Clean up unneeded ns_set_icon_type calls.
[bpt/emacs.git] / doc / emacs / basic.texi
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1@c This is part of the Emacs manual.
2@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
114f9c96 3@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
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4@c See file emacs.texi for copying conditions.
5@node Basic, Minibuffer, Exiting, Top
6@chapter Basic Editing Commands
7
8@kindex C-h t
9@findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11and save the text in a file. If this material is new to you, we
12suggest you first run the Emacs learn-by-doing tutorial, by typing
13@kbd{Control-h t} inside Emacs. (@code{help-with-tutorial}).
14
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15@menu
16
17* Inserting Text:: Inserting text by simply typing it.
18* Moving Point:: Moving the cursor to the place where you want to
19 change something.
20* Erasing:: Deleting and killing text.
21* Basic Undo:: Undoing recent changes in the text.
22* Files: Basic Files. Visiting, creating, and saving files.
23* Help: Basic Help. Asking what a character does.
24* Blank Lines:: Making and deleting blank lines.
25* Continuation Lines:: How Emacs displays lines too wide for the screen.
26* Position Info:: What page, line, row, or column is point on?
27* Arguments:: Numeric arguments for repeating a command N times.
28* Repeating:: Repeating the previous command quickly.
29@end menu
30
31@node Inserting Text
32@section Inserting Text
33
34@cindex insertion
35@cindex graphic characters
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36 You can insert an ordinary @dfn{graphic character} (e.g., @samp{a},
37@samp{B}, @samp{3}, and @samp{=}) by typing the associated key. This
38adds the character to the buffer at point. Insertion moves point
39forward, so that point remains just after the inserted text.
40@xref{Point}.
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41
42@kindex RET
43@cindex newline
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44 To end a line and start a new one, type @key{RET}. This key may be
45labeled @key{Return} or @key{Enter} on your keyboard, but we refer to
46it as @key{RET} in this manual. Pressing it inserts a newline
47character in the buffer. If point is at the end of the line, this
48creates a new blank line after it; if point is in the middle of a
49line, the line is split at that position.
50
51 As we explain later in this manual, you can change the way Emacs
52handles text insertion by turning on @dfn{minor modes}. For instance,
53if you turn on a minor mode called @dfn{Auto Fill} mode, Emacs can
54split lines automatically when they become too long (@pxref{Filling}).
55If you turn on a minor mode called @dfn{Overwrite} mode, inserted
56characters replace (overwrite) existing text, instead of shoving it to
57the right. @xref{Minor Modes}.
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58
59@cindex quoting
60@kindex C-q
61@findex quoted-insert
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62 Only graphic characters can be inserted by typing the associated
63key; other keys act as editing commands and do not insert themselves.
64For instance, @kbd{DEL} runs the command @code{delete-backward-char}
65by default (some modes bind it to a different command); it does not
66insert a literal @samp{DEL} character (@acronym{ASCII} character code
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67127).
68
69 To insert a non-graphic character, or a character that your keyboard
70does not support, first @dfn{quote} it by typing @kbd{C-q}
71(@code{quoted-insert}). There are two ways to use @kbd{C-q}:
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72
73@itemize @bullet
74@item
75@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
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76inserts that character. For instance, @kbd{C-q @key{DEL}} inserts a
77literal @samp{DEL} character.
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78
79@item
80@kbd{C-q} followed by a sequence of octal digits inserts the character
81with the specified octal character code. You can use any number of
82octal digits; any non-digit terminates the sequence. If the
83terminating character is @key{RET}, it serves only to terminate the
84sequence. Any other non-digit terminates the sequence and then acts
85as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
86
87The use of octal sequences is disabled in ordinary non-binary
88Overwrite mode, to give you a convenient way to insert a digit instead
89of overwriting with it.
90@end itemize
91
8cf51b2c 92@vindex read-quoted-char-radix
ad36c422 93@noindent
8cf51b2c 94To use decimal or hexadecimal instead of octal, set the variable
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95@code{read-quoted-char-radix} to 10 or 16. If the radix is greater
96than 10, some letters starting with @kbd{a} serve as part of a
97character code, just like digits.
8cf51b2c 98
ad36c422 99 A numeric argument tells @kbd{C-q} how many copies of the quoted
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100character to insert (@pxref{Arguments}).
