Fix bug #6671 with recentering and other scrolling problems.
[bpt/emacs.git] / doc / emacs / basic.texi
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8cf51b2c 1@c This is part of the Emacs manual.
73b0cd50 2@c Copyright (C) 1985-1987, 1993-1995, 1997, 2000-2011
04d3bb6c 3@c Free Software Foundation, Inc.
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4@c See file emacs.texi for copying conditions.
5@node Basic, Minibuffer, Exiting, Top
6@chapter Basic Editing Commands
7
8@kindex C-h t
9@findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11and save the text in a file. If this material is new to you, we
12suggest you first run the Emacs learn-by-doing tutorial, by typing
13@kbd{Control-h t} inside Emacs. (@code{help-with-tutorial}).
14
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15@menu
16
17* Inserting Text:: Inserting text by simply typing it.
18* Moving Point:: Moving the cursor to the place where you want to
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19 change something.
20* Erasing:: Deleting and killing text.
21* Basic Undo:: Undoing recent changes in the text.
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22* Files: Basic Files. Visiting, creating, and saving files.
23* Help: Basic Help. Asking what a character does.
8838673e 24* Blank Lines:: Making and deleting blank lines.
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25* Continuation Lines:: How Emacs displays lines too wide for the screen.
26* Position Info:: What page, line, row, or column is point on?
8838673e 27* Arguments:: Numeric arguments for repeating a command N times.
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28* Repeating:: Repeating the previous command quickly.
29@end menu
30
31@node Inserting Text
32@section Inserting Text
33
34@cindex insertion
35@cindex graphic characters
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36 You can insert an ordinary @dfn{graphic character} (e.g., @samp{a},
37@samp{B}, @samp{3}, and @samp{=}) by typing the associated key. This
38adds the character to the buffer at point. Insertion moves point
39forward, so that point remains just after the inserted text.
40@xref{Point}.
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41
42@kindex RET
43@cindex newline
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44 To end a line and start a new one, type @key{RET}. This key may be
45labeled @key{Return} or @key{Enter} on your keyboard, but we refer to
46it as @key{RET} in this manual. Pressing it inserts a newline
47character in the buffer. If point is at the end of the line, this
48creates a new blank line after it; if point is in the middle of a
49line, the line is split at that position.
50
51 As we explain later in this manual, you can change the way Emacs
52handles text insertion by turning on @dfn{minor modes}. For instance,
53if you turn on a minor mode called @dfn{Auto Fill} mode, Emacs can
54split lines automatically when they become too long (@pxref{Filling}).
55If you turn on a minor mode called @dfn{Overwrite} mode, inserted
56characters replace (overwrite) existing text, instead of shoving it to
57the right. @xref{Minor Modes}.
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58
59@cindex quoting
60@kindex C-q
61@findex quoted-insert
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62 Only graphic characters can be inserted by typing the associated
63key; other keys act as editing commands and do not insert themselves.
64For instance, @kbd{DEL} runs the command @code{delete-backward-char}
65by default (some modes bind it to a different command); it does not
66insert a literal @samp{DEL} character (@acronym{ASCII} character code
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67127).
68
69 To insert a non-graphic character, or a character that your keyboard
70does not support, first @dfn{quote} it by typing @kbd{C-q}
71(@code{quoted-insert}). There are two ways to use @kbd{C-q}:
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72
73@itemize @bullet
74@item
75@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
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76inserts that character. For instance, @kbd{C-q @key{DEL}} inserts a
77literal @samp{DEL} character.
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78
79@item
80@kbd{C-q} followed by a sequence of octal digits inserts the character
81with the specified octal character code. You can use any number of
82octal digits; any non-digit terminates the sequence. If the
83terminating character is @key{RET}, it serves only to terminate the
84sequence. Any other non-digit terminates the sequence and then acts
85as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
86
87The use of octal sequences is disabled in ordinary non-binary
88Overwrite mode, to give you a convenient way to insert a digit instead
89of overwriting with it.
