(x_scroll_bar_handle_click): Use GC_WINDOWP.
[bpt/emacs.git] / src / frame.h
CommitLineData
ff11dfa1 1/* Define frame-object for GNU Emacs.
3a22ee35 2 Copyright (C) 1993, 1994 Free Software Foundation, Inc.
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3
4This file is part of GNU Emacs.
5
6GNU Emacs is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
e5d77022 8the Free Software Foundation; either version 2, or (at your option)
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9any later version.
10
11GNU Emacs is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GNU Emacs; see the file COPYING. If not, write to
18the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
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20\f
21/* Miscellanea. */
22
23/* Nonzero means don't assume anything about current
24 contents of actual terminal frame */
25extern int frame_garbaged;
26
27/* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
28 print. */
29extern int message_buf_print;
efa4ce8b 30
20a6c8d7 31\f
ff11dfa1 32/* The structure representing a frame.
e5d77022 33
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34 We declare this even if MULTI_FRAME is not defined, because when
35 we lack multi-frame support, we use one instance of this structure
36 to represent the one frame we support. This is cleaner than
e5d77022 37 having miscellaneous random variables scattered about. */
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38
39enum output_method
87485d6f 40{ output_termcap, output_x_window, output_msdos_raw };
efa4ce8b 41
ff11dfa1 42struct frame
efa4ce8b 43{
0c38c2f9 44 EMACS_INT size;
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45 struct Lisp_Vector *next;
46
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47 /* All Lisp_Object components must come first.
48 Only EMACS_INT values can be intermixed with them.
49 That ensures they are all aligned normally. */
efa4ce8b 50
fbfed6f0 51 /* Name of this frame: a Lisp string. See also `explicit_name'. */
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52 Lisp_Object name;
53
eb8c3be9 54 /* The frame which should receive keystrokes that occur in this
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55 frame, or nil if they should go to the frame itself. This is
56 usually nil, but if the frame is minibufferless, we can use this
57 to redirect keystrokes to a surrogate minibuffer frame when
58 needed.
59
60 Note that a value of nil is different than having the field point
61 to the frame itself. Whenever the Fselect_frame function is used
62 to shift from one frame to the other, any redirections to the
63 original frame are shifted to the newly selected frame; if
64 focus_frame is nil, Fselect_frame will leave it alone. */
ff11dfa1 65 Lisp_Object focus_frame;
0f79a4ae 66
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67 /* This frame's root window. Every frame has one.
68 If the frame has only a minibuffer window, this is it.
69 Otherwise, if the frame has a minibuffer window, this is its sibling. */
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70 Lisp_Object root_window;
71
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72 /* This frame's selected window.
73 Each frame has its own window hierarchy
74 and one of the windows in it is selected within the frame.
75 The selected window of the selected frame is Emacs's selected window. */
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76 Lisp_Object selected_window;
77
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78 /* This frame's minibuffer window.
79 Most frames have their own minibuffer windows,
80 but only the selected frame's minibuffer window
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81 can actually appear to exist. */
82 Lisp_Object minibuffer_window;
83
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84 /* Parameter alist of this frame.
85 These are the parameters specified when creating the frame
86 or modified with modify-frame-parameters. */
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87 Lisp_Object param_alist;
88
a3c87d4e 89 /* List of scroll bars on this frame.
20a6c8d7 90 Actually, we don't specify exactly what is stored here at all; the
a3c87d4e 91 scroll bar implementation code can use it to store anything it likes.
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92 This field is marked by the garbage collector. It is here
93 instead of in the `display' structure so that the garbage
94 collector doesn't need to look inside the window-system-dependent
95 structure. */
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96 Lisp_Object scroll_bars;
97 Lisp_Object condemned_scroll_bars;
20a6c8d7 98
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99 /* List of elements to display in the menu bar.
100 The elements have the form (KEY STRING . nil) to start;
101 when they are displayed, the hpos of the left edge goes in the cddr. */
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102 Lisp_Object menu_bar_items;
103
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104 /* Alist of elements (FACE-NAME . FACE-VECTOR-DATA). */
105 Lisp_Object face_alist;
106
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107 /* A vector that records the entire structure of this frame's menu bar.
