entered into RCS
[bpt/emacs.git] / src / frame.h
CommitLineData
ff11dfa1 1/* Define frame-object for GNU Emacs.
c6c5df7f 2 Copyright (C) 1993 Free Software Foundation, Inc.
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3
4This file is part of GNU Emacs.
5
6GNU Emacs is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
e5d77022 8the Free Software Foundation; either version 2, or (at your option)
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9any later version.
10
11GNU Emacs is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GNU Emacs; see the file COPYING. If not, write to
18the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
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20\f
21/* Miscellanea. */
22
23/* Nonzero means don't assume anything about current
24 contents of actual terminal frame */
25extern int frame_garbaged;
26
27/* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
28 print. */
29extern int message_buf_print;
efa4ce8b 30
20a6c8d7 31\f
ff11dfa1 32/* The structure representing a frame.
e5d77022 33
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34 We declare this even if MULTI_FRAME is not defined, because when
35 we lack multi-frame support, we use one instance of this structure
36 to represent the one frame we support. This is cleaner than
e5d77022 37 having miscellaneous random variables scattered about. */
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38
39enum output_method
40{ output_termcap, output_x_window };
41
ff11dfa1 42struct frame
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43{
44 int size;
45 struct Lisp_Vector *next;
46
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47 /* glyphs as they appear on the frame */
48 struct frame_glyphs *current_glyphs;
efa4ce8b 49
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50 /* glyphs we'd like to appear on the frame */
51 struct frame_glyphs *desired_glyphs;
efa4ce8b 52
e5d77022 53 /* See do_line_insertion_deletion_costs for info on these arrays. */
ff11dfa1 54 /* Cost of inserting 1 line on this frame */
efa4ce8b 55 int *insert_line_cost;
ff11dfa1 56 /* Cost of deleting 1 line on this frame */
efa4ce8b 57 int *delete_line_cost;
ff11dfa1 58 /* Cost of inserting n lines on this frame */
efa4ce8b 59 int *insert_n_lines_cost;
ff11dfa1 60 /* Cost of deleting n lines on this frame */
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61 int *delete_n_lines_cost;
62
63 /* glyphs for the mode line */
ff11dfa1 64 struct frame_glyphs *temp_glyphs;
efa4ce8b 65
ff11dfa1 66 /* Intended cursor position of this frame.
efa4ce8b 67 Measured in characters, counting from upper left corner
ff11dfa1 68 within the frame. */
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69 int cursor_x;
70 int cursor_y;
71
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72 /* Actual cursor position of this frame, and the character under it.
73 (Not used for terminal frames.) */
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74 int phys_cursor_x;
75 int phys_cursor_y;
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76 /* This is handy for undrawing the cursor, because current_glyphs is
77 not always accurate when in do_scrolling. */
78 GLYPH phys_cursor_glyph;
efa4ce8b 79
ff11dfa1 80 /* Size of this frame, in units of characters. */
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81 int height;
82 int width;
83
84 /* New height and width for pending size change. 0 if no change pending. */
85 int new_height, new_width;
86
fbfed6f0 87 /* Name of this frame: a Lisp string. See also `explicit_name'. */
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88 Lisp_Object name;
89
ff11dfa1 90 /* The frame which should recieve keystrokes that occur in this
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91 frame, or nil if they should go to the frame itself. This is
92 usually nil, but if the frame is minibufferless, we can use this
93 to redirect keystrokes to a surrogate minibuffer frame when
94 needed.
95
96 Note that a value of nil is different than having the field point
97 to the frame itself. Whenever the Fselect_frame function is used
98 to shift from one frame to the other, any redirections to the
99 original frame are shifted to the newly selected frame; if
100 focus_frame is nil, Fselect_frame will leave it alone. */
ff11dfa1 101 Lisp_Object focus_frame;
0f79a4ae 102
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103 /* This frame's root window. Every frame has one.
104 If the frame has only a minibuffer window, this is it.
105 Otherwise, if the frame has a minibuffer window, this is its sibling. */
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106 Lisp_Object root_window;
107
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108 /* This frame's selected window.
109 Each frame has its own window hierarchy
110 and one of the windows in it is selected within the frame.
111 The selected window of the selected frame is Emacs's selected window. */
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112 Lisp_Object selected_window;
113
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114 /* This frame's minibuffer window.