101
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102@findex ucs-insert
103@cindex Unicode
104 Instead of @kbd{C-q}, you can use @kbd{C-x 8 @key{RET}}
105(@code{ucs-insert}) to insert a character based on its Unicode name or
106code-point. This commands prompts for a character to insert, using
107the minibuffer; you can specify the character using either (i) the
108character's name in the Unicode standard, or (ii) the character's
109code-point in the Unicode standard.
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110
111@node Moving Point
112@section Changing the Location of Point
113
114@cindex arrow keys
115@cindex moving point
116@cindex movement
117@cindex cursor motion
118@cindex moving the cursor
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119 To do more than insert characters, you have to know how to move
120point (@pxref{Point}). The keyboard commands @kbd{C-f}, @kbd{C-b},
121@kbd{C-n}, and @kbd{C-p} move point to the right, left, up and down
122respectively. These are equivalent to the commands @kbd{@key{right}},
123@kbd{@key{left}}, @kbd{@key{down}}, and @kbd{@key{up}}, entered using
124the @dfn{arrow keys} present on many keyboards. Many Emacs users find
125that it is slower to use the arrow keys than the equivalent control
126keys. You can also click the left mouse button to move point to the
127position clicked. Emacs also provides a variety of additional
128keyboard commands that move point in more sophisticated ways.
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129
130@kindex C-a
131@kindex C-e
132@kindex C-f
133@kindex C-b
134@kindex C-n
135@kindex C-p
136@kindex M->
137@kindex M-<
138@kindex M-r
139@kindex LEFT
140@kindex RIGHT
141@kindex UP
142@kindex DOWN
143@findex move-beginning-of-line
144@findex move-end-of-line
145@findex forward-char
146@findex backward-char
147@findex next-line
148@findex previous-line
149@findex beginning-of-buffer
150@findex end-of-buffer
151@findex goto-char
152@findex goto-line
153@findex move-to-window-line
154@table @kbd
155@item C-a
6c5f6319 156@itemx @key{Home}
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157Move to the beginning of the line (@code{move-beginning-of-line}).
158@item C-e
6c5f6319 159@itemx @key{End}
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160Move to the end of the line (@code{move-end-of-line}).
161@item C-f
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162@itemx @key{right}
163Move forward one character (@code{forward-char}).
8cf51b2c 164@item C-b
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165@itemx @key{left}
166Move backward one character (@code{backward-char}).
8cf51b2c 167@item M-f
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168@itemx M-@key{right}
169@itemx C-@key{right}
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170Move forward one word (@code{forward-word}).
171@item M-b
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172@itemx M-@key{left}
173@itemx C-@key{left}
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174Move backward one word (@code{backward-word}).
175@item C-n
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176@itemx @key{down}
177Move down one screen line (@code{next-line}). This command attempts
178to keep the horizontal position unchanged, so if you start in the
179middle of one line, you move to the middle of the next.
8cf51b2c 180@item C-p
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181@itemx @key{up}
182Move up one screen line (@code{previous-line}). This command
183preserves position within the line, like @kbd{C-n}.
8cf51b2c 184@item M-r
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185Without moving the text on the screen, reposition point on the left
186margin of the center-most text line of the window; on subsequent
187consecutive invocations, move point to the left margin of the top-most
188line, the bottom-most line, and so forth, in cyclic order
189(@code{move-to-window-line-top-bottom}).
190
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191A numeric argument says which screen line to place point on, counting
192downward from the top of the window (zero means the top line). A
193negative argument counts lines up from the bottom (@minus{}1 means the
194bottom line).
91ed7ea8 195
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196@item M-<
197Move to the top of the buffer (@code{beginning-of-buffer}). With
198numeric argument @var{n}, move to @var{n}/10 of the way from the top.
199@xref{Arguments}, for more information on numeric arguments.@refill
200@item M->
201Move to the end of the buffer (@code{end-of-buffer}).
202@item C-v
6c5f6319 203@itemx @key{PageDown}
e2a71e28 204@itemx @key{next}
8cf51b2c 205Scroll the display one screen forward, and move point if necessary to
6c5f6319 206put it on the screen (@code{scroll-up}). If your keyboard has a
e2a71e28 207@key{PageDown} key (sometimes labelled @key{next}), it does the same
867d4bb3 208thing as @key{C-v}. Scrolling commands are described further in
6c5f6319 209@ref{Scrolling}.
