(server-switch-buffer): Don't select a minibuffer.
[bpt/emacs.git] / src / frame.h
CommitLineData
ff11dfa1 1/* Define frame-object for GNU Emacs.
c6c5df7f 2 Copyright (C) 1993 Free Software Foundation, Inc.
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3
4This file is part of GNU Emacs.
5
6GNU Emacs is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
e5d77022 8the Free Software Foundation; either version 2, or (at your option)
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9any later version.
10
11GNU Emacs is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GNU Emacs; see the file COPYING. If not, write to
18the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
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20\f
21/* Miscellanea. */
22
23/* Nonzero means don't assume anything about current
24 contents of actual terminal frame */
25extern int frame_garbaged;
26
27/* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
28 print. */
29extern int message_buf_print;
efa4ce8b 30
20a6c8d7 31\f
ff11dfa1 32/* The structure representing a frame.
e5d77022 33
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34 We declare this even if MULTI_FRAME is not defined, because when
35 we lack multi-frame support, we use one instance of this structure
36 to represent the one frame we support. This is cleaner than
e5d77022 37 having miscellaneous random variables scattered about. */
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38
39enum output_method
40{ output_termcap, output_x_window };
41
ff11dfa1 42struct frame
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43{
44 int size;
45 struct Lisp_Vector *next;
46
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47 /* glyphs as they appear on the frame */
48 struct frame_glyphs *current_glyphs;
efa4ce8b 49
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50 /* glyphs we'd like to appear on the frame */
51 struct frame_glyphs *desired_glyphs;
efa4ce8b 52
e5d77022 53 /* See do_line_insertion_deletion_costs for info on these arrays. */
ff11dfa1 54 /* Cost of inserting 1 line on this frame */
efa4ce8b 55 int *insert_line_cost;
ff11dfa1 56 /* Cost of deleting 1 line on this frame */
efa4ce8b 57 int *delete_line_cost;
ff11dfa1 58 /* Cost of inserting n lines on this frame */
efa4ce8b 59 int *insert_n_lines_cost;
ff11dfa1 60 /* Cost of deleting n lines on this frame */
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61 int *delete_n_lines_cost;
62
63 /* glyphs for the mode line */
ff11dfa1 64 struct frame_glyphs *temp_glyphs;
efa4ce8b 65
ff11dfa1 66 /* Intended cursor position of this frame.
efa4ce8b 67 Measured in characters, counting from upper left corner
ff11dfa1 68 within the frame. */
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69 int cursor_x;
70 int cursor_y;
71
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72 /* Actual cursor position of this frame, and the character under it.
73 (Not used for terminal frames.) */
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74 int phys_cursor_x;
75 int phys_cursor_y;
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76 /* This is handy for undrawing the cursor, because current_glyphs is
77 not always accurate when in do_scrolling. */
78 GLYPH phys_cursor_glyph;
efa4ce8b 79
ff11dfa1 80 /* Size of this frame, in units of characters. */
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81 int height;
82 int width;
83
84 /* New height and width for pending size change. 0 if no change pending. */
85 int new_height, new_width;
86
fbfed6f0 87 /* Name of this frame: a Lisp string. See also `explicit_name'. */
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88 Lisp_Object name;
89
eb8c3be9 90 /* The frame which should receive keystrokes that occur in this
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91 frame, or nil if they should go to the frame itself. This is
92 usually nil, but if the frame is minibufferless, we can use this
93 to redirect keystrokes to a surrogate minibuffer frame when
94 needed.
95
96 Note that a value of nil is different than having the field point
97 to the frame itself. Whenever the Fselect_frame function is used
98 to shift from one frame to the other, any redirections to the
99 original frame are shifted to the newly selected frame; if
100 focus_frame is nil, Fselect_frame will leave it alone. */
ff11dfa1 101 Lisp_Object focus_frame;
0f79a4ae 102
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103 /* This frame's root window. Every frame has one.
104 If the frame has only a minibuffer window, this is it.
105 Otherwise, if the frame has a minibuffer window, this is its sibling. */
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106 Lisp_Object root_window;
107
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108 /* This frame's selected window.
109 Each frame has its own window hierarchy
110 and one of the windows in it is selected within the frame.
111 The selected window of the selected frame is Emacs's selected window. */
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112 Lisp_Object selected_window;
113
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114 /* This frame's minibuffer window.
115 Most frames have their own minibuffer windows,
116 but only the selected frame's minibuffer window
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117 can actually appear to exist. */
118 Lisp_Object minibuffer_window;
119
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120 /* Parameter alist of this frame.
