include more low-level bindings
[clinton/guile-figl.git] / upstream-man-pages / man4 / xhtml / glDrawElementsInstancedBaseVertexBaseInstance.xml
1 <?xml version="1.0" encoding="UTF-8"?>
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4 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glDrawElementsInstancedBaseVertexBaseInstance - OpenGL 4 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glDrawElementsInstancedBaseVertexBaseInstance"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glDrawElementsInstancedBaseVertexBaseInstance — render multiple instances of a set of primitives from array data with a per-element offset</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glDrawElementsInstancedBaseVertexBaseInstance</b>(</code></td><td>GLenum  </td><td><var class="pdparam">mode</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">count</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>GLvoid * </td><td><var class="pdparam">indices</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">primcount</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">basevertex</var>, </td></tr><tr><td> </td><td>GLuint  </td><td><var class="pdparam">baseinstance</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>mode</code></em></span></dt><dd><p>
5 Specifies what kind of primitives to render.
6 Symbolic constants
7 <code class="constant">GL_POINTS</code>, <code class="constant">GL_LINE_STRIP</code>, <code class="constant">GL_LINE_LOOP</code>,
8 <code class="constant">GL_LINES</code>, <code class="constant">GL_TRIANGLE_STRIP</code>, <code class="constant">GL_TRIANGLE_FAN</code>,
9 <code class="constant">GL_TRIANGLES</code>, <code class="constant">GL_LINES_ADJACENCY</code>, <code class="constant">GL_LINE_STRIP_ADJACENCY</code>,
10 <code class="constant">GL_TRIANGLES_ADJACENCY</code>, <code class="constant">GL_TRIANGLE_STRIP_ADJACENCY</code> and <code class="constant">GL_PATCHES</code> are accepted.
11 </p></dd><dt><span class="term"><em class="parameter"><code>count</code></em></span></dt><dd><p>
12 Specifies the number of elements to be rendered.
13 </p></dd><dt><span class="term"><em class="parameter"><code>type</code></em></span></dt><dd><p>
14 Specifies the type of the values in indices. Must be one of <code class="constant">GL_UNSIGNED_BYTE</code>,
15 <code class="constant">GL_UNSIGNED_SHORT</code>, or <code class="constant">GL_UNSIGNED_INT</code>.
16 </p></dd><dt><span class="term"><em class="parameter"><code>indices</code></em></span></dt><dd><p>
17 Specifies a pointer to the location where the indices are stored.
18 </p></dd><dt><span class="term"><em class="parameter"><code>primcount</code></em></span></dt><dd><p>
19 Specifies the number of instances of the indexed geometry that should be drawn.
20 </p></dd><dt><span class="term"><em class="parameter"><code>basevertex</code></em></span></dt><dd><p>
21 Specifies a constant that should be added to each element of <em class="parameter"><code>indices</code></em>
22 when chosing elements from the enabled vertex arrays.
23 </p></dd><dt><span class="term"><em class="parameter"><code>baseinstance</code></em></span></dt><dd><p>
24 Specifies the base instance for use in fetching instanced vertex attributes.
25 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
26 <code class="function">glDrawElementsInstancedBaseVertexBaseInstance</code> behaves identically to
27 <a href="glDrawElementsInstanced.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElementsInstanced</span></span></a> except that the <span class="emphasis"><em>i</em></span>th element
28 transferred by the corresponding draw call will be taken from element <em class="parameter"><code>indices</code></em>[i] + <em class="parameter"><code>basevertex</code></em>
29 of each enabled array. If the resulting value is larger than the maximum value representable by <em class="parameter"><code>type</code></em>,
30 it is as if the calculation were upconverted to 32-bit unsigned integers (with wrapping on overflow conditions).
31 The operation is undefined if the sum would be negative. The <em class="parameter"><code>basevertex</code></em> has no effect on the
32 shader-visible value of <code class="constant">gl_VertexID</code>.
33 </p><p>
34 Specific vertex attributes may be classified as <span class="emphasis"><em>instanced</em></span> through the use of
35 <a href="glVertexAttribDivisor.xml"><span class="citerefentry"><span class="refentrytitle">glVertexAttribDivisor</span></span></a>. Instanced vertex attributes
36 supply per-instance vertex data to the vertex shader. The index of the vertex fetched from the enabled instanced vertex
37 attribute arrays is calculated as
38 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
39 <mml:mrow>
40 <mml:mfenced open="&#x230A;" close="&#x230B;">
41 <mml:mfrac>
42 <mml:mrow>
43 <mml:mi>gl</mml:mi>
44 <mml:mo>_</mml:mo>
45 <mml:mi>InstanceID</mml:mi>
46 </mml:mrow>
47 <mml:mi>divisor</mml:mi>
48 </mml:mfrac>
49 </mml:mfenced>
50 <mml:mo lspace="2px" rspace="2px">+</mml:mo>
51 <mml:mi>baseInstance</mml:mi>
52 </mml:mrow>
53 </mml:math>. Note that <em class="parameter"><code>baseinstance</code></em> does not affect the shader-visible value of <code class="constant">gl_InstanceID</code>.
54 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><code class="function">glDrawElementsInstancedBaseVertex</code> is only supported if the GL version is 3.2 or greater.
55 </div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
56 <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>mode</code></em> is not an accepted value.
57 </p><p>
58 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>count</code></em> or <em class="parameter"><code>primcount</code></em> is negative.
59 </p><p>
60 <code class="constant">GL_INVALID_OPERATION</code> is generated if a geometry shader is active and <em class="parameter"><code>mode</code></em>
61 is incompatible with the input primitive type of the geometry shader in the currently installed program object.
62 </p><p>
63 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to an
64 enabled array or the element array and the buffer object's data store is currently mapped.
65 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
66 <a href="glDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElements</span></span></a>,
67 <a href="glDrawRangeElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawRangeElements</span></span></a>,
68 <a href="glDrawRangeElementsBaseVertex.xml"><span class="citerefentry"><span class="refentrytitle">glDrawRangeElementsBaseVertex</span></span></a>,
69 <a href="glDrawElementsInstanced.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElementsInstanced</span></span></a>,
70 <a href="glDrawElementsInstancedBaseVertex.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElementsInstancedBaseVertex</span></span></a>
71 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
72 Copyright <span class="trademark"></span>© 2011 Khronos Group.
73 This material may be distributed subject to the terms and conditions set forth in
74 the Open Publication License, v 1.0, 8 June 1999.
75 <a href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
76 </p></div></div></body></html>