8cf51b2c 210@item M-v
6c5f6319 211@itemx @key{PageUp}
e2a71e28 212@itemx @key{prior}
8cf51b2c 213Scroll one screen backward, and move point if necessary to put it on
6c5f6319 214the screen (@code{scroll-down}). If your keyboard has a @key{PageUp}
e2a71e28 215key (sometimes labelled @key{prior}), it does the same thing as
b5700de6 216@kbd{M-v}.
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217@item M-x goto-char
218Read a number @var{n} and move point to buffer position @var{n}.
219Position 1 is the beginning of the buffer.
220@item M-g M-g
221@itemx M-g g
8cf51b2c 222Read a number @var{n} and move point to the beginning of line number
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223@var{n} (@code{goto-line}). Line 1 is the beginning of the buffer. If
224point is on or just after a number in the buffer, that is the default
225for @var{n}. Just type @key{RET} in the minibuffer to use it. You can
226also specify @var{n} by giving @kbd{M-g M-g} a numeric prefix argument.
227@xref{Select Buffer}, for the behavior of @kbd{M-g M-g} when you give it
228a plain prefix argument.
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229@item C-x C-n
230@findex set-goal-column
231@kindex C-x C-n
232Use the current column of point as the @dfn{semipermanent goal column}
233for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
234semipermanent goal column is in effect, those commands always try to
235move to this column, or as close as possible to it, after moving
236vertically. The goal column remains in effect until canceled.
237@item C-u C-x C-n
238Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
239preserve the horizontal position, as usual.
240@end table
241
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242@vindex line-move-visual
243 When a line of text in the buffer is longer than the width of the
244window, Emacs usually displays it on two or more @dfn{screen lines}.
245For convenience, @kbd{C-n} and @kbd{C-p} move point by screen lines,
246as do the equivalent keys @kbd{@key{down}} and @kbd{@key{up}}. You
247can force these commands to move according to @dfn{logical lines}
248(i.e., according to the text lines in the buffer) by setting the
249variable @code{line-move-visual} to @code{nil}; if a logical line
250occupies multiple screen lines, the cursor then skips over the
251additional screen lines. Moving by logical lines was the default
252behavior prior to Emacs 23.1. For details, see @ref{Continuation
253Lines}. @xref{Variables}, for how to set variables such as
254@code{line-move-visual}.
255
256 Unlike @kbd{C-n} and @kbd{C-p}, most of the Emacs commands that work
257on lines work on @emph{logical} lines. For instance, @kbd{C-a}
258(@code{move-beginning-of-line}) and @kbd{C-e}
259(@code{move-end-of-line}) respectively move to the beginning and end
260of the logical line. Whenever we encounter commands that work on
261screen lines, such as @kbd{C-n} and @kbd{C-p}, we will point these
262out.
263
8cf51b2c 264@vindex track-eol
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265 When @code{line-move-visual} is @code{nil}, you can also set the
266variable @code{track-eol} to a non-@code{nil} value. Then @kbd{C-n}
267and @kbd{C-p}, when starting at the end of the logical line, move to
268the end of the next logical line. Normally, @code{track-eol} is
269@code{nil}.
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270
271@vindex next-line-add-newlines
272 @kbd{C-n} normally stops at the end of the buffer when you use it on
273the last line of the buffer. However, if you set the variable
274@code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
275the last line of a buffer creates an additional line at the end and
276moves down into it.
277
278@node Erasing
279@section Erasing Text
280
281@table @kbd
282@item @key{DEL}
6c5f6319 283@itemx @key{Backspace}
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284Delete the character before point (@code{delete-backward-char}).
285@item C-d
6c5f6319 286@itemx @key{Delete}
8cf51b2c 287Delete the character after point (@code{delete-char}).
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288@item C-k
289Kill to the end of the line (@code{kill-line}).
290@item M-d
291Kill forward to the end of the next word (@code{kill-word}).
292@item M-@key{DEL}
293Kill back to the beginning of the previous word
294(@code{backward-kill-word}).
295@end table
296
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297 The key @kbd{@key{DEL}} (@code{delete-backward-char}) removes the
298character before point, moving the cursor and all the characters after
299it backwards. On most keyboards, @key{DEL} is labelled
300@key{Backspace}, but we refer to it as @key{DEL} in this manual. Do
301not confuse @key{DEL} with another key, labelled @key{Delete}, that
302exists on many keyboards; we will discuss @key{Delete} momentarily.