90@end itemize
91
8cf51b2c 92@vindex read-quoted-char-radix
ad36c422 93@noindent
8cf51b2c 94To use decimal or hexadecimal instead of octal, set the variable
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95@code{read-quoted-char-radix} to 10 or 16. If the radix is 16,
96the letters @kbd{a} to @kbd{f} serve as part of a character code,
97just like digits. Case is ignored.
8cf51b2c 98
ad36c422 99 A numeric argument tells @kbd{C-q} how many copies of the quoted
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100character to insert (@pxref{Arguments}).
101
ad36c422 102@findex ucs-insert
ce79424f 103@kindex C-x 8 RET
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104@cindex Unicode
105 Instead of @kbd{C-q}, you can use @kbd{C-x 8 @key{RET}}
106(@code{ucs-insert}) to insert a character based on its Unicode name or
04d3bb6c 107code-point. This command prompts for a character to insert, using
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108the minibuffer; you can specify the character using either (i) the
109character's name in the Unicode standard, or (ii) the character's
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110code-point in the Unicode standard. If you specify the character's
111name, the command provides completion.
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112
113@node Moving Point
114@section Changing the Location of Point
115
116@cindex arrow keys
117@cindex moving point
118@cindex movement
119@cindex cursor motion
120@cindex moving the cursor
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121 To do more than insert characters, you have to know how to move
122point (@pxref{Point}). The keyboard commands @kbd{C-f}, @kbd{C-b},
123@kbd{C-n}, and @kbd{C-p} move point to the right, left, up and down
124respectively. These are equivalent to the commands @kbd{@key{right}},
125@kbd{@key{left}}, @kbd{@key{down}}, and @kbd{@key{up}}, entered using
126the @dfn{arrow keys} present on many keyboards. Many Emacs users find
127that it is slower to use the arrow keys than the equivalent control
128keys. You can also click the left mouse button to move point to the
129position clicked. Emacs also provides a variety of additional
130keyboard commands that move point in more sophisticated ways.
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131
132@kindex C-a
133@kindex C-e
134@kindex C-f
135@kindex C-b
136@kindex C-n
137@kindex C-p
138@kindex M->
139@kindex M-<
140@kindex M-r
141@kindex LEFT
142@kindex RIGHT
143@kindex UP
144@kindex DOWN
145@findex move-beginning-of-line
146@findex move-end-of-line
147@findex forward-char
148@findex backward-char
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149@findex right-char
150@findex left-char
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151@findex next-line
152@findex previous-line
153@findex beginning-of-buffer
154@findex end-of-buffer
155@findex goto-char
156@findex goto-line
157@findex move-to-window-line
158@table @kbd
159@item C-a
6c5f6319 160@itemx @key{Home}
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161Move to the beginning of the line (@code{move-beginning-of-line}).
162@item C-e
6c5f6319 163@itemx @key{End}
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164Move to the end of the line (@code{move-end-of-line}).
165@item C-f
6c5f6319 166Move forward one character (@code{forward-char}).
34313041 167@item @key{right}
db5dce9d 168Move one character to the right (@code{right-char}). This
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169moves one character forward in text that is read in the usual
170left-to-right direction, but one character @emph{backward} if the text
171is read right-to-left, as needed for right-to-left scripts such as
172Arabic. @xref{Bidirectional Editing}.
8cf51b2c 173@item C-b
6c5f6319 174Move backward one character (@code{backward-char}).
34313041 175@item @key{left}
db5dce9d 176Move one character to the left (@code{left-char}). This
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177moves one character backward in left-to-right text and one character
178forward in right-to-left text.
8cf51b2c 179@item M-f
6c5f6319 180@itemx M-@key{right}
8cf51b2c 181Move forward one word (@code{forward-word}).
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182@item C-@key{right}
183Move one word to the right (@code{right-word}). This moves one word
184forward in left-to-right text and one word backward in right-to-left
185text.
8cf51b2c 186@item M-b
6c5f6319 187@itemx M-@key{left}
8cf51b2c 188Move backward one word (@code{backward-word}).
