Bump version to 24.1.
[bpt/emacs.git] / doc / emacs / basic.texi
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8cf51b2c 1@c This is part of the Emacs manual.
acaf905b 2@c Copyright (C) 1985-1987, 1993-1995, 1997, 2000-2012
04d3bb6c 3@c Free Software Foundation, Inc.
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4@c See file emacs.texi for copying conditions.
5@node Basic, Minibuffer, Exiting, Top
6@chapter Basic Editing Commands
7
8@kindex C-h t
9@findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11and save the text in a file. If this material is new to you, we
12suggest you first run the Emacs learn-by-doing tutorial, by typing
de0bde62 13@kbd{C-h t} (@code{help-with-tutorial}).
8cf51b2c 14
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15@menu
16
17* Inserting Text:: Inserting text by simply typing it.
18* Moving Point:: Moving the cursor to the place where you want to
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19 change something.
20* Erasing:: Deleting and killing text.
21* Basic Undo:: Undoing recent changes in the text.
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22* Files: Basic Files. Visiting, creating, and saving files.
23* Help: Basic Help. Asking what a character does.
8838673e 24* Blank Lines:: Making and deleting blank lines.
8cf51b2c 25* Continuation Lines:: How Emacs displays lines too wide for the screen.
b2b0776e 26* Position Info:: What line, row, or column is point on?
8838673e 27* Arguments:: Numeric arguments for repeating a command N times.
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28* Repeating:: Repeating the previous command quickly.
29@end menu
30
31@node Inserting Text
32@section Inserting Text
33
34@cindex insertion
35@cindex graphic characters
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36 You can insert an ordinary @dfn{graphic character} (e.g., @samp{a},
37@samp{B}, @samp{3}, and @samp{=}) by typing the associated key. This
38adds the character to the buffer at point. Insertion moves point
39forward, so that point remains just after the inserted text.
40@xref{Point}.
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41
42@kindex RET
43@cindex newline
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44 To end a line and start a new one, type @key{RET} (@code{newline}).
45(The @key{RET} key may be labeled @key{Return} or @key{Enter} on your
46keyboard, but we refer to it as @key{RET} in this manual.) This
47command inserts a newline character into the buffer. If point is at
48the end of the line, the effect is to create a new blank line after
49it; if point is in the middle of a line, the line is split at that
50position.
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51
52 As we explain later in this manual, you can change the way Emacs
53handles text insertion by turning on @dfn{minor modes}. For instance,
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54the minor mode called Auto Fill mode splits lines automatically when
55they get too long (@pxref{Filling}). The minor mode called Overwrite
56mode causes inserted characters to replace (overwrite) existing text,
57instead of shoving it to the right. @xref{Minor Modes}.
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58
59@cindex quoting
60@kindex C-q
61@findex quoted-insert
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62 Only graphic characters can be inserted by typing the associated
63key; other keys act as editing commands and do not insert themselves.
64For instance, @kbd{DEL} runs the command @code{delete-backward-char}
65by default (some modes bind it to a different command); it does not
66insert a literal @samp{DEL} character (@acronym{ASCII} character code
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67127).
68
69 To insert a non-graphic character, or a character that your keyboard
70does not support, first @dfn{quote} it by typing @kbd{C-q}
71(@code{quoted-insert}). There are two ways to use @kbd{C-q}:
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72
73@itemize @bullet
74@item
75@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
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76inserts that character. For instance, @kbd{C-q @key{DEL}} inserts a
77literal @samp{DEL} character.
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78
79@item
80@kbd{C-q} followed by a sequence of octal digits inserts the character
81with the specified octal character code. You can use any number of
82octal digits; any non-digit terminates the sequence. If the
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83terminating character is @key{RET}, that @key{RET} serves only to
84terminate the sequence. Any other non-digit terminates the sequence
85and then acts as normal input---thus, @kbd{C-q 1 0 1 B} inserts
86@samp{AB}.
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87
88The use of octal sequences is disabled in ordinary non-binary
89Overwrite mode, to give you a convenient way to insert a digit instead
90of overwriting with it.
