same effect.
201@item M-f
202Move forward one word (@code{forward-word}).
203@item M-b
204Move backward one word (@code{backward-word}).
205@item C-n
206Move down one line vertically (@code{next-line}). This command
207attempts to keep the horizontal position unchanged, so if you start in
208the middle of one line, you move to the middle of the next. The
209down-arrow key does the same thing.
210@item C-p
211Move up one line, vertically (@code{previous-line}). The up-arrow key
212has the same effect. This command preserves position within the line,
213like @kbd{C-n}.
214@item M-r
215Move point to left margin, vertically centered in the window
216(@code{move-to-window-line}). Text does not move on the screen.
217A numeric argument says which screen line to place point on, counting
218downward from the top of the window (zero means the top line). A
219negative argument counts lines up from the bottom (@minus{}1 means the
220bottom line).
221@item M-<
222Move to the top of the buffer (@code{beginning-of-buffer}). With
223numeric argument @var{n}, move to @var{n}/10 of the way from the top.
224@xref{Arguments}, for more information on numeric arguments.@refill
225@item M->
226Move to the end of the buffer (@code{end-of-buffer}).
227@item C-v
228@itemx @key{PAGEDOWN}
229@itemx @key{PRIOR}
230Scroll the display one screen forward, and move point if necessary to
231put it on the screen (@code{scroll-up}). This doesn't always move
232point, but it is commonly used to do so. If your keyboard has a
233@key{PAGEDOWN} or @key{PRIOR} key, it does the same thing.
234
235Scrolling commands are described further in @ref{Scrolling}.
236@item M-v
237@itemx @key{PAGEUP}
238@itemx @key{NEXT}
239Scroll one screen backward, and move point if necessary to put it on
240the screen (@code{scroll-down}). This doesn't always move point, but
241it is commonly used to do so. If your keyboard has a @key{PAGEUP} or
242@key{NEXT} key, it does the same thing.
243@item M-x goto-char
244Read a number @var{n} and move point to buffer position @var{n}.
245Position 1 is the beginning of the buffer.
246@item M-g M-g
247@itemx M-g g
248@itemx M-x goto-line
249Read a number @var{n} and move point to the beginning of line number
250@var{n}. Line 1 is the beginning of the buffer. If point is on or
251just after a number in the buffer, and you type @key{RET} with the
252minibuffer empty, that number is used for @var{n}.
253@item C-x C-n
254@findex set-goal-column
255@kindex C-x C-n
256Use the current column of point as the @dfn{semipermanent goal column}
257for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
258semipermanent goal column is in effect, those commands always try to
259move to this column, or as close as possible to it, after moving
260vertically. The goal column remains in effect until canceled.
261@item C-u C-x C-n
262Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
263preserve the horizontal position, as usual.
264@end table
265
266@vindex track-eol
267 If you set the variable @code{track-eol} to a non-@code{nil} value,
268then @kbd{C-n} and @kbd{C-p}, when starting at the end of the line, move
269to the end of another line. Normally, @code{track-eol} is @code{nil}.
270@xref{Variables}, for how to set variables such as @code{track-eol}.
271
272@vindex next-line-add-newlines
273 @kbd{C-n} normally stops at the end of the buffer when you use it on
274the last line of the buffer. However, if you set the variable
275@code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
276the last line of a buffer creates an additional line at the end and
277moves down into it.
278
279@node Erasing
280@section Erasing Text
281
282@table @kbd
283@item @key{DEL}
284Delete the character before point (@code{delete-backward-char}).
285@item C-d
286Delete the character after point (@code{delete-char}).
287@item @key{DELETE}
288@itemx @key{BACKSPACE}
289One of these keys, whichever is the large key above the @key{RET} or
290@key{ENTER} key, deletes the character before point---it is @key{DEL}.
291If @key{BACKSPACE} is @key{DEL}, and your keyboard also has @key{DELETE},
292then @key{DELETE} deletes forwards, like @kbd{C-d}.
293@item C-k
294Kill to the end of the line (@code{kill-line}).
295@item M-d
296Kill forward to the end of the next word (@code{kill-word}).
297@item M-@key{DEL}
298Kill back to the beginning of the previous word
299(@code{backward-kill-word}).
300@end table
301
302@cindex killing characters and lines
303@cindex deleting characters and lines
304@cindex erasing characters and lines
305 You already know about the @key{DEL} key which deletes the character
306before point (that is, before the cursor). Another key, @kbd{Control-d}
307(@kbd{C-d} for short), deletes the character after point (that is, the
308character that the cursor is on). This shifts the rest of the text on
309the line to the left. If you type @kbd{C-d} at the end of a line, it
310joins that line with the following line.