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189@item C-@key{left}
190Move one word to the left (@code{left-word}). This moves one word
191backward in left-to-right text and one word forward in right-to-left
192text.
8cf51b2c 193@item C-n
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194@itemx @key{down}
195Move down one screen line (@code{next-line}). This command attempts
196to keep the horizontal position unchanged, so if you start in the
197middle of one line, you move to the middle of the next.
8cf51b2c 198@item C-p
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199@itemx @key{up}
200Move up one screen line (@code{previous-line}). This command
201preserves position within the line, like @kbd{C-n}.
8cf51b2c 202@item M-r
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203Without moving the text on the screen, reposition point on the left
204margin of the center-most text line of the window; on subsequent
205consecutive invocations, move point to the left margin of the top-most
206line, the bottom-most line, and so forth, in cyclic order
207(@code{move-to-window-line-top-bottom}).
208
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209A numeric argument says which screen line to place point on, counting
210downward from the top of the window (zero means the top line). A
211negative argument counts lines up from the bottom (@minus{}1 means the
212bottom line).
91ed7ea8 213
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214@item M-<
215Move to the top of the buffer (@code{beginning-of-buffer}). With
216numeric argument @var{n}, move to @var{n}/10 of the way from the top.
217@xref{Arguments}, for more information on numeric arguments.@refill
218@item M->
219Move to the end of the buffer (@code{end-of-buffer}).
220@item C-v
6c5f6319 221@itemx @key{PageDown}
e2a71e28 222@itemx @key{next}
8cf51b2c 223Scroll the display one screen forward, and move point if necessary to
6c5f6319 224put it on the screen (@code{scroll-up}). If your keyboard has a
e2a71e28 225@key{PageDown} key (sometimes labelled @key{next}), it does the same
867d4bb3 226thing as @key{C-v}. Scrolling commands are described further in
6c5f6319 227@ref{Scrolling}.
8cf51b2c 228@item M-v
6c5f6319 229@itemx @key{PageUp}
e2a71e28 230@itemx @key{prior}
8cf51b2c 231Scroll one screen backward, and move point if necessary to put it on
6c5f6319 232the screen (@code{scroll-down}). If your keyboard has a @key{PageUp}
e2a71e28 233key (sometimes labelled @key{prior}), it does the same thing as
b5700de6 234@kbd{M-v}.
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235@item M-x goto-char
236Read a number @var{n} and move point to buffer position @var{n}.
237Position 1 is the beginning of the buffer.
238@item M-g M-g
239@itemx M-g g
8cf51b2c 240Read a number @var{n} and move point to the beginning of line number
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241@var{n} (@code{goto-line}). Line 1 is the beginning of the buffer. If
242point is on or just after a number in the buffer, that is the default
243for @var{n}. Just type @key{RET} in the minibuffer to use it. You can
244also specify @var{n} by giving @kbd{M-g M-g} a numeric prefix argument.
245@xref{Select Buffer}, for the behavior of @kbd{M-g M-g} when you give it
246a plain prefix argument.
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247@item C-x C-n
248@findex set-goal-column
249@kindex C-x C-n
250Use the current column of point as the @dfn{semipermanent goal column}
251for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
252semipermanent goal column is in effect, those commands always try to
253move to this column, or as close as possible to it, after moving
254vertically. The goal column remains in effect until canceled.
255@item C-u C-x C-n
256Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
257preserve the horizontal position, as usual.
258@end table
259
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260@vindex line-move-visual
261 When a line of text in the buffer is longer than the width of the
262window, Emacs usually displays it on two or more @dfn{screen lines}.
263For convenience, @kbd{C-n} and @kbd{C-p} move point by screen lines,
264as do the equivalent keys @kbd{@key{down}} and @kbd{@key{up}}. You
265can force these commands to move according to @dfn{logical lines}
266(i.e., according to the text lines in the buffer) by setting the
267variable @code{line-move-visual} to @code{nil}; if a logical line
268occupies multiple screen lines, the cursor then skips over the
269additional screen lines. Moving by logical lines was the default
270behavior prior to Emacs 23.1. For details, see @ref{Continuation
271Lines}. @xref{Variables}, for how to set variables such as
272@code{line-move-visual}.