303
304 Typing @key{DEL} when the cursor is at the beginning of a line
305deletes the preceding newline character, joining the line with the one
306before it.
307
308 On some text-only terminals, Emacs may not recognize the @key{DEL}
309key properly. If @key{DEL} does not do the right thing (e.g., if it
310deletes characters forwards), see @ref{DEL Does Not Delete}.
311
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312@cindex killing characters and lines
313@cindex deleting characters and lines
314@cindex erasing characters and lines
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315 The key @kbd{C-d} (@code{delete-char}) deletes the character after
316point, i.e., the character under the cursor. This shifts the rest of
317the text on the line to the left. If you type @kbd{C-d} at the end of
318a line, it joins that line with the following line. This command is
319also bound to the key labelled @key{Delete} on many keyboards.
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320
321 To erase a larger amount of text, use the @kbd{C-k} key, which
322erases (kills) a line at a time. If you type @kbd{C-k} at the
323beginning or middle of a line, it kills all the text up to the end of
324the line. If you type @kbd{C-k} at the end of a line, it joins that
325line with the following line.
326
6c5f6319 327 To learn more about killing text, see @ref{Killing}.
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328
329@node Basic Undo
330@section Undoing Changes
331
8cf51b2c 332@table @kbd
6c5f6319 333@item C-/
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334Undo one entry of the undo records---usually, one command worth
335(@code{undo}).
6c5f6319 336@itemx C-x u
8cf51b2c 337@item C-_
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338The same.
339@end table
340
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341 Emacs records a list of changes made in the buffer text, so you can
342undo recent changes. This is done using the @code{undo} command,
343which is bound to @kbd{C-/} (as well as @kbd{C-x u} and @kbd{C-_}).
344Normally, this command undoes the last change, moving point back to
345where it was before the change. The undo command applies only to
346changes in the buffer; you can't use it to undo cursor motion.
347
348 Although each editing command usually makes a separate entry in the
349undo records, very simple commands may be grouped together.
350Sometimes, an entry may cover just part of a complex command.
8cf51b2c 351
6c5f6319 352 If you repeat @kbd{C-/} (or its aliases), each repetition undoes
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353another, earlier change, back to the limit of the undo information
354available. If all recorded changes have already been undone, the undo
355command displays an error message and does nothing.
356
6c5f6319 357 To learn more about the @code{undo} command, see @ref{Undo}.
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358
359@node Basic Files
360@section Files
361
362 Text that you insert in an Emacs buffer lasts only as long as the
6c5f6319 363Emacs session. To keep any text permanently, you must put it in a
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364@dfn{file}. Files are named units of text which are stored by the
365operating system for you to retrieve later by name. To use the
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366contents of a file in any way, including editing it with Emacs, you
367must specify the file name.
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368
369 Suppose there is a file named @file{test.emacs} in your home
370directory. To begin editing this file in Emacs, type
371
372@example
373C-x C-f test.emacs @key{RET}
374@end example
375
376@noindent
377Here the file name is given as an @dfn{argument} to the command @kbd{C-x
378C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
379read the argument, and you type @key{RET} to terminate the argument
380(@pxref{Minibuffer}).
381
382 Emacs obeys this command by @dfn{visiting} the file: it creates a
6c5f6319 383buffer, copies the contents of the file into the buffer, and then
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384displays the buffer for editing. If you alter the text, you can
385@dfn{save} the new text in the file by typing @kbd{C-x C-s}
386(@code{save-buffer}). This copies the altered buffer contents back
387into the file @file{test.emacs}, making them permanent. Until you
388save, the changed text exists only inside Emacs, and the file
389@file{test.emacs} is unaltered.
390
391 To create a file, just visit it with @kbd{C-x C-f} as if it already
392existed. This creates an empty buffer, in which you can insert the
393text you want to put in the file. Emacs actually creates the file the
394first time you save this buffer with @kbd{C-x C-s}.
395
396 To learn more about using files in Emacs, see @ref{Files}.
397
398@node Basic Help
399@section Help
400
401@cindex getting help with keys
402 If you forget what a key does, you can find out with the Help
403character, which is @kbd{C-h} (or @key{F1}, which is an alias for
6c5f6319 404@kbd{C-h}). Type @kbd{C-h k}, followed by the key of interest; for
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405example, @kbd{C-h k C-n} tells you what @kbd{C-n} does. @kbd{C-h} is
406a prefix key; @kbd{C-h k} is just one of its subcommands (the command
407@code{describe-key}). The other subcommands of @kbd{C-h} provide
408different kinds of help. Type @kbd{C-h} twice to get a description of
409all the help facilities. @xref{Help}.