121 These are the parameters specified when creating the frame
122 or modified with modify-frame-parameters. */
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123 Lisp_Object param_alist;
124
a3c87d4e 125 /* List of scroll bars on this frame.
20a6c8d7 126 Actually, we don't specify exactly what is stored here at all; the
a3c87d4e 127 scroll bar implementation code can use it to store anything it likes.
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128 This field is marked by the garbage collector. It is here
129 instead of in the `display' structure so that the garbage
130 collector doesn't need to look inside the window-system-dependent
131 structure. */
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132 Lisp_Object scroll_bars;
133 Lisp_Object condemned_scroll_bars;
20a6c8d7 134
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135 /* List of elements to display in the menu bar.
136 The elements have the form (KEY STRING . nil) to start;
137 when they are displayed, the hpos of the left edge goes in the cddr. */
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138 Lisp_Object menu_bar_items;
139
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140 /* Alist of elements (FACE-NAME . FACE-VECTOR-DATA). */
141 Lisp_Object face_alist;
142
ff11dfa1 143 /* The output method says how the contents of this frame
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144 are displayed. It could be using termcap, or using an X window. */
145 enum output_method output_method;
146
147 /* A structure of auxiliary data used for displaying the contents.
ff11dfa1 148 struct x_display is used for X window frames;
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149 it is defined in xterm.h. */
150 union display { struct x_display *x; int nothing; } display;
151
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152 /* Number of lines of menu bar. */
153 int menu_bar_lines;
154
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155#ifdef USE_X_TOOLKIT
156 /* Nonzero means using a menu bar that comes from the X toolkit. */
157 int external_menu_bar;
158#endif
159
ff11dfa1 160 /* Nonzero if last attempt at redisplay on this frame was preempted. */
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161 char display_preempted;
162
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163 /* visible is nonzero if the frame is currently displayed; we check
164 it to see if we should bother updating the frame's contents.
46a5c487 165 DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
efa4ce8b 166
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167 Note that, since invisible frames aren't updated, whenever a
168 frame becomes visible again, it must be marked as garbaged. The
169 FRAME_SAMPLE_VISIBILITY macro takes care of this.
170
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171 iconified is nonzero if the frame is currently iconified.
172
173 Asynchronous input handlers should NOT change these directly;
174 instead, they should change async_visible or async_iconified, and
175 let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
176 at the next redisplay.
177
178 These should probably be considered read-only by everyone except
179 FRAME_SAMPLE_VISIBILITY.
180
181 This two are mutually exclusive. They might both be zero, if the
182 frame has been made invisible without an icon. */
183 char visible, iconified;
184
185 /* Asynchronous input handlers change these, and
186 FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
187 See FRAME_SAMPLE_VISIBILITY, below. */
188#ifdef __STDC__
189 volatile
190#endif
191 char async_visible, async_iconified;
efa4ce8b 192
ff11dfa1 193 /* Nonzero if this frame should be redrawn. */
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194#ifdef __STDC__
195 volatile
196#endif
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197 char garbaged;
198
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199 /* True if frame actually has a minibuffer window on it.
200 0 if using a minibuffer window that isn't on this frame. */
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201 char has_minibuffer;
202
ff11dfa1 203 /* 0 means, if this frame has just one window,
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204 show no modeline for that window. */
205 char wants_modeline;
206
46a5c487 207 /* Non-zero if the hardware device this frame is displaying on can
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208 support scroll bars. */
209 char can_have_scroll_bars;
46a5c487 210
a3c87d4e 211 /* If can_have_scroll_bars is non-zero, this is non-zero if we should
46a5c487 212 actually display them on this frame. */
a3c87d4e 213 char has_vertical_scroll_bars;
46a5c487 214
ff11dfa1 215 /* Non-0 means raise this frame to the top of the heap when selected. */
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216 char auto_raise;
217
ff11dfa1 218 /* Non-0 means lower this frame to the bottom of the stack when left. */
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219 char auto_lower;
220
ff11dfa1 221 /* True if frame's root window can't be split. */
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222 char no_split;
223
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224 /* If this is set, then Emacs won't change the frame name to indicate
225 the current buffer, etcetera. If the user explicitly sets the frame
226 name, this gets set. If the user sets the name to Qnil, this is
227 cleared. */
228 char explicit_name;
229
ff11dfa1 230 /* Storage for messages to this frame. */
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231 char *message_buf;
232
233 /* Nonnegative if current redisplay should not do scroll computation