273
274 Unlike @kbd{C-n} and @kbd{C-p}, most of the Emacs commands that work
275on lines work on @emph{logical} lines. For instance, @kbd{C-a}
276(@code{move-beginning-of-line}) and @kbd{C-e}
277(@code{move-end-of-line}) respectively move to the beginning and end
278of the logical line. Whenever we encounter commands that work on
279screen lines, such as @kbd{C-n} and @kbd{C-p}, we will point these
280out.
281
8cf51b2c 282@vindex track-eol
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283 When @code{line-move-visual} is @code{nil}, you can also set the
284variable @code{track-eol} to a non-@code{nil} value. Then @kbd{C-n}
285and @kbd{C-p}, when starting at the end of the logical line, move to
286the end of the next logical line. Normally, @code{track-eol} is
287@code{nil}.
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288
289@vindex next-line-add-newlines
290 @kbd{C-n} normally stops at the end of the buffer when you use it on
291the last line of the buffer. However, if you set the variable
292@code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
293the last line of a buffer creates an additional line at the end and
294moves down into it.
295
296@node Erasing
297@section Erasing Text
298
299@table @kbd
300@item @key{DEL}
6c5f6319 301@itemx @key{Backspace}
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302Delete the character before point (@code{delete-backward-char}).
303@item C-d
6c5f6319 304@itemx @key{Delete}
8cf51b2c 305Delete the character after point (@code{delete-char}).
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306@item C-k
307Kill to the end of the line (@code{kill-line}).
308@item M-d
309Kill forward to the end of the next word (@code{kill-word}).
310@item M-@key{DEL}
311Kill back to the beginning of the previous word
312(@code{backward-kill-word}).
313@end table
314
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315 The key @kbd{@key{DEL}} (@code{delete-backward-char}) removes the
316character before point, moving the cursor and all the characters after
317it backwards. On most keyboards, @key{DEL} is labelled
318@key{Backspace}, but we refer to it as @key{DEL} in this manual. Do
319not confuse @key{DEL} with another key, labelled @key{Delete}, that
320exists on many keyboards; we will discuss @key{Delete} momentarily.
321
322 Typing @key{DEL} when the cursor is at the beginning of a line
323deletes the preceding newline character, joining the line with the one
324before it.
325
326 On some text-only terminals, Emacs may not recognize the @key{DEL}
327key properly. If @key{DEL} does not do the right thing (e.g., if it
328deletes characters forwards), see @ref{DEL Does Not Delete}.
329
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330@cindex killing characters and lines
331@cindex deleting characters and lines
332@cindex erasing characters and lines
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333 The key @kbd{C-d} (@code{delete-char}) deletes the character after
334point, i.e., the character under the cursor. This shifts the rest of
335the text on the line to the left. If you type @kbd{C-d} at the end of
336a line, it joins that line with the following line. This command is
337also bound to the key labelled @key{Delete} on many keyboards.
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338
339 To erase a larger amount of text, use the @kbd{C-k} key, which
340erases (kills) a line at a time. If you type @kbd{C-k} at the
341beginning or middle of a line, it kills all the text up to the end of
342the line. If you type @kbd{C-k} at the end of a line, it joins that
343line with the following line.
344
6c5f6319 345 To learn more about killing text, see @ref{Killing}.
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346
347@node Basic Undo
348@section Undoing Changes
349
8cf51b2c 350@table @kbd
6c5f6319 351@item C-/
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352Undo one entry of the undo records---usually, one command worth
353(@code{undo}).
6c5f6319 354@itemx C-x u
8cf51b2c 355@item C-_
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356The same.