91@end itemize
92
8cf51b2c 93@vindex read-quoted-char-radix
ad36c422 94@noindent
8cf51b2c 95To use decimal or hexadecimal instead of octal, set the variable
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96@code{read-quoted-char-radix} to 10 or 16. If the radix is 16,
97the letters @kbd{a} to @kbd{f} serve as part of a character code,
98just like digits. Case is ignored.
8cf51b2c 99
ad36c422 100@findex ucs-insert
ce79424f 101@kindex C-x 8 RET
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102@cindex Unicode characters, inserting
103@cindex insert Unicode character
104@cindex characters, inserting by name or code-point
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105 Instead of @kbd{C-q}, you can use the command @kbd{C-x 8 @key{RET}}
106(@code{ucs-insert}). This prompts for the Unicode name or code-point
107of a character, using the minibuffer. If you enter a name, the
108command provides completion (@pxref{Completion}). If you enter a
109code-point, it should be a hexadecimal number (which is the convention
110for Unicode). The command then inserts the corresponding character
111into the buffer. For example, both of the following insert the
d366bd53 112infinity sign (Unicode code-point @code{U+221E}):
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113
114@example
115@kbd{C-x 8 @key{RET} infinity @key{RET}}
116@kbd{C-x 8 @key{RET} 221e @key{RET}}
117@end example
118
119 A numeric argument to either @kbd{C-q} or @kbd{C-x 8 @key{RET}}
120specifies how many copies of the character to insert
121(@pxref{Arguments}).
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122
123@node Moving Point
124@section Changing the Location of Point
125
126@cindex arrow keys
127@cindex moving point
128@cindex movement
129@cindex cursor motion
130@cindex moving the cursor
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131 To do more than insert characters, you have to know how to move
132point (@pxref{Point}). The keyboard commands @kbd{C-f}, @kbd{C-b},
7bc7d2aa 133@kbd{C-n}, and @kbd{C-p} move point to the right, left, down, and up,
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134respectively. You can also move point using the @dfn{arrow keys}
135present on most keyboards: @kbd{@key{right}}, @kbd{@key{left}},
136@kbd{@key{down}}, and @kbd{@key{up}}; however, many Emacs users find
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137that it is slower to use the arrow keys than the control keys, because
138you need to move your hand to the area of the keyboard where those
139keys are located.
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140
141 You can also click the left mouse button to move point to the
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142position clicked. Emacs also provides a variety of additional
143keyboard commands that move point in more sophisticated ways.
8cf51b2c 144
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145@table @kbd
146
147@item C-f
8cf51b2c 148@kindex C-f
8cf51b2c 149@findex forward-char
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150Move forward one character (@code{forward-char}).
151
152@item @key{right}
153@kindex RIGHT
db5dce9d 154@findex right-char
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155This command (@code{right-char}) behaves like @kbd{C-f}, with one
156exception: when editing right-to-left scripts such as Arabic, it
157instead moves @emph{backward} if the current paragraph is a
158right-to-left paragraph. @xref{Bidirectional Editing}.
159
160@item C-b
161@kindex C-b
162@findex backward-char
163Move backward one character (@code{backward-char}).
164
165@item @key{left}
166@kindex LEFT
db5dce9d 167@findex left-char
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168This command (@code{left-char}) behaves like @kbd{C-b}, except it
169moves @emph{forward} if the current paragraph is right-to-left.
170@xref{Bidirectional Editing}.
171
172@item C-n
173@itemx @key{down}
174@kindex C-n
175@kindex DOWN
8cf51b2c 176@findex next-line
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177Move down one screen line (@code{next-line}). This command attempts
178to keep the horizontal position unchanged, so if you start in the
179middle of one line, you move to the middle of the next.
180
181@item C-p
182@itemx @key{up}
183@kindex C-p
184@kindex UP
8cf51b2c 185@findex previous-line
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186Move up one screen line (@code{previous-line}). This command
187preserves position within the line, like @kbd{C-n}.