311
312 To erase a larger amount of text, use the @kbd{C-k} key, which
313erases (kills) a line at a time. If you type @kbd{C-k} at the
314beginning or middle of a line, it kills all the text up to the end of
315the line. If you type @kbd{C-k} at the end of a line, it joins that
316line with the following line.
317
318 @xref{Killing}, for more flexible ways of killing text.
319
320@node Basic Undo
321@section Undoing Changes
322
323 Emacs records a list of changes made in the buffer text, so you can
324you can undo recent changes, as far as the records go.
325Usually each editing command makes a separate entry in the undo
326records, but sometimes an entry covers just part of a command, and
327very simple commands may be grouped.
328
329@table @kbd
330@item C-x u
331Undo one entry of the undo records---usually, one command worth
332(@code{undo}).
333@item C-_
334@itemx C-/
335The same.
336@end table
337
338 The command @kbd{C-x u} (or @kbd{C-_} or @kbd{C-/}) is how you undo.
339Normally this command undoes the last change, and moves point back to
340where it was before the change.
341
342 If you repeat @kbd{C-x u} (or its aliases), each repetition undoes
343another, earlier change, back to the limit of the undo information
344available. If all recorded changes have already been undone, the undo
345command displays an error message and does nothing.
346
347 The undo command applies only to changes in the buffer; you can't
348use it to undo mere cursor motion. However, some cursor motion
349commands set the mark, so if you use these commands from time to time,
350you can move back to the neighborhoods you have moved through by
351popping the mark ring (@pxref{Mark Ring}).
352
353@node Basic Files
354@section Files
355
356 Text that you insert in an Emacs buffer lasts only as long as the
357Emacs session. To keep any text permanently you must put it in a
358@dfn{file}. Files are named units of text which are stored by the
359operating system for you to retrieve later by name. To use the
360contents of a file in any way, you must specify the file name. That
361includes editing the file with Emacs.
362
363 Suppose there is a file named @file{test.emacs} in your home
364directory. To begin editing this file in Emacs, type
365
366@example
367C-x C-f test.emacs @key{RET}
368@end example
369
370@noindent
371Here the file name is given as an @dfn{argument} to the command @kbd{C-x
372C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
373read the argument, and you type @key{RET} to terminate the argument
374(@pxref{Minibuffer}).
375
376 Emacs obeys this command by @dfn{visiting} the file: it creates a
377buffer, it copies the contents of the file into the buffer, and then
378displays the buffer for editing. If you alter the text, you can
379@dfn{save} the new text in the file by typing @kbd{C-x C-s}
380(@code{save-buffer}). This copies the altered buffer contents back
381into the file @file{test.emacs}, making them permanent. Until you
382save, the changed text exists only inside Emacs, and the file
383@file{test.emacs} is unaltered.
384
385 To create a file, just visit it with @kbd{C-x C-f} as if it already
386existed. This creates an empty buffer, in which you can insert the
387text you want to put in the file. Emacs actually creates the file the
388first time you save this buffer with @kbd{C-x C-s}.
389
390 To learn more about using files in Emacs, see @ref{Files}.
391
392@node Basic Help
393@section Help
394
395@cindex getting help with keys
396 If you forget what a key does, you can find out with the Help
397character, which is @kbd{C-h} (or @key{F1}, which is an alias for
398@kbd{C-h}). Type @kbd{C-h k} followed by the key of interest; for
399example, @kbd{C-h k C-n} tells you what @kbd{C-n} does. @kbd{C-h} is
400a prefix key; @kbd{C-h k} is just one of its subcommands (the command
401@code{describe-key}). The other subcommands of @kbd{C-h} provide
402different kinds of help. Type @kbd{C-h} twice to get a description of
403all the help facilities. @xref{Help}.
404
405@node Blank Lines
406@section Blank Lines
407
408@cindex inserting blank lines
409@cindex deleting blank lines
410 Here are special commands and techniques for inserting and deleting
411blank lines.
412
413@table @kbd
414@item C-o
415Insert one or more blank lines after the cursor (@code{open-line}).
416@item C-x C-o
417Delete all but one of many consecutive blank lines
418(@code{delete-blank-lines}).
419@end table
420
421@kindex C-o
422@kindex C-x C-o
423@cindex blank lines
424@findex open-line
425@findex delete-blank-lines
426 To insert a new line of text before an existing line,
427type the new line of text, followed by @key{RET}.