357@end table
358
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359 Emacs records a list of changes made in the buffer text, so you can
360undo recent changes. This is done using the @code{undo} command,
361which is bound to @kbd{C-/} (as well as @kbd{C-x u} and @kbd{C-_}).
362Normally, this command undoes the last change, moving point back to
363where it was before the change. The undo command applies only to
364changes in the buffer; you can't use it to undo cursor motion.
365
366 Although each editing command usually makes a separate entry in the
367undo records, very simple commands may be grouped together.
368Sometimes, an entry may cover just part of a complex command.
8cf51b2c 369
6c5f6319 370 If you repeat @kbd{C-/} (or its aliases), each repetition undoes
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371another, earlier change, back to the limit of the undo information
372available. If all recorded changes have already been undone, the undo
373command displays an error message and does nothing.
374
6c5f6319 375 To learn more about the @code{undo} command, see @ref{Undo}.
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376
377@node Basic Files
378@section Files
379
380 Text that you insert in an Emacs buffer lasts only as long as the
6c5f6319 381Emacs session. To keep any text permanently, you must put it in a
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382@dfn{file}. Files are named units of text which are stored by the
383operating system for you to retrieve later by name. To use the
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384contents of a file in any way, including editing it with Emacs, you
385must specify the file name.
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386
387 Suppose there is a file named @file{test.emacs} in your home
388directory. To begin editing this file in Emacs, type
389
390@example
391C-x C-f test.emacs @key{RET}
392@end example
393
394@noindent
395Here the file name is given as an @dfn{argument} to the command @kbd{C-x
396C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
397read the argument, and you type @key{RET} to terminate the argument
398(@pxref{Minibuffer}).
399
400 Emacs obeys this command by @dfn{visiting} the file: it creates a
6c5f6319 401buffer, copies the contents of the file into the buffer, and then
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402displays the buffer for editing. If you alter the text, you can
403@dfn{save} the new text in the file by typing @kbd{C-x C-s}
404(@code{save-buffer}). This copies the altered buffer contents back
405into the file @file{test.emacs}, making them permanent. Until you
406save, the changed text exists only inside Emacs, and the file
407@file{test.emacs} is unaltered.
408
409 To create a file, just visit it with @kbd{C-x C-f} as if it already
410existed. This creates an empty buffer, in which you can insert the
411text you want to put in the file. Emacs actually creates the file the
412first time you save this buffer with @kbd{C-x C-s}.
413
414 To learn more about using files in Emacs, see @ref{Files}.
415
416@node Basic Help
417@section Help
418
419@cindex getting help with keys
420 If you forget what a key does, you can find out with the Help
421character, which is @kbd{C-h} (or @key{F1}, which is an alias for
6c5f6319 422@kbd{C-h}). Type @kbd{C-h k}, followed by the key of interest; for
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423example, @kbd{C-h k C-n} tells you what @kbd{C-n} does. @kbd{C-h} is
424a prefix key; @kbd{C-h k} is just one of its subcommands (the command
425@code{describe-key}). The other subcommands of @kbd{C-h} provide
426different kinds of help. Type @kbd{C-h} twice to get a description of
427all the help facilities. @xref{Help}.
428
429@node Blank Lines
430@section Blank Lines
431
432@cindex inserting blank lines
433@cindex deleting blank lines
434 Here are special commands and techniques for inserting and deleting
435blank lines.
436
437@table @kbd
438@item C-o
6c5f6319 439Insert a blank line after the cursor (@code{open-line}).
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440@item C-x C-o
441Delete all but one of many consecutive blank lines
442(@code{delete-blank-lines}).
443@end table
444
445@kindex C-o
446@kindex C-x C-o
447@cindex blank lines
448@findex open-line
449@findex delete-blank-lines
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450 We have seen how @kbd{@key{RET}} (@code{newline}) starts a new line
451of text. However, it may be easier to see what you are doing if you
452first make a blank line and then insert the desired text into it.
453This is easy to do using the key @kbd{C-o} (@code{open-line}), which
454inserts a newline after point but leaves point in front of the
455newline. After @kbd{C-o}, type the text for the new line.