188
8cf51b2c 189@item C-a
6c5f6319 190@itemx @key{Home}
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191@kindex C-a
192@kindex HOME
193@findex move-beginning-of-line
8cf51b2c 194Move to the beginning of the line (@code{move-beginning-of-line}).
de0bde62 195
8cf51b2c 196@item C-e
6c5f6319 197@itemx @key{End}
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198@kindex C-e
199@kindex END
200@findex move-end-of-line
8cf51b2c 201Move to the end of the line (@code{move-end-of-line}).
de0bde62 202
8cf51b2c 203@item M-f
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204@kindex M-f
205@findex forward-word
8cf51b2c 206Move forward one word (@code{forward-word}).
de0bde62 207
db5dce9d 208@item C-@key{right}
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209@itemx M-@key{right}
210@kindex C-RIGHT
211@kindex M-RIGHT
212@findex right-word
213This command (@code{right-word}) behaves like @kbd{M-f}, except it
214moves @emph{backward} by one word if the current paragraph is
215right-to-left. @xref{Bidirectional Editing}.
216
8cf51b2c 217@item M-b
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218@kindex M-b
219@findex backward-word
8cf51b2c 220Move backward one word (@code{backward-word}).
de0bde62 221
db5dce9d 222@item C-@key{left}
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223@itemx M-@key{left}
224@kindex C-LEFT
225@kindex M-LEFT
226@findex left-word
227This command (@code{left-word}) behaves like @kbd{M-f}, except it
228moves @emph{forward} by one word if the current paragraph is
229right-to-left. @xref{Bidirectional Editing}.
230
8cf51b2c 231@item M-r
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232@kindex M-r
233@findex move-to-window-line-top-bottom
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234Without moving the text on the screen, reposition point on the left
235margin of the center-most text line of the window; on subsequent
236consecutive invocations, move point to the left margin of the top-most
237line, the bottom-most line, and so forth, in cyclic order
238(@code{move-to-window-line-top-bottom}).
239
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240A numeric argument says which screen line to place point on, counting
241downward from the top of the window (zero means the top line). A
242negative argument counts lines up from the bottom (@minus{}1 means the
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243bottom line). @xref{Arguments}, for more information on numeric
244arguments.
91ed7ea8 245
8cf51b2c 246@item M-<
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247@kindex M-<
248@findex beginning-of-buffer
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249Move to the top of the buffer (@code{beginning-of-buffer}). With
250numeric argument @var{n}, move to @var{n}/10 of the way from the top.
de0bde62 251
8cf51b2c 252@item M->
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253@kindex M->
254@findex end-of-buffer
8cf51b2c 255Move to the end of the buffer (@code{end-of-buffer}).
550f41cd 256
8cf51b2c 257@item C-v
6c5f6319 258@itemx @key{PageDown}
e2a71e28 259@itemx @key{next}
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260Scroll the display one screen forward, and move point onscreen if
261necessary (@code{scroll-up-command}). @xref{Scrolling}.
262
8cf51b2c 263@item M-v
6c5f6319 264@itemx @key{PageUp}
e2a71e28 265@itemx @key{prior}
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266Scroll one screen backward, and move point onscreen if necessary
267(@code{scroll-down-command}). @xref{Scrolling}.
268
8cf51b2c 269@item M-x goto-char
de0bde62 270@findex goto-char
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271Read a number @var{n} and move point to buffer position @var{n}.
272Position 1 is the beginning of the buffer.
de0bde62 273
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274@item M-g M-g
275@itemx M-g g
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276@kindex M-g M-g
277@kindex M-g g
278@findex goto-line
8cf51b2c 279Read a number @var{n} and move point to the beginning of line number
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280@var{n} (@code{goto-line}). Line 1 is the beginning of the buffer. If
281point is on or just after a number in the buffer, that is the default
282for @var{n}. Just type @key{RET} in the minibuffer to use it. You can
283also specify @var{n} by giving @kbd{M-g M-g} a numeric prefix argument.
284@xref{Select Buffer}, for the behavior of @kbd{M-g M-g} when you give it
285a plain prefix argument.
de0bde62 286
8cf51b2c 287@item C-x C-n
8cf51b2c 288@kindex C-x C-n
de0bde62 289@findex set-goal-column
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290Use the current column of point as the @dfn{semipermanent goal column}
291for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
292semipermanent goal column is in effect, those commands always try to
293move to this column, or as close as possible to it, after moving
294vertically. The goal column remains in effect until canceled.
de0bde62 295
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296@item C-u C-x C-n
297Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
298preserve the horizontal position, as usual.