115 Most frames have their own minibuffer windows,
116 but only the selected frame's minibuffer window
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117 can actually appear to exist. */
118 Lisp_Object minibuffer_window;
119
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120 /* Parameter alist of this frame.
121 These are the parameters specified when creating the frame
122 or modified with modify-frame-parameters. */
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123 Lisp_Object param_alist;
124
a3c87d4e 125 /* List of scroll bars on this frame.
20a6c8d7 126 Actually, we don't specify exactly what is stored here at all; the
a3c87d4e 127 scroll bar implementation code can use it to store anything it likes.
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128 This field is marked by the garbage collector. It is here
129 instead of in the `display' structure so that the garbage
130 collector doesn't need to look inside the window-system-dependent
131 structure. */
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132 Lisp_Object scroll_bars;
133 Lisp_Object condemned_scroll_bars;
20a6c8d7 134
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135 /* List of elements to display in the menu bar.
136 The elements have the form (KEY STRING . nil) to start;
137 when they are displayed, the hpos of the left edge goes in the cddr. */
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138 Lisp_Object menu_bar_items;
139
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140 /* Alist of elements (FACE-NAME . FACE-VECTOR-DATA). */
141 Lisp_Object face_alist;
142
ff11dfa1 143 /* The output method says how the contents of this frame
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144 are displayed. It could be using termcap, or using an X window. */
145 enum output_method output_method;
146
147 /* A structure of auxiliary data used for displaying the contents.
ff11dfa1 148 struct x_display is used for X window frames;
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149 it is defined in xterm.h. */
150 union display { struct x_display *x; int nothing; } display;
151
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152 /* Number of lines of menu bar. */
153 int menu_bar_lines;
154
ff11dfa1 155 /* Nonzero if last attempt at redisplay on this frame was preempted. */
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156 char display_preempted;
157
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158 /* visible is nonzero if the frame is currently displayed; we check
159 it to see if we should bother updating the frame's contents.
46a5c487 160 DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
efa4ce8b 161
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162 Note that, since invisible frames aren't updated, whenever a
163 frame becomes visible again, it must be marked as garbaged. The
164 FRAME_SAMPLE_VISIBILITY macro takes care of this.
165
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166 iconified is nonzero if the frame is currently iconified.
167
168 Asynchronous input handlers should NOT change these directly;
169 instead, they should change async_visible or async_iconified, and
170 let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
171 at the next redisplay.
172
173 These should probably be considered read-only by everyone except
174 FRAME_SAMPLE_VISIBILITY.
175
176 This two are mutually exclusive. They might both be zero, if the
177 frame has been made invisible without an icon. */
178 char visible, iconified;
179
180 /* Asynchronous input handlers change these, and
181 FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
182 See FRAME_SAMPLE_VISIBILITY, below. */
183#ifdef __STDC__
184 volatile
185#endif
186 char async_visible, async_iconified;
efa4ce8b 187
ff11dfa1 188 /* Nonzero if this frame should be redrawn. */
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189#ifdef __STDC__
190 volatile
191#endif
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192 char garbaged;
193
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194 /* True if frame actually has a minibuffer window on it.