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456
457 You can make several blank lines by typing @kbd{C-o} several times, or
458by giving it a numeric argument specifying how many blank lines to make.
459@xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
460command inserts the fill prefix on the new line, if typed at the
461beginning of a line. @xref{Fill Prefix}.
462
463 The easy way to get rid of extra blank lines is with the command
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464@kbd{C-x C-o} (@code{delete-blank-lines}). If point lies within a run
465of several blank lines, @kbd{C-x C-o} deletes all but one of them. If
466point is on a single blank line, @kbd{C-x C-o} deletes it. If point
467is on a nonblank line, @kbd{C-x C-o} deletes all following blank
468lines, if any exists.
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469
470@node Continuation Lines
471@section Continuation Lines
472
473@cindex continuation line
474@cindex wrapping
475@cindex line wrapping
476@cindex fringes, and continuation lines
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477 Sometimes, a line of text in the buffer---a @dfn{logical line}---is
478too long to fit in the window, and Emacs displays it as two or more
479@dfn{screen lines}. This is called @dfn{line wrapping} or
480@dfn{continuation}, and the long logical line is called a
481@dfn{continued line}. On a graphical display, Emacs indicates line
482wrapping with small bent arrows in the left and right window fringes.
483On a text-only terminal, Emacs indicates line wrapping by displaying a
484@samp{\} character at the right margin.
485
486 Most commands that act on lines act on logical lines, not screen
487lines. For instance, @kbd{C-k} kills a logical line. As described
488earlier, @kbd{C-n} (@code{next-line}) and @kbd{C-p}
489(@code{previous-line}) are special exceptions: they move point down
490and up, respectively, by one screen line (@pxref{Moving Point}).
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491
492@cindex truncation
493@cindex line truncation, and fringes
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494 Emacs can optionally @dfn{truncate} long logical lines instead of
495continuing them. This means that every logical line occupies a single
496screen line; if it is longer than the width of the window, the rest of
497the line is not displayed. On a graphical display, a truncated line
498is indicated by a small straight arrow in the right fringe; on a
499text-only terminal, it is indicated by a @samp{$} character in the
500right margin. @xref{Line Truncation}.
501
502 By default, continued lines are wrapped at the right window edge.
503Since the wrapping may occur in the middle of a word, continued lines
504can be difficult to read. The usual solution is to break your lines
505before they get too long, by inserting newlines. If you prefer, you
506can make Emacs insert a newline automatically when a line gets too
507long, by using Auto Fill mode. @xref{Filling}.
508
509@cindex word wrap
510 Sometimes, you may need to edit files containing many long logical
511lines, and it may not be practical to break them all up by adding
512newlines. In that case, you can use Visual Line mode, which enables
513@dfn{word wrapping}: instead of wrapping long lines exactly at the
514right window edge, Emacs wraps them at the word boundaries (i.e.,
515space or tab characters) nearest to the right window edge. Visual
516Line mode also redefines editing commands such as @code{C-a},
517@code{C-n}, and @code{C-k} to operate on screen lines rather than
518logical lines. @xref{Visual Line Mode}.
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519
520@node Position Info
521@section Cursor Position Information
522
523 Here are commands to get information about the size and position of
524parts of the buffer, and to count lines.
525
526@table @kbd
527@item M-x what-page
528Display the page number of point, and the line number within that page.
529@item M-x what-line
530Display the line number of point in the whole buffer.
531@item M-x line-number-mode
532@itemx M-x column-number-mode
533Toggle automatic display of the current line number or column number.
534@xref{Optional Mode Line}.
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535@item M-x count-lines-region
536Display the number of lines in the current region. Normally bound to
537@kbd{M-=}, except in a few specialist modes. @xref{Mark}, for
538information about the region.
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539@item M-x count-words-region
540Display the number of words in the current region.
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541@item C-x =
542Display the character code of character after point, character position of
543point, and column of point (@code{what-cursor-position}).