299@end table
300
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301@vindex line-move-visual
302 When a line of text in the buffer is longer than the width of the
303window, Emacs usually displays it on two or more @dfn{screen lines}.
304For convenience, @kbd{C-n} and @kbd{C-p} move point by screen lines,
305as do the equivalent keys @kbd{@key{down}} and @kbd{@key{up}}. You
306can force these commands to move according to @dfn{logical lines}
307(i.e., according to the text lines in the buffer) by setting the
308variable @code{line-move-visual} to @code{nil}; if a logical line
309occupies multiple screen lines, the cursor then skips over the
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310additional screen lines. For details, see @ref{Continuation Lines}.
311@xref{Variables}, for how to set variables such as
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312@code{line-move-visual}.
313
314 Unlike @kbd{C-n} and @kbd{C-p}, most of the Emacs commands that work
315on lines work on @emph{logical} lines. For instance, @kbd{C-a}
316(@code{move-beginning-of-line}) and @kbd{C-e}
317(@code{move-end-of-line}) respectively move to the beginning and end
318of the logical line. Whenever we encounter commands that work on
319screen lines, such as @kbd{C-n} and @kbd{C-p}, we will point these
320out.
321
8cf51b2c 322@vindex track-eol
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323 When @code{line-move-visual} is @code{nil}, you can also set the
324variable @code{track-eol} to a non-@code{nil} value. Then @kbd{C-n}
325and @kbd{C-p}, when starting at the end of the logical line, move to
326the end of the next logical line. Normally, @code{track-eol} is
327@code{nil}.
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328
329@vindex next-line-add-newlines
330 @kbd{C-n} normally stops at the end of the buffer when you use it on
de0bde62 331the last line in the buffer. However, if you set the variable
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332@code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
333the last line of a buffer creates an additional line at the end and
334moves down into it.
335
336@node Erasing
337@section Erasing Text
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338@cindex killing characters and lines
339@cindex deleting characters and lines
340@cindex erasing characters and lines
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341
342@table @kbd
343@item @key{DEL}
6c5f6319 344@itemx @key{Backspace}
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345Delete the character before point, or the region if it is active
346(@code{delete-backward-char}).
347
6c5f6319 348@itemx @key{Delete}
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349Delete the character after point, or the region if it is active
350(@code{delete-forward-char}).
351
352@item C-d
8cf51b2c 353Delete the character after point (@code{delete-char}).
de0bde62 354
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355@item C-k
356Kill to the end of the line (@code{kill-line}).
357@item M-d
358Kill forward to the end of the next word (@code{kill-word}).
359@item M-@key{DEL}
360Kill back to the beginning of the previous word
361(@code{backward-kill-word}).
362@end table
363
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364 The @kbd{@key{DEL}} (@code{delete-backward-char}) command removes
365the character before point, moving the cursor and the characters after
366it backwards. If point was at the beginning of a line, this deletes
367the preceding newline, joining this line to the previous one.
6c5f6319 368
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369 If, however, the region is active, @kbd{@key{DEL}} instead deletes
370the text in the region. @xref{Mark}, for a description of the region.
6c5f6319 371
bfd779dd 372 On most keyboards, @key{DEL} is labeled @key{Backspace}, but we
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373refer to it as @key{DEL} in this manual. (Do not confuse @key{DEL}
374with the @key{Delete} key; we will discuss @key{Delete} momentarily.)
0be641c0 375On some text terminals, Emacs may not recognize the @key{DEL} key
de0bde62 376properly. @xref{DEL Does Not Delete}, if you encounter this problem.
6c5f6319 377
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378 The @key{delete} (@code{delete-forward-char}) command deletes in the
379``opposite direction'': it deletes the character after point, i.e. the
380character under the cursor. If point was at the end of a line, this
381joins the following line onto this one. Like @kbd{@key{DEL}}, it
382deletes the text in the region if the region is active (@pxref{Mark}).
8cf51b2c 383
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384 @kbd{C-d} (@code{delete-char}) deletes the character after point,
385similar to @key{delete}, but regardless of whether the region is
386active.