195 0 if using a minibuffer window that isn't on this frame. */
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196 char has_minibuffer;
197
ff11dfa1 198 /* 0 means, if this frame has just one window,
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199 show no modeline for that window. */
200 char wants_modeline;
201
46a5c487 202 /* Non-zero if the hardware device this frame is displaying on can
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203 support scroll bars. */
204 char can_have_scroll_bars;
46a5c487 205
a3c87d4e 206 /* If can_have_scroll_bars is non-zero, this is non-zero if we should
46a5c487 207 actually display them on this frame. */
a3c87d4e 208 char has_vertical_scroll_bars;
46a5c487 209
ff11dfa1 210 /* Non-0 means raise this frame to the top of the heap when selected. */
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211 char auto_raise;
212
ff11dfa1 213 /* Non-0 means lower this frame to the bottom of the stack when left. */
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214 char auto_lower;
215
ff11dfa1 216 /* True if frame's root window can't be split. */
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217 char no_split;
218
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219 /* If this is set, then Emacs won't change the frame name to indicate
220 the current buffer, etcetera. If the user explicitly sets the frame
221 name, this gets set. If the user sets the name to Qnil, this is
222 cleared. */
223 char explicit_name;
224
ff11dfa1 225 /* Storage for messages to this frame. */
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226 char *message_buf;
227
228 /* Nonnegative if current redisplay should not do scroll computation
229 for lines beyond a certain vpos. This is the vpos. */
230 int scroll_bottom_vpos;
231};
232
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233#ifdef MULTI_FRAME
234
235typedef struct frame *FRAME_PTR;
236
237#define XFRAME(p) ((struct frame *) XPNTR (p))
238#define XSETFRAME(p, v) ((struct frame *) XSETPNTR (p, v))
239
240#define WINDOW_FRAME(w) (w)->frame
241
ff11dfa1 242#define FRAME_LIVE_P(f) ((f)->display.nothing != 0)
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243#define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
244#define FRAME_X_P(f) ((f)->output_method == output_x_window)
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245#define FRAME_MINIBUF_ONLY_P(f) \
246 EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
10a4cc63 247#define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
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248#define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
249#define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
250#define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
251#define FRAME_HEIGHT(f) (f)->height
252#define FRAME_WIDTH(f) (f)->width
253#define FRAME_NEW_HEIGHT(f) (f)->new_height
254#define FRAME_NEW_WIDTH(f) (f)->new_width
6d05db81 255#define FRAME_MENU_BAR_LINES(f) (f)->menu_bar_lines
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256#define FRAME_CURSOR_X(f) (f)->cursor_x
257#define FRAME_CURSOR_Y(f) (f)->cursor_y
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258#define FRAME_VISIBLE_P(f) ((f)->visible != 0)
259#define FRAME_SET_VISIBLE(f,p) \
260 ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
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261#define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
262#define FRAME_GARBAGED_P(f) (f)->garbaged
263#define FRAME_NO_SPLIT_P(f) (f)->no_split
264#define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
265#define FRAME_ICONIFIED_P(f) (f)->iconified
266#define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
267#define FRAME_ROOT_WINDOW(f) (f)->root_window
268#define FRAME_SELECTED_WINDOW(f) (f)->selected_window
269#define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
270#define FRAME_INSERT_COST(f) (f)->insert_line_cost
271#define FRAME_DELETE_COST(f) (f)->delete_line_cost
272#define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
273#define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
274#define FRAME_MESSAGE_BUF(f) (f)->message_buf
275#define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
276#define FRAME_FOCUS_FRAME(f) (f)->focus_frame
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277#define FRAME_CAN_HAVE_SCROLL_BARS(f) ((f)->can_have_scroll_bars)
278#define FRAME_HAS_VERTICAL_SCROLL_BARS(f) ((f)->has_vertical_scroll_bars)
279#define FRAME_SCROLL_BARS(f) ((f)->scroll_bars)
280#define FRAME_CONDEMNED_SCROLL_BARS(f) ((f)->condemned_scroll_bars)
6d05db81 281#define FRAME_MENU_BAR_ITEMS(f) ((f)->menu_bar_items)
ff11dfa1 282
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283/* Emacs's redisplay code could become confused if a frame's
284 visibility changes at arbitrary times. For example, if a frame is
285 visible while the desired glyphs are being built, but becomes
286 invisible before they are updated, then some rows of the
287 desired_glyphs will be left marked as enabled after redisplay is
288 complete, which should never happen. The next time the frame
289 becomes visible, redisplay will probably barf.
290
291 Currently, there are no similar situations involving iconified, but
292 the principle is the same.
293
294 So instead of having asynchronous input handlers directly set and
295 clear the frame's visibility and iconification flags, they just set
296 the async_visible and async_iconified flags; the redisplay code
297 calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
298 which sets visible and iconified from their asynchronous
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299 counterparts.
300
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301 Synchronous code must use the FRAME_SET_VISIBLE macro.