410
411@node Blank Lines
412@section Blank Lines
413
414@cindex inserting blank lines
415@cindex deleting blank lines
416 Here are special commands and techniques for inserting and deleting
417blank lines.
418
419@table @kbd
420@item C-o
6c5f6319 421Insert a blank line after the cursor (@code{open-line}).
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422@item C-x C-o
423Delete all but one of many consecutive blank lines
424(@code{delete-blank-lines}).
425@end table
426
427@kindex C-o
428@kindex C-x C-o
429@cindex blank lines
430@findex open-line
431@findex delete-blank-lines
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432 We have seen how @kbd{@key{RET}} (@code{newline}) starts a new line
433of text. However, it may be easier to see what you are doing if you
434first make a blank line and then insert the desired text into it.
435This is easy to do using the key @kbd{C-o} (@code{open-line}), which
436inserts a newline after point but leaves point in front of the
437newline. After @kbd{C-o}, type the text for the new line.
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438
439 You can make several blank lines by typing @kbd{C-o} several times, or
440by giving it a numeric argument specifying how many blank lines to make.
441@xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
442command inserts the fill prefix on the new line, if typed at the
443beginning of a line. @xref{Fill Prefix}.
444
445 The easy way to get rid of extra blank lines is with the command
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446@kbd{C-x C-o} (@code{delete-blank-lines}). If point lies within a run
447of several blank lines, @kbd{C-x C-o} deletes all but one of them. If
448point is on a single blank line, @kbd{C-x C-o} deletes it. If point
449is on a nonblank line, @kbd{C-x C-o} deletes all following blank
450lines, if any exists.
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451
452@node Continuation Lines
453@section Continuation Lines
454
455@cindex continuation line
456@cindex wrapping
457@cindex line wrapping
458@cindex fringes, and continuation lines
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459 Sometimes, a line of text in the buffer---a @dfn{logical line}---is
460too long to fit in the window, and Emacs displays it as two or more
461@dfn{screen lines}. This is called @dfn{line wrapping} or
462@dfn{continuation}, and the long logical line is called a
463@dfn{continued line}. On a graphical display, Emacs indicates line
464wrapping with small bent arrows in the left and right window fringes.
465On a text-only terminal, Emacs indicates line wrapping by displaying a
466@samp{\} character at the right margin.
467
468 Most commands that act on lines act on logical lines, not screen
469lines. For instance, @kbd{C-k} kills a logical line. As described
470earlier, @kbd{C-n} (@code{next-line}) and @kbd{C-p}
471(@code{previous-line}) are special exceptions: they move point down
472and up, respectively, by one screen line (@pxref{Moving Point}).
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473
474@cindex truncation
475@cindex line truncation, and fringes
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476 Emacs can optionally @dfn{truncate} long logical lines instead of
477continuing them. This means that every logical line occupies a single
478screen line; if it is longer than the width of the window, the rest of
479the line is not displayed. On a graphical display, a truncated line
480is indicated by a small straight arrow in the right fringe; on a
481text-only terminal, it is indicated by a @samp{$} character in the
482right margin. @xref{Line Truncation}.
483
484 By default, continued lines are wrapped at the right window edge.
485Since the wrapping may occur in the middle of a word, continued lines
486can be difficult to read. The usual solution is to break your lines
487before they get too long, by inserting newlines. If you prefer, you
488can make Emacs insert a newline automatically when a line gets too
489long, by using Auto Fill mode. @xref{Filling}.
490
491@cindex word wrap
492 Sometimes, you may need to edit files containing many long logical
493lines, and it may not be practical to break them all up by adding
494newlines. In that case, you can use Visual Line mode, which enables
495@dfn{word wrapping}: instead of wrapping long lines exactly at the
496right window edge, Emacs wraps them at the word boundaries (i.e.,
497space or tab characters) nearest to the right window edge. Visual
498Line mode also redefines editing commands such as @code{C-a},
499@code{C-n}, and @code{C-k} to operate on screen lines rather than
500logical lines. @xref{Visual Line Mode}.