428However, it may be easier to see what you are doing if you first make a
429blank line and then insert the desired text into it. This is easy to do
430using the key @kbd{C-o} (@code{open-line}), which inserts a newline
431after point but leaves point in front of the newline. After @kbd{C-o},
432type the text for the new line. @kbd{C-o F O O} has the same effect as
433@w{@kbd{F O O @key{RET}}}, except for the final location of point.
434
435 You can make several blank lines by typing @kbd{C-o} several times, or
436by giving it a numeric argument specifying how many blank lines to make.
437@xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
438command inserts the fill prefix on the new line, if typed at the
439beginning of a line. @xref{Fill Prefix}.
440
441 The easy way to get rid of extra blank lines is with the command
442@kbd{C-x C-o} (@code{delete-blank-lines}). @kbd{C-x C-o} in a run of
443several blank lines deletes all but one of them. @kbd{C-x C-o} on a
444lone blank line deletes that one. When point is on a nonblank line,
445@kbd{C-x C-o} deletes all following blank lines (if any).
446
447@node Continuation Lines
448@section Continuation Lines
449
450@cindex continuation line
451@cindex wrapping
452@cindex line wrapping
453@cindex fringes, and continuation lines
454 When a text line is too long to fit in one screen line, Emacs
455displays it on two or more screen lines. This is called
456@dfn{continuation} or @dfn{line wrapping}. On graphical displays,
457Emacs indicates line wrapping with small bent arrows in the left and
458right window fringes. On text-only terminals, Emacs displays a
459@samp{\} character at the right margin of a screen line if it is not
460the last in its text line. This @samp{\} character says that the
461following screen line is not really a new text line.
462
463 When line wrapping occurs just before a character that is wider than one
464column, some columns at the end of the previous screen line may be
465``empty.'' In this case, Emacs displays additional @samp{\}
466characters in the ``empty'' columns before the @samp{\}
467character that indicates continuation.
468
469 Continued lines can be difficult to read, since lines can break in
470the middle of a word. If you prefer, you can make Emacs insert a
471newline automatically when a line gets too long, by using Auto Fill
472mode. Or enable Long Lines mode, which ensures that wrapping only
473occurs between words. @xref{Filling}.
474
475@cindex truncation
476@cindex line truncation, and fringes
477 Emacs can optionally @dfn{truncate} long lines---this means
478displaying just one screen line worth, and the rest of the long line
479does not appear at all. @samp{$} in the last column or a small
480straight arrow in the window's right fringe indicates a truncated
481line.
482
483 @xref{Line Truncation}, for more about line truncation,
484and other variables that control how text is displayed.
485
486@node Position Info
487@section Cursor Position Information
488
489 Here are commands to get information about the size and position of
490parts of the buffer, and to count lines.
491
492@table @kbd
493@item M-x what-page
494Display the page number of point, and the line number within that page.
495@item M-x what-line
496Display the line number of point in the whole buffer.
497@item M-x line-number-mode
498@itemx M-x column-number-mode
499Toggle automatic display of the current line number or column number.
500@xref{Optional Mode Line}.
501@item M-=
502Display the number of lines in the current region (@code{count-lines-region}).
503@xref{Mark}, for information about the region.
504@item C-x =
505Display the character code of character after point, character position of
506point, and column of point (@code{what-cursor-position}).
507@item M-x hl-line-mode
508Enable or disable highlighting of the current line. @xref{Cursor
509Display}.
510@item M-x size-indication-mode
511Toggle automatic display of the size of the buffer.
512@xref{Optional Mode Line}.
513@end table
514
515@findex what-page
516@findex what-line
517@cindex line number commands
518@cindex location of point
519@cindex cursor location
520@cindex point location
521 @kbd{M-x what-line} displays the current line number
522in the echo area. You can also see the current line number in the
523mode line; see @ref{Mode Line}; but if you narrow the buffer, the
524line number in the mode line is relative to the accessible portion
525(@pxref{Narrowing}). By contrast, @code{what-line} shows both the
526line number relative to the narrowed region and the line number
527relative to the whole buffer.
528
529 @kbd{M-x what-page} counts pages from the beginning of the file, and
530counts lines within the page, showing both numbers in the echo area.
531@xref{Pages}.
532
533@kindex M-=
534@findex count-lines-region
535 Use @kbd{M-=} (@code{count-lines-region}) to displays the number of
536lines in the region (@pxref{Mark}). @xref{Pages}, for the command
537@kbd{C-x l} which counts the lines in the current page.