302
303 Also, if a frame used to be invisible, but has just become visible,
304 it must be marked as garbaged, since redisplay hasn't been keeping
305 up its contents. */
a4659527 306#define FRAME_SAMPLE_VISIBILITY(f) \
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307 (((f)->async_visible && ! (f)->visible) ? SET_FRAME_GARBAGED (f) : 0, \
308 (f)->visible = (f)->async_visible, \
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309 (f)->iconified = (f)->async_iconified)
310
ff11dfa1 311#define CHECK_FRAME(x, i) \
265a9e55 312 { \
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313 if (! FRAMEP (x)) \
314 x = wrong_type_argument (Qframep, (x)); \
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315 }
316
ff11dfa1 317#define CHECK_LIVE_FRAME(x, i) \
265a9e55 318 { \
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319 if (! FRAMEP (x) \
320 || ! FRAME_LIVE_P (XFRAME (x))) \
dbc4e1c1 321 x = wrong_type_argument (Qframe_live_p, (x)); \
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322 }
323
ff11dfa1
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324/* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
325 `for' loop which iterates over the elements of Vframe_list. The
35f56f96 326 loop will set FRAME_VAR, a Lisp_Object, to each frame in
ff11dfa1 327 Vframe_list in succession and execute the statement. LIST_VAR
35f56f96 328 should be a Lisp_Object too; it is used to iterate through the
ff11dfa1 329 Vframe_list.
e5d77022 330
ff11dfa1 331 If MULTI_FRAME isn't defined, then this loop expands to something which
e5d77022 332 executes the statement once. */
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333#define FOR_EACH_FRAME(list_var, frame_var) \
334 for ((list_var) = Vframe_list; \
e5d77022 335 (CONSP (list_var) \
35f56f96 336 && (frame_var = XCONS (list_var)->car, 1)); \
e5d77022
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337 list_var = XCONS (list_var)->cdr)
338
339
dbc4e1c1 340extern Lisp_Object Qframep, Qframe_live_p;
efa4ce8b 341
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342extern struct frame *selected_frame;
343extern struct frame *last_nonminibuf_frame;
efa4ce8b 344
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345extern struct frame *make_terminal_frame ();
346extern struct frame *make_frame ();
347extern struct frame *make_minibuffer_frame ();
348extern struct frame *make_frame_without_minibuffer ();
efa4ce8b 349
ff11dfa1
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350extern Lisp_Object Vframe_list;
351extern Lisp_Object Vdefault_frame_alist;
efa4ce8b 352
ff11dfa1 353extern Lisp_Object Vterminal_frame;
efa4ce8b 354\f
ff11dfa1 355#else /* not MULTI_FRAME */
efa4ce8b 356
ff11dfa1 357/* These definitions are used in a single-frame version of Emacs. */
efa4ce8b 358
ff11dfa1 359#define FRAME_PTR int
efa4ce8b 360
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361/* A frame we use to store all the data concerning the screen when we
362 don't have multiple frames. Remember, if you store any data in it
363 which needs to be protected from GC, you should staticpro that
364 element explicitly. */
ff11dfa1 365extern struct frame the_only_frame;
e5d77022 366
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367extern int selected_frame;
368extern int last_nonminibuf_frame;
e5d77022 369
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370#define XFRAME(f) selected_frame
371#define WINDOW_FRAME(w) selected_frame
372
ff11dfa1 373#define FRAME_LIVE_P(f) 1
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374#define FRAME_TERMCAP_P(f) 1
375#define FRAME_X_P(f) 0
ff11dfa1 376#define FRAME_MINIBUF_ONLY_P(f) 0
10a4cc63 377#define FRAME_HAS_MINIBUF_P(f) 1
ce4e9d43
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378#define FRAME_CURRENT_GLYPHS(f) (the_only_frame.current_glyphs)
379#define FRAME_DESIRED_GLYPHS(f) (the_only_frame.desired_glyphs)
380#define FRAME_TEMP_GLYPHS(f) (the_only_frame.temp_glyphs)
381#define FRAME_HEIGHT(f) (the_only_frame.height)
382#define FRAME_WIDTH(f) (the_only_frame.width)
383#define FRAME_NEW_HEIGHT(f) (the_only_frame.new_height)
384#define FRAME_NEW_WIDTH(f) (the_only_frame.new_width)
6d05db81 385#define FRAME_MENU_BAR_LINES(f) (the_only_frame.menu_bar_lines)
ce4e9d43
