include more low-level bindings
[clinton/guile-figl.git] / upstream-man-pages / man4 / xhtml / glGetUniformIndices.xml
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4 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glGetUniformIndices - OpenGL 4 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glGetUniformIndices"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glGetUniformIndices — retrieve the index of a named uniform block</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glGetUniformIndices</b>(</code></td><td>GLuint  </td><td><var class="pdparam">program</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">uniformCount</var>, </td></tr><tr><td> </td><td>const GLchar ** </td><td><var class="pdparam">uniformNames</var>, </td></tr><tr><td> </td><td>GLuint * </td><td><var class="pdparam">uniformIndices</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>program</code></em></span></dt><dd><p>
5 Specifies the name of a program containing uniforms whose indices to query.
6 </p></dd><dt><span class="term"><em class="parameter"><code>uniformCount</code></em></span></dt><dd><p>
7 Specifies the number of uniforms whose indices to query.
8 </p></dd><dt><span class="term"><em class="parameter"><code>uniformNames</code></em></span></dt><dd><p>
9 Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
10 </p></dd><dt><span class="term"><em class="parameter"><code>uniformIndices</code></em></span></dt><dd><p>
11 Specifies the address of an array that will receive the indices of the uniforms.
12 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
13 <code class="function">glGetUniformIndices</code> retrieves the indices of a number of uniforms within <em class="parameter"><code>program</code></em>.
14 </p><p>
15 <em class="parameter"><code>program</code></em> must be the name of a program object for which the command
16 <a href="glLinkProgram.xml"><span class="citerefentry"><span class="refentrytitle">glLinkProgram</span></span></a> must have been called in the past, although it is not required that
17 <a href="glLinkProgram.xml"><span class="citerefentry"><span class="refentrytitle">glLinkProgram</span></span></a> must have succeeded. The link could have failed because the number
18 of active uniforms exceeded the limit.
19 </p><p>
20 <em class="parameter"><code>uniformCount</code></em> indicates both the number of elements in the array of names <em class="parameter"><code>uniformNames</code></em> and the
21 number of indices that may be written to <em class="parameter"><code>uniformIndices</code></em>.
22 </p><p>
23 <em class="parameter"><code>uniformNames</code></em> contains a list of <em class="parameter"><code>uniformCount</code></em> name strings identifying the uniform names to be
24 queried for indices. For each name string in <em class="parameter"><code>uniformNames</code></em>, the index assigned to the active uniform of that name will
25 be written to the corresponding element of <em class="parameter"><code>uniformIndices</code></em>. If a string in <em class="parameter"><code>uniformNames</code></em> is not
26 the name of an active uniform, the special value <code class="constant">GL_INVALID_INDEX</code> will be written to the corresponding element of
27 <em class="parameter"><code>uniformIndices</code></em>.
28 </p><p>
29 If an error occurs, nothing is written to <em class="parameter"><code>uniformIndices</code></em>.
30 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
31 <code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>program</code></em> is not the name of a program object for which
32 <a href="glLinkProgram.xml"><span class="citerefentry"><span class="refentrytitle">glLinkProgram</span></span></a> has been called in the past.
33 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
34 <code class="function">glGetUniformIndices</code> is available only if the GL version is 3.1 or greater.
35 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
36 <a href="glGetActiveUniform.xml"><span class="citerefentry"><span class="refentrytitle">glGetActiveUniform</span></span></a>,
37 <a href="glGetActiveUniformName.xml"><span class="citerefentry"><span class="refentrytitle">glGetActiveUniformName</span></span></a>,
38 <a href="glLinkProgram.xml"><span class="citerefentry"><span class="refentrytitle">glLinkProgram</span></span></a>
39 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
40 Copyright <span class="trademark"></span>© 2010 Khronos Group.
41 This material may be distributed subject to the terms and conditions set forth in
42 the Open Publication License, v 1.0, 8 June 1999.
43 <a href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
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