538
539@kindex C-x =
540@findex what-cursor-position
541 The command @kbd{C-x =} (@code{what-cursor-position}) shows what
542cursor's column position, and other information about point and the
543character after it. It displays a line in the echo area that looks
544like this:
545
546@smallexample
547Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
548@end smallexample
549
550 The four values after @samp{Char:} describe the character that follows
551point, first by showing it and then by giving its character code in
552decimal, octal and hex. For a non-@acronym{ASCII} multibyte character, these are
553followed by @samp{file} and the character's representation, in hex, in
554the buffer's coding system, if that coding system encodes the character
555safely and with a single byte (@pxref{Coding Systems}). If the
556character's encoding is longer than one byte, Emacs shows @samp{file ...}.
557
558 However, if the character displayed is in the range 0200 through
5590377 octal, it may actually stand for an invalid UTF-8 byte read from
560a file. In Emacs, that byte is represented as a sequence of 8-bit
561characters, but all of them together display as the original invalid
562byte, in octal code. In this case, @kbd{C-x =} shows @samp{part of
563display ...} instead of @samp{file}.
564
565 @samp{point=} is followed by the position of point expressed as a
566character count. The start of the buffer is position 1, one character
567later is position 2, and so on. The next, larger, number is the total
568number of characters in the buffer. Afterward in parentheses comes
569the position expressed as a percentage of the total size.
570
571 @samp{column=} is followed by the horizontal position of point, in
572columns from the left edge of the window.
573
574 If the buffer has been narrowed, making some of the text at the
575beginning and the end temporarily inaccessible, @kbd{C-x =} displays
576additional text describing the currently accessible range. For example, it
577might display this:
578
579@smallexample
580Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
581@end smallexample
582
583@noindent
584where the two extra numbers give the smallest and largest character
585position that point is allowed to assume. The characters between those
586two positions are the accessible ones. @xref{Narrowing}.
587
588 If point is at the end of the buffer (or the end of the accessible
589part), the @w{@kbd{C-x =}} output does not describe a character after
590point. The output might look like this:
591
592@smallexample
593point=36169 of 36168 (EOB) column=0
594@end smallexample
595
596@cindex character set of character at point
597@cindex font of character at point
598@cindex text properties at point
599@cindex face at point
600 @w{@kbd{C-u C-x =}} displays the following additional information about a
601character.
602
603@itemize @bullet
604@item
605The character set name, and the codes that identify the character
606within that character set; @acronym{ASCII} characters are identified
607as belonging to the @code{ascii} character set.
608
609@item
610The character's syntax and categories.
611
612@item
613The character's encodings, both internally in the buffer, and externally
614if you were to save the file.
615
616@item
617What keys to type to input the character in the current input method
618(if it supports the character).
619
620@item
621If you are running Emacs on a graphical display, the font name and
622glyph code for the character. If you are running Emacs on a text-only
623terminal, the code(s) sent to the terminal.
624
625@item
626The character's text properties (@pxref{Text Properties,,,
627elisp, the Emacs Lisp Reference Manual}), including any non-default
628faces used to display the character, and any overlays containing it
629(@pxref{Overlays,,, elisp, the same manual}).
630@end itemize
631
632 Here's an example showing the Latin-1 character A with grave accent,
633in a buffer whose coding system is @code{iso-latin-1}, whose
634terminal coding system is @code{iso-latin-1} (so the terminal actually
635displays the character as @samp{@`A}), and which has font-lock-mode
636(@pxref{Font Lock}) enabled:
637
638@smallexample
639 character: @`A (2240, #o4300, #x8c0, U+00C0)
640 charset: latin-iso8859-1
641 (Right-Hand Part of Latin Alphabet 1@dots{}
642 code point: #x40
643 syntax: w which means: word
644 category: l:Latin
645 to input: type "`A" with latin-1-prefix
646buffer code: #x81 #xC0
647 file code: #xC0 (encoded by coding system iso-latin-1)
648 display: terminal code #xC0
649
650There are text properties here:
651 fontified t
652@end smallexample
653
654@node Arguments
655@section Numeric Arguments
656@cindex numeric arguments
657@cindex prefix arguments
658@cindex arguments to commands
659
660 In mathematics and computer usage, @dfn{argument} means
661``data provided to a function or operation.'' You can give any Emacs
662command a @dfn{numeric argument} (also called a @dfn{prefix argument}).
663Some commands interpret the argument as a repetition count. For
664example, @kbd{C-f} with an argument of ten moves forward ten characters
665instead of one. With these commands, no argument is equivalent to an
666argument of one. Negative arguments tell most such commands to move or
667act in the opposite direction.