8cf51b2c 387
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388 @xref{Deletion}, for more detailed information about the above
389deletion commands.
390
391 @kbd{C-k} (@code{kill-line}) erases (kills) a line at a time. If
392you type @kbd{C-k} at the beginning or middle of a line, it kills all
393the text up to the end of the line. If you type @kbd{C-k} at the end
394of a line, it joins that line with the following line.
395
396 @xref{Killing}, for more information about @kbd{C-k} and related
397commands.
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398
399@node Basic Undo
400@section Undoing Changes
401
8cf51b2c 402@table @kbd
6c5f6319 403@item C-/
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404Undo one entry of the undo records---usually, one command worth
405(@code{undo}).
6c5f6319 406@itemx C-x u
de0bde62 407@itemx C-_
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408The same.
409@end table
410
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411 Emacs records a list of changes made in the buffer text, so you can
412undo recent changes. This is done using the @code{undo} command,
413which is bound to @kbd{C-/} (as well as @kbd{C-x u} and @kbd{C-_}).
414Normally, this command undoes the last change, moving point back to
415where it was before the change. The undo command applies only to
416changes in the buffer; you can't use it to undo cursor motion.
417
418 Although each editing command usually makes a separate entry in the
419undo records, very simple commands may be grouped together.
420Sometimes, an entry may cover just part of a complex command.
8cf51b2c 421
6c5f6319 422 If you repeat @kbd{C-/} (or its aliases), each repetition undoes
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423another, earlier change, back to the limit of the undo information
424available. If all recorded changes have already been undone, the undo
425command displays an error message and does nothing.
426
6c5f6319 427 To learn more about the @code{undo} command, see @ref{Undo}.
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428
429@node Basic Files
430@section Files
431
432 Text that you insert in an Emacs buffer lasts only as long as the
6c5f6319 433Emacs session. To keep any text permanently, you must put it in a
de0bde62 434@dfn{file}.
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435
436 Suppose there is a file named @file{test.emacs} in your home
437directory. To begin editing this file in Emacs, type
438
439@example
440C-x C-f test.emacs @key{RET}
441@end example
442
443@noindent
444Here the file name is given as an @dfn{argument} to the command @kbd{C-x
445C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
446read the argument, and you type @key{RET} to terminate the argument
447(@pxref{Minibuffer}).
448
449 Emacs obeys this command by @dfn{visiting} the file: it creates a
6c5f6319 450buffer, copies the contents of the file into the buffer, and then
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451displays the buffer for editing. If you alter the text, you can
452@dfn{save} the new text in the file by typing @kbd{C-x C-s}
453(@code{save-buffer}). This copies the altered buffer contents back
454into the file @file{test.emacs}, making them permanent. Until you
455save, the changed text exists only inside Emacs, and the file
456@file{test.emacs} is unaltered.
457
458 To create a file, just visit it with @kbd{C-x C-f} as if it already
459existed. This creates an empty buffer, in which you can insert the
460text you want to put in the file. Emacs actually creates the file the
461first time you save this buffer with @kbd{C-x C-s}.
462
463 To learn more about using files in Emacs, see @ref{Files}.
464
465@node Basic Help
466@section Help
467
468@cindex getting help with keys
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469 If you forget what a key does, you can find out by typing @kbd{C-h
470k} (@code{describe-key}), followed by the key of interest; for
471example, @kbd{C-h k C-n} tells you what @kbd{C-n} does.
472
473 The prefix key @kbd{C-h} stands for ``help''. The key @key{F1}
474serves as an alias for @kbd{C-h}. Apart from @kbd{C-h k}, there are
475many other help commands providing different kinds of help.
476
477 @xref{Help}, for details.
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478
479@node Blank Lines
480@section Blank Lines
481
482@cindex inserting blank lines
483@cindex deleting blank lines
484 Here are special commands and techniques for inserting and deleting
485blank lines.
486
487@table @kbd
488@item C-o
6c5f6319 489Insert a blank line after the cursor (@code{open-line}).
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490@item C-x C-o
491Delete all but one of many consecutive blank lines
492(@code{delete-blank-lines}).