108 For the format of the data, see extensive comments in xmenu.c.
109 Only the X toolkit version uses this. */
110 Lisp_Object menu_bar_vector;
111 /* Number of elements in the vector that have meaningful data. */
112 EMACS_INT menu_bar_items_used;
113
114 /* Predicate for selecting buffers for other-buffer. */
115 Lisp_Object buffer_predicate;
116
117 /* Beyond here, there should be no more Lisp_Object components. */
118
119
120 /* glyphs as they appear on the frame */
121 struct frame_glyphs *current_glyphs;
122
123 /* glyphs we'd like to appear on the frame */
124 struct frame_glyphs *desired_glyphs;
125
126 /* See do_line_insertion_deletion_costs for info on these arrays. */
127 /* Cost of inserting 1 line on this frame */
128 int *insert_line_cost;
129 /* Cost of deleting 1 line on this frame */
130 int *delete_line_cost;
131 /* Cost of inserting n lines on this frame */
132 int *insert_n_lines_cost;
133 /* Cost of deleting n lines on this frame */
134 int *delete_n_lines_cost;
135
136 /* glyphs for the mode line */
137 struct frame_glyphs *temp_glyphs;
138
139 /* Intended cursor position of this frame.
140 Measured in characters, counting from upper left corner
141 within the frame. */
142 int cursor_x;
143 int cursor_y;
144
145 /* Actual cursor position of this frame, and the character under it.
146 (Not used for terminal frames.) */
147 int phys_cursor_x;
148 int phys_cursor_y;
149 /* This is handy for undrawing the cursor, because current_glyphs is
150 not always accurate when in do_scrolling. */
151 GLYPH phys_cursor_glyph;
152
153 /* Size of this frame, in units of characters. */
154 EMACS_INT height;
155 EMACS_INT width;
156
157 /* New height and width for pending size change. 0 if no change pending. */
158 int new_height, new_width;
159
ff11dfa1 160 /* The output method says how the contents of this frame
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161 are displayed. It could be using termcap, or using an X window. */
162 enum output_method output_method;
163
164 /* A structure of auxiliary data used for displaying the contents.
ff11dfa1 165 struct x_display is used for X window frames;
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166 it is defined in xterm.h. */
167 union display { struct x_display *x; int nothing; } display;
168
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169 /* Number of lines of menu bar. */
170 int menu_bar_lines;
171
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172#ifdef USE_X_TOOLKIT
173 /* Nonzero means using a menu bar that comes from the X toolkit. */
174 int external_menu_bar;
175#endif
176
ff11dfa1 177 /* Nonzero if last attempt at redisplay on this frame was preempted. */
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178 char display_preempted;
179
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180 /* visible is nonzero if the frame is currently displayed; we check
181 it to see if we should bother updating the frame's contents.
46a5c487 182 DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
efa4ce8b 183
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184 Note that, since invisible frames aren't updated, whenever a
185 frame becomes visible again, it must be marked as garbaged. The
186 FRAME_SAMPLE_VISIBILITY macro takes care of this.
187
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188 iconified is nonzero if the frame is currently iconified.
189
190 Asynchronous input handlers should NOT change these directly;
191 instead, they should change async_visible or async_iconified, and
192 let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
193 at the next redisplay.
194
195 These should probably be considered read-only by everyone except
196 FRAME_SAMPLE_VISIBILITY.
197
74cc2959 198 These two are mutually exclusive. They might both be zero, if the
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199 frame has been made invisible without an icon. */
200 char visible, iconified;
201
202 /* Asynchronous input handlers change these, and
203 FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
204 See FRAME_SAMPLE_VISIBILITY, below. */
205#ifdef __STDC__
206 volatile
207#endif
208 char async_visible, async_iconified;
efa4ce8b 209
ff11dfa1 210 /* Nonzero if this frame should be redrawn. */
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211#ifdef __STDC__
212 volatile
213#endif
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214 char garbaged;
215
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216 /* True if frame actually has a minibuffer window on it.