668
669@kindex M-1
670@kindex M-@t{-}
671@findex digit-argument
672@findex negative-argument
673 If your terminal keyboard has a @key{META} key (labeled @key{ALT} on
674PC keyboards), the easiest way to specify a numeric argument is to
675type digits and/or a minus sign while holding down the @key{META} key.
676For example,
677
678@example
679M-5 C-n
680@end example
681
682@noindent
683moves down five lines. The characters @kbd{Meta-1}, @kbd{Meta-2},
684and so on, as well as @kbd{Meta--}, do this because they are keys bound
685to commands (@code{digit-argument} and @code{negative-argument}) that
686are defined to set up an argument for the next command.
687@kbd{Meta--} without digits normally means @minus{}1. Digits and
688@kbd{-} modified with Control, or Control and Meta, also specify numeric
689arguments.
690
691@kindex C-u
692@findex universal-argument
693 You can also specify a numeric argument by typing @kbd{C-u}
694(@code{universal-argument}) followed by the digits. The advantage of
695@kbd{C-u} is that you can type the digits without modifier keys; thus,
696@kbd{C-u} works on all terminals. For a negative argument, type a
697minus sign after @kbd{C-u}. A minus sign without digits normally
698means @minus{}1.
699
700 @kbd{C-u} alone has the special meaning of
701``four times'': it multiplies the argument for the next command by
702four. @kbd{C-u C-u} multiplies it by sixteen. Thus, @kbd{C-u C-u
703C-f} moves forward sixteen characters. This is a good way to move
704forward ``fast,'' since it moves about 1/5 of a line in the usual size
705screen. Other useful combinations are @kbd{C-u C-n}, @kbd{C-u C-u
706C-n} (move down a good fraction of a screen), @kbd{C-u C-u C-o} (make
707``a lot'' of blank lines), and @kbd{C-u C-k} (kill four lines).
708
709 Some commands care whether there is an argument, but ignore its
710value. For example, the command @kbd{M-q} (@code{fill-paragraph})
711fills text; with an argument, it justifies the text as well.
712(@xref{Filling}, for more information on @kbd{M-q}.) Plain @kbd{C-u}
713is a handy way of providing an argument for such commands.
714
715 Some commands use the value of the argument as a repeat count, but do
716something peculiar when there is no argument. For example, the command
717@kbd{C-k} (@code{kill-line}) with argument @var{n} kills @var{n} lines,
718including their terminating newlines. But @kbd{C-k} with no argument is
719special: it kills the text up to the next newline, or, if point is right at
720the end of the line, it kills the newline itself. Thus, two @kbd{C-k}
721commands with no arguments can kill a nonblank line, just like @kbd{C-k}
722with an argument of one. (@xref{Killing}, for more information on
723@kbd{C-k}.)
724
725 A few commands treat a plain @kbd{C-u} differently from an ordinary
726argument. A few others may treat an argument of just a minus sign
727differently from an argument of @minus{}1. These unusual cases are
728described when they come up; they exist to make an individual command
729more convenient, and they are documented in that command's
730documentation string.
731
732 You can use a numeric argument before a self-inserting character to
733insert multiple copies of it. This is straightforward when the
734character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
735copies of the character @samp{a}. But this does not work for
736inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
737can separate the argument from the digit to insert with another
738@kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
739the character @samp{1}.
740
741 We use the term ``prefix argument'' as well as ``numeric argument,''
742to emphasize that you type these argument before the command, and to
743distinguish them from minibuffer arguments that come after the
744command.
745
746@node Repeating
747@section Repeating a Command
748@cindex repeating a command
749
750 Many simple commands, such as those invoked with a single key or
751with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
752invoking them with a numeric argument that serves as a repeat count
753(@pxref{Arguments}). However, if the command you want to repeat
754prompts for input, or uses a numeric argument in another way, that
755method won't work.
756
757@kindex C-x z
758@findex repeat
759 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
760an Emacs command many times. This command repeats the previous Emacs
761command, whatever that was. Repeating a command uses the same arguments
762that were used before; it does not read new arguments each time.
763
764 To repeat the command more than once, type additional @kbd{z}'s: each
765@kbd{z} repeats the command one more time. Repetition ends when you
766type a character other than @kbd{z}, or press a mouse button.
767
768 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
769characters. You can repeat that command (including its argument) three
770additional times, to delete a total of 80 characters, by typing @kbd{C-x
771z z z}. The first @kbd{C-x z} repeats the command once, and each
772subsequent @kbd{z} repeats it once again.
773
774@ignore
775 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956
776@end ignore