493@end table
494
495@kindex C-o
496@kindex C-x C-o
497@cindex blank lines
498@findex open-line
499@findex delete-blank-lines
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500 We have seen how @kbd{@key{RET}} (@code{newline}) starts a new line
501of text. However, it may be easier to see what you are doing if you
502first make a blank line and then insert the desired text into it.
503This is easy to do using the key @kbd{C-o} (@code{open-line}), which
504inserts a newline after point but leaves point in front of the
505newline. After @kbd{C-o}, type the text for the new line.
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506
507 You can make several blank lines by typing @kbd{C-o} several times, or
508by giving it a numeric argument specifying how many blank lines to make.
509@xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
510command inserts the fill prefix on the new line, if typed at the
511beginning of a line. @xref{Fill Prefix}.
512
513 The easy way to get rid of extra blank lines is with the command
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514@kbd{C-x C-o} (@code{delete-blank-lines}). If point lies within a run
515of several blank lines, @kbd{C-x C-o} deletes all but one of them. If
516point is on a single blank line, @kbd{C-x C-o} deletes it. If point
517is on a nonblank line, @kbd{C-x C-o} deletes all following blank
518lines, if any exists.
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519
520@node Continuation Lines
521@section Continuation Lines
522
523@cindex continuation line
524@cindex wrapping
525@cindex line wrapping
526@cindex fringes, and continuation lines
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527 Sometimes, a line of text in the buffer---a @dfn{logical line}---is
528too long to fit in the window, and Emacs displays it as two or more
529@dfn{screen lines}. This is called @dfn{line wrapping} or
530@dfn{continuation}, and the long logical line is called a
531@dfn{continued line}. On a graphical display, Emacs indicates line
532wrapping with small bent arrows in the left and right window fringes.
0be641c0 533On a text terminal, Emacs indicates line wrapping by displaying a
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534@samp{\} character at the right margin.
535
536 Most commands that act on lines act on logical lines, not screen
537lines. For instance, @kbd{C-k} kills a logical line. As described
538earlier, @kbd{C-n} (@code{next-line}) and @kbd{C-p}
539(@code{previous-line}) are special exceptions: they move point down
540and up, respectively, by one screen line (@pxref{Moving Point}).
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541
542@cindex truncation
543@cindex line truncation, and fringes
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544 Emacs can optionally @dfn{truncate} long logical lines instead of
545continuing them. This means that every logical line occupies a single
546screen line; if it is longer than the width of the window, the rest of
547the line is not displayed. On a graphical display, a truncated line
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548is indicated by a small straight arrow in the right fringe; on a text
549terminal, it is indicated by a @samp{$} character in the right margin.
550@xref{Line Truncation}.
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551
552 By default, continued lines are wrapped at the right window edge.
553Since the wrapping may occur in the middle of a word, continued lines
554can be difficult to read. The usual solution is to break your lines
555before they get too long, by inserting newlines. If you prefer, you
556can make Emacs insert a newline automatically when a line gets too
557long, by using Auto Fill mode. @xref{Filling}.
558
559@cindex word wrap
560 Sometimes, you may need to edit files containing many long logical
561lines, and it may not be practical to break them all up by adding
562newlines. In that case, you can use Visual Line mode, which enables
563@dfn{word wrapping}: instead of wrapping long lines exactly at the
564right window edge, Emacs wraps them at the word boundaries (i.e.,
565space or tab characters) nearest to the right window edge. Visual
566Line mode also redefines editing commands such as @code{C-a},
567@code{C-n}, and @code{C-k} to operate on screen lines rather than
568logical lines. @xref{Visual Line Mode}.
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569
570@node Position Info
571@section Cursor Position Information
572
573 Here are commands to get information about the size and position of
b2b0776e 574parts of the buffer, and to count words and lines.
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575
576@table @kbd
8cf51b2c 577@item M-x what-line
b2b0776e 578Display the line number of point.
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579@item M-x line-number-mode
580@itemx M-x column-number-mode
581Toggle automatic display of the current line number or column number.
582@xref{Optional Mode Line}.