217 0 if using a minibuffer window that isn't on this frame. */
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218 char has_minibuffer;
219
ff11dfa1 220 /* 0 means, if this frame has just one window,
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221 show no modeline for that window. */
222 char wants_modeline;
223
46a5c487 224 /* Non-zero if the hardware device this frame is displaying on can
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225 support scroll bars. */
226 char can_have_scroll_bars;
46a5c487 227
a3c87d4e 228 /* If can_have_scroll_bars is non-zero, this is non-zero if we should
46a5c487 229 actually display them on this frame. */
a3c87d4e 230 char has_vertical_scroll_bars;
46a5c487 231
ff11dfa1 232 /* Non-0 means raise this frame to the top of the heap when selected. */
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233 char auto_raise;
234
ff11dfa1 235 /* Non-0 means lower this frame to the bottom of the stack when left. */
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236 char auto_lower;
237
ff11dfa1 238 /* True if frame's root window can't be split. */
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239 char no_split;
240
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241 /* If this is set, then Emacs won't change the frame name to indicate
242 the current buffer, etcetera. If the user explicitly sets the frame
243 name, this gets set. If the user sets the name to Qnil, this is
244 cleared. */
245 char explicit_name;
246
ff11dfa1 247 /* Storage for messages to this frame. */
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248 char *message_buf;
249
250 /* Nonnegative if current redisplay should not do scroll computation
251 for lines beyond a certain vpos. This is the vpos. */
252 int scroll_bottom_vpos;
8d6de7ce 253
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254 /* Width of the scroll bar, in pixels and in characters.
255 scroll_bar_cols tracks scroll_bar_pixel_width if the latter is positive;
256 a zero value in scroll_bar_pixel_width means to compute the actual width
257 on the fly, using scroll_bar_cols and the current font width. */
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258 int scroll_bar_pixel_width;
259 int scroll_bar_cols;
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260
261 /* The baud rate that was used to calculate costs for this frame. */
262 int cost_calculation_baud_rate;
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263};
264
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265#ifdef MULTI_FRAME
266
267typedef struct frame *FRAME_PTR;
268
269#define XFRAME(p) ((struct frame *) XPNTR (p))
dfa21eaa 270#define XSETFRAME(p, v) XSET (p, Lisp_Frame, v)
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271
272#define WINDOW_FRAME(w) (w)->frame
273
ff11dfa1 274#define FRAME_LIVE_P(f) ((f)->display.nothing != 0)
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275#define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
276#define FRAME_X_P(f) ((f)->output_method == output_x_window)
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277#define FRAME_MINIBUF_ONLY_P(f) \
278 EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
10a4cc63 279#define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
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280#define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
281#define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
282#define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
283#define FRAME_HEIGHT(f) (f)->height
284#define FRAME_WIDTH(f) (f)->width
285#define FRAME_NEW_HEIGHT(f) (f)->new_height
286#define FRAME_NEW_WIDTH(f) (f)->new_width
6d05db81 287#define FRAME_MENU_BAR_LINES(f) (f)->menu_bar_lines
4c8888a0 288#ifdef USE_X_TOOLKIT
9c95189b 289#define FRAME_EXTERNAL_MENU_BAR(f) (f)->external_menu_bar
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290#else
291#define FRAME_EXTERNAL_MENU_BAR(f) 0
292#endif
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293#define FRAME_CURSOR_X(f) (f)->cursor_x
294#define FRAME_CURSOR_Y(f) (f)->cursor_y
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295#define FRAME_VISIBLE_P(f) ((f)->visible != 0)
296#define FRAME_SET_VISIBLE(f,p) \
297 ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