544@item M-x hl-line-mode
545Enable or disable highlighting of the current line. @xref{Cursor
546Display}.
547@item M-x size-indication-mode
548Toggle automatic display of the size of the buffer.
549@xref{Optional Mode Line}.
550@end table
551
552@findex what-page
553@findex what-line
554@cindex line number commands
555@cindex location of point
556@cindex cursor location
557@cindex point location
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558 @kbd{M-x what-line} displays the current line number in the echo
559area. This command is usually redundant, because the current line
560number is shown in the mode line (@pxref{Mode Line}). However, if you
867d4bb3 561narrow the buffer, the mode line shows the line number relative to
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562the accessible portion (@pxref{Narrowing}). By contrast,
563@code{what-line} displays both the line number relative to the
564narrowed region and the line number relative to the whole buffer.
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565
566 @kbd{M-x what-page} counts pages from the beginning of the file, and
567counts lines within the page, showing both numbers in the echo area.
568@xref{Pages}.
569
570@kindex M-=
571@findex count-lines-region
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572 Use @kbd{M-x count-lines-region} (normally bound to @kbd{M-=}) to
573display the number of lines in the region (@pxref{Mark}). @xref{Pages},
574for the command @kbd{C-x l} which counts the lines in the current page.
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575
576@kindex C-x =
577@findex what-cursor-position
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578 The command @kbd{C-x =} (@code{what-cursor-position}) shows
579information about the current cursor position and the buffer contents
580at that position. It displays a line in the echo area that looks like
581this:
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582
583@smallexample
584Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
585@end smallexample
586
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587 After @samp{Char:}, this shows the character in the buffer at point.
588The text inside the parenthesis shows the corresponding decimal, octal
589and hex character codes; for more information about how @kbd{C-x =}
590displays character information, see @ref{International Chars}. After
591@samp{point=} is the position of point as a character count (the first
592character in the buffer is position 1, the second character is
593position 2, and so on). The number after that is the total number of
594characters in the buffer, and the number in parenthesis expresses the
595position as a percentage of the total. After @samp{column=} is the
596horizontal position of point, in columns counting from the left edge
597of the window.
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598
599 If the buffer has been narrowed, making some of the text at the
600beginning and the end temporarily inaccessible, @kbd{C-x =} displays
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601additional text describing the currently accessible range. For
602example, it might display this:
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603
604@smallexample
605Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
606@end smallexample
607
608@noindent
609where the two extra numbers give the smallest and largest character
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610position that point is allowed to assume. The characters between
611those two positions are the accessible ones. @xref{Narrowing}.
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612
613@node Arguments
614@section Numeric Arguments
615@cindex numeric arguments
616@cindex prefix arguments
617@cindex arguments to commands
618
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619 In the terminology of mathematics and computing, @dfn{argument}
620means ``data provided to a function or operation.'' You can give any
621Emacs command a @dfn{numeric argument} (also called a @dfn{prefix
622argument}). Some commands interpret the argument as a repetition
623count. For example, giving @kbd{C-f} an argument of ten causes it to
624move point forward by ten characters instead of one. With these
625commands, no argument is equivalent to an argument of one, and
626negative arguments cause them to move or act in the opposite
627direction.
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628
629@kindex M-1
630@kindex M-@t{-}
631@findex digit-argument
632@findex negative-argument
fcda6454 633 The easiest way to specify a numeric argument is to type a digit
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634and/or a minus sign while holding down the @key{META} key. For
635example,
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636
637@example
638M-5 C-n
639@end example
640
641@noindent
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642moves down five lines. The keys @kbd{M-1}, @kbd{M-2}, and so on, as
643well as @kbd{M--}, are bound to commands (@code{digit-argument} and
644@code{negative-argument}) that set up an argument for the next
645command. @kbd{Meta--} without digits normally means @minus{}1.