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583
584@item M-=
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585Display the number of lines, words, and characters that are present in
586the region (@code{count-words-region}). @xref{Mark}, for information
587about the region.
de0bde62 588
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589@item M-x count-words
590Display the number of lines, words, and characters that are present in
591the buffer. If the region is active (@pxref{Mark}), display the
592numbers for the region instead.
de0bde62 593
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594@item C-x =
595Display the character code of character after point, character position of
596point, and column of point (@code{what-cursor-position}).
597@item M-x hl-line-mode
598Enable or disable highlighting of the current line. @xref{Cursor
599Display}.
600@item M-x size-indication-mode
601Toggle automatic display of the size of the buffer.
602@xref{Optional Mode Line}.
603@end table
604
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605@findex what-line
606@cindex line number commands
607@cindex location of point
608@cindex cursor location
609@cindex point location
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610 @kbd{M-x what-line} displays the current line number in the echo
611area. This command is usually redundant, because the current line
612number is shown in the mode line (@pxref{Mode Line}). However, if you
867d4bb3 613narrow the buffer, the mode line shows the line number relative to
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614the accessible portion (@pxref{Narrowing}). By contrast,
615@code{what-line} displays both the line number relative to the
616narrowed region and the line number relative to the whole buffer.
8cf51b2c 617
8cf51b2c 618@kindex M-=
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619@findex count-words-region
620@findex count-words
621 @kbd{M-=} (@code{count-words-region}) displays a message reporting
622the number of lines, words, and characters in the region. @kbd{M-x
623count-words} displays a similar message for the entire buffer, or for
624the region if the region is @dfn{active}. @xref{Mark}, for an
625explanation of the region.
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626
627@kindex C-x =
628@findex what-cursor-position
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629 The command @kbd{C-x =} (@code{what-cursor-position}) shows
630information about the current cursor position and the buffer contents
631at that position. It displays a line in the echo area that looks like
632this:
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633
634@smallexample
635Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
636@end smallexample
637
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638 After @samp{Char:}, this shows the character in the buffer at point.
639The text inside the parenthesis shows the corresponding decimal, octal
640and hex character codes; for more information about how @kbd{C-x =}
641displays character information, see @ref{International Chars}. After
642@samp{point=} is the position of point as a character count (the first
643character in the buffer is position 1, the second character is
644position 2, and so on). The number after that is the total number of
645characters in the buffer, and the number in parenthesis expresses the
646position as a percentage of the total. After @samp{column=} is the
647horizontal position of point, in columns counting from the left edge
648of the window.
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649
650 If the buffer has been narrowed, making some of the text at the
651beginning and the end temporarily inaccessible, @kbd{C-x =} displays
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652additional text describing the currently accessible range. For
653example, it might display this:
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654
655@smallexample
656Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
657@end smallexample
658
659@noindent
660where the two extra numbers give the smallest and largest character
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661position that point is allowed to assume. The characters between
662those two positions are the accessible ones. @xref{Narrowing}.
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663
664@node Arguments
665@section Numeric Arguments
666@cindex numeric arguments
667@cindex prefix arguments
668@cindex arguments to commands
669
6c5f6319 670 In the terminology of mathematics and computing, @dfn{argument}
16152b76 671means ``data provided to a function or operation''. You can give any
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672Emacs command a @dfn{numeric argument} (also called a @dfn{prefix
673argument}). Some commands interpret the argument as a repetition
674count. For example, giving @kbd{C-f} an argument of ten causes it to
675move point forward by ten characters instead of one. With these
676commands, no argument is equivalent to an argument of one, and
677negative arguments cause them to move or act in the opposite
678direction.
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679
680@kindex M-1
681@kindex M-@t{-}
682@findex digit-argument
683@findex negative-argument
fcda6454 684 The easiest way to specify a numeric argument is to type a digit
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685and/or a minus sign while holding down the @key{META} key. For
686example,
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687
688@example
689M-5 C-n
690@end example
691
692@noindent
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693moves down five lines. The keys @kbd{M-1}, @kbd{M-2}, and so on, as
694well as @kbd{M--}, are bound to commands (@code{digit-argument} and
695@code{negative-argument}) that set up an argument for the next
696command. @kbd{Meta--} without digits normally means @minus{}1.