234 for lines beyond a certain vpos. This is the vpos. */
235 int scroll_bottom_vpos;
236};
237
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238#ifdef MULTI_FRAME
239
240typedef struct frame *FRAME_PTR;
241
242#define XFRAME(p) ((struct frame *) XPNTR (p))
243#define XSETFRAME(p, v) ((struct frame *) XSETPNTR (p, v))
244
245#define WINDOW_FRAME(w) (w)->frame
246
ff11dfa1 247#define FRAME_LIVE_P(f) ((f)->display.nothing != 0)
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248#define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
249#define FRAME_X_P(f) ((f)->output_method == output_x_window)
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250#define FRAME_MINIBUF_ONLY_P(f) \
251 EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
10a4cc63 252#define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
ff11dfa1
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253#define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
254#define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
255#define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
256#define FRAME_HEIGHT(f) (f)->height
257#define FRAME_WIDTH(f) (f)->width
258#define FRAME_NEW_HEIGHT(f) (f)->new_height
259#define FRAME_NEW_WIDTH(f) (f)->new_width
6d05db81 260#define FRAME_MENU_BAR_LINES(f) (f)->menu_bar_lines
9c95189b 261#define FRAME_EXTERNAL_MENU_BAR(f) (f)->external_menu_bar
ff11dfa1
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262#define FRAME_CURSOR_X(f) (f)->cursor_x
263#define FRAME_CURSOR_Y(f) (f)->cursor_y
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264#define FRAME_VISIBLE_P(f) ((f)->visible != 0)
265#define FRAME_SET_VISIBLE(f,p) \
266 ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
ff11dfa1
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267#define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
268#define FRAME_GARBAGED_P(f) (f)->garbaged
269#define FRAME_NO_SPLIT_P(f) (f)->no_split
270#define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
271#define FRAME_ICONIFIED_P(f) (f)->iconified
272#define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
273#define FRAME_ROOT_WINDOW(f) (f)->root_window
274#define FRAME_SELECTED_WINDOW(f) (f)->selected_window
275#define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
276#define FRAME_INSERT_COST(f) (f)->insert_line_cost
277#define FRAME_DELETE_COST(f) (f)->delete_line_cost
278#define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
279#define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
280#define FRAME_MESSAGE_BUF(f) (f)->message_buf
281#define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
282#define FRAME_FOCUS_FRAME(f) (f)->focus_frame
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283#define FRAME_CAN_HAVE_SCROLL_BARS(f) ((f)->can_have_scroll_bars)
284#define FRAME_HAS_VERTICAL_SCROLL_BARS(f) ((f)->has_vertical_scroll_bars)
285#define FRAME_SCROLL_BARS(f) ((f)->scroll_bars)
286#define FRAME_CONDEMNED_SCROLL_BARS(f) ((f)->condemned_scroll_bars)
6d05db81 287#define FRAME_MENU_BAR_ITEMS(f) ((f)->menu_bar_items)
ff11dfa1 288
a4659527
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289/* Emacs's redisplay code could become confused if a frame's
290 visibility changes at arbitrary times. For example, if a frame is
291 visible while the desired glyphs are being built, but becomes
292 invisible before they are updated, then some rows of the
293 desired_glyphs will be left marked as enabled after redisplay is
294 complete, which should never happen. The next time the frame
295 becomes visible, redisplay will probably barf.
296
297 Currently, there are no similar situations involving iconified, but
298 the principle is the same.
299
300 So instead of having asynchronous input handlers directly set and
301 clear the frame's visibility and iconification flags, they just set
302 the async_visible and async_iconified flags; the redisplay code
303 calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
304 which sets visible and iconified from their asynchronous
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305 counterparts.
306
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307 Synchronous code must use the FRAME_SET_VISIBLE macro.
308
309 Also, if a frame used to be invisible, but has just become visible,
310 it must be marked as garbaged, since redisplay hasn't been keeping
311 up its contents. */
a4659527 312#define FRAME_SAMPLE_VISIBILITY(f) \
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313 (((f)->async_visible && ! (f)->visible) ? SET_FRAME_GARBAGED (f) : 0, \
314 (f)->visible = (f)->async_visible, \
a4659527
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315 (f)->iconified = (f)->async_iconified)
316
ff11dfa1 317#define CHECK_FRAME(x, i) \
265a9e55 318 { \
ff11dfa1
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319 if (! FRAMEP (x)) \
320 x = wrong_type_argument (Qframep, (x)); \
265a9e55
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321 }
322
ff11dfa1 323#define CHECK_LIVE_FRAME(x, i) \
265a9e55 324 { \
ff11dfa1
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325 if (! FRAMEP (x) \
326 || ! FRAME_LIVE_P (XFRAME (x))) \
dbc4e1c1 327 x = wrong_type_argument (Qframe_live_p, (x)); \
265a9e55
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328 }
329
ff11dfa1
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330/* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
331 `for' loop which iterates over the elements of Vframe_list. The
35f56f96 332 loop will set FRAME_VAR, a Lisp_Object, to each frame in
ff11dfa1 333 Vframe_list in succession and execute the statement. LIST_VAR
35f56f96 334 should be a Lisp_Object too; it is used to iterate through the
ff11dfa1 335 Vframe_list.