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501
502@node Position Info
503@section Cursor Position Information
504
505 Here are commands to get information about the size and position of
506parts of the buffer, and to count lines.
507
508@table @kbd
509@item M-x what-page
510Display the page number of point, and the line number within that page.
511@item M-x what-line
512Display the line number of point in the whole buffer.
513@item M-x line-number-mode
514@itemx M-x column-number-mode
515Toggle automatic display of the current line number or column number.
516@xref{Optional Mode Line}.
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517@item M-x count-lines-region
518Display the number of lines in the current region. Normally bound to
519@kbd{M-=}, except in a few specialist modes. @xref{Mark}, for
520information about the region.
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521@item C-x =
522Display the character code of character after point, character position of
523point, and column of point (@code{what-cursor-position}).
524@item M-x hl-line-mode
525Enable or disable highlighting of the current line. @xref{Cursor
526Display}.
527@item M-x size-indication-mode
528Toggle automatic display of the size of the buffer.
529@xref{Optional Mode Line}.
530@end table
531
532@findex what-page
533@findex what-line
534@cindex line number commands
535@cindex location of point
536@cindex cursor location
537@cindex point location
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538 @kbd{M-x what-line} displays the current line number in the echo
539area. This command is usually redundant, because the current line
540number is shown in the mode line (@pxref{Mode Line}). However, if you
867d4bb3 541narrow the buffer, the mode line shows the line number relative to
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542the accessible portion (@pxref{Narrowing}). By contrast,
543@code{what-line} displays both the line number relative to the
544narrowed region and the line number relative to the whole buffer.
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545
546 @kbd{M-x what-page} counts pages from the beginning of the file, and
547counts lines within the page, showing both numbers in the echo area.
548@xref{Pages}.
549
550@kindex M-=
551@findex count-lines-region
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552 Use @kbd{M-x count-lines-region} (normally bound to @kbd{M-=}) to
553display the number of lines in the region (@pxref{Mark}). @xref{Pages},
554for the command @kbd{C-x l} which counts the lines in the current page.
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555
556@kindex C-x =
557@findex what-cursor-position
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558 The command @kbd{C-x =} (@code{what-cursor-position}) shows
559information about the current cursor position and the buffer contents
560at that position. It displays a line in the echo area that looks like
561this:
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562
563@smallexample
564Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
565@end smallexample
566
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567 After @samp{Char:}, this shows the character in the buffer at point.
568The text inside the parenthesis shows the corresponding decimal, octal
569and hex character codes; for more information about how @kbd{C-x =}
570displays character information, see @ref{International Chars}. After
571@samp{point=} is the position of point as a character count (the first
572character in the buffer is position 1, the second character is
573position 2, and so on). The number after that is the total number of
574characters in the buffer, and the number in parenthesis expresses the
575position as a percentage of the total. After @samp{column=} is the
576horizontal position of point, in columns counting from the left edge
577of the window.
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578
579 If the buffer has been narrowed, making some of the text at the
580beginning and the end temporarily inaccessible, @kbd{C-x =} displays
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581additional text describing the currently accessible range. For
582example, it might display this:
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583
584@smallexample
585Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
586@end smallexample
587
588@noindent
589where the two extra numbers give the smallest and largest character
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590position that point is allowed to assume. The characters between
591those two positions are the accessible ones. @xref{Narrowing}.
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592
593@node Arguments
594@section Numeric Arguments
595@cindex numeric arguments
596@cindex prefix arguments
597@cindex arguments to commands
598
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599 In the terminology of mathematics and computing, @dfn{argument}
600means ``data provided to a function or operation.'' You can give any
601Emacs command a @dfn{numeric argument} (also called a @dfn{prefix
602argument}). Some commands interpret the argument as a repetition
603count. For example, giving @kbd{C-f} an argument of ten causes it to
604move point forward by ten characters instead of one. With these
605commands, no argument is equivalent to an argument of one, and
606negative arguments cause them to move or act in the opposite
607direction.
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608
609@kindex M-1
610@kindex M-@t{-}
611@findex digit-argument
612@findex negative-argument
fcda6454 613 The easiest way to specify a numeric argument is to type a digit
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614and/or a minus sign while holding down the @key{META} key. For
615example,
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616
617@example
618M-5 C-n
619@end example
620
621@noindent
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622moves down five lines. The keys @kbd{M-1}, @kbd{M-2}, and so on, as
623well as @kbd{M--}, are bound to commands (@code{digit-argument} and
624@code{negative-argument}) that set up an argument for the next
625command. @kbd{Meta--} without digits normally means @minus{}1.