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647If you enter more than one digit, you need not hold down the
648@key{META} key for the second and subsequent digits. Thus, to move
649down fifty lines, type
650
651@example
652M-5 0 C-n
653@end example
654
655@noindent
656Note that this @emph{does not} insert five copies of @samp{0} and move
657down one line, as you might expect---the @samp{0} is treated as part
658of the prefix argument.
659
660(What if you do want to insert five copies of @samp{0}? Type @kbd{M-5
661C-u 0}. Here, @kbd{C-u} ``terminates'' the prefix argument, so that
662the next keystroke begins the command that you want to execute. Note
663that this meaning of @kbd{C-u} applies only to this case. For the
664usual role of @kbd{C-u}, see below.)
665
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666@kindex C-u
667@findex universal-argument
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668 Instead of typing @kbd{M-1}, @kbd{M-2}, and so on, another way to
669specify a numeric argument is to type @kbd{C-u}
670(@code{universal-argument}) followed by some digits, or (for a
671negative argument) a minus sign followed by digits. A minus sign
672without digits normally means @minus{}1.
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673
674 @kbd{C-u} alone has the special meaning of ``four times'': it
675multiplies the argument for the next command by four. @kbd{C-u C-u}
676multiplies it by sixteen. Thus, @kbd{C-u C-u C-f} moves forward
677sixteen characters. Other useful combinations are @kbd{C-u C-n},
678@kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u
679C-u C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
680lines).
681
682 You can use a numeric argument before a self-inserting character to
683insert multiple copies of it. This is straightforward when the
684character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
685copies of the character @samp{a}. But this does not work for
686inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
687can separate the argument from the digit to insert with another
688@kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
689the character @samp{1}.
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690
691 Some commands care whether there is an argument, but ignore its
f0a35bd4 692value. For example, the command @kbd{M-q} (@code{fill-paragraph})
8cf51b2c 693fills text; with an argument, it justifies the text as well.
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694(@xref{Filling}, for more information on @kbd{M-q}.) For these
695commands, it is enough to the argument with a single @kbd{C-u}.
696
697 Some commands use the value of the argument as a repeat count, but
698do something special when there is no argument. For example, the
699command @kbd{C-k} (@code{kill-line}) with argument @var{n} kills
700@var{n} lines, including their terminating newlines. But @kbd{C-k}
701with no argument is special: it kills the text up to the next newline,
702or, if point is right at the end of the line, it kills the newline
703itself. Thus, two @kbd{C-k} commands with no arguments can kill a
704nonblank line, just like @kbd{C-k} with an argument of one.
705(@xref{Killing}, for more information on @kbd{C-k}.)
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706
707 A few commands treat a plain @kbd{C-u} differently from an ordinary
708argument. A few others may treat an argument of just a minus sign
709differently from an argument of @minus{}1. These unusual cases are
710described when they come up; they exist to make an individual command
711more convenient, and they are documented in that command's
712documentation string.
713
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714 We use the term ``prefix argument'' as well as ``numeric argument,''
715to emphasize that you type these argument before the command, and to
716distinguish them from minibuffer arguments that come after the
717command.
718
719@node Repeating
720@section Repeating a Command
721@cindex repeating a command
722
723 Many simple commands, such as those invoked with a single key or
724with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
725invoking them with a numeric argument that serves as a repeat count
726(@pxref{Arguments}). However, if the command you want to repeat
727prompts for input, or uses a numeric argument in another way, that
728method won't work.
729
730@kindex C-x z
731@findex repeat
732 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
733an Emacs command many times. This command repeats the previous Emacs
734command, whatever that was. Repeating a command uses the same arguments
735that were used before; it does not read new arguments each time.
736
737 To repeat the command more than once, type additional @kbd{z}'s: each
738@kbd{z} repeats the command one more time. Repetition ends when you
739type a character other than @kbd{z}, or press a mouse button.
740
741 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
742characters. You can repeat that command (including its argument) three
743additional times, to delete a total of 80 characters, by typing @kbd{C-x
744z z z}. The first @kbd{C-x z} repeats the command once, and each
745subsequent @kbd{z} repeats it once again.