8cf51b2c 697
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698If you enter more than one digit, you need not hold down the
699@key{META} key for the second and subsequent digits. Thus, to move
700down fifty lines, type
701
702@example
703M-5 0 C-n
704@end example
705
706@noindent
707Note that this @emph{does not} insert five copies of @samp{0} and move
708down one line, as you might expect---the @samp{0} is treated as part
709of the prefix argument.
710
711(What if you do want to insert five copies of @samp{0}? Type @kbd{M-5
712C-u 0}. Here, @kbd{C-u} ``terminates'' the prefix argument, so that
713the next keystroke begins the command that you want to execute. Note
714that this meaning of @kbd{C-u} applies only to this case. For the
715usual role of @kbd{C-u}, see below.)
716
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717@kindex C-u
718@findex universal-argument
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719 Instead of typing @kbd{M-1}, @kbd{M-2}, and so on, another way to
720specify a numeric argument is to type @kbd{C-u}
721(@code{universal-argument}) followed by some digits, or (for a
722negative argument) a minus sign followed by digits. A minus sign
723without digits normally means @minus{}1.
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724
725 @kbd{C-u} alone has the special meaning of ``four times'': it
726multiplies the argument for the next command by four. @kbd{C-u C-u}
727multiplies it by sixteen. Thus, @kbd{C-u C-u C-f} moves forward
728sixteen characters. Other useful combinations are @kbd{C-u C-n},
729@kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u
730C-u C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
731lines).
732
733 You can use a numeric argument before a self-inserting character to
734insert multiple copies of it. This is straightforward when the
735character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
736copies of the character @samp{a}. But this does not work for
737inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
738can separate the argument from the digit to insert with another
739@kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
740the character @samp{1}.
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741
742 Some commands care whether there is an argument, but ignore its
f0a35bd4 743value. For example, the command @kbd{M-q} (@code{fill-paragraph})
8cf51b2c 744fills text; with an argument, it justifies the text as well.
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745(@xref{Filling}, for more information on @kbd{M-q}.) For these
746commands, it is enough to the argument with a single @kbd{C-u}.
747
748 Some commands use the value of the argument as a repeat count, but
749do something special when there is no argument. For example, the
750command @kbd{C-k} (@code{kill-line}) with argument @var{n} kills
751@var{n} lines, including their terminating newlines. But @kbd{C-k}
752with no argument is special: it kills the text up to the next newline,
753or, if point is right at the end of the line, it kills the newline
754itself. Thus, two @kbd{C-k} commands with no arguments can kill a
755nonblank line, just like @kbd{C-k} with an argument of one.
756(@xref{Killing}, for more information on @kbd{C-k}.)
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757
758 A few commands treat a plain @kbd{C-u} differently from an ordinary
759argument. A few others may treat an argument of just a minus sign
760differently from an argument of @minus{}1. These unusual cases are
761described when they come up; they exist to make an individual command
762more convenient, and they are documented in that command's
763documentation string.
764
16152b76 765 We use the term ``prefix argument'' as well as ``numeric argument'',
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766to emphasize that you type these argument before the command, and to
767distinguish them from minibuffer arguments that come after the
768command.
769
770@node Repeating
771@section Repeating a Command
772@cindex repeating a command
773
774 Many simple commands, such as those invoked with a single key or
775with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
776invoking them with a numeric argument that serves as a repeat count
777(@pxref{Arguments}). However, if the command you want to repeat
778prompts for input, or uses a numeric argument in another way, that
779method won't work.
780
781@kindex C-x z
782@findex repeat
783 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
784an Emacs command many times. This command repeats the previous Emacs
785command, whatever that was. Repeating a command uses the same arguments
786that were used before; it does not read new arguments each time.
787
788 To repeat the command more than once, type additional @kbd{z}'s: each
789@kbd{z} repeats the command one more time. Repetition ends when you
790type a character other than @kbd{z}, or press a mouse button.
791
792 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
793characters. You can repeat that command (including its argument) three
794additional times, to delete a total of 80 characters, by typing @kbd{C-x
795z z z}. The first @kbd{C-x z} repeats the command once, and each
796subsequent @kbd{z} repeats it once again.