8cf51b2c 626
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627If you enter more than one digit, you need not hold down the
628@key{META} key for the second and subsequent digits. Thus, to move
629down fifty lines, type
630
631@example
632M-5 0 C-n
633@end example
634
635@noindent
636Note that this @emph{does not} insert five copies of @samp{0} and move
637down one line, as you might expect---the @samp{0} is treated as part
638of the prefix argument.
639
640(What if you do want to insert five copies of @samp{0}? Type @kbd{M-5
641C-u 0}. Here, @kbd{C-u} ``terminates'' the prefix argument, so that
642the next keystroke begins the command that you want to execute. Note
643that this meaning of @kbd{C-u} applies only to this case. For the
644usual role of @kbd{C-u}, see below.)
645
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646@kindex C-u
647@findex universal-argument
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648 Instead of typing @kbd{M-1}, @kbd{M-2}, and so on, another way to
649specify a numeric argument is to type @kbd{C-u}
650(@code{universal-argument}) followed by some digits, or (for a
651negative argument) a minus sign followed by digits. A minus sign
652without digits normally means @minus{}1.
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653
654 @kbd{C-u} alone has the special meaning of ``four times'': it
655multiplies the argument for the next command by four. @kbd{C-u C-u}
656multiplies it by sixteen. Thus, @kbd{C-u C-u C-f} moves forward
657sixteen characters. Other useful combinations are @kbd{C-u C-n},
658@kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u
659C-u C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
660lines).
661
662 You can use a numeric argument before a self-inserting character to
663insert multiple copies of it. This is straightforward when the
664character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
665copies of the character @samp{a}. But this does not work for
666inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
667can separate the argument from the digit to insert with another
668@kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
669the character @samp{1}.
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670
671 Some commands care whether there is an argument, but ignore its
f0a35bd4 672value. For example, the command @kbd{M-q} (@code{fill-paragraph})
8cf51b2c 673fills text; with an argument, it justifies the text as well.
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674(@xref{Filling}, for more information on @kbd{M-q}.) For these
675commands, it is enough to the argument with a single @kbd{C-u}.
676
677 Some commands use the value of the argument as a repeat count, but
678do something special when there is no argument. For example, the
679command @kbd{C-k} (@code{kill-line}) with argument @var{n} kills
680@var{n} lines, including their terminating newlines. But @kbd{C-k}
681with no argument is special: it kills the text up to the next newline,
682or, if point is right at the end of the line, it kills the newline
683itself. Thus, two @kbd{C-k} commands with no arguments can kill a
684nonblank line, just like @kbd{C-k} with an argument of one.
685(@xref{Killing}, for more information on @kbd{C-k}.)
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686
687 A few commands treat a plain @kbd{C-u} differently from an ordinary
688argument. A few others may treat an argument of just a minus sign
689differently from an argument of @minus{}1. These unusual cases are
690described when they come up; they exist to make an individual command
691more convenient, and they are documented in that command's
692documentation string.
693
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694 We use the term ``prefix argument'' as well as ``numeric argument,''
695to emphasize that you type these argument before the command, and to
696distinguish them from minibuffer arguments that come after the
697command.
698
699@node Repeating
700@section Repeating a Command
701@cindex repeating a command
702
703 Many simple commands, such as those invoked with a single key or
704with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
705invoking them with a numeric argument that serves as a repeat count
706(@pxref{Arguments}). However, if the command you want to repeat
707prompts for input, or uses a numeric argument in another way, that
708method won't work.
709
710@kindex C-x z
711@findex repeat
712 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
713an Emacs command many times. This command repeats the previous Emacs
714command, whatever that was. Repeating a command uses the same arguments
715that were used before; it does not read new arguments each time.
716
717 To repeat the command more than once, type additional @kbd{z}'s: each
718@kbd{z} repeats the command one more time. Repetition ends when you
719type a character other than @kbd{z}, or press a mouse button.
720
721 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
722characters. You can repeat that command (including its argument) three
723additional times, to delete a total of 80 characters, by typing @kbd{C-x
724z z z}. The first @kbd{C-x z} repeats the command once, and each
725subsequent @kbd{z} repeats it once again.
726
727@ignore
728 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956
729@end ignore