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298#define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
299#define FRAME_GARBAGED_P(f) (f)->garbaged
300#define FRAME_NO_SPLIT_P(f) (f)->no_split
301#define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
302#define FRAME_ICONIFIED_P(f) (f)->iconified
303#define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
304#define FRAME_ROOT_WINDOW(f) (f)->root_window
305#define FRAME_SELECTED_WINDOW(f) (f)->selected_window
306#define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
307#define FRAME_INSERT_COST(f) (f)->insert_line_cost
308#define FRAME_DELETE_COST(f) (f)->delete_line_cost
309#define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
310#define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
311#define FRAME_MESSAGE_BUF(f) (f)->message_buf
312#define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
313#define FRAME_FOCUS_FRAME(f) (f)->focus_frame
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314#define FRAME_CAN_HAVE_SCROLL_BARS(f) ((f)->can_have_scroll_bars)
315#define FRAME_HAS_VERTICAL_SCROLL_BARS(f) ((f)->has_vertical_scroll_bars)
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316#define FRAME_SCROLL_BAR_PIXEL_WIDTH(f) ((f)->scroll_bar_pixel_width)
317#define FRAME_SCROLL_BAR_COLS(f) ((f)->scroll_bar_cols)
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318#define FRAME_SCROLL_BARS(f) ((f)->scroll_bars)
319#define FRAME_CONDEMNED_SCROLL_BARS(f) ((f)->condemned_scroll_bars)
6d05db81 320#define FRAME_MENU_BAR_ITEMS(f) ((f)->menu_bar_items)
95b999aa 321#define FRAME_COST_BAUD_RATE(f) ((f)->cost_calculation_baud_rate)
ff11dfa1 322
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323/* Emacs's redisplay code could become confused if a frame's
324 visibility changes at arbitrary times. For example, if a frame is
325 visible while the desired glyphs are being built, but becomes
326 invisible before they are updated, then some rows of the
327 desired_glyphs will be left marked as enabled after redisplay is
328 complete, which should never happen. The next time the frame
329 becomes visible, redisplay will probably barf.
330
331 Currently, there are no similar situations involving iconified, but
332 the principle is the same.
333
334 So instead of having asynchronous input handlers directly set and
335 clear the frame's visibility and iconification flags, they just set
336 the async_visible and async_iconified flags; the redisplay code
337 calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
338 which sets visible and iconified from their asynchronous
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339 counterparts.
340
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341 Synchronous code must use the FRAME_SET_VISIBLE macro.
342
343 Also, if a frame used to be invisible, but has just become visible,
344 it must be marked as garbaged, since redisplay hasn't been keeping
345 up its contents. */
a4659527 346#define FRAME_SAMPLE_VISIBILITY(f) \
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347 (((f)->async_visible && ! (f)->visible) ? SET_FRAME_GARBAGED (f) : 0, \
348 (f)->visible = (f)->async_visible, \
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349 (f)->iconified = (f)->async_iconified)
350
ff11dfa1 351#define CHECK_FRAME(x, i) \
265a9e55 352 { \
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353 if (! FRAMEP (x)) \
354 x = wrong_type_argument (Qframep, (x)); \
265a9e55
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355 }
356
ff11dfa1 357#define CHECK_LIVE_FRAME(x, i) \
265a9e55 358 { \
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359 if (! FRAMEP (x) \
360 || ! FRAME_LIVE_P (XFRAME (x))) \
dbc4e1c1 361 x = wrong_type_argument (Qframe_live_p, (x)); \
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362 }
363
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364/* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
365 `for' loop which iterates over the elements of Vframe_list. The
35f56f96 366 loop will set FRAME_VAR, a Lisp_Object, to each frame in
ff11dfa1 367 Vframe_list in succession and execute the statement. LIST_VAR
35f56f96 368 should be a Lisp_Object too; it is used to iterate through the
ff11dfa1 369 Vframe_list.