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386#define FRAME_CURSOR_X(f) (the_only_frame.cursor_x)
387#define FRAME_CURSOR_Y(f) (the_only_frame.cursor_y)
46a5c487 388#define FRAME_SET_VISIBLE(f,p) (p)
ff11dfa1
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389#define FRAME_VISIBLE_P(f) 1
390#define SET_FRAME_GARBAGED(f) (frame_garbaged = 1)
ce4e9d43 391#define FRAME_GARBAGED_P(f) (frame_garbaged)
ff11dfa1
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392#define FRAME_NO_SPLIT_P(f) 0
393#define FRAME_WANTS_MODELINE_P(f) 1
394#define FRAME_ICONIFIED_P(f) 0
0a94d04e 395#define FRAME_MINIBUF_WINDOW(f) (minibuf_window)
fbfed6f0 396#define FRAME_ROOT_WINDOW(f) (the_only_frame.root_window)
ce4e9d43
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397#define FRAME_SELECTED_WINDOW(f) (selected_window)
398#define SET_GLYPHS_FRAME(glyphs,frame) do ; while (0)
399#define FRAME_INSERT_COST(frame) (the_only_frame.insert_line_cost)
400#define FRAME_DELETE_COST(frame) (the_only_frame.delete_line_cost)
401#define FRAME_INSERTN_COST(frame) (the_only_frame.insert_n_lines_cost)
402#define FRAME_DELETEN_COST(frame) (the_only_frame.delete_n_lines_cost)
403#define FRAME_MESSAGE_BUF(f) (the_only_frame.message_buf)
404#define FRAME_SCROLL_BOTTOM_VPOS(f) (the_only_frame.scroll_bottom_vpos)
46a5c487 405#define FRAME_FOCUS_FRAME(f) (Qnil)
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406#define FRAME_CAN_HAVE_SCROLL_BARS(f) (the_only_frame.can_have_scroll_bars)
407#define FRAME_HAS_VERTICAL_SCROLL_BARS(f) \
408 (the_only_frame.has_vertical_scroll_bars)
409#define FRAME_SCROLL_BARS(f) (the_only_frame.scroll_bars)
410#define FRAME_CONDEMNED_SCROLL_BARS(f) (the_only_frame.condemned_scroll_bars)
6d05db81 411#define FRAME_MENU_BAR_ITEMS(f) (the_only_frame.menu_bar_items)
ff11dfa1 412
a4659527
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413/* See comments in definition above. */
414#define FRAME_SAMPLE_VISIBILITY(f) (0)
415
10a4cc63
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416#define CHECK_FRAME(x, i) do; while (0)
417#define CHECK_LIVE_FRAME(x, y) do; while (0)
ff11dfa1
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418
419/* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
420 `for' loop which iterates over the elements of Vframe_list. The
35f56f96 421 loop will set FRAME_VAR, a Lisp_Object, to each frame in
ff11dfa1 422 Vframe_list in succession and execute the statement. LIST_VAR
35f56f96 423 should be a Lisp_Object too; it is used to iterate through the
ff11dfa1 424 Vframe_list.
e5d77022 425
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426 If MULTI_FRAME _is_ defined, then this loop expands to a real
427 `for' loop which traverses Vframe_list using LIST_VAR and
428 FRAME_VAR. */
429#define FOR_EACH_FRAME(list_var, frame_var) \
35f56f96 430 for (list_var = Qt; frame_var = selected_frame, ! NILP (list_var); list_var = Qnil)
efa4ce8b 431
ff11dfa1 432#endif /* not MULTI_FRAME */
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433
434\f
a3c87d4e 435/* Device- and MULTI_FRAME-independent scroll bar stuff. */
46a5c487 436
a3c87d4e
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437/* The number of columns a vertical scroll bar occupies. */
438#define VERTICAL_SCROLL_BAR_WIDTH (2)
46a5c487 439
a3c87d4e 440/* Return the starting column (zero-based) of the vertical scroll bar
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441 for window W. The column before this one is the last column we can
442 use for text. If the window touches the right edge of the frame,
a3c87d4e 443 we have extra space allocated for it. Otherwise, the scroll bar
46a5c487 444 takes over the window's rightmost columns. */
a3c87d4e 445#define WINDOW_VERTICAL_SCROLL_BAR_COLUMN(w) \
46a5c487
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446 (((XINT ((w)->left) + XINT ((w)->width)) \
447 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
a3c87d4e 448 ? XINT ((w)->left) + XINT ((w)->width) - VERTICAL_SCROLL_BAR_WIDTH \
46a5c487
JB
449 : FRAME_WIDTH (XFRAME (WINDOW_FRAME (w))))
450
a3c87d4e
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451/* Return the height in lines of the vertical scroll bar in w. If the
452 window has a mode line, don't make the scroll bar extend that far. */
453#define WINDOW_VERTICAL_SCROLL_BAR_HEIGHT(w) (window_internal_height (w))