e5d77022 336
ff11dfa1 337 If MULTI_FRAME isn't defined, then this loop expands to something which
e5d77022 338 executes the statement once. */
ff11dfa1
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339#define FOR_EACH_FRAME(list_var, frame_var) \
340 for ((list_var) = Vframe_list; \
e5d77022 341 (CONSP (list_var) \
35f56f96 342 && (frame_var = XCONS (list_var)->car, 1)); \
e5d77022
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343 list_var = XCONS (list_var)->cdr)
344
345
870b25a2 346extern Lisp_Object Qframep, Qframe_live_p, Qicon;
efa4ce8b 347
ff11dfa1
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348extern struct frame *selected_frame;
349extern struct frame *last_nonminibuf_frame;
efa4ce8b 350
ff11dfa1
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351extern struct frame *make_terminal_frame ();
352extern struct frame *make_frame ();
353extern struct frame *make_minibuffer_frame ();
354extern struct frame *make_frame_without_minibuffer ();
efa4ce8b 355
ff11dfa1
JB
356extern Lisp_Object Vframe_list;
357extern Lisp_Object Vdefault_frame_alist;
efa4ce8b 358
ff11dfa1 359extern Lisp_Object Vterminal_frame;
efa4ce8b 360\f
ff11dfa1 361#else /* not MULTI_FRAME */
efa4ce8b 362
ff11dfa1 363/* These definitions are used in a single-frame version of Emacs. */
efa4ce8b 364
ff11dfa1 365#define FRAME_PTR int
efa4ce8b 366
ce4e9d43
JB
367/* A frame we use to store all the data concerning the screen when we
368 don't have multiple frames. Remember, if you store any data in it
369 which needs to be protected from GC, you should staticpro that
370 element explicitly. */
ff11dfa1 371extern struct frame the_only_frame;
e5d77022 372
ff11dfa1
JB
373extern int selected_frame;
374extern int last_nonminibuf_frame;
e5d77022 375
ff11dfa1
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376#define XFRAME(f) selected_frame
377#define WINDOW_FRAME(w) selected_frame
378
ff11dfa1 379#define FRAME_LIVE_P(f) 1
10a4cc63
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380#define FRAME_TERMCAP_P(f) 1
381#define FRAME_X_P(f) 0
ff11dfa1 382#define FRAME_MINIBUF_ONLY_P(f) 0
10a4cc63 383#define FRAME_HAS_MINIBUF_P(f) 1
ce4e9d43
JB
384#define FRAME_CURRENT_GLYPHS(f) (the_only_frame.current_glyphs)
385#define FRAME_DESIRED_GLYPHS(f) (the_only_frame.desired_glyphs)
386#define FRAME_TEMP_GLYPHS(f) (the_only_frame.temp_glyphs)
387#define FRAME_HEIGHT(f) (the_only_frame.height)
388#define FRAME_WIDTH(f) (the_only_frame.width)
389#define FRAME_NEW_HEIGHT(f) (the_only_frame.new_height)
390#define FRAME_NEW_WIDTH(f) (the_only_frame.new_width)
6d05db81 391#define FRAME_MENU_BAR_LINES(f) (the_only_frame.menu_bar_lines)
ce4e9d43
JB
392#define FRAME_CURSOR_X(f) (the_only_frame.cursor_x)
393#define FRAME_CURSOR_Y(f) (the_only_frame.cursor_y)
46a5c487 394#define FRAME_SET_VISIBLE(f,p) (p)
ff11dfa1
JB
395#define FRAME_VISIBLE_P(f) 1
396#define SET_FRAME_GARBAGED(f) (frame_garbaged = 1)
ce4e9d43 397#define FRAME_GARBAGED_P(f) (frame_garbaged)
ff11dfa1
JB
398#define FRAME_NO_SPLIT_P(f) 0
399#define FRAME_WANTS_MODELINE_P(f) 1
400#define FRAME_ICONIFIED_P(f) 0
0a94d04e 401#define FRAME_MINIBUF_WINDOW(f) (minibuf_window)