e5d77022 370
ff11dfa1 371 If MULTI_FRAME isn't defined, then this loop expands to something which
e5d77022 372 executes the statement once. */
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373#define FOR_EACH_FRAME(list_var, frame_var) \
374 for ((list_var) = Vframe_list; \
e5d77022 375 (CONSP (list_var) \
35f56f96 376 && (frame_var = XCONS (list_var)->car, 1)); \
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377 list_var = XCONS (list_var)->cdr)
378
379
870b25a2 380extern Lisp_Object Qframep, Qframe_live_p, Qicon;
efa4ce8b 381
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382extern struct frame *selected_frame;
383extern struct frame *last_nonminibuf_frame;
efa4ce8b 384
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385extern struct frame *make_terminal_frame ();
386extern struct frame *make_frame ();
387extern struct frame *make_minibuffer_frame ();
388extern struct frame *make_frame_without_minibuffer ();
efa4ce8b 389
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390extern Lisp_Object Vframe_list;
391extern Lisp_Object Vdefault_frame_alist;
efa4ce8b 392
ff11dfa1 393extern Lisp_Object Vterminal_frame;
efa4ce8b 394\f
ff11dfa1 395#else /* not MULTI_FRAME */
efa4ce8b 396
ff11dfa1 397/* These definitions are used in a single-frame version of Emacs. */
efa4ce8b 398
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399/* A frame we use to store all the data concerning the screen when we
400 don't have multiple frames. Remember, if you store any data in it
401 which needs to be protected from GC, you should staticpro that
402 element explicitly. */
ff11dfa1 403extern struct frame the_only_frame;
e5d77022 404
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405typedef struct frame *FRAME_PTR;
406#ifdef __GNUC__
407/* A function call for always getting 0 is overkill, so... */
408#define WINDOW_FRAME(w) ({ Lisp_Object tem; XSETFASTINT (tem, 0); tem; })
409#else
410#define WINDOW_FRAME(w) (Fselected_frame ())
411#endif
412#define XSETFRAME(p, v) (p = WINDOW_FRAME (***bogus***))
413#define XFRAME(frame) (&the_only_frame)
e5d77022 414
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415extern FRAME_PTR selected_frame;
416extern FRAME_PTR last_nonminibuf_frame;
ff11dfa1 417
ff11dfa1 418#define FRAME_LIVE_P(f) 1
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419#ifdef MSDOS
420/* The following definitions could also be used in the non-MSDOS case,
421 but the constants below lead to better code. */
422#define FRAME_TERMCAP_P(f) (the_only_frame.output_method == output_termcap)
423#define FRAME_X_P(f) (the_only_frame.output_method != output_termcap)
424#else
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425#define FRAME_TERMCAP_P(f) 1
426#define FRAME_X_P(f) 0
87485d6f 427#endif
ff11dfa1 428#define FRAME_MINIBUF_ONLY_P(f) 0
10a4cc63 429#define FRAME_HAS_MINIBUF_P(f) 1
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430#define FRAME_CURRENT_GLYPHS(f) (the_only_frame.current_glyphs)
431#define FRAME_DESIRED_GLYPHS(f) (the_only_frame.desired_glyphs)
432#define FRAME_TEMP_GLYPHS(f) (the_only_frame.temp_glyphs)
433#define FRAME_HEIGHT(f) (the_only_frame.height)
434#define FRAME_WIDTH(f) (the_only_frame.width)
435#define FRAME_NEW_HEIGHT(f) (the_only_frame.new_height)
436#define FRAME_NEW_WIDTH(f) (the_only_frame.new_width)
6d05db81 437#define FRAME_MENU_BAR_LINES(f) (the_only_frame.menu_bar_lines)
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438#define FRAME_CURSOR_X(f) (the_only_frame.cursor_x)
439#define FRAME_CURSOR_Y(f) (the_only_frame.cursor_y)
46a5c487 440#define FRAME_SET_VISIBLE(f,p) (p)
ff11dfa1
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441#define FRAME_VISIBLE_P(f) 1
442#define SET_FRAME_GARBAGED(f) (frame_garbaged = 1)
ce4e9d43 443#define FRAME_GARBAGED_P(f) (frame_garbaged)
ff11dfa1
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444#define FRAME_NO_SPLIT_P(f) 0
445#define FRAME_WANTS_MODELINE_P(f) 1
446#define FRAME_ICONIFIED_P(f) 0
0a94d04e 447#define FRAME_MINIBUF_WINDOW(f) (minibuf_window)
fbfed6f0 448#define FRAME_ROOT_WINDOW(f) (the_only_frame.root_window)
ce4e9d43
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449#define FRAME_SELECTED_WINDOW(f) (selected_window)
450#define SET_GLYPHS_FRAME(glyphs,frame) do ; while (0)
451#define FRAME_INSERT_COST(frame) (the_only_frame.insert_line_cost)
452#define FRAME_DELETE_COST(frame) (the_only_frame.delete_line_cost)
453#define FRAME_INSERTN_COST(frame) (the_only_frame.insert_n_lines_cost)
454#define FRAME_DELETEN_COST(frame) (the_only_frame.delete_n_lines_cost)
455#define FRAME_MESSAGE_BUF(f) (the_only_frame.message_buf)
456#define FRAME_SCROLL_BOTTOM_VPOS(f) (the_only_frame.scroll_bottom_vpos)
46a5c487 457#define FRAME_FOCUS_FRAME(f) (Qnil)
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458#define FRAME_CAN_HAVE_SCROLL_BARS(f) (the_only_frame.can_have_scroll_bars)
459#define FRAME_HAS_VERTICAL_SCROLL_BARS(f) \
460 (the_only_frame.has_vertical_scroll_bars)
4361366b
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461#define FRAME_SCROLL_BAR_PIXEL_WIDTH(f) (the_only_frame.scroll_bar_pixel_width)
462#define FRAME_SCROLL_BAR_COLS(f) (the_only_frame.scroll_bar_cols)
a3c87d4e
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463#define FRAME_SCROLL_BARS(f) (the_only_frame.scroll_bars)
464#define FRAME_CONDEMNED_SCROLL_BARS(f) (the_only_frame.condemned_scroll_bars)
6d05db81 465#define FRAME_MENU_BAR_ITEMS(f) (the_only_frame.menu_bar_items)
95b999aa 466#define FRAME_COST_BAUD_RATE(f) (the_only_frame.cost_calculation_baud_rate)
ff11dfa1 467
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468/* See comments in definition above. */
469#define FRAME_SAMPLE_VISIBILITY(f) (0)
470
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471#define CHECK_FRAME(x, i) do; while (0)
472#define CHECK_LIVE_FRAME(x, y) do; while (0)
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473
474/* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
475 `for' loop which iterates over the elements of Vframe_list. The
35f56f96 476 loop will set FRAME_VAR, a Lisp_Object, to each frame in
ff11dfa1 477 Vframe_list in succession and execute the statement. LIST_VAR
35f56f96 478 should be a Lisp_Object too; it is used to iterate through the
ff11dfa1 479 Vframe_list.
e5d77022 480
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481 If MULTI_FRAME _is_ defined, then this loop expands to a real
482 `for' loop which traverses Vframe_list using LIST_VAR and
483 FRAME_VAR. */
484#define FOR_EACH_FRAME(list_var, frame_var) \
87485d6f 485 for (list_var = Qt; frame_var = WINDOW_FRAME (***bogus***), ! NILP (list_var); list_var = Qnil)
efa4ce8b 486
ff11dfa1 487#endif /* not MULTI_FRAME */
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488
489\f
a3c87d4e 490/* Device- and MULTI_FRAME-independent scroll bar stuff. */
46a5c487 491
a3c87d4e 492/* Return the starting column (zero-based) of the vertical scroll bar
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493 for window W. The column before this one is the last column we can
494 use for text. If the window touches the right edge of the frame,
a3c87d4e 495 we have extra space allocated for it. Otherwise, the scroll bar
46a5c487 496 takes over the window's rightmost columns. */
a3c87d4e 497#define WINDOW_VERTICAL_SCROLL_BAR_COLUMN(w) \
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498 (((XINT ((w)->left) + XINT ((w)->width)) \
499 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
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500 ? (XINT ((w)->left) + XINT ((w)->width) \
501 - FRAME_SCROLL_BAR_COLS (XFRAME (WINDOW_FRAME (w)))) \
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502 : FRAME_WIDTH (XFRAME (WINDOW_FRAME (w))))
503
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504/* Return the height in lines of the vertical scroll bar in w. If the
505 window has a mode line, don't make the scroll bar extend that far. */
506#define WINDOW_VERTICAL_SCROLL_BAR_HEIGHT(w) (window_internal_height (w))