fbfed6f0 402#define FRAME_ROOT_WINDOW(f) (the_only_frame.root_window)
ce4e9d43
JB
403#define FRAME_SELECTED_WINDOW(f) (selected_window)
404#define SET_GLYPHS_FRAME(glyphs,frame) do ; while (0)
405#define FRAME_INSERT_COST(frame) (the_only_frame.insert_line_cost)
406#define FRAME_DELETE_COST(frame) (the_only_frame.delete_line_cost)
407#define FRAME_INSERTN_COST(frame) (the_only_frame.insert_n_lines_cost)
408#define FRAME_DELETEN_COST(frame) (the_only_frame.delete_n_lines_cost)
409#define FRAME_MESSAGE_BUF(f) (the_only_frame.message_buf)
410#define FRAME_SCROLL_BOTTOM_VPOS(f) (the_only_frame.scroll_bottom_vpos)
46a5c487 411#define FRAME_FOCUS_FRAME(f) (Qnil)
a3c87d4e
JB
412#define FRAME_CAN_HAVE_SCROLL_BARS(f) (the_only_frame.can_have_scroll_bars)
413#define FRAME_HAS_VERTICAL_SCROLL_BARS(f) \
414 (the_only_frame.has_vertical_scroll_bars)
415#define FRAME_SCROLL_BARS(f) (the_only_frame.scroll_bars)
416#define FRAME_CONDEMNED_SCROLL_BARS(f) (the_only_frame.condemned_scroll_bars)
6d05db81 417#define FRAME_MENU_BAR_ITEMS(f) (the_only_frame.menu_bar_items)
ff11dfa1 418
a4659527
JB
419/* See comments in definition above. */
420#define FRAME_SAMPLE_VISIBILITY(f) (0)
421
10a4cc63
JB
422#define CHECK_FRAME(x, i) do; while (0)
423#define CHECK_LIVE_FRAME(x, y) do; while (0)
ff11dfa1
JB
424
425/* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
426 `for' loop which iterates over the elements of Vframe_list. The
35f56f96 427 loop will set FRAME_VAR, a Lisp_Object, to each frame in
ff11dfa1 428 Vframe_list in succession and execute the statement. LIST_VAR
35f56f96 429 should be a Lisp_Object too; it is used to iterate through the
ff11dfa1 430 Vframe_list.
e5d77022 431
ff11dfa1
JB
432 If MULTI_FRAME _is_ defined, then this loop expands to a real
433 `for' loop which traverses Vframe_list using LIST_VAR and
434 FRAME_VAR. */
435#define FOR_EACH_FRAME(list_var, frame_var) \
35f56f96 436 for (list_var = Qt; frame_var = selected_frame, ! NILP (list_var); list_var = Qnil)
efa4ce8b 437
ff11dfa1 438#endif /* not MULTI_FRAME */
46a5c487
JB
439
440\f
a3c87d4e 441/* Device- and MULTI_FRAME-independent scroll bar stuff. */
46a5c487 442
a3c87d4e
JB
443/* The number of columns a vertical scroll bar occupies. */
444#define VERTICAL_SCROLL_BAR_WIDTH (2)
46a5c487 445
a3c87d4e 446/* Return the starting column (zero-based) of the vertical scroll bar
46a5c487
JB
447 for window W. The column before this one is the last column we can
448 use for text. If the window touches the right edge of the frame,
a3c87d4e 449 we have extra space allocated for it. Otherwise, the scroll bar
46a5c487 450 takes over the window's rightmost columns. */
a3c87d4e 451#define WINDOW_VERTICAL_SCROLL_BAR_COLUMN(w) \
46a5c487
JB
452 (((XINT ((w)->left) + XINT ((w)->width)) \
453 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
a3c87d4e 454 ? XINT ((w)->left) + XINT ((w)->width) - VERTICAL_SCROLL_BAR_WIDTH \
46a5c487
JB
455 : FRAME_WIDTH (XFRAME (WINDOW_FRAME (w))))
456
a3c87d4e
JB
457/* Return the height in lines of the vertical scroll bar in w. If the
458 window has a mode line, don't make the scroll bar extend that far. */
459#define WINDOW_VERTICAL_SCROLL_BAR_HEIGHT(w) (window